<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://theportalwiki.com/w/index.php?action=history&amp;feed=atom&amp;title=Portal_2%2Ffr</id>
	<title>Portal 2/fr - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://theportalwiki.com/w/index.php?action=history&amp;feed=atom&amp;title=Portal_2%2Ffr"/>
	<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;action=history"/>
	<updated>2026-08-10T19:08:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=147744&amp;oldid=prev</id>
		<title>Tark at 02:49, 25 September 2016</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=147744&amp;oldid=prev"/>
		<updated>2016-09-25T02:49:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:49, 25 September 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Quotation|&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;|Vous et moi, nous avons dit des choses que vous allez regretter. Mais nous pouvons je pense mettre nos différends de côté. Pour le bien de la science. Sale monstre.|sound=GLaDOS_chellgladoswakeup06_fr.wav}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Quotation|&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;|Vous et moi, nous avons dit des choses que vous allez regretter. Mais nous pouvons je pense mettre nos différends de côté. Pour le bien de la science. Sale monstre.|sound=GLaDOS_chellgladoswakeup06_fr.wav}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game infobox&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game infobox&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|appid = 620&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| appid = 620&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| free = no&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| game-name-override = Portal 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| game-name-override = Portal 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| boxart-image = Portal2cover.jpg|300px&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| boxart-image = Portal2cover.jpg|300px&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tark</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=145841&amp;oldid=prev</id>
		<title>Pumpkinjacko25: /* Synopsis */</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=145841&amp;oldid=prev"/>
		<updated>2016-08-12T20:12:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Synopsis&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:12, 12 August 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot;&gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|&amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; prend place un temps indéterminé après &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, après que [[Chell/fr|Chell]] aie détruit [[GLaDOS/fr|GLaDOS]] puis éjectée hors du complexe avant d&amp;#039;être de nouveau traînée à l&amp;#039;intérieur, où elle fut mise en stase dans une [[Relaxation Chamber/fr|Chambre de Relaxation]] par [[Doug Rattmann/fr|Doug Rattmann]] jusqu&amp;#039;au début de Portal 2.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|&amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; prend place un temps indéterminé après &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, après que [[Chell/fr|Chell]] aie détruit [[GLaDOS/fr|GLaDOS]] puis éjectée hors du complexe avant d&amp;#039;être de nouveau traînée à l&amp;#039;intérieur, où elle fut mise en stase dans une [[Relaxation Chamber/fr|Chambre de Relaxation]] par [[Doug Rattmann/fr|Doug Rattmann]] jusqu&amp;#039;au début de Portal 2.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Après une période de temps considérable, [[Wheatley/fr|Wheatley]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;un &lt;/del&gt;[[Cores/fr|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;processeur&lt;/del&gt;]] ayant aidé à maintenir le complexe d&#039;[[Aperture Science/fr|Aperture Science]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;durant &lt;/del&gt;l&#039;absence de GLaDOS&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, arrive dans la chambre de Chell tout juste après son réveil&lt;/del&gt;. Avec le désir de quitter le &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complexe &lt;/del&gt;en ruines, Chell et Wheatley débutent leur périple pour s&#039;échapper d&#039;Aperture Science dans l&#039;espoir de retrouver le monde réel. Après s&#039;être séparé un moment et avoir complété série de tests revisités de &#039;&#039;Portal&#039;&#039;, Chell &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;et Wheatley sont réunis &lt;/del&gt;et se dirigent vers ce qu&#039;ils croient être &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;la sortie&lt;/del&gt;. Après avoir traversé la salle de GLaDOS, qui gît inanimée et en piteux état sur le sol, ils parviennent à la salle des disjoncteurs. Cependant, en cherchant &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;parmis &lt;/del&gt;les leviers, ils réactivent accidentellement GLaDOS qui se réassemble et reprend contrôle du complexe. Chell et GLaDOS sont rapidement réunies, culminant avec GLaDOS qui se saisit de Chell à l&#039;aide d&#039;une pince pour aller jeter la protagoniste dans l&#039;incinérateur, la guidant vers une nouvelle série de tests que Chell devra compléter pour le restant de ses jours selon la planification de GLaDOS.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Après une période de temps considérable, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chell est réveillée dans une Chambre de Relaxation délabrée par &lt;/ins&gt;[[Wheatley/fr|Wheatley]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;une &lt;/ins&gt;[[Cores/fr|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shpère de Personnalité&lt;/ins&gt;]] ayant aidé à maintenir le complexe d&#039;[[Aperture Science/fr|Aperture Science]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;en &lt;/ins&gt;l&#039;absence de GLaDOS. Avec le désir de quitter le &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bâtiment &lt;/ins&gt;en ruines, Chell et Wheatley débutent leur périple pour s&#039;échapper d&#039;Aperture Science dans l&#039;espoir de retrouver le monde réel. Après s&#039;être séparé un moment et avoir complété &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;une &lt;/ins&gt;série de tests revisités de &#039;&#039;Portal&#039;&#039;, Chell &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retrouve Whealtey &lt;/ins&gt;et se dirigent vers ce qu&#039;ils croient être &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leur moyen de sortir&lt;/ins&gt;. Après avoir traversé la salle de GLaDOS, qui gît inanimée et en piteux état sur le sol, ils parviennent à la salle des disjoncteurs &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pour rebrancher le module d&#039;évacuation&lt;/ins&gt;. Cependant, en cherchant &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;parmi &lt;/ins&gt;les leviers, ils réactivent accidentellement GLaDOS qui se réassemble et reprend contrôle du complexe. Chell et GLaDOS sont rapidement réunies, culminant avec GLaDOS qui se saisit de Chell à l&#039;aide d&#039;une pince pour aller jeter la protagoniste dans l&#039;incinérateur, la guidant vers une nouvelle série de tests que Chell devra compléter pour le restant de ses jours selon la planification de GLaDOS.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Plus tard, Wheatley tente de trouver un moyen &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de s&lt;/del&gt;&#039;échapper de GLaDOS puis &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continuent &lt;/del&gt;leur plan de retourner à la surface&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, avec &lt;/del&gt;l&#039;aide de Chell, il planifie de saboter la production de Tourelles et de [[Deadly Neurotoxin/fr|Neurotoxines Mortelles]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;et &lt;/del&gt;puis de désactiver à nouveau GLaDOS avant de s&#039;échapper pour de bon. Les deux protagonistes sont réunis puis s&#039;échappent à travers les entrailles du bâtiment. Après avoir complété leurs objectif puis atteint la chambre maintenant reconstruite de GLaDOS, le système informatique détecte la présence d&#039;un cœur de substitution et lance la procédure de transfert des noyaux, à laquelle GLaDOS s&#039;oppose &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impunément&lt;/del&gt;, activant le bouton de dé-temporisation. Chell réussi &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;finalement &lt;/del&gt;à atteindre celui-ci, ce qui &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;branche Weathley &lt;/del&gt;dans le corps de GLaDOS. Wheatley, corrompu et enivré par le pouvoir, se retourne rapidement contre Chell et introduit GLaDOS dans une batterie-patate en guise de vengeance. