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	<id>https://theportalwiki.com/w/index.php?action=history&amp;feed=atom&amp;title=Poker_Night_2%2Fes</id>
	<title>Poker Night 2/es - Revision history</title>
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	<updated>2026-08-01T16:38:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Poker_Night_2/es&amp;diff=191816&amp;oldid=prev</id>
		<title>Ryo: Created page with &quot;{{DISPLAYTITLE:Poker Night 2}} {{stub}} {{Game infobox | appid = 234710 | free = no | game-name-override = Poker Night 2 | boxart-image = Pokernight2boxart.jpg|300px | developer = *Telltale Games | publisher =  *Telltale Games | released =  *Xbox Live **Mundial: 24/4/2013 *Steam: **&lt;sup&gt;Steam&lt;/sup&gt; 26/4/2013 *PlayStation Network: **NA 30/4/2013 **EU 1/5/2013 | genre = Juego de cartas | ratings = *PEGI: +18 }} {{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Enhorabuena. Has ganado. Espero que n...&quot;</title>
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		<updated>2026-05-22T08:36:46Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{DISPLAYTITLE:Poker Night 2}} {{stub}} {{Game infobox | appid = 234710 | free = no | game-name-override = Poker Night 2 | boxart-image = Pokernight2boxart.jpg|300px | developer = *Telltale Games | publisher =  *Telltale Games | released =  *Xbox Live **Mundial: 24/4/2013 *Steam: **&amp;lt;sup&amp;gt;Steam&amp;lt;/sup&amp;gt; 26/4/2013 *PlayStation Network: **NA 30/4/2013 **EU 1/5/2013 | genre = Juego de cartas | ratings = *PEGI: +18 }} {{Quotation|&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;|Enhorabuena. Has ganado. Espero que n...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Poker Night 2}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Game infobox&lt;br /&gt;
| appid = 234710&lt;br /&gt;
| free = no&lt;br /&gt;
| game-name-override = Poker Night 2&lt;br /&gt;
| boxart-image = Pokernight2boxart.jpg|300px&lt;br /&gt;
| developer = *Telltale Games&lt;br /&gt;
| publisher = &lt;br /&gt;
*Telltale Games&lt;br /&gt;
| released = &lt;br /&gt;
*Xbox Live&lt;br /&gt;
**Mundial: 24/4/2013&lt;br /&gt;
*Steam:&lt;br /&gt;
**&amp;lt;sup&amp;gt;Steam&amp;lt;/sup&amp;gt; 26/4/2013&lt;br /&gt;
*PlayStation Network:&lt;br /&gt;
**NA 30/4/2013&lt;br /&gt;
**EU 1/5/2013&lt;br /&gt;
| genre = Juego de cartas&lt;br /&gt;
| ratings = *PEGI: +18&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;|Enhorabuena. Has ganado. Espero que no estuvieras esperando un postre, porque no me quedan más.}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Poker Night 2&amp;#039;&amp;#039;&amp;#039; es un videojuego de póker desarrollado por Telltale Games. Es la secuela de &amp;#039;&amp;#039;Poker Night at the Inventory&amp;#039;&amp;#039;, que aglutina a jugadores de póker de diversas franquicias.&lt;br /&gt;
&lt;br /&gt;
== Jugabilidad ==&lt;br /&gt;
Al igual que su predecesor, Poker Night 2 es un simulador de partidas de póker. Cuatro jugadores, a los que se han añadido algunos más como Sam y Max, Brock Samson de &amp;#039;&amp;#039;The Venture Bros.&amp;#039;&amp;#039;, Ash Williams de &amp;#039;&amp;#039;The Evil Dead&amp;#039;&amp;#039; y Claptrap de &amp;#039;&amp;#039;Borderlands&amp;#039;&amp;#039;. [[GLaDOS/es|GLaDOS]] hace de crupier. Durante la partida los personajes mantienen conversaciones, donde GLaDOS interactúa de vez en cuando con el humor negro que usa en &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:Pokerplay.jpg|thumbnail|left]]&lt;br /&gt;
&lt;br /&gt;
== Diálogo ==&lt;br /&gt;
&amp;lt;hr width=50%/&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: Good evening. This completes the first test of the contestants&amp;#039; poker faces. Bad news is you all failed miserably. The good news is you appear to be evenly matched. (Departs)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=50%/&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Ash&amp;#039;&amp;#039;&amp;#039;: You&amp;#039;re killing me here, GLaDOS.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: If I were actually killing you, there would be a lot more screaming. And irony.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=50%/&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: It&amp;#039;s a mathematical certainty that 80% of you are going to lose tonight. And 100% of you will eventually die. (Beat) Math is fun, don&amp;#039;t you think?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=50%/&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: (ring) Excuse me. I have to take this. Something or someone appears to be exploding back at the lab. (powers down)&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Sam&amp;#039;&amp;#039;&amp;#039;: You know, I&amp;#039;ve met a lot of robots, but I don&amp;#039;t think I&amp;#039;ve come across one with trans-dimensional cell phone coverage.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Brock&amp;#039;&amp;#039;&amp;#039;: Yeah, well, that&amp;#039;s the least of robot girl secrets.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Claptrap&amp;#039;&amp;#039;&amp;#039;: Is this about her DRAM fetish? &amp;#039;Cause I&amp;#039;m totally cool with that.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Brock&amp;#039;&amp;#039;&amp;#039;: Not even close. The way I hear it, when GLaDOS was plugged in, she went coo-coo bananas and wiped out the scientists that created her. &lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Sam&amp;#039;&amp;#039;&amp;#039;: You&amp;#039;d be amazed how many robots do that.