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	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets/pt-br&amp;diff=155461&amp;oldid=prev</id>
		<title>Tark at 05:26, 4 December 2017</title>
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		<updated>2017-12-04T05:26:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://theportalwiki.com/w/index.php?title=Turrets/pt-br&amp;amp;diff=155461&amp;amp;oldid=155460&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Tark</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets/pt-br&amp;diff=155460&amp;oldid=prev</id>
		<title>ThePortalerOne: Eu comecei a traduzir a página</title>
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		<updated>2017-12-04T01:12:44Z</updated>

		<summary type="html">&lt;p&gt;Eu comecei a traduzir a página&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{trans}}&lt;br /&gt;
[[File:Turret Boxed.png|right|thumb|Sentry Turret packaging|200px]]&lt;br /&gt;
{{Quotation|&amp;#039;&amp;#039;&amp;#039;Sentry Turret&amp;#039;&amp;#039;&amp;#039;|Hello friend.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Torretas&amp;#039;&amp;#039;&amp;#039; servem como um dos obstáculos nos testes da série &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;. Armadas com munição quase ilimitada e precisão mortal, elas irão tentar matar cobaias de teste que entrarem na sua frente.&lt;br /&gt;
&lt;br /&gt;
Torretas padrão são dubladas por [http://www.imdb.com/name/nm1655889/ Ellen McLain], Torretas defeituosas são dubladas por [http://www.imdb.com/name/nm0636046/ Nolan North].&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Em geral ==&lt;br /&gt;
=== Torretas de Sentinela ===&lt;br /&gt;
{{main|Torretas de Sentinela}}&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|The Sentry Turret]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Torretas de Sentinela&amp;#039;&amp;#039;&amp;#039; são robôs trípodes que aparecem em todo jogo da séie &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;. Elas são incapazes de se mover, mas conseguem abrir cada lado de seus chassis(seus &amp;#039;braços&amp;#039;) horizontalmente para revelar suas  &amp;#039;&amp;#039;machine guns&amp;#039;&amp;#039;. Na parte central de seu chassi se localiza seu olho vermelho, que emite um laser usado como mira. Quase todo seu interior é usado para armazenar sua munição, explicando assim o suprimento quase ilimitado de munição ao atirar. De acordo com o trailer das Torretas de &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; , As torretas usam mecanismos de mola para acelerar a taxa de fogo, o que explica como o jogador consegue sobreviver sendo atirado pela torreta várias vezes.&lt;br /&gt;
&lt;br /&gt;
Quando o jogador está fora da mira da torreta, elas irão entrar em modo de espera e irão continuar imóveis com suas armas encolhidas . Entrando na sua mira, no entanto, irá fazer com que as Torretas revelem suas armas após se encontrarem com o indivíduo azarado . Elas continuarão atirando até que o alvo morra ou saía da mira dela. Caso o indivíduo saia da mira dela, elas irão procurar a cobaia de teste (como indica a movimentação do seu laser), após terminar a procura, ela entra em modo de espera.&lt;br /&gt;
&lt;br /&gt;
Torretas podem ser destruídas, desabilitadas ou evitadas de inúmeras maneiras. A mais comum é derrubá-las, fazendo com que elas enlouqueçam e atirem loucamente depois de serem desativadas. This can be done by picking them up and dropping them, or using any object to tip them over. Additionally, the [[Thermal Discouragement Beam|Discouragement Beams]] or [[Material Emancipation Grill|Emancipation Grill]]s can be used to completely destroy them. They also emit a long &amp;quot;ooowowowowow&amp;quot; noise if thrown into a fizzler grill.&lt;br /&gt;
&lt;br /&gt;
In Portal, Turrets will shoot the bulletproof glass when the player is on the other side. In Portal 2, however, Turrets will only follow the player behind glass. &lt;br /&gt;
&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Rocket Turret ===&lt;br /&gt;