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Il &lt;/del&gt;fait tomber GLaDOS et Chell dans la cage d’ascenseur jusque dans les restants de l&#039;ancienne incarnation d&#039;Aperture Science.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Plus tard, Wheatley tente de trouver un moyen &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;d&lt;/ins&gt;&#039;échapper &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;à l&#039;empirse &lt;/ins&gt;de GLaDOS puis &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reprennent &lt;/ins&gt;leur plan de retourner à la surface&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Avec &lt;/ins&gt;l&#039;aide de Chell, il planifie de saboter la production de Tourelles et de [[Deadly Neurotoxin/fr|Neurotoxines Mortelles]] puis de désactiver à nouveau GLaDOS avant de s&#039;échapper pour de bon. Les deux protagonistes sont réunis puis s&#039;échappent à travers les entrailles du bâtiment. Après avoir complété leurs objectif puis atteint la chambre maintenant reconstruite de GLaDOS, le système informatique détecte la présence d&#039;un cœur de substitution et lance la procédure de transfert des noyaux, à laquelle GLaDOS s&#039;oppose &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;promptement&lt;/ins&gt;, activant le bouton de dé-temporisation. Chell réussi à atteindre celui-ci, ce qui &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;met Wheatley aux commandes du centre &lt;/ins&gt;dans le corps de GLaDOS. Wheatley, corrompu et enivré par le pouvoir, se retourne rapidement contre Chell et introduit GLaDOS dans une batterie-patate en guise de vengeance. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dans un élan de rage, il &lt;/ins&gt;fait tomber GLaDOS et Chell dans la cage d’ascenseur jusque dans les restants de l&#039;ancienne incarnation d&#039;Aperture Science.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|GLaDOS (sous forme de patate), informe Chell que Wheatley a été conçu pour &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;faire &lt;/del&gt;des &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;piteuses &lt;/del&gt;décisions, dans l&#039;intention &quot;d&#039;abrutir&quot; GLaDOS &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dans l&#039;espoir &lt;/del&gt;de dompter ses intentions meurtrières. Le manque de stabilité de Wheatley pourrait mener à la destruction totale du centre, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tuant &lt;/del&gt;tout ce qui s&#039;y trouve. Avant que Chell ne puisse &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;décider si elle désire vraiment aider &lt;/del&gt;GLaDOS, cette dernière est emportée par [[bird/fr|oiseau]], la protagoniste, désormais livrée à elle même, cherche un moyen de remonter dans la partie la plus récente du complexe.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|GLaDOS (sous forme de patate), informe Chell que Wheatley a été conçu pour &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prendre &lt;/ins&gt;des décisions &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;déplorables&lt;/ins&gt;, dans l&#039;intention &quot;d&#039;abrutir&quot; GLaDOS &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pour tenter &lt;/ins&gt;de dompter ses intentions meurtrières. Le manque de stabilité de Wheatley pourrait mener à la destruction totale du centre, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anéantissant &lt;/ins&gt;tout ce qui s&#039;y trouve. Avant que Chell ne puisse &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;répondre à la proposition de &lt;/ins&gt;GLaDOS, cette dernière est emportée par &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;un &lt;/ins&gt;[[bird/fr|oiseau]], la protagoniste, désormais livrée à elle même, cherche un moyen de remonter dans la partie la plus récente du complexe.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Chell découvre les ruines d&#039;Aperture Science des années 1950, guidée par la voix du défunt fondateur d&#039;Aperture Science, [[Cave Johnson/fr|Cave Johnson]]. La protagoniste doit alors traverser une série de tests entre lesquels elle doit naviguer d&#039;une manière peu conventionnelle en raison de l&#039;état de détérioration du complexe. C&#039;est à ce moment que le joueur apprend l&#039;existence de la secrétaire/assistante de Cave Johnson, [[Caroline/fr|Caroline]], envers laquelle Cave semble éprouver une certaine attirance. Chell retrouve GLaDOS dans le nid de l&#039;oiseau l&#039;ayant emportée. GLaDOS, prétendant qu&#039;elle est incapable de mentir en étant alimentée avec 1.1 volt, supplie Chell de la ramener dans son corps &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;orignial &lt;/del&gt;pour empêcher la catastrophe. Chell accepte ultimement et attache GLaDOS à son [[Aperture Science Handheld Portal Device/fr|Générateur de Portails]] puis continue a chercher un &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;moyens &lt;/del&gt;de remonter.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Chell découvre les ruines d&#039;Aperture Science des années 1950, guidée par la voix du défunt fondateur d&#039;Aperture Science, [[Cave Johnson/fr|Cave Johnson]]. La protagoniste doit alors traverser une série de tests entre lesquels elle doit naviguer d&#039;une manière peu conventionnelle en raison de l&#039;état de détérioration du complexe. C&#039;est à ce moment que le joueur apprend l&#039;existence de la secrétaire/assistante de Cave Johnson, [[Caroline/fr|Caroline]], envers laquelle Cave semble éprouver une certaine attirance. Chell retrouve GLaDOS dans le nid de l&#039;oiseau l&#039;ayant emportée. GLaDOS, prétendant qu&#039;elle est incapable de mentir en étant alimentée avec 1.1 volt, supplie Chell de la ramener dans son corps &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;original &lt;/ins&gt;pour empêcher la catastrophe. Chell accepte ultimement et attache GLaDOS à son [[Aperture Science Handheld Portal Device/fr|Générateur de Portails]] puis continue a chercher un &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;moyen &lt;/ins&gt;de remonter.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Alors que Chell parcours les séries de tests des années 1970 et 1980, GLaDOS devient curieuse à propos de Caroline et de Cave Johnson qu&#039;elle entend à travers les guide vocaux pré-enregistrés des salles de test. Elle réalise subitement quelque chose, qu&#039;elle décide de ne pas partager avec Chell, puis continuent leur route. Pour remonter, Chell doit réactiver les stations de pompage Alpha, Beta et Gamma qui &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;[[Repulsion Gel]], [[Propulsion Gel]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and &lt;/del&gt;[[Conversion Gel]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to the newer facility&lt;/del&gt;. Les Gels de Répulsion et de Propulsion étaient à l&#039;origine des suppléments diététiques, alors que le Gel de Conversion fait de roche lunaires broyées, qui a ultimement mené à la mort de Cave Johnson, faisait office d&#039;excellent conducteur de portails. Les surfaces couvertes de ce gel, peu importe la nature, peuvent être utilisées pour placer des portails. Ils finissent évidemment par atteindre la partie du complexe sous le contrôle de Wheatley.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Alors que Chell parcours les séries de tests des années 1970 et 1980, GLaDOS devient curieuse à propos de Caroline et de Cave Johnson qu&#039;elle entend à travers les guide vocaux pré-enregistrés des salles de test. Elle réalise subitement quelque chose, qu&#039;elle décide de ne pas partager avec Chell, puis continuent leur route. Pour remonter, Chell doit réactiver les stations de pompage Alpha, Beta et Gamma&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;qui &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alimentent le centre, y compris les niveaux plus récents, en &lt;/ins&gt;[[Repulsion Gel&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/fr|Gel Répulsif&lt;/ins&gt;]], [[Propulsion Gel&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/fr|Gel Propulsif&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;et en &lt;/ins&gt;[[Conversion Gel&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/fr|Gel Conversif&lt;/ins&gt;]]. Les Gels de Répulsion et de Propulsion étaient à l&#039;origine des suppléments diététiques, alors que le Gel de Conversion fait de roche lunaires broyées, qui a ultimement mené à la mort de Cave Johnson, faisait office d&#039;excellent conducteur de portails. Les surfaces couvertes de ce gel, peu importe la nature, peuvent être utilisées pour placer des portails. Ils finissent évidemment par atteindre la partie du complexe sous le contrôle de Wheatley.