Multimorphic Portal Pinball Machine: Difference between revisions

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== [[Portal Pinball by Multimorphic (Physical Pinball Machine)]] ==
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[[File:Portal Pinball Standard Edition Playfield.jpg|thumb|right|300px|Portal Pinball Standard Edition Playfield]]
[[File:Multimorphic Portal Pinball Machine.png|frameless|right|150px]]
[[File:Portal Pinball Extended Edition Playfield.jpg|thumb|right|300px|Portal Pinball Extended Edition Playfield]]
'''[[Portal Pinball by Multimorphic (Physical Pinball Machine)]]''' is a physical pinball game developed by Multimorphic, Inc. for their [[P3 Pinball Platform]]. Based on the ''Portal'' video game series from Valve, the game integrates numerous physical and virtual features inspired by ''Portal 1'' and ''Portal 2''.


The playfield is equipped with interactive mechanisms, including 10 RGB illuminated physical portals and 6 additional scoop portals that allow the pinball to instantly "travel through."
'''Portal Pinball by Multimorphic''' is a [[w:pinball|pinball]] machine developed by Multimorphic, Inc. for the [https://www.multimorphic.com/p3-pinball-platform/ P<sup>3</sup> Pinball Platform]. Based on the ''Portal'' series, it combines physical and digital gameplay elements.


There are two editions of the game available:
The machine's playfield includes interactive components such as ten RGB-illuminated physical portals and six scoop portals. It is available in two [[#Editions|editions]]: Portal Standard and Portal Extended.


* '''Portal Standard''': A 3-flipper game.
== Features ==
* '''Portal Extended''': A 4-flipper game that includes the '''Portal module extension'''.
The pinball machine includes several key features inspired by the ''Portal'' universe:


[[File:Portal Pinball Module Extension.jpg|thumb|right|300px|Portal module extension]]
* '''Playfield:''' Features 10 RGB illuminated portals and 6 scoop portals.
The '''Portal module extension''' is an add-on that floats above the screen and enhances gameplay with:
* '''Upper Playfield Module:''' Includes a Companion Cube ball lock in the LOFT, an angled panel portal, an Aerial Faith Plate, portal-revealing ramps, a captive ball mechanism, a Turret Control Center scoop, and a rotating physical turret toy.
* '''Portal Extended Features:''' Adds a dynamic "glass ramp," pedestal switches, an outer left orbit with a spinner, and a dynamic left flipper return facilitating Hard Light Bridge ball transfers.
* '''Test Chambers:''' Seven unique chambers to explore and complete.
* '''Objectives and Multiballs:''' Eight objectives and three stackable Multiball Modes in the Hub.


* Additional decorated catwalks
[[File:Multimorphic Portal Pinball Machine Upper Playfield.jpg|thumb|right|300px|Upper Playfield Module features]]
* A physical spinner
* Four physical targets
* A third dynamic ramp
* A hidden gel tube kickback mechanism
* An elevated, cross-playfield Hard Light Bridge experience


The game software automatically detects the presence of the module extension and adjusts the game rules accordingly. The Portal Extended Game Kit requires a Left Side-Target Flipper Assembly, which is pre-installed on new P3 machines purchased with Portal but may need to be acquired separately for older P3 units.
=== Editions ===
[[File:Multimorphic Portal Pinball Machine Standard Playfield.jpg|thumb|right|300px|Portal Pinball Standard Edition Playfield]]
[[File:Multimorphic Portal Pinball Machine Extended Playfield.jpg|thumb|right|300px|Portal Pinball Extended Edition Playfield]]


Gameplay begins in "the Hub," thematically similar to the Cooperative Testing Initiative from ''Portal 2''. Players interact with [[Reggie]], the "Teambuilding" Personality Core (voiced by Marc Silk), who guides them through objectives and seven unique '''Test Chambers''':
* '''Portal Standard''': A 3-flipper configuration.
* '''Portal Extended''': A 4-flipper configuration that includes the "Portal module extension".


* The Big Fling
[[File:Multimorphic Portal Pinball Machine Extension.jpg|thumb|right|300px|Portal module extension]]
* Encouragement via Discouragement
* Proactive Energy Redirection
* It Takes Two
* Shortcuts
* Gels
* Rat Man’s Den


Completing all Test Chambers allows players to engage in a final "wizard mode" battle against '''[[GLaDOS]]''' (voiced by Ellen McLain).
The ''Portal module extension'' extends gameplay with additional interactive elements, including decorated catwalks, a physical spinner, four physical targets, a third dynamic ramp, a hidden gel tube kickback and a [[Hard Light Bridge]].


In the Hub, players can complete eight objectives:
== Gameplay ==
Gameplay centers around navigating "the Hub" and completing seven "Test Chambers". Players interact with various playfield elements to achieve objectives and trigger multiball modes. The ultimate goal is to complete all Test Chambers and confront [[GLaDOS]].


