Obtaining Portal 2 achievements: Difference between revisions
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{{Show achievement|Portal 2|Talent Show|Medium | {{Show achievement|Portal 2|Talent Show|Medium | ||
|Self-explanatory, but make sure you and your partner know what you're doing. | |Self-explanatory, but make sure you and your partner know what you're doing. If you mess up, have the host (Atlas) reload the map by typing {{code|changelevel mp_coop_paint_red_racer}} in the developer console. | ||
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{{Show achievement|Portal 2|Triple Crown|Medium | {{Show achievement|Portal 2|Triple Crown|Medium | ||
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{{Show achievement|Portal 2|Iron Grip|Medium | {{Show achievement|Portal 2|Iron Grip|Medium | ||
| In the area within this test that gives this achievement its difficulty, timing is everything. Make sure you and your partner know what you're doing before attempting this. If you lose one box, | | In the area within this test that gives this achievement its difficulty, timing is everything. Make sure you and your partner know what you're doing before attempting this. If you lose one box, have the host type {{code|changelevel mp_coop_multifling_1}} in the developer console to reload the map. | ||
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{{Show achievement|Portal 2|You Saved Science|Easy | {{Show achievement|Portal 2|You Saved Science|Easy | ||
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{{Show achievement|Portal 2|Portal Conservation Society|Hard | {{Show achievement|Portal 2|Portal Conservation Society|Hard | ||
|This achievement is possible to obtain with only one set of portals. Place one portal at the receiving end of the Hard Light Bridge, then place the other portal on a nearby wall. Enter the portal on the wall and walk over to the bridge emitter. Move on the emitter so that you can see the white surface of the overhead panels, then fire a portal so that the Hard Light Bridge runs under the Vital Apparatus Vent. Press the button in the center of the wall by the Light Bridge and have your partner catch the ball that drops out of the vent. Place the ball on the receptacle and proceed into the next part of the chamber. Fire a portal at the receiving end of the Hard Light Bridge, then line up the second portal on the ceiling so that using the Aerial Faith Plate bounces you off the vertical light bridge and into the exit area. | |This achievement takes place on [[Portal 2 Co-op Course 3 Chamber 3]], and is possible to obtain with only one set of portals. Place one portal at the receiving end of the Hard Light Bridge, then place the other portal on a nearby wall. Enter the portal on the wall and walk over to the bridge emitter. Move on the emitter so that you can see the white surface of the overhead panels, then fire a portal so that the Hard Light Bridge runs under the Vital Apparatus Vent. Press the button in the center of the wall by the Light Bridge and have your partner catch the ball that drops out of the vent. Place the ball on the receptacle and proceed into the next part of the chamber. Fire a portal at the receiving end of the Hard Light Bridge, then line up the second portal on the ceiling so that using the Aerial Faith Plate bounces you off the vertical light bridge and into the exit area. | ||
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{{Show achievement|Portal 2|Still Alive|Very Hard | {{Show achievement|Portal 2|Still Alive|Very Hard | ||
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*'''6''' Make sure you do not make a very common mistake. Do not go into the spikes at the end of the excursion funnel/practice. | *'''6''' Make sure you do not make a very common mistake. Do not go into the spikes at the end of the excursion funnel/practice. | ||
*'''8''' This is a trust test so do not fool around. It's easy if you try/practice. | *'''8''' This is a trust test so do not fool around. It's easy if you try/practice. | ||
*'''9''' Do not shoot the wrong portal whether you are doing the Hard Light shields or the funnels... practice. Also, don't try to get Party of Three (see above). | *'''9''' Do not shoot the wrong portal whether you are doing the Hard Light shields or the funnels... practice. Also, don't try to get Party of Three (see above). If you mess up, you can save a little bit of time by having the host type {{code|changelevel mp_coop_tbeam_redirect}} in the developer console to reload the first map instead of going back the hub. | ||
Practice on all of these stages! That cannot be stressed enough! | Practice on all of these stages! That cannot be stressed enough! | ||
Revision as of 03:35, 9 June 2015
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You Monster Reunite with GLaDOS Difficulty: Story-related How to obtain: This achievement will be obtained as soon as you wake up GLaDOS during the first chapter of the game. |
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Good Listener Take GLaDOS' escape advice Difficulty: Easy How to obtain: As you escape, GLaDOS invites you to enter the final test chamber. She's even solved it for you. Do it. |
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Tater Tote Carry science forward Difficulty: Story-related How to obtain: Near the end of Chapter 6 you will reunite with GLaDOS in her potato form. Simply pick her up to receive the achievement. |
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Vertically Unchallenged Master the Repulsion Gel Difficulty: Story-related How to obtain: This achievement will be awarded after a series of Repulsion Gel based tests during Chapter 6. |
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Portrait of a Lady Find a hidden portrait Difficulty: Easy How to obtain: Immediately after Enrichment Sphere 4 in Chapter 7 is a closed gate, a portalable panel, and an Emancipation Grill that leads directly into Enrichment Sphere 5. Portal over to a second portalable panel beyond the gate, and enter the office to find the portrait. |
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White Out Complete the first Conversion Gel test Difficulty: Story-related How to obtain: Complete the first Conversion Gel test. |
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Dual Pit Experiment Do the same test twice Difficulty: Story-related How to obtain: Complete Wheatley's very first test chamber twice. |
