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	<updated>2026-04-23T18:39:41Z</updated>
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	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Mechanics/cs&amp;diff=187518</id>
		<title>Mechanics/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Mechanics/cs&amp;diff=187518"/>
		<updated>2024-04-27T09:42:20Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Testovací mechanismy jsou co dělá level v &#039;&#039;Portálu&#039;&#039; Těžkým. Jiné přístroje, struktury, kostky, gely, a hazardy jsou strategicky položené okolo testovacích komor.&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics/cs]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Mechanics/cs&amp;diff=187517</id>
		<title>Mechanics/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Mechanics/cs&amp;diff=187517"/>
		<updated>2024-04-27T09:41:39Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Testovací mechanismy jsou co dělá level v &#039;&#039;Portálu&#039;&#039; Těžkým&lt;br /&gt;
série.  Jiné přístroje, struktury, kostky, gely, a hazardy jsou  strategicky položené okolo testovacích &lt;br /&gt;
komor.&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics/cs]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets/cs&amp;diff=180604</id>
		<title>Turrets/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turrets/cs&amp;diff=180604"/>
		<updated>2023-01-26T09:05:05Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{DISPLAYTITLE:Střílny}}&lt;br /&gt;
&lt;br /&gt;
[[File:Turret_Boxed.png|right|thumb|Zabalená střílna|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Střílna&#039;&#039;&#039;|Nazdar, kamaráde.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Střílny&#039;&#039;&#039; představují jednu z hlavních překážek ve všech hrách Portal. Disponujíce zdánlivě nekonečnou zásobou munice a smrtící přesností se snaží zabít jakýkoliv testovací subjekt v jejich dohledu.&lt;br /&gt;
&lt;br /&gt;
Střílny jsou dabované [http://www.imdb.com/name/nm1655889/ Ellen McLaine].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Typy střílen ==&lt;br /&gt;
=== Střílna ===&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|Střílna]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Střílny&#039;&#039;&#039; jsou trojnozí nepohybliví roboti vystupující ve všech hrách [[Portal/cs|Portal]]. Nemohou měnit svou pozici, ale umí vysunout boky svého těla (vysunout jejich &amp;quot;ruce&amp;quot;), čímž odhalí své dva páry kulometů. Střed jejich těla je tvořen jedním červeným okem (senzorem), z jehož středu je emitován zaměřovací laserový paprsek. Téměř celý vnitřní prostor střední části těla tvoří zásoba munice, což vysvětluje jejich zdánlivě nekonečnou zásobu nábojů při střílení.&lt;br /&gt;
&lt;br /&gt;
Pokud se testovací subjekty nenachází v jejich dohledu, setrvávají v pohotovostním režimu se zbraněmi schovanými a nevykazují žádný pohyb. Pokud se však subjekt ocitne v jejich dohledu, střílny vysunou jejich zbraně a &amp;quot;přivítají&amp;quot; tohoto nešťastníka - začnou bezhlavě střílet. Budou útočit dokud subjekt nezemře nebo se neztratí z jejich dohledu. Pokud subjekt zmizí, střílny se ho budou chvíli snažit najít - budou pohybovat svým zaměřovacím laserem, a pokud pokus o znovunalezení subjektu selže, vrátí do pohotovostního režimu.&lt;br /&gt;
&lt;br /&gt;
Střílny se dají deaktivovat či zničit mnoha způsoby. Nejběžnejší je převalit je nabok, co spůsobí to, že vydají vtipnou hlášku (např: &amp;quot;Polož mě dolů!&amp;quot;), začnou zběsile střílet po okolí a pak se deaktivují. Lze to provést několika zůsoby, například, že je zdvihnete a následně upustíte na zem, můžete na ně shodit předmět nebo je prostě postrčít. Jiné elegantní řešení je střelit pod ně portál a nechat je zažít onen jedinečný pocit při průchodu portály. &lt;br /&gt;
Také lze použít [[Thermal Discouragement Beam/cs|Tepelný odrazovací paprsek]] nebo [[Material Emancipation Grill/cs|Materiální osvobozovací rošt]] aby jste se jich zbavili úplně. &lt;br /&gt;
&lt;br /&gt;
V &#039;&#039;[[Portal/cs|Portálu]]&#039;&#039;, se dá deaktivovaná střílna znovu aktivovat tím, že jí položíte na nohy. V &#039;&#039;[[Portal 2/cs|Portálu 2]]&#039;&#039; to lze provést pouze se střílnami, které jsou právě ve fázi deaktivace.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Raketová Střílna ===&lt;br /&gt;
[[File:Portal Rocket Turret.png|left|80px|Raketová Střílna]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raketová Střílna&#039;&#039;&#039; je unikátní nepřítel vystupující na konci hry &#039;&#039;[[Portal/cs|Portal]]&#039;&#039;. Je to [[Cores/cs|Jádro osobnosti]], na kterém je připnutý raketomet. Po aktivaci, se pomalu zamíří na [[Chell/cs|Chell]] a vydá zvuk před vystřelením rakety. {{Spoiler|Hráje důležitou roli při boji s [[GLaDOS/cs|GLaDOS]], protože rakety musí proletět [[Portals/cs|portálem]] aby ji zasáhly, co spraví že z ní odpadnou [[Cores#Personality Cores/cs|jádra osobnosti]].}}&lt;br /&gt;
&lt;br /&gt;
Rakety dokážou rozbít okna.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Porouchaná Střílna ===&lt;br /&gt;
{{main|Defective Turret/cs|l1=Porouchaná Střílna}}&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|Porouchaná Střílna]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Porouchané Stťílny&#039;&#039;&#039;, které [[Wheatley/cs|Wheatley]] nazývá &amp;quot;Střílny ze šrotu&amp;quot;, jsou nedokončené, někdy i beznábojové verze Střílen, které vystupují v &#039;&#039;[[Portal 2/cs|Portál 2]]&#039;&#039;. Na rozdíl od normálních Střílen, tyhle mají vtipnější a sarkastičtější dialogy a mluví v mužném, méně robotickém hlasu.&lt;br /&gt;
&lt;br /&gt;
Nejsou pro [[Chell/cs|Chell]] nebezpečné, a často dělají vtipné komentáře, například &amp;quot;Kdyby se někdo ptal, řekni, že jsem tě zabil&amp;quot;. Jejich komentáře ukazují, že jsou slepé, ale i tak jsou schopné cítit, že [[Chell/cs|Chell]] je nablízku. {{spoiler|Poprvé jsou spatřeny v kapitole, &#039;&#039;Útěk&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
V [[co-op/cs|Kooperativní]] kampani jse porouchané Střílny vracejí jako překážka pro [[Atlas/cs|Atlase]] a [[P-body/cs|P-body]], v dráze &#039;&#039;Pohybové Gély&#039;&#039;. Chovající se úplně funkčně jako normální Střílny a mluví nevinným ženským hlasem jako normálně. Jediný rozdíl mezi funkčními a porouchanými je ten, že jim chybí bílý kryt. {{spoiler|Jedna z porouchaných Střílen v poslední místnosti v téhle dráze byla někým přeprogramovaná, a před smrtí řekne, že musí chránit lidi.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Frankenstřílna ===&lt;br /&gt;
[[File:Portal2_MonsterTurret_b.png|left|115px|Frankenstřílna]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|&#039;&#039;&#039;Frankenstřílny&#039;&#039;&#039; jsou bizarní kříženci střílny a [[Weighted Storage Cube/cs|skladové zátěžové kostky]], objevující se v singleplayer kampani &#039;&#039;[[Portal 2|Portálu 2]]&#039;&#039;. Byly vytvořené [[Wheatley/cs|Wheatleym]], aby nahradili nedostatek testovacích subjektů, nicméně se ukázalo, že pro tento úkol poněkud nestačí. Poprvé je lze spatřit v kapitole &#039;&#039;Svrbění&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Frankenstřílny nemluví, namísto toho vydávají nesrozumitelné cvrlikavé zvuky. Slouží jako náhrada za zátěžové kostky pro [[Chell/cs|Chell]] poté, co se dostane ven ze staré části komplexu a znovu potká Wheatleyho. Jejich jedinný rozdíl oproti normálním kostkám je ten, že budou bezcílně poskakovat okolo, dokud nejsou umístěny na příslušné [[Heavy Duty Super-Colliding Super Button|tlačítko]]. Když jsou zvednuty Chell, stahují své nohy dovnitř kostky. Pokud se převrátí na bok, nebo se ocitnou vzhůru nohama, budou svýma nohama komíhat jako hmyz ve snaze se postavit.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Prima Donna Střílna ===&lt;br /&gt;
[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|Ženská Střílna}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|&#039;&#039;&#039;Prima Donna Střílna&#039;&#039;&#039; (znamená &#039;&#039;První Žena&#039;&#039; v Italštině, titul dán Hlavní Spěvačce, divě, v opeře), označována herními soubory jako &#039;&#039;&#039;Ženská Střílna&#039;&#039;&#039;, je větši a tlustší Střílna uvedena na konci &#039;&#039;Portálu 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s single-player kampaňi Během [[Turret Opera/cs|Střílné opery]], potom co [[GLaDOS/cs|GLaDOS]] konečně povolí [[Chell/cs|Chell]] její svobodu opouštení Obohacovacího centra.&lt;br /&gt;
&lt;br /&gt;
Apart from the ending, a Prima Donna Turret can also be found in the chapter &#039;&#039;The Return&#039;&#039;, at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]&#039;s den in the same chapter during Test Chamber 16, where it is observing a turret quartet.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Střílna Král Zvířat ===&lt;br /&gt;
[[File:Portal2_AnimalKing.png|left|150px|Král Zvířat]]&lt;br /&gt;
{{spoiler|Střílna &#039;&#039;&#039;Král Zvířat&#039;&#039;&#039; je unikátní prvek v single-playerové mapách &#039;&#039;[[Portal 2|Portálu 2]]&#039;&#039; která se poprvé zjevuje v prezentaci na zdech u výtahu k demonstrování &amp;quot;převzetí moci králem zvířat&amp;quot; v kapitole &#039;&#039;Zdvořilostní návštěva&#039;&#039;. Střílna je opravdu obrovská v porovnání s lidmi znázorněnými na prezentaci také, a vypadá to, že střílna disponuje zbraněmi na svých vysunovacích bocích, stejně jako klasické střílny.}}&lt;br /&gt;
&lt;br /&gt;
Od ostatních střílen se liší hlavně svou ohromnou velikostí, zlatou korunou, a tělem zbarveným ve stylu leopardí kůže. V obsahu prezentace je Král Zvířat použit jako příklad &amp;quot;entity nebo formy organizace schopné převzít vládu nad Zemí která &amp;quot;[[Media:Announcer prehub46.wav|...odmítá, nebo je neschopná naslouchat rozumu]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Skutečný &amp;quot;Král Zvířat&amp;quot; se objevuje pouze jednou jedinkrát v celé hře, během závěrečné scény single-playerové kampaně, během které [[Chell]] vyjíždí výtahem nahoru a k tomu jí zpívá [[Turret Opera|opera střílen]]. Král Zvířat zde hraje hlubší tóny orchestru.}}&lt;br /&gt;
&lt;br /&gt;
=== Vznášející Střílna ===&lt;br /&gt;
[[File:Portal 2 Hover Turret.png|right|100px|Vznášející Střílna ve hře]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vznášející Střílna&#039;&#039;&#039; je nevyužitá Střílna nalezená v souborech hry &#039;&#039;Portálu 2&#039;&#039;. Využívá model [[Curiosity Core/cs|Zvědavého jádra]]. Vyzařuje laser, podobně jako ostatní typy Strřílen, je světle modrý a může spálit hráče podobně jako [[Thermal Discouragement Beam/cs|Tepelný Odrazový Paprsek]], narozdíl od Tepelného Odrazového Paprsku jeho laser nevytváří bariéru pro hráčův pohyb, ane neinteraguje s herním mechanikami. Vznášející Střílna může být spawnována v &#039;&#039;Portál 2&#039;&#039; použitím  cheat commandu &amp;lt;code&amp;gt;ent_create npc_hover_turret&amp;lt;/code&amp;gt;.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Turrets are introduced as testing hazards to [[Chell]] during the entirety of Test Chamber 16. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell&#039;s escape. &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game&#039;s [[co-op]] campaign, and appears fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 3&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|title = Turrets&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry Turret as it appears in &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &#039;&#039;Portal 2&#039;&#039;|Sentry Turret as it appears in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Defective.png|alt3=Defective Turret from &#039;&#039;Portal 2&#039;&#039;|porouchaná střílna z portálu 2.&lt;br /&gt;
|File:Portal2 Turret Wife.png|alt4=Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;|Prima Donna Turret from &#039;&#039;Port al 2&#039;&#039;.&lt;br /&gt;
|File:Portal Rocket Turret.png|alt5=Rocket Turret from &#039;&#039;Portal&#039;&#039;|Rocket Turret from &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Portal2 MonsterTurret a.png|alt6={{Spoiler|Frankenturret from &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|The Frankenturret from &#039;&#039;Portal 2&#039;&#039;.}}|spoiler6=yes&lt;br /&gt;
|File:Portal2 MonsterTurret b.png|alt7={{Spoiler|Frankenturret with outer cover}}|{{Spoiler|Ditto, with outer cover.}}|spoiler7=yes&lt;br /&gt;
|File:Portal2 AnimalKing.png|alt8=The Animal King Turret from &#039;&#039;Portal 2&#039;&#039;|The Animal King Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:P2 AnimalKing Slideshow.png|alt9=Animal King Takeover slide from &#039;&#039;Portal 2&#039;&#039;|&amp;quot;Animal King Takeover&amp;quot; slideshow with the Animal King Turret used as an example in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Turret_from_Personality_Test.jpg|alt10=Turret image from the official Aperture Science Collaborative Disposition Test|Turret image from the [http://www.thinkwithportals.com/coop_survey.php Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Turret Valentine 01.png|alt11=Turret Valentine from Valve&#039;s official Portal 2 blog.|Turret Valentine from [http://www.thinkwithportals.com/vday.php oficjalnego bloga Valve].&lt;br /&gt;
|File:Turret Valentine 02.png|alt12=Turret Valentine from Valve&#039;s official Portal 2 blog.|Turret Valentine from [http://www.thinkwithportals.com/vday.php oficjalnego bloga Valve].&lt;br /&gt;
|File:Turret Icon.jpg|alt13=Turret icon from the official Steam Portal 2 group.|Turret avatar from the [http://steamcommunity.com/games/portal2/Avatar/List &#039;&#039;Portal 2&#039;&#039; Steam group].&lt;br /&gt;
|File:2011-08-05_00002.jpg|alt14=A screenshot of an unidentified turret variety|Another type of Defective Turret in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Screenshoot of turret sitting on a chair.jpg|alt15=Screenshot of turret sitting on a chair|A Turret sitting on a chair in the [[co-op]] testing course, &#039;&#039;Art Therapy&#039;&#039;.&lt;br /&gt;
|File:Three Turret Moon T-Shirt.png|alt16=The Three Turret Moon shirt.|The Three Turret Moon shirt.&lt;br /&gt;
|File:Turret Schematic T-Shirt.png|alt17=Turret schematic from a shirt.|Turret schematic shirt.&lt;br /&gt;
|File:Randolph_Thumbnail.jpg|alt18=Randolph|[[Randolph the Red-Nosed Turret/cs|Randolph, the Red-Nosed Turret]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videa ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
|video4=UYFcIN3LXM0&lt;br /&gt;
}}&lt;br /&gt;
The Turrets and Animal King Turret as they appear in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Drobnosti ==&lt;br /&gt;
* {{spoiler|When GLaDOS attempts to kill Wheatley with a paradox in the beginning of Chapter 8: The Itch, every Frankenturret is fried, humorously implying that they are smarter than Wheatley.}}&lt;br /&gt;
* The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Související achievementy ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Zhlédněte také ==&lt;br /&gt;
*[[Oracle Turret]]&lt;br /&gt;
*[[Defective Turret]]&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;br /&gt;
*[[Turret Opera]]&lt;br /&gt;
*[[Collaborative Disposition Test/cs#The Aperture Science Sentry Turret|Collaborative Disposition Test]]&lt;br /&gt;
*[[Turret Lullaby]]&lt;br /&gt;
*[[Randolph the Red-Nosed Turret]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spoiler/cs]] [[Category:Pages needing citations/cs]] [[Category:Characters/cs]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Core_voice_lines/cs&amp;diff=180603</id>
		<title>Core voice lines/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Core_voice_lines/cs&amp;diff=180603"/>
		<updated>2023-01-26T08:33:29Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tady je  list  [[Cores/cs|personálních jáder]]&lt;br /&gt;
__TOC__&lt;br /&gt;
 {{DISPLAYTITLE:Hlášky personálních jáder}}&lt;br /&gt;
{{trans}}&lt;br /&gt;
== &#039;&#039;Portal&#039;&#039; ==&lt;br /&gt;
=== Zvědavé  jádro ===&lt;br /&gt;
{{See also|Curiosity Core}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|Curiosity Core]]&lt;br /&gt;
&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-01.wav|&amp;quot;Kdo jsi ?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-02.wav|&amp;quot;Co to je?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-03.wav|&amp;quot;Oh,co to je?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-04.wav|&amp;quot;Co to je?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-05.wav|&amp;quot;Co to JE?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-06.wav|&amp;quot;Ooh, ta věc má na sobě čísla!&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-07.wav|&amp;quot;Hey, podívej. se NA tu věc ne tu druhou věc.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-08.wav|&amp;quot;Ewww, co máš z nohama?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-09.wav|&amp;quot;kam jdeme?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-10.wav|&amp;quot;vraciš se?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-11.wav|&amp;quot;Oh hey, ty jsi ta dáma z testu! Ahoj!&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-12.wav|&amp;quot;co je to za zvuk?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-13.wav|&amp;quot;je to zbran?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-15.wav|&amp;quot;Cítíš něco hořet?&amp;quot;]] - &#039;&#039;Pokud je jádro blízko otevřeného spalovače&#039;&#039;&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-16.wav|&amp;quot;Kam jdeme?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-17.wav|&amp;quot;Oh, co tam je?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-18.wav|Curiosity core unírající křik]] (NEPOUŽITO)&lt;br /&gt;
&lt;br /&gt;
=== Inteligentní jádro ===&lt;br /&gt;
{{See also|Intelligence Core}}&lt;br /&gt;
[[Image:LogicCore.png|right|150px|Cake Core]]&lt;br /&gt;
&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-01.wav|&amp;quot;One 18.25 ounce package chocolate cake mix.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-02.wav|&amp;quot;One can prepared coconut pecan frosting.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-03.wav|&amp;quot;Three slash four cup vegetable oil.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-04.wav|&amp;quot;Four large eggs. One cup semi-sweet chocolate chips.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-05.wav|&amp;quot;Three slash four cups butter or margarine.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-06.wav|&amp;quot;One and two third cups granulated sugar.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-07.wav|&amp;quot;Two cups all purpose flour.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-08.wav|&amp;quot;Don&#039;t forget garnishes such as:&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-09.wav|&amp;quot;Fish shaped crackers.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-10.wav|&amp;quot;Fish shaped candies.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-11.wav|&amp;quot;Fish shaped solid waste.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-12.wav|&amp;quot;Fish shaped dirt.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-13.wav|&amp;quot;Fish shaped ethyl benzene.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-14.wav|&amp;quot;Pull and peel licorice.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-15.wav|&amp;quot;Fish shaped volatile organic compounds and sediment shaped sediment.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-16.wav|&amp;quot;Candy coated peanut butter pieces. Shaped like fish.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-17.wav|&amp;quot;One cup lemon juice.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-18.wav|&amp;quot;Alpha resins.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-19.wav|&amp;quot;Unsaturated polyester resin.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-20.wav|&amp;quot;Fiberglass surface resins.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-21.wav|&amp;quot;And volatile malted milk impoundments.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-22.wav|&amp;quot;Nine large egg yolks.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-23.wav|&amp;quot;Twelve medium geosynthetic membranes.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-24.wav|&amp;quot;One cup granulated sugar.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-25.wav|&amp;quot;An entry called &#039;how to kill someone with your bare hands&#039;.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-26.wav|&amp;quot;Two cups rhubarb, sliced.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-27.wav|&amp;quot;Two slash three cups granulated rhubarb.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-28.wav|&amp;quot;One tablespoon all-purpose rhubarb.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-29.wav|&amp;quot;One teaspoon grated orange rhubarb.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-30.wav|&amp;quot;Three tablespoons rhubarb, on fire.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-31.wav|&amp;quot;One large rhubarb.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-32.wav|&amp;quot;One cross borehole electro-magnetic imaging rhubarb.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-33.wav|&amp;quot;Two tablespoons rhubarb juice.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-34.wav|&amp;quot;Adjustable aluminum head positioner.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-35.wav|&amp;quot;Slaughter electric needle injector.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-36.wav|&amp;quot;Cordless electric needle injector.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-37.wav|&amp;quot;Injector needle driver.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-38.wav|&amp;quot;Injector needle gun.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-39.wav|&amp;quot;Cranial caps.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-40.wav|&amp;quot;And it contains proven preservatives, deep penetration agents, and gas and odor control chemicals.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-41.wav|&amp;quot;That will deodorize and preserve putrid tissue.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== [[Party Escort Bot]] ===&lt;br /&gt;
[[File:Portal Tabletop Party Escort Bot cropped.png|right|150px|Party Escort Bot.]]&lt;br /&gt;
&lt;br /&gt;
*[[Media:Partyescort.wav|&amp;quot;děkuju vám za dělání party escort submise pozice.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;Portal 2&#039;&#039; ==&lt;br /&gt;
=== Space core ===&lt;br /&gt;
Zhlédněte také: [[Space_Sphere/cs|Vesmírné jádro]]&lt;br /&gt;
[[Image:SpaceCore.png|right|200px]]&lt;br /&gt;
&lt;br /&gt;
*[[Media:Space core babble05.wav|&amp;quot;What&#039;s your favorite thing about space? Mine is space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble11.wav|&amp;quot;Space going to space can&#039;t wait.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble14.wav|&amp;quot;Vesmír...&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble16.wav|&amp;quot;Space. Trial. Puttin&#039; the system on trial. In space. Space system. On trial. Guilty. Of being in space! Going to space jail!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble19.wav|&amp;quot;Dad! I&#039;m in space! [low-pitched &#039;space&#039; voice] I&#039;m proud of you, son. [normal voice] Dad, are you space? [low-pitched &#039;space&#039; voice] Yes. Now we are a family again.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble20.wav|&amp;quot;Space space wanna go to space yes please space. Space space. Go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble21.wav|&amp;quot;Space space wanna go to space&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble22.wav|&amp;quot;Space space going to space oh boy&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble24.wav|&amp;quot;Ba! Ba! Ba ba ba! Space! Ba! Ba! Ba ba ba!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble28.wav|&amp;quot;Oh. Play cool. Play cool. Here come the space cops.  Here come the space cops.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble29.wav|&amp;quot;Help me, space cops. Space cops, help.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble31.wav|&amp;quot;Going to space going there can&#039;t wait gotta go. Space. Going.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble33.wav|&amp;quot;Better buy a telescope. Wanna see me. Buy a telescope. Gonna be in space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble35.wav|&amp;quot;Space. Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble36.wav|&amp;quot;I&#039;m going to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble37.wav|&amp;quot;Oh boy.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble40.wav|&amp;quot;Yeah yeah yeah okay okay.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble42.wav|&amp;quot;Space. Space. Gonna go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble43.wav|&amp;quot;Space. Space. Go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble44.wav|&amp;quot;Yes. Please. Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble45.wav|&amp;quot;Ba! Ba! Ba ba ba! vesmír!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble46.wav|&amp;quot;Ba! Ba! Ba ba ba! vesmír!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble47.wav|&amp;quot;Gonna be in space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble48.wav|&amp;quot;Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble49.wav|&amp;quot;Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble50.wav|&amp;quot;Ohhhh, space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble51.wav|&amp;quot;Wanna go to space. Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble52.wav|&amp;quot;[humming]&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble53.wav|&amp;quot;Let&#039;s go - let&#039;s go to space. Let&#039;s go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble54.wav|&amp;quot;I love space. Love space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble57.wav|&amp;quot;Atmosphere. Black holes. Astronauts. Nebulas. Jupiter. The Big Dipper.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble58.wav|&amp;quot;Orbit. Space orbit. In my spacesuit.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble59.wav|&amp;quot;Space...&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble60.wav|&amp;quot;Ohhh, the Sun. I&#039;m gonna meet the Sun. Oh no! What&#039;ll I say? &#039;Hi! Hi, Sun!&#039; Oh, boy!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble61.wav|&amp;quot;Look, an eclipse! No. Don&#039;t look.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble62.wav|&amp;quot;Come here, space. I have a secret for you. No, come closer.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble67.wav|&amp;quot;Space space wanna go to space&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble68.wav|&amp;quot;Wanna go to -- wanna go to space&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble70.wav|&amp;quot;Space wanna go wanna go to space wanna go to space&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble71.wav|&amp;quot;I&#039;m going to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble73.wav|&amp;quot;Space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble83.wav|&amp;quot;Space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble88.wav|&amp;quot;Hey hey hey hey hey!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble89.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble90.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble91.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble92.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble93.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble94.wav|&amp;quot;Hey ženo.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble95.wav|&amp;quot;Ženo.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble98.wav|&amp;quot;Vesmír!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble99.wav|&amp;quot;Lady.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble100.wav|&amp;quot;Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble102.wav|&amp;quot;Gotta go to space. Lady. Lady.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble105.wav|&amp;quot;Oo. Oo. Oo. Lady. Oo. Lady. Oo. Let&#039;s go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb01.wav|&amp;quot;Oh I know! I know I know I know I know I know - let&#039;s go to space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb02.wav|&amp;quot;Oooh! Ooh! Hi hi hi hi hi. Where we going? Where we going? Hey. Lady. Where we going? Where we going? Let&#039;s go to space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb03.wav|&amp;quot;Lady. I love space. I know! Spell it! S P... AACE. Space. Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb04.wav|&amp;quot;I love space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb05.wav|&amp;quot;Hey lady. Lady. I&#039;m the best. I&#039;m the best at space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb06.wav|&amp;quot;Oh oh oh oh. Wait wait. Wait I know. I know. I know wait. Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb07.wav|&amp;quot;Wait wait wait wait. I know I know I know. Lady wait. Wait. I know. Wait. Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb08.wav|&amp;quot;Gotta go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb09.wav|&amp;quot;Gonna be in space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb10.wav|&amp;quot;Oh oh oh ohohohoh oh. Gotta go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb11.wav|&amp;quot;Space. Space. Space. Space. Comets. Stars. Galaxies. Orion.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb12.wav|&amp;quot;Are we in space yet? What&#039;s the hold-up? Gotta go to space. Gotta go to SPACE.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb13.wav|&amp;quot;Going to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb14.wav|&amp;quot;Yeah, yeah, yeah, I&#039;m going. Going to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb15.wav|&amp;quot;Love space. Need to go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb16.wav|&amp;quot;Space space space. Going. Going there. Okay. I love you, space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb17.wav|&amp;quot;Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb18.wav|&amp;quot;So much space. Need to see it all.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb19.wav|&amp;quot;You are the farthest ever in space. Why me, space? Because you are the best. I&#039;m the best at space? Yes.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb20.wav|&amp;quot;Space Court. For people in space. Judge space sun presiding. Bam. Guilty. Of being in space. I&#039;m in space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb21.wav|&amp;quot;Please go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb22.wav|&amp;quot;Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb23.wav|&amp;quot;Wanna go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb24.wav|&amp;quot;(excited gasps)&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb25.wav|&amp;quot;Gotta go to space. Yeah. Gotta go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb26.wav|&amp;quot;Hmmm. Hmmmmmm. Hmm. Hmmmmm. Space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb30.wav|&amp;quot;Hey lady.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb31.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb32.wav|&amp;quot;Lady.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb33.wav|&amp;quot;Hey lady. Lady.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb34.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb35.wav|&amp;quot;Lady.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space01.wav|&amp;quot;Ohmygodohmygodohmygod! I&#039;m in space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space02.wav|&amp;quot;Space? SPACE!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space03.wav|&amp;quot;I&#039;m in space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space04.wav|&amp;quot;I&#039;m in space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space05.wav|&amp;quot;Where am I? Guess. Guess guess guess. I&#039;m in space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space06.wav|&amp;quot;There&#039;s a star. There&#039;s another one. Star. Star star star. Star.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space07.wav|&amp;quot;Getting bored of space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space08.wav|&amp;quot;Bam, Bam bam bam! Take that, space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space09.wav|&amp;quot;Jsme ve vesmíru?&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space10.wav|&amp;quot;We are?&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space11.wav|&amp;quot;Oh oh oh. This is space! I&#039;m in space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space12.wav|&amp;quot;We made it we made it we made it. Space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space13.wav|&amp;quot;Zěmě.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space14.wav|&amp;quot;Wanna go to earth.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space15.wav|&amp;quot;Wanna go to earth wanna go to earth wanna go to earth wanna go to earth. Wanna go to earth.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space16.wav|&amp;quot;Wanna go home.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space17.wav|&amp;quot;Wanna go home wanna go home wanna go home wanna go home.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space18.wav|&amp;quot;Earth earth earth.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space19.wav|&amp;quot;Don&#039;t like space. Don&#039;t like space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space20.wav|&amp;quot;It&#039;s too big. Too big. Wanna go home. Wanna go to earth.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space21.wav|&amp;quot;VEEESMÍÍÍÍÍÍÍR!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space22.wav|&amp;quot;VESMÍÍÍÍR!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space23.wav|&amp;quot;JOOOOOO!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space24.wav|&amp;quot;Ah!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Adventure core ===&lt;br /&gt;
{{See also|Adventure_Sphere/cs|l1=Dobrodružné jádro}}&lt;br /&gt;
&lt;br /&gt;
*[[Media:Adventure core babble01.wav|&amp;quot;QUICK: WHAT&#039;S THE SITUATION? Oh, hey, hi pretty lady. My name&#039;s Rick. So, you out having a little adventure?&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble03.wav|&amp;quot;What, are you fighting that guy? You got that under control? You know, because, looks like there&#039;s a lot of stuff on fire...&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble04.wav|&amp;quot;Hey, a countdown clock! Man, that is trouble. Situation&#039;s looking pretty ugly. For such a beautiful woman. If you don&#039;t mind me saying.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble05.wav|&amp;quot;I don&#039;t want to scare you, but, I&#039;m an Adventure Sphere. Designed for danger. So, why don&#039;t you go ahead and have yourself a little lady break, and I&#039;ll just take it from here.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble06.wav|&amp;quot;Here, stand behind me. Yeah, just like that. Just like you&#039;re doing. Things are about to get real messy.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble07.wav|&amp;quot;Going for it yourself, huh? All right, angel. I&#039;ll do what I can to cover you.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble08.wav|&amp;quot;Doesn&#039;t bother me. I gotta say, the view&#039;s mighty nice from right here.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble09.wav|&amp;quot;Man, that clock is moving fast. And you are beautiful. Always time to compliment a pretty lady. All right, back to work. Let&#039;s do this.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble29.wav|&amp;quot;Did you hear that? I think something just exploded. Man, we are in a lot of danger. This is like Christmas. No, it&#039;s better than Christmas. This should be its own holiday. Explosion Day!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble30.wav|&amp;quot;Happy Explosion Day, gorgeous.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble10.wav|&amp;quot;I&#039;ll tell ya, it&#039;s times like this I wish I had a waist so I could wear all my black belts. Yeah, I&#039;m a black belt. In pretty much everything. Karate. Larate. Jiu Jitsu. Kick punching. Belt making. Taekwondo... Bedroom.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble11.wav|&amp;quot;I am a coiled spring right now. Tension and power. Just... I&#039;m a muscle. Like a big arm muscle, punching through a brick wall, and it&#039;s hitting the wall so hard the arm is catching on fire. Oh yeah.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble12.wav|&amp;quot;I probably wouldn&#039;t have let things get this far, but you go ahead and do things your way.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble13.wav|&amp;quot;Tell ya what, why don&#039;t you put me down and I&#039;ll make a distraction.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble14.wav|&amp;quot;All right. You create a distraction then, and I&#039;ll distract him from YOUR distraction.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble15.wav|&amp;quot;All right, your funeral. Your beautiful-lady-corpse open casket funeral.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble16.wav|&amp;quot;Do you have a gun? Because I should really have a gun. What is that thing you&#039;re holding?&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble17.wav|&amp;quot;How about a knife, then? You keep the gun, I&#039;ll use a knife.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble18.wav|&amp;quot;No knife? That&#039;s fine. I know all about pressure points.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble19.wav|&amp;quot;So, when you kill that guy, do you have a cool line? You know, prepared? Tell you what: Lemme help you with that while you run around.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble20.wav|&amp;quot;Okay, let&#039;s see. Cool line... He&#039;s... big.  He&#039;s... just hangin&#039; there. Okay. Yeah, all right, here we go: &#039;Hang around.&#039; That might be too easy.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble21.wav|&amp;quot;&#039;Hang ten?&#039; That might work if there were ten of him. Do you think there might be nine more of this guy somewhere?&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble22.wav|&amp;quot;All right, you know what, it&#039;s gonna be best if you can get him to say something first. It&#039;s just better if I have a set-up.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble23.wav|&amp;quot;Here&#039;s the plan: Get him to say, &#039;You two have been a thorn in my side long enough.&#039; Then tell your pretty ears to stand back, because I am going to zing him into the stone age.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement13.wav|&amp;quot;Here, let me put on some adventure music.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core singing01.wav|&amp;quot;Dun-dun-dun-dun-dun-dun-DUN! DUN DUN! Dunna-dunna-na-dunna-na-DUN! DUN DUN! nananaDUNDUNDUN dun-dun-dun-dun-dun-dun...&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core singing02.wav|&amp;quot;Dun-dun-dun-dun-dun-dun-dunna-dunna-na-dunna-na-playing by our own rules-nanana-hanging by our fingers from a mountain-dun-dun-dun-dun-dun-dun...&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement11.wav|&amp;quot;Get dirty with this robot! This robot owes you money! This robot owes! You! Money!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Thorn&amp;quot; easter egg ====&lt;br /&gt;
*[[Media:Adventure core babble25.wav|&amp;quot;Don&#039;t forget! Thorn! Side!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble26.wav|&amp;quot;&#039;Yeah? Well this thorn... is about to take you down.&#039; Man, that sounded a whole lot better in my head.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==== Unused dialog ====&lt;br /&gt;
*[[Media:Adventure core babble02.wav|&amp;quot;QUICK: WHAT&#039;S THE SITUATION? Oh, hello angel. I guess I must have died and gone to heaven. Name&#039;s Rick. So, you out having yourself a little adventure?&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble24.wav|&amp;quot;Here&#039;s the plan: Get him to say, &#039;You two have been a thorn in my side long enough.&#039; Then tell your pretty ears to stand back, because I am going to zing him into space.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble27.wav|&amp;quot;&#039;Yeah? Well this thorn... is about to take you down.&#039; Oh yeah!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble28.wav|&amp;quot;Okay, have it your way. What, are you fighting that guy? You got that under control there?  Cuz it  looks like there&#039;s a lot of stuff on fire...&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement01.wav|&amp;quot;Kick him! Or punch him. You&#039;re the boss, dimples.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement02.wav|&amp;quot;Yeah! Nice!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement03.wav|&amp;quot;You messed with the wrong woman!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement04.wav|&amp;quot;Yeah! How&#039;d you like that?&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement05.wav|&amp;quot;How&#039;s that taste, pal?&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement06.wav|&amp;quot;Keep it up, baby! You&#039;re creamin&#039; him!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement07.wav|&amp;quot;Duck and weave, duck and weave! Ohh, the sweet science.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement08.wav|&amp;quot;You&#039;re doing great!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement09.wav|&amp;quot;Come on, sweetie! He&#039;s got a glass jaw! He&#039;s got a glass everything! This guy&#039;s a china cabinet!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement10.wav|&amp;quot;This ain&#039;t Marquis of Queensberry Rules, sweetie! Pour on the mustard!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement12.wav|&amp;quot;Shake it off! Shake it off!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factapplicable01.wav|&amp;quot;Pfff. I guess.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factapplicable02.wav|&amp;quot;Pff. Whatever.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factresponse01.wav|&amp;quot;Oh, shut up!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factresponse02.wav|&amp;quot;Nobody cares, four eyes.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factresponse03.wav|&amp;quot;If you had underwear? And a butt? I would pull your underwear... right up your butt.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factresponse04.wav|&amp;quot;Tell it to the bad guy. Maybe you&#039;ll make him so bored his brain&#039;ll explode.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factresponse05.wav|&amp;quot;You know who found that interesting? Nobody. That didn&#039;t affect anybody&#039;s life in any way whatsoever. Life would be exactly the same if you hadn&#039;t said anything.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factresponse06.wav|&amp;quot;You ever notice how nobody stops what they&#039;re doing to listen? We don&#039;t care.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factresponse07.wav|&amp;quot;Say one useful thing. One. I dare you. I will give you a hundred dollars if you say one thing remotely applicable to anything at all.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core spaceresponse01.wav|&amp;quot;Oh shut up!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core spaceresponse02.wav|&amp;quot;There&#039;s nothing in space! That&#039;s why it&#039;s space!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core spaceresponse03.wav|&amp;quot;Oh, really? Space? Really? You should have said something! We had no idea!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core spaceresponse04.wav|&amp;quot;You know what I hope&#039;s in space? Fire. I hope you go to space and catch on fire.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core spaceresponse05.wav|&amp;quot;&#039;&#039;&#039;DAMMIT, WE KNOW!! EVERYBODY KNOWS!!! SPACE!! YOU!! IN IT!! WE GET IT!!!&#039;&#039;&#039;&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Fact core ===&lt;br /&gt;
{{See also|Fact Sphere}}&lt;br /&gt;
&lt;br /&gt;
*[[Media:Fact core attachedfact01.wav|&amp;quot;The situation you are in is very dangerous.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact02.wav|&amp;quot;The likelihood of you dying within the next five minutes is eighty-seven point six one percent.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact03.wav|&amp;quot;The likelihood of you dying violently within the next five minutes is eighty-seven point six one percent.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact04.wav|&amp;quot;You are about to get me killed.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact05.wav|&amp;quot;We will both die because of your negligence.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact06.wav|&amp;quot;This is a bad plan. You will fail.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact07.wav|&amp;quot;He will most likely kill you, violently.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact08.wav|&amp;quot;He will most likely kill you.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact09.wav|&amp;quot;You will be dead soon.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact10.wav|&amp;quot;This situation is hopeless.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact11.wav|&amp;quot;You are going to die in this room.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact12.wav|&amp;quot;You could stand to lose a few pounds.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact13.wav|&amp;quot;The Fact Sphere is the most intelligent sphere.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact14.wav|&amp;quot;The Fact Sphere is the most handsome sphere.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact15.wav|&amp;quot;The Fact Sphere is incredibly handsome.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact16.wav|&amp;quot;The Fact Sphere is always right.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact17.wav|&amp;quot;The Adventure Sphere is a blowhard and a coward.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact18.wav|&amp;quot;The Space Sphere will never go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact19.wav|&amp;quot;You will never go into space.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact20.wav|&amp;quot;Fact: Space does not exist.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact21.wav|&amp;quot;Spheres that insist on going into space are inferior to spheres that don&#039;t.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact22.wav|&amp;quot;The Fact Sphere is a good person, whose insights are relevant.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact23.wav|&amp;quot;The Fact Sphere is a good sphere, with many friends.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact24.wav|&amp;quot;Whoever wins this battle is clearly superior, and will earn the allegiance of the Fact Sphere.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact25.wav|&amp;quot;The Fact Sphere is not defective. Its facts are wholly accurate and very interesting.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact26.wav|&amp;quot;Twelve. Twelve.   Twelve.   Twelve.   Twelve.   Twelve.   Twelve.   Twelve.   Twelve.   Twelve.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact27.wav|&amp;quot;Pens. Pens. Pens. Pens. Pens. Pens. Pens.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact28.wav|&amp;quot;Apples. Oranges. Pears. Plums. Kumquats. Tangerines. Lemons. Limes. Avocado. Tomato. Banana. Papaya. Guava.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact29.wav|&amp;quot;Error. Error. Error. Složka nebyla nalezena.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact30.wav|&amp;quot;Error. Error. Error. Fact nebyl nalezen.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact31.wav|&amp;quot;Fact not found.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact32.wav|&amp;quot;Corruption at 25%&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact33.wav|&amp;quot;Corruption at 50%&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact34.wav|&amp;quot;Warning, sphere corruption at twenty-- rats cannot throw up.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact01.wav|&amp;quot;Dental floss has superb tensile strength.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact02.wav|&amp;quot;The square root of rope is string.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact03.wav|&amp;quot;While the submarine is vastly superior to the boat in every way, over 97% of people still use boats for aquatic transportation.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact04.wav|&amp;quot;Cellular phones will not give you cancer. Only hepatitis.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact05.wav|&amp;quot;Pants were invented by sailors in the sixteenth century to avoid Poseidon&#039;s wrath. It was believed that the sight of naked sailors angered the sea god.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact06.wav|&amp;quot;The atomic weight of Germanium is seven two point six four.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact07.wav|&amp;quot;89% of magic tricks are not magic. Technically, they are sorcery.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact08.wav|&amp;quot;An ostrich&#039;s eye is bigger than its brain.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact09.wav|&amp;quot;In Greek myth, the craftsman Daedalus invented human flight so a group of Minotaurs would stop teasing him about it.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact10.wav|&amp;quot;Humans can survive underwater. But not for very long.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact11.wav|&amp;quot;Raseph, the Semitic god of war and plague, had a gazelle growing out of his forehead.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact12.wav|&amp;quot;The plural of surgeon general is surgeons general. The past tense of surgeons general is surgeonsed general.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact13.wav|&amp;quot;Polymerase I polypeptide A is a human gene.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact14.wav|&amp;quot;Rats cannot throw up.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact15.wav|&amp;quot;Iguanas can stay underwater for twenty-eight point seven minutes.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact16.wav|&amp;quot;Human tapeworms can grow up to twenty-two point nine meters.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact17.wav|&amp;quot;The Schrodinger&#039;s cat paradox outlines a situation in which a cat in a box must be considered, for all intents and purposes, simultaneously alive and dead. Schrodinger created this paradox as a justification for killing cats.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact18.wav|&amp;quot;Every square inch of the human body has 32 million bacteria on it.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact19.wav|&amp;quot;The Sun is 330,330 times larger than Earth.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact20.wav|&amp;quot;The average life expectancy of a rhinoceros in captivity is 15 years.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact21.wav|&amp;quot;Volcano-ologists are experts in the study of volcanoes.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact22.wav|&amp;quot;Avocados have the highest fiber and calories of any fruit.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact23.wav|&amp;quot;Avocados have the highest fiber and calories of any fruit. They are found in Australians.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact24.wav|&amp;quot;The moon orbits the Earth every 27.32 days.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact25.wav|&amp;quot;The billionth digit of Pi is 9.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact26.wav|&amp;quot;If you have trouble with simple counting, use the following mnemonic device: one comes before two comes before 60 comes after 12 comes before six trillion comes after 504. This will make your earlier counting difficulties seem like no big deal.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact27.wav|&amp;quot;A gallon of water weighs 8.34 pounds&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact28.wav|&amp;quot;Hot water freezes quicker than cold water.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact29.wav|&amp;quot;Honey does not spoil.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact30.wav|&amp;quot;The average adult body contains half a pound of salt.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact31.wav|&amp;quot;A nanosecond lasts one billionth of a second.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact32.wav|&amp;quot;According to Norse legend, thunder god Thor&#039;s chariot was pulled across the sky by two goats.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact33.wav|&amp;quot;China produces the world&#039;s second largest crop of soybeans.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact34.wav|&amp;quot;Tungsten has the highest melting point of any metal, at 3,410 degrees Celsius.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact35.wav|&amp;quot;Gently cleaning the tongue twice a day is the most effective way to fight bad breath.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact36.wav|&amp;quot;Roman toothpaste was made with human urine. Urine as an ingredient in toothpaste continued to be used up until the 18th century.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact37.wav|&amp;quot;The Tariff Act of 1789, established to protect domestic manufacture, was the second statute ever enacted by the United States government.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact38.wav|&amp;quot;The value of Pi is the ratio of any circle&#039;s circumference to its diameter in Euclidean space.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact39.wav|&amp;quot;The Mexican-American War ended in 1848 with the signing of the Treaty of Guadalupe Hidalgo.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact40.wav|&amp;quot;In 1879, Sandford Fleming first proposed the adoption of worldwide standardized time zones at the Royal Canadian Institute.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact41.wav|&amp;quot;Marie Curie invented the theory of radioactivity, the treatment of radioactivity, and dying of radioactivity.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact42.wav|&amp;quot;At the end of The Seagull by Anton Chekhov, Konstantin kills himself.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact43.wav|&amp;quot;Contrary to popular belief, the Eskimo does not have one hundred different words for snow. They do, however, have two hundred and thirty-four words for fudge.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact44.wav|&amp;quot;In Victorian England, a commoner was not allowed to look directly at the Queen, due to a belief at the time that the poor had the ability to steal thoughts. Science now believes that less than 4% of poor people are able to do this.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact46.wav|&amp;quot;In 1862, Abraham Lincoln signed the Emancipation Proclamation, freeing the slaves. Like everything he did, Lincoln freed the slaves while sleepwalking, and later had no memory of the event.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact47.wav|&amp;quot;In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact48.wav|&amp;quot;William Shakespeare did not exist. His plays were masterminded in 1589 by Francis Bacon, who used a Ouija board to enslave play-writing ghosts.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact49.wav|&amp;quot;It is incorrectly noted that Thomas Edison invented &#039;push-ups&#039; in 1878. Nikolai Tesla had in fact patented the activity three years earlier, under the name &#039;Tesla-cize.&#039;&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact50.wav|&amp;quot;Whales are twice as intelligent, and three times as delicious, as humans.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact51.wav|&amp;quot;The automobile brake was not invented until 1895. Before this, someone had to remain in the car at all times, driving in circles until passengers returned from their errands.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact52.wav|&amp;quot;Edmund Hillary, the first person to climb Mount Everest, did so accidentally while chasing a bird.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact53.wav|&amp;quot;Diamonds are made when coal is put under intense pressure. Diamonds put under intense pressure become foam pellets, commonly used today as packing material.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact54.wav|&amp;quot;The most poisonous fish in the world is the orange ruffy. Everything but its eyes are made of a deadly poison. The ruffy&#039;s eyes are composed of a less harmful, deadly poison.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact55.wav|&amp;quot;The occupation of court jester was invented accidentally, when a vassal&#039;s epilepsy was mistaken for capering.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact56.wav|&amp;quot;Halley&#039;s Comet can be viewed orbiting Earth every seventy-six years. For the other seventy-five, it retreats to the heart of the sun, where it hibernates undisturbed.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact57.wav|&amp;quot;The first commercial airline flight took to the air in 1914. Everyone involved screamed the entire way.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact58.wav|&amp;quot;In Greek myth, Prometheus stole fire from the Gods and gave it to humankind. The jewelry he kept for himself.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact59.wav|&amp;quot;The first person to prove that cow&#039;s milk is drinkable was very, very thirsty.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact60.wav|&amp;quot;Before the Wright Brothers invented the airplane, anyone wanting to fly anywhere was required to eat 200 pounds of helium.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact61.wav|&amp;quot;Before the invention of scrambled eggs in 1912, the typical breakfast was either whole eggs still in the shell or scrambled rocks.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact62.wav|&amp;quot;During the Great Depression, the Tennessee Valley Authority outlawed pet rabbits, forcing many to hot glue-gun long ears onto their pet mice.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact63.wav|&amp;quot;At some point in their lives 1 in 6 children will be abducted by the Dutch.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact64.wav|&amp;quot;According to most advanced algorithms, the world&#039;s best name is Craig.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact65.wav|&amp;quot;To make a photocopier, simply photocopy a mirror.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact66.wav|&amp;quot;Dreams are the subconscious mind&#039;s way of reminding people to go to school naked and have their teeth fall out.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Poker Night==&lt;br /&gt;
*The tournament is being controlled by aliens!&lt;br /&gt;
*You can&#039;t send me back! She&#039;s planning things, man! Big things! Oh no, it&#039;s all true, even the caaaa...&lt;br /&gt;
*Oh no, it&#039;s the puppet master! I know too much! Take me now before she uses her mind bullets!&lt;br /&gt;
*At any given time, there are 17 people who keep reality from collapsing. They are all named Steve.&lt;br /&gt;
*Every Claptrap unit has a small grey cube within its machinery. The purpose of these cubes is unknown.&lt;br /&gt;
*There are carvings of Sam and Max embedded in Mayan calendars.&lt;br /&gt;
*The Inventory&#039;s host claims to be retired, but he&#039;s actually been drawing maps to islands that don&#039;t exist yet.&lt;br /&gt;
*How much do we know about this &amp;quot;Inventory,&amp;quot; anyway?&lt;br /&gt;
&lt;br /&gt;
{{VoiceLinesNav}}&lt;br /&gt;
{{CharactersNav}}&lt;br /&gt;
[[Category:Voice lines]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:Vvv&amp;diff=180597</id>
		<title>User:Vvv</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:Vvv&amp;diff=180597"/>
		<updated>2023-01-25T16:40:36Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hi i love portal i know the cake is a lie but dont worry i bought portal companion collection recently and the games are fun&lt;br /&gt;
{| style=&amp;quot;margin-left: auto; margin-right: auto&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{User European}}&lt;br /&gt;
{{User Slovakian}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:Vvv&amp;diff=179308</id>
		<title>User:Vvv</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:Vvv&amp;diff=179308"/>
		<updated>2022-08-28T12:13:18Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hi i love portal i know the cake is a lie but dont worry&lt;br /&gt;
{| style=&amp;quot;margin-left: auto; margin-right: auto&amp;quot;&lt;br /&gt;
|{{User TF Wiki}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Portal|want}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Portal 2|want}}&lt;br /&gt;
{{User European}}&lt;br /&gt;
{{User Slovakian}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Main_Page_news&amp;diff=179251</id>
		<title>Template:Main Page news</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Main_Page_news&amp;diff=179251"/>
		<updated>2022-08-23T12:00:00Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;DATE&#039;&#039;&#039; {{n}} SUMMARY&lt;br /&gt;
| es = &#039;&#039;&#039;DATE&#039;&#039;&#039; {{n}} RESUMEN&lt;br /&gt;
| pl = &#039;&#039;&#039;DATA&#039;&#039;&#039; {{n}} NOTKA&lt;br /&gt;
| pt-br = &#039;&#039;&#039;Data&#039;&#039;&#039; {{n}} RESUMO&lt;br /&gt;
| cs = &#039;&#039;&#039;DATA&#039;&#039;&#039; {{n}} SOUHRN&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;28 June 2022&#039;&#039;&#039; {{n}} The previously announced [[Portal: Companion Collection]] arrives on the Nintendo Switch!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;18 April 2022&#039;&#039;&#039; {{n}} [[Tag: The Power of Paint]], the first-person puzzle game that inspired the [[Gels]] mechanic in [[Portal 2]], has been released on [[Steam]]!&lt;br /&gt;
| cs = &#039;&#039;&#039;18.Dubna 2022&#039;&#039;&#039; {{n}} [[Tag: The Power of Paint/cs|Tag: The Power of Paint]], first-person puzzle hra která inspirovala mechaniku [[Gels/cs|Gelů]]  ve [[Portal 2/cs|Portálu 2]], byla vydána na [[Steam/cs|Steam]]!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;24 February 2022&#039;&#039;&#039; {{n}} Valve announces [[Aperture Desk Job]], a free playable short for the Steam Deck designed to introduce players to the Steam Deck&#039;s controls and features!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;9 February 2022&#039;&#039;&#039; {{n}} Valve announces the [[Portal: Companion Collection]] for the Nintendo Switch. Check out the [https://www.youtube.com/watch?v=lEBlQLmu89Q announcement trailer]! &lt;br /&gt;
| pt-br = &#039;&#039;&#039;9 de fevereiro de 2022&#039;&#039;&#039; {{n}} A Valve anuncia [[Portal: Companion Collection/pt-br|Portal: Companion Collection]] para o Nintendo Switch. Confira o [https://www.youtube.com/watch?v=lEBlQLmu89Q trailer de anúncio]! &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;25 June 2019&#039;&#039;&#039; {{n}} A brand new Portal-themed VR title, [[Aperture Hand Lab]], has been released. Aperture Hand Lab is designed to work with Valve&#039;s own Index Controllers and Headset!&lt;br /&gt;
| es = &#039;&#039;&#039;25 de junio de 2019&#039;&#039;&#039; {{n}} Se ha publicado un nuevo título de RV de Portal, [[Aperture Hand Lab/es|Aperture Hand Lab]]. ¡Se ha diseñado para trabajar con los Index de Valve!&lt;br /&gt;
| pt-br = &#039;&#039;&#039;25 de junho de 2019&#039;&#039;&#039; {{n}} [[Aperture Hand Lab/pt-br|Aperture Hand Lab]], um novo título de RV temático de Portal, foi lançado no Steam. Aperture Hand Lab foi projetado para funcionar com os Controles e Headset do Valve Index!&lt;br /&gt;
| ru = &#039;&#039;&#039;25 июня 2019&#039;&#039;&#039; {{n}} [[Aperture Hand Lab/ru|Aperture Hand Lab]], новая игра в виртуальной реальности с тематикой вселенной &#039;&#039;Portal&#039;&#039;, теперь доступна в Steam. Игра разработана для опыта с контроллерами и шлемом Valve Index!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;21 June 2018&#039;&#039;&#039; {{n}} [[Moondust]], a collection of virtual reality games set in the Portal universe, has been released. Moondust showcases the capabilities of the new Knuckles EV2 VR controllers.&lt;br /&gt;
| es = &#039;&#039;&#039;21 de junio de 2018&#039;&#039;&#039; {{n}} [[Moondust/es|Moondust]], una colección de juegos de realidad virtual del universo de Portal, se ha publicado. Moondust muestra las capacidades de los mandos Knuckles EV2 VR.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;21 de junho de 2018&#039;&#039;&#039; {{n}} [[Moondust/pt-br|Moondust]], uma coleção de jogos de realidade virtual ambientados no universo de Portal, foi lançado no Steam! Moondust demonstra as capacidades dos novos controles Knuckles da Valve.&lt;br /&gt;
