https://theportalwiki.com/w/api.php?action=feedcontributions&user=Jhelvin+Edzen&feedformat=atom
Portal Wiki - User contributions [en]
2024-03-29T12:23:24Z
User contributions
MediaWiki 1.39.3
https://theportalwiki.com/w/index.php?title=Portal:_Reloaded_Test_Chamber_25&diff=179673
Portal: Reloaded Test Chamber 25
2022-10-01T03:12:18Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Portal Reloaded Test Chamber 25 | map = SP_A1_PR_MAP_012 | number = 25 | total = 25 | screenshot = | ic..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Portal Reloaded Test Chamber 25<br />
| map = SP_A1_PR_MAP_012<br />
| number = 25<br />
| total = 25<br />
| screenshot = <br />
| icon1 = cube dispenser on <br />
| icon2 = cube button on<br />
| icon3 = laser redirection on<br />
| icon4 = laser sensor on<br />
| icon5 = water hazard on<br />
| icon6 = excursion funnel on<br />
| icon7 = excursion switch on<br />
| icon8 = light bridge on<br />
| icon9 = crusher hazard on<br />
| icon10 = cake on<br />
| previous = Portal: Reloaded Test Chambers 23 & 24<br />
| next = <br />
}}<br />
<br />
This is the twelfth and final level of the game.<br />
<br />
== Hazards ==<br />
* Falling to Death<br />
* [[Thermal Discouragement Beam]]<br />
* [[Crusher|Crushers]]<br />
* [[Goo]]<br />
<br />
== Walkthrough ==<br />
{{Spoiler|block=yes|<br />
}}<br />
== Video strategies ==<br />
* To do<br />
<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal:_Reloaded_Introduction&diff=179672
Portal: Reloaded Introduction
2022-10-01T03:02:12Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Portal Reloaded Introduction<br />
| map = SP_A1_PR_MAP_001<br />
| number = 00<br />
| total = 25<br />
| screenshot = Map reloaded 01 1.jpg<br />
| icon1 = empty <br />
| icon2 = empty<br />
| icon3 = empty<br />
| icon4 = empty<br />
| icon5 = empty<br />
| icon6 = empty<br />
| icon7 = empty<br />
| icon8 = empty<br />
| icon9 = empty<br />
| icon10 = empty<br />
| previous = <br />
| next = Portal: Reloaded Test Chamber 01<br />
}}<br />
<br />
This is the first level of the game. It takes place within the Aperture Science Long Term Human Storage Vault<br />
<br />
== Hazards ==<br />
* None<br />
<br />
== Walkthrough ==<br />
{{Spoiler|block=yes|<br />
*Wait for the cutscene to finish<br />
}}<br />
== Video strategies ==<br />
* To do<br />
<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=File:Map_reloaded_01_1.jpg&diff=179671
File:Map reloaded 01 1.jpg
2022-10-01T03:01:31Z
<p>Jhelvin Edzen: </p>
<hr />
<div></div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal:_Reloaded_Introduction&diff=179670
Portal: Reloaded Introduction
2022-10-01T02:56:18Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Portal Reloaded Introduction | map = SP_A1_PR_MAP_001 | number = 00 | total = 25 | screenshot = 450px-Map_..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Portal Reloaded Introduction<br />
| map = SP_A1_PR_MAP_001<br />
| number = 00<br />
| total = 25<br />
| screenshot = 450px-Map_reloaded_01_1.jpg<br />
| icon1 = empty <br />
| icon2 = empty<br />
| icon3 = empty<br />
| icon4 = empty<br />
| icon5 = empty<br />
| icon6 = empty<br />
| icon7 = empty<br />
| icon8 = empty<br />
| icon9 = empty<br />
| icon10 = empty<br />
| previous = <br />
| next = Portal: Reloaded Test Chamber 01<br />
}}<br />
<br />
This is the first level of the game. It takes place within the Aperture Science Long Term Human Storage Vault<br />
<br />
== Hazards ==<br />
* None<br />
<br />
== Walkthrough ==<br />
{{Spoiler|block=yes|<br />
*Wait for the cutscene to finish<br />
}}<br />
== Video strategies ==<br />
* To do<br />
<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_2_Test_Chamber_12&diff=170691
Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 12
2021-09-23T00:50:23Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 2 - Test Chamber 12<br />
| map = gg_all_intro_2<br />
| number = 12<br />
| total = 16<br />
| screenshot = gg_all_intro_2.jpg<br />
| icon1 = cube button <br />
| icon2 = dirty water on<br />
| icon3 = laser redirection<br />
| icon4 = laser sensor<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel<br />
| icon10 = faith plate <br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 11<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Test Chamber 13<br />
| gelindic1 = blue<br />
| gelindic2 = orange<br />
}}<br />
This is the twelfth level of the game, and takes place within an Aperture Science test chamber.<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
<br />
== Gallery ==<br />
{{Gallery|lines=1|height=180|width=320<br />
|File:gg_all_intro_2.jpg|Test Chamber 12<br />
}}<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_14&diff=170552
Portal Epic Edition Test Chamber 14
2021-09-16T23:40:48Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 14 | map = testchmb_a_09.bsp | number = 14 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 14<br />
| map = testchmb_a_09.bsp<br />
| number = 14<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser <br />
| icon2 = cube hazard on<br />
| icon3 = pellet hazard on<br />
| icon4 = pellet catcher on<br />
| icon5 = water hazard on<br />
| icon6 = fling enter on<br />
| icon7 = fling exit on<br />
| icon8 = turret hazard<br />
| icon9 = dirty water on<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 13<br />
