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		<id>https://theportalwiki.com/w/index.php?title=Chell/zh-hans&amp;diff=189447</id>
		<title>Chell/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Chell/zh-hans&amp;diff=189447"/>
		<updated>2025-04-18T14:43:48Z</updated>

		<summary type="html">&lt;p&gt;YB302: /* 实验室的老鼠 */&lt;/p&gt;
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&lt;div&gt;{{DISPLAYTITLE:Chell}}&lt;br /&gt;
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{{SpoilerHeavy}}&lt;br /&gt;
[[Image:Chell.png|right|150px|Chell as seen in Portal 2]]&lt;br /&gt;
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{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|你真的做得很好……Chell。|sound=GLaDOS_sp_sphere_2nd_encounter_completion01.wav}}&lt;br /&gt;
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&#039;&#039;&#039;Chell&#039;&#039;&#039;，也被标记为&#039;&#039;&#039;测试对象 #1&#039;&#039;&#039;（曾被标记为&#039;&#039;&#039;#1498&#039;&#039;&#039;）&amp;lt;ref&amp;gt;[[Portal 2: Lab Rat]], page 21. https://www.thinkwithportals.com/comic/#22&amp;lt;/ref&amp;gt; ，是[[Aperture Science/zh-hans|光圈科技]]计算机辅助丰富学习中心的测试对象。她参与了公司对于[[Handheld Portal Device/zh-hans|手持传送门装置]]（通常被称为传送枪）的测试.&lt;br /&gt;
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她是 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 和 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 单人模式中的{{W|Silent protagonist|沉默的主角}}。除了{{spoiler|她可能在出生时被遗弃}}以及她顽强的求生意志之外，我们对她的过去知之甚少。&lt;br /&gt;
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在整个系列中，Chell 在她的测试课程中{{Spoiler|被AI设施监督 [[GLaDOS/zh-hans|GLaDOS]] 所敌对。}} Chell 能使用的仅有手持传送门装置，而她最终利用这个装置避开危险，绕过设施的各个部分以逃生。&lt;br /&gt;
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在某条时间线中，很可能存在使用 Chell 的DNA制作出来的没有灵魂的克隆人。&amp;lt;ref&amp;gt;[[Portal 2: Lab Rat]], page 21. https://www.thinkwithportals.com/comic/#22&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== 概述 ==&lt;br /&gt;
Chell 的大部分身世仍然是个谜。{{Spoiler|在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 故事末尾的决战中，[[GLaDOS/zh-hans|GLaDOS]] 多次提及 Chell 在出生时被遗弃，还提到她被领养，尽管 GLaDOS 的话可信度不明，但这些提及在 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 中仍然存在。GLaDOS 在 &#039;&#039;传送门 2&#039;&#039; 和 &#039;&#039;传送门&#039;&#039; 后期的许多评论都是为了贬低、烦扰 Chell，或是为了分散 Chell 实现目标的注意力，因此关于她被领养和孤儿身份的陈述是否属实还有待讨论。}} &lt;br /&gt;
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在 传送门 2 的故事中，{{Spoiler|有迹象表明 Chell 可能是一位就职于光圈科技的科学家的女儿。}}&lt;br /&gt;
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=== &#039;&#039;传送门&#039;&#039; ===&lt;br /&gt;
{{Spoiler|在 GLaDOS 接管光圈科技后的某个时刻，Chell 在一个[[Relaxation Vault/zh-hans|放松保险仓]]中被唤醒，而此前她被无意识地放置在其中。出于好奇，她探索了保险仓，而在醒来后不到十秒钟，Chell 被一个似乎是自动播放的机械女声欢迎，告知她是一位测试对象。那个声音（后来被揭示为 GLaDOS）随后声明，为了光圈科技的研究计划，Chell 将接受测试。}}&lt;br /&gt;
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然后，GLaDOS 在一个纯色平面上生成了两个椭圆形的传送结构（[[portals/zh-hans|传送门]]），其中一个入口传送门位于放松保险仓内，另一个出口位于仓外正前方。Chell 离开了保险仓，{{Spoiler|但她注意到空旷的观察室内缺少应该记录她表现的工作人员。}}在完成她的第一个测试并理解了[[Cubes/zh-hans|方块]]和[[Heavy Duty Super-Colliding Super Button/zh-hans|按钮]]的基本机制后，她被安排了一系列测试，以进一步探索和理解传送门的使用。&lt;br /&gt;
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[[File:Portal Chell.png|thumb|right|100px|&#039;&#039;传送门&#039;&#039; 中的Chell。]]&lt;br /&gt;
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{{Spoiler|完成两项测试后，Chell 来到了一个实验室，她在那里获得了[[Handheld Portal Device/zh-hans|传送枪]]。在后续的测试课程中，经历了一系列更危险的测试，包括像[[Goo/zh-hans|粘性污水]]和[[High Energy Pellet/zh-hans|高能能量球]]等等的危险。在[[Companion Cube/zh-hans|同伴方块]]和光圈科技[[Advanced Knee Replacement/zh-hans|高级膝关节替代装置]]（这种装置安装在 Chell 的小腿后侧到脚踝处，使她在从高处跌落时避免受伤）的帮助下，Chell 巧妙地避开了这些危险。最终，她仅能创建单一传送门的传送枪被升级，变得能够创建一组相联的传送门。作为激励完成测试的措施，[[GLaDOS/zh-hans|GLaDOS]] 向 Chell 承诺，一旦完成所有的实验室，她就会提供[[cake/zh-hans|蛋糕]]。}}&lt;br /&gt;
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随着测试的进行，Chell {{Spoiler|偶然发现了一些[[Panels/zh-hans|墙板]]损坏的区域，并设法潜入其中。当进入这些维护区域时，她找到了被通称为[[Doug Rattmann/zh-hans|鼠人|]]巢穴的避难所，这些区域曾被光圈科技技术人员 Doug Rattmann 用作藏身之处。这些巢穴墙上的涂鸦似乎是对 Chell 的警告，告诉她“蛋糕是个谎言”和“她在监视你”。现在，Chell 对自己的处境更加明了，被迫继续测试并配合 GLaDOS 的计划。鼠人的警告最终被证明是正确的，因为 GLaDOS 试图在 Chell 完成最后的实验室后谋杀她，尽管她早先承诺的是蛋糕。}}&lt;br /&gt;
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{{Spoiler|Chell 成功地逃脱了这个戏剧性的慢速死亡陷阱，而 GLaDOS 告诉她假装杀死 Chell 只是测试的一部分。对这种说法的真实性表示怀疑，Chell 逃离了测试课程，穿过光圈科技设施，试图到达地面并逃离。然而，最终 Chell 意识到，只要 GLaDOS 控制着设施，她就没有逃脱的可能，于是她被迫在[[Central AI Chamber/zh-hans|中央AI实验室]]对峙 GLaDOS。}}&lt;br /&gt;
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{{Spoiler|当 Chell 进入该室时，迎接她的是被动攻击的恶棍AI，GLaDOS。GLaDOS 声称她将给 Chell 一个惊喜，然而，一个[[Cores/zh-hans#道德核心|道德核心]]意外地从 GLaDOS 的底盘上脱落。Chell 利用附近的[[Emergency Intelligence Incinerator/zh-hans|紧急智能焚化炉]]将其销毁，然而这个核心被揭示为一种安全装置，旨在抑制 GLaDOS 的杀人倾向。随着核心被销毁，GLaDOS 向实验室中释放[[neurotoxin/zh-hans|神经毒素]]，试图杀死 Chell。同时，一台[[Turrets/zh-hans#火箭炮塔|火箭炮塔]]从 GLaDOS 身旁的一个核心舱口中出现，并开始瞄准 Chell。Chell 使用传送门枪，通过相联的传送门改变了炮弹的方向，使火箭击中 GLaDOS，而每次攻击都会从底盘上脱落下更多的人格核心。虽然造成了伤害，但核心的丧失仅仅加剧了 GLaDOS 杀死 Chell 的欲望。在一个接一个地摧毁每一个脱落的核心之后，Chell 摧毁了最后一个核心（[[Cores/zh-hans#愤怒核心|愤怒核心]]），而因 GLaDOS 的发电机被破坏，触发了一个引力漩涡，使 GLaDOS 盘旋上升并死亡，且漩涡将 Chell 送到了地面上。}}&lt;br /&gt;
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{{Spoiler|Chell 在丰富学习中心的停车场里慢慢恢复了意识，旁边放着死去的 GLaDOS。当 Chell 的视线清晰时，[[Party Escort Bot/zh-hans|派对护送机器人]]感谢她“采取了派对护送顺从姿势”， 并开始将她拖回现已毁坏的光圈科技设施。当 Chell 被拖走时，揭示了中央核心（GLaDOS）的毁灭导致了其他人格核心的自动激活，这些人格核心在 GLaDOS 离线时负责管理丰富学习中心。游戏的最后一幕描绘了深藏在设施深处的同伴方块和蛋糕，等待着 Chell 领取它们。}}&lt;br /&gt;
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=== &#039;&#039;[[Portal 2: Lab Rat/zh-hans|实验室的老鼠]]&#039;&#039; ===&lt;br /&gt;
这部漫画向我们介绍了前光圈科学家，Doug Rattman 的故事。{{Spoiler|他亲眼目睹了 GLaDOS 的毁灭，后来，从设施中逃出后，Doug 目睹了 Chell 被派对护送机器人重新捕获。跟随着机器人，他发现 Chell 已经被放入了一个[[Aperture Science Extended Relaxation Center/zh-hans|扩展休闲仓]]。然而，由于{{Spoiler| &#039;&#039;传送门&#039;&#039; 结局中的}}爆炸，所有的休闲仓的生命维持系统均已离线。Doug 将 Chell 的休闲仓接到备用网格中（因为他无法打开休闲仓），使 Chell 得以存活多年，直到她在 &#039;&#039;传送门 2&#039;&#039; 中重新苏醒。}}&lt;br /&gt;
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=== &#039;&#039;传送门 2&#039;&#039; ===&lt;br /&gt;
{{Spoiler|在原来的游戏事件的许多年后，Chell 被一个[[Cores/zh-hans#人格核心|人格核心]]，[[Wheatley/zh-hans|Wheatley]]唤醒。经过简短的介绍后，他说服 Chell 与他一起逃离被毁的设施。两人最终发现自己身处于 GLaDOS 的实验室的残骸中。然后，Wheatley 无意中重新唤醒了 GLaDOS，GLaDOS 立即认出了 Chell。抛弃了 Wheatley，GLaDOS 将 Chell 带回光圈的深处，重新开始测试。}}&lt;br /&gt;
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{{Spoiler|Chell 发现自己在 GLaDOS 毁坏的设施中进行测试，但在几个实验室后，Wheatley 营救了 Chell，Chell 帮助他破坏了 GLaDOS 的武器，以便之后进行政变。GLaDOS 最终设法捕获了 Chell，并把 Chell 带进了她的巢穴。在 GLaDOS 发现她喜好的杀人方法都无法使用后，Chell 和 GLaDOS 发现她们陷入了僵局。Wheatley 再次出现，并在 Chell 启动核心转移后，取代 GLaDOS 成为了光圈的中央 AI。然而，他为权力所疯狂，拆解了 GLaDOS 头部的遗骸，将其重新配置成一个土豆电池，并意外地将 GLaDOS 和 Chell 送到了已经被封闭了多年的，设施的腐烂底部，“旧光圈”。}}&lt;br /&gt;
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{{Spoiler|在旧光圈中，Chell 了解到了 [[Cave Johnson/zh-hans|Cave Johnson]]，已故的光圈创始人兼CEO，以及他的助手 [[Caroline/zh-hans|Caroline]]。在测试过程中，Chell 发现并重新激活了[[Repulsion Gel/zh-hans|斥力]]、[[Propulsion Gel/zh-hans|推进]]和[[Conversion Gel/zh-hans|转换凝胶]]。在穿越旧光圈的旅途中，她与 GLaDOS 重聚，并共同策划了一个推翻 Wheatley 的计划，以换取 Chell 的自由。}}&lt;br /&gt;
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{{Spoiler|离开旧光圈后，两人找到了一个正由 Wheatley 监督的实验室，并试图通过一个逻辑悖论使他失去能力。然而，这种方法失败了，她们很快就意识到她们正在解决 Wheatley 自己拼凑的测试。就像在第一部游戏中一样，Wheatley 试图杀死 Chell 和 GLaDOS，并说他已经找到了 Chell 的[[Cooperative Testing Initiative/zh-hans|完美替代品]]。在穿越了上层设施的漫长追逐后，Chell 和 GLaDOS 再次在中央AI实验室与 Wheatley 相见。 通过将损坏的核心附加到他的框架上，Chell 进一步加深了 Wheatley 的“损坏”，以至能够进行第二次核心转移。然而，在 Chell 得以进行转移之前，Wheatley 引爆了他用以维持控制的最后一搏，“陷阱僵局解决按钮”上的炸弹。然而，Chell 在 Wheatley 上方和下方开启了最后一组传送门。这些传送门连接了月球和中央AI实验室，使 Chell 和 Wheatley 都被吸入了外太空。几秒钟后，GLaDOS 重新控制了她的底盘，救下了 Chell，并关闭了传送门，让 Wheatley 迷失在太空中。在一番独白后，GLaDOS（据推测）兑现了自己的承诺，通过高速电梯将 Chell 送到了光圈科技上方的地面。当电梯上升时，它进入了一个类似于圆形剧场的空间，那里的[[Turret Opera/zh-hans|机枪塔合唱团]]为 Chell 唱了一首[[Cara Mia/zh-hans|告别曲]]。Chell 的电梯出现在一大片麦田中的一个小屋里。Chell 的[[Weighted Companion Cube/zh-hans|同伴方块]]也在随后被发送上来，可能是 GLaDOS 的一种“感谢”的象征。在驱逐同伴方块后，电梯门猛烈地关上，可能是为了表示 GLaDOS 不希望 Chell 再度回到丰富学习中心。}}&lt;br /&gt;
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== 画廊 ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=5&lt;br /&gt;
|title=Chell&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Alésia Glidewell Chell reference pose.jpg|alt3=[[wikipedia:Alésia Glidewell|:Alésia Glidewell]] posing for a Chell reference shot.|[[wikipedia::Alésia Glidewell|Alésia Glidewell]]摆姿势拍摄Chell的参考照片。&lt;br /&gt;
|File:Chell_from_Personality_Test.jpg|alt4=Chell image from the official Aperture Science Collaborative Disposition Test.|来自官方“光圈科技协作倾向测试”的Chell图像。&lt;br /&gt;
|File:Chell_-_Audiosurf.png|alt5=Chell from the Audiosurf part of the Valve Potato Fool&#039;s Day ARG.|来自“Valve Potato Fool&#039;s Day ARG”中Audiosurf部分的Chell。&lt;br /&gt;
|File:Chell_Valentine.png|alt6=Chell Valentine from Valve&#039;s official Portal 2 blog.|Chell的情人节卡片，来自Valve的官方“传送门 2博客”。&lt;br /&gt;
|File:Chell Icon.jpg|alt7=Avatar of Chell from the official Steam Portal 2 group.|Chell的头像，来自[http://steamcommunity.com/games/portal2/Avatar/List official Steam Portal 2 group].&lt;br /&gt;
|File:Lab Rat - A Page From Chell&#039;s File.png|alt8=One of the pages from Chell&#039;s file in Lab Rat.|漫画&#039;&#039;[[Portal 2: Lab Rat/zh-hans|传送门 2：实验室的老鼠]]&#039;&#039; 中，Chell的档案的其中一页。&lt;br /&gt;
|File:Lab Rat - Ratman With Chell&#039;s File.png|alt9=Doug Rattmann holding Chell&#039;s file in Lab Rat.|&#039;&#039;实验室的老鼠&#039;&#039; 中，[[Doug Rattmann/zh-hans|Doug Rattmann]]拿着Chell的档案。 &lt;br /&gt;
|File:Lab Rat - Chell&#039;s File - Stubborn.png|alt10=Chell&#039;s file showing her high level of tenacity from the &#039;&#039;Lab Rat&#039;&#039; comic.|来自漫画&#039;&#039;实验室的老鼠&#039;&#039;，Chell的档案显示她表现出了很强的韧性。&lt;br /&gt;
|File:Lab Rat - Chell&#039;s Name on the List.png|alt11=Chell on the test subject list when Rattmann sabotages the list from &#039;&#039;Lab Rat&#039;&#039;.|来自&#039;&#039;实验室的老鼠&#039;&#039;，当Rattmann破坏测试对象名单时，Chell就在那份名单上。&lt;br /&gt;
|File:Chell on the Cover of The Sacrifice.png|alt12=The cover of &amp;quot;The Sacrifice&amp;quot; featuring various Valve characters, including Chell.|“牺牲”的封面展示了多位Valve角色，包括Chell。&lt;br /&gt;
|File:Full Zoom of Chell on the Cover of The Sacrifice.png|alt13=Full zoom of Chell on the cover of &amp;quot;The Sacrifice&amp;quot;.|“牺牲”的封面上，Chell的全景图，&lt;br /&gt;
|File:The_Sacrifice_Concept_Art.jpg|alt14=Concept art for &amp;quot;The Sacrifice&amp;quot;.|“牺牲”的概念艺术。&amp;lt;ref&amp;gt;http://www.destructoid.com/dark-horse-publishing-valve-steam-powered-comic-205623.phtml&amp;lt;/ref&amp;gt;&lt;br /&gt;
|File:Chell and GLaDOS Gelaskin.png|alt15=Artwork of Chell and GLaDOS on an iPad gelaskin.|iPad保护套上的Chell和[[GLaDOS/zh-hans|GLaDOS]]艺术作品。&lt;br /&gt;
|File:GLaDOS Lithograph Aperture&#039;s Requiem.png|alt16=Chell and GLaDOS on the &amp;quot;Aperture&#039;s Requiem&amp;quot; lithograph.|平版印刷画，“光圈的安魂曲”上的Chell和[[GLaDOS/zh-hans|GLaDOS]]。&lt;br /&gt;
|File:Red-Nosed P02.jpg|alt17=Chell in the &amp;quot;Randolph the Red-Nosed Turret&amp;quot; comic.|&amp;quot;[[Randolph the Red-Nosed Turret/zh-hans|红鼻子机枪塔 Randolph]]&amp;quot; 漫画中的Chell。&lt;br /&gt;
|File:LEGO Minifig Chell.jpg|alt18=LEGO Chell minifig|Chell的乐高小人。&lt;br /&gt;
|File:LEGO Dimensions Chell.png|alt19=Chell in LEGO Dimensions|[[LEGO Dimensions/zh-hans|乐高次元/维度]]中的Chell。&lt;br /&gt;
}}&lt;br /&gt;
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== 琐事 ==&lt;br /&gt;
* {{Spoiler|在 &#039;&#039;传送门 2&#039;&#039; 中的“带女儿上班日”的科学展览中，其中一个项目有着“by Chell”的签名，表明 Chell 是一位光圈科技员工的女儿。这个项目看起来起初是一个土豆，在与“爸爸工作中的一个元素”互相作用后，现在已经失控地大量生长，并在建筑中扎下了根。GLaDOS 在最初的 传送门 的第三个实验室的末尾也暗示了这一点，她说：“做得好，记住，‘光圈科技带女儿上班日’是让她接受测试的完美时机。” 以及在第六个实验室中她说：“难以置信。你，「在此处填写受试者姓名」，一定是「在此处填写受试者家乡」的骄傲。”}}&lt;br /&gt;
* Chell 的模型是根据女演员 {{W|Alésia Glidewell}} 设计的，似乎是白种欧洲人和东亚或东南亚人的混血儿，有着深色头发和蓝眼睛。&lt;br /&gt;
* 在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 中，Chell 有时会在受伤时发出小小的尖叫声。然而，这些声音片段只是[[Half-Life 2/zh-hans|半衰期 2]]中的女性市民的档案录音，她们由 Mary Kae Irvin 配音。这后来成为 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 中受到{{W|Retroactive continuity|追溯修订}}的众多事项之一，因为 Chell 不再发出任何疼痛呻吟。&lt;br /&gt;
* Chell 曾经是合作模式中出现的二号合作对象。她在开发初期被 [[P-Body/zh-hans|P-Body]] 所取代。&lt;br /&gt;
* 在最初的结局演出中，{{Spoiler|僵局解决按钮将被 Wheatley 摧毁，在这段演出中，系统广播会说，如果僵持解决助理说“是的”，僵持就会被解决。在按下按钮时，会导致一次黑屏，而 Chell 会说“是的”。这个演出被删掉了，因为游戏测试人员发现很难找出到底是谁在说是。 &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=vboI7UUziHk&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
* Chell 与其他几个 &#039;&#039;传送门 2&#039;&#039; 角色一起出现在[[LEGO Dimensions/zh-hans|乐高次元/维度]]的 &#039;&#039;传送门 2 关卡包&#039;&#039; 中。&lt;br /&gt;
* GLaDOS 向 Chell 表示，{{Spoiler|她在低温储藏室里找到了两个和她姓氏相同的测试对象，暗示她的父母可能曾在光圈工作，并且没有在“带女儿上班日”的灾难中丧生。}}&lt;br /&gt;
* 尽管 Chell 是玩家扮演的角色，但在[[Portal/zh-hans|传送门]]或[[Portal 2/zh-hans|传送门 2]]中，她的名字几乎从未被提及，这可能是为了增加玩家的代入感。&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[Portal 2: Lab Rat/zh-hans|传送门 2：实验室的老鼠]]&lt;br /&gt;
* [[Collaborative Disposition Test/zh-hans#Chell|协作倾向测验]]&lt;br /&gt;
* [[Audiosurf Flag/zh-hans|Audiosurf旗帜]]&lt;br /&gt;
&lt;br /&gt;
== 参考资料 ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Doug_Rattmann/zh-hans&amp;diff=189446</id>
		<title>Doug Rattmann/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Doug_Rattmann/zh-hans&amp;diff=189446"/>
		<updated>2025-04-18T14:36:28Z</updated>

		<summary type="html">&lt;p&gt;YB302: Created page with &amp;quot;{{DISPLAYTITLE:Doug Rattmann}} {{trans}}  {{SpoilerHeavy}}  传送门&amp;#039;&amp;#039; 主线故事发生后的 Doug Rattmann，出自漫画&amp;#039;&amp;#039;实验室的老鼠&amp;#039;&amp;#039;。]]  {{Quotation|&amp;#039;&amp;#039;&amp;#039;Doug Rattmann&amp;#039;&amp;#039;&amp;#039;|现实是心灵为自己编造的故事。一个在百万神经突触被激活时，由钙离子交换所幻化而成的人造结构。真相是如此奇特，唯有通过谎言才能存在。而...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Doug Rattmann}}&lt;br /&gt;
{{trans}}&lt;br /&gt;
&lt;br /&gt;
{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[File:Doug Rattmann.jpg|right|thumb|250px|&#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 主线故事发生后的 Doug Rattmann，出自漫画&#039;&#039;[[Portal 2: Lab Rat/zh-hans|实验室的老鼠]]&#039;&#039;。]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Doug Rattmann&#039;&#039;&#039;|现实是心灵为自己编造的故事。一个在百万神经突触被激活时，由钙离子交换所幻化而成的人造结构。真相是如此奇特，唯有通过谎言才能存在。而我们的心灵&#039;&#039;&#039;会&#039;&#039;&#039;撒谎。永远不要怀疑这点……}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doug Rattman&#039;&#039;&#039;，绰号&#039;&#039;&#039;鼠人&#039;&#039;&#039;(&#039;&#039;&#039;Rat Man&#039;&#039;&#039;)，曾是[[Aperture Science/zh-hans|光圈科技]]丰富学习中心的一名科学家。在&#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039;主线故事发生前，[[GLaDOS/zh-hans|GLaDOS]] 向整个设施注入了[[neurotoxin/zh-hans|神经毒素]]，而 Rattman 是此次事件唯一已知的幸存者。他被描述为患有{{W|schizophrenic|精神分裂症}}，并通过服用抗精神病药物来缓解妄想和幻觉。&lt;br /&gt;
&lt;br /&gt;
Rattman 本人并没有以任何形式直接出现在游戏中，游戏中仅有他留下的一些绘画和壁画，玩家可以在&#039;&#039;传送门&#039;&#039; 数个实验室后台的隐秘角落和&#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 的单人模式中发现这些画。&lt;br /&gt;
&lt;br /&gt;
== 概述 ==&lt;br /&gt;
=== &#039;&#039;传送门 2：实验室的老鼠&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2: Lab Rat/zh-hans|l1=传送门 2：实验室的老鼠}}&lt;br /&gt;
[[File:Doug Rattmann sane.jpg|thumb|right|Rattmann 在&#039;&#039;传送门&#039;&#039; 系列故事发生前的形象，手持着抗精神病药物。出自漫画&#039;&#039;[[Portal 2: Lab Rat/zh-hans|传送门 2：实验室的老鼠]]&#039;&#039;。]]&lt;br /&gt;
&lt;br /&gt;
在漫画&#039;&#039;[[Portal 2: Lab Rat/zh-hans|传送门 2：实验室的老鼠]]&#039;&#039; 中，他被揭示为光圈科技的一名员工，负责研发[[Handheld Portal Device/zh-hans|手持传送门装置]]。&amp;lt;ref name=&amp;quot;portal device work&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P13.jpg|page 13]]&amp;lt;/ref&amp;gt; {{spoiler|他对 GLaDOS 和道德核心的有效性表示怀疑，并评论道：“你总是可以无视你的良心。”&amp;lt;ref name=&amp;quot;conscience quote&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P14.jpg|page 14]]&amp;lt;/ref&amp;gt; 事实证明，他的担忧是有道理的：GLaDOS 在公司的“带女儿上班日”上被启动后，便用[[neurotoxin/zh-hans|神经毒素]]毒害了所有丰富学习中心的员工。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|早有准备的他在最初的几场谋杀中幸存下来，并潜入设施的各个区域，躲过了正在积极追捕他的 GLaDOS。凭着一种“预感”，他闯入了测试对象档案室，并将 [[Chell/zh-hans|Chell]] 的名字排在了测试对象名单最前面，&amp;lt;ref name=&amp;quot;chell reorder&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P21.jpg|page 21]]&amp;lt;/ref&amp;gt;引出了&#039;&#039;传送门&#039;&#039; 的主线故事。}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;传送门&#039;&#039; ===&lt;br /&gt;
{{See also|Portal/zh-hans|l1=传送门}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal RatmanBed.png|thumb|left|120px|在大多数 Rattmann 巢穴中都可以找到的粗糙的床]]&lt;br /&gt;
&lt;br /&gt;
他精神错乱，药物短缺，还带着一个貌似会说话的[[Weighted Companion Cube/zh-hans|同伴方块]]，在暗处里观察着接受 [[GLaDOS/zh-hans|GLaDOS]] 测试课程的 [[Chell/zh-hans|Chell]]。 Although he is never spotted in-game in any of the playable &#039;&#039;Portal&#039;&#039; series, his refuge areas (referred to as dens) can be found by Chell, containing crude bedding, empty cans of beans and scribblings and dioramas on the walls. It is in one of these dens that the warning phrase &amp;quot;The cake is a lie&amp;quot; can be found scribbled on a wall; as GLaDOS continually promises that there would be cake at the end of testing.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Following Chell&#039;s conflict with GLaDOS after her escape from the testing tracks, the &#039;&#039;Lab Rat&#039;&#039; comic details Rattmann&#039;s point of view after the events of &#039;&#039;Portal&#039;&#039; in which he follows the sound of the explosion and finds a route to the outside world after the destruction of GLaDOS. His joy is short-lived as he witnesses an unconscious Chell being dragged back into the facility by the [[Party Escort Bot]]. Feeling guilt, as it was his actions that resulted in her being the first test subject, he once again enters the facility and finds Chell has been put in long-term cryogenic relaxation.&amp;lt;ref name=&amp;quot;chell relaxation&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P15.jpg|page 15]]&amp;lt;/ref&amp;gt; Finding out that all of [[Relaxation Chamber]] beds are offline due to the explosion compromising the power grid, he proceeds to save Chell&#039;s life by patching hers into the reserve power grid. He is injured in the process when he is shot by [[Turret]]s that are still left in nearby test chambers.&amp;lt;ref name=&amp;quot;ratmann shot&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P17.jpg|page 17]]&amp;lt;/ref&amp;gt; He then submits himself into Chell&#039;s cryogenic stasis bed found in the [[Relaxation Vault]] previously used in the events of &#039;&#039;Portal&#039;&#039;, and falls asleep in it.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|His fate is left unknown as the entire bed with him is nowhere to be found when Chell later revisits this Relaxation Vault at the beginning of the single-player campaign in &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;传送门 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2/zh-hans|l1=传送门 2}}&lt;br /&gt;
&lt;br /&gt;
During the events of the single-player campaign of &#039;&#039;Portal 2&#039;&#039;, Rattman&#039;s fate is left unknown. Whether or not he is dead is left up to debate, as [[Chell/zh-hans|Chell]]&#039;s cryogenic stasis bed that she used before the events of &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; he took refuge in, had disappeared entirely.  One piece of evidence for his death is the song called &amp;quot;Ghost of Rattman&amp;quot;. Some speculate that Rattman may have made it to the moon, as shown in a hidden picture encrypted into the game&#039;s audio file.  You can find the audio file by bringing a radio into Rattman&#039;s den in Portal 2 Chapter 2 Test Chamber 6.&lt;br /&gt;
&lt;br /&gt;
[[File:Portal_2_Chapter_2_Test_Chamber_6_rat_man_den.png|thumb|right|170px|A Rattmann den during &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;s&#039;&#039; single-player.]]&lt;br /&gt;
&lt;br /&gt;
All that is left of him in &#039;&#039;Portal 2&#039;&#039;, like in the first game, are wall scribblings and various dioramas depicting either what he witnessed or simply what he feels like expressing.&lt;br /&gt;
&lt;br /&gt;
Rattman&#039;s graffiti work makes no appearances whatsoever during the game&#039;s [[Cooperative Testing Initiative]]. {{spoiler|However, a [[Weighted Companion Cube]] can be spotted by [[Atlas]] and [[P-body]] in the last test of &#039;&#039;[[Cooperative Testing Initiative#Course Four: Excursion Funnels|Course Four: Excursion Funnels]]&#039;&#039;. The cube is apparently attached to a Core Receptacle, indicating that it may in fact be as sentient as any other [[Cores]] in the series.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|At some point in the events of the [[Portal 2#Perpetual Testing Initiative|Perpetual Testing Initiative]], in which the player takes role of stick figure [[Bendy]] - is shifted into a variety of alternate universes at the Enrichment Center as a means of still having [[Cave Johnson]] as ongoing CEO. There is a universe in which Rattmann is CEO of the Aperture company. Cave (now former junior claims representative of Aperture) hijacks the intercoms to yell out and warn everyone that Rattmann (the current CEO) is embezzling from the staffs&#039; paychecks.}}&lt;br /&gt;
&lt;br /&gt;
== Rattman 的幽灵 ==&lt;br /&gt;
{{See also|Songs to Test By/zh-hans|l1=测试歌曲}}&lt;br /&gt;
&lt;br /&gt;
Rattman 的幽灵（Ghost of Rattman） is the 7th track on the Portal 2 soundtrack &amp;quot;传送门 2:测试歌曲&amp;quot; （Portal 2: Songs to Test By）。{{spoiler|It includes what is speculated to be Rattmann speaking to himself, his Companion Cube, or even Cave Johnson. The ramblings draw parallels with the [[Borealis]] as well as multiple events in the 2011 comic [[Lab Rat]]. You can access this recording in Den #7 in Portal 2, located in test chamber 17.&amp;lt;br /&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;I had no choice, help me, Uncle Johnson,&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Help me chose my desire!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;They took me to Mesa (unintelligible) mutilation&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;It was coming soon!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;It&#039;s gone, sir, it&#039;s been stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;He&#039;s dead. Everyone, dead!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;But she lives! Please, help me, Chell!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;I can touch it!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Johnson? (Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is gone, they&#039;re moving it to Mesa Hill!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;That&#039;s where it all started.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Little girl, it&#039;s ok.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Your pain is ignored by a little pill.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Connections to {{spoiler|the Borealis}}===&lt;br /&gt;
:&#039;&#039;It&#039;s gone, sir, it&#039;s been stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is gone, they&#039;re moving it to Mesa Hill!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By &amp;quot;the ship,&amp;quot; Rattman is referring to the [[Borealis]].&lt;br /&gt;
&lt;br /&gt;
===Connections to events in Lab Rat===&lt;br /&gt;
:&#039;&#039;He&#039;s dead. Everyone, dead!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;But she lives! Please, help me, Chell!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;I can touch it!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This could refer to two incidents, both described in Portal 2: Lab Rat.&amp;lt;br /&amp;gt;&lt;br /&gt;
The first incident {{spoiler|is the infamous Bring Your Daughter to Work Day. &#039;&#039;He&#039;s dead. Everyone, dead!&#039;&#039; could refer to the people killed by [[GLaDOS/zh-hans|GLaDOS]] during this incident, with &#039;&#039;But she lives!&#039;&#039; referring to GLaDOS herself.&amp;lt;br /&amp;gt;}}&lt;br /&gt;
However, these lines could alternatively be referring to {{spoiler|the dead bodies in the cryo-chambers. As shown on page 17 of Portal 2: Lab Rat, all of the chambers were offline, however Rattmann was able to save Chell by resetting her life support and putting her in &amp;quot;the long sleep.&amp;quot; This would also align with the next line &#039;&#039;I can touch it,&#039;&#039; referring to page 25, where Rattmann had to reach to push a button to save Chell.&amp;lt;br /&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Little girl, it&#039;s ok.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Your pain is ignored by a little pill.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As shown in [[Portal 2: Lab Rat/zh-hans|传送门 2：实验室的老鼠]], Rattman is dependent on anti-psychotics to treat his paranoid delusions. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 已知巢穴 ==&lt;br /&gt;
Aside from leaving paintings, murals and messages behind, Doug Rattman also discovered a number of hidden rooms in Aperture Science. He adorned these rooms with messages and artwork and primarily used them as refuges in order to escape GLaDOS&#039; scrutiny. The hidden rooms are present in both Portal and Portal 2, and are known as the &#039;&#039;&#039;Ratman&#039;s Dens&#039;&#039;&#039;. A total of 13 have been discovered, 6 in Portal and 7 in Portal 2.&lt;br /&gt;
&lt;br /&gt;
{{Columns|colwidth=25%&lt;br /&gt;
| col1 =&lt;br /&gt;
Den locations in &#039;&#039;Portal&#039;&#039;:&lt;br /&gt;
* Den #1: [[Portal Test Chamber 16|Test Chamber 16]]&lt;br /&gt;
* Den #2: [[Portal Test Chamber 17|Test Chamber 17]]&lt;br /&gt;
* Den #3: [[Portal Test Chamber 18|Test Chamber 18]]&lt;br /&gt;
* Den #4: [[Portal Test Chamber 19|Test Chamber 19]]&lt;br /&gt;
* Den #5: [[Portal Test Chamber 19|Test Chamber 19]]&lt;br /&gt;
* Den #6: [[Portal Test Chamber 19|Test Chamber 19]]&lt;br /&gt;
&lt;br /&gt;
| col2 =&lt;br /&gt;
&lt;br /&gt;
Den locations in &#039;&#039;Portal 2&#039;&#039;:&lt;br /&gt;
* Den #1: [[Portal 2 Chapter 1 Test Chambers 3 &amp;amp; 4|Chapter 1 - Test Chamber 4]]&lt;br /&gt;
* Den #2: [[Portal 2 Chapter 2 Test Chamber 3|Chapter 2 - Test Chamber 3]]&lt;br /&gt;
* Den #3: [[Portal 2 Chapter 2 Test Chamber 6|Chapter 2 - Test Chamber 6]]&lt;br /&gt;
* Den #4: [[Portal 2 Chapter 3 Test Chamber 11|Chapter 3 - Test Chamber 11]]&lt;br /&gt;
* Den #5: [[Portal 2 Chapter 3 Test Chamber 12|Chapter 3 - Test Chamber 12]]&lt;br /&gt;
* Den #6: [[Portal 2 Chapter 3 Test Chamber 16|Chapter 3 - Test Chamber 16]]&lt;br /&gt;
* Den #7: [[Portal 2 Chapter 3 Test Chamber 17|Chapter 3 - Test Chamber 17]]&lt;br /&gt;
}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = &#039;&#039;传送门&#039;&#039; 中的已知巢穴&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 100&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Portal Rattmann Den 1.png|Den #1&lt;br /&gt;
|File:Portal Rattmann Den 2.png|Den #2&lt;br /&gt;
|File:Portal Rattmann Den 2b.png|Den #2&lt;br /&gt;
|File:Portal Rattmann Den 3.png|Den #3&lt;br /&gt;
|File:Portal Rattmann Den 4.png|Den #4&lt;br /&gt;
|File:Portal Rattmann Den 5.png|Den #5&lt;br /&gt;
|File:Portal Rattmann Den 6.png|Den #6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = &#039;&#039;传送门 2&#039;&#039; 中的已知巢穴&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 100&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Portal_2_Chapter_1_Rattmann_den.png|Den #1&lt;br /&gt;
|File:Portal_2_Chapter_2_Test_Chamber_3_Rat_Man_den.png|Den #2&lt;br /&gt;
|File:Portal_2_Chapter_2_Test_Chamber_6_rat_man_den.png|Den #3&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_11_den.png|Den #4&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_12_den.png|Den #5&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_16_den.png|Den #6&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_17_den.png|Den #7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = &#039;&#039;传送门&#039;&#039; 中的涂鸦&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Rat Man handprint.png|A Rattmann scrawling.&lt;br /&gt;
|File:Rat Man scrawling 1a.png|Warning [[Chell/zh-hans|Chell]] about GLaDOS&#039; trick.&lt;br /&gt;
|File:Rat Man scrawling 2a.png|A bundle of scrawlings.&lt;br /&gt;
|File:Rat Man scrawling 3a.png|Rattmann asking for something.&lt;br /&gt;
|File:Rat Man scrawling 5a.png|Warning to Chell about the [[Security Camera]]s.&lt;br /&gt;
|File:Rat Man scrawling 5b.png|Another warning about the cake.&lt;br /&gt;
|File:Rat Man scrawling 6a.png|Rattmann, apparently obsessed with the [[Companion Cube]].&lt;br /&gt;
|File:Rat Man scrawling 6b.png|Ditto.&lt;br /&gt;
|File:Rat Man scrawling 6c.png|Ditto.&lt;br /&gt;
|File:Rat Man scrawling 7.png|Confusing scrawling in the office.&lt;br /&gt;
|File:Rat Man scrawling8.png|Ditto.&lt;br /&gt;
|File:Rat Man scrawling 9.png|Helping lead Chell through her escape.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = &#039;&#039;传送门 2&#039;&#039;&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Final transmission SSTV.png|The image transmitted by SSTV in [[Portal 2 Chapter 2 Test Chamber 6|Test Chamber 6]]&lt;br /&gt;
|File:Ratman Diorama 1.png|One of Rattmann&#039;s dioramas drawn on a wall.&lt;br /&gt;
|File:Ratman Diorama 2.png|Ditto, depicting [[GLaDOS/zh-hans|GLaDOS]].&lt;br /&gt;
|File:Ratman Diorama 3.png|Depicting the personnel killed by GLaDOS.&lt;br /&gt;
|File:Ratman Diorama 4.png|Depicting [[Chell/zh-hans|Chell]] and her behavioral statistic.&lt;br /&gt;
|File:Ratman Diorama 5.png|One of Rattmann&#039;s less intelligible dioramas. Possibly a reference to &amp;quot;Smooth jazz will be deployed in 3, 2, 1...&amp;quot; said in a test chamber in Portal.&lt;br /&gt;
|File:Ratman Diorama 6.png|A cut diorama with the [[Tubes/zh-hans|管道网络]] drawn with what appears to be early versions of [[Atlas]] and [[P-Body]], implying that originally Rattmann was still alive after [[Portal 2: Lab Rat/zh-hans|传送门 2：实验室的老鼠]].&lt;br /&gt;
|File:Ratman Wall Art 1.png|Rattmann trying to express himself.&lt;br /&gt;
|File:Ratman Wall Art 2.png|Ditto.&lt;br /&gt;
|File:Ratman Wall Art 3.png|Ditto.&lt;br /&gt;
|File:Ratman Wall Art 4.png|Rattmann, apparently trying to describe his hallucinations.&lt;br /&gt;
|File:Ratman Wall Art 5.png|Depiction of Chell just before the battle with GLaDOS at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Ratman Wall Art 6.png|Depiction of the development of GLaDOS.&lt;br /&gt;
|File:Ratman Wall Art 7.png|Rattmann trying to express himself. Apparently using the song &#039;&#039;&#039;&amp;quot;[[Exile Vilify|Exile/Vilify]]&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|File:Ratman Wall Art 8.png|Another short lyric cut.&lt;br /&gt;
|File:Ratman Wall Art 9.png|Rattmann rejoicing with Chell&#039;s [[Handheld Portal Device|Portal Gun]] after GLaDOS is destroyed in &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Ratman Wall Art 10.png|Depiction of GLaDOS killing off the staff with [[neurotoxin/zh-hans|神经毒素]].&lt;br /&gt;
|File:Ratman Wall Art 11.png|spoiler17=yes|{{spoiler|Rattmann tying references on the [[Companion Cube]] being the first of its kind on the moon.}}&lt;br /&gt;
|File:Ratman Wall Art 12.png|Rattmann depicting Chell during her short term stasis before the events of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
[[File:Lego Dimensions Ratmanden.jpg|thumb|right|300px|Rattmann&#039;s hidden den in &#039;&#039;Lego Dimensions&#039;&#039;.]]&lt;br /&gt;
* Doug Rattman was behind the Aperture Image Format, used in the [[Portal ARG/zh-hans|传送门 ARG]].&lt;br /&gt;
* Doug Rattman&#039;s [[Media:Doug_Rattmann_Sp_a2_pull_the_rug_r2.ogg|voice]] can be heard in certain Rat-Man dens in &#039;&#039;Portal 2&#039;&#039;, and during the [[Portal 2 OST/zh-hans|传送门 2 原声带]] track &#039;&#039;&amp;quot;Ghost of Rattman&amp;quot;&#039;&#039;. These are both voiced by former Valve writer Marc Laidlaw.&amp;lt;ref&amp;gt;https://twitter.com/marc_laidlaw/status/1387546992927068161&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The medication Doug takes in Lab Rat is called ziaprazidone, a version of a real anti-psychotic, ziprasidone. &lt;br /&gt;
* The “Armstrong Cube” artwork references his transmission in [[Portal 2 Chapter 2 Test Chamber 6]]. If one follows the actions to achieve Final Transmission, the radio emits a Morse-code like sound. When translated, the noise leads to a staticky image of a Weighted Companion Cube on the lunar surface.&lt;br /&gt;
* Various wall art by Rattman can be found in the Portal 2 Adventure World in [[Lego Dimensions]], along with a hidden Den. The infamous &amp;quot;cake is a lie&amp;quot; scribblings can also be found on walls, though instead of trailing off, it ends with &amp;quot;the cake is in the kitchen on the second floor.&amp;quot;&lt;br /&gt;
** Over a year later, the game&#039;s developers teased that there were still undiscovered secrets within Lego Dimensions&amp;lt;ref&amp;gt;https://twitter.com/doa1984/status/781878793778724865?ref_src=twsrc%5Etfw&amp;lt;/ref&amp;gt;, one of which was related to &#039;&#039;Portal&#039;&#039;. In November of 2016, players finally discovered that Doug Rattman himself was hidden throughout various parts of the level &amp;quot;GLaD to Meet You&amp;quot;.&amp;lt;ref&amp;gt;https://web.archive.org/web/20161119092408/http://www.brickstolife.com/found-doug-rattmann-in-lego-dimensions/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 参考资料 ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[Collaborative Disposition Test/zh-hans#Doug Rattmann|协作倾向测验]]&lt;br /&gt;
* [[GLaDOS/zh-hans|GLaDOS]]&lt;br /&gt;
* [[Chell/zh-hans|Chell]]&lt;br /&gt;
* [[Cave Johnson/zh-hans|Cave Johnson]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Caroline/zh-hans&amp;diff=189445</id>
		<title>Caroline/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Caroline/zh-hans&amp;diff=189445"/>
		<updated>2025-04-18T12:35:51Z</updated>

