Template:Chamber infobox/doc: Difference between revisions
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* {{code|screenshot}} {{n}} The name of an uploaded screenshot to be used within the infobox. | * {{code|screenshot}} {{n}} The name of an uploaded screenshot to be used within the infobox. | ||
* {{code|noprogress}} {{n}} If set, will hide the progress bar. | * {{code|noprogress}} {{n}} If set, will hide the progress bar. | ||
* {{code|icon1}} {{n}} {{code| | * {{code|icon1}} {{n}} {{code|icon15}} {{n}} Set these to the icons as shown on the in-game signs. Add "on" to the end to make them fully opaque, otherwise they default to semitransparent. If {{code|icon1}} is not set, the icons will be hidden. Available icons: | ||
<gallery widths=75px heights=75px perrow=7> | <gallery widths=75px heights=75px perrow=7> | ||
File:Chamber icon blades hazard on.png|blades hazard | File:Chamber icon blades hazard on.png|blades hazard | ||
File:Chamber icon bridge shield on.png|bridge shield | File:Chamber icon bridge shield on.png|bridge shield | ||
File:Chamber icon cake on.png|cake | File:Chamber icon cake on.png|cake | ||
File:Chamber icon conversion gel on.png|conversion gel | |||
File:Chamber icon crusher hazard on.png|crusher hazard | File:Chamber icon crusher hazard on.png|crusher hazard | ||
File:Chamber icon cube button on.png|cube button | File:Chamber icon cube button on.png|cube button | ||
Line 39: | Line 40: | ||
File:Chamber icon turret hazard on.png|turret hazard | File:Chamber icon turret hazard on.png|turret hazard | ||
File:Chamber icon water hazard on.png|water hazard | File:Chamber icon water hazard on.png|water hazard | ||
File: | File:Chamber icon walking on double on.png|walking on double (will be in better quality soon) | ||
File:Chamber icon placing portal on.png|placing portal (ditto) | |||
File:Chamber_icon_put_a_portal_bellow_on.png|put a portal below | |||
File:Chamber_icon_zap_camp_on.png|zap camp | |||
File:Chamber_icon_still_alive_laser_field_on.png|laser field (Portal: Still Alive) | |||
</gallery> | |||
* {{code|gelindic1/gelindic2}} {{n}} The state of the gel indicators, left and right respectively. If {{code|gelindic1}} is not set, the indicators will be hidden. {{code|gelindic1}} must be set to {{code|off}} if it's disabled but the other is enabled. {{code|gelindic2}} defaults to {{code|off.}} Available states: | |||
<gallery widths=75px heights=75px perrow=3> | |||
File:Chamber_gel_indicator_off.png|off | |||
File:Chamber_gel_indicator_blue.png|blue ([[Repulsion Gel]]) | |||
File:Chamber_gel_indicator_orange.png|orange ([[Propulsion Gel]]) | |||
</gallery> | </gallery> |
Latest revision as of 22:55, 13 November 2021
Attributes
title
– The title of the chamber. It should be the same as the page name, with the "game" identifier removed.valve-title
– Optional: The Valve-assigned title of the chamber, as seen in the challenge mode of single player.map
– The .bsp map file in which the test chamber resides.dirty
– If set, will use the "dirty" style of the test chamber panel.number
– The numerical identifier of the test chamber.previous
– The name of the previous test chamber's page.next
– The name of the next test chamber's page.total
– The total amount of test chambers as reported by the in-game test chamber signs.screenshot
– The name of an uploaded screenshot to be used within the infobox.noprogress
– If set, will hide the progress bar.icon1
–icon15
– Set these to the icons as shown on the in-game signs. Add "on" to the end to make them fully opaque, otherwise they default to semitransparent. Ificon1
is not set, the icons will be hidden. Available icons:
gelindic1/gelindic2
– The state of the gel indicators, left and right respectively. Ifgelindic1
is not set, the indicators will be hidden.gelindic1
must be set tooff
if it's disabled but the other is enabled.gelindic2
defaults tooff.
Available states:
blue (Repulsion Gel)
orange (Propulsion Gel)