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Wheatley, maintenant dans le corps GLaDOS qui a développé une &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;euphorie &lt;/del&gt;aux tests, force Chell a débuter une nouvelle série de tests pour satisfaire &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;la &lt;/del&gt;nouvelle insatiabilité de tester des cobayes &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de Wheatley&lt;/del&gt;. Chell débute avec un test très sommaire conçu par Wheatley, mais mène ultimement à des salles de test &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mises en réserves &lt;/del&gt;par GLaDOS que Wheatley a grossièrement combinées ensemble. Chell traverse ces salles de test et une fois de plus parvient à s&#039;échapper du parcours de test pour de nouveau &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;parcourir &lt;/del&gt;l&#039;envers du décors. Ils parviennent au &quot;repaire&quot; de Wheatley, qu&#039;il prétend avoir conçu pour ne laisser aucune chances à Chell. Elle &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;parviens &lt;/del&gt;cependant à retourner les armes de Wheatley contre lui en lui faisant détruire une conduite de Gel Conversif, autorisant l&#039;utilisation des portails dans le niveau. Avec l&#039;aide de GLaDOS, Chell parvient à brancher des sphères de personnalité corrompues sur Wheatley.}}  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Wheatley, maintenant dans le corps GLaDOS qui a développé une &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;réaction euphorique &lt;/ins&gt;aux tests, force Chell a débuter une nouvelle série de tests pour satisfaire &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sa &lt;/ins&gt;nouvelle insatiabilité de tester des cobayes. Chell débute avec un test très sommaire conçu par Wheatley, mais mène ultimement à des salles de test &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entreposées &lt;/ins&gt;par GLaDOS que Wheatley a grossièrement combinées ensemble. Chell traverse ces salles de test et une fois de plus parvient à s&#039;échapper du parcours de test pour de nouveau &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;traverser &lt;/ins&gt;l&#039;envers du décors. Ils parviennent au &quot;repaire&quot; de Wheatley, qu&#039;il prétend avoir conçu pour ne laisser aucune chances à Chell. Elle &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;parvient &lt;/ins&gt;cependant à retourner les armes de Wheatley contre lui en lui faisant détruire une conduite de Gel Conversif, autorisant l&#039;utilisation des portails dans le niveau. Avec l&#039;aide de GLaDOS, Chell parvient à brancher des sphères de personnalité corrompues sur Wheatley.}}  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Une fois les processeurs attachés sur Wheatley, il devient corrompu, initialisant par conséquent un autre transfert de noyaux. Cependant, dans &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;l&#039;une des stratégies les plus intelligentes que Wheatley aie pût choisir&lt;/del&gt;, il entoure le bouton de dé-temporisation de bombes, propulsant Chell à l&#039;autre bout de la pièce, ne laissant qu&#039;un seul portail sous le corps de Wheatley. Toujours en vie malgré l&#039;explosion, Chell parvient à récupérer son Générateur de Portails, puis, en apercevant la lune à travers un trou dans le plafond, se souvient de la conductivité de la roche lunaire. Elle lève son Générateur et tire un portail sur la lune, aspirant Wheatley, toujours attaché au corps de GLaDOS, Chell et deux des Sphères de Personnalité corrompues dans l&#039;espace. GLaDOS reprend rapidement contrôle du complexe, éjecte Wheatley dans l&#039;espace et ramène Chell à l&#039;intérieur. GLaDOS confiera à Chell qu&#039;elle n&#039;a plus aucun désir de la tuer et qu&#039;elle veut plutôt qu&#039;elle quitte Aperture Science pour de bon. Elle renvoie Chell à la surface dans un ascenseur, passant devant le cœur des tourelles qui lui chante directement un opéra pour ensuite aboutir dans un champ de blé. Quelques instants plus tard un [[Companion Cube/fr|Cube de Voyage Lesté]], brûlé et égratigné, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;atterrit aux pieds &lt;/del&gt;de &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chell, lancé dans &lt;/del&gt;la cage d&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ascenseur&lt;/del&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Une fois les processeurs attachés sur Wheatley, il devient corrompu, initialisant par conséquent un autre transfert de noyaux. Cependant, dans &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;un élan de lucidité déconcertante chez lui&lt;/ins&gt;, il entoure le bouton de dé-temporisation de bombes, propulsant Chell à l&#039;autre bout de la pièce, ne laissant qu&#039;un seul portail sous le corps de Wheatley. Toujours en vie malgré l&#039;explosion, Chell parvient à récupérer son Générateur de Portails, puis, en apercevant la lune à travers un trou dans le plafond, se souvient de la conductivité de la roche lunaire. Elle lève son Générateur et tire un portail sur la lune, aspirant Wheatley, toujours attaché au corps de GLaDOS, Chell et deux des Sphères de Personnalité corrompues dans l&#039;espace. GLaDOS reprend rapidement contrôle du complexe, éjecte Wheatley dans l&#039;espace et ramène Chell à l&#039;intérieur. GLaDOS confiera à Chell qu&#039;elle n&#039;a plus aucun désir de la tuer et qu&#039;elle veut plutôt qu&#039;elle quitte Aperture Science pour de bon. Elle renvoie Chell à la surface dans un ascenseur, passant devant le cœur des tourelles qui lui chante directement un opéra pour ensuite aboutir dans un champ de blé. Quelques instants plus tard un [[Companion Cube/fr|Cube de Voyage Lesté]], brûlé et égratigné, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surgit &lt;/ins&gt;de la cage d&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ascenceur et atterit aux pieds de Chell&lt;/ins&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Dérivant maintenant dans l&amp;#039;espace, Wheatley rongé par le remord se rend compte des choix qu&amp;#039;il a fait et comment aurait-il pût faire autrement. Souhaitant qu&amp;#039;il aurait préféré aider Chell à s&amp;#039;échapper plutôt que de dériver dans l&amp;#039;espace aux côtés d&amp;#039;une sphère corrompue.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Dérivant maintenant dans l&amp;#039;espace, Wheatley rongé par le remord se rend compte des choix qu&amp;#039;il a fait et comment aurait-il pût faire autrement. Souhaitant qu&amp;#039;il aurait préféré aider Chell à s&amp;#039;échapper plutôt que de dériver dans l&amp;#039;espace aux côtés d&amp;#039;une sphère corrompue.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pumpkinjacko25</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=145797&amp;oldid=prev</id>
		<title>Pumpkinjacko25 at 02:09, 12 August 2016</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=145797&amp;oldid=prev"/>
		<updated>2016-08-12T02:09:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;amp;diff=145797&amp;amp;oldid=143182&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Pumpkinjacko25</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=143182&amp;oldid=prev</id>
		<title>Xorven: /* Synopsis */</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=143182&amp;oldid=prev"/>
		<updated>2016-06-12T12:07:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Synopsis&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:07, 12 June 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot;&gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|&amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; prend place un temps indéterminé après &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, quand [[Chell/fr|Chell]] avait détruit [[GLaDOS/fr|GLaDOS]], and landing outside the facility, only to be dragged back inside of [[Aperture Science/fr|Aperture Science]] where she was ultimately placed in a [[Relaxation Chamber]] for the indefinite future.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|&amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; prend place un temps indéterminé après &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, quand [[Chell/fr|Chell]] avait détruit [[GLaDOS/fr|GLaDOS]], and landing outside the facility, only to be dragged back inside of [[Aperture Science/fr|Aperture Science]] where she was ultimately placed in a [[Relaxation Chamber]] for the indefinite future.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Après un temps considérable, [[Wheatley/fr|Wheatley]], un [[Cores/fr|processeur]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, that has helped to maintain &lt;/del&gt;Aperture Science &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during the &lt;/del&gt;absence &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/del&gt;GLaDOS &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arrives at the room of the awakening &lt;/del&gt;Chell. