Talk:High Energy Pellet: Difference between revisions

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Of course, there's the one in original Test Chamber 7 where Wheatley pries himself loose, and one in GLaDOS Test Chamber 1 (in which those systems get replaced). --superslinger2007 22:46, 8 September 2011 (UTC)
Of course, there's the one in original Test Chamber 7 where Wheatley pries himself loose, and one in GLaDOS Test Chamber 1 (in which those systems get replaced). --superslinger2007 22:46, 8 September 2011 (UTC)
== Pellet Speed ==
I did a bit of testing in Chamber 07 and, after a bit of measuring, I figured out that the pellet there travels 74 floor tiles in 12 seconds, or roughly 6.16 tiles per second. Interestingly, it spawns at the launcher's "nozzle", instead of within it. I wonder if this should be put in the trivia section.

Revision as of 01:16, 4 January 2023

Anyone have info why Valve not used then in Portal 2? --Comrade Suhov 11:26, 2 May 2011 (UTC)

It seems the Source engine version deviated greatly from that in the Half-Life 2 and Portal games, but I don't really know. --superslinger2007 22:45, 8 September 2011 (UTC)
I heard it was because they wanted to have something with instant feedback. 56KPK (talk) 23:24, 5 October 2020 (UTC)

Two chambers with broken emitters in Portal 2

Of course, there's the one in original Test Chamber 7 where Wheatley pries himself loose, and one in GLaDOS Test Chamber 1 (in which those systems get replaced). --superslinger2007 22:46, 8 September 2011 (UTC)

Pellet Speed

I did a bit of testing in Chamber 07 and, after a bit of measuring, I figured out that the pellet there travels 74 floor tiles in 12 seconds, or roughly 6.16 tiles per second. Interestingly, it spawns at the launcher's "nozzle", instead of within it. I wonder if this should be put in the trivia section.