Cooperative Testing Initiative/Calibration Course: Difference between revisions
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{{Chamber infobox | {{Chamber infobox | ||
| title = Calibration Course | | title = Calibration Course | ||
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| noprogress = Yes | | noprogress = Yes | ||
}} | }} | ||
Most beginners (or players who made a [[Cooperative_Testing_Initiative#Reset_progress|reset]] recently) start from {{:Cooperative Testing Initiative/Calibration Course/link with introduction}} Its purpose is to teach player the basics of Cooperative testing, like the [[Ping Tool]], thinking with four [[portal]]s, etc. | Most beginners (or players who made a [[Cooperative_Testing_Initiative#Reset_progress|reset]] recently) start from {{:Cooperative Testing Initiative/Calibration Course/link with introduction}} Its purpose is to teach player the basics of Cooperative testing, like the [[Ping Tool]], thinking with four [[portals|portal]]s, etc. | ||
== Mechanics == | == Mechanics == | ||
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* 4 [[Pedestal Button]]s. | * 4 [[Pedestal Button]]s. | ||
* 13 or 14 [[Material Emancipation Grill]]s... | * 13 or 14 [[Material Emancipation Grill]]s... | ||
* Collapsed [[panel]]s | * Collapsed [[panel]]s which form doors and floors. | ||
== Hazards == | == Hazards == | ||
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}} | }} | ||
| Always | | Always | ||
| The exact order | | The exact order will vary depending on who is faster. | ||
| style="vertical-align: top;" | {{VisibleAnchor|1st04}} | | style="vertical-align: top;" | {{VisibleAnchor|1st04}} | ||
|- | |- | ||
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| {{Atlas's style}} | [[Atlas]] | | {{Atlas's style}} | [[Atlas]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Reach the top level with two [[portal]]s then wait for P-body to place two portals for you. | Reach the top level with two [[portal]]s, then wait for P-body to place two portals for you. | ||
}} | }} | ||
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| {{P-body's style}} | [[P-body]] | | {{P-body's style}} | [[P-body]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Wait for the Atlas to reach the top level then place two [[portal]]s so that Atlas can overcome the transparent wall. | Wait for the Atlas to reach the top level, then place two [[portal]]s so that Atlas can overcome the transparent wall. | ||
}} | }} | ||
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| {{Combined style}} | [[Atlas]] and [[P-body]] | | {{Combined style}} | [[Atlas]] and [[P-body]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Summon a [[cube]] from [[Vital Apparatus Vent]] by pressing [[Pedestal Button]] then place the cube on [[Weighted Storage Cube Receptacle|the red square button]]. Wait for | Summon a [[cube]] from [[Vital Apparatus Vent]] by pressing [[Pedestal Button]], then place the cube on [[Weighted Storage Cube Receptacle|the red square button]]. Wait for your partner if needed. | ||
}} | }} | ||
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| {{P-body's style}} | [[P-body]] | | {{P-body's style}} | [[P-body]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Grab the [[cube]] by using it ({{Key|E}} [[Default keybinds|by default]]). Move with the [[cube]] to the window on the right, where the cube won't disintegrate. Release the [[cube]] on Atlas's side. Move via [[Material Emancipation Grill]] without a cube toward [[Weighted Storage Cube Receptacle|the red square button]]. Wait for | Grab the [[cube]] by using it ({{Key|E}} [[Default keybinds|by default]]). Move with the [[cube]] to the window on the right, where the cube won't disintegrate. Release the [[cube]] on Atlas's side. Move via [[Material Emancipation Grill]] without a cube toward [[Weighted Storage Cube Receptacle|the red square button]]. Wait for your partner if needed. | ||
}} | }} | ||