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With a desire to flee the crumbling facility&lt;/del&gt;, Wheatley &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Chell &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;begin their quest to escape &lt;/del&gt;Aperture Science &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to return to the real world&lt;/del&gt;. After separating from Wheatley and completing a series of tests revisited from &#039;&#039;Portal&#039;&#039;, Chell reunites with Wheatley and head to what they believe will be escape. They must cross through the chamber of GLaDOS who lies broken and dismembered on the floor of her chamber, they enter the breaker room looking for a way out, and instead accidentally reactivate GLaDOS. They rise up through the floor just in time to witness GLaDOS pulling herself back together and taking over the facility again. Chell and GLaDOS quickly reunite, culminating with GLaDOS using a robotic arm to drop Chell into the incinerator, and guiding her back towards a new series of tests that GLaDOS intends to force Chell to run continuously until she dies.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Après un temps considérable, [[Wheatley/fr|Wheatley]], un [[Cores/fr|processeur]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ayant aidé à maintenir le complexe d&#039;&lt;/ins&gt;Aperture Science &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;durant l&#039;&lt;/ins&gt;absence &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de &lt;/ins&gt;GLaDOS&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, arrive à la pièce où &lt;/ins&gt;Chell &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;se réveille&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Avec le désir de s&#039;échapper du complexe&lt;/ins&gt;, Wheatley &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;et &lt;/ins&gt;Chell &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;démarrent leur quête de s&#039;échapper d&#039;&lt;/ins&gt;Aperture Science &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pour retourner au monde réel&lt;/ins&gt;. After separating from Wheatley and completing a series of tests revisited from &#039;&#039;Portal&#039;&#039;, Chell reunites with Wheatley and head to what they believe will be escape. They must cross through the chamber of GLaDOS who lies broken and dismembered on the floor of her chamber, they enter the breaker room looking for a way out, and instead accidentally reactivate GLaDOS. They rise up through the floor just in time to witness GLaDOS pulling herself back together and taking over the facility again. Chell and GLaDOS quickly reunite, culminating with GLaDOS using a robotic arm to drop Chell into the incinerator, and guiding her back towards a new series of tests that GLaDOS intends to force Chell to run continuously until she dies.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Meanwhile, Wheatley attempts to find a way to get out from under GLaDOS and continue their attempt to escape facility, with Chell&amp;#039;s help, he intends to disable her turret production line, disable her [[Deadly Neurotoxin]] and then shut her down once again to facilitate their escape. He reunites with Chell and they escape through the bowels of the building. After achieving their goals and enter GLaDOS&amp;#039; now rebuilt chamber, the computer system detects an alternate core and begins the process of a core transfer, which GLaDOS promptly refuses, prompting the Stalemate Button to be activated. Chell works her way to the button, finally hitting it, which then swaps out the cores of GLaDOS and Wheatley. Wheatley, corrupt with the power from the entire facility of Aperture, quickly turns on Chell, and shoves GLaDOS into a potato battery as revenge. He knocks them down an elevator shaft where they fall to the remnants of the previous incarnation of the Aperture facility.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|Meanwhile, Wheatley attempts to find a way to get out from under GLaDOS and continue their attempt to escape facility, with Chell&amp;#039;s help, he intends to disable her turret production line, disable her [[Deadly Neurotoxin]] and then shut her down once again to facilitate their escape. He reunites with Chell and they escape through the bowels of the building. After achieving their goals and enter GLaDOS&amp;#039; now rebuilt chamber, the computer system detects an alternate core and begins the process of a core transfer, which GLaDOS promptly refuses, prompting the Stalemate Button to be activated. Chell works her way to the button, finally hitting it, which then swaps out the cores of GLaDOS and Wheatley. Wheatley, corrupt with the power from the entire facility of Aperture, quickly turns on Chell, and shoves GLaDOS into a potato battery as revenge. He knocks them down an elevator shaft where they fall to the remnants of the previous incarnation of the Aperture facility.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xorven</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=143074&amp;oldid=prev</id>
		<title>Xorven: edits</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=143074&amp;oldid=prev"/>
		<updated>2016-06-11T11:48:19Z</updated>

		<summary type="html">&lt;p&gt;edits&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:48, 11 June 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Xbox 360&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Xbox 360&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Portal 2&#039;&#039;&#039;&#039;&#039; est la suite du cèlebre &#039;&#039;[[Portal/fr|Portal]]&#039;&#039; developpé par [[Valve/fr|Valve Corporation]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It features a single-player story set after the events of &lt;/del&gt;&#039;&#039;Portal&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s story&lt;/del&gt;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and a brand-new &lt;/del&gt;[[Co-op/fr|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coop&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game mode&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;featuring additional &lt;/del&gt;[[Test &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chambers&lt;/del&gt;/fr|salles de test]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;designed specifically for Co-operative play&lt;/del&gt;. &#039;&#039;Portal 2&#039;&#039; est sorti le 19 avril 2011 sur la plate-forme Steam. Retail release in North America started on April 19, 2011; and later, Europe and Australia on April 21, 2011.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Portal 2&#039;&#039;&#039;&#039;&#039; est la suite du cèlebre &#039;&#039;[[Portal/fr|Portal]]&#039;&#039; developpé par [[Valve/fr|Valve Corporation]]. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Il inclut une histoire solo prenant place après les évènements de l&#039;histoire de &#039;&lt;/ins&gt;&#039;&#039;Portal&#039;&#039;&#039; ; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;et un tout nouveau mode de jeu &lt;/ins&gt;[[Co-op/fr|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coopératif&lt;/ins&gt;]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comprenant des &lt;/ins&gt;[[Test &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chambers&lt;/ins&gt;/fr|salles de test]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;additionnelles et spécifiques au jeu coopératif&lt;/ins&gt;. &#039;&#039;Portal 2&#039;&#039; est sorti le 19 avril 2011 sur la plate-forme Steam. Retail release in North America started on April 19, 2011; and later, Europe and Australia on April 21, 2011.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Synopsis ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Synopsis ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xorven</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=129736&amp;oldid=prev</id>
		<title>Xorven at 21:51, 22 November 2015</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=129736&amp;oldid=prev"/>