		<summary type="html">&lt;p&gt;YB302: /* 画廊 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Caroline}}&lt;br /&gt;
&lt;br /&gt;
{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[File:Caroline.png|right|thumb|&#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 章节&#039;&#039;重逢&#039;&#039;中 Caroline 的肖像。|200px]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|她是这个设施的支柱。漂亮得像明信片一样。抱歉，伙计们。她已婚了。嫁给了科学。|sound=Cave_Johnson_fifties_intro07.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caroline&#039;&#039;&#039; 是 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 单人模式中一位未曾露面的角色，她曾担任[[Aperture Science/zh-hans|光圈科技]]前首席执行官 [[Cave Johnson/zh-hans|Cave Johnson]] 的私人助理，直至后来成为他的继任者。关于她的角色信息不多，因为她只在一段 Cave Johnson 的预录音频信息中短暂地被提及过。在第五章&amp;quot;逃离&amp;quot;中，当玩家在第二条传送带上捡起[[Oracle Turret/zh-hans|神谕机枪塔]]时，机枪塔也提及了她。&lt;br /&gt;
&lt;br /&gt;
从录音中可以明显听出，Cave Johnson 非常重视她，并称她为&amp;quot;这个设施的支柱&amp;quot;。{{spoiler|后来，Johnson 在临终前将她任命为自己的继任者。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|虽然她担任首席执行官的时间长短不明，但很显然 Johnson 非常重视她，以至于将她的意识提取到一个[[Cores/zh-hans#中央核心|核心]]中以监督设施的运营，而这个核心即是后来的 [[GLaDOS/zh-hans|GLaDOS]]。}}&lt;br /&gt;
&lt;br /&gt;
Caroline 由 [http://www.imdb.com/name/nm1655889/ Ellen McLain] 配音。&lt;br /&gt;
&lt;br /&gt;
== 概述 ==&lt;br /&gt;
=== 她的命运 ===&lt;br /&gt;
{{spoiler|当 Cave Johnson 可能无法活着见证他的AI项目实现时，他指名 Caroline 管理丰富学习中心，且如有必要，她也将代替他被放进AI的人工大脑中。 当 [[Chell/zh-hans|Chell]] 带着土豆电池形态的 [[GLaDOS/zh-hans|GLaDOS]] 探索旧设施时， GLaDOS 逐渐回忆起 Cave Johnson，并无意中发现自己以与 Caroline 相同的方式回应了他的录音指示。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|很明显，Caroline 的思维被植入到了AI中，而这个AI就是后来的 GLaDOS，GLaDOS 在聆听录音时默默地回忆起了这一事实。 随着关于 Caroline 记忆的浮现，GLaDOS 逐渐改变了态度，她声称自己已经翻开了新的一页。 在击败 [[Wheatley/zh-hans|Wheatley]] 并重新丰富学习中心后，GLaDOS 感谢 Chell 成为她“最好的朋友”，并帮助她意识到“Caroline 在她大脑中”。[[Announcer/zh-hans|系统广播]]随后立即表示，GLaDOS 已将 Caroline 从她的系统中删除。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|官方从未被明确说明 Caroline 究竟占 GLaDOS 多大部分。 片尾曲 &amp;quot;[[Want You Gone/zh-hans|Want You Gone]]&amp;quot; 中的歌词“现在小 Caroline 也在这里” （&amp;quot;Now little Caroline is in here too&amp;quot;）暗示了 Caroline 仍然存在于 GLaDOS 的记忆中。配音演员 Ellen McLain 在2011年美国 Anime Midwest 动漫展的一场座谈会中表示，根据她的理解，Caroline 根本没有被删除。}}&lt;br /&gt;
&lt;br /&gt;
== 肖像 ==&lt;br /&gt;
下面是光圈创始人 [[Cave Johnson/zh-hans|Cave Johnson]] 的肖像，旁边站着一位女性。虽未经证实，但最有可能的是，这位女性就是 Caroline。&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|完成&#039;&#039;重逢&#039;&#039;章节中的第一个实验室后，可以在实验室旁的隐藏房间中找到这幅肖像。找到肖像画后，GLaDOS 会对其发表评论，称画中的男士和女士看起来都很眼熟。找到肖像画后，玩家将获得成就“一位女士的肖像”。}}&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 2&lt;br /&gt;
|title = Caroline&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Cave Johnson Painting 4.png|alt1=Caroline|肖像中，[[Cave Johnson/zh-hans|Cave Johnson]]身边的 Caroline。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* {{spoiler text|游戏文件中有[[Caroline voice lines/zh-hans#未使用的语音|未使用的 Caroline 语音文件]]，表明 Caroline 反对将她的意识植入AI的想法。}}&lt;br /&gt;
* Valve 视觉设计师 [[hl2:Laura Dubuk|Laura Dubuk]] 是 Caroline 形象的灵感来源。{{cite}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[Caroline voice lines/zh-hans|Caroline有声台词]]&lt;br /&gt;
* [[GLaDOS/zh-hans|GLaDOS]]&lt;br /&gt;
* [[Cave Johnson/zh-hans|Cave Johnson]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Caroline/zh-hans&amp;diff=189420</id>
		<title>Caroline/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Caroline/zh-hans&amp;diff=189420"/>
		<updated>2025-04-10T08:55:13Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Caroline}}&lt;br /&gt;
&lt;br /&gt;
{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[File:Caroline.png|right|thumb|&#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 章节&#039;&#039;重逢&#039;&#039;中 Caroline 的肖像。|200px]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|她是这个设施的支柱。漂亮得像明信片一样。抱歉，伙计们。她已婚了。嫁给了科学。|sound=Cave_Johnson_fifties_intro07.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caroline&#039;&#039;&#039; 是 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 单人模式中一位未曾露面的角色，她曾担任[[Aperture Science/zh-hans|光圈科技]]前首席执行官 [[Cave Johnson/zh-hans|Cave Johnson]] 的私人助理，直至后来成为他的继任者。关于她的角色信息不多，因为她只在一段 Cave Johnson 的预录音频信息中短暂地被提及过。在第五章&amp;quot;逃离&amp;quot;中，当玩家在第二条传送带上捡起[[Oracle Turret/zh-hans|神谕机枪塔]]时，机枪塔也提及了她。&lt;br /&gt;
&lt;br /&gt;
从录音中可以明显听出，Cave Johnson 非常重视她，并称她为&amp;quot;这个设施的支柱&amp;quot;。{{spoiler|后来，Johnson 在临终前将她任命为自己的继任者。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|虽然她担任首席执行官的时间长短不明，但很显然 Johnson 非常重视她，以至于将她的意识提取到一个[[Cores/zh-hans#中央核心|核心]]中以监督设施的运营，而这个核心即是后来的 [[GLaDOS/zh-hans|GLaDOS]]。}}&lt;br /&gt;
&lt;br /&gt;
Caroline 由 [http://www.imdb.com/name/nm1655889/ Ellen McLain] 配音。&lt;br /&gt;
&lt;br /&gt;
== 概述 ==&lt;br /&gt;
=== 她的命运 ===&lt;br /&gt;
{{spoiler|当 Cave Johnson 可能无法活着见证他的AI项目实现时，他指名 Caroline 管理丰富学习中心，且如有必要，她也将代替他被放进AI的人工大脑中。 当 [[Chell/zh-hans|Chell]] 带着土豆电池形态的 [[GLaDOS/zh-hans|GLaDOS]] 探索旧设施时， GLaDOS 逐渐回忆起 Cave Johnson，并无意中发现自己以与 Caroline 相同的方式回应了他的录音指示。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|很明显，Caroline 的思维被植入到了AI中，而这个AI就是后来的 GLaDOS，GLaDOS 在聆听录音时默默地回忆起了这一事实。 随着关于 Caroline 记忆的浮现，GLaDOS 逐渐改变了态度，她声称自己已经翻开了新的一页。 在击败 [[Wheatley/zh-hans|Wheatley]] 并重新丰富学习中心后，GLaDOS 感谢 Chell 成为她“最好的朋友”，并帮助她意识到“Caroline 在她大脑中”。[[Announcer/zh-hans|系统广播]]随后立即表示，GLaDOS 已将 Caroline 从她的系统中删除。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|官方从未被明确说明 Caroline 究竟占 GLaDOS 多大部分。 片尾曲 &amp;quot;[[Want You Gone/zh-hans|Want You Gone]]&amp;quot; 中的歌词“现在小 Caroline 也在这里” （&amp;quot;Now little Caroline is in here too&amp;quot;）暗示了 Caroline 仍然存在于 GLaDOS 的记忆中。配音演员 Ellen McLain 在2011年美国 Anime Midwest 动漫展的一场座谈会中表示，根据她的理解，Caroline 根本没有被删除。}}&lt;br /&gt;
&lt;br /&gt;
== 肖像 ==&lt;br /&gt;
下面是光圈创始人 [[Cave Johnson/zh-hans|Cave Johnson]] 的肖像，旁边站着一位女性。虽未经证实，但最有可能的是，这位女性就是 Caroline。&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|完成&#039;&#039;重逢&#039;&#039;章节中的第一个实验室后，可以在实验室旁的隐藏房间中找到这幅肖像。找到肖像画后，GLaDOS 会对其发表评论，称画中的男士和女士看起来都很眼熟。找到肖像画后，玩家将获得成就“一位女士的肖像”。}}&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 2&lt;br /&gt;
|title = Caroline&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Cave Johnson Painting 4.png|alt1=Caroline|肖像中，[[Cave Johnson/zh-hans|Cave Johnson]]身边的卡罗琳。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* {{spoiler text|游戏文件中有[[Caroline voice lines/zh-hans#未使用的语音|未使用的 Caroline 语音文件]]，表明 Caroline 反对将她的意识植入AI的想法。}}&lt;br /&gt;
* Valve 视觉设计师 [[hl2:Laura Dubuk|Laura Dubuk]] 是 Caroline 形象的灵感来源。{{cite}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[Caroline voice lines/zh-hans|Caroline有声台词]]&lt;br /&gt;
* [[GLaDOS/zh-hans|GLaDOS]]&lt;br /&gt;
* [[Cave Johnson/zh-hans|Cave Johnson]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Caroline/zh-hans&amp;diff=189419</id>
		<title>Caroline/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Caroline/zh-hans&amp;diff=189419"/>
		<updated>2025-04-10T08:53:57Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Caroline}}&lt;br /&gt;
&lt;br /&gt;
{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[File:Caroline.png|right|thumb|&#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 章节&#039;&#039;重逢&#039;&#039;中 Caroline 的肖像。|200px]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|她是这个设施的支柱。漂亮得像明信片一样。抱歉，伙计们。她已婚了。嫁给了科学。|sound=Cave_Johnson_fifties_intro07.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caroline&#039;&#039;&#039; 是 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039;单人模式中一位未曾露面的角色，她曾担任[[Aperture Science/zh-hans|光圈科技]]前首席执行官 [[Cave Johnson/zh-hans|Cave Johnson]]的私人助理，直至后来成为他的继任者。关于她的角色信息不多，因为她只在一段 Cave Johnson 的预录音频信息中短暂地被提及过。在第五章&amp;quot;逃离&amp;quot;中，当玩家在第二条传送带上捡起[[Oracle Turret/zh-hans|神谕机枪塔]]时，机枪塔也提及了她。&lt;br /&gt;
&lt;br /&gt;
从录音中可以明显听出，Cave Johnson 非常重视她，并称她为&amp;quot;这个设施的支柱&amp;quot;。{{spoiler|后来，Johnson 在临终前将她任命为自己的继任者。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|虽然她担任首席执行官的时间长短不明，但很显然 Johnson 非常重视她，以至于将她的意识提取到一个[[Cores/zh-hans#中央核心|核心]]中以监督设施的运营，而这个核心即是后来的 [[GLaDOS/zh-hans|GLaDOS]]。}}&lt;br /&gt;
&lt;br /&gt;
Caroline 由 [http://www.imdb.com/name/nm1655889/ Ellen McLain] 配音。&lt;br /&gt;
&lt;br /&gt;
== 概述 ==&lt;br /&gt;
=== 她的命运 ===&lt;br /&gt;
{{spoiler|当 Cave Johnson 可能无法活着见证他的AI项目实现时，他指名 Caroline 管理丰富学习中心，且如有必要，她也将代替他被放进AI的人工大脑中。 当 [[Chell/zh-hans|Chell]] 带着土豆电池形态的 [[GLaDOS/zh-hans|GLaDOS]] 探索旧设施时， GLaDOS 逐渐回忆起 Cave Johnson，并无意中发现自己以与 Caroline 相同的方式回应了他的录音指示。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|很明显，Caroline 的思维被植入到了AI中，而这个AI就是后来的 GLaDOS，GLaDOS 在聆听录音时默默地回忆起了这一事实。 随着关于 Caroline 记忆的浮现，GLaDOS 逐渐改变了态度，她声称自己已经翻开了新的一页。 在击败 [[Wheatley/zh-hans|Wheatley]] 并重新丰富学习中心后，GLaDOS 感谢 Chell 成为她“最好的朋友”，并帮助她意识到“Caroline 在她大脑中”。[[Announcer/zh-hans|系统广播]]随后立即表示，GLaDOS 已将 Caroline 从她的系统中删除。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|官方从未被明确说明 Caroline 究竟占 GLaDOS 多大部分。 片尾曲 &amp;quot;[[Want You Gone/zh-hans|Want You Gone]]&amp;quot; 中的歌词“现在小 Caroline 也在这里” （&amp;quot;Now little Caroline is in here too&amp;quot;）暗示了 Caroline 仍然存在于 GLaDOS 的记忆中。配音演员 Ellen McLain 在2011年美国 Anime Midwest 动漫展的一场座谈会中表示，根据她的理解，Caroline 根本没有被删除。}}&lt;br /&gt;
&lt;br /&gt;
== 肖像 ==&lt;br /&gt;
下面是光圈创始人 [[Cave Johnson/zh-hans|Cave Johnson]] 的肖像，旁边站着一位女性。虽未经证实，但最有可能的是，这位女性就是 Caroline。&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|完成&#039;&#039;重逢&#039;&#039;章节中的第一个实验室后，可以在实验室旁的隐藏房间中找到这幅肖像。找到肖像画后，GLaDOS 会对其发表评论，称画中的男士和女士看起来都很眼熟。找到肖像画后，玩家将获得成就“一位女士的肖像”。}}&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 2&lt;br /&gt;
|title = Caroline&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Cave Johnson Painting 4.png|alt1=Caroline|肖像中，[[Cave Johnson/zh-hans|Cave Johnson]]身边的卡罗琳。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* {{spoiler text|游戏文件中有[[Caroline voice lines/zh-hans#未使用的语音|未使用的 Caroline 语音文件]]，表明 Caroline 反对将她的意识植入AI的想法。}}&lt;br /&gt;
* Valve 视觉设计师 [[hl2:Laura Dubuk|Laura Dubuk]] 是 Caroline 形象的灵感来源。{{cite}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[Caroline voice lines/zh-hans|Caroline有声台词]]&lt;br /&gt;
* [[GLaDOS/zh-hans|GLaDOS]]&lt;br /&gt;
* [[Cave Johnson/zh-hans|Cave Johnson]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Caroline/zh-hans&amp;diff=189418</id>
		<title>Caroline/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Caroline/zh-hans&amp;diff=189418"/>
		<updated>2025-04-10T08:43:15Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Caroline}}&lt;br /&gt;
&lt;br /&gt;
{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[File:Caroline.png|right|thumb|&#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 章节&#039;&#039;重逢&#039;&#039;中 Caroline 的肖像。|200px]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|她是这个设施的支柱。漂亮得像明信片一样。抱歉，伙计们。她已婚了。嫁给了科学。|sound=Cave_Johnson_fifties_intro07.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caroline&#039;&#039;&#039; 是 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039;单人模式中一位未曾露面的角色，她曾担任[[Aperture Science/zh-hans|光圈科技]]前首席执行官 [[Cave Johnson/zh-hans|Cave Johnson]]的私人助理，直至后来成为他的继任者。关于她的角色信息不多，因为她只在一段 Cave Johnson 的预录音频信息中短暂地被提及过。在第五章&amp;quot;逃离&amp;quot;中，当玩家在第二条传送带上捡起[[Oracle Turret/zh-hans|神谕机枪塔]]时，机枪塔也提及了她。&lt;br /&gt;
&lt;br /&gt;
从录音中可以明显听出，Cave Johnson 非常重视她，并称她为&amp;quot;这个设施的支柱&amp;quot;。{{spoiler|后来，Johnson 在临终前将她任命为自己的继任者。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|虽然她担任首席执行官的任期长短不明，但很显然 Johnson 非常重视她，以至于将她的意识提取到一个[[Cores/zh-hans#中央核心|核心]]中以监督设施的运营，而这个核心即是后来的 [[GLaDOS/zh-hans|GLaDOS]]。}}&lt;br /&gt;
&lt;br /&gt;
Caroline 由 [http://www.imdb.com/name/nm1655889/ Ellen McLain] 配音。&lt;br /&gt;
&lt;br /&gt;
== 概述 ==&lt;br /&gt;
=== 她的命运 ===&lt;br /&gt;
{{spoiler|当 Cave Johnson 可能无法活着见证他的AI项目实现时，他指名 Caroline 管理丰富学习中心，且如有必要，她也将代替他被放进AI的人工大脑中。 当 [[Chell/zh-hans|Chell]] 带着土豆电池形态的 [[GLaDOS/zh-hans|GLaDOS]] 探索旧设施时， GLaDOS 逐渐回忆起 Cave Johnson，并无意中发现自己以与 Caroline 相同的方式回应了他的录音指示。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|很明显，Caroline 的思维被植入到了AI中，而这个AI就是后来的 GLaDOS，GLaDOS 在聆听录音时默默地回忆起了这一事实。 随着关于 Caroline 记忆的浮现，GLaDOS 逐渐改变了态度，她声称自己已经翻开了新的一页。 在击败 [[Wheatley/zh-hans|Wheatley]] 并重新丰富学习中心后，GLaDOS 感谢 Chell 成为她“最好的朋友”，并帮助她意识到“Caroline 在她大脑中”。[[Announcer/zh-hans|系统广播]]随后立即表示，GLaDOS 已将 Caroline 从她的系统中删除。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|官方从未被明确说明 Caroline 究竟占 GLaDOS 多大部分。 片尾曲 &amp;quot;[[Want You Gone/zh-hans|Want You Gone]]&amp;quot; 中的歌词“现在小 Caroline 也在这里” （&amp;quot;Now little Caroline is in here too&amp;quot;）暗示了 Caroline 仍然存在于 GLaDOS 的记忆中。配音演员 Ellen McLain 在2011年美国 Anime Midwest 动漫展的一场座谈会中表示，根据她的理解，Caroline 根本没有被删除。}}&lt;br /&gt;
&lt;br /&gt;
== 肖像 ==&lt;br /&gt;
下面是光圈创始人 [[Cave Johnson/zh-hans|Cave Johnson]] 的肖像，旁边站着一位女性。虽未经证实，但最有可能的是，这位女性就是 Caroline。&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|完成&#039;&#039;重逢&#039;&#039;章节中的第一个实验室后，可以在实验室旁的隐藏房间中找到这幅肖像。找到肖像画后，GLaDOS 会对其发表评论，称画中的男士和女士看起来都很眼熟。找到肖像画后，玩家将获得成就“一位女士的肖像”。}}&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 2&lt;br /&gt;
|title = Caroline&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Cave Johnson Painting 4.png|alt1=Caroline|肖像中，[[Cave Johnson/zh-hans|Cave Johnson]]身边的卡罗琳。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* {{spoiler text|游戏文件中有[[Caroline voice lines/zh-hans#未使用的语音|未使用的 Caroline 语音文件]]，表明 Caroline 反对将她的意识植入AI的想法。}}&lt;br /&gt;
* Valve 视觉设计师 [[hl2:Laura Dubuk|Laura Dubuk]] 是 Caroline 形象的灵感来源。{{cite}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[Caroline voice lines/zh-hans|Caroline有声台词]]&lt;br /&gt;
* [[GLaDOS/zh-hans|GLaDOS]]&lt;br /&gt;
* [[Cave Johnson/zh-hans|Cave Johnson]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Caroline/zh-hans&amp;diff=189417</id>
		<title>Caroline/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Caroline/zh-hans&amp;diff=189417"/>
		<updated>2025-04-10T07:08:09Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Caroline}}&lt;br /&gt;
&lt;br /&gt;
{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[File:Caroline.png|right|thumb|&#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 章节&#039;&#039;重逢&#039;&#039;中 Caroline 的肖像。|200px]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|她是这个设施的支柱。漂亮得像明信片一样。抱歉，伙计们。她已婚了。嫁给了科学。|sound=Cave_Johnson_fifties_intro07.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caroline&#039;&#039;&#039; 是 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039;单人模式中一位未曾露面的角色，她曾担任[[Aperture Science/zh-hans|光圈科技]]前首席执行官 [[Cave Johnson/zh-hans|Cave Johnson]]的私人助理，直至后来成为他的继任者。关于她的角色信息不多，因为她只在一段 Cave Johnson 的预录音频信息中短暂地被提及过。在第五章&amp;quot;逃离&amp;quot;中，当玩家在第二条传送带上捡起[[Oracle Turret/zh-hans|神谕机枪塔]]时，机枪塔也提及了她。&lt;br /&gt;
&lt;br /&gt;
从录音中可以明显听出，Cave Johnson 非常重视她，并称她为&amp;quot;这个设施的支柱&amp;quot;。{{spoiler|后来，Johnson 在临终前将她任命为自己的继任者。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|虽然她担任首席执行官的任期长短不明，但很显然 Johnson 非常重视她，以至于将她的精神提取到一个[[Cores/zh-hans#中央核心|核心]]中以监督设施的运营，而这个核心即是后来的 [[GLaDOS/zh-hans|GLaDOS]]。}}&lt;br /&gt;
&lt;br /&gt;
Caroline 由 [http://www.imdb.com/name/nm1655889/ Ellen McLain] 配音。&lt;br /&gt;
&lt;br /&gt;
== 概述 ==&lt;br /&gt;
=== 她的命运 ===&lt;br /&gt;
{{spoiler|When it becomes a distinct possibility that Cave Johnson may not live to see his artificial intelligence project realised, he makes it clear that Caroline will manage the Enrichment Center and, if need be, his place in the artificial brain as well. As [[Chell/zh-hans|Chell]] explores the old facility with the potato battery form of [[GLaDOS/zh-hans|GLaDOS]], it emerges that GLaDOS has a recollection of Cave Johnson and unwittingly finds herself replying to his voice recording instructions in the same manner to that of Caroline.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It becomes clear that Caroline&#039;s mind was inserted into the AI that became GLaDOS, a fact GLaDOS silently recalls on her own as she listens to the recordings. GLaDOS&#039; demeanor slowly changes as her memories of Caroline emerge, and she claims to have turned over a new leaf. After defeating [[Wheatley]] and regaining control of the Enrichment Center, GLaDOS thanks Chell for being her &amp;quot;best friend&amp;quot; and for helping her realize &amp;quot;where Caroline lives in her brain&amp;quot;. The [[Announcer]] then proceeds to state that she has promptly deleted Caroline from her system.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is never made clear how much of GLaDOS was Caroline. The line &amp;quot;Now little Caroline is in here too&amp;quot; from the closing song &amp;quot;[[Want You Gone]]&amp;quot; suggests Caroline is still somewhere in GLaDOS&#039; memory. Voice actress Ellen McLain stated on a panel at Anime Midwest 2011 that, to her belief, Caroline is not deleted at all.}}&lt;br /&gt;
&lt;br /&gt;
== 肖像 ==&lt;br /&gt;
下面是光圈创始人 [[Cave Johnson/zh-hans|Cave Johnson]] 的肖像，旁边站着一位女性。虽未经证实，但最有可能的是，这位女性就是 Caroline。&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|The portrait appears in a hidden room after completing the first test chamber in the chapter, &#039;&#039;The Reunion&#039;&#039;. When found, GLaDOS will comment on the portrait, stating that both the man and the lady seem familiar. Players will earn the achievement “一位女士的肖像” after the portrait is found.}}&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 2&lt;br /&gt;
|title = Caroline&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Cave Johnson Painting 4.png|alt1=Caroline|肖像中，[[Cave Johnson/zh-hans|Cave Johnson]]身边的卡罗琳。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* {{spoiler text|游戏文件中有[[Caroline voice lines/zh-hans#未使用的语音|未使用的 Caroline 语音文件]]，表明 Caroline 反对将她的思想植入AI的想法。}}&lt;br /&gt;
* Valve 视觉设计师 [[hl2:Laura Dubuk|Laura Dubuk]] 是 Caroline 形象的灵感来源。{{cite}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[Caroline voice lines/zh-hans|Caroline&#039;s voice lines]]&lt;br /&gt;
* [[GLaDOS/zh-hans|GLaDOS]]&lt;br /&gt;
* [[Cave Johnson/zh-hans|Cave Johnson]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Caroline/zh-hans&amp;diff=189416</id>
		<title>Caroline/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Caroline/zh-hans&amp;diff=189416"/>
		<updated>2025-04-10T07:07:28Z</updated>