[[File:Portal Rocket Turret.png|left|80px|The Rocket Turret]]&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Rocket Turret&amp;#039;&amp;#039;&amp;#039; is a unique enemy seen at the end of &amp;#039;&amp;#039;[[Portal]]&amp;#039;&amp;#039;. It appears as a raw [[Cores|personality core]] outfitted with a rocket launcher. Upon activation, it will slowly lock onto [[Chell]] and emit a sound before firing a rocket. Unlike Sentry turrets, it cannot be disabled or destroyed by the player. {{Spoiler|It plays a vital role in the battle with [[GLaDOS]], as rockets need to be sent through [[portals]] in order to hit her, causing [[Cores#Personality Cores|personality cores]] to detach from her.}}&lt;br /&gt;
&lt;br /&gt;
Rockets can also be redirected by Chell to shatter the observation windows and other glass-made objects including a [[Pneumatic Diversity Vent]] throughout the offices and maintenance areas of the Enrichment Center.&lt;br /&gt;
&lt;br /&gt;
Rocket Turrets used to play a major role in [[Portal 2]]{{Citation needed}}, but were later cut.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Defective Turret ===&lt;br /&gt;
{{main|Defective Turret}}&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|The Defective Turret]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Defective Turrets&amp;#039;&amp;#039;&amp;#039;, referred to as &amp;quot;Crap Turrets&amp;quot; by [[Wheatley]], are incomplete, wrongly assembled and ammo-less versions of the Sentry Turrets introduced in &amp;#039;&amp;#039;[[Portal 2]]&amp;#039;&amp;#039;. Unlike normal Sentry Turrets, Defective Turrets have a more humorous and sarcastic dialogue, and speak in a masculine, less robotic voice with a Texas-like accent.&lt;br /&gt;
&lt;br /&gt;
They are harmless to [[Chell]], many times making comments such as &amp;quot;If anyone asks, I killed you&amp;quot;. Their voice lines seem to imply they are blind, but they are still aware of Chell&amp;#039;s presence. {{spoiler|They are first encountered in chapter 5, &amp;#039;&amp;#039;The Escape&amp;#039;&amp;#039;.}}&lt;br /&gt;
&lt;br /&gt;
In the game&amp;#039;s [[co-op]] campaign, the Defective Turrets appear as obstacles for [[Atlas]] and [[P-body]] throughout the &amp;#039;&amp;#039;Mobility Gels&amp;#039;&amp;#039; testing course. These Turrets appear to be as fully functional as regular Sentry Turrets and possess the innocent and feminine voice tones as they should. The only difference from regular Turrets is that they have been defaced. {{spoiler|One Defective Turret in the final test chamber of this test course has been evidently reconfigured by someone, as instead of serving as a typical testing obstacle, before dying it reveals that it &amp;quot;needs to protect the humans&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Frankenturret ===&lt;br /&gt;
[[File:Portal2 MonsterTurret b.png|left|115px|The Frankenturret]]&lt;br /&gt;
{{main|Frankenturret}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Frankenturrets&amp;#039;&amp;#039;&amp;#039; are bizarre Sentry Turret-[[Weighted Storage Cube]] hybrids in the single-player campaign of &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;. {{spoiler|Created by [[Wheatley]] in order to complete test chambers when he had no available test subjects, they are first introduced in the chapter, &amp;#039;&amp;#039;The Itch&amp;#039;&amp;#039;.}}&lt;br /&gt;
&lt;br /&gt;
Frankenturrets do not speak, and instead emit incomprehensible chirping sounds. They generally serve as {{spoiler|Wheatley&amp;#039;s}} replacement for Storage Cubes {{spoiler|once [[Chell]] is available as his test subject}}. Their only difference from normal cubes being that Frankenturrets will hop around aimlessly when not placed on a [[Heavy Duty Super-Colliding Super Button|button]]. When picked up by Chell, they retract their legs inside the cube. If they fall over on their sides or upside down, they will wave their legs trying to get up.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Prima Donna Turret ===&lt;br /&gt;