		<updated>2015-11-22T21:51:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:51, 22 November 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| released =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| released =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Retail&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Retail&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;April &lt;/del&gt;19&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2011 (NA)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**19 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avril &lt;/ins&gt;2011 (NA)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;April &lt;/del&gt;21&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2011 (EU &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;AU)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**21 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avril &lt;/ins&gt;2011 (EU &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;et &lt;/ins&gt;AU)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Steam&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Steam&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;April &lt;/del&gt;19&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2011 (INT)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**19 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avril &lt;/ins&gt;2011 (INT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| modes = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Single-player&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cooperative&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| modes = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Solo&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coopératif&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = Science fiction puzzle-platform game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = Science fiction puzzle-platform game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ratings =* ESRB: E10+&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ratings =* ESRB: E10+&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot;&gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Windows XP or later&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Windows XP or later&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**3.0 GHz Intel Pentium 4 or 2.0 GHz Dual Core Processor&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**3.0 GHz Intel Pentium 4 or 2.0 GHz Dual Core Processor&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**1 GB of RAM &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/del&gt;Windows XP &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or &lt;/del&gt;Windows 7 (2 GB on Windows Vista)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**1 GB of RAM &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sur &lt;/ins&gt;Windows XP &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ou &lt;/ins&gt;Windows 7 (2 GB on Windows Vista)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** 7.6 GB hard disk space&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** 7.6 GB hard disk space&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**DirectX 9 graphics card with 128 MB RAM&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**DirectX 9 graphics card with 128 MB RAM&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sound card &lt;/del&gt;DirectX 9.0c &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compatible&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Carte son compatible &lt;/ins&gt;DirectX 9.0c&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mac OS X&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mac OS X&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Mac OS X v10.6.7 or later&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Mac OS X v10.6.7 or later&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**2.0 GHz Intel Core Duo processor&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**2.0 GHz Intel Core Duo processor&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**2 GB &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/del&gt;RAM&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**2 GB &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de &lt;/ins&gt;RAM&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**7.6 GB hard disk space&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**7.6 GB hard disk space&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**ATI Radeon HD 2400 / NVIDIA GeForce 8600M / Intel HD Graphics 3000 or higher&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**ATI Radeon HD 2400 / NVIDIA GeForce 8600M / Intel HD Graphics 3000 or higher&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Xbox 360&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Xbox 360&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Portal 2&#039;&#039;&#039;&#039;&#039; est la suite du cèlebre &#039;&#039;[[Portal/fr|Portal]]&#039;&#039; developpé par [[Valve/fr|Valve Corporation]]. It features a single-player story set after the events of &#039;&#039;Portal&#039;&#039;&#039;s story; and a brand-new [[Co-op]] game mode, featuring additional [[test &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chambers&lt;/del&gt;]] designed specifically for Co-operative play. &#039;&#039;Portal 2&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was released April &lt;/del&gt;19&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;2011 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on the &lt;/del&gt;Steam &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;platform&lt;/del&gt;. Retail release in North America started on April 19, 2011; and later, Europe and Australia on April 21, 2011.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Portal 2&#039;&#039;&#039;&#039;&#039; est la suite du cèlebre &#039;&#039;[[Portal/fr|Portal]]&#039;&#039; developpé par [[Valve/fr|Valve Corporation]]. It features a single-player story set after the events of &#039;&#039;Portal&#039;&#039;&#039;s story; and a brand-new [[Co-op&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/fr|coop&lt;/ins&gt;]] game mode, featuring additional [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Test chambers/fr|salles de &lt;/ins&gt;test]] designed specifically for Co-operative play. &#039;&#039;Portal 2&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;est sorti le &lt;/ins&gt;19 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avril &lt;/ins&gt;2011 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sur la plate-forme &lt;/ins&gt;Steam. Retail release in North America started on April 19, 2011; and later, Europe and Australia on April 21, 2011.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Plot &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Synopsis &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{main|Story}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{main|Story}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|&amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; prend place un temps indéterminé après &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, quand [[Chell/fr|Chell]] avait détruit [[GLaDOS/fr|GLaDOS]], and landing outside the facility, only to be dragged back inside of [[Aperture Science/fr|Aperture Science]] where she was ultimately placed in a [[Relaxation Chamber]] for the indefinite future.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|&amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; prend place un temps indéterminé après &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, quand [[Chell/fr|Chell]] avait détruit [[GLaDOS/fr|GLaDOS]], and landing outside the facility, only to be dragged back inside of [[Aperture Science/fr|Aperture Science]] where she was ultimately placed in a [[Relaxation Chamber]] for the indefinite future.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l67&quot;&gt;Line 67:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 67:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|The game concludes, yet again, with a song sung by GLaDOS surmising the events of the game. The song, [[Want You Gone]], written by Jonathan Coulton indicates that, despite claims that Caroline has been deleted, is still present inside GLaDOS, and that deleting Chell from her memory bank will make GLaDOS feel better. The song concludes with GLaDOS simply telling Chell she wants her gone.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Spoiler|The game concludes, yet again, with a song sung by GLaDOS surmising the events of the game. The song, [[Want You Gone]], written by Jonathan Coulton indicates that, despite claims that Caroline has been deleted, is still present inside GLaDOS, and that deleting Chell from her memory bank will make GLaDOS feel better. The song concludes with GLaDOS simply telling Chell she wants her gone.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Development &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Développement &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Development on &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; begins shortly after &amp;#039;&amp;#039;[[Portal]]&amp;#039;&amp;#039; was released. It originally was planned to not include any portals in the game, utilizing a new mechanic called &amp;#039;&amp;#039;&amp;#039;&amp;quot;F-STOP&amp;quot;&amp;#039;&amp;#039;&amp;#039;. &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; was also planned to be set in [[Aperture Science]]&amp;#039;s  earlier days, specifically during the 1950&amp;#039;s era. When asked one of the members that worked on &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; that the game wasn&amp;#039;t going to include portals, and how would the game be a sequel to &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, and more specifically, use the &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039; title. He replied with, &amp;quot;We&amp;#039;ll deal with it later.