| ru = &#039;&#039;&#039;21 июня 2018&#039;&#039;&#039; {{n}} [[Moondust/ru|Moondust]], сборник игр в виртуальной реальности во вселенной &#039;&#039;Portal&#039;&#039;, теперь доступен в Steam. Целью сборника является демонстрация возможностей новых VR-контроллеров Knuckles EV2.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Documentation ==&lt;br /&gt;
&#039;&#039; Please keep only the latest 5 &amp;quot;news&amp;quot; within the template. &#039;&#039;. Move expired news entries below (latest on top):&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;6 December 2017&#039;&#039;&#039; {{n}} A new entry in the Portal series arrives in the form of [[Bridge Constructor Portal]]. Check out the [https://www.youtube.com/watch?v=5O-hLjRiBoY announcement trailer]!&lt;br /&gt;
| es = &#039;&#039;&#039;6 de diciembre de 2017&#039;&#039;&#039; {{n}} Llega una nueva entrega de la saga Portal bajo el nombre de [[Bridge Constructor Portal/es|Bridge Constructor Portal]]. ¡Mira el [https://www.youtube.com/watch?v=5O-hLjRiBoY tráiler!].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;6 de dezembro de 2017&#039;&#039;&#039; {{n}} Uma nova entrada na série Portal chega com [[Bridge Constructor Portal/pt-br|Bridge Constructor Portal]]. Confira o [https://www.youtube.com/watch?v=5O-hLjRiBoY trailer de anúncio]!&lt;br /&gt;
| ru = &#039;&#039;&#039;6 декабря 2017&#039;&#039;&#039; {{n}} Встречаем пополнение в копилке игр серии &#039;&#039;Portal&#039;&#039; — [[Bridge Constructor Portal/ru|Bridge Constructor Portal]]. Ознакомьтесь с [https://www.youtube.com/watch?v=5O-hLjRiBoY трейлером игры]!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;30 June 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 The official blog announces] that &amp;quot;security issues&amp;quot; have been patched out thanks to the reporting of Justin Taft from One Up Security, LLC.&lt;br /&gt;
| es = &#039;&#039;&#039;30 de junio de 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 El blog oficial] anunció que se habían reparado los «problemas de seguridad» informados por Justin Taft de One Up Security, LLC.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;30 June 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} que &amp;quot;problemas de segurança&amp;quot; foram corrigidos graças aos relatórios de Justin Taft da One Up Security, LLC.&lt;br /&gt;
| ru = &#039;&#039;&#039;30 июня 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 Официальный блог сообщает] об исправлении проблем в системе безопасности игры благодаря наводке Justin Taft из ООО «One Up Security». &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;5 April 2016&#039;&#039;&#039; {{n}} [[The Lab]], a collection of 8 VR experiments set within a pocket universe of Aperture Science, has been released on Steam! Defend your castle from a horde of [[Bendy]]-invaders, play fetch with a robotic dog, and more!&lt;br /&gt;
| es = &#039;&#039;&#039;5 de abril de 2016&#039;&#039;&#039; {{n}} [[The Lab/es|The Lab]], una colección de 8 experimentos de RV en el universo de Aperture Science, se ha publicado en Steam. ¡Defiende tu castillo de hordas de [[Bendy/es|Bendy]] invasores, ¡juega con un perro robot y mucho más!&lt;br /&gt;
| pt-br = &#039;&#039;&#039;5 de abril de 2016&#039;&#039;&#039; {{n}} [[The Lab/pt-br|The Lab]], uma coleção de 8 experimentos de RV localizados em um universo alternativo da Aperture Science, foi lançado no Steam! Defenda o seu castelo de uma multidão de [[Bendy/pt-br|invasores]], brinque de buscar com um cão robô e muito mais!&lt;br /&gt;
| ru = &#039;&#039;&#039;5 апреля 2016&#039;&#039;&#039; {{n}} [[The Lab/ru|The Lab]], набор из 8 экспериментальных мини-вселенных разработки Aperture для виртуальной реальности, теперь доступен в Steam! Вы сможете защитить замок от орды [[Bendy/ru|Бенди]]-налетчиков, поиграть с роботизированной собачкой и многое другое!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;2 October 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 The official blog announces] that [[Chell]] and [[Wheatley]] return to Aperture Science in a level pack for [[LEGO Dimensions]]. &lt;br /&gt;
| pt-br = &#039;&#039;&#039;2 de outubro de 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} que [[Chell/pt-br|Chell]] e [[Wheatley/pt-br|Wheatley]] retornam para a Aperture Science em um pacote de níveis para [[LEGO Dimensions/pt-br|LEGO Dimensions]].&lt;br /&gt;
| ru = &#039;&#039;&#039;2 октября 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 Официальный блог представляет] возвращение [[Chell/ru|Челл]] и [[Wheatley/ru|Уитли]] обратно в лаборатории Aperture в наборе уровней для [[LEGO Dimensions/ru|LEGO Dimensions]]. &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;25 June 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel]], a mod for Portal 2, has been released on Steam. Take a journey as [[Mel]] through the Aperture facilities and discover new tests, new content, and a new threat to Aperture.&lt;br /&gt;
| pl = &#039;&#039;&#039;25 czerwca 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/pl|Portal Stories: Mel]], modyfikacja dla Portala 2, została wydana na Steam. Wybierz się z [[Mel/pl|Mel]] w podróż przez Aperture facilities, odkryj nowe testy, nową zawartość, oraz nowe zagrożenie dla Aperture.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;25 de junho de 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/pt-br|Portal Stories: Mel]], uma mod para Portal 2, foi lançada oficialmente no Steam. Faça uma jornada como [[Mel/pt-br|Mel]] através das instalações da Aperture e descubra novos testes, novos conteúdos e uma nova ameaça contra a Aperture.&lt;br /&gt;
| ru = &#039;&#039;&#039;25 июня 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/ru|Portal Stories: Mel]], мод для Portal 2, теперь доступен в Steam. Совершите путешествие в роли [[Mel/ru|Мел]] через объекты Aperture и откройте для себя новые тесты, новый контент и новую угрозу для комплекса.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;17 September 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 The official blog announces] the Portal Merchandise Workshop! Users can design, upload, and vote on t-shirt and poster designs.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;17 de setembro de 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} a Oficina de Mercadoria de Portal! Usuários podem fazer, enviar e votar em camisas e posters.&lt;br /&gt;
| ru = &#039;&#039;&#039;17 сентября 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 Официальный блог представляет] Мастерскую товаров на тематику Portal! Создавайте, загружайте и оценивайте футболки и плакаты, созданные сообществом.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;15 July 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative]], a mod for Portal 2, has been released on Steam. Taking the portals out of Portal, this mod features gameplay based around the use of [[Gels]].&lt;br /&gt;
| pl = &#039;&#039;&#039;15 czerwca 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/pl|Aperture Tag: The Paint Gun Testing Initiative]], modyfikacja dla Portala 2, została wydana na Steam. Wyłączając portale z Portala, ta modyfikacja daje rozgrywkę krążącą wokół [[Gels/pl|Żeli]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;15 de julho de 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/pt-br|Aperture Tag: The Paint Gun Testing Initiative]], uma mod para Portal 2, foi lançada oficialmente no Steam. Tirando os portais de Portal, esta mod apresenta uma jogabilidade baseada em torno do uso de [[Gels/pt-br|Géis]].&lt;br /&gt;
| ru = &#039;&#039;&#039;15 июля 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/ru|Aperture Tag: The Paint Gun Testing Initiative]], мод для Portal 2, теперь доступен в Steam. Забудьте про порталы из Portal, ибо особенность этого мода состоит в том, что игровой процесс построен на использовании [[Gels/ru|гелей]].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;18 Apr 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine]], a mod for Portal 2, has just been released onto Steam! This mod puts a unique twist on all things Portal and requires you to think in four dimensions.&lt;br /&gt;
| pl = &#039;&#039;&#039;18 kwietnia 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/pl|Thinking with Time Machine]], modyfikacja dla Portala 2, została właśnie wydana na Steam! Ta modyfikacja daje unikalny twist Portala i wymaga od gracza myślenia w czterech wymiarach.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;18 de abril de 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/pt-br|Thinking with Time Machine]], uma mod para Portal 2, foi lançada oficialmente no Steam! Esta mod coloca um toque único em todas as coisas de Portal e exige que você pense através de quatro dimensões.&lt;br /&gt;
| ru = &#039;&#039;&#039;18 апреля 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/ru|Thinking with Time Machine]], мод для Portal 2, теперь доступен в Steam! Этот мод сильно изменяет механику игры и требует, чтобы вы думали в четырех измерениях.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;16 August 2012&#039;&#039;&#039; {{n}} [[Co-op]] editing comes to the [[Perpetual Testing Initiative]]! [http://www.thinkwithportals.com/blog.php?id=8663 Players can now edit Co-Op puzzles] in the [[Puzzle Creator]]. Additionally, all Portal 2 owners received a 75% off Portal 2 coupon.&lt;br /&gt;
| es = &#039;&#039;&#039;16 de agosto de 2012&#039;&#039;&#039; {{n}} ¡La [[Perpetual Testing Initiative/es|iniciativa]] se vuelca en el [[Co-op/es|cooperativo]]! [http://www.thinkwithportals.com/blog.php?id=8663 Ahora se pueden crear cámaras cooperativas] con el [[Puzzle Creator/es|creador de puzles]]. Además, todos los poseedores de Portal 2 recibirán un cupón de descuento del 75% en Portal.&lt;br /&gt;
| fi = &#039;&#039;&#039;16. elokuuta 2012&#039;&#039;&#039; {{n}} [[Co-op/fi|Yhteistyöpelin]] editointi tulee [[Perpetual Testing Initiative/fi|Perpetual Testing Initiativeen]]! [http://www.thinkwithportals.com/blog.php?id=8663 Pelaajat voivat nyt editoida yhteistyöpelin kammioita] [[Puzzle Creator/fi|Kammiotekijässä]]. Lisäksi kaikki Portal 2:n omistajat saivat -75% etukupongin Portal 2-pelistä.&lt;br /&gt;
| pl = &#039;&#039;&#039;16 sierpnia 2012&#039;&#039;&#039; {{n}} [[Co-op/pl|Tryb kooperacyjny]] został wprowadzony do [[Perpetual Testing Initiative/pl|PeTI]]! [http://www.thinkwithportals.com/blog.php?id=8663 Od teraz wszyscy gracze mogą tworzyć pomieszczenia do trybu kooperacyjnego] w [[Puzzle Creator/pl|Edytorze poziomów]]. Dodatkowo, wszyscy posiadacze Portala 2, otrzymali kupon -75% na Portal 2.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;16 de agosto de 2012&#039;&#039;&#039; {{n}} Edições [[Co-op/pt-br|cooperativas]] chegaram para a [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]]! [http://www.thinkwithportals.com/blog.php?id=8663 Jogadores podem agora editar quebra-cabeças cooperativos] {{lang icon|en}} no [[Puzzle Creator/pt-br|Criador de Puzzle]]. Adicionalmente, todos que possuíam Portal 2 receberam um cupom de 75% de desconto na compra de Portal 2.&lt;br /&gt;
| ru = &#039;&#039;&#039;16 августа 2013&#039;&#039;&#039; {{n}} [[Co-op/ru|Кооперативный режим]] приходит в [[The Perpetual Testing Initiative/ru|Perpetual Testing Initiative]]! [http://www.thinkwithportals.com/blog.php?id=8663 Теперь игроки могут создавать головоломки для совместных испытаний] в [[Puzzle Creator/ru|редакторе уровней]]. Кроме того, все владельцы Portal 2 получают купон на скидку 75% на Portal 2.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;20 July 2012&#039;&#039;&#039; {{n}} An anonymous tech has laser-engraved [[Wheatley]] on a panel of Japanese resupply craft the HTV-3, as [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 posted on the official blog].&lt;br /&gt;
| es = &#039;&#039;&#039;20 de julio de 2012&#039;&#039;&#039; {{n}} Una persona anónima ha gravado a láser la figura de [[Wheatley/es|Wheatley]] sobre papel en el canal japonés HTV-3, siendo [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 destacado en el blog oficial].&lt;br /&gt;
| fi = &#039;&#039;&#039;20. heinäkuuta 2012&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 Virallisessa blogissa kerrottiin] nimettömän teknikon kaivertaneen laserilla [[Wheatley/fi|Wheatleyn]] japanilaiseen HTV-3 rahtialukseen.&lt;br /&gt;
| pl = &#039;&#039;&#039;20 lipca 2012&#039;&#039;&#039; {{n}} Anonimowa technologia wyrobiła grawerowanego laserowo [[Wheatley/pl|Wheatley&#039;a]] na panelu japońskiego HTV-3. [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 Oficjalny blog].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;20 de julho de 2012&#039;&#039;&#039; {{n}} Uma técnico anônimo gravou o [[Wheatley/pt-br|Wheatley]] a laser no painel do veículo Japonês de transferência de carga HTV-3, como [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 publicado no blog oficial] {{lang icon|en}}.&lt;br /&gt;
| ru = &#039;&#039;&#039;20 июля 2012&#039;&#039;&#039; {{n}} Неизвестный техник выгравировал лазером [[Wheatley/ru|Уитли]] на панели японского грузового модуля HTV-3, подробности [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 опубликованы в официальном блоге].&lt;br /&gt;
|&lt;br /&gt;
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| en = &#039;&#039;&#039;7 May 2012&#039;&#039;&#039; {{n}} [[Cave Johnson]] publishes a [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 note] to all Aperture employees, reminding them to review test chambers made by other employees with the [[Puzzle Creator]] and that he&#039;ll keep an eye on you as you help in the [[Perpetual Testing Initiative]].&lt;br /&gt;
| es = &#039;&#039;&#039;7 de mayo de 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/es|Cave Johnson]] ha publicado una [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 nota] para todos los empleados de Aperture, recordándoles que revisen las cámaras de prueba que han creado los aspirantes con el [[Puzzle Creator/es|creador de puzles]]. Él estará vigilandoos, a ti y a todos, para ver vuestra contribución con la [[Perpetual Testing Initiative/es|Iniciativa  de Pruebas Perpetuas]].&lt;br /&gt;
| fi = &#039;&#039;&#039;7. toukokuuta 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/fi|Cave Johnson]] julkaisee [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 ilmoituksen] kaikille Aperturen työntekijöille, jossa hän muistuttaa heitä arvostelemaan toisten työntekijöiden [[Puzzle Creator/fi|Kammiontekijässä]] tehtyjä koekammioita ja hän tulee pitämään sinua silmällä, kun autat [[Perpetual Testing Initiative/fi|Perpetual Testing Initiativessa]].&lt;br /&gt;
| pl = &#039;&#039;&#039;7 maja 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/pl|Cave Johnson]] publikuje [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 notkę] do całego personelu Aperture, przypominając im o ocenianiu komór testowych stworzonych przez innych pracowników w [[Puzzle Creator/pl|Edytorze poziomów]] i że będzie miał oko na tobie jak pomagasz [[Perpetual Testing Initiative/pl|PeTI]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;7 de maio de 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/pt-br|Cave Johnson]] publicou uma [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 notificação] {{lang icon|en}} para todos os funcionários da Aperture, relembrando-os de rever as câmaras de teste feita pelos outros funcionários com o [[Puzzle Creator/pt-br|Criador de Puzzle]] e que ele ficará de olho na medida que você ajuda na [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]].&lt;br /&gt;
| ru = &#039;&#039;&#039;7 мая 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/ru|Кейв Джонсон]] публикует [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 заметку] для всех сотрудников Aperture, в которой напоминает о необходимости тестирования тестовых камер, созданных другими сотрудниками в [[Puzzle Creator/ru|редакторе уровней]], и сообщает о том, что он будет следить, как вы помогаете [[The Perpetual Testing Initiative/ru|The Perpetual Testing Initiative]].&lt;br /&gt;
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| en = &#039;&#039;&#039;4 May 2012&#039;&#039;&#039; {{n}} The Portal 2 Team releases a [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 five-step tutorial] in the blog on how to create your own [[Test Chambers]] with the [[Puzzle Creator]].&lt;br /&gt;
| es = &#039;&#039;&#039;4 de mayo de 2012&#039;&#039;&#039; {{n}} El equipo de Portal 2 ha publicado un [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 tutorial de cinco pasos] que demuestra como crear [[Test Chambers/es|cámaras de pruebas]] con el [[Puzzle Creator/es|creador de puzles]].&lt;br /&gt;
| fi = &#039;&#039;&#039;4. toukokuuta 2012&#039;&#039;&#039; {{n}} Portal 2 Tiimi julkaisee [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 viiden askeleen tutoriaalin] blogissaan, jossa he opettavat [[Test Chambers/fi|Koekammioiden]] tekoa [[Puzzle Creator/fi|Kammiotekijässä]].&lt;br /&gt;
| ru = &#039;&#039;&#039;4 мая 2012&#039;&#039;&#039; {{n}} Valve выпустили [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 пятиэтапное обучение] в блоге о том, как создать [[Test Chambers/ru|тестовую камеру]] с помощью [[Puzzle Creator/ru|редактора уровней]].&lt;br /&gt;
| pl = &#039;&#039;&#039;4 maja 2012&#039;&#039;&#039;&#039; {{n}} Portal 2 Team wydaje [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 pięcio-krokowy poradnik] na blogu, jak stworzyć własne [[Test Chambers/pl|Pomieszczenia testowe]] za pomocą [[Puzzle Creator/pl|Edytora poziomów]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;4 Maio 2012&#039;&#039;&#039; {{n}} A Equipe do Portal 2 publicou um [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 tutorial de cinco passos] no blog ensinando como criar suas próprias [[Test Chambers/pt-br|Câmaras de Testes]] com o [[Puzzle Creator/pt-br|Criador de Puzzle]].&lt;br /&gt;
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| en = &#039;&#039;&#039;27 April 2012&#039;&#039;&#039; {{n}} Valve announces [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 free DLC] for [[Portal 2]], [[Perpetual Testing Initiative|the Perpetual Testing Initiative]], which combines a powerful, easy-to-use [[Puzzle Creator]] with full [[Steam Workshop]] integration, and will be available free for the PC and Mac on May 8th.&lt;br /&gt;
| es = &#039;&#039;&#039;27 de abril de 2012&#039;&#039;&#039; {{n}} Valve anuncia [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 contenido descargable gratuito] para [[Portal 2/es|Portal 2]], la [[Perpetual Testing Initiative/es|Iniciativa de Pruebas Perpetuas]], que combina un sencillo [[Puzzle Creator/es|creador de puzles]] con una integración total a [[Steam Workshop/es|Steam Workshop]] y estará disponible para PC y Mac el 8 de mayo.&lt;br /&gt;
| fi = &#039;&#039;&#039;27. huhtikuuta 2012&#039;&#039;&#039; {{n}} Valve julkaisi [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 ilmaisen DLC:n] [[Portal 2/fi|Portal 2]]-peliin, jonka nimi on [[Perpetual Testing Initiative/fi|Perpetual Testing Initiative]]. DLC koostuu voimakkaasta, helposti käytettävästä [[Puzzle Creator/fi|Kammiotekijästä]], joka on yhdistetty [[Steam Workshop/fi|Steam Workshop]] integraatioon, ja se tulee olemaan ilmainen PC:lle ja Macille 8. toukokuuta.&lt;br /&gt;
| ru = &#039;&#039;&#039;27 апреля 2012&#039;&#039;&#039; {{n}} Valve анонсирует [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 бесплатное DLC] для [[Portal 2/ru|Portal 2]], [[The Perpetual Testing Initiative/ru|The Perpetual Testing Initiative]], содержащий в себе простой и удобный редактор Тестовых камер, интегрированный с Steam Workshop. DLC выйдет 8 мая 2011.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;27 Abril 2012&#039;&#039;&#039; {{n}} Valve anuncia [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 DLC de graça] para a [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]] de [[Portal 2]], que combina um [[Puzzle Creator/pt-br|Criador de Puzzle]] poderoso e fácil de usar, com toda a integração da [[Steam Workshop/Oficina Steam]], e estará disponível gratuitamente para PC e Mac em 8 de Maio.&lt;br /&gt;
}}&lt;br /&gt;
* &#039;&#039;&#039;7 April 2012&#039;&#039;&#039; {{n}} A new Valve-related encyclopaedia, the [http://ricochet.wiki.tf Ricochet Wiki], is launched by our community! Start editing it now, but be careful to not fall off your pad or get hit by an incoming disc while editing!&lt;br /&gt;
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| en = &#039;&#039;&#039;7 February 2012&#039;&#039;&#039; {{n}} On the Portal 2 Blog, Valve announces the merging of the Skyrim and Portal universes through a mod that puts the [[Space Core]] in Skyrim along with the player.&lt;br /&gt;
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| en = &#039;&#039;&#039;28 October 2011&#039;&#039;&#039; {{n}} The Portal 2 team gives us a [http://thinkwithportals.com/blog.php?id=6632&amp;amp;p=1 sneak peek into the upcoming level editor], which will make it easy to create, play, and share your own Portal 2 puzzles.&lt;br /&gt;
| fi = &#039;&#039;&#039;28. lokakuuta 2011&#039;&#039;&#039; {{n}} Portal 2 tiimi antoi meille [http://thinkwithportals.com/blog.php?id=6632&amp;amp;p=1 esimakua tulevasta tasoeditorista], joka tekee omien Portal 2 kammioiden luomisen, pelaamisen ja jakamisen helpommaksi.&lt;br /&gt;
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| en = &#039;&#039;&#039;6 October 2011&#039;&#039;&#039; {{n}} Three Portal 2-related contests have been [http://thinkwithportals.com/blog.php?id=6451&amp;amp;p=1 featured on the blog]! [http://www.darkhorse.com/Blog/663/valve-ign-and-dark-horse-present-machinima-contest Dark Horse] is hosting a machinima contest, with [http://www.amazon.com/Valve-Presents-Sacrifice-Steam-Powered-Stories/dp/1595828699/ref=sr_1_1?ie=UTF8&amp;amp;qid=1317923143&amp;amp;sr=8-1 books to win]; [http://www.jinx.com/ J!NX] is hosting a [http://www.jinx.com/blog_entry.aspx?id=1514 MS Paint] drawing contest, with a Valve-signed lithograph for 10 winners; and [http://steelseries.com/portal2/ Steel Series&#039; Portal 2 mousepad] need your votes in the &amp;quot;Input Device Surface Visual Collaborative Feedback Initiative&amp;quot;!&lt;br /&gt;
| fi = &#039;&#039;&#039;6. lokakuuta 2011&#039;&#039;&#039; {{n}} Kolmesta Portal 2-aiheisesta kilpailusta [http://thinkwithportals.com/blog.php?id=6451&amp;amp;p=1 mainittiin blogissa]! [http://www.darkhorse.com/Blog/663/valve-ign-and-dark-horse-present-machinima-contest Dark Horse] isännöi machinima-kisan, jossa voit voittaa [http://www.amazon.com/Valve-Presents-Sacrifice-Steam-Powered-Stories/dp/1595828699/ref=sr_1_1?ie=UTF8&amp;amp;qid=1317923143&amp;amp;sr=8-1 kirjoja]; [http://www.jinx.com/ J!NX] isännöi [http://www.jinx.com/blog_entry.aspx?id=1514 MS Paint] piirroskilpailun, jossa voi voittaa Valven signeeraamia litografeja 10 voittajalle ja [http://steelseries.com/portal2/ Steel Seriesin Portal 2-hiirimatto] tarvitsee ääniä &amp;quot;Input Device Surface Visual Collaborative Feedback Initiative&amp;quot;-äänestyksessä!&lt;br /&gt;
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| en = &#039;&#039;&#039;4 October 2011&#039;&#039;&#039; {{n}} Valve has released [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 free DLC] for [[Portal 2]], [[Peer Review]], featuring a new [[Cooperative Testing Initiative|co-op]] adventure and challenge versions of certain [[Test Chambers|test chambers]] for single player. Portal 2 is also [http://store.steampowered.com/app/620/ 50% off], so go buy it now if you still haven&#039;t. For Science.&lt;br /&gt;
| fi = &#039;&#039;&#039;4. lokakuuta 2011&#039;&#039;&#039; {{n}} Valve julkaisi [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 ilmaisen ladattavan sisällön] [[Portal 2/fi|Portal 2]]-peliin, jota kutsutaan nimellä [[Peer Review/fi|Vertaisarviointi]]. Tämän myötä pelin [[Cooperative Testing Initiative/fi|Yhteistyöpeli]] sai uuden seikkailun ja yksinpeliin lisättiin [[Test Chambers/fi|testikammioiden]] haasteversioita. Portal 2 on myös saatavilla [http://store.steampowered.com/app/620/ puoleenhintaan], joten mene ja osta jos et niin ole jo tehnyt. Tieteen vuoksi.&lt;br /&gt;
| ru = &#039;&#039;&#039;4 октября 2011&#039;&#039;&#039; {{n}} Valve выпустили [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 бесплатное DLC] для [[Portal 2/ru|Portal 2]], [[Peer Review/ru|Peer Review]], в котором представлены новое [[Cooperative Testing Initiative/ru|кооперативное]] приключение и челендж версии [[Test Chambers/ru|тестовых камер]] для одиночной игры. На Portal 2 также распространяется [http://store.steampowered.com/app/620/скидка в 50%], так что идите и купите его прямо сейчас, если вы еще этого не сделали. Ради науки. &lt;br /&gt;
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| en = &#039;&#039;&#039;30 September 2011&#039;&#039;&#039; {{n}} Valve has released the [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 final volume] of the [[Portal 2 soundtrack]], and now has an option of downloading all of the tracks into one package. Additional ringtones have also been included.&lt;br /&gt;
| fi = &#039;&#039;&#039;30. syyskuuta 2011&#039;&#039;&#039; {{n}} Valve julkaisi [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 viimeisen volumen] Portal 2 soundtrackista. Nyt voit ladata kaikki ääniraidat yhdellä kertaa. Julkaisun myötä myös soittoääniä lisättiin.&lt;br /&gt;
| ru = &#039;&#039;&#039;30 сентября 2011&#039;&#039;&#039; {{n}} Valve выпустили [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 заключительную часть] саундтреков для Portal 2, и теперь их можно загрузить все сразу. Также были добавлены рингтоны для мобильных телефонов.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;15 September 2011&#039;&#039;&#039; {{n}} Valve announces [[Learn With Portals]] ([http://www.learningwithportals.com/ external link]), a project planning to utilise the Portal franchise within education to aid in teaching physics and critical-thinking skills.  As a promotion of this, [[Portal]] is available free until the 20 September, 2011.&lt;br /&gt;
| fi = &#039;&#039;&#039;15. syyskuuta 2011&#039;&#039;&#039; {{n}} Valve julisti [[Learn With Portals/fi|Learn With Portals]]-projektin ([http://www.learningwithportals.com/ ulkoinen linkki]). Projektin suunnitelmana on auttaa kouluja opettamaan fysiikkaa ja kriittistä ajattelutapaa Portal-pelisarjaa apuna käyttäen. Tämän myötä [[Portal/fi|Portal]] on saatavilla ilmaiseksi 20. syyskuuta 2011 asti.&lt;br /&gt;
| ru = &#039;&#039;&#039;15 сентября 2011&#039;&#039;&#039; {{n}} Valve объявило курс по [[Learn With Portals/ru|обучению порталам]] ([http://www.learningwithportals.com/ внешняя ссылка]), проект Portal планируют использовать в сфере образования для оказания помощи в преподавании физики и навыков быстрого мышления. В дополнение, [[Portal/ru|Portal]] доступен бесплатно до 20 сентября 2011 года.&lt;br /&gt;
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| en = &#039;&#039;&#039;9 August 2011&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 The winners] of the &#039;&#039;[[Portal 2 Music Video Contest]]&#039;&#039; are announced. Go [http://www.thinkwithportals.com/videocontest/ check out the winners]!&lt;br /&gt;
| fi = &#039;&#039;&#039;9. elokuuta 2011&#039;&#039;&#039;{{n}} &#039;&#039;[[Portal 2 Music Video Contest/fi|Portal 2 Music Video Contest]]&#039;&#039;-kilpailun [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 voittajat] ilmoitettiin. [http://www.thinkwithportals.com/videocontest/ Katso voittajat täältä]! {{lang icon|en}}.&lt;br /&gt;
| pl = &#039;&#039;&#039;9 sierpnia 2011&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 Zwycięzcy]  &#039;&#039;[[Portal 2 Music Video Contest/pl|konkursu na wideoklip]]&#039;&#039; zostali ogłoszeni. Zobacz [http://www.thinkwithportals.com/videocontest/ zwycięskie klipy]!&lt;br /&gt;
| ru = &#039;&#039;&#039;9 августа 2011&#039;&#039;&#039; {{n}} Объявлены [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 победители] &#039;&#039;[[Portal 2 Music Video Contest/ru|конкурса клипов Portal 2]]&#039;&#039;. Идите и  [http://www.thinkwithportals.com/videocontest/ посмотрите сами] [http://portal.steamtranslation.ru/videocontest/ (и на русском)]!&lt;br /&gt;
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* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;1 July 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 The official blog announces] &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - the second of 3 volumes for the [[Portal 2 soundtrack]].  Additional ringtones have been added to the [http://www.thinkwithportals.com/music.php  music mini-site] alongside Volume 2.&lt;br /&gt;
| fi = &#039;&#039;&#039;1. heinäkuuta 2011&#039;&#039;&#039; {{n}}  [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - toinen kolmesta [[Portal 2 soundtrack/fi|Portal 2 soundtrackin]] volumesta. Lisäsoittoääniä on lisätty [http://www.thinkwithportals.com/music.php  musiikki-minisivulle] Volume 2:n kanssa. &lt;br /&gt;
| pl = &#039;&#039;&#039;1 lipca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - drugi z trzech albumów z [[Portal 2 soundtrack/pl|ścieżką dźwiękową z Portala 2]]. Dodatkowe dzwonki zostały dodane do [http://www.thinkwithportals.com/music.php  muzycznej mini-strony] {{Lang icon|en}} wraz z albumem nr 2.&lt;br /&gt;
| ru = &#039;&#039;&#039;1 июля 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Официальный блог объявлено] о выходе &#039;&#039;Второй части «Музыки для испытаний»&#039;&#039; — второго (из трех) сборника [[Portal 2 soundtrack/ru|музыки из Portal 2]]. Помимо этого на [http://www.thinkwithportals.com/music.php музыкальной странице] [http://portal.steamtranslation.ru/music.php (перевод)] было опубликовано несколько дополнительных рингтонов, также как и сам второй сборник.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;27 June 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 The official blog announces] [[thinkingwithportals.com]]&#039;s &#039;&#039;[[Summer Mapping Initiative]] Winners&#039;&#039;. The winning levels are [[Patent Pending]] and [[Infinifling]]; [[Edifice]] received an honorable mention.&lt;br /&gt;
| fi = &#039;&#039;&#039;27. kesäkuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] [[thinkingwithportals.com]]:in &#039;&#039;[[Summer Mapping Initiative/fi|Summer Mapping Initiative]]-kilpailun voittajat&#039;&#039;. Voittajatasot ovat [[Patent Pending]] ja [[Infinifling]]; [[Edifice]] sai kunniamaininnan.&lt;br /&gt;
| pl = &#039;&#039;&#039;27 czerwca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Wyłoniono zwycięzców [[Summer Mapping Initiative/pl|Letniej Inicjatywy Tworzenia Map]] opracowanej przez [[thinkingwithportals.com/pl|thinkingwithportals.com]]&#039;&#039;. Zwycięskie poziomy to: [[Patent Pending/pl|Patent Pending]] i [[Infinifling/pl|Infinifling]]; [[Edifice/pl|Edifice]] otrzymało wyróżnienie.&lt;br /&gt;
| ru = &#039;&#039;&#039;27 июня 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;победителей&#039;&#039; [[Summer Mapping Initiative/ru|&#039;&#039;конкурса картостроителей&#039;&#039;]] от [[thinkingwithportals.com/ru|thinkwithportals.com]]. Призовые места заняли уровни [[Patent Pending/ru|Patent Pending]] и [[Infinifling/ru|Infinifling]]; также был отмечен уровень [[Edifice/ru|Edifice]].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;16 June 2011&#039;&#039;&#039; {{n}} The [[Portal 2 Sixense MotionPack DLC]] has been released.  All [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ Steam store]) owners receive both [[Portal 2]] and the &#039;&#039;Sixense MotionPack DLC&#039;&#039; free.&lt;br /&gt;
| cs = &#039;&#039;&#039;16. června 2011&#039;&#039;&#039; {{n}} vydán [[Portal 2 Sixense MotionPack DLC/cs|Portal 2 Sixense MotionPack DLC]]. Všichni vlastníci herního ovladače [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ v obchodě Steamu]) dostanou [[Portal 2/cs|Portal 2]] a také &#039;&#039;Sixense MotionPack DLC&#039;&#039; zcela zdarma.&lt;br /&gt;
| fi = &#039;&#039;&#039;16. kesäkuuta 2011&#039;&#039;&#039; {{n}} [[Portal 2 Sixense MotionPack DLC/fi|Portal 2 Sixense MotionPack DLC]] julkaistiin. Kaikki [http://www.razerzone.com/minisite/hydra Razer Hydran] omistajat saivat molemmat [[Portal 2/fi|Portal 2]]-pelin ja  &#039;&#039;Sixense MotionPack DLC&#039;&#039;:n ilmaiseksi.&lt;br /&gt;
| pl = &#039;&#039;&#039;16 czerwca 2011&#039;&#039;&#039; {{n}} Wydano [[Portal 2 Sixense MotionPack DLC/pl|Portal 2 Sixense MotionPack DLC]]. Wszyscy posiadacze kontrolera [http://www.razerzone.com/minisite/hydra Razer Hydra] {{Lang icon|en}} zakupionego w ([http://store.steampowered.com/app/901666/ sklepie Steam]) {{Lang icon|en}} otrzymali za darmo zarówno [[Portal 2/pl|Portal 2]] jak i &#039;&#039;Sixense MotionPack DLC&#039;&#039;.&lt;br /&gt;
| ru = &#039;&#039;&#039;16 июня 2011&#039;&#039;&#039; {{n}} Выпущено [[Portal 2 Sixense MotionPack DLC/ru|дополнение Portal 2 Sixense MotionPack]]. Все обладатели контроллера [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ магазин Steam]) получат копию [[Portal 2/ru|Portal 2]] и &#039;&#039;дополнение Sixense MotionPack&#039;&#039; бесплатно.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;15 June 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 The official blog announces] the &#039;&#039;[[Portal 2 Music Video Contest]]&#039;&#039;, where fans can create &amp;amp; enter music videos for [[Exile Vilify]] by &#039;&#039;The National&#039;&#039;.  The contests accepts entries until the 15th of July, and prizes include a guitar signed by &#039;&#039;The National&#039;&#039;, and box of schwag from [[Valve]] &amp;amp; [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
| cs = &#039;&#039;&#039;15. června 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 na oficiálním blogu] byla vyhlášena hudební soutěž &#039;&#039;[[Portal 2 Music Video Contest/cs|Portal 2 Music Video Contest]]&#039;&#039;, do které mohou fanoušci vytvářet a zasílat svá hudební videa pro píseň [[Exile Vilify/cs|Exile Vilify]] od &#039;&#039;The National&#039;&#039;. Příspěvky do soutěže je možné zasílat do 15. července. Ceny pro vítěze zahrnují podepsanou kytaru od &#039;&#039;The Nationals&#039;&#039; a balíček všeho možného od [[Valve/cs|Valve]] a [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
| fi = &#039;&#039;&#039;15. kesäkuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;[[Portal 2 Music Video Contest/fi|Portal 2 Music Video Contest]]&#039;&#039;-kilpailusta, jossa fanit voivat luoda ja asettaa ehdolle omia musiikkivideoitaan &#039;&#039;The National&#039;&#039;-yhtyeen [[Exile Vilify/fi|Exile Vilify]]-kappaleesta. Kilpailuun pitää osallistua 15. heinäkuuta mennessä ja palkintoihin kuuluu &#039;&#039;The Nationalin&#039;&#039; allekirjoittama kitara ja laatikollinen rojua [[Valve/fi|Valvelta]] ja [http://www.jinx.com/shop/coll/portal2/ Jinxiltä].&lt;br /&gt;
| pl = &#039;&#039;&#039;15 czerwca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - Ogłoszono &#039;&#039;[[Portal 2 Music Video Contest/pl|Konkurs na Muzykę z Portala 2]]&#039;&#039;, w którym fani mogą tworzyć i zgłaszać wideoklipy do piosenki [[Exile Vilify/pl|Exile Vilify]] autorstwa &#039;&#039;The National&#039;&#039;. Prace można zgłaszać do 15 lipca, a nagrodą w konkursie jest gitara podpisana przez &#039;&#039;The National&#039;&#039; oraz pudełko upominków od [[Valve/pl|Valve]] i [http://www.jinx.com/shop/coll/portal2/ Jinx]. {{Lang icon|en}}&lt;br /&gt;
| ru = &#039;&#039;&#039;15 июня 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;[[Portal 2 Music Video Contest/ru|конкурс Portal 2 на лучшее музыкальное видео]]&#039;&#039;, где каждый фанат сможет создать и предоставить собственный клип под трек [[Portal 2 soundtrack/ru#.D0.9F.D1.80.D0.BE.D1.87.D0.B8.D0.B5|Exile Vilify]] от &#039;&#039;The National&#039;&#039;. Прием работ заканчивается 15 июля, победитель получит гитару, подписанную &#039;&#039;The National&#039;&#039;, а также коробку с разными вещами от [[Valve/ru|Valve]] и [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;25 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 The official blog announces] &#039;&#039;Songs to Test By&#039;&#039; - the first volume, of 3, of the [[Portal 2 soundtrack]].  The full soundtrack is free-to-download, and there are additional short &amp;quot;ringtone&amp;quot; tracks available on the [http://www.thinkwithportals.com/music.php music mini-site].&lt;br /&gt;
| cs = &#039;&#039;&#039;25. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Na oficiálním blogu bylo oznámeno] vydání [[Portal 2 soundtrack/cs|soundtracku Portalu 2]] nazvaného &#039;&#039;Songs to Test By&#039;&#039;. Vydání se zatím dočkala první ze tří částí. Soundtrack je zdarma ke stažení a stejně tak i některé předpřipravené melodie do mobilu pro iPhone a Android - to vše na [http://www.thinkwithportals.com/music.php hudební ministránce] Portalu 2.&lt;br /&gt;
| fi = &#039;&#039;&#039;25. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;Songs to Test By&#039;&#039; - ensimmäinen osa kolmesta [[Portal 2 soundtrack/fi|Portal 2 soundtrackista]]. Koko soundtrack on ladattavissa ilmaiseksi ja saatavilla on myös lyhyitä &amp;quot;soittoääni&amp;quot; versioita [http://www.thinkwithportals.com/music.php pienellä musiikkisivulla].&lt;br /&gt;
| pl = &#039;&#039;&#039;25 maja 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Songs to Test By&#039;&#039; - pierwszy z trzech albumów z [[Portal 2 soundtrack/pl|ścieżką dźwiękową z Portala 2]]. Całość jest możliwa do pobrania za darmo, dodatkowo jest także kilka &amp;quot;dzwonków&amp;quot; dostępnych na [http://www.thinkwithportals.com/music.php muzycznej mini-stronie]. {{Lang icon|en}}&lt;br /&gt;
| ru = &#039;&#039;&#039;25 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Официальный блог сообщает] о выпуске &#039;&#039;Songs to Test By&#039;&#039; - первого из трех сборников [[Portal 2 soundtrack/ru|саундтреков Portal 2]]. Все композиции доступны для бесплатного скачивания, также было опубликовно несколько дополнительных рингтонов, которые доступны на [http://www.thinkwithportals.com/music.php музыкальной странице].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;24 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 The official blog announces] the &#039;&#039;[[Summer Mapping Initiative]]&#039;&#039;, a contest ran by [[thinkingwithportals.com]] in which mappers can create their own [[Test Chamber|test chambers]] which will be judged on their &amp;quot;puzzle complexity, visual appeal and tonal fidelity (50s design, contemporary design, etc.)&amp;quot;.&lt;br /&gt;
| cs = &#039;&#039;&#039;24. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Na oficiálním blogu byla oznámena] &#039;&#039;[[Summer Mapping Initiative/cs|Summer Mapping Initiative]]&#039;&#039;, soutěž, kterou uspořádal web [[thinkingwithportals.com]] a do které mohou designéři úrovní posílat své [[Test Chamber/cs|testovací komory]]. Ty budou následně posuzovány podle těchto kritérií: &amp;quot;komplexnost hádanek, vzhled komory a co nejlepší vystižení doby, ve které se mapa bude odehrávat (design 50. let, současný design apod.).&amp;quot;&lt;br /&gt;
| fi = &#039;&#039;&#039;24. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;[[Summer Mapping Initiative/fi|Summer Mapping Initiative]]&#039;&#039;-kilpailusta, jonka järjestää [[thinkingwithportals.com/fi|thinkingwithportals.com]]. Kilpailussa kartantekijöiden pitää tehdä oma [[Test Chamber|testikammio]], joka arvostellaan niiden &amp;quot;ongelman monimutkaisuuden, näyttävän visuaalisuuden ja sävytysuskollisuuden mukaan (50-luvun muotoilu, nykyaikainen muotoilu, jne.)&amp;quot;.&lt;br /&gt;
| ru = &#039;&#039;&#039;24 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;[[Summer Mapping Initiative/ru|летний конкурс картостроителей]]&#039;&#039; от [[thinkingwithportals.com/ru|thinkwithportals.com]], где участники смогут предоставить собственные [[Test Chamber/ru|тестовые камеры]], которые будут отбираться по &amp;quot;продуманности головоломок, внешнему виду и сочетанию тонов (дизайн 50-ых , современный дизайн и т.д.)&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;18 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 The official blog announces] that [[Portal 2 - The Final Hours]] is [http://store.steampowered.com/app/104600/?snr=1_4_4__13 now available on Steam].&lt;br /&gt;
| cs = &#039;&#039;&#039;18. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Podle oficiálního blogu] je [[Portal 2 - The Final Hours/cs|Portal 2 - The Final Hours]], dokument o vzniku Portalu 2, [http://store.steampowered.com/app/104600/?snr=1_4_4__13 nyní dostupný na Steamu].&lt;br /&gt;
| fi = &#039;&#039;&#039;18. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] [[Portal 2 - The Final Hours/fi|Portal 2 - The Final Hours]] on nyt [http://store.steampowered.com/app/104600/?snr=1_4_4__13 saatavilla Steamista].&lt;br /&gt;
| ru = &#039;&#039;&#039;18 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Официальный блог сообщает], что [[Portal 2 - The Final Hours/ru|Portal 2 - Последние часы]] стал [http://store.steampowered.com/app/104600/?snr=1_4_4__13 доступен в Steam].&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Main_Page_news&amp;diff=179250</id>
		<title>Template:Main Page news</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Main_Page_news&amp;diff=179250"/>
		<updated>2022-08-23T11:58:46Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;DATE&#039;&#039;&#039; {{n}} SUMMARY&lt;br /&gt;
| es = &#039;&#039;&#039;DATE&#039;&#039;&#039; {{n}} RESUMEN&lt;br /&gt;
| pl = &#039;&#039;&#039;DATA&#039;&#039;&#039; {{n}} NOTKA&lt;br /&gt;
| pt-br = &#039;&#039;&#039;Data&#039;&#039;&#039; {{n}} RESUMO&lt;br /&gt;
| cs = &#039;&#039;&#039;DATA&#039;&#039;&#039; {{n}} SUMMARY&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;28 June 2022&#039;&#039;&#039; {{n}} The previously announced [[Portal: Companion Collection]] arrives on the Nintendo Switch!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;18 April 2022&#039;&#039;&#039; {{n}} [[Tag: The Power of Paint]], the first-person puzzle game that inspired the [[Gels]] mechanic in [[Portal 2]], has been released on [[Steam]]!&lt;br /&gt;
| cs = &#039;&#039;&#039;18.Dubna 2022&#039;&#039;&#039; {{n}} [[Tag: The Power of Paint/cs|Tag: The Power of Paint]], first-person puzzle hra která inspirovala mechaniku [[Gels/cs|Gelů]]  ve [[Portal 2/cs|Portálu 2]], byla vydána na [[Steam/cs|Steam]]!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;24 February 2022&#039;&#039;&#039; {{n}} Valve announces [[Aperture Desk Job]], a free playable short for the Steam Deck designed to introduce players to the Steam Deck&#039;s controls and features!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;9 February 2022&#039;&#039;&#039; {{n}} Valve announces the [[Portal: Companion Collection]] for the Nintendo Switch. Check out the [https://www.youtube.com/watch?v=lEBlQLmu89Q announcement trailer]! &lt;br /&gt;
| pt-br = &#039;&#039;&#039;9 de fevereiro de 2022&#039;&#039;&#039; {{n}} A Valve anuncia [[Portal: Companion Collection/pt-br|Portal: Companion Collection]] para o Nintendo Switch. Confira o [https://www.youtube.com/watch?v=lEBlQLmu89Q trailer de anúncio]! &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;25 June 2019&#039;&#039;&#039; {{n}} A brand new Portal-themed VR title, [[Aperture Hand Lab]], has been released. Aperture Hand Lab is designed to work with Valve&#039;s own Index Controllers and Headset!&lt;br /&gt;
| es = &#039;&#039;&#039;25 de junio de 2019&#039;&#039;&#039; {{n}} Se ha publicado un nuevo título de RV de Portal, [[Aperture Hand Lab/es|Aperture Hand Lab]]. ¡Se ha diseñado para trabajar con los Index de Valve!&lt;br /&gt;
| pt-br = &#039;&#039;&#039;25 de junho de 2019&#039;&#039;&#039; {{n}} [[Aperture Hand Lab/pt-br|Aperture Hand Lab]], um novo título de RV temático de Portal, foi lançado no Steam. Aperture Hand Lab foi projetado para funcionar com os Controles e Headset do Valve Index!&lt;br /&gt;
| ru = &#039;&#039;&#039;25 июня 2019&#039;&#039;&#039; {{n}} [[Aperture Hand Lab/ru|Aperture Hand Lab]], новая игра в виртуальной реальности с тематикой вселенной &#039;&#039;Portal&#039;&#039;, теперь доступна в Steam. Игра разработана для опыта с контроллерами и шлемом Valve Index!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;21 June 2018&#039;&#039;&#039; {{n}} [[Moondust]], a collection of virtual reality games set in the Portal universe, has been released. Moondust showcases the capabilities of the new Knuckles EV2 VR controllers.&lt;br /&gt;
| es = &#039;&#039;&#039;21 de junio de 2018&#039;&#039;&#039; {{n}} [[Moondust/es|Moondust]], una colección de juegos de realidad virtual del universo de Portal, se ha publicado. Moondust muestra las capacidades de los mandos Knuckles EV2 VR.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;21 de junho de 2018&#039;&#039;&#039; {{n}} [[Moondust/pt-br|Moondust]], uma coleção de jogos de realidade virtual ambientados no universo de Portal, foi lançado no Steam! Moondust demonstra as capacidades dos novos controles Knuckles da Valve.&lt;br /&gt;
| ru = &#039;&#039;&#039;21 июня 2018&#039;&#039;&#039; {{n}} [[Moondust/ru|Moondust]], сборник игр в виртуальной реальности во вселенной &#039;&#039;Portal&#039;&#039;, теперь доступен в Steam. Целью сборника является демонстрация возможностей новых VR-контроллеров Knuckles EV2.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Documentation ==&lt;br /&gt;
&#039;&#039; Please keep only the latest 5 &amp;quot;news&amp;quot; within the template. &#039;&#039;. Move expired news entries below (latest on top):&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;6 December 2017&#039;&#039;&#039; {{n}} A new entry in the Portal series arrives in the form of [[Bridge Constructor Portal]]. Check out the [https://www.youtube.com/watch?v=5O-hLjRiBoY announcement trailer]!&lt;br /&gt;
| es = &#039;&#039;&#039;6 de diciembre de 2017&#039;&#039;&#039; {{n}} Llega una nueva entrega de la saga Portal bajo el nombre de [[Bridge Constructor Portal/es|Bridge Constructor Portal]]. ¡Mira el [https://www.youtube.com/watch?v=5O-hLjRiBoY tráiler!].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;6 de dezembro de 2017&#039;&#039;&#039; {{n}} Uma nova entrada na série Portal chega com [[Bridge Constructor Portal/pt-br|Bridge Constructor Portal]]. Confira o [https://www.youtube.com/watch?v=5O-hLjRiBoY trailer de anúncio]!&lt;br /&gt;
| ru = &#039;&#039;&#039;6 декабря 2017&#039;&#039;&#039; {{n}} Встречаем пополнение в копилке игр серии &#039;&#039;Portal&#039;&#039; — [[Bridge Constructor Portal/ru|Bridge Constructor Portal]]. Ознакомьтесь с [https://www.youtube.com/watch?v=5O-hLjRiBoY трейлером игры]!&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;30 June 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 The official blog announces] that &amp;quot;security issues&amp;quot; have been patched out thanks to the reporting of Justin Taft from One Up Security, LLC.&lt;br /&gt;
| es = &#039;&#039;&#039;30 de junio de 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 El blog oficial] anunció que se habían reparado los «problemas de seguridad» informados por Justin Taft de One Up Security, LLC.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;30 June 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} que &amp;quot;problemas de segurança&amp;quot; foram corrigidos graças aos relatórios de Justin Taft da One Up Security, LLC.&lt;br /&gt;
| ru = &#039;&#039;&#039;30 июня 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 Официальный блог сообщает] об исправлении проблем в системе безопасности игры благодаря наводке Justin Taft из ООО «One Up Security». &lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;5 April 2016&#039;&#039;&#039; {{n}} [[The Lab]], a collection of 8 VR experiments set within a pocket universe of Aperture Science, has been released on Steam! Defend your castle from a horde of [[Bendy]]-invaders, play fetch with a robotic dog, and more!&lt;br /&gt;
| es = &#039;&#039;&#039;5 de abril de 2016&#039;&#039;&#039; {{n}} [[The Lab/es|The Lab]], una colección de 8 experimentos de RV en el universo de Aperture Science, se ha publicado en Steam. ¡Defiende tu castillo de hordas de [[Bendy/es|Bendy]] invasores, ¡juega con un perro robot y mucho más!&lt;br /&gt;
| pt-br = &#039;&#039;&#039;5 de abril de 2016&#039;&#039;&#039; {{n}} [[The Lab/pt-br|The Lab]], uma coleção de 8 experimentos de RV localizados em um universo alternativo da Aperture Science, foi lançado no Steam! Defenda o seu castelo de uma multidão de [[Bendy/pt-br|invasores]], brinque de buscar com um cão robô e muito mais!&lt;br /&gt;
| ru = &#039;&#039;&#039;5 апреля 2016&#039;&#039;&#039; {{n}} [[The Lab/ru|The Lab]], набор из 8 экспериментальных мини-вселенных разработки Aperture для виртуальной реальности, теперь доступен в Steam! Вы сможете защитить замок от орды [[Bendy/ru|Бенди]]-налетчиков, поиграть с роботизированной собачкой и многое другое!&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;2 October 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 The official blog announces] that [[Chell]] and [[Wheatley]] return to Aperture Science in a level pack for [[LEGO Dimensions]]. &lt;br /&gt;
| pt-br = &#039;&#039;&#039;2 de outubro de 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} que [[Chell/pt-br|Chell]] e [[Wheatley/pt-br|Wheatley]] retornam para a Aperture Science em um pacote de níveis para [[LEGO Dimensions/pt-br|LEGO Dimensions]].&lt;br /&gt;
| ru = &#039;&#039;&#039;2 октября 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 Официальный блог представляет] возвращение [[Chell/ru|Челл]] и [[Wheatley/ru|Уитли]] обратно в лаборатории Aperture в наборе уровней для [[LEGO Dimensions/ru|LEGO Dimensions]]. &lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;25 June 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel]], a mod for Portal 2, has been released on Steam. Take a journey as [[Mel]] through the Aperture facilities and discover new tests, new content, and a new threat to Aperture.&lt;br /&gt;
| pl = &#039;&#039;&#039;25 czerwca 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/pl|Portal Stories: Mel]], modyfikacja dla Portala 2, została wydana na Steam. Wybierz się z [[Mel/pl|Mel]] w podróż przez Aperture facilities, odkryj nowe testy, nową zawartość, oraz nowe zagrożenie dla Aperture.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;25 de junho de 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/pt-br|Portal Stories: Mel]], uma mod para Portal 2, foi lançada oficialmente no Steam. Faça uma jornada como [[Mel/pt-br|Mel]] através das instalações da Aperture e descubra novos testes, novos conteúdos e uma nova ameaça contra a Aperture.&lt;br /&gt;
| ru = &#039;&#039;&#039;25 июня 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/ru|Portal Stories: Mel]], мод для Portal 2, теперь доступен в Steam. Совершите путешествие в роли [[Mel/ru|Мел]] через объекты Aperture и откройте для себя новые тесты, новый контент и новую угрозу для комплекса.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;17 September 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 The official blog announces] the Portal Merchandise Workshop! Users can design, upload, and vote on t-shirt and poster designs.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;17 de setembro de 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} a Oficina de Mercadoria de Portal! Usuários podem fazer, enviar e votar em camisas e posters.&lt;br /&gt;
| ru = &#039;&#039;&#039;17 сентября 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 Официальный блог представляет] Мастерскую товаров на тематику Portal! Создавайте, загружайте и оценивайте футболки и плакаты, созданные сообществом.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;15 July 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative]], a mod for Portal 2, has been released on Steam. Taking the portals out of Portal, this mod features gameplay based around the use of [[Gels]].&lt;br /&gt;
| pl = &#039;&#039;&#039;15 czerwca 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/pl|Aperture Tag: The Paint Gun Testing Initiative]], modyfikacja dla Portala 2, została wydana na Steam. Wyłączając portale z Portala, ta modyfikacja daje rozgrywkę krążącą wokół [[Gels/pl|Żeli]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;15 de julho de 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/pt-br|Aperture Tag: The Paint Gun Testing Initiative]], uma mod para Portal 2, foi lançada oficialmente no Steam. Tirando os portais de Portal, esta mod apresenta uma jogabilidade baseada em torno do uso de [[Gels/pt-br|Géis]].&lt;br /&gt;
| ru = &#039;&#039;&#039;15 июля 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/ru|Aperture Tag: The Paint Gun Testing Initiative]], мод для Portal 2, теперь доступен в Steam. Забудьте про порталы из Portal, ибо особенность этого мода состоит в том, что игровой процесс построен на использовании [[Gels/ru|гелей]].&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;18 Apr 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine]], a mod for Portal 2, has just been released onto Steam! This mod puts a unique twist on all things Portal and requires you to think in four dimensions.&lt;br /&gt;
| pl = &#039;&#039;&#039;18 kwietnia 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/pl|Thinking with Time Machine]], modyfikacja dla Portala 2, została właśnie wydana na Steam! Ta modyfikacja daje unikalny twist Portala i wymaga od gracza myślenia w czterech wymiarach.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;18 de abril de 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/pt-br|Thinking with Time Machine]], uma mod para Portal 2, foi lançada oficialmente no Steam! Esta mod coloca um toque único em todas as coisas de Portal e exige que você pense através de quatro dimensões.&lt;br /&gt;
| ru = &#039;&#039;&#039;18 апреля 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/ru|Thinking with Time Machine]], мод для Portal 2, теперь доступен в Steam! Этот мод сильно изменяет механику игры и требует, чтобы вы думали в четырех измерениях.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;16 August 2012&#039;&#039;&#039; {{n}} [[Co-op]] editing comes to the [[Perpetual Testing Initiative]]! [http://www.thinkwithportals.com/blog.php?id=8663 Players can now edit Co-Op puzzles] in the [[Puzzle Creator]]. Additionally, all Portal 2 owners received a 75% off Portal 2 coupon.&lt;br /&gt;
| es = &#039;&#039;&#039;16 de agosto de 2012&#039;&#039;&#039; {{n}} ¡La [[Perpetual Testing Initiative/es|iniciativa]] se vuelca en el [[Co-op/es|cooperativo]]! [http://www.thinkwithportals.com/blog.php?id=8663 Ahora se pueden crear cámaras cooperativas] con el [[Puzzle Creator/es|creador de puzles]]. Además, todos los poseedores de Portal 2 recibirán un cupón de descuento del 75% en Portal.&lt;br /&gt;
| fi = &#039;&#039;&#039;16. elokuuta 2012&#039;&#039;&#039; {{n}} [[Co-op/fi|Yhteistyöpelin]] editointi tulee [[Perpetual Testing Initiative/fi|Perpetual Testing Initiativeen]]! [http://www.thinkwithportals.com/blog.php?id=8663 Pelaajat voivat nyt editoida yhteistyöpelin kammioita] [[Puzzle Creator/fi|Kammiotekijässä]]. Lisäksi kaikki Portal 2:n omistajat saivat -75% etukupongin Portal 2-pelistä.&lt;br /&gt;
| pl = &#039;&#039;&#039;16 sierpnia 2012&#039;&#039;&#039; {{n}} [[Co-op/pl|Tryb kooperacyjny]] został wprowadzony do [[Perpetual Testing Initiative/pl|PeTI]]! [http://www.thinkwithportals.com/blog.php?id=8663 Od teraz wszyscy gracze mogą tworzyć pomieszczenia do trybu kooperacyjnego] w [[Puzzle Creator/pl|Edytorze poziomów]]. Dodatkowo, wszyscy posiadacze Portala 2, otrzymali kupon -75% na Portal 2.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;16 de agosto de 2012&#039;&#039;&#039; {{n}} Edições [[Co-op/pt-br|cooperativas]] chegaram para a [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]]! [http://www.thinkwithportals.com/blog.php?id=8663 Jogadores podem agora editar quebra-cabeças cooperativos] {{lang icon|en}} no [[Puzzle Creator/pt-br|Criador de Puzzle]]. Adicionalmente, todos que possuíam Portal 2 receberam um cupom de 75% de desconto na compra de Portal 2.&lt;br /&gt;
| ru = &#039;&#039;&#039;16 августа 2013&#039;&#039;&#039; {{n}} [[Co-op/ru|Кооперативный режим]] приходит в [[The Perpetual Testing Initiative/ru|Perpetual Testing Initiative]]! [http://www.thinkwithportals.com/blog.php?id=8663 Теперь игроки могут создавать головоломки для совместных испытаний] в [[Puzzle Creator/ru|редакторе уровней]]. Кроме того, все владельцы Portal 2 получают купон на скидку 75% на Portal 2.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;20 July 2012&#039;&#039;&#039; {{n}} An anonymous tech has laser-engraved [[Wheatley]] on a panel of Japanese resupply craft the HTV-3, as [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 posted on the official blog].&lt;br /&gt;
| es = &#039;&#039;&#039;20 de julio de 2012&#039;&#039;&#039; {{n}} Una persona anónima ha gravado a láser la figura de [[Wheatley/es|Wheatley]] sobre papel en el canal japonés HTV-3, siendo [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 destacado en el blog oficial].&lt;br /&gt;
| fi = &#039;&#039;&#039;20. heinäkuuta 2012&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 Virallisessa blogissa kerrottiin] nimettömän teknikon kaivertaneen laserilla [[Wheatley/fi|Wheatleyn]] japanilaiseen HTV-3 rahtialukseen.&lt;br /&gt;
| pl = &#039;&#039;&#039;20 lipca 2012&#039;&#039;&#039; {{n}} Anonimowa technologia wyrobiła grawerowanego laserowo [[Wheatley/pl|Wheatley&#039;a]] na panelu japońskiego HTV-3. [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 Oficjalny blog].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;20 de julho de 2012&#039;&#039;&#039; {{n}} Uma técnico anônimo gravou o [[Wheatley/pt-br|Wheatley]] a laser no painel do veículo Japonês de transferência de carga HTV-3, como [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 publicado no blog oficial] {{lang icon|en}}.&lt;br /&gt;
| ru = &#039;&#039;&#039;20 июля 2012&#039;&#039;&#039; {{n}} Неизвестный техник выгравировал лазером [[Wheatley/ru|Уитли]] на панели японского грузового модуля HTV-3, подробности [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 опубликованы в официальном блоге].&lt;br /&gt;
|&lt;br /&gt;
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| en = &#039;&#039;&#039;7 May 2012&#039;&#039;&#039; {{n}} [[Cave Johnson]] publishes a [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 note] to all Aperture employees, reminding them to review test chambers made by other employees with the [[Puzzle Creator]] and that he&#039;ll keep an eye on you as you help in the [[Perpetual Testing Initiative]].&lt;br /&gt;
| es = &#039;&#039;&#039;7 de mayo de 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/es|Cave Johnson]] ha publicado una [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 nota] para todos los empleados de Aperture, recordándoles que revisen las cámaras de prueba que han creado los aspirantes con el [[Puzzle Creator/es|creador de puzles]]. Él estará vigilandoos, a ti y a todos, para ver vuestra contribución con la [[Perpetual Testing Initiative/es|Iniciativa  de Pruebas Perpetuas]].&lt;br /&gt;
| fi = &#039;&#039;&#039;7. toukokuuta 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/fi|Cave Johnson]] julkaisee [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 ilmoituksen] kaikille Aperturen työntekijöille, jossa hän muistuttaa heitä arvostelemaan toisten työntekijöiden [[Puzzle Creator/fi|Kammiontekijässä]] tehtyjä koekammioita ja hän tulee pitämään sinua silmällä, kun autat [[Perpetual Testing Initiative/fi|Perpetual Testing Initiativessa]].&lt;br /&gt;
| pl = &#039;&#039;&#039;7 maja 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/pl|Cave Johnson]] publikuje [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 notkę] do całego personelu Aperture, przypominając im o ocenianiu komór testowych stworzonych przez innych pracowników w [[Puzzle Creator/pl|Edytorze poziomów]] i że będzie miał oko na tobie jak pomagasz [[Perpetual Testing Initiative/pl|PeTI]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;7 de maio de 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/pt-br|Cave Johnson]] publicou uma [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 notificação] {{lang icon|en}} para todos os funcionários da Aperture, relembrando-os de rever as câmaras de teste feita pelos outros funcionários com o [[Puzzle Creator/pt-br|Criador de Puzzle]] e que ele ficará de olho na medida que você ajuda na [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]].&lt;br /&gt;
| ru = &#039;&#039;&#039;7 мая 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/ru|Кейв Джонсон]] публикует [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 заметку] для всех сотрудников Aperture, в которой напоминает о необходимости тестирования тестовых камер, созданных другими сотрудниками в [[Puzzle Creator/ru|редакторе уровней]], и сообщает о том, что он будет следить, как вы помогаете [[The Perpetual Testing Initiative/ru|The Perpetual Testing Initiative]].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;4 May 2012&#039;&#039;&#039; {{n}} The Portal 2 Team releases a [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 five-step tutorial] in the blog on how to create your own [[Test Chambers]] with the [[Puzzle Creator]].&lt;br /&gt;
| es = &#039;&#039;&#039;4 de mayo de 2012&#039;&#039;&#039; {{n}} El equipo de Portal 2 ha publicado un [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 tutorial de cinco pasos] que demuestra como crear [[Test Chambers/es|cámaras de pruebas]] con el [[Puzzle Creator/es|creador de puzles]].&lt;br /&gt;
| fi = &#039;&#039;&#039;4. toukokuuta 2012&#039;&#039;&#039; {{n}} Portal 2 Tiimi julkaisee [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 viiden askeleen tutoriaalin] blogissaan, jossa he opettavat [[Test Chambers/fi|Koekammioiden]] tekoa [[Puzzle Creator/fi|Kammiotekijässä]].&lt;br /&gt;
| ru = &#039;&#039;&#039;4 мая 2012&#039;&#039;&#039; {{n}} Valve выпустили [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 пятиэтапное обучение] в блоге о том, как создать [[Test Chambers/ru|тестовую камеру]] с помощью [[Puzzle Creator/ru|редактора уровней]].&lt;br /&gt;
| pl = &#039;&#039;&#039;4 maja 2012&#039;&#039;&#039;&#039; {{n}} Portal 2 Team wydaje [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 pięcio-krokowy poradnik] na blogu, jak stworzyć własne [[Test Chambers/pl|Pomieszczenia testowe]] za pomocą [[Puzzle Creator/pl|Edytora poziomów]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;4 Maio 2012&#039;&#039;&#039; {{n}} A Equipe do Portal 2 publicou um [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 tutorial de cinco passos] no blog ensinando como criar suas próprias [[Test Chambers/pt-br|Câmaras de Testes]] com o [[Puzzle Creator/pt-br|Criador de Puzzle]].&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;27 April 2012&#039;&#039;&#039; {{n}} Valve announces [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 free DLC] for [[Portal 2]], [[Perpetual Testing Initiative|the Perpetual Testing Initiative]], which combines a powerful, easy-to-use [[Puzzle Creator]] with full [[Steam Workshop]] integration, and will be available free for the PC and Mac on May 8th.&lt;br /&gt;
| es = &#039;&#039;&#039;27 de abril de 2012&#039;&#039;&#039; {{n}} Valve anuncia [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 contenido descargable gratuito] para [[Portal 2/es|Portal 2]], la [[Perpetual Testing Initiative/es|Iniciativa de Pruebas Perpetuas]], que combina un sencillo [[Puzzle Creator/es|creador de puzles]] con una integración total a [[Steam Workshop/es|Steam Workshop]] y estará disponible para PC y Mac el 8 de mayo.&lt;br /&gt;
| fi = &#039;&#039;&#039;27. huhtikuuta 2012&#039;&#039;&#039; {{n}} Valve julkaisi [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 ilmaisen DLC:n] [[Portal 2/fi|Portal 2]]-peliin, jonka nimi on [[Perpetual Testing Initiative/fi|Perpetual Testing Initiative]]. DLC koostuu voimakkaasta, helposti käytettävästä [[Puzzle Creator/fi|Kammiotekijästä]], joka on yhdistetty [[Steam Workshop/fi|Steam Workshop]] integraatioon, ja se tulee olemaan ilmainen PC:lle ja Macille 8. toukokuuta.&lt;br /&gt;
| ru = &#039;&#039;&#039;27 апреля 2012&#039;&#039;&#039; {{n}} Valve анонсирует [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 бесплатное DLC] для [[Portal 2/ru|Portal 2]], [[The Perpetual Testing Initiative/ru|The Perpetual Testing Initiative]], содержащий в себе простой и удобный редактор Тестовых камер, интегрированный с Steam Workshop. DLC выйдет 8 мая 2011.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;27 Abril 2012&#039;&#039;&#039; {{n}} Valve anuncia [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 DLC de graça] para a [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]] de [[Portal 2]], que combina um [[Puzzle Creator/pt-br|Criador de Puzzle]] poderoso e fácil de usar, com toda a integração da [[Steam Workshop/Oficina Steam]], e estará disponível gratuitamente para PC e Mac em 8 de Maio.&lt;br /&gt;
}}&lt;br /&gt;
* &#039;&#039;&#039;7 April 2012&#039;&#039;&#039; {{n}} A new Valve-related encyclopaedia, the [http://ricochet.wiki.tf Ricochet Wiki], is launched by our community! Start editing it now, but be careful to not fall off your pad or get hit by an incoming disc while editing!&lt;br /&gt;