[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|The Turret Wife}}]]&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Prima Donna Turret&amp;#039;&amp;#039;&amp;#039; (meaning &amp;#039;&amp;#039;First Woman&amp;#039;&amp;#039; in Italian, a title given to the lead singer, the diva, in an opera), referred by the game files as the &amp;#039;&amp;#039;&amp;#039;Turret Wife&amp;#039;&amp;#039;&amp;#039;, is a bigger and wider Turret {{spoiler|featured at the end of &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;&amp;#039;&amp;lt;/nowiki&amp;gt;s single-player campaign during the [[Turret Opera]], after [[GLaDOS]] finally allows [[Chell]] her freedom of leaving the Enrichment Center. As its name implies, the Prima Donna Turret provides the lead vocals for the Turret Opera.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Apart from the ending,}} a Prima Donna Turret can also be found in the chapter &amp;#039;&amp;#039;The Return&amp;#039;&amp;#039;, at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]&amp;#039;s den in the same chapter during Test Chamber 16, where it is observing a turret quartet.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
*In chapter 6 (&amp;#039;&amp;#039;The Fall&amp;#039;&amp;#039;), broken Prima Donna Turrets can be found destroyed and burning on large piles along normal Sentry Turrets.&lt;br /&gt;
&lt;br /&gt;
=== Animal King Turret ===&lt;br /&gt;
[[File:Animal king.jpg|left|100px|The Animal King Turret]]&lt;br /&gt;
{{main|Animal King Turret}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Animal King Turret&amp;#039;&amp;#039;&amp;#039; is a unique type of turret in the single-player campaign of &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; that is only used in an [[Aperture Science]] slideshow to represent an &amp;quot;Animal King Takeover&amp;quot; in the chapter, &amp;#039;&amp;#039;The Courtesy Call&amp;#039;&amp;#039;. The Turret is considerably colossal in comparison to its Sentry Turret brethren, and appears to operate the &amp;#039;arms&amp;#039; on its side in exactly the same way.&lt;br /&gt;
&lt;br /&gt;
It can be distinguished from ordinary Turrets by its immense size, crown and leopard skin-detailed chassis. In the context of the slideshow, the Animal King Turret is used as an example of an entity or a form of organism capable of taking control of Earth which &amp;quot;[[Media:Announcer prehub46.wav|...refuses to, or is incapable of listening to reason]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Animal King Turret appears only once in the entire game, {{spoiler|during the single-player ending sequence when [[Chell]] is being brought up to the surface by GLaDOS after defeating Wheatley}}. It appears to be producing the lower bass tones of the [[Turret Opera]].&lt;br /&gt;
&lt;br /&gt;
=== Hover Turret ===&lt;br /&gt;
[[File:Portal 2 Hover Turret.png|right|100px|The Hover Turret in-game]]&lt;br /&gt;
{{main|Hover Turret}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Hover Turret&amp;#039;&amp;#039;&amp;#039; is an unused Turret found within the game files of &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;. It uses the model of the [[Curiosity Core]]. It emits a laser, similar to the other types of Turrets, that is coloured light-blue, similarly to the Rocket Turret&amp;#039;s targeting laser, and is able to burn the player similar to the burn of the [[Thermal Discouragement Beam]], however unlike the Thermal Discouragement Beam its laser does not provide a barrier for the player&amp;#039;s movement, nor does it interact with game mechanics. The Hover Turret can be spawned within &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; via the cheat command &amp;lt;code&amp;gt;ent_create npc_hover_turret&amp;lt;/code&amp;gt;. It can also be found in Chapter 8 Test Chamber 1 in Portal 2 by using the &amp;lt;code&amp;gt;noclip&amp;lt;/code&amp;gt; command and going throught the wall behind the Level Screen (it should say 1/19) and looking to the left. If you go near it it will make a blue effect and if you have subtitles enabled they will move to the left.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Turrets are introduced as testing hazards to [[Chell]] during the entirety of [[Portal Test Chamber 16|Test Chamber 16]]. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell&amp;#039;s escape. &lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Portal: Still Alive&amp;#039;&amp;#039; ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game&amp;#039;s [[co-op]] campaign, and they appear fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 3&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|title = Turrets&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry Turret as it appears in &amp;#039;&amp;#039;[[Portal]]&amp;#039;&amp;#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;|Sentry Turret as it appears in &amp;#039;&amp;#039;[[Portal 2]]&amp;#039;&amp;#039;.&lt;br /&gt;