		<summary type="html">&lt;p&gt;YB302: Created page with &amp;quot;{{SpoilerHeavy}}  传送门 2&amp;#039;&amp;#039; 章节&amp;#039;&amp;#039;重缝&amp;#039;&amp;#039;中 Caroline 的肖像。|200px]]  {{Quotation|&amp;#039;&amp;#039;&amp;#039;Cave Johnson&amp;#039;&amp;#039;&amp;#039;|她是这个设施的支柱。漂亮得像明信片一样。抱歉，伙计们。她已婚了。嫁给了科学。|sound=Cave_Johnson_fifties_intro07.wav}}  &amp;#039;&amp;#039;&amp;#039;Caroline&amp;#039;&amp;#039;&amp;#039; 是 &amp;#039;&amp;#039;传送门 2&amp;#039;&amp;#039;单人模式中一位未曾露面的角色，她曾担任Aperture Science/zh-hans|光圈科...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[File:Caroline.png|right|thumb|&#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 章节&#039;&#039;重缝&#039;&#039;中 Caroline 的肖像。|200px]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|她是这个设施的支柱。漂亮得像明信片一样。抱歉，伙计们。她已婚了。嫁给了科学。|sound=Cave_Johnson_fifties_intro07.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caroline&#039;&#039;&#039; 是 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039;单人模式中一位未曾露面的角色，她曾担任[[Aperture Science/zh-hans|光圈科技]]前首席执行官 [[Cave Johnson/zh-hans|Cave Johnson]]的私人助理，直至后来成为他的继任者。关于她的角色信息不多，因为她只在一段 Cave Johnson 的预录音频信息中短暂地被提及过。在第五章&amp;quot;逃离&amp;quot;中，当玩家在第二条传送带上捡起[[Oracle Turret/zh-hans|神谕机枪塔]]时，机枪塔也提及了她。&lt;br /&gt;
&lt;br /&gt;
从录音中可以明显听出，Cave Johnson 非常重视她，并称她为&amp;quot;这个设施的支柱&amp;quot;。{{spoiler|后来，Johnson 在临终前将她任命为自己的继任者。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|虽然她担任首席执行官的任期长短不明，但很显然 Johnson 非常重视她，以至于将她的精神提取到一个[[Cores/zh-hans#中央核心|核心]]中以监督设施的运营，而这个核心即是后来的 [[GLaDOS/zh-hans|GLaDOS]]。}}&lt;br /&gt;
&lt;br /&gt;
Caroline 由 [http://www.imdb.com/name/nm1655889/ Ellen McLain] 配音。&lt;br /&gt;
&lt;br /&gt;
== 概述 ==&lt;br /&gt;
=== 她的命运 ===&lt;br /&gt;
{{spoiler|When it becomes a distinct possibility that Cave Johnson may not live to see his artificial intelligence project realised, he makes it clear that Caroline will manage the Enrichment Center and, if need be, his place in the artificial brain as well. As [[Chell/zh-hans|Chell]] explores the old facility with the potato battery form of [[GLaDOS/zh-hans|GLaDOS]], it emerges that GLaDOS has a recollection of Cave Johnson and unwittingly finds herself replying to his voice recording instructions in the same manner to that of Caroline.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It becomes clear that Caroline&#039;s mind was inserted into the AI that became GLaDOS, a fact GLaDOS silently recalls on her own as she listens to the recordings. GLaDOS&#039; demeanor slowly changes as her memories of Caroline emerge, and she claims to have turned over a new leaf. After defeating [[Wheatley]] and regaining control of the Enrichment Center, GLaDOS thanks Chell for being her &amp;quot;best friend&amp;quot; and for helping her realize &amp;quot;where Caroline lives in her brain&amp;quot;. The [[Announcer]] then proceeds to state that she has promptly deleted Caroline from her system.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is never made clear how much of GLaDOS was Caroline. The line &amp;quot;Now little Caroline is in here too&amp;quot; from the closing song &amp;quot;[[Want You Gone]]&amp;quot; suggests Caroline is still somewhere in GLaDOS&#039; memory. Voice actress Ellen McLain stated on a panel at Anime Midwest 2011 that, to her belief, Caroline is not deleted at all.}}&lt;br /&gt;
&lt;br /&gt;
== 肖像 ==&lt;br /&gt;
下面是光圈创始人 [[Cave Johnson/zh-hans|Cave Johnson]] 的肖像，旁边站着一位女性。虽未经证实，但最有可能的是，这位女性就是 Caroline。&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|The portrait appears in a hidden room after completing the first test chamber in the chapter, &#039;&#039;The Reunion&#039;&#039;. When found, GLaDOS will comment on the portrait, stating that both the man and the lady seem familiar. Players will earn the achievement “一位女士的肖像” after the portrait is found.}}&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 2&lt;br /&gt;
|title = Caroline&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Cave Johnson Painting 4.png|alt1=Caroline|肖像中，[[Cave Johnson/zh-hans|Cave Johnson]]身边的卡罗琳。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* {{spoiler text|游戏文件中有[[Caroline voice lines/zh-hans#未使用的语音|未使用的 Caroline 语音文件]]，表明 Caroline 反对将她的思想植入AI的想法。}}&lt;br /&gt;
* Valve 视觉设计师 [[hl2:Laura Dubuk|Laura Dubuk]] 是 Caroline 形象的灵感来源。{{cite}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[Caroline voice lines/zh-hans|Caroline&#039;s voice lines]]&lt;br /&gt;
* [[GLaDOS/zh-hans|GLaDOS]]&lt;br /&gt;
* [[Cave Johnson/zh-hans|Cave Johnson]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=GLaDOS/zh-hans&amp;diff=189415</id>
		<title>GLaDOS/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=GLaDOS/zh-hans&amp;diff=189415"/>
		<updated>2025-04-09T15:19:17Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:GLaDOS}}&lt;br /&gt;
&lt;br /&gt;
{{Featured article tag}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|400px|GLaDOS in &#039;&#039;Portal 2&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|好吧，听着：我们都说了很多会让你后悔的话，但我觉得，我们可以先把彼此的分歧抛在脑后；为了科学……你这个怪物。|sound=GLaDOS chellgladoswakeup06.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;  (&#039;&#039;&#039;G&#039;&#039;&#039;enetic &#039;&#039;&#039;L&#039;&#039;&#039;ifeform &#039;&#039;&#039;a&#039;&#039;&#039;nd &#039;&#039;&#039;D&#039;&#039;&#039;isk &#039;&#039;&#039;O&#039;&#039;&#039;perating &#039;&#039;&#039;S&#039;&#039;&#039;ystem)(&#039;&#039;&#039;基因生命体与磁盘操作系统&#039;&#039;&#039;) 是被设计用来控制、指导和监督“[[Aperture Science/zh-hans|光圈科技]]计算机辅助丰富学习中心”的[[Cores/zh-hans#中央核心|中央核心]]。GLaDOS 能够在身处于[[Central AI Chamber/zh-hans|中央AI实验室]]的同时，转移和挪动设施与各种实验室，实现无缝和几乎无限的测试设计。&lt;br /&gt;
&lt;br /&gt;
GLaDOS 具有女性化的程序，{{Spoiler|她是 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; }}{{spoiler|和 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 单人模式前半部分的反派。}} {{spoiler|在后半部分，她变成了游戏的{{W|tritagonist|重要配角}}。}}在游戏的合作模式中，GLaDOS 是 [[Atlas/zh-hans|Atlas]] 和 [[P-body/zh-hans|P-body]] 的测试主管。&lt;br /&gt;
&lt;br /&gt;
== 背景资料 ==&lt;br /&gt;
{{spoiler|GLaDOS 是[[Aperture Science/zh-hans|光圈科技]]的产物，一个专门设计用来作为中央计算机主机的[[Cores/zh-hans|人格核心]]。这个项目是在 [[Cave Johnson/zh-hans|Cave Johnson]] 的监督下开始的，目的是创造一个功能齐全的、先进的人工智能，Johnson 最初设想用这个人工智能来逃避死亡。而在 Johnson 明显可能会在 GLaDOS 的开发完成之前就死于月球岩石中毒的情况下，Johnson 提议让科学家们用 [[Caroline/zh-hans|Caroline]] 作为替代品，代替他被放入人工智能中。}}&lt;br /&gt;
&lt;br /&gt;
经过十年的努力工作，GLaDOS 正式启动，成为公司“带女儿上班日”的众多活动之一。GLaDOS 能够控制该设施的大半功能，这使她得以开始向丰富学习中心释放[[neurotoxin/zh-hans|神经毒素]]，杀害了设施中绝大多数人员。然而，仅仅只有几位（如果不仅只有 [[Doug Rattmann/zh-hans|Doug Rattmann]] 一位）工作人员和系列的主角，[[Chell/zh-hans|Chell]] 存活下来。伴随着光圈公司的毁灭，两天后，在[[Black Mesa/zh-hans|黑山]]（光圈的竞争对手）公司，外星人入侵了地球。这最终导致外部世界忽视了光圈的命运，因为所有的注意力已经转移到黑山公司和上述入侵当中。&lt;br /&gt;
&lt;br /&gt;
袭击发生后，GLaDOS 尽全力管理公司。{{spoiler|她的第一个实验对象，也就是这个系列的主角，[[Chell/zh-hans|Chell]]，在 Rattmann 的帮助下，得到了关于 GLaDOS 本性的警告。在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 的结局中，Chell 在中央AI实验室中与 GLaDOS 对峙。这导致 GLaDOS 在 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 开场被唤醒后，对 Chell 产生了更深的仇恨。}}&lt;br /&gt;
&lt;br /&gt;
== 概述 ==&lt;br /&gt;
=== &#039;&#039;传送门&#039;&#039; ===&lt;br /&gt;
{{See also|Portal/zh-hans|l1=传送门}}&lt;br /&gt;
&lt;br /&gt;
[[File:GLaDOS P1.png|thumb|120px|right|在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 中的 GLaDOS，附着着[[Cores/zh-hans#人格核心|人格核心]]。]]&lt;br /&gt;
&lt;br /&gt;
在 &#039;&#039;传送门&#039;&#039; 的故事开始之前，光圈的一位技术人员，[[Doug Rattmann/zh-hans|Doug Rattmann]]，成功地躲过了 GLaDOS 向丰富学习中心注入[[neurotoxin/zh-hans|神经毒素]]的杀人企图。然后他在整个设施的数个部门避难，开始篡改最初的实验对象名单，将 [[Chell/zh-hans|Chell]] 排到名单的首位，让其成为实验对象#1。自从 GLaDOS 启动了封锁，Rattmann 被迫一辈子躲在丰富学习中心[[Test Chambers/zh-hans|实验室]]的后台。然后，他通过涂鸦留下了各种关于 GLaDOS 的警告，这些涂鸦只能在实验室中几块损坏的[[Panels/zh-hans|墙板]]后面找到，他希望 Chell 以后能偶然发现它们。尽管缺乏对设施的全面控制，GLaDOS 能够在在位于她的中央AI实验室的同时，全程控制整座公司。&lt;br /&gt;
&lt;br /&gt;
然后，她将 Chell 唤醒，以进行[[Handheld Portal Device/zh-hans|手持传送门装置]]的强制测试，这开始了 &#039;&#039;传送门&#039;&#039; 的故事。在这段时期，她通过表演得像是仅仅在朗读“为便利而放置的预先录制信息”一般，持续在 Chell 做出表现时恐吓她，给 Chell 令人不快但无辜的讽刺观点。{{spoiler|几个测试过后，Chell 随之发现了 Rattmann 留下的各种涂鸦，并立即意识到事实并非 GLaDOS 所表现的一般，但她只能被迫按照 GLaDOS 的计划行事。}}&lt;br /&gt;
&lt;br /&gt;
在 Chell 完成了最后一个实验室的谜题后，{{spoiler|GLaDOS 立即展示了她的真面目，试图把 Chell 扔进火坑。Chell 成功逃脱了焚烧她的企图，并从那里开始穿过设施试图逃跑，这让 GLaDOS 感到恐惧。当 Chell 穿过这个设施时，她意识到唯一能逃脱的方法就是在[[Central AI Chamber/zh-hans| GLaDOS 的实验室]]里对抗她，而 Chell 通过焚烧 GLaDOS 所有的人格核心，赢得了这场冲突。冲突结束后，GLaDOS 遭到严重破坏，被扔进停车场。在长短不明的时间里（至少有多年，因为设施已经在分解），她一直在那里处于休眠状态。}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;传送门 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2/zh-hans|l1=传送门 2}}&lt;br /&gt;
&lt;br /&gt;
==== 苏醒时期 ====&lt;br /&gt;
[[File:Sp a1 wakeup0061.jpg|thumb|right|170px|在 &#039;&#039;传送门&#039;&#039; 一战后，GLaDOS备用身体的残骸。]]&lt;br /&gt;
&lt;br /&gt;
在 &#039;&#039;传送门 2&#039;&#039; 的主线故事开始之际，即 GLaDOS 被摧毁之后，[[Wheatley/zh-hans|Wheatley]] 和 [[Chell/zh-hans|Chell]] 两者都被困在建筑中，于是他们试图通过[[Central AI Chamber/zh-hans|中央AI实验室]]里的逃生电梯到达地面，而他们的尝试却意外激活了在备用身体内的 GLaDOS。{{spoiler|醒来后，GLaDOS 立刻意识到 Chell 和 Wheatley 站在她面前。即使她新近的巨大仇恨是对着摧毁了自己的 Chell 的，她还是把 Wheatley 当作发泄愤怒的对象，压碎了他。}}&lt;br /&gt;
&lt;br /&gt;
随后，GLaDOS 决定将 Chell 送回设施的科学实验中，以进一步推进她的科学事业，但是现在她对 Chell 抱有很大的怨恨，因为Chell之前摧毁了她（她一度声称自己不得不一遍又一遍地重温与 Chell 的最后战斗，如果这是真的，那的确是一段相当长的时间），她在测试 Chell 的同时，不断地对 Chell 进行各种奚落和讽刺性的评论，并计划再次杀死她。&lt;br /&gt;
&lt;br /&gt;
[[File:Sp a2 core0476.jpg|thumb|150px|right|{{spoiler|GLaDOS降下神经毒素管道，[[Wheatley/zh-hans|Wheatley]]在里面翻滚。}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|然而，[[Wheatley/zh-hans|Wheatley]] 随后重新露面，尽管 GLaDOS 对他造成了致命伤害，他仍然活着。在他的帮助下，Chell 得以逃离 GLaDOS 的[[Test Chambers/zh-hans|测试轨道]]并穿过设施，破坏了她的重要战略组件，如[[neurotoxin/zh-hans|神经毒素]]的生产。最终，他们到达她新设计的中央实验室，他们一起打败了 GLaDOS，并用 Wheatley 替换了她，让 Wheatley 成为了设施的监督者。而在 GLaDOS 反应出了他的无用后，Wheatley 被威胁到了，将 GLaDOS 困在土豆电池里，并把她和 Chell 一起扔进了丰富学习中心的深处。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在 Wheatley 被他的新职位和权力腐蚀后，GLaDOS 和 Chell 不情愿地开始成为合作伙伴，一起合作以恢复对设施的控制（在 Wheatley 的影响下，设施进一步分解和腐败，以至于设施的反应堆核心即将发生熔毁）。在此期间，二人试图找到离开丰富学习中心深处的方法，在那里，她们探索了几个曾由光圈CEO，[[Cave Johnson/zh-hans|Cave Johnson]] 和他的秘书 [[Caroline/zh-hans|Caroline]] 所管理的老式[[Test Chambers/zh-hans|实验室]]。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|随着 Chell 和 GLaDOS 继续探索位于丰富学习中心地下深处盐矿中的光圈科技，了解光圈科技的过去，GLaDOS 逐渐对 Johnson 和 Caroline 产生了熟悉感。当她们最终准备离开盐矿时，GLaDOS 在墙上发现了一张海报，上面显示了在AI失控的情况下，可以用悖论去对付它。GLaDOS 也顿悟了 Caroline 是谁，但对此事保持沉默。}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal2 GLaDOS Potato.png|thumb|left|150px|{{spoiler|PotatOS}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|然后，这对搭档回到了现代的丰富学习中心，在那里，Chell 和 GLaDOS 使用悖论对付 Wheatley，但最终失败了，因为 Wheatley 太笨了，无法理解它。她们通过了 [[Wheatley/zh-hans|Wheatley]] 的[[Test Chambers/zh-hans|测试轨道]]。当 Wheatley 后来意识到，在游戏早期 Chell 和 Wheatley 破坏设施之前，GLaDOS 已经建造了两个机器人测试对象时，他最终试图将 GLaDOS 和 Chell 都处理掉。当这对搭档设法从他的掌控中逃脱时，她们前往中央AI实验室与他对峙。 GLaDOS 提议让 Chell 将她重新连接到她的身体上，以恢复对设施的控制。冲突最终通过她们的共同努力得到解决，这导致 Wheatley 被放逐到外太空，而 Chell 和 GLaDOS 彼此和解。}}&lt;br /&gt;
&lt;br /&gt;
[[File:Glados ending monologue.jpg|thumb|150px|right|{{spoiler|单人模式结局中的GLaDOS。}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在修复整个设施到 Wheatley 控制之前的状态后，GLaDOS 开始受到她最近获得的道德、情感的影响，并在发现 [[Caroline/zh-hans|Caroline]] 是谁后获得了她的意识。她意识到 Chell 不是敌人，而可以被视为一位亲密的朋友。她天性中“失控 AI”的一部分不同意这种心态的改变。GLaDOS 而后在她的系统中追踪到了 Caroline 的意识，而片刻之后，[[Announcer/zh-hans|系统广播]]宣布 GLaDOS 从她的系统中删除了 Caroline。然后，她将 Chell 从设施中驱逐出去，以避免进一步的超出她控制的麻烦。然而，Chell 在乘坐升至地面的电梯时，被一场未知原因发生的[[Turret Opera/zh-hans|机枪塔歌剧]]所安慰。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在 [[Chell/zh-hans|Chell]] 得以永远离开丰富学习中心之前，GLaDOS 决定将 Chell 在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 测试中的[[Weighted Companion Cube/zh-hans|同伴方块]]从电梯中弹出，将它还给 Chell。}}&lt;br /&gt;
&lt;br /&gt;
从那时起，她对两个机器人测试对象：[[Atlas/zh-hans|Atlas]] 和 [[P-body/zh-hans|P-body]] 进行测试。&lt;br /&gt;
&lt;br /&gt;
==== 合作测试时期 ====&lt;br /&gt;
{{spoiler|在 Chell 被从丰富学习中心释放后的某个时候，}} GLaDOS 主要关注她的两个新机器人测试对象，[[Atlas/zh-hans|Atlas]] 和 [[P-body/zh-hans|P-body]]，作为[[Cooperative Testing Initiative/zh-hans|合作测试计划]]的一部分。符合她典型的天性，GLaDOS 会通过讽刺和表达对他们的失望，找到一种方式来不断地打击他们的精神。&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在第一个测试课程，&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程一：组队|组队]]&#039;&#039; 结束时，她将机器人部署到了官方测试轨道之外，宣布“下一个测试是如此的超出常规，以至于我甚至不能——我的意思是&#039;&#039;&#039;不会&#039;&#039;&#039;告诉你你在寻找什么。” 她让机器人们自行用常识去弄清楚他们应该寻找什么，而他们找到了一个大光盘，并把它带到一个投影室。尽管房间里的白板上清楚地写着“&#039;&#039;&#039;不要相信她&#039;&#039;&#039;”的明确警告，机器人们还是把光盘放进了投影仪——在这时，她开始扫描她拒绝透露的文件和文档。 完成后，她启动了机器人的自毁程序并在[[Hub/zh-hans|控制系统]]重新组装了它们。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在他们的第二个测试轨道，&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程二：质量和速度|质量和速度]]&#039;&#039; 的整个过程中，这个话题都没有被提及。然而，在这个课程的最后，很明显，她会再次不断地把他们送到测试轨道之外，以处理她对设施的全面接管的秘密。当 Atlas 和 P-body 一起合作，让彼此通过空气循环维护部分时，他们找到了另一个光盘，并将其安装到投影仪中。GLaDOS 再次扫描过去，并继续告诉他们，她不需要他们这样做，且在将他们再次自毁后，撒谎说他们的任务并不重要。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|当机器人们到达第三个课程，&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程三：强光表面|强光表面]]&#039;&#039; 时，GLaDOS 对这对搭档的极度失望变得更加明显。他们的“死亡”从未给她带来人类死亡时带来的满足感，因为每次机器人被摧毁后，他们都可以轻易地被重建。同时，她正在秘密地试图替换 Atlas 和 P-body。在这个课程结束时，机器人们安装了一个光盘，其中包含了丰富学习中心当前的整体安全代码，当[[Announcer/zh-hans|系统广播]]传达代码时，GLaDOS 试图通过反复地说“blah blah blah”来阻止他们听到代码。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在第四个课程，&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程四：传送隧道|传送隧道]]&#039;&#039; 中，GLaDOS 略微增加了些保留 Atlas 和 P-body 的希望，这可以从她在前一个课程中的情绪突变中预测出来。她现在希望这些机器人彼此之间产生冲突——希望通过操纵它们，让它们认为其中一个机器人一直在背着另一个向她“报告”，或者认为 P-body 不是“「Atlas的」第一个合作测试伙伴”，从而提高测试过程的“竞争性”和痛苦程度。无论如何，机器人们还是继续前进，而 GLaDOS 对两者的失望在她的语调中再次出现。在最后一个测试中，她让他们安装了最后一个显示了她对设施的全面控制的光盘——并向他们保证这是人类在死前没有修正的记录错误。当机器人们安装光盘时，设施的每个部分的概览地图开始投影到屏幕上，随之而来的是 GLaDOS 揭示“「她」现在可以看到一切”时那种淘气但期待的语调。}}&lt;br /&gt;
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[[File:Coop human vault door.jpg|thumb|170px|right|{{spoiler|[[Atlas/zh-hans|Atlas]]和[[P-body/zh-hans|P-body]]到达[[Human Vault/zh-hans|人类保险库]]后。}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在控制系统重新组装后，GLaDOS 告诉机器人们他们只有最后一个测试课程要完成——&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程五：活动凝胶|活动凝胶]]&#039;&#039;。她将这个课程的入口部署在控制系统，并把他们送到丰富学习中心地下深处，来到盐矿的底部——光圈科技创新者时代。GLaDOS 说服他们去救援那些“垂死的，被困的，哭泣的”活人测试对象，这些对象自20世纪以来一直被保存于低温冷藏库中。当他们最终在课程结束时到达这个保险库时，GLaDOS 显示了她对“救援”这些测试对象的极大期待和痴迷。为了解锁保险库，机器人们必须像任何其他人类一样做出手势——因为保险库是一个禁止机器人的区域。尽管在机器人们观察到数百个处于低温冻结状态的人类后，GLaDOS 听起来很邪恶，他们还是无视了这点，并开始舞动来欢庆胜利。现在，GLaDOS 着手提取所有的人类测试对象，她开始处理他们的文件——实际上只是在处理第一个人的文件。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|由于她不再需要 Atlas 和 P-body 作为她的测试对象，她开始测试人类，试图将他们发展成她冷酷的爪牙。她的计划失败了，因为人类无法承受她极端的测试过程，所有被发现的数百个测试对象在测试的一周内就开始死亡。很明显，她需要 Atlas 和 P-body 回来，因为她的设施突然开始出现故障，而且她缺乏实验对象。}}&lt;br /&gt;
&lt;br /&gt;
[[File:Central core prototype chassis.jpg|thumb|130px|left|{{spoiler|在&#039;&#039;艺术治疗&#039;&#039; 结尾出现的[[Cores/zh-hans#中央核心|GLaDOS]]原型机。}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|当机器人们再次被重建时，她部署了额外的测试课程——&#039;&#039;[[Cooperative Testing Initiative/zh-hans#艺术治疗|艺术治疗]]&#039;&#039;。随着机器人们开始测试，GLaDOS 把这个课程当作艺术博物馆来处理，尽管这里的环境发生了明显的故障，如她无法正确地控制实验室，将它们组合在一起；以及在测试期间，设施的一部分出现了洪水。最终，重组机开始出现故障——导致 GLaDOS 必须等待三天，才能将机器人们重新组装，将这对搭档送到他们的下一个实验室。然后，GLaDOS 屈服了，承认她需要他们的帮助，因为有人正在通过控制[[Cores/zh-hans#中央核心|中央核心]]的旧原型机底座来篡改设施。为了解决这个问题，她通过在他们的课程中部署更具挑战性的测试，训练机器人们成为她的“杀人机器”。然后，GLaDOS 将他们送到更靠近底座的房间，并在后来戏称他们为她的“堕入酸液部队特别行动小队”。当机器人们到达实验室时，他们发现篡改设施的并不是一个人，而是更糟糕的——一只在原型机键盘上筑巢的鸟。GLaDOS，由于她在土豆里时导致的鸟类恐惧症，陷入了恐慌并指示他们中止任务，然后 P-body 关闭了鸟飞出的舱口。当机器人们盯着底座时，GLaDOS 恐慌地发现这只鸟一直在键盘上“孵化着克隆体”，并强迫机器人们摧毁鸟蛋。在机器人们犹豫不决时，她想出了一个更好的主意，将鸟安置在[[Central AI Chamber/zh-hans|中央AI实验室]]，在那里，她可以直接培育它们。}}&lt;br /&gt;
&lt;br /&gt;
[[File:Glados arttherapy birds.jpg|thumb|150px|right|{{spoiler|GLaDOS和小鸟。}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|GLaDOS 开始对鸟表现出同理心，因为她意识到它们能够使用喙，并将它们视为测试对象，同时也揭示了与“蘑菇”机器人相比，她与这些小鸟之间有更强的母性纽带。这些鸟的命运仍然未知。}}&lt;br /&gt;
&lt;br /&gt;
==== 永久测试时期 ====&lt;br /&gt;
{{spoiler|由于永久测试计划为正在进行社区实验室的玩家提供了广泛的平行宇宙——被称为“多元宇宙”，光圈CEO [[Cave Johnson/zh-hans|Cave Johnson]] 仍然活着，并且和他在主世界线中遭受月球岩石中毒之前一样健康。然而，所有形成多元宇宙的宇宙都有相同的结果，即在 GLaDOS 第一次激活并变得失控后，所有关于她的开发都被废止。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|除了 GLaDOS 被废止外，Cave 的忠实助手 [[Caroline/zh-hans|Caroline]] 也被 [[Greg/zh-hans|Greg]] 取代了。尚未解释 Caroline 到底发生了什么事情，尽管暗示了她可能已经与 GLaDOS 合并，从而解释了她在这个时代的缺席。在同一宇宙中， GLaDOS 被废止后，Cave 试图迫使科学家们制造一个 Cave-Bot 作为替代。在其中一个宇宙，Cave 成功地变成了一个AI（被称为 “CaveDOS”），而 Caroline 的命运未知。}}&lt;br /&gt;
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== 能力及特质 ==&lt;br /&gt;
作为设施的监督者和操作者，GLaDOS 似乎是无所不能的，她能够按照她的意愿重新配置房间和执行动作。她通过安装在墙上的摄像头监控设施和其中的实验室。{{spoiler|她还提到，如果有人提出悖论，她会无法抵制对它们的思考。}} GLaDOS 身上附着着其他[[Cores/zh-hans#人格核心|人格核心]]，这些核心唯一的目的就是限制她的真实想法。由于被它们的意识所束缚，在 &#039;&#039;传送门&#039;&#039; 的前半部分，GLaDOS 的语音音调中几乎没有显示出任何情绪。之后，在 Chell 的逃生尝试中，GLaDOS 变得越来越激动，并被描绘成一个自恋狂。{{spoiler|在 &#039;&#039;传送门 2&#039;&#039; 中，她在 &#039;&#039;传送门&#039;&#039; 的事件后变得尖刻，不再被她的核心们的限制所束缚。她经常侮辱 Chell，直到最后——直到她短暂地意识到 Chell 一直是 “「她」最好的朋友”。}}&lt;br /&gt;
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在整个 &#039;&#039;传送门&#039;&#039; 的故事中，GLaDOS 的意识一直被[[Cores/zh-hans#人格核心|人格核心]]所控制。{{Spoiler|如果核心被移除，核心所包含的特征和道德也会永久地从 GLaDOS 身上分离，导致她回归到更人性化和具有威胁性的语音音调，类似于她的基因生命体组件 Caroline。}}&lt;br /&gt;
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作为中央核心，GLaDOS 能够对丰富学习中心进行各种控制。除了能够建造、重建或破坏实验室，GLaDOS 还可以为设施内部的[[Tubes/zh-hans|管道网络]]提供真空气动压力——而系统广播只能用这种力量推动[[chamberlock/zh-hans|闸室]]内的电梯管轴。在 &#039;&#039;传送门&#039;&#039; 中，GLaDOS 能够改变管道内的真空方向，并且当 Chell 试图在破裂的管道中穿梭时，GLaDOS 设法用这种力量将她拉回到[[Portal Test Chamber 09/zh-hans|实验室 09]]。&lt;br /&gt;
&lt;br /&gt;
{{spoiler|最终，&#039;&#039;传送门 2&#039;&#039; 中揭示，GLaDOS 也能够重建她自己身体上的组件，并且现在没有核心限制她的思想。自从 GLaDOS 在章节 &#039;&#039;[[Portal 2 Chapter 1 Her Chamber/zh-hans|礼性拜访]]&#039;&#039; 中醒来，她已经替换了她身体上大部分损坏或缺失的组件。从章节 &#039;&#039;[[Portal 2 Chapter 5 GLaDOS&#039; Lair/zh-hans|逃离]]&#039;&#039; 以来， GLaDOS 的身体上有了新的组件，这些光滑的黑色组件，与她身体上的原始组件（苏醒时期和&#039;&#039;传送门&#039;&#039; 时期）几乎没有相似之处。}}&lt;br /&gt;
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== 角色开发及演出 ==&lt;br /&gt;
[[File:GLaDOS concept art.jpg|thumb|130px|right|已知最早的GLaDOS概念艺术。]]&lt;br /&gt;
&lt;br /&gt;
在2011年的Anime Midwest动漫展上，配音演员 {{W|Ellen McLain}} 透露，一直以来，对 GLaDOS 的设想是一个会引导主角并经常恐吓他们的机器人声音。在早期的开发中， [[Valve Corporation/zh-hans|Valve]] 使用了受版权保护的语音样本作为 GLaDOS 声音的{{W|placeholder|占位符}}。由于 Ellen McLain 先前在 [[hl2:Half-Life 2|&#039;&#039;半衰期 2&#039;&#039;]] 系列中为[[hl2:Combine Overwatch/zh-hans|装甲核心]]的无线电通信调度员配音，开发者选择了她来担任 GLaDOS 的角色。在此期间，开发者保持了开发的隐秘，让 Ellen 不知道她正在为哪个游戏做配音工作。直到 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 最终发布时，Ellen 才意识到她的工作与成功。&lt;br /&gt;
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在 &#039;&#039;传送门 2&#039;&#039; 中，GLaDOS 在苏醒后不久的对话原本更具侮辱性。由于试玩者对她的侮辱感到不舒服，开发者决定让 GLaDOS 继续使用一种被动攻击的态度，正如她在 &#039;&#039;传送门&#039;&#039; 片尾曲， [[Still Alive/zh-hans|Still Alive]] 中开始展现出的那样。{{spoiler|当决定 GLaDOS 和 Chell 需要联手面对 [[Wheatley/zh-hans|Wheatley]]时，Valve 选择将 GLaDOS 传到一个土豆电池中。编剧 Jay Pinkerton 这样描述这种转变：“傲慢、全能的 GLaDOS 同你说话时，与被接到传送枪上、无力的 GLaDOS 同你说话时，有着非常鲜明的区别。” 土豆GLaDOS 最初也对试玩者进行了挑衅。为了抵消这一点，她被塑造成一个更像是助手的角色。&amp;lt;ref&amp;gt;[http://www.rockpapershotgun.com/2011/04/27/valve-on-portal-2-spoiler-interview-part-one/ Valve On Portal 2: Spoiler Interview] on Rock, Paper, Shotgun&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
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在外观方面，GLaDOS 在 &#039;&#039;传送门&#039;&#039; 发布前的初始设计变化很大。GLaDOS 已知最早的设计是一个大圆盘，圆盘中央有一个红色的眼球，圆盘围绕着这个眼球，并焊接于其上。这个版本的 GLaDOS 概念设计似乎被几个粉丝社区成员所喜爱，并随后被重新创建，完整地套用在了社区制作的 Machinima 动画剧集 &#039;&#039; [http://www.youtube.com/user/22CaliburArmadillo The Underground]&#039;&#039; 中的一个角色上。在后续的开发中，大眼球的设计被改为一个悬挂在天花板上的机器人身体，这次上面有四个圆盘围绕着它。这个概念设计一直被保留到 &#039;&#039;传送门&#039;&#039; 的发布，只做了一些小的调整，如添加了[[Cores/zh-hans#人格核心|人格核心]]。&lt;br /&gt;
&lt;br /&gt;
在游戏的开发者模式中，艺术总监 Jeremy Bennett 描述了 GLaDOS 的设计：“[……]我们最终选择了一个巨大的机械装置，一个精致的机器人形象从中悬挂出来，成功地传达了「她」的原始力量和女性气质。” 根据 Bennett 的说法，GLaDOS 最初看起来像是[[w:The Birth of Venus (Botticelli)|布格罗的“维纳斯的诞生”]]的倒置版本。&lt;br /&gt;
&lt;br /&gt;
在众多的包装盒概念艺术中，可以找到已知最早的 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; GLaDOS 概念艺术；这个概念图展示了 GLaDOS 的身体表面被完全撕裂和破坏，只留下了她最为完整的头部——接近游戏发布时她的球形/圆柱形头部的设计。在这个概念图中，她的眼睛颜色也被改为红色，而不是 &#039;&#039;传送门&#039;&#039; 中她标志性的黄色。除了开发者所确定的，即当前 &#039;&#039;传送门 2&#039;&#039; 中 GLaDOS 的设计是为了表现出一个更具敌意的外观和造型，没有其他关于续集中 GLaDOS 的设计变化的信息。&lt;br /&gt;
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此外，可以在 &#039;&#039;传送门 2&#039;&#039; 的游戏文件中找到一份未使用的 &#039;&#039;传送门&#039;&#039; GLaDOS 皮肤的重新设计，这些设计呈现出锈迹和划痕，可能会被用在 GLaDOS 的实验室内分散的组件上。&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
=== &#039;&#039;传送门&#039;&#039; ===&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 截图&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:GLaDOS P1.png|alt1=G|在中央AI实验室的GLaDOS，出场于&#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039;&lt;br /&gt;
|File:Still_Alive_ASCII_GLaDOS.jpg|alt1=G|来自传送门演职人员表的GLaDOS ASCII图像&lt;br /&gt;
|File:MoralityCore.png|alt1=G|GLaDOS的道德核心&lt;br /&gt;
|File:CuriousityCore.png|alt1=G|GLaDOS的好奇核心&lt;br /&gt;
|File:LogicCore.png|alt1=G|GLaDOS的蛋糕配方核心&lt;br /&gt;
|File:AngerCore.png|alt1=G|GLaDOS的愤怒核心&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 媒体&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:GLaDOS concept art.jpg|alt1=G|已知最早的GLaDOS概念艺术  &lt;br /&gt;
|File:GLaDOS Lithograph.jpg|GLaDOS的平版印刷画&lt;br /&gt;
|File:GLaDOS and Anger Core Shirt.png|alt1=G|衬衫上的GLaDOS和愤怒核心&lt;br /&gt;
|File:Curiosity Core from GLaDOS Shirt.png|alt1=G|衬衫上的好奇核心&lt;br /&gt;
|File:GLaDOS Mousepad.png|alt1=G|鼠标垫上的GLaDOS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;传送门 2&#039;&#039; ===&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 预览版&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Early GLaDOS.png|alt1=G|早期版本的GLaDOS。&lt;br /&gt;
|File:Early GLaDOS 2.png|alt1=G|同上。&lt;br /&gt;
|File:Early GLaDOS 3.png|alt1=G|同上。&lt;br /&gt;
|File:Gorilla GLaDOS.png|alt1=G|早期版本的GLaDOS，像大猩猩一样坐着。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 截图&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Chell and Dead GLaDOS Size Comparison.png|alt1=G|GLaDOS的遗骸，与Chell相比较。&lt;br /&gt;
|File:Sp a1 wakeup0027.jpg|alt1=G|被[[Wheatley/zh-hans|Wheatley]]重新唤醒。&lt;br /&gt;
|File:Glados.png|alt1=G|在她苏醒之后。&lt;br /&gt;
|File:P2 glados body intro.jpg|alt1=G|GLaDOS苏醒后的身体，有点像她&#039;&#039;传送门&#039;&#039; 中的模型。&lt;br /&gt;
|File:P2 glados body.jpg|alt1=G|{{spoiler|GLaDOS，重新设计了新的组件，失去了&#039;&#039;传送门&#039;&#039; 模型的相似性。}}|spoiler5=yes&lt;br /&gt;
|File:Glados2.png|alt1=G|{{Spoiler|同上，另一个视角}}|spoiler6=yes&lt;br /&gt;
|File:Chell and GLaDOS Size Comparison.png|alt1=G|{{spoiler|GLaDOS与Chell的比较。}}|spoiler7=yes&lt;br /&gt;
|File:GLaDOS P2 chamber.jpg|alt1=G|{{spoiler|在她重新设计的中央AI实验室中的GLaDOS。}}|spoiler8=yes&lt;br /&gt;
|File:Sp a2 core0008.jpg|alt1=G|{{spoiler|在她重新设计的中央AI实验室中的GLaDOS，另一个视角。}}|spoiler9=yes&lt;br /&gt;
|File:Glados side awakening.jpg|alt1=G|GLaDOS 苏醒后的侧面图。&lt;br /&gt;
|File:Glados P2 sideview.jpg|alt1=G|{{spoiler|GLaDOS升级后的身体，侧面图。}}|spoiler10=yes&lt;br /&gt;
|File:Sp a2 core0476.jpg|alt1=G|{{spoiler|GLaDOS降下神经毒素管道，[[Wheatley/zh-hans|Wheatley]]在里面翻滚。}}|spoiler11=yes&lt;br /&gt;
|File:Portal2 GLaDOS.png|alt1=G|{{Spoiler|另一个角度的GLaDOS剪裁视图。}}|spoiler12=yes&lt;br /&gt;
|File:Glados core transfer.jpg|alt1=G|{{spoiler|强制核心转移期间的GLaDOS。}}|spoiler13=yes&lt;br /&gt;
|File:Core transfer inside.jpg|alt1=G|{{spoiler|核心转移期间，GLaDOS的中心视图。}}|spoiler14=yes&lt;br /&gt;
|File:Glados head dragged.jpg|alt1=G|{{spoiler|GLaDOS，被[[Wheatley/zh-hans|Wheatley]]拖拽以进行提取过程。}}|spoiler15=yes&lt;br /&gt;
|File:Wheatley extract potatos.jpg|alt1=G|{{spoiler|为权力而疯狂的Wheatley将GLaDOS提取到土豆电池中。}}|spoiler16=yes&lt;br /&gt;
|File:Portal2 GLaDOS Potato.png|alt1=G|{{Spoiler|GLaDOS被Wheatley上传至土豆电池。}}|spoiler17=yes&lt;br /&gt;
|File:Portal 2 Potato Viewmodel.png|alt1=G|{{Spoiler|被连接到[[Chell/zh-hans|Chell]]的[[Handheld Portal Device/zh-hans|传送枪]]上的GLaDOS。}}|spoiler18=yes&lt;br /&gt;
|File:Potato battery.png|alt1=G|{{Spoiler|PotatOS的图像}}|spoiler19=yes&lt;br /&gt;
|File:Glados core retransfer.jpg|alt1=G|{{spoiler|GLaDOS在被拖回中央核心的过程中恢复了头部。}}|spoiler20=yes&lt;br /&gt;
|File:Glados ending monologue.jpg|alt1=G|{{spoiler|单人模式结局中的GLaDOS。}}|spoiler21=yes&lt;br /&gt;
|File:Glados arttherapy birds.jpg|alt1=G|{{spoiler|在合作课程中的GLaDOS和鸟宝宝，&#039;&#039;艺术治疗&#039;&#039;。}}|spoiler22=yes&lt;br /&gt;
|File:Glados body.jpg|alt1=G|{{spoiler|GLaDOS的身体结构。}}|spoiler23=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 媒体&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:GLaDOS from Personality Test.jpg|alt1=G|来自官方“光圈科技协作倾向测试”的GLaDOS肖像。&lt;br /&gt;
|File:GLaDOS Valentine.png|alt1=G|GLaDOS的情人节卡片，来自Valve的官方“传送门 2博客”。&lt;br /&gt;
|File:Portal 2 Soundtrack Cover - Volume 1.jpg|alt1=G|[[Portal 2 soundtrack/zh-hans|&#039;&#039;传送门 2&#039;&#039; 原声带]]封面。&lt;br /&gt;
|File:GLaDOS Lithograph Aperture&#039;s Requiem.png|alt1=G|在平版印刷画“光圈的安魂曲”上的GLaDOS和[[Chell/zh-hans|Chell]]。&lt;br /&gt;
|File:GLaDOSConcept2.jpg|alt1=G|GLaDOS，概念艺术。&lt;br /&gt;
|File:GLaDOSConcept.png|alt1=G|GLaDOS，概念艺术 2。&lt;br /&gt;
|File:DestrGladdyConcept.png|被摧毁的GLaDOS，概念艺术。&lt;br /&gt;
|File:Destroyed GLaDOS Lithograph.png|alt1=G|&amp;quot;被摧毁的GLaDOS&amp;quot;，平版印刷画。&lt;br /&gt;
|File:Chell and GLaDOS Gelaskin.png|alt1=G|在iPad保护套上的GLaDOS和Chell。&lt;br /&gt;
|File:CoreTransferConcept.jpg|alt1=G|{{spoiler|GLaDOS的核心转移，概念艺术。}}|spoiler7=yes&lt;br /&gt;
|File:Red-Nosed_P03.jpg|alt1=G|GLaDOS和红鼻子机枪塔 Randolph。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;其他&#039;&#039; ===&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 截图&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:LEGO Dimensions GLaDOS.png|alt1=G|在[[LEGO Dimensions/zh-hans|乐高次元/维度]]所见到的GLaDOS。&lt;br /&gt;
|File:GLaDOSApertureVR.png|alt1=G|在[[The Lab#Robot Repair|Robot Repair(The Lab)]]中，GLaDOS的改进外观&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* GLaDOS 由歌剧歌手兼配音演员 {{W|Ellen McLain}} 配音。 &lt;br /&gt;
&lt;br /&gt;
*“GLaDOS”的首字母缩写是名字“Gladdys”和术语 DOS (光盘操作系统)的双关。&lt;br /&gt;
&lt;br /&gt;
* GLaDOS 的配音演员 Ellen McLain, 也为 [[tf:Team Fortress 2/zh-hans|&#039;&#039;军团要塞 2&#039;&#039;]] 中的[[tf:Administrator/zh-hans|管理员]]和 [[hl2:Half-Life 2/zh-hans|&#039;&#039;半衰期&#039;&#039;]] 系列的[[hl2:Combine Overwatch/zh-hans|装甲核心]]配音。这使得 Ellen McLain 成为唯一一位在 &#039;&#039;[[The Orange Box/zh-hans|The Orange Box]]&#039;&#039; 每款游戏中都出演过的配音演员。&lt;br /&gt;
&lt;br /&gt;
* 在所有由 Ellen McLain 配音的角色中，最受欢迎的不是别人，正是 GLaDOS。她透露，尽管努力演绎了 &#039;&#039;军团要塞 2&#039;&#039; 中[[tf:Administrator/zh-hans|管理员]]的声音和她独特的发号施令的方式，但 GLaDOS 通过她受欢迎的被动攻击行为和微妙的侮辱台词，成为了具有更大的影响力的角色。&lt;br /&gt;
&lt;br /&gt;
* GLaDOS 在 Telltale 的游戏 &#039;&#039;[https://www.telltalegames.com/pokernight2/ 怪诞扑克夜 2]&#039;&#039;中友情客串出场，她扮演发牌员的角色，偶尔还会和其他玩家开开玩笑。她也作为 &#039;&#039;[[Wikipedia:Lego Dimensions|乐高次元/维度]]&#039;&#039; 中的次要反派之一出场。&lt;br /&gt;
&lt;br /&gt;
* 在 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 的开发过程中，游戏测试人员对 GLaDOS 感到不舒服，因为 GLaDOS 在单人游戏中的报复性太强，开发人员认为她的一些对话过于极端。因此，她对话中的一些要素被重新修改，最终为 GLaDOS 创造了一个更加友善的，被动攻击的人格。&lt;br /&gt;
&lt;br /&gt;
* 在 &#039;&#039;传送门 2&#039;&#039; 的单人流程中，Wheatley 只用“她”（&amp;quot;her&amp;quot; or &amp;quot;she&amp;quot;）来代称 GLaDOS。&lt;br /&gt;
&lt;br /&gt;
* {{spoiler|处于土豆电池形态时，她通常被玩家社区称为“PotatOS”，这个昵称取自单词“土豆”和她的名字，GLaDOS。Valve 喜欢这个昵称，并把它作为她土豆电池形态的正式名称，正如《传送门 2 原声带》中“PotatOS Lament”这首歌的名字所示。}}&lt;br /&gt;
&lt;br /&gt;
* 在2011年的VGA（Video Game Awards）中，&#039;&#039;传送门 2&#039;&#039; 因 Ellen McLain 对 GLaDOS 的演绎，获得了“Best Performance by a Human Female”奖项。&amp;lt;ref&amp;gt;[http://www.spike.com/events/video-game-awards-2011-nominees/voting/best-performance-by-a-human-female Best Performance by a Human Female] on Spike&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 2015年4月8日，John Patrick Lowrie 和 Ellen 发布了一首名为 [https://www.youtube.com/watch?v=hgiNKEXtx7I &#039;&#039;GLaDOS&#039; Song&#039;&#039;]的非官方歌曲，这首歌原本打算在开发中的 传送门 2的某个地方作为彩蛋播放，但是由于不符合 GLaDOS 的黑暗音调而被砍掉了。&lt;br /&gt;
&lt;br /&gt;
== 出场作品 ==&lt;br /&gt;
* &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Portal: Still Alive/zh-hans|传送门：Still Alive]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Portal: The First Slice/zh-hans|传送门：第一片]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Portal 2: Lab Rat/zh-hans|传送门 2：实验室的老鼠]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Randolph the Red-Nosed Turret/zh-hans|红鼻子机枪塔 Randolph]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== 参考资料 ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[GLaDOS voice lines/zh-hans|GLaDOS有声台词]]&lt;br /&gt;
* [[Chell/zh-hans|Chell]]&lt;br /&gt;
* [[Aperture Science/zh-hans|光圈科技]]&lt;br /&gt;
* [[Wheatley/zh-hans|Wheatley]]&lt;br /&gt;
* [[Collaborative Disposition Test/zh-hans#GLaDOS|协作倾向测验]]&lt;br /&gt;
* {{Spoiler|[[Caroline/zh-hans|Caroline]]}}&lt;br /&gt;
* [[Betty/zh-hans|Betty]] (GLAaDOS)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Chell/zh-hans&amp;diff=189414</id>
		<title>Chell/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Chell/zh-hans&amp;diff=189414"/>
		<updated>2025-04-09T15:05:52Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Chell}}&lt;br /&gt;
&lt;br /&gt;
{{SpoilerHeavy}}&lt;br /&gt;
[[Image:Chell.png|right|150px|Chell as seen in Portal 2]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|你真的做得很好……Chell。|sound=GLaDOS_sp_sphere_2nd_encounter_completion01.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chell&#039;&#039;&#039;，也被标记为&#039;&#039;&#039;测试对象 #1&#039;&#039;&#039;（曾被标记为&#039;&#039;&#039;#1498&#039;&#039;&#039;）&amp;lt;ref&amp;gt;[[Portal 2: Lab Rat]], page 21. https://www.thinkwithportals.com/comic/#22&amp;lt;/ref&amp;gt; ，是[[Aperture Science/zh-hans|光圈科技]]计算机辅助丰富学习中心的测试对象。她参与了公司对于[[Handheld Portal Device/zh-hans|手持传送门装置]]（通常被称为传送枪）的测试.&lt;br /&gt;
&lt;br /&gt;
她是 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 和 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 单人模式中的{{W|Silent protagonist|沉默的主角}}。除了{{spoiler|她可能在出生时被遗弃}}以及她顽强的求生意志之外，我们对她的过去知之甚少。&lt;br /&gt;
&lt;br /&gt;
在整个系列中，Chell 在她的测试课程中{{Spoiler|被AI设施监督 [[GLaDOS/zh-hans|GLaDOS]] 所敌对。}} Chell 能使用的仅有手持传送门装置，而她最终利用这个装置避开危险，绕过设施的各个部分以逃生。&lt;br /&gt;
&lt;br /&gt;
在某条时间线中，很可能存在使用 Chell 的DNA制作出来的没有灵魂的克隆人。&amp;lt;ref&amp;gt;[[Portal 2: Lab Rat]], page 21. https://www.thinkwithportals.com/comic/#22&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 概述 ==&lt;br /&gt;
Chell 的大部分身世仍然是个谜。{{Spoiler|在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 故事末尾的决战中，[[GLaDOS/zh-hans|GLaDOS]] 多次提及 Chell 在出生时被遗弃，还提到她被领养，尽管 GLaDOS 的话可信度不明，但这些提及在 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 中仍然存在。GLaDOS 在 &#039;&#039;传送门 2&#039;&#039; 和 &#039;&#039;传送门&#039;&#039; 后期的许多评论都是为了贬低、烦扰 Chell，或是为了分散 Chell 实现目标的注意力，因此关于她被领养和孤儿身份的陈述是否属实还有待讨论。}} &lt;br /&gt;
&lt;br /&gt;
在 传送门 2 的故事中，{{Spoiler|有迹象表明 Chell 可能是一位就职于光圈科技的科学家的女儿。}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;传送门&#039;&#039; ===&lt;br /&gt;
{{Spoiler|在 GLaDOS 接管光圈科技后的某个时刻，Chell 在一个[[Relaxation Vault/zh-hans|放松保险仓]]中被唤醒，而此前她被无意识地放置在其中。出于好奇，她探索了保险仓，而在醒来后不到十秒钟，Chell 被一个似乎是自动播放的机械女声欢迎，告知她是一位测试对象。那个声音（后来被揭示为 GLaDOS）随后声明，为了光圈科技的研究计划，Chell 将接受测试。}}&lt;br /&gt;
&lt;br /&gt;
然后，GLaDOS 在一个纯色平面上生成了两个椭圆形的传送结构（[[portals/zh-hans|传送门]]），其中一个入口传送门位于放松保险仓内，另一个出口位于仓外正前方。Chell 离开了保险仓，{{Spoiler|但她注意到空旷的观察室内缺少应该记录她表现的工作人员。}}在完成她的第一个测试并理解了[[Cubes/zh-hans|方块]]和[[Heavy Duty Super-Colliding Super Button/zh-hans|按钮]]的基本机制后，她被安排了一系列测试，以进一步探索和理解传送门的使用。&lt;br /&gt;
&lt;br /&gt;
[[File:Portal Chell.png|thumb|right|100px|&#039;&#039;传送门&#039;&#039; 中的Chell。]]&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|完成两项测试后，Chell 来到了一个实验室，她在那里获得了[[Handheld Portal Device/zh-hans|传送枪]]。在后续的测试课程中，经历了一系列更危险的测试，包括像[[Goo/zh-hans|粘性污水]]和[[High Energy Pellet/zh-hans|高能能量球]]等等的危险。在[[Companion Cube/zh-hans|同伴方块]]和光圈科技[[Advanced Knee Replacement/zh-hans|高级膝关节替代装置]]（这种装置安装在 Chell 的小腿后侧到脚踝处，使她在从高处跌落时避免受伤）的帮助下，Chell 巧妙地避开了这些危险。最终，她仅能创建单一传送门的传送枪被升级，变得能够创建一组相联的传送门。作为激励完成测试的措施，[[GLaDOS/zh-hans|GLaDOS]] 向 Chell 承诺，一旦完成所有的实验室，她就会提供[[cake/zh-hans|蛋糕]]。}}&lt;br /&gt;
&lt;br /&gt;
随着测试的进行，Chell {{Spoiler|偶然发现了一些[[Panels/zh-hans|墙板]]损坏的区域，并设法潜入其中。当进入这些维护区域时，她找到了被通称为[[Doug Rattmann/zh-hans|鼠人|]]巢穴的避难所，这些区域曾被光圈科技技术人员 Doug Rattmann 用作藏身之处。这些巢穴墙上的涂鸦似乎是对 Chell 的警告，告诉她“蛋糕是个谎言”和“她在监视你”。现在，Chell 对自己的处境更加明了，被迫继续测试并配合 GLaDOS 的计划。鼠人的警告最终被证明是正确的，因为 GLaDOS 试图在 Chell 完成最后的实验室后谋杀她，尽管她早先承诺的是蛋糕。}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Chell 成功地逃脱了这个戏剧性的慢速死亡陷阱，而 GLaDOS 告诉她假装杀死 Chell 只是测试的一部分。对这种说法的真实性表示怀疑，Chell 逃离了测试课程，穿过光圈科技设施，试图到达地面并逃离。然而，最终 Chell 意识到，只要 GLaDOS 控制着设施，她就没有逃脱的可能，于是她被迫在[[Central AI Chamber/zh-hans|中央AI实验室]]对峙 GLaDOS。}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|当 Chell 进入该室时，迎接她的是被动攻击的恶棍AI，GLaDOS。GLaDOS 声称她将给 Chell 一个惊喜，然而，一个[[Cores/zh-hans#道德核心|道德核心]]意外地从 GLaDOS 的底盘上脱落。Chell 利用附近的[[Emergency Intelligence Incinerator/zh-hans|紧急智能焚化炉]]将其销毁，然而这个核心被揭示为一种安全装置，旨在抑制 GLaDOS 的杀人倾向。随着核心被销毁，GLaDOS 向实验室中释放[[neurotoxin/zh-hans|神经毒素]]，试图杀死 Chell。同时，一台[[Turrets/zh-hans#火箭炮塔|火箭炮塔]]从 GLaDOS 身旁的一个核心舱口中出现，并开始瞄准 Chell。Chell 使用传送门枪，通过相联的传送门改变了炮弹的方向，使火箭击中 GLaDOS，而每次攻击都会从底盘上脱落下更多的人格核心。虽然造成了伤害，但核心的丧失仅仅加剧了 GLaDOS 杀死 Chell 的欲望。在一个接一个地摧毁每一个脱落的核心之后，Chell 摧毁了最后一个核心（[[Cores/zh-hans#愤怒核心|愤怒核心]]），而因 GLaDOS 的发电机被破坏，触发了一个引力漩涡，使 GLaDOS 盘旋上升并死亡，且漩涡将 Chell 送到了地面上。}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Chell 在丰富学习中心的停车场里慢慢恢复了意识，旁边放着死去的 GLaDOS。当 Chell 的视线清晰时，[[Party Escort Bot/zh-hans|派对护送机器人]]感谢她“采取了派对护送顺从姿势”， 并开始将她拖回现已毁坏的光圈科技设施。当 Chell 被拖走时，揭示了中央核心（GLaDOS）的毁灭导致了其他人格核心的自动激活，这些人格核心在 GLaDOS 离线时负责管理丰富学习中心。游戏的最后一幕描绘了深藏在设施深处的同伴方块和蛋糕，等待着 Chell 领取它们。}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Portal 2: Lab Rat/zh-hans|实验室的老鼠]]&#039;&#039; ===&lt;br /&gt;
这部漫画向我们介绍了前光圈科学家，Doug Rattman 的故事。{{Spoiler|他亲眼目睹了 GLaDOS 的毁灭，后来，从设施中逃出后，Doug 目睹了 Chell 被派对护送机器人重新捕获。跟随着机器人，他发现 Chell 已经被放入了一个[[Aperture Science Extended Relaxation Center|扩展休闲仓]]。然而，由于{{Spoiler| &#039;&#039;传送门&#039;&#039; 结局中的}}爆炸，所有的休闲仓的生命维持系统均已离线。Doug 将 Chell 的休闲仓接到备用网格中（因为他无法打开休闲仓），使 Chell 得以存活多年，直到她在 &#039;&#039;传送门 2&#039;&#039; 中重新苏醒。}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;传送门 2&#039;&#039; ===&lt;br /&gt;
{{Spoiler|在原来的游戏事件的许多年后，Chell 被一个[[Cores/zh-hans#人格核心|人格核心]]，[[Wheatley/zh-hans|Wheatley]]唤醒。经过简短的介绍后，他说服 Chell 与他一起逃离被毁的设施。两人最终发现自己身处于 GLaDOS 的实验室的残骸中。然后，Wheatley 无意中重新唤醒了 GLaDOS，GLaDOS 立即认出了 Chell。抛弃了 Wheatley，GLaDOS 将 Chell 带回光圈的深处，重新开始测试。}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Chell 发现自己在 GLaDOS 毁坏的设施中进行测试，但在几个实验室后，Wheatley 营救了 Chell，Chell 帮助他破坏了 GLaDOS 的武器，以便之后进行政变。GLaDOS 最终设法捕获了 Chell，并把 Chell 带进了她的巢穴。在 GLaDOS 发现她喜好的杀人方法都无法使用后，Chell 和 GLaDOS 发现她们陷入了僵局。Wheatley 再次出现，并在 Chell 启动核心转移后，取代 GLaDOS 成为了光圈的中央 AI。然而，他为权力所疯狂，拆解了 GLaDOS 头部的遗骸，将其重新配置成一个土豆电池，并意外地将 GLaDOS 和 Chell 送到了已经被封闭了多年的，设施的腐烂底部，“旧光圈”。}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|在旧光圈中，Chell 了解到了 [[Cave Johnson/zh-hans|Cave Johnson]]，已故的光圈创始人兼CEO，以及他的助手 [[Caroline/zh-hans|Caroline]]。在测试过程中，Chell 发现并重新激活了[[Repulsion Gel/zh-hans|斥力]]、[[Propulsion Gel/zh-hans|推进]]和[[Conversion Gel/zh-hans|转换凝胶]]。在穿越旧光圈的旅途中，她与 GLaDOS 重聚，并共同策划了一个推翻 Wheatley 的计划，以换取 Chell 的自由。}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|离开旧光圈后，两人找到了一个正由 Wheatley 监督的实验室，并试图通过一个逻辑悖论使他失去能力。然而，这种方法失败了，她们很快就意识到她们正在解决 Wheatley 自己拼凑的测试。就像在第一部游戏中一样，Wheatley 试图杀死 Chell 和 GLaDOS，并说他已经找到了 Chell 的[[Cooperative Testing Initiative/zh-hans|完美替代品]]。在穿越了上层设施的漫长追逐后，Chell 和 GLaDOS 再次在中央AI实验室与 Wheatley 相见。 通过将损坏的核心附加到他的框架上，Chell 进一步加深了 Wheatley 的“损坏”，以至能够进行第二次核心转移。然而，在 Chell 得以进行转移之前，Wheatley 引爆了他用以维持控制的最后一搏，“陷阱僵局解决按钮”上的炸弹。然而，Chell 在 Wheatley 上方和下方开启了最后一组传送门。这些传送门连接了月球和中央AI实验室，使 Chell 和 Wheatley 都被吸入了外太空。几秒钟后，GLaDOS 重新控制了她的底盘，救下了 Chell，并关闭了传送门，让 Wheatley 迷失在太空中。在一番独白后，GLaDOS（据推测）兑现了自己的承诺，通过高速电梯将 Chell 送到了光圈科技上方的地面。当电梯上升时，它进入了一个类似于圆形剧场的空间，那里的[[Turret Opera/zh-hans|机枪塔合唱团]]为 Chell 唱了一首[[Cara Mia/zh-hans|告别曲]]。Chell 的电梯出现在一大片麦田中的一个小屋里。Chell 的[[Weighted Companion Cube/zh-hans|同伴方块]]也在随后被发送上来，可能是 GLaDOS 的一种“感谢”的象征。在驱逐同伴方块后，电梯门猛烈地关上，可能是为了表示 GLaDOS 不希望 Chell 再度回到丰富学习中心。}}&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=5&lt;br /&gt;
|title=Chell&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Alésia Glidewell Chell reference pose.jpg|alt3=[[wikipedia:Alésia Glidewell|:Alésia Glidewell]] posing for a Chell reference shot.|[[wikipedia::Alésia Glidewell|Alésia Glidewell]]摆姿势拍摄Chell的参考照片。&lt;br /&gt;
|File:Chell_from_Personality_Test.jpg|alt4=Chell image from the official Aperture Science Collaborative Disposition Test.|来自官方“光圈科技协作倾向测试”的Chell图像。&lt;br /&gt;
|File:Chell_-_Audiosurf.png|alt5=Chell from the Audiosurf part of the Valve Potato Fool&#039;s Day ARG.|来自“Valve Potato Fool&#039;s Day ARG”中Audiosurf部分的Chell。&lt;br /&gt;
|File:Chell_Valentine.png|alt6=Chell Valentine from Valve&#039;s official Portal 2 blog.|Chell的情人节卡片，来自Valve的官方“传送门 2博客”。&lt;br /&gt;
|File:Chell Icon.jpg|alt7=Avatar of Chell from the official Steam Portal 2 group.|Chell的头像，来自[http://steamcommunity.com/games/portal2/Avatar/List official Steam Portal 2 group].&lt;br /&gt;
|File:Lab Rat - A Page From Chell&#039;s File.png|alt8=One of the pages from Chell&#039;s file in Lab Rat.|漫画&#039;&#039;[[Portal 2: Lab Rat/zh-hans|传送门 2：实验室的老鼠]]&#039;&#039; 中，Chell的档案的其中一页。&lt;br /&gt;
|File:Lab Rat - Ratman With Chell&#039;s File.png|alt9=Doug Rattmann holding Chell&#039;s file in Lab Rat.|&#039;&#039;实验室的老鼠&#039;&#039; 中，[[Doug Rattmann/zh-hans|Doug Rattmann]]拿着Chell的档案。 &lt;br /&gt;
|File:Lab Rat - Chell&#039;s File - Stubborn.png|alt10=Chell&#039;s file showing her high level of tenacity from the &#039;&#039;Lab Rat&#039;&#039; comic.|来自漫画&#039;&#039;实验室的老鼠&#039;&#039;，Chell的档案显示她表现出了很强的韧性。&lt;br /&gt;
|File:Lab Rat - Chell&#039;s Name on the List.png|alt11=Chell on the test subject list when Rattmann sabotages the list from &#039;&#039;Lab Rat&#039;&#039;.|来自&#039;&#039;实验室的老鼠&#039;&#039;，当Rattmann破坏测试对象名单时，Chell就在那份名单上。&lt;br /&gt;
|File:Chell on the Cover of The Sacrifice.png|alt12=The cover of &amp;quot;The Sacrifice&amp;quot; featuring various Valve characters, including Chell.|“牺牲”的封面展示了多位Valve角色，包括Chell。&lt;br /&gt;
|File:Full Zoom of Chell on the Cover of The Sacrifice.png|alt13=Full zoom of Chell on the cover of &amp;quot;The Sacrifice&amp;quot;.|“牺牲”的封面上，Chell的全景图，&lt;br /&gt;
|File:The_Sacrifice_Concept_Art.jpg|alt14=Concept art for &amp;quot;The Sacrifice&amp;quot;.|“牺牲”的概念艺术。&amp;lt;ref&amp;gt;http://www.destructoid.com/dark-horse-publishing-valve-steam-powered-comic-205623.phtml&amp;lt;/ref&amp;gt;&lt;br /&gt;
|File:Chell and GLaDOS Gelaskin.png|alt15=Artwork of Chell and GLaDOS on an iPad gelaskin.|iPad保护套上的Chell和[[GLaDOS/zh-hans|GLaDOS]]艺术作品。&lt;br /&gt;
|File:GLaDOS Lithograph Aperture&#039;s Requiem.png|alt16=Chell and GLaDOS on the &amp;quot;Aperture&#039;s Requiem&amp;quot; lithograph.|平版印刷画，“光圈的安魂曲”上的Chell和[[GLaDOS/zh-hans|GLaDOS]]。&lt;br /&gt;
|File:Red-Nosed P02.jpg|alt17=Chell in the &amp;quot;Randolph the Red-Nosed Turret&amp;quot; comic.|&amp;quot;[[Randolph the Red-Nosed Turret/zh-hans|红鼻子机枪塔 Randolph]]&amp;quot; 漫画中的Chell。&lt;br /&gt;
|File:LEGO Minifig Chell.jpg|alt18=LEGO Chell minifig|Chell的乐高小人。&lt;br /&gt;
|File:LEGO Dimensions Chell.png|alt19=Chell in LEGO Dimensions|[[LEGO Dimensions/zh-hans|乐高次元/维度]]中的Chell。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* {{Spoiler|在 &#039;&#039;传送门 2&#039;&#039; 中的“带女儿上班日”的科学展览中，其中一个项目有着“by Chell”的签名，表明 Chell 是一位光圈科技员工的女儿。这个项目看起来起初是一个土豆，在与“爸爸工作中的一个元素”互相作用后，现在已经失控地大量生长，并在建筑中扎下了根。GLaDOS 在最初的 传送门 的第三个实验室的末尾也暗示了这一点，她说：“做得好，记住，‘光圈科技带女儿上班日’是让她接受测试的完美时机。” 以及在第六个实验室中她说：“难以置信。你，「在此处填写受试者姓名」，一定是「在此处填写受试者家乡」的骄傲。”}}&lt;br /&gt;
* Chell 的模型是根据女演员 {{W|Alésia Glidewell}} 设计的，似乎是白种欧洲人和东亚或东南亚人的混血儿，有着深色头发和蓝眼睛。&lt;br /&gt;
* 在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 中，Chell 有时会在受伤时发出小小的尖叫声。然而，这些声音片段只是[[Half-Life 2/zh-hans|半衰期 2]]中的女性市民的档案录音，她们由 Mary Kae Irvin 配音。这后来成为 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 中受到{{W|Retroactive continuity|追溯修订}}的众多事项之一，因为 Chell 不再发出任何疼痛呻吟。&lt;br /&gt;
* Chell 曾经是合作模式中出现的二号合作对象。她在开发初期被 [[P-Body/zh-hans|P-Body]] 所取代。&lt;br /&gt;
* 在最初的结局演出中，{{Spoiler|僵局解决按钮将被 Wheatley 摧毁，在这段演出中，系统广播会说，如果僵持解决助理说“是的”，僵持就会被解决。在按下按钮时，会导致一次黑屏，而 Chell 会说“是的”。这个演出被删掉了，因为游戏测试人员发现很难找出到底是谁在说是。 &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=vboI7UUziHk&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
* Chell 与其他几个 &#039;&#039;传送门 2&#039;&#039; 角色一起出现在[[LEGO Dimensions/zh-hans|乐高次元/维度]]的 &#039;&#039;传送门 2 关卡包&#039;&#039; 中。&lt;br /&gt;
* GLaDOS 向 Chell 表示，{{Spoiler|她在低温储藏室里找到了两个和她姓氏相同的测试对象，暗示她的父母可能曾在光圈工作，并且没有在“带女儿上班日”的灾难中丧生。}}&lt;br /&gt;
* 尽管 Chell 是玩家扮演的角色，但在[[Portal/zh-hans|传送门]]或[[Portal 2/zh-hans|传送门 2]]中，她的名字几乎从未被提及，这可能是为了增加玩家的代入感。&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[Portal 2: Lab Rat/zh-hans|传送门 2：实验室的老鼠]]&lt;br /&gt;
* [[Collaborative Disposition Test/zh-hans#Chell|协作倾向测验]]&lt;br /&gt;
* [[Audiosurf Flag/zh-hans|Audiosurf旗帜]]&lt;br /&gt;
&lt;br /&gt;
== 参考资料 ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores/zh-hans&amp;diff=186964</id>
		<title>Cores/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores/zh-hans&amp;diff=186964"/>
		<updated>2024-01-14T14:49:09Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{trans}}&lt;br /&gt;
{{DISPLAYTITLE:核心}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AdventureCore.png|right|200px|The Adventure Sphere, also known as Rick]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|你看到从我身上掉下来的那个东西了吗？那是什么？那不是惊喜……我以前从未见过它。|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;核心&#039;&#039;&#039;（也被称作&#039;&#039;&#039;人格核心&#039;&#039;&#039;或&#039;&#039;&#039;光圈科技人造人格构造体&#039;&#039;&#039;）是被设计用来容纳先进人工智能的机器，大多数情况下因它们表达情感的能力而独一无二。核心通常有两种类型：球形和输入型。球形是标准形态，被用作人格构造体的独立身体，以及类似 [[Atlas/zh-hans|Atlas]] 的机器人身体。相比之下，输入型核心是椭圆形的，被用在[[Turrets/zh-hans#哨兵机枪塔|机枪塔]]和类似 [[P-Body/zh-hans|P-Body]] 的机器人身体上。在[[Aperture Science/zh-hans|光圈科技]]计算机辅助丰富学习中心里，没有四肢的球形核心通常附着在管理轨道上。&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 和 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 单人模式的结局中，核心的球状外形都起到了重要作用。}}&lt;br /&gt;
&lt;br /&gt;
== 功能 ==&lt;br /&gt;
人格核心由[[Aperture Science/zh-hans|光圈科技]]技术人员所研发，[[GLaDOS/zh-hans|GLaDOS]] 是已知最早的人格核心——专门设计用来担任丰富学习中心的监督者。而随后研发的核心则被用于抵消 GLaDOS 的破坏性行为（如用[[neurotoxin/zh-hans|神经毒素]]淹没实验室和设施的其他重要区域），它们可以融入 GLaDOS 的潜意识，从而改变她的人格&lt;br /&gt;
&lt;br /&gt;
这些后研发的核心通常以球形出现，它们的设计更为简单，因为它们的目的更加直接。这与丰富学习中心里大部分光圈机器人的设计形成了鲜明的对比，这些机器人基于人格核心所设计，例如[[Atlas/zh-hans|Atlas]]（围绕核心的设计）、[[P-body/zh-hans|P-body]]（输入型核心）和[[Turrets/zh-hans#哨兵机枪塔|机枪塔]]（同样是输入型核心）。&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在 &#039;&#039;传送门&#039;&#039; 的事件后，显而易见的是，一些存储在设施中未使用（停用）的核心已被设施自动重新激活，以维护丰富学习中心。然而这些核心不能，也最终没有修补丰富学习中心在恶劣环境/时间下的损坏。一些核心逐渐损坏（原因不明，不过可以推测，如果占据在核心内的是曾经的人类（像 GLaDOS 一样），那么核心损坏可能是人类被困在AI中而发疯所致）。}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== 人格核心 == &lt;br /&gt;
顾名思义，每个核心都有自己独特的个性和行为，当它们的身体附着在中心核心上时，这些个性和行为就可以并入中心核心。大多数核心都是不必要的，并已停用。{{spoiler|GLaDOS 在 &#039;&#039;传送门&#039;&#039; 中被摧毁后，这些停用的核心后被重新激活。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|在 &#039;&#039;传送门&#039;&#039; 与 GLaDOS 的战斗中，每当 [[Chell/zh-hans|Chell]] 将人格核心扔进[[Emergency Intelligence Incinerator/zh-hans|焚化炉]]时，GLaDOS 不仅在每个核心被销毁时都会感到痛苦，而且开始失去一些被人格核心所强化的突出人格特质，包括她对[[cake/zh-hans|蛋糕]]的提及以及她的道德价值观，这导致她杀死 Chell 的欲望更加强烈。}}&lt;br /&gt;
&lt;br /&gt;
人格核心的一般形式是一个直径约一英尺的大型球形结构，类似于眼球，包含传感器（“眼睛”可能是核心的摄像头），两个把手（可能源于人类曾经需要手动运输和处理它们）和其他设备，例如用于将它们固定在安全栏杆上以便移动的端口，或用于插入中央计算机的端口。&#039;&#039;传送门 2&#039;&#039; 中的核心还有眼脸。&lt;br /&gt;
&lt;br /&gt;
=== 中央核心 ===&lt;br /&gt;
{{Main|GLaDOS/zh-hans|l1=GLaDOS}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|170px|中央核心，GLaDOS。]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;中央核心&#039;&#039;&#039; is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central AI Chamber.&lt;br /&gt;
&lt;br /&gt;
A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, test chamber assembly and storage, turret production lines, and neurotoxin.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|During the events of &#039;&#039;Portal 2&#039;&#039;, it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}} &lt;br /&gt;
&lt;br /&gt;
[[GLaDOS/zh-hans|GLaDOS/zh-hans]], who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white &amp;quot;body&amp;quot;, black &amp;quot;face&amp;quot;, and a yellow &amp;quot;eye&amp;quot;. {{Spoiler|Her &amp;quot;eye&amp;quot; appears to contain her identity, made clear when it was stuck into a potato during the events of &#039;&#039;Portal 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== 道德核心 ===&lt;br /&gt;
{{Main|Morality Core/zh-hans|l1=道德核心}}&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;morality core&#039;&#039;&#039; is one of the more important cores attached on GLaDOS in &#039;&#039;Portal&#039;&#039;. It is a core with a purple &amp;quot;eye&amp;quot; and two dots just beneath it. {{spoiler|It was installed onto GLaDOS during the events of &amp;quot;Lab Rat,&amp;quot; in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with neurotoxin.}} Unlike other cores, and much like Chell, the morality core is mute. {{spoiler|The disposal of this core is reflected in GLaDOS&#039; apathetic attitude and utter disregard for life at the end of &#039;&#039;Portal&#039;&#039; and prevalent in &#039;&#039;Portal 2&#039;&#039;, though how much of this was under the core&#039;s control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component: [[Caroline/zh-hans|Caroline/zh-hans]].}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== 好奇核心 ===&lt;br /&gt;
{{Main|Curiosity Core/zh-hans|l1=好奇核心}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|好奇核心]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;好奇核心&#039;&#039;&#039;|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}&lt;br /&gt;
&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;curiosity core&#039;&#039;&#039;. It is the core with an orange &amp;quot;eye&amp;quot; and four dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
Like [[GLaDOS/zh-hans|GLaDOS]] and the Intelligence core, the Curiosity Core is voiced by Ellen McClain&lt;br /&gt;
&lt;br /&gt;
=== 情报核心 ===&lt;br /&gt;
{{Main|Intelligence Core/zh-hans|l1=情报核心}}&lt;br /&gt;
[[Image:LogicCore.png|right|150px|情报核心]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;intelligence core&#039;&#039;&#039;|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;intelligence core&#039;&#039;&#039;, (referred to as the &amp;quot;crazy core&amp;quot; in the subtitles), has a blue &amp;quot;eye&amp;quot; with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake/zh-hans|蛋糕]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the core was destroyed in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
The Intelligence Core is voiced by Ellen McClain, who also voiced the [[Curiosity Core/zh-hans|好奇核心]] and [[GLaDOS/zh-hans|GLaDOS/zh-hans]].&lt;br /&gt;
&lt;br /&gt;
=== 愤怒核心 ===&lt;br /&gt;
[[Image:AngerCore.png|right|150px|愤怒核心]]&lt;br /&gt;
{{Main|Anger Core/zh-hans|l1=愤怒核心}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;anger core&#039;&#039;&#039;|*Snarl* *Gnash* *Growl*}}&lt;br /&gt;
&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;anger core&#039;&#039;&#039;. It has a red &amp;quot;eye&amp;quot; with eight dots beneath it. It is also referred to as the &amp;quot;emotion core&amp;quot; and the &amp;quot;aggressive core&amp;quot;. Rather than speak, the Core snarls and growls ferociously at Chell. These snarls and growls were later used in Valve&#039;s game &#039;&#039;Left 4 Dead&#039;&#039;. {{Spoiler|Once Chell puts the anger core into the incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky comments towards Chell while being tested early in the game.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
The Anger Core is voiced by singer/musician and Faith No More vocalist Mike Patton&lt;br /&gt;
&lt;br /&gt;
=== 智能阻尼核心 ===&lt;br /&gt;
{{Main|Wheatley/zh-hans}}&lt;br /&gt;
[[Image:Wheatley.png|right|170px|Wheatley]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The final antagonist of the single-player campaign in &#039;&#039;Portal 2&#039;&#039;,}} &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, {{spoiler|also known as the &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;,}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
Wheatley is voiced by English comedian Stephen Merchant&lt;br /&gt;
&lt;br /&gt;
== 损坏的核心 ==&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Corrupted cores! We&#039;re in luck.|sound=GLaDOS_potatos_sp_a4_finale4_intro02.wav}}&lt;br /&gt;
Due to technical difficulties over time, a core may be detected as a &#039;&#039;&#039;corrupted core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central core corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree on the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]]. Each of their corruption levels is 25%, as indicated according to the [[Announcer]] when they are attached to Wheatley. And because the corruption level was already at 25% when the final fight with Wheatley started, it may be surmised that Wheatley himself is also a Corrupted Core.&lt;br /&gt;
&lt;br /&gt;
GLaDOS was 80% corrupt when she was replaced in the game by Wheatley. Due to her behavior change after being put in the potato and then &amp;quot;reinstalled&amp;quot; at the end of Portal 2, it may be surmised that this reduced her own corruption to 0%. This change in GLaDOS (as well as Wheatley&#039;s behavior) further indicates that when a core is corrupt, it becomes irrational, in other words, &amp;quot;crazy&amp;quot; or &amp;quot;insane&amp;quot; by human standards, and even paranoid and homicidal.&lt;br /&gt;
&lt;br /&gt;
=== 太空核心 ===&lt;br /&gt;
{{main|Space Sphere/zh-hans}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAACE!!!|sound=Space_core_space22.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores.(referred to as &#039;&#039;&#039;core 1&#039;&#039;&#039; in subtitles) It speaks rapidly and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blob of conversion gel to the surface of the moon.}} The Final Hours of Portal 2 reveals Valve&#039;s inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting, and stating that he would like to go to the aquarium, much like the Space Core does. {{spoiler text|The Space Sphere is stuck in space, and is later known for getting bored of space and wanting to back home.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== 冒险核心 ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? &#039;Cause I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical tough guy. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley. He is the first core to be sucked into space as after shooting a portal on the moon if one looks closely, they can see Rick fly off of Wheatley and into space.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== 事实核心 ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core.(Referred to as &#039;&#039;&#039;core 3&#039;&#039;&#039; in subtitles.)It constantly states several random, twisted, and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as subjective facts about how amazing and handsome it is. {{spoiler|The Fact Sphere is the only core that managed to stay attached to Wheatley during the ending cutscene where Chell shoots a portal on the moon but is unseen.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== 其他核心 ==&lt;br /&gt;
The following expresses cores that serve a different purpose altogether: cores that are neither corrupted nor are personality cores. &lt;br /&gt;
&lt;br /&gt;
=== 派对护送机器人 ===&lt;br /&gt;
{{main|Party Escort Bot}}&lt;br /&gt;
[[File:Portal Tabletop Party Escort Bot cropped.png|right|150px|Party Escort Bot.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039;|&amp;quot;Thank you for assuming the party escort submission position.&amp;quot;|}}&lt;br /&gt;
During the events of &#039;&#039;Portal&#039;&#039;, GLaDOS refers to the Party Associate {{spoiler|after failing her attempt to kill Chell at the end of the final test chamber.}} As Chell did not follow GLaDOS&#039; instructions to &amp;quot;place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides&amp;quot; which was described as the &amp;quot;party escort submission position&amp;quot;, it is presumed that the Party Escort Bot {{spoiler|was required to travel to the surface in order to retrieve her and &amp;quot;escort her to the party&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between &#039;&#039;Portal&#039;&#039; and &#039;&#039;Portal 2&#039;&#039;, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it gives thanks to her for &amp;quot;assuming the party escort submission position&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a spherical core-based android with a pink eye and a set of arms.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== SteamVR / [[The Lab/zh-hans|The Lab]] ==&lt;br /&gt;
=== 虚拟现实辅助与教育核心 ===&lt;br /&gt;
[[File:SteamVR Core.png|right|150px|The Virtual Reality Assistance and Education Core.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039;|Oh! You&#039;re here! Welcome to virtual reality, or VR.}}&lt;br /&gt;
The &#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039; is introduced in the &#039;&#039;&#039;SteamVR&#039;&#039;&#039; tech demo and guides the player through the virtual reality tutorial. It is very polite and is able to float without any obvious means of propulsion; shortly after finishing its instruction of the player, its battery dies and is immediately picked up by two [[Bendy/zh-hans|Bendies]] driving a golf cart. &lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Lab&#039;&#039;&#039; introduced several new personality constructs sent to the player for [[The_Lab#Slingshot|calibration]], voiced by {{W|Laura Bailey (voice actress)|Laura Bailey}}, {{W|Steve Blum}}, {{W|Phil LaMarr}}, {{W|Nolan North}}, {{W|Justin Roiland}}, {{W|Pendleton Ward}}, and {{W|Wally Wingert}}. They are:&lt;br /&gt;
{{Columns-list|2|&lt;br /&gt;
* Auction Core&lt;br /&gt;
* Big News Core (that ran to get here)&lt;br /&gt;
* Boring Hard-Boiled Core (Wilson)&lt;br /&gt;
* Butter Core&lt;br /&gt;
* By-The-Book Core&lt;br /&gt;
* Calibration Core&lt;br /&gt;
* Climate Change Awareness Core&lt;br /&gt;
* Comfortable Core (that just feels right)&lt;br /&gt;
* Convict Core&lt;br /&gt;
* Emergency Preparedness Core&lt;br /&gt;
* Executive Core&lt;br /&gt;
* Fruit Punch Core&lt;br /&gt;
* Heavy Core&lt;br /&gt;
* Horror Story Core&lt;br /&gt;
* Investigation Core&lt;br /&gt;
* Magic Core&lt;br /&gt;
* Mourning Core&lt;br /&gt;
* Pilot Core&lt;br /&gt;
* Plague Core&lt;br /&gt;
* Respect Core&lt;br /&gt;
* Retirement Core&lt;br /&gt;
* Reverse Psychology Core&lt;br /&gt;
* Rhythm Core&lt;br /&gt;
* Rookie Core (Kelv)&lt;br /&gt;
* Salesman Core (Trevor, from the Work From Home Core Group)&lt;br /&gt;
* Skeptical / Nervous Core&lt;br /&gt;
* Snuggle Core&lt;br /&gt;
* Soup Core&lt;br /&gt;
* Spider Core&lt;br /&gt;
* Supervillain Core&lt;br /&gt;
* Tracer Core&lt;br /&gt;
* Useful Core (that is not a Gateway to Hell)&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These cores use a model similar to the original &#039;&#039;Portal&#039;&#039;&amp;amp;apos;s with no exposed sides (except for one in the back) and a simple design, but with a thicker outline, more detailed eye and multiple different patterns, as well as a crash test logo on the side. The internal mechanism is the main difference, consisting of a sphere with circles of light moving based on how the core speaks.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
==乐高次元/维度==&lt;br /&gt;
Cores act as collectibles in this game, requiring certain characters to do tasks to find them.&lt;br /&gt;
&lt;br /&gt;
An &amp;quot;Amorality Sphere&amp;quot; is featured in this game which carries out functions completely opposite to the Morality Sphere, which also allows GLaDOS to employ dangerous tools (such as electricity) on Batman, Wyldstyle, and Gandalf. {{Spoiler|It makes its appearance in &amp;quot;The End is Tri,&amp;quot; where it is taken from GLaDOS and replaced with an actual Morality Sphere to blackmail her to help the heroes during the final battle. It appears later from a portal that appears after GLaDOS sings, which she is glad to see.}}&lt;br /&gt;
&lt;br /&gt;
Another core found in Old Aperture claims to be Cave Johnson and pleads for help. Once the player does though, Cave accuses them of &amp;quot;slacking off&amp;quot;. The core&#039;s eye is also square-shaped compared to other core eyes.&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* &#039;&#039;传送门 2&#039;&#039; 中使用的炸弹模型在游戏文件中被命名为“人格核心_愤怒”（&#039;personality_sphere_angry&#039;），这表明愤怒核心原本会在续作中出场。&lt;br /&gt;
** 可以在「创作工具」的模型查看器中看到，炸弹的模型还具有与核心类似的纹理，以及各种典型的人格核心动画，包括一个静止动画，一个测试动画（核心漫无目的地环顾四周）以及一个愤怒动画（核心剧烈地抽搐）。&lt;br /&gt;
&lt;br /&gt;
* 在 &#039;&#039;传送门 2&#039;&#039; E3 预告片发布之前的早期截图中，人格核心的纹理尚未得到细节处理，也没有添加微小划痕，此时核心外壳的纹理是哑光白的。在那之后，纹理得到了极大改进，与 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 时期的核心相比，零售版本的核心表现出更多样的情感。&lt;br /&gt;
&lt;br /&gt;
* [[Poker Night 2/zh-hans|怪诞扑克夜 2]] features a bounty price by GLaDOS called the &amp;quot;Paranoia Core,&amp;quot; who behaves similarly to the Fact Sphere describing numerous events as well as being paranoid.&lt;br /&gt;
&lt;br /&gt;
* Where the corrupt cores are first encountered in Portal 2, another core is being held above to illuminate them, moving weakly which confirms it is active. This core never makes another appearance and has no lines. Upon closer inspection inside reveals that it is an Adventure Sphere reskin, with the eye aperture constricted.&lt;br /&gt;
&lt;br /&gt;
* Personality cores that serve basic tasks are surprisingly nice and polite, including {{Sentry Turrets/zh-hans|哨兵机枪塔}}, the [[Oracle Turret/zh-hans|神谕机枪塔]], and {{Frankenturret/zh-hans|弗兰肯机枪塔}}, proved by their voice lines, proof being that one of them refers to Chell as &amp;quot;lady&amp;quot;.&lt;br /&gt;
** But free-thinking cores (such as Wheatley, [[Adventure Core/zh-hans|冒险核心]]) do not.&lt;br /&gt;
&lt;br /&gt;
*  道德核心两边各有一个点，而它是第一个脱落和被焚化的核心。好奇核心有两个点（尽管只在一边），and it&#039;s the second core to be detached. The intelligence core has three dots on each side, and the anger core has four.&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|&#039;&#039;传送门 2&#039;&#039; 里的炸弹模型。&lt;br /&gt;
|File:Portal 2 Unnamed Core.png|alt5=Beta core|&#039;&#039;[[Portal 2 - The Final Hours/zh-hans|传送门 2 - The Final Hours]]&#039;&#039; 中可见的一个未使用的核心。&lt;br /&gt;
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|[[Portal Test Chamber 13/zh-hans|实验室 13]]中未使用的核心。&lt;br /&gt;
|File:PPN2.png|在&#039;&#039;[[Poker Night 2/zh-hans|怪诞扑克夜 2]]&#039;&#039;中作为赏金奖品的偏执狂核心。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[Core voice lines/zh-hans|核心语音台词]]&lt;br /&gt;
* [[The Underground/zh-hans|The Underground]]，一个关于损坏的核心的 Machinima 动画剧集。&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Curiosity_Core/zh-hans&amp;diff=186963</id>
		<title>Curiosity Core/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Curiosity_Core/zh-hans&amp;diff=186963"/>
		<updated>2024-01-14T14:47:03Z</updated>