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| en = &#039;&#039;&#039;7 February 2012&#039;&#039;&#039; {{n}} On the Portal 2 Blog, Valve announces the merging of the Skyrim and Portal universes through a mod that puts the [[Space Core]] in Skyrim along with the player.&lt;br /&gt;
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| en = &#039;&#039;&#039;28 October 2011&#039;&#039;&#039; {{n}} The Portal 2 team gives us a [http://thinkwithportals.com/blog.php?id=6632&amp;amp;p=1 sneak peek into the upcoming level editor], which will make it easy to create, play, and share your own Portal 2 puzzles.&lt;br /&gt;
| fi = &#039;&#039;&#039;28. lokakuuta 2011&#039;&#039;&#039; {{n}} Portal 2 tiimi antoi meille [http://thinkwithportals.com/blog.php?id=6632&amp;amp;p=1 esimakua tulevasta tasoeditorista], joka tekee omien Portal 2 kammioiden luomisen, pelaamisen ja jakamisen helpommaksi.&lt;br /&gt;
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| en = &#039;&#039;&#039;6 October 2011&#039;&#039;&#039; {{n}} Three Portal 2-related contests have been [http://thinkwithportals.com/blog.php?id=6451&amp;amp;p=1 featured on the blog]! [http://www.darkhorse.com/Blog/663/valve-ign-and-dark-horse-present-machinima-contest Dark Horse] is hosting a machinima contest, with [http://www.amazon.com/Valve-Presents-Sacrifice-Steam-Powered-Stories/dp/1595828699/ref=sr_1_1?ie=UTF8&amp;amp;qid=1317923143&amp;amp;sr=8-1 books to win]; [http://www.jinx.com/ J!NX] is hosting a [http://www.jinx.com/blog_entry.aspx?id=1514 MS Paint] drawing contest, with a Valve-signed lithograph for 10 winners; and [http://steelseries.com/portal2/ Steel Series&#039; Portal 2 mousepad] need your votes in the &amp;quot;Input Device Surface Visual Collaborative Feedback Initiative&amp;quot;!&lt;br /&gt;
| fi = &#039;&#039;&#039;6. lokakuuta 2011&#039;&#039;&#039; {{n}} Kolmesta Portal 2-aiheisesta kilpailusta [http://thinkwithportals.com/blog.php?id=6451&amp;amp;p=1 mainittiin blogissa]! [http://www.darkhorse.com/Blog/663/valve-ign-and-dark-horse-present-machinima-contest Dark Horse] isännöi machinima-kisan, jossa voit voittaa [http://www.amazon.com/Valve-Presents-Sacrifice-Steam-Powered-Stories/dp/1595828699/ref=sr_1_1?ie=UTF8&amp;amp;qid=1317923143&amp;amp;sr=8-1 kirjoja]; [http://www.jinx.com/ J!NX] isännöi [http://www.jinx.com/blog_entry.aspx?id=1514 MS Paint] piirroskilpailun, jossa voi voittaa Valven signeeraamia litografeja 10 voittajalle ja [http://steelseries.com/portal2/ Steel Seriesin Portal 2-hiirimatto] tarvitsee ääniä &amp;quot;Input Device Surface Visual Collaborative Feedback Initiative&amp;quot;-äänestyksessä!&lt;br /&gt;
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| en = &#039;&#039;&#039;4 October 2011&#039;&#039;&#039; {{n}} Valve has released [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 free DLC] for [[Portal 2]], [[Peer Review]], featuring a new [[Cooperative Testing Initiative|co-op]] adventure and challenge versions of certain [[Test Chambers|test chambers]] for single player. Portal 2 is also [http://store.steampowered.com/app/620/ 50% off], so go buy it now if you still haven&#039;t. For Science.&lt;br /&gt;
| fi = &#039;&#039;&#039;4. lokakuuta 2011&#039;&#039;&#039; {{n}} Valve julkaisi [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 ilmaisen ladattavan sisällön] [[Portal 2/fi|Portal 2]]-peliin, jota kutsutaan nimellä [[Peer Review/fi|Vertaisarviointi]]. Tämän myötä pelin [[Cooperative Testing Initiative/fi|Yhteistyöpeli]] sai uuden seikkailun ja yksinpeliin lisättiin [[Test Chambers/fi|testikammioiden]] haasteversioita. Portal 2 on myös saatavilla [http://store.steampowered.com/app/620/ puoleenhintaan], joten mene ja osta jos et niin ole jo tehnyt. Tieteen vuoksi.&lt;br /&gt;
| ru = &#039;&#039;&#039;4 октября 2011&#039;&#039;&#039; {{n}} Valve выпустили [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 бесплатное DLC] для [[Portal 2/ru|Portal 2]], [[Peer Review/ru|Peer Review]], в котором представлены новое [[Cooperative Testing Initiative/ru|кооперативное]] приключение и челендж версии [[Test Chambers/ru|тестовых камер]] для одиночной игры. На Portal 2 также распространяется [http://store.steampowered.com/app/620/скидка в 50%], так что идите и купите его прямо сейчас, если вы еще этого не сделали. Ради науки. &lt;br /&gt;
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| en = &#039;&#039;&#039;30 September 2011&#039;&#039;&#039; {{n}} Valve has released the [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 final volume] of the [[Portal 2 soundtrack]], and now has an option of downloading all of the tracks into one package. Additional ringtones have also been included.&lt;br /&gt;
| fi = &#039;&#039;&#039;30. syyskuuta 2011&#039;&#039;&#039; {{n}} Valve julkaisi [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 viimeisen volumen] Portal 2 soundtrackista. Nyt voit ladata kaikki ääniraidat yhdellä kertaa. Julkaisun myötä myös soittoääniä lisättiin.&lt;br /&gt;
| ru = &#039;&#039;&#039;30 сентября 2011&#039;&#039;&#039; {{n}} Valve выпустили [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 заключительную часть] саундтреков для Portal 2, и теперь их можно загрузить все сразу. Также были добавлены рингтоны для мобильных телефонов.&lt;br /&gt;
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| en = &#039;&#039;&#039;15 September 2011&#039;&#039;&#039; {{n}} Valve announces [[Learn With Portals]] ([http://www.learningwithportals.com/ external link]), a project planning to utilise the Portal franchise within education to aid in teaching physics and critical-thinking skills.  As a promotion of this, [[Portal]] is available free until the 20 September, 2011.&lt;br /&gt;
| fi = &#039;&#039;&#039;15. syyskuuta 2011&#039;&#039;&#039; {{n}} Valve julisti [[Learn With Portals/fi|Learn With Portals]]-projektin ([http://www.learningwithportals.com/ ulkoinen linkki]). Projektin suunnitelmana on auttaa kouluja opettamaan fysiikkaa ja kriittistä ajattelutapaa Portal-pelisarjaa apuna käyttäen. Tämän myötä [[Portal/fi|Portal]] on saatavilla ilmaiseksi 20. syyskuuta 2011 asti.&lt;br /&gt;
| ru = &#039;&#039;&#039;15 сентября 2011&#039;&#039;&#039; {{n}} Valve объявило курс по [[Learn With Portals/ru|обучению порталам]] ([http://www.learningwithportals.com/ внешняя ссылка]), проект Portal планируют использовать в сфере образования для оказания помощи в преподавании физики и навыков быстрого мышления. В дополнение, [[Portal/ru|Portal]] доступен бесплатно до 20 сентября 2011 года.&lt;br /&gt;
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| en = &#039;&#039;&#039;9 August 2011&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 The winners] of the &#039;&#039;[[Portal 2 Music Video Contest]]&#039;&#039; are announced. Go [http://www.thinkwithportals.com/videocontest/ check out the winners]!&lt;br /&gt;
| fi = &#039;&#039;&#039;9. elokuuta 2011&#039;&#039;&#039;{{n}} &#039;&#039;[[Portal 2 Music Video Contest/fi|Portal 2 Music Video Contest]]&#039;&#039;-kilpailun [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 voittajat] ilmoitettiin. [http://www.thinkwithportals.com/videocontest/ Katso voittajat täältä]! {{lang icon|en}}.&lt;br /&gt;
| pl = &#039;&#039;&#039;9 sierpnia 2011&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 Zwycięzcy]  &#039;&#039;[[Portal 2 Music Video Contest/pl|konkursu na wideoklip]]&#039;&#039; zostali ogłoszeni. Zobacz [http://www.thinkwithportals.com/videocontest/ zwycięskie klipy]!&lt;br /&gt;
| ru = &#039;&#039;&#039;9 августа 2011&#039;&#039;&#039; {{n}} Объявлены [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 победители] &#039;&#039;[[Portal 2 Music Video Contest/ru|конкурса клипов Portal 2]]&#039;&#039;. Идите и  [http://www.thinkwithportals.com/videocontest/ посмотрите сами] [http://portal.steamtranslation.ru/videocontest/ (и на русском)]!&lt;br /&gt;
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| en = &#039;&#039;&#039;1 July 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 The official blog announces] &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - the second of 3 volumes for the [[Portal 2 soundtrack]].  Additional ringtones have been added to the [http://www.thinkwithportals.com/music.php  music mini-site] alongside Volume 2.&lt;br /&gt;
| fi = &#039;&#039;&#039;1. heinäkuuta 2011&#039;&#039;&#039; {{n}}  [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - toinen kolmesta [[Portal 2 soundtrack/fi|Portal 2 soundtrackin]] volumesta. Lisäsoittoääniä on lisätty [http://www.thinkwithportals.com/music.php  musiikki-minisivulle] Volume 2:n kanssa. &lt;br /&gt;
| pl = &#039;&#039;&#039;1 lipca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - drugi z trzech albumów z [[Portal 2 soundtrack/pl|ścieżką dźwiękową z Portala 2]]. Dodatkowe dzwonki zostały dodane do [http://www.thinkwithportals.com/music.php  muzycznej mini-strony] {{Lang icon|en}} wraz z albumem nr 2.&lt;br /&gt;
| ru = &#039;&#039;&#039;1 июля 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Официальный блог объявлено] о выходе &#039;&#039;Второй части «Музыки для испытаний»&#039;&#039; — второго (из трех) сборника [[Portal 2 soundtrack/ru|музыки из Portal 2]]. Помимо этого на [http://www.thinkwithportals.com/music.php музыкальной странице] [http://portal.steamtranslation.ru/music.php (перевод)] было опубликовано несколько дополнительных рингтонов, также как и сам второй сборник.&lt;br /&gt;
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| en = &#039;&#039;&#039;27 June 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 The official blog announces] [[thinkingwithportals.com]]&#039;s &#039;&#039;[[Summer Mapping Initiative]] Winners&#039;&#039;. The winning levels are [[Patent Pending]] and [[Infinifling]]; [[Edifice]] received an honorable mention.&lt;br /&gt;
| fi = &#039;&#039;&#039;27. kesäkuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] [[thinkingwithportals.com]]:in &#039;&#039;[[Summer Mapping Initiative/fi|Summer Mapping Initiative]]-kilpailun voittajat&#039;&#039;. Voittajatasot ovat [[Patent Pending]] ja [[Infinifling]]; [[Edifice]] sai kunniamaininnan.&lt;br /&gt;
| pl = &#039;&#039;&#039;27 czerwca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Wyłoniono zwycięzców [[Summer Mapping Initiative/pl|Letniej Inicjatywy Tworzenia Map]] opracowanej przez [[thinkingwithportals.com/pl|thinkingwithportals.com]]&#039;&#039;. Zwycięskie poziomy to: [[Patent Pending/pl|Patent Pending]] i [[Infinifling/pl|Infinifling]]; [[Edifice/pl|Edifice]] otrzymało wyróżnienie.&lt;br /&gt;
| ru = &#039;&#039;&#039;27 июня 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;победителей&#039;&#039; [[Summer Mapping Initiative/ru|&#039;&#039;конкурса картостроителей&#039;&#039;]] от [[thinkingwithportals.com/ru|thinkwithportals.com]]. Призовые места заняли уровни [[Patent Pending/ru|Patent Pending]] и [[Infinifling/ru|Infinifling]]; также был отмечен уровень [[Edifice/ru|Edifice]].&lt;br /&gt;
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| en = &#039;&#039;&#039;16 June 2011&#039;&#039;&#039; {{n}} The [[Portal 2 Sixense MotionPack DLC]] has been released.  All [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ Steam store]) owners receive both [[Portal 2]] and the &#039;&#039;Sixense MotionPack DLC&#039;&#039; free.&lt;br /&gt;
| cs = &#039;&#039;&#039;16. června 2011&#039;&#039;&#039; {{n}} vydán [[Portal 2 Sixense MotionPack DLC/cs|Portal 2 Sixense MotionPack DLC]]. Všichni vlastníci herního ovladače [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ v obchodě Steamu]) dostanou [[Portal 2/cs|Portal 2]] a také &#039;&#039;Sixense MotionPack DLC&#039;&#039; zcela zdarma.&lt;br /&gt;
| fi = &#039;&#039;&#039;16. kesäkuuta 2011&#039;&#039;&#039; {{n}} [[Portal 2 Sixense MotionPack DLC/fi|Portal 2 Sixense MotionPack DLC]] julkaistiin. Kaikki [http://www.razerzone.com/minisite/hydra Razer Hydran] omistajat saivat molemmat [[Portal 2/fi|Portal 2]]-pelin ja  &#039;&#039;Sixense MotionPack DLC&#039;&#039;:n ilmaiseksi.&lt;br /&gt;
| pl = &#039;&#039;&#039;16 czerwca 2011&#039;&#039;&#039; {{n}} Wydano [[Portal 2 Sixense MotionPack DLC/pl|Portal 2 Sixense MotionPack DLC]]. Wszyscy posiadacze kontrolera [http://www.razerzone.com/minisite/hydra Razer Hydra] {{Lang icon|en}} zakupionego w ([http://store.steampowered.com/app/901666/ sklepie Steam]) {{Lang icon|en}} otrzymali za darmo zarówno [[Portal 2/pl|Portal 2]] jak i &#039;&#039;Sixense MotionPack DLC&#039;&#039;.&lt;br /&gt;
| ru = &#039;&#039;&#039;16 июня 2011&#039;&#039;&#039; {{n}} Выпущено [[Portal 2 Sixense MotionPack DLC/ru|дополнение Portal 2 Sixense MotionPack]]. Все обладатели контроллера [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ магазин Steam]) получат копию [[Portal 2/ru|Portal 2]] и &#039;&#039;дополнение Sixense MotionPack&#039;&#039; бесплатно.&lt;br /&gt;
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| en = &#039;&#039;&#039;15 June 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 The official blog announces] the &#039;&#039;[[Portal 2 Music Video Contest]]&#039;&#039;, where fans can create &amp;amp; enter music videos for [[Exile Vilify]] by &#039;&#039;The National&#039;&#039;.  The contests accepts entries until the 15th of July, and prizes include a guitar signed by &#039;&#039;The National&#039;&#039;, and box of schwag from [[Valve]] &amp;amp; [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
| cs = &#039;&#039;&#039;15. června 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 na oficiálním blogu] byla vyhlášena hudební soutěž &#039;&#039;[[Portal 2 Music Video Contest/cs|Portal 2 Music Video Contest]]&#039;&#039;, do které mohou fanoušci vytvářet a zasílat svá hudební videa pro píseň [[Exile Vilify/cs|Exile Vilify]] od &#039;&#039;The National&#039;&#039;. Příspěvky do soutěže je možné zasílat do 15. července. Ceny pro vítěze zahrnují podepsanou kytaru od &#039;&#039;The Nationals&#039;&#039; a balíček všeho možného od [[Valve/cs|Valve]] a [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
| fi = &#039;&#039;&#039;15. kesäkuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;[[Portal 2 Music Video Contest/fi|Portal 2 Music Video Contest]]&#039;&#039;-kilpailusta, jossa fanit voivat luoda ja asettaa ehdolle omia musiikkivideoitaan &#039;&#039;The National&#039;&#039;-yhtyeen [[Exile Vilify/fi|Exile Vilify]]-kappaleesta. Kilpailuun pitää osallistua 15. heinäkuuta mennessä ja palkintoihin kuuluu &#039;&#039;The Nationalin&#039;&#039; allekirjoittama kitara ja laatikollinen rojua [[Valve/fi|Valvelta]] ja [http://www.jinx.com/shop/coll/portal2/ Jinxiltä].&lt;br /&gt;
| pl = &#039;&#039;&#039;15 czerwca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - Ogłoszono &#039;&#039;[[Portal 2 Music Video Contest/pl|Konkurs na Muzykę z Portala 2]]&#039;&#039;, w którym fani mogą tworzyć i zgłaszać wideoklipy do piosenki [[Exile Vilify/pl|Exile Vilify]] autorstwa &#039;&#039;The National&#039;&#039;. Prace można zgłaszać do 15 lipca, a nagrodą w konkursie jest gitara podpisana przez &#039;&#039;The National&#039;&#039; oraz pudełko upominków od [[Valve/pl|Valve]] i [http://www.jinx.com/shop/coll/portal2/ Jinx]. {{Lang icon|en}}&lt;br /&gt;
| ru = &#039;&#039;&#039;15 июня 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;[[Portal 2 Music Video Contest/ru|конкурс Portal 2 на лучшее музыкальное видео]]&#039;&#039;, где каждый фанат сможет создать и предоставить собственный клип под трек [[Portal 2 soundtrack/ru#.D0.9F.D1.80.D0.BE.D1.87.D0.B8.D0.B5|Exile Vilify]] от &#039;&#039;The National&#039;&#039;. Прием работ заканчивается 15 июля, победитель получит гитару, подписанную &#039;&#039;The National&#039;&#039;, а также коробку с разными вещами от [[Valve/ru|Valve]] и [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
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| en = &#039;&#039;&#039;25 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 The official blog announces] &#039;&#039;Songs to Test By&#039;&#039; - the first volume, of 3, of the [[Portal 2 soundtrack]].  The full soundtrack is free-to-download, and there are additional short &amp;quot;ringtone&amp;quot; tracks available on the [http://www.thinkwithportals.com/music.php music mini-site].&lt;br /&gt;
| cs = &#039;&#039;&#039;25. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Na oficiálním blogu bylo oznámeno] vydání [[Portal 2 soundtrack/cs|soundtracku Portalu 2]] nazvaného &#039;&#039;Songs to Test By&#039;&#039;. Vydání se zatím dočkala první ze tří částí. Soundtrack je zdarma ke stažení a stejně tak i některé předpřipravené melodie do mobilu pro iPhone a Android - to vše na [http://www.thinkwithportals.com/music.php hudební ministránce] Portalu 2.&lt;br /&gt;
| fi = &#039;&#039;&#039;25. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;Songs to Test By&#039;&#039; - ensimmäinen osa kolmesta [[Portal 2 soundtrack/fi|Portal 2 soundtrackista]]. Koko soundtrack on ladattavissa ilmaiseksi ja saatavilla on myös lyhyitä &amp;quot;soittoääni&amp;quot; versioita [http://www.thinkwithportals.com/music.php pienellä musiikkisivulla].&lt;br /&gt;
| pl = &#039;&#039;&#039;25 maja 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Songs to Test By&#039;&#039; - pierwszy z trzech albumów z [[Portal 2 soundtrack/pl|ścieżką dźwiękową z Portala 2]]. Całość jest możliwa do pobrania za darmo, dodatkowo jest także kilka &amp;quot;dzwonków&amp;quot; dostępnych na [http://www.thinkwithportals.com/music.php muzycznej mini-stronie]. {{Lang icon|en}}&lt;br /&gt;
| ru = &#039;&#039;&#039;25 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Официальный блог сообщает] о выпуске &#039;&#039;Songs to Test By&#039;&#039; - первого из трех сборников [[Portal 2 soundtrack/ru|саундтреков Portal 2]]. Все композиции доступны для бесплатного скачивания, также было опубликовно несколько дополнительных рингтонов, которые доступны на [http://www.thinkwithportals.com/music.php музыкальной странице].&lt;br /&gt;
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| en = &#039;&#039;&#039;24 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 The official blog announces] the &#039;&#039;[[Summer Mapping Initiative]]&#039;&#039;, a contest ran by [[thinkingwithportals.com]] in which mappers can create their own [[Test Chamber|test chambers]] which will be judged on their &amp;quot;puzzle complexity, visual appeal and tonal fidelity (50s design, contemporary design, etc.)&amp;quot;.&lt;br /&gt;
| cs = &#039;&#039;&#039;24. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Na oficiálním blogu byla oznámena] &#039;&#039;[[Summer Mapping Initiative/cs|Summer Mapping Initiative]]&#039;&#039;, soutěž, kterou uspořádal web [[thinkingwithportals.com]] a do které mohou designéři úrovní posílat své [[Test Chamber/cs|testovací komory]]. Ty budou následně posuzovány podle těchto kritérií: &amp;quot;komplexnost hádanek, vzhled komory a co nejlepší vystižení doby, ve které se mapa bude odehrávat (design 50. let, současný design apod.).&amp;quot;&lt;br /&gt;
| fi = &#039;&#039;&#039;24. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;[[Summer Mapping Initiative/fi|Summer Mapping Initiative]]&#039;&#039;-kilpailusta, jonka järjestää [[thinkingwithportals.com/fi|thinkingwithportals.com]]. Kilpailussa kartantekijöiden pitää tehdä oma [[Test Chamber|testikammio]], joka arvostellaan niiden &amp;quot;ongelman monimutkaisuuden, näyttävän visuaalisuuden ja sävytysuskollisuuden mukaan (50-luvun muotoilu, nykyaikainen muotoilu, jne.)&amp;quot;.&lt;br /&gt;
| ru = &#039;&#039;&#039;24 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;[[Summer Mapping Initiative/ru|летний конкурс картостроителей]]&#039;&#039; от [[thinkingwithportals.com/ru|thinkwithportals.com]], где участники смогут предоставить собственные [[Test Chamber/ru|тестовые камеры]], которые будут отбираться по &amp;quot;продуманности головоломок, внешнему виду и сочетанию тонов (дизайн 50-ых , современный дизайн и т.д.)&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;18 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 The official blog announces] that [[Portal 2 - The Final Hours]] is [http://store.steampowered.com/app/104600/?snr=1_4_4__13 now available on Steam].&lt;br /&gt;
| cs = &#039;&#039;&#039;18. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Podle oficiálního blogu] je [[Portal 2 - The Final Hours/cs|Portal 2 - The Final Hours]], dokument o vzniku Portalu 2, [http://store.steampowered.com/app/104600/?snr=1_4_4__13 nyní dostupný na Steamu].&lt;br /&gt;
| fi = &#039;&#039;&#039;18. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] [[Portal 2 - The Final Hours/fi|Portal 2 - The Final Hours]] on nyt [http://store.steampowered.com/app/104600/?snr=1_4_4__13 saatavilla Steamista].&lt;br /&gt;
| ru = &#039;&#039;&#039;18 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Официальный блог сообщает], что [[Portal 2 - The Final Hours/ru|Portal 2 - Последние часы]] стал [http://store.steampowered.com/app/104600/?snr=1_4_4__13 доступен в Steam].&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Main_Page_news&amp;diff=179249</id>
		<title>Template:Main Page news</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Main_Page_news&amp;diff=179249"/>
		<updated>2022-08-23T11:54:55Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;DATE&#039;&#039;&#039; {{n}} SUMMARY&lt;br /&gt;
| es = &#039;&#039;&#039;DATE&#039;&#039;&#039; {{n}} RESUMEN&lt;br /&gt;
| pl = &#039;&#039;&#039;DATA&#039;&#039;&#039; {{n}} NOTKA&lt;br /&gt;
| pt-br = &#039;&#039;&#039;Data&#039;&#039;&#039; {{n}} RESUMO&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;28 June 2022&#039;&#039;&#039; {{n}} The previously announced [[Portal: Companion Collection]] arrives on the Nintendo Switch!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;18 April 2022&#039;&#039;&#039; {{n}} [[Tag: The Power of Paint]], the first-person puzzle game that inspired the [[Gels]] mechanic in [[Portal 2]], has been released on [[Steam]]!&lt;br /&gt;
| cs = &#039;&#039;&#039;18.Dubna 2022&#039;&#039;&#039; {{n}} [[Tag: The Power of Paint/cs|Tag: The Power of Paint]], first-person puzzle hra která inspirovala mechaniku [[Gels/cs|Gelů]]  ve [[Portal 2/cs|Portálu 2]], byla vydána na [[Steam]]!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;24 February 2022&#039;&#039;&#039; {{n}} Valve announces [[Aperture Desk Job]], a free playable short for the Steam Deck designed to introduce players to the Steam Deck&#039;s controls and features!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;9 February 2022&#039;&#039;&#039; {{n}} Valve announces the [[Portal: Companion Collection]] for the Nintendo Switch. Check out the [https://www.youtube.com/watch?v=lEBlQLmu89Q announcement trailer]! &lt;br /&gt;
| pt-br = &#039;&#039;&#039;9 de fevereiro de 2022&#039;&#039;&#039; {{n}} A Valve anuncia [[Portal: Companion Collection/pt-br|Portal: Companion Collection]] para o Nintendo Switch. Confira o [https://www.youtube.com/watch?v=lEBlQLmu89Q trailer de anúncio]! &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;25 June 2019&#039;&#039;&#039; {{n}} A brand new Portal-themed VR title, [[Aperture Hand Lab]], has been released. Aperture Hand Lab is designed to work with Valve&#039;s own Index Controllers and Headset!&lt;br /&gt;
| es = &#039;&#039;&#039;25 de junio de 2019&#039;&#039;&#039; {{n}} Se ha publicado un nuevo título de RV de Portal, [[Aperture Hand Lab/es|Aperture Hand Lab]]. ¡Se ha diseñado para trabajar con los Index de Valve!&lt;br /&gt;
| pt-br = &#039;&#039;&#039;25 de junho de 2019&#039;&#039;&#039; {{n}} [[Aperture Hand Lab/pt-br|Aperture Hand Lab]], um novo título de RV temático de Portal, foi lançado no Steam. Aperture Hand Lab foi projetado para funcionar com os Controles e Headset do Valve Index!&lt;br /&gt;
| ru = &#039;&#039;&#039;25 июня 2019&#039;&#039;&#039; {{n}} [[Aperture Hand Lab/ru|Aperture Hand Lab]], новая игра в виртуальной реальности с тематикой вселенной &#039;&#039;Portal&#039;&#039;, теперь доступна в Steam. Игра разработана для опыта с контроллерами и шлемом Valve Index!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;21 June 2018&#039;&#039;&#039; {{n}} [[Moondust]], a collection of virtual reality games set in the Portal universe, has been released. Moondust showcases the capabilities of the new Knuckles EV2 VR controllers.&lt;br /&gt;
| es = &#039;&#039;&#039;21 de junio de 2018&#039;&#039;&#039; {{n}} [[Moondust/es|Moondust]], una colección de juegos de realidad virtual del universo de Portal, se ha publicado. Moondust muestra las capacidades de los mandos Knuckles EV2 VR.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;21 de junho de 2018&#039;&#039;&#039; {{n}} [[Moondust/pt-br|Moondust]], uma coleção de jogos de realidade virtual ambientados no universo de Portal, foi lançado no Steam! Moondust demonstra as capacidades dos novos controles Knuckles da Valve.&lt;br /&gt;
| ru = &#039;&#039;&#039;21 июня 2018&#039;&#039;&#039; {{n}} [[Moondust/ru|Moondust]], сборник игр в виртуальной реальности во вселенной &#039;&#039;Portal&#039;&#039;, теперь доступен в Steam. Целью сборника является демонстрация возможностей новых VR-контроллеров Knuckles EV2.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Documentation ==&lt;br /&gt;
&#039;&#039; Please keep only the latest 5 &amp;quot;news&amp;quot; within the template. &#039;&#039;. Move expired news entries below (latest on top):&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;6 December 2017&#039;&#039;&#039; {{n}} A new entry in the Portal series arrives in the form of [[Bridge Constructor Portal]]. Check out the [https://www.youtube.com/watch?v=5O-hLjRiBoY announcement trailer]!&lt;br /&gt;
| es = &#039;&#039;&#039;6 de diciembre de 2017&#039;&#039;&#039; {{n}} Llega una nueva entrega de la saga Portal bajo el nombre de [[Bridge Constructor Portal/es|Bridge Constructor Portal]]. ¡Mira el [https://www.youtube.com/watch?v=5O-hLjRiBoY tráiler!].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;6 de dezembro de 2017&#039;&#039;&#039; {{n}} Uma nova entrada na série Portal chega com [[Bridge Constructor Portal/pt-br|Bridge Constructor Portal]]. Confira o [https://www.youtube.com/watch?v=5O-hLjRiBoY trailer de anúncio]!&lt;br /&gt;
| ru = &#039;&#039;&#039;6 декабря 2017&#039;&#039;&#039; {{n}} Встречаем пополнение в копилке игр серии &#039;&#039;Portal&#039;&#039; — [[Bridge Constructor Portal/ru|Bridge Constructor Portal]]. Ознакомьтесь с [https://www.youtube.com/watch?v=5O-hLjRiBoY трейлером игры]!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;30 June 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 The official blog announces] that &amp;quot;security issues&amp;quot; have been patched out thanks to the reporting of Justin Taft from One Up Security, LLC.&lt;br /&gt;
| es = &#039;&#039;&#039;30 de junio de 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 El blog oficial] anunció que se habían reparado los «problemas de seguridad» informados por Justin Taft de One Up Security, LLC.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;30 June 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} que &amp;quot;problemas de segurança&amp;quot; foram corrigidos graças aos relatórios de Justin Taft da One Up Security, LLC.&lt;br /&gt;
| ru = &#039;&#039;&#039;30 июня 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 Официальный блог сообщает] об исправлении проблем в системе безопасности игры благодаря наводке Justin Taft из ООО «One Up Security». &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;5 April 2016&#039;&#039;&#039; {{n}} [[The Lab]], a collection of 8 VR experiments set within a pocket universe of Aperture Science, has been released on Steam! Defend your castle from a horde of [[Bendy]]-invaders, play fetch with a robotic dog, and more!&lt;br /&gt;
| es = &#039;&#039;&#039;5 de abril de 2016&#039;&#039;&#039; {{n}} [[The Lab/es|The Lab]], una colección de 8 experimentos de RV en el universo de Aperture Science, se ha publicado en Steam. ¡Defiende tu castillo de hordas de [[Bendy/es|Bendy]] invasores, ¡juega con un perro robot y mucho más!&lt;br /&gt;
| pt-br = &#039;&#039;&#039;5 de abril de 2016&#039;&#039;&#039; {{n}} [[The Lab/pt-br|The Lab]], uma coleção de 8 experimentos de RV localizados em um universo alternativo da Aperture Science, foi lançado no Steam! Defenda o seu castelo de uma multidão de [[Bendy/pt-br|invasores]], brinque de buscar com um cão robô e muito mais!&lt;br /&gt;
| ru = &#039;&#039;&#039;5 апреля 2016&#039;&#039;&#039; {{n}} [[The Lab/ru|The Lab]], набор из 8 экспериментальных мини-вселенных разработки Aperture для виртуальной реальности, теперь доступен в Steam! Вы сможете защитить замок от орды [[Bendy/ru|Бенди]]-налетчиков, поиграть с роботизированной собачкой и многое другое!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;2 October 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 The official blog announces] that [[Chell]] and [[Wheatley]] return to Aperture Science in a level pack for [[LEGO Dimensions]]. &lt;br /&gt;
| pt-br = &#039;&#039;&#039;2 de outubro de 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} que [[Chell/pt-br|Chell]] e [[Wheatley/pt-br|Wheatley]] retornam para a Aperture Science em um pacote de níveis para [[LEGO Dimensions/pt-br|LEGO Dimensions]].&lt;br /&gt;
| ru = &#039;&#039;&#039;2 октября 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 Официальный блог представляет] возвращение [[Chell/ru|Челл]] и [[Wheatley/ru|Уитли]] обратно в лаборатории Aperture в наборе уровней для [[LEGO Dimensions/ru|LEGO Dimensions]]. &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;25 June 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel]], a mod for Portal 2, has been released on Steam. Take a journey as [[Mel]] through the Aperture facilities and discover new tests, new content, and a new threat to Aperture.&lt;br /&gt;
| pl = &#039;&#039;&#039;25 czerwca 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/pl|Portal Stories: Mel]], modyfikacja dla Portala 2, została wydana na Steam. Wybierz się z [[Mel/pl|Mel]] w podróż przez Aperture facilities, odkryj nowe testy, nową zawartość, oraz nowe zagrożenie dla Aperture.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;25 de junho de 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/pt-br|Portal Stories: Mel]], uma mod para Portal 2, foi lançada oficialmente no Steam. Faça uma jornada como [[Mel/pt-br|Mel]] através das instalações da Aperture e descubra novos testes, novos conteúdos e uma nova ameaça contra a Aperture.&lt;br /&gt;
| ru = &#039;&#039;&#039;25 июня 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/ru|Portal Stories: Mel]], мод для Portal 2, теперь доступен в Steam. Совершите путешествие в роли [[Mel/ru|Мел]] через объекты Aperture и откройте для себя новые тесты, новый контент и новую угрозу для комплекса.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;17 September 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 The official blog announces] the Portal Merchandise Workshop! Users can design, upload, and vote on t-shirt and poster designs.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;17 de setembro de 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} a Oficina de Mercadoria de Portal! Usuários podem fazer, enviar e votar em camisas e posters.&lt;br /&gt;
| ru = &#039;&#039;&#039;17 сентября 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 Официальный блог представляет] Мастерскую товаров на тематику Portal! Создавайте, загружайте и оценивайте футболки и плакаты, созданные сообществом.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;15 July 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative]], a mod for Portal 2, has been released on Steam. Taking the portals out of Portal, this mod features gameplay based around the use of [[Gels]].&lt;br /&gt;
| pl = &#039;&#039;&#039;15 czerwca 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/pl|Aperture Tag: The Paint Gun Testing Initiative]], modyfikacja dla Portala 2, została wydana na Steam. Wyłączając portale z Portala, ta modyfikacja daje rozgrywkę krążącą wokół [[Gels/pl|Żeli]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;15 de julho de 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/pt-br|Aperture Tag: The Paint Gun Testing Initiative]], uma mod para Portal 2, foi lançada oficialmente no Steam. Tirando os portais de Portal, esta mod apresenta uma jogabilidade baseada em torno do uso de [[Gels/pt-br|Géis]].&lt;br /&gt;
| ru = &#039;&#039;&#039;15 июля 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/ru|Aperture Tag: The Paint Gun Testing Initiative]], мод для Portal 2, теперь доступен в Steam. Забудьте про порталы из Portal, ибо особенность этого мода состоит в том, что игровой процесс построен на использовании [[Gels/ru|гелей]].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;18 Apr 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine]], a mod for Portal 2, has just been released onto Steam! This mod puts a unique twist on all things Portal and requires you to think in four dimensions.&lt;br /&gt;
| pl = &#039;&#039;&#039;18 kwietnia 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/pl|Thinking with Time Machine]], modyfikacja dla Portala 2, została właśnie wydana na Steam! Ta modyfikacja daje unikalny twist Portala i wymaga od gracza myślenia w czterech wymiarach.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;18 de abril de 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/pt-br|Thinking with Time Machine]], uma mod para Portal 2, foi lançada oficialmente no Steam! Esta mod coloca um toque único em todas as coisas de Portal e exige que você pense através de quatro dimensões.&lt;br /&gt;
| ru = &#039;&#039;&#039;18 апреля 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/ru|Thinking with Time Machine]], мод для Portal 2, теперь доступен в Steam! Этот мод сильно изменяет механику игры и требует, чтобы вы думали в четырех измерениях.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;16 August 2012&#039;&#039;&#039; {{n}} [[Co-op]] editing comes to the [[Perpetual Testing Initiative]]! [http://www.thinkwithportals.com/blog.php?id=8663 Players can now edit Co-Op puzzles] in the [[Puzzle Creator]]. Additionally, all Portal 2 owners received a 75% off Portal 2 coupon.&lt;br /&gt;
| es = &#039;&#039;&#039;16 de agosto de 2012&#039;&#039;&#039; {{n}} ¡La [[Perpetual Testing Initiative/es|iniciativa]] se vuelca en el [[Co-op/es|cooperativo]]! [http://www.thinkwithportals.com/blog.php?id=8663 Ahora se pueden crear cámaras cooperativas] con el [[Puzzle Creator/es|creador de puzles]]. Además, todos los poseedores de Portal 2 recibirán un cupón de descuento del 75% en Portal.&lt;br /&gt;
| fi = &#039;&#039;&#039;16. elokuuta 2012&#039;&#039;&#039; {{n}} [[Co-op/fi|Yhteistyöpelin]] editointi tulee [[Perpetual Testing Initiative/fi|Perpetual Testing Initiativeen]]! [http://www.thinkwithportals.com/blog.php?id=8663 Pelaajat voivat nyt editoida yhteistyöpelin kammioita] [[Puzzle Creator/fi|Kammiotekijässä]]. Lisäksi kaikki Portal 2:n omistajat saivat -75% etukupongin Portal 2-pelistä.&lt;br /&gt;
| pl = &#039;&#039;&#039;16 sierpnia 2012&#039;&#039;&#039; {{n}} [[Co-op/pl|Tryb kooperacyjny]] został wprowadzony do [[Perpetual Testing Initiative/pl|PeTI]]! [http://www.thinkwithportals.com/blog.php?id=8663 Od teraz wszyscy gracze mogą tworzyć pomieszczenia do trybu kooperacyjnego] w [[Puzzle Creator/pl|Edytorze poziomów]]. Dodatkowo, wszyscy posiadacze Portala 2, otrzymali kupon -75% na Portal 2.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;16 de agosto de 2012&#039;&#039;&#039; {{n}} Edições [[Co-op/pt-br|cooperativas]] chegaram para a [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]]! [http://www.thinkwithportals.com/blog.php?id=8663 Jogadores podem agora editar quebra-cabeças cooperativos] {{lang icon|en}} no [[Puzzle Creator/pt-br|Criador de Puzzle]]. Adicionalmente, todos que possuíam Portal 2 receberam um cupom de 75% de desconto na compra de Portal 2.&lt;br /&gt;
| ru = &#039;&#039;&#039;16 августа 2013&#039;&#039;&#039; {{n}} [[Co-op/ru|Кооперативный режим]] приходит в [[The Perpetual Testing Initiative/ru|Perpetual Testing Initiative]]! [http://www.thinkwithportals.com/blog.php?id=8663 Теперь игроки могут создавать головоломки для совместных испытаний] в [[Puzzle Creator/ru|редакторе уровней]]. Кроме того, все владельцы Portal 2 получают купон на скидку 75% на Portal 2.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;20 July 2012&#039;&#039;&#039; {{n}} An anonymous tech has laser-engraved [[Wheatley]] on a panel of Japanese resupply craft the HTV-3, as [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 posted on the official blog].&lt;br /&gt;
| es = &#039;&#039;&#039;20 de julio de 2012&#039;&#039;&#039; {{n}} Una persona anónima ha gravado a láser la figura de [[Wheatley/es|Wheatley]] sobre papel en el canal japonés HTV-3, siendo [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 destacado en el blog oficial].&lt;br /&gt;
| fi = &#039;&#039;&#039;20. heinäkuuta 2012&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 Virallisessa blogissa kerrottiin] nimettömän teknikon kaivertaneen laserilla [[Wheatley/fi|Wheatleyn]] japanilaiseen HTV-3 rahtialukseen.&lt;br /&gt;
| pl = &#039;&#039;&#039;20 lipca 2012&#039;&#039;&#039; {{n}} Anonimowa technologia wyrobiła grawerowanego laserowo [[Wheatley/pl|Wheatley&#039;a]] na panelu japońskiego HTV-3. [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 Oficjalny blog].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;20 de julho de 2012&#039;&#039;&#039; {{n}} Uma técnico anônimo gravou o [[Wheatley/pt-br|Wheatley]] a laser no painel do veículo Japonês de transferência de carga HTV-3, como [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 publicado no blog oficial] {{lang icon|en}}.&lt;br /&gt;
| ru = &#039;&#039;&#039;20 июля 2012&#039;&#039;&#039; {{n}} Неизвестный техник выгравировал лазером [[Wheatley/ru|Уитли]] на панели японского грузового модуля HTV-3, подробности [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 опубликованы в официальном блоге].&lt;br /&gt;
|&lt;br /&gt;
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| en = &#039;&#039;&#039;7 May 2012&#039;&#039;&#039; {{n}} [[Cave Johnson]] publishes a [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 note] to all Aperture employees, reminding them to review test chambers made by other employees with the [[Puzzle Creator]] and that he&#039;ll keep an eye on you as you help in the [[Perpetual Testing Initiative]].&lt;br /&gt;
| es = &#039;&#039;&#039;7 de mayo de 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/es|Cave Johnson]] ha publicado una [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 nota] para todos los empleados de Aperture, recordándoles que revisen las cámaras de prueba que han creado los aspirantes con el [[Puzzle Creator/es|creador de puzles]]. Él estará vigilandoos, a ti y a todos, para ver vuestra contribución con la [[Perpetual Testing Initiative/es|Iniciativa  de Pruebas Perpetuas]].&lt;br /&gt;
| fi = &#039;&#039;&#039;7. toukokuuta 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/fi|Cave Johnson]] julkaisee [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 ilmoituksen] kaikille Aperturen työntekijöille, jossa hän muistuttaa heitä arvostelemaan toisten työntekijöiden [[Puzzle Creator/fi|Kammiontekijässä]] tehtyjä koekammioita ja hän tulee pitämään sinua silmällä, kun autat [[Perpetual Testing Initiative/fi|Perpetual Testing Initiativessa]].&lt;br /&gt;
| pl = &#039;&#039;&#039;7 maja 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/pl|Cave Johnson]] publikuje [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 notkę] do całego personelu Aperture, przypominając im o ocenianiu komór testowych stworzonych przez innych pracowników w [[Puzzle Creator/pl|Edytorze poziomów]] i że będzie miał oko na tobie jak pomagasz [[Perpetual Testing Initiative/pl|PeTI]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;7 de maio de 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/pt-br|Cave Johnson]] publicou uma [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 notificação] {{lang icon|en}} para todos os funcionários da Aperture, relembrando-os de rever as câmaras de teste feita pelos outros funcionários com o [[Puzzle Creator/pt-br|Criador de Puzzle]] e que ele ficará de olho na medida que você ajuda na [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]].&lt;br /&gt;
| ru = &#039;&#039;&#039;7 мая 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/ru|Кейв Джонсон]] публикует [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 заметку] для всех сотрудников Aperture, в которой напоминает о необходимости тестирования тестовых камер, созданных другими сотрудниками в [[Puzzle Creator/ru|редакторе уровней]], и сообщает о том, что он будет следить, как вы помогаете [[The Perpetual Testing Initiative/ru|The Perpetual Testing Initiative]].&lt;br /&gt;
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| en = &#039;&#039;&#039;4 May 2012&#039;&#039;&#039; {{n}} The Portal 2 Team releases a [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 five-step tutorial] in the blog on how to create your own [[Test Chambers]] with the [[Puzzle Creator]].&lt;br /&gt;
| es = &#039;&#039;&#039;4 de mayo de 2012&#039;&#039;&#039; {{n}} El equipo de Portal 2 ha publicado un [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 tutorial de cinco pasos] que demuestra como crear [[Test Chambers/es|cámaras de pruebas]] con el [[Puzzle Creator/es|creador de puzles]].&lt;br /&gt;
| fi = &#039;&#039;&#039;4. toukokuuta 2012&#039;&#039;&#039; {{n}} Portal 2 Tiimi julkaisee [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 viiden askeleen tutoriaalin] blogissaan, jossa he opettavat [[Test Chambers/fi|Koekammioiden]] tekoa [[Puzzle Creator/fi|Kammiotekijässä]].&lt;br /&gt;
| ru = &#039;&#039;&#039;4 мая 2012&#039;&#039;&#039; {{n}} Valve выпустили [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 пятиэтапное обучение] в блоге о том, как создать [[Test Chambers/ru|тестовую камеру]] с помощью [[Puzzle Creator/ru|редактора уровней]].&lt;br /&gt;
| pl = &#039;&#039;&#039;4 maja 2012&#039;&#039;&#039;&#039; {{n}} Portal 2 Team wydaje [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 pięcio-krokowy poradnik] na blogu, jak stworzyć własne [[Test Chambers/pl|Pomieszczenia testowe]] za pomocą [[Puzzle Creator/pl|Edytora poziomów]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;4 Maio 2012&#039;&#039;&#039; {{n}} A Equipe do Portal 2 publicou um [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 tutorial de cinco passos] no blog ensinando como criar suas próprias [[Test Chambers/pt-br|Câmaras de Testes]] com o [[Puzzle Creator/pt-br|Criador de Puzzle]].&lt;br /&gt;
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| en = &#039;&#039;&#039;27 April 2012&#039;&#039;&#039; {{n}} Valve announces [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 free DLC] for [[Portal 2]], [[Perpetual Testing Initiative|the Perpetual Testing Initiative]], which combines a powerful, easy-to-use [[Puzzle Creator]] with full [[Steam Workshop]] integration, and will be available free for the PC and Mac on May 8th.&lt;br /&gt;
| es = &#039;&#039;&#039;27 de abril de 2012&#039;&#039;&#039; {{n}} Valve anuncia [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 contenido descargable gratuito] para [[Portal 2/es|Portal 2]], la [[Perpetual Testing Initiative/es|Iniciativa de Pruebas Perpetuas]], que combina un sencillo [[Puzzle Creator/es|creador de puzles]] con una integración total a [[Steam Workshop/es|Steam Workshop]] y estará disponible para PC y Mac el 8 de mayo.&lt;br /&gt;
| fi = &#039;&#039;&#039;27. huhtikuuta 2012&#039;&#039;&#039; {{n}} Valve julkaisi [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 ilmaisen DLC:n] [[Portal 2/fi|Portal 2]]-peliin, jonka nimi on [[Perpetual Testing Initiative/fi|Perpetual Testing Initiative]]. DLC koostuu voimakkaasta, helposti käytettävästä [[Puzzle Creator/fi|Kammiotekijästä]], joka on yhdistetty [[Steam Workshop/fi|Steam Workshop]] integraatioon, ja se tulee olemaan ilmainen PC:lle ja Macille 8. toukokuuta.&lt;br /&gt;
| ru = &#039;&#039;&#039;27 апреля 2012&#039;&#039;&#039; {{n}} Valve анонсирует [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 бесплатное DLC] для [[Portal 2/ru|Portal 2]], [[The Perpetual Testing Initiative/ru|The Perpetual Testing Initiative]], содержащий в себе простой и удобный редактор Тестовых камер, интегрированный с Steam Workshop. DLC выйдет 8 мая 2011.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;27 Abril 2012&#039;&#039;&#039; {{n}} Valve anuncia [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 DLC de graça] para a [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]] de [[Portal 2]], que combina um [[Puzzle Creator/pt-br|Criador de Puzzle]] poderoso e fácil de usar, com toda a integração da [[Steam Workshop/Oficina Steam]], e estará disponível gratuitamente para PC e Mac em 8 de Maio.&lt;br /&gt;
}}&lt;br /&gt;
* &#039;&#039;&#039;7 April 2012&#039;&#039;&#039; {{n}} A new Valve-related encyclopaedia, the [http://ricochet.wiki.tf Ricochet Wiki], is launched by our community! Start editing it now, but be careful to not fall off your pad or get hit by an incoming disc while editing!&lt;br /&gt;
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| en = &#039;&#039;&#039;7 February 2012&#039;&#039;&#039; {{n}} On the Portal 2 Blog, Valve announces the merging of the Skyrim and Portal universes through a mod that puts the [[Space Core]] in Skyrim along with the player.&lt;br /&gt;
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| en = &#039;&#039;&#039;28 October 2011&#039;&#039;&#039; {{n}} The Portal 2 team gives us a [http://thinkwithportals.com/blog.php?id=6632&amp;amp;p=1 sneak peek into the upcoming level editor], which will make it easy to create, play, and share your own Portal 2 puzzles.&lt;br /&gt;
| fi = &#039;&#039;&#039;28. lokakuuta 2011&#039;&#039;&#039; {{n}} Portal 2 tiimi antoi meille [http://thinkwithportals.com/blog.php?id=6632&amp;amp;p=1 esimakua tulevasta tasoeditorista], joka tekee omien Portal 2 kammioiden luomisen, pelaamisen ja jakamisen helpommaksi.&lt;br /&gt;
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| en = &#039;&#039;&#039;6 October 2011&#039;&#039;&#039; {{n}} Three Portal 2-related contests have been [http://thinkwithportals.com/blog.php?id=6451&amp;amp;p=1 featured on the blog]! [http://www.darkhorse.com/Blog/663/valve-ign-and-dark-horse-present-machinima-contest Dark Horse] is hosting a machinima contest, with [http://www.amazon.com/Valve-Presents-Sacrifice-Steam-Powered-Stories/dp/1595828699/ref=sr_1_1?ie=UTF8&amp;amp;qid=1317923143&amp;amp;sr=8-1 books to win]; [http://www.jinx.com/ J!NX] is hosting a [http://www.jinx.com/blog_entry.aspx?id=1514 MS Paint] drawing contest, with a Valve-signed lithograph for 10 winners; and [http://steelseries.com/portal2/ Steel Series&#039; Portal 2 mousepad] need your votes in the &amp;quot;Input Device Surface Visual Collaborative Feedback Initiative&amp;quot;!&lt;br /&gt;
| fi = &#039;&#039;&#039;6. lokakuuta 2011&#039;&#039;&#039; {{n}} Kolmesta Portal 2-aiheisesta kilpailusta [http://thinkwithportals.com/blog.php?id=6451&amp;amp;p=1 mainittiin blogissa]! [http://www.darkhorse.com/Blog/663/valve-ign-and-dark-horse-present-machinima-contest Dark Horse] isännöi machinima-kisan, jossa voit voittaa [http://www.amazon.com/Valve-Presents-Sacrifice-Steam-Powered-Stories/dp/1595828699/ref=sr_1_1?ie=UTF8&amp;amp;qid=1317923143&amp;amp;sr=8-1 kirjoja]; [http://www.jinx.com/ J!NX] isännöi [http://www.jinx.com/blog_entry.aspx?id=1514 MS Paint] piirroskilpailun, jossa voi voittaa Valven signeeraamia litografeja 10 voittajalle ja [http://steelseries.com/portal2/ Steel Seriesin Portal 2-hiirimatto] tarvitsee ääniä &amp;quot;Input Device Surface Visual Collaborative Feedback Initiative&amp;quot;-äänestyksessä!&lt;br /&gt;
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| en = &#039;&#039;&#039;4 October 2011&#039;&#039;&#039; {{n}} Valve has released [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 free DLC] for [[Portal 2]], [[Peer Review]], featuring a new [[Cooperative Testing Initiative|co-op]] adventure and challenge versions of certain [[Test Chambers|test chambers]] for single player. Portal 2 is also [http://store.steampowered.com/app/620/ 50% off], so go buy it now if you still haven&#039;t. For Science.&lt;br /&gt;
| fi = &#039;&#039;&#039;4. lokakuuta 2011&#039;&#039;&#039; {{n}} Valve julkaisi [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 ilmaisen ladattavan sisällön] [[Portal 2/fi|Portal 2]]-peliin, jota kutsutaan nimellä [[Peer Review/fi|Vertaisarviointi]]. Tämän myötä pelin [[Cooperative Testing Initiative/fi|Yhteistyöpeli]] sai uuden seikkailun ja yksinpeliin lisättiin [[Test Chambers/fi|testikammioiden]] haasteversioita. Portal 2 on myös saatavilla [http://store.steampowered.com/app/620/ puoleenhintaan], joten mene ja osta jos et niin ole jo tehnyt. Tieteen vuoksi.&lt;br /&gt;
| ru = &#039;&#039;&#039;4 октября 2011&#039;&#039;&#039; {{n}} Valve выпустили [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 бесплатное DLC] для [[Portal 2/ru|Portal 2]], [[Peer Review/ru|Peer Review]], в котором представлены новое [[Cooperative Testing Initiative/ru|кооперативное]] приключение и челендж версии [[Test Chambers/ru|тестовых камер]] для одиночной игры. На Portal 2 также распространяется [http://store.steampowered.com/app/620/скидка в 50%], так что идите и купите его прямо сейчас, если вы еще этого не сделали. Ради науки. &lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;30 September 2011&#039;&#039;&#039; {{n}} Valve has released the [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 final volume] of the [[Portal 2 soundtrack]], and now has an option of downloading all of the tracks into one package. Additional ringtones have also been included.&lt;br /&gt;
| fi = &#039;&#039;&#039;30. syyskuuta 2011&#039;&#039;&#039; {{n}} Valve julkaisi [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 viimeisen volumen] Portal 2 soundtrackista. Nyt voit ladata kaikki ääniraidat yhdellä kertaa. Julkaisun myötä myös soittoääniä lisättiin.&lt;br /&gt;
| ru = &#039;&#039;&#039;30 сентября 2011&#039;&#039;&#039; {{n}} Valve выпустили [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 заключительную часть] саундтреков для Portal 2, и теперь их можно загрузить все сразу. Также были добавлены рингтоны для мобильных телефонов.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;15 September 2011&#039;&#039;&#039; {{n}} Valve announces [[Learn With Portals]] ([http://www.learningwithportals.com/ external link]), a project planning to utilise the Portal franchise within education to aid in teaching physics and critical-thinking skills.  As a promotion of this, [[Portal]] is available free until the 20 September, 2011.&lt;br /&gt;
| fi = &#039;&#039;&#039;15. syyskuuta 2011&#039;&#039;&#039; {{n}} Valve julisti [[Learn With Portals/fi|Learn With Portals]]-projektin ([http://www.learningwithportals.com/ ulkoinen linkki]). Projektin suunnitelmana on auttaa kouluja opettamaan fysiikkaa ja kriittistä ajattelutapaa Portal-pelisarjaa apuna käyttäen. Tämän myötä [[Portal/fi|Portal]] on saatavilla ilmaiseksi 20. syyskuuta 2011 asti.&lt;br /&gt;
| ru = &#039;&#039;&#039;15 сентября 2011&#039;&#039;&#039; {{n}} Valve объявило курс по [[Learn With Portals/ru|обучению порталам]] ([http://www.learningwithportals.com/ внешняя ссылка]), проект Portal планируют использовать в сфере образования для оказания помощи в преподавании физики и навыков быстрого мышления. В дополнение, [[Portal/ru|Portal]] доступен бесплатно до 20 сентября 2011 года.&lt;br /&gt;
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| en = &#039;&#039;&#039;9 August 2011&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 The winners] of the &#039;&#039;[[Portal 2 Music Video Contest]]&#039;&#039; are announced. Go [http://www.thinkwithportals.com/videocontest/ check out the winners]!&lt;br /&gt;
| fi = &#039;&#039;&#039;9. elokuuta 2011&#039;&#039;&#039;{{n}} &#039;&#039;[[Portal 2 Music Video Contest/fi|Portal 2 Music Video Contest]]&#039;&#039;-kilpailun [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 voittajat] ilmoitettiin. [http://www.thinkwithportals.com/videocontest/ Katso voittajat täältä]! {{lang icon|en}}.&lt;br /&gt;
| pl = &#039;&#039;&#039;9 sierpnia 2011&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 Zwycięzcy]  &#039;&#039;[[Portal 2 Music Video Contest/pl|konkursu na wideoklip]]&#039;&#039; zostali ogłoszeni. Zobacz [http://www.thinkwithportals.com/videocontest/ zwycięskie klipy]!&lt;br /&gt;
| ru = &#039;&#039;&#039;9 августа 2011&#039;&#039;&#039; {{n}} Объявлены [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 победители] &#039;&#039;[[Portal 2 Music Video Contest/ru|конкурса клипов Portal 2]]&#039;&#039;. Идите и  [http://www.thinkwithportals.com/videocontest/ посмотрите сами] [http://portal.steamtranslation.ru/videocontest/ (и на русском)]!&lt;br /&gt;
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| en = &#039;&#039;&#039;1 July 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 The official blog announces] &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - the second of 3 volumes for the [[Portal 2 soundtrack]].  Additional ringtones have been added to the [http://www.thinkwithportals.com/music.php  music mini-site] alongside Volume 2.&lt;br /&gt;
| fi = &#039;&#039;&#039;1. heinäkuuta 2011&#039;&#039;&#039; {{n}}  [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - toinen kolmesta [[Portal 2 soundtrack/fi|Portal 2 soundtrackin]] volumesta. Lisäsoittoääniä on lisätty [http://www.thinkwithportals.com/music.php  musiikki-minisivulle] Volume 2:n kanssa. &lt;br /&gt;
| pl = &#039;&#039;&#039;1 lipca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - drugi z trzech albumów z [[Portal 2 soundtrack/pl|ścieżką dźwiękową z Portala 2]]. Dodatkowe dzwonki zostały dodane do [http://www.thinkwithportals.com/music.php  muzycznej mini-strony] {{Lang icon|en}} wraz z albumem nr 2.&lt;br /&gt;
| ru = &#039;&#039;&#039;1 июля 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Официальный блог объявлено] о выходе &#039;&#039;Второй части «Музыки для испытаний»&#039;&#039; — второго (из трех) сборника [[Portal 2 soundtrack/ru|музыки из Portal 2]]. Помимо этого на [http://www.thinkwithportals.com/music.php музыкальной странице] [http://portal.steamtranslation.ru/music.php (перевод)] было опубликовано несколько дополнительных рингтонов, также как и сам второй сборник.&lt;br /&gt;
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| en = &#039;&#039;&#039;27 June 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 The official blog announces] [[thinkingwithportals.com]]&#039;s &#039;&#039;[[Summer Mapping Initiative]] Winners&#039;&#039;. The winning levels are [[Patent Pending]] and [[Infinifling]]; [[Edifice]] received an honorable mention.&lt;br /&gt;
| fi = &#039;&#039;&#039;27. kesäkuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] [[thinkingwithportals.com]]:in &#039;&#039;[[Summer Mapping Initiative/fi|Summer Mapping Initiative]]-kilpailun voittajat&#039;&#039;. Voittajatasot ovat [[Patent Pending]] ja [[Infinifling]]; [[Edifice]] sai kunniamaininnan.&lt;br /&gt;
| pl = &#039;&#039;&#039;27 czerwca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Wyłoniono zwycięzców [[Summer Mapping Initiative/pl|Letniej Inicjatywy Tworzenia Map]] opracowanej przez [[thinkingwithportals.com/pl|thinkingwithportals.com]]&#039;&#039;. Zwycięskie poziomy to: [[Patent Pending/pl|Patent Pending]] i [[Infinifling/pl|Infinifling]]; [[Edifice/pl|Edifice]] otrzymało wyróżnienie.&lt;br /&gt;
| ru = &#039;&#039;&#039;27 июня 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;победителей&#039;&#039; [[Summer Mapping Initiative/ru|&#039;&#039;конкурса картостроителей&#039;&#039;]] от [[thinkingwithportals.com/ru|thinkwithportals.com]]. Призовые места заняли уровни [[Patent Pending/ru|Patent Pending]] и [[Infinifling/ru|Infinifling]]; также был отмечен уровень [[Edifice/ru|Edifice]].&lt;br /&gt;
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* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;16 June 2011&#039;&#039;&#039; {{n}} The [[Portal 2 Sixense MotionPack DLC]] has been released.  All [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ Steam store]) owners receive both [[Portal 2]] and the &#039;&#039;Sixense MotionPack DLC&#039;&#039; free.&lt;br /&gt;
| cs = &#039;&#039;&#039;16. června 2011&#039;&#039;&#039; {{n}} vydán [[Portal 2 Sixense MotionPack DLC/cs|Portal 2 Sixense MotionPack DLC]]. Všichni vlastníci herního ovladače [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ v obchodě Steamu]) dostanou [[Portal 2/cs|Portal 2]] a také &#039;&#039;Sixense MotionPack DLC&#039;&#039; zcela zdarma.&lt;br /&gt;
| fi = &#039;&#039;&#039;16. kesäkuuta 2011&#039;&#039;&#039; {{n}} [[Portal 2 Sixense MotionPack DLC/fi|Portal 2 Sixense MotionPack DLC]] julkaistiin. Kaikki [http://www.razerzone.com/minisite/hydra Razer Hydran] omistajat saivat molemmat [[Portal 2/fi|Portal 2]]-pelin ja  &#039;&#039;Sixense MotionPack DLC&#039;&#039;:n ilmaiseksi.&lt;br /&gt;
| pl = &#039;&#039;&#039;16 czerwca 2011&#039;&#039;&#039; {{n}} Wydano [[Portal 2 Sixense MotionPack DLC/pl|Portal 2 Sixense MotionPack DLC]]. Wszyscy posiadacze kontrolera [http://www.razerzone.com/minisite/hydra Razer Hydra] {{Lang icon|en}} zakupionego w ([http://store.steampowered.com/app/901666/ sklepie Steam]) {{Lang icon|en}} otrzymali za darmo zarówno [[Portal 2/pl|Portal 2]] jak i &#039;&#039;Sixense MotionPack DLC&#039;&#039;.&lt;br /&gt;
| ru = &#039;&#039;&#039;16 июня 2011&#039;&#039;&#039; {{n}} Выпущено [[Portal 2 Sixense MotionPack DLC/ru|дополнение Portal 2 Sixense MotionPack]]. Все обладатели контроллера [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ магазин Steam]) получат копию [[Portal 2/ru|Portal 2]] и &#039;&#039;дополнение Sixense MotionPack&#039;&#039; бесплатно.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;15 June 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 The official blog announces] the &#039;&#039;[[Portal 2 Music Video Contest]]&#039;&#039;, where fans can create &amp;amp; enter music videos for [[Exile Vilify]] by &#039;&#039;The National&#039;&#039;.  The contests accepts entries until the 15th of July, and prizes include a guitar signed by &#039;&#039;The National&#039;&#039;, and box of schwag from [[Valve]] &amp;amp; [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
| cs = &#039;&#039;&#039;15. června 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 na oficiálním blogu] byla vyhlášena hudební soutěž &#039;&#039;[[Portal 2 Music Video Contest/cs|Portal 2 Music Video Contest]]&#039;&#039;, do které mohou fanoušci vytvářet a zasílat svá hudební videa pro píseň [[Exile Vilify/cs|Exile Vilify]] od &#039;&#039;The National&#039;&#039;. Příspěvky do soutěže je možné zasílat do 15. července. Ceny pro vítěze zahrnují podepsanou kytaru od &#039;&#039;The Nationals&#039;&#039; a balíček všeho možného od [[Valve/cs|Valve]] a [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
| fi = &#039;&#039;&#039;15. kesäkuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;[[Portal 2 Music Video Contest/fi|Portal 2 Music Video Contest]]&#039;&#039;-kilpailusta, jossa fanit voivat luoda ja asettaa ehdolle omia musiikkivideoitaan &#039;&#039;The National&#039;&#039;-yhtyeen [[Exile Vilify/fi|Exile Vilify]]-kappaleesta. Kilpailuun pitää osallistua 15. heinäkuuta mennessä ja palkintoihin kuuluu &#039;&#039;The Nationalin&#039;&#039; allekirjoittama kitara ja laatikollinen rojua [[Valve/fi|Valvelta]] ja [http://www.jinx.com/shop/coll/portal2/ Jinxiltä].&lt;br /&gt;
| pl = &#039;&#039;&#039;15 czerwca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - Ogłoszono &#039;&#039;[[Portal 2 Music Video Contest/pl|Konkurs na Muzykę z Portala 2]]&#039;&#039;, w którym fani mogą tworzyć i zgłaszać wideoklipy do piosenki [[Exile Vilify/pl|Exile Vilify]] autorstwa &#039;&#039;The National&#039;&#039;. Prace można zgłaszać do 15 lipca, a nagrodą w konkursie jest gitara podpisana przez &#039;&#039;The National&#039;&#039; oraz pudełko upominków od [[Valve/pl|Valve]] i [http://www.jinx.com/shop/coll/portal2/ Jinx]. {{Lang icon|en}}&lt;br /&gt;
| ru = &#039;&#039;&#039;15 июня 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;[[Portal 2 Music Video Contest/ru|конкурс Portal 2 на лучшее музыкальное видео]]&#039;&#039;, где каждый фанат сможет создать и предоставить собственный клип под трек [[Portal 2 soundtrack/ru#.D0.9F.D1.80.D0.BE.D1.87.D0.B8.D0.B5|Exile Vilify]] от &#039;&#039;The National&#039;&#039;. Прием работ заканчивается 15 июля, победитель получит гитару, подписанную &#039;&#039;The National&#039;&#039;, а также коробку с разными вещами от [[Valve/ru|Valve]] и [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;25 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 The official blog announces] &#039;&#039;Songs to Test By&#039;&#039; - the first volume, of 3, of the [[Portal 2 soundtrack]].  The full soundtrack is free-to-download, and there are additional short &amp;quot;ringtone&amp;quot; tracks available on the [http://www.thinkwithportals.com/music.php music mini-site].&lt;br /&gt;
| cs = &#039;&#039;&#039;25. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Na oficiálním blogu bylo oznámeno] vydání [[Portal 2 soundtrack/cs|soundtracku Portalu 2]] nazvaného &#039;&#039;Songs to Test By&#039;&#039;. Vydání se zatím dočkala první ze tří částí. Soundtrack je zdarma ke stažení a stejně tak i některé předpřipravené melodie do mobilu pro iPhone a Android - to vše na [http://www.thinkwithportals.com/music.php hudební ministránce] Portalu 2.&lt;br /&gt;
| fi = &#039;&#039;&#039;25. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;Songs to Test By&#039;&#039; - ensimmäinen osa kolmesta [[Portal 2 soundtrack/fi|Portal 2 soundtrackista]]. Koko soundtrack on ladattavissa ilmaiseksi ja saatavilla on myös lyhyitä &amp;quot;soittoääni&amp;quot; versioita [http://www.thinkwithportals.com/music.php pienellä musiikkisivulla].&lt;br /&gt;
| pl = &#039;&#039;&#039;25 maja 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Songs to Test By&#039;&#039; - pierwszy z trzech albumów z [[Portal 2 soundtrack/pl|ścieżką dźwiękową z Portala 2]]. Całość jest możliwa do pobrania za darmo, dodatkowo jest także kilka &amp;quot;dzwonków&amp;quot; dostępnych na [http://www.thinkwithportals.com/music.php muzycznej mini-stronie]. {{Lang icon|en}}&lt;br /&gt;
| ru = &#039;&#039;&#039;25 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Официальный блог сообщает] о выпуске &#039;&#039;Songs to Test By&#039;&#039; - первого из трех сборников [[Portal 2 soundtrack/ru|саундтреков Portal 2]]. Все композиции доступны для бесплатного скачивания, также было опубликовно несколько дополнительных рингтонов, которые доступны на [http://www.thinkwithportals.com/music.php музыкальной странице].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;24 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 The official blog announces] the &#039;&#039;[[Summer Mapping Initiative]]&#039;&#039;, a contest ran by [[thinkingwithportals.com]] in which mappers can create their own [[Test Chamber|test chambers]] which will be judged on their &amp;quot;puzzle complexity, visual appeal and tonal fidelity (50s design, contemporary design, etc.)&amp;quot;.&lt;br /&gt;
| cs = &#039;&#039;&#039;24. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Na oficiálním blogu byla oznámena] &#039;&#039;[[Summer Mapping Initiative/cs|Summer Mapping Initiative]]&#039;&#039;, soutěž, kterou uspořádal web [[thinkingwithportals.com]] a do které mohou designéři úrovní posílat své [[Test Chamber/cs|testovací komory]]. Ty budou následně posuzovány podle těchto kritérií: &amp;quot;komplexnost hádanek, vzhled komory a co nejlepší vystižení doby, ve které se mapa bude odehrávat (design 50. let, současný design apod.).&amp;quot;&lt;br /&gt;
| fi = &#039;&#039;&#039;24. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;[[Summer Mapping Initiative/fi|Summer Mapping Initiative]]&#039;&#039;-kilpailusta, jonka järjestää [[thinkingwithportals.com/fi|thinkingwithportals.com]]. Kilpailussa kartantekijöiden pitää tehdä oma [[Test Chamber|testikammio]], joka arvostellaan niiden &amp;quot;ongelman monimutkaisuuden, näyttävän visuaalisuuden ja sävytysuskollisuuden mukaan (50-luvun muotoilu, nykyaikainen muotoilu, jne.)&amp;quot;.&lt;br /&gt;
| ru = &#039;&#039;&#039;24 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;[[Summer Mapping Initiative/ru|летний конкурс картостроителей]]&#039;&#039; от [[thinkingwithportals.com/ru|thinkwithportals.com]], где участники смогут предоставить собственные [[Test Chamber/ru|тестовые камеры]], которые будут отбираться по &amp;quot;продуманности головоломок, внешнему виду и сочетанию тонов (дизайн 50-ых , современный дизайн и т.д.)&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;18 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 The official blog announces] that [[Portal 2 - The Final Hours]] is [http://store.steampowered.com/app/104600/?snr=1_4_4__13 now available on Steam].&lt;br /&gt;
| cs = &#039;&#039;&#039;18. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Podle oficiálního blogu] je [[Portal 2 - The Final Hours/cs|Portal 2 - The Final Hours]], dokument o vzniku Portalu 2, [http://store.steampowered.com/app/104600/?snr=1_4_4__13 nyní dostupný na Steamu].&lt;br /&gt;