| next = Portal Epic Edition Test Chamber 15<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_13&diff=170551
Portal Epic Edition Test Chamber 13
2021-09-16T23:39:40Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 13 | map = testchmb_a_08.bsp | number = 13 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 13<br />
| map = testchmb_a_08.bsp<br />
| number = 13<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser <br />
| icon2 = cube hazard on<br />
| icon3 = pellet hazard on<br />
| icon4 = pellet catcher on<br />
| icon5 = water hazard <br />
| icon6 = fling enter <br />
| icon7 = fling exit <br />
| icon8 = turret hazard<br />
| icon9 = dirty water <br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 12<br />
| next = Portal Epic Edition Test Chamber 14<br />
}}<br />
<br />
== Hazards ==<br />
* [[High Energy Pellet]]<br />
* Manhacks<br />
* Combine Metrocops<br />
* [[Cube|Cube Hazard]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_12&diff=170550
Portal Epic Edition Test Chamber 12
2021-09-16T23:35:38Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 12 | map = testchmb_a_07.bsp | number = 12 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 12<br />
| map = testchmb_a_07.bsp<br />
| number = 12<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser on<br />
| icon2 = cube hazard on<br />
| icon3 = pellet hazard <br />
| icon4 = pellet catcher <br />
| icon5 = water hazard <br />
| icon6 = fling enter on<br />
| icon7 = fling exit on<br />
| icon8 = turret hazard<br />
| icon9 = dirty water <br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 11<br />
| next = Portal Epic Edition Test Chamber 13<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* [[Cube|Cube Hazard]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_11&diff=170549
Portal Epic Edition Test Chamber 11
2021-09-16T23:32:26Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 11 | map = testchmb_a_07.bsp | number = 11 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 11<br />
| map = testchmb_a_07.bsp<br />
| number = 11<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser <br />
| icon2 = cube hazard <br />
| icon3 = pellet hazard on<br />
| icon4 = pellet catcher on <br />
| icon5 = water hazard on<br />
| icon6 = fling enter <br />
| icon7 = fling exit <br />
| icon8 = turret hazard<br />
| icon9 = dirty water on<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 10<br />
| next = Portal Epic Edition Test Chamber 12<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* [[Turret]]<br />
* [[Goo]]<br />
* [[High Energy Pellet]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_10&diff=170548
Portal Epic Edition Test Chamber 10
2021-09-16T23:29:59Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 10 | map = testchmb_a_06.bsp | number = 10 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 10<br />
| map = testchmb_a_06.bsp<br />
| number = 10<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser <br />
| icon2 = cube hazard <br />
| icon3 = pellet hazard <br />
| icon4 = pellet catcher <br />
| icon5 = water hazard <br />
| icon6 = fling enter on<br />
| icon7 = fling exit on<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 09<br />
| next = Portal Epic Edition Test Chamber 11<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* [[Turret]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_09&diff=170547
Portal Epic Edition Test Chamber 09
2021-09-16T23:28:31Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 09<br />
| map = testchmb_a_05.bsp<br />
| number = 09<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser on<br />
| icon2 = cube hazard on<br />
| icon3 = pellet hazard <br />
| icon4 = pellet catcher <br />
| icon5 = water hazard <br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 08<br />
| next = Portal Epic Edition Test Chamber 10<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* [[Turret]]<br />
* Barnacles<br />
* [[Cubes|Cube Hazard]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_09&diff=170546
Portal Epic Edition Test Chamber 09
2021-09-16T23:27:56Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 09<br />
| map = testchmb_a_05.bsp<br />
| number = 09<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser on<br />
| icon2 = cube hazard on<br />
| icon3 = pellet hazard <br />
| icon4 = pellet catcher <br />
| icon5 = water hazard <br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 07<br />
| next = Portal Epic Edition Test Chamber 09<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* [[Turret]]<br />
* Barnacles<br />
* [[Cubes|Cube Hazard]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_09&diff=170545
Portal Epic Edition Test Chamber 09
2021-09-16T23:26:54Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 09 | map = testchmb_a_05.bsp | number = 09 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 09<br />
| map = testchmb_a_05.bsp<br />
| number = 09<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser on<br />
| icon2 = cube hazard on<br />
| icon3 = pellet hazard <br />
| icon4 = pellet catcher <br />
| icon5 = water hazard <br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 07<br />
| next = Portal Epic Edition Test Chamber 09<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* Barnacles<br />
* [[Cubes|Cube Hazard]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_08&diff=170544
