Narbacular Drop: Difference between revisions

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== Synopsis ==
== Synopsis ==
A princess, called No-Knees due to her inability to jump, was admired by her entire kingdom. A demon, imagining her kidnap would help in his quest to conquer the world, captures No-Knees. He then lockes her inside a cage in his mountain lair, under patrol of his Imp minion. However, Wally, the spirit of the mountain, was mad at the Demon for creating his dungeon lair inside his home. He tells No-Knees he would assist her in escaping as long as she helped him to defeat the demon. To escape, Princess No-Knees is allowed to use Wally's magical power; she can look at any two flat surfaces and break reality, making an instant link between them using two portals. She'll then use this to travel through five different chambers all the way to the final boss.
A princess, called No-Knees due to her inability to jump, was admired by her entire kingdom. A demon, imagining her kidnap would help in his quest to conquer the world, captures No-Knees. He then lockes her inside a cage in his mountain lair, under patrol of his Impy minion. However, Wally, the spirit of the mountain, was mad at the Demon for creating his dungeon lair inside his home. He tells No-Knees he would assist her in escaping as long as she helped him to defeat the demon. To escape, Princess No-Knees is allowed to use Wally's magical power; she can look at any two flat surfaces and break reality, making an instant link between them using two portals. She'll then use this to travel through five different chambers all the way to the final boss.


== Development ==
== Development ==
The game development had 4 "milestones": Pre-Alpha, Alpha, Beta, and Final.
The game development had 4 "milestones": Pre-Alpha, Alpha, Beta, and Final.<ref>[https://www.digipen.edu/fileadmin/website_data/gallery/game_websites/NarbacularDrop/documents/narbacular_drop_milestones.pdf Narbacular Drop Milestone List (PDF)]</ref>


The Pre-Alpha version was presented on February 1st, 2005. By then, all levels had been implemented into the game, although only the first two could be beaten.
== Update history ==
{{main|Patches}}


== Gallery ==
== Gallery ==
<gallery>
<gallery>
File:Narbacular Drop Imp.png|The Imp, a harmless foe.
File:Narbacular Drop Imp.png|The Impy, a harmless foe.
File:Narbacular Drop Lava Turtle.png|The Lava Turtle, a friendly NPC.
File:Narbacular Drop Lava Turtle.png|The Lava Turtle, a friendly NPC.
File:Narbacular Drop Boulder.png|The Boulder, a deadly threat.
File:Narbacular Drop Boulder.png|The Boulder, a deadly threat.
File:Narbacular Drop Demon.png|The Demon, the unused final boss.
File:Narbacular Drop Demon.png|The Demon, the unused final boss.
</gallery>
</gallery>
== References ==
<references />


== External links ==
== External links ==
* [https://www.digipen.edu/fileadmin/website_data/gallery/game_websites/NarbacularDrop/ ''Narbacular Drop'' official website]
* [https://www.digipen.edu/fileadmin/website_data/gallery/game_websites/NarbacularDrop/ ''Narbacular Drop'' official website]
* [http://www.nuclearmonkeysoftware.com/narbaculardrop.html Nuclear Monkey Software website]
* [http://www.nuclearmonkeysoftware.com/narbaculardrop.html Nuclear Monkey Software website]

Revision as of 19:17, 29 May 2011

Narbacular Drop
Narbacular Drop Main Menu.png
Basic Information
Developer:

Nuclear Monkey Software

Engine:

Sketcher Engine

Released:

April 19, 2005

Modes:

Single-player

Genre:

Puzzle

Ratings:

ESRB: E

Requirements:
  • Windows (7, Vista, XP, 2000)

Narbacular Drop is puzzle video game developed by Nuclear Monkey Software, and is the spiritual predecessor to Portal.

Synopsis

A princess, called No-Knees due to her inability to jump, was admired by her entire kingdom. A demon, imagining her kidnap would help in his quest to conquer the world, captures No-Knees. He then lockes her inside a cage in his mountain lair, under patrol of his Impy minion. However, Wally, the spirit of the mountain, was mad at the Demon for creating his dungeon lair inside his home. He tells No-Knees he would assist her in escaping as long as she helped him to defeat the demon. To escape, Princess No-Knees is allowed to use Wally's magical power; she can look at any two flat surfaces and break reality, making an instant link between them using two portals. She'll then use this to travel through five different chambers all the way to the final boss.

Development

The game development had 4 "milestones": Pre-Alpha, Alpha, Beta, and Final.[1]

Update history

Main article: Patches

Gallery


References

External links