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*When inside an Excursion Funnel in the single player campaign, soothing music plays, possibly to relate the tactile sensation of being weightless in a funnel. All other sound is blocked out or significantly dampened. | *When inside an Excursion Funnel in the single player campaign, soothing music plays, possibly to relate the tactile sensation of being weightless in a funnel. All other sound is blocked out or significantly dampened. | ||
In Super Mario Galaxy, there is something that looks similar to, and has a similar function to, the Excursion Funnel from Portal 2. It has the same blue swirls and transparency. | *In Super Mario Galaxy, there is something that looks similar to, and has a similar function to, the Excursion Funnel from Portal 2. It has the same blue swirls and transparency. | ||
*Because of the fine print in the early Portal 2 trailers, many people have come to believe that the funnel is made of liquid asbestos. This theory is supported by the liquid ambiance one hears while traversing a funnel, but is refuted by the fact that the funnel does not exhibit any other liquid qualities and does not refract light in the way clear gel or water does. | *Because of the fine print in the early Portal 2 trailers, many people have come to believe that the funnel is made of liquid asbestos. This theory is supported by the liquid ambiance one hears while traversing a funnel, but is refuted by the fact that the funnel does not exhibit any other liquid qualities and does not refract light in the way clear gel or water does. |
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