* Ramp Combos
== Characters ==
* Loop Combos
The Portal Pinball machine features appearances and voice work from key characters in the ''Portal'' series:
* Repulsion Gel
* Momentum Jump
* Portal Mini-Loops
* Hard Light Bridge
* All Ports
* All Targets


There are also three stackable '''Multiball Modes''':
* '''GLaDOS''': The central AI antagonist of the ''Portal'' series, voiced by [[Ellen McLain]]. She serves as the final challenge and provides commentary and taunts throughout the game.
* '''Reggie''': A [[Core|personality core]] created specifically for ''Portal Pinball'', voiced by ''Marc Silk''. Reggie guides the player through the Hub and Test Chambers, offering objectives and encouragement.


* Faith Plate Multiball
== External links ==
* Turret Multiball
* [https://www.multimorphic.com/portal/ Portal on the Multimorphic website]
* Edgeless Safety Cube Multiball


The '''Upper Playfield Module''' features various elements from the ''Portal'' universe, including:
[[Category:Merchandise]]
 
* A portal to the LOFT (Library of Failed Tests) with a Companion Cube ball lock.
* An angled panel portal for momentum jumps.
* An Aerial Faith Plate.
* Ramps that can lift to reveal illuminated portals.
* A unique captive ball mechanism.
* A Turret Control Center scoop.
* An animated Reggie toy sculpt and a rotating physical turret toy.
 
[[File:Portal Pinball Upper Playfield Module.jpg|thumb|right|300px|Upper Playfield Module features]]
The P3's dynamic display provides an immersive experience tailored to each game mode. The '''Portal Extended''' version further enhances immersion with unique artwork and additional shots and mechanisms closer to the flippers, such as a dynamic "glass ramp," pedestal switches, an outer left orbit with a spinner, and a left side flipper return featuring a dynamic hidden panel for Hard Light Bridge ball transfers.
 
'''Availability:'''
 
* [[P3 Pinball Platform|P3]] with Portal Standard
* [[P3 Pinball Platform|P3]] with Portal Extended
* [[Portal Standard Game Kit]] (for existing P3 owners)
* [[Portal Extended Game Kit]] (for existing P3 owners)
 
[[Category:Games & Products]]

Latest revision as of 14:24, 25 March 2025

Multimorphic Portal Pinball Machine.png

Portal Pinball by Multimorphic is a pinball machine developed by Multimorphic, Inc. for the P3 Pinball Platform. Based on the Portal series, it combines physical and digital gameplay elements.

The machine's playfield includes interactive components such as ten RGB-illuminated physical portals and six scoop portals. It is available in two editions: Portal Standard and Portal Extended.

Features

The pinball machine includes several key features inspired by the Portal universe:

  • Playfield: Features 10 RGB illuminated portals and 6 scoop portals.
  • Upper Playfield Module: Includes a Companion Cube ball lock in the LOFT, an angled panel portal, an Aerial Faith Plate, portal-revealing ramps, a captive ball mechanism, a Turret Control Center scoop, and a rotating physical turret toy.
  • Portal Extended Features: Adds a dynamic "glass ramp," pedestal switches, an outer left orbit with a spinner, and a dynamic left flipper return facilitating Hard Light Bridge ball transfers.
  • Test Chambers: Seven unique chambers to explore and complete.
  • Objectives and Multiballs: Eight objectives and three stackable Multiball Modes in the Hub.

Editions

File:Multimorphic Portal Pinball Machine Standard Playfield.jpg
Portal Pinball Standard Edition Playfield
File:Multimorphic Portal Pinball Machine Extended Playfield.jpg
Portal Pinball Extended Edition Playfield
  • Portal Standard: A 3-flipper configuration.
  • Portal Extended: A 4-flipper configuration that includes the "Portal module extension".

The Portal module extension extends gameplay with additional interactive elements, including decorated catwalks, a physical spinner, four physical targets, a third dynamic ramp, a hidden gel tube kickback and a Hard Light Bridge.

Gameplay

Gameplay centers around navigating "the Hub" and completing seven "Test Chambers". Players interact with various playfield elements to achieve objectives and trigger multiball modes. The ultimate goal is to complete all Test Chambers and confront GLaDOS.

Characters

The Portal Pinball machine features appearances and voice work from key characters in the Portal series:

  • GLaDOS: The central AI antagonist of the Portal series, voiced by Ellen McLain. She serves as the final challenge and provides commentary and taunts throughout the game.
  • Reggie: A personality core created specifically for Portal Pinball, voiced by Marc Silk. Reggie guides the player through the Hub and Test Chambers, offering objectives and encouragement.

External links