Portal Epic Edition Test Chamber 08
2021-09-16T23:24:55Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 08 | map = testchmb_a_04.bsp | number = 08 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 08<br />
| map = testchmb_a_04.bsp<br />
| number = 08<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser <br />
| icon2 = cube hazard <br />
| icon3 = pellet hazard on<br />
| icon4 = pellet catcher on<br />
| icon5 = water hazard on<br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water on<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 07<br />
| next = Portal Epic Edition Test Chamber 09<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* Barnacles<br />
* [[Goo]]<br />
* [[High Energy Pellet]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_06&diff=170543
Portal Epic Edition Test Chamber 06
2021-09-16T23:22:10Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 06<br />
| map = testchmb_a_03.bsp<br />
| number = 06<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser <br />
| icon2 = cube hazard <br />
| icon3 = pellet hazard on<br />
| icon4 = pellet catcher on<br />
| icon5 = water hazard<br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 05<br />
| next = Portal Epic Edition Test Chamber 07<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* [[High Energy Pellet]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_07&diff=170542
Portal Epic Edition Test Chamber 07
2021-09-16T23:21:46Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 07<br />
| map = testchmb_a_03.bsp<br />
| number = 07<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser <br />
| icon2 = cube hazard <br />
| icon3 = pellet hazard on<br />
| icon4 = pellet catcher on<br />
| icon5 = water hazard<br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 06<br />
| next = Portal Epic Edition Test Chamber 08<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* Antlions<br />
* [[High Energy Pellet]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_07&diff=170541
Portal Epic Edition Test Chamber 07
2021-09-16T23:21:31Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 07 | map = testchmb_a_03.bsp | number = 07 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 07<br />
| map = testchmb_a_03.bsp<br />
| number = 07<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser <br />
| icon2 = cube hazard <br />
| icon3 = pellet hazard on<br />
| icon4 = pellet catcher on<br />
| icon5 = water hazard<br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 06<br />
| next = Portal Epic Edition Test Chamber 08<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* Antlions<br />
* [[High Energy Pellets]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_06&diff=170540
Portal Epic Edition Test Chamber 06
2021-09-16T23:20:39Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 06<br />
| map = testchmb_a_03.bsp<br />
| number = 06<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser <br />
| icon2 = cube hazard <br />
| icon3 = pellet hazard on<br />
| icon4 = pellet catcher on<br />
| icon5 = water hazard<br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 05<br />
| next = Portal Epic Edition Test Chamber 07<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* [[High Energy Pellets]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_06&diff=170539
Portal Epic Edition Test Chamber 06
2021-09-16T23:20:26Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 06 | map = testchmb_a_03.bsp | number = 05 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 06<br />
| map = testchmb_a_03.bsp<br />
| number = 05<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser <br />
| icon2 = cube hazard <br />
| icon3 = pellet hazard on<br />
| icon4 = pellet catcher on<br />
| icon5 = water hazard<br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 05<br />
| next = Portal Epic Edition Test Chamber 07<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* [[High Energy Pellets]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_05&diff=170538
Portal Epic Edition Test Chamber 05
2021-09-16T23:19:09Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 05 | map = testchmb_a_02.bsp | number = 05 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 05<br />
| map = testchmb_a_02.bsp<br />
| number = 05<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser <br />
| icon2 = cube hazard on<br />
| icon3 = pellet hazard<br />
| icon4 = pellet catcher<br />
| icon5 = water hazard<br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 04<br />
| next = Portal Epic Edition Test Chamber 06<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* [[Turrets]]<br />
* [[Cube|Cube Hazard]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_04&diff=170537
Portal Epic Edition Test Chamber 04
2021-09-16T23:17:38Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 04 | map = testchmb_a_02.bsp | number = 04 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 04<br />
| map = testchmb_a_02.bsp<br />
| number = 04<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser on<br />
| icon2 = cube hazard on<br />
| icon3 = pellet hazard<br />
| icon4 = pellet catcher<br />
| icon5 = water hazard<br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 03<br />
| next = Portal Epic Edition Test Chamber 05<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* Manhacks<br />