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| {{Atlas's style}} | [[Atlas]] | | {{Atlas's style}} | [[Atlas]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Wait for a [[cube]] from the other side then grab it by using it ({{Key|E}} [[Default keybinds|by default]]). Bring it to next window with [[Weighted Storage Cube Receptacle|the red square button]]. Release the [[cube]] on P-body's side. Move to the exit if everything worked out, otherwise [[#6th01|repeat]]. | Wait for a [[cube]] from the other side, then grab it by using it ({{Key|E}} [[Default keybinds|by default]]). Bring it to the next window with [[Weighted Storage Cube Receptacle|the red square button]]. Release the [[cube]] on P-body's side. Move to the exit if everything worked out, otherwise [[#6th01|repeat]]. | ||
}} | }} | ||
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| {{P-body's style}} | [[P-body]] | | {{P-body's style}} | [[P-body]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Move to the right after entering the room and stand on [[1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button|the red round button]]. Wait for Atlas to place one [[portal]] close to you and other close to the [[Pedestal Button]]. Move towards [[Pedestal Button]] and press it. Move towards exit. | Move to the right after entering the room and stand on [[1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button|the red round button]]. Wait for Atlas to place one [[portal]] close to you and other close to the [[Pedestal Button]]. Move towards [[Pedestal Button]] and press it. Move towards the exit. | ||
}} | }} | ||
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| {{Atlas's style}} | [[Atlas]] | | {{Atlas's style}} | [[Atlas]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Wait for P-body to stand on [[1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button|the red round button]]. Shoot one [[portal]] close to the P-body, and shoot the second close to the [[Pedestal Button]]. Wait for P-body to press the [[Pedestal Button]]. Repeat 7th part if needed. | Wait for P-body to stand on [[1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button|the red round button]]. Shoot one [[portal]] close to the P-body, and shoot the second close to the [[Pedestal Button]]. Wait for P-body to press the [[Pedestal Button]]. Repeat the 7th part if needed. | ||
}} | }} | ||
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| {{Combined style}} | [[Atlas]] and [[P-body]] | | {{Combined style}} | [[Atlas]] and [[P-body]] | ||
| {{Spoiler|block=yes| | | {{Spoiler|block=yes| | ||
Move towards exit. | Move towards the exit. | ||
}} | }} | ||
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|height=108 | |height=108 | ||
|lines=1 | |lines=1 | ||
|File:Mp coop start0002.jpg|alt1=Atlas | |File:Mp coop start0002.jpg|alt1=Atlas must choose an animal.|[[Atlas]] must choose an animal. | ||
|File:Mp coop start0003.jpg|alt2=| | |File:Mp coop start0003.jpg|alt2=In this screenshot, the fox is chosen.|In this screenshot, the fox is chosen. | ||
|File:Mp coop start0004.jpg|alt3=| | |File:Mp coop start0004.jpg|alt3=| | ||
|File:Mp coop start0006.jpg|alt4=| | |File:Mp coop start0006.jpg|alt4=P-Body must choose an element.|[[P-Body]] must choose an element. | ||
|File:Mp coop start0008.jpg|alt5=| | |File:Mp coop start0008.jpg|alt5=In this screenshot, Gold (Ag) is chosen.|In this screenshot, Gold (Ag) is chosen. | ||
|File:Mp coop start0009.jpg|alt6=| | |File:Mp coop start0009.jpg|alt6=| | ||
}} | }} | ||
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|height=108 | |height=108 | ||
|lines=1 | |lines=1 | ||
|File:Mp coop start0012.jpg|alt7=|1st rooms (Atlas's POV). | |File:Mp coop start0012.jpg|alt7=|1st pair of rooms (Atlas's POV). | ||
|File:Mp coop start0015.jpg|alt8=|2nd rooms (Atlas's POV). | |File:Mp coop start0015.jpg|alt8=|2nd pair of rooms (Atlas's POV). | ||
|File:Mp coop start0016.jpg|alt9=| | |File:Mp coop start0016.jpg|alt9=| | ||