| fi = &#039;&#039;&#039;18. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] [[Portal 2 - The Final Hours/fi|Portal 2 - The Final Hours]] on nyt [http://store.steampowered.com/app/104600/?snr=1_4_4__13 saatavilla Steamista].&lt;br /&gt;
| ru = &#039;&#039;&#039;18 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Официальный блог сообщает], что [[Portal 2 - The Final Hours/ru|Portal 2 - Последние часы]] стал [http://store.steampowered.com/app/104600/?snr=1_4_4__13 доступен в Steam].&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Main_Page_news&amp;diff=179248</id>
		<title>Template:Main Page news</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Main_Page_news&amp;diff=179248"/>
		<updated>2022-08-23T11:52:58Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;DATE&#039;&#039;&#039; {{n}} SUMMARY&lt;br /&gt;
| es = &#039;&#039;&#039;DATE&#039;&#039;&#039; {{n}} RESUMEN&lt;br /&gt;
| pl = &#039;&#039;&#039;DATA&#039;&#039;&#039; {{n}} NOTKA&lt;br /&gt;
| pt-br = &#039;&#039;&#039;Data&#039;&#039;&#039; {{n}} RESUMO&lt;br /&gt;
| cs = &#039;&#039;&#039;DATE&#039;&#039;&#039; {{n}} SOUHRN&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;28 June 2022&#039;&#039;&#039; {{n}} The previously announced [[Portal: Companion Collection]] arrives on the Nintendo Switch!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;18 April 2022&#039;&#039;&#039; {{n}} [[Tag: The Power of Paint]], the first-person puzzle game that inspired the [[Gels]] mechanic in [[Portal 2]], has been released on [[Steam]]!&lt;br /&gt;
| cs = &#039;&#039;&#039;18.Dubna 2022&#039;&#039;&#039; {{n}} [[Tag: The Power of Paint/cs|Tag: The Power of Paint]], first-person puzzle hra která inspirovala mechaniku [[Gels/cs|Gelů]]  ve [[Portal 2/cs|Portálu 2]], byla vydána na [[Steam]]!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;24 February 2022&#039;&#039;&#039; {{n}} Valve announces [[Aperture Desk Job]], a free playable short for the Steam Deck designed to introduce players to the Steam Deck&#039;s controls and features!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;9 February 2022&#039;&#039;&#039; {{n}} Valve announces the [[Portal: Companion Collection]] for the Nintendo Switch. Check out the [https://www.youtube.com/watch?v=lEBlQLmu89Q announcement trailer]! &lt;br /&gt;
| pt-br = &#039;&#039;&#039;9 de fevereiro de 2022&#039;&#039;&#039; {{n}} A Valve anuncia [[Portal: Companion Collection/pt-br|Portal: Companion Collection]] para o Nintendo Switch. Confira o [https://www.youtube.com/watch?v=lEBlQLmu89Q trailer de anúncio]! &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;25 June 2019&#039;&#039;&#039; {{n}} A brand new Portal-themed VR title, [[Aperture Hand Lab]], has been released. Aperture Hand Lab is designed to work with Valve&#039;s own Index Controllers and Headset!&lt;br /&gt;
| es = &#039;&#039;&#039;25 de junio de 2019&#039;&#039;&#039; {{n}} Se ha publicado un nuevo título de RV de Portal, [[Aperture Hand Lab/es|Aperture Hand Lab]]. ¡Se ha diseñado para trabajar con los Index de Valve!&lt;br /&gt;
| pt-br = &#039;&#039;&#039;25 de junho de 2019&#039;&#039;&#039; {{n}} [[Aperture Hand Lab/pt-br|Aperture Hand Lab]], um novo título de RV temático de Portal, foi lançado no Steam. Aperture Hand Lab foi projetado para funcionar com os Controles e Headset do Valve Index!&lt;br /&gt;
| ru = &#039;&#039;&#039;25 июня 2019&#039;&#039;&#039; {{n}} [[Aperture Hand Lab/ru|Aperture Hand Lab]], новая игра в виртуальной реальности с тематикой вселенной &#039;&#039;Portal&#039;&#039;, теперь доступна в Steam. Игра разработана для опыта с контроллерами и шлемом Valve Index!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;21 June 2018&#039;&#039;&#039; {{n}} [[Moondust]], a collection of virtual reality games set in the Portal universe, has been released. Moondust showcases the capabilities of the new Knuckles EV2 VR controllers.&lt;br /&gt;
| es = &#039;&#039;&#039;21 de junio de 2018&#039;&#039;&#039; {{n}} [[Moondust/es|Moondust]], una colección de juegos de realidad virtual del universo de Portal, se ha publicado. Moondust muestra las capacidades de los mandos Knuckles EV2 VR.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;21 de junho de 2018&#039;&#039;&#039; {{n}} [[Moondust/pt-br|Moondust]], uma coleção de jogos de realidade virtual ambientados no universo de Portal, foi lançado no Steam! Moondust demonstra as capacidades dos novos controles Knuckles da Valve.&lt;br /&gt;
| ru = &#039;&#039;&#039;21 июня 2018&#039;&#039;&#039; {{n}} [[Moondust/ru|Moondust]], сборник игр в виртуальной реальности во вселенной &#039;&#039;Portal&#039;&#039;, теперь доступен в Steam. Целью сборника является демонстрация возможностей новых VR-контроллеров Knuckles EV2.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Documentation ==&lt;br /&gt;
&#039;&#039; Please keep only the latest 5 &amp;quot;news&amp;quot; within the template. &#039;&#039;. Move expired news entries below (latest on top):&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;6 December 2017&#039;&#039;&#039; {{n}} A new entry in the Portal series arrives in the form of [[Bridge Constructor Portal]]. Check out the [https://www.youtube.com/watch?v=5O-hLjRiBoY announcement trailer]!&lt;br /&gt;
| es = &#039;&#039;&#039;6 de diciembre de 2017&#039;&#039;&#039; {{n}} Llega una nueva entrega de la saga Portal bajo el nombre de [[Bridge Constructor Portal/es|Bridge Constructor Portal]]. ¡Mira el [https://www.youtube.com/watch?v=5O-hLjRiBoY tráiler!].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;6 de dezembro de 2017&#039;&#039;&#039; {{n}} Uma nova entrada na série Portal chega com [[Bridge Constructor Portal/pt-br|Bridge Constructor Portal]]. Confira o [https://www.youtube.com/watch?v=5O-hLjRiBoY trailer de anúncio]!&lt;br /&gt;
| ru = &#039;&#039;&#039;6 декабря 2017&#039;&#039;&#039; {{n}} Встречаем пополнение в копилке игр серии &#039;&#039;Portal&#039;&#039; — [[Bridge Constructor Portal/ru|Bridge Constructor Portal]]. Ознакомьтесь с [https://www.youtube.com/watch?v=5O-hLjRiBoY трейлером игры]!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;30 June 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 The official blog announces] that &amp;quot;security issues&amp;quot; have been patched out thanks to the reporting of Justin Taft from One Up Security, LLC.&lt;br /&gt;
| es = &#039;&#039;&#039;30 de junio de 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 El blog oficial] anunció que se habían reparado los «problemas de seguridad» informados por Justin Taft de One Up Security, LLC.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;30 June 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} que &amp;quot;problemas de segurança&amp;quot; foram corrigidos graças aos relatórios de Justin Taft da One Up Security, LLC.&lt;br /&gt;
| ru = &#039;&#039;&#039;30 июня 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 Официальный блог сообщает] об исправлении проблем в системе безопасности игры благодаря наводке Justin Taft из ООО «One Up Security». &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;5 April 2016&#039;&#039;&#039; {{n}} [[The Lab]], a collection of 8 VR experiments set within a pocket universe of Aperture Science, has been released on Steam! Defend your castle from a horde of [[Bendy]]-invaders, play fetch with a robotic dog, and more!&lt;br /&gt;
| es = &#039;&#039;&#039;5 de abril de 2016&#039;&#039;&#039; {{n}} [[The Lab/es|The Lab]], una colección de 8 experimentos de RV en el universo de Aperture Science, se ha publicado en Steam. ¡Defiende tu castillo de hordas de [[Bendy/es|Bendy]] invasores, ¡juega con un perro robot y mucho más!&lt;br /&gt;
| pt-br = &#039;&#039;&#039;5 de abril de 2016&#039;&#039;&#039; {{n}} [[The Lab/pt-br|The Lab]], uma coleção de 8 experimentos de RV localizados em um universo alternativo da Aperture Science, foi lançado no Steam! Defenda o seu castelo de uma multidão de [[Bendy/pt-br|invasores]], brinque de buscar com um cão robô e muito mais!&lt;br /&gt;
| ru = &#039;&#039;&#039;5 апреля 2016&#039;&#039;&#039; {{n}} [[The Lab/ru|The Lab]], набор из 8 экспериментальных мини-вселенных разработки Aperture для виртуальной реальности, теперь доступен в Steam! Вы сможете защитить замок от орды [[Bendy/ru|Бенди]]-налетчиков, поиграть с роботизированной собачкой и многое другое!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;2 October 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 The official blog announces] that [[Chell]] and [[Wheatley]] return to Aperture Science in a level pack for [[LEGO Dimensions]]. &lt;br /&gt;
| pt-br = &#039;&#039;&#039;2 de outubro de 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} que [[Chell/pt-br|Chell]] e [[Wheatley/pt-br|Wheatley]] retornam para a Aperture Science em um pacote de níveis para [[LEGO Dimensions/pt-br|LEGO Dimensions]].&lt;br /&gt;
| ru = &#039;&#039;&#039;2 октября 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 Официальный блог представляет] возвращение [[Chell/ru|Челл]] и [[Wheatley/ru|Уитли]] обратно в лаборатории Aperture в наборе уровней для [[LEGO Dimensions/ru|LEGO Dimensions]]. &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;25 June 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel]], a mod for Portal 2, has been released on Steam. Take a journey as [[Mel]] through the Aperture facilities and discover new tests, new content, and a new threat to Aperture.&lt;br /&gt;
| pl = &#039;&#039;&#039;25 czerwca 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/pl|Portal Stories: Mel]], modyfikacja dla Portala 2, została wydana na Steam. Wybierz się z [[Mel/pl|Mel]] w podróż przez Aperture facilities, odkryj nowe testy, nową zawartość, oraz nowe zagrożenie dla Aperture.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;25 de junho de 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/pt-br|Portal Stories: Mel]], uma mod para Portal 2, foi lançada oficialmente no Steam. Faça uma jornada como [[Mel/pt-br|Mel]] através das instalações da Aperture e descubra novos testes, novos conteúdos e uma nova ameaça contra a Aperture.&lt;br /&gt;
| ru = &#039;&#039;&#039;25 июня 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/ru|Portal Stories: Mel]], мод для Portal 2, теперь доступен в Steam. Совершите путешествие в роли [[Mel/ru|Мел]] через объекты Aperture и откройте для себя новые тесты, новый контент и новую угрозу для комплекса.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;17 September 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 The official blog announces] the Portal Merchandise Workshop! Users can design, upload, and vote on t-shirt and poster designs.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;17 de setembro de 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} a Oficina de Mercadoria de Portal! Usuários podem fazer, enviar e votar em camisas e posters.&lt;br /&gt;
| ru = &#039;&#039;&#039;17 сентября 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 Официальный блог представляет] Мастерскую товаров на тематику Portal! Создавайте, загружайте и оценивайте футболки и плакаты, созданные сообществом.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;15 July 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative]], a mod for Portal 2, has been released on Steam. Taking the portals out of Portal, this mod features gameplay based around the use of [[Gels]].&lt;br /&gt;
| pl = &#039;&#039;&#039;15 czerwca 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/pl|Aperture Tag: The Paint Gun Testing Initiative]], modyfikacja dla Portala 2, została wydana na Steam. Wyłączając portale z Portala, ta modyfikacja daje rozgrywkę krążącą wokół [[Gels/pl|Żeli]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;15 de julho de 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/pt-br|Aperture Tag: The Paint Gun Testing Initiative]], uma mod para Portal 2, foi lançada oficialmente no Steam. Tirando os portais de Portal, esta mod apresenta uma jogabilidade baseada em torno do uso de [[Gels/pt-br|Géis]].&lt;br /&gt;
| ru = &#039;&#039;&#039;15 июля 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/ru|Aperture Tag: The Paint Gun Testing Initiative]], мод для Portal 2, теперь доступен в Steam. Забудьте про порталы из Portal, ибо особенность этого мода состоит в том, что игровой процесс построен на использовании [[Gels/ru|гелей]].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;18 Apr 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine]], a mod for Portal 2, has just been released onto Steam! This mod puts a unique twist on all things Portal and requires you to think in four dimensions.&lt;br /&gt;
| pl = &#039;&#039;&#039;18 kwietnia 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/pl|Thinking with Time Machine]], modyfikacja dla Portala 2, została właśnie wydana na Steam! Ta modyfikacja daje unikalny twist Portala i wymaga od gracza myślenia w czterech wymiarach.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;18 de abril de 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/pt-br|Thinking with Time Machine]], uma mod para Portal 2, foi lançada oficialmente no Steam! Esta mod coloca um toque único em todas as coisas de Portal e exige que você pense através de quatro dimensões.&lt;br /&gt;
| ru = &#039;&#039;&#039;18 апреля 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/ru|Thinking with Time Machine]], мод для Portal 2, теперь доступен в Steam! Этот мод сильно изменяет механику игры и требует, чтобы вы думали в четырех измерениях.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;16 August 2012&#039;&#039;&#039; {{n}} [[Co-op]] editing comes to the [[Perpetual Testing Initiative]]! [http://www.thinkwithportals.com/blog.php?id=8663 Players can now edit Co-Op puzzles] in the [[Puzzle Creator]]. Additionally, all Portal 2 owners received a 75% off Portal 2 coupon.&lt;br /&gt;
| es = &#039;&#039;&#039;16 de agosto de 2012&#039;&#039;&#039; {{n}} ¡La [[Perpetual Testing Initiative/es|iniciativa]] se vuelca en el [[Co-op/es|cooperativo]]! [http://www.thinkwithportals.com/blog.php?id=8663 Ahora se pueden crear cámaras cooperativas] con el [[Puzzle Creator/es|creador de puzles]]. Además, todos los poseedores de Portal 2 recibirán un cupón de descuento del 75% en Portal.&lt;br /&gt;
| fi = &#039;&#039;&#039;16. elokuuta 2012&#039;&#039;&#039; {{n}} [[Co-op/fi|Yhteistyöpelin]] editointi tulee [[Perpetual Testing Initiative/fi|Perpetual Testing Initiativeen]]! [http://www.thinkwithportals.com/blog.php?id=8663 Pelaajat voivat nyt editoida yhteistyöpelin kammioita] [[Puzzle Creator/fi|Kammiotekijässä]]. Lisäksi kaikki Portal 2:n omistajat saivat -75% etukupongin Portal 2-pelistä.&lt;br /&gt;
| pl = &#039;&#039;&#039;16 sierpnia 2012&#039;&#039;&#039; {{n}} [[Co-op/pl|Tryb kooperacyjny]] został wprowadzony do [[Perpetual Testing Initiative/pl|PeTI]]! [http://www.thinkwithportals.com/blog.php?id=8663 Od teraz wszyscy gracze mogą tworzyć pomieszczenia do trybu kooperacyjnego] w [[Puzzle Creator/pl|Edytorze poziomów]]. Dodatkowo, wszyscy posiadacze Portala 2, otrzymali kupon -75% na Portal 2.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;16 de agosto de 2012&#039;&#039;&#039; {{n}} Edições [[Co-op/pt-br|cooperativas]] chegaram para a [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]]! [http://www.thinkwithportals.com/blog.php?id=8663 Jogadores podem agora editar quebra-cabeças cooperativos] {{lang icon|en}} no [[Puzzle Creator/pt-br|Criador de Puzzle]]. Adicionalmente, todos que possuíam Portal 2 receberam um cupom de 75% de desconto na compra de Portal 2.&lt;br /&gt;
| ru = &#039;&#039;&#039;16 августа 2013&#039;&#039;&#039; {{n}} [[Co-op/ru|Кооперативный режим]] приходит в [[The Perpetual Testing Initiative/ru|Perpetual Testing Initiative]]! [http://www.thinkwithportals.com/blog.php?id=8663 Теперь игроки могут создавать головоломки для совместных испытаний] в [[Puzzle Creator/ru|редакторе уровней]]. Кроме того, все владельцы Portal 2 получают купон на скидку 75% на Portal 2.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;20 July 2012&#039;&#039;&#039; {{n}} An anonymous tech has laser-engraved [[Wheatley]] on a panel of Japanese resupply craft the HTV-3, as [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 posted on the official blog].&lt;br /&gt;
| es = &#039;&#039;&#039;20 de julio de 2012&#039;&#039;&#039; {{n}} Una persona anónima ha gravado a láser la figura de [[Wheatley/es|Wheatley]] sobre papel en el canal japonés HTV-3, siendo [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 destacado en el blog oficial].&lt;br /&gt;
| fi = &#039;&#039;&#039;20. heinäkuuta 2012&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 Virallisessa blogissa kerrottiin] nimettömän teknikon kaivertaneen laserilla [[Wheatley/fi|Wheatleyn]] japanilaiseen HTV-3 rahtialukseen.&lt;br /&gt;
| pl = &#039;&#039;&#039;20 lipca 2012&#039;&#039;&#039; {{n}} Anonimowa technologia wyrobiła grawerowanego laserowo [[Wheatley/pl|Wheatley&#039;a]] na panelu japońskiego HTV-3. [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 Oficjalny blog].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;20 de julho de 2012&#039;&#039;&#039; {{n}} Uma técnico anônimo gravou o [[Wheatley/pt-br|Wheatley]] a laser no painel do veículo Japonês de transferência de carga HTV-3, como [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 publicado no blog oficial] {{lang icon|en}}.&lt;br /&gt;
| ru = &#039;&#039;&#039;20 июля 2012&#039;&#039;&#039; {{n}} Неизвестный техник выгравировал лазером [[Wheatley/ru|Уитли]] на панели японского грузового модуля HTV-3, подробности [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 опубликованы в официальном блоге].&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;7 May 2012&#039;&#039;&#039; {{n}} [[Cave Johnson]] publishes a [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 note] to all Aperture employees, reminding them to review test chambers made by other employees with the [[Puzzle Creator]] and that he&#039;ll keep an eye on you as you help in the [[Perpetual Testing Initiative]].&lt;br /&gt;
| es = &#039;&#039;&#039;7 de mayo de 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/es|Cave Johnson]] ha publicado una [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 nota] para todos los empleados de Aperture, recordándoles que revisen las cámaras de prueba que han creado los aspirantes con el [[Puzzle Creator/es|creador de puzles]]. Él estará vigilandoos, a ti y a todos, para ver vuestra contribución con la [[Perpetual Testing Initiative/es|Iniciativa  de Pruebas Perpetuas]].&lt;br /&gt;
| fi = &#039;&#039;&#039;7. toukokuuta 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/fi|Cave Johnson]] julkaisee [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 ilmoituksen] kaikille Aperturen työntekijöille, jossa hän muistuttaa heitä arvostelemaan toisten työntekijöiden [[Puzzle Creator/fi|Kammiontekijässä]] tehtyjä koekammioita ja hän tulee pitämään sinua silmällä, kun autat [[Perpetual Testing Initiative/fi|Perpetual Testing Initiativessa]].&lt;br /&gt;
| pl = &#039;&#039;&#039;7 maja 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/pl|Cave Johnson]] publikuje [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 notkę] do całego personelu Aperture, przypominając im o ocenianiu komór testowych stworzonych przez innych pracowników w [[Puzzle Creator/pl|Edytorze poziomów]] i że będzie miał oko na tobie jak pomagasz [[Perpetual Testing Initiative/pl|PeTI]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;7 de maio de 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/pt-br|Cave Johnson]] publicou uma [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 notificação] {{lang icon|en}} para todos os funcionários da Aperture, relembrando-os de rever as câmaras de teste feita pelos outros funcionários com o [[Puzzle Creator/pt-br|Criador de Puzzle]] e que ele ficará de olho na medida que você ajuda na [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]].&lt;br /&gt;
| ru = &#039;&#039;&#039;7 мая 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/ru|Кейв Джонсон]] публикует [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 заметку] для всех сотрудников Aperture, в которой напоминает о необходимости тестирования тестовых камер, созданных другими сотрудниками в [[Puzzle Creator/ru|редакторе уровней]], и сообщает о том, что он будет следить, как вы помогаете [[The Perpetual Testing Initiative/ru|The Perpetual Testing Initiative]].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;4 May 2012&#039;&#039;&#039; {{n}} The Portal 2 Team releases a [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 five-step tutorial] in the blog on how to create your own [[Test Chambers]] with the [[Puzzle Creator]].&lt;br /&gt;
| es = &#039;&#039;&#039;4 de mayo de 2012&#039;&#039;&#039; {{n}} El equipo de Portal 2 ha publicado un [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 tutorial de cinco pasos] que demuestra como crear [[Test Chambers/es|cámaras de pruebas]] con el [[Puzzle Creator/es|creador de puzles]].&lt;br /&gt;
| fi = &#039;&#039;&#039;4. toukokuuta 2012&#039;&#039;&#039; {{n}} Portal 2 Tiimi julkaisee [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 viiden askeleen tutoriaalin] blogissaan, jossa he opettavat [[Test Chambers/fi|Koekammioiden]] tekoa [[Puzzle Creator/fi|Kammiotekijässä]].&lt;br /&gt;
| ru = &#039;&#039;&#039;4 мая 2012&#039;&#039;&#039; {{n}} Valve выпустили [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 пятиэтапное обучение] в блоге о том, как создать [[Test Chambers/ru|тестовую камеру]] с помощью [[Puzzle Creator/ru|редактора уровней]].&lt;br /&gt;
| pl = &#039;&#039;&#039;4 maja 2012&#039;&#039;&#039;&#039; {{n}} Portal 2 Team wydaje [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 pięcio-krokowy poradnik] na blogu, jak stworzyć własne [[Test Chambers/pl|Pomieszczenia testowe]] za pomocą [[Puzzle Creator/pl|Edytora poziomów]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;4 Maio 2012&#039;&#039;&#039; {{n}} A Equipe do Portal 2 publicou um [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 tutorial de cinco passos] no blog ensinando como criar suas próprias [[Test Chambers/pt-br|Câmaras de Testes]] com o [[Puzzle Creator/pt-br|Criador de Puzzle]].&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;27 April 2012&#039;&#039;&#039; {{n}} Valve announces [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 free DLC] for [[Portal 2]], [[Perpetual Testing Initiative|the Perpetual Testing Initiative]], which combines a powerful, easy-to-use [[Puzzle Creator]] with full [[Steam Workshop]] integration, and will be available free for the PC and Mac on May 8th.&lt;br /&gt;
| es = &#039;&#039;&#039;27 de abril de 2012&#039;&#039;&#039; {{n}} Valve anuncia [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 contenido descargable gratuito] para [[Portal 2/es|Portal 2]], la [[Perpetual Testing Initiative/es|Iniciativa de Pruebas Perpetuas]], que combina un sencillo [[Puzzle Creator/es|creador de puzles]] con una integración total a [[Steam Workshop/es|Steam Workshop]] y estará disponible para PC y Mac el 8 de mayo.&lt;br /&gt;
| fi = &#039;&#039;&#039;27. huhtikuuta 2012&#039;&#039;&#039; {{n}} Valve julkaisi [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 ilmaisen DLC:n] [[Portal 2/fi|Portal 2]]-peliin, jonka nimi on [[Perpetual Testing Initiative/fi|Perpetual Testing Initiative]]. DLC koostuu voimakkaasta, helposti käytettävästä [[Puzzle Creator/fi|Kammiotekijästä]], joka on yhdistetty [[Steam Workshop/fi|Steam Workshop]] integraatioon, ja se tulee olemaan ilmainen PC:lle ja Macille 8. toukokuuta.&lt;br /&gt;
| ru = &#039;&#039;&#039;27 апреля 2012&#039;&#039;&#039; {{n}} Valve анонсирует [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 бесплатное DLC] для [[Portal 2/ru|Portal 2]], [[The Perpetual Testing Initiative/ru|The Perpetual Testing Initiative]], содержащий в себе простой и удобный редактор Тестовых камер, интегрированный с Steam Workshop. DLC выйдет 8 мая 2011.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;27 Abril 2012&#039;&#039;&#039; {{n}} Valve anuncia [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 DLC de graça] para a [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]] de [[Portal 2]], que combina um [[Puzzle Creator/pt-br|Criador de Puzzle]] poderoso e fácil de usar, com toda a integração da [[Steam Workshop/Oficina Steam]], e estará disponível gratuitamente para PC e Mac em 8 de Maio.&lt;br /&gt;
}}&lt;br /&gt;
* &#039;&#039;&#039;7 April 2012&#039;&#039;&#039; {{n}} A new Valve-related encyclopaedia, the [http://ricochet.wiki.tf Ricochet Wiki], is launched by our community! Start editing it now, but be careful to not fall off your pad or get hit by an incoming disc while editing!&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;7 February 2012&#039;&#039;&#039; {{n}} On the Portal 2 Blog, Valve announces the merging of the Skyrim and Portal universes through a mod that puts the [[Space Core]] in Skyrim along with the player.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;28 October 2011&#039;&#039;&#039; {{n}} The Portal 2 team gives us a [http://thinkwithportals.com/blog.php?id=6632&amp;amp;p=1 sneak peek into the upcoming level editor], which will make it easy to create, play, and share your own Portal 2 puzzles.&lt;br /&gt;
| fi = &#039;&#039;&#039;28. lokakuuta 2011&#039;&#039;&#039; {{n}} Portal 2 tiimi antoi meille [http://thinkwithportals.com/blog.php?id=6632&amp;amp;p=1 esimakua tulevasta tasoeditorista], joka tekee omien Portal 2 kammioiden luomisen, pelaamisen ja jakamisen helpommaksi.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;6 October 2011&#039;&#039;&#039; {{n}} Three Portal 2-related contests have been [http://thinkwithportals.com/blog.php?id=6451&amp;amp;p=1 featured on the blog]! [http://www.darkhorse.com/Blog/663/valve-ign-and-dark-horse-present-machinima-contest Dark Horse] is hosting a machinima contest, with [http://www.amazon.com/Valve-Presents-Sacrifice-Steam-Powered-Stories/dp/1595828699/ref=sr_1_1?ie=UTF8&amp;amp;qid=1317923143&amp;amp;sr=8-1 books to win]; [http://www.jinx.com/ J!NX] is hosting a [http://www.jinx.com/blog_entry.aspx?id=1514 MS Paint] drawing contest, with a Valve-signed lithograph for 10 winners; and [http://steelseries.com/portal2/ Steel Series&#039; Portal 2 mousepad] need your votes in the &amp;quot;Input Device Surface Visual Collaborative Feedback Initiative&amp;quot;!&lt;br /&gt;
| fi = &#039;&#039;&#039;6. lokakuuta 2011&#039;&#039;&#039; {{n}} Kolmesta Portal 2-aiheisesta kilpailusta [http://thinkwithportals.com/blog.php?id=6451&amp;amp;p=1 mainittiin blogissa]! [http://www.darkhorse.com/Blog/663/valve-ign-and-dark-horse-present-machinima-contest Dark Horse] isännöi machinima-kisan, jossa voit voittaa [http://www.amazon.com/Valve-Presents-Sacrifice-Steam-Powered-Stories/dp/1595828699/ref=sr_1_1?ie=UTF8&amp;amp;qid=1317923143&amp;amp;sr=8-1 kirjoja]; [http://www.jinx.com/ J!NX] isännöi [http://www.jinx.com/blog_entry.aspx?id=1514 MS Paint] piirroskilpailun, jossa voi voittaa Valven signeeraamia litografeja 10 voittajalle ja [http://steelseries.com/portal2/ Steel Seriesin Portal 2-hiirimatto] tarvitsee ääniä &amp;quot;Input Device Surface Visual Collaborative Feedback Initiative&amp;quot;-äänestyksessä!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;4 October 2011&#039;&#039;&#039; {{n}} Valve has released [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 free DLC] for [[Portal 2]], [[Peer Review]], featuring a new [[Cooperative Testing Initiative|co-op]] adventure and challenge versions of certain [[Test Chambers|test chambers]] for single player. Portal 2 is also [http://store.steampowered.com/app/620/ 50% off], so go buy it now if you still haven&#039;t. For Science.&lt;br /&gt;
| fi = &#039;&#039;&#039;4. lokakuuta 2011&#039;&#039;&#039; {{n}} Valve julkaisi [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 ilmaisen ladattavan sisällön] [[Portal 2/fi|Portal 2]]-peliin, jota kutsutaan nimellä [[Peer Review/fi|Vertaisarviointi]]. Tämän myötä pelin [[Cooperative Testing Initiative/fi|Yhteistyöpeli]] sai uuden seikkailun ja yksinpeliin lisättiin [[Test Chambers/fi|testikammioiden]] haasteversioita. Portal 2 on myös saatavilla [http://store.steampowered.com/app/620/ puoleenhintaan], joten mene ja osta jos et niin ole jo tehnyt. Tieteen vuoksi.&lt;br /&gt;
| ru = &#039;&#039;&#039;4 октября 2011&#039;&#039;&#039; {{n}} Valve выпустили [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 бесплатное DLC] для [[Portal 2/ru|Portal 2]], [[Peer Review/ru|Peer Review]], в котором представлены новое [[Cooperative Testing Initiative/ru|кооперативное]] приключение и челендж версии [[Test Chambers/ru|тестовых камер]] для одиночной игры. На Portal 2 также распространяется [http://store.steampowered.com/app/620/скидка в 50%], так что идите и купите его прямо сейчас, если вы еще этого не сделали. Ради науки. &lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;30 September 2011&#039;&#039;&#039; {{n}} Valve has released the [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 final volume] of the [[Portal 2 soundtrack]], and now has an option of downloading all of the tracks into one package. Additional ringtones have also been included.&lt;br /&gt;
| fi = &#039;&#039;&#039;30. syyskuuta 2011&#039;&#039;&#039; {{n}} Valve julkaisi [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 viimeisen volumen] Portal 2 soundtrackista. Nyt voit ladata kaikki ääniraidat yhdellä kertaa. Julkaisun myötä myös soittoääniä lisättiin.&lt;br /&gt;
| ru = &#039;&#039;&#039;30 сентября 2011&#039;&#039;&#039; {{n}} Valve выпустили [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 заключительную часть] саундтреков для Portal 2, и теперь их можно загрузить все сразу. Также были добавлены рингтоны для мобильных телефонов.&lt;br /&gt;
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| en = &#039;&#039;&#039;15 September 2011&#039;&#039;&#039; {{n}} Valve announces [[Learn With Portals]] ([http://www.learningwithportals.com/ external link]), a project planning to utilise the Portal franchise within education to aid in teaching physics and critical-thinking skills.  As a promotion of this, [[Portal]] is available free until the 20 September, 2011.&lt;br /&gt;
| fi = &#039;&#039;&#039;15. syyskuuta 2011&#039;&#039;&#039; {{n}} Valve julisti [[Learn With Portals/fi|Learn With Portals]]-projektin ([http://www.learningwithportals.com/ ulkoinen linkki]). Projektin suunnitelmana on auttaa kouluja opettamaan fysiikkaa ja kriittistä ajattelutapaa Portal-pelisarjaa apuna käyttäen. Tämän myötä [[Portal/fi|Portal]] on saatavilla ilmaiseksi 20. syyskuuta 2011 asti.&lt;br /&gt;
| ru = &#039;&#039;&#039;15 сентября 2011&#039;&#039;&#039; {{n}} Valve объявило курс по [[Learn With Portals/ru|обучению порталам]] ([http://www.learningwithportals.com/ внешняя ссылка]), проект Portal планируют использовать в сфере образования для оказания помощи в преподавании физики и навыков быстрого мышления. В дополнение, [[Portal/ru|Portal]] доступен бесплатно до 20 сентября 2011 года.&lt;br /&gt;
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| en = &#039;&#039;&#039;9 August 2011&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 The winners] of the &#039;&#039;[[Portal 2 Music Video Contest]]&#039;&#039; are announced. Go [http://www.thinkwithportals.com/videocontest/ check out the winners]!&lt;br /&gt;
| fi = &#039;&#039;&#039;9. elokuuta 2011&#039;&#039;&#039;{{n}} &#039;&#039;[[Portal 2 Music Video Contest/fi|Portal 2 Music Video Contest]]&#039;&#039;-kilpailun [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 voittajat] ilmoitettiin. [http://www.thinkwithportals.com/videocontest/ Katso voittajat täältä]! {{lang icon|en}}.&lt;br /&gt;
| pl = &#039;&#039;&#039;9 sierpnia 2011&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 Zwycięzcy]  &#039;&#039;[[Portal 2 Music Video Contest/pl|konkursu na wideoklip]]&#039;&#039; zostali ogłoszeni. Zobacz [http://www.thinkwithportals.com/videocontest/ zwycięskie klipy]!&lt;br /&gt;
| ru = &#039;&#039;&#039;9 августа 2011&#039;&#039;&#039; {{n}} Объявлены [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 победители] &#039;&#039;[[Portal 2 Music Video Contest/ru|конкурса клипов Portal 2]]&#039;&#039;. Идите и  [http://www.thinkwithportals.com/videocontest/ посмотрите сами] [http://portal.steamtranslation.ru/videocontest/ (и на русском)]!&lt;br /&gt;
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| en = &#039;&#039;&#039;1 July 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 The official blog announces] &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - the second of 3 volumes for the [[Portal 2 soundtrack]].  Additional ringtones have been added to the [http://www.thinkwithportals.com/music.php  music mini-site] alongside Volume 2.&lt;br /&gt;
| fi = &#039;&#039;&#039;1. heinäkuuta 2011&#039;&#039;&#039; {{n}}  [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - toinen kolmesta [[Portal 2 soundtrack/fi|Portal 2 soundtrackin]] volumesta. Lisäsoittoääniä on lisätty [http://www.thinkwithportals.com/music.php  musiikki-minisivulle] Volume 2:n kanssa. &lt;br /&gt;
| pl = &#039;&#039;&#039;1 lipca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - drugi z trzech albumów z [[Portal 2 soundtrack/pl|ścieżką dźwiękową z Portala 2]]. Dodatkowe dzwonki zostały dodane do [http://www.thinkwithportals.com/music.php  muzycznej mini-strony] {{Lang icon|en}} wraz z albumem nr 2.&lt;br /&gt;
| ru = &#039;&#039;&#039;1 июля 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Официальный блог объявлено] о выходе &#039;&#039;Второй части «Музыки для испытаний»&#039;&#039; — второго (из трех) сборника [[Portal 2 soundtrack/ru|музыки из Portal 2]]. Помимо этого на [http://www.thinkwithportals.com/music.php музыкальной странице] [http://portal.steamtranslation.ru/music.php (перевод)] было опубликовано несколько дополнительных рингтонов, также как и сам второй сборник.&lt;br /&gt;
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| en = &#039;&#039;&#039;27 June 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 The official blog announces] [[thinkingwithportals.com]]&#039;s &#039;&#039;[[Summer Mapping Initiative]] Winners&#039;&#039;. The winning levels are [[Patent Pending]] and [[Infinifling]]; [[Edifice]] received an honorable mention.&lt;br /&gt;
| fi = &#039;&#039;&#039;27. kesäkuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] [[thinkingwithportals.com]]:in &#039;&#039;[[Summer Mapping Initiative/fi|Summer Mapping Initiative]]-kilpailun voittajat&#039;&#039;. Voittajatasot ovat [[Patent Pending]] ja [[Infinifling]]; [[Edifice]] sai kunniamaininnan.&lt;br /&gt;
| pl = &#039;&#039;&#039;27 czerwca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Wyłoniono zwycięzców [[Summer Mapping Initiative/pl|Letniej Inicjatywy Tworzenia Map]] opracowanej przez [[thinkingwithportals.com/pl|thinkingwithportals.com]]&#039;&#039;. Zwycięskie poziomy to: [[Patent Pending/pl|Patent Pending]] i [[Infinifling/pl|Infinifling]]; [[Edifice/pl|Edifice]] otrzymało wyróżnienie.&lt;br /&gt;
| ru = &#039;&#039;&#039;27 июня 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;победителей&#039;&#039; [[Summer Mapping Initiative/ru|&#039;&#039;конкурса картостроителей&#039;&#039;]] от [[thinkingwithportals.com/ru|thinkwithportals.com]]. Призовые места заняли уровни [[Patent Pending/ru|Patent Pending]] и [[Infinifling/ru|Infinifling]]; также был отмечен уровень [[Edifice/ru|Edifice]].&lt;br /&gt;
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| en = &#039;&#039;&#039;16 June 2011&#039;&#039;&#039; {{n}} The [[Portal 2 Sixense MotionPack DLC]] has been released.  All [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ Steam store]) owners receive both [[Portal 2]] and the &#039;&#039;Sixense MotionPack DLC&#039;&#039; free.&lt;br /&gt;
| cs = &#039;&#039;&#039;16. června 2011&#039;&#039;&#039; {{n}} vydán [[Portal 2 Sixense MotionPack DLC/cs|Portal 2 Sixense MotionPack DLC]]. Všichni vlastníci herního ovladače [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ v obchodě Steamu]) dostanou [[Portal 2/cs|Portal 2]] a také &#039;&#039;Sixense MotionPack DLC&#039;&#039; zcela zdarma.&lt;br /&gt;
| fi = &#039;&#039;&#039;16. kesäkuuta 2011&#039;&#039;&#039; {{n}} [[Portal 2 Sixense MotionPack DLC/fi|Portal 2 Sixense MotionPack DLC]] julkaistiin. Kaikki [http://www.razerzone.com/minisite/hydra Razer Hydran] omistajat saivat molemmat [[Portal 2/fi|Portal 2]]-pelin ja  &#039;&#039;Sixense MotionPack DLC&#039;&#039;:n ilmaiseksi.&lt;br /&gt;
| pl = &#039;&#039;&#039;16 czerwca 2011&#039;&#039;&#039; {{n}} Wydano [[Portal 2 Sixense MotionPack DLC/pl|Portal 2 Sixense MotionPack DLC]]. Wszyscy posiadacze kontrolera [http://www.razerzone.com/minisite/hydra Razer Hydra] {{Lang icon|en}} zakupionego w ([http://store.steampowered.com/app/901666/ sklepie Steam]) {{Lang icon|en}} otrzymali za darmo zarówno [[Portal 2/pl|Portal 2]] jak i &#039;&#039;Sixense MotionPack DLC&#039;&#039;.&lt;br /&gt;
| ru = &#039;&#039;&#039;16 июня 2011&#039;&#039;&#039; {{n}} Выпущено [[Portal 2 Sixense MotionPack DLC/ru|дополнение Portal 2 Sixense MotionPack]]. Все обладатели контроллера [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ магазин Steam]) получат копию [[Portal 2/ru|Portal 2]] и &#039;&#039;дополнение Sixense MotionPack&#039;&#039; бесплатно.&lt;br /&gt;
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| en = &#039;&#039;&#039;15 June 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 The official blog announces] the &#039;&#039;[[Portal 2 Music Video Contest]]&#039;&#039;, where fans can create &amp;amp; enter music videos for [[Exile Vilify]] by &#039;&#039;The National&#039;&#039;.  The contests accepts entries until the 15th of July, and prizes include a guitar signed by &#039;&#039;The National&#039;&#039;, and box of schwag from [[Valve]] &amp;amp; [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
| cs = &#039;&#039;&#039;15. června 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 na oficiálním blogu] byla vyhlášena hudební soutěž &#039;&#039;[[Portal 2 Music Video Contest/cs|Portal 2 Music Video Contest]]&#039;&#039;, do které mohou fanoušci vytvářet a zasílat svá hudební videa pro píseň [[Exile Vilify/cs|Exile Vilify]] od &#039;&#039;The National&#039;&#039;. Příspěvky do soutěže je možné zasílat do 15. července. Ceny pro vítěze zahrnují podepsanou kytaru od &#039;&#039;The Nationals&#039;&#039; a balíček všeho možného od [[Valve/cs|Valve]] a [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
| fi = &#039;&#039;&#039;15. kesäkuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;[[Portal 2 Music Video Contest/fi|Portal 2 Music Video Contest]]&#039;&#039;-kilpailusta, jossa fanit voivat luoda ja asettaa ehdolle omia musiikkivideoitaan &#039;&#039;The National&#039;&#039;-yhtyeen [[Exile Vilify/fi|Exile Vilify]]-kappaleesta. Kilpailuun pitää osallistua 15. heinäkuuta mennessä ja palkintoihin kuuluu &#039;&#039;The Nationalin&#039;&#039; allekirjoittama kitara ja laatikollinen rojua [[Valve/fi|Valvelta]] ja [http://www.jinx.com/shop/coll/portal2/ Jinxiltä].&lt;br /&gt;
| pl = &#039;&#039;&#039;15 czerwca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - Ogłoszono &#039;&#039;[[Portal 2 Music Video Contest/pl|Konkurs na Muzykę z Portala 2]]&#039;&#039;, w którym fani mogą tworzyć i zgłaszać wideoklipy do piosenki [[Exile Vilify/pl|Exile Vilify]] autorstwa &#039;&#039;The National&#039;&#039;. Prace można zgłaszać do 15 lipca, a nagrodą w konkursie jest gitara podpisana przez &#039;&#039;The National&#039;&#039; oraz pudełko upominków od [[Valve/pl|Valve]] i [http://www.jinx.com/shop/coll/portal2/ Jinx]. {{Lang icon|en}}&lt;br /&gt;
| ru = &#039;&#039;&#039;15 июня 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;[[Portal 2 Music Video Contest/ru|конкурс Portal 2 на лучшее музыкальное видео]]&#039;&#039;, где каждый фанат сможет создать и предоставить собственный клип под трек [[Portal 2 soundtrack/ru#.D0.9F.D1.80.D0.BE.D1.87.D0.B8.D0.B5|Exile Vilify]] от &#039;&#039;The National&#039;&#039;. Прием работ заканчивается 15 июля, победитель получит гитару, подписанную &#039;&#039;The National&#039;&#039;, а также коробку с разными вещами от [[Valve/ru|Valve]] и [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
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| en = &#039;&#039;&#039;25 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 The official blog announces] &#039;&#039;Songs to Test By&#039;&#039; - the first volume, of 3, of the [[Portal 2 soundtrack]].  The full soundtrack is free-to-download, and there are additional short &amp;quot;ringtone&amp;quot; tracks available on the [http://www.thinkwithportals.com/music.php music mini-site].&lt;br /&gt;
| cs = &#039;&#039;&#039;25. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Na oficiálním blogu bylo oznámeno] vydání [[Portal 2 soundtrack/cs|soundtracku Portalu 2]] nazvaného &#039;&#039;Songs to Test By&#039;&#039;. Vydání se zatím dočkala první ze tří částí. Soundtrack je zdarma ke stažení a stejně tak i některé předpřipravené melodie do mobilu pro iPhone a Android - to vše na [http://www.thinkwithportals.com/music.php hudební ministránce] Portalu 2.&lt;br /&gt;
| fi = &#039;&#039;&#039;25. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;Songs to Test By&#039;&#039; - ensimmäinen osa kolmesta [[Portal 2 soundtrack/fi|Portal 2 soundtrackista]]. Koko soundtrack on ladattavissa ilmaiseksi ja saatavilla on myös lyhyitä &amp;quot;soittoääni&amp;quot; versioita [http://www.thinkwithportals.com/music.php pienellä musiikkisivulla].&lt;br /&gt;
| pl = &#039;&#039;&#039;25 maja 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Songs to Test By&#039;&#039; - pierwszy z trzech albumów z [[Portal 2 soundtrack/pl|ścieżką dźwiękową z Portala 2]]. Całość jest możliwa do pobrania za darmo, dodatkowo jest także kilka &amp;quot;dzwonków&amp;quot; dostępnych na [http://www.thinkwithportals.com/music.php muzycznej mini-stronie]. {{Lang icon|en}}&lt;br /&gt;
| ru = &#039;&#039;&#039;25 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Официальный блог сообщает] о выпуске &#039;&#039;Songs to Test By&#039;&#039; - первого из трех сборников [[Portal 2 soundtrack/ru|саундтреков Portal 2]]. Все композиции доступны для бесплатного скачивания, также было опубликовно несколько дополнительных рингтонов, которые доступны на [http://www.thinkwithportals.com/music.php музыкальной странице].&lt;br /&gt;
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| en = &#039;&#039;&#039;24 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 The official blog announces] the &#039;&#039;[[Summer Mapping Initiative]]&#039;&#039;, a contest ran by [[thinkingwithportals.com]] in which mappers can create their own [[Test Chamber|test chambers]] which will be judged on their &amp;quot;puzzle complexity, visual appeal and tonal fidelity (50s design, contemporary design, etc.)&amp;quot;.&lt;br /&gt;
| cs = &#039;&#039;&#039;24. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Na oficiálním blogu byla oznámena] &#039;&#039;[[Summer Mapping Initiative/cs|Summer Mapping Initiative]]&#039;&#039;, soutěž, kterou uspořádal web [[thinkingwithportals.com]] a do které mohou designéři úrovní posílat své [[Test Chamber/cs|testovací komory]]. Ty budou následně posuzovány podle těchto kritérií: &amp;quot;komplexnost hádanek, vzhled komory a co nejlepší vystižení doby, ve které se mapa bude odehrávat (design 50. let, současný design apod.).&amp;quot;&lt;br /&gt;
| fi = &#039;&#039;&#039;24. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;[[Summer Mapping Initiative/fi|Summer Mapping Initiative]]&#039;&#039;-kilpailusta, jonka järjestää [[thinkingwithportals.com/fi|thinkingwithportals.com]]. Kilpailussa kartantekijöiden pitää tehdä oma [[Test Chamber|testikammio]], joka arvostellaan niiden &amp;quot;ongelman monimutkaisuuden, näyttävän visuaalisuuden ja sävytysuskollisuuden mukaan (50-luvun muotoilu, nykyaikainen muotoilu, jne.)&amp;quot;.&lt;br /&gt;
| ru = &#039;&#039;&#039;24 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;[[Summer Mapping Initiative/ru|летний конкурс картостроителей]]&#039;&#039; от [[thinkingwithportals.com/ru|thinkwithportals.com]], где участники смогут предоставить собственные [[Test Chamber/ru|тестовые камеры]], которые будут отбираться по &amp;quot;продуманности головоломок, внешнему виду и сочетанию тонов (дизайн 50-ых , современный дизайн и т.д.)&amp;quot;.&lt;br /&gt;
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| en = &#039;&#039;&#039;18 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 The official blog announces] that [[Portal 2 - The Final Hours]] is [http://store.steampowered.com/app/104600/?snr=1_4_4__13 now available on Steam].&lt;br /&gt;
| cs = &#039;&#039;&#039;18. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Podle oficiálního blogu] je [[Portal 2 - The Final Hours/cs|Portal 2 - The Final Hours]], dokument o vzniku Portalu 2, [http://store.steampowered.com/app/104600/?snr=1_4_4__13 nyní dostupný na Steamu].&lt;br /&gt;
| fi = &#039;&#039;&#039;18. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] [[Portal 2 - The Final Hours/fi|Portal 2 - The Final Hours]] on nyt [http://store.steampowered.com/app/104600/?snr=1_4_4__13 saatavilla Steamista].&lt;br /&gt;
| ru = &#039;&#039;&#039;18 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Официальный блог сообщает], что [[Portal 2 - The Final Hours/ru|Portal 2 - Последние часы]] стал [http://store.steampowered.com/app/104600/?snr=1_4_4__13 доступен в Steam].&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Main_Page_news&amp;diff=179247</id>
		<title>Template:Main Page news</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Main_Page_news&amp;diff=179247"/>
		<updated>2022-08-23T11:51:39Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
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| en = &#039;&#039;&#039;DATE&#039;&#039;&#039; {{n}} SUMMARY&lt;br /&gt;
| es = &#039;&#039;&#039;DATE&#039;&#039;&#039; {{n}} RESUMEN&lt;br /&gt;
| pl = &#039;&#039;&#039;DATA&#039;&#039;&#039; {{n}} NOTKA&lt;br /&gt;
| pt-br = &#039;&#039;&#039;Data&#039;&#039;&#039; {{n}} RESUMO&lt;br /&gt;
| cs = &#039;&#039;&#039;Data&#039;&#039;&#039; {{n}} SOUHRN&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;28 June 2022&#039;&#039;&#039; {{n}} The previously announced [[Portal: Companion Collection]] arrives on the Nintendo Switch!&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;18 April 2022&#039;&#039;&#039; {{n}} [[Tag: The Power of Paint]], the first-person puzzle game that inspired the [[Gels]] mechanic in [[Portal 2]], has been released on [[Steam]]!&lt;br /&gt;
| cs = &#039;&#039;&#039;18.Dubna 2022&#039;&#039;&#039; {{n}} [[Tag: The Power of Paint/cs|Tag: The Power of Paint]], first-person puzzle hra která inspirovala mechaniku [[Gels/cs|Gelů]]  ve [[Portal 2/cs|Portálu 2]], byla vydána na [[Steam]]!&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;24 February 2022&#039;&#039;&#039; {{n}} Valve announces [[Aperture Desk Job]], a free playable short for the Steam Deck designed to introduce players to the Steam Deck&#039;s controls and features!&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;9 February 2022&#039;&#039;&#039; {{n}} Valve announces the [[Portal: Companion Collection]] for the Nintendo Switch. Check out the [https://www.youtube.com/watch?v=lEBlQLmu89Q announcement trailer]! &lt;br /&gt;
| pt-br = &#039;&#039;&#039;9 de fevereiro de 2022&#039;&#039;&#039; {{n}} A Valve anuncia [[Portal: Companion Collection/pt-br|Portal: Companion Collection]] para o Nintendo Switch. Confira o [https://www.youtube.com/watch?v=lEBlQLmu89Q trailer de anúncio]! &lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;25 June 2019&#039;&#039;&#039; {{n}} A brand new Portal-themed VR title, [[Aperture Hand Lab]], has been released. Aperture Hand Lab is designed to work with Valve&#039;s own Index Controllers and Headset!&lt;br /&gt;
| es = &#039;&#039;&#039;25 de junio de 2019&#039;&#039;&#039; {{n}} Se ha publicado un nuevo título de RV de Portal, [[Aperture Hand Lab/es|Aperture Hand Lab]]. ¡Se ha diseñado para trabajar con los Index de Valve!&lt;br /&gt;
| pt-br = &#039;&#039;&#039;25 de junho de 2019&#039;&#039;&#039; {{n}} [[Aperture Hand Lab/pt-br|Aperture Hand Lab]], um novo título de RV temático de Portal, foi lançado no Steam. Aperture Hand Lab foi projetado para funcionar com os Controles e Headset do Valve Index!&lt;br /&gt;
| ru = &#039;&#039;&#039;25 июня 2019&#039;&#039;&#039; {{n}} [[Aperture Hand Lab/ru|Aperture Hand Lab]], новая игра в виртуальной реальности с тематикой вселенной &#039;&#039;Portal&#039;&#039;, теперь доступна в Steam. Игра разработана для опыта с контроллерами и шлемом Valve Index!&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;21 June 2018&#039;&#039;&#039; {{n}} [[Moondust]], a collection of virtual reality games set in the Portal universe, has been released. Moondust showcases the capabilities of the new Knuckles EV2 VR controllers.&lt;br /&gt;
| es = &#039;&#039;&#039;21 de junio de 2018&#039;&#039;&#039; {{n}} [[Moondust/es|Moondust]], una colección de juegos de realidad virtual del universo de Portal, se ha publicado. Moondust muestra las capacidades de los mandos Knuckles EV2 VR.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;21 de junho de 2018&#039;&#039;&#039; {{n}} [[Moondust/pt-br|Moondust]], uma coleção de jogos de realidade virtual ambientados no universo de Portal, foi lançado no Steam! Moondust demonstra as capacidades dos novos controles Knuckles da Valve.&lt;br /&gt;
| ru = &#039;&#039;&#039;21 июня 2018&#039;&#039;&#039; {{n}} [[Moondust/ru|Moondust]], сборник игр в виртуальной реальности во вселенной &#039;&#039;Portal&#039;&#039;, теперь доступен в Steam. Целью сборника является демонстрация возможностей новых VR-контроллеров Knuckles EV2.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Documentation ==&lt;br /&gt;
&#039;&#039; Please keep only the latest 5 &amp;quot;news&amp;quot; within the template. &#039;&#039;. Move expired news entries below (latest on top):&lt;br /&gt;
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| en = &#039;&#039;&#039;6 December 2017&#039;&#039;&#039; {{n}} A new entry in the Portal series arrives in the form of [[Bridge Constructor Portal]]. Check out the [https://www.youtube.com/watch?v=5O-hLjRiBoY announcement trailer]!&lt;br /&gt;
| es = &#039;&#039;&#039;6 de diciembre de 2017&#039;&#039;&#039; {{n}} Llega una nueva entrega de la saga Portal bajo el nombre de [[Bridge Constructor Portal/es|Bridge Constructor Portal]]. ¡Mira el [https://www.youtube.com/watch?v=5O-hLjRiBoY tráiler!].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;6 de dezembro de 2017&#039;&#039;&#039; {{n}} Uma nova entrada na série Portal chega com [[Bridge Constructor Portal/pt-br|Bridge Constructor Portal]]. Confira o [https://www.youtube.com/watch?v=5O-hLjRiBoY trailer de anúncio]!&lt;br /&gt;
| ru = &#039;&#039;&#039;6 декабря 2017&#039;&#039;&#039; {{n}} Встречаем пополнение в копилке игр серии &#039;&#039;Portal&#039;&#039; — [[Bridge Constructor Portal/ru|Bridge Constructor Portal]]. Ознакомьтесь с [https://www.youtube.com/watch?v=5O-hLjRiBoY трейлером игры]!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;30 June 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 The official blog announces] that &amp;quot;security issues&amp;quot; have been patched out thanks to the reporting of Justin Taft from One Up Security, LLC.&lt;br /&gt;
| es = &#039;&#039;&#039;30 de junio de 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 El blog oficial] anunció que se habían reparado los «problemas de seguridad» informados por Justin Taft de One Up Security, LLC.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;30 June 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} que &amp;quot;problemas de segurança&amp;quot; foram corrigidos graças aos relatórios de Justin Taft da One Up Security, LLC.&lt;br /&gt;
| ru = &#039;&#039;&#039;30 июня 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 Официальный блог сообщает] об исправлении проблем в системе безопасности игры благодаря наводке Justin Taft из ООО «One Up Security». &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;5 April 2016&#039;&#039;&#039; {{n}} [[The Lab]], a collection of 8 VR experiments set within a pocket universe of Aperture Science, has been released on Steam! Defend your castle from a horde of [[Bendy]]-invaders, play fetch with a robotic dog, and more!&lt;br /&gt;
| es = &#039;&#039;&#039;5 de abril de 2016&#039;&#039;&#039; {{n}} [[The Lab/es|The Lab]], una colección de 8 experimentos de RV en el universo de Aperture Science, se ha publicado en Steam. ¡Defiende tu castillo de hordas de [[Bendy/es|Bendy]] invasores, ¡juega con un perro robot y mucho más!&lt;br /&gt;
| pt-br = &#039;&#039;&#039;5 de abril de 2016&#039;&#039;&#039; {{n}} [[The Lab/pt-br|The Lab]], uma coleção de 8 experimentos de RV localizados em um universo alternativo da Aperture Science, foi lançado no Steam! Defenda o seu castelo de uma multidão de [[Bendy/pt-br|invasores]], brinque de buscar com um cão robô e muito mais!&lt;br /&gt;
| ru = &#039;&#039;&#039;5 апреля 2016&#039;&#039;&#039; {{n}} [[The Lab/ru|The Lab]], набор из 8 экспериментальных мини-вселенных разработки Aperture для виртуальной реальности, теперь доступен в Steam! Вы сможете защитить замок от орды [[Bendy/ru|Бенди]]-налетчиков, поиграть с роботизированной собачкой и многое другое!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;2 October 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 The official blog announces] that [[Chell]] and [[Wheatley]] return to Aperture Science in a level pack for [[LEGO Dimensions]]. &lt;br /&gt;
| pt-br = &#039;&#039;&#039;2 de outubro de 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} que [[Chell/pt-br|Chell]] e [[Wheatley/pt-br|Wheatley]] retornam para a Aperture Science em um pacote de níveis para [[LEGO Dimensions/pt-br|LEGO Dimensions]].&lt;br /&gt;
| ru = &#039;&#039;&#039;2 октября 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 Официальный блог представляет] возвращение [[Chell/ru|Челл]] и [[Wheatley/ru|Уитли]] обратно в лаборатории Aperture в наборе уровней для [[LEGO Dimensions/ru|LEGO Dimensions]]. &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;25 June 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel]], a mod for Portal 2, has been released on Steam. Take a journey as [[Mel]] through the Aperture facilities and discover new tests, new content, and a new threat to Aperture.&lt;br /&gt;
| pl = &#039;&#039;&#039;25 czerwca 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/pl|Portal Stories: Mel]], modyfikacja dla Portala 2, została wydana na Steam. Wybierz się z [[Mel/pl|Mel]] w podróż przez Aperture facilities, odkryj nowe testy, nową zawartość, oraz nowe zagrożenie dla Aperture.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;25 de junho de 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/pt-br|Portal Stories: Mel]], uma mod para Portal 2, foi lançada oficialmente no Steam. Faça uma jornada como [[Mel/pt-br|Mel]] através das instalações da Aperture e descubra novos testes, novos conteúdos e uma nova ameaça contra a Aperture.&lt;br /&gt;
| ru = &#039;&#039;&#039;25 июня 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/ru|Portal Stories: Mel]], мод для Portal 2, теперь доступен в Steam. Совершите путешествие в роли [[Mel/ru|Мел]] через объекты Aperture и откройте для себя новые тесты, новый контент и новую угрозу для комплекса.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;17 September 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 The official blog announces] the Portal Merchandise Workshop! Users can design, upload, and vote on t-shirt and poster designs.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;17 de setembro de 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} a Oficina de Mercadoria de Portal! Usuários podem fazer, enviar e votar em camisas e posters.&lt;br /&gt;
| ru = &#039;&#039;&#039;17 сентября 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 Официальный блог представляет] Мастерскую товаров на тематику Portal! Создавайте, загружайте и оценивайте футболки и плакаты, созданные сообществом.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;15 July 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative]], a mod for Portal 2, has been released on Steam. Taking the portals out of Portal, this mod features gameplay based around the use of [[Gels]].&lt;br /&gt;
| pl = &#039;&#039;&#039;15 czerwca 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/pl|Aperture Tag: The Paint Gun Testing Initiative]], modyfikacja dla Portala 2, została wydana na Steam. Wyłączając portale z Portala, ta modyfikacja daje rozgrywkę krążącą wokół [[Gels/pl|Żeli]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;15 de julho de 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/pt-br|Aperture Tag: The Paint Gun Testing Initiative]], uma mod para Portal 2, foi lançada oficialmente no Steam. Tirando os portais de Portal, esta mod apresenta uma jogabilidade baseada em torno do uso de [[Gels/pt-br|Géis]].&lt;br /&gt;
| ru = &#039;&#039;&#039;15 июля 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/ru|Aperture Tag: The Paint Gun Testing Initiative]], мод для Portal 2, теперь доступен в Steam. Забудьте про порталы из Portal, ибо особенность этого мода состоит в том, что игровой процесс построен на использовании [[Gels/ru|гелей]].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;18 Apr 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine]], a mod for Portal 2, has just been released onto Steam! This mod puts a unique twist on all things Portal and requires you to think in four dimensions.&lt;br /&gt;
| pl = &#039;&#039;&#039;18 kwietnia 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/pl|Thinking with Time Machine]], modyfikacja dla Portala 2, została właśnie wydana na Steam! Ta modyfikacja daje unikalny twist Portala i wymaga od gracza myślenia w czterech wymiarach.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;18 de abril de 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/pt-br|Thinking with Time Machine]], uma mod para Portal 2, foi lançada oficialmente no Steam! Esta mod coloca um toque único em todas as coisas de Portal e exige que você pense através de quatro dimensões.&lt;br /&gt;
| ru = &#039;&#039;&#039;18 апреля 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/ru|Thinking with Time Machine]], мод для Portal 2, теперь доступен в Steam! Этот мод сильно изменяет механику игры и требует, чтобы вы думали в четырех измерениях.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;16 August 2012&#039;&#039;&#039; {{n}} [[Co-op]] editing comes to the [[Perpetual Testing Initiative]]! [http://www.thinkwithportals.com/blog.php?id=8663 Players can now edit Co-Op puzzles] in the [[Puzzle Creator]]. Additionally, all Portal 2 owners received a 75% off Portal 2 coupon.&lt;br /&gt;
| es = &#039;&#039;&#039;16 de agosto de 2012&#039;&#039;&#039; {{n}} ¡La [[Perpetual Testing Initiative/es|iniciativa]] se vuelca en el [[Co-op/es|cooperativo]]! [http://www.thinkwithportals.com/blog.php?id=8663 Ahora se pueden crear cámaras cooperativas] con el [[Puzzle Creator/es|creador de puzles]]. Además, todos los poseedores de Portal 2 recibirán un cupón de descuento del 75% en Portal.&lt;br /&gt;
| fi = &#039;&#039;&#039;16. elokuuta 2012&#039;&#039;&#039; {{n}} [[Co-op/fi|Yhteistyöpelin]] editointi tulee [[Perpetual Testing Initiative/fi|Perpetual Testing Initiativeen]]! [http://www.thinkwithportals.com/blog.php?id=8663 Pelaajat voivat nyt editoida yhteistyöpelin kammioita] [[Puzzle Creator/fi|Kammiotekijässä]]. Lisäksi kaikki Portal 2:n omistajat saivat -75% etukupongin Portal 2-pelistä.&lt;br /&gt;
| pl = &#039;&#039;&#039;16 sierpnia 2012&#039;&#039;&#039; {{n}} [[Co-op/pl|Tryb kooperacyjny]] został wprowadzony do [[Perpetual Testing Initiative/pl|PeTI]]! [http://www.thinkwithportals.com/blog.php?id=8663 Od teraz wszyscy gracze mogą tworzyć pomieszczenia do trybu kooperacyjnego] w [[Puzzle Creator/pl|Edytorze poziomów]]. Dodatkowo, wszyscy posiadacze Portala 2, otrzymali kupon -75% na Portal 2.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;16 de agosto de 2012&#039;&#039;&#039; {{n}} Edições [[Co-op/pt-br|cooperativas]] chegaram para a [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]]! [http://www.thinkwithportals.com/blog.php?id=8663 Jogadores podem agora editar quebra-cabeças cooperativos] {{lang icon|en}} no [[Puzzle Creator/pt-br|Criador de Puzzle]]. Adicionalmente, todos que possuíam Portal 2 receberam um cupom de 75% de desconto na compra de Portal 2.&lt;br /&gt;
| ru = &#039;&#039;&#039;16 августа 2013&#039;&#039;&#039; {{n}} [[Co-op/ru|Кооперативный режим]] приходит в [[The Perpetual Testing Initiative/ru|Perpetual Testing Initiative]]! [http://www.thinkwithportals.com/blog.php?id=8663 Теперь игроки могут создавать головоломки для совместных испытаний] в [[Puzzle Creator/ru|редакторе уровней]]. Кроме того, все владельцы Portal 2 получают купон на скидку 75% на Portal 2.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;20 July 2012&#039;&#039;&#039; {{n}} An anonymous tech has laser-engraved [[Wheatley]] on a panel of Japanese resupply craft the HTV-3, as [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 posted on the official blog].&lt;br /&gt;
| es = &#039;&#039;&#039;20 de julio de 2012&#039;&#039;&#039; {{n}} Una persona anónima ha gravado a láser la figura de [[Wheatley/es|Wheatley]] sobre papel en el canal japonés HTV-3, siendo [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 destacado en el blog oficial].&lt;br /&gt;
| fi = &#039;&#039;&#039;20. heinäkuuta 2012&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 Virallisessa blogissa kerrottiin] nimettömän teknikon kaivertaneen laserilla [[Wheatley/fi|Wheatleyn]] japanilaiseen HTV-3 rahtialukseen.&lt;br /&gt;
| pl = &#039;&#039;&#039;20 lipca 2012&#039;&#039;&#039; {{n}} Anonimowa technologia wyrobiła grawerowanego laserowo [[Wheatley/pl|Wheatley&#039;a]] na panelu japońskiego HTV-3. [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 Oficjalny blog].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;20 de julho de 2012&#039;&#039;&#039; {{n}} Uma técnico anônimo gravou o [[Wheatley/pt-br|Wheatley]] a laser no painel do veículo Japonês de transferência de carga HTV-3, como [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 publicado no blog oficial] {{lang icon|en}}.&lt;br /&gt;
| ru = &#039;&#039;&#039;20 июля 2012&#039;&#039;&#039; {{n}} Неизвестный техник выгравировал лазером [[Wheatley/ru|Уитли]] на панели японского грузового модуля HTV-3, подробности [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 опубликованы в официальном блоге].&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;7 May 2012&#039;&#039;&#039; {{n}} [[Cave Johnson]] publishes a [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 note] to all Aperture employees, reminding them to review test chambers made by other employees with the [[Puzzle Creator]] and that he&#039;ll keep an eye on you as you help in the [[Perpetual Testing Initiative]].&lt;br /&gt;
| es = &#039;&#039;&#039;7 de mayo de 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/es|Cave Johnson]] ha publicado una [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 nota] para todos los empleados de Aperture, recordándoles que revisen las cámaras de prueba que han creado los aspirantes con el [[Puzzle Creator/es|creador de puzles]]. Él estará vigilandoos, a ti y a todos, para ver vuestra contribución con la [[Perpetual Testing Initiative/es|Iniciativa  de Pruebas Perpetuas]].&lt;br /&gt;
| fi = &#039;&#039;&#039;7. toukokuuta 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/fi|Cave Johnson]] julkaisee [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 ilmoituksen] kaikille Aperturen työntekijöille, jossa hän muistuttaa heitä arvostelemaan toisten työntekijöiden [[Puzzle Creator/fi|Kammiontekijässä]] tehtyjä koekammioita ja hän tulee pitämään sinua silmällä, kun autat [[Perpetual Testing Initiative/fi|Perpetual Testing Initiativessa]].&lt;br /&gt;
| pl = &#039;&#039;&#039;7 maja 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/pl|Cave Johnson]] publikuje [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 notkę] do całego personelu Aperture, przypominając im o ocenianiu komór testowych stworzonych przez innych pracowników w [[Puzzle Creator/pl|Edytorze poziomów]] i że będzie miał oko na tobie jak pomagasz [[Perpetual Testing Initiative/pl|PeTI]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;7 de maio de 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/pt-br|Cave Johnson]] publicou uma [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 notificação] {{lang icon|en}} para todos os funcionários da Aperture, relembrando-os de rever as câmaras de teste feita pelos outros funcionários com o [[Puzzle Creator/pt-br|Criador de Puzzle]] e que ele ficará de olho na medida que você ajuda na [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]].&lt;br /&gt;
