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{{Old Aperture infobox | {{Old Aperture infobox | ||
| map = | | map = sp_a3_jump_intro.bsp | ||
| valve-title = Repulsion Intro | | valve-title = Repulsion Intro | ||
| screenshot = Portal 2 Chapter 6 Enrichment Sphere 1.jpeg | | screenshot = Portal 2 Chapter 6 Enrichment Sphere 1.jpeg | ||
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This is the thirty-eighth level of the game and takes place within [[Aperture Science]] Enrichment Sphere #1. This level introduces [[Repulsion Gel]], and way in which it can be used to the player's advantage when combined with momentum. This level features [[Goo]] as its main hazard. | This is the thirty-eighth level of the game and takes place within [[Aperture Science]] Enrichment Sphere #1. This level introduces [[Repulsion Gel]], and way in which it can be used to the player's advantage when combined with momentum. This level features [[Goo]] as its main hazard. | ||
== Hazards == | == Contents == | ||
=== Mechanics === | |||
* [[Repulsion Gel]] | |||
* Door ''(old)'' | |||
* Catwalk ''(old)'' | |||
*[[Vital Apparatus Vent]] | |||
*[[Weighted Storage Cube]] | |||
* [[Heavy Duty Super-Colliding Super Button]] | |||
* [[Material Emancipation Grill]] | |||
=== Hazards === | |||
* [[Goo]] | * [[Goo]] | ||
=== Characters === | |||
* [[Chell]] | |||
* [[Cave Johnson]] | |||
=== Locations === | |||
* ''Test Chambers 01 & 02'' | |||
* ''Sphere 01'' | |||
* ''Construction Area (in-between chambers 01-02)'' | |||
=== Objective === | |||
* Go through Old Aperture's Test Track and plug GLaDOS in Chell's portal gun. | |||
== Walkthrough == | == Walkthrough == |
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