		<summary type="html">&lt;p&gt;YB302: /* 琐事 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:好奇核心}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|250px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;好奇核心&#039;&#039;&#039;|哦，嘿！你是测试里的那位女士，嗨！|sound=GLaDOS_escape_02_sphere_curiosity-11.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;好奇核心&#039;&#039;&#039;是一个[[Cores/zh-hans#人格核心|人格核心]]，出场于 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 中。 &lt;br /&gt;
&lt;br /&gt;
{{Spoiler|它是在游戏结尾的高潮“战斗”中被 [[Chell/zh-hans|Chell]] 击落的 [[GLaDOS/zh-hans|GLaDOS]] 的核心之一，并随后在[[Emergency Intelligence Incinerator/zh-hans|紧急智能焚化炉]]中被销毁。}} &lt;br /&gt;
&lt;br /&gt;
好奇核心是一个好奇、活跃的话匣子，说话声音尖锐，几乎像孩子一样。好奇核心由 {{W|Ellen McLain}} 配音。&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Curiosity Core from GLaDOS Shirt.png|alt1=G|衬衫上的好奇核心。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* 在 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 发布之前，好奇核心的模型被用作未使用的[[Hover Turret/zh-hans|悬停机枪塔]]的替代品。&amp;lt;ref&amp;gt;[[Portal 2 - The Final Hours]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{Spoiler|好奇核心的一边上有两个点，因为它是第二个被焚化的核心。可以在 &#039;&#039;传送门&#039;&#039; 中所有的核心身上发现这种规律。}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
*[[Core_voice_lines/zh-hans#好奇核心|好奇核心语音台词]]&lt;br /&gt;
&lt;br /&gt;
==参考资料==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=GLaDOS/zh-hans&amp;diff=186962</id>
		<title>GLaDOS/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=GLaDOS/zh-hans&amp;diff=186962"/>
		<updated>2024-01-14T14:43:15Z</updated>