* [[Cube|Cube Hazard]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_03&diff=170536
Portal Epic Edition Test Chamber 03
2021-09-16T23:16:08Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 03 | map = testchmb_a_01.bsp | number = 03 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 03<br />
| map = testchmb_a_01.bsp<br />
| number = 03<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser <br />
| icon2 = cube hazard <br />
| icon3 = pellet hazard<br />
| icon4 = pellet catcher<br />
| icon5 = water hazard<br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 02<br />
| next = Portal Epic Edition Test Chamber 04<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* [[Turrets]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_02&diff=170535
Portal Epic Edition Test Chamber 02
2021-09-16T23:14:20Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 01 | map = testchmb_a_01.bsp | number = 02 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 01<br />
| map = testchmb_a_01.bsp<br />
| number = 02<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser <br />
| icon2 = cube hazard <br />
| icon3 = pellet hazard<br />
| icon4 = pellet catcher<br />
| icon5 = water hazard<br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 01<br />
| next = Portal Epic Edition Test Chamber 03<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
* Antilions<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_01&diff=170534
Portal Epic Edition Test Chamber 01
2021-09-16T23:10:36Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 01 | map = testchmb_a_00.bsp | number = 01 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 01<br />
| map = testchmb_a_00.bsp<br />
| number = 01<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser <br />
| icon2 = cube hazard <br />
| icon3 = pellet hazard<br />
| icon4 = pellet catcher<br />
| icon5 = water hazard<br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = Portal Epic Edition Test Chamber 00<br />
| next = Portal Epic Edition Test Chamber 02<br />
}}<br />
<br />
== Hazards ==<br />
* [[Rocket Turret]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_00&diff=170533
Portal Epic Edition Test Chamber 00
2021-09-16T23:05:06Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 00<br />
| map = testchmb_a_00.bsp<br />
| number = 00<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser on<br />
| icon2 = cube hazard on<br />
| icon3 = pellet hazard<br />
| icon4 = pellet catcher<br />
| icon5 = water hazard<br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = <br />
| next = Portal Epic Edition Test Chamber 01<br />
}}<br />
<br />
== Hazards ==<br />
* [[Cube|Cube Hazard]]<br />
* [[Rocket Turret]]<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Portal_Epic_Edition_Test_Chamber_00&diff=170532
Portal Epic Edition Test Chamber 00
2021-09-16T23:04:35Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Chamber infobox | title = Test Chamber 00 | map = testchmb_a_00.bsp | number = 00 | total = 19 | screenshot = | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Chamber infobox<br />
| title = Test Chamber 00<br />
| map = testchmb_a_00.bsp<br />
| number = 00<br />
| total = 19<br />
| screenshot = <br />
| icon1 = cube dispenser on<br />
| icon2 = cube hazard on<br />
| icon3 = pellet hazard<br />
| icon4 = pellet catcher<br />
| icon5 = water hazard<br />
| icon6 = fling enter<br />
| icon7 = fling exit<br />
| icon8 = turret hazard<br />
| icon9 = dirty water<br />
| icon10 = cake<br />
| previous = <br />
| next = Portal Epic Edition Test Chamber 01<br />
}}<br />
<br />
== Hazards ==<br />
* [[Cube|Cube Hazard]]<br />
* [[Rocket Turret]]</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_2_Test_Chamber_11&diff=170527
Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 11
2021-09-15T00:05:46Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 2 - Test Chamber 11<br />
| map = gg_all_fizzler<br />
| number = 11<br />
| total = 16<br />
| screenshot = gg_all_fizzler.jpg<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection<br />
| icon4 = laser sensor<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel<br />
| icon10 = faith plate <br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 10<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 12<br />
}}<br />
This is the twelfth level of the game, and takes place within an Aperture Science test chamber. This level introduces the player to [[Death Fizzler]], and it can fizzle the player or cubes.<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Death Fizzler]]<br />
<br />
== Gallery ==<br />
{{Gallery|lines=1|height=180|width=320<br />
|File:gg_all_fizzler.jpg|Test Chamber 11<br />
}}<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_2_Test_Chamber_11&diff=170526
Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 11
2021-09-15T00:05:22Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 2 - Test Chamber 11<br />
| map = gg_all_fizzler<br />
| number = 11<br />
| total = 16<br />
| screenshot = gg_all_fizzler.jpg<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection<br />
| icon4 = laser sensor<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel<br />
| icon10 = faith plate <br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 10<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 12<br />