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Brock&amp;#039;&amp;#039;&amp;#039;: And now she haunts the lifeless labs of Aperture Science performing inhuman experiments on anyone unlucky enough to fall in her mechanical clutches. &lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Claptrap&amp;#039;&amp;#039;&amp;#039;: What can I say? My boo loves her science.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: (powers up) False alarm, everyone. The explosions turned out to be implosions; which are much easier to contain. Did I miss anything?&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;All&amp;#039;&amp;#039;&amp;#039;: (negatory remarks)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=50%/&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: Did you know that the term &amp;#039;blinds&amp;#039; was coined by a blind poker in the 19th century? Of course you didn&amp;#039;t. Because it&amp;#039;s a lie. In any event, I&amp;#039;m upping the blinds to 1200 to 2400. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=50%/&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: Management froze me out of the lighting systems after I created a strobe effect to induce seizures in a bus full of freemasons. It was an... illuminating experiment.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Ash&amp;#039;&amp;#039;&amp;#039;: You made that up just for the pun, didn&amp;#039;t you?&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: Maybe. Say cheese. (flashes camera)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=50%/&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: Brock Sampson has been eliminated.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Brock&amp;#039;&amp;#039;&amp;#039;: This is a joke, right?&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: I&amp;#039;m not very good at jokes, but here&amp;#039;s one: What&amp;#039;s yellow and black and red all over? &lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Brock&amp;#039;&amp;#039;&amp;#039;: What?&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: Brock Sampson if he doesn&amp;#039;t leave this table.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Brock&amp;#039;&amp;#039;&amp;#039;: Uhh... good one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=50%&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: Congratulations. You&amp;#039;ve won. I&amp;#039;m hoping you weren&amp;#039;t expecting baked desserts because I don&amp;#039;t do that anymore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=50%/&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: Actually, I think that Mr. Williams&amp;#039; hand is fully functional and its nervous tapping appears to be induced by an outside force. I&amp;#039;ll see if I can isolate it.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Brock&amp;#039;&amp;#039;&amp;#039;: No bother, it&amp;#039;s morse code. D... R... I... N...&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: K. M. O. R. E. B. &lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Brock&amp;#039;&amp;#039;&amp;#039;: A... N... A... N... G...&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Ash&amp;#039;&amp;#039;&amp;#039;: Drink more Banang. Huh.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: Your hand has apparently been possessed by a marketing department.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=50%/&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: It appears you have lost all your chips. Oh, well. It&amp;#039;s only money. Your money. $20,000 of it. Right down the drain. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=50%/&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: The robot from Pandora is out of chips.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Claptrap&amp;#039;&amp;#039;&amp;#039;: Darn it, I forgot to turn on my poker subroutine. Can I get a do-over?&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: Your question has activated my rarely used giggle center. (softly) Hee, hee.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Claptrap&amp;#039;&amp;#039;&amp;#039;: Rats!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=50%/&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: Congratulations. You&amp;#039;ve converted a nearly unbeatable hand into a victory.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Claptrap&amp;#039;&amp;#039;&amp;#039;: Why can&amp;#039;t I get cards like that?&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: Because you&amp;#039;re a moron.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Claptrap&amp;#039;&amp;#039;&amp;#039;: Well, I&amp;#039;d like a second opinion on that.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Brock&amp;#039;&amp;#039;&amp;#039;: It&amp;#039;s true. You&amp;#039;re a moron.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr width=50%/&amp;gt;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;: I bet you think you&amp;#039;re pretty clever, don&amp;#039;t you? But consider your competition. A steroid freak with rage issues. A horny robot. A half-witted cripple. And a dog. And even then you needed luck to win. Lots and lots of luck. I wonder what you&amp;#039;d do in less... favorable.. conditions. (turrets drop down) Just kidding. I would never kill you in public. &lt;br /&gt;
[[Category:Non-canon articles/es]]&lt;/div&gt;</summary>
		<author><name>Ryo</name></author>
	</entry>
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