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{{Quotation|'''Wheatley'''|Had a bit | {{Quotation|'''Wheatley'''|Had a bit of a brain wave. There I was, smashing some steel plates together, and I thought, 'yes, it's deadly!' But what's missing? What's missing? And I thought lots of sharp bits welded onto the flat bits.|sound=Wheatley bw a4 spike smash01.wav}} | ||
[[File:Crusher.png|right|200px|thumb|A Crusher in ''Portal 2''.]] | [[File:Crusher.png|right|200px|thumb|A Crusher in ''Portal 2''.]] | ||
The '''Crusher''' | The '''Crusher''' is introduced in ''[[Portal 2]]'', and is a derivative of [[Aperture Science]]'s [[Panels|Panel]] technology. Crushers are an environmental hazard present in several test environments. If a test subject makes contact with a Crusher, they will be forced into the nearest hard surface and killed instantly. Crushers appear as large grey panels with a number of steel spikes firmly attached to them. | ||
Crushers become more frequent during the final parts of the game {{spoiler|(particularly in [[List of Portal 2 chambers#Chapter_9| | Crushers become more frequent during the final parts of the game {{spoiler|(particularly in the chapter [[List of Portal 2 chambers#Chapter_9|''The Part Where He Kills You'']])}}, and also appear frequently in [[Cooperative Testing Initiative]]. | ||
== Origin == | |||
The crusher first appeared in the [[Portal]] game trailer trailer, but it was not added to the final game. It was added in the [[Portal: Still Alive]] expansion pack as a game mechanic and then reappeared in [[Portal 2]]. It's use in [[Portal: Still Alive]] was not wide and it was used in only a handful of levels. | |||
== Function == | == Function == | ||
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== Trivia == | == Trivia == | ||
*Crushers were originally intended to appear in [[Portal]], but were removed in the early stages of game development due to the additional complexity | * Crushers were originally intended to appear in ''[[Portal]]'', but were removed in the early stages of game development due to the additional complexity Valve added to test chambers.{{cite}} | ||
*Crushers appear in [[Portal: The Flash version]], a 2D flash game released prior to Portal. Later, they appeared in the [[Portal: The Flash Version MapPack]] modification, and were eventually | |||
*Crushers originally lacked spikes and were ordinary steel plates | * Crushers appear in ''[[Portal: The Flash version]]'', a 2D flash game released prior to ''Portal''. Later, they appeared in the ''[[Portal: The Flash Version MapPack]]'' modification, and were eventually reintroduced into ''[[Portal: Still Alive]]''. | ||
** They also have appeared in fan-made mods, including [[Portal: Prelude]] and [[Portal: Project-Beta]]. | |||
* {{spoiler|According to [[Wheatley]], Crushers originally lacked spikes and were ordinary steel plates before he modified them, believing that there was something [[Media:Wheatley bw a4 spike smash01.wav|missing]]}}. This contradicts with the [[Panels (video)|Panels Investment Opportunity video]] as a Crusher is clearly visible in the last part of the video, {{spoiler|and that [[GLaDOS]] had also used a Crusher during [[Chell]]'s fall into the [[Emergency Intelligence Incinerator]] at the end of chapter ''[[List of Portal 2 chambers#Chapter_1|The Courtesy Call]]''.}} | |||
* An icon of a Crusher can be found in the [[Puzzle Creator]]'s files. | |||
* [[Wheatley]] refers to crushers as "mashy spike plates" and "mashers". | |||
*You can add crushers into a PeTI chamber if BEEMOD is installed. | |||
== | == Gallery == | ||
{{Gallery | |||
|lines=3 | |||
|height=150 | |||
|width=150 | |||
|File:Portal Early Crusher.png|alt1=Heavy Duty Super-Colliding Super Button|The early ''Portal'' crusher, as seen in [[Portal Teaser Trailer (video)|Orientation Video No. 1]]. | |||
|File:Puzzle_Creator_crusher.png|The unused Crusher icon in [[Portal 2]]'s puzzle creator mode. | |||
|File:Crusher2.png|A render of the crusher | |||
}} | |||
{{ | {{Portal2MechanicsNav}} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
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