Aperture Tag: The Paint Gun Testing Initiative Chapter 1 Test Chamber 5: Difference between revisions
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{{stub}} | |||
{{Test Chamber Infobox | |||
| title = Chapter 1 - Test Chamber 05 | |||
| map = gg_a1_intro4 | |||
| dirty = 2 | |||
| number = 05 | |||
| total = 16 | |||
| screenshot = gg_a1_intro4_3.jpg | |||
| icon1 = cube button on | |||
| icon2 = dirty water | |||
| icon3 = laser redirection | |||
| icon4 = laser sensor | |||
| icon5 = laser field | |||
| icon6 = turret hazard | |||
| icon7 = crusher hazard | |||
| icon8 = light bridge | |||
| icon9 = excursion funnel on | |||
| icon10 = faith plate | |||
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 1 Test Chamber 4 | |||
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 1 Test Chamber 6 | |||
}} | |||
This is the sixth level of the game. This chamber corresponds with Test Chamber 03 and 04 in Portal 2. | |||
== Hazards == | |||
* Falling to Death | |||
== Gallery == | |||
{{Gallery|lines=1|height=180|width=320 | |||
|File:gg_a1_intro4_1.jpg|Intro | |||
|File:gg_a1_intro4_2.jpg|Test Chamber 05 Part 1 | |||
|File:gg_a1_intro4_3.jpg|Test Chamber 05 Part 2 | |||
}} | |||
== Easter Eggs == | |||
This chamber is the same as Test Chamber 03 and 04 in Portal 2 with some differences. | |||
{{ModTestChambersNav}} | |||