| ru = &#039;&#039;&#039;7 мая 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/ru|Кейв Джонсон]] публикует [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 заметку] для всех сотрудников Aperture, в которой напоминает о необходимости тестирования тестовых камер, созданных другими сотрудниками в [[Puzzle Creator/ru|редакторе уровней]], и сообщает о том, что он будет следить, как вы помогаете [[The Perpetual Testing Initiative/ru|The Perpetual Testing Initiative]].&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;4 May 2012&#039;&#039;&#039; {{n}} The Portal 2 Team releases a [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 five-step tutorial] in the blog on how to create your own [[Test Chambers]] with the [[Puzzle Creator]].&lt;br /&gt;
| es = &#039;&#039;&#039;4 de mayo de 2012&#039;&#039;&#039; {{n}} El equipo de Portal 2 ha publicado un [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 tutorial de cinco pasos] que demuestra como crear [[Test Chambers/es|cámaras de pruebas]] con el [[Puzzle Creator/es|creador de puzles]].&lt;br /&gt;
| fi = &#039;&#039;&#039;4. toukokuuta 2012&#039;&#039;&#039; {{n}} Portal 2 Tiimi julkaisee [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 viiden askeleen tutoriaalin] blogissaan, jossa he opettavat [[Test Chambers/fi|Koekammioiden]] tekoa [[Puzzle Creator/fi|Kammiotekijässä]].&lt;br /&gt;
| ru = &#039;&#039;&#039;4 мая 2012&#039;&#039;&#039; {{n}} Valve выпустили [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 пятиэтапное обучение] в блоге о том, как создать [[Test Chambers/ru|тестовую камеру]] с помощью [[Puzzle Creator/ru|редактора уровней]].&lt;br /&gt;
| pl = &#039;&#039;&#039;4 maja 2012&#039;&#039;&#039;&#039; {{n}} Portal 2 Team wydaje [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 pięcio-krokowy poradnik] na blogu, jak stworzyć własne [[Test Chambers/pl|Pomieszczenia testowe]] za pomocą [[Puzzle Creator/pl|Edytora poziomów]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;4 Maio 2012&#039;&#039;&#039; {{n}} A Equipe do Portal 2 publicou um [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 tutorial de cinco passos] no blog ensinando como criar suas próprias [[Test Chambers/pt-br|Câmaras de Testes]] com o [[Puzzle Creator/pt-br|Criador de Puzzle]].&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;27 April 2012&#039;&#039;&#039; {{n}} Valve announces [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 free DLC] for [[Portal 2]], [[Perpetual Testing Initiative|the Perpetual Testing Initiative]], which combines a powerful, easy-to-use [[Puzzle Creator]] with full [[Steam Workshop]] integration, and will be available free for the PC and Mac on May 8th.&lt;br /&gt;
| es = &#039;&#039;&#039;27 de abril de 2012&#039;&#039;&#039; {{n}} Valve anuncia [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 contenido descargable gratuito] para [[Portal 2/es|Portal 2]], la [[Perpetual Testing Initiative/es|Iniciativa de Pruebas Perpetuas]], que combina un sencillo [[Puzzle Creator/es|creador de puzles]] con una integración total a [[Steam Workshop/es|Steam Workshop]] y estará disponible para PC y Mac el 8 de mayo.&lt;br /&gt;
| fi = &#039;&#039;&#039;27. huhtikuuta 2012&#039;&#039;&#039; {{n}} Valve julkaisi [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 ilmaisen DLC:n] [[Portal 2/fi|Portal 2]]-peliin, jonka nimi on [[Perpetual Testing Initiative/fi|Perpetual Testing Initiative]]. DLC koostuu voimakkaasta, helposti käytettävästä [[Puzzle Creator/fi|Kammiotekijästä]], joka on yhdistetty [[Steam Workshop/fi|Steam Workshop]] integraatioon, ja se tulee olemaan ilmainen PC:lle ja Macille 8. toukokuuta.&lt;br /&gt;
| ru = &#039;&#039;&#039;27 апреля 2012&#039;&#039;&#039; {{n}} Valve анонсирует [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 бесплатное DLC] для [[Portal 2/ru|Portal 2]], [[The Perpetual Testing Initiative/ru|The Perpetual Testing Initiative]], содержащий в себе простой и удобный редактор Тестовых камер, интегрированный с Steam Workshop. DLC выйдет 8 мая 2011.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;27 Abril 2012&#039;&#039;&#039; {{n}} Valve anuncia [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 DLC de graça] para a [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]] de [[Portal 2]], que combina um [[Puzzle Creator/pt-br|Criador de Puzzle]] poderoso e fácil de usar, com toda a integração da [[Steam Workshop/Oficina Steam]], e estará disponível gratuitamente para PC e Mac em 8 de Maio.&lt;br /&gt;
}}&lt;br /&gt;
* &#039;&#039;&#039;7 April 2012&#039;&#039;&#039; {{n}} A new Valve-related encyclopaedia, the [http://ricochet.wiki.tf Ricochet Wiki], is launched by our community! Start editing it now, but be careful to not fall off your pad or get hit by an incoming disc while editing!&lt;br /&gt;
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| en = &#039;&#039;&#039;7 February 2012&#039;&#039;&#039; {{n}} On the Portal 2 Blog, Valve announces the merging of the Skyrim and Portal universes through a mod that puts the [[Space Core]] in Skyrim along with the player.&lt;br /&gt;
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| en = &#039;&#039;&#039;28 October 2011&#039;&#039;&#039; {{n}} The Portal 2 team gives us a [http://thinkwithportals.com/blog.php?id=6632&amp;amp;p=1 sneak peek into the upcoming level editor], which will make it easy to create, play, and share your own Portal 2 puzzles.&lt;br /&gt;
| fi = &#039;&#039;&#039;28. lokakuuta 2011&#039;&#039;&#039; {{n}} Portal 2 tiimi antoi meille [http://thinkwithportals.com/blog.php?id=6632&amp;amp;p=1 esimakua tulevasta tasoeditorista], joka tekee omien Portal 2 kammioiden luomisen, pelaamisen ja jakamisen helpommaksi.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;6 October 2011&#039;&#039;&#039; {{n}} Three Portal 2-related contests have been [http://thinkwithportals.com/blog.php?id=6451&amp;amp;p=1 featured on the blog]! [http://www.darkhorse.com/Blog/663/valve-ign-and-dark-horse-present-machinima-contest Dark Horse] is hosting a machinima contest, with [http://www.amazon.com/Valve-Presents-Sacrifice-Steam-Powered-Stories/dp/1595828699/ref=sr_1_1?ie=UTF8&amp;amp;qid=1317923143&amp;amp;sr=8-1 books to win]; [http://www.jinx.com/ J!NX] is hosting a [http://www.jinx.com/blog_entry.aspx?id=1514 MS Paint] drawing contest, with a Valve-signed lithograph for 10 winners; and [http://steelseries.com/portal2/ Steel Series&#039; Portal 2 mousepad] need your votes in the &amp;quot;Input Device Surface Visual Collaborative Feedback Initiative&amp;quot;!&lt;br /&gt;
| fi = &#039;&#039;&#039;6. lokakuuta 2011&#039;&#039;&#039; {{n}} Kolmesta Portal 2-aiheisesta kilpailusta [http://thinkwithportals.com/blog.php?id=6451&amp;amp;p=1 mainittiin blogissa]! [http://www.darkhorse.com/Blog/663/valve-ign-and-dark-horse-present-machinima-contest Dark Horse] isännöi machinima-kisan, jossa voit voittaa [http://www.amazon.com/Valve-Presents-Sacrifice-Steam-Powered-Stories/dp/1595828699/ref=sr_1_1?ie=UTF8&amp;amp;qid=1317923143&amp;amp;sr=8-1 kirjoja]; [http://www.jinx.com/ J!NX] isännöi [http://www.jinx.com/blog_entry.aspx?id=1514 MS Paint] piirroskilpailun, jossa voi voittaa Valven signeeraamia litografeja 10 voittajalle ja [http://steelseries.com/portal2/ Steel Seriesin Portal 2-hiirimatto] tarvitsee ääniä &amp;quot;Input Device Surface Visual Collaborative Feedback Initiative&amp;quot;-äänestyksessä!&lt;br /&gt;
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| en = &#039;&#039;&#039;4 October 2011&#039;&#039;&#039; {{n}} Valve has released [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 free DLC] for [[Portal 2]], [[Peer Review]], featuring a new [[Cooperative Testing Initiative|co-op]] adventure and challenge versions of certain [[Test Chambers|test chambers]] for single player. Portal 2 is also [http://store.steampowered.com/app/620/ 50% off], so go buy it now if you still haven&#039;t. For Science.&lt;br /&gt;
| fi = &#039;&#039;&#039;4. lokakuuta 2011&#039;&#039;&#039; {{n}} Valve julkaisi [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 ilmaisen ladattavan sisällön] [[Portal 2/fi|Portal 2]]-peliin, jota kutsutaan nimellä [[Peer Review/fi|Vertaisarviointi]]. Tämän myötä pelin [[Cooperative Testing Initiative/fi|Yhteistyöpeli]] sai uuden seikkailun ja yksinpeliin lisättiin [[Test Chambers/fi|testikammioiden]] haasteversioita. Portal 2 on myös saatavilla [http://store.steampowered.com/app/620/ puoleenhintaan], joten mene ja osta jos et niin ole jo tehnyt. Tieteen vuoksi.&lt;br /&gt;
| ru = &#039;&#039;&#039;4 октября 2011&#039;&#039;&#039; {{n}} Valve выпустили [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 бесплатное DLC] для [[Portal 2/ru|Portal 2]], [[Peer Review/ru|Peer Review]], в котором представлены новое [[Cooperative Testing Initiative/ru|кооперативное]] приключение и челендж версии [[Test Chambers/ru|тестовых камер]] для одиночной игры. На Portal 2 также распространяется [http://store.steampowered.com/app/620/скидка в 50%], так что идите и купите его прямо сейчас, если вы еще этого не сделали. Ради науки. &lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;30 September 2011&#039;&#039;&#039; {{n}} Valve has released the [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 final volume] of the [[Portal 2 soundtrack]], and now has an option of downloading all of the tracks into one package. Additional ringtones have also been included.&lt;br /&gt;
| fi = &#039;&#039;&#039;30. syyskuuta 2011&#039;&#039;&#039; {{n}} Valve julkaisi [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 viimeisen volumen] Portal 2 soundtrackista. Nyt voit ladata kaikki ääniraidat yhdellä kertaa. Julkaisun myötä myös soittoääniä lisättiin.&lt;br /&gt;
| ru = &#039;&#039;&#039;30 сентября 2011&#039;&#039;&#039; {{n}} Valve выпустили [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 заключительную часть] саундтреков для Portal 2, и теперь их можно загрузить все сразу. Также были добавлены рингтоны для мобильных телефонов.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;15 September 2011&#039;&#039;&#039; {{n}} Valve announces [[Learn With Portals]] ([http://www.learningwithportals.com/ external link]), a project planning to utilise the Portal franchise within education to aid in teaching physics and critical-thinking skills.  As a promotion of this, [[Portal]] is available free until the 20 September, 2011.&lt;br /&gt;
| fi = &#039;&#039;&#039;15. syyskuuta 2011&#039;&#039;&#039; {{n}} Valve julisti [[Learn With Portals/fi|Learn With Portals]]-projektin ([http://www.learningwithportals.com/ ulkoinen linkki]). Projektin suunnitelmana on auttaa kouluja opettamaan fysiikkaa ja kriittistä ajattelutapaa Portal-pelisarjaa apuna käyttäen. Tämän myötä [[Portal/fi|Portal]] on saatavilla ilmaiseksi 20. syyskuuta 2011 asti.&lt;br /&gt;
| ru = &#039;&#039;&#039;15 сентября 2011&#039;&#039;&#039; {{n}} Valve объявило курс по [[Learn With Portals/ru|обучению порталам]] ([http://www.learningwithportals.com/ внешняя ссылка]), проект Portal планируют использовать в сфере образования для оказания помощи в преподавании физики и навыков быстрого мышления. В дополнение, [[Portal/ru|Portal]] доступен бесплатно до 20 сентября 2011 года.&lt;br /&gt;
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| en = &#039;&#039;&#039;9 August 2011&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 The winners] of the &#039;&#039;[[Portal 2 Music Video Contest]]&#039;&#039; are announced. Go [http://www.thinkwithportals.com/videocontest/ check out the winners]!&lt;br /&gt;
| fi = &#039;&#039;&#039;9. elokuuta 2011&#039;&#039;&#039;{{n}} &#039;&#039;[[Portal 2 Music Video Contest/fi|Portal 2 Music Video Contest]]&#039;&#039;-kilpailun [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 voittajat] ilmoitettiin. [http://www.thinkwithportals.com/videocontest/ Katso voittajat täältä]! {{lang icon|en}}.&lt;br /&gt;
| pl = &#039;&#039;&#039;9 sierpnia 2011&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 Zwycięzcy]  &#039;&#039;[[Portal 2 Music Video Contest/pl|konkursu na wideoklip]]&#039;&#039; zostali ogłoszeni. Zobacz [http://www.thinkwithportals.com/videocontest/ zwycięskie klipy]!&lt;br /&gt;
| ru = &#039;&#039;&#039;9 августа 2011&#039;&#039;&#039; {{n}} Объявлены [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 победители] &#039;&#039;[[Portal 2 Music Video Contest/ru|конкурса клипов Portal 2]]&#039;&#039;. Идите и  [http://www.thinkwithportals.com/videocontest/ посмотрите сами] [http://portal.steamtranslation.ru/videocontest/ (и на русском)]!&lt;br /&gt;
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| en = &#039;&#039;&#039;1 July 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 The official blog announces] &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - the second of 3 volumes for the [[Portal 2 soundtrack]].  Additional ringtones have been added to the [http://www.thinkwithportals.com/music.php  music mini-site] alongside Volume 2.&lt;br /&gt;
| fi = &#039;&#039;&#039;1. heinäkuuta 2011&#039;&#039;&#039; {{n}}  [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - toinen kolmesta [[Portal 2 soundtrack/fi|Portal 2 soundtrackin]] volumesta. Lisäsoittoääniä on lisätty [http://www.thinkwithportals.com/music.php  musiikki-minisivulle] Volume 2:n kanssa. &lt;br /&gt;
| pl = &#039;&#039;&#039;1 lipca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - drugi z trzech albumów z [[Portal 2 soundtrack/pl|ścieżką dźwiękową z Portala 2]]. Dodatkowe dzwonki zostały dodane do [http://www.thinkwithportals.com/music.php  muzycznej mini-strony] {{Lang icon|en}} wraz z albumem nr 2.&lt;br /&gt;
| ru = &#039;&#039;&#039;1 июля 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Официальный блог объявлено] о выходе &#039;&#039;Второй части «Музыки для испытаний»&#039;&#039; — второго (из трех) сборника [[Portal 2 soundtrack/ru|музыки из Portal 2]]. Помимо этого на [http://www.thinkwithportals.com/music.php музыкальной странице] [http://portal.steamtranslation.ru/music.php (перевод)] было опубликовано несколько дополнительных рингтонов, также как и сам второй сборник.&lt;br /&gt;
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| en = &#039;&#039;&#039;27 June 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 The official blog announces] [[thinkingwithportals.com]]&#039;s &#039;&#039;[[Summer Mapping Initiative]] Winners&#039;&#039;. The winning levels are [[Patent Pending]] and [[Infinifling]]; [[Edifice]] received an honorable mention.&lt;br /&gt;
| fi = &#039;&#039;&#039;27. kesäkuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] [[thinkingwithportals.com]]:in &#039;&#039;[[Summer Mapping Initiative/fi|Summer Mapping Initiative]]-kilpailun voittajat&#039;&#039;. Voittajatasot ovat [[Patent Pending]] ja [[Infinifling]]; [[Edifice]] sai kunniamaininnan.&lt;br /&gt;
| pl = &#039;&#039;&#039;27 czerwca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Wyłoniono zwycięzców [[Summer Mapping Initiative/pl|Letniej Inicjatywy Tworzenia Map]] opracowanej przez [[thinkingwithportals.com/pl|thinkingwithportals.com]]&#039;&#039;. Zwycięskie poziomy to: [[Patent Pending/pl|Patent Pending]] i [[Infinifling/pl|Infinifling]]; [[Edifice/pl|Edifice]] otrzymało wyróżnienie.&lt;br /&gt;
| ru = &#039;&#039;&#039;27 июня 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;победителей&#039;&#039; [[Summer Mapping Initiative/ru|&#039;&#039;конкурса картостроителей&#039;&#039;]] от [[thinkingwithportals.com/ru|thinkwithportals.com]]. Призовые места заняли уровни [[Patent Pending/ru|Patent Pending]] и [[Infinifling/ru|Infinifling]]; также был отмечен уровень [[Edifice/ru|Edifice]].&lt;br /&gt;
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| en = &#039;&#039;&#039;16 June 2011&#039;&#039;&#039; {{n}} The [[Portal 2 Sixense MotionPack DLC]] has been released.  All [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ Steam store]) owners receive both [[Portal 2]] and the &#039;&#039;Sixense MotionPack DLC&#039;&#039; free.&lt;br /&gt;
| cs = &#039;&#039;&#039;16. června 2011&#039;&#039;&#039; {{n}} vydán [[Portal 2 Sixense MotionPack DLC/cs|Portal 2 Sixense MotionPack DLC]]. Všichni vlastníci herního ovladače [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ v obchodě Steamu]) dostanou [[Portal 2/cs|Portal 2]] a také &#039;&#039;Sixense MotionPack DLC&#039;&#039; zcela zdarma.&lt;br /&gt;
| fi = &#039;&#039;&#039;16. kesäkuuta 2011&#039;&#039;&#039; {{n}} [[Portal 2 Sixense MotionPack DLC/fi|Portal 2 Sixense MotionPack DLC]] julkaistiin. Kaikki [http://www.razerzone.com/minisite/hydra Razer Hydran] omistajat saivat molemmat [[Portal 2/fi|Portal 2]]-pelin ja  &#039;&#039;Sixense MotionPack DLC&#039;&#039;:n ilmaiseksi.&lt;br /&gt;
| pl = &#039;&#039;&#039;16 czerwca 2011&#039;&#039;&#039; {{n}} Wydano [[Portal 2 Sixense MotionPack DLC/pl|Portal 2 Sixense MotionPack DLC]]. Wszyscy posiadacze kontrolera [http://www.razerzone.com/minisite/hydra Razer Hydra] {{Lang icon|en}} zakupionego w ([http://store.steampowered.com/app/901666/ sklepie Steam]) {{Lang icon|en}} otrzymali za darmo zarówno [[Portal 2/pl|Portal 2]] jak i &#039;&#039;Sixense MotionPack DLC&#039;&#039;.&lt;br /&gt;
| ru = &#039;&#039;&#039;16 июня 2011&#039;&#039;&#039; {{n}} Выпущено [[Portal 2 Sixense MotionPack DLC/ru|дополнение Portal 2 Sixense MotionPack]]. Все обладатели контроллера [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ магазин Steam]) получат копию [[Portal 2/ru|Portal 2]] и &#039;&#039;дополнение Sixense MotionPack&#039;&#039; бесплатно.&lt;br /&gt;
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| en = &#039;&#039;&#039;15 June 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 The official blog announces] the &#039;&#039;[[Portal 2 Music Video Contest]]&#039;&#039;, where fans can create &amp;amp; enter music videos for [[Exile Vilify]] by &#039;&#039;The National&#039;&#039;.  The contests accepts entries until the 15th of July, and prizes include a guitar signed by &#039;&#039;The National&#039;&#039;, and box of schwag from [[Valve]] &amp;amp; [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
| cs = &#039;&#039;&#039;15. června 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 na oficiálním blogu] byla vyhlášena hudební soutěž &#039;&#039;[[Portal 2 Music Video Contest/cs|Portal 2 Music Video Contest]]&#039;&#039;, do které mohou fanoušci vytvářet a zasílat svá hudební videa pro píseň [[Exile Vilify/cs|Exile Vilify]] od &#039;&#039;The National&#039;&#039;. Příspěvky do soutěže je možné zasílat do 15. července. Ceny pro vítěze zahrnují podepsanou kytaru od &#039;&#039;The Nationals&#039;&#039; a balíček všeho možného od [[Valve/cs|Valve]] a [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
| fi = &#039;&#039;&#039;15. kesäkuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;[[Portal 2 Music Video Contest/fi|Portal 2 Music Video Contest]]&#039;&#039;-kilpailusta, jossa fanit voivat luoda ja asettaa ehdolle omia musiikkivideoitaan &#039;&#039;The National&#039;&#039;-yhtyeen [[Exile Vilify/fi|Exile Vilify]]-kappaleesta. Kilpailuun pitää osallistua 15. heinäkuuta mennessä ja palkintoihin kuuluu &#039;&#039;The Nationalin&#039;&#039; allekirjoittama kitara ja laatikollinen rojua [[Valve/fi|Valvelta]] ja [http://www.jinx.com/shop/coll/portal2/ Jinxiltä].&lt;br /&gt;
| pl = &#039;&#039;&#039;15 czerwca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - Ogłoszono &#039;&#039;[[Portal 2 Music Video Contest/pl|Konkurs na Muzykę z Portala 2]]&#039;&#039;, w którym fani mogą tworzyć i zgłaszać wideoklipy do piosenki [[Exile Vilify/pl|Exile Vilify]] autorstwa &#039;&#039;The National&#039;&#039;. Prace można zgłaszać do 15 lipca, a nagrodą w konkursie jest gitara podpisana przez &#039;&#039;The National&#039;&#039; oraz pudełko upominków od [[Valve/pl|Valve]] i [http://www.jinx.com/shop/coll/portal2/ Jinx]. {{Lang icon|en}}&lt;br /&gt;
| ru = &#039;&#039;&#039;15 июня 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;[[Portal 2 Music Video Contest/ru|конкурс Portal 2 на лучшее музыкальное видео]]&#039;&#039;, где каждый фанат сможет создать и предоставить собственный клип под трек [[Portal 2 soundtrack/ru#.D0.9F.D1.80.D0.BE.D1.87.D0.B8.D0.B5|Exile Vilify]] от &#039;&#039;The National&#039;&#039;. Прием работ заканчивается 15 июля, победитель получит гитару, подписанную &#039;&#039;The National&#039;&#039;, а также коробку с разными вещами от [[Valve/ru|Valve]] и [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;25 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 The official blog announces] &#039;&#039;Songs to Test By&#039;&#039; - the first volume, of 3, of the [[Portal 2 soundtrack]].  The full soundtrack is free-to-download, and there are additional short &amp;quot;ringtone&amp;quot; tracks available on the [http://www.thinkwithportals.com/music.php music mini-site].&lt;br /&gt;
| cs = &#039;&#039;&#039;25. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Na oficiálním blogu bylo oznámeno] vydání [[Portal 2 soundtrack/cs|soundtracku Portalu 2]] nazvaného &#039;&#039;Songs to Test By&#039;&#039;. Vydání se zatím dočkala první ze tří částí. Soundtrack je zdarma ke stažení a stejně tak i některé předpřipravené melodie do mobilu pro iPhone a Android - to vše na [http://www.thinkwithportals.com/music.php hudební ministránce] Portalu 2.&lt;br /&gt;
| fi = &#039;&#039;&#039;25. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;Songs to Test By&#039;&#039; - ensimmäinen osa kolmesta [[Portal 2 soundtrack/fi|Portal 2 soundtrackista]]. Koko soundtrack on ladattavissa ilmaiseksi ja saatavilla on myös lyhyitä &amp;quot;soittoääni&amp;quot; versioita [http://www.thinkwithportals.com/music.php pienellä musiikkisivulla].&lt;br /&gt;
| pl = &#039;&#039;&#039;25 maja 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Songs to Test By&#039;&#039; - pierwszy z trzech albumów z [[Portal 2 soundtrack/pl|ścieżką dźwiękową z Portala 2]]. Całość jest możliwa do pobrania za darmo, dodatkowo jest także kilka &amp;quot;dzwonków&amp;quot; dostępnych na [http://www.thinkwithportals.com/music.php muzycznej mini-stronie]. {{Lang icon|en}}&lt;br /&gt;
| ru = &#039;&#039;&#039;25 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Официальный блог сообщает] о выпуске &#039;&#039;Songs to Test By&#039;&#039; - первого из трех сборников [[Portal 2 soundtrack/ru|саундтреков Portal 2]]. Все композиции доступны для бесплатного скачивания, также было опубликовно несколько дополнительных рингтонов, которые доступны на [http://www.thinkwithportals.com/music.php музыкальной странице].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;24 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 The official blog announces] the &#039;&#039;[[Summer Mapping Initiative]]&#039;&#039;, a contest ran by [[thinkingwithportals.com]] in which mappers can create their own [[Test Chamber|test chambers]] which will be judged on their &amp;quot;puzzle complexity, visual appeal and tonal fidelity (50s design, contemporary design, etc.)&amp;quot;.&lt;br /&gt;
| cs = &#039;&#039;&#039;24. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Na oficiálním blogu byla oznámena] &#039;&#039;[[Summer Mapping Initiative/cs|Summer Mapping Initiative]]&#039;&#039;, soutěž, kterou uspořádal web [[thinkingwithportals.com]] a do které mohou designéři úrovní posílat své [[Test Chamber/cs|testovací komory]]. Ty budou následně posuzovány podle těchto kritérií: &amp;quot;komplexnost hádanek, vzhled komory a co nejlepší vystižení doby, ve které se mapa bude odehrávat (design 50. let, současný design apod.).&amp;quot;&lt;br /&gt;
| fi = &#039;&#039;&#039;24. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;[[Summer Mapping Initiative/fi|Summer Mapping Initiative]]&#039;&#039;-kilpailusta, jonka järjestää [[thinkingwithportals.com/fi|thinkingwithportals.com]]. Kilpailussa kartantekijöiden pitää tehdä oma [[Test Chamber|testikammio]], joka arvostellaan niiden &amp;quot;ongelman monimutkaisuuden, näyttävän visuaalisuuden ja sävytysuskollisuuden mukaan (50-luvun muotoilu, nykyaikainen muotoilu, jne.)&amp;quot;.&lt;br /&gt;
| ru = &#039;&#039;&#039;24 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;[[Summer Mapping Initiative/ru|летний конкурс картостроителей]]&#039;&#039; от [[thinkingwithportals.com/ru|thinkwithportals.com]], где участники смогут предоставить собственные [[Test Chamber/ru|тестовые камеры]], которые будут отбираться по &amp;quot;продуманности головоломок, внешнему виду и сочетанию тонов (дизайн 50-ых , современный дизайн и т.д.)&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;18 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 The official blog announces] that [[Portal 2 - The Final Hours]] is [http://store.steampowered.com/app/104600/?snr=1_4_4__13 now available on Steam].&lt;br /&gt;
| cs = &#039;&#039;&#039;18. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Podle oficiálního blogu] je [[Portal 2 - The Final Hours/cs|Portal 2 - The Final Hours]], dokument o vzniku Portalu 2, [http://store.steampowered.com/app/104600/?snr=1_4_4__13 nyní dostupný na Steamu].&lt;br /&gt;
| fi = &#039;&#039;&#039;18. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] [[Portal 2 - The Final Hours/fi|Portal 2 - The Final Hours]] on nyt [http://store.steampowered.com/app/104600/?snr=1_4_4__13 saatavilla Steamista].&lt;br /&gt;
| ru = &#039;&#039;&#039;18 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Официальный блог сообщает], что [[Portal 2 - The Final Hours/ru|Portal 2 - Последние часы]] стал [http://store.steampowered.com/app/104600/?snr=1_4_4__13 доступен в Steam].&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Main_Page_news&amp;diff=179246</id>
		<title>Template:Main Page news</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Main_Page_news&amp;diff=179246"/>
		<updated>2022-08-23T11:47:04Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;DATE&#039;&#039;&#039; {{n}} SUMMARY&lt;br /&gt;
| es = &#039;&#039;&#039;DATE&#039;&#039;&#039; {{n}} RESUMEN&lt;br /&gt;
| pl = &#039;&#039;&#039;DATA&#039;&#039;&#039; {{n}} NOTKA&lt;br /&gt;
| pt-br = &#039;&#039;&#039;Data&#039;&#039;&#039; {{n}} RESUMO&lt;br /&gt;
| cs = &#039;&#039;&#039;Data&#039;&#039;&#039; {{n}} SOUHRN&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;28 June 2022&#039;&#039;&#039; {{n}} The previously announced [[Portal: Companion Collection]] arrives on the Nintendo Switch!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;18 April 2022&#039;&#039;&#039; {{n}} [[Tag: The Power of Paint]], the first-person puzzle game that inspired the [[Gels]] mechanic in [[Portal 2]], has been released on [[Steam]]!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;24 February 2022&#039;&#039;&#039; {{n}} Valve announces [[Aperture Desk Job]], a free playable short for the Steam Deck designed to introduce players to the Steam Deck&#039;s controls and features!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;9 February 2022&#039;&#039;&#039; {{n}} Valve announces the [[Portal: Companion Collection]] for the Nintendo Switch. Check out the [https://www.youtube.com/watch?v=lEBlQLmu89Q announcement trailer]! &lt;br /&gt;
| pt-br = &#039;&#039;&#039;9 de fevereiro de 2022&#039;&#039;&#039; {{n}} A Valve anuncia [[Portal: Companion Collection/pt-br|Portal: Companion Collection]] para o Nintendo Switch. Confira o [https://www.youtube.com/watch?v=lEBlQLmu89Q trailer de anúncio]! &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;25 June 2019&#039;&#039;&#039; {{n}} A brand new Portal-themed VR title, [[Aperture Hand Lab]], has been released. Aperture Hand Lab is designed to work with Valve&#039;s own Index Controllers and Headset!&lt;br /&gt;
| es = &#039;&#039;&#039;25 de junio de 2019&#039;&#039;&#039; {{n}} Se ha publicado un nuevo título de RV de Portal, [[Aperture Hand Lab/es|Aperture Hand Lab]]. ¡Se ha diseñado para trabajar con los Index de Valve!&lt;br /&gt;
| pt-br = &#039;&#039;&#039;25 de junho de 2019&#039;&#039;&#039; {{n}} [[Aperture Hand Lab/pt-br|Aperture Hand Lab]], um novo título de RV temático de Portal, foi lançado no Steam. Aperture Hand Lab foi projetado para funcionar com os Controles e Headset do Valve Index!&lt;br /&gt;
| ru = &#039;&#039;&#039;25 июня 2019&#039;&#039;&#039; {{n}} [[Aperture Hand Lab/ru|Aperture Hand Lab]], новая игра в виртуальной реальности с тематикой вселенной &#039;&#039;Portal&#039;&#039;, теперь доступна в Steam. Игра разработана для опыта с контроллерами и шлемом Valve Index!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;21 June 2018&#039;&#039;&#039; {{n}} [[Moondust]], a collection of virtual reality games set in the Portal universe, has been released. Moondust showcases the capabilities of the new Knuckles EV2 VR controllers.&lt;br /&gt;
| es = &#039;&#039;&#039;21 de junio de 2018&#039;&#039;&#039; {{n}} [[Moondust/es|Moondust]], una colección de juegos de realidad virtual del universo de Portal, se ha publicado. Moondust muestra las capacidades de los mandos Knuckles EV2 VR.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;21 de junho de 2018&#039;&#039;&#039; {{n}} [[Moondust/pt-br|Moondust]], uma coleção de jogos de realidade virtual ambientados no universo de Portal, foi lançado no Steam! Moondust demonstra as capacidades dos novos controles Knuckles da Valve.&lt;br /&gt;
| ru = &#039;&#039;&#039;21 июня 2018&#039;&#039;&#039; {{n}} [[Moondust/ru|Moondust]], сборник игр в виртуальной реальности во вселенной &#039;&#039;Portal&#039;&#039;, теперь доступен в Steam. Целью сборника является демонстрация возможностей новых VR-контроллеров Knuckles EV2.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
== Documentation ==&lt;br /&gt;
&#039;&#039; Please keep only the latest 5 &amp;quot;news&amp;quot; within the template. &#039;&#039;. Move expired news entries below (latest on top):&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;6 December 2017&#039;&#039;&#039; {{n}} A new entry in the Portal series arrives in the form of [[Bridge Constructor Portal]]. Check out the [https://www.youtube.com/watch?v=5O-hLjRiBoY announcement trailer]!&lt;br /&gt;
| es = &#039;&#039;&#039;6 de diciembre de 2017&#039;&#039;&#039; {{n}} Llega una nueva entrega de la saga Portal bajo el nombre de [[Bridge Constructor Portal/es|Bridge Constructor Portal]]. ¡Mira el [https://www.youtube.com/watch?v=5O-hLjRiBoY tráiler!].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;6 de dezembro de 2017&#039;&#039;&#039; {{n}} Uma nova entrada na série Portal chega com [[Bridge Constructor Portal/pt-br|Bridge Constructor Portal]]. Confira o [https://www.youtube.com/watch?v=5O-hLjRiBoY trailer de anúncio]!&lt;br /&gt;
| ru = &#039;&#039;&#039;6 декабря 2017&#039;&#039;&#039; {{n}} Встречаем пополнение в копилке игр серии &#039;&#039;Portal&#039;&#039; — [[Bridge Constructor Portal/ru|Bridge Constructor Portal]]. Ознакомьтесь с [https://www.youtube.com/watch?v=5O-hLjRiBoY трейлером игры]!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;30 June 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 The official blog announces] that &amp;quot;security issues&amp;quot; have been patched out thanks to the reporting of Justin Taft from One Up Security, LLC.&lt;br /&gt;
| es = &#039;&#039;&#039;30 de junio de 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 El blog oficial] anunció que se habían reparado los «problemas de seguridad» informados por Justin Taft de One Up Security, LLC.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;30 June 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} que &amp;quot;problemas de segurança&amp;quot; foram corrigidos graças aos relatórios de Justin Taft da One Up Security, LLC.&lt;br /&gt;
| ru = &#039;&#039;&#039;30 июня 2017&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=30443&amp;amp;p=1 Официальный блог сообщает] об исправлении проблем в системе безопасности игры благодаря наводке Justin Taft из ООО «One Up Security». &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;5 April 2016&#039;&#039;&#039; {{n}} [[The Lab]], a collection of 8 VR experiments set within a pocket universe of Aperture Science, has been released on Steam! Defend your castle from a horde of [[Bendy]]-invaders, play fetch with a robotic dog, and more!&lt;br /&gt;
| es = &#039;&#039;&#039;5 de abril de 2016&#039;&#039;&#039; {{n}} [[The Lab/es|The Lab]], una colección de 8 experimentos de RV en el universo de Aperture Science, se ha publicado en Steam. ¡Defiende tu castillo de hordas de [[Bendy/es|Bendy]] invasores, ¡juega con un perro robot y mucho más!&lt;br /&gt;
| pt-br = &#039;&#039;&#039;5 de abril de 2016&#039;&#039;&#039; {{n}} [[The Lab/pt-br|The Lab]], uma coleção de 8 experimentos de RV localizados em um universo alternativo da Aperture Science, foi lançado no Steam! Defenda o seu castelo de uma multidão de [[Bendy/pt-br|invasores]], brinque de buscar com um cão robô e muito mais!&lt;br /&gt;
| ru = &#039;&#039;&#039;5 апреля 2016&#039;&#039;&#039; {{n}} [[The Lab/ru|The Lab]], набор из 8 экспериментальных мини-вселенных разработки Aperture для виртуальной реальности, теперь доступен в Steam! Вы сможете защитить замок от орды [[Bendy/ru|Бенди]]-налетчиков, поиграть с роботизированной собачкой и многое другое!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;2 October 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 The official blog announces] that [[Chell]] and [[Wheatley]] return to Aperture Science in a level pack for [[LEGO Dimensions]]. &lt;br /&gt;
| pt-br = &#039;&#039;&#039;2 de outubro de 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} que [[Chell/pt-br|Chell]] e [[Wheatley/pt-br|Wheatley]] retornam para a Aperture Science em um pacote de níveis para [[LEGO Dimensions/pt-br|LEGO Dimensions]].&lt;br /&gt;
| ru = &#039;&#039;&#039;2 октября 2015&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=18699&amp;amp;p=1 Официальный блог представляет] возвращение [[Chell/ru|Челл]] и [[Wheatley/ru|Уитли]] обратно в лаборатории Aperture в наборе уровней для [[LEGO Dimensions/ru|LEGO Dimensions]]. &lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;25 June 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel]], a mod for Portal 2, has been released on Steam. Take a journey as [[Mel]] through the Aperture facilities and discover new tests, new content, and a new threat to Aperture.&lt;br /&gt;
| pl = &#039;&#039;&#039;25 czerwca 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/pl|Portal Stories: Mel]], modyfikacja dla Portala 2, została wydana na Steam. Wybierz się z [[Mel/pl|Mel]] w podróż przez Aperture facilities, odkryj nowe testy, nową zawartość, oraz nowe zagrożenie dla Aperture.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;25 de junho de 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/pt-br|Portal Stories: Mel]], uma mod para Portal 2, foi lançada oficialmente no Steam. Faça uma jornada como [[Mel/pt-br|Mel]] através das instalações da Aperture e descubra novos testes, novos conteúdos e uma nova ameaça contra a Aperture.&lt;br /&gt;
| ru = &#039;&#039;&#039;25 июня 2015&#039;&#039;&#039; {{n}} [[Portal Stories: Mel/ru|Portal Stories: Mel]], мод для Portal 2, теперь доступен в Steam. Совершите путешествие в роли [[Mel/ru|Мел]] через объекты Aperture и откройте для себя новые тесты, новый контент и новую угрозу для комплекса.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;17 September 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 The official blog announces] the Portal Merchandise Workshop! Users can design, upload, and vote on t-shirt and poster designs.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;17 de setembro de 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 O blog oficial anuncia] {{lang icon|en}} a Oficina de Mercadoria de Portal! Usuários podem fazer, enviar e votar em camisas e posters.&lt;br /&gt;
| ru = &#039;&#039;&#039;17 сентября 2014&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=14407&amp;amp;p=1 Официальный блог представляет] Мастерскую товаров на тематику Portal! Создавайте, загружайте и оценивайте футболки и плакаты, созданные сообществом.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;15 July 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative]], a mod for Portal 2, has been released on Steam. Taking the portals out of Portal, this mod features gameplay based around the use of [[Gels]].&lt;br /&gt;
| pl = &#039;&#039;&#039;15 czerwca 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/pl|Aperture Tag: The Paint Gun Testing Initiative]], modyfikacja dla Portala 2, została wydana na Steam. Wyłączając portale z Portala, ta modyfikacja daje rozgrywkę krążącą wokół [[Gels/pl|Żeli]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;15 de julho de 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/pt-br|Aperture Tag: The Paint Gun Testing Initiative]], uma mod para Portal 2, foi lançada oficialmente no Steam. Tirando os portais de Portal, esta mod apresenta uma jogabilidade baseada em torno do uso de [[Gels/pt-br|Géis]].&lt;br /&gt;
| ru = &#039;&#039;&#039;15 июля 2014&#039;&#039;&#039; {{n}} [[Aperture Tag: The Paint Gun Testing Initiative/ru|Aperture Tag: The Paint Gun Testing Initiative]], мод для Portal 2, теперь доступен в Steam. Забудьте про порталы из Portal, ибо особенность этого мода состоит в том, что игровой процесс построен на использовании [[Gels/ru|гелей]].&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;18 Apr 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine]], a mod for Portal 2, has just been released onto Steam! This mod puts a unique twist on all things Portal and requires you to think in four dimensions.&lt;br /&gt;
| pl = &#039;&#039;&#039;18 kwietnia 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/pl|Thinking with Time Machine]], modyfikacja dla Portala 2, została właśnie wydana na Steam! Ta modyfikacja daje unikalny twist Portala i wymaga od gracza myślenia w czterech wymiarach.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;18 de abril de 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/pt-br|Thinking with Time Machine]], uma mod para Portal 2, foi lançada oficialmente no Steam! Esta mod coloca um toque único em todas as coisas de Portal e exige que você pense através de quatro dimensões.&lt;br /&gt;
| ru = &#039;&#039;&#039;18 апреля 2014&#039;&#039;&#039; {{n}} [[Thinking with Time Machine/ru|Thinking with Time Machine]], мод для Portal 2, теперь доступен в Steam! Этот мод сильно изменяет механику игры и требует, чтобы вы думали в четырех измерениях.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;16 August 2012&#039;&#039;&#039; {{n}} [[Co-op]] editing comes to the [[Perpetual Testing Initiative]]! [http://www.thinkwithportals.com/blog.php?id=8663 Players can now edit Co-Op puzzles] in the [[Puzzle Creator]]. Additionally, all Portal 2 owners received a 75% off Portal 2 coupon.&lt;br /&gt;
| es = &#039;&#039;&#039;16 de agosto de 2012&#039;&#039;&#039; {{n}} ¡La [[Perpetual Testing Initiative/es|iniciativa]] se vuelca en el [[Co-op/es|cooperativo]]! [http://www.thinkwithportals.com/blog.php?id=8663 Ahora se pueden crear cámaras cooperativas] con el [[Puzzle Creator/es|creador de puzles]]. Además, todos los poseedores de Portal 2 recibirán un cupón de descuento del 75% en Portal.&lt;br /&gt;
| fi = &#039;&#039;&#039;16. elokuuta 2012&#039;&#039;&#039; {{n}} [[Co-op/fi|Yhteistyöpelin]] editointi tulee [[Perpetual Testing Initiative/fi|Perpetual Testing Initiativeen]]! [http://www.thinkwithportals.com/blog.php?id=8663 Pelaajat voivat nyt editoida yhteistyöpelin kammioita] [[Puzzle Creator/fi|Kammiotekijässä]]. Lisäksi kaikki Portal 2:n omistajat saivat -75% etukupongin Portal 2-pelistä.&lt;br /&gt;
| pl = &#039;&#039;&#039;16 sierpnia 2012&#039;&#039;&#039; {{n}} [[Co-op/pl|Tryb kooperacyjny]] został wprowadzony do [[Perpetual Testing Initiative/pl|PeTI]]! [http://www.thinkwithportals.com/blog.php?id=8663 Od teraz wszyscy gracze mogą tworzyć pomieszczenia do trybu kooperacyjnego] w [[Puzzle Creator/pl|Edytorze poziomów]]. Dodatkowo, wszyscy posiadacze Portala 2, otrzymali kupon -75% na Portal 2.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;16 de agosto de 2012&#039;&#039;&#039; {{n}} Edições [[Co-op/pt-br|cooperativas]] chegaram para a [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]]! [http://www.thinkwithportals.com/blog.php?id=8663 Jogadores podem agora editar quebra-cabeças cooperativos] {{lang icon|en}} no [[Puzzle Creator/pt-br|Criador de Puzzle]]. Adicionalmente, todos que possuíam Portal 2 receberam um cupom de 75% de desconto na compra de Portal 2.&lt;br /&gt;
| ru = &#039;&#039;&#039;16 августа 2013&#039;&#039;&#039; {{n}} [[Co-op/ru|Кооперативный режим]] приходит в [[The Perpetual Testing Initiative/ru|Perpetual Testing Initiative]]! [http://www.thinkwithportals.com/blog.php?id=8663 Теперь игроки могут создавать головоломки для совместных испытаний] в [[Puzzle Creator/ru|редакторе уровней]]. Кроме того, все владельцы Portal 2 получают купон на скидку 75% на Portal 2.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;20 July 2012&#039;&#039;&#039; {{n}} An anonymous tech has laser-engraved [[Wheatley]] on a panel of Japanese resupply craft the HTV-3, as [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 posted on the official blog].&lt;br /&gt;
| es = &#039;&#039;&#039;20 de julio de 2012&#039;&#039;&#039; {{n}} Una persona anónima ha gravado a láser la figura de [[Wheatley/es|Wheatley]] sobre papel en el canal japonés HTV-3, siendo [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 destacado en el blog oficial].&lt;br /&gt;
| fi = &#039;&#039;&#039;20. heinäkuuta 2012&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 Virallisessa blogissa kerrottiin] nimettömän teknikon kaivertaneen laserilla [[Wheatley/fi|Wheatleyn]] japanilaiseen HTV-3 rahtialukseen.&lt;br /&gt;
| pl = &#039;&#039;&#039;20 lipca 2012&#039;&#039;&#039; {{n}} Anonimowa technologia wyrobiła grawerowanego laserowo [[Wheatley/pl|Wheatley&#039;a]] na panelu japońskiego HTV-3. [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 Oficjalny blog].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;20 de julho de 2012&#039;&#039;&#039; {{n}} Uma técnico anônimo gravou o [[Wheatley/pt-br|Wheatley]] a laser no painel do veículo Japonês de transferência de carga HTV-3, como [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 publicado no blog oficial] {{lang icon|en}}.&lt;br /&gt;
| ru = &#039;&#039;&#039;20 июля 2012&#039;&#039;&#039; {{n}} Неизвестный техник выгравировал лазером [[Wheatley/ru|Уитли]] на панели японского грузового модуля HTV-3, подробности [http://thinkwithportals.com/blog.php?id=8447&amp;amp;p=1 опубликованы в официальном блоге].&lt;br /&gt;
|&lt;br /&gt;
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| en = &#039;&#039;&#039;7 May 2012&#039;&#039;&#039; {{n}} [[Cave Johnson]] publishes a [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 note] to all Aperture employees, reminding them to review test chambers made by other employees with the [[Puzzle Creator]] and that he&#039;ll keep an eye on you as you help in the [[Perpetual Testing Initiative]].&lt;br /&gt;
| es = &#039;&#039;&#039;7 de mayo de 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/es|Cave Johnson]] ha publicado una [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 nota] para todos los empleados de Aperture, recordándoles que revisen las cámaras de prueba que han creado los aspirantes con el [[Puzzle Creator/es|creador de puzles]]. Él estará vigilandoos, a ti y a todos, para ver vuestra contribución con la [[Perpetual Testing Initiative/es|Iniciativa  de Pruebas Perpetuas]].&lt;br /&gt;
| fi = &#039;&#039;&#039;7. toukokuuta 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/fi|Cave Johnson]] julkaisee [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 ilmoituksen] kaikille Aperturen työntekijöille, jossa hän muistuttaa heitä arvostelemaan toisten työntekijöiden [[Puzzle Creator/fi|Kammiontekijässä]] tehtyjä koekammioita ja hän tulee pitämään sinua silmällä, kun autat [[Perpetual Testing Initiative/fi|Perpetual Testing Initiativessa]].&lt;br /&gt;
| pl = &#039;&#039;&#039;7 maja 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/pl|Cave Johnson]] publikuje [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 notkę] do całego personelu Aperture, przypominając im o ocenianiu komór testowych stworzonych przez innych pracowników w [[Puzzle Creator/pl|Edytorze poziomów]] i że będzie miał oko na tobie jak pomagasz [[Perpetual Testing Initiative/pl|PeTI]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;7 de maio de 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/pt-br|Cave Johnson]] publicou uma [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 notificação] {{lang icon|en}} para todos os funcionários da Aperture, relembrando-os de rever as câmaras de teste feita pelos outros funcionários com o [[Puzzle Creator/pt-br|Criador de Puzzle]] e que ele ficará de olho na medida que você ajuda na [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]].&lt;br /&gt;
| ru = &#039;&#039;&#039;7 мая 2012&#039;&#039;&#039; {{n}} [[Cave Johnson/ru|Кейв Джонсон]] публикует [http://www.thinkwithportals.com/blog.php?id=7921&amp;amp;p=1 заметку] для всех сотрудников Aperture, в которой напоминает о необходимости тестирования тестовых камер, созданных другими сотрудниками в [[Puzzle Creator/ru|редакторе уровней]], и сообщает о том, что он будет следить, как вы помогаете [[The Perpetual Testing Initiative/ru|The Perpetual Testing Initiative]].&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;4 May 2012&#039;&#039;&#039; {{n}} The Portal 2 Team releases a [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 five-step tutorial] in the blog on how to create your own [[Test Chambers]] with the [[Puzzle Creator]].&lt;br /&gt;
| es = &#039;&#039;&#039;4 de mayo de 2012&#039;&#039;&#039; {{n}} El equipo de Portal 2 ha publicado un [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 tutorial de cinco pasos] que demuestra como crear [[Test Chambers/es|cámaras de pruebas]] con el [[Puzzle Creator/es|creador de puzles]].&lt;br /&gt;
| fi = &#039;&#039;&#039;4. toukokuuta 2012&#039;&#039;&#039; {{n}} Portal 2 Tiimi julkaisee [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 viiden askeleen tutoriaalin] blogissaan, jossa he opettavat [[Test Chambers/fi|Koekammioiden]] tekoa [[Puzzle Creator/fi|Kammiotekijässä]].&lt;br /&gt;
| ru = &#039;&#039;&#039;4 мая 2012&#039;&#039;&#039; {{n}} Valve выпустили [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 пятиэтапное обучение] в блоге о том, как создать [[Test Chambers/ru|тестовую камеру]] с помощью [[Puzzle Creator/ru|редактора уровней]].&lt;br /&gt;
| pl = &#039;&#039;&#039;4 maja 2012&#039;&#039;&#039;&#039; {{n}} Portal 2 Team wydaje [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 pięcio-krokowy poradnik] na blogu, jak stworzyć własne [[Test Chambers/pl|Pomieszczenia testowe]] za pomocą [[Puzzle Creator/pl|Edytora poziomów]].&lt;br /&gt;
| pt-br = &#039;&#039;&#039;4 Maio 2012&#039;&#039;&#039; {{n}} A Equipe do Portal 2 publicou um [http://www.thinkwithportals.com/blog.php?id=7914&amp;amp;p=1 tutorial de cinco passos] no blog ensinando como criar suas próprias [[Test Chambers/pt-br|Câmaras de Testes]] com o [[Puzzle Creator/pt-br|Criador de Puzzle]].&lt;br /&gt;
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| en = &#039;&#039;&#039;27 April 2012&#039;&#039;&#039; {{n}} Valve announces [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 free DLC] for [[Portal 2]], [[Perpetual Testing Initiative|the Perpetual Testing Initiative]], which combines a powerful, easy-to-use [[Puzzle Creator]] with full [[Steam Workshop]] integration, and will be available free for the PC and Mac on May 8th.&lt;br /&gt;
| es = &#039;&#039;&#039;27 de abril de 2012&#039;&#039;&#039; {{n}} Valve anuncia [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 contenido descargable gratuito] para [[Portal 2/es|Portal 2]], la [[Perpetual Testing Initiative/es|Iniciativa de Pruebas Perpetuas]], que combina un sencillo [[Puzzle Creator/es|creador de puzles]] con una integración total a [[Steam Workshop/es|Steam Workshop]] y estará disponible para PC y Mac el 8 de mayo.&lt;br /&gt;
| fi = &#039;&#039;&#039;27. huhtikuuta 2012&#039;&#039;&#039; {{n}} Valve julkaisi [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 ilmaisen DLC:n] [[Portal 2/fi|Portal 2]]-peliin, jonka nimi on [[Perpetual Testing Initiative/fi|Perpetual Testing Initiative]]. DLC koostuu voimakkaasta, helposti käytettävästä [[Puzzle Creator/fi|Kammiotekijästä]], joka on yhdistetty [[Steam Workshop/fi|Steam Workshop]] integraatioon, ja se tulee olemaan ilmainen PC:lle ja Macille 8. toukokuuta.&lt;br /&gt;
| ru = &#039;&#039;&#039;27 апреля 2012&#039;&#039;&#039; {{n}} Valve анонсирует [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 бесплатное DLC] для [[Portal 2/ru|Portal 2]], [[The Perpetual Testing Initiative/ru|The Perpetual Testing Initiative]], содержащий в себе простой и удобный редактор Тестовых камер, интегрированный с Steam Workshop. DLC выйдет 8 мая 2011.&lt;br /&gt;
| pt-br = &#039;&#039;&#039;27 Abril 2012&#039;&#039;&#039; {{n}} Valve anuncia [http://www.thinkwithportals.com/blog.php?id=7853&amp;amp;p=1 DLC de graça] para a [[Perpetual Testing Initiative/pt-br|Iniciativa de Teste Perpétuo]] de [[Portal 2]], que combina um [[Puzzle Creator/pt-br|Criador de Puzzle]] poderoso e fácil de usar, com toda a integração da [[Steam Workshop/Oficina Steam]], e estará disponível gratuitamente para PC e Mac em 8 de Maio.&lt;br /&gt;
}}&lt;br /&gt;
* &#039;&#039;&#039;7 April 2012&#039;&#039;&#039; {{n}} A new Valve-related encyclopaedia, the [http://ricochet.wiki.tf Ricochet Wiki], is launched by our community! Start editing it now, but be careful to not fall off your pad or get hit by an incoming disc while editing!&lt;br /&gt;
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| en = &#039;&#039;&#039;7 February 2012&#039;&#039;&#039; {{n}} On the Portal 2 Blog, Valve announces the merging of the Skyrim and Portal universes through a mod that puts the [[Space Core]] in Skyrim along with the player.&lt;br /&gt;
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| en = &#039;&#039;&#039;28 October 2011&#039;&#039;&#039; {{n}} The Portal 2 team gives us a [http://thinkwithportals.com/blog.php?id=6632&amp;amp;p=1 sneak peek into the upcoming level editor], which will make it easy to create, play, and share your own Portal 2 puzzles.&lt;br /&gt;
| fi = &#039;&#039;&#039;28. lokakuuta 2011&#039;&#039;&#039; {{n}} Portal 2 tiimi antoi meille [http://thinkwithportals.com/blog.php?id=6632&amp;amp;p=1 esimakua tulevasta tasoeditorista], joka tekee omien Portal 2 kammioiden luomisen, pelaamisen ja jakamisen helpommaksi.&lt;br /&gt;
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| en = &#039;&#039;&#039;6 October 2011&#039;&#039;&#039; {{n}} Three Portal 2-related contests have been [http://thinkwithportals.com/blog.php?id=6451&amp;amp;p=1 featured on the blog]! [http://www.darkhorse.com/Blog/663/valve-ign-and-dark-horse-present-machinima-contest Dark Horse] is hosting a machinima contest, with [http://www.amazon.com/Valve-Presents-Sacrifice-Steam-Powered-Stories/dp/1595828699/ref=sr_1_1?ie=UTF8&amp;amp;qid=1317923143&amp;amp;sr=8-1 books to win]; [http://www.jinx.com/ J!NX] is hosting a [http://www.jinx.com/blog_entry.aspx?id=1514 MS Paint] drawing contest, with a Valve-signed lithograph for 10 winners; and [http://steelseries.com/portal2/ Steel Series&#039; Portal 2 mousepad] need your votes in the &amp;quot;Input Device Surface Visual Collaborative Feedback Initiative&amp;quot;!&lt;br /&gt;
| fi = &#039;&#039;&#039;6. lokakuuta 2011&#039;&#039;&#039; {{n}} Kolmesta Portal 2-aiheisesta kilpailusta [http://thinkwithportals.com/blog.php?id=6451&amp;amp;p=1 mainittiin blogissa]! [http://www.darkhorse.com/Blog/663/valve-ign-and-dark-horse-present-machinima-contest Dark Horse] isännöi machinima-kisan, jossa voit voittaa [http://www.amazon.com/Valve-Presents-Sacrifice-Steam-Powered-Stories/dp/1595828699/ref=sr_1_1?ie=UTF8&amp;amp;qid=1317923143&amp;amp;sr=8-1 kirjoja]; [http://www.jinx.com/ J!NX] isännöi [http://www.jinx.com/blog_entry.aspx?id=1514 MS Paint] piirroskilpailun, jossa voi voittaa Valven signeeraamia litografeja 10 voittajalle ja [http://steelseries.com/portal2/ Steel Seriesin Portal 2-hiirimatto] tarvitsee ääniä &amp;quot;Input Device Surface Visual Collaborative Feedback Initiative&amp;quot;-äänestyksessä!&lt;br /&gt;
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| en = &#039;&#039;&#039;4 October 2011&#039;&#039;&#039; {{n}} Valve has released [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 free DLC] for [[Portal 2]], [[Peer Review]], featuring a new [[Cooperative Testing Initiative|co-op]] adventure and challenge versions of certain [[Test Chambers|test chambers]] for single player. Portal 2 is also [http://store.steampowered.com/app/620/ 50% off], so go buy it now if you still haven&#039;t. For Science.&lt;br /&gt;
| fi = &#039;&#039;&#039;4. lokakuuta 2011&#039;&#039;&#039; {{n}} Valve julkaisi [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 ilmaisen ladattavan sisällön] [[Portal 2/fi|Portal 2]]-peliin, jota kutsutaan nimellä [[Peer Review/fi|Vertaisarviointi]]. Tämän myötä pelin [[Cooperative Testing Initiative/fi|Yhteistyöpeli]] sai uuden seikkailun ja yksinpeliin lisättiin [[Test Chambers/fi|testikammioiden]] haasteversioita. Portal 2 on myös saatavilla [http://store.steampowered.com/app/620/ puoleenhintaan], joten mene ja osta jos et niin ole jo tehnyt. Tieteen vuoksi.&lt;br /&gt;
| ru = &#039;&#039;&#039;4 октября 2011&#039;&#039;&#039; {{n}} Valve выпустили [http://thinkwithportals.com/blog.php?id=6430&amp;amp;p=1 бесплатное DLC] для [[Portal 2/ru|Portal 2]], [[Peer Review/ru|Peer Review]], в котором представлены новое [[Cooperative Testing Initiative/ru|кооперативное]] приключение и челендж версии [[Test Chambers/ru|тестовых камер]] для одиночной игры. На Portal 2 также распространяется [http://store.steampowered.com/app/620/скидка в 50%], так что идите и купите его прямо сейчас, если вы еще этого не сделали. Ради науки. &lt;br /&gt;
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| en = &#039;&#039;&#039;30 September 2011&#039;&#039;&#039; {{n}} Valve has released the [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 final volume] of the [[Portal 2 soundtrack]], and now has an option of downloading all of the tracks into one package. Additional ringtones have also been included.&lt;br /&gt;
| fi = &#039;&#039;&#039;30. syyskuuta 2011&#039;&#039;&#039; {{n}} Valve julkaisi [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 viimeisen volumen] Portal 2 soundtrackista. Nyt voit ladata kaikki ääniraidat yhdellä kertaa. Julkaisun myötä myös soittoääniä lisättiin.&lt;br /&gt;
| ru = &#039;&#039;&#039;30 сентября 2011&#039;&#039;&#039; {{n}} Valve выпустили [http://thinkwithportals.com/blog.php?id=6409&amp;amp;p=1 заключительную часть] саундтреков для Portal 2, и теперь их можно загрузить все сразу. Также были добавлены рингтоны для мобильных телефонов.&lt;br /&gt;
}}&lt;br /&gt;
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| en = &#039;&#039;&#039;15 September 2011&#039;&#039;&#039; {{n}} Valve announces [[Learn With Portals]] ([http://www.learningwithportals.com/ external link]), a project planning to utilise the Portal franchise within education to aid in teaching physics and critical-thinking skills.  As a promotion of this, [[Portal]] is available free until the 20 September, 2011.&lt;br /&gt;
| fi = &#039;&#039;&#039;15. syyskuuta 2011&#039;&#039;&#039; {{n}} Valve julisti [[Learn With Portals/fi|Learn With Portals]]-projektin ([http://www.learningwithportals.com/ ulkoinen linkki]). Projektin suunnitelmana on auttaa kouluja opettamaan fysiikkaa ja kriittistä ajattelutapaa Portal-pelisarjaa apuna käyttäen. Tämän myötä [[Portal/fi|Portal]] on saatavilla ilmaiseksi 20. syyskuuta 2011 asti.&lt;br /&gt;
| ru = &#039;&#039;&#039;15 сентября 2011&#039;&#039;&#039; {{n}} Valve объявило курс по [[Learn With Portals/ru|обучению порталам]] ([http://www.learningwithportals.com/ внешняя ссылка]), проект Portal планируют использовать в сфере образования для оказания помощи в преподавании физики и навыков быстрого мышления. В дополнение, [[Portal/ru|Portal]] доступен бесплатно до 20 сентября 2011 года.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;9 August 2011&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 The winners] of the &#039;&#039;[[Portal 2 Music Video Contest]]&#039;&#039; are announced. Go [http://www.thinkwithportals.com/videocontest/ check out the winners]!&lt;br /&gt;
| fi = &#039;&#039;&#039;9. elokuuta 2011&#039;&#039;&#039;{{n}} &#039;&#039;[[Portal 2 Music Video Contest/fi|Portal 2 Music Video Contest]]&#039;&#039;-kilpailun [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 voittajat] ilmoitettiin. [http://www.thinkwithportals.com/videocontest/ Katso voittajat täältä]! {{lang icon|en}}.&lt;br /&gt;
| pl = &#039;&#039;&#039;9 sierpnia 2011&#039;&#039;&#039; {{n}} [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 Zwycięzcy]  &#039;&#039;[[Portal 2 Music Video Contest/pl|konkursu na wideoklip]]&#039;&#039; zostali ogłoszeni. Zobacz [http://www.thinkwithportals.com/videocontest/ zwycięskie klipy]!&lt;br /&gt;
| ru = &#039;&#039;&#039;9 августа 2011&#039;&#039;&#039; {{n}} Объявлены [http://www.thinkwithportals.com/blog.php?id=6031&amp;amp;p=1 победители] &#039;&#039;[[Portal 2 Music Video Contest/ru|конкурса клипов Portal 2]]&#039;&#039;. Идите и  [http://www.thinkwithportals.com/videocontest/ посмотрите сами] [http://portal.steamtranslation.ru/videocontest/ (и на русском)]!&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;1 July 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 The official blog announces] &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - the second of 3 volumes for the [[Portal 2 soundtrack]].  Additional ringtones have been added to the [http://www.thinkwithportals.com/music.php  music mini-site] alongside Volume 2.&lt;br /&gt;
| fi = &#039;&#039;&#039;1. heinäkuuta 2011&#039;&#039;&#039; {{n}}  [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - toinen kolmesta [[Portal 2 soundtrack/fi|Portal 2 soundtrackin]] volumesta. Lisäsoittoääniä on lisätty [http://www.thinkwithportals.com/music.php  musiikki-minisivulle] Volume 2:n kanssa. &lt;br /&gt;
| pl = &#039;&#039;&#039;1 lipca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Songs to Test By: Volume 2&#039;&#039; - drugi z trzech albumów z [[Portal 2 soundtrack/pl|ścieżką dźwiękową z Portala 2]]. Dodatkowe dzwonki zostały dodane do [http://www.thinkwithportals.com/music.php  muzycznej mini-strony] {{Lang icon|en}} wraz z albumem nr 2.&lt;br /&gt;
| ru = &#039;&#039;&#039;1 июля 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5773&amp;amp;p=1 Официальный блог объявлено] о выходе &#039;&#039;Второй части «Музыки для испытаний»&#039;&#039; — второго (из трех) сборника [[Portal 2 soundtrack/ru|музыки из Portal 2]]. Помимо этого на [http://www.thinkwithportals.com/music.php музыкальной странице] [http://portal.steamtranslation.ru/music.php (перевод)] было опубликовано несколько дополнительных рингтонов, также как и сам второй сборник.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;27 June 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 The official blog announces] [[thinkingwithportals.com]]&#039;s &#039;&#039;[[Summer Mapping Initiative]] Winners&#039;&#039;. The winning levels are [[Patent Pending]] and [[Infinifling]]; [[Edifice]] received an honorable mention.&lt;br /&gt;
| fi = &#039;&#039;&#039;27. kesäkuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] [[thinkingwithportals.com]]:in &#039;&#039;[[Summer Mapping Initiative/fi|Summer Mapping Initiative]]-kilpailun voittajat&#039;&#039;. Voittajatasot ovat [[Patent Pending]] ja [[Infinifling]]; [[Edifice]] sai kunniamaininnan.&lt;br /&gt;
| pl = &#039;&#039;&#039;27 czerwca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Wyłoniono zwycięzców [[Summer Mapping Initiative/pl|Letniej Inicjatywy Tworzenia Map]] opracowanej przez [[thinkingwithportals.com/pl|thinkingwithportals.com]]&#039;&#039;. Zwycięskie poziomy to: [[Patent Pending/pl|Patent Pending]] i [[Infinifling/pl|Infinifling]]; [[Edifice/pl|Edifice]] otrzymało wyróżnienie.&lt;br /&gt;
| ru = &#039;&#039;&#039;27 июня 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5742&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;победителей&#039;&#039; [[Summer Mapping Initiative/ru|&#039;&#039;конкурса картостроителей&#039;&#039;]] от [[thinkingwithportals.com/ru|thinkwithportals.com]]. Призовые места заняли уровни [[Patent Pending/ru|Patent Pending]] и [[Infinifling/ru|Infinifling]]; также был отмечен уровень [[Edifice/ru|Edifice]].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;16 June 2011&#039;&#039;&#039; {{n}} The [[Portal 2 Sixense MotionPack DLC]] has been released.  All [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ Steam store]) owners receive both [[Portal 2]] and the &#039;&#039;Sixense MotionPack DLC&#039;&#039; free.&lt;br /&gt;
| cs = &#039;&#039;&#039;16. června 2011&#039;&#039;&#039; {{n}} vydán [[Portal 2 Sixense MotionPack DLC/cs|Portal 2 Sixense MotionPack DLC]]. Všichni vlastníci herního ovladače [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ v obchodě Steamu]) dostanou [[Portal 2/cs|Portal 2]] a také &#039;&#039;Sixense MotionPack DLC&#039;&#039; zcela zdarma.&lt;br /&gt;
| fi = &#039;&#039;&#039;16. kesäkuuta 2011&#039;&#039;&#039; {{n}} [[Portal 2 Sixense MotionPack DLC/fi|Portal 2 Sixense MotionPack DLC]] julkaistiin. Kaikki [http://www.razerzone.com/minisite/hydra Razer Hydran] omistajat saivat molemmat [[Portal 2/fi|Portal 2]]-pelin ja  &#039;&#039;Sixense MotionPack DLC&#039;&#039;:n ilmaiseksi.&lt;br /&gt;
| pl = &#039;&#039;&#039;16 czerwca 2011&#039;&#039;&#039; {{n}} Wydano [[Portal 2 Sixense MotionPack DLC/pl|Portal 2 Sixense MotionPack DLC]]. Wszyscy posiadacze kontrolera [http://www.razerzone.com/minisite/hydra Razer Hydra] {{Lang icon|en}} zakupionego w ([http://store.steampowered.com/app/901666/ sklepie Steam]) {{Lang icon|en}} otrzymali za darmo zarówno [[Portal 2/pl|Portal 2]] jak i &#039;&#039;Sixense MotionPack DLC&#039;&#039;.&lt;br /&gt;
| ru = &#039;&#039;&#039;16 июня 2011&#039;&#039;&#039; {{n}} Выпущено [[Portal 2 Sixense MotionPack DLC/ru|дополнение Portal 2 Sixense MotionPack]]. Все обладатели контроллера [http://www.razerzone.com/minisite/hydra Razer Hydra] ([http://store.steampowered.com/app/901666/ магазин Steam]) получат копию [[Portal 2/ru|Portal 2]] и &#039;&#039;дополнение Sixense MotionPack&#039;&#039; бесплатно.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;15 June 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 The official blog announces] the &#039;&#039;[[Portal 2 Music Video Contest]]&#039;&#039;, where fans can create &amp;amp; enter music videos for [[Exile Vilify]] by &#039;&#039;The National&#039;&#039;.  The contests accepts entries until the 15th of July, and prizes include a guitar signed by &#039;&#039;The National&#039;&#039;, and box of schwag from [[Valve]] &amp;amp; [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
| cs = &#039;&#039;&#039;15. června 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 na oficiálním blogu] byla vyhlášena hudební soutěž &#039;&#039;[[Portal 2 Music Video Contest/cs|Portal 2 Music Video Contest]]&#039;&#039;, do které mohou fanoušci vytvářet a zasílat svá hudební videa pro píseň [[Exile Vilify/cs|Exile Vilify]] od &#039;&#039;The National&#039;&#039;. Příspěvky do soutěže je možné zasílat do 15. července. Ceny pro vítěze zahrnují podepsanou kytaru od &#039;&#039;The Nationals&#039;&#039; a balíček všeho možného od [[Valve/cs|Valve]] a [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
| fi = &#039;&#039;&#039;15. kesäkuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;[[Portal 2 Music Video Contest/fi|Portal 2 Music Video Contest]]&#039;&#039;-kilpailusta, jossa fanit voivat luoda ja asettaa ehdolle omia musiikkivideoitaan &#039;&#039;The National&#039;&#039;-yhtyeen [[Exile Vilify/fi|Exile Vilify]]-kappaleesta. Kilpailuun pitää osallistua 15. heinäkuuta mennessä ja palkintoihin kuuluu &#039;&#039;The Nationalin&#039;&#039; allekirjoittama kitara ja laatikollinen rojua [[Valve/fi|Valvelta]] ja [http://www.jinx.com/shop/coll/portal2/ Jinxiltä].&lt;br /&gt;
| pl = &#039;&#039;&#039;15 czerwca 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - Ogłoszono &#039;&#039;[[Portal 2 Music Video Contest/pl|Konkurs na Muzykę z Portala 2]]&#039;&#039;, w którym fani mogą tworzyć i zgłaszać wideoklipy do piosenki [[Exile Vilify/pl|Exile Vilify]] autorstwa &#039;&#039;The National&#039;&#039;. Prace można zgłaszać do 15 lipca, a nagrodą w konkursie jest gitara podpisana przez &#039;&#039;The National&#039;&#039; oraz pudełko upominków od [[Valve/pl|Valve]] i [http://www.jinx.com/shop/coll/portal2/ Jinx]. {{Lang icon|en}}&lt;br /&gt;
| ru = &#039;&#039;&#039;15 июня 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5671&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;[[Portal 2 Music Video Contest/ru|конкурс Portal 2 на лучшее музыкальное видео]]&#039;&#039;, где каждый фанат сможет создать и предоставить собственный клип под трек [[Portal 2 soundtrack/ru#.D0.9F.D1.80.D0.BE.D1.87.D0.B8.D0.B5|Exile Vilify]] от &#039;&#039;The National&#039;&#039;. Прием работ заканчивается 15 июля, победитель получит гитару, подписанную &#039;&#039;The National&#039;&#039;, а также коробку с разными вещами от [[Valve/ru|Valve]] и [http://www.jinx.com/shop/coll/portal2/ Jinx].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;25 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 The official blog announces] &#039;&#039;Songs to Test By&#039;&#039; - the first volume, of 3, of the [[Portal 2 soundtrack]].  The full soundtrack is free-to-download, and there are additional short &amp;quot;ringtone&amp;quot; tracks available on the [http://www.thinkwithportals.com/music.php music mini-site].&lt;br /&gt;
