Relaxation Vault: Difference between revisions
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:''Not to be confused | :''Not to be confused with the [[Aperture Science Extended Relaxation Center]] in Portal 2'' | ||
[[File:Relaxationvault.png|right|thumb|The Relaxation Vault as seen in ''Portal''.|350px]] | [[File:Relaxationvault.png|right|thumb|The Relaxation Vault as seen in ''Portal''.|350px]] | ||
'''Relaxation Vaults''' are rooms in which test subjects are temporarily held in stasis before and after being put through testing. Test subjects would have to be extracted from the [[Extended Relaxation Center]] and into the Relaxation Vault, and at the conclusion of testing, test subjects would most likely be put back into their Extended Relaxation Chamber. | '''Relaxation Vaults''' are rooms in which test subjects are temporarily held in stasis before and after being put through testing. Test subjects would have to be extracted from the [[Aperture Science Extended Relaxation Center|Extended Relaxation Center]] and into the Relaxation Vault, and at the conclusion of testing, test subjects would most likely be put back into their Extended Relaxation Chamber. | ||
Relaxation Vaults contain beds, tables, toilets, and can only be entered and exited by means of a portal. However, that is not always the case. For example in [[Portal: Prelude]], the test chamber includes the normal items with addition of a button that activates a portal spawner to escape the room as opposed to simply waiting for the countdown timer. These vaults appear in both ''[[Portal]]'' and the single-player campaign of ''[[Portal 2]]''. | Relaxation Vaults contain beds, tables, toilets, and can only be entered and exited by means of a portal. However, that is not always the case. For example in [[Portal: Prelude]], the test chamber includes the normal items with addition of a button that activates a portal spawner to escape the room as opposed to simply waiting for the countdown timer. These vaults appear in both ''[[Portal]]'' and the single-player campaign of ''[[Portal 2]]''. |