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=== Skull Cube === | === Skull Cube === | ||
[[File: | [[File:StillAlive skull cube.png|right|100px]] | ||
The '''skull cube''' is an alternate design for the regular Weighted Storage Cube in which the Aperture logo is replaced by a crudely drawn skull. It is present in the game files of ''[[Portal: Still Alive]]'', but does not appear in-game. Due to a similar design existing for [[Pedestal Button|pedestal buttons]] that are connected to cube droppers, is is widely believed that said cube droppers would have originally dispensed skull cubes, but that this was cut due to players being confused into thinking the cubes had a unique function. | |||
The unofficial PC port of ''Still Alive'' reimplements the skull cubes, but they are ''not'' used in any official version of the game. | |||
{{Clr}} | {{Clr}} | ||
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The '''Dota 2 Cube''' is a Portal inspired cube appearing in the art for the Dota 2 "Portal" hud skin. | The '''Dota 2 Cube''' is a Portal inspired cube appearing in the art for the Dota 2 "Portal" hud skin. | ||
{{Clr}} | {{Clr}} | ||
== [[Puzzle Creator]] item properties == | == [[Puzzle Creator]] item properties == | ||
* '''Entity Cost:''' 4 (no dropper), 17 (with dropper) | * '''Entity Cost:''' 4 (no dropper), 17 (with dropper) Dropperless entity cost taken from Valve Developer Community. Entity cost with dropper taken from BEE2 as VDC did not have it. This may not be accurate as BEE2 modifies cube droppers, which may change the ent count. | ||
* '''Connections:''' This item supports inputs, which drop the cube when activated and fizzle the previous cube (therefore this is only present when the dropper is enabled). ''Connect to...'' is used to connect this item to another, via inputs or outputs. ''Connection visibility'' controls the visibility of this connection, and ''Remove connections'' is used to remove existing connections. | * '''Connections:''' This item supports inputs, which drop the cube when activated and fizzle the previous cube (therefore this is only present when the dropper is enabled). ''Connect to...'' is used to connect this item to another, via inputs or outputs. ''Connection visibility'' controls the visibility of this connection, and ''Remove connections'' is used to remove existing connections. | ||
* '''Cube Type:''' Allows switching between Weighted, Companion, Reflection, Sphere and Franken cubes. | * '''Cube Type:''' Allows switching between Weighted, Companion, Reflection, Sphere and Franken cubes. The [[Portal 2 - Education Version|education edition]] also allows switching to the Contraption Cube. | ||
* '''Dropper Enabled:''' This checkbox controls whether the cube has a dropper or not. If unchecked, the cube will be dropperless. | |||
* '''Auto-drop First Cube:''' This checkbox controls whether the dropper would automatically drop the first cube upon entering the map. If unchecked, it will not drop the first cube, requiring you to activate it's input via a [[Pedestal Button]]. | |||
* '''Auto-respawn cube:''' This checkbox controls whether the dropper will respawn the cube. If unchecked, the cube will not automatically respawn, requiring you to activate its input via a Pedestal Button. | |||
== Related achievements == | == Related achievements == | ||
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|File:Portal Companion Cube.png|Weighted Companion Cube. | |File:Portal Companion Cube.png|Weighted Companion Cube. | ||
|File:Portal Sphere.png|A spherical replacement seen in [[Portal Test Chamber 17 (Advanced)|advanced Chamber 17]]. | |File:Portal Sphere.png|A spherical replacement seen in [[Portal Test Chamber 17 (Advanced)|advanced Chamber 17]]. | ||
|File:StillAlive skull cube.png|[[ | |File:StillAlive skull cube.png|Unused [[Portal: Still Alive]] "skull cube" | ||
}} | }} | ||
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