| cs = &#039;&#039;&#039;25. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Na oficiálním blogu bylo oznámeno] vydání [[Portal 2 soundtrack/cs|soundtracku Portalu 2]] nazvaného &#039;&#039;Songs to Test By&#039;&#039;. Vydání se zatím dočkala první ze tří částí. Soundtrack je zdarma ke stažení a stejně tak i některé předpřipravené melodie do mobilu pro iPhone a Android - to vše na [http://www.thinkwithportals.com/music.php hudební ministránce] Portalu 2.&lt;br /&gt;
| fi = &#039;&#039;&#039;25. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;Songs to Test By&#039;&#039; - ensimmäinen osa kolmesta [[Portal 2 soundtrack/fi|Portal 2 soundtrackista]]. Koko soundtrack on ladattavissa ilmaiseksi ja saatavilla on myös lyhyitä &amp;quot;soittoääni&amp;quot; versioita [http://www.thinkwithportals.com/music.php pienellä musiikkisivulla].&lt;br /&gt;
| pl = &#039;&#039;&#039;25 maja 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Oficjalny blog Portala] {{Lang icon|en}} - &#039;&#039;Songs to Test By&#039;&#039; - pierwszy z trzech albumów z [[Portal 2 soundtrack/pl|ścieżką dźwiękową z Portala 2]]. Całość jest możliwa do pobrania za darmo, dodatkowo jest także kilka &amp;quot;dzwonków&amp;quot; dostępnych na [http://www.thinkwithportals.com/music.php muzycznej mini-stronie]. {{Lang icon|en}}&lt;br /&gt;
| ru = &#039;&#039;&#039;25 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5527&amp;amp;p=1 Официальный блог сообщает] о выпуске &#039;&#039;Songs to Test By&#039;&#039; - первого из трех сборников [[Portal 2 soundtrack/ru|саундтреков Portal 2]]. Все композиции доступны для бесплатного скачивания, также было опубликовно несколько дополнительных рингтонов, которые доступны на [http://www.thinkwithportals.com/music.php музыкальной странице].&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;24 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 The official blog announces] the &#039;&#039;[[Summer Mapping Initiative]]&#039;&#039;, a contest ran by [[thinkingwithportals.com]] in which mappers can create their own [[Test Chamber|test chambers]] which will be judged on their &amp;quot;puzzle complexity, visual appeal and tonal fidelity (50s design, contemporary design, etc.)&amp;quot;.&lt;br /&gt;
| cs = &#039;&#039;&#039;24. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Na oficiálním blogu byla oznámena] &#039;&#039;[[Summer Mapping Initiative/cs|Summer Mapping Initiative]]&#039;&#039;, soutěž, kterou uspořádal web [[thinkingwithportals.com]] a do které mohou designéři úrovní posílat své [[Test Chamber/cs|testovací komory]]. Ty budou následně posuzovány podle těchto kritérií: &amp;quot;komplexnost hádanek, vzhled komory a co nejlepší vystižení doby, ve které se mapa bude odehrávat (design 50. let, současný design apod.).&amp;quot;&lt;br /&gt;
| fi = &#039;&#039;&#039;24. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] &#039;&#039;[[Summer Mapping Initiative/fi|Summer Mapping Initiative]]&#039;&#039;-kilpailusta, jonka järjestää [[thinkingwithportals.com/fi|thinkingwithportals.com]]. Kilpailussa kartantekijöiden pitää tehdä oma [[Test Chamber|testikammio]], joka arvostellaan niiden &amp;quot;ongelman monimutkaisuuden, näyttävän visuaalisuuden ja sävytysuskollisuuden mukaan (50-luvun muotoilu, nykyaikainen muotoilu, jne.)&amp;quot;.&lt;br /&gt;
| ru = &#039;&#039;&#039;24 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5539&amp;amp;p=1 Официальный блог объявляет] &#039;&#039;[[Summer Mapping Initiative/ru|летний конкурс картостроителей]]&#039;&#039; от [[thinkingwithportals.com/ru|thinkwithportals.com]], где участники смогут предоставить собственные [[Test Chamber/ru|тестовые камеры]], которые будут отбираться по &amp;quot;продуманности головоломок, внешнему виду и сочетанию тонов (дизайн 50-ых , современный дизайн и т.д.)&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
* {{lang&lt;br /&gt;
| en = &#039;&#039;&#039;18 May 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 The official blog announces] that [[Portal 2 - The Final Hours]] is [http://store.steampowered.com/app/104600/?snr=1_4_4__13 now available on Steam].&lt;br /&gt;
| cs = &#039;&#039;&#039;18. května 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Podle oficiálního blogu] je [[Portal 2 - The Final Hours/cs|Portal 2 - The Final Hours]], dokument o vzniku Portalu 2, [http://store.steampowered.com/app/104600/?snr=1_4_4__13 nyní dostupný na Steamu].&lt;br /&gt;
| fi = &#039;&#039;&#039;18. toukokuuta 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Virallisessa blogissa ilmoitettiin] [[Portal 2 - The Final Hours/fi|Portal 2 - The Final Hours]] on nyt [http://store.steampowered.com/app/104600/?snr=1_4_4__13 saatavilla Steamista].&lt;br /&gt;
| ru = &#039;&#039;&#039;18 мая 2011&#039;&#039;&#039; {{n}} [http://thinkwithportals.com/blog.php?id=5496&amp;amp;p=1 Официальный блог сообщает], что [[Portal 2 - The Final Hours/ru|Portal 2 - Последние часы]] стал [http://store.steampowered.com/app/104600/?snr=1_4_4__13 доступен в Steam].&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_00/cs&amp;diff=179245</id>
		<title>Portal Test Chamber 00/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_00/cs&amp;diff=179245"/>
		<updated>2022-08-23T11:38:45Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{trans}}&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Test Chamber 00&lt;br /&gt;
  | map        = testchmb_a_00.bsp&lt;br /&gt;
  | number     = 00&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 00.png&lt;br /&gt;
  | icon1      = cube dispenser on&lt;br /&gt;
  | icon2      = cube hazard on&lt;br /&gt;
  | icon3      = pellet hazard&lt;br /&gt;
  | icon4      = pellet catcher&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = &lt;br /&gt;
  | next       = Portal Test Chamber 01/cs&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tato [[Test Chambers/cs|Testovací komora]] je první level hry, a představí hráči [[GLaDOS/cs|GLaDOS]], [[Portals]],  [[Weighted Storage Cube]],  [[Chamberlock]] a taky [[Material_Emancipation_Grill/cs|materiální obvozovací rošt]].&lt;br /&gt;
&lt;br /&gt;
== Hazards ==&lt;br /&gt;
* [[Weighted Storage Cube|Cube Hazard]]&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Počkejte než se otevře portál.&lt;br /&gt;
* Projděte skrze portál, a pak jděte okolo [[Relaxation Vault]] a skrze dveře.&lt;br /&gt;
* A [[Weighted Storage Cube]] will drop from the [[Vital Apparatus Vent]]. Pick it up and place it on the [[Heavy Duty Super Colliding Super Button]].&lt;br /&gt;
* Walk through the final door and into the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
* In the second room, it is possible to soft-lock the game by using the [[Weighted Storage Cube]] to crouch jump onto the door indicator. The player can then place the [[Weighted Storage Cube]] onto the [[Security Camera]] above the door. Once the player is back on the ground, the player is unable to proceed as the [[Weighted Storage Cube]] is inaccessible and is needed to open the door.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets/cs&amp;diff=179233</id>
		<title>Turrets/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turrets/cs&amp;diff=179233"/>
		<updated>2022-08-22T09:20:58Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
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&lt;div&gt;&lt;br /&gt;
{{DISPLAYTITLE:Střílny}}&lt;br /&gt;
&lt;br /&gt;
[[File:Turret_Boxed.png|right|thumb|Zabalená střílna|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Střílna&#039;&#039;&#039;|Nazdar, kamaráde.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Střílny&#039;&#039;&#039; představují jednu z hlavních překážek ve všech hrách Portal. Disponujíce zdánlivě nekonečnou zásobou munice a smrtící přesností se snaží zabít jakýkoliv testovací subjekt v jejich dohledu.&lt;br /&gt;
&lt;br /&gt;
Střílny jsou dabované [http://www.imdb.com/name/nm1655889/ Ellen McLaine].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Typy střílen ==&lt;br /&gt;
=== Střílna ===&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|Střílna]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Střílny&#039;&#039;&#039; jsou trojnozí nepohybliví roboti vystupující ve všech hrách [[Portal/cs|Portal]]. Nemohou měnit svou pozici, ale umí vysunout boky svého těla (vysunout jejich &amp;quot;ruce&amp;quot;), čímž odhalí své dva páry kulometů. Střed jejich těla je tvořen jedním červeným okem (senzorem), z jehož středu je emitován zaměřovací laserový paprsek. Téměř celý vnitřní prostor střední části těla tvoří zásoba munice, což vysvětluje jejich zdánlivě nekonečnou zásobu nábojů při střílení.&lt;br /&gt;
&lt;br /&gt;
Pokud se testovací subjekty nenachází v jejich dohledu, setrvávají v pohotovostním režimu se zbraněmi schovanými a nevykazují žádný pohyb. Pokud se však subjekt ocitne v jejich dohledu, střílny vysunou jejich zbraně a &amp;quot;přivítají&amp;quot; tohoto nešťastníka - začnou bezhlavě střílet. Budou útočit dokud subjekt nezemře nebo se neztratí z jejich dohledu. Pokud subjekt zmizí, střílny se ho budou chvíli snažit najít - budou pohybovat svým zaměřovacím laserem, a pokud pokus o znovunalezení subjektu selže, vrátí do pohotovostního režimu.&lt;br /&gt;
&lt;br /&gt;
Střílny se dají deaktivovat či zničit mnoha způsoby. Nejběžnejší je převalit je nabok, co spůsobí to, že vydají vtipnou hlášku (např: &amp;quot;Polož mě dolů!&amp;quot;), začnou zběsile střílet po okolí a pak se deaktivují. Lze to provést několika zůsoby, například, že je zdvihnete a následně upustíte na zem, můžete na ně shodit předmět nebo je prostě postrčít. Jiné elegantní řešení je střelit pod ně portál a nechat je zažít onen jedinečný pocit při průchodu portály. &lt;br /&gt;
Také lze použít [[Thermal Discouragement Beam/cs|Tepelný odrazovací paprsek]] nebo [[Material Emancipation Grill/cs|Materiální osvobozovací rošt]] aby jste se jich zbavili úplně. &lt;br /&gt;
&lt;br /&gt;
V &#039;&#039;[[Portal/cs|Portálu]]&#039;&#039;, se dá deaktivovaná střílna znovu aktivovat tím, že jí položíte na nohy. V &#039;&#039;[[Portal 2/cs|Portálu 2]]&#039;&#039; to lze provést pouze se střílnami, které jsou právě ve fázi deaktivace.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Raketová Střílna ===&lt;br /&gt;
[[File:Portal Rocket Turret.png|left|80px|Raketová Střílna]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raketová Střílna&#039;&#039;&#039; je unikátní nepřítel vystupující na konci hry &#039;&#039;[[Portal/cs|Portal]]&#039;&#039;. Je to [[Cores/cs|Jádro osobnosti]], na kterém je připnutý raketomet. Po aktivaci, se pomalu zamíří na [[Chell/cs|Chell]] a vydá zvuk před vystřelením rakety. {{Spoiler|Hráje důležitou roli při boji s [[GLaDOS/cs|GLaDOS]], protože rakety musí proletět [[Portals/cs|portálem]] aby ji zasáhly, co spraví že z ní odpadnou [[Cores#Personality Cores/cs|jádra osobnosti]].}}&lt;br /&gt;
&lt;br /&gt;
Rakety dokážou rozbít okna.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Porouchaná Střílna ===&lt;br /&gt;
{{main|Defective Turret/cs|l1=Porouchaná Střílna}}&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|Porouchaná Střílna]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Porouchané Stťílny&#039;&#039;&#039;, které [[Wheatley/cs|Wheatley]] nazývá &amp;quot;Střílny ze šrotu&amp;quot;, jsou nedokončené, někdy i beznábojové verze Střílen, které vystupují v &#039;&#039;[[Portal 2/cs|Portál 2]]&#039;&#039;. Na rozdíl od normálních Střílen, tyhle mají vtipnější a sarkastičtější dialogy a mluví v mužném, méně robotickém hlasu.&lt;br /&gt;
&lt;br /&gt;
Nejsou pro [[Chell/cs|Chell]] nebezpečné, a často dělají vtipné komentáře, například &amp;quot;Kdyby se někdo ptal, řekni, že jsem tě zabil&amp;quot;. Jejich komentáře ukazují, že jsou slepé, ale i tak jsou schopné cítit, že [[Chell/cs|Chell]] je nablízku. {{spoiler|Poprvé jsou spatřeny v kapitole, &#039;&#039;Útěk&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
V [[co-op/cs|Kooperativní]] kampani jse porouchané Střílny vracejí jako překážka pro [[Atlas/cs|Atlase]] a [[P-body/cs|P-body]], v dráze &#039;&#039;Pohybové Gély&#039;&#039;. Chovající se úplně funkčně jako normální Střílny a mluví nevinným ženským hlasem jako normálně. Jediný rozdíl mezi funkčními a porouchanými je ten, že jim chybí bílý kryt. {{spoiler|Jedna z porouchaných Střílen v poslední místnosti v téhle dráze byla někým přeprogramovaná, a před smrtí řekne, že musí chránit lidi.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Frankenstřílna ===&lt;br /&gt;
[[File:Portal2_MonsterTurret_b.png|left|115px|Frankenstřílna]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|&#039;&#039;&#039;Frankenstřílny&#039;&#039;&#039; jsou bizarní kříženci střílny a [[Weighted Storage Cube/cs|skladové zátěžové kostky]], objevující se v singleplayer kampani &#039;&#039;[[Portal 2|Portálu 2]]&#039;&#039;. Byly vytvořené [[Wheatley/cs|Wheatleym]], aby nahradili nedostatek testovacích subjektů, nicméně se ukázalo, že pro tento úkol poněkud nestačí. Poprvé je lze spatřit v kapitole &#039;&#039;Svrbění&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Frankenstřílny nemluví, namísto toho vydávají nesrozumitelné cvrlikavé zvuky. Slouží jako náhrada za zátěžové kostky pro [[Chell/cs|Chell]] poté, co se dostane ven ze staré části komplexu a znovu potká Wheatleyho. Jejich jedinný rozdíl oproti normálním kostkám je ten, že budou bezcílně poskakovat okolo, dokud nejsou umístěny na příslušné [[Heavy Duty Super-Colliding Super Button|tlačítko]]. Když jsou zvednuty Chell, stahují své nohy dovnitř kostky. Pokud se převrátí na bok, nebo se ocitnou vzhůru nohama, budou svýma nohama komíhat jako hmyz ve snaze se postavit.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Prima Donna Turret ===&lt;br /&gt;
[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|The Turret Wife}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The &#039;&#039;&#039;Prima Donna Turret&#039;&#039;&#039; (meaning &#039;&#039;First Woman&#039;&#039; in Italian, a title given to the lead singer, the diva, in an opera), referred by the game files as the &#039;&#039;&#039;Turret Wife&#039;&#039;&#039;, is a bigger and wider Turret featured at the end of &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s single-player campaign during the [[Turret Opera|Turret choir]], after [[GLaDOS]] finally allows [[Chell]] her freedom of leaving the Enrichment Center.&lt;br /&gt;
&lt;br /&gt;
Apart from the ending, a Prima Donna Turret can also be found in the chapter &#039;&#039;The Return&#039;&#039;, at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]&#039;s den in the same chapter during Test Chamber 16, where it is observing a turret quartet.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Střílna Král Zvířat ===&lt;br /&gt;
[[File:Portal2_AnimalKing.png|left|150px|Král Zvířat]]&lt;br /&gt;
{{spoiler|Střílna &#039;&#039;&#039;Král Zvířat&#039;&#039;&#039; je unikátní prvek v single-playerové mapách &#039;&#039;[[Portal 2|Portálu 2]]&#039;&#039; která se poprvé zjevuje v prezentaci na zdech u výtahu k demonstrování &amp;quot;převzetí moci králem zvířat&amp;quot; v kapitole &#039;&#039;Zdvořilostní návštěva&#039;&#039;. Střílna je opravdu obrovská v porovnání s lidmi znázorněnými na prezentaci také, a vypadá to, že střílna disponuje zbraněmi na svých vysunovacích bocích, stejně jako klasické střílny.}}&lt;br /&gt;
&lt;br /&gt;
Od ostatních střílen se liší hlavně svou ohromnou velikostí, zlatou korunou, a tělem zbarveným ve stylu leopardí kůže. V obsahu prezentace je Král Zvířat použit jako příklad &amp;quot;entity nebo formy organizace schopné převzít vládu nad Zemí která &amp;quot;[[Media:Announcer prehub46.wav|...odmítá, nebo je neschopná naslouchat rozumu]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Skutečný &amp;quot;Král Zvířat&amp;quot; se objevuje pouze jednou jedinkrát v celé hře, během závěrečné scény single-playerové kampaně, během které [[Chell]] vyjíždí výtahem nahoru a k tomu jí zpívá [[Turret Opera|opera střílen]]. Král Zvířat zde hraje hlubší tóny orchestru.}}&lt;br /&gt;
&lt;br /&gt;
=== Vznášející Střílna ===&lt;br /&gt;
[[File:Portal 2 Hover Turret.png|right|100px|Vznášející Střílna ve hře]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vznášející Střílna&#039;&#039;&#039; je nevyužitá Střílna nalezená v souborech hry &#039;&#039;Portálu 2&#039;&#039;. Vyzařuje laser, podobně jako ostatní typy Strřílen, je světle modrý a může spálit hráče podobně jako [[Thermal Discouragement Beam/cs|Tepelný Odrazový Paprsek]], however unlike the Thermal Discouragement Beam it&#039;s laser does not provide a barrier for the player&#039;s movement, nor does it interact with game mechanics. The Hover Turret can be spawned within &#039;&#039;Portal 2&#039;&#039; via the cheat command &amp;lt;code&amp;gt;ent_create npc_hover_turret&amp;lt;/code&amp;gt;.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Turrets are introduced as testing hazards to [[Chell]] during the entirety of Test Chamber 16. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell&#039;s escape. &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game&#039;s [[co-op]] campaign, and appears fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 3&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|title = Turrets&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry Turret as it appears in &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &#039;&#039;Portal 2&#039;&#039;|Sentry Turret as it appears in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Defective.png|alt3=Defective Turret from &#039;&#039;Portal 2&#039;&#039;|porouchaná střílna z portálu 2.&lt;br /&gt;
|File:Portal2 Turret Wife.png|alt4=Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;|Prima Donna Turret from &#039;&#039;Port al 2&#039;&#039;.&lt;br /&gt;
|File:Portal Rocket Turret.png|alt5=Rocket Turret from &#039;&#039;Portal&#039;&#039;|Rocket Turret from &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Portal2 MonsterTurret a.png|alt6={{Spoiler|Frankenturret from &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|The Frankenturret from &#039;&#039;Portal 2&#039;&#039;.}}|spoiler6=yes&lt;br /&gt;
|File:Portal2 MonsterTurret b.png|alt7={{Spoiler|Frankenturret with outer cover}}|{{Spoiler|Ditto, with outer cover.}}|spoiler7=yes&lt;br /&gt;
|File:Portal2 AnimalKing.png|alt8=The Animal King Turret from &#039;&#039;Portal 2&#039;&#039;|The Animal King Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:P2 AnimalKing Slideshow.png|alt9=Animal King Takeover slide from &#039;&#039;Portal 2&#039;&#039;|&amp;quot;Animal King Takeover&amp;quot; slideshow with the Animal King Turret used as an example in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Turret_from_Personality_Test.jpg|alt10=Turret image from the official Aperture Science Collaborative Disposition Test|Turret image from the [http://www.thinkwithportals.com/coop_survey.php Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Turret Valentine 01.png|alt11=Turret Valentine from Valve&#039;s official Portal 2 blog.|Turret Valentine from [http://www.thinkwithportals.com/vday.php oficjalnego bloga Valve].&lt;br /&gt;
|File:Turret Valentine 02.png|alt12=Turret Valentine from Valve&#039;s official Portal 2 blog.|Turret Valentine from [http://www.thinkwithportals.com/vday.php oficjalnego bloga Valve].&lt;br /&gt;
|File:Turret Icon.jpg|alt13=Turret icon from the official Steam Portal 2 group.|Turret avatar from the [http://steamcommunity.com/games/portal2/Avatar/List &#039;&#039;Portal 2&#039;&#039; Steam group].&lt;br /&gt;
|File:2011-08-05_00002.jpg|alt14=A screenshot of an unidentified turret variety|Another type of Defective Turret in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Screenshoot of turret sitting on a chair.jpg|alt15=Screenshot of turret sitting on a chair|A Turret sitting on a chair in the [[co-op]] testing course, &#039;&#039;Art Therapy&#039;&#039;.&lt;br /&gt;
|File:Three Turret Moon T-Shirt.png|alt16=The Three Turret Moon shirt.|The Three Turret Moon shirt.&lt;br /&gt;
|File:Turret Schematic T-Shirt.png|alt17=Turret schematic from a shirt.|Turret schematic shirt.&lt;br /&gt;
|File:Randolph_Thumbnail.jpg|alt18=Randolph|[[Randolph the Red-Nosed Turret/cs|Randolph, the Red-Nosed Turret]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videa ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
|video4=UYFcIN3LXM0&lt;br /&gt;
}}&lt;br /&gt;
The Turrets and Animal King Turret as they appear in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Drobnosti ==&lt;br /&gt;
* {{spoiler|When GLaDOS attempts to kill Wheatley with a paradox in the beginning of Chapter 8: The Itch, every Frankenturret is fried, humorously implying that they are smarter than Wheatley.}}&lt;br /&gt;
* The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Související achievementy ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Zhlédněte také ==&lt;br /&gt;
*[[Oracle Turret]]&lt;br /&gt;
*[[Defective Turret]]&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;br /&gt;
*[[Turret Opera]]&lt;br /&gt;
*[[Collaborative Disposition Test/cs#The Aperture Science Sentry Turret|Collaborative Disposition Test]]&lt;br /&gt;
*[[Turret Lullaby]]&lt;br /&gt;
*[[Randolph the Red-Nosed Turret]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spoiler/cs]] [[Category:Pages needing citations/cs]] [[Category:Characters/cs]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets/cs&amp;diff=179232</id>
		<title>Turrets/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turrets/cs&amp;diff=179232"/>
		<updated>2022-08-22T09:20:06Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{DISPLAYTITLE:Střílny}}&lt;br /&gt;
&lt;br /&gt;
[[File:Turret_Boxed.png|right|thumb|Zabalená střílna|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Střílna&#039;&#039;&#039;|Nazdar, kamaráde.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Střílny&#039;&#039;&#039; představují jednu z hlavních překážek ve všech hrách Portal. Disponujíce zdánlivě nekonečnou zásobou munice a smrtící přesností se snaží zabít jakýkoliv testovací subjekt v jejich dohledu.&lt;br /&gt;
&lt;br /&gt;
Střílny jsou dabované [http://www.imdb.com/name/nm1655889/ Ellen McLaine].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Typy střílen ==&lt;br /&gt;
=== Střílna ===&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|Střílna]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Střílny&#039;&#039;&#039; jsou trojnozí nepohybliví roboti vystupující ve všech hrách [[Portal/cs|Portal]]. Nemohou měnit svou pozici, ale umí vysunout boky svého těla (vysunout jejich &amp;quot;ruce&amp;quot;), čímž odhalí své dva páry kulometů. Střed jejich těla je tvořen jedním červeným okem (senzorem), z jehož středu je emitován zaměřovací laserový paprsek. Téměř celý vnitřní prostor střední části těla tvoří zásoba munice, což vysvětluje jejich zdánlivě nekonečnou zásobu nábojů při střílení.&lt;br /&gt;
&lt;br /&gt;
Pokud se testovací subjekty nenachází v jejich dohledu, setrvávají v pohotovostním režimu se zbraněmi schovanými a nevykazují žádný pohyb. Pokud se však subjekt ocitne v jejich dohledu, střílny vysunou jejich zbraně a &amp;quot;přivítají&amp;quot; tohoto nešťastníka - začnou bezhlavě střílet. Budou útočit dokud subjekt nezemře nebo se neztratí z jejich dohledu. Pokud subjekt zmizí, střílny se ho budou chvíli snažit najít - budou pohybovat svým zaměřovacím laserem, a pokud pokus o znovunalezení subjektu selže, vrátí do pohotovostního režimu.&lt;br /&gt;
&lt;br /&gt;
Střílny se dají deaktivovat či zničit mnoha způsoby. Nejběžnejší je převalit je nabok, co spůsobí to, že vydají vtipnou hlášku (např: &amp;quot;Polož mě dolů!&amp;quot;), začnou zběsile střílet po okolí a pak se deaktivují. Lze to provést několika zůsoby, například, že je zdvihnete a následně upustíte na zem, můžete na ně shodit předmět nebo je prostě postrčít. Jiné elegantní řešení je střelit pod ně portál a nechat je zažít onen jedinečný pocit při průchodu portály. &lt;br /&gt;
Také lze použít [[Thermal Discouragement Beam/cs|Tepelný odrazovací paprsek]] nebo [[Material Emancipation Grill/cs|Materiální osvobozovací rošt]] aby jste se jich zbavili úplně. &lt;br /&gt;
&lt;br /&gt;
V &#039;&#039;[[Portal/cs|Portálu]]&#039;&#039;, se dá deaktivovaná střílna znovu aktivovat tím, že jí položíte na nohy. V &#039;&#039;[[Portal 2/cs|Portálu 2]]&#039;&#039; to lze provést pouze se střílnami, které jsou právě ve fázi deaktivace.&lt;br /&gt;
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&lt;br /&gt;
=== Raketová Střílna ===&lt;br /&gt;
[[File:Portal Rocket Turret.png|left|80px|Raketová Střílna]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raketová Střílna&#039;&#039;&#039; je unikátní nepřítel vystupující na konci hry &#039;&#039;[[Portal/cs|Portal]]&#039;&#039;. Je to [[Cores/cs|Jádro osobnosti]], na kterém je připnutý raketomet. Po aktivaci, se pomalu zamíří na [[Chell/cs|Chell]] a vydá zvuk před vystřelením rakety. {{Spoiler|Hráje důležitou roli při boji s [[GLaDOS/cs|GLaDOS]], protože rakety musí proletět [[Portals/cs|portálem]] aby ji zasáhly, co spraví že z ní odpadnou [[Cores#Personality Cores/cs|jádra osobnosti]].}}&lt;br /&gt;
&lt;br /&gt;
Rakety dokážou rozbít okna.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Porouchaná Střílna ===&lt;br /&gt;
{{main|Defective Turret/cs|l1=Porouchaná Střílna}}&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|Porouchaná Střílna]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Porouchané Stťílny&#039;&#039;&#039;, které [[Wheatley/cs|Wheatley]] nazývá &amp;quot;Střílny ze šrotu&amp;quot;, jsou nedokončené, někdy i beznábojové verze Střílen, které vystupují v &#039;&#039;[[Portal 2/cs|Portál 2]]&#039;&#039;. Na rozdíl od normálních Střílen, tyhle mají vtipnější a sarkastičtější dialogy a mluví v mužném, méně robotickém hlasu.&lt;br /&gt;
&lt;br /&gt;
Nejsou pro [[Chell/cs|Chell]] nebezpečné, a často dělají vtipné komentáře, například &amp;quot;Kdyby se někdo ptal, řekni, že jsem tě zabil&amp;quot;. Jejich komentáře ukazují, že jsou slepé, ale i tak jsou schopné cítit, že [[Chell/cs|Chell]] je nablízku. {{spoiler|Poprvé jsou spatřeny v kapitole, &#039;&#039;Útěk&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
V [[co-op/cs|Kooperativní]] kampani jse porouchané Střílny vracejí jako překážka pro [[Atlas/cs|Atlase]] a [[P-body/cs|P-body]], v dráze &#039;&#039;Pohybové Gély&#039;&#039;. Chovající se úplně funkčně jako normální Střílny a mluví nevinným ženským hlasem jako normálně. Jediný rozdíl mezi funkčními a porouchanými je ten, že jim chybí bílý kryt. {{spoiler|Jedna z porouchaných Střílen v poslední místnosti v téhle dráze byla někým přeprogramovaná, a před smrtí řekne, že musí chránit lidi.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Frankenstřílna ===&lt;br /&gt;
[[File:Portal2_MonsterTurret_b.png|left|115px|Frankenstřílna]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|&#039;&#039;&#039;Frankenstřílny&#039;&#039;&#039; jsou bizarní kříženci střílny a [[Weighted Storage Cube/cs|skladové zátěžové kostky]], objevující se v singleplayer kampani &#039;&#039;[[Portal 2|Portálu 2]]&#039;&#039;. Byly vytvořené [[Wheatley/cs|Wheatleym]], aby nahradili nedostatek testovacích subjektů, nicméně se ukázalo, že pro tento úkol poněkud nestačí. Poprvé je lze spatřit v kapitole &#039;&#039;Svrbění&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Frankenstřílny nemluví, namísto toho vydávají nesrozumitelné cvrlikavé zvuky. Slouží jako náhrada za zátěžové kostky pro [[Chell/cs|Chell]] poté, co se dostane ven ze staré části komplexu a znovu potká Wheatleyho. Jejich jedinný rozdíl oproti normálním kostkám je ten, že budou bezcílně poskakovat okolo, dokud nejsou umístěny na příslušné [[Heavy Duty Super-Colliding Super Button|tlačítko]]. Když jsou zvednuty Chell, stahují své nohy dovnitř kostky. Pokud se převrátí na bok, nebo se ocitnou vzhůru nohama, budou svýma nohama komíhat jako hmyz ve snaze se postavit.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Prima Donna Turret ===&lt;br /&gt;
[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|The Turret Wife}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The &#039;&#039;&#039;Prima Donna Turret&#039;&#039;&#039; (meaning &#039;&#039;First Woman&#039;&#039; in Italian, a title given to the lead singer, the diva, in an opera), referred by the game files as the &#039;&#039;&#039;Turret Wife&#039;&#039;&#039;, is a bigger and wider Turret featured at the end of &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s single-player campaign during the [[Turret Opera|Turret choir]], after [[GLaDOS]] finally allows [[Chell]] her freedom of leaving the Enrichment Center.&lt;br /&gt;
&lt;br /&gt;
Apart from the ending, a Prima Donna Turret can also be found in the chapter &#039;&#039;The Return&#039;&#039;, at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]&#039;s den in the same chapter during Test Chamber 16, where it is observing a turret quartet.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Střílna Král Zvířat ===&lt;br /&gt;
[[File:Portal2_AnimalKing.png|left|150px|Král Zvířat]]&lt;br /&gt;
{{spoiler|Střílna &#039;&#039;&#039;Král Zvířat&#039;&#039;&#039; je unikátní prvek v single-playerové mapách &#039;&#039;[[Portal 2|Portálu 2]]&#039;&#039; která se poprvé zjevuje v prezentaci na zdech u výtahu k demonstrování &amp;quot;převzetí moci králem zvířat&amp;quot; v kapitole &#039;&#039;Zdvořilostní návštěva&#039;&#039;. Střílna je opravdu obrovská v porovnání s lidmi znázorněnými na prezentaci také, a vypadá to, že střílna disponuje zbraněmi na svých vysunovacích bocích, stejně jako klasické střílny.}}&lt;br /&gt;
&lt;br /&gt;
Od ostatních střílen se liší hlavně svou ohromnou velikostí, zlatou korunou, a tělem zbarveným ve stylu leopardí kůže. V obsahu prezentace je Král Zvířat použit jako příklad &amp;quot;entity nebo formy organizace schopné převzít vládu nad Zemí která &amp;quot;[[Media:Announcer prehub46.wav|...odmítá, nebo je neschopná naslouchat rozumu]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Skutečný &amp;quot;Král Zvířat&amp;quot; se objevuje pouze jednou jedinkrát v celé hře, během závěrečné scény single-playerové kampaně, během které [[Chell]] vyjíždí výtahem nahoru a k tomu jí zpívá [[Turret Opera|opera střílen]]. Král Zvířat zde hraje hlubší tóny orchestru.}}&lt;br /&gt;
&lt;br /&gt;
=== Vznášející Střílna ===&lt;br /&gt;
[[File:Portal 2 Hover Turret.png|right|100px|Vznášející Střílna ve hře]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vznášející Střílna&#039;&#039;&#039; je nevyužitá Střílna nalezená v souborech hry &#039;&#039;Portálu 2&#039;&#039;. Vyzařuje laser, podobně jako ostatní typy Strřílen, je světle modrý a může spálit hráče podobně jako [Thermal Discouragement Beam/cs|Tepelný Odrazový Paprsek]], however unlike the Thermal Discouragement Beam it&#039;s laser does not provide a barrier for the player&#039;s movement, nor does it interact with game mechanics. The Hover Turret can be spawned within &#039;&#039;Portal 2&#039;&#039; via the cheat command &amp;lt;code&amp;gt;ent_create npc_hover_turret&amp;lt;/code&amp;gt;.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Turrets are introduced as testing hazards to [[Chell]] during the entirety of Test Chamber 16. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell&#039;s escape. &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game&#039;s [[co-op]] campaign, and appears fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 3&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|title = Turrets&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry Turret as it appears in &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &#039;&#039;Portal 2&#039;&#039;|Sentry Turret as it appears in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Defective.png|alt3=Defective Turret from &#039;&#039;Portal 2&#039;&#039;|porouchaná střílna z portálu 2.&lt;br /&gt;
|File:Portal2 Turret Wife.png|alt4=Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;|Prima Donna Turret from &#039;&#039;Port al 2&#039;&#039;.&lt;br /&gt;
|File:Portal Rocket Turret.png|alt5=Rocket Turret from &#039;&#039;Portal&#039;&#039;|Rocket Turret from &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Portal2 MonsterTurret a.png|alt6={{Spoiler|Frankenturret from &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|The Frankenturret from &#039;&#039;Portal 2&#039;&#039;.}}|spoiler6=yes&lt;br /&gt;
|File:Portal2 MonsterTurret b.png|alt7={{Spoiler|Frankenturret with outer cover}}|{{Spoiler|Ditto, with outer cover.}}|spoiler7=yes&lt;br /&gt;
|File:Portal2 AnimalKing.png|alt8=The Animal King Turret from &#039;&#039;Portal 2&#039;&#039;|The Animal King Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:P2 AnimalKing Slideshow.png|alt9=Animal King Takeover slide from &#039;&#039;Portal 2&#039;&#039;|&amp;quot;Animal King Takeover&amp;quot; slideshow with the Animal King Turret used as an example in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Turret_from_Personality_Test.jpg|alt10=Turret image from the official Aperture Science Collaborative Disposition Test|Turret image from the [http://www.thinkwithportals.com/coop_survey.php Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Turret Valentine 01.png|alt11=Turret Valentine from Valve&#039;s official Portal 2 blog.|Turret Valentine from [http://www.thinkwithportals.com/vday.php oficjalnego bloga Valve].&lt;br /&gt;
|File:Turret Valentine 02.png|alt12=Turret Valentine from Valve&#039;s official Portal 2 blog.|Turret Valentine from [http://www.thinkwithportals.com/vday.php oficjalnego bloga Valve].&lt;br /&gt;
|File:Turret Icon.jpg|alt13=Turret icon from the official Steam Portal 2 group.|Turret avatar from the [http://steamcommunity.com/games/portal2/Avatar/List &#039;&#039;Portal 2&#039;&#039; Steam group].&lt;br /&gt;
|File:2011-08-05_00002.jpg|alt14=A screenshot of an unidentified turret variety|Another type of Defective Turret in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Screenshoot of turret sitting on a chair.jpg|alt15=Screenshot of turret sitting on a chair|A Turret sitting on a chair in the [[co-op]] testing course, &#039;&#039;Art Therapy&#039;&#039;.&lt;br /&gt;
|File:Three Turret Moon T-Shirt.png|alt16=The Three Turret Moon shirt.|The Three Turret Moon shirt.&lt;br /&gt;
|File:Turret Schematic T-Shirt.png|alt17=Turret schematic from a shirt.|Turret schematic shirt.&lt;br /&gt;
|File:Randolph_Thumbnail.jpg|alt18=Randolph|[[Randolph the Red-Nosed Turret/cs|Randolph, the Red-Nosed Turret]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videa ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
|video4=UYFcIN3LXM0&lt;br /&gt;
}}&lt;br /&gt;
The Turrets and Animal King Turret as they appear in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Drobnosti ==&lt;br /&gt;
* {{spoiler|When GLaDOS attempts to kill Wheatley with a paradox in the beginning of Chapter 8: The Itch, every Frankenturret is fried, humorously implying that they are smarter than Wheatley.}}&lt;br /&gt;
* The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Související achievementy ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Zhlédněte také ==&lt;br /&gt;
*[[Oracle Turret]]&lt;br /&gt;
*[[Defective Turret]]&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;br /&gt;
*[[Turret Opera]]&lt;br /&gt;
*[[Collaborative Disposition Test/cs#The Aperture Science Sentry Turret|Collaborative Disposition Test]]&lt;br /&gt;
*[[Turret Lullaby]]&lt;br /&gt;
*[[Randolph the Red-Nosed Turret]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spoiler/cs]] [[Category:Pages needing citations/cs]] [[Category:Characters/cs]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Mechanics/cs&amp;diff=179231</id>
		<title>Mechanics/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Mechanics/cs&amp;diff=179231"/>
		<updated>2022-08-22T08:13:18Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Testovací mechanizmy jsou co dělá těží  puzzle v &#039;&#039;Portal&#039;&#039;&lt;br /&gt;
série.  Jiné přístroje, struktury, kostky, gely, a hazardy jsou  strategicky položené okolo testovacích &lt;br /&gt;
komor.&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics/cs]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets/cs&amp;diff=179222</id>
		<title>Turrets/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turrets/cs&amp;diff=179222"/>
		<updated>2022-08-21T10:32:16Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{DISPLAYTITLE:Střílny}}&lt;br /&gt;
&lt;br /&gt;
[[File:Turret_Boxed.png|right|thumb|Zabalená střílna|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Střílna&#039;&#039;&#039;|Nazdar, kamaráde.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Střílny&#039;&#039;&#039; představují jednu z hlavních překážek ve všech hrách Portal. Disponujíce zdánlivě nekonečnou zásobou munice a smrtící přesností se snaží zabít jakýkoliv testovací subjekt v jejich dohledu.&lt;br /&gt;
&lt;br /&gt;
Střílny jsou dabované [http://www.imdb.com/name/nm1655889/ Ellen McLaine].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Typy střílen ==&lt;br /&gt;
=== Střílna ===&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|Střílna]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Střílny&#039;&#039;&#039; jsou trojnozí nepohybliví roboti vystupující ve všech hrách [[Portal/cs|Portal]]. Nemohou měnit svou pozici, ale umí vysunout boky svého těla (vysunout jejich &amp;quot;ruce&amp;quot;), čímž odhalí své dva páry kulometů. Střed jejich těla je tvořen jedním červeným okem (senzorem), z jehož středu je emitován zaměřovací laserový paprsek. Téměř celý vnitřní prostor střední části těla tvoří zásoba munice, což vysvětluje jejich zdánlivě nekonečnou zásobu nábojů při střílení.&lt;br /&gt;
&lt;br /&gt;
Pokud se testovací subjekty nenachází v jejich dohledu, setrvávají v pohotovostním režimu se zbraněmi schovanými a nevykazují žádný pohyb. Pokud se však subjekt ocitne v jejich dohledu, střílny vysunou jejich zbraně a &amp;quot;přivítají&amp;quot; tohoto nešťastníka - začnou bezhlavě střílet. Budou útočit dokud subjekt nezemře nebo se neztratí z jejich dohledu. Pokud subjekt zmizí, střílny se ho budou chvíli snažit najít - budou pohybovat svým zaměřovacím laserem, a pokud pokus o znovunalezení subjektu selže, vrátí do pohotovostního režimu.&lt;br /&gt;
&lt;br /&gt;
Střílny se dají deaktivovat či zničit mnoha způsoby. Nejběžnejší je převalit je nabok, co spůsobí to, že vydají vtipnou hlášku (např: &amp;quot;Polož mě dolů!&amp;quot;), začnou zběsile střílet po okolí a pak se deaktivují. Lze to provést několika zůsoby, například, že je zdvihnete a následně upustíte na zem, můžete na ně shodit předmět nebo je prostě postrčít. Jiné elegantní řešení je střelit pod ně portál a nechat je zažít onen jedinečný pocit při průchodu portály. &lt;br /&gt;
Také lze použít [[Thermal Discouragement Beam/cs|Tepelný odrazovací paprsek]] nebo [[Material Emancipation Grill/cs|Materiální osvobozovací rošt]] aby jste se jich zbavili úplně. &lt;br /&gt;
&lt;br /&gt;
V &#039;&#039;[[Portal/cs|Portálu]]&#039;&#039;, se dá deaktivovaná střílna znovu aktivovat tím, že jí položíte na nohy. V &#039;&#039;[[Portal 2/cs|Portálu 2]]&#039;&#039; to lze provést pouze se střílnami, které jsou právě ve fázi deaktivace.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Raketová Střílna ===&lt;br /&gt;
[[File:Portal Rocket Turret.png|left|80px|Raketová Střílna]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raketová Střílna&#039;&#039;&#039; je unikátní nepřítel vystupující na konci hry &#039;&#039;[[Portal/cs|Portal]]&#039;&#039;. Je to [[Cores/cs|Jádro osobnosti]], na kterém je připnutý raketomet. Po aktivaci, se pomalu zamíří na [[Chell/cs|Chell]] a vydá zvuk před vystřelením rakety. {{Spoiler|Hráje důležitou roli při boji s [[GLaDOS/cs|GLaDOS]], protože rakety musí proletět [[Portals/cs|portálem]] aby ji zasáhly, co spraví že z ní odpadnou [[Cores#Personality Cores/cs|jádra osobnosti]].}}&lt;br /&gt;
&lt;br /&gt;
Rakety dokážou rozbít okna.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Porouchaná Střílna ===&lt;br /&gt;
{{main|Defective Turret/cs|l1=Porouchaná Střílna}}&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|Porouchaná Střílna]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Porouchané Stťílny&#039;&#039;&#039;, které [[Wheatley/cs|Wheatley]] nazývá &amp;quot;Střílny ze šrotu&amp;quot;, jsou nedokončené, někdy i beznábojové verze Střílen, které vystupují v &#039;&#039;[[Portal 2/cs|Portál 2]]&#039;&#039;. Na rozdíl od normálních Střílen, tyhle mají vtipnější a sarkastičtější dialogy a mluví v mužném, méně robotickém hlasu.&lt;br /&gt;
&lt;br /&gt;
Nejsou pro [[Chell/cs|Chell]] nebezpečné, a často dělají vtipné komentáře, například &amp;quot;Kdyby se někdo ptal, řekni, že jsem tě zabil&amp;quot;. Jejich komentáře ukazují, že jsou slepé, ale i tak jsou schopné cítit, že [[Chell/cs|Chell]] je nablízku. {{spoiler|Poprvé jsou spatřeny v kapitole, &#039;&#039;Útěk&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
V [[co-op/cs|Kooperativní]] kampani jse porouchané Střílny vracejí jako překážka pro [[Atlas/cs|Atlase]] a [[P-body/cs|P-body]], v dráze &#039;&#039;Pohybové Gély&#039;&#039;. Chovající se úplně funkčně jako normální Střílny a mluví nevinným ženským hlasem jako normálně. Jediný rozdíl mezi funkčními a porouchanými je ten, že jim chybí bílý kryt. {{spoiler|Jedna z porouchaných Střílen v poslední místnosti v téhle dráze byla někým přeprogramovaná, a před smrtí řekne, že musí chránit lidi.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Frankenstřílna ===&lt;br /&gt;
[[File:Portal2_MonsterTurret_b.png|left|115px|Frankenstřílna]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|&#039;&#039;&#039;Frankenstřílny&#039;&#039;&#039; jsou bizarní kříženci střílny a [[Weighted Storage Cube/cs|skladové zátěžové kostky]], objevující se v singleplayer kampani &#039;&#039;[[Portal 2|Portálu 2]]&#039;&#039;. Byly vytvořené [[Wheatley/cs|Wheatleym]], aby nahradili nedostatek testovacích subjektů, nicméně se ukázalo, že pro tento úkol poněkud nestačí. Poprvé je lze spatřit v kapitole &#039;&#039;Svrbění&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Frankenstřílny nemluví, namísto toho vydávají nesrozumitelné cvrlikavé zvuky. Slouží jako náhrada za zátěžové kostky pro [[Chell/cs|Chell]] poté, co se dostane ven ze staré části komplexu a znovu potká Wheatleyho. Jejich jedinný rozdíl oproti normálním kostkám je ten, že budou bezcílně poskakovat okolo, dokud nejsou umístěny na příslušné [[Heavy Duty Super-Colliding Super Button|tlačítko]]. Když jsou zvednuty Chell, stahují své nohy dovnitř kostky. Pokud se převrátí na bok, nebo se ocitnou vzhůru nohama, budou svýma nohama komíhat jako hmyz ve snaze se postavit.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Prima Donna Turret ===&lt;br /&gt;
[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|The Turret Wife}}]]&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The &#039;&#039;&#039;Prima Donna Turret&#039;&#039;&#039; (meaning &#039;&#039;First Woman&#039;&#039; in Italian, a title given to the lead singer, the diva, in an opera), referred by the game files as the &#039;&#039;&#039;Turret Wife&#039;&#039;&#039;, is a bigger and wider Turret featured at the end of &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s single-player campaign during the [[Turret Opera|Turret choir]], after [[GLaDOS]] finally allows [[Chell]] her freedom of leaving the Enrichment Center.&lt;br /&gt;
&lt;br /&gt;
Apart from the ending, a Prima Donna Turret can also be found in the chapter &#039;&#039;The Return&#039;&#039;, at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]&#039;s den in the same chapter during Test Chamber 16, where it is observing a turret quartet.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Střílna Král Zvířat ===&lt;br /&gt;
[[File:Portal2_AnimalKing.png|left|150px|Král Zvířat]]&lt;br /&gt;
{{spoiler|Střílna &#039;&#039;&#039;Král Zvířat&#039;&#039;&#039; je unikátní prvek v single-playerové mapách &#039;&#039;[[Portal 2|Portálu 2]]&#039;&#039; která se poprvé zjevuje v prezentaci na zdech u výtahu k demonstrování &amp;quot;převzetí moci králem zvířat&amp;quot; v kapitole &#039;&#039;Zdvořilostní návštěva&#039;&#039;. Střílna je opravdu obrovská v porovnání s lidmi znázorněnými na prezentaci také, a vypadá to, že střílna disponuje zbraněmi na svých vysunovacích bocích, stejně jako klasické střílny.}}&lt;br /&gt;
&lt;br /&gt;
Od ostatních střílen se liší hlavně svou ohromnou velikostí, zlatou korunou, a tělem zbarveným ve stylu leopardí kůže. V obsahu prezentace je Král Zvířat použit jako příklad &amp;quot;entity nebo formy organizace schopné převzít vládu nad Zemí která &amp;quot;[[Media:Announcer prehub46.wav|...odmítá, nebo je neschopná naslouchat rozumu]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Skutečný &amp;quot;Král Zvířat&amp;quot; se objevuje pouze jednou jedinkrát v celé hře, během závěrečné scény single-playerové kampaně, během které [[Chell]] vyjíždí výtahem nahoru a k tomu jí zpívá [[Turret Opera|opera střílen]]. Král Zvířat zde hraje hlubší tóny orchestru.}}&lt;br /&gt;
&lt;br /&gt;
=== Vznášející Střílna ===&lt;br /&gt;
[[File:Portal 2 Hover Turret.png|right|100px|Vznášející Střílna ve hře]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vznášející Střílna&#039;&#039;&#039; je nevyužitá Střílna nalezená v souborech hry &#039;&#039;Portálu 2&#039;&#039;. Vyzařuje laser, podobně jako ostatní typy Strřílen, je světle modrý a může spálit hráče similar to the burn of the [[Thermal Discouragement Beam]], however unlike the Thermal Discouragement Beam it&#039;s laser does not provide a barrier for the player&#039;s movement, nor does it interact with game mechanics. The Hover Turret can be spawned within &#039;&#039;Portal 2&#039;&#039; via the cheat command &amp;lt;code&amp;gt;ent_create npc_hover_turret&amp;lt;/code&amp;gt;.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Turrets are introduced as testing hazards to [[Chell]] during the entirety of Test Chamber 16. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell&#039;s escape. &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game&#039;s [[co-op]] campaign, and appears fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 3&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|title = Turrets&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry Turret as it appears in &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &#039;&#039;Portal 2&#039;&#039;|Sentry Turret as it appears in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Defective.png|alt3=Defective Turret from &#039;&#039;Portal 2&#039;&#039;|porouchaná střílna z portálu 2.&lt;br /&gt;
|File:Portal2 Turret Wife.png|alt4=Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;|Prima Donna Turret from &#039;&#039;Port al 2&#039;&#039;.&lt;br /&gt;
|File:Portal Rocket Turret.png|alt5=Rocket Turret from &#039;&#039;Portal&#039;&#039;|Rocket Turret from &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Portal2 MonsterTurret a.png|alt6={{Spoiler|Frankenturret from &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|The Frankenturret from &#039;&#039;Portal 2&#039;&#039;.}}|spoiler6=yes&lt;br /&gt;
|File:Portal2 MonsterTurret b.png|alt7={{Spoiler|Frankenturret with outer cover}}|{{Spoiler|Ditto, with outer cover.}}|spoiler7=yes&lt;br /&gt;
|File:Portal2 AnimalKing.png|alt8=The Animal King Turret from &#039;&#039;Portal 2&#039;&#039;|The Animal King Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:P2 AnimalKing Slideshow.png|alt9=Animal King Takeover slide from &#039;&#039;Portal 2&#039;&#039;|&amp;quot;Animal King Takeover&amp;quot; slideshow with the Animal King Turret used as an example in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Turret_from_Personality_Test.jpg|alt10=Turret image from the official Aperture Science Collaborative Disposition Test|Turret image from the [http://www.thinkwithportals.com/coop_survey.php Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Turret Valentine 01.png|alt11=Turret Valentine from Valve&#039;s official Portal 2 blog.|Turret Valentine from [http://www.thinkwithportals.com/vday.php oficjalnego bloga Valve].&lt;br /&gt;
|File:Turret Valentine 02.png|alt12=Turret Valentine from Valve&#039;s official Portal 2 blog.|Turret Valentine from [http://www.thinkwithportals.com/vday.php oficjalnego bloga Valve].&lt;br /&gt;
|File:Turret Icon.jpg|alt13=Turret icon from the official Steam Portal 2 group.|Turret avatar from the [http://steamcommunity.com/games/portal2/Avatar/List &#039;&#039;Portal 2&#039;&#039; Steam group].&lt;br /&gt;
|File:2011-08-05_00002.jpg|alt14=A screenshot of an unidentified turret variety|Another type of Defective Turret in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Screenshoot of turret sitting on a chair.jpg|alt15=Screenshot of turret sitting on a chair|A Turret sitting on a chair in the [[co-op]] testing course, &#039;&#039;Art Therapy&#039;&#039;.&lt;br /&gt;
|File:Three Turret Moon T-Shirt.png|alt16=The Three Turret Moon shirt.|The Three Turret Moon shirt.&lt;br /&gt;
|File:Turret Schematic T-Shirt.png|alt17=Turret schematic from a shirt.|Turret schematic shirt.&lt;br /&gt;
|File:Randolph_Thumbnail.jpg|alt18=Randolph|[[Randolph the Red-Nosed Turret/cs|Randolph, the Red-Nosed Turret]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videa ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
|video4=UYFcIN3LXM0&lt;br /&gt;
}}&lt;br /&gt;
The Turrets and Animal King Turret as they appear in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Drobnosti ==&lt;br /&gt;
* {{spoiler|When GLaDOS attempts to kill Wheatley with a paradox in the beginning of Chapter 8: The Itch, every Frankenturret is fried, humorously implying that they are smarter than Wheatley.}}&lt;br /&gt;
* The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Související achievementy ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Zhlédněte také ==&lt;br /&gt;
*[[Oracle Turret]]&lt;br /&gt;
*[[Defective Turret]]&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;br /&gt;
*[[Turret Opera]]&lt;br /&gt;
*[[Collaborative Disposition Test/cs#The Aperture Science Sentry Turret|Collaborative Disposition Test]]&lt;br /&gt;
*[[Turret Lullaby]]&lt;br /&gt;
*[[Randolph the Red-Nosed Turret]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spoiler/cs]] [[Category:Pages needing citations/cs]] [[Category:Characters/cs]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Test_Chambers/cs&amp;diff=179221</id>
		<title>Test Chambers/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Test_Chambers/cs&amp;diff=179221"/>
		<updated>2022-08-21T10:22:45Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Testovací komory}}&lt;br /&gt;
[[Image:Portal2 TestChamberDoor.png|right|200px|A Test Chamber door]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Testovací komory&#039;&#039;&#039; are a vital part of the &#039;&#039;Portal&#039;&#039; series and the [[Aperture Science]] Enrichment Center. Via the [[Security Camera]]s fixed onto the walls of test chambers at various points, [[GLaDOS/cs|GLaDOS]] can track a test subject&#039;s movements and progress.&lt;br /&gt;
&lt;br /&gt;
There are hundreds and more test chambers throughout the Enrichment Center, which can be easily reconfigured and recycled to form another new test chamber. In &#039;&#039;Portal 2&#039;&#039;, these chambers can be swiftly created by GLaDOS with the usage of robotic arms carrying [[panels]] and combining them with other panels to form a ceiling, floor, and walls.&lt;br /&gt;
&lt;br /&gt;
Aesthetically, these chambers bear resemblance to a hospital with its sterile environment; due to the lighting used within chambers, and the black and white coloring of the walls, floors, and ceilings.&lt;br /&gt;
&lt;br /&gt;
== Challenge komory ==&lt;br /&gt;
V &#039;&#039;[[Portal/cs|Portálu]]&#039;&#039;, Challenge testovací komory můžete najít herní [[Portal:_Still_Alive/cs|speciální testovací komory]] v hlavním  menu. V &#039;&#039;[[Portal 2/cs|Portálu 2]&#039;&#039;, the challenge modes can be played via selecting &amp;quot;Play Challenge Mode&amp;quot; in either single-player or co-op.&lt;br /&gt;
&lt;br /&gt;
The chambers in the challenge mode are identical to the original campaign versions, only with the implementation of goal-based puzzles. These include completing the map with the:&lt;br /&gt;
* Co nejmín [[Portals/cs|portálů]] vystřelených&lt;br /&gt;
* Least time elapsed&lt;br /&gt;
* Nejmenší počet kroků (&#039;&#039;Dostupné pouze v Portálu&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
V &#039;&#039;Portálu&#039;&#039;, the stats will be compared to the goal, and if you matched the number of portals / steps / time to the goal (or got less than it), it will get harder and harder. In &#039;&#039;Portal 2&#039;&#039;, player stats will be saved into the {{W|Steam (software)|Steam}} leaderboards. This allows the Steam community to keep track of friends and other players who have beaten them in either least portals created, or least time taken to complete a test chamber.&lt;br /&gt;
&lt;br /&gt;
== Pokročilé komory ==&lt;br /&gt;
K dispozici jenom v [[Portal/cs|Portálu]], tyto varianty testovacích komor které byly přepracovány s pokročilou křivkou obtížnosti, třeba menší číslo portálovatelných povrchů, někdy třeba zvýšení objevu [[Goo/cs|Goo]].&lt;br /&gt;
&lt;br /&gt;
Podobně jako challenge komory v [[Portal/cs|Portálu]], pokročilé komory můžou být hrány v &amp;quot;Bonus Mapy&amp;quot; sekci na hlavním menu.&lt;br /&gt;
&lt;br /&gt;
[[Portal 2 Sixense MotionPack DLC/cs|Portál 2 Sixense MotionPack DLC]] obsahuje pokročilé komory pro [[Portal 2/cs|Portál 2]].&lt;br /&gt;
&lt;br /&gt;
== Příbuzné achievementy ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| col1 = &lt;br /&gt;
{{Show achievement|Portal|Basic Science}}&lt;br /&gt;
{{Show achievement|Portal|Rocket Science}}&lt;br /&gt;
{{Show achievement|Portal|Aperture Science}}&lt;br /&gt;
| col2 = &lt;br /&gt;
{{Show achievement|Portal|Cupcake}}&lt;br /&gt;
{{Show achievement|Portal|Fruitcake}}&lt;br /&gt;
{{Show achievement|Portal|Vanilla Crazy Cake}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Test chamber mechanics ==&lt;br /&gt;
{{main|Mechanics}}&lt;br /&gt;
&lt;br /&gt;
=== Portal ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
* [[Portals]] - The core mechanic of the game, the &amp;quot;worm holes&amp;quot; used to complete the test chambers. Introduced in the [[Relaxation Vault]].&lt;br /&gt;
* [[Heavy Duty Super-Colliding Super Button]] - Can be pressed by the player or held with a cube, the button acts like a switch, turning on and off different things (opening doors for instance). Introduced in [[Portal Test Chamber 00|Test Chamber 00]].&lt;br /&gt;
* [[Vital Apparatus Vent]] - The air vent delivering the cubes into the chambers. Introduced in [[Portal Test Chamber 00|Test Chamber 00]].&lt;br /&gt;
* [[Cubes]] - A multipurpose object used to press buttons, block unwanted forces, or to stand upon.  ([[Cube#Weighted Storage Cube|Weighted Storage Cube]] introduced in [[Portal Test Chamber 00|Test Chamber 00]] &amp;amp; [[Cube#Weighted Companion Cube|Weighted Companion]] a special cube introduced in [[Portal Test Chamber 17|Test Chamber 17]])&lt;br /&gt;
* [[Material Emancipation Grill]] - A grid put at the end of test chambers used to stop players from getting objects out of the chamber. It is also used as a test element. Introduced in [[Portal Test Chamber 00|Test Chamber 00]]&lt;br /&gt;
* [[Victory Lift]] - A vertical variant of the [[Unstationary Scaffold]] that automatically rises if a player is upon it, and descends if unoccupied. Introduced in [[Portal Test Chamber 06|Test Chamber 06]].&lt;br /&gt;
* [[High Energy Pellet]] - An energy ball that needs to be put in its receptacle to power other objects. Introduced in [[Portal Test Chamber 06|Test Chamber 06]].&lt;br /&gt;
* [[Unstationary Scaffold]] - A platform used for transportation along a rail. Introduced in [[Portal Test Chamber 07|Test Chamber 07]].&lt;br /&gt;
* [[Turrets]] - Military grade turrets used for area denial. They fire bullets at players that enter their field of view. Introduced in [[Portal Test Chamber 16|Test Chamber 16]].&lt;br /&gt;
&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
&lt;br /&gt;
* [[Aerial Faith Plate]] - A launcher that throws the player and any objects at a fixed trajectory. Introduced in [[Portal 2 Chapter 2 Test Chamber 5|Chapter 2 Test Chamber 5]].&lt;br /&gt;
* [[Thermal Discouragement Beam]] - A laser beam fired in a straight line. Must be avoided or redirected using a Discouragement Redirection cube. Introduced in [[Portal 2 Chapter 2 Test Chamber 1|Chapter 2 Test Chamber 1]].&lt;br /&gt;
* [[Cubes]] ([[Cube#Edgeless Safety Cube|Edgeless Safety]] &amp;amp; [[Cube#Discouragement Redirection Cube|Discouragement Redirection]]) - Cubes that can be used to hold down buttons for example (Discouragement Redirection introduced in [[Portal 2 Chapter 2 Test Chamber 2|Chapter 2 Test Chamber 2]] and Edgeless Safety introduced in [[Portal 2 Co-op Course 1 Chamber 2|Co-op Course 1 Chamber 2]]).&lt;br /&gt;
* [[Hard Light Bridge]] - A semi-translucent, solid &#039;sheet&#039; of light that can act as a bridge or wall. Introduced in [[Portal 2 Chapter 3 Test Chamber 11|Chapter 3 Test Chamber 11]].&lt;br /&gt;
* [[Gels]] ([[Propulsion Gel|Propulsion]], [[Repulsion Gel|Repulsion]] &amp;amp; [[Conversion Gel|Conversion]]) - Can coat surfaces and apply different effects. Repulsion introduced in [[Portal 2 Chapter 6 Enrichment Sphere 2|Chapter 6 Enrichment Sphere 2]], Propulsion [[Portal 2 Chapter 7 Enrichment Sphere 5|Chapter 7 Enrichment Sphere 5]], Conversion [[Portal 2 Chapter 7 Enrichment Sphere 6|Chapter 7 Enrichment Sphere 6]].&lt;br /&gt;
* [[Excursion Funnel]] - While inside this funnel of energy, objects will be unaffected by gravity and will travel along the path of the funnel. Introduced in [[Portal 2 Chapter 8 Test Chamber 1|Chapter 8 Test Chamber 1]].&lt;br /&gt;
* [[Edgeless Safety Cube Receptacle]] - Place Edgeless Safety Cubes into these receptacles to activate different types of objects. Introduced in [[Portal 2 Co-op Course 1 Chamber 2|Co-op Course 1 Chamber 2]].&lt;br /&gt;
&lt;br /&gt;
== List of test chambers ==&lt;br /&gt;
&lt;br /&gt;
===Official Games===&lt;br /&gt;
==== &#039;&#039;Portal&#039;&#039; test chambers ====&lt;br /&gt;
{{Main|List of Portal chambers}}&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;Portal 2&#039;&#039; test chambers ====&lt;br /&gt;
{{Main|List of Portal 2 chambers}}&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;Portal: Still Alive&#039;&#039; test chambers ====&lt;br /&gt;
{{Main|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
===Mods===&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;Portal Stories: Mel&#039;&#039; test chambers ====&lt;br /&gt;
{{Main|List of Portal Stories: Mel chambers}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ModTestChambersNav}}&lt;br /&gt;
[[Category:Test Chambers/cs]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Obtaining_Portal_achievements&amp;diff=175496</id>
		<title>Obtaining Portal achievements</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Obtaining_Portal_achievements&amp;diff=175496"/>
		<updated>2021-12-15T07:28:30Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
{{Show achievement|Portal|Lab Rat|Story-related&lt;br /&gt;
| This achievement is story related, and is earned once you {{Spoiler|equip the Dual &#039;&#039;[[Handheld Portal Device]]&#039;&#039; in [[Portal Test Chamber 11|Test Chamber 11]].}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Fratricide|Story-related&lt;br /&gt;
| This achievement is story related, and is earned once you {{Spoiler|burn the &#039;&#039;[[Weighted Companion Cube]]&#039;&#039; in [[Portal Test Chamber 17|Test Chamber 17]].}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Partygoer|Story-related&lt;br /&gt;
| This achievement is story related, and is earned once you {{Spoiler|escape from the burning pit and carry onto the escape levels after The Final Test.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Heartbreaker|Story-related&lt;br /&gt;
| This achievement is story related, and is earned once you {{Spoiler|defeat &#039;&#039;[[GLaDOS]]&#039;&#039; and beat the game.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Friendly Fire|Easy&lt;br /&gt;
| To earn this achievement, you must pick up a &#039;&#039;[[Turret]]&#039;&#039; and knock over another one.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Terminal Velocity|Easy&lt;br /&gt;
| Once you {{Spoiler|have acquired the dual portal gun in Test Chamber 11}}, you must be in a test chamber where you can place &#039;&#039;[[Portals]]&#039;&#039; on both the ceiling and the floor. Place a portal above and below you, then jump in and wait for around 5 minutes.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Long Jump|Medium&lt;br /&gt;
| Once you are in a long test chamber where you can place portals on the walls and the floor, place a portal on a wall, and place another below it on the floor, jump into the floor portal and keep placing portals on the floor while landing in them until you get the achievement. &lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Camera Shy|Medium&lt;br /&gt;
| After you get the portal gun, you must detach every security camera from their walls (excluding the ones you see before the test chamber where it is acquired and the ones on the non portal-placement walls) by creating a portal behind the camera, letting it fall to the ground.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Transmission Received|Medium&lt;br /&gt;
| This achievement was added on March 1, 2010, leading to the announcement of &#039;&#039;[[Portal 2]]&#039;&#039;. There are hidden radios in the Test Chambers, you are required to pick these up and put them into the right position. You cannot get this achievement on your first play through because you need to beat the game at least once to get this achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Cupcake|Medium&lt;br /&gt;
| To earn this achievement, you have to beat two of the Advanced Chambers, they are found in the [[main menu]]. It is best to go through these in order.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Fruitcake|Medium&lt;br /&gt;
| To earn this achievement, you have to beat four of the Advanced Chambers.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Vanilla Crazy Cake|Medium&lt;br /&gt;
| To earn this achievement, you have to beat all six of the Advanced Chambers.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Basic Science|Hard&lt;br /&gt;
| Here, you must finish all the challenges with at least a bronze rating.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Rocket Science|Hard&lt;br /&gt;
| Here, you must finish all the challenges with at least a silver rating.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Aperture Science|Very Hard&lt;br /&gt;
| Here, you must finish all the challenges with at least a gold rating.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Achievements]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
{{AchievementNav}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Obtaining_Portal_achievements&amp;diff=175495</id>
		<title>Obtaining Portal achievements</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Obtaining_Portal_achievements&amp;diff=175495"/>
		<updated>2021-12-15T07:24:59Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
{{Show achievement|Portal|Lab Rat|Story-related&lt;br /&gt;
| This achievement is story related, and is earned once you {{Spoiler|equip the Dual &#039;&#039;[[Handheld Portal Device]]&#039;&#039; in [[Portal Test Chamber 11|Test Chamber 11]].}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Fratricide|Story-related&lt;br /&gt;
| This achievement is story related, and is earned once you {{Spoiler|burn the &#039;&#039;[[Weighted Companion Cube]]&#039;&#039; in [[Portal Test Chamber 17|Test Chamber 17]].}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Partygoer|Story-related&lt;br /&gt;
| This achievement is story related, and is earned once you {{Spoiler|escape from the burning pit and carry onto the escape levels after The Final Test.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Heartbreaker|Story-related&lt;br /&gt;
| This achievement is story related, and is earned once you {{Spoiler|defeat &#039;&#039;[[GLaDOS]]&#039;&#039; and beat the game.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Friendly Fire|Easy&lt;br /&gt;
| To earn this achievement, you must pick up a &#039;&#039;[[Turret]]&#039;&#039; and knock over another one.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Terminal Velocity|Easy&lt;br /&gt;
| Once you {{Spoiler|have acquired the dual portal gun in Test Chamber 11}}, you must be in a test chamber where you can place &#039;&#039;[[Portals]]&#039;&#039; on both the ceiling and the floor. Place a portal above and below you, then jump in and wait for around 5 minutes.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Long Jump|Medium&lt;br /&gt;
| Once you are in a long test chamber where you can place portals on the walls and the floor, place a portal on a wall, and place another below it on the floor, jump into the floor portal and keep placing portals on the floor while landing in them until you get the achievement. &lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Camera Shy|Medium&lt;br /&gt;