}}<br />
This is the twelfth level of the game, and takes place within an Aperture Science test chamber. This level introduces the player to [[Death Flizzler]], and it can fizzle the player or cubes.<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Death Fizzler]]<br />
<br />
== Gallery ==<br />
{{Gallery|lines=1|height=180|width=320<br />
|File:gg_all_fizzler.jpg|Test Chamber 11<br />
}}<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_3_Test_Chamber_15&diff=170401
Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Test Chamber 15
2021-09-09T02:34:30Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 3 - Test Chamber 15<br />
| map = (insert map name)<br />
| number = 15<br />
| total = 16<br />
| icon1 = cube button<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection on<br />
| icon4 = laser sensor on<br />
| icon5 = laser field on<br />
| icon6 = turret hazard on<br />
| icon7 = crusher hazard<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel<br />
| icon10 = faith plate on<br />
}}<br />
This is the sixteenth level of the game, and takes place within an Aperture Science test chamber.<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Thermal Discouragement Beam]]<br />
* [[Turrets]]<br />
* [[Death Fizzler]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_1_Test_Chamber_5&diff=170365
Aperture Tag: The Paint Gun Testing Initiative Chapter 1 Test Chamber 5
2021-09-06T00:04:45Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 1 - Test Chamber 05<br />
| map = (insert map name)<br />
| dirty = 2<br />
| number = 05<br />
| total = 16<br />
| icon1 = cube button on<br />
| icon2 = dirty water <br />
| icon3 = laser redirection<br />
| icon4 = laser sensor <br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel on<br />
| icon10 = faith plate<br />
}}<br />
<br />
This is the sixth level of the game. This chamber corresponds with Test Chamber 03 and 04 in Portal 2.<br />
<br />
== Hazards ==<br />
* Falling to Death<br />
<br />
== Easter Eggs ==<br />
This chamber is the same as Test Chamber 03 and 04 in Portal 2 with some differences.<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_2_Test_Chamber_7&diff=170364
Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 7
2021-09-06T00:02:14Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 2 - Test Chamber 07<br />
| map = (insert map name)<br />
| dirty = 2<br />
| number = 07<br />
| total = 16<br />
| icon1 = cube button <br />
| icon2 = dirty water on<br />
| icon3 = laser redirection <br />
| icon4 = laser sensor <br />
| icon5 = laser field<br />
| icon6 = turret hazard <br />
| icon7 = crusher hazard on<br />
| icon8 = light bridge <br />
| icon9 = excursion funnel <br />
| icon10 = faith plate<br />
}}<br />
<br />
This is the eighth level of the game and the first level of Chapter 2. This level introduces the Propulsion Gel.<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Crusher]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_1_Test_Chamber_3&diff=170363
Aperture Tag: The Paint Gun Testing Initiative Chapter 1 Test Chamber 3
2021-09-06T00:01:36Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 1 - Test Chamber 03<br />
| map = (insert map name)<br />
| dirty = 2<br />
| number = 03<br />
| total = 16<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection<br />
| icon4 = laser sensor on<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel on<br />
| icon10 = faith plate<br />
}}<br />
<br />
This is the fourth level of the game. And takes place within an Enrichment Sphere.<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Thermal Discouragement Beam]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_4_Stage_Chamber_8&diff=170356
Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Stage Chamber 8
2021-09-04T05:40:31Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Test Chamber Infobox | title = Chapter 4 - Test Chamber 08 | map = (insert map name) | number = 08 | total = 09 | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 4 - Test Chamber 08<br />
| map = (insert map name)<br />
| number = 08<br />
| total = 09<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection <br />
| icon4 = laser sensor <br />
| icon5 = laser field on<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard <br />
| icon8 = light bridge <br />
| icon9 = excursion funnel on<br />
| icon10 = faith plate <br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 7<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 9<br />
}}<br />
This is the twenty-seventh level of the game, and takes place within an Aperture Science test chamber. <br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Death Fizzler]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_4_Stage_Chamber_7&diff=170355
Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Stage Chamber 7
2021-09-04T05:36:14Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Test Chamber Infobox | title = Chapter 4 - Test Chamber 07 | map = (insert map name) | number = 07 | total = 09 | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 4 - Test Chamber 07<br />
| map = (insert map name)<br />
| number = 07<br />
| total = 09<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection on<br />
| icon4 = laser sensor on<br />
| icon5 = laser field on<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard <br />
