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'''Aperture Desk Job''' is a non-canonical technical demo developed by [[Valve]], to showcase the [https://store.steampowered.com/greatondeck Steam Deck]'s controls and features. | '''Aperture Desk Job''' is a non-canonical technical demo developed by [[Valve]], to showcase the [https://store.steampowered.com/greatondeck Steam Deck]'s controls and features. | ||
== Gameplay == | == Gameplay == | ||
The game begins with the player, seemingly on an 80's Aperture lounge room. A progressively intense orchestral is playing throughout the scene. [[Cave Johnson]] welcomes the character into the Aperture Science Competence Center, seemingly made for the most gifted of all the employees in Aperture. Cave informs the character that they are exceptional. | The game begins with the player, seemingly on an 80's Aperture lounge room. A progressively intense orchestral is playing throughout the scene. [[Cave Johnson]] welcomes the character into the Aperture Science Competence Center, seemingly made for the most gifted of all the employees in Aperture. Cave informs the character that they are exceptional. | ||
[[File:1D9A9D55-0FAF-405F-B7FB-0557ACD6FF3C.png|thumbnail|center|The area where the game starts in.]] | |||
The player's view then descends below the room, revealing that they are above the Competence Center. While the character descends into the seemingly retro-looking facility with tubes and testing rooms, they encounter employee's silhouettes, a play room, precursor utility robots, and references to the lore. | The player's view then descends below the room, revealing that they are above the Competence Center. While the character descends into the seemingly retro-looking facility with tubes and testing rooms, they encounter employee's silhouettes, a play room, precursor utility robots, and references to the lore. |
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