| After you get the portal gun, you must detach every security camera from their walls (excluding the ones you see before the test chamber where it is acquired and the ones on the non portal-placement walls) by creating a portal behind the camera, letting it fall to the ground.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Transmission Received|Medium&lt;br /&gt;
| This achievement was added on March 1, 2010, leading to the announcement of &#039;&#039;[[Portal 2]]&#039;&#039;. There are hidden radios in the Test Chambers, you are required to pick these up and put them into the right position. You cannot get this achievement on your first play through because you need to beat the game at least once to get this achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Cupcake|Medium&lt;br /&gt;
| To earn this achievement, you have to beat two of the Advanced Chambers, they are found in the [[main menu]]. It is best to go through these in order.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Fruitcake|Medium&lt;br /&gt;
{{Show achievement|Portal|Vanilla Crazy Cake|Medium&lt;br /&gt;
| To earn this achievement, you have to beat four of the Advanced Chambers.&lt;br /&gt;
}}&lt;br /&gt;
| To earn this achievement, you have to beat all six of the Advanced Chambers.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Basic Science|Hard&lt;br /&gt;
| Here, you must finish all the challenges with at least a bronze rating.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Rocket Science|Hard&lt;br /&gt;
| Here, you must finish all the challenges with at least a silver rating.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal|Aperture Science|Very Hard&lt;br /&gt;
| Here, you must finish all the challenges with at least a gold rating.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Achievements]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
{{AchievementNav}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:FeaturedArticle/cs&amp;diff=175493</id>
		<title>Template:FeaturedArticle/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:FeaturedArticle/cs&amp;diff=175493"/>
		<updated>2021-12-14T10:49:18Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Below is the current Featured article, this should be shifted down when a new FA is added. The onlyinclude and its terminator should be left in place and the trascluded text for the main page should be inbetween the tags. &lt;br /&gt;
--&amp;gt;&amp;lt;onlyinclude&amp;gt;{{#switch:{{{type|{{{1|}}}}}}&lt;br /&gt;
| name    = GLaDOS{{if lang}}&lt;br /&gt;
| display = GLaDOS&lt;br /&gt;
| image   = [[File:GLaDOS P2.png|200px|center|link=GLaDOS/cs{{if lang}}|alt=GLaDOS]]&lt;br /&gt;
| text    = &#039;&#039;&#039;GLaDOS&#039;&#039;&#039; je centrální jádro navržené k ovládání, řízení, a sledování Aperture Science. Se schopností posouvat a hýbat zařízeními a různými komorami, GLaDOS je schopna dosáhnout bezproblémového a skoro nekonečného testovacího desinu zatímco sídlí v Centrální Komoře AI. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
== Current featured article ==&lt;br /&gt;
[{{fullurl:{{FULLPAGENAMEE}}|action=purge}} &#039;&#039;&#039;Purge the page cache&#039;&#039;&#039;] to update the below.&lt;br /&gt;
&lt;br /&gt;
;Text&lt;br /&gt;
{{FeaturedArticle/cs|type=text}}&lt;br /&gt;
&lt;br /&gt;
;Image&lt;br /&gt;
{{FeaturedArticle/cs|type=image}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both; margin-top: 5em; margin-right: 10px; text-align: right; font-style: italic; font-size: 85%;&amp;quot;&amp;gt;&amp;lt;hr /&amp;gt;&lt;br /&gt;
Propose new [[Portal Wiki:Featured articles|featured articles]] first, before making any changes here.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below this line are previous Featured articles in order of most recent at the top. --&amp;gt;&lt;br /&gt;
== Previous featured articles ==&lt;br /&gt;
&lt;br /&gt;
=== [[Oracle Turret/cs|Věštící Střílna]] ===&lt;br /&gt;
&lt;br /&gt;
[[File:Oracle Turret 1.png|100px|left|link=Oracle Turret{{if lang}}|alt=Oracle Turret]]&lt;br /&gt;
&#039;&#039;&#039;Věštící Střílna&#039;&#039;&#039; je přátelská Strážní Střílna která je narazena dvakrát v &#039;&#039;Portálu 2&#039;&#039;. Though never named in-game, it is known for its cryptic speech of future events and exposition.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== [[Puzzle Creator]] ===&lt;br /&gt;
&lt;br /&gt;
[[File:Puzzle Creator initial view.png|100px|left|link=Puzzle Creator{{if lang}}|alt=Puzzle Creator]]&lt;br /&gt;
The Puzzle Creator (also known as Puzzle Maker or Editor) is a part of the Perpetual Testing Initiative in Portal 2, a DLC released on May 8th, 2012 allowing the creation of both single-player and co-op test chambers within a simple in-game editor.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== [[Handheld Portal Device]] ===&lt;br /&gt;
&lt;br /&gt;
[[File:Portal_PortalGun.png|100px|left|link=Handheld Portal Device{{if lang}}|alt=Handheld Portal Device]]&lt;br /&gt;
The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039; or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== [[Cave Johnson/cs|Cave Johnson]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039; je zakladatel [[Aperture Science/cs|Apeture Science]], které bylo postaveno z Aperture Science Inovacích. Byl zmíněn v &#039;&#039;[[Portal/cs|Portalu]]&#039;&#039;, ale hraje mnohem větší roli v &#039;&#039;[[Portal 2/cs|Portalu 2]]&#039;&#039; ve formách kazet a nahrávkách, které za sebou ponechal. Jeho stav je neznámý, ale pravděpodobně mrtvý.&lt;br /&gt;
[[File:Cave Johnson Painting.png|100px|left|link=Cave Johnson{{if lang}}|alt=Cave Johnson]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:FeaturedArticle/cs&amp;diff=175492</id>
		<title>Template:FeaturedArticle/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:FeaturedArticle/cs&amp;diff=175492"/>
		<updated>2021-12-14T10:45:05Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Below is the current Featured article, this should be shifted down when a new FA is added. The onlyinclude and its terminator should be left in place and the trascluded text for the main page should be inbetween the tags. &lt;br /&gt;
--&amp;gt;&amp;lt;onlyinclude&amp;gt;{{#switch:{{{type|{{{1|}}}}}}&lt;br /&gt;
| name    = GLaDOS{{if lang}}&lt;br /&gt;
| display = GLaDOS&lt;br /&gt;
| image   = [[File:GLaDOS P2.png|200px|center|link=GLaDOS{{if lang}}|alt=GLaDOS]]&lt;br /&gt;
| text    = &#039;&#039;&#039;GLaDOS&#039;&#039;&#039; je centrální jádro navržené k ovládání, řízení, a sledování Aperture Science. Se schopností posouvat a hýbat zařízeními a různými komorami, GLaDOS je schopna dosáhnout bezproblémového a skoro nekonečného testovacího desinu zatímco sídlí v Centrální Komoře AI. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
== Current featured article ==&lt;br /&gt;
[{{fullurl:{{FULLPAGENAMEE}}|action=purge}} &#039;&#039;&#039;Purge the page cache&#039;&#039;&#039;] to update the below.&lt;br /&gt;
&lt;br /&gt;
;Text&lt;br /&gt;
{{FeaturedArticle/cs|type=text}}&lt;br /&gt;
&lt;br /&gt;
;Image&lt;br /&gt;
{{FeaturedArticle/cs|type=image}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both; margin-top: 5em; margin-right: 10px; text-align: right; font-style: italic; font-size: 85%;&amp;quot;&amp;gt;&amp;lt;hr /&amp;gt;&lt;br /&gt;
Propose new [[Portal Wiki:Featured articles|featured articles]] first, before making any changes here.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below this line are previous Featured articles in order of most recent at the top. --&amp;gt;&lt;br /&gt;
== Previous featured articles ==&lt;br /&gt;
&lt;br /&gt;
=== [[Oracle Turret/cs|Věštící Střílna]] ===&lt;br /&gt;
&lt;br /&gt;
[[File:Oracle Turret 1.png|100px|left|link=Oracle Turret{{if lang}}|alt=Oracle Turret]]&lt;br /&gt;
&#039;&#039;&#039;Věštící Střílna&#039;&#039;&#039; je přátelská Strážní Střílna která je narazena dvakrát v &#039;&#039;Portálu 2&#039;&#039;. Though never named in-game, it is known for its cryptic speech of future events and exposition.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== [[Puzzle Creator]] ===&lt;br /&gt;
&lt;br /&gt;
[[File:Puzzle Creator initial view.png|100px|left|link=Puzzle Creator{{if lang}}|alt=Puzzle Creator]]&lt;br /&gt;
The Puzzle Creator (also known as Puzzle Maker or Editor) is a part of the Perpetual Testing Initiative in Portal 2, a DLC released on May 8th, 2012 allowing the creation of both single-player and co-op test chambers within a simple in-game editor.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== [[Handheld Portal Device]] ===&lt;br /&gt;
&lt;br /&gt;
[[File:Portal_PortalGun.png|100px|left|link=Handheld Portal Device{{if lang}}|alt=Handheld Portal Device]]&lt;br /&gt;
The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039; or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== [[Cave Johnson/cs|Cave Johnson]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039; je zakladatel [[Aperture Science/cs|Apeture Science]], které bylo postaveno z Aperture Science Inovacích. Byl zmíněn v &#039;&#039;[[Portal/cs|Portalu]]&#039;&#039;, ale hraje mnohem větší roli v &#039;&#039;[[Portal 2/cs|Portalu 2]]&#039;&#039; ve formách kazet a nahrávkách, které za sebou ponechal. Jeho stav je neznámý, ale pravděpodobně mrtvý.&lt;br /&gt;
[[File:Cave Johnson Painting.png|100px|left|link=Cave Johnson{{if lang}}|alt=Cave Johnson]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:FeaturedArticle/cs&amp;diff=175491</id>
		<title>Template:FeaturedArticle/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:FeaturedArticle/cs&amp;diff=175491"/>
		<updated>2021-12-14T10:38:48Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Below is the current Featured article, this should be shifted down when a new FA is added. The onlyinclude and its terminator should be left in place and the trascluded text for the main page should be inbetween the tags. &lt;br /&gt;
--&amp;gt;&amp;lt;onlyinclude&amp;gt;{{#switch:{{{type|{{{1|}}}}}}&lt;br /&gt;
| name    = GLaDOS{{if lang}}&lt;br /&gt;
| display = GLaDOS&lt;br /&gt;
| image   = [[File:GLaDOS P2.png|200px|center|link=GLaDOS{{if lang}}|alt=GLaDOS]]&lt;br /&gt;
| text    = &#039;&#039;&#039;GLaDOS&#039;&#039;&#039; je centrální jádro navržené k ovládání, řízení, a sledování Aperture Science. Se schopností posouvat a hýbat zařízeními a různými komorami, GLaDOS is able to achieve a seamless and almost infinite testing design whilst residing in the Central AI Chamber. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
== Current featured article ==&lt;br /&gt;
[{{fullurl:{{FULLPAGENAMEE}}|action=purge}} &#039;&#039;&#039;Purge the page cache&#039;&#039;&#039;] to update the below.&lt;br /&gt;
&lt;br /&gt;
;Text&lt;br /&gt;
{{FeaturedArticle/cs|type=text}}&lt;br /&gt;
&lt;br /&gt;
;Image&lt;br /&gt;
{{FeaturedArticle/cs|type=image}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both; margin-top: 5em; margin-right: 10px; text-align: right; font-style: italic; font-size: 85%;&amp;quot;&amp;gt;&amp;lt;hr /&amp;gt;&lt;br /&gt;
Propose new [[Portal Wiki:Featured articles|featured articles]] first, before making any changes here.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below this line are previous Featured articles in order of most recent at the top. --&amp;gt;&lt;br /&gt;
== Previous featured articles ==&lt;br /&gt;
&lt;br /&gt;
=== [[Oracle Turret/cs|Věštící Střílna]] ===&lt;br /&gt;
&lt;br /&gt;
[[File:Oracle Turret 1.png|100px|left|link=Oracle Turret{{if lang}}|alt=Oracle Turret]]&lt;br /&gt;
&#039;&#039;&#039;Věštící Střílna&#039;&#039;&#039; je přátelská Strážní Střílna která je narazena dvakrát v &#039;&#039;Portálu 2&#039;&#039;. Though never named in-game, it is known for its cryptic speech of future events and exposition.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== [[Puzzle Creator]] ===&lt;br /&gt;
&lt;br /&gt;
[[File:Puzzle Creator initial view.png|100px|left|link=Puzzle Creator{{if lang}}|alt=Puzzle Creator]]&lt;br /&gt;
The Puzzle Creator (also known as Puzzle Maker or Editor) is a part of the Perpetual Testing Initiative in Portal 2, a DLC released on May 8th, 2012 allowing the creation of both single-player and co-op test chambers within a simple in-game editor.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== [[Handheld Portal Device]] ===&lt;br /&gt;
&lt;br /&gt;
[[File:Portal_PortalGun.png|100px|left|link=Handheld Portal Device{{if lang}}|alt=Handheld Portal Device]]&lt;br /&gt;
The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039; or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== [[Cave Johnson/cs|Cave Johnson]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039; je zakladatel [[Aperture Science/cs|Apeture Science]], které bylo postaveno z Aperture Science Inovacích. Byl zmíněn v &#039;&#039;[[Portal/cs|Portalu]]&#039;&#039;, ale hraje mnohem větší roli v &#039;&#039;[[Portal 2/cs|Portalu 2]]&#039;&#039; ve formách kazet a nahrávkách, které za sebou ponechal. Jeho stav je neznámý, ale pravděpodobně mrtvý.&lt;br /&gt;
[[File:Cave Johnson Painting.png|100px|left|link=Cave Johnson{{if lang}}|alt=Cave Johnson]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:FeaturedArticle/cs&amp;diff=175490</id>
		<title>Template:FeaturedArticle/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:FeaturedArticle/cs&amp;diff=175490"/>
		<updated>2021-12-14T10:20:47Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Below is the current Featured article, this should be shifted down when a new FA is added. The onlyinclude and its terminator should be left in place and the trascluded text for the main page should be inbetween the tags. &lt;br /&gt;
--&amp;gt;&amp;lt;onlyinclude&amp;gt;{{#switch:{{{type|{{{1|}}}}}}&lt;br /&gt;
| name    = GLaDOS{{if lang}}&lt;br /&gt;
| display = GLaDOS&lt;br /&gt;
| image   = [[File:GLaDOS P2.png|200px|center|link=GLaDOS{{if lang}}|alt=GLaDOS]]&lt;br /&gt;
| text    = &#039;&#039;&#039;GLaDOS&#039;&#039;&#039; je centrální jádro designed to control, guide, and oversee the Aperture Enrichment Center. With the ability to shift and move facilities and various chambers, GLaDOS is able to achieve a seamless and almost infinite testing design whilst residing in the Central AI Chamber. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
== Current featured article ==&lt;br /&gt;
[{{fullurl:{{FULLPAGENAMEE}}|action=purge}} &#039;&#039;&#039;Purge the page cache&#039;&#039;&#039;] to update the below.&lt;br /&gt;
&lt;br /&gt;
;Text&lt;br /&gt;
{{FeaturedArticle/cs|type=text}}&lt;br /&gt;
&lt;br /&gt;
;Image&lt;br /&gt;
{{FeaturedArticle/cs|type=image}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both; margin-top: 5em; margin-right: 10px; text-align: right; font-style: italic; font-size: 85%;&amp;quot;&amp;gt;&amp;lt;hr /&amp;gt;&lt;br /&gt;
Propose new [[Portal Wiki:Featured articles|featured articles]] first, before making any changes here.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Below this line are previous Featured articles in order of most recent at the top. --&amp;gt;&lt;br /&gt;
== Previous featured articles ==&lt;br /&gt;
&lt;br /&gt;
=== [[Oracle Turret]] ===&lt;br /&gt;
[[File:Oracle Turret 1.png|100px|left|link=Oracle Turret{{if lang}}|alt=Oracle Turret]]&lt;br /&gt;
The &#039;&#039;&#039;Oracle Turret&#039;&#039;&#039; is a friendly Sentry Turret that is encountered twice in &#039;&#039;Portal 2&#039;&#039;. Though never named in-game, it is known for its cryptic speech of future events and exposition.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== [[Puzzle Creator]] ===&lt;br /&gt;
[[File:Puzzle Creator initial view.png|100px|left|link=Puzzle Creator{{if lang}}|alt=Puzzle Creator]]&lt;br /&gt;
The Puzzle Creator (also known as Puzzle Maker or Editor) is a part of the Perpetual Testing Initiative in Portal 2, a DLC released on May 8th, 2012 allowing the creation of both single-player and co-op test chambers within a simple in-game editor.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== [[Handheld Portal Device]] ===&lt;br /&gt;
[[File:Portal_PortalGun.png|100px|left|link=Handheld Portal Device{{if lang}}|alt=Handheld Portal Device]]&lt;br /&gt;
The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039; or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s.&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== [[Cave Johnson/cs|Cave Johnson]] ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039; je zakladatel [[Aperture Science/cs|Apeture Science]], které bylo postaveno z Aperture Science Inovacích. Byl zmíněn v &#039;&#039;[[Portal/cs|Portalu]]&#039;&#039;, ale hraje mnohem větší roli v &#039;&#039;[[Portal 2/cs|Portalu 2]]&#039;&#039; ve formách kazet a nahrávkách, které za sebou ponechal. Jeho stav je neznámý, ale pravděpodobně mrtvý.&lt;br /&gt;
[[File:Cave Johnson Painting.png|100px|left|link=Cave Johnson{{if lang}}|alt=Cave Johnson]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Wiki:Reports/Missing_translations/cs&amp;diff=175489</id>
		<title>Portal Wiki:Reports/Missing translations/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Wiki:Reports/Missing_translations/cs&amp;diff=175489"/>
		<updated>2021-12-14T08:17:48Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pages missing in {{lang info|cs}}: &#039;&#039;&#039;&amp;lt;onlyinclude&amp;gt;641&amp;lt;/onlyinclude&amp;gt;&#039;&#039;&#039; in total. Data as of 09:16, 14 December 2021 (UTC).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice:&#039;&#039;&#039; Please do not translate any of the articles in the [[WebAPI]] namespace, as the language is very technical and can lead to loss of context and meaning.&lt;br /&gt;
&lt;br /&gt;
; See also&lt;br /&gt;
* [[Project:Reports/All articles/cs|All articles in {{lang name|name|cs}}]]&lt;br /&gt;
* [[Special:RecentChangesLinked/Project:Reports/All articles/cs|Recent changes to articles in {{lang name|name|cs}}]]&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
# [[1 2 3 KICK IT Flag]] ([[1 2 3 KICK IT Flag/cs|create]])&lt;br /&gt;
# [[APERTURE:REMASTER]] ([[APERTURE:REMASTER/cs|create]])&lt;br /&gt;
# [[ARG Flags Catchup Pack]] ([[ARG Flags Catchup Pack/cs|create]])&lt;br /&gt;
# [[ARG]] ([[ARG/cs|create]])&lt;br /&gt;
# [[AaaaaAA!!! Flag]] ([[AaaaaAA!!! Flag/cs|create]])&lt;br /&gt;
# [[Adhesion Gel]] ([[Adhesion Gel/cs|create]])&lt;br /&gt;
# [[Advanced Knee Replacement]] ([[Advanced Knee Replacement/cs|create]])&lt;br /&gt;
# [[Adventure Sphere]] ([[Adventure Sphere/cs|create]])&lt;br /&gt;
# [[Aerial Faith Plate (video)]] ([[Aerial Faith Plate (video)/cs|create]])&lt;br /&gt;
# [[Aerial Faith Plate 2 (video)]] ([[Aerial Faith Plate 2 (video)/cs|create]])&lt;br /&gt;
# [[Aerial Faith Plate]] ([[Aerial Faith Plate/cs|create]])&lt;br /&gt;
# [[Amnesia Flag]] ([[Amnesia Flag/cs|create]])&lt;br /&gt;
# [[Anger Core]] ([[Anger Core/cs|create]])&lt;br /&gt;
# [[Animal King Turret]] ([[Animal King Turret/cs|create]])&lt;br /&gt;
# [[Announcer voice lines]] ([[Announcer voice lines/cs|create]])&lt;br /&gt;
# [[Antenna Topper]] ([[Antenna Topper/cs|create]])&lt;br /&gt;
# [[Ap-Sap voice lines]] ([[Ap-Sap voice lines/cs|create]])&lt;br /&gt;
# [[Ap-Sap]] ([[Ap-Sap/cs|create]])&lt;br /&gt;
# [[Aperture Hand Lab]] ([[Aperture Hand Lab/cs|create]])&lt;br /&gt;
# [[Aperture Labs Hard Hat]] ([[Aperture Labs Hard Hat/cs|create]])&lt;br /&gt;
# [[Aperture Science Core Transfer Receptacle]] ([[Aperture Science Core Transfer Receptacle/cs|create]])&lt;br /&gt;
# [[Aperture Science Extended Relaxation Center]] ([[Aperture Science Extended Relaxation Center/cs|create]])&lt;br /&gt;
# [[Aperture Tag: The Paint Gun Testing Initiative Chapter 1 Test Chamber 1]] ([[Aperture Tag: The Paint Gun Testing Initiative Chapter 1 Test Chamber 1/cs|create]])&lt;br /&gt;
# [[Aperture Tag: The Paint Gun Testing Initiative]] ([[Aperture Tag: The Paint Gun Testing Initiative/cs|create]])&lt;br /&gt;
# [[Aperture: The Other Wing]] ([[Aperture: The Other Wing/cs|create]])&lt;br /&gt;
# [[April 19, 2005 Patch (Narbacular Drop)]] ([[April 19, 2005 Patch (Narbacular Drop)/cs|create]])&lt;br /&gt;
# [[April 19, 2011 Patch]] ([[April 19, 2011 Patch/cs|create]])&lt;br /&gt;
# [[April 21, 2011 Patch]] ([[April 21, 2011 Patch/cs|create]])&lt;br /&gt;
# [[April 22, 2011 Patch]] ([[April 22, 2011 Patch/cs|create]])&lt;br /&gt;
# [[April 28, 2016 Patch (The Lab)]] ([[April 28, 2016 Patch (The Lab)/cs|create]])&lt;br /&gt;
# [[April 29, 2011 Patch]] ([[April 29, 2011 Patch/cs|create]])&lt;br /&gt;
# [[April 5, 2005 Patch (Narbacular Drop)]] ([[April 5, 2005 Patch (Narbacular Drop)/cs|create]])&lt;br /&gt;
# [[Atlas gestures]] ([[Atlas gestures/cs|create]])&lt;br /&gt;
# [[Audiosurf Flag]] ([[Audiosurf Flag/cs|create]])&lt;br /&gt;
# [[August 16, 2012 Patch]] ([[August 16, 2012 Patch/cs|create]])&lt;br /&gt;
# [[August 17, 2010 Patch (Portal)]] ([[August 17, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[August 18, 2012 Patch]] ([[August 18, 2012 Patch/cs|create]])&lt;br /&gt;
# [[August 29, 2012 Patch]] ([[August 29, 2012 Patch/cs|create]])&lt;br /&gt;
# [[August 30, 2011 Patch]] ([[August 30, 2011 Patch/cs|create]])&lt;br /&gt;
# [[BIT.TRIP Flag]] ([[BIT.TRIP Flag/cs|create]])&lt;br /&gt;
# [[Backpack]] ([[Backpack/cs|create]])&lt;br /&gt;
# [[Beanie]] ([[Beanie/cs|create]])&lt;br /&gt;
# [[Bendy]] ([[Bendy/cs|create]])&lt;br /&gt;
# [[Betty]] ([[Betty/cs|create]])&lt;br /&gt;
# [[Bird]] ([[Bird/cs|create]])&lt;br /&gt;
# [[Blue Portals (mod)]] ([[Blue Portals (mod)/cs|create]])&lt;br /&gt;
# [[Bob the Janitor]] ([[Bob the Janitor/cs|create]])&lt;br /&gt;
# [[Bomb]] ([[Bomb/cs|create]])&lt;br /&gt;
# [[Books]] ([[Books/cs|create]])&lt;br /&gt;
# [[Boots (video)]] ([[Boots (video)/cs|create]])&lt;br /&gt;
# [[Borealis]] ([[Borealis/cs|create]])&lt;br /&gt;
# [[Bot Trust (video)]] ([[Bot Trust (video)/cs|create]])&lt;br /&gt;
# [[Bots]] ([[Bots/cs|create]])&lt;br /&gt;
# [[Bottomless Pit]] ([[Bottomless Pit/cs|create]])&lt;br /&gt;
# [[Box Art]] ([[Box Art/cs|create]])&lt;br /&gt;
# [[Breaker Room]] ([[Breaker Room/cs|create]])&lt;br /&gt;
# [[Bridge Constructor Portal]] ([[Bridge Constructor Portal/cs|create]])&lt;br /&gt;
# [[Button]] ([[Button/cs|create]])&lt;br /&gt;
# [[Cake]] ([[Cake/cs|create]])&lt;br /&gt;
# [[Central AI Chamber]] ([[Central AI Chamber/cs|create]])&lt;br /&gt;
# [[Circuit Breaker]] ([[Circuit Breaker/cs|create]])&lt;br /&gt;
# [[Cogs Flag]] ([[Cogs Flag/cs|create]])&lt;br /&gt;
# [[Collaborative Disposition Test]] ([[Collaborative Disposition Test/cs|create]])&lt;br /&gt;
# [[Combine OverWiki]] ([[Combine OverWiki/cs|create]])&lt;br /&gt;
# [[Comic]] ([[Comic/cs|create]])&lt;br /&gt;
# [[Community content]] ([[Community content/cs|create]])&lt;br /&gt;
# [[Complete Pack (Part 2)]] ([[Complete Pack (Part 2)/cs|create]])&lt;br /&gt;
# [[Complete Pack]] ([[Complete Pack/cs|create]])&lt;br /&gt;
# [[Concept art]] ([[Concept art/cs|create]])&lt;br /&gt;
# [[Conversion Gel]] ([[Conversion Gel/cs|create]])&lt;br /&gt;
# [[Conversion]] ([[Conversion/cs|create]])&lt;br /&gt;
# [[Cooperative Testing Initiative]] ([[Cooperative Testing Initiative/cs|create]])&lt;br /&gt;
# [[Crusher]] ([[Crusher/cs|create]])&lt;br /&gt;
# [[Cube N Skull Flags]] ([[Cube N Skull Flags/cs|create]])&lt;br /&gt;
# [[Cubes]] ([[Cubes/cs|create]])&lt;br /&gt;
# [[Curiosity Core]] ([[Curiosity Core/cs|create]])&lt;br /&gt;
# [[Curiosity core voice lines]] ([[Curiosity core voice lines/cs|create]])&lt;br /&gt;
# [[Death Fizzler]] ([[Death Fizzler/cs|create]])&lt;br /&gt;
# [[December 04, 2014 Patch]] ([[December 04, 2014 Patch/cs|create]])&lt;br /&gt;
# [[December 08, 2014 Patch (Portal)]] ([[December 08, 2014 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[December 7, 2016 Patch (The Lab)]] ([[December 7, 2016 Patch (The Lab)/cs|create]])&lt;br /&gt;
# [[Defective Turret voice lines]] ([[Defective Turret voice lines/cs|create]])&lt;br /&gt;
# [[Defective Turret]] ([[Defective Turret/cs|create]])&lt;br /&gt;
# [[Defense Grid Flag]] ([[Defense Grid Flag/cs|create]])&lt;br /&gt;
# [[Destroyed Aperture]] ([[Destroyed Aperture/cs|create]])&lt;br /&gt;
# [[Developer commentary]] ([[Developer commentary/cs|create]])&lt;br /&gt;
# [[Differences between Portal and Portal 2]] ([[Differences between Portal and Portal 2/cs|create]])&lt;br /&gt;
# [[Dota 2]] ([[Dota 2/cs|create]])&lt;br /&gt;
# [[Edifice]] ([[Edifice/cs|create]])&lt;br /&gt;
# [[Electricity Field]] ([[Electricity Field/cs|create]])&lt;br /&gt;
# [[Emoticons]] ([[Emoticons/cs|create]])&lt;br /&gt;
# [[Excursion Funnel (video)]] ([[Excursion Funnel (video)/cs|create]])&lt;br /&gt;
# [[Excursion Funnel]] ([[Excursion Funnel/cs|create]])&lt;br /&gt;
# [[Exile Vilify]] ([[Exile Vilify/cs|create]])&lt;br /&gt;
# [[Extended Relaxation Annex]] ([[Extended Relaxation Annex/cs|create]])&lt;br /&gt;
# [[Fact Sphere]] ([[Fact Sphere/cs|create]])&lt;br /&gt;
# [[Fancy Fedora]] ([[Fancy Fedora/cs|create]])&lt;br /&gt;
# [[February 1, 2005 Patch (Narbacular Drop)]] ([[February 1, 2005 Patch (Narbacular Drop)/cs|create]])&lt;br /&gt;
# [[February 17, 2009 Patch (Portal)]] ([[February 17, 2009 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[February 20, 2009 Patch (Portal)]] ([[February 20, 2009 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[February 22, 2005 Patch (Narbacular Drop)]] ([[February 22, 2005 Patch (Narbacular Drop)/cs|create]])&lt;br /&gt;
# [[Fire Suppression System]] ([[Fire Suppression System/cs|create]])&lt;br /&gt;
# [[Flinging]] ([[Flinging/cs|create]])&lt;br /&gt;
# [[Frankenturret]] ([[Frankenturret/cs|create]])&lt;br /&gt;
# [[Full Co-op Trailer (video)]] ([[Full Co-op Trailer (video)/cs|create]])&lt;br /&gt;
# [[Gabe Newell]] ([[Gabe Newell/cs|create]])&lt;br /&gt;
# [[Gamma Energy]] ([[Gamma Energy/cs|create]])&lt;br /&gt;
# [[Geoff Keighley]] ([[Geoff Keighley/cs|create]])&lt;br /&gt;
# [[Gestures]] ([[Gestures/cs|create]])&lt;br /&gt;
# [[Goo Gear Snorkel]] ([[Goo Gear Snorkel/cs|create]])&lt;br /&gt;
# [[Greg]] ([[Greg/cs|create]])&lt;br /&gt;
# [[HTC Vive]] ([[HTC Vive/cs|create]])&lt;br /&gt;
# [[Half-Life 2]] ([[Half-Life 2/cs|create]])&lt;br /&gt;
# [[Half-Life]] ([[Half-Life/cs|create]])&lt;br /&gt;
# [[Handheld Portal Device]] ([[Handheld Portal Device/cs|create]])&lt;br /&gt;
# [[Hard Light Bridge]] ([[Hard Light Bridge/cs|create]])&lt;br /&gt;
# [[He is about to kill you]] ([[He is about to kill you/cs|create]])&lt;br /&gt;
# [[Heavy-duty Super-mapping Super-contest]] ([[Heavy-duty Super-mapping Super-contest/cs|create]])&lt;br /&gt;
# [[Henry]] ([[Henry/cs|create]])&lt;br /&gt;
# [[Hover Turret]] ([[Hover Turret/cs|create]])&lt;br /&gt;
# [[Hub]] ([[Hub/cs|create]])&lt;br /&gt;
# [[Infinifling]] ([[Infinifling/cs|create]])&lt;br /&gt;
# [[Intelligence Core]] ([[Intelligence Core/cs|create]])&lt;br /&gt;
# [[Intelligence core voice lines]] ([[Intelligence core voice lines/cs|create]])&lt;br /&gt;
# [[JOINT POTENTIAL Act 1]] ([[JOINT POTENTIAL Act 1/cs|create]])&lt;br /&gt;
# [[January 2, 2018 Patch (Bridge Constructor Portal)]] ([[January 2, 2018 Patch (Bridge Constructor Portal)/cs|create]])&lt;br /&gt;
# [[January 24, 2017 Patch]] ([[January 24, 2017 Patch/cs|create]])&lt;br /&gt;
# [[January 26, 2008 Patch (Portal)]] ([[January 26, 2008 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[Jerry]] ([[Jerry/cs|create]])&lt;br /&gt;
# [[July 09, 2020 Patch]] ([[July 09, 2020 Patch/cs|create]])&lt;br /&gt;
# [[July 1, 2016 Patch (The Lab)]] ([[July 1, 2016 Patch (The Lab)/cs|create]])&lt;br /&gt;
# [[July 14, 2020 Patch (Tools)]] ([[July 14, 2020 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[July 21, 2010 Patch (Portal)]] ([[July 21, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[July 27, 2017 Patch]] ([[July 27, 2017 Patch/cs|create]])&lt;br /&gt;
# [[July 28, 2017 Patch]] ([[July 28, 2017 Patch/cs|create]])&lt;br /&gt;
# [[July 5, 2016 Patch (The Lab)]] ([[July 5, 2016 Patch (The Lab)/cs|create]])&lt;br /&gt;
# [[June 04, 2012 Patch]] ([[June 04, 2012 Patch/cs|create]])&lt;br /&gt;
# [[June 05, 2018 Patch]] ([[June 05, 2018 Patch/cs|create]])&lt;br /&gt;
# [[June 10, 2008 Patch (Portal)]] ([[June 10, 2008 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[June 15, 2010 Patch (Portal)]] ([[June 15, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[June 17, 2014 Patch]] ([[June 17, 2014 Patch/cs|create]])&lt;br /&gt;
# [[June 20, 2018 Patch]] ([[June 20, 2018 Patch/cs|create]])&lt;br /&gt;
# [[June 23, 2009 Patch (Portal)]] ([[June 23, 2009 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[June 24, 2013 Patch (Portal)]] ([[June 24, 2013 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[June 3, 2010 Patch (Portal)]] ([[June 3, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[June 30, 2017 Patch]] ([[June 30, 2017 Patch/cs|create]])&lt;br /&gt;
# [[June 6, 2013 Patch]] ([[June 6, 2013 Patch/cs|create]])&lt;br /&gt;
# [[June 6, 2016 Patch (The Lab)]] ([[June 6, 2016 Patch (The Lab)/cs|create]])&lt;br /&gt;
# [[June 7, 2016 Patch (The Lab)]] ([[June 7, 2016 Patch (The Lab)/cs|create]])&lt;br /&gt;
# [[Killing Floor Flag]] ([[Killing Floor Flag/cs|create]])&lt;br /&gt;
# [[LEGO Dimensions]] ([[LEGO Dimensions/cs|create]])&lt;br /&gt;
# [[Laser Field]] ([[Laser Field/cs|create]])&lt;br /&gt;
# [[Launch TV Ad (video)]] ([[Launch TV Ad (video)/cs|create]])&lt;br /&gt;
# [[Learn With Portals]] ([[Learn With Portals/cs|create]])&lt;br /&gt;
# [[Left 4 Dead]] ([[Left 4 Dead/cs|create]])&lt;br /&gt;
# [[Lift]] ([[Lift/cs|create]])&lt;br /&gt;
# [[List of Fact Sphere facts]] ([[List of Fact Sphere facts/cs|create]])&lt;br /&gt;
# [[List of Portal 2 chambers]] ([[List of Portal 2 chambers/cs|create]])&lt;br /&gt;
# [[List of Portal Stories: Mel chambers]] ([[List of Portal Stories: Mel chambers/cs|create]])&lt;br /&gt;
# [[List of Portal chambers]] ([[List of Portal chambers/cs|create]])&lt;br /&gt;
# [[List of default keys]] ([[List of default keys/cs|create]])&lt;br /&gt;
# [[List of references]] ([[List of references/cs|create]])&lt;br /&gt;
# [[List of useful console commands]] ([[List of useful console commands/cs|create]])&lt;br /&gt;
# [[Long Fall Boots]] ([[Long Fall Boots/cs|create]])&lt;br /&gt;
# [[Main menu]] ([[Main menu/cs|create]])&lt;br /&gt;
# [[Mann Co. Cap]] ([[Mann Co. Cap/cs|create]])&lt;br /&gt;
# [[Maps]] ([[Maps/cs|create]])&lt;br /&gt;
# [[March 05, 2018 Patch]] ([[March 05, 2018 Patch/cs|create]])&lt;br /&gt;
# [[March 1, 2010 Patch (Portal)]] ([[March 1, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[March 21, 2013 Patch]] ([[March 21, 2013 Patch/cs|create]])&lt;br /&gt;
# [[March 28, 2018 Patch (Bridge Constructor Portal)]] ([[March 28, 2018 Patch (Bridge Constructor Portal)/cs|create]])&lt;br /&gt;
# [[March 3, 2010 Patch (Portal)]] ([[March 3, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[Master&#039;s Yellow Belt]] ([[Master&#039;s Yellow Belt/cs|create]])&lt;br /&gt;
# [[May 01, 2020 Patch (Tools)]] ([[May 01, 2020 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 01, 2020 Patch]] ([[May 01, 2020 Patch/cs|create]])&lt;br /&gt;
# [[May 08, 2012 Patch (Tools)]] ([[May 08, 2012 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 08, 2012 Patch]] ([[May 08, 2012 Patch/cs|create]])&lt;br /&gt;
# [[May 09, 2012 Patch (Tools)]] ([[May 09, 2012 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 09, 2012 Patch]] ([[May 09, 2012 Patch/cs|create]])&lt;br /&gt;
# [[May 10, 2011 Patch]] ([[May 10, 2011 Patch/cs|create]])&lt;br /&gt;
# [[May 10, 2012 Patch (Tools)]] ([[May 10, 2012 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 10, 2012 Patch]] ([[May 10, 2012 Patch/cs|create]])&lt;br /&gt;
# [[May 12, 2011 Patch (Tools)]] ([[May 12, 2011 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 12, 2011 Patch]] ([[May 12, 2011 Patch/cs|create]])&lt;br /&gt;
# [[May 13, 2010 Patch (Portal)]] ([[May 13, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[May 15, 2010 Patch (Portal)]] ([[May 15, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[May 17, 2011 Patch (Tools)]] ([[May 17, 2011 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 20, 2011 Patch (Tools)]] ([[May 20, 2011 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 20, 2011 Patch]] ([[May 20, 2011 Patch/cs|create]])&lt;br /&gt;
# [[May 21, 2012 Patch (Tools)]] ([[May 21, 2012 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 21, 2012 Patch]] ([[May 21, 2012 Patch/cs|create]])&lt;br /&gt;
# [[May 21, 2018 Patch]] ([[May 21, 2018 Patch/cs|create]])&lt;br /&gt;
# [[May 25, 2010 Patch (Portal)]] ([[May 25, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[May 26, 2011 Patch (Tools)]] ([[May 26, 2011 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 27, 2010 Patch (Portal)]] ([[May 27, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[May 30, 2017 Patch]] ([[May 30, 2017 Patch/cs|create]])&lt;br /&gt;
# [[May 6, 2011 Patch]] ([[May 6, 2011 Patch/cs|create]])&lt;br /&gt;
# [[Meet Wheatley (video)]] ([[Meet Wheatley (video)/cs|create]])&lt;br /&gt;
# [[Mel]] ([[Mel/cs|create]])&lt;br /&gt;
# [[Merchandise]] ([[Merchandise/cs|create]])&lt;br /&gt;
# [[Metallic Moustache]] ([[Metallic Moustache/cs|create]])&lt;br /&gt;
# [[Military Skins]] ([[Military Skins/cs|create]])&lt;br /&gt;
# [[Miscellaneous items]] ([[Miscellaneous items/cs|create]])&lt;br /&gt;
# [[Moon Flag]] ([[Moon Flag/cs|create]])&lt;br /&gt;
# [[Moon Skins]] ([[Moon Skins/cs|create]])&lt;br /&gt;
# [[Moondust]] ([[Moondust/cs|create]])&lt;br /&gt;
# [[Morality Core]] ([[Morality Core/cs|create]])&lt;br /&gt;
# [[Moustachio]] ([[Moustachio/cs|create]])&lt;br /&gt;
# [[Mr. Chubby Beak]] ([[Mr. Chubby Beak/cs|create]])&lt;br /&gt;
# [[MyApertureLabs]] ([[MyApertureLabs/cs|create]])&lt;br /&gt;
# [[Narbacular Drop]] ([[Narbacular Drop/cs|create]])&lt;br /&gt;
# [[Neurotoxin]] ([[Neurotoxin/cs|create]])&lt;br /&gt;
# [[Ninja Skins]] ([[Ninja Skins/cs|create]])&lt;br /&gt;
# [[November 12, 2010 Patch (Portal)]] ([[November 12, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[November 20, 2012 Patch]] ([[November 20, 2012 Patch/cs|create]])&lt;br /&gt;
# [[November 20, 2019 Patch]] ([[November 20, 2019 Patch/cs|create]])&lt;br /&gt;
# [[November 21, 2012 Patch]] ([[November 21, 2012 Patch/cs|create]])&lt;br /&gt;
# [[November 26, 2012 Patch]] ([[November 26, 2012 Patch/cs|create]])&lt;br /&gt;
# [[November 27, 2007 Patch (Portal)]] ([[November 27, 2007 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[November 30, 2012 Patch (Portal)]] ([[November 30, 2012 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[November 30, 2017 Patch]] ([[November 30, 2017 Patch/cs|create]])&lt;br /&gt;
# [[Observation Room]] ([[Observation Room/cs|create]])&lt;br /&gt;
# [[Obtaining Portal 2 achievements]] ([[Obtaining Portal 2 achievements/cs|create]])&lt;br /&gt;
# [[Obtaining Portal Stories: Mel achievements]] ([[Obtaining Portal Stories: Mel achievements/cs|create]])&lt;br /&gt;
# [[Obtaining Portal achievements]] ([[Obtaining Portal achievements/cs|create]])&lt;br /&gt;
# [[Obtaining Portal: Still Alive achievements]] ([[Obtaining Portal: Still Alive achievements/cs|create]])&lt;br /&gt;
# [[Obtaining Rexaura achievements]] ([[Obtaining Rexaura achievements/cs|create]])&lt;br /&gt;
# [[October 1, 2019 Patch]] ([[October 1, 2019 Patch/cs|create]])&lt;br /&gt;
# [[October 10, 2015 Patch]] ([[October 10, 2015 Patch/cs|create]])&lt;br /&gt;
# [[October 11, 2011 Patch (Tools)]] ([[October 11, 2011 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[October 11, 2011 Patch]] ([[October 11, 2011 Patch/cs|create]])&lt;br /&gt;
# [[October 20, 2016 Patch (The Lab)]] ([[October 20, 2016 Patch (The Lab)/cs|create]])&lt;br /&gt;
# [[October 24, 2011 Patch (Tools)]] ([[October 24, 2011 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[October 24, 2011 Patch]] ([[October 24, 2011 Patch/cs|create]])&lt;br /&gt;
# [[October 30, 2007 Patch (Portal)]] ([[October 30, 2007 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[October 31, 2018 Patch]] ([[October 31, 2018 Patch/cs|create]])&lt;br /&gt;
# [[October 4, 2011 Patch (Tools)]] ([[October 4, 2011 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[October 4, 2011 Patch]] ([[October 4, 2011 Patch/cs|create]])&lt;br /&gt;
# [[October 7, 2011 Patch]] ([[October 7, 2011 Patch/cs|create]])&lt;br /&gt;
# [[Oracle Turret voice lines]] ([[Oracle Turret voice lines/cs|create]])&lt;br /&gt;
# [[Oracle Turret]] ([[Oracle Turret/cs|create]])&lt;br /&gt;
# [[P-body gestures]] ([[P-body gestures/cs|create]])&lt;br /&gt;
# [[Paint Job Skins]] ([[Paint Job Skins/cs|create]])&lt;br /&gt;
# [[Panels (video)]] ([[Panels (video)/cs|create]])&lt;br /&gt;
# [[Panels]] ([[Panels/cs|create]])&lt;br /&gt;
# [[Party Escort Bot voice lines]] ([[Party Escort Bot voice lines/cs|create]])&lt;br /&gt;
# [[Party Escort Bot]] ([[Party Escort Bot/cs|create]])&lt;br /&gt;
# [[Patent Pending]] ([[Patent Pending/cs|create]])&lt;br /&gt;
# [[Pedestal Button]] ([[Pedestal Button/cs|create]])&lt;br /&gt;
# [[Perpetual Testing Initiative (video)]] ([[Perpetual Testing Initiative (video)/cs|create]])&lt;br /&gt;
# [[Perpetual Testing Initiative]] ([[Perpetual Testing Initiative/cs|create]])&lt;br /&gt;
# [[Ping Tool]] ([[Ping Tool/cs|create]])&lt;br /&gt;
# [[Piston]] ([[Piston/cs|create]])&lt;br /&gt;
# [[Pneumatic Diversity Vent (video)]] ([[Pneumatic Diversity Vent (video)/cs|create]])&lt;br /&gt;
# [[Pneumatic Diversity Vent]] ([[Pneumatic Diversity Vent/cs|create]])&lt;br /&gt;
# [[Poker Night 2]] ([[Poker Night 2/cs|create]])&lt;br /&gt;
# [[Portal 2 - Educational Version]] ([[Portal 2 - Educational Version/cs|create]])&lt;br /&gt;
# [[Portal 2 - The Final Hours]] ([[Portal 2 - The Final Hours/cs|create]])&lt;br /&gt;
# [[Portal 2 ARG]] ([[Portal 2 ARG/cs|create]])&lt;br /&gt;
# [[Portal 2 Authoring Tools]] ([[Portal 2 Authoring Tools/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Her Chamber]] ([[Portal 2 Chapter 1 Her Chamber/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Incinerator]] ([[Portal 2 Chapter 1 Incinerator/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Introduction]] ([[Portal 2 Chapter 1 Introduction/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Test Chamber 1]] ([[Portal 2 Chapter 1 Test Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Test Chamber 2]] ([[Portal 2 Chapter 1 Test Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Test Chamber 5]] ([[Portal 2 Chapter 1 Test Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Test Chamber 6]] ([[Portal 2 Chapter 1 Test Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Test Chambers 3 &amp;amp; 4]] ([[Portal 2 Chapter 1 Test Chambers 3 &amp;amp; 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Test Chambers 7 &amp;amp; 8]] ([[Portal 2 Chapter 1 Test Chambers 7 &amp;amp; 8/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 1]] ([[Portal 2 Chapter 2 Test Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 2]] ([[Portal 2 Chapter 2 Test Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 3]] ([[Portal 2 Chapter 2 Test Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 4]] ([[Portal 2 Chapter 2 Test Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 5]] ([[Portal 2 Chapter 2 Test Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 6]] ([[Portal 2 Chapter 2 Test Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 7]] ([[Portal 2 Chapter 2 Test Chamber 7/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 8]] ([[Portal 2 Chapter 2 Test Chamber 8/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 10]] ([[Portal 2 Chapter 3 Test Chamber 10/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 11]] ([[Portal 2 Chapter 3 Test Chamber 11/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 12]] ([[Portal 2 Chapter 3 Test Chamber 12/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 13]] ([[Portal 2 Chapter 3 Test Chamber 13/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 14]] ([[Portal 2 Chapter 3 Test Chamber 14/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 15]] ([[Portal 2 Chapter 3 Test Chamber 15/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 16]] ([[Portal 2 Chapter 3 Test Chamber 16/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 17]] ([[Portal 2 Chapter 3 Test Chamber 17/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 9]] ([[Portal 2 Chapter 3 Test Chamber 9/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 4 Test Chamber 18]] ([[Portal 2 Chapter 4 Test Chamber 18/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 4 Test Chamber 19]] ([[Portal 2 Chapter 4 Test Chamber 19/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 4 Test Chamber 20]] ([[Portal 2 Chapter 4 Test Chamber 20/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 4 Test Chamber 21 (Escape)]] ([[Portal 2 Chapter 4 Test Chamber 21 (Escape)/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 5 GLaDOS&#039; Lair]] ([[Portal 2 Chapter 5 GLaDOS&#039; Lair/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 5 Neurotoxin Generator]] ([[Portal 2 Chapter 5 Neurotoxin Generator/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 5 Tube Ride]] ([[Portal 2 Chapter 5 Tube Ride/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 5 Turret Control Center]] ([[Portal 2 Chapter 5 Turret Control Center/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 5 Turret Manufacturing]] ([[Portal 2 Chapter 5 Turret Manufacturing/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 6 Beyond the Seal]] ([[Portal 2 Chapter 6 Beyond the Seal/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 6 Enrichment Sphere 1]] ([[Portal 2 Chapter 6 Enrichment Sphere 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 6 Enrichment Sphere 2]] ([[Portal 2 Chapter 6 Enrichment Sphere 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 6 Enrichment Sphere 3]] ([[Portal 2 Chapter 6 Enrichment Sphere 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 6 Reconciliation]] ([[Portal 2 Chapter 6 Reconciliation/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 6 The Pit]] ([[Portal 2 Chapter 6 The Pit/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 7 Ascension]] ([[Portal 2 Chapter 7 Ascension/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 7 Enrichment Sphere 4]] ([[Portal 2 Chapter 7 Enrichment Sphere 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 7 Enrichment Sphere 5]] ([[Portal 2 Chapter 7 Enrichment Sphere 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 7 Enrichment Sphere 6]] ([[Portal 2 Chapter 7 Enrichment Sphere 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Frankenturrets]] ([[Portal 2 Chapter 8 Frankenturrets/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 11]] ([[Portal 2 Chapter 8 Test Chamber 11/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 12]] ([[Portal 2 Chapter 8 Test Chamber 12/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 15]] ([[Portal 2 Chapter 8 Test Chamber 15/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 16]] ([[Portal 2 Chapter 8 Test Chamber 16/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 1]] ([[Portal 2 Chapter 8 Test Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 2]] ([[Portal 2 Chapter 8 Test Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 3]] ([[Portal 2 Chapter 8 Test Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 4]] ([[Portal 2 Chapter 8 Test Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 5]] ([[Portal 2 Chapter 8 Test Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 6]] ([[Portal 2 Chapter 8 Test Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 9 Finale]] ([[Portal 2 Chapter 9 Finale/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 9 Holmes Vs Moriarty]] ([[Portal 2 Chapter 9 Holmes Vs Moriarty/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 9 Mash-up]] ([[Portal 2 Chapter 9 Mash-up/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 9 Morton&#039;s Fork]] ([[Portal 2 Chapter 9 Morton&#039;s Fork/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Calibration Course]] ([[Portal 2 Co-op Calibration Course/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 1 Chamber 1]] ([[Portal 2 Co-op Course 1 Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 1 Chamber 2]] ([[Portal 2 Co-op Course 1 Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 1 Chamber 3]] ([[Portal 2 Co-op Course 1 Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 1 Chamber 4]] ([[Portal 2 Co-op Course 1 Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 1 Chamber 5]] ([[Portal 2 Co-op Course 1 Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 1 Chamber 6]] ([[Portal 2 Co-op Course 1 Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 1]] ([[Portal 2 Co-op Course 2 Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 2]] ([[Portal 2 Co-op Course 2 Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 3]] ([[Portal 2 Co-op Course 2 Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 4]] ([[Portal 2 Co-op Course 2 Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 5]] ([[Portal 2 Co-op Course 2 Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 6]] ([[Portal 2 Co-op Course 2 Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 7]] ([[Portal 2 Co-op Course 2 Chamber 7/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 8]] ([[Portal 2 Co-op Course 2 Chamber 8/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 1]] ([[Portal 2 Co-op Course 3 Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 2]] ([[Portal 2 Co-op Course 3 Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 3]] ([[Portal 2 Co-op Course 3 Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 4]] ([[Portal 2 Co-op Course 3 Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 5]] ([[Portal 2 Co-op Course 3 Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 6]] ([[Portal 2 Co-op Course 3 Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 7]] ([[Portal 2 Co-op Course 3 Chamber 7/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 8]] ([[Portal 2 Co-op Course 3 Chamber 8/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 1]] ([[Portal 2 Co-op Course 4 Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 2]] ([[Portal 2 Co-op Course 4 Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 3]] ([[Portal 2 Co-op Course 4 Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 4]] ([[Portal 2 Co-op Course 4 Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 5]] ([[Portal 2 Co-op Course 4 Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 6]] ([[Portal 2 Co-op Course 4 Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 7]] ([[Portal 2 Co-op Course 4 Chamber 7/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 8]] ([[Portal 2 Co-op Course 4 Chamber 8/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 9]] ([[Portal 2 Co-op Course 4 Chamber 9/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 1]] ([[Portal 2 Co-op Course 5 Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 2]] ([[Portal 2 Co-op Course 5 Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 3]] ([[Portal 2 Co-op Course 5 Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 4]] ([[Portal 2 Co-op Course 5 Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 5]] ([[Portal 2 Co-op Course 5 Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 6]] ([[Portal 2 Co-op Course 5 Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 7]] ([[Portal 2 Co-op Course 5 Chamber 7/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 8]] ([[Portal 2 Co-op Course 5 Chamber 8/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 1]] ([[Portal 2 Co-op Course 6 Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 2]] ([[Portal 2 Co-op Course 6 Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 3]] ([[Portal 2 Co-op Course 6 Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 4]] ([[Portal 2 Co-op Course 6 Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 5]] ([[Portal 2 Co-op Course 6 Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 6]] ([[Portal 2 Co-op Course 6 Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 7]] ([[Portal 2 Co-op Course 6 Chamber 7/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 8]] ([[Portal 2 Co-op Course 6 Chamber 8/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 9]] ([[Portal 2 Co-op Course 6 Chamber 9/cs|create]])&lt;br /&gt;
# [[Portal 2 Into the multiverse part 1]] ([[Portal 2 Into the multiverse part 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Official Blog]] ([[Portal 2 Official Blog/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 1]] ([[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 2]] ([[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 3]] ([[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 4]] ([[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 5]] ([[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 6]] ([[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 1 (Advanced)]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 1 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 1]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 2 (Advanced)]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 2 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 2]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 3 (Advanced)]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 3 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 3]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 4 (Advanced)]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 4 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 4]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 5 (Advanced)]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 5 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 5]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 6 (Advanced)]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 6 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 6]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 7]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 7/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC]] ([[Portal 2 Sixense MotionPack DLC/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense Perceptual Pack]] ([[Portal 2 Sixense Perceptual Pack/cs|create]])&lt;br /&gt;
# [[Portal 2 Teaser Trailer (video)]] ([[Portal 2 Teaser Trailer (video)/cs|create]])&lt;br /&gt;
# [[Portal 2 developer commentary]] ([[Portal 2 developer commentary/cs|create]])&lt;br /&gt;
# [[Portal 2 soundtrack]] ([[Portal 2 soundtrack/cs|create]])&lt;br /&gt;
# [[Portal 2: Perfect 10 (video)]] ([[Portal 2: Perfect 10 (video)/cs|create]])&lt;br /&gt;
# [[Portal 2]] ([[Portal 2/cs|create]])&lt;br /&gt;
# [[Portal ARG]] ([[Portal ARG/cs|create]])&lt;br /&gt;
# [[Portal Escape (Part 1)]] ([[Portal Escape (Part 1)/cs|create]])&lt;br /&gt;
# [[Portal Escape (Part 2)]] ([[Portal Escape (Part 2)/cs|create]])&lt;br /&gt;
# [[Portal Escape (Part 3)]] ([[Portal Escape (Part 3)/cs|create]])&lt;br /&gt;
# [[Portal Escape (Part 4)]] ([[Portal Escape (Part 4)/cs|create]])&lt;br /&gt;
# [[Portal GLaDOS&#039; Chamber]] ([[Portal GLaDOS&#039; Chamber/cs|create]])&lt;br /&gt;
# [[Portal Pinball]] ([[Portal Pinball/cs|create]])&lt;br /&gt;
# [[Portal Pro]] ([[Portal Pro/cs|create]])&lt;br /&gt;
# [[Portal Spawner]] ([[Portal Spawner/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Core Access]] ([[Portal Stories: Mel Core Access/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Destroyed]] ([[Portal Stories: Mel Destroyed/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Factory]] ([[Portal Stories: Mel Factory/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Finale]] ([[Portal Stories: Mel Finale/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Fire Storm]] ([[Portal Stories: Mel Fire Storm/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Garden Part 2]] ([[Portal Stories: Mel Garden Part 2/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Garden]] ([[Portal Stories: Mel Garden/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Intro]] ([[Portal Stories: Mel Intro/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Junk Yard]] ([[Portal Stories: Mel Junk Yard/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Lift]] ([[Portal Stories: Mel Lift/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Once Upon]] ([[Portal Stories: Mel Once Upon/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Overgrown]] ([[Portal Stories: Mel Overgrown/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Past Power]] ([[Portal Stories: Mel Past Power/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Ramp]] ([[Portal Stories: Mel Ramp/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel TB Over Goo]] ([[Portal Stories: Mel TB Over Goo/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Test Chamber 01]] ([[Portal Stories: Mel Test Chamber 01/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Test Chamber 02]] ([[Portal Stories: Mel Test Chamber 02/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Test Chamber 03]] ([[Portal Stories: Mel Test Chamber 03/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Test Chamber 04]] ([[Portal Stories: Mel Test Chamber 04/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Tram Ride]] ([[Portal Stories: Mel Tram Ride/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Two Of A Kind]] ([[Portal Stories: Mel Two Of A Kind/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Under Bounce]] ([[Portal Stories: Mel Under Bounce/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel]] ([[Portal Stories: Mel/cs|create]])&lt;br /&gt;
# [[Portal Stories: VR]] ([[Portal Stories: VR/cs|create]])&lt;br /&gt;
# [[Portal Teaser Trailer (video)]] ([[Portal Teaser Trailer (video)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 01]] ([[Portal Test Chamber 01/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 02]] ([[Portal Test Chamber 02/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 03]] ([[Portal Test Chamber 03/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 04]] ([[Portal Test Chamber 04/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 05]] ([[Portal Test Chamber 05/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 06]] ([[Portal Test Chamber 06/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 07]] ([[Portal Test Chamber 07/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 08]] ([[Portal Test Chamber 08/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 09]] ([[Portal Test Chamber 09/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 10]] ([[Portal Test Chamber 10/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 11]] ([[Portal Test Chamber 11/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 12]] ([[Portal Test Chamber 12/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 13 (Advanced)]] ([[Portal Test Chamber 13 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 13 (Bonus)]] ([[Portal Test Chamber 13 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 13]] ([[Portal Test Chamber 13/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 14 (Advanced)]] ([[Portal Test Chamber 14 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 14 (Bonus)]] ([[Portal Test Chamber 14 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 14]] ([[Portal Test Chamber 14/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 15 (Advanced)]] ([[Portal Test Chamber 15 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 15 (Bonus)]] ([[Portal Test Chamber 15 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 15]] ([[Portal Test Chamber 15/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 16 (Advanced)]] ([[Portal Test Chamber 16 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 16 (Bonus)]] ([[Portal Test Chamber 16 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 16]] ([[Portal Test Chamber 16/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 17 (Advanced)]] ([[Portal Test Chamber 17 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 17 (Bonus)]] ([[Portal Test Chamber 17 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 17]] ([[Portal Test Chamber 17/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 18 (Advanced)]] ([[Portal Test Chamber 18 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 18 (Bonus)]] ([[Portal Test Chamber 18 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 18]] ([[Portal Test Chamber 18/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 19]] ([[Portal Test Chamber 19/cs|create]])&lt;br /&gt;
# [[Portal developer commentary]] ([[Portal developer commentary/cs|create]])&lt;br /&gt;
# [[Portal is Free (video)]] ([[Portal is Free (video)/cs|create]])&lt;br /&gt;
# [[Portal: Outside Influence]] ([[Portal: Outside Influence/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Complex&#039;s Visit]] ([[Portal: Prelude Complex&#039;s Visit/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Final Battle]] ([[Portal: Prelude Final Battle/cs|create]])&lt;br /&gt;
# [[Portal: Prelude GLaDOS&#039; Boot]] ([[Portal: Prelude GLaDOS&#039; Boot/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Morality Core&#039;s Quest]] ([[Portal: Prelude Morality Core&#039;s Quest/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 00]] ([[Portal: Prelude Test Chamber 00/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 01]] ([[Portal: Prelude Test Chamber 01/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 02]] ([[Portal: Prelude Test Chamber 02/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 03 (Bonus)]] ([[Portal: Prelude Test Chamber 03 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 03]] ([[Portal: Prelude Test Chamber 03/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 04 (Bonus)]] ([[Portal: Prelude Test Chamber 04 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 04]] ([[Portal: Prelude Test Chamber 04/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 05 (Advanced)]] ([[Portal: Prelude Test Chamber 05 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 05 (Bonus)]] ([[Portal: Prelude Test Chamber 05 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 05]] ([[Portal: Prelude Test Chamber 05/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 06]] ([[Portal: Prelude Test Chamber 06/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 07 (Bonus)]] ([[Portal: Prelude Test Chamber 07 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 07]] ([[Portal: Prelude Test Chamber 07/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 08 (Bonus)]] ([[Portal: Prelude Test Chamber 08 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 08]] ([[Portal: Prelude Test Chamber 08/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 09 (Advanced)]] ([[Portal: Prelude Test Chamber 09 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 09 (Bonus)]] ([[Portal: Prelude Test Chamber 09 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 09]] ([[Portal: Prelude Test Chamber 09/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 10 (Bonus)]] ([[Portal: Prelude Test Chamber 10 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 10]] ([[Portal: Prelude Test Chamber 10/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 11 (Bonus)]] ([[Portal: Prelude Test Chamber 11 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 11]] ([[Portal: Prelude Test Chamber 11/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 12 (Advanced)]] ([[Portal: Prelude Test Chamber 12 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 12 (Bonus)]] ([[Portal: Prelude Test Chamber 12 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 12]] ([[Portal: Prelude Test Chamber 12/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 13 (Bonus)]] ([[Portal: Prelude Test Chamber 13 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 13]] ([[Portal: Prelude Test Chamber 13/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 14 (Advanced)]] ([[Portal: Prelude Test Chamber 14 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 14 (Bonus)]] ([[Portal: Prelude Test Chamber 14 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 14]] ([[Portal: Prelude Test Chamber 14/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 15 (Bonus)]] ([[Portal: Prelude Test Chamber 15 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 15]] ([[Portal: Prelude Test Chamber 15/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 16 (Bonus)]] ([[Portal: Prelude Test Chamber 16 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 16]] ([[Portal: Prelude Test Chamber 16/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 17 (Advanced)]] ([[Portal: Prelude Test Chamber 17 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 17 (Bonus)]] ([[Portal: Prelude Test Chamber 17 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 17]] ([[Portal: Prelude Test Chamber 17/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 18 (Bonus)]] ([[Portal: Prelude Test Chamber 18 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 18]] ([[Portal: Prelude Test Chamber 18/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 19 (Advanced)]] ([[Portal: Prelude Test Chamber 19 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 19 (Bonus)]] ([[Portal: Prelude Test Chamber 19 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 19]] ([[Portal: Prelude Test Chamber 19/cs|create]])&lt;br /&gt;
# [[Portal: Prelude]] ([[Portal: Prelude/cs|create]])&lt;br /&gt;
# [[Portal: Project-Beta]] ([[Portal: Project-Beta/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 1 (Bonus)]] ([[Portal: Still Alive Test Chamber 1 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 10 (Bonus)]] ([[Portal: Still Alive Test Chamber 10 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 11 (Bonus)]] ([[Portal: Still Alive Test Chamber 11 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 12 (Bonus)]] ([[Portal: Still Alive Test Chamber 12 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 13 (Bonus)]] ([[Portal: Still Alive Test Chamber 13 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 14 (Bonus)]] ([[Portal: Still Alive Test Chamber 14 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 2 (Bonus)]] ([[Portal: Still Alive Test Chamber 2 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 3 (Bonus)]] ([[Portal: Still Alive Test Chamber 3 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 4 (Bonus)]] ([[Portal: Still Alive Test Chamber 4 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 5 (Bonus)]] ([[Portal: Still Alive Test Chamber 5 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 6 (Bonus)]] ([[Portal: Still Alive Test Chamber 6 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 7 (Bonus)]] ([[Portal: Still Alive Test Chamber 7 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 8 (Bonus)]] ([[Portal: Still Alive Test Chamber 8 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 9 (Bonus)]] ([[Portal: Still Alive Test Chamber 9 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: The First Slice]] ([[Portal: The First Slice/cs|create]])&lt;br /&gt;
# [[Portal: The Flash Version MapPack]] ([[Portal: The Flash Version MapPack/cs|create]])&lt;br /&gt;
# [[Portal: The Flash Version]] ([[Portal: The Flash Version/cs|create]])&lt;br /&gt;
# [[Portal: The Uncooperative Cake Acquistion Game]] ([[Portal: The Uncooperative Cake Acquistion Game/cs|create]])&lt;br /&gt;
# [[Potato Sack]] ([[Potato Sack/cs|create]])&lt;br /&gt;
# [[Previously featured facts]] ([[Previously featured facts/cs|create]])&lt;br /&gt;
# [[Prince Tavish&#039;s Crown]] ([[Prince Tavish&#039;s Crown/cs|create]])&lt;br /&gt;
# [[Propulsion Gel (video)]] ([[Propulsion Gel (video)/cs|create]])&lt;br /&gt;
# [[Propulsion Gel]] ([[Propulsion Gel/cs|create]])&lt;br /&gt;
# [[Puzzle Creator]] ([[Puzzle Creator/cs|create]])&lt;br /&gt;
# [[Pyro&#039;s Beanie]] ([[Pyro&#039;s Beanie/cs|create]])&lt;br /&gt;
# [[RUSH Flag]] ([[RUSH Flag/cs|create]])&lt;br /&gt;
# [[Radio]] ([[Radio/cs|create]])&lt;br /&gt;
# [[Randolph the Red-Nosed Turret]] ([[Randolph the Red-Nosed Turret/cs|create]])&lt;br /&gt;
# [[Reflection Gel]] ([[Reflection Gel/cs|create]])&lt;br /&gt;
# [[Relaxation Vault]] ([[Relaxation Vault/cs|create]])&lt;br /&gt;
# [[Repulsion Gel (video)]] ([[Repulsion Gel (video)/cs|create]])&lt;br /&gt;
# [[Repulsion Gel 2 (video)]] ([[Repulsion Gel 2 (video)/cs|create]])&lt;br /&gt;
# [[Repulsion Gel]] ([[Repulsion Gel/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 00]] ([[Rexaura Test Chamber 00/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 01]] ([[Rexaura Test Chamber 01/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 02]] ([[Rexaura Test Chamber 02/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 03]] ([[Rexaura Test Chamber 03/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 04]] ([[Rexaura Test Chamber 04/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 05]] ([[Rexaura Test Chamber 05/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 06]] ([[Rexaura Test Chamber 06/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 07]] ([[Rexaura Test Chamber 07/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 08]] ([[Rexaura Test Chamber 08/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 19]] ([[Rexaura Test Chamber 19/cs|create]])&lt;br /&gt;
# [[Rexaura/Hydromagnetic Cube Stability Unit]] ([[Rexaura/Hydromagnetic Cube Stability Unit/cs|create]])&lt;br /&gt;
# [[Rexaura]] ([[Rexaura/cs|create]])&lt;br /&gt;
# [[Roblox Testing Initiative]] ([[Roblox Testing Initiative/cs|create]])&lt;br /&gt;
# [[Robot Enrichment Store]] ([[Robot Enrichment Store/cs|create]])&lt;br /&gt;
# [[Robots]] ([[Robots/cs|create]])&lt;br /&gt;
# [[Roll Cage]] ([[Roll Cage/cs|create]])&lt;br /&gt;
# [[SDK]] ([[SDK/cs|create]])&lt;br /&gt;
# [[Safety Glasses]] ([[Safety Glasses/cs|create]])&lt;br /&gt;
# [[Security Camera]] ([[Security Camera/cs|create]])&lt;br /&gt;
# [[Sentry Turret]] ([[Sentry Turret/cs|create]])&lt;br /&gt;
# [[September 08, 2017 Patch (Tools)]] ([[September 08, 2017 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[September 08, 2017 Patch]] ([[September 08, 2017 Patch/cs|create]])&lt;br /&gt;
# [[September 12, 2011 Patch]] ([[September 12, 2011 Patch/cs|create]])&lt;br /&gt;
# [[September 18, 2012 Patch]] ([[September 18, 2012 Patch/cs|create]])&lt;br /&gt;
# [[September 30, 2019 Patch]] ([[September 30, 2019 Patch/cs|create]])&lt;br /&gt;
# [[Shredder]] ([[Shredder/cs|create]])&lt;br /&gt;
# [[Sixense Entertainment]] ([[Sixense Entertainment/cs|create]])&lt;br /&gt;
# [[Skins]] ([[Skins/cs|create]])&lt;br /&gt;
# [[Soundtrack]] ([[Soundtrack/cs|create]])&lt;br /&gt;
# [[Source Engine]] ([[Source Engine/cs|create]])&lt;br /&gt;
# [[Source SDK]] ([[Source SDK/cs|create]])&lt;br /&gt;
# [[Space core voice lines]] ([[Space core voice lines/cs|create]])&lt;br /&gt;
# [[Sphere]] ([[Sphere/cs|create]])&lt;br /&gt;
# [[Stalemate Resolution Annex]] ([[Stalemate Resolution Annex/cs|create]])&lt;br /&gt;
# [[Starburst Skins]] ([[Starburst Skins/cs|create]])&lt;br /&gt;
# [[Stasis]] ([[Stasis/cs|create]])&lt;br /&gt;
# [[Steam Users&#039; Forums]] ([[Steam Users&#039; Forums/cs|create]])&lt;br /&gt;
# [[Steam Wallet]] ([[Steam Wallet/cs|create]])&lt;br /&gt;
# [[Steam Workshop]] ([[Steam Workshop/cs|create]])&lt;br /&gt;
# [[Steam]] ([[Steam/cs|create]])&lt;br /&gt;
# [[Still Alive]] ([[Still Alive/cs|create]])&lt;br /&gt;
# [[Strafing]] ([[Strafing/cs|create]])&lt;br /&gt;
# [[Summer Mapping Initiative]] ([[Summer Mapping Initiative/cs|create]])&lt;br /&gt;
# [[Super Meat Boy Flag]] ([[Super Meat Boy Flag/cs|create]])&lt;br /&gt;
# [[Surfaces]] ([[Surfaces/cs|create]])&lt;br /&gt;
# [[TV Spot (video)]] ([[TV Spot (video)/cs|create]])&lt;br /&gt;
# [[Tag: The Power of Paint]] ([[Tag: The Power of Paint/cs|create]])&lt;br /&gt;
# [[Team Fortress 2]] ([[Team Fortress 2/cs|create]])&lt;br /&gt;
# [[Test Subject 042]] ([[Test Subject 042/cs|create]])&lt;br /&gt;
# [[Test Subject 234]] ([[Test Subject 234/cs|create]])&lt;br /&gt;
# [[The Ball Flag]] ([[The Ball Flag/cs|create]])&lt;br /&gt;
# [[The Corrupted]] ([[The Corrupted/cs|create]])&lt;br /&gt;
# [[The Lab]] ([[The Lab/cs|create]])&lt;br /&gt;
# [[The Orange Box]] ([[The Orange Box/cs|create]])&lt;br /&gt;
# [[The Underground/Episode 1 Transcript]] ([[The Underground/Episode 1 Transcript/cs|create]])&lt;br /&gt;
# [[The Underground/Episode 2 Transcript]] ([[The Underground/Episode 2 Transcript/cs|create]])&lt;br /&gt;
# [[The Underground/Episode 3 Transcript]] ([[The Underground/Episode 3 Transcript/cs|create]])&lt;br /&gt;
# [[The Underground/Episode 4 Transcript]] ([[The Underground/Episode 4 Transcript/cs|create]])&lt;br /&gt;
# [[The Underground/Episode 5 Transcript]] ([[The Underground/Episode 5 Transcript/cs|create]])&lt;br /&gt;
# [[The Underground/Episode 6 Transcript]] ([[The Underground/Episode 6 Transcript/cs|create]])&lt;br /&gt;
# [[The Underground]] ([[The Underground/cs|create]])&lt;br /&gt;
# [[The Wonderful End of the World Flag]] ([[The Wonderful End of the World Flag/cs|create]])&lt;br /&gt;
# [[Thermal Discouragement Beam (video)]] ([[Thermal Discouragement Beam (video)/cs|create]])&lt;br /&gt;
# [[Thermal Discouragement Beam]] ([[Thermal Discouragement Beam/cs|create]])&lt;br /&gt;
# [[Thinking with Time Machine GLaDOS&#039; Chamber]] ([[Thinking with Time Machine GLaDOS&#039; Chamber/cs|create]])&lt;br /&gt;
# [[Thinking with Time Machine Introduction]] ([[Thinking with Time Machine Introduction/cs|create]])&lt;br /&gt;
# [[Thinking with Time Machine Test Chamber 01]] ([[Thinking with Time Machine Test Chamber 01/cs|create]])&lt;br /&gt;
# [[Thinking with Time Machine Test Chamber 02]] ([[Thinking with Time Machine Test Chamber 02/cs|create]])&lt;br /&gt;
# [[Thinking with Time Machine Test Chamber 03]] ([[Thinking with Time Machine Test Chamber 03/cs|create]])&lt;br /&gt;
# [[Thinking with Time Machine/Time Machine]] ([[Thinking with Time Machine/Time Machine/cs|create]])&lt;br /&gt;
# [[Thinking with Time Machine]] ([[Thinking with Time Machine/cs|create]])&lt;br /&gt;
# [[Thinkingwithportals.com]] ([[Thinkingwithportals.com/cs|create]])&lt;br /&gt;
# [[Toki Tori Flag]] ([[Toki Tori Flag/cs|create]])&lt;br /&gt;
# [[Trading]] ([[Trading/cs|create]])&lt;br /&gt;
# [[Tubes]] ([[Tubes/cs|create]])&lt;br /&gt;
# [[Turret Lullaby]] ([[Turret Lullaby/cs|create]])&lt;br /&gt;
# [[Turret Opera]] ([[Turret Opera/cs|create]])&lt;br /&gt;
# [[Turret Redemption Line]] ([[Turret Redemption Line/cs|create]])&lt;br /&gt;
# [[Turret voice lines]] ([[Turret voice lines/cs|create]])&lt;br /&gt;
# [[Turrets (video)]] ([[Turrets (video)/cs|create]])&lt;br /&gt;
# [[Tyrant&#039;s Helm]] ([[Tyrant&#039;s Helm/cs|create]])&lt;br /&gt;
# [[Unstationary Scaffold]] ([[Unstationary Scaffold/cs|create]])&lt;br /&gt;
# [[Unused content]] ([[Unused content/cs|create]])&lt;br /&gt;
# [[Valentine&#039;s Day Gift Buying (video)]] ([[Valentine&#039;s Day Gift Buying (video)/cs|create]])&lt;br /&gt;
# [[Valve Corporation]] ([[Valve Corporation/cs|create]])&lt;br /&gt;
# [[Victory Lift]] ([[Victory Lift/cs|create]])&lt;br /&gt;
# [[Videos]] ([[Videos/cs|create]])&lt;br /&gt;
# [[Vital Apparatus Vent]] ([[Vital Apparatus Vent/cs|create]])&lt;br /&gt;
# [[Voice actors]] ([[Voice actors/cs|create]])&lt;br /&gt;
# [[WCC Flag]] ([[WCC Flag/cs|create]])&lt;br /&gt;
# [[WCC Skins]] ([[WCC Skins/cs|create]])&lt;br /&gt;
# [[Walking Turret]] ([[Walking Turret/cs|create]])&lt;br /&gt;
# [[Want You Gone]] ([[Want You Gone/cs|create]])&lt;br /&gt;
# [[Wheatley Update (video)]] ([[Wheatley Update (video)/cs|create]])&lt;br /&gt;
# [[You Wouldn&#039;t Know]] ([[You Wouldn&#039;t Know/cs|create]])&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Wiki:Reports/Missing_translations/cs&amp;diff=175488</id>
		<title>Portal Wiki:Reports/Missing translations/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Wiki:Reports/Missing_translations/cs&amp;diff=175488"/>