| icon8 = light bridge on<br />
| icon9 = excursion funnel <br />
| icon10 = faith plate <br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 6<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 8<br />
}}<br />
This is the twenty-sixth level of the game, and takes place within an Aperture Science test chamber. <br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Thermal Discouragement Beam]]<br />
* [[Death Fizzler]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_4_Stage_Chamber_6&diff=170354
Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Stage Chamber 6
2021-09-04T05:31:19Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Test Chamber Infobox | title = Chapter 4 - Test Chamber 05 | map = (insert map name) | number = 06 | total = 09 | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 4 - Test Chamber 05<br />
| map = (insert map name)<br />
| number = 06<br />
| total = 09<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection <br />
| icon4 = laser sensor <br />
| icon5 = laser field <br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard <br />
| icon8 = light bridge on<br />
| icon9 = excursion funnel <br />
| icon10 = faith plate <br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 5<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 7<br />
}}<br />
This is the twenty-fifth level of the game, and takes place within an Aperture Science test chamber. <br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_4_Stage_Chamber_5&diff=170353
Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Stage Chamber 5
2021-09-04T05:27:11Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 4 - Test Chamber 05<br />
| map = (insert map name)<br />
| number = 05<br />
| total = 09<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection on<br />
| icon4 = laser sensor on<br />
| icon5 = laser field on<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard on<br />
| icon8 = light bridge <br />
| icon9 = excursion funnel on<br />
| icon10 = faith plate on<br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 4<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 6<br />
}}<br />
This is the twenty-fourth level of the game, and takes place within an Aperture Science test chamber. <br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Thermal Discouragement Beam]]<br />
* [[Crusher]]<br />
* [[Death Fizzler]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_4_Stage_Chamber_5&diff=170352
Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Stage Chamber 5
2021-09-04T05:26:42Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Test Chamber Infobox | title = Chapter 4 - Test Chamber 05 | map = (insert map name) | number = 05 | total = 09 | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 4 - Test Chamber 05<br />
| map = (insert map name)<br />
| number = 05<br />
| total = 09<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection on<br />
| icon4 = laser sensor on<br />
| icon5 = laser field on<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard on<br />
| icon8 = light bridge <br />
| icon9 = excursion funnel on<br />
| icon10 = faith plate on<br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 05<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 06<br />
}}<br />
This is the twenty-third level of the game, and takes place within an Aperture Science test chamber. <br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Thermal Discouragement Beam]]<br />
* [[Crusher]]<br />
* [[Death Fizzler]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_4_Stage_Chamber_4&diff=170351
Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Stage Chamber 4
2021-09-04T05:14:09Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Test Chamber Infobox | title = Chapter 4 - Test Chamber 04 | map = (insert map name) | number = 04 | total = 09 | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 4 - Test Chamber 04<br />
| map = (insert map name)<br />
| number = 04<br />
| total = 09<br />
| icon1 = cube button <br />
| icon2 = dirty water on<br />
| icon3 = laser redirection on<br />
| icon4 = laser sensor on<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard on<br />
| icon8 = light bridge <br />
| icon9 = excursion funnel <br />
| icon10 = faith plate <br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 03<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 04<br />
}}<br />
This is the twenty-second level of the game, and takes place within an Aperture Science test chamber. <br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Thermal Discouragement Beam]]<br />
* [[Crusher]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_4_Stage_Chamber_3&diff=170350
Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Stage Chamber 3
2021-09-04T05:11:58Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 4 - Test Chamber 03<br />
| map = (insert map name)<br />
| number = 03<br />
| total = 09<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection<br />
| icon4 = laser sensor<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard on<br />
| icon8 = light bridge on<br />
| icon9 = excursion funnel on<br />
| icon10 = faith plate on<br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 02<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 04<br />
}}<br />
