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| == List of map names (in alphabetical order) == | | == List of map names (in alphabetical order) == |
| {{cleanup}} | | {{cleanup}} |
|
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| === '''Single player''' ===
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|
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| ==== ''Chapter 1 (Act 1)'' ====
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| * sp_a1_intro1
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| * sp_a1_intro2
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| * sp_a1_intro3
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| * sp_a1_intro4
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| * sp_a1_intro5
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| * sp_a1_intro6
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| * sp_a1_intro7
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| * sp_a1_wakeup
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|
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| ==== ''Chapters 2-5 (Act 2)'' ====
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| * sp_a2_bridge_intro
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| * sp_a2_bridge_the_gap
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| * sp_a2_bts1
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| * sp_a2_bts2
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| * sp_a2_bts3
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| * sp_a2_bts4
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| * sp_a2_bts5
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| * sp_a2_bts6
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| * sp_a2_catapult_intro
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| * sp_a2_column_blocker
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| * sp_a2_core
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| * sp_a2_dual_lasers
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| * sp_a2_fizzler_intro
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| * sp_a2_intro
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| * sp_a2_laser_chaining
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| * sp_a2_laser_intro
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| * sp_a2_laser_over_goo
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| * sp_a2_laser_relays
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| * sp_a2_laser_stairs
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| * sp_a2_laser_vs_turret
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| * sp_a2_pit_flings
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| * sp_a2_pull_the_rug
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| * sp_a2_ricochet
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| * sp_a2_sphere_peek
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| * sp_a2_triple_laser
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| * sp_a2_trust_fling
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| * sp_a2_turret_blocker
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| * sp_a2_turret_intro
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|
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| ==== ''Chapters 6 & 7 (Act 3)'' ====
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|
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| * sp_a3_00
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| * sp_a3_01
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| * sp_a3_03
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| * sp_a3_bomb_flings
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| * sp_a3_crazy_box
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| * sp_a3_end
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| * sp_a3_jump_intro
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| * sp_a3_portal_intro
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| * sp_a3_speed_flings
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| * sp_a3_speed_ramp
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| * sp_a3_transition01
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|
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| chapter 234567891111111111111111111111111111111111111111111
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|
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|
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| * sp_a4_finale1
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| * sp_a4_finale2
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| * sp_a4_finale3
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| * sp_a4_finale4
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| * sp_a4_jump_polarity
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| * sp_a4_laser_catapult
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| * sp_a4_laser_platform
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| * sp_a4_stop_the_box
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| * sp_a4_speed_tb_catch
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| * sp_a4_tb_catch
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| * sp_a4_tb_intro
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| * sp_a4_tb_polarity
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| * sp_a4_uihiuhihih
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| 2_6_6_5
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| * sp_a4_tb_wall_button
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|
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| ==== ''Chapter 10 (Act 5)'' ====
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|
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| * sp_a5_credits
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|
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| === '''Co-op''' === | | === '''Co-op''' === |