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[[File:Portal2spawner.png|right|230px|thumb|Active portal spawner with an orange ''[[Portals|portal]]'' as it appears in ''[[Portal 2]]''.]] | |||
{{Quotation|'''Announcer'''|The portal will open and emergency testing will begin in three, two, one.|sound=Announcer_prehub10.wav}} | |||
[[ | '''Portal Spawners''', also known as '''Portal Doors''' are [[Mechanics|test mechanics]] that appear in ''[[Portal]]'' and ''[[Portal 2]]'s single-player campaign''. | ||
== Overview == | |||
The devices react in test chambers by creating a [[Portals|portal]] that links with any portal created by the [[Handheld Portal Device|Portal Gun]]. Usually, the color used by the spawner is the orange portal. | |||
They appear at the beginning of both games, when [[Chell]] is either lacking the Portal Gun or only has a single-colored Portal Gun. Often, the spawners would need to be activated by a timer, a [[button]], or by entering the [[Test Chambers|test chamber]]. | |||
== Trivia == | == Trivia == | ||
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== Gallery == | == Gallery == | ||
{{Gallery | {{Gallery | ||
|lines= | |lines = 4 | ||
|title=Portal Spawners | |title = Portal Spawners | ||
|height= | |height = 160 | ||
|width= | |width = 165 | ||
|File:Portalspawner.png| | |File:Portalspawner.png|Active spawner with an orange [[Portals|portal]], as it appears in ''[[Portal]]''. | ||
|File:Betaportalspawner.png| | |File:Betaportalspawner.png|Pre-release ''Portal'' screenshot showing an inacive spawner. | ||
|File:Fixed portal door.png| | |File:Fixed portal door.png|Unused icon of the spawner in the [[Puzzle Creator]]'s item palette, also using ''Portal's'' spawner frames. | ||
}} | }} | ||
{{MechanicsNav}} | {{MechanicsNav}} | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
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