This is the twenty-first level of the game, and takes place within an Aperture Science test chamber.<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Crusher]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_4_Stage_Chamber_3&diff=170349
Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Stage Chamber 3
2021-09-04T05:10:23Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Test Chamber Infobox | title = Chapter 4 - Test Chamber 03 | map = (insert map name) | number = 03 | total = 09 | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 4 - Test Chamber 03<br />
| map = (insert map name)<br />
| number = 03<br />
| total = 09<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection<br />
| icon4 = laser sensor<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard on<br />
| icon8 = light bridge on<br />
| icon9 = excursion funnel on<br />
| icon10 = faith plate on<br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 02<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 04<br />
}}<br />
This is the twelfth level of the game, and takes place within an Aperture Science test chamber.<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Crusher]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_3_Escape&diff=170348
Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Escape
2021-09-04T05:04:07Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 3 - ALSSER<br />
| map = (insert map name)<br />
| icon1 = cube button <br />
| icon2 = dirty water <br />
| icon3 = laser redirection<br />
| icon4 = laser sensor<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel<br />
| icon10 = faith plate <br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Test Chamber 16<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 1<br />
}}<br />
This is the eighteenth level of the game, and takes place within the Aperture Laboratories Stability Stable Energy Reactor (ALSSER).<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* Falling to Death<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_4_Stage_Chamber_1&diff=170347
Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Stage Chamber 1
2021-09-04T05:03:49Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 4 - Test Chamber 01<br />
| map = (insert map name)<br />
| number = 01<br />
| total = 09<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection on<br />
| icon4 = laser sensor on<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard on<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel<br />
| icon10 = faith plate on<br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Test Chamber 17<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 2<br />
}}<br />
This is the nineteenth level of the game, and takes place within an Aperture Science test chamber.<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Crusher]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_3_Escape&diff=170346
Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Escape
2021-09-04T05:03:04Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 3 - ALSSER<br />
| map = (insert map name)<br />
| icon1 = cube button <br />
| icon2 = dirty water <br />
| icon3 = laser redirection<br />
| icon4 = laser sensor<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel<br />
| icon10 = faith plate <br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Test Chamber 16<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 01<br />
}}<br />
This is the eighteenth level of the game, and takes place within the Aperture Laboratories Stability Stable Energy Reactor (ALSSER).<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* Falling to Death<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_4_Stage_Chamber_1&diff=170345
Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Stage Chamber 1
2021-09-04T05:02:39Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Test Chamber Infobox | title = Chapter 4 - Test Chamber 01 | map = (insert map name) | number = 01 | total = 09 | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 4 - Test Chamber 01<br />
| map = (insert map name)<br />
| number = 01<br />
| total = 09<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection on<br />
| icon4 = laser sensor on<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard on<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel<br />
| icon10 = faith plate on<br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Test Chamber 17<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 02<br />
}}<br />
This is the nineteenth level of the game, and takes place within an Aperture Science test chamber.<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Crusher]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_3_Escape&diff=170344
Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Escape
2021-09-04T04:57:02Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Test Chamber Infobox | title = Chapter 3 - ALSSER | map = (insert map name) | icon1 = cube button | icon2 = dirty water | icon3..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 3 - ALSSER<br />
| map = (insert map name)<br />
| icon1 = cube button <br />
| icon2 = dirty water <br />
| icon3 = laser redirection<br />
| icon4 = laser sensor<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel<br />
| icon10 = faith plate <br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 16<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 4 Test Chamber 01<br />
