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'''Relaxation Chambers''' are rooms in which test subjects are held in stasis until it is time for them to begin testing. They contain beds, tables, and toilets, and are generally only be entered and exited by way of a portal. These chambers appear in both ''[[Portal]]'' and ''[[Portal 2]]''. | '''Relaxation Chambers''' are rooms in which test subjects are held in stasis until it is time for them to begin testing. They contain beds, tables, and toilets, and are generally only be entered and exited by way of a portal. These chambers appear in both ''[[Portal]]'' and ''[[Portal 2]]''. | ||
=Appearances= | |||
In [[Portal]], Chell awakens to find herself in a Relaxation Vault in Test Chamber 00 at the very beginning of the game. After being briefly introduced to the testing environment by [[GLaDOS]], an orange portal opens and she is free to walk into the first test chamber. | |||
In [[Portal 2]], {{Spoiler text|after Chell is reawakened by Wheatly and is transported to the remnants of Test Chamber 00, she falls into the Relaxation Vault and has to wait until an orange portal opens once a prerecorded message has finished playing.}} | |||
=Gallery= | =Gallery= |
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