Template:Chamber infobox: Difference between revisions
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<div class="testchamber-screenshot testchamber-display2">{{#if: {{{screenshot|}}}|[[File:{{{screenshot}}}|264px]]|}}</div> | <div class="testchamber-screenshot testchamber-display2">{{#if: {{{screenshot|}}}|[[File:{{{screenshot}}}|264px]]|}}</div> | ||
<div class="testchamber-icons testchamber-display2">[[File: | <div class="testchamber-icons testchamber-display2">[[File:Chamber icon {{{icon1|laser sensor}}}.png|48px|link=]][[File:Chamber icon {{{icon2|laser redirection}}}.png|48px|link=]][[File:Chamber icon {{{icon3|cube button}}}.png|48px|link=]][[File:Chamber icon {{{icon4|cube dispenser}}}.png|48px|link=]][[File:Chamber icon {{{icon5|cube hazard}}}.png|48px|link=]]<br/>[[File:Chamber icon {{{icon6|player button}}}.png|48px|link=]][[File:Chamber icon {{{icon7|water hazard}}}.png|48px|link=]][[File:Chamber icon {{{icon8|turret hazard}}}.png|48px|link=]][[File:Chamber icon {{{icon9|laser hazard}}}.png|48px|link=]][[File:Chamber icon {{{icon10|dirty water}}}.png|48px|link=]]</div> | ||
</div> | </div> | ||
<div class="testchamber-footer"></div> | <div class="testchamber-footer"></div> |
Revision as of 13:32, 4 May 2011
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Note: portions of the template sample may not be visible without values provided. This is normal.
Documentation for Chamber infobox
Attributes
title
– The title of the chamber. It should be the same as the page name, with the "game" identifier removed.valve-title
– Optional: The Valve-assigned title of the chamber, as seen in the challenge mode of single player.map
– The .bsp map file in which the test chamber resides.dirty
– If set, will use the "dirty" style of the test chamber panel.number
– The numerical identifier of the test chamber.previous
– The name of the previous test chamber's page.next
– The name of the next test chamber's page.total
– The total amount of test chambers as reported by the in-game test chamber signs.screenshot
– The name of an uploaded screenshot to be used within the infobox.noprogress
– If set, will hide the progress bar.icon1
–icon15
– Set these to the icons as shown on the in-game signs. Add "on" to the end to make them fully opaque, otherwise they default to semitransparent. Ificon1
is not set, the icons will be hidden. Available icons:
gelindic1/gelindic2
– The state of the gel indicators, left and right respectively. Ifgelindic1
is not set, the indicators will be hidden.gelindic1
must be set tooff
if it's disabled but the other is enabled.gelindic2
defaults tooff.
Available states:
blue (Repulsion Gel)
orange (Propulsion Gel)
- This documentation is transcluded from Template:Chamber infobox/doc.