|File:Portal2 Turret Defective.png|alt3=Defective Turret from &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;|Defective Turret from &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;.&lt;br /&gt;
|File:Portal2 Turret Wife.png|alt4=Prima Donna Turret from &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;|Prima Donna Turret from &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;.&lt;br /&gt;
|File:Portal Rocket Turret.png|alt5=Rocket Turret from &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;|Rocket Turret from &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;.&lt;br /&gt;
|File:Portal2 MonsterTurret a.png|alt6={{Spoiler|Frankenturret from &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;}}|{{Spoiler|The Frankenturret from &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;.}}|spoiler6=yes&lt;br /&gt;
|File:Portal2 MonsterTurret b.png|alt7={{Spoiler|Frankenturret with outer cover}}|{{Spoiler|Ditto, with outer cover.}}|spoiler7=yes&lt;br /&gt;
|File:P2 AnimalKing Slideshow.png|alt8=Animal King Takeover slide from &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;|&amp;quot;Animal King Takeover&amp;quot; slideshow with the Animal King Turret used as an example in &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;.&lt;br /&gt;
|File:Animal king.jpg|Very high-resolution portion of the Animal King Takeover slide&lt;br /&gt;
|File:Turret_from_Personality_Test.jpg|Turret image from the [http://www.thinkwithportals.com/coop_survey.php Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Turret Valentine 01.png|Turret Valentine from [http://www.thinkwithportals.com/vday.php Valve&amp;#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Valentine 02.png|Turret Valentine from [http://www.thinkwithportals.com/vday.php Valve&amp;#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Icon.jpg|Turret avatar from the [http://steamcommunity.com/games/portal2/Avatar/List &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; Steam group].&lt;br /&gt;
|File:2011-08-05_00002.jpg|Another type of Defective Turret in &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;.&lt;br /&gt;
|File:CaraMia Beta.jpg|Developer Screenshot of the movie sequence&lt;br /&gt;
|File:Three Turret Moon T-Shirt.png|The Three Turret Moon shirt.&lt;br /&gt;
|File:Turret Schematic T-Shirt.png|Turret schematic shirt.&lt;br /&gt;
|File:Randolph_Thumbnail.jpg|[[Randolph the Red-Nosed Turret|Randolph, the Red-Nosed Turret]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
|video4=UYFcIN3LXM0&lt;br /&gt;
|video5=GGPIQ72-2Vg&lt;br /&gt;
}}&lt;br /&gt;
The Turrets and Animal King Turret as they appear in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{spoiler|When GLaDOS attempts to kill Wheatley with a paradox in the beginning of Chapter 8: The Itch, every Frankenturret is fried, humorously implying that they are smarter than Wheatley.}}&lt;br /&gt;
* The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.{{Citation needed}}&lt;br /&gt;
* The Rocket Core from Portal was originally intended to fire lasers instead of rockets, but playtesters thought that a rocket would be more dramatic than a laser slowly melting the glass.&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Portal: Still Alive&amp;#039;&amp;#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&amp;#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Oracle Turret]]&lt;br /&gt;
*[[Defective Turret]]&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;br /&gt;
*[[Turret Opera]]&lt;br /&gt;
*[[Collaborative Disposition Test#The Aperture Science Sentry Turret|Collaborative Disposition Test]]&lt;br /&gt;
*[[Turret Lullaby]]&lt;br /&gt;
*[[Randolph the Red-Nosed Turret]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ThePortalerOne</name></author>
	</entry>
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