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Portal Test Chamber 18: Difference between revisions

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This [[Test Chamber]] is the nineteenth level of the game, and requires the player to utilize their knowledge of advanced [[Flinging]] techniques, momentum, [[High Energy Pellet]]s and [[Weighted Storage Cube]]s in order to proceed. [[Turrets]] are also present as an additional hazard.
This [[Test Chamber]] is the nineteenth level of the game, and requires the player to utilize their knowledge of advanced [[Flinging]] techniques, momentum, [[High Energy Pellet]]s and [[Weighted Storage Cube]]s in order to proceed. [[Turrets]] are also present as an additional hazard.
=== Mechanics ===
* [[Unstationary Scaffold]]
* [[High Energy Pellet]] ''(launcher and catcher)''
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button ''(H.D.S.C.S.B)'']]
* [[Flinging]]
* [[Weighted Storage Cube]]
* [[Pedestal Button]]
* [[Vital Apparatus Vent]]
* Door ''(test chamber)''


== Hazards ==
== Hazards ==
* [[High Energy Pellet]]s
* [[High Energy Pellet| Getting hit by a High Energy Pellet]]
* [[Weighted Storage Cube|Cube Hazard]]
* [[Weighted Storage Cube| Getting hit with a cube]]
* [[Goo]]
* [[Goo]]
* [[Turrets]]
* [[Turrets]]
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*Shoot a portal on the wall where the emitter is about to fire the next Pellet and wait for the Pellet to go through the portal.
*Shoot a portal on the wall where the emitter is about to fire the next Pellet and wait for the Pellet to go through the portal.
*Quickly fire a portal on the wallpanels facing the switch and the other one on the wall near you. Enter through the portal and press the switch.
*Quickly fire a portal on the wallpanels facing the switch and the other one on the wall near you. Enter through the portal and press the switch.
*Wait for the Pellet to reach the catcher and walk to the [[Unstationary Scaffold|Unstationary Scaffolding]].
*Wait for the Pellet to reach the catcher and walk to the [[Unstationary Scaffold]].
*Get on the platform and wait for it to stop at the other end. Then drop down behind the switch.
*Get on the platform and wait for it to stop at the other end. Then drop down behind the switch.
*Shoot a portal above the glass on the other side and the other one on the wall next to you.
*Shoot a portal above the glass on the other side and the other one on the wall next to you.
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=== Alternative Solutions ===
=== Alternative Solutions ===
{{Spoiler|block=yes|
{{Spoiler|block=yes|
- in progress -
Instead of activating the scaffold by directing the pellet into the catcher, you can simply fling yourself over to the cube if you're fast. When you step out into the room after deactivating all the turrets, immediately turn around and shoot a portal on the slanted platform, then jump down the ledge and shoot the other portal under you. You will fly and land in the room with the cube. At this point, the scaffold will activate without using the pellet at all.
}}
 
A glitched way to complete the test is to retrieve the camera from the turret room and place it against the door, bypassing the need to get the cube as the camera holds the door open}}


== Video walkthrough ==
== Video walkthrough ==
{{chamber demonstration}}
{{chamber demonstration}}
== Music ==
{{main|Portal soundtrack}}
{{Track|copyrighted=yes|Android Hell}}


== Gallery ==
== Gallery ==