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* The Energy Pellet uses the '''Combine Energy Ball''' model from the ''Half-Life'' series. | * The Energy Pellet uses the '''Combine Energy Ball''' model from the ''Half-Life'' series. | ||
* The Pellet "refreshes" every time it passes through linked portals, meaning the player could keep the ball bouncing until they've discovered the solution to the current chamber. | * The Pellet "refreshes" every time it passes through linked portals, meaning the player could keep the ball bouncing until they've discovered the solution to the current chamber. | ||
* For a brief moment in [[Portal 2 Chapter 2 Test 1]], the High Energy Pellet catcher can be seen being replaced with the [[Thermal Discouragement Beam]]. | |||
{{MechanicsNav}} | {{MechanicsNav}} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
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