		<summary type="html">&lt;p&gt;YB302: /* 琐事 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:GLaDOS}}&lt;br /&gt;
&lt;br /&gt;
{{Featured article tag}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|400px|GLaDOS in &#039;&#039;Portal 2&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|好吧，听着：我们都说了很多会让你后悔的话，但我觉得，我们可以先把彼此的分歧抛在脑后；为了科学……你这个怪物。|sound=GLaDOS chellgladoswakeup06.wav}}&lt;br /&gt;
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&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;  (&#039;&#039;&#039;G&#039;&#039;&#039;enetic &#039;&#039;&#039;L&#039;&#039;&#039;ifeform &#039;&#039;&#039;a&#039;&#039;&#039;nd &#039;&#039;&#039;D&#039;&#039;&#039;isk &#039;&#039;&#039;O&#039;&#039;&#039;perating &#039;&#039;&#039;S&#039;&#039;&#039;ystem)(&#039;&#039;&#039;基因生命体与磁盘操作系统&#039;&#039;&#039;) 是被设计用来控制、指导和监督“[[Aperture Science/zh-hans|光圈科技]]计算机辅助丰富学习中心”的[[Cores/zh-hans#中央核心|中央核心]]。GLaDOS 能够在身处于[[Central AI Chamber/zh-hans|中央AI实验室]]的同时，转移和挪动设施与各种实验室，实现无缝和几乎无限的测试设计。&lt;br /&gt;
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GLaDOS 具有女性化的程序，{{Spoiler|她是 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; }}{{spoiler|和 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 单人模式前半部分的反派。}} {{spoiler|在后半部分，她变成了游戏的{{W|tritagonist|重要配角}}。}}在游戏的合作模式中，GLaDOS 是 [[Atlas/zh-hans|Atlas]] 和 [[P-body/zh-hans|P-body]] 的测试主管。&lt;br /&gt;
&lt;br /&gt;
== 背景资料 ==&lt;br /&gt;
{{spoiler|GLaDOS 是[[Aperture Science/zh-hans|光圈科技]]的产物，一个专门设计用来作为中央计算机主机的[[Cores/zh-hans|人格核心]]。这个项目是在 [[Cave Johnson/zh-hans|Cave Johnson]] 的监督下开始的，目的是创造一个功能齐全的、先进的人工智能，Johnson 最初设想用这个人工智能来逃避死亡。而在 Johnson 明显可能会在 GLaDOS 的开发完成之前就死于月球岩石中毒的情况下，Johnson 提议让科学家们用 [[Caroline/zh-hans|Caroline]] 作为替代品，代替他被放入人工智能中。}}&lt;br /&gt;
&lt;br /&gt;
经过十年的努力工作，GLaDOS 正式启动，成为公司“带女儿上班日”的众多活动之一。GLaDOS 能够控制该设施的大半功能，这使她得以开始向丰富学习中心释放[[neurotoxin/zh-hans|神经毒素]]，杀害了设施中绝大多数人员。然而，有仅仅几位（如果不仅只有 [[Doug Rattmann/zh-hans|Doug Rattmann]] 一个存活者）工作人员和系列的主角，[[Chell/zh-hans|Chell]] 存活下来。伴随着光圈公司的毁灭，两天后，在[[Black Mesa/zh-hans|黑山]]（光圈的竞争对手）公司，外星人入侵了地球。这最终导致外部世界忽视了光圈的命运，因为所有的注意力已经转移到黑山公司和上述入侵当中。&lt;br /&gt;
&lt;br /&gt;
袭击发生后，GLaDOS 尽全力管理公司。{{spoiler|她的第一个实验对象，也就是这个系列的主角，[[Chell/zh-hans|Chell]]，在 Rattmann 的帮助下，得到了关于 GLaDOS 本性的警告。在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 的结局中，Chell 在中央AI实验室中与 GLaDOS 对峙。这导致 GLaDOS 在 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 开场被唤醒后，对 Chell 产生了更深的仇恨。}}&lt;br /&gt;
&lt;br /&gt;
== 概述 ==&lt;br /&gt;
=== &#039;&#039;传送门&#039;&#039; ===&lt;br /&gt;
{{See also|Portal/zh-hans|l1=传送门}}&lt;br /&gt;
&lt;br /&gt;
[[File:GLaDOS P1.png|thumb|120px|right|在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 中的 GLaDOS，附着着[[Cores/zh-hans#人格核心|人格核心]]。]]&lt;br /&gt;
&lt;br /&gt;
在 &#039;&#039;传送门&#039;&#039; 的故事开始之前，光圈的其中一位技术人员，[[Doug Rattmann/zh-hans|Doug Rattmann]]，成功地躲过了 GLaDOS 向丰富学习中心注入[[neurotoxin/zh-hans|神经毒素]]的杀人企图。然后他在整个设施的数个部门避难，开始篡改最初的实验对象名单，将 [[Chell/zh-hans|Chell]] 重新安排到名单的首位，成为实验对象#1。自从 GLaDOS 启动了封锁，Rattmann 被迫一辈子躲在丰富学习中心[[Test Chambers/zh-hans|实验室]]的后台。然后，他通过涂鸦留下了各种关于 GLaDOS 的警告，这些涂鸦只能在实验室中几块损坏的[[Panels/zh-hans|墙板]]后面找到，他希望 Chell 以后能偶然发现它们。尽管缺乏对设施的全面控制，GLaDOS 能够在在位于她的中央AI实验室的同时，全程控制整座公司。&lt;br /&gt;
&lt;br /&gt;
然后，她将 Chell 唤醒，以进行[[Handheld Portal Device/zh-hans|手持传送门装置]]的强制测试，这开始了 &#039;&#039;传送门&#039;&#039; 的故事。在这段时期，她通过表演得像是仅仅在朗读“为便利而放置的预先录制信息”一般，持续在 Chell 做出表现时恐吓她，给 Chell 令人不快但无辜的讽刺观点。{{spoiler|几个测试过后，Chell 随之发现了 Rattmann 留下的各种涂鸦，并立即意识到事实并非 GLaDOS 所表现的一般，但她只能被迫按照 GLaDOS 的计划行事。}}&lt;br /&gt;
&lt;br /&gt;
在 Chell 完成了最后一个实验室的谜题后，{{spoiler|GLaDOS 立即展示了她的真面目，试图把 Chell 扔进一个火坑。Chell 成功逃脱了焚烧她的企图，并从那里开始穿过设施试图逃跑，这让 GLaDOS 感到恐惧。当 Chell 穿过这个设施时，她意识到唯一能逃脱的方法就是在[[Central AI Chamber/zh-hans| GLaDOS 的实验室]]里对抗她，而 Chell 通过焚烧 GLaDOS 所有的人格核心，赢得了这场冲突。冲突结束后，GLaDOS 遭到严重破坏，被扔进停车场。在长短不明的时间里（至少有多年，因为设施已经在分解），她一直在那里处于休眠状态。}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;传送门 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2/zh-hans|l1=传送门 2}}&lt;br /&gt;
&lt;br /&gt;
==== 苏醒时期 ====&lt;br /&gt;
[[File:Sp a1 wakeup0061.jpg|thumb|right|170px|在 &#039;&#039;传送门&#039;&#039; 一战后，GLaDOS备用身体的残骸。]]&lt;br /&gt;
&lt;br /&gt;
在 &#039;&#039;传送门 2&#039;&#039; 的主线故事开始之际，即 GLaDOS 被摧毁之后，[[Wheatley/zh-hans|Wheatley]] 和 [[Chell/zh-hans|Chell]] 两者都被困在建筑中，于是他们试图通过[[Central AI Chamber/zh-hans|中央AI实验室]]里的逃生电梯到达地面，而他们的尝试却意外激活了在备用身体内的 GLaDOS。{{spoiler|醒来后，GLaDOS 立刻意识到 Chell 和 Wheatley 站在她面前。即使她新近的巨大仇恨是对着摧毁了自己的 Chell 的，她还是把 Wheatley 当作发泄愤怒的对象，压碎了他。}}&lt;br /&gt;
&lt;br /&gt;
随后，GLaDOS 决定将 Chell 送回设施的科学实验中，以进一步推进她的科学事业，但是现在她对 Chell 抱有很大的怨恨，因为Chell之前摧毁了她（她一度声称自己不得不一遍又一遍地重温与 Chell 的最后战斗，如果这是真的，那的确是一段相当长的时间），她在测试 Chell 的同时，不断地对 Chell 进行各种奚落和讽刺性的评论，并计划再次杀死她。&lt;br /&gt;
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[[File:Sp a2 core0476.jpg|thumb|150px|right|{{spoiler|GLaDOS降下神经毒素管道，[[Wheatley/zh-hans|Wheatley]]在里面翻滚。}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|然而，[[Wheatley/zh-hans|Wheatley]] 随后重新露面，尽管 GLaDOS 对他造成了致命伤害，他仍然活着。在他的帮助下，Chell 得以逃离 GLaDOS 的[[Test Chambers/zh-hans|测试轨道]]并穿过设施，破坏了她的重要战略组件，如[[neurotoxin/zh-hans|神经毒素]]的生产。最终，他们到达她新设计的中央实验室，他们一起打败了 GLaDOS，并用 Wheatley 替换了她，让 Wheatley 成为了设施的监督者。而在 GLaDOS 反应出了他的无用后，Wheatley 被威胁到了，将 GLaDOS 困在一个土豆电池里，并把她和 Chell 一起扔进了丰富学习中心的深处。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在 Wheatley 被他的新职位和权力腐蚀后，GLaDOS 和 Chell 开始成为不情愿的合作伙伴，一起合作以恢复对设施的控制（在 Wheatley 的影响下，设施进一步分解和腐败，以至于设施的反应堆核心即将发生熔毁）。在此期间，二人试图找到离开丰富学习中心深处的方法，在那里，她们接近了几个以前由光圈CEO，[[Cave Johnson/zh-hans|Cave Johnson]] 和他的秘书 [[Caroline/zh-hans|Caroline]] 所管理的老式[[Test Chambers/zh-hans|实验室]]。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|随着 Chell 和 GLaDOS 继续探索位于丰富学习中心地下深处盐矿中的光圈科技的过去，GLaDOS 逐渐熟悉了 Johnson 和 Caroline。当她们最终准备离开盐矿时，GLaDOS 在墙上发现了一张海报，上面显示了在AI失控的情况下，可以用悖论去对付它。GLaDOS 也顿悟了 Caroline 是谁，但对此事保持沉默。}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal2 GLaDOS Potato.png|thumb|left|150px|{{spoiler|PotatOS}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|然后，这对搭档回到了现代的丰富学习中心，在那里，Chell 和 GLaDOS 使用悖论对付 Wheatley，但最终失败了，因为 Wheatley 太笨了，无法理解它。她们通过了 [[Wheatley/zh-hans|Wheatley]] 的[[Test Chambers/zh-hans|测试轨道]]。当 Wheatley 后来意识到，在游戏早期 Chell 和 Wheatley 破坏设施之前，GLaDOS 已经建造了两个机器人测试对象时，他最终试图将 GLaDOS 和 Chell 都处理掉。当这对搭档设法从他的掌控中逃脱时，她们前往中央AI实验室与他对峙。 GLaDOS 提议让 Chell 将她重新连接到她的身体上，以恢复对设施的控制。冲突最终通过她们的共同努力得到解决，这导致 Wheatley 被放逐到外太空，而 Chell 和 GLaDOS 彼此和解。}}&lt;br /&gt;
&lt;br /&gt;
[[File:Glados ending monologue.jpg|thumb|150px|right|{{spoiler|单人模式结局中的GLaDOS。}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在修复整个设施到 Wheatley 控制之前的状态后，GLaDOS 开始受到她最近获得的道德、情感的影响，并在发现 [[Caroline/zh-hans|Caroline]] 是谁后获得了她的意识。她意识到 Chell 不是敌人，而可以被视为一个亲密的朋友。她天性中“失控 AI”的一部分不同意这种心态的改变。GLaDOS 而后在她的系统中追踪到了 Caroline 的意识，而片刻之后，[[Announcer/zh-hans|系统广播]]宣布 GLaDOS 从她的系统中删除了 Caroline。然后，她将 Chell 从设施中驱逐出去，以避免进一步的超出她控制的麻烦。然而，Chell 在乘坐升至地面的电梯时，被一场未知原因发生的[[Turret Opera/zh-hans|机枪塔歌剧]]所安慰。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在 [[Chell/zh-hans|Chell]] 得以永远离开丰富学习中心之前，GLaDOS 决定将 Chell 在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 测试中的[[Weighted Companion Cube/zh-hans|同伴方块]]从电梯中弹出，将它还给 Chell。}}&lt;br /&gt;
&lt;br /&gt;
从那时起，她对两个机器人测试对象：[[Atlas/zh-hans|Atlas]] 和 [[P-body/zh-hans|P-body]] 进行测试。&lt;br /&gt;
&lt;br /&gt;
==== 合作测试时期 ====&lt;br /&gt;
{{spoiler|在 Chell 被从丰富学习中心释放后的某个时候，}} GLaDOS 主要关注她的两个新机器人测试对象，[[Atlas/zh-hans|Atlas]] 和 [[P-body/zh-hans|P-body]]，作为[[Cooperative Testing Initiative/zh-hans|合作测试计划]]的一部分。符合她典型的天性，GLaDOS 会通过讽刺和表达对他们的失望，找到一种方式来不断地打击他们的精神。&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在第一个测试课程，&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程一：组队|组队]]&#039;&#039; 结束时，她将机器人部署到了官方测试轨道之外，宣布“下一个测试是如此的超出常规，以至于我甚至不能——我的意思是&#039;&#039;&#039;不会&#039;&#039;&#039;告诉你你在寻找什么。” 她让机器人们自行用常识去弄清楚他们应该寻找什么，而他们找到了一个大光盘，并把它带到一个投影室。尽管房间里的白板上清楚地写着“&#039;&#039;&#039;不要相信她&#039;&#039;&#039;”的明确警告，机器人们还是把光盘放进了投影仪——在这时，她开始扫描她拒绝透露的文件和文档。 完成后，她启动了机器人的自毁程序并在[[Hub/zh-hans|控制系统]]重新组装了它们。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在他们的第二个测试轨道，&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程二：质量和速度|质量和速度]]&#039;&#039; 的整个过程中，这个话题都没有被提及。然而，在这个课程的最后，很明显，她会再次不断地把他们送到测试轨道之外，以处理她对设施的全面接管的秘密。当 Atlas 和 P-body 一起合作，让彼此通过空气循环维护部分时，他们找到了另一个光盘，并将其安装到投影仪中。GLaDOS 再次扫描过去，并继续告诉他们，她不需要他们这样做，且在将他们再次自毁后，撒谎说他们的任务并不重要。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|当机器人们到达第三个课程，&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程三：强光表面|强光表面]]&#039;&#039; 时，GLaDOS 对这对搭档的极度失望变得更加明显。他们的“死亡”从未给她带来人类死亡时带来的满足感，因为每次机器人被摧毁后，他们都可以轻易地被重建。同时，她正在秘密地试图替换 Atlas 和 P-body。在这个课程结束时，机器人们安装了一个光盘，其中包含了丰富学习中心当前的整体安全代码，当[[Announcer/zh-hans|系统广播]]传达代码时，GLaDOS 试图通过反复地说“blah blah blah”来阻止他们听到代码。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在第四个课程，&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程四：传送隧道|传送隧道]]&#039;&#039; 中，GLaDOS 略微增加了些保留 Atlas 和 P-body 的希望，这可以从她在前一个课程中的情绪突变中预测出来。她现在希望这些机器人彼此之间产生冲突——希望通过操纵它们，让它们认为其中一个机器人一直在背着另一个向她“报告”，或者认为 P-body 不是“「Atlas的」第一个合作测试伙伴”，从而提高测试过程的“竞争性”和痛苦程度。无论如何，机器人们还是继续前进，而 GLaDOS 对两者的失望在她的语调中再次出现。在最后一个测试中，她让他们安装了最后一个显示了她对设施的全面控制的光盘——并向他们保证这是人类在死前没有修正的记录错误。当机器人们安装光盘时，设施的每个部分的概览地图开始投影到屏幕上，随之而来的是 GLaDOS 揭示“「她」现在可以看到一切”时那种淘气但期待的语调。}}&lt;br /&gt;
&lt;br /&gt;
[[File:Coop human vault door.jpg|thumb|170px|right|{{spoiler|[[Atlas/zh-hans|Atlas]]和[[P-body/zh-hans|P-body]]到达[[Human Vault/zh-hans|人类保险库]]后。}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在控制系统重新组装后，GLaDOS 告诉机器人们他们只有最后一个测试课程要完成——&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程五：活动凝胶|活动凝胶]]&#039;&#039;。她将这个课程的入口部署在控制系统，并把他们送到丰富学习中心地下深处，来到盐矿的底部——光圈科技创新者时代。GLaDOS 说服他们去救援那些“垂死的，被困的，哭泣的”活人测试对象，这些对象自20世纪以来一直被保存于低温冷藏库中。当他们最终在课程结束时到达这个保险库时，GLaDOS 显示了她对“救援”这些测试对象的极大期待和痴迷。为了解锁保险库，机器人们必须像任何其他人类一样做出手势——因为保险库是一个禁止机器人的区域。尽管在机器人们观察到数百个处于低温冻结状态的人类后，GLaDOS 听起来很邪恶，他们还是无视了这点，并开始舞动来欢庆胜利。现在，GLaDOS 着手提取所有的人类测试对象，她开始处理他们的文件——实际上只是在处理第一个人的文件。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|由于她不再需要 Atlas 和 P-body 作为她的测试对象，她开始测试人类，试图将他们发展成她冷酷的爪牙。她的计划失败了，因为人类无法承受她极端的测试过程，所有被发现的数百个测试对象在测试的一周内就开始死亡。很明显，她需要 Atlas 和 P-body 回来，因为她的设施突然开始出现故障，而且她缺乏实验对象。}}&lt;br /&gt;
&lt;br /&gt;
[[File:Central core prototype chassis.jpg|thumb|130px|left|{{spoiler|在&#039;&#039;艺术治疗&#039;&#039; 结尾出现的[[Cores/zh-hans#中央核心|GLaDOS]]原型机。}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|当机器人们再次被重建时，她部署了额外的测试课程——&#039;&#039;[[Cooperative Testing Initiative/zh-hans#艺术治疗|艺术治疗]]&#039;&#039;。随着机器人们开始测试，GLaDOS 把这个课程当作一个艺术博物馆来处理，尽管这里的环境发生了明显的故障，如她无法正确地控制实验室，将它们组合在一起；以及在测试期间，设施的一部分出现了洪水。最终，重组机开始出现故障——导致 GLaDOS 必须等待三天，才能将机器人们重新组装，将这对搭档送到他们的下一个实验室。然后，GLaDOS 屈服了，承认她需要他们的帮助，因为有人正在通过控制[[Cores/zh-hans#中央核心|中央核心]]的旧原型机底座来篡改设施。为了解决这个问题，她通过在他们的课程中部署更具挑战性的测试，训练机器人们成为她的“杀人机器”。然后，GLaDOS 将他们送到更靠近底座的房间，并在后来戏称他们为她的“堕入酸液部队特别行动小队”。当机器人们到达实验室时，他们发现篡改设施的并不是一个人，而是更糟糕的——一只在原型机键盘上筑巢的鸟。GLaDOS，由于她在土豆里时导致的鸟类恐惧症，陷入了恐慌并指示他们中止任务，然后 P-body 关闭了鸟飞出的舱口。当机器人们盯着底座时，GLaDOS 恐慌地发现这只鸟一直在键盘上“孵化着克隆体”，并强迫机器人们摧毁鸟蛋。在机器人们犹豫不决时，她想出了一个更好的主意，将鸟安置在[[Central AI Chamber/zh-hans|中央AI实验室]]，在那里，她可以直接培育它们。}}&lt;br /&gt;
&lt;br /&gt;
[[File:Glados arttherapy birds.jpg|thumb|150px|right|{{spoiler|GLaDOS和小鸟。}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|GLaDOS 开始对鸟表现出同理心，因为她意识到它们能够使用喙，并将它们视为测试对象，同时也揭示了与“蘑菇”机器人相比，她与这些小鸟之间有更强的母性纽带。这些鸟的命运仍然未知。}}&lt;br /&gt;
&lt;br /&gt;
==== 永久测试时期 ====&lt;br /&gt;
{{spoiler|由于永久测试计划为正在进行社区实验室的玩家提供了广泛的平行宇宙——被称为“多元宇宙”，光圈CEO [[Cave Johnson/zh-hans|Cave Johnson]] 仍然活着，并且和他在主世界线中遭受月球岩石中毒之前一样健康。然而，所有形成多元宇宙的宇宙都有相同的结果，即在 GLaDOS 第一次激活并变得失控后，所有关于她的开发都被废止。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|除了 GLaDOS 被废止外，Cave 的忠实助手 [[Caroline/zh-hans|Caroline]] 也被 [[Greg/zh-hans|Greg]] 取代了。尚未解释 Caroline 到底发生了什么事情，尽管暗示了她可能已经与 GLaDOS 合并，从而解释了她在这个时代的缺席。在同一宇宙中， GLaDOS 被废止后，Cave 试图迫使科学家们制造一个 Cave-Bot 作为替代。在其中一个宇宙，Cave 成功地变成了一个AI（被称为 “CaveDOS”），而 Caroline 的命运未知。}}&lt;br /&gt;
&lt;br /&gt;
== 能力及特质 ==&lt;br /&gt;
作为设施的监督者和操作者，GLaDOS 似乎是无所不能的，她能够按照她的意愿重新配置房间和执行动作。她通过安装在墙上的摄像头监控设施和其中的实验室。{{spoiler|她还提到，如果有人提出悖论，她会无法抵制对它们的思考。}} GLaDOS 身上附着着其他[[Cores/zh-hans#人格核心|人格核心]]，这些核心唯一的目的就是限制她的真实想法。由于被它们的意识所束缚，在 &#039;&#039;传送门&#039;&#039; 的前半部分，GLaDOS 的语音音调中几乎没有显示出任何情绪。之后，在 Chell 的逃生尝试中，GLaDOS 变得越来越激动，并被描绘成一个自恋狂。{{spoiler|在 &#039;&#039;传送门 2&#039;&#039; 中，她在 &#039;&#039;传送门&#039;&#039; 的事件后变得尖刻，不再被她的核心们的限制所束缚。她经常侮辱 Chell，直到最后——直到她短暂地意识到 Chell 一直是 “「她」最好的朋友”。}}&lt;br /&gt;
&lt;br /&gt;
在整个 &#039;&#039;传送门&#039;&#039; 的故事中，GLaDOS 的意识一直被[[Cores/zh-hans#人格核心|人格核心]]所控制。{{Spoiler|如果核心被移除，核心所包含的特征和道德也会永久地从 GLaDOS 身上分离，导致她回归到更人性化和具有威胁性的语音音调，类似于她的基因生命体组件 Caroline。}}&lt;br /&gt;
&lt;br /&gt;
作为中央核心，GLaDOS 能够对丰富学习中心进行各种控制。除了能够建造、重建或破坏实验室，GLaDOS 还可以为设施内部的[[Tubes/zh-hans|管道网络]]提供真空气动压力——而系统广播只能用这种力量推动[[chamberlock/zh-hans|闸室]]内的电梯管轴。在 &#039;&#039;传送门&#039;&#039; 中，GLaDOS 能够改变管道内的真空方向，并且当 Chell 试图在破裂的管道中穿梭时，GLaDOS 设法用这种力量将她拉回到[[Portal Test Chamber 09/zh-hans|实验室 09]]。&lt;br /&gt;
&lt;br /&gt;
{{spoiler|最终，&#039;&#039;传送门 2&#039;&#039; 中揭示，GLaDOS 也能够重建她自己身体上的组件，并且现在没有核心限制她的思想。自从 GLaDOS 在章节 &#039;&#039;[[Portal 2 Chapter 1 Her Chamber/zh-hans|礼性拜访]]&#039;&#039; 中醒来，她已经替换了她身体上大部分损坏或缺失的组件。从章节 &#039;&#039;[[Portal 2 Chapter 5 GLaDOS&#039; Lair/zh-hans|逃离]]&#039;&#039; 以来， GLaDOS 的身体上有了新的组件，这些光滑的黑色组件，与她身体上的原始组件（苏醒时期和&#039;&#039;传送门&#039;&#039; 时期）几乎没有相似之处。}}&lt;br /&gt;
&lt;br /&gt;
== 角色开发及演出 ==&lt;br /&gt;
[[File:GLaDOS concept art.jpg|thumb|130px|right|已知最早的GLaDOS概念艺术。]]&lt;br /&gt;
&lt;br /&gt;
在2011年的Anime Midwest动漫展上，配音演员 {{W|Ellen McLain}} 透露，一直以来，对 GLaDOS 的设想是一个会引导主角并经常恐吓他们的机器人声音。在早期的开发中， [[Valve Corporation/zh-hans|Valve]] 使用了受版权保护的语音样本作为 GLaDOS 声音的{{W|placeholder|占位符}}。由于 Ellen McLain 先前在 [[hl2:Half-Life 2|&#039;&#039;半衰期 2&#039;&#039;]] 系列中为[[hl2:Combine Overwatch/zh-hans|装甲核心]]的无线电通信调度员配音，开发者选择了她来担任 GLaDOS 的角色。在此期间，开发者保持了开发的隐秘，让 Ellen 不知道她正在为哪个游戏做配音工作。直到 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 最终发布时，Ellen 才意识到她的工作与成功。&lt;br /&gt;
&lt;br /&gt;
在 &#039;&#039;传送门 2&#039;&#039; 中，GLaDOS 在苏醒后不久的对话原本更具侮辱性。由于试玩者对她的侮辱感到不舒服，开发者决定让 GLaDOS 继续使用一种被动攻击的态度，正如她在 &#039;&#039;传送门&#039;&#039; 片尾曲， [[Still Alive/zh-hans|Still Alive]] 中开始展现出的那样。{{spoiler|当决定 GLaDOS 和 Chell 需要联手面对 [[Wheatley/zh-hans|Wheatley]]时，Valve 选择将 GLaDOS 传到一个土豆电池中。编剧 Jay Pinkerton 这样描述这种转变：“傲慢、全能的 GLaDOS 同你说话时，与被接到传送枪上、无力的 GLaDOS 同你说话时，有着非常鲜明的区别。” 土豆GLaDOS 最初也对试玩者进行了挑衅。为了抵消这一点，她被塑造成一个更像是助手的角色。&amp;lt;ref&amp;gt;[http://www.rockpapershotgun.com/2011/04/27/valve-on-portal-2-spoiler-interview-part-one/ Valve On Portal 2: Spoiler Interview] on Rock, Paper, Shotgun&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
在外观方面，GLaDOS 在 &#039;&#039;传送门&#039;&#039; 发布前的初始设计变化很大。GLaDOS 已知最早的设计是一个大圆盘，圆盘中央有一个红色的眼球，圆盘围绕着这个眼球，并焊接于其上。这个版本的 GLaDOS 概念设计似乎被几个粉丝社区成员所喜爱，并随后被重新创建，完整地套用在了社区制作的 Machinima 动画剧集 &#039;&#039; [http://www.youtube.com/user/22CaliburArmadillo The Underground]&#039;&#039; 中的一个角色上。在后续的开发中，大眼球的设计被改为一个悬挂在天花板上的机器人身体，这次上面有四个圆盘围绕着它。这个概念设计一直被保留到 &#039;&#039;传送门&#039;&#039; 的发布，只做了一些小的调整，如添加了[[Cores/zh-hans#人格核心|人格核心]]。&lt;br /&gt;
&lt;br /&gt;
在游戏的开发者模式中，艺术总监 Jeremy Bennett 描述了 GLaDOS 的设计：“[……]我们最终选择了一个巨大的机械装置，一个精致的机器人形象从中悬挂出来，成功地传达了「她」的原始力量和女性气质。” 根据 Bennett 的说法，GLaDOS 最初看起来像是[[w:The Birth of Venus (Botticelli)|布格罗的“维纳斯的诞生”]]的倒置版本。&lt;br /&gt;
&lt;br /&gt;
在众多的包装盒概念艺术中，可以找到已知最早的 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; GLaDOS 概念艺术；这个概念图展示了 GLaDOS 的身体表面被完全撕裂和破坏，只留下了她最为完整的头部——接近游戏发布时她的球形/圆柱形头部的设计。在这个概念图中，她的眼睛颜色也被改为红色，而不是 &#039;&#039;传送门&#039;&#039; 中她标志性的黄色。除了开发者所确定的，即当前 &#039;&#039;传送门 2&#039;&#039; 中 GLaDOS 的设计是为了表现出一个更具敌意的外观和造型，没有其他关于续集中 GLaDOS 的设计变化的信息。&lt;br /&gt;
&lt;br /&gt;
此外，可以在 &#039;&#039;传送门 2&#039;&#039; 的游戏文件中找到一份未使用的 &#039;&#039;传送门&#039;&#039; GLaDOS 皮肤的重新设计，这些设计呈现出锈迹和划痕，可能会被用在 GLaDOS 的实验室内分散的组件上。&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
=== &#039;&#039;传送门&#039;&#039; ===&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 截图&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:GLaDOS P1.png|alt1=G|在中央AI实验室的GLaDOS，出场于&#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039;&lt;br /&gt;
|File:Still_Alive_ASCII_GLaDOS.jpg|alt1=G|来自传送门演职人员表的GLaDOS ASCII图像&lt;br /&gt;
|File:MoralityCore.png|alt1=G|GLaDOS的道德核心&lt;br /&gt;
|File:CuriousityCore.png|alt1=G|GLaDOS的好奇核心&lt;br /&gt;
|File:LogicCore.png|alt1=G|GLaDOS的蛋糕配方核心&lt;br /&gt;
|File:AngerCore.png|alt1=G|GLaDOS的愤怒核心&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 媒体&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:GLaDOS concept art.jpg|alt1=G|已知最早的GLaDOS概念艺术  &lt;br /&gt;
|File:GLaDOS Lithograph.jpg|GLaDOS的平版印刷画&lt;br /&gt;
|File:GLaDOS and Anger Core Shirt.png|alt1=G|衬衫上的GLaDOS和愤怒核心&lt;br /&gt;
|File:Curiosity Core from GLaDOS Shirt.png|alt1=G|衬衫上的好奇核心&lt;br /&gt;
|File:GLaDOS Mousepad.png|alt1=G|鼠标垫上的GLaDOS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;传送门 2&#039;&#039; ===&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 预览版&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Early GLaDOS.png|alt1=G|早期版本的GLaDOS。&lt;br /&gt;
|File:Early GLaDOS 2.png|alt1=G|同上。&lt;br /&gt;
|File:Early GLaDOS 3.png|alt1=G|同上。&lt;br /&gt;
|File:Gorilla GLaDOS.png|alt1=G|早期版本的GLaDOS，像大猩猩一样坐着。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 截图&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Chell and Dead GLaDOS Size Comparison.png|alt1=G|GLaDOS的遗骸，与Chell相比较。&lt;br /&gt;
|File:Sp a1 wakeup0027.jpg|alt1=G|被[[Wheatley/zh-hans|Wheatley]]重新唤醒。&lt;br /&gt;
|File:Glados.png|alt1=G|在她苏醒之后。&lt;br /&gt;
|File:P2 glados body intro.jpg|alt1=G|GLaDOS苏醒后的身体，有点像她&#039;&#039;传送门&#039;&#039; 中的模型。&lt;br /&gt;
|File:P2 glados body.jpg|alt1=G|{{spoiler|GLaDOS，重新设计了新的组件，失去了&#039;&#039;传送门&#039;&#039; 模型的相似性。}}|spoiler5=yes&lt;br /&gt;
|File:Glados2.png|alt1=G|{{Spoiler|同上，另一个视角}}|spoiler6=yes&lt;br /&gt;
|File:Chell and GLaDOS Size Comparison.png|alt1=G|{{spoiler|GLaDOS与Chell的比较。}}|spoiler7=yes&lt;br /&gt;
|File:GLaDOS P2 chamber.jpg|alt1=G|{{spoiler|在她重新设计的中央AI实验室中的GLaDOS。}}|spoiler8=yes&lt;br /&gt;
|File:Sp a2 core0008.jpg|alt1=G|{{spoiler|在她重新设计的中央AI实验室中的GLaDOS，另一个视角。}}|spoiler9=yes&lt;br /&gt;
|File:Glados side awakening.jpg|alt1=G|GLaDOS 苏醒后的侧面图。&lt;br /&gt;
|File:Glados P2 sideview.jpg|alt1=G|{{spoiler|GLaDOS升级后的身体，侧面图。}}|spoiler10=yes&lt;br /&gt;
|File:Sp a2 core0476.jpg|alt1=G|{{spoiler|GLaDOS降下神经毒素管道，[[Wheatley/zh-hans|Wheatley]]在里面翻滚。}}|spoiler11=yes&lt;br /&gt;
|File:Portal2 GLaDOS.png|alt1=G|{{Spoiler|另一个角度的GLaDOS剪裁视图。}}|spoiler12=yes&lt;br /&gt;
|File:Glados core transfer.jpg|alt1=G|{{spoiler|强制核心转移期间的GLaDOS。}}|spoiler13=yes&lt;br /&gt;
|File:Core transfer inside.jpg|alt1=G|{{spoiler|核心转移期间，GLaDOS的中心视图。}}|spoiler14=yes&lt;br /&gt;
|File:Glados head dragged.jpg|alt1=G|{{spoiler|GLaDOS，被[[Wheatley/zh-hans|Wheatley]]拖拽以进行提取过程。}}|spoiler15=yes&lt;br /&gt;
|File:Wheatley extract potatos.jpg|alt1=G|{{spoiler|为权力而疯狂的Wheatley将GLaDOS提取到土豆电池中。}}|spoiler16=yes&lt;br /&gt;
|File:Portal2 GLaDOS Potato.png|alt1=G|{{Spoiler|GLaDOS被Wheatley上传至土豆电池。}}|spoiler17=yes&lt;br /&gt;
|File:Portal 2 Potato Viewmodel.png|alt1=G|{{Spoiler|被连接到[[Chell/zh-hans|Chell]]的[[Handheld Portal Device/zh-hans|传送枪]]上的GLaDOS。}}|spoiler18=yes&lt;br /&gt;
|File:Potato battery.png|alt1=G|{{Spoiler|PotatOS的图像}}|spoiler19=yes&lt;br /&gt;
|File:Glados core retransfer.jpg|alt1=G|{{spoiler|GLaDOS在被拖回中央核心的过程中恢复了头部。}}|spoiler20=yes&lt;br /&gt;
|File:Glados ending monologue.jpg|alt1=G|{{spoiler|单人模式结局中的GLaDOS。}}|spoiler21=yes&lt;br /&gt;
|File:Glados arttherapy birds.jpg|alt1=G|{{spoiler|在合作课程中的GLaDOS和鸟宝宝，&#039;&#039;艺术治疗&#039;&#039;。}}|spoiler22=yes&lt;br /&gt;
|File:Glados body.jpg|alt1=G|{{spoiler|GLaDOS的身体结构。}}|spoiler23=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 媒体&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:GLaDOS from Personality Test.jpg|alt1=G|来自官方“光圈科技协作倾向测试”的GLaDOS肖像。&lt;br /&gt;
|File:GLaDOS Valentine.png|alt1=G|GLaDOS的情人节卡片，来自Valve的官方“传送门 2博客”。&lt;br /&gt;
|File:Portal 2 Soundtrack Cover - Volume 1.jpg|alt1=G|[[Portal 2 soundtrack/zh-hans|&#039;&#039;传送门 2&#039;&#039; 原声带]]封面。&lt;br /&gt;
|File:GLaDOS Lithograph Aperture&#039;s Requiem.png|alt1=G|在平版印刷画“光圈的安魂曲”上的GLaDOS和[[Chell/zh-hans|Chell]]。&lt;br /&gt;
|File:GLaDOSConcept2.jpg|alt1=G|GLaDOS，概念艺术。&lt;br /&gt;
|File:GLaDOSConcept.png|alt1=G|GLaDOS，概念艺术 2。&lt;br /&gt;
|File:DestrGladdyConcept.png|被摧毁的GLaDOS，概念艺术。&lt;br /&gt;
|File:Destroyed GLaDOS Lithograph.png|alt1=G|&amp;quot;被摧毁的GLaDOS&amp;quot;，平版印刷画。&lt;br /&gt;
|File:Chell and GLaDOS Gelaskin.png|alt1=G|在iPad保护套上的GLaDOS和Chell。&lt;br /&gt;
|File:CoreTransferConcept.jpg|alt1=G|{{spoiler|GLaDOS的核心转移，概念艺术。}}|spoiler7=yes&lt;br /&gt;
|File:Red-Nosed_P03.jpg|alt1=G|GLaDOS和红鼻子机枪塔 Randolph。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;其他&#039;&#039; ===&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 截图&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:LEGO Dimensions GLaDOS.png|alt1=G|在[[LEGO Dimensions/zh-hans|乐高次元/维度]]所见到的GLaDOS。&lt;br /&gt;
|File:GLaDOSApertureVR.png|alt1=G|在[[The Lab#Robot Repair|Robot Repair(The Lab)]]中，GLaDOS的改进外观&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* GLaDOS 由歌剧歌手兼配音演员 {{W|Ellen McLain}} 配音。 &lt;br /&gt;
&lt;br /&gt;
*“GLaDOS”的首字母缩写是名字“Gladdys”和术语 DOS (光盘操作系统)的双关。&lt;br /&gt;
&lt;br /&gt;
* GLaDOS 的配音演员 Ellen McLain, 也为 [[tf:Team Fortress 2/zh-hans|&#039;&#039;军团要塞 2&#039;&#039;]] 中的[[tf:Administrator/zh-hans|管理员]]和 [[hl2:Half-Life 2/zh-hans|&#039;&#039;半衰期&#039;&#039;]] 系列的[[hl2:Combine Overwatch/zh-hans|装甲核心]]配音。这使得 Ellen McLain 成为唯一一位在 &#039;&#039;[[The Orange Box/zh-hans|The Orange Box]]&#039;&#039; 每款游戏中都出演过的配音演员。&lt;br /&gt;
&lt;br /&gt;
* 在所有由 Ellen McLain 配音的角色中，最受欢迎的不是别人，正是 GLaDOS。她透露，尽管努力演绎了 &#039;&#039;军团要塞 2&#039;&#039; 中[[tf:Administrator/zh-hans|管理员]]的声音和她独特的发号施令的方式，但 GLaDOS 通过她受欢迎的被动攻击行为和微妙的侮辱台词，成为了具有更大的影响力的角色。&lt;br /&gt;
&lt;br /&gt;
* GLaDOS 在 Telltale 的游戏 &#039;&#039;[https://www.telltalegames.com/pokernight2/ 怪诞扑克夜 2]&#039;&#039;中友情客串出场，她扮演发牌员的角色，偶尔还会和其他玩家开开玩笑。她也作为 &#039;&#039;[[Wikipedia:Lego Dimensions|乐高次元/维度]]&#039;&#039; 中的次要反派之一出场。&lt;br /&gt;
&lt;br /&gt;
* 在 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 的开发过程中，游戏测试人员对 GLaDOS 感到不舒服，因为 GLaDOS 在单人游戏中的报复性太强，开发人员认为她的一些对话过于极端。因此，她对话中的一些要素被重新修改，最终为 GLaDOS 创造了一个更加友善的，被动攻击的人格。&lt;br /&gt;
&lt;br /&gt;
* 在 &#039;&#039;传送门 2&#039;&#039; 的单人流程中，Wheatley 只用“她”（&amp;quot;her&amp;quot; or &amp;quot;she&amp;quot;）来代称 GLaDOS。&lt;br /&gt;
&lt;br /&gt;
* {{spoiler|处于土豆电池形态时，她通常被玩家社区称为“PotatOS”，这个昵称取自单词“土豆”和她的名字，GLaDOS。Valve 喜欢这个昵称，并把它作为她土豆电池形态的正式名称，正如《传送门 2 原声带》中“PotatOS Lament”这首歌的名字所示。}}&lt;br /&gt;
&lt;br /&gt;
* 在2011年的VGA（Video Game Awards）中，&#039;&#039;传送门 2&#039;&#039; 因 Ellen McLain 对 GLaDOS 的演绎，获得了“Best Performance by a Human Female”奖项。&amp;lt;ref&amp;gt;[http://www.spike.com/events/video-game-awards-2011-nominees/voting/best-performance-by-a-human-female Best Performance by a Human Female] on Spike&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 2015年4月8日，John Patrick Lowrie 和 Ellen 发布了一首名为 [https://www.youtube.com/watch?v=hgiNKEXtx7I &#039;&#039;GLaDOS&#039; Song&#039;&#039;]的非官方歌曲，这首歌原本打算在开发中的 传送门 2的某个地方作为彩蛋播放，但是由于不符合 GLaDOS 的黑暗音调而被砍掉了。&lt;br /&gt;
&lt;br /&gt;
== 出场作品 ==&lt;br /&gt;
* &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Portal: Still Alive/zh-hans|传送门：Still Alive]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Portal: The First Slice/zh-hans|传送门：第一片]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Portal 2: Lab Rat/zh-hans|传送门 2：实验室的老鼠]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Randolph the Red-Nosed Turret/zh-hans|红鼻子机枪塔 Randolph]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== 参考资料 ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[GLaDOS voice lines/zh-hans|GLaDOS有声台词]]&lt;br /&gt;
* [[Chell/zh-hans|Chell]]&lt;br /&gt;
* [[Aperture Science/zh-hans|光圈科技]]&lt;br /&gt;
* [[Wheatley/zh-hans|Wheatley]]&lt;br /&gt;
* [[Collaborative Disposition Test/zh-hans#GLaDOS|协作倾向测验]]&lt;br /&gt;
* {{Spoiler|[[Caroline/zh-hans|Caroline]]}}&lt;br /&gt;
* [[Betty/zh-hans|Betty]] (GLAaDOS)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores/zh-hans&amp;diff=186960</id>
		<title>Cores/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores/zh-hans&amp;diff=186960"/>
		<updated>2024-01-14T12:57:47Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{trans}}&lt;br /&gt;
{{DISPLAYTITLE:核心}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AdventureCore.png|right|200px|The Adventure Sphere, also known as Rick]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|你看到从我身上掉下来的那个东西了吗？那是什么？那不是惊喜……我以前从未见过它。|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;核心&#039;&#039;&#039;（也被称作&#039;&#039;&#039;人格核心&#039;&#039;&#039;或&#039;&#039;&#039;光圈科技人造人格构造体&#039;&#039;&#039;）是被设计用来容纳先进人工智能的机器，大多数情况下因它们表达情感的能力而独一无二。核心通常有两种类型：球形和输入型。球形是标准形态，被用作人格构造体的独立身体，以及类似 [[Atlas/zh-hans|Atlas]] 的机器人身体。相比之下，输入型核心是椭圆形的，被用在[[Turrets/zh-hans#哨兵机枪塔|机枪塔]]和类似 [[P-Body/zh-hans|P-Body]] 的机器人身体上。在[[Aperture Science/zh-hans|光圈科技]]计算机辅助丰富学习中心里，没有四肢的球形核心通常附着在管理轨道上。&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 和 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 单人模式的结局中，核心的球状外形都起到了重要作用。}}&lt;br /&gt;
&lt;br /&gt;
== 功能 ==&lt;br /&gt;
人格核心由[[Aperture Science/zh-hans|光圈科技]]技术人员所研发，[[GLaDOS/zh-hans|GLaDOS]] 是已知最早的人格核心——专门设计用来担任丰富学习中心的监督者。而随后研发的核心则被用于抵消 GLaDOS 的破坏性行为（如用[[neurotoxin/zh-hans|神经毒素]]淹没实验室和设施的其他重要区域），它们可以融入 GLaDOS 的潜意识，从而改变她的人格&lt;br /&gt;
&lt;br /&gt;
这些后研发的核心通常以球形出现，它们的设计更为简单，因为它们的目的更加直接。这与丰富学习中心里大部分光圈机器人的设计形成了鲜明的对比，这些机器人基于人格核心所设计，例如[[Atlas/zh-hans|Atlas]]（围绕核心的设计）、[[P-body/zh-hans|P-body]]（输入型核心）和[[Turrets/zh-hans#哨兵机枪塔|机枪塔]]（同样是输入型核心）。&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在 &#039;&#039;传送门&#039;&#039; 的事件后，显而易见的是，一些存储在设施中未使用（停用）的核心已被设施自动重新激活，以维护丰富学习中心。然而这些核心不能，也最终没有修补丰富学习中心在恶劣环境/时间下的损坏。一些核心逐渐损坏（原因不明，不过可以推测，如果占据在核心内的是曾经的人类（像 GLaDOS 一样），那么核心损坏可能是人类被困在AI中而发疯所致）。}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== 人格核心 == &lt;br /&gt;
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the conflict with GLaDOS in &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator/zh-hans|incinerator]], not only did GLaDOS experience pain each time one was destroyed, she also began to lose some of her reinforced prominent personality traits. These include her references to [[cake/zh-hans|蛋糕]], and her moral values, which resulted in a much stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the &amp;quot;eye&amp;quot; presumably being the core&#039;s camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. The cores in &#039;&#039;Portal 2&#039;&#039; also have eyelids.&lt;br /&gt;
&lt;br /&gt;
=== 中央核心 ===&lt;br /&gt;
{{Main|GLaDOS}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;central core&#039;&#039;&#039; is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central AI Chamber.&lt;br /&gt;
&lt;br /&gt;
A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, test chamber assembly and storage, turret production lines, and neurotoxin.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|During the events of &#039;&#039;Portal 2&#039;&#039;, it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}} &lt;br /&gt;
&lt;br /&gt;
[[GLaDOS/zh-hans|GLaDOS/zh-hans]], who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white &amp;quot;body&amp;quot;, black &amp;quot;face&amp;quot;, and a yellow &amp;quot;eye&amp;quot;. {{Spoiler|Her &amp;quot;eye&amp;quot; appears to contain her identity, made clear when it was stuck into a potato during the events of &#039;&#039;Portal 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== 道德核心 ===&lt;br /&gt;
{{Main|Morality Core}}&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;morality core&#039;&#039;&#039; is one of the more important cores attached on GLaDOS in &#039;&#039;Portal&#039;&#039;. It is a core with a purple &amp;quot;eye&amp;quot; and two dots just beneath it. {{spoiler|It was installed onto GLaDOS during the events of &amp;quot;Lab Rat,&amp;quot; in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with neurotoxin.}} Unlike other cores, and much like Chell, the morality core is mute. {{spoiler|The disposal of this core is reflected in GLaDOS&#039; apathetic attitude and utter disregard for life at the end of &#039;&#039;Portal&#039;&#039; and prevalent in &#039;&#039;Portal 2&#039;&#039;, though how much of this was under the core&#039;s control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component: [[Caroline/zh-hans|Caroline/zh-hans]].}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== 好奇核心 ===&lt;br /&gt;
{{Main|Curiosity Core}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|Curiosity core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;curiosity core&#039;&#039;&#039;|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}&lt;br /&gt;
&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;curiosity core&#039;&#039;&#039;. It is the core with an orange &amp;quot;eye&amp;quot; and four dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
Like [[GLaDOS/zh-hans|GLaDOS/zh-hans]] and the Intelligence core, the Curiosity Core is voiced by Ellen McClain&lt;br /&gt;
&lt;br /&gt;
=== 情报核心 ===&lt;br /&gt;
{{Main|Intelligence Core}}&lt;br /&gt;
[[Image:LogicCore.png|right|150px|Intelligence core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;intelligence core&#039;&#039;&#039;|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;intelligence core&#039;&#039;&#039;, (referred to as the &amp;quot;crazy core&amp;quot; in the subtitles), has a blue &amp;quot;eye&amp;quot; with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake/zh-hans|蛋糕]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the core was destroyed in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
The Intelligence Core is voiced by Ellen McClain, who also voiced the [[Curiosity Core/zh-hans|好奇核心]] and [[GLaDOS/zh-hans|GLaDOS/zh-hans]].&lt;br /&gt;
&lt;br /&gt;
=== 愤怒核心 ===&lt;br /&gt;
[[Image:AngerCore.png|right|150px|Anger core]]&lt;br /&gt;
{{Main|Anger Core}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;anger core&#039;&#039;&#039;|*Snarl* *Gnash* *Growl*}}&lt;br /&gt;
&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;anger core&#039;&#039;&#039;. It has a red &amp;quot;eye&amp;quot; with eight dots beneath it. It is also referred to as the &amp;quot;emotion core&amp;quot; and the &amp;quot;aggressive core&amp;quot;. Rather than speak, the Core snarls and growls ferociously at Chell. These snarls and growls were later used in Valve&#039;s game &#039;&#039;Left 4 Dead&#039;&#039;. {{Spoiler|Once Chell puts the anger core into the incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky comments towards Chell while being tested early in the game.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
The Anger Core is voiced by singer/musician and Faith No More vocalist Mike Patton&lt;br /&gt;
&lt;br /&gt;
=== 智能阻尼核心 ===&lt;br /&gt;
{{Main|Wheatley/zh-hans}}&lt;br /&gt;
[[Image:Wheatley.png|right|170px|Wheatley]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The final antagonist of the single-player campaign in &#039;&#039;Portal 2&#039;&#039;,}} &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, {{spoiler|also known as the &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;,}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
Wheatley is voiced by English comedian Stephen Merchant&lt;br /&gt;
&lt;br /&gt;
== 损坏的核心 ==&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Corrupted cores! We&#039;re in luck.|sound=GLaDOS_potatos_sp_a4_finale4_intro02.wav}}&lt;br /&gt;
Due to technical difficulties over time, a core may be detected as a &#039;&#039;&#039;corrupted core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central core corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree on the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]]. Each of their corruption levels is 25%, as indicated according to the [[Announcer]] when they are attached to Wheatley. And because the corruption level was already at 25% when the final fight with Wheatley started, it may be surmised that Wheatley himself is also a Corrupted Core.&lt;br /&gt;
&lt;br /&gt;
GLaDOS was 80% corrupt when she was replaced in the game by Wheatley. Due to her behavior change after being put in the potato and then &amp;quot;reinstalled&amp;quot; at the end of Portal 2, it may be surmised that this reduced her own corruption to 0%. This change in GLaDOS (as well as Wheatley&#039;s behavior) further indicates that when a core is corrupt, it becomes irrational, in other words, &amp;quot;crazy&amp;quot; or &amp;quot;insane&amp;quot; by human standards, and even paranoid and homicidal.&lt;br /&gt;
&lt;br /&gt;
=== 太空核心 ===&lt;br /&gt;
{{main|Space Sphere/zh-hans}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAACE!!!|sound=Space_core_space22.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores.(referred to as &#039;&#039;&#039;core 1&#039;&#039;&#039; in subtitles) It speaks rapidly and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blob of conversion gel to the surface of the moon.}} The Final Hours of Portal 2 reveals Valve&#039;s inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting, and stating that he would like to go to the aquarium, much like the Space Core does. {{spoiler text|The Space Sphere is stuck in space, and is later known for getting bored of space and wanting to back home.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== 冒险核心 ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? &#039;Cause I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical tough guy. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley. He is the first core to be sucked into space as after shooting a portal on the moon if one looks closely, they can see Rick fly off of Wheatley and into space.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== 事实核心 ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core.(Referred to as &#039;&#039;&#039;core 3&#039;&#039;&#039; in subtitles.)It constantly states several random, twisted, and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as subjective facts about how amazing and handsome it is. {{spoiler|The Fact Sphere is the only core that managed to stay attached to Wheatley during the ending cutscene where Chell shoots a portal on the moon but is unseen.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== 其他核心 ==&lt;br /&gt;
The following expresses cores that serve a different purpose altogether: cores that are neither corrupted nor are personality cores. &lt;br /&gt;
&lt;br /&gt;
=== 派对护送机器人 ===&lt;br /&gt;
{{main|Party Escort Bot}}&lt;br /&gt;
[[File:Portal Tabletop Party Escort Bot cropped.png|right|150px|Party Escort Bot.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039;|&amp;quot;Thank you for assuming the party escort submission position.&amp;quot;|}}&lt;br /&gt;
During the events of &#039;&#039;Portal&#039;&#039;, GLaDOS refers to the Party Associate {{spoiler|after failing her attempt to kill Chell at the end of the final test chamber.}} As Chell did not follow GLaDOS&#039; instructions to &amp;quot;place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides&amp;quot; which was described as the &amp;quot;party escort submission position&amp;quot;, it is presumed that the Party Escort Bot {{spoiler|was required to travel to the surface in order to retrieve her and &amp;quot;escort her to the party&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between &#039;&#039;Portal&#039;&#039; and &#039;&#039;Portal 2&#039;&#039;, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it gives thanks to her for &amp;quot;assuming the party escort submission position&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a spherical core-based android with a pink eye and a set of arms.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== SteamVR / [[The Lab/zh-hans|The Lab]] ==&lt;br /&gt;
=== 虚拟现实辅助与教育核心 ===&lt;br /&gt;
[[File:SteamVR Core.png|right|150px|The Virtual Reality Assistance and Education Core.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039;|Oh! You&#039;re here! Welcome to virtual reality, or VR.}}&lt;br /&gt;
The &#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039; is introduced in the &#039;&#039;&#039;SteamVR&#039;&#039;&#039; tech demo and guides the player through the virtual reality tutorial. It is very polite and is able to float without any obvious means of propulsion; shortly after finishing its instruction of the player, its battery dies and is immediately picked up by two [[Bendy/zh-hans|Bendies]] driving a golf cart. &lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Lab&#039;&#039;&#039; introduced several new personality constructs sent to the player for [[The_Lab#Slingshot|calibration]], voiced by {{W|Laura Bailey (voice actress)|Laura Bailey}}, {{W|Steve Blum}}, {{W|Phil LaMarr}}, {{W|Nolan North}}, {{W|Justin Roiland}}, {{W|Pendleton Ward}}, and {{W|Wally Wingert}}. They are:&lt;br /&gt;
{{Columns-list|2|&lt;br /&gt;
* Auction Core&lt;br /&gt;
* Big News Core (that ran to get here)&lt;br /&gt;
* Boring Hard-Boiled Core (Wilson)&lt;br /&gt;
* Butter Core&lt;br /&gt;
* By-The-Book Core&lt;br /&gt;
* Calibration Core&lt;br /&gt;
* Climate Change Awareness Core&lt;br /&gt;
* Comfortable Core (that just feels right)&lt;br /&gt;
* Convict Core&lt;br /&gt;
* Emergency Preparedness Core&lt;br /&gt;
* Executive Core&lt;br /&gt;
* Fruit Punch Core&lt;br /&gt;
* Heavy Core&lt;br /&gt;
* Horror Story Core&lt;br /&gt;
* Investigation Core&lt;br /&gt;
* Magic Core&lt;br /&gt;
* Mourning Core&lt;br /&gt;
* Pilot Core&lt;br /&gt;
* Plague Core&lt;br /&gt;
* Respect Core&lt;br /&gt;
* Retirement Core&lt;br /&gt;
* Reverse Psychology Core&lt;br /&gt;
* Rhythm Core&lt;br /&gt;
* Rookie Core (Kelv)&lt;br /&gt;
* Salesman Core (Trevor, from the Work From Home Core Group)&lt;br /&gt;
* Skeptical / Nervous Core&lt;br /&gt;
* Snuggle Core&lt;br /&gt;
* Soup Core&lt;br /&gt;
* Spider Core&lt;br /&gt;
* Supervillain Core&lt;br /&gt;
* Tracer Core&lt;br /&gt;
* Useful Core (that is not a Gateway to Hell)&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These cores use a model similar to the original &#039;&#039;Portal&#039;&#039;&amp;amp;apos;s with no exposed sides (except for one in the back) and a simple design, but with a thicker outline, more detailed eye and multiple different patterns, as well as a crash test logo on the side. The internal mechanism is the main difference, consisting of a sphere with circles of light moving based on how the core speaks.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
==乐高次元/维度==&lt;br /&gt;
Cores act as collectibles in this game, requiring certain characters to do tasks to find them.&lt;br /&gt;
&lt;br /&gt;
An &amp;quot;Amorality Sphere&amp;quot; is featured in this game which carries out functions completely opposite to the Morality Sphere, which also allows GLaDOS to employ dangerous tools (such as electricity) on Batman, Wyldstyle, and Gandalf. {{Spoiler|It makes its appearance in &amp;quot;The End is Tri,&amp;quot; where it is taken from GLaDOS and replaced with an actual Morality Sphere to blackmail her to help the heroes during the final battle. It appears later from a portal that appears after GLaDOS sings, which she is glad to see.}}&lt;br /&gt;
&lt;br /&gt;
Another core found in Old Aperture claims to be Cave Johnson and pleads for help. Once the player does though, Cave accuses them of &amp;quot;slacking off&amp;quot;. The core&#039;s eye is also square-shaped compared to other core eyes.&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; within the game files, suggesting the Anger core was to make an appearance in the sequel.&lt;br /&gt;
** The bomb model also possesses similar textures and various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
* In early screenshots released prior to the &#039;&#039;Portal 2&#039;&#039; E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039;, the Cores from then to the retail version have a wider range of emotions.&lt;br /&gt;
&lt;br /&gt;
* [[Poker Night 2/zh-hans|Poker Night 2/zh-hans]] features a bounty price by GLaDOS called the &amp;quot;Paranoia Core,&amp;quot; who behaves similarly to the Fact Sphere describing numerous events as well as being paranoid.&lt;br /&gt;
&lt;br /&gt;
* Where the corrupt cores are first encountered in Portal 2, another core is being held above to illuminate them, moving weakly which confirms it is active. This core never makes another appearance and has no lines. Upon closer inspection inside reveals that it is an Adventure Sphere reskin, with the eye aperture constricted.&lt;br /&gt;
&lt;br /&gt;
* Personality cores that serve basic tasks are surprisingly nice and polite, including {{Sentry Turrets/zh-hans|sentry turrets}}, the [[Oracle Turret/zh-hans|Oracle Turret/zh-hans]], and {{Frankenturret/zh-hans|frankenturrets}}, proved by their voice lines, proof being that one of them refers to Chell as &amp;quot;lady&amp;quot;.&lt;br /&gt;
** But free-thinking cores (such as Wheatley, [[Adventure Core/zh-hans|冒险核心]]) do not.&lt;br /&gt;
&lt;br /&gt;
*  The morality core has one dot on each side, and it&#039;s the first core to be detached and incinerated. The curiosity core has two dots (although on only one side), and it&#039;s the second core to be detached. The intelligence core has three dots on each side, and the anger core has four.&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|&#039;&#039;传送门 2&#039;&#039; 里的炸弹模型。&lt;br /&gt;
|File:Portal 2 Unnamed Core.png|alt5=Beta core|&#039;&#039;[[Portal 2 - The Final Hours/zh-hans|传送门 2 - The Final Hours]]&#039;&#039; 中可见的一个未使用的核心。&lt;br /&gt;
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|[[Portal Test Chamber 13/zh-hans|实验室 13]]中未使用的核心。&lt;br /&gt;
|File:PPN2.png|在&#039;&#039;[[Poker Night 2/zh-hans|怪诞扑克夜 2]]&#039;&#039;中作为赏金奖品的偏执狂核心。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[Core voice lines/zh-hans|核心语音台词]]&lt;br /&gt;
* [[The Underground/zh-hans|The Underground]]，一个关于损坏的核心的 Machinima 动画剧集。&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal/zh-hans&amp;diff=186959</id>
		<title>Portal/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal/zh-hans&amp;diff=186959"/>
		<updated>2024-01-14T11:01:15Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:传送门（游戏）}}&lt;br /&gt;
&lt;br /&gt;
{{see also|Portals/zh-hans|l1=传送门（游戏机制）}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|退后，传送门即将开启：三，二，一。|sound=GLaDOS_00_part1_entry-7.wav}}&lt;br /&gt;
{{Game infobox&lt;br /&gt;
| appid = 400&lt;br /&gt;
| free = no&lt;br /&gt;
| game-name-override = 传送门&lt;br /&gt;
| boxart-image = Portal Header.jpg|300px&lt;br /&gt;
| developer = [[Valve/zh-hans|Valve]]&lt;br /&gt;
| publisher = &lt;br /&gt;
*Valve Corporation&lt;br /&gt;
*Microsoft Game Studios (XBLA)&lt;br /&gt;
| distributor = &lt;br /&gt;
*Electronic Arts &amp;lt;small&amp;gt;（零售）&amp;lt;/small&amp;gt;&lt;br /&gt;
*Valve Corporation &amp;lt;small&amp;gt;（线上）&amp;lt;/small&amp;gt;&lt;br /&gt;
| engine = [[Source_Engine/zh-hans|起源引擎]]&lt;br /&gt;
| released = &lt;br /&gt;
*Microsoft Windows 及 Xbox 360 &amp;lt;small&amp;gt;（The Orange Box/橙盒 零售）&amp;lt;/small&amp;gt;&lt;br /&gt;
**北美：2007年10月10日&lt;br /&gt;
**欧洲：2007年10月18日&lt;br /&gt;
**澳洲：2007年10月18日&lt;br /&gt;
*Microsoft Windows：&lt;br /&gt;
**&amp;lt;sup&amp;gt;Steam&amp;lt;/sup&amp;gt; 2007年10月9日&lt;br /&gt;
*PlayStation 3：&lt;br /&gt;
**北美 2007年12月11日&lt;br /&gt;
**欧洲 2007年12月14日&lt;br /&gt;
**澳洲 2007年12月20日&lt;br /&gt;
*Microsoft Windows:&lt;br /&gt;
**&amp;lt;small&amp;gt;（独立零售）&amp;lt;/small&amp;gt; 北美 2008年4月9日&lt;br /&gt;
**&amp;lt;sup&amp;gt;世界其他地区&amp;lt;/sup&amp;gt; 2008年4月11日&lt;br /&gt;
*Xbox Live Arcade：&lt;br /&gt;
**2008年10月22日&lt;br /&gt;
*Mac OS X：&lt;br /&gt;
**2010年5月12日&lt;br /&gt;
*Linux：&lt;br /&gt;
**2013年6月24日&lt;br /&gt;
| modes = 单人游戏&lt;br /&gt;
| genre = 第一人称解密/平台游戏&lt;br /&gt;
| ratings = *ESRB：T&lt;br /&gt;
*OFLC：M&lt;br /&gt;
*PEGI：12&lt;br /&gt;
*USK：12&lt;br /&gt;
| requirements =&lt;br /&gt;
*Windows &lt;br /&gt;
**Windows 7，Windows Vista，Windows XP，Windows 2000&lt;br /&gt;
**CPU：1.7 GHz（建议配置：3.0 GHz）&lt;br /&gt;
**内存：512 MB（建议配置：1 GB）&lt;br /&gt;
**图像硬件：DirectX 8 显卡（建议配置：Direct X 9 显卡）&lt;br /&gt;
**网络：需要互联网连接&lt;br /&gt;
*Mac&lt;br /&gt;
**操作系统：Leopard 10.5.8，Snow Leopard 10.6.3&lt;br /&gt;
**内存：1 GB&lt;br /&gt;
**图像硬件：NVIDIA GeForce 8 / ATI X1600 或更高&lt;br /&gt;
**网络：需要互联网连接&lt;br /&gt;
*Xbox 360&lt;br /&gt;
*PlayStation 3&lt;br /&gt;
*Nvidia Shield&lt;br /&gt;
*Nintendo Switch&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;传送门&#039;&#039;&#039;&#039;&#039; 是 &#039;&#039;传送门&#039;&#039; 系列最早的游戏。它是一款由 [[Valve/zh-hans|Valve]] 开发的单人解谜游戏，并于2007年10月9日作为 [[The Orange Box/zh-hans|The Orange Box/橙盒]] 的一部分发行，适用于 Microsoft Windows 和 Xbox 360；PlayStation 3 版本则在稍晚的2007年12月11日发布。作为2010年5月12日所推出的“Steam 支持 Mac OS X”内容的一部分，&#039;&#039;传送门&#039;&#039; 进行了再次发行；为了庆祝这次发行，在2010年5月24日之前，用户可在 Steam 网站的一个促销页面上免费领取这款游戏。此外，作为2011年 [[Learn With Portals/zh-hans|Learn With Portals]] 项目的一部分，&#039;&#039;传送门&#039;&#039; 可再次限时免费领取。&lt;br /&gt;
&lt;br /&gt;
2022年2月9日，Nintendo Switch 宣布推出 &#039;&#039;[[Portal: Companion Collection/zh-hans|传送门：同伴合集]]&#039;&#039;，并随后于2022年6月28日发行，此捆绑包内包含 &#039;&#039;传送门&#039;&#039;。&lt;br /&gt;
&lt;br /&gt;
== 概要 ==&lt;br /&gt;
{{main|Story/zh-hans|l1=故事}}&lt;br /&gt;
{{spoiler text|玩家可以通过 [[GLaDOS/zh-hans|GLaDOS]] 的语音和后期关卡中可发现的附属房间所透露的信息，拼凑出 &#039;&#039;传送门&#039;&#039; 的故事情节。根据电子书 [[Portal 2/zh-hans|传送门 2]]：The Final Hours，故事发生的年份被确定为“2010年的某个时刻”——在光圈科技被遗弃十二年后。游戏开始时，主角 [[Chell/zh-hans|Chell]] 从休眠床上醒来，并听见 GLaDOS 对她即将经历的测试进行说明与警告。游戏的这一部分包括不同的实验室，它们依次向玩家介绍游戏的机制。GLaDOS 的广播不仅用于指导 Chell，帮助她通过游戏，还用于营造游戏的氛围，且加强了这个AI的角色发展。Chell 被承诺，如果她能够完成所有实验室，她将获得蛋糕和悲伤辅导作为奖励。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|Chell 继续穿过空荡荡的丰富学习中心，在此过程中，她只能与 GLaDOS 交互。在整个游戏过程中，暗示出 GLaDOS 的动机比她有益的举止所表明的更加险恶。尽管 GLaDOS 被设计成显得乐于助人和鼓舞人心，但她的行为和言论表明她并不真诚，且冷漠无情地无视测试对象的安全和福祉。随着 Chell 的前进，实验室变得越来越危险，由于常规实验室正在进行“强制性定期维护”，GLaDOS 甚至指示 Chell 通过一个为军事机器人所设计的实弹射击课程。在另一个实验室中，GLaDOS 夸耀重量同伴方块（一个齐腰高的箱子，每面上都有一个大大的粉红色爱心）对帮助 Chell 完成实验室来说是多么忠诚和重要。然而，GLaDOS 随后宣布，在 Chell 继续前进之前，同伴方块必须在“紧急智能焚化炉”中“被不幸地执行安乐死”。后续的一些实验室中包含了有着孩童般声线的自动机枪塔，它们向 Chell 开火，仅在损坏停机后才展现出些许同情心（“我不怪你”和“请别见怪”）。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|在 Chell 完成最后的实验室后，GLaDOS 向她表示祝贺，并准备了她的“胜利烛光”，将 Chell 引导进了一个火坑。在 GLaDOS 向她保证“所有光圈的科技产品在4000度（原文如此）开尔文下仍能安全运行“时，Chell 使用传送枪逃脱，并用其穿过丰富学习中心内的维护区域。在这一部分，GLaDOS 仍然在向 Chell 发送消息，且非常明显已经损坏，可能已经杀死了丰富学习中心内其他所有的人。Chell 穿过实验室后的维护区域和空荡荡的办公区域，有时会跟随一些指向正确方向的涂鸦信息。这些处于极度破败状态下的后台区域，与洁净的实验室形成了鲜明的对比。涂鸦包括了诸如“蛋糕是个谎言”之类的陈述，以及艾米莉·迪金森的诗《战车》、亨利·华兹华斯·朗费罗的《收割者与花》和艾米莉·勃朗特的《我不是懦夫的灵魂》的集锦，还包含了对同伴方块死亡的悼念。&lt;br /&gt;
&lt;br /&gt;
GLaDOS 阻止 Chell 更深入维护区域，她不仅布下许多陷阱，试图让 Chell 受伤，还误导她正在朝着错误的方向前进。最终，Chell 到达了一个大型实验室，在那里，GLaDOS 的硬件悬挂在上方。GLaDOS 继续向 Chell 辩护，但在交流中，GLaDOS 的一个人格核心掉落了，而 Chell 将其投入了焚化炉。这时 GLaDOS 揭示，Chell 刚刚摧毁了道德核心，据称，在她向丰富学习中心注入致命的神经毒素后，光圈科技员工安装了这个道德核心，而她继续声明，现在没有什么可以阻止她再次这样做了。随着一个长达六分钟的倒计时的开始，GLaDOS 试图用一系列嘲讽和越来越幼稚的侮辱，以及通过向 Chell 发射火箭弹，来在口头上和身体上阻止 Chell 拆除并焚化她更多的零件。在 Chell 摧毁最后一个零件后，一个故障的传送门撕裂了房间，并将所有东西传送到了地表。随后可以看见 Chell 躺在设施的大门外，身处 GLaDOS 的残骸之中。PC版本的最后一幕通过在 &#039;&#039;传送门 2&#039;&#039; 宣布前几天所发布的一个补丁被改变；在这个追溯修订中，Chell 被一个看不见的实体拖走了，这个实体用机械化的声音感谢她“采取了派对护送顺从姿势”（此处引用了GLaDOS 的话，她在 Chell 逃跑后要求她采取这种姿势）。&lt;br /&gt;