&amp;quot;, hinting it was to focus on the game&amp;#039;s mechanics first.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Development on &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; begins shortly after &amp;#039;&amp;#039;[[Portal]]&amp;#039;&amp;#039; was released. It originally was planned to not include any portals in the game, utilizing a new mechanic called &amp;#039;&amp;#039;&amp;#039;&amp;quot;F-STOP&amp;quot;&amp;#039;&amp;#039;&amp;#039;. &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; was also planned to be set in [[Aperture Science]]&amp;#039;s  earlier days, specifically during the 1950&amp;#039;s era. When asked one of the members that worked on &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; that the game wasn&amp;#039;t going to include portals, and how would the game be a sequel to &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, and more specifically, use the &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039; title. He replied with, &amp;quot;We&amp;#039;ll deal with it later.&amp;quot;, hinting it was to focus on the game&amp;#039;s mechanics first.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l95&quot;&gt;Line 95:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 95:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Peer Review&amp;#039;&amp;#039;&amp;#039; is the first DLC released for &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;. Released on October 4th, 2011; this DLC introduces Challenge modes for both single-player and [[Cooperative Testing Initiative|co-op]], a leaderboards system, and a mini-hub area reserved for additional co-op tracks. This DLC adds the first of many additional courses to come with the introduction of the Art Therapy testing course.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Peer Review&amp;#039;&amp;#039;&amp;#039; is the first DLC released for &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;. Released on October 4th, 2011; this DLC introduces Challenge modes for both single-player and [[Cooperative Testing Initiative|co-op]], a leaderboards system, and a mini-hub area reserved for additional co-op tracks. This DLC adds the first of many additional courses to come with the introduction of the Art Therapy testing course.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Perpetual Testing &lt;/del&gt;Initiative ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Initiative &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de Test Perpétuelle &lt;/ins&gt;====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Main|Perpetual Testing Initiative}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Main|Perpetual Testing Initiative}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l106&quot;&gt;Line 106:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 106:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During a keynote presentation at the {{w|Games for Change|Games For Change}} festival in 2011, Valve director Gabe Newell mentioned that the company was beginning to work with schools to build curricula around &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;, looking into &amp;quot;how to teach attraction, repulsion... [they] need to be clear on what their metrics are... what the outcome is, what they&amp;#039;re optimizing for&amp;quot;.&amp;lt;ref&amp;gt;[http://kotaku.com/5814405/ Kotaku: &amp;quot;Liveblogging Whatever Smart Stuff Gabe Newell Has to Say Today&amp;quot;].&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During a keynote presentation at the {{w|Games for Change|Games For Change}} festival in 2011, Valve director Gabe Newell mentioned that the company was beginning to work with schools to build curricula around &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;, looking into &amp;quot;how to teach attraction, repulsion... [they] need to be clear on what their metrics are... what the outcome is, what they&amp;#039;re optimizing for&amp;quot;.&amp;lt;ref&amp;gt;[http://kotaku.com/5814405/ Kotaku: &amp;quot;Liveblogging Whatever Smart Stuff Gabe Newell Has to Say Today&amp;quot;].&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Trivia &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Anecdotes &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Spoiler|Tirer un portail sur la lune était censé être un [[wikipedia:Easter egg (media)|Easter egg]], qui causait le joueur à se faire aspirer hors de la salle de test et mourir - et était une fin du jeu différente.}}&amp;lt;ref&amp;gt;http://www.giantbomb.com/podcast/?podcast_id=224&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Spoiler|Tirer un portail sur la lune était censé être un [[wikipedia:Easter egg (media)|Easter egg]], qui causait le joueur à se faire aspirer hors de la salle de test et mourir - et était une fin du jeu différente.}}&amp;lt;ref&amp;gt;http://www.giantbomb.com/podcast/?podcast_id=224&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;See also &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Voir aussi &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Portal]]&amp;#039;&amp;#039; – the original game of the series.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Portal]]&amp;#039;&amp;#039; – the original game of the series.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Portal: Still Alive]]&amp;#039;&amp;#039; – an exclusive Xbox Live Arcade version of the game containing the original content as &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, as well as 14 new [[test chambers]] based upon [http://portal.wecreatestuff.com/ Portal: The Flash Version], and new achievements.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Portal: Still Alive]]&amp;#039;&amp;#039; – an exclusive Xbox Live Arcade version of the game containing the original content as &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, as well as 14 new [[test chambers]] based upon [http://portal.wecreatestuff.com/ Portal: The Flash Version], and new achievements.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;References &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Références &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xorven</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=129723&amp;oldid=prev</id>
		<title>Xorven at 12:54, 22 November 2015</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=129723&amp;oldid=prev"/>
		<updated>2015-11-22T12:54:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:54, 22 November 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{SpoilerHeavy}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{SpoilerHeavy}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{trans}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{trans}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Okay&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Look&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We both said a lot of things that you&#039;re going to regret. But I think we can put our differences behind us. For &lt;/del&gt;science. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You monster&lt;/del&gt;.|sound=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GLaDOS_chellgladoswakeup06&lt;/del&gt;.wav}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vous et moi, nous avons dit des choses que vous allez regretter&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mais nous pouvons je pense mettre nos différends de côté&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pour le bien de la &lt;/ins&gt;science. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sale monstre&lt;/ins&gt;.|sound=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GLaDOS_chellgladoswakeup06_fr&lt;/ins&gt;.wav}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game infobox&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Game infobox&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|appid = 620&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|appid = 620&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xorven</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=129722&amp;oldid=prev</id>
		<title>Xorven at 12:52, 22 November 2015</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=129722&amp;oldid=prev"/>
		<updated>2015-11-22T12:52:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:52, 22 November 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{DISPLAYTITLE:Portal 2}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{SpoilerHeavy}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{SpoilerHeavy}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{trans}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{trans}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xorven</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=119061&amp;oldid=prev</id>