|File:Mp coop start0017.jpg|alt10=| | |File:Mp coop start0017.jpg|alt10=| | ||
|File:Mp coop start0018.jpg|alt11=|3rd rooms (Atlas's POV). | |File:Mp coop start0018.jpg|alt11=|3rd pair of rooms (Atlas's POV). | ||
|File:Mp coop start0019.jpg|alt12=| | |File:Mp coop start0019.jpg|alt12=| | ||
|File:Mp coop start0020.jpg|alt13=|4th rooms (Atlas's POV). | |File:Mp coop start0020.jpg|alt13=|4th pair of rooms (Atlas's POV). | ||
|File:Mp coop start0022.jpg|alt14=| | |File:Mp coop start0022.jpg|alt14=| | ||
|File:Mp coop start0023.jpg|alt15=|5th rooms (Atlas's POV). | |File:Mp coop start0023.jpg|alt15=|5th pair of rooms (Atlas's POV). | ||
|File:Mp coop start0025.jpg|alt16=| | |File:Mp coop start0025.jpg|alt16=| | ||
|File:Mp coop start0028.jpg|alt17=|6th rooms (Atlas's POV). | |File:Mp coop start0028.jpg|alt17=|6th pair of rooms (Atlas's POV). | ||
|File:Mp coop start0031.jpg|alt18=|7th rooms (Atlas's POV). | |File:Mp coop start0031.jpg|alt18=|7th pair of rooms (Atlas's POV). | ||
|File:Mp coop start0032.jpg|alt19=| | |File:Mp coop start0032.jpg|alt19=| | ||
|File:Mp coop start0033.jpg|alt20=| | |File:Mp coop start0033.jpg|alt20=| | ||
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|File:Mp coop start0101.jpg|alt1=| | |File:Mp coop start0101.jpg|alt1=| | ||
|File:Mp coop start0102.jpg|alt2=| | |File:Mp coop start0102.jpg|alt2=| | ||
|File:Mp coop start0103.jpg|alt3=| | |File:Mp coop start0103.jpg|alt3=|The baboon is chosen. | ||
|File:Mp coop start0104.jpg|alt4=| | |File:Mp coop start0104.jpg|alt4=| | ||
|File:Mp coop start0105.jpg|alt5=| | |File:Mp coop start0105.jpg|alt5=| | ||
|File:Mp coop start0106.jpg|alt6=| | |File:Mp coop start0106.jpg|alt6=|Cadmium (Cd) is chosen. | ||
|File:Mp coop start0107.jpg|alt7=| | |File:Mp coop start0107.jpg|alt7=| | ||
}} | }} | ||
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}} | }} | ||
==== 1st rooms (P-body's POV) ==== | ==== 1st pair of rooms (P-body's POV) ==== | ||
{{Spoiler| | {{Spoiler| | ||
{{Gallery | {{Gallery | ||
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}} | }} | ||
==== 2nd rooms (P-body's POV) ==== | ==== 2nd pair of rooms (P-body's POV) ==== | ||
{{Spoiler| | {{Spoiler| | ||
{{Gallery | {{Gallery | ||
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}} | }} | ||
==== 3rd rooms (P-body's POV) ==== | ==== 3rd pair of rooms (P-body's POV) ==== | ||
{{Spoiler| | {{Spoiler| | ||
{{Gallery | {{Gallery | ||
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}} | }} | ||
==== 4th rooms (P-body's POV) ==== | ==== 4th pair of rooms (P-body's POV) ==== | ||
{{Spoiler| | {{Spoiler| | ||
{{Gallery | {{Gallery | ||
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}} | }} | ||
==== 5th rooms (P-body's POV) ==== | ==== 5th pair of rooms (P-body's POV) ==== | ||
{{Spoiler| | {{Spoiler| | ||
{{Gallery | {{Gallery | ||
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}} | }} | ||
==== 6th rooms (P-body's POV) ==== | ==== 6th pair of rooms (P-body's POV) ==== | ||
{{Spoiler| | {{Spoiler| | ||
{{Gallery | {{Gallery | ||
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}} | }} | ||
==== 7th rooms (P-body's POV) ==== | ==== 7th pair of rooms (P-body's POV) ==== | ||
{{Spoiler| | {{Spoiler| | ||
{{Gallery | {{Gallery | ||
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== Trivia == | == Trivia == | ||
* Players can use the console command | * Players can use the console command {{code|say}} while a full-motion video is playing, which includes being able to use text chat without the developer console (default key: T). | ||
== [[GLaDOS]]' voice lines == | == [[GLaDOS]]' voice lines == | ||
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== External links == | == External links == | ||
# [https://wiki.portal2.sr/Calibration https://wiki.portal2.sr/Calibration] | # [https://wiki.portal2.sr/Calibration https://wiki.portal2.sr/Calibration] | ||
[[Category:Portal 2 Co-op chambers]] | [[Category:Portal 2 Co-op chambers]] | ||