Template talk:Chamber infobox: Difference between revisions
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{{c|Done}} — [[User:WindPower|Wind]] 04:40, 11 September 2012 (UTC) | {{c|Done}} — [[User:WindPower|Wind]] 04:40, 11 September 2012 (UTC) | ||
== PGTI support == | |||
I'm in the process of expanding the [[Aperture Tag: The Paint Gun Testing Initiative]] test chamber articles, and I wonder if it's possible to add gel indicators to the chamber sign, as adding the available gels as plain text in the contents section of the page takes up a bit too much space than I'd like. Thanks in advance, either for the permission or for doing it yourself, whichever comes after this. — ''Your '''Friendly Faith Plate''' — [[User:ARJr|ARJr]]'' 15:52, 18 September 2021 (UTC) |
Revision as of 15:52, 18 September 2021
If it's possible, perhaps allow for a 'dirty' version of the chamber signs for Portal 2? Or is this unnecessary as it's part of a relatively small part of the game? I-ghost 18:29, 28 May 2011 (UTC)
- Actually it's the case for almost all of the signs in Portal 2, so yes that would be very cool. I wouldn't know where to look for those textures though :( — Wind 18:45, 28 May 2011 (UTC)
- The textures for this are located in pak01_dir.vpk/materials/models/props_animsigns I-ghost 19:05, 28 May 2011 (UTC)
Done — Wind 04:40, 11 September 2012 (UTC)
PGTI support
I'm in the process of expanding the Aperture Tag: The Paint Gun Testing Initiative test chamber articles, and I wonder if it's possible to add gel indicators to the chamber sign, as adding the available gels as plain text in the contents section of the page takes up a bit too much space than I'd like. Thanks in advance, either for the permission or for doing it yourself, whichever comes after this. — Your Friendly Faith Plate — ARJr 15:52, 18 September 2021 (UTC)