		<title>Party Escort Bot = Beans: Quand même, on en avait besoin.</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=119061&amp;oldid=prev"/>
		<updated>2015-05-18T11:25:54Z</updated>

		<summary type="html">&lt;p&gt;Quand même, on en avait besoin.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:25, 18 May 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l116&quot;&gt;Line 116:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 116:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TestChambersNav&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/fr&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TestChambersNav}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Portal Series&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/fr&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Portal Series}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Party Escort Bot = Beans</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=119060&amp;oldid=prev</id>
		<title>Party Escort Bot = Beans: On en avait besoin, là. - We just needed it.</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2/fr&amp;diff=119060&amp;oldid=prev"/>
		<updated>2015-05-18T11:24:42Z</updated>

		<summary type="html">&lt;p&gt;On en avait besoin, là. - We just needed it.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
{{trans}}&lt;br /&gt;
{{Quotation|&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;|Okay. Look. We both said a lot of things that you&amp;#039;re going to regret. But I think we can put our differences behind us. For science. You monster.|sound=GLaDOS_chellgladoswakeup06.wav}}&lt;br /&gt;
{{Game infobox&lt;br /&gt;
|appid = 620&lt;br /&gt;
| game-name-override = Portal 2&lt;br /&gt;
| boxart-image = Portal2cover.jpg|300px&lt;br /&gt;
| developer = [[Valve Corporation]]&lt;br /&gt;
| publisher = &lt;br /&gt;
*Valve Corporation&lt;br /&gt;
| distributor = &lt;br /&gt;
*Electronic Arts &amp;lt;small&amp;gt;(retail)&amp;lt;/small&amp;gt;&lt;br /&gt;
*Steam &amp;lt;small&amp;gt;(online)&amp;lt;/small&amp;gt;&lt;br /&gt;
| engine = [[Source Engine]]&lt;br /&gt;
| released = &lt;br /&gt;
*Retail&lt;br /&gt;
**April 19, 2011 (NA)&lt;br /&gt;
**April 21, 2011 (EU and AU)&lt;br /&gt;
*Steam&lt;br /&gt;
**April 19, 2011 (INT)&lt;br /&gt;
| modes = Single-player, cooperative&lt;br /&gt;
| genre = Science fiction puzzle-platform game&lt;br /&gt;
| ratings =* ESRB: E10+&lt;br /&gt;
* OFLC: PG&lt;br /&gt;
* PEGI: 12&lt;br /&gt;
| requirements =&lt;br /&gt;
*Windows&lt;br /&gt;
**Windows XP or later&lt;br /&gt;
**3.0 GHz Intel Pentium 4 or 2.0 GHz Dual Core Processor&lt;br /&gt;
**1 GB of RAM on Windows XP or Windows 7 (2 GB on Windows Vista)&lt;br /&gt;
** 7.6 GB hard disk space&lt;br /&gt;
**DirectX 9 graphics card with 128 MB RAM&lt;br /&gt;
**Sound card DirectX 9.0c compatible&lt;br /&gt;
*Mac OS X&lt;br /&gt;
**Mac OS X v10.6.7 or later&lt;br /&gt;
**2.0 GHz Intel Core Duo processor&lt;br /&gt;
**2 GB of RAM&lt;br /&gt;
**7.6 GB hard disk space&lt;br /&gt;
**ATI Radeon HD 2400 / NVIDIA GeForce 8600M / Intel HD Graphics 3000 or higher&lt;br /&gt;
*Linux (beta)&lt;br /&gt;
*PlayStation 3&lt;br /&gt;
*Xbox 360&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; est la suite du cèlebre &amp;#039;&amp;#039;[[Portal/fr|Portal]]&amp;#039;&amp;#039; developpé par [[Valve/fr|Valve Corporation]]. It features a single-player story set after the events of &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;&amp;#039;s story; and a brand-new [[Co-op]] game mode, featuring additional [[test chambers]] designed specifically for Co-operative play. &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; was released April 19, 2011 on the Steam platform. Retail release in North America started on April 19, 2011; and later, Europe and Australia on April 21, 2011.&lt;br /&gt;
&lt;br /&gt;
== Plot ==&lt;br /&gt;
{{main|Story}}&lt;br /&gt;
{{Spoiler|&amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; prend place un temps indéterminé après &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, quand [[Chell/fr|Chell]] avait détruit [[GLaDOS/fr|GLaDOS]], and landing outside the facility, only to be dragged back inside of [[Aperture Science/fr|Aperture Science]] where she was ultimately placed in a [[Relaxation Chamber]] for the indefinite future.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Après un temps considérable, [[Wheatley/fr|Wheatley]], un [[Cores/fr|processeur]], that has helped to maintain Aperture Science during the absence of GLaDOS arrives at the room of the awakening Chell. With a desire to flee the crumbling facility, Wheatley and Chell begin their quest to escape Aperture Science to return to the real world. After separating from Wheatley and completing a series of tests revisited from &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, Chell reunites with Wheatley and head to what they believe will be escape. They must cross through the chamber of GLaDOS who lies broken and dismembered on the floor of her chamber, they enter the breaker room looking for a way out, and instead accidentally reactivate GLaDOS. They rise up through the floor just in time to witness GLaDOS pulling herself back together and taking over the facility again. Chell and GLaDOS quickly reunite, culminating with GLaDOS using a robotic arm to drop Chell into the incinerator, and guiding her back towards a new series of tests that GLaDOS intends to force Chell to run continuously until she dies.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Meanwhile, Wheatley attempts to find a way to get out from under GLaDOS and continue their attempt to escape facility, with Chell&amp;#039;s help, he intends to disable her turret production line, disable her [[Deadly Neurotoxin]] and then shut her down once again to facilitate their escape. He reunites with Chell and they escape through the bowels of the building. After achieving their goals and enter GLaDOS&amp;#039; now rebuilt chamber, the computer system detects an alternate core and begins the process of a core transfer, which GLaDOS promptly refuses, prompting the Stalemate Button to be activated. Chell works her way to the button, finally hitting it, which then swaps out the cores of GLaDOS and Wheatley. Wheatley, corrupt with the power from the entire facility of Aperture, quickly turns on Chell, and shoves GLaDOS into a potato battery as revenge. He knocks them down an elevator shaft where they fall to the remnants of the previous incarnation of the Aperture facility.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|GLaDOS (sous forme de patate), has now informed Chell that Wheatley was designed to make extremely poor decisions, in order to turn GLaDOS into somewhat of a moron in an effort to control and dampen her homicidal tendencies. She informs Chell that Wheatley&amp;#039;s lack of stability is going to cause the destruction of Aperture Science killing everyone and everything inside the facility. Before Chell can decide whether or not to help, GLaDOS is swooped away by a [[bird]] and Chell heads off to attempt to find a way back into the primary facility.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Chell uncovers the remnants of a 1950&amp;#039;s Aperture Science guided by the voice of the now deceased Aperture Science founder [[Cave Johnson]]. She enters a series of tests, often having to navigate between them in unconventional ways due to the deterioration of the lower facility. At this time we learn of Cave Johnson&amp;#039;s secretary/assistant, [[Caroline]], of which Cave is rather fond. Chell reunites with GLaDOS in the nest of the bird that took her. GLaDOS, insistent that she can&amp;#039;t lie with only 1.1 volts of power, implores Chell to take her with her to put her back in her body and stop Wheatley from destroying the facility. Chell ultimately agrees and attaches GLaDOS to her [[Aperture Science Handheld Portal Device]] and they continue to try to find a path towards the upper facility.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|As Chell continues to run through tests from the 1970&amp;#039;s, and 1980&amp;#039;s, GLaDOS becomes curious about Caroline and Cave who she keeps hearing in the recorded guidance in test chambers. She comes to a realization, that she chooses not to share with Chell, and they head towards the newer Aperture facility. In an effort to get back up, Chell must turn on pump stations Alpha, Beta, and Gamma which connect [[Repulsion Gel]], [[Propulsion Gel]], and [[Conversion Gel]] to the newer facility. Repulsion and Propulsion Gels were Apertures attempt at a dietary supplement, whereas Conversion Gel, made from crushed up moon rocks which ultimately lead to the death of Cave Johnson, is used as an ideal portal conductor. When painted on any surface, the ASHPD can be used as designed. They reach the newer facility where Wheatley has taken full control.