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{{Quotation|'''GLaDOS'''|If you think trapping yourself is going to make me stop testing, you're sorely mistaken; here's another cube.|sound=GLaDOS_sp_a2_future_starter01.wav}} | {{Quotation|'''GLaDOS'''|If you think trapping yourself is going to make me stop testing, you're sorely mistaken; here's another cube.|sound=GLaDOS_sp_a2_future_starter01.wav}} | ||
[[File:Portal1 StorageCube.png|right|250px]] | [[File:Portal1 StorageCube.png|right|250px]] | ||
'''Cubes''' are common testing elements throughout the ''Portal'' series. | '''Cubes''' are common testing elements throughout the ''Portal'' series. They are commonly used to press [[Heavy Duty Super-Colliding Super Button|Buttons]], disable [[Turrets]], or redirect [[Laser]]s. | ||
== Cubes == | == Cubes == | ||
=== Weighted Storage Cube === | === Weighted Storage Cube === | ||
[[File:Portal2 StorageCube.png| | [[File:Portal2 StorageCube.png|right|100px]] | ||
The '''Weighted Storage Cube''' was first introduced in ''Portal'', and remains prevalent in ''Portal 2''. In ''Portal 2'' however, the cube is given a blue ring in the center instead of a blue cross, and can turn yellow when placed upon a [[Heavy Duty Super-Colliding Super Button|Super Button]]. | The '''Weighted Storage Cube''' was first introduced in ''Portal'', and remains prevalent in ''Portal 2''. In ''Portal 2'' however, the cube is given a blue ring in the center instead of a blue cross, and can turn yellow when placed upon a [[Heavy Duty Super-Colliding Super Button|Super Button]]. | ||
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=== Edgeless Safety Cube === | === Edgeless Safety Cube === | ||
[[File:ESC.png| | [[File:ESC.png|right|100px]] | ||
The '''Edgeless Safety Cube''' was officially introduced in ''Portal 2'', where it is used only in the [[Cooperative Testing Initiative|co-op]] campaign. However, it also appears once in the single-player campaign as garbage. The entire name is given out of irony, however it still retains the coloring scheme and patterns present in the designs of the other cubes. | The '''Edgeless Safety Cube''' was officially introduced in ''Portal 2'', where it is used only in the [[Cooperative Testing Initiative|co-op]] campaign. However, it also appears once in the single-player campaign as garbage. The entire name is given out of irony, however it still retains the coloring scheme and patterns present in the designs of the other cubes. | ||
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The '''Discouragement Redirection Cube''' was introduced in ''Portal 2''. Its main purpose is to redirect the [[Thermal Discouragement Beam]] to other places or through [[portals]] if necessary. However, the cube has a second use as a Weighted Storage Cube, as it can be used to activate the Heavy-Duty Super Button.{{Clr}} | The '''Discouragement Redirection Cube''' was introduced in ''Portal 2''. Its main purpose is to redirect the [[Thermal Discouragement Beam]] to other places or through [[portals]] if necessary. However, the cube has a second use as a Weighted Storage Cube, as it can be used to activate the Heavy-Duty Super Button.{{Clr}} | ||
=== Frankenturret === | === Frankenturret === | ||
{{Spoiler|[[File:Portal2_MonsterTurret_b.png| | {{Spoiler|[[File:Portal2_MonsterTurret_b.png|right|100px]]}} | ||
{{Main|Turrets#Frankenturret|l1=Turrets}} | {{Main|Turrets#Frankenturret|l1=Turrets}} | ||
'''Frankenturrets''' are bizarre [[Turrets#Sentry Turret|Sentry Turret]]-[[#Weighted Storage Cube|Weighted Storage Cube]] hybrids {{spoiler|created by [[Wheatley]] in order to complete test chambers when he had no test subjects. They are present in the single-player chapters, ''The Itch'' and ''The Part Where He Kills You''.}} | |||
Frankenturrets do not speak, and instead emits incomprehensible chirping sounds. {{spoiler|They act as Wheatley's replacement for Storage Cubes, but their behavior is different.}} Frankenturrets will hop around aimlessly while not placed on a button. When picked up by [[Chell]], they retract their legs inside their cubes. If they fall over on their sides or upside down, they will wave their legs trying to get up. | |||
{{Clr}} | {{Clr}} | ||
== | === Scalable Cube === | ||
[[File:Scalable_Cube.png|right|100px]] | |||
[[File: | |||
The ''' | The '''Scalable Cube''' is exclusively featured in the [[Portal 2 Sixense MotionPack DLC|Portal 2 Sixense DLC]] Test Chambers. The only way to scale the Cube is with the [http://www.razerzone.com/minisite/hydra Razer Hydra] Controllers, a feature supported by the [[Handheld Portal Device|Portal Gun]] in the DLC. The size of the Cube changes simultaneously with its mass. The Scalable Cube can be used to build bridges between gaps or to crush [[Turrets]]. | ||
The | |||
{{Clr}} | {{Clr}} | ||
=== | === Contraption Cube === | ||
[[File: | [[File:Portal_2_-_Contraption_Cube.png|right|100px]] | ||
The '''Contraption Cube''' is exclusively featured in the [[Portal 2 - Education Version]] [[Puzzle Creator]]. It has adjustable mass, friction and elasticity. The minimum mass is 1kg, maximum mass is 85kg. There are 5 levels for friction: frictionless, slippery, normal, sticky and very sticky. There are also 5 levels for elasticity: no rebound, slight rebound, normal, bouncy, very bouncy. The default settings for the Contraption Cube are 40kg, frictionless, and no rebound. Different settings cause the cube to take on slightly different appearances. | |||
{{Clr}} | {{Clr}} | ||
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|File:Portal Companion Cube.png|Weighted Companion Cube. | |File:Portal Companion Cube.png|Weighted Companion Cube. | ||
|File:Portal Sphere.png|A spherical replacement seen in an advanced chamber. | |File:Portal Sphere.png|A spherical replacement seen in an advanced chamber. | ||
|File:StillAlive skull cube.png|[[Unused content#Portal: Still Alive|Unused "skull" cube]] found in the files of [[Portal: Still Alive]]. | |File:StillAlive skull cube.png|[[Unused content#Portal: Still Alive|Unused "skull" cube]] found in the files of [[Portal: Still Alive]]. | ||
}} | }} | ||
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|File:ESC.png|Edgeless Safety Cube. | |File:ESC.png|Edgeless Safety Cube. | ||
|File:138px-Edgeless_Safety_Cube_yellow.jpg|Edgeless Safety Cube, activated. | |File:138px-Edgeless_Safety_Cube_yellow.jpg|Edgeless Safety Cube, activated. | ||
|File:Repulsion Gel Cube.png|A Weighted Storage Cube covered in Repulsion Gel. | |File:Repulsion Gel Cube.png|A Weighted Storage Cube covered in Repulsion Gel. | ||
|File:Propulsion Gel Cube.png|A Weighted Storage Cube covered in Propulsion Gel. | |File:Propulsion Gel Cube.png|A Weighted Storage Cube covered in Propulsion Gel. |
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