&lt;br /&gt;
游戏的最后一幕，在一段漫长的通过设施内部的高速移动后，显示了环绕着一个黑森林蛋糕和重量同伴方块的一系列架子。架子上还有几十个其他的人格核心，其中一些开始亮起来，然后一个机械臂下降并熄灭了蛋糕上的蜡烛。随着演职人员表滚动，GLaDOS 发表了一份总结报告：歌曲“Still Alive”，认为这次实验是一个巨大的成功。}}&lt;br /&gt;
&lt;br /&gt;
== 开发 ==&lt;br /&gt;
&#039;&#039;传送门&#039;&#039; 是 Valve 专业开发的免费游戏 Narbacular Drop 的精神续作，该游戏由迪吉彭理工学院的学生于2005年发布，而原本的 Drop 团队被 Valve 雇佣。游戏内的某些元素得到保留，如使用橙色/蓝色系统来识别玩家能够同时打开的两个不同传送门（一个连接至另一个）。标志性的传送门机制在两款游戏中的关键区别在于，在 Narbacular Drop 中， 玩家可以将一个传送门开启在通过另一个传送门所见的墙上，而在 &#039;&#039;传送门&#039;&#039; 中，手持传送门装置不能通过一个传送门发射传送门射线；然而，手持传送门装置可以在玩家站在传送门中时发射传送门射线。&lt;br /&gt;
&lt;br /&gt;
== 更新历史 ==&lt;br /&gt;
{{main|Patches/zh-hans|l1=补丁}}&lt;br /&gt;
&lt;br /&gt;
== 原声带 ==&lt;br /&gt;
{{main|Portal Soundtrack/zh-hans|l1=传送门原声带}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* &#039;&#039;[[Portal: Still Alive/zh-hans|传送门：Still Alive]]&#039;&#039; {{n}} 一个 Xbox Live Arcade 版本独家的游戏，包含 &#039;&#039;传送门&#039;&#039; 原作内容以及一个内含14个基于[http://portal.wecreatestuff.com/ 传送门：The Flash Version] 的全新[[test chambers/zh-hans|实验室]]和全新成就的扩展包。&lt;br /&gt;
* &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; {{n}} 原作的续集，于2011年4月发布。&lt;br /&gt;
* [[List of default keys/zh-hans|默认键位列表]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Portal| ]]&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Portal Series}}&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal/zh-hans&amp;diff=186958</id>
		<title>Portal/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal/zh-hans&amp;diff=186958"/>
		<updated>2024-01-14T10:58:27Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:传送门（游戏）}}&lt;br /&gt;
&lt;br /&gt;
{{see also|Portals/zh-hans|l1=传送门（游戏机制）}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|退后，传送门即将开启：三，二，一。|sound=GLaDOS_00_part1_entry-7.wav}}&lt;br /&gt;
{{Game infobox&lt;br /&gt;
| appid = 400&lt;br /&gt;
| free = no&lt;br /&gt;
| game-name-override = 传送门&lt;br /&gt;
| boxart-image = Portal Header.jpg|300px&lt;br /&gt;
| developer = [[Valve/zh-hans|Valve]]&lt;br /&gt;
| publisher = &lt;br /&gt;
*Valve Corporation&lt;br /&gt;
*Microsoft Game Studios (XBLA)&lt;br /&gt;
| distributor = &lt;br /&gt;
*Electronic Arts &amp;lt;small&amp;gt;（零售）&amp;lt;/small&amp;gt;&lt;br /&gt;
*Valve Corporation &amp;lt;small&amp;gt;（线上）&amp;lt;/small&amp;gt;&lt;br /&gt;
| engine = [[Source_Engine/zh-hans|起源引擎]]&lt;br /&gt;
| released = &lt;br /&gt;
*Microsoft Windows 及 Xbox 360 &amp;lt;small&amp;gt;（The Orange Box/橙盒 零售）&amp;lt;/small&amp;gt;&lt;br /&gt;
**北美：2007年10月10日&lt;br /&gt;
**欧洲：2007年10月18日&lt;br /&gt;
**澳洲：2007年10月18日&lt;br /&gt;
*Microsoft Windows：&lt;br /&gt;
**&amp;lt;sup&amp;gt;Steam&amp;lt;/sup&amp;gt; 2007年10月9日&lt;br /&gt;
*PlayStation 3：&lt;br /&gt;
**北美 2007年12月11日&lt;br /&gt;
**欧洲 2007年12月14日&lt;br /&gt;
**澳洲 2007年12月20日&lt;br /&gt;
*Microsoft Windows:&lt;br /&gt;
**&amp;lt;small&amp;gt;（独立零售）&amp;lt;/small&amp;gt; 北美 2008年4月9日&lt;br /&gt;
**&amp;lt;sup&amp;gt;世界其他地区&amp;lt;/sup&amp;gt; 2008年4月11日&lt;br /&gt;
*Xbox Live Arcade：&lt;br /&gt;
**2008年10月22日&lt;br /&gt;
*Mac OS X：&lt;br /&gt;
**2010年5月12日&lt;br /&gt;
*Linux：&lt;br /&gt;
**2013年6月24日&lt;br /&gt;
| modes = 单人游戏&lt;br /&gt;
| genre = 第一人称解密/平台游戏&lt;br /&gt;
| ratings = *ESRB：T&lt;br /&gt;
*OFLC：M&lt;br /&gt;
*PEGI：12&lt;br /&gt;
*USK：12&lt;br /&gt;
| requirements =&lt;br /&gt;
*Windows &lt;br /&gt;
**Windows 7，Windows Vista，Windows XP，Windows 2000&lt;br /&gt;
**CPU：1.7 GHz（建议配置：3.0 GHz）&lt;br /&gt;
**内存：512 MB（建议配置：1 GB）&lt;br /&gt;
**图像硬件：DirectX 8 显卡（建议配置：Direct X 9 显卡）&lt;br /&gt;
**网络：需要互联网连接&lt;br /&gt;
*Mac&lt;br /&gt;
**操作系统：Leopard 10.5.8，Snow Leopard 10.6.3&lt;br /&gt;
**内存：1 GB&lt;br /&gt;
**图像硬件：NVIDIA GeForce 8 / ATI X1600 或更高&lt;br /&gt;
**网络：需要互联网连接&lt;br /&gt;
*Xbox 360&lt;br /&gt;
*PlayStation 3&lt;br /&gt;
*Nvidia Shield&lt;br /&gt;
*Nintendo Switch&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;传送门&#039;&#039;&#039;&#039;&#039; 是 &#039;&#039;传送门&#039;&#039; 系列最早的游戏。它是一款由 [[Valve/zh-hans|Valve]] 开发的单人解谜游戏，并于2007年10月9日作为 [[The Orange Box/zh-hans|The Orange Box/橙盒]] 的一部分发行，适用于 Microsoft Windows 和 Xbox 360；PlayStation 3 版本则在稍晚的2007年12月11日发布。作为2010年5月12日所推出的“Steam 支持 Mac OS X”内容的一部分，&#039;&#039;传送门&#039;&#039; 进行了再次发行；为了庆祝这次发行，在2010年5月24日之前，用户可在 Steam 网站的一个促销页面上免费领取这款游戏。此外，作为2011年 [[Learn With Portals/zh-hans|Learn With Portals]] 项目的一部分，&#039;&#039;传送门&#039;&#039; 可再次限时免费领取。&lt;br /&gt;
&lt;br /&gt;
2022年2月9日，Nintendo Switch 宣布推出 &#039;&#039;[[Portal: Companion Collection/zh-hans|传送门：同伴合集]]&#039;&#039;，并随后于2022年6月28日发行，此捆绑包内包含 &#039;&#039;传送门&#039;&#039;。&lt;br /&gt;
&lt;br /&gt;
== 概要 ==&lt;br /&gt;
{{main|Story/zh-hans|l1=故事}}&lt;br /&gt;
{{spoiler text|玩家可以通过 [[GLaDOS/zh-hans|GLaDOS]] 的语音和后期关卡中可发现的附属房间所透露的信息，拼凑出 &#039;&#039;传送门&#039;&#039; 的故事情节。根据电子书 [[Portal 2/zh-hans|传送门 2]]：The Final Hours，故事发生的年份被确定为“2010年的某个时刻”——在光圈科技被遗弃十二年后。游戏开始时，主角 [[Chell/zh-hans|Chell]] 从休眠床上醒来，并听见 GLaDOS 对她即将经历的测试进行说明与警告。游戏的这一部分包括不同的实验室，它们依次向玩家介绍游戏的机制。GLaDOS 的广播不仅用于指导 Chell，帮助她通过游戏，还用于营造游戏的氛围，且加强了这个AI的角色发展。Chell 被承诺，如果她能够完成所有实验室，她将获得蛋糕和悲伤辅导作为奖励。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|Chell 继续穿过空荡荡的丰富学习中心，在此过程中，她只能与 GLaDOS 交互。在整个游戏过程中，暗示出 GLaDOS 的动机比她有益的举止所表明的更加险恶。尽管 GLaDOS 被设计成显得乐于助人和鼓舞人心，但她的行为和言论表明她并不真诚，且冷漠无情地无视测试对象的安全和福祉。随着 Chell 的前进，实验室变得越来越危险，由于常规实验室正在进行“强制性定期维护”，GLaDOS 甚至指示 Chell 通过一个为军事机器人所设计的实弹射击课程。在另一个实验室中，GLaDOS 夸耀重量同伴方块（一个齐腰高的箱子，每面上都有一个大大的粉红色爱心）对帮助 Chell 完成实验室来说是多么忠诚和重要。然而，GLaDOS 随后宣布，在 Chell 继续前进之前，同伴方块必须在“紧急智能焚化炉”中“被不幸地执行安乐死”。后续的一些实验室中包含了有着孩童般声线的自动机枪塔，它们向 Chell 开火，仅在损坏停机后才展现出些许同情心（“我不怪你”和“请别见怪”）。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|在 Chell 完成最后的实验室后，GLaDOS 向她表示祝贺，并准备了她的“胜利烛光”，将 Chell 引导进了一个火坑。在 GLaDOS 向她保证“所有光圈的科技产品在4000度（原文如此）开尔文下仍能安全运行“时，Chell 使用传送枪逃脱，并用其穿过丰富学习中心内的维护区域。在这一部分，GLaDOS 仍然在向 Chell 发送消息，且非常明显已经损坏，可能已经杀死了丰富学习中心内其他所有的人。Chell 穿过实验室后的维护区域和空荡荡的办公区域，有时会跟随一些指向正确方向的涂鸦信息。这些处于极度破败状态下的后台区域，与洁净的实验室形成了鲜明的对比。涂鸦包括了诸如“蛋糕是个谎言”之类的陈述，以及艾米莉·迪金森的诗《战车》、亨利·华兹华斯·朗费罗的《收割者与花》和艾米莉·勃朗特的《我不是懦夫的灵魂》的集锦，还包含了对同伴方块死亡的悼念。&lt;br /&gt;
&lt;br /&gt;
GLaDOS 阻止 Chell 更深入维护区域，她不仅布下许多陷阱，试图让 Chell 受伤，还误导她正在朝着错误的方向前进。最终，Chell 到达了一个大型实验室，在那里，GLaDOS 的硬件悬挂在上方。GLaDOS 继续向 Chell 辩护，但在交流中，GLaDOS 的一个人格核心掉落了，而 Chell 将其投入了焚化炉。这时 GLaDOS 揭示，Chell 刚刚摧毁了道德核心，据称，在她向丰富学习中心注入致命的神经毒素后，光圈科技员工安装了这个道德核心，而她继续声明，现在没有什么可以阻止她再次这样做了。随着一个长达六分钟的倒计时的开始，GLaDOS 试图用一系列嘲讽和越来越幼稚的侮辱，以及通过向 Chell 发射火箭弹，来在口头上和身体上阻止 Chell 拆除并焚化她更多的零件。在 Chell 摧毁最后一个零件后，一个故障的传送门撕裂了房间，并将所有东西传送到了地表。随后可以看见 Chell 躺在设施的大门外，身处 GLaDOS 的残骸之中。PC版本的最后一幕通过在 &#039;&#039;传送门 2&#039;&#039; 宣布前几天所发布的一个补丁被改变；在这个追溯修订中，Chell 被一个看不见的实体拖走了，这个实体用机械化的声音感谢她“采取了派对护送顺从姿势”（此处引用了GLaDOS 的话，她在 Chell 逃跑后要求她采取这种姿势）。&lt;br /&gt;
&lt;br /&gt;
游戏的最后一幕，在一段漫长的通过设施内部的高速移动后，显示了环绕着一个黑森林蛋糕和重量同伴方块的一系列架子。架子上还有几十个其他的人格核心，其中一些开始亮起来，然后一个机械臂下降并熄灭了蛋糕上的蜡烛。随着演职人员表滚动，GLaDOS 发表了一份总结报告：歌曲“Still Alive”，认为这次实验是一个巨大的成功。}}&lt;br /&gt;
&lt;br /&gt;
== 开发 ==&lt;br /&gt;
&#039;&#039;传送门&#039;&#039; 是 Valve 专业开发的免费游戏 Narbacular Drop 的精神续作，该游戏由迪吉彭理工学院的学生于2005年发布，而原本的 Drop 团队被 Valve 雇佣。游戏内的某些元素得到保留，如使用橙色/蓝色系统来识别玩家能够同时打开的两个不同传送门（一个连接至另一个）。标志性的传送门机制在两款游戏中的关键区别在于，在 Narbacular Drop 中， 玩家可以将一个传送门开启在通过另一个传送门所见的墙上，而在 &#039;&#039;传送门&#039;&#039; 中，手持传送门装置不能通过一个传送门发射传送门射线；然而，手持传送门装置可以在玩家站在传送门中时发射传送门射线。&lt;br /&gt;
&lt;br /&gt;
== 更新历史 ==&lt;br /&gt;
{{main|Patches/zh-hans|l1=补丁}}&lt;br /&gt;
&lt;br /&gt;
== 原声带 ==&lt;br /&gt;
{{main|Portal Soundtrack/zh-hans|l1=传送门原声带}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* &#039;&#039;[[Portal: Still Alive/zh-hans|传送门：Still Alive]]&#039;&#039; {{n}} 一个 Xbox Live Arcade 版本独家的游戏，包含 &#039;&#039;传送门&#039;&#039; 原作内容以及一个内含14个基于[http://portal.wecreatestuff.com/ 传送门：The Flash Version] 的全新[[test chambers/zh-hans|实验室]]和全新成就的扩展包。&lt;br /&gt;
* &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; {{n}} 原作的续集，于2011年4月发布。&lt;br /&gt;
* [[List of default keys/zh-hans|默认按键列表]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Portal| ]]&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Portal Series}}&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal/zh-hans&amp;diff=186957</id>
		<title>Portal/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal/zh-hans&amp;diff=186957"/>
		<updated>2024-01-14T10:57:04Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:传送门（游戏）}}&lt;br /&gt;
&lt;br /&gt;
{{see also|Portals/zh-hans|l1=传送门（游戏机制）}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|退后，传送门即将开启：三，二，一。|sound=GLaDOS_00_part1_entry-7.wav}}&lt;br /&gt;
{{Game infobox&lt;br /&gt;
| appid = 400&lt;br /&gt;
| free = no&lt;br /&gt;
| game-name-override = 传送门&lt;br /&gt;
| boxart-image = Portal Header.jpg|300px&lt;br /&gt;
| developer = [[Valve/zh-hans|Valve]]&lt;br /&gt;
| publisher = &lt;br /&gt;
*Valve Corporation&lt;br /&gt;
*Microsoft Game Studios (XBLA)&lt;br /&gt;
| distributor = &lt;br /&gt;
*Electronic Arts &amp;lt;small&amp;gt;（零售）&amp;lt;/small&amp;gt;&lt;br /&gt;
*Valve Corporation &amp;lt;small&amp;gt;（线上）&amp;lt;/small&amp;gt;&lt;br /&gt;
| engine = [[Source_Engine/zh-hans|起源引擎]]&lt;br /&gt;
| released = &lt;br /&gt;
*Microsoft Windows 及 Xbox 360 &amp;lt;small&amp;gt;（The Orange Box/橙盒 零售）&amp;lt;/small&amp;gt;&lt;br /&gt;
**北美：2007年10月10日&lt;br /&gt;
**欧洲：2007年10月18日&lt;br /&gt;
**澳洲：2007年10月18日&lt;br /&gt;
*Microsoft Windows：&lt;br /&gt;
**&amp;lt;sup&amp;gt;Steam&amp;lt;/sup&amp;gt; 2007年10月9日&lt;br /&gt;
*PlayStation 3：&lt;br /&gt;
**北美 2007年12月11日&lt;br /&gt;
**欧洲 2007年12月14日&lt;br /&gt;
**澳洲 2007年12月20日&lt;br /&gt;
*Microsoft Windows:&lt;br /&gt;
**&amp;lt;small&amp;gt;（独立零售）&amp;lt;/small&amp;gt; 北美 2008年4月9日&lt;br /&gt;
**&amp;lt;sup&amp;gt;世界其他地区&amp;lt;/sup&amp;gt; 2008年4月11日&lt;br /&gt;
*Xbox Live Arcade：&lt;br /&gt;
**2008年10月22日&lt;br /&gt;
*Mac OS X：&lt;br /&gt;
**2010年5月12日&lt;br /&gt;
*Linux：&lt;br /&gt;
**2013年6月24日&lt;br /&gt;
| modes = 单人游戏&lt;br /&gt;
| genre = 第一人称解密/平台游戏&lt;br /&gt;
| ratings = *ESRB：T&lt;br /&gt;
*OFLC：M&lt;br /&gt;
*PEGI：12&lt;br /&gt;
*USK：12&lt;br /&gt;
| requirements =&lt;br /&gt;
*Windows &lt;br /&gt;
**Windows 7，Windows Vista，Windows XP，Windows 2000&lt;br /&gt;
**CPU：1.7 GHz（建议配置：3.0 GHz）&lt;br /&gt;
**内存：512 MB（建议配置：1 GB）&lt;br /&gt;
**图像硬件：DirectX 8 显卡（建议配置：Direct X 9 显卡）&lt;br /&gt;
**网络：需要互联网连接&lt;br /&gt;
*Mac&lt;br /&gt;
**操作系统：Leopard 10.5.8，Snow Leopard 10.6.3&lt;br /&gt;
**内存：1 GB&lt;br /&gt;
**图像硬件：NVIDIA GeForce 8 / ATI X1600 或更高&lt;br /&gt;
**网络：需要互联网连接&lt;br /&gt;
*Xbox 360&lt;br /&gt;
*PlayStation 3&lt;br /&gt;
*Nvidia Shield&lt;br /&gt;
*Nintendo Switch&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;传送门&#039;&#039;&#039;&#039;&#039; 是 &#039;&#039;传送门&#039;&#039; 系列最早的游戏。它是一款由 [[Valve/zh-hans|Valve]] 开发的单人解谜游戏，并于2007年10月9日作为 [[The Orange Box/zh-hans|The Orange Box/橙盒]] 的一部分发行，适用于 Microsoft Windows 和 Xbox 360；PlayStation 3 版本则在稍晚的2007年12月11日发布。作为2010年5月12日所推出的“Steam 支持 Mac OS X”内容的一部分，&#039;&#039;传送门&#039;&#039; 进行了再次发行；为了庆祝这次发行，在2010年5月24日之前，用户可在 Steam 网站的一个促销页面上免费领取这款游戏。此外，作为2011年 [[Learn With Portals/zh-hans|Learn With Portals]] 项目的一部分，&#039;&#039;传送门&#039;&#039; 可再次限时免费领取。&lt;br /&gt;
&lt;br /&gt;
2022年2月9日，Nintendo Switch 宣布推出 &#039;&#039;[[Portal: Companion Collection/zh-hans|传送门：同伴合集]]&#039;&#039;，并随后于2022年6月28日发行，此捆绑包内包含 &#039;&#039;传送门&#039;&#039;。&lt;br /&gt;
&lt;br /&gt;
== 概要 ==&lt;br /&gt;
{{main|Story/zh-hans|l1=故事}}&lt;br /&gt;
{{spoiler text|玩家可以通过 [[GLaDOS/zh-hans|GLaDOS]] 的语音和后期关卡中可发现的附属房间所透露的信息，拼凑出 &#039;&#039;传送门&#039;&#039; 的故事情节。根据电子书 [[Portal 2/zh-hans|传送门 2]]：The Final Hours，故事发生的年份被确定为“2010年的某个时刻”——在光圈科技被遗弃十二年后。游戏开始时，主角 [[Chell/zh-hans|Chell]] 从休眠床上醒来，并听见 GLaDOS 对她即将经历的测试进行说明与警告。游戏的这一部分包括不同的实验室，它们依次向玩家介绍游戏的机制。GLaDOS 的广播不仅用于指导 Chell，帮助她通过游戏，还用于营造游戏的氛围，且加强了这个AI的角色发展。Chell 被承诺，如果她能够完成所有实验室，她将获得蛋糕和悲伤辅导作为奖励。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|Chell 继续穿过空荡荡的丰富学习中心，在此过程中，她只能与 GLaDOS 交互。在整个游戏过程中，暗示出 GLaDOS 的动机比她有益的举止所表明的更加险恶。尽管 GLaDOS 被设计成显得乐于助人和鼓舞人心，但她的行为和言论表明她并不真诚，且冷漠无情地无视测试对象的安全和福祉。随着 Chell 的前进，实验室变得越来越危险，由于常规实验室正在进行“强制性定期维护”，GLaDOS 甚至指示 Chell 通过一个为军事机器人所设计的实弹射击课程。在另一个实验室中，GLaDOS 夸耀重量同伴方块（一个齐腰高的箱子，每面上都有一个大大的粉红色爱心）对帮助 Chell 完成实验室来说是多么忠诚和重要。然而，GLaDOS 随后宣布，在 Chell 继续前进之前，同伴方块必须在“紧急智能焚化炉”中“被不幸地执行安乐死”。后续的一些实验室中包含了有着孩童般声线的自动机枪塔，它们向 Chell 开火，仅在损坏停机后才展现出些许同情心（“我不怪你”和“请别见怪”）。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|在 Chell 完成最后的实验室后，GLaDOS 向她表示祝贺，并准备了她的“胜利烛光”，将 Chell 引导进了一个火坑。在 GLaDOS 向她保证“所有光圈的科技产品在4000度（原文如此）开尔文下仍能安全运行“时，Chell 使用传送枪逃脱，并用其穿过丰富学习中心内的维护区域。在这一部分，GLaDOS 仍然在向 Chell 发送消息，且非常明显已经损坏，可能已经杀死了丰富学习中心内其他所有的人。Chell 穿过实验室后的维护区域和空荡荡的办公区域，有时会跟随一些指向正确方向的涂鸦信息。这些处于极度破败状态下的后台区域，与洁净的实验室形成了鲜明的对比。涂鸦包括了诸如“蛋糕是个谎言”之类的陈述，以及艾米莉·迪金森的诗《战车》、亨利·华兹华斯·朗费罗的《收割者与花》和艾米莉·勃朗特的《我不是懦夫的灵魂》的集锦，还包含了对同伴方块死亡的悼念。&lt;br /&gt;
&lt;br /&gt;
GLaDOS 阻止 Chell 更深入维护区域，她不仅布下许多陷阱，试图让 Chell 受伤，还误导她正在朝着错误的方向前进。最终，Chell 到达了一个大型实验室，在那里，GLaDOS 的硬件悬挂在上方。GLaDOS 继续向 Chell 辩护，但在交流中，GLaDOS 的一个人格核心掉落了，而 Chell 将其投入了焚化炉。这时 GLaDOS 揭示，Chell 刚刚摧毁了道德核心，据称，在她向丰富学习中心注入致命的神经毒素后，光圈科技员工安装了这个道德核心，而她继续声明，现在没有什么可以阻止她再次这样做了。随着一个长达六分钟的倒计时的开始，GLaDOS 试图用一系列嘲讽和越来越幼稚的侮辱，以及通过向 Chell 发射火箭弹，来在口头上和身体上阻止 Chell 拆除并焚化她更多的零件。在 Chell 摧毁最后一个零件后，一个故障的传送门撕裂了房间，并将所有东西传送到了地表。随后可以看见 Chell 躺在设施的大门外，身处 GLaDOS 的残骸之中。PC版本的最后一幕通过在 &#039;&#039;传送门 2&#039;&#039; 宣布前几天所发布的一个补丁被改变；在这个追溯修订中，Chell 被一个看不见的实体拖走了，这个实体用机械化的声音感谢她“采取了派对护送顺从姿势”（此处引用了GLaDOS 的话，她在 Chell 逃跑后要求她采取这种姿势）。&lt;br /&gt;
&lt;br /&gt;
游戏的最后一幕，在一段漫长的通过设施内部的高速移动后，显示了环绕着一个黑森林蛋糕和重量同伴方块的一系列架子。架子上还有几十个其他的人格核心，其中一些开始亮起来，然后一个机械臂下降并熄灭了蛋糕上的蜡烛。随着演职人员表滚动，GLaDOS 发表了一份总结报告：歌曲“Still Alive”，认为这次实验是一个巨大的成功。}}&lt;br /&gt;
&lt;br /&gt;
== 开发 ==&lt;br /&gt;
&#039;&#039;传送门&#039;&#039; 是 Valve 专业开发的免费游戏 Narbacular Drop 的精神续作，该游戏由迪吉彭理工学院的学生于2005年发布，而原本的 Drop 团队被 Valve 雇佣。游戏内的某些元素得到保留，如使用橙色/蓝色系统来识别玩家能够同时打开的两个不同传送门（一个连接至另一个）。标志性的传送门机制在两款游戏中的关键区别在于，在 Narbacular Drop 中， 玩家可以将一个传送门开启在通过另一个传送门所见的墙上，而在 &#039;&#039;传送门&#039;&#039; 中，HPD 不能通过一个传送门发射传送门射线；然而，HPD 可以在玩家站在传送门中时发射传送门射线。&lt;br /&gt;
&lt;br /&gt;
== 更新历史 ==&lt;br /&gt;
{{main|Patches/zh-hans|l1=补丁}}&lt;br /&gt;
&lt;br /&gt;
== 原声带 ==&lt;br /&gt;
{{main|Portal Soundtrack/zh-hans|l1=传送门原声带}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* &#039;&#039;[[Portal: Still Alive/zh-hans|传送门：Still Alive]]&#039;&#039; {{n}} 一个 Xbox Live Arcade 版本独家的游戏，包含 &#039;&#039;传送门&#039;&#039; 原作内容以及一个内含14个基于[http://portal.wecreatestuff.com/ 传送门：The Flash Version] 的全新[[test chambers/zh-hans|实验室]]和全新成就的扩展包。&lt;br /&gt;
* &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; {{n}} 原作的续集，于2011年4月发布。&lt;br /&gt;
* [[List of default keys/zh-hans|默认按键列表]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Portal| ]]&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Portal Series}}&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal/zh-hans&amp;diff=186956</id>
		<title>Portal/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal/zh-hans&amp;diff=186956"/>
		<updated>2024-01-14T10:35:25Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:传送门（游戏）}}&lt;br /&gt;
&lt;br /&gt;
{{see also|Portals/zh-hans|l1=传送门（游戏机制）}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|退后，传送门即将开启：三，二，一。|sound=GLaDOS_00_part1_entry-7.wav}}&lt;br /&gt;
{{Game infobox&lt;br /&gt;
| appid = 400&lt;br /&gt;
| free = no&lt;br /&gt;
| game-name-override = 传送门&lt;br /&gt;
| boxart-image = Portal Header.jpg|300px&lt;br /&gt;
| developer = [[Valve/zh-hans|Valve]]&lt;br /&gt;
| publisher = &lt;br /&gt;
*Valve Corporation&lt;br /&gt;
*Microsoft Game Studios (XBLA)&lt;br /&gt;
| distributor = &lt;br /&gt;
*Electronic Arts &amp;lt;small&amp;gt;（零售）&amp;lt;/small&amp;gt;&lt;br /&gt;
*Valve Corporation &amp;lt;small&amp;gt;（线上）&amp;lt;/small&amp;gt;&lt;br /&gt;
| engine = [[Source_Engine/zh-hans|起源引擎]]&lt;br /&gt;
| released = &lt;br /&gt;
*Microsoft Windows 及 Xbox 360 &amp;lt;small&amp;gt;（The Orange Box/橙盒 零售）&amp;lt;/small&amp;gt;&lt;br /&gt;
**北美：2007年10月10日&lt;br /&gt;
**欧洲：2007年10月18日&lt;br /&gt;
**澳洲：2007年10月18日&lt;br /&gt;
*Microsoft Windows：&lt;br /&gt;
**&amp;lt;sup&amp;gt;Steam&amp;lt;/sup&amp;gt; 2007年10月9日&lt;br /&gt;
*PlayStation 3：&lt;br /&gt;
**北美 2007年12月11日&lt;br /&gt;
**欧洲 2007年12月14日&lt;br /&gt;
**澳洲 2007年12月20日&lt;br /&gt;
*Microsoft Windows:&lt;br /&gt;
**&amp;lt;small&amp;gt;（独立零售）&amp;lt;/small&amp;gt; 北美 2008年4月9日&lt;br /&gt;
**&amp;lt;sup&amp;gt;世界其他地区&amp;lt;/sup&amp;gt; 2008年4月11日&lt;br /&gt;
*Xbox Live Arcade：&lt;br /&gt;
**2008年10月22日&lt;br /&gt;
*Mac OS X：&lt;br /&gt;
**2010年5月12日&lt;br /&gt;
*Linux：&lt;br /&gt;
**2013年6月24日&lt;br /&gt;
| modes = 单人游戏&lt;br /&gt;
| genre = 第一人称解密/平台游戏&lt;br /&gt;
| ratings = *ESRB：T&lt;br /&gt;
*OFLC：M&lt;br /&gt;
*PEGI：12&lt;br /&gt;
*USK：12&lt;br /&gt;
| requirements =&lt;br /&gt;
*Windows &lt;br /&gt;
**Windows 7，Windows Vista，Windows XP，Windows 2000&lt;br /&gt;
**CPU：1.7 GHz（建议配置：3.0 GHz）&lt;br /&gt;
**内存：512 MB（建议配置：1 GB）&lt;br /&gt;
**图像硬件：DirectX 8 显卡（建议配置：Direct X 9 显卡）&lt;br /&gt;
**网络：需要互联网连接&lt;br /&gt;
*Mac&lt;br /&gt;
**操作系统：Leopard 10.5.8，Snow Leopard 10.6.3&lt;br /&gt;
**内存：1 GB&lt;br /&gt;
**图像硬件：NVIDIA GeForce 8 / ATI X1600 或更高&lt;br /&gt;
**网络：需要互联网连接&lt;br /&gt;
*Xbox 360&lt;br /&gt;
*PlayStation 3&lt;br /&gt;
*Nvidia Shield&lt;br /&gt;
*Nintendo Switch&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;传送门&#039;&#039;&#039;&#039;&#039; 是 &#039;&#039;传送门&#039;&#039; 系列最早的游戏。它是一款由 [[Valve/zh-hans|Valve]] 开发的单人解谜游戏，并于2007年10月9日作为 [[The Orange Box/zh-hans|The Orange Box/橙盒]] 的一部分发行，适用于 Microsoft Windows 和 Xbox 360；PlayStation 3 版本则在稍晚的2007年12月11日发布。作为2010年5月12日所推出的“Steam 支持 Mac OS X”内容的一部分，&#039;&#039;传送门&#039;&#039; 进行了再次发行；为了庆祝这次发行，在2010年5月24日之前，用户可在 Steam 网站的一个促销页面上免费领取这款游戏。此外，作为2011年 [[Learn With Portals/zh-hans|Learn With Portals]] 项目的一部分，&#039;&#039;传送门&#039;&#039; 可再次限时免费领取。&lt;br /&gt;
&lt;br /&gt;
2022年2月9日，Nintendo Switch 宣布推出 &#039;&#039;[[Portal: Companion Collection/zh-hans|传送门：同伴合集]]&#039;&#039;，并随后于2022年6月28日发行，此捆绑包内包含 &#039;&#039;传送门&#039;&#039;。&lt;br /&gt;
&lt;br /&gt;
== 概要 ==&lt;br /&gt;
{{main|Story/zh-hans|l1=故事}}&lt;br /&gt;
{{spoiler text|玩家可以通过 [[GLaDOS/zh-hans|GLaDOS]] 的语音和后期关卡中可发现的附属房间所透露的信息，拼凑出 &#039;&#039;传送门&#039;&#039; 的故事情节。根据电子书 [[Portal 2/zh-hans|传送门 2]]：The Final Hours，故事发生的年份被确定为“2010年的某个时刻”——在光圈科技被遗弃十二年后。游戏开始时，主角 [[Chell/zh-hans|Chell]] 从休眠床上醒来，并听见 GLaDOS 对她即将经历的测试进行说明与警告。游戏的这一部分包括不同的实验室，它们依次向玩家介绍游戏的机制。GLaDOS 的广播不仅用于指导 Chell 并帮助她通过游戏，还用于营造氛围，且将这个AI发展成了一位角色。Chell 被承诺，如果她能够完成所有实验室，她将获得蛋糕和悲伤咨询作为奖励。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|Chell 继续通过空荡荡的丰富学习中心，在此过程中只与 GLaDOS 交互。在整个游戏过程中，暗示出 GLaDOS 的动机比她有益的举止所表明的更加险恶。尽管 GLaDOS 被设计成显得乐于助人和鼓舞人心，但她的行为和言论表明她并不真诚，且冷漠无情地无视测试对象的安全和福祉。随着 Chell 的前进，实验室变得越来越危险，由于常规实验室正在进行“强制性定期维护”，GLaDOS 甚至指示 Chell 通过一个为军事机器人所设计的实弹射击课程。在另一个实验室中，GLaDOS 夸耀了重量同伴方块（一个齐腰高的箱子，每个面上都有一个大的粉红色心）对帮助 Chell 完成实验室是多么的忠诚和重要。然而，GLaDOS 随后宣布，在 Chell 继续前进之前，它必须在“紧急智能焚化炉”中“被不幸地执行安乐死”。后续的一些实验室中包含了有着孩童般声线的自动机枪塔，它们向 Chell 开火，仅在损坏停机后才同情她（“我不怪你”和“请别见怪”）。}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|在 Chell 完成最后的实验室后，GLaDOS 向她表示祝贺，并准备了她的“胜利烛光”，将 Chell 引导进了一个火坑。在 GLaDOS 向她保证“所有光圈的科技产品在4000度（原文如此）开尔文下仍能安全运行“时，Chell 使用传送枪逃脱，并用其穿过丰富学习中心内的维护区域。在这一部分，GLaDOS 仍然在向 Chell 发送消息，且非常明显已经损坏，可能已经杀死了丰富学习中心内其他所有的人。Chell 穿过实验室后的维护区域和空荡荡的办公区域，有时会跟随一些指向正确方向的涂鸦信息。这些处于极度破败状态下的后台区域，与洁净的实验室形成了鲜明的对比。涂鸦包括了诸如“蛋糕是个谎言”之类的陈述，以及艾米莉·迪金森的诗《战车》、亨利·华兹华斯·朗费罗的《收割者与花》和艾米莉·勃朗特的《我不是懦夫的灵魂》的集锦，还有对同伴方块死亡的悼念。&lt;br /&gt;
&lt;br /&gt;
GLaDOS 阻止 Chell 更深入维护区域，她不仅布下许多陷阱，试图让 Chell 受伤，还误导她正在朝着错误的方向前进。最终，Chell 到达了一个大型实验室，在那里，GLaDOS 的硬件悬挂在上方。GLaDOS 继续向 Chell 辩护，但在交流中，GLaDOS 的一个人格核心掉落了，而 Chell 将其投入了焚化炉。这时 GLaDOS 揭示，Chell 刚刚摧毁了道德核心，据称，在她向丰富学习中心注入致命的神经毒素后，光圈科技员工安装了这个道德核心，而她继续声明，现在没有什么可以阻止她再次这样做了。随着一个长达六分钟的倒计时的开始，GLaDOS 试图用一系列嘲讽和越来越幼稚的侮辱，以及通过向 Chell 发射火箭弹，来在口头上和身体上阻止 Chell 拆除并焚化她更多的零件。在 Chell 摧毁最后一个零件后，一个故障的传送门撕裂了房间，并将所有东西传送到了地表。随后可以看见 Chell 躺在设施的大门外，身处 GLaDOS 的残骸之中。PC版本的最后一幕通过在 &#039;&#039;传送门 2&#039;&#039; 宣布前几天所发布的一个补丁被改变；在这个追溯修订中，Chell 被一个看不见的实体拖走了，这个实体用机械化的声音感谢她“采取了派对护送顺从姿势”（对 GLaDOS 在 Chell 逃跑要求她采取这个姿势的引用）。&lt;br /&gt;
&lt;br /&gt;
游戏的最后一幕，在一段漫长的通过设施内部的高速移动后，显示了环绕着一个黑森林蛋糕和重量同伴方块的一系列架子。架子上还有几十个其他的人格核心，其中一些开始亮起来，然后一个机械臂下降并熄灭了蛋糕上的蜡烛。随着演职人员表滚动，GLaDOS 发表了一份总结报告：歌曲“Still Alive”，认为这次实验是一个巨大的成功。}}&lt;br /&gt;
&lt;br /&gt;
== 开发 ==&lt;br /&gt;
&#039;&#039;传送门&#039;&#039; 是 Valve 专业开发的免费游戏 Narbacular Drop 的精神续作，该游戏由迪吉彭理工学院的学生于2005年发布，而原本的 Drop 团队被 Valve 雇佣。游戏内的某些元素得到保留，如使用橙色/蓝色系统来识别玩家能够同时打开的两个不同传送门（一个连接至另一个）。标志性的传送门机制在两款游戏中的关键区别在于，在 Narbacular Drop 中， 玩家可以将一个传送门开启在通过另一个传送门所见的墙上，而在 &#039;&#039;传送门&#039;&#039; 中，HPD 不能通过一个传送门发射传送门射线；然而，HPD 可以在玩家站在传送门中时发射传送门射线。&lt;br /&gt;
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== 更新历史 ==&lt;br /&gt;
{{main|Patches/zh-hans|l1=补丁}}&lt;br /&gt;
&lt;br /&gt;
== 原声带 ==&lt;br /&gt;
{{main|Portal Soundtrack/zh-hans|l1=传送门原声带}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* &#039;&#039;[[Portal: Still Alive/zh-hans|传送门：Still Alive]]&#039;&#039; {{n}} 一个 Xbox Live Arcade 版本独家的游戏，包含 &#039;&#039;传送门&#039;&#039; 原作内容以及一个内含14个基于[http://portal.wecreatestuff.com/ 传送门：The Flash Version] 的全新[[test chambers/zh-hans|实验室]]和全新成就的扩展包。&lt;br /&gt;
* &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; {{n}} 原作的续集，于2011年4月发布。&lt;br /&gt;
* [[List of default keys/zh-hans|默认按键列表]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Portal| ]]&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Portal Series}}&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=GLaDOS/zh-hans&amp;diff=186955</id>
		<title>GLaDOS/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=GLaDOS/zh-hans&amp;diff=186955"/>
		<updated>2024-01-14T10:03:47Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
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&lt;div&gt;{{DISPLAYTITLE:GLaDOS}}&lt;br /&gt;
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{{Featured article tag}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|400px|GLaDOS in &#039;&#039;Portal 2&#039;&#039;]]&lt;br /&gt;
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{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|好吧，听着：我们都说了很多会让你后悔的话，但我觉得，我们可以先把彼此的分歧抛在脑后；为了科学……你这个怪物。|sound=GLaDOS chellgladoswakeup06.wav}}&lt;br /&gt;
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&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;  (&#039;&#039;&#039;G&#039;&#039;&#039;enetic &#039;&#039;&#039;L&#039;&#039;&#039;ifeform &#039;&#039;&#039;a&#039;&#039;&#039;nd &#039;&#039;&#039;D&#039;&#039;&#039;isk &#039;&#039;&#039;O&#039;&#039;&#039;perating &#039;&#039;&#039;S&#039;&#039;&#039;ystem)(&#039;&#039;&#039;基因生命体与磁盘操作系统&#039;&#039;&#039;) 是被设计用来控制、指导和监督“[[Aperture Science/zh-hans|光圈科技]]计算机辅助丰富学习中心”的[[Cores/zh-hans#中央核心|中央核心]]。GLaDOS 能够在身处于[[Central AI Chamber/zh-hans|中央AI实验室]]的同时，转移和挪动设施与各种实验室，实现无缝和几乎无限的测试设计。&lt;br /&gt;
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GLaDOS 具有女性化的程序，{{Spoiler|她是 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; }}{{spoiler|和 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 单人模式前半部分的反派。}} {{spoiler|在后半部分，她变成了游戏的{{W|tritagonist|重要配角}}。}}在游戏的合作模式中，GLaDOS 是 [[Atlas/zh-hans|Atlas]] 和 [[P-body/zh-hans|P-body]] 的测试主管。&lt;br /&gt;
&lt;br /&gt;
== 背景资料 ==&lt;br /&gt;
{{spoiler|GLaDOS 是[[Aperture Science/zh-hans|光圈科技]]的产物，一个专门设计用来作为中央计算机主机的[[Cores/zh-hans|人格核心]]。这个项目是在 [[Cave Johnson/zh-hans|Cave Johnson]] 的监督下开始的，目的是创造一个功能齐全的、先进的人工智能，Johnson 最初设想用这个人工智能来逃避死亡。而在 Johnson 明显可能会在 GLaDOS 的开发完成之前就死于月球岩石中毒的情况下，Johnson 提议让科学家们用 [[Caroline/zh-hans|Caroline]] 作为替代品，代替他被放入人工智能中。}}&lt;br /&gt;
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经过十年的努力工作，GLaDOS 正式启动，成为公司“带女儿上班日”的众多活动之一。GLaDOS 能够控制该设施的大半功能，这使她得以开始向丰富学习中心释放[[neurotoxin/zh-hans|神经毒素]]，杀害了设施中绝大多数人员。然而，有仅仅几位（如果不仅只有 [[Doug Rattmann/zh-hans|Doug Rattmann]] 一个存活者）工作人员和系列的主角，[[Chell/zh-hans|Chell]] 存活下来。伴随着光圈公司的毁灭，两天后，在[[Black Mesa/zh-hans|黑山]]（光圈的竞争对手）公司，外星人入侵了地球。这最终导致外部世界忽视了光圈的命运，因为所有的注意力已经转移到黑山公司和上述入侵当中。&lt;br /&gt;
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袭击发生后，GLaDOS 尽全力管理公司。{{spoiler|她的第一个实验对象，也就是这个系列的主角，[[Chell/zh-hans|Chell]]，在 Rattmann 的帮助下，得到了关于 GLaDOS 本性的警告。在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 的结局中，Chell 在中央AI实验室中与 GLaDOS 对峙。这导致 GLaDOS 在 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 开场被唤醒后，对 Chell 产生了更深的仇恨。}}&lt;br /&gt;
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== 概述 ==&lt;br /&gt;
=== &#039;&#039;传送门&#039;&#039; ===&lt;br /&gt;
{{See also|Portal/zh-hans|l1=传送门}}&lt;br /&gt;
&lt;br /&gt;
[[File:GLaDOS P1.png|thumb|120px|right|在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 中的 GLaDOS，附着着[[Cores/zh-hans#人格核心|人格核心]]。]]&lt;br /&gt;
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在 &#039;&#039;传送门&#039;&#039; 的故事开始之前，光圈的其中一位技术人员，[[Doug Rattmann/zh-hans|Doug Rattmann]]，成功地躲过了 GLaDOS 向丰富学习中心注入[[neurotoxin/zh-hans|神经毒素]]的杀人企图。然后他在整个设施的数个部门避难，开始篡改最初的实验对象名单，将 [[Chell/zh-hans|Chell]] 重新安排到名单的首位，成为实验对象#1。自从 GLaDOS 启动了封锁，Rattmann 被迫一辈子躲在丰富学习中心[[Test Chambers/zh-hans|实验室]]的后台。然后，他通过涂鸦留下了各种关于 GLaDOS 的警告，这些涂鸦只能在实验室中几块损坏的[[Panels/zh-hans|墙板]]后面找到，他希望 Chell 以后能偶然发现它们。尽管缺乏对设施的全面控制，GLaDOS 能够在在位于她的中央AI实验室的同时，全程控制整座公司。&lt;br /&gt;
&lt;br /&gt;
然后，她将 Chell 唤醒，以进行[[Handheld Portal Device/zh-hans|手持传送门装置]]的强制测试，这开始了 &#039;&#039;传送门&#039;&#039; 的故事。在这段时期，她通过表演得像是仅仅在朗读“为便利而放置的预先录制信息”一般，持续在 Chell 做出表现时恐吓她，给 Chell 令人不快但无辜的讽刺观点。{{spoiler|几个测试过后，Chell 随之发现了 Rattmann 留下的各种涂鸦，并立即意识到事实并非 GLaDOS 所表现的一般，但她只能被迫按照 GLaDOS 的计划行事。}}&lt;br /&gt;
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在 Chell 完成了最后一个实验室的谜题后，{{spoiler|GLaDOS 立即展示了她的真面目，试图把 Chell 扔进一个火坑。Chell 成功逃脱了焚烧她的企图，并从那里开始穿过设施试图逃跑，这让 GLaDOS 感到恐惧。当 Chell 穿过这个设施时，她意识到唯一能逃脱的方法就是在[[Central AI Chamber/zh-hans| GLaDOS 的实验室]]里对抗她，而 Chell 通过焚烧 GLaDOS 所有的人格核心，赢得了这场冲突。冲突结束后，GLaDOS 遭到严重破坏，被扔进停车场。在长短不明的时间里（至少有多年，因为设施已经在分解），她一直在那里处于休眠状态。}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;传送门 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2/zh-hans|l1=传送门 2}}&lt;br /&gt;
&lt;br /&gt;
==== 苏醒时期 ====&lt;br /&gt;
[[File:Sp a1 wakeup0061.jpg|thumb|right|170px|在 &#039;&#039;传送门&#039;&#039; 一战后，GLaDOS备用身体的残骸。]]&lt;br /&gt;
&lt;br /&gt;
在 &#039;&#039;传送门 2&#039;&#039; 的主线故事开始之际，即 GLaDOS 被摧毁之后，[[Wheatley/zh-hans|Wheatley]] 和 [[Chell/zh-hans|Chell]] 两者都被困在建筑中，于是他们试图通过[[Central AI Chamber/zh-hans|中央AI实验室]]里的逃生电梯到达地面，而他们的尝试却意外激活了在备用身体内的 GLaDOS。{{spoiler|醒来后，GLaDOS 立刻意识到 Chell 和 Wheatley 站在她面前。即使她新近的巨大仇恨是对着摧毁了自己的 Chell 的，她还是把 Wheatley 当作发泄愤怒的对象，压碎了他。}}&lt;br /&gt;
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随后，GLaDOS 决定将 Chell 送回设施的科学实验中，以进一步推进她的科学事业，但是现在她对 Chell 抱有很大的怨恨，因为Chell之前摧毁了她（她一度声称自己不得不一遍又一遍地重温与 Chell 的最后战斗，如果这是真的，那的确是一段相当长的时间），她在测试 Chell 的同时，不断地对 Chell 进行各种奚落和讽刺性的评论，并计划再次杀死她。&lt;br /&gt;
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[[File:Sp a2 core0476.jpg|thumb|150px|right|{{spoiler|GLaDOS降下神经毒素管道，[[Wheatley/zh-hans|Wheatley]]在里面翻滚。}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|然而，[[Wheatley/zh-hans|Wheatley]] 随后重新露面，尽管 GLaDOS 对他造成了致命伤害，他仍然活着。在他的帮助下，Chell 得以逃离 GLaDOS 的[[Test Chambers/zh-hans|测试轨道]]并穿过设施，破坏了她的重要战略组件，如[[neurotoxin/zh-hans|神经毒素]]的生产。最终，他们到达她新设计的中央实验室，他们一起打败了 GLaDOS，并用 Wheatley 替换了她，让 Wheatley 成为了设施的监督者。而在 GLaDOS 反应出了他的无用后，Wheatley 被威胁到了，将 GLaDOS 困在一个土豆电池里，并把她和 Chell 一起扔进了丰富学习中心的深处。}}&lt;br /&gt;
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{{spoiler|在 Wheatley 被他的新职位和权力腐蚀后，GLaDOS 和 Chell 开始成为不情愿的合作伙伴，一起合作以恢复对设施的控制（在 Wheatley 的影响下，设施进一步分解和腐败，以至于设施的反应堆核心即将发生熔毁）。在此期间，二人试图找到离开丰富学习中心深处的方法，在那里，她们接近了几个以前由光圈CEO，[[Cave Johnson/zh-hans|Cave Johnson]] 和他的秘书 [[Caroline/zh-hans|Caroline]] 所管理的老式[[Test Chambers/zh-hans|实验室]]。}}&lt;br /&gt;
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{{spoiler|随着 Chell 和 GLaDOS 继续探索位于丰富学习中心地下深处盐矿中的光圈科技的过去，GLaDOS 逐渐熟悉了 Johnson 和 Caroline。当她们最终准备离开盐矿时，GLaDOS 在墙上发现了一张海报，上面显示了在AI失控的情况下，可以用悖论去对付它。GLaDOS 也顿悟了 Caroline 是谁，但对此事保持沉默。}}&lt;br /&gt;
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[[File:Portal2 GLaDOS Potato.png|thumb|left|150px|{{spoiler|PotatOS}}]]&lt;br /&gt;
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{{spoiler|然后，这对搭档回到了现代的丰富学习中心，在那里，Chell 和 GLaDOS 使用悖论对付 Wheatley，但最终失败了，因为 Wheatley 太笨了，无法理解它。她们通过了 [[Wheatley/zh-hans|Wheatley]] 的[[Test Chambers/zh-hans|测试轨道]]。当 Wheatley 后来意识到，在游戏早期 Chell 和 Wheatley 破坏设施之前，GLaDOS 已经建造了两个机器人测试对象时，他最终试图将 GLaDOS 和 Chell 都处理掉。当这对搭档设法从他的掌控中逃脱时，她们前往中央AI实验室与他对峙。 GLaDOS 提议让 Chell 将她重新连接到她的身体上，以恢复对设施的控制。冲突最终通过她们的共同努力得到解决，这导致 Wheatley 被放逐到外太空，而 Chell 和 GLaDOS 彼此和解。}}&lt;br /&gt;
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[[File:Glados ending monologue.jpg|thumb|150px|right|{{spoiler|单人模式结局中的GLaDOS。}}]]&lt;br /&gt;
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{{spoiler|在修复整个设施到 Wheatley 控制之前的状态后，GLaDOS 开始受到她最近获得的道德、情感的影响，并在发现 [[Caroline/zh-hans|Caroline]] 是谁后获得了她的意识。她意识到 Chell 不是敌人，而可以被视为一个亲密的朋友。她天性中“失控 AI”的一部分不同意这种心态的改变。GLaDOS 而后在她的系统中追踪到了 Caroline 的意识，而片刻之后，[[Announcer/zh-hans|系统广播]]宣布 GLaDOS 从她的系统中删除了 Caroline。然后，她将 Chell 从设施中驱逐出去，以避免进一步的超出她控制的麻烦。然而，Chell 在乘坐升至地面的电梯时，被一场未知原因发生的[[Turret Opera/zh-hans|机枪塔歌剧]]所安慰。}}&lt;br /&gt;
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{{spoiler|在 [[Chell/zh-hans|Chell]] 得以永远离开丰富学习中心之前，GLaDOS 决定将 Chell 在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 测试中的[[Weighted Companion Cube/zh-hans|同伴方块]]从电梯中弹出，将它还给 Chell。}}&lt;br /&gt;
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从那时起，她对两个机器人测试对象：[[Atlas/zh-hans|Atlas]] 和 [[P-body/zh-hans|P-body]] 进行测试。&lt;br /&gt;
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==== 合作测试时期 ====&lt;br /&gt;
{{spoiler|在 Chell 被从丰富学习中心释放后的某个时候，}} GLaDOS 主要关注她的两个新机器人测试对象，[[Atlas/zh-hans|Atlas]] 和 [[P-body/zh-hans|P-body]]，作为[[Cooperative Testing Initiative/zh-hans|合作测试计划]]的一部分。符合她典型的天性，GLaDOS 会通过讽刺和表达对他们的失望，找到一种方式来不断地打击他们的精神。&lt;br /&gt;
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{{spoiler|在第一个测试课程，&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程一：组队|组队]]&#039;&#039; 结束时，她将机器人部署到了官方测试轨道之外，宣布“下一个测试是如此的超出常规，以至于我甚至不能——我的意思是&#039;&#039;&#039;不会&#039;&#039;&#039;告诉你你在寻找什么。” 她让机器人们自行用常识去弄清楚他们应该寻找什么，而他们找到了一个大光盘，并把它带到一个投影室。尽管房间里的白板上清楚地写着“&#039;&#039;&#039;不要相信她&#039;&#039;&#039;”的明确警告，机器人们还是把光盘放进了投影仪——在这时，她开始扫描她拒绝透露的文件和文档。 完成后，她启动了机器人的自毁程序并在[[Hub/zh-hans|控制系统]]重新组装了它们。}}&lt;br /&gt;
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{{spoiler|在他们的第二个测试轨道，&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程二：质量和速度|质量和速度]]&#039;&#039; 的整个过程中，这个话题都没有被提及。然而，在这个课程的最后，很明显，她会再次不断地把他们送到测试轨道之外，以处理她对设施的全面接管的秘密。当 Atlas 和 P-body 一起合作，让彼此通过空气循环维护部分时，他们找到了另一个光盘，并将其安装到投影仪中。GLaDOS 再次扫描过去，并继续告诉他们，她不需要他们这样做，且在将他们再次自毁后，撒谎说他们的任务并不重要。}}&lt;br /&gt;
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{{spoiler|当机器人们到达第三个课程，&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程三：强光表面|强光表面]]&#039;&#039; 时，GLaDOS 对这对搭档的极度失望变得更加明显。他们的“死亡”从未给她带来人类死亡时带来的满足感，因为每次机器人被摧毁后，他们都可以轻易地被重建。同时，她正在秘密地试图替换 Atlas 和 P-body。在这个课程结束时，机器人们安装了一个光盘，其中包含了丰富学习中心当前的整体安全代码，当[[Announcer/zh-hans|系统广播]]传达代码时，GLaDOS 试图通过反复地说“blah blah blah”来阻止他们听到代码。}}&lt;br /&gt;
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{{spoiler|在第四个课程，&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程四：传送隧道|传送隧道]]&#039;&#039; 中，GLaDOS 略微增加了些保留 Atlas 和 P-body 的希望，这可以从她在前一个课程中的情绪突变中预测出来。她现在希望这些机器人彼此之间产生冲突——希望通过操纵它们，让它们认为其中一个机器人一直在背着另一个向她“报告”，或者认为 P-body 不是“「Atlas的」第一个合作测试伙伴”，从而提高测试过程的“竞争性”和痛苦程度。无论如何，机器人们还是继续前进，而 GLaDOS 对两者的失望在她的语调中再次出现。在最后一个测试中，她让他们安装了最后一个显示了她对设施的全面控制的光盘——并向他们保证这是人类在死前没有修正的记录错误。当机器人们安装光盘时，设施的每个部分的概览地图开始投影到屏幕上，随之而来的是 GLaDOS 揭示“「她」现在可以看到一切”时那种淘气但期待的语调。}}&lt;br /&gt;
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[[File:Coop human vault door.jpg|thumb|170px|right|{{spoiler|[[Atlas/zh-hans|Atlas]]和[[P-body/zh-hans|P-body]]到达[[Human Vault/zh-hans|人类保险库]]后。}}]]&lt;br /&gt;
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{{spoiler|在控制系统重新组装后，GLaDOS 告诉机器人们他们只有最后一个测试课程要完成——&#039;&#039;[[Cooperative Testing Initiative/zh-hans#课程五：活动凝胶|活动凝胶]]&#039;&#039;。她将这个课程的入口部署在控制系统，并把他们送到丰富学习中心地下深处，来到盐矿的底部——光圈科技创新者时代。GLaDOS 说服他们去救援那些“垂死的，被困的，哭泣的”活人测试对象，这些对象自20世纪以来一直被保存于低温冷藏库中。当他们最终在课程结束时到达这个保险库时，GLaDOS 显示了她对“救援”这些测试对象的极大期待和痴迷。为了解锁保险库，机器人们必须像任何其他人类一样做出手势——因为保险库是一个禁止机器人的区域。尽管在机器人们观察到数百个处于低温冻结状态的人类后，GLaDOS 听起来很邪恶，他们还是无视了这点，并开始舞动来欢庆胜利。现在，GLaDOS 着手提取所有的人类测试对象，她开始处理他们的文件——实际上只是在处理第一个人的文件。}}&lt;br /&gt;
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{{spoiler|由于她不再需要 Atlas 和 P-body 作为她的测试对象，她开始测试人类，试图将他们发展成她冷酷的爪牙。她的计划失败了，因为人类无法承受她极端的测试过程，所有被发现的数百个测试对象在测试的一周内就开始死亡。很明显，她需要 Atlas 和 P-body 回来，因为她的设施突然开始出现故障，而且她缺乏实验对象。}}&lt;br /&gt;
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[[File:Central core prototype chassis.jpg|thumb|130px|left|{{spoiler|在&#039;&#039;艺术治疗&#039;&#039; 结尾出现的[[Cores/zh-hans#中央核心|GLaDOS]]原型机。}}]]&lt;br /&gt;
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{{spoiler|当机器人们再次被重建时，她部署了额外的测试课程——&#039;&#039;[[Cooperative Testing Initiative/zh-hans#艺术治疗|艺术治疗]]&#039;&#039;。随着机器人们开始测试，GLaDOS 把这个课程当作一个艺术博物馆来处理，尽管这里的环境发生了明显的故障，如她无法正确地控制实验室，将它们组合在一起；以及在测试期间，设施的一部分出现了洪水。最终，重组机开始出现故障——导致 GLaDOS 必须等待三天，才能将机器人们重新组装，将这对搭档送到他们的下一个实验室。然后，GLaDOS 屈服了，承认她需要他们的帮助，因为有人正在通过控制[[Cores/zh-hans#中央核心|中央核心]]的旧原型机底座来篡改设施。为了解决这个问题，她通过在他们的课程中部署更具挑战性的测试，训练机器人们成为她的“杀人机器”。然后，GLaDOS 将他们送到更靠近底座的房间，并在后来戏称他们为她的“堕入酸液部队特别行动小队”。当机器人们到达实验室时，他们发现篡改设施的并不是一个人，而是更糟糕的——一只在原型机键盘上筑巢的鸟。GLaDOS，由于她在土豆里时导致的鸟类恐惧症，陷入了恐慌并指示他们中止任务，然后 P-body 关闭了鸟飞出的舱口。当机器人们盯着底座时，GLaDOS 恐慌地发现这只鸟一直在键盘上“孵化着克隆体”，并强迫机器人们摧毁鸟蛋。在机器人们犹豫不决时，她想出了一个更好的主意，将鸟安置在[[Central AI Chamber/zh-hans|中央AI实验室]]，在那里，她可以直接培育它们。}}&lt;br /&gt;
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[[File:Glados arttherapy birds.jpg|thumb|150px|right|{{spoiler|GLaDOS和小鸟。}}]]&lt;br /&gt;
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{{spoiler|GLaDOS 开始对鸟表现出同理心，因为她意识到它们能够使用喙，并将它们视为测试对象，同时也揭示了与“蘑菇”机器人相比，她与这些小鸟之间有更强的母性纽带。这些鸟的命运仍然未知。}}&lt;br /&gt;
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==== 永久测试时期 ====&lt;br /&gt;
{{spoiler|由于永久测试计划为正在进行社区实验室的玩家提供了广泛的平行宇宙——被称为“多元宇宙”，光圈CEO [[Cave Johnson/zh-hans|Cave Johnson]] 仍然活着，并且和他在主世界线中遭受月球岩石中毒之前一样健康。然而，所有形成多元宇宙的宇宙都有相同的结果，即在 GLaDOS 第一次激活并变得失控后，所有关于她的开发都被废止。}}&lt;br /&gt;
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{{spoiler|除了 GLaDOS 被废止外，Cave 的忠实助手 [[Caroline/zh-hans|Caroline]] 也被 [[Greg/zh-hans|Greg]] 取代了。尚未解释 Caroline 到底发生了什么事情，尽管暗示了她可能已经与 GLaDOS 合并，从而解释了她在这个时代的缺席。在同一宇宙中， GLaDOS 被废止后，Cave 试图迫使科学家们制造一个 Cave-Bot 作为替代。在其中一个宇宙，Cave 成功地变成了一个AI（被称为 “CaveDOS”），而 Caroline 的命运未知。}}&lt;br /&gt;
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== 能力及特质 ==&lt;br /&gt;
作为设施的监督者和操作者，GLaDOS 似乎是无所不能的，她能够按照她的意愿重新配置房间和执行动作。她通过安装在墙上的摄像头监控设施和其中的实验室。{{spoiler|她还提到，如果有人提出悖论，她会无法抵制对它们的思考。}} GLaDOS 身上附着着其他[[Cores/zh-hans#人格核心|人格核心]]，这些核心唯一的目的就是限制她的真实想法。由于被它们的意识所束缚，在 &#039;&#039;传送门&#039;&#039; 的前半部分，GLaDOS 的语音音调中几乎没有显示出任何情绪。之后，在 Chell 的逃生尝试中，GLaDOS 变得越来越激动，并被描绘成一个自恋狂。{{spoiler|在 &#039;&#039;传送门 2&#039;&#039; 中，她在 &#039;&#039;传送门&#039;&#039; 的事件后变得尖刻，不再被她的核心们的限制所束缚。她经常侮辱 Chell，直到最后——直到她短暂地意识到 Chell 一直是 “「她」最好的朋友”。}}&lt;br /&gt;
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在整个 &#039;&#039;传送门&#039;&#039; 的故事中，GLaDOS 的意识一直被[[Cores/zh-hans#人格核心|人格核心]]所控制。{{Spoiler|如果核心被移除，核心所包含的特征和道德也会永久地从 GLaDOS 身上分离，导致她回归到更人性化和具有威胁性的语音音调，类似于她的基因生命体组件 Caroline。}}&lt;br /&gt;
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作为中央核心，GLaDOS 能够对丰富学习中心进行各种控制。除了能够建造、重建或破坏实验室，GLaDOS 还可以为设施内部的[[Tubes/zh-hans|管道网络]]提供真空气动压力——而系统广播只能用这种力量推动[[chamberlock/zh-hans|闸室]]内的电梯管轴。在 &#039;&#039;传送门&#039;&#039; 中，GLaDOS 能够改变管道内的真空方向，并且当 Chell 试图在破裂的管道中穿梭时，GLaDOS 设法用这种力量将她拉回到[[Portal Test Chamber 09/zh-hans|实验室 09]]。&lt;br /&gt;
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{{spoiler|最终，&#039;&#039;传送门 2&#039;&#039; 中揭示，GLaDOS 也能够重建她自己身体上的组件，并且现在没有核心限制她的思想。自从 GLaDOS 在章节 &#039;&#039;[[Portal 2 Chapter 1 Her Chamber/zh-hans|礼性拜访]]&#039;&#039; 中醒来，她已经替换了她身体上大部分损坏或缺失的组件。从章节 &#039;&#039;[[Portal 2 Chapter 5 GLaDOS&#039; Lair/zh-hans|逃离]]&#039;&#039; 以来， GLaDOS 的身体上有了新的组件，这些光滑的黑色组件，与她身体上的原始组件（苏醒时期和&#039;&#039;传送门&#039;&#039; 时期）几乎没有相似之处。}}&lt;br /&gt;
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== 角色开发及演出 ==&lt;br /&gt;
[[File:GLaDOS concept art.jpg|thumb|130px|right|已知最早的GLaDOS概念艺术。]]&lt;br /&gt;
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在2011年的Anime Midwest动漫展上，配音演员 {{W|Ellen McLain}} 透露，一直以来，对 GLaDOS 的设想是一个会引导主角并经常恐吓他们的机器人声音。在早期的开发中， [[Valve Corporation/zh-hans|Valve]] 使用了受版权保护的语音样本作为 GLaDOS 声音的{{W|placeholder|占位符}}。由于 Ellen McLain 先前在 [[hl2:Half-Life 2|&#039;&#039;半衰期 2&#039;&#039;]] 系列中为[[hl2:Combine Overwatch/zh-hans|装甲核心]]的无线电通信调度员配音，开发者选择了她来担任 GLaDOS 的角色。在此期间，开发者保持了开发的隐秘，让 Ellen 不知道她正在为哪个游戏做配音工作。直到 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 最终发布时，Ellen 才意识到她的工作与成功。&lt;br /&gt;
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在 &#039;&#039;传送门 2&#039;&#039; 中，GLaDOS 在苏醒后不久的对话原本更具侮辱性。由于试玩者对她的侮辱感到不舒服，开发者决定让 GLaDOS 继续使用一种被动攻击的态度，正如她在 &#039;&#039;传送门&#039;&#039; 片尾曲， [[Still Alive/zh-hans|Still Alive]] 中开始展现出的那样。{{spoiler|当决定 GLaDOS 和 Chell 需要联手面对 [[Wheatley/zh-hans|Wheatley]]时，Valve 选择将 GLaDOS 传到一个土豆电池中。编剧 Jay Pinkerton 这样描述这种转变：“傲慢、全能的 GLaDOS 同你说话时，与被接到传送枪上、无力的 GLaDOS 同你说话时，有着非常鲜明的区别。” 土豆GLaDOS 最初也对试玩者进行了挑衅。为了抵消这一点，她被塑造成一个更像是助手的角色。&amp;lt;ref&amp;gt;[http://www.rockpapershotgun.com/2011/04/27/valve-on-portal-2-spoiler-interview-part-one/ Valve On Portal 2: Spoiler Interview] on Rock, Paper, Shotgun&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
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在外观方面，GLaDOS 在 &#039;&#039;传送门&#039;&#039; 发布前的初始设计变化很大。GLaDOS 已知最早的设计是一个大圆盘，圆盘中央有一个红色的眼球，圆盘围绕着这个眼球，并焊接于其上。这个版本的 GLaDOS 概念设计似乎被几个粉丝社区成员所喜爱，并随后被重新创建，完整地套用在了社区制作的 Machinima 动画剧集 &#039;&#039; [http://www.youtube.com/user/22CaliburArmadillo The Underground]&#039;&#039; 中的一个角色上。在后续的开发中，大眼球的设计被改为一个悬挂在天花板上的机器人身体，这次上面有四个圆盘围绕着它。这个概念设计一直被保留到 &#039;&#039;传送门&#039;&#039; 的发布，只做了一些小的调整，如添加了[[Cores/zh-hans#人格核心|人格核心]]。&lt;br /&gt;
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在游戏的开发者模式中，艺术总监 Jeremy Bennett 描述了 GLaDOS 的设计：“[……]我们最终选择了一个巨大的机械装置，一个精致的机器人形象从中悬挂出来，成功地传达了「她」的原始力量和女性气质。” 根据 Bennett 的说法，GLaDOS 最初看起来像是[[w:The Birth of Venus (Botticelli)|布格罗的“维纳斯的诞生”]]的倒置版本。&lt;br /&gt;
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在众多的包装盒概念艺术中，可以找到已知最早的 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; GLaDOS 概念艺术；这个概念图展示了 GLaDOS 的身体表面被完全撕裂和破坏，只留下了她最为完整的头部——接近游戏发布时她的球形/圆柱形头部的设计。在这个概念图中，她的眼睛颜色也被改为红色，而不是 &#039;&#039;传送门&#039;&#039; 中她标志性的黄色。除了开发者所确定的，即当前 &#039;&#039;传送门 2&#039;&#039; 中 GLaDOS 的设计是为了表现出一个更具敌意的外观和造型，没有其他关于续集中 GLaDOS 的设计变化的信息。&lt;br /&gt;
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此外，可以在 &#039;&#039;传送门 2&#039;&#039; 的游戏文件中找到一份未使用的 &#039;&#039;传送门&#039;&#039; GLaDOS 皮肤的重新设计，这些设计呈现出锈迹和划痕，可能会被用在 GLaDOS 的实验室内分散的组件上。&lt;br /&gt;
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== 画廊 ==&lt;br /&gt;
=== &#039;&#039;传送门&#039;&#039; ===&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 截图&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:GLaDOS P1.png|alt1=G|在中央AI实验室的GLaDOS，出场于&#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039;&lt;br /&gt;
|File:Still_Alive_ASCII_GLaDOS.jpg|alt1=G|来自传送门演职人员表的GLaDOS ASCII图像&lt;br /&gt;
|File:MoralityCore.png|alt1=G|GLaDOS的道德核心&lt;br /&gt;
|File:CuriousityCore.png|alt1=G|GLaDOS的好奇核心&lt;br /&gt;
|File:LogicCore.png|alt1=G|GLaDOS的蛋糕配方核心&lt;br /&gt;
|File:AngerCore.png|alt1=G|GLaDOS的愤怒核心&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 媒体&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:GLaDOS concept art.jpg|alt1=G|已知最早的GLaDOS概念艺术  &lt;br /&gt;
|File:GLaDOS Lithograph.jpg|GLaDOS的平版印刷画&lt;br /&gt;
|File:GLaDOS and Anger Core Shirt.png|alt1=G|衬衫上的GLaDOS和愤怒核心&lt;br /&gt;
|File:Curiosity Core from GLaDOS Shirt.png|alt1=G|衬衫上的好奇核心&lt;br /&gt;
|File:GLaDOS Mousepad.png|alt1=G|鼠标垫上的GLaDOS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;传送门 2&#039;&#039; ===&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 预览版&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Early GLaDOS.png|alt1=G|早期版本的GLaDOS。&lt;br /&gt;
|File:Early GLaDOS 2.png|alt1=G|同上。&lt;br /&gt;
|File:Early GLaDOS 3.png|alt1=G|同上。&lt;br /&gt;
|File:Gorilla GLaDOS.png|alt1=G|早期版本的GLaDOS，像大猩猩一样坐着。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 截图&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Chell and Dead GLaDOS Size Comparison.png|alt1=G|GLaDOS的遗骸，与Chell相比较。&lt;br /&gt;
|File:Sp a1 wakeup0027.jpg|alt1=G|被[[Wheatley/zh-hans|Wheatley]]重新唤醒。&lt;br /&gt;
|File:Glados.png|alt1=G|在她苏醒之后。&lt;br /&gt;
|File:P2 glados body intro.jpg|alt1=G|GLaDOS苏醒后的身体，有点像她&#039;&#039;传送门&#039;&#039; 中的模型。&lt;br /&gt;
|File:P2 glados body.jpg|alt1=G|{{spoiler|GLaDOS，重新设计了新的组件，失去了&#039;&#039;传送门&#039;&#039; 模型的相似性。}}|spoiler5=yes&lt;br /&gt;
|File:Glados2.png|alt1=G|{{Spoiler|同上，另一个视角}}|spoiler6=yes&lt;br /&gt;
|File:Chell and GLaDOS Size Comparison.png|alt1=G|{{spoiler|GLaDOS与Chell的比较。}}|spoiler7=yes&lt;br /&gt;
|File:GLaDOS P2 chamber.jpg|alt1=G|{{spoiler|在她重新设计的中央AI实验室中的GLaDOS。}}|spoiler8=yes&lt;br /&gt;
|File:Sp a2 core0008.jpg|alt1=G|{{spoiler|在她重新设计的中央AI实验室中的GLaDOS，另一个视角。}}|spoiler9=yes&lt;br /&gt;
|File:Glados side awakening.jpg|alt1=G|GLaDOS 苏醒后的侧面图。&lt;br /&gt;
|File:Glados P2 sideview.jpg|alt1=G|{{spoiler|GLaDOS升级后的身体，侧面图。}}|spoiler10=yes&lt;br /&gt;
|File:Sp a2 core0476.jpg|alt1=G|{{spoiler|GLaDOS降下神经毒素管道，[[Wheatley/zh-hans|Wheatley]]在里面翻滚。}}|spoiler11=yes&lt;br /&gt;
|File:Portal2 GLaDOS.png|alt1=G|{{Spoiler|另一个角度的GLaDOS剪裁视图。}}|spoiler12=yes&lt;br /&gt;
|File:Glados core transfer.jpg|alt1=G|{{spoiler|强制核心转移期间的GLaDOS。}}|spoiler13=yes&lt;br /&gt;
|File:Core transfer inside.jpg|alt1=G|{{spoiler|核心转移期间，GLaDOS的中心视图。}}|spoiler14=yes&lt;br /&gt;
|File:Glados head dragged.jpg|alt1=G|{{spoiler|GLaDOS，被[[Wheatley/zh-hans|Wheatley]]拖拽以进行提取过程。}}|spoiler15=yes&lt;br /&gt;
|File:Wheatley extract potatos.jpg|alt1=G|{{spoiler|为权力而疯狂的Wheatley将GLaDOS提取到土豆电池中。}}|spoiler16=yes&lt;br /&gt;
|File:Portal2 GLaDOS Potato.png|alt1=G|{{Spoiler|GLaDOS被Wheatley上传至土豆电池。}}|spoiler17=yes&lt;br /&gt;
|File:Portal 2 Potato Viewmodel.png|alt1=G|{{Spoiler|被连接到[[Chell/zh-hans|Chell]]的[[Handheld Portal Device/zh-hans|传送枪]]上的GLaDOS。}}|spoiler18=yes&lt;br /&gt;
|File:Potato battery.png|alt1=G|{{Spoiler|PotatOS的图像}}|spoiler19=yes&lt;br /&gt;
|File:Glados core retransfer.jpg|alt1=G|{{spoiler|GLaDOS在被拖回中央核心的过程中恢复了头部。}}|spoiler20=yes&lt;br /&gt;
|File:Glados ending monologue.jpg|alt1=G|{{spoiler|单人模式结局中的GLaDOS。}}|spoiler21=yes&lt;br /&gt;
|File:Glados arttherapy birds.jpg|alt1=G|{{spoiler|在合作课程中的GLaDOS和鸟宝宝，&#039;&#039;艺术治疗&#039;&#039;。}}|spoiler22=yes&lt;br /&gt;
|File:Glados body.jpg|alt1=G|{{spoiler|GLaDOS的身体结构。}}|spoiler23=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 媒体&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:GLaDOS from Personality Test.jpg|alt1=G|来自官方“光圈科技协作倾向测试”的GLaDOS肖像。&lt;br /&gt;
|File:GLaDOS Valentine.png|alt1=G|GLaDOS的情人节卡片，来自Valve的官方“传送门 2博客”。&lt;br /&gt;
|File:Portal 2 Soundtrack Cover - Volume 1.jpg|alt1=G|[[Portal 2 soundtrack/zh-hans|&#039;&#039;传送门 2&#039;&#039; 原声带]]封面。&lt;br /&gt;
|File:GLaDOS Lithograph Aperture&#039;s Requiem.png|alt1=G|在平版印刷画“光圈的安魂曲”上的GLaDOS和[[Chell/zh-hans|Chell]]。&lt;br /&gt;
|File:GLaDOSConcept2.jpg|alt1=G|GLaDOS，概念艺术。&lt;br /&gt;
|File:GLaDOSConcept.png|alt1=G|GLaDOS，概念艺术 2。&lt;br /&gt;
|File:DestrGladdyConcept.png|被摧毁的GLaDOS，概念艺术。&lt;br /&gt;
|File:Destroyed GLaDOS Lithograph.png|alt1=G|&amp;quot;被摧毁的GLaDOS&amp;quot;，平版印刷画。&lt;br /&gt;
|File:Chell and GLaDOS Gelaskin.png|alt1=G|在iPad保护套上的GLaDOS和Chell。&lt;br /&gt;
|File:CoreTransferConcept.jpg|alt1=G|{{spoiler|GLaDOS的核心转移，概念艺术。}}|spoiler7=yes&lt;br /&gt;
|File:Red-Nosed_P03.jpg|alt1=G|GLaDOS和红鼻子机枪塔 Randolph。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;其他&#039;&#039; ===&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = 截图&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:LEGO Dimensions GLaDOS.png|alt1=G|在[[LEGO Dimensions/zh-hans|乐高次元/维度]]所见到的GLaDOS。&lt;br /&gt;
|File:GLaDOSApertureVR.png|alt1=G|在[[The Lab#Robot Repair|Robot Repair(The Lab)]]中，GLaDOS的改进外观&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* GLaDOS 由歌剧歌手兼配音演员 {{W|Ellen McLain}} 配音。 &lt;br /&gt;
&lt;br /&gt;
*“GLaDOS”的首字母缩写是名字“Gladdys”和术语 DOS (光盘操作系统)的双关。&lt;br /&gt;
&lt;br /&gt;
* GLaDOS 的配音演员 Ellen McLain, 也为 [[tf:Team Fortress 2/zh-hans|&#039;&#039;军团要塞 2&#039;&#039;]] 中的[[tf:Administrator/zh-hans|管理员]]和 [[hl2:Half-Life 2/zh-hans|&#039;&#039;半衰期&#039;&#039;]] 系列的[[hl2:Combine Overwatch/zh-hans|装甲核心]]配音。这使得 Ellen McLain 成为唯一一位在 &#039;&#039;[[The Orange Box/zh-hans|The Orange Box]]&#039;&#039; 每款游戏中都出演过的配音演员。&lt;br /&gt;
&lt;br /&gt;
* 在所有由 Ellen McLain 配音的角色中，最受欢迎的不是别人，正是 GLaDOS。她透露，尽管努力演绎了 &#039;&#039;军团要塞 2&#039;&#039; 中[[tf:Administrator/zh-hans|管理员]]的声音和她独特的发号施令的方式，但 GLaDOS 通过她受欢迎的被动攻击行为和微妙的侮辱台词，成为了具有更大的影响力的角色。&lt;br /&gt;
&lt;br /&gt;
* GLaDOS 在 Telltale 的游戏 &#039;&#039;[https://www.telltalegames.com/pokernight2/ Poker Night 2|怪诞扑克夜2]&#039;&#039;中友情客串出场，她扮演发牌员的角色，偶尔还会和其他玩家开开玩笑。她也作为 &#039;&#039;[[Wikipedia:Lego Dimensions|乐高次元/维度]]&#039;&#039; 中的次要反派之一出场。&lt;br /&gt;
&lt;br /&gt;
* 在 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 的开发过程中，游戏测试人员对 GLaDOS 感到不舒服，因为 GLaDOS 在单人游戏中的报复性太强，开发人员认为她的一些对话过于极端。因此，她对话中的一些要素被重新修改，最终为 GLaDOS 创造了一个更加友善的，被动攻击的人格。&lt;br /&gt;
&lt;br /&gt;
* 在 &#039;&#039;传送门 2&#039;&#039; 的单人流程中，Wheatley 只用“她”（&amp;quot;her&amp;quot; or &amp;quot;she&amp;quot;）来代称 GLaDOS。&lt;br /&gt;
&lt;br /&gt;
* {{spoiler|处于土豆电池形态时，她通常被玩家社区称为“PotatOS”，这个昵称取自单词“土豆”和她的名字，GLaDOS。Valve 喜欢这个昵称，并把它作为她土豆电池形态的正式名称，正如《传送门 2 原声带》中“PotatOS Lament”这首歌的名字所示。}}&lt;br /&gt;
&lt;br /&gt;
* 在2011年的VGA（Video Game Awards）中，&#039;&#039;传送门 2&#039;&#039; 因 Ellen McLain 对 GLaDOS 的演绎，获得了“Best Performance by a Human Female”奖项。&amp;lt;ref&amp;gt;[http://www.spike.com/events/video-game-awards-2011-nominees/voting/best-performance-by-a-human-female Best Performance by a Human Female] on Spike&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 2015年4月8日，John Patrick Lowrie 和 Ellen 发布了一首名为 [https://www.youtube.com/watch?v=hgiNKEXtx7I &#039;&#039;GLaDOS&#039; Song&#039;&#039;]的非官方歌曲，这首歌原本打算在开发中的 传送门 2的某个地方作为彩蛋播放，但是由于不符合 GLaDOS 的黑暗音调而被砍掉了。&lt;br /&gt;
&lt;br /&gt;
== 出场作品 ==&lt;br /&gt;
* &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Portal: Still Alive/zh-hans|传送门：Still Alive]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Portal: The First Slice/zh-hans|传送门：第一片]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Portal 2: Lab Rat/zh-hans|传送门 2：实验室的老鼠]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Randolph the Red-Nosed Turret/zh-hans|红鼻子机枪塔 Randolph]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== 参考资料 ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[GLaDOS voice lines/zh-hans|GLaDOS有声台词]]&lt;br /&gt;
* [[Chell/zh-hans|Chell]]&lt;br /&gt;
* [[Aperture Science/zh-hans|光圈科技]]&lt;br /&gt;
* [[Wheatley/zh-hans|Wheatley]]&lt;br /&gt;
* [[Collaborative Disposition Test/zh-hans#GLaDOS|协作倾向测验]]&lt;br /&gt;
* {{Spoiler|[[Caroline/zh-hans|Caroline]]}}&lt;br /&gt;
* [[Betty/zh-hans|Betty]] (GLAaDOS)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Wiki:Translation_progress/zh-hans&amp;diff=186954</id>
		<title>Portal Wiki:Translation progress/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Wiki:Translation_progress/zh-hans&amp;diff=186954"/>
		<updated>2024-01-14T09:15:42Z</updated>

