March 1, 2021 Patch: Difference between revisions
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{{Patch layout | {{Patch layout | ||
| source = https://steamcommunity.com/games/portal2/announcements/detail/3030330956958940088 | | source = https://steamcommunity.com/games/portal2/announcements/detail/3030330956958940088 | ||
| source-title = Portal 2 - Update | | source-title = Portal 2 - Update | ||
| before | | before = {{patch name|february|18|2021}} | ||
| | | day = 1 | ||
| after | | month = march | ||
| notes = === Portal 2 === | | year = 2021 | ||
| after = {{patch name|march|2|2021}} | |||
| notes = === Portal 2 === | |||
==== Improvements ==== | ==== Improvements ==== | ||
* Improved [[w:Vulkan (API)|Vulkan]] implementation | * Improved [[w:Vulkan (API)|Vulkan]] implementation |
Latest revision as of 16:41, 25 May 2024
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Source: Portal 2 - Update
Patch notes
Portal 2
Improvements
- Improved Vulkan implementation
- Overall performance improvements
- Massively improved performance with Anti-Aliasing (MSAA) on AMD
- Made the intro video skippable by any button on a Steam Controller
- Added controller glpyhs to the main menu when using a controller
Bug Fixes
- Fixed the Super 8 teaser not playing on Linux
- Fixed certain Unicode characters being displayed as garbage on Linux
- Fixed text corruption in the challenge mode UI on Linux
- Fixed a crash that could occur wrt. networking on Linux
- Fixed the text color in advanced video settings not respecting the dark panel UI variant
- Fixed Model/Texture detail defaulting to Low in Vulkan mode
- Fixed the challenge mode timer being cut off
- Fixed a crash after trying to play a demo without having the respective map
- Fixed a crash when trying to load invalid VPKs