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Tunnel of Funnel Master the Excursion Funnel Difficulty: Story-related How to obtain: Complete Chapter 8 Test Chamber 15. |
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The Part Where He Kills You This is that part Difficulty: Story-related How to obtain: Given at the start of Chapter 9. |
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Pit Boss Show that pit who's boss Difficulty: Easy How to obtain: At the start of Chapter 9, when Wheatley asks you to come back, go back. Then do as he says. |
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Lunacy That just happened Difficulty: Story-related How to obtain: Complete the Single-player campaign. |
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High Five Celebrate your cooperative calibration success Difficulty: Very Easy How to obtain: Just complete the calibration course in co-op to get this achievement. |
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Rock Portal Scissors Win 3 co-op games of rock-paper-scissors in a row Difficulty: Easy How to obtain: After unlocking the Rock Paper Scissors Gesture, just keep on using the gesture with your partner over and over again until you get the achievement. |
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Team Building Complete all test chambers in the Team Building co-op course Difficulty: Easy How to obtain: Finish all 6 stages in course 1 of co-op mode. |
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Narbacular Drop Place a portal under your co-op partner while they are gesturing Difficulty: Easy How to obtain: Self-explanatory. |
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Confidence Building Complete all test chambers in the Mass and Velocity co-op course Difficulty: Easy How to obtain: Finish all 8 stages in course 2 of co-op mode. |
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Bridge Building Complete all test chambers in the Hard-Light Surfaces co-op course Difficulty: Easy How to obtain: Finish all 8 stages in course 3 of co-op mode. |
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Obstacle Building Complete all test chambers in the Excursion Funnels co-op course Difficulty: Easy How to obtain: Finish all 9 stages in course 4 of co-op mode. |
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Gesticul-8 Perform all 8 gestures of your own volition in co-op Difficulty: Easy How to obtain: Once you get all the gestures, simply perform them. |
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Friends List With Benefits While playing co-op, hug 3 different people on your friends list Difficulty: Easy How to obtain: Self-explanatory. |
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Door Prize Examine all the vitrified test chamber doors Difficulty: Medium How to obtain: There are three sets of three vitrified doors in Chapter 6. The first set is on the upper catwalk in the lake area, immediately after the hatch. The second set is on a catwalk opposite the entrance to Pump Station Alpha; exit the lift and turn to the seven-o'-clock position. The third set is in the room above the control room where you find potato GLaDOS. Walk into the room from the top catwalk. Jump on the furniture in the back-left corner and go through the doors. |
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Final Transmission Find the hidden signal in one of the Rat Man's dens Difficulty: Medium How to obtain: When at the switch near the exit of Test Chamber 6, hit the switch and wait for all the trash to fall. Retrieve the radio from wherever it landed and go back to the switch. On the left wall at the opposite end of the chamber, there will be a portal-able surface; remember where this is. Portal back to the start of the chamber with the radio. Place a portal on the portalable-surface mentioned earlier and the other portal on the portalable surface the Aerial Faith Plates will throw you into, jump on the Aerial Faith Plates, and you will fly into one of Rattman's Dens—taking the radio in here will get you this achievement. |
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You Saved Science Complete all test chambers in all courses of co-op Difficulty: Easy How to obtain: Complete the Co-op campaign. |
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Smash TV Break 11 test chamber monitors Difficulty: Hard How to obtain: In these test chambers, Wheatley's TV monitors are able to be smashed in the following ways: (this must be done in one run.)
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Schrodinger's Catch Catch a blue-painted box before it touches the ground Difficulty: Medium How to obtain: On Chapter 6, Enrichment Sphere 3 save the game before dropping Repulsion Gel on the cube. Release the gel and try and catch the cube; if it hits the ground, load the earlier save. An alternate method of obtaining this achievement is to drop a little bit of Repulsion Gel on the cube, and then before it breaks out of the glass, drop water on it to stop the bouncing. Simply walk up to the cube and pick it up without touching the ground to get the achievement. |
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Portal Conservation Society Complete Chamber 3 in the Hard-Light Surfaces co-op course using only 5 total portal placements Difficulty: Hard How to obtain: This achievement takes place on Portal 2 Co-op Course 3 Chamber 3, and is possible to obtain with only one set of portals. Place one portal at the receiving end of the Hard Light Bridge, then place the other portal on a nearby wall. Enter the portal on the wall and walk over to the bridge emitter. Move on the emitter so that you can see the white surface of the overhead panels, then fire a portal so that the Hard Light Bridge runs under the Vital Apparatus Vent. Press the button in the center of the wall by the Light Bridge and have your partner catch the ball that drops out of the vent. Place the ball on the receptacle and proceed into the next part of the chamber. Fire a portal at the receiving end of the Hard Light Bridge, then line up the second portal on the ceiling so that using the Aerial Faith Plate bounces you off the vertical light bridge and into the exit area. |
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