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Wheatley, now in the body of GLaDOS which has a built in euphoric response to testing, forces Chell to begin a series of tests to fill Wheatley&amp;#039;s new found insatiability for testing. These begin with a rather weak attempt by Wheatley to create a test chamber, but ultimately lead to test chambers stock piled by GLaDOS and shoved together crudely by Wheatley. Chell passes through these chambers, and once again finds her way out of the control of Wheatley and into the bowels of the facility. They arrive at Wheatley&amp;#039;s test chamber which, he says, has been designed with the entire purpose of not allowing Chell to defeat him. Chell causes Wheatley to destroy a pipe containing Conversion Gel, allowing portals to be used in the chamber which ultimately leads to his destruction. With help from GLaDOS, Chell attaches corrupt personality cores to Wheatley.}} &lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Once the cores are attached to Wheatley, he becomes corrupt, initiating another core transfer. However, in one of the most intelligent premeditated moves Wheatley performs, he has booby trapped the stalemate button, launching Chell back into the chamber, a single portal laying under Wheatley&amp;#039;s hanging body. Alive despite the explosion, Chell reaches for her Portal gun, and, remembering that moon dust creates an ideal portal surface, aims it through a hole in the ceiling at a full moon high in the sky. She fires, causing the space core, the adventure core, Chell, and Wheatley still attached to GLaDOS&amp;#039; body flying into space. GLaDOS quickly regains control of her body, knocks Wheatley into space, and pulls Chell back into the facility. GLaDOS monologues regarding no longer having the desire to kill Chell, and instead just wants her to leave the facility forever. She sends Chell up an elevator, past a chorus of turrets singing an opera directly to Chell, and out into a wheat field. Moments later the [[Companion Cube]], burnt and beaten, is thrown up after her and lands on the ground next to Chell.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Now in space, a remorseful Wheatley comprehends the choices he made, and what he might have done differently. Wishing he had, instead, helped Chell to escape rather than wind up in space.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|The game concludes, yet again, with a song sung by GLaDOS surmising the events of the game. The song, [[Want You Gone]], written by Jonathan Coulton indicates that, despite claims that Caroline has been deleted, is still present inside GLaDOS, and that deleting Chell from her memory bank will make GLaDOS feel better. The song concludes with GLaDOS simply telling Chell she wants her gone.}}&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
Development on &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; begins shortly after &amp;#039;&amp;#039;[[Portal]]&amp;#039;&amp;#039; was released. It originally was planned to not include any portals in the game, utilizing a new mechanic called &amp;#039;&amp;#039;&amp;#039;&amp;quot;F-STOP&amp;quot;&amp;#039;&amp;#039;&amp;#039;. &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; was also planned to be set in [[Aperture Science]]&amp;#039;s  earlier days, specifically during the 1950&amp;#039;s era. When asked one of the members that worked on &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; that the game wasn&amp;#039;t going to include portals, and how would the game be a sequel to &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, and more specifically, use the &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039; title. He replied with, &amp;quot;We&amp;#039;ll deal with it later.&amp;quot;, hinting it was to focus on the game&amp;#039;s mechanics first.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; was also conceptualized as set after the events of &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, and [[GLaDOS]] would test the new subject, named [[Mel]], similarly to how it was with [[Chell]]. After playtesters were disappointed after GLaDOS didn&amp;#039;t recognize the player as the one who killed her in the first game, Mel was rejected as a result. &lt;br /&gt;
&lt;br /&gt;
Mel also appeared alongside Chell in the co-op mode of &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; for a while before both being ultimately replaced by [[Atlas]] and [[P-body]]. &lt;br /&gt;
&lt;br /&gt;
There was also going to be a fourth [[Gel]] planned for the game. Also inspired by &amp;quot;Tag: The Power of Paint&amp;quot;, the fourth Gel was named [[Adhesion Gel]]. Bearing a purple texture, it originally allowed Chell to walk up walls. It was canceled due to playtesters became too disoriented and often had motion sickness while trying to pass a [[Test Chamber]] with Adhesion Gel. The coding (although it does not have any texture and bestows no effects on the surface it was painted on), is left in the game files.&lt;br /&gt;
&lt;br /&gt;
== Release ==&lt;br /&gt;
=== ARG ===&lt;br /&gt;
{{See also|Portal 2 ARG}}&lt;br /&gt;
==== The Potato Sack ====&lt;br /&gt;
&lt;br /&gt;
==== Early Release ====&lt;br /&gt;
&lt;br /&gt;
== Post-release ==&lt;br /&gt;
=== Update history ===&lt;br /&gt;
{{See also|Patches}}&lt;br /&gt;
&lt;br /&gt;
=== DLC ===&lt;br /&gt;
==== Sixense ====&lt;br /&gt;
{{Main|Portal 2 Sixense MotionPack DLC}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Portal 2 Sixense MotionPack DLC&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is an exclusive DLC available to owners of the [http://www.razerzone.com/minisite/hydra Razer Hydra]. The DLC includes specific levels and mechanics that make use of the Hydra&amp;#039;s motion detection functionality.&lt;br /&gt;
&lt;br /&gt;
==== Peer Review ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Peer Review&amp;#039;&amp;#039;&amp;#039; is the first DLC released for &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;. Released on October 4th, 2011; this DLC introduces Challenge modes for both single-player and [[Cooperative Testing Initiative|co-op]], a leaderboards system, and a mini-hub area reserved for additional co-op tracks. This DLC adds the first of many additional courses to come with the introduction of the Art Therapy testing course.&lt;br /&gt;
&lt;br /&gt;
==== Perpetual Testing Initiative ====&lt;br /&gt;
{{Main|Perpetual Testing Initiative}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Perpetual Testing Initiative&amp;#039;&amp;#039;&amp;#039; is a DLC released on May 8th, 2012; this DLC adds the anticipated in-game [[Puzzle Creator]] - fully integrated with the [[Steam Workshop]], allowing the community to easily create, share, and play a wide range of &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039; puzzles.&lt;br /&gt;
&lt;br /&gt;
The DLC also adds the stick figure &amp;quot;[[Bendy]]&amp;quot; as a playable test subject, to avoid interfering with the storyline by having [[Chell]] test the community chambers.&lt;br /&gt;
&lt;br /&gt;
=== Portal 2 in schools ===&lt;br /&gt;
{{main|Portal 2 - Education Version}}&lt;br /&gt;
During a keynote presentation at the {{w|Games for Change|Games For Change}} festival in 2011, Valve director Gabe Newell mentioned that the company was beginning to work with schools to build curricula around &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;, looking into &amp;quot;how to teach attraction, repulsion... [they] need to be clear on what their metrics are... what the outcome is, what they&amp;#039;re optimizing for&amp;quot;.&amp;lt;ref&amp;gt;[http://kotaku.com/5814405/ Kotaku: &amp;quot;Liveblogging Whatever Smart Stuff Gabe Newell Has to Say Today&amp;quot;].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{Spoiler|Tirer un portail sur la lune était censé être un [[wikipedia:Easter egg (media)|Easter egg]], qui causait le joueur à se faire aspirer hors de la salle de test et mourir - et était une fin du jeu différente.}}&amp;lt;ref&amp;gt;http://www.giantbomb.com/podcast/?podcast_id=224&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* &amp;#039;&amp;#039;[[Portal]]&amp;#039;&amp;#039; – the original game of the series.&lt;br /&gt;
* &amp;#039;&amp;#039;[[Portal: Still Alive]]&amp;#039;&amp;#039; – an exclusive Xbox Live Arcade version of the game containing the original content as &amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;, as well as 14 new [[test chambers]] based upon [http://portal.wecreatestuff.com/ Portal: The Flash Version], and new achievements.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav/fr}}&lt;br /&gt;
{{Portal Series/fr}}&lt;/div&gt;</summary>
		<author><name>Party Escort Bot = Beans</name></author>
	</entry>
</feed>