}}<br />
This is the eighteenth level of the game, and takes place within the Aperture Laboratories Stability Stable Energy Reactor (ALSSER).<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* Falling to Death<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_3_Test_Chamber_16&diff=170343
Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Test Chamber 16
2021-09-04T04:54:09Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Test Chamber Infobox | title = Chapter 3 - Test Chamber 16 | map = (insert map name) | number = 16 | total = 16 | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 3 - Test Chamber 16<br />
| map = (insert map name)<br />
| number = 16<br />
| total = 16<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection<br />
| icon4 = laser sensor<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel on<br />
| icon10 = faith plate <br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Test Chamber 15<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Test Chamber 17<br />
}}<br />
This is the seventeenth level of the game, and takes place within an Aperture Science test chamber.<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_3_Test_Chamber_14&diff=170342
Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Test Chamber 14
2021-09-04T04:49:36Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Test Chamber Infobox | title = Chapter 3 - Test Chamber 14 | map = (insert map name) | number = 14 | total = 16 | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 3 - Test Chamber 14<br />
| map = (insert map name)<br />
| number = 14<br />
| total = 16<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection<br />
| icon4 = laser sensor<br />
| icon5 = laser field on<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel on<br />
| icon10 = faith plate on<br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Test Chamber 13<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Test Chamber 15<br />
}}<br />
This is the fifteenth level of the game, and takes place within an Aperture Science test chamber.<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Death Fizzler]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_3_Test_Chamber_13&diff=170341
Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Test Chamber 13
2021-09-04T04:45:25Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 2 - Test Chamber 13<br />
| map = (insert map name)<br />
| dirty = 0<br />
| number = 13<br />
| total = 16<br />
| icon1 = cube button<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection on<br />
| icon4 = laser sensor on<br />
| icon5 = laser field<br />
| icon6 = turret hazard on<br />
| icon7 = crusher hazard<br />
| icon8 = light bridge on<br />
| icon9 = excursion funnel<br />
| icon10 = faith plate on<br />
}}<br />
This is the fourteenth level of the game and takes place within a dilapidated test chamber. This chamber corresponds with Test Chamber [[Portal 2 Chapter 4 Test Chamber 18|18]] from Portal 2.<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Turrets]]<br />
* [[Thermal Discouragement Beam]]<br />
<br />
== Easter Eggs ==<br />
This test chamber is the same as Test Chamber 18 from Portal 2 with some differences.<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_2_Test_Chamber_12&diff=170340
Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 12
2021-09-04T04:44:16Z
<p>Jhelvin Edzen: Created page with "{{stub}} {{Test Chamber Infobox | title = Chapter 2 - Test Chamber 12 | map = (insert map name) | number = 12 | total = 16 | icon1 = cube..."</p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 2 - Test Chamber 12<br />
| map = (insert map name)<br />
| number = 12<br />
| total = 16<br />
| icon1 = cube button <br />
| icon2 = dirty water on<br />
| icon3 = laser redirection<br />
| icon4 = laser sensor<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel<br />
| icon10 = faith plate <br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 11<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 3 Test Chamber 13<br />
}}<br />
This is the twelfth level of the game, and takes place within an Aperture Science test chamber.<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen
https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative_Chapter_2_Test_Chamber_11&diff=170339
Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 11
2021-09-04T04:39:36Z
<p>Jhelvin Edzen: </p>
<hr />
<div>{{stub}}<br />
<br />
{{Test Chamber Infobox<br />
| title = Chapter 2 - Test Chamber 11<br />
| map = (insert map name)<br />
| number = 11<br />
| total = 16<br />
| icon1 = cube button on<br />
| icon2 = dirty water on<br />
| icon3 = laser redirection<br />
| icon4 = laser sensor<br />
| icon5 = laser field<br />
| icon6 = turret hazard<br />
| icon7 = crusher hazard<br />
| icon8 = light bridge<br />
| icon9 = excursion funnel<br />
| icon10 = faith plate <br />
| previous = Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 10<br />
| next = Aperture Tag: The Paint Gun Testing Initiative Chapter 2 Test Chamber 12<br />
}}<br />
This is the twelfth level of the game, and takes place within an Aperture Science test chamber.<br />
<br />
== Hazards ==<br />
* [[Goo]]<br />
* [[Death Fizzler]]<br />
<br />
{{ModTestChambersNav}}</div>
Jhelvin Edzen