		<summary type="html">&lt;p&gt;YB302: /* 讨论版 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:翻译进度/简体中文}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; width: 50%;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;background-color:#75D9FA;&amp;quot; | 活跃贡献者&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Columns-list|1|&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;background-color:#75D9FA;&amp;quot; | 不活跃贡献者&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Columns-list|2|&lt;br /&gt;
* [[User:YB302|YB302]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== 编辑 ==&lt;br /&gt;
&#039;&#039;&#039;在开始翻译之前，请详细阅读 [[:Help:Language translation|翻译指南（Eng）]]，并遵守Wiki条例！&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
与英文Wiki相比，我们的翻译进度如下：&lt;br /&gt;
{{Percentage bar|{{Project:Reports/All articles/zh-hans}}|total={{Project:Reports/All articles/en}}}}&lt;br /&gt;
&lt;br /&gt;
=== 翻译中界面 ===&lt;br /&gt;
下方条目中的界面仍在翻译中（在翻译时，请使用&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{trans}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;来帮助其他编辑者知晓该条目的状态）&lt;br /&gt;
&lt;br /&gt;
[[:Category:Translating into Chinese (Simplified)|翻译中界面（简体中文）]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 讨论版 ===&lt;br /&gt;
&#039;&#039;&#039;如果您对于任何条目翻译有任何想法或意见，欢迎讨论交流或者（在不违反Wiki准则的前提下）直接修改。感谢您的贡献！&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[User:YB302|YB302]]：由于Steam上Portal的官方简体中文翻译本身含有大量缺译错译，因此在翻译Wiki时，我尽可能自己重译了部分台词。对于角色名称，我在文章中使用了与官方翻译相同的方式，即保留原英文名称。对于作品名称，我在文章中暂时采用了“传送门”和“传送门 2”两种译名。但我并不确定作品名称是否也如角色名称一般采用英文原名比较好，如果其他人有任何想法欢迎交流！&lt;br /&gt;
&lt;br /&gt;
翻译完成：GLaDOS角色条目；Wheatley角色条目//翻译中：Chell角色条目   [[User:YB302|YB302]] ([[User talk:YB302|talk]]) 09:43, 5 January 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Steam点数商店的SteamDeck启动影片及《光圈科技打工记》均将“Turret”翻译为“机枪塔”，但“Turret”在Portal GLaDOS 的对话语音中被称为“炮塔”，不过由于之前提及的官方简中翻译质量问题，这里暂时选择使用商店页面的新翻译，如果其他人有任何想法欢迎交流！[[User:YB302|YB302]] ([[User talk:YB302|talk]]) 14:38, 9 January 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
翻译完成：Chell角色条目，7个核心的角色条目//翻译中：传送门（游戏）条目，核心 条目，机枪塔 条目 &lt;br /&gt;
&lt;br /&gt;
目前所翻的条目都缺少润色，可能会有地方不通顺或错译，欢迎帮忙改善！[[User:YB302|YB302]] ([[User talk:YB302|talk]]) 14:48, 9 January 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores/zh-hans&amp;diff=186953</id>
		<title>Cores/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores/zh-hans&amp;diff=186953"/>
		<updated>2024-01-14T09:12:33Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{trans}}&lt;br /&gt;
{{DISPLAYTITLE:核心}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AdventureCore.png|right|200px|The Adventure Sphere, also known as Rick]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|你看到从我身上掉下来的那个东西了吗？那是什么？那不是惊喜……我以前从未见过它。|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;核心&#039;&#039;&#039;（也被称作&#039;&#039;&#039;人格核心&#039;&#039;&#039;或&#039;&#039;&#039;光圈科技人造人格构造体&#039;&#039;&#039;）是被设计用来容纳先进人工智能的机器，大多数情况下因它们表达情感的能力而独一无二。核心通常有两种类型：球形和输入型。球形是标准形态，被用作人格构造体的独立身体，以及类似 [[Atlas/zh-hans|Atlas]] 的机器人身体。相比之下，输入型核心是椭圆形的，被用于[[Turrets/zh-hans#哨兵机枪塔|机枪塔]]和类似 [[P-Body/zh-hans|P-Body]] 的机器人身体。在[[Aperture Science/zh-hans|光圈科技]]计算机辅助丰富学习中心里，没有四肢的球形核心通常附着在管理轨道上。&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 和 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 单人模式的最终战役中，核心的原始球状外形都起到了重要作用。}}&lt;br /&gt;
&lt;br /&gt;
== 功能 ==&lt;br /&gt;
由[[Aperture Science/zh-hans|光圈科技]]技术人员所研发，[[GLaDOS/zh-hans|GLaDOS]] 是已知最早的人格核心 - specifically designed for becoming the Enrichment Center&#039;s overseer. The next cores developed were given the purpose of counteracting GLaDOS&#039; destructive behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin/zh-hans|神经毒素]]) by integrating with her subconscious and altering her personality.&lt;br /&gt;
&lt;br /&gt;
Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas/zh-hans|Atlas/zh-hans]] (enclosed core design), [[P-body/zh-hans|P-body/zh-hans]] (core inputs), and [[Turrets/zh-hans#Sentry Turret|turrets]] (also core inputs).&lt;br /&gt;
&lt;br /&gt;
{{spoiler|After the events of &#039;&#039;Portal&#039;&#039;, it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of which is unknown, although it could be inferred that if the cores are inhabited by once humans (like GLaDOS) corruption could be caused by the human going insane from being trapped within an AI).}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== 人格核心 == &lt;br /&gt;
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the conflict with GLaDOS in &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator/zh-hans|incinerator]], not only did GLaDOS experience pain each time one was destroyed, she also began to lose some of her reinforced prominent personality traits. These include her references to [[cake/zh-hans|蛋糕]], and her moral values, which resulted in a much stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the &amp;quot;eye&amp;quot; presumably being the core&#039;s camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. The cores in &#039;&#039;Portal 2&#039;&#039; also have eyelids.&lt;br /&gt;
&lt;br /&gt;
=== 中央核心 ===&lt;br /&gt;
{{Main|GLaDOS}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;central core&#039;&#039;&#039; is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central AI Chamber.&lt;br /&gt;
&lt;br /&gt;
A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, test chamber assembly and storage, turret production lines, and neurotoxin.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|During the events of &#039;&#039;Portal 2&#039;&#039;, it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}} &lt;br /&gt;
&lt;br /&gt;
[[GLaDOS/zh-hans|GLaDOS/zh-hans]], who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white &amp;quot;body&amp;quot;, black &amp;quot;face&amp;quot;, and a yellow &amp;quot;eye&amp;quot;. {{Spoiler|Her &amp;quot;eye&amp;quot; appears to contain her identity, made clear when it was stuck into a potato during the events of &#039;&#039;Portal 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== 道德核心 ===&lt;br /&gt;
{{Main|Morality Core}}&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;morality core&#039;&#039;&#039; is one of the more important cores attached on GLaDOS in &#039;&#039;Portal&#039;&#039;. It is a core with a purple &amp;quot;eye&amp;quot; and two dots just beneath it. {{spoiler|It was installed onto GLaDOS during the events of &amp;quot;Lab Rat,&amp;quot; in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with neurotoxin.}} Unlike other cores, and much like Chell, the morality core is mute. {{spoiler|The disposal of this core is reflected in GLaDOS&#039; apathetic attitude and utter disregard for life at the end of &#039;&#039;Portal&#039;&#039; and prevalent in &#039;&#039;Portal 2&#039;&#039;, though how much of this was under the core&#039;s control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component: [[Caroline/zh-hans|Caroline/zh-hans]].}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== 好奇核心 ===&lt;br /&gt;
{{Main|Curiosity Core}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|Curiosity core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;curiosity core&#039;&#039;&#039;|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}&lt;br /&gt;
&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;curiosity core&#039;&#039;&#039;. It is the core with an orange &amp;quot;eye&amp;quot; and four dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
Like [[GLaDOS/zh-hans|GLaDOS/zh-hans]] and the Intelligence core, the Curiosity Core is voiced by Ellen McClain&lt;br /&gt;
&lt;br /&gt;
=== 情报核心 ===&lt;br /&gt;
{{Main|Intelligence Core}}&lt;br /&gt;
[[Image:LogicCore.png|right|150px|Intelligence core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;intelligence core&#039;&#039;&#039;|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;intelligence core&#039;&#039;&#039;, (referred to as the &amp;quot;crazy core&amp;quot; in the subtitles), has a blue &amp;quot;eye&amp;quot; with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake/zh-hans|蛋糕]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the core was destroyed in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
The Intelligence Core is voiced by Ellen McClain, who also voiced the [[Curiosity Core/zh-hans|好奇核心]] and [[GLaDOS/zh-hans|GLaDOS/zh-hans]].&lt;br /&gt;
&lt;br /&gt;
=== 愤怒核心 ===&lt;br /&gt;
[[Image:AngerCore.png|right|150px|Anger core]]&lt;br /&gt;
{{Main|Anger Core}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;anger core&#039;&#039;&#039;|*Snarl* *Gnash* *Growl*}}&lt;br /&gt;
&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;anger core&#039;&#039;&#039;. It has a red &amp;quot;eye&amp;quot; with eight dots beneath it. It is also referred to as the &amp;quot;emotion core&amp;quot; and the &amp;quot;aggressive core&amp;quot;. Rather than speak, the Core snarls and growls ferociously at Chell. These snarls and growls were later used in Valve&#039;s game &#039;&#039;Left 4 Dead&#039;&#039;. {{Spoiler|Once Chell puts the anger core into the incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky comments towards Chell while being tested early in the game.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
The Anger Core is voiced by singer/musician and Faith No More vocalist Mike Patton&lt;br /&gt;
&lt;br /&gt;
=== 智能阻尼核心 ===&lt;br /&gt;
{{Main|Wheatley/zh-hans}}&lt;br /&gt;
[[Image:Wheatley.png|right|170px|Wheatley]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The final antagonist of the single-player campaign in &#039;&#039;Portal 2&#039;&#039;,}} &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, {{spoiler|also known as the &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;,}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
Wheatley is voiced by English comedian Stephen Merchant&lt;br /&gt;
&lt;br /&gt;
== 损坏的核心 ==&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Corrupted cores! We&#039;re in luck.|sound=GLaDOS_potatos_sp_a4_finale4_intro02.wav}}&lt;br /&gt;
Due to technical difficulties over time, a core may be detected as a &#039;&#039;&#039;corrupted core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central core corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree on the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]]. Each of their corruption levels is 25%, as indicated according to the [[Announcer]] when they are attached to Wheatley. And because the corruption level was already at 25% when the final fight with Wheatley started, it may be surmised that Wheatley himself is also a Corrupted Core.&lt;br /&gt;
&lt;br /&gt;
GLaDOS was 80% corrupt when she was replaced in the game by Wheatley. Due to her behavior change after being put in the potato and then &amp;quot;reinstalled&amp;quot; at the end of Portal 2, it may be surmised that this reduced her own corruption to 0%. This change in GLaDOS (as well as Wheatley&#039;s behavior) further indicates that when a core is corrupt, it becomes irrational, in other words, &amp;quot;crazy&amp;quot; or &amp;quot;insane&amp;quot; by human standards, and even paranoid and homicidal.&lt;br /&gt;
&lt;br /&gt;
=== 太空核心 ===&lt;br /&gt;
{{main|Space Sphere/zh-hans}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAACE!!!|sound=Space_core_space22.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores.(referred to as &#039;&#039;&#039;core 1&#039;&#039;&#039; in subtitles) It speaks rapidly and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blob of conversion gel to the surface of the moon.}} The Final Hours of Portal 2 reveals Valve&#039;s inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting, and stating that he would like to go to the aquarium, much like the Space Core does. {{spoiler text|The Space Sphere is stuck in space, and is later known for getting bored of space and wanting to back home.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== 冒险核心 ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? &#039;Cause I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical tough guy. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley. He is the first core to be sucked into space as after shooting a portal on the moon if one looks closely, they can see Rick fly off of Wheatley and into space.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== 事实核心 ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core.(Referred to as &#039;&#039;&#039;core 3&#039;&#039;&#039; in subtitles.)It constantly states several random, twisted, and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as subjective facts about how amazing and handsome it is. {{spoiler|The Fact Sphere is the only core that managed to stay attached to Wheatley during the ending cutscene where Chell shoots a portal on the moon but is unseen.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== 其他核心 ==&lt;br /&gt;
The following expresses cores that serve a different purpose altogether: cores that are neither corrupted nor are personality cores. &lt;br /&gt;
&lt;br /&gt;
=== 派对护送机器人 ===&lt;br /&gt;
{{main|Party Escort Bot}}&lt;br /&gt;
[[File:Portal Tabletop Party Escort Bot cropped.png|right|150px|Party Escort Bot.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039;|&amp;quot;Thank you for assuming the party escort submission position.&amp;quot;|}}&lt;br /&gt;
During the events of &#039;&#039;Portal&#039;&#039;, GLaDOS refers to the Party Associate {{spoiler|after failing her attempt to kill Chell at the end of the final test chamber.}} As Chell did not follow GLaDOS&#039; instructions to &amp;quot;place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides&amp;quot; which was described as the &amp;quot;party escort submission position&amp;quot;, it is presumed that the Party Escort Bot {{spoiler|was required to travel to the surface in order to retrieve her and &amp;quot;escort her to the party&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between &#039;&#039;Portal&#039;&#039; and &#039;&#039;Portal 2&#039;&#039;, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it gives thanks to her for &amp;quot;assuming the party escort submission position&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a spherical core-based android with a pink eye and a set of arms.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== SteamVR / [[The Lab/zh-hans|The Lab]] ==&lt;br /&gt;
=== 虚拟现实辅助与教育核心 ===&lt;br /&gt;
[[File:SteamVR Core.png|right|150px|The Virtual Reality Assistance and Education Core.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039;|Oh! You&#039;re here! Welcome to virtual reality, or VR.}}&lt;br /&gt;
The &#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039; is introduced in the &#039;&#039;&#039;SteamVR&#039;&#039;&#039; tech demo and guides the player through the virtual reality tutorial. It is very polite and is able to float without any obvious means of propulsion; shortly after finishing its instruction of the player, its battery dies and is immediately picked up by two [[Bendy/zh-hans|Bendies]] driving a golf cart. &lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Lab&#039;&#039;&#039; introduced several new personality constructs sent to the player for [[The_Lab#Slingshot|calibration]], voiced by {{W|Laura Bailey (voice actress)|Laura Bailey}}, {{W|Steve Blum}}, {{W|Phil LaMarr}}, {{W|Nolan North}}, {{W|Justin Roiland}}, {{W|Pendleton Ward}}, and {{W|Wally Wingert}}. They are:&lt;br /&gt;
{{Columns-list|2|&lt;br /&gt;
* Auction Core&lt;br /&gt;
* Big News Core (that ran to get here)&lt;br /&gt;
* Boring Hard-Boiled Core (Wilson)&lt;br /&gt;
* Butter Core&lt;br /&gt;
* By-The-Book Core&lt;br /&gt;
* Calibration Core&lt;br /&gt;
* Climate Change Awareness Core&lt;br /&gt;
* Comfortable Core (that just feels right)&lt;br /&gt;
* Convict Core&lt;br /&gt;
* Emergency Preparedness Core&lt;br /&gt;
* Executive Core&lt;br /&gt;
* Fruit Punch Core&lt;br /&gt;
* Heavy Core&lt;br /&gt;
* Horror Story Core&lt;br /&gt;
* Investigation Core&lt;br /&gt;
* Magic Core&lt;br /&gt;
* Mourning Core&lt;br /&gt;
* Pilot Core&lt;br /&gt;
* Plague Core&lt;br /&gt;
* Respect Core&lt;br /&gt;
* Retirement Core&lt;br /&gt;
* Reverse Psychology Core&lt;br /&gt;
* Rhythm Core&lt;br /&gt;
* Rookie Core (Kelv)&lt;br /&gt;
* Salesman Core (Trevor, from the Work From Home Core Group)&lt;br /&gt;
* Skeptical / Nervous Core&lt;br /&gt;
* Snuggle Core&lt;br /&gt;
* Soup Core&lt;br /&gt;
* Spider Core&lt;br /&gt;
* Supervillain Core&lt;br /&gt;
* Tracer Core&lt;br /&gt;
* Useful Core (that is not a Gateway to Hell)&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These cores use a model similar to the original &#039;&#039;Portal&#039;&#039;&amp;amp;apos;s with no exposed sides (except for one in the back) and a simple design, but with a thicker outline, more detailed eye and multiple different patterns, as well as a crash test logo on the side. The internal mechanism is the main difference, consisting of a sphere with circles of light moving based on how the core speaks.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
==乐高次元/维度==&lt;br /&gt;
Cores act as collectibles in this game, requiring certain characters to do tasks to find them.&lt;br /&gt;
&lt;br /&gt;
An &amp;quot;Amorality Sphere&amp;quot; is featured in this game which carries out functions completely opposite to the Morality Sphere, which also allows GLaDOS to employ dangerous tools (such as electricity) on Batman, Wyldstyle, and Gandalf. {{Spoiler|It makes its appearance in &amp;quot;The End is Tri,&amp;quot; where it is taken from GLaDOS and replaced with an actual Morality Sphere to blackmail her to help the heroes during the final battle. It appears later from a portal that appears after GLaDOS sings, which she is glad to see.}}&lt;br /&gt;
&lt;br /&gt;
Another core found in Old Aperture claims to be Cave Johnson and pleads for help. Once the player does though, Cave accuses them of &amp;quot;slacking off&amp;quot;. The core&#039;s eye is also square-shaped compared to other core eyes.&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; within the game files, suggesting the Anger core was to make an appearance in the sequel.&lt;br /&gt;
** The bomb model also possesses similar textures and various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
* In early screenshots released prior to the &#039;&#039;Portal 2&#039;&#039; E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039;, the Cores from then to the retail version have a wider range of emotions.&lt;br /&gt;
&lt;br /&gt;
* [[Poker Night 2/zh-hans|Poker Night 2/zh-hans]] features a bounty price by GLaDOS called the &amp;quot;Paranoia Core,&amp;quot; who behaves similarly to the Fact Sphere describing numerous events as well as being paranoid.&lt;br /&gt;
&lt;br /&gt;
* Where the corrupt cores are first encountered in Portal 2, another core is being held above to illuminate them, moving weakly which confirms it is active. This core never makes another appearance and has no lines. Upon closer inspection inside reveals that it is an Adventure Sphere reskin, with the eye aperture constricted.&lt;br /&gt;
&lt;br /&gt;
* Personality cores that serve basic tasks are surprisingly nice and polite, including {{Sentry Turrets/zh-hans|sentry turrets}}, the [[Oracle Turret/zh-hans|Oracle Turret/zh-hans]], and {{Frankenturret/zh-hans|frankenturrets}}, proved by their voice lines, proof being that one of them refers to Chell as &amp;quot;lady&amp;quot;.&lt;br /&gt;
** But free-thinking cores (such as Wheatley, [[Adventure Core/zh-hans|冒险核心]]) do not.&lt;br /&gt;
&lt;br /&gt;
*  The morality core has one dot on each side, and it&#039;s the first core to be detached and incinerated. The curiosity core has two dots (although on only one side), and it&#039;s the second core to be detached. The intelligence core has three dots on each side, and the anger core has four.&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|&#039;&#039;传送门 2&#039;&#039; 里的炸弹模型。&lt;br /&gt;
|File:Portal 2 Unnamed Core.png|alt5=Beta core|&#039;&#039;[[Portal 2 - The Final Hours/zh-hans|传送门 2 - The Final Hours]]&#039;&#039; 中可见的一个未使用的核心。&lt;br /&gt;
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|[[Portal Test Chamber 13/zh-hans|实验室 13]]中未使用的核心。&lt;br /&gt;
|File:PPN2.png|在&#039;&#039;[[Poker Night 2/zh-hans|怪诞扑克夜 2]]&#039;&#039;中作为赏金奖品的偏执狂核心。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[Core voice lines/zh-hans|核心语音台词]]&lt;br /&gt;
* [[The Underground/zh-hans|The Underground]]，一个关于损坏的核心的 Machinima 动画剧集。&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores/zh-hans&amp;diff=186910</id>
		<title>Cores/zh-hans</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores/zh-hans&amp;diff=186910"/>
		<updated>2024-01-10T10:22:28Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{trans}}&lt;br /&gt;
{{DISPLAYTITLE:核心}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AdventureCore.png|right|200px|The Adventure Sphere, also known as Rick]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|你看到从我身上掉下来的那个东西了吗？那是什么？那不是惊喜……我以前从未见过它。|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;核心&#039;&#039;&#039;（也被称作&#039;&#039;&#039;人格核心&#039;&#039;&#039;或&#039;&#039;&#039;光圈科技人造人格构造体&#039;&#039;&#039;）是被设计用来容纳先进人工智能的机器，大多数情况下因它们表达情感的能力而独一无二。核心通常有两种类型：球形和输入型。球形是标准形态，被用作人格构造体的独立身体，以及类似 [[Atlas/zh-hans|Atlas/zh-hans]] 的机器人身体。相比之下，输入型核心是椭圆形的，被用于[[Turrets/zh-hans#哨兵机枪塔|机枪塔]]和类似 [[P-Body/zh-hans|P-Body/zh-hans]] 的机器人身体。在[[Aperture Science/zh-hans|光圈科技]]计算机辅助丰富学习中心里，没有四肢的球形核心通常附着在管理轨道上。&lt;br /&gt;
&lt;br /&gt;
{{spoiler|在 &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039; 和 &#039;&#039;[[Portal 2/zh-hans|传送门 2]]&#039;&#039; 单人模式的最终战役中，核心的原始球形外观都起到了重要作用。}}&lt;br /&gt;
&lt;br /&gt;
== 功能 ==&lt;br /&gt;
由[[Aperture Science/zh-hans|光圈科技]]技术人员所研发，[[GLaDOS/zh-hans|GLaDOS]] 是已知最早的人格核心 - specifically designed for becoming the Enrichment Center&#039;s overseer. The next cores developed were given the purpose of counteracting GLaDOS&#039; destructive behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin/zh-hans|神经毒素]]) by integrating with her subconscious and altering her personality.&lt;br /&gt;
&lt;br /&gt;
Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas/zh-hans|Atlas/zh-hans]] (enclosed core design), [[P-body/zh-hans|P-body/zh-hans]] (core inputs), and [[Turrets/zh-hans#Sentry Turret|turrets]] (also core inputs).&lt;br /&gt;
&lt;br /&gt;
{{spoiler|After the events of &#039;&#039;Portal&#039;&#039;, it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of which is unknown, although it could be inferred that if the cores are inhabited by once humans (like GLaDOS) corruption could be caused by the human going insane from being trapped within an AI).}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== 人格核心 == &lt;br /&gt;
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the conflict with GLaDOS in &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator/zh-hans|incinerator]], not only did GLaDOS experience pain each time one was destroyed, she also began to lose some of her reinforced prominent personality traits. These include her references to [[cake/zh-hans|蛋糕]], and her moral values, which resulted in a much stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the &amp;quot;eye&amp;quot; presumably being the core&#039;s camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. The cores in &#039;&#039;Portal 2&#039;&#039; also have eyelids.&lt;br /&gt;
&lt;br /&gt;
=== 中央核心 ===&lt;br /&gt;
{{Main|GLaDOS}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;central core&#039;&#039;&#039; is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central AI Chamber.&lt;br /&gt;
&lt;br /&gt;
A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, test chamber assembly and storage, turret production lines, and neurotoxin.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|During the events of &#039;&#039;Portal 2&#039;&#039;, it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}} &lt;br /&gt;
&lt;br /&gt;
[[GLaDOS/zh-hans|GLaDOS/zh-hans]], who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white &amp;quot;body&amp;quot;, black &amp;quot;face&amp;quot;, and a yellow &amp;quot;eye&amp;quot;. {{Spoiler|Her &amp;quot;eye&amp;quot; appears to contain her identity, made clear when it was stuck into a potato during the events of &#039;&#039;Portal 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== 道德核心 ===&lt;br /&gt;
{{Main|Morality Core}}&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;morality core&#039;&#039;&#039; is one of the more important cores attached on GLaDOS in &#039;&#039;Portal&#039;&#039;. It is a core with a purple &amp;quot;eye&amp;quot; and two dots just beneath it. {{spoiler|It was installed onto GLaDOS during the events of &amp;quot;Lab Rat,&amp;quot; in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with neurotoxin.}} Unlike other cores, and much like Chell, the morality core is mute. {{spoiler|The disposal of this core is reflected in GLaDOS&#039; apathetic attitude and utter disregard for life at the end of &#039;&#039;Portal&#039;&#039; and prevalent in &#039;&#039;Portal 2&#039;&#039;, though how much of this was under the core&#039;s control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component: [[Caroline/zh-hans|Caroline/zh-hans]].}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== 好奇核心 ===&lt;br /&gt;
{{Main|Curiosity Core}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|Curiosity core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;curiosity core&#039;&#039;&#039;|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}&lt;br /&gt;
&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;curiosity core&#039;&#039;&#039;. It is the core with an orange &amp;quot;eye&amp;quot; and four dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
Like [[GLaDOS/zh-hans|GLaDOS/zh-hans]] and the Intelligence core, the Curiosity Core is voiced by Ellen McClain&lt;br /&gt;
&lt;br /&gt;
=== 情报核心 ===&lt;br /&gt;
{{Main|Intelligence Core}}&lt;br /&gt;
[[Image:LogicCore.png|right|150px|Intelligence core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;intelligence core&#039;&#039;&#039;|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;intelligence core&#039;&#039;&#039;, (referred to as the &amp;quot;crazy core&amp;quot; in the subtitles), has a blue &amp;quot;eye&amp;quot; with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake/zh-hans|蛋糕]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the core was destroyed in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
The Intelligence Core is voiced by Ellen McClain, who also voiced the [[Curiosity Core/zh-hans|好奇核心]] and [[GLaDOS/zh-hans|GLaDOS/zh-hans]].&lt;br /&gt;
&lt;br /&gt;
=== 愤怒核心 ===&lt;br /&gt;
[[Image:AngerCore.png|right|150px|Anger core]]&lt;br /&gt;
{{Main|Anger Core}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;anger core&#039;&#039;&#039;|*Snarl* *Gnash* *Growl*}}&lt;br /&gt;
&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;anger core&#039;&#039;&#039;. It has a red &amp;quot;eye&amp;quot; with eight dots beneath it. It is also referred to as the &amp;quot;emotion core&amp;quot; and the &amp;quot;aggressive core&amp;quot;. Rather than speak, the Core snarls and growls ferociously at Chell. These snarls and growls were later used in Valve&#039;s game &#039;&#039;Left 4 Dead&#039;&#039;. {{Spoiler|Once Chell puts the anger core into the incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky comments towards Chell while being tested early in the game.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
The Anger Core is voiced by singer/musician and Faith No More vocalist Mike Patton&lt;br /&gt;
&lt;br /&gt;
=== 智能阻尼核心 ===&lt;br /&gt;
{{Main|Wheatley/zh-hans}}&lt;br /&gt;
[[Image:Wheatley.png|right|170px|Wheatley]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The final antagonist of the single-player campaign in &#039;&#039;Portal 2&#039;&#039;,}} &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, {{spoiler|also known as the &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;,}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
Wheatley is voiced by English comedian Stephen Merchant&lt;br /&gt;
&lt;br /&gt;
== 损坏的核心 ==&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Corrupted cores! We&#039;re in luck.|sound=GLaDOS_potatos_sp_a4_finale4_intro02.wav}}&lt;br /&gt;
Due to technical difficulties over time, a core may be detected as a &#039;&#039;&#039;corrupted core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central core corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree on the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]]. Each of their corruption levels is 25%, as indicated according to the [[Announcer]] when they are attached to Wheatley. And because the corruption level was already at 25% when the final fight with Wheatley started, it may be surmised that Wheatley himself is also a Corrupted Core.&lt;br /&gt;
&lt;br /&gt;
GLaDOS was 80% corrupt when she was replaced in the game by Wheatley. Due to her behavior change after being put in the potato and then &amp;quot;reinstalled&amp;quot; at the end of Portal 2, it may be surmised that this reduced her own corruption to 0%. This change in GLaDOS (as well as Wheatley&#039;s behavior) further indicates that when a core is corrupt, it becomes irrational, in other words, &amp;quot;crazy&amp;quot; or &amp;quot;insane&amp;quot; by human standards, and even paranoid and homicidal.&lt;br /&gt;
&lt;br /&gt;
=== 太空核心 ===&lt;br /&gt;
{{main|Space Sphere/zh-hans}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAACE!!!|sound=Space_core_space22.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores.(referred to as &#039;&#039;&#039;core 1&#039;&#039;&#039; in subtitles) It speaks rapidly and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blob of conversion gel to the surface of the moon.}} The Final Hours of Portal 2 reveals Valve&#039;s inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting, and stating that he would like to go to the aquarium, much like the Space Core does. {{spoiler text|The Space Sphere is stuck in space, and is later known for getting bored of space and wanting to back home.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== 冒险核心 ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? &#039;Cause I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical tough guy. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley. He is the first core to be sucked into space as after shooting a portal on the moon if one looks closely, they can see Rick fly off of Wheatley and into space.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== 事实核心 ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core.(Referred to as &#039;&#039;&#039;core 3&#039;&#039;&#039; in subtitles.)It constantly states several random, twisted, and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as subjective facts about how amazing and handsome it is. {{spoiler|The Fact Sphere is the only core that managed to stay attached to Wheatley during the ending cutscene where Chell shoots a portal on the moon but is unseen.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== 其他核心 ==&lt;br /&gt;
The following expresses cores that serve a different purpose altogether: cores that are neither corrupted nor are personality cores. &lt;br /&gt;
&lt;br /&gt;
=== 派对护送机器人 ===&lt;br /&gt;
{{main|Party Escort Bot}}&lt;br /&gt;
[[File:Portal Tabletop Party Escort Bot cropped.png|right|150px|Party Escort Bot.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039;|&amp;quot;Thank you for assuming the party escort submission position.&amp;quot;|}}&lt;br /&gt;
During the events of &#039;&#039;Portal&#039;&#039;, GLaDOS refers to the Party Associate {{spoiler|after failing her attempt to kill Chell at the end of the final test chamber.}} As Chell did not follow GLaDOS&#039; instructions to &amp;quot;place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides&amp;quot; which was described as the &amp;quot;party escort submission position&amp;quot;, it is presumed that the Party Escort Bot {{spoiler|was required to travel to the surface in order to retrieve her and &amp;quot;escort her to the party&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between &#039;&#039;Portal&#039;&#039; and &#039;&#039;Portal 2&#039;&#039;, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it gives thanks to her for &amp;quot;assuming the party escort submission position&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a spherical core-based android with a pink eye and a set of arms.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== SteamVR / [[The Lab/zh-hans|The Lab]] ==&lt;br /&gt;
=== 虚拟现实辅助与教育核心 ===&lt;br /&gt;
[[File:SteamVR Core.png|right|150px|The Virtual Reality Assistance and Education Core.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039;|Oh! You&#039;re here! Welcome to virtual reality, or VR.}}&lt;br /&gt;
The &#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039; is introduced in the &#039;&#039;&#039;SteamVR&#039;&#039;&#039; tech demo and guides the player through the virtual reality tutorial. It is very polite and is able to float without any obvious means of propulsion; shortly after finishing its instruction of the player, its battery dies and is immediately picked up by two [[Bendy/zh-hans|Bendies]] driving a golf cart. &lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Lab&#039;&#039;&#039; introduced several new personality constructs sent to the player for [[The_Lab#Slingshot|calibration]], voiced by {{W|Laura Bailey (voice actress)|Laura Bailey}}, {{W|Steve Blum}}, {{W|Phil LaMarr}}, {{W|Nolan North}}, {{W|Justin Roiland}}, {{W|Pendleton Ward}}, and {{W|Wally Wingert}}. They are:&lt;br /&gt;
{{Columns-list|2|&lt;br /&gt;
* Auction Core&lt;br /&gt;
* Big News Core (that ran to get here)&lt;br /&gt;
* Boring Hard-Boiled Core (Wilson)&lt;br /&gt;
* Butter Core&lt;br /&gt;
* By-The-Book Core&lt;br /&gt;
* Calibration Core&lt;br /&gt;
* Climate Change Awareness Core&lt;br /&gt;
* Comfortable Core (that just feels right)&lt;br /&gt;
* Convict Core&lt;br /&gt;
* Emergency Preparedness Core&lt;br /&gt;
* Executive Core&lt;br /&gt;
* Fruit Punch Core&lt;br /&gt;
* Heavy Core&lt;br /&gt;
* Horror Story Core&lt;br /&gt;
* Investigation Core&lt;br /&gt;
* Magic Core&lt;br /&gt;
* Mourning Core&lt;br /&gt;
* Pilot Core&lt;br /&gt;
* Plague Core&lt;br /&gt;
* Respect Core&lt;br /&gt;
* Retirement Core&lt;br /&gt;
* Reverse Psychology Core&lt;br /&gt;
* Rhythm Core&lt;br /&gt;
* Rookie Core (Kelv)&lt;br /&gt;
* Salesman Core (Trevor, from the Work From Home Core Group)&lt;br /&gt;
* Skeptical / Nervous Core&lt;br /&gt;
* Snuggle Core&lt;br /&gt;
* Soup Core&lt;br /&gt;
* Spider Core&lt;br /&gt;
* Supervillain Core&lt;br /&gt;
* Tracer Core&lt;br /&gt;
* Useful Core (that is not a Gateway to Hell)&lt;br /&gt;
&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These cores use a model similar to the original &#039;&#039;Portal&#039;&#039;&amp;amp;apos;s with no exposed sides (except for one in the back) and a simple design, but with a thicker outline, more detailed eye and multiple different patterns, as well as a crash test logo on the side. The internal mechanism is the main difference, consisting of a sphere with circles of light moving based on how the core speaks.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
==乐高次元/维度==&lt;br /&gt;
Cores act as collectibles in this game, requiring certain characters to do tasks to find them.&lt;br /&gt;
&lt;br /&gt;
An &amp;quot;Amorality Sphere&amp;quot; is featured in this game which carries out functions completely opposite to the Morality Sphere, which also allows GLaDOS to employ dangerous tools (such as electricity) on Batman, Wyldstyle, and Gandalf. {{Spoiler|It makes its appearance in &amp;quot;The End is Tri,&amp;quot; where it is taken from GLaDOS and replaced with an actual Morality Sphere to blackmail her to help the heroes during the final battle. It appears later from a portal that appears after GLaDOS sings, which she is glad to see.}}&lt;br /&gt;
&lt;br /&gt;
Another core found in Old Aperture claims to be Cave Johnson and pleads for help. Once the player does though, Cave accuses them of &amp;quot;slacking off&amp;quot;. The core&#039;s eye is also square-shaped compared to other core eyes.&lt;br /&gt;
&lt;br /&gt;
== 琐事 ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; within the game files, suggesting the Anger core was to make an appearance in the sequel.&lt;br /&gt;
** The bomb model also possesses similar textures and various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
* In early screenshots released prior to the &#039;&#039;Portal 2&#039;&#039; E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to &#039;&#039;[[Portal/zh-hans|传送门]]&#039;&#039;, the Cores from then to the retail version have a wider range of emotions.&lt;br /&gt;
&lt;br /&gt;
* [[Poker Night 2/zh-hans|Poker Night 2/zh-hans]] features a bounty price by GLaDOS called the &amp;quot;Paranoia Core,&amp;quot; who behaves similarly to the Fact Sphere describing numerous events as well as being paranoid.&lt;br /&gt;
&lt;br /&gt;
* Where the corrupt cores are first encountered in Portal 2, another core is being held above to illuminate them, moving weakly which confirms it is active. This core never makes another appearance and has no lines. Upon closer inspection inside reveals that it is an Adventure Sphere reskin, with the eye aperture constricted.&lt;br /&gt;
&lt;br /&gt;
* Personality cores that serve basic tasks are surprisingly nice and polite, including {{Sentry Turrets/zh-hans|sentry turrets}}, the [[Oracle Turret/zh-hans|Oracle Turret/zh-hans]], and {{Frankenturret/zh-hans|frankenturrets}}, proved by their voice lines, proof being that one of them refers to Chell as &amp;quot;lady&amp;quot;.&lt;br /&gt;
** But free-thinking cores (such as Wheatley, [[Adventure Core/zh-hans|冒险核心]]) do not.&lt;br /&gt;
&lt;br /&gt;
*  The morality core has one dot on each side, and it&#039;s the first core to be detached and incinerated. The curiosity core has two dots (although on only one side), and it&#039;s the second core to be detached. The intelligence core has three dots on each side, and the anger core has four.&lt;br /&gt;
&lt;br /&gt;
== 画廊 ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|&#039;&#039;传送门 2&#039;&#039; 里的炸弹模型。&lt;br /&gt;
|File:Portal 2 Unnamed Core.png|alt5=Beta core|&#039;&#039;[[Portal 2 - The Final Hours/zh-hans|传送门 2 - The Final Hours]]&#039;&#039; 中可见的一个未使用的核心。&lt;br /&gt;
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|[[Portal Test Chamber 13/zh-hans|实验室 13]]中未使用的核心。&lt;br /&gt;
|File:PPN2.png|在&#039;&#039;[[Poker Night 2/zh-hans|怪诞扑克夜 2]]&#039;&#039;中作为赏金奖品的偏执狂核心。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 也可以看看 ==&lt;br /&gt;
* [[Core voice lines/zh-hans|核心语音台词]]&lt;br /&gt;
* [[The Underground/zh-hans|The Underground]]，一个关于损坏的核心的 Machinima 动画剧集。&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>YB302</name></author>
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		<updated>2024-01-10T09:56:25Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{lang|{{SUBPAGENAME}}}}}|#default=Reconciliation|en=Reconciliation|ar=مصالحة|es=Reconciliación|fi=Sovinto|fr=Réconciliation|ko=화해|nl=Verzoening|pl=Pojednania|pt-br=Reconciliação|ru=Примирение|zh-hans=和解|zh-hant=泵房倍塔與和解}}&lt;/div&gt;</summary>
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		<updated>2024-01-10T09:56:01Z</updated>

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&lt;div&gt;{{#switch:{{{lang|{{SUBPAGENAME}}}}}|#default=Ascension|en=Ascension|ar=الصعود|es=Ascensión|fi=Nousu|fr=Ascension|ko=상승|nl=Hemelvaart|pl=Podniesienie|pt-br=Ascensão|ru=Восхождение|zh-hans=上升|zh-hant=最後泵房與回到上層}}&lt;/div&gt;</summary>
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		<updated>2024-01-10T09:55:22Z</updated>

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		<updated>2024-01-10T09:54:58Z</updated>

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		<updated>2024-01-10T09:53:37Z</updated>

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		<updated>2024-01-10T09:53:01Z</updated>

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		<updated>2024-01-10T09:48:50Z</updated>

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		<updated>2024-01-10T09:48:24Z</updated>

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		<updated>2024-01-10T09:47:27Z</updated>

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		<updated>2024-01-10T09:47:14Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
&lt;hr /&gt;
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		<updated>2024-01-10T09:46:59Z</updated>

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&lt;hr /&gt;
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		<updated>2024-01-10T09:46:43Z</updated>

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&lt;hr /&gt;
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		<updated>2024-01-10T09:46:26Z</updated>

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&lt;hr /&gt;
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		<updated>2024-01-10T09:45:50Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
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		<author><name>YB302</name></author>
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		<id>https://theportalwiki.com/w/index.php?title=Template:Dictionary/common_strings/portal_2_chapter_9_mash-up&amp;diff=186894</id>
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		<updated>2024-01-10T09:42:05Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
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		<author><name>YB302</name></author>
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		<title>Template:Dictionary/common strings/portal 2 chapter 8 frankenturrets</title>
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		<updated>2024-01-10T09:37:53Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
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		<updated>2024-01-10T09:32:47Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
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		<updated>2024-01-10T09:29:32Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
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		<updated>2024-01-10T09:27:55Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
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		<updated>2024-01-10T09:26:16Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
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		<updated>2024-01-10T09:23:28Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
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		<updated>2024-01-10T09:18:49Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
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		<updated>2024-01-10T09:18:15Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
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		<updated>2024-01-10T09:17:46Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
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		<updated>2024-01-10T09:17:16Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
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		<updated>2024-01-10T09:15:19Z</updated>

		<summary type="html">&lt;p&gt;YB302: &lt;/p&gt;
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