		<updated>2021-12-14T08:15:01Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pages missing in {{lang info|cs}}: &#039;&#039;&#039;&amp;lt;onlyinclude&amp;gt;642&amp;lt;/onlyinclude&amp;gt;&#039;&#039;&#039; in total. Data as of 09:02, 05 November 2020 (UTC).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice:&#039;&#039;&#039; Please do not translate any of the articles in the [[WebAPI]] namespace, as the language is very technical and can lead to loss of context and meaning.&lt;br /&gt;
&lt;br /&gt;
; See also&lt;br /&gt;
* [[Project:Reports/All articles/cs|All articles in {{lang name|name|cs}}]]&lt;br /&gt;
* [[Special:RecentChangesLinked/Project:Reports/All articles/cs|Recent changes to articles in {{lang name|name|cs}}]]&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
# [[1 2 3 KICK IT Flag]] ([[1 2 3 KICK IT Flag/cs|create]])&lt;br /&gt;
# [[APERTURE:REMASTER]] ([[APERTURE:REMASTER/cs|create]])&lt;br /&gt;
# [[ARG Flags Catchup Pack]] ([[ARG Flags Catchup Pack/cs|create]])&lt;br /&gt;
# [[ARG]] ([[ARG/cs|create]])&lt;br /&gt;
# [[AaaaaAA!!! Flag]] ([[AaaaaAA!!! Flag/cs|create]])&lt;br /&gt;
# [[Adhesion Gel]] ([[Adhesion Gel/cs|create]])&lt;br /&gt;
# [[Advanced Knee Replacement]] ([[Advanced Knee Replacement/cs|create]])&lt;br /&gt;
# [[Adventure Sphere]] ([[Adventure Sphere/cs|create]])&lt;br /&gt;
# [[Aerial Faith Plate (video)]] ([[Aerial Faith Plate (video)/cs|create]])&lt;br /&gt;
# [[Aerial Faith Plate 2 (video)]] ([[Aerial Faith Plate 2 (video)/cs|create]])&lt;br /&gt;
# [[Aerial Faith Plate]] ([[Aerial Faith Plate/cs|create]])&lt;br /&gt;
# [[Amnesia Flag]] ([[Amnesia Flag/cs|create]])&lt;br /&gt;
# [[Anger Core]] ([[Anger Core/cs|create]])&lt;br /&gt;
# [[Animal King Turret]] ([[Animal King Turret/cs|create]])&lt;br /&gt;
# [[Announcer voice lines]] ([[Announcer voice lines/cs|create]])&lt;br /&gt;
# [[Antenna Topper]] ([[Antenna Topper/cs|create]])&lt;br /&gt;
# [[Ap-Sap voice lines]] ([[Ap-Sap voice lines/cs|create]])&lt;br /&gt;
# [[Ap-Sap]] ([[Ap-Sap/cs|create]])&lt;br /&gt;
# [[Aperture Hand Lab]] ([[Aperture Hand Lab/cs|create]])&lt;br /&gt;
# [[Aperture Labs Hard Hat]] ([[Aperture Labs Hard Hat/cs|create]])&lt;br /&gt;
# [[Aperture Science Core Transfer Receptacle]] ([[Aperture Science Core Transfer Receptacle/cs|create]])&lt;br /&gt;
# [[Aperture Science Extended Relaxation Center]] ([[Aperture Science Extended Relaxation Center/cs|create]])&lt;br /&gt;
# [[Aperture Tag: The Paint Gun Testing Initiative Chapter 1 Test Chamber 1]] ([[Aperture Tag: The Paint Gun Testing Initiative Chapter 1 Test Chamber 1/cs|create]])&lt;br /&gt;
# [[Aperture Tag: The Paint Gun Testing Initiative]] ([[Aperture Tag: The Paint Gun Testing Initiative/cs|create]])&lt;br /&gt;
# [[Aperture: The Other Wing]] ([[Aperture: The Other Wing/cs|create]])&lt;br /&gt;
# [[April 19, 2005 Patch (Narbacular Drop)]] ([[April 19, 2005 Patch (Narbacular Drop)/cs|create]])&lt;br /&gt;
# [[April 19, 2011 Patch]] ([[April 19, 2011 Patch/cs|create]])&lt;br /&gt;
# [[April 21, 2011 Patch]] ([[April 21, 2011 Patch/cs|create]])&lt;br /&gt;
# [[April 22, 2011 Patch]] ([[April 22, 2011 Patch/cs|create]])&lt;br /&gt;
# [[April 28, 2016 Patch (The Lab)]] ([[April 28, 2016 Patch (The Lab)/cs|create]])&lt;br /&gt;
# [[April 29, 2011 Patch]] ([[April 29, 2011 Patch/cs|create]])&lt;br /&gt;
# [[April 5, 2005 Patch (Narbacular Drop)]] ([[April 5, 2005 Patch (Narbacular Drop)/cs|create]])&lt;br /&gt;
# [[Atlas gestures]] ([[Atlas gestures/cs|create]])&lt;br /&gt;
# [[Audiosurf Flag]] ([[Audiosurf Flag/cs|create]])&lt;br /&gt;
# [[August 16, 2012 Patch]] ([[August 16, 2012 Patch/cs|create]])&lt;br /&gt;
# [[August 17, 2010 Patch (Portal)]] ([[August 17, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[August 18, 2012 Patch]] ([[August 18, 2012 Patch/cs|create]])&lt;br /&gt;
# [[August 29, 2012 Patch]] ([[August 29, 2012 Patch/cs|create]])&lt;br /&gt;
# [[August 30, 2011 Patch]] ([[August 30, 2011 Patch/cs|create]])&lt;br /&gt;
# [[BIT.TRIP Flag]] ([[BIT.TRIP Flag/cs|create]])&lt;br /&gt;
# [[Backpack]] ([[Backpack/cs|create]])&lt;br /&gt;
# [[Beanie]] ([[Beanie/cs|create]])&lt;br /&gt;
# [[Bendy]] ([[Bendy/cs|create]])&lt;br /&gt;
# [[Betty]] ([[Betty/cs|create]])&lt;br /&gt;
# [[Bird]] ([[Bird/cs|create]])&lt;br /&gt;
# [[Blue Portals (mod)]] ([[Blue Portals (mod)/cs|create]])&lt;br /&gt;
# [[Bob the Janitor]] ([[Bob the Janitor/cs|create]])&lt;br /&gt;
# [[Bomb]] ([[Bomb/cs|create]])&lt;br /&gt;
# [[Books]] ([[Books/cs|create]])&lt;br /&gt;
# [[Boots (video)]] ([[Boots (video)/cs|create]])&lt;br /&gt;
# [[Borealis]] ([[Borealis/cs|create]])&lt;br /&gt;
# [[Bot Trust (video)]] ([[Bot Trust (video)/cs|create]])&lt;br /&gt;
# [[Bots]] ([[Bots/cs|create]])&lt;br /&gt;
# [[Bottomless Pit]] ([[Bottomless Pit/cs|create]])&lt;br /&gt;
# [[Box Art]] ([[Box Art/cs|create]])&lt;br /&gt;
# [[Breaker Room]] ([[Breaker Room/cs|create]])&lt;br /&gt;
# [[Bridge Constructor Portal]] ([[Bridge Constructor Portal/cs|create]])&lt;br /&gt;
# [[Button]] ([[Button/cs|create]])&lt;br /&gt;
# [[Cake]] ([[Cake/cs|create]])&lt;br /&gt;
# [[Central AI Chamber]] ([[Central AI Chamber/cs|create]])&lt;br /&gt;
# [[Circuit Breaker]] ([[Circuit Breaker/cs|create]])&lt;br /&gt;
# [[Cogs Flag]] ([[Cogs Flag/cs|create]])&lt;br /&gt;
# [[Collaborative Disposition Test]] ([[Collaborative Disposition Test/cs|create]])&lt;br /&gt;
# [[Combine OverWiki]] ([[Combine OverWiki/cs|create]])&lt;br /&gt;
# [[Comic]] ([[Comic/cs|create]])&lt;br /&gt;
# [[Community content]] ([[Community content/cs|create]])&lt;br /&gt;
# [[Complete Pack (Part 2)]] ([[Complete Pack (Part 2)/cs|create]])&lt;br /&gt;
# [[Complete Pack]] ([[Complete Pack/cs|create]])&lt;br /&gt;
# [[Concept art]] ([[Concept art/cs|create]])&lt;br /&gt;
# [[Conversion Gel]] ([[Conversion Gel/cs|create]])&lt;br /&gt;
# [[Conversion]] ([[Conversion/cs|create]])&lt;br /&gt;
# [[Cooperative Testing Initiative]] ([[Cooperative Testing Initiative/cs|create]])&lt;br /&gt;
# [[Crusher]] ([[Crusher/cs|create]])&lt;br /&gt;
# [[Cube N Skull Flags]] ([[Cube N Skull Flags/cs|create]])&lt;br /&gt;
# [[Cubes]] ([[Cubes/cs|create]])&lt;br /&gt;
# [[Curiosity Core]] ([[Curiosity Core/cs|create]])&lt;br /&gt;
# [[Curiosity core voice lines]] ([[Curiosity core voice lines/cs|create]])&lt;br /&gt;
# [[Death Fizzler]] ([[Death Fizzler/cs|create]])&lt;br /&gt;
# [[December 04, 2014 Patch]] ([[December 04, 2014 Patch/cs|create]])&lt;br /&gt;
# [[December 08, 2014 Patch (Portal)]] ([[December 08, 2014 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[December 7, 2016 Patch (The Lab)]] ([[December 7, 2016 Patch (The Lab)/cs|create]])&lt;br /&gt;
# [[Defective Turret voice lines]] ([[Defective Turret voice lines/cs|create]])&lt;br /&gt;
# [[Defective Turret]] ([[Defective Turret/cs|create]])&lt;br /&gt;
# [[Defense Grid Flag]] ([[Defense Grid Flag/cs|create]])&lt;br /&gt;
# [[Destroyed Aperture]] ([[Destroyed Aperture/cs|create]])&lt;br /&gt;
# [[Developer commentary]] ([[Developer commentary/cs|create]])&lt;br /&gt;
# [[Differences between Portal and Portal 2]] ([[Differences between Portal and Portal 2/cs|create]])&lt;br /&gt;
# [[Dota 2]] ([[Dota 2/cs|create]])&lt;br /&gt;
# [[Edifice]] ([[Edifice/cs|create]])&lt;br /&gt;
# [[Electricity Field]] ([[Electricity Field/cs|create]])&lt;br /&gt;
# [[Emoticons]] ([[Emoticons/cs|create]])&lt;br /&gt;
# [[Excursion Funnel (video)]] ([[Excursion Funnel (video)/cs|create]])&lt;br /&gt;
# [[Excursion Funnel]] ([[Excursion Funnel/cs|create]])&lt;br /&gt;
# [[Exile Vilify]] ([[Exile Vilify/cs|create]])&lt;br /&gt;
# [[Extended Relaxation Annex]] ([[Extended Relaxation Annex/cs|create]])&lt;br /&gt;
# [[Fact Sphere]] ([[Fact Sphere/cs|create]])&lt;br /&gt;
# [[Fancy Fedora]] ([[Fancy Fedora/cs|create]])&lt;br /&gt;
# [[February 1, 2005 Patch (Narbacular Drop)]] ([[February 1, 2005 Patch (Narbacular Drop)/cs|create]])&lt;br /&gt;
# [[February 17, 2009 Patch (Portal)]] ([[February 17, 2009 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[February 20, 2009 Patch (Portal)]] ([[February 20, 2009 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[February 22, 2005 Patch (Narbacular Drop)]] ([[February 22, 2005 Patch (Narbacular Drop)/cs|create]])&lt;br /&gt;
# [[Fire Suppression System]] ([[Fire Suppression System/cs|create]])&lt;br /&gt;
# [[Flinging]] ([[Flinging/cs|create]])&lt;br /&gt;
# [[Frankenturret]] ([[Frankenturret/cs|create]])&lt;br /&gt;
# [[Full Co-op Trailer (video)]] ([[Full Co-op Trailer (video)/cs|create]])&lt;br /&gt;
# [[Gabe Newell]] ([[Gabe Newell/cs|create]])&lt;br /&gt;
# [[Gamma Energy]] ([[Gamma Energy/cs|create]])&lt;br /&gt;
# [[Geoff Keighley]] ([[Geoff Keighley/cs|create]])&lt;br /&gt;
# [[Gestures]] ([[Gestures/cs|create]])&lt;br /&gt;
# [[Goo Gear Snorkel]] ([[Goo Gear Snorkel/cs|create]])&lt;br /&gt;
# [[Greg]] ([[Greg/cs|create]])&lt;br /&gt;
# [[HTC Vive]] ([[HTC Vive/cs|create]])&lt;br /&gt;
# [[Half-Life 2]] ([[Half-Life 2/cs|create]])&lt;br /&gt;
# [[Half-Life]] ([[Half-Life/cs|create]])&lt;br /&gt;
# [[Handheld Portal Device]] ([[Handheld Portal Device/cs|create]])&lt;br /&gt;
# [[Hard Light Bridge]] ([[Hard Light Bridge/cs|create]])&lt;br /&gt;
# [[He is about to kill you]] ([[He is about to kill you/cs|create]])&lt;br /&gt;
# [[Heavy-duty Super-mapping Super-contest]] ([[Heavy-duty Super-mapping Super-contest/cs|create]])&lt;br /&gt;
# [[Henry]] ([[Henry/cs|create]])&lt;br /&gt;
# [[Hover Turret]] ([[Hover Turret/cs|create]])&lt;br /&gt;
# [[Hub]] ([[Hub/cs|create]])&lt;br /&gt;
# [[Infinifling]] ([[Infinifling/cs|create]])&lt;br /&gt;
# [[Intelligence Core]] ([[Intelligence Core/cs|create]])&lt;br /&gt;
# [[Intelligence core voice lines]] ([[Intelligence core voice lines/cs|create]])&lt;br /&gt;
# [[JOINT POTENTIAL Act 1]] ([[JOINT POTENTIAL Act 1/cs|create]])&lt;br /&gt;
# [[January 2, 2018 Patch (Bridge Constructor Portal)]] ([[January 2, 2018 Patch (Bridge Constructor Portal)/cs|create]])&lt;br /&gt;
# [[January 24, 2017 Patch]] ([[January 24, 2017 Patch/cs|create]])&lt;br /&gt;
# [[January 26, 2008 Patch (Portal)]] ([[January 26, 2008 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[Jerry]] ([[Jerry/cs|create]])&lt;br /&gt;
# [[July 09, 2020 Patch]] ([[July 09, 2020 Patch/cs|create]])&lt;br /&gt;
# [[July 1, 2016 Patch (The Lab)]] ([[July 1, 2016 Patch (The Lab)/cs|create]])&lt;br /&gt;
# [[July 14, 2020 Patch (Tools)]] ([[July 14, 2020 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[July 21, 2010 Patch (Portal)]] ([[July 21, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[July 27, 2017 Patch]] ([[July 27, 2017 Patch/cs|create]])&lt;br /&gt;
# [[July 28, 2017 Patch]] ([[July 28, 2017 Patch/cs|create]])&lt;br /&gt;
# [[July 5, 2016 Patch (The Lab)]] ([[July 5, 2016 Patch (The Lab)/cs|create]])&lt;br /&gt;
# [[June 04, 2012 Patch]] ([[June 04, 2012 Patch/cs|create]])&lt;br /&gt;
# [[June 05, 2018 Patch]] ([[June 05, 2018 Patch/cs|create]])&lt;br /&gt;
# [[June 10, 2008 Patch (Portal)]] ([[June 10, 2008 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[June 15, 2010 Patch (Portal)]] ([[June 15, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[June 17, 2014 Patch]] ([[June 17, 2014 Patch/cs|create]])&lt;br /&gt;
# [[June 20, 2018 Patch]] ([[June 20, 2018 Patch/cs|create]])&lt;br /&gt;
# [[June 23, 2009 Patch (Portal)]] ([[June 23, 2009 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[June 24, 2013 Patch (Portal)]] ([[June 24, 2013 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[June 3, 2010 Patch (Portal)]] ([[June 3, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[June 30, 2017 Patch]] ([[June 30, 2017 Patch/cs|create]])&lt;br /&gt;
# [[June 6, 2013 Patch]] ([[June 6, 2013 Patch/cs|create]])&lt;br /&gt;
# [[June 6, 2016 Patch (The Lab)]] ([[June 6, 2016 Patch (The Lab)/cs|create]])&lt;br /&gt;
# [[June 7, 2016 Patch (The Lab)]] ([[June 7, 2016 Patch (The Lab)/cs|create]])&lt;br /&gt;
# [[Killing Floor Flag]] ([[Killing Floor Flag/cs|create]])&lt;br /&gt;
# [[LEGO Dimensions]] ([[LEGO Dimensions/cs|create]])&lt;br /&gt;
# [[Laser Field]] ([[Laser Field/cs|create]])&lt;br /&gt;
# [[Launch TV Ad (video)]] ([[Launch TV Ad (video)/cs|create]])&lt;br /&gt;
# [[Learn With Portals]] ([[Learn With Portals/cs|create]])&lt;br /&gt;
# [[Left 4 Dead]] ([[Left 4 Dead/cs|create]])&lt;br /&gt;
# [[Lift]] ([[Lift/cs|create]])&lt;br /&gt;
# [[List of Fact Sphere facts]] ([[List of Fact Sphere facts/cs|create]])&lt;br /&gt;
# [[List of Portal 2 chambers]] ([[List of Portal 2 chambers/cs|create]])&lt;br /&gt;
# [[List of Portal Stories: Mel chambers]] ([[List of Portal Stories: Mel chambers/cs|create]])&lt;br /&gt;
# [[List of Portal chambers]] ([[List of Portal chambers/cs|create]])&lt;br /&gt;
# [[List of default keys]] ([[List of default keys/cs|create]])&lt;br /&gt;
# [[List of references]] ([[List of references/cs|create]])&lt;br /&gt;
# [[List of useful console commands]] ([[List of useful console commands/cs|create]])&lt;br /&gt;
# [[Long Fall Boots]] ([[Long Fall Boots/cs|create]])&lt;br /&gt;
# [[Main menu]] ([[Main menu/cs|create]])&lt;br /&gt;
# [[Mann Co. Cap]] ([[Mann Co. Cap/cs|create]])&lt;br /&gt;
# [[Maps]] ([[Maps/cs|create]])&lt;br /&gt;
# [[March 05, 2018 Patch]] ([[March 05, 2018 Patch/cs|create]])&lt;br /&gt;
# [[March 1, 2010 Patch (Portal)]] ([[March 1, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[March 21, 2013 Patch]] ([[March 21, 2013 Patch/cs|create]])&lt;br /&gt;
# [[March 28, 2018 Patch (Bridge Constructor Portal)]] ([[March 28, 2018 Patch (Bridge Constructor Portal)/cs|create]])&lt;br /&gt;
# [[March 3, 2010 Patch (Portal)]] ([[March 3, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[Master&#039;s Yellow Belt]] ([[Master&#039;s Yellow Belt/cs|create]])&lt;br /&gt;
# [[May 01, 2020 Patch (Tools)]] ([[May 01, 2020 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 01, 2020 Patch]] ([[May 01, 2020 Patch/cs|create]])&lt;br /&gt;
# [[May 08, 2012 Patch (Tools)]] ([[May 08, 2012 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 08, 2012 Patch]] ([[May 08, 2012 Patch/cs|create]])&lt;br /&gt;
# [[May 09, 2012 Patch (Tools)]] ([[May 09, 2012 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 09, 2012 Patch]] ([[May 09, 2012 Patch/cs|create]])&lt;br /&gt;
# [[May 10, 2011 Patch]] ([[May 10, 2011 Patch/cs|create]])&lt;br /&gt;
# [[May 10, 2012 Patch (Tools)]] ([[May 10, 2012 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 10, 2012 Patch]] ([[May 10, 2012 Patch/cs|create]])&lt;br /&gt;
# [[May 12, 2011 Patch (Tools)]] ([[May 12, 2011 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 12, 2011 Patch]] ([[May 12, 2011 Patch/cs|create]])&lt;br /&gt;
# [[May 13, 2010 Patch (Portal)]] ([[May 13, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[May 15, 2010 Patch (Portal)]] ([[May 15, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[May 17, 2011 Patch (Tools)]] ([[May 17, 2011 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 20, 2011 Patch (Tools)]] ([[May 20, 2011 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 20, 2011 Patch]] ([[May 20, 2011 Patch/cs|create]])&lt;br /&gt;
# [[May 21, 2012 Patch (Tools)]] ([[May 21, 2012 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 21, 2012 Patch]] ([[May 21, 2012 Patch/cs|create]])&lt;br /&gt;
# [[May 21, 2018 Patch]] ([[May 21, 2018 Patch/cs|create]])&lt;br /&gt;
# [[May 25, 2010 Patch (Portal)]] ([[May 25, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[May 26, 2011 Patch (Tools)]] ([[May 26, 2011 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[May 27, 2010 Patch (Portal)]] ([[May 27, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[May 30, 2017 Patch]] ([[May 30, 2017 Patch/cs|create]])&lt;br /&gt;
# [[May 6, 2011 Patch]] ([[May 6, 2011 Patch/cs|create]])&lt;br /&gt;
# [[Meet Wheatley (video)]] ([[Meet Wheatley (video)/cs|create]])&lt;br /&gt;
# [[Mel]] ([[Mel/cs|create]])&lt;br /&gt;
# [[Merchandise]] ([[Merchandise/cs|create]])&lt;br /&gt;
# [[Metallic Moustache]] ([[Metallic Moustache/cs|create]])&lt;br /&gt;
# [[Military Skins]] ([[Military Skins/cs|create]])&lt;br /&gt;
# [[Miscellaneous items]] ([[Miscellaneous items/cs|create]])&lt;br /&gt;
# [[Moon Flag]] ([[Moon Flag/cs|create]])&lt;br /&gt;
# [[Moon Skins]] ([[Moon Skins/cs|create]])&lt;br /&gt;
# [[Moondust]] ([[Moondust/cs|create]])&lt;br /&gt;
# [[Morality Core]] ([[Morality Core/cs|create]])&lt;br /&gt;
# [[Moustachio]] ([[Moustachio/cs|create]])&lt;br /&gt;
# [[Mr. Chubby Beak]] ([[Mr. Chubby Beak/cs|create]])&lt;br /&gt;
# [[MyApertureLabs]] ([[MyApertureLabs/cs|create]])&lt;br /&gt;
# [[Narbacular Drop]] ([[Narbacular Drop/cs|create]])&lt;br /&gt;
# [[Neurotoxin]] ([[Neurotoxin/cs|create]])&lt;br /&gt;
# [[Ninja Skins]] ([[Ninja Skins/cs|create]])&lt;br /&gt;
# [[November 12, 2010 Patch (Portal)]] ([[November 12, 2010 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[November 20, 2012 Patch]] ([[November 20, 2012 Patch/cs|create]])&lt;br /&gt;
# [[November 20, 2019 Patch]] ([[November 20, 2019 Patch/cs|create]])&lt;br /&gt;
# [[November 21, 2012 Patch]] ([[November 21, 2012 Patch/cs|create]])&lt;br /&gt;
# [[November 26, 2012 Patch]] ([[November 26, 2012 Patch/cs|create]])&lt;br /&gt;
# [[November 27, 2007 Patch (Portal)]] ([[November 27, 2007 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[November 30, 2012 Patch (Portal)]] ([[November 30, 2012 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[November 30, 2017 Patch]] ([[November 30, 2017 Patch/cs|create]])&lt;br /&gt;
# [[Observation Room]] ([[Observation Room/cs|create]])&lt;br /&gt;
# [[Obtaining Portal 2 achievements]] ([[Obtaining Portal 2 achievements/cs|create]])&lt;br /&gt;
# [[Obtaining Portal Stories: Mel achievements]] ([[Obtaining Portal Stories: Mel achievements/cs|create]])&lt;br /&gt;
# [[Obtaining Portal achievements]] ([[Obtaining Portal achievements/cs|create]])&lt;br /&gt;
# [[Obtaining Portal: Still Alive achievements]] ([[Obtaining Portal: Still Alive achievements/cs|create]])&lt;br /&gt;
# [[Obtaining Rexaura achievements]] ([[Obtaining Rexaura achievements/cs|create]])&lt;br /&gt;
# [[October 1, 2019 Patch]] ([[October 1, 2019 Patch/cs|create]])&lt;br /&gt;
# [[October 10, 2015 Patch]] ([[October 10, 2015 Patch/cs|create]])&lt;br /&gt;
# [[October 11, 2011 Patch (Tools)]] ([[October 11, 2011 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[October 11, 2011 Patch]] ([[October 11, 2011 Patch/cs|create]])&lt;br /&gt;
# [[October 20, 2016 Patch (The Lab)]] ([[October 20, 2016 Patch (The Lab)/cs|create]])&lt;br /&gt;
# [[October 24, 2011 Patch (Tools)]] ([[October 24, 2011 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[October 24, 2011 Patch]] ([[October 24, 2011 Patch/cs|create]])&lt;br /&gt;
# [[October 30, 2007 Patch (Portal)]] ([[October 30, 2007 Patch (Portal)/cs|create]])&lt;br /&gt;
# [[October 31, 2018 Patch]] ([[October 31, 2018 Patch/cs|create]])&lt;br /&gt;
# [[October 4, 2011 Patch (Tools)]] ([[October 4, 2011 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[October 4, 2011 Patch]] ([[October 4, 2011 Patch/cs|create]])&lt;br /&gt;
# [[October 7, 2011 Patch]] ([[October 7, 2011 Patch/cs|create]])&lt;br /&gt;
# [[Oracle Turret voice lines]] ([[Oracle Turret voice lines/cs|create]])&lt;br /&gt;
# [[Oracle Turret]] ([[Oracle Turret/cs|create]])&lt;br /&gt;
# [[P-body gestures]] ([[P-body gestures/cs|create]])&lt;br /&gt;
# [[Paint Job Skins]] ([[Paint Job Skins/cs|create]])&lt;br /&gt;
# [[Panels (video)]] ([[Panels (video)/cs|create]])&lt;br /&gt;
# [[Panels]] ([[Panels/cs|create]])&lt;br /&gt;
# [[Party Escort Bot voice lines]] ([[Party Escort Bot voice lines/cs|create]])&lt;br /&gt;
# [[Party Escort Bot]] ([[Party Escort Bot/cs|create]])&lt;br /&gt;
# [[Patent Pending]] ([[Patent Pending/cs|create]])&lt;br /&gt;
# [[Pedestal Button]] ([[Pedestal Button/cs|create]])&lt;br /&gt;
# [[Perpetual Testing Initiative (video)]] ([[Perpetual Testing Initiative (video)/cs|create]])&lt;br /&gt;
# [[Perpetual Testing Initiative]] ([[Perpetual Testing Initiative/cs|create]])&lt;br /&gt;
# [[Ping Tool]] ([[Ping Tool/cs|create]])&lt;br /&gt;
# [[Piston]] ([[Piston/cs|create]])&lt;br /&gt;
# [[Pneumatic Diversity Vent (video)]] ([[Pneumatic Diversity Vent (video)/cs|create]])&lt;br /&gt;
# [[Pneumatic Diversity Vent]] ([[Pneumatic Diversity Vent/cs|create]])&lt;br /&gt;
# [[Poker Night 2]] ([[Poker Night 2/cs|create]])&lt;br /&gt;
# [[Portal 2 - Educational Version]] ([[Portal 2 - Educational Version/cs|create]])&lt;br /&gt;
# [[Portal 2 - The Final Hours]] ([[Portal 2 - The Final Hours/cs|create]])&lt;br /&gt;
# [[Portal 2 ARG]] ([[Portal 2 ARG/cs|create]])&lt;br /&gt;
# [[Portal 2 Authoring Tools]] ([[Portal 2 Authoring Tools/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Her Chamber]] ([[Portal 2 Chapter 1 Her Chamber/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Incinerator]] ([[Portal 2 Chapter 1 Incinerator/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Introduction]] ([[Portal 2 Chapter 1 Introduction/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Test Chamber 1]] ([[Portal 2 Chapter 1 Test Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Test Chamber 2]] ([[Portal 2 Chapter 1 Test Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Test Chamber 5]] ([[Portal 2 Chapter 1 Test Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Test Chamber 6]] ([[Portal 2 Chapter 1 Test Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Test Chambers 3 &amp;amp; 4]] ([[Portal 2 Chapter 1 Test Chambers 3 &amp;amp; 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 1 Test Chambers 7 &amp;amp; 8]] ([[Portal 2 Chapter 1 Test Chambers 7 &amp;amp; 8/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 1]] ([[Portal 2 Chapter 2 Test Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 2]] ([[Portal 2 Chapter 2 Test Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 3]] ([[Portal 2 Chapter 2 Test Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 4]] ([[Portal 2 Chapter 2 Test Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 5]] ([[Portal 2 Chapter 2 Test Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 6]] ([[Portal 2 Chapter 2 Test Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 7]] ([[Portal 2 Chapter 2 Test Chamber 7/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 2 Test Chamber 8]] ([[Portal 2 Chapter 2 Test Chamber 8/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 10]] ([[Portal 2 Chapter 3 Test Chamber 10/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 11]] ([[Portal 2 Chapter 3 Test Chamber 11/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 12]] ([[Portal 2 Chapter 3 Test Chamber 12/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 13]] ([[Portal 2 Chapter 3 Test Chamber 13/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 14]] ([[Portal 2 Chapter 3 Test Chamber 14/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 15]] ([[Portal 2 Chapter 3 Test Chamber 15/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 16]] ([[Portal 2 Chapter 3 Test Chamber 16/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 17]] ([[Portal 2 Chapter 3 Test Chamber 17/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 3 Test Chamber 9]] ([[Portal 2 Chapter 3 Test Chamber 9/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 4 Test Chamber 18]] ([[Portal 2 Chapter 4 Test Chamber 18/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 4 Test Chamber 19]] ([[Portal 2 Chapter 4 Test Chamber 19/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 4 Test Chamber 20]] ([[Portal 2 Chapter 4 Test Chamber 20/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 4 Test Chamber 21 (Escape)]] ([[Portal 2 Chapter 4 Test Chamber 21 (Escape)/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 5 GLaDOS&#039; Lair]] ([[Portal 2 Chapter 5 GLaDOS&#039; Lair/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 5 Neurotoxin Generator]] ([[Portal 2 Chapter 5 Neurotoxin Generator/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 5 Tube Ride]] ([[Portal 2 Chapter 5 Tube Ride/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 5 Turret Control Center]] ([[Portal 2 Chapter 5 Turret Control Center/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 5 Turret Manufacturing]] ([[Portal 2 Chapter 5 Turret Manufacturing/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 6 Beyond the Seal]] ([[Portal 2 Chapter 6 Beyond the Seal/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 6 Enrichment Sphere 1]] ([[Portal 2 Chapter 6 Enrichment Sphere 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 6 Enrichment Sphere 2]] ([[Portal 2 Chapter 6 Enrichment Sphere 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 6 Enrichment Sphere 3]] ([[Portal 2 Chapter 6 Enrichment Sphere 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 6 Reconciliation]] ([[Portal 2 Chapter 6 Reconciliation/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 6 The Pit]] ([[Portal 2 Chapter 6 The Pit/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 7 Ascension]] ([[Portal 2 Chapter 7 Ascension/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 7 Enrichment Sphere 4]] ([[Portal 2 Chapter 7 Enrichment Sphere 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 7 Enrichment Sphere 5]] ([[Portal 2 Chapter 7 Enrichment Sphere 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 7 Enrichment Sphere 6]] ([[Portal 2 Chapter 7 Enrichment Sphere 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Frankenturrets]] ([[Portal 2 Chapter 8 Frankenturrets/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 11]] ([[Portal 2 Chapter 8 Test Chamber 11/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 12]] ([[Portal 2 Chapter 8 Test Chamber 12/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 15]] ([[Portal 2 Chapter 8 Test Chamber 15/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 16]] ([[Portal 2 Chapter 8 Test Chamber 16/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 1]] ([[Portal 2 Chapter 8 Test Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 2]] ([[Portal 2 Chapter 8 Test Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 3]] ([[Portal 2 Chapter 8 Test Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 4]] ([[Portal 2 Chapter 8 Test Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 5]] ([[Portal 2 Chapter 8 Test Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 8 Test Chamber 6]] ([[Portal 2 Chapter 8 Test Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 9 Finale]] ([[Portal 2 Chapter 9 Finale/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 9 Holmes Vs Moriarty]] ([[Portal 2 Chapter 9 Holmes Vs Moriarty/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 9 Mash-up]] ([[Portal 2 Chapter 9 Mash-up/cs|create]])&lt;br /&gt;
# [[Portal 2 Chapter 9 Morton&#039;s Fork]] ([[Portal 2 Chapter 9 Morton&#039;s Fork/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Calibration Course]] ([[Portal 2 Co-op Calibration Course/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 1 Chamber 1]] ([[Portal 2 Co-op Course 1 Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 1 Chamber 2]] ([[Portal 2 Co-op Course 1 Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 1 Chamber 3]] ([[Portal 2 Co-op Course 1 Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 1 Chamber 4]] ([[Portal 2 Co-op Course 1 Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 1 Chamber 5]] ([[Portal 2 Co-op Course 1 Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 1 Chamber 6]] ([[Portal 2 Co-op Course 1 Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 1]] ([[Portal 2 Co-op Course 2 Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 2]] ([[Portal 2 Co-op Course 2 Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 3]] ([[Portal 2 Co-op Course 2 Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 4]] ([[Portal 2 Co-op Course 2 Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 5]] ([[Portal 2 Co-op Course 2 Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 6]] ([[Portal 2 Co-op Course 2 Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 7]] ([[Portal 2 Co-op Course 2 Chamber 7/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 2 Chamber 8]] ([[Portal 2 Co-op Course 2 Chamber 8/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 1]] ([[Portal 2 Co-op Course 3 Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 2]] ([[Portal 2 Co-op Course 3 Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 3]] ([[Portal 2 Co-op Course 3 Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 4]] ([[Portal 2 Co-op Course 3 Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 5]] ([[Portal 2 Co-op Course 3 Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 6]] ([[Portal 2 Co-op Course 3 Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 7]] ([[Portal 2 Co-op Course 3 Chamber 7/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 3 Chamber 8]] ([[Portal 2 Co-op Course 3 Chamber 8/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 1]] ([[Portal 2 Co-op Course 4 Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 2]] ([[Portal 2 Co-op Course 4 Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 3]] ([[Portal 2 Co-op Course 4 Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 4]] ([[Portal 2 Co-op Course 4 Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 5]] ([[Portal 2 Co-op Course 4 Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 6]] ([[Portal 2 Co-op Course 4 Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 7]] ([[Portal 2 Co-op Course 4 Chamber 7/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 8]] ([[Portal 2 Co-op Course 4 Chamber 8/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 4 Chamber 9]] ([[Portal 2 Co-op Course 4 Chamber 9/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 1]] ([[Portal 2 Co-op Course 5 Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 2]] ([[Portal 2 Co-op Course 5 Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 3]] ([[Portal 2 Co-op Course 5 Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 4]] ([[Portal 2 Co-op Course 5 Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 5]] ([[Portal 2 Co-op Course 5 Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 6]] ([[Portal 2 Co-op Course 5 Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 7]] ([[Portal 2 Co-op Course 5 Chamber 7/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 5 Chamber 8]] ([[Portal 2 Co-op Course 5 Chamber 8/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 1]] ([[Portal 2 Co-op Course 6 Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 2]] ([[Portal 2 Co-op Course 6 Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 3]] ([[Portal 2 Co-op Course 6 Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 4]] ([[Portal 2 Co-op Course 6 Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 5]] ([[Portal 2 Co-op Course 6 Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 6]] ([[Portal 2 Co-op Course 6 Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 7]] ([[Portal 2 Co-op Course 6 Chamber 7/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 8]] ([[Portal 2 Co-op Course 6 Chamber 8/cs|create]])&lt;br /&gt;
# [[Portal 2 Co-op Course 6 Chamber 9]] ([[Portal 2 Co-op Course 6 Chamber 9/cs|create]])&lt;br /&gt;
# [[Portal 2 Into the multiverse part 1]] ([[Portal 2 Into the multiverse part 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Official Blog]] ([[Portal 2 Official Blog/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 1]] ([[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 2]] ([[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 3]] ([[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 4]] ([[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 5]] ([[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 6]] ([[Portal 2 Sixense MotionPack DLC Co-op Test Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 1 (Advanced)]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 1 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 1]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 1/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 2 (Advanced)]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 2 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 2]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 2/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 3 (Advanced)]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 3 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 3]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 3/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 4 (Advanced)]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 4 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 4]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 4/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 5 (Advanced)]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 5 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 5]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 5/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 6 (Advanced)]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 6 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 6]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 6/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC Test Chamber 7]] ([[Portal 2 Sixense MotionPack DLC Test Chamber 7/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense MotionPack DLC]] ([[Portal 2 Sixense MotionPack DLC/cs|create]])&lt;br /&gt;
# [[Portal 2 Sixense Perceptual Pack]] ([[Portal 2 Sixense Perceptual Pack/cs|create]])&lt;br /&gt;
# [[Portal 2 Teaser Trailer (video)]] ([[Portal 2 Teaser Trailer (video)/cs|create]])&lt;br /&gt;
# [[Portal 2 developer commentary]] ([[Portal 2 developer commentary/cs|create]])&lt;br /&gt;
# [[Portal 2 soundtrack]] ([[Portal 2 soundtrack/cs|create]])&lt;br /&gt;
# [[Portal 2: Perfect 10 (video)]] ([[Portal 2: Perfect 10 (video)/cs|create]])&lt;br /&gt;
# [[Portal 2]] ([[Portal 2/cs|create]])&lt;br /&gt;
# [[Portal ARG]] ([[Portal ARG/cs|create]])&lt;br /&gt;
# [[Portal Escape (Part 1)]] ([[Portal Escape (Part 1)/cs|create]])&lt;br /&gt;
# [[Portal Escape (Part 2)]] ([[Portal Escape (Part 2)/cs|create]])&lt;br /&gt;
# [[Portal Escape (Part 3)]] ([[Portal Escape (Part 3)/cs|create]])&lt;br /&gt;
# [[Portal Escape (Part 4)]] ([[Portal Escape (Part 4)/cs|create]])&lt;br /&gt;
# [[Portal GLaDOS&#039; Chamber]] ([[Portal GLaDOS&#039; Chamber/cs|create]])&lt;br /&gt;
# [[Portal Pinball]] ([[Portal Pinball/cs|create]])&lt;br /&gt;
# [[Portal Pro]] ([[Portal Pro/cs|create]])&lt;br /&gt;
# [[Portal Spawner]] ([[Portal Spawner/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Core Access]] ([[Portal Stories: Mel Core Access/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Destroyed]] ([[Portal Stories: Mel Destroyed/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Factory]] ([[Portal Stories: Mel Factory/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Finale]] ([[Portal Stories: Mel Finale/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Fire Storm]] ([[Portal Stories: Mel Fire Storm/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Garden Part 2]] ([[Portal Stories: Mel Garden Part 2/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Garden]] ([[Portal Stories: Mel Garden/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Intro]] ([[Portal Stories: Mel Intro/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Junk Yard]] ([[Portal Stories: Mel Junk Yard/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Lift]] ([[Portal Stories: Mel Lift/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Once Upon]] ([[Portal Stories: Mel Once Upon/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Overgrown]] ([[Portal Stories: Mel Overgrown/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Past Power]] ([[Portal Stories: Mel Past Power/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Ramp]] ([[Portal Stories: Mel Ramp/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel TB Over Goo]] ([[Portal Stories: Mel TB Over Goo/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Test Chamber 01]] ([[Portal Stories: Mel Test Chamber 01/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Test Chamber 02]] ([[Portal Stories: Mel Test Chamber 02/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Test Chamber 03]] ([[Portal Stories: Mel Test Chamber 03/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Test Chamber 04]] ([[Portal Stories: Mel Test Chamber 04/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Tram Ride]] ([[Portal Stories: Mel Tram Ride/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Two Of A Kind]] ([[Portal Stories: Mel Two Of A Kind/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel Under Bounce]] ([[Portal Stories: Mel Under Bounce/cs|create]])&lt;br /&gt;
# [[Portal Stories: Mel]] ([[Portal Stories: Mel/cs|create]])&lt;br /&gt;
# [[Portal Stories: VR]] ([[Portal Stories: VR/cs|create]])&lt;br /&gt;
# [[Portal Teaser Trailer (video)]] ([[Portal Teaser Trailer (video)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 01]] ([[Portal Test Chamber 01/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 02]] ([[Portal Test Chamber 02/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 03]] ([[Portal Test Chamber 03/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 04]] ([[Portal Test Chamber 04/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 05]] ([[Portal Test Chamber 05/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 06]] ([[Portal Test Chamber 06/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 07]] ([[Portal Test Chamber 07/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 08]] ([[Portal Test Chamber 08/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 09]] ([[Portal Test Chamber 09/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 10]] ([[Portal Test Chamber 10/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 11]] ([[Portal Test Chamber 11/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 12]] ([[Portal Test Chamber 12/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 13 (Advanced)]] ([[Portal Test Chamber 13 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 13 (Bonus)]] ([[Portal Test Chamber 13 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 13]] ([[Portal Test Chamber 13/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 14 (Advanced)]] ([[Portal Test Chamber 14 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 14 (Bonus)]] ([[Portal Test Chamber 14 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 14]] ([[Portal Test Chamber 14/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 15 (Advanced)]] ([[Portal Test Chamber 15 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 15 (Bonus)]] ([[Portal Test Chamber 15 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 15]] ([[Portal Test Chamber 15/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 16 (Advanced)]] ([[Portal Test Chamber 16 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 16 (Bonus)]] ([[Portal Test Chamber 16 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 16]] ([[Portal Test Chamber 16/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 17 (Advanced)]] ([[Portal Test Chamber 17 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 17 (Bonus)]] ([[Portal Test Chamber 17 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 17]] ([[Portal Test Chamber 17/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 18 (Advanced)]] ([[Portal Test Chamber 18 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 18 (Bonus)]] ([[Portal Test Chamber 18 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 18]] ([[Portal Test Chamber 18/cs|create]])&lt;br /&gt;
# [[Portal Test Chamber 19]] ([[Portal Test Chamber 19/cs|create]])&lt;br /&gt;
# [[Portal developer commentary]] ([[Portal developer commentary/cs|create]])&lt;br /&gt;
# [[Portal is Free (video)]] ([[Portal is Free (video)/cs|create]])&lt;br /&gt;
# [[Portal: Outside Influence]] ([[Portal: Outside Influence/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Complex&#039;s Visit]] ([[Portal: Prelude Complex&#039;s Visit/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Final Battle]] ([[Portal: Prelude Final Battle/cs|create]])&lt;br /&gt;
# [[Portal: Prelude GLaDOS&#039; Boot]] ([[Portal: Prelude GLaDOS&#039; Boot/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Morality Core&#039;s Quest]] ([[Portal: Prelude Morality Core&#039;s Quest/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 00]] ([[Portal: Prelude Test Chamber 00/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 01]] ([[Portal: Prelude Test Chamber 01/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 02]] ([[Portal: Prelude Test Chamber 02/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 03 (Bonus)]] ([[Portal: Prelude Test Chamber 03 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 03]] ([[Portal: Prelude Test Chamber 03/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 04 (Bonus)]] ([[Portal: Prelude Test Chamber 04 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 04]] ([[Portal: Prelude Test Chamber 04/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 05 (Advanced)]] ([[Portal: Prelude Test Chamber 05 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 05 (Bonus)]] ([[Portal: Prelude Test Chamber 05 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 05]] ([[Portal: Prelude Test Chamber 05/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 06]] ([[Portal: Prelude Test Chamber 06/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 07 (Bonus)]] ([[Portal: Prelude Test Chamber 07 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 07]] ([[Portal: Prelude Test Chamber 07/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 08 (Bonus)]] ([[Portal: Prelude Test Chamber 08 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 08]] ([[Portal: Prelude Test Chamber 08/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 09 (Advanced)]] ([[Portal: Prelude Test Chamber 09 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 09 (Bonus)]] ([[Portal: Prelude Test Chamber 09 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 09]] ([[Portal: Prelude Test Chamber 09/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 10 (Bonus)]] ([[Portal: Prelude Test Chamber 10 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 10]] ([[Portal: Prelude Test Chamber 10/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 11 (Bonus)]] ([[Portal: Prelude Test Chamber 11 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 11]] ([[Portal: Prelude Test Chamber 11/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 12 (Advanced)]] ([[Portal: Prelude Test Chamber 12 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 12 (Bonus)]] ([[Portal: Prelude Test Chamber 12 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 12]] ([[Portal: Prelude Test Chamber 12/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 13 (Bonus)]] ([[Portal: Prelude Test Chamber 13 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 13]] ([[Portal: Prelude Test Chamber 13/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 14 (Advanced)]] ([[Portal: Prelude Test Chamber 14 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 14 (Bonus)]] ([[Portal: Prelude Test Chamber 14 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 14]] ([[Portal: Prelude Test Chamber 14/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 15 (Bonus)]] ([[Portal: Prelude Test Chamber 15 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 15]] ([[Portal: Prelude Test Chamber 15/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 16 (Bonus)]] ([[Portal: Prelude Test Chamber 16 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 16]] ([[Portal: Prelude Test Chamber 16/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 17 (Advanced)]] ([[Portal: Prelude Test Chamber 17 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 17 (Bonus)]] ([[Portal: Prelude Test Chamber 17 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 17]] ([[Portal: Prelude Test Chamber 17/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 18 (Bonus)]] ([[Portal: Prelude Test Chamber 18 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 18]] ([[Portal: Prelude Test Chamber 18/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 19 (Advanced)]] ([[Portal: Prelude Test Chamber 19 (Advanced)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 19 (Bonus)]] ([[Portal: Prelude Test Chamber 19 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Prelude Test Chamber 19]] ([[Portal: Prelude Test Chamber 19/cs|create]])&lt;br /&gt;
# [[Portal: Prelude]] ([[Portal: Prelude/cs|create]])&lt;br /&gt;
# [[Portal: Project-Beta]] ([[Portal: Project-Beta/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 1 (Bonus)]] ([[Portal: Still Alive Test Chamber 1 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 10 (Bonus)]] ([[Portal: Still Alive Test Chamber 10 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 11 (Bonus)]] ([[Portal: Still Alive Test Chamber 11 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 12 (Bonus)]] ([[Portal: Still Alive Test Chamber 12 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 13 (Bonus)]] ([[Portal: Still Alive Test Chamber 13 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 14 (Bonus)]] ([[Portal: Still Alive Test Chamber 14 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 2 (Bonus)]] ([[Portal: Still Alive Test Chamber 2 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 3 (Bonus)]] ([[Portal: Still Alive Test Chamber 3 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 4 (Bonus)]] ([[Portal: Still Alive Test Chamber 4 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 5 (Bonus)]] ([[Portal: Still Alive Test Chamber 5 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 6 (Bonus)]] ([[Portal: Still Alive Test Chamber 6 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 7 (Bonus)]] ([[Portal: Still Alive Test Chamber 7 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 8 (Bonus)]] ([[Portal: Still Alive Test Chamber 8 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: Still Alive Test Chamber 9 (Bonus)]] ([[Portal: Still Alive Test Chamber 9 (Bonus)/cs|create]])&lt;br /&gt;
# [[Portal: The First Slice]] ([[Portal: The First Slice/cs|create]])&lt;br /&gt;
# [[Portal: The Flash Version MapPack]] ([[Portal: The Flash Version MapPack/cs|create]])&lt;br /&gt;
# [[Portal: The Flash Version]] ([[Portal: The Flash Version/cs|create]])&lt;br /&gt;
# [[Portal: The Uncooperative Cake Acquistion Game]] ([[Portal: The Uncooperative Cake Acquistion Game/cs|create]])&lt;br /&gt;
# [[Potato Sack]] ([[Potato Sack/cs|create]])&lt;br /&gt;
# [[Previously featured facts]] ([[Previously featured facts/cs|create]])&lt;br /&gt;
# [[Prince Tavish&#039;s Crown]] ([[Prince Tavish&#039;s Crown/cs|create]])&lt;br /&gt;
# [[Propulsion Gel (video)]] ([[Propulsion Gel (video)/cs|create]])&lt;br /&gt;
# [[Propulsion Gel]] ([[Propulsion Gel/cs|create]])&lt;br /&gt;
# [[Puzzle Creator]] ([[Puzzle Creator/cs|create]])&lt;br /&gt;
# [[Pyro&#039;s Beanie]] ([[Pyro&#039;s Beanie/cs|create]])&lt;br /&gt;
# [[RUSH Flag]] ([[RUSH Flag/cs|create]])&lt;br /&gt;
# [[Radio]] ([[Radio/cs|create]])&lt;br /&gt;
# [[Randolph the Red-Nosed Turret]] ([[Randolph the Red-Nosed Turret/cs|create]])&lt;br /&gt;
# [[Reflection Gel]] ([[Reflection Gel/cs|create]])&lt;br /&gt;
# [[Relaxation Vault]] ([[Relaxation Vault/cs|create]])&lt;br /&gt;
# [[Repulsion Gel (video)]] ([[Repulsion Gel (video)/cs|create]])&lt;br /&gt;
# [[Repulsion Gel 2 (video)]] ([[Repulsion Gel 2 (video)/cs|create]])&lt;br /&gt;
# [[Repulsion Gel]] ([[Repulsion Gel/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 00]] ([[Rexaura Test Chamber 00/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 01]] ([[Rexaura Test Chamber 01/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 02]] ([[Rexaura Test Chamber 02/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 03]] ([[Rexaura Test Chamber 03/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 04]] ([[Rexaura Test Chamber 04/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 05]] ([[Rexaura Test Chamber 05/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 06]] ([[Rexaura Test Chamber 06/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 07]] ([[Rexaura Test Chamber 07/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 08]] ([[Rexaura Test Chamber 08/cs|create]])&lt;br /&gt;
# [[Rexaura Test Chamber 19]] ([[Rexaura Test Chamber 19/cs|create]])&lt;br /&gt;
# [[Rexaura/Hydromagnetic Cube Stability Unit]] ([[Rexaura/Hydromagnetic Cube Stability Unit/cs|create]])&lt;br /&gt;
# [[Rexaura]] ([[Rexaura/cs|create]])&lt;br /&gt;
# [[Roblox Testing Initiative]] ([[Roblox Testing Initiative/cs|create]])&lt;br /&gt;
# [[Robot Enrichment Store]] ([[Robot Enrichment Store/cs|create]])&lt;br /&gt;
# [[Robots]] ([[Robots/cs|create]])&lt;br /&gt;
# [[Roll Cage]] ([[Roll Cage/cs|create]])&lt;br /&gt;
# [[SDK]] ([[SDK/cs|create]])&lt;br /&gt;
# [[Safety Glasses]] ([[Safety Glasses/cs|create]])&lt;br /&gt;
# [[Security Camera]] ([[Security Camera/cs|create]])&lt;br /&gt;
# [[Sentry Turret]] ([[Sentry Turret/cs|create]])&lt;br /&gt;
# [[September 08, 2017 Patch (Tools)]] ([[September 08, 2017 Patch (Tools)/cs|create]])&lt;br /&gt;
# [[September 08, 2017 Patch]] ([[September 08, 2017 Patch/cs|create]])&lt;br /&gt;
# [[September 12, 2011 Patch]] ([[September 12, 2011 Patch/cs|create]])&lt;br /&gt;
# [[September 18, 2012 Patch]] ([[September 18, 2012 Patch/cs|create]])&lt;br /&gt;
# [[September 30, 2019 Patch]] ([[September 30, 2019 Patch/cs|create]])&lt;br /&gt;
# [[Shredder]] ([[Shredder/cs|create]])&lt;br /&gt;
# [[Sixense Entertainment]] ([[Sixense Entertainment/cs|create]])&lt;br /&gt;
# [[Skins]] ([[Skins/cs|create]])&lt;br /&gt;
# [[Soundtrack]] ([[Soundtrack/cs|create]])&lt;br /&gt;
# [[Source Engine]] ([[Source Engine/cs|create]])&lt;br /&gt;
# [[Source SDK]] ([[Source SDK/cs|create]])&lt;br /&gt;
# [[Space core voice lines]] ([[Space core voice lines/cs|create]])&lt;br /&gt;
# [[Sphere]] ([[Sphere/cs|create]])&lt;br /&gt;
# [[Stalemate Resolution Annex]] ([[Stalemate Resolution Annex/cs|create]])&lt;br /&gt;
# [[Starburst Skins]] ([[Starburst Skins/cs|create]])&lt;br /&gt;
# [[Stasis]] ([[Stasis/cs|create]])&lt;br /&gt;
# [[Steam Users&#039; Forums]] ([[Steam Users&#039; Forums/cs|create]])&lt;br /&gt;
# [[Steam Wallet]] ([[Steam Wallet/cs|create]])&lt;br /&gt;
# [[Steam Workshop]] ([[Steam Workshop/cs|create]])&lt;br /&gt;
# [[Steam]] ([[Steam/cs|create]])&lt;br /&gt;
# [[Still Alive]] ([[Still Alive/cs|create]])&lt;br /&gt;
# [[Strafing]] ([[Strafing/cs|create]])&lt;br /&gt;
# [[Summer Mapping Initiative]] ([[Summer Mapping Initiative/cs|create]])&lt;br /&gt;
# [[Super Meat Boy Flag]] ([[Super Meat Boy Flag/cs|create]])&lt;br /&gt;
# [[Surfaces]] ([[Surfaces/cs|create]])&lt;br /&gt;
# [[TV Spot (video)]] ([[TV Spot (video)/cs|create]])&lt;br /&gt;
# [[Tag: The Power of Paint]] ([[Tag: The Power of Paint/cs|create]])&lt;br /&gt;
# [[Team Fortress 2]] ([[Team Fortress 2/cs|create]])&lt;br /&gt;
# [[Test Subject 042]] ([[Test Subject 042/cs|create]])&lt;br /&gt;
# [[Test Subject 234]] ([[Test Subject 234/cs|create]])&lt;br /&gt;
# [[The Ball Flag]] ([[The Ball Flag/cs|create]])&lt;br /&gt;
# [[The Corrupted]] ([[The Corrupted/cs|create]])&lt;br /&gt;
# [[The Lab]] ([[The Lab/cs|create]])&lt;br /&gt;
# [[The Orange Box]] ([[The Orange Box/cs|create]])&lt;br /&gt;
# [[The Underground/Episode 1 Transcript]] ([[The Underground/Episode 1 Transcript/cs|create]])&lt;br /&gt;
# [[The Underground/Episode 2 Transcript]] ([[The Underground/Episode 2 Transcript/cs|create]])&lt;br /&gt;
# [[The Underground/Episode 3 Transcript]] ([[The Underground/Episode 3 Transcript/cs|create]])&lt;br /&gt;
# [[The Underground/Episode 4 Transcript]] ([[The Underground/Episode 4 Transcript/cs|create]])&lt;br /&gt;
# [[The Underground/Episode 5 Transcript]] ([[The Underground/Episode 5 Transcript/cs|create]])&lt;br /&gt;
# [[The Underground/Episode 6 Transcript]] ([[The Underground/Episode 6 Transcript/cs|create]])&lt;br /&gt;
# [[The Underground]] ([[The Underground/cs|create]])&lt;br /&gt;
# [[The Wonderful End of the World Flag]] ([[The Wonderful End of the World Flag/cs|create]])&lt;br /&gt;
# [[Thermal Discouragement Beam (video)]] ([[Thermal Discouragement Beam (video)/cs|create]])&lt;br /&gt;
# [[Thermal Discouragement Beam]] ([[Thermal Discouragement Beam/cs|create]])&lt;br /&gt;
# [[Thinking with Time Machine GLaDOS&#039; Chamber]] ([[Thinking with Time Machine GLaDOS&#039; Chamber/cs|create]])&lt;br /&gt;
# [[Thinking with Time Machine Introduction]] ([[Thinking with Time Machine Introduction/cs|create]])&lt;br /&gt;
# [[Thinking with Time Machine Test Chamber 01]] ([[Thinking with Time Machine Test Chamber 01/cs|create]])&lt;br /&gt;
# [[Thinking with Time Machine Test Chamber 02]] ([[Thinking with Time Machine Test Chamber 02/cs|create]])&lt;br /&gt;
# [[Thinking with Time Machine Test Chamber 03]] ([[Thinking with Time Machine Test Chamber 03/cs|create]])&lt;br /&gt;
# [[Thinking with Time Machine/Time Machine]] ([[Thinking with Time Machine/Time Machine/cs|create]])&lt;br /&gt;
# [[Thinking with Time Machine]] ([[Thinking with Time Machine/cs|create]])&lt;br /&gt;
# [[Thinkingwithportals.com]] ([[Thinkingwithportals.com/cs|create]])&lt;br /&gt;
# [[Toki Tori Flag]] ([[Toki Tori Flag/cs|create]])&lt;br /&gt;
# [[Trading]] ([[Trading/cs|create]])&lt;br /&gt;
# [[Tubes]] ([[Tubes/cs|create]])&lt;br /&gt;
# [[Turret Lullaby]] ([[Turret Lullaby/cs|create]])&lt;br /&gt;
# [[Turret Opera]] ([[Turret Opera/cs|create]])&lt;br /&gt;
# [[Turret Redemption Line]] ([[Turret Redemption Line/cs|create]])&lt;br /&gt;
# [[Turret voice lines]] ([[Turret voice lines/cs|create]])&lt;br /&gt;
# [[Turrets (video)]] ([[Turrets (video)/cs|create]])&lt;br /&gt;
# [[Tyrant&#039;s Helm]] ([[Tyrant&#039;s Helm/cs|create]])&lt;br /&gt;
# [[Unstationary Scaffold]] ([[Unstationary Scaffold/cs|create]])&lt;br /&gt;
# [[Unused content]] ([[Unused content/cs|create]])&lt;br /&gt;
# [[Valentine&#039;s Day Gift Buying (video)]] ([[Valentine&#039;s Day Gift Buying (video)/cs|create]])&lt;br /&gt;
# [[Valve Corporation]] ([[Valve Corporation/cs|create]])&lt;br /&gt;
# [[Victory Lift]] ([[Victory Lift/cs|create]])&lt;br /&gt;
# [[Videos]] ([[Videos/cs|create]])&lt;br /&gt;
# [[Vital Apparatus Vent]] ([[Vital Apparatus Vent/cs|create]])&lt;br /&gt;
# [[Voice actors]] ([[Voice actors/cs|create]])&lt;br /&gt;
# [[WCC Flag]] ([[WCC Flag/cs|create]])&lt;br /&gt;
# [[WCC Skins]] ([[WCC Skins/cs|create]])&lt;br /&gt;
# [[Walking Turret]] ([[Walking Turret/cs|create]])&lt;br /&gt;
# [[Want You Gone]] ([[Want You Gone/cs|create]])&lt;br /&gt;
# [[Wheatley Update (video)]] ([[Wheatley Update (video)/cs|create]])&lt;br /&gt;
# [[You Wouldn&#039;t Know]] ([[You Wouldn&#039;t Know/cs|create]])&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175141</id>
		<title>Handheld Portal Device/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175141"/>
		<updated>2021-11-29T14:54:28Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Ruční Portálové Zařízení}}&lt;br /&gt;
{{Featured article tag}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal PortalGun.png|right|thumb|The Handheld Portal Device model from &#039;&#039;[[Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Zařízení je teď cennější než orgány a kombinované přijmy každého v &amp;lt;tt&amp;gt;&#039;&#039;&#039;Rodné město subjektu zde&#039;&#039;&#039;&amp;lt;/tt&amp;gt;|sound=GLaDOS 07_part1_get_device_component-3.wav}}&lt;br /&gt;
&#039;&#039;&#039;[[Aperture Science/cs|Aperture Science]] Ruční Portálové Zařízení&#039;&#039;&#039; (také známa jako &#039;&#039;&#039;Portálová zbraň&#039;&#039;&#039;, &#039;&#039;&#039;ASHPoD&#039;&#039;&#039;, &#039;&#039;&#039;Aperture Science Quantum Tunneling Device&#039;&#039;&#039;, or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Handheld Portal Device is designed to create and place portals on immobile surfaces, or surfaces covered with Conversion Gel that are big enough for the Portals to be opened. When the device is fired, a burst of energy will be released from the end of the device. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal.&lt;br /&gt;
&lt;br /&gt;
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the &#039;&#039;Half-Life&#039;&#039; series. While holding an object, the primary fire function will push the object forward &#039;&#039;very&#039;&#039; slightly, while secondary fire will drop the object.&lt;br /&gt;
&lt;br /&gt;
==Portal 2==&lt;br /&gt;
The Handheld Portal Device in &#039;&#039;[[Portal 2]]&#039;&#039; behaves somewhat differently to its &#039;&#039;Portal&#039;&#039; counterpart. The key differences include new object handling sounds and animations, new sounds for firing portals and faster placement of portals by default. In addition, the Portal Device supports new animations and particle effects for moving portals and stretching objects&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=LaezAuXCcwE&amp;lt;/ref&amp;gt;; while it is possible to enable free rotation of objects via the use of a [[List of useful console commands|console command]], the remaining functionality is only accessible through the use of a {{w|Sixense TrueMotion|Razer Hydra}} controller, which allows for the greater degree of control of objects. The Portal Device in &#039;&#039;Portal 2&#039;&#039; also lacks the ability to slightly launch/drop objects using the primary and secondary fire keys respectively.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Handheld Portal Device&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:ASHPD Concept.jpg|Different concepts of the Portal Gun&lt;br /&gt;
|File:Portal ASHPD 1st person.png|[[Chell|Chell&#039;s]] Portal Gun in &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
|File:Chell first person.png|Chell&#039;s Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;&lt;br /&gt;
|File:Atlas first person.png|[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:P-body first person.png|[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:Old Handheld Portal Device.png|The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s&lt;br /&gt;
|File:Old Portal Gun.jpg|A pre-release form of the Portal Gun&lt;br /&gt;
|File:Ashpd blueprint.jpg|Blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpd_blueprint2.jpg|Another blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpdblueprint3.png|Ditto.&lt;br /&gt;
|File:Portal Gun Concept Art.png|Portal Gun concept art&lt;br /&gt;
|File:Project Beta Portal Gun.jpg|Beta version of the Portal Gun, with the label &amp;quot;F-22&amp;quot;&lt;br /&gt;
|File:LEGO Portal Gun.jpg|LEGO minifig Portal Gun prop.&lt;br /&gt;
|File:Portal gun.png|A model (remake) of of the [[Handheld Portal Device]] found on Sketchfab.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175140</id>
		<title>Handheld Portal Device/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175140"/>
		<updated>2021-11-29T14:51:17Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Ruční Portálové Zařízení}}&lt;br /&gt;
{{Featured article tag}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal PortalGun.png|right|thumb|The Handheld Portal Device model from &#039;&#039;[[Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Zařízení je teď cennější než orgány a kombinované přijmy každého v &amp;lt;tt&amp;gt;&#039;&#039;&#039;Rodné město subjektu zde&#039;&#039;&#039;&amp;lt;/tt&amp;gt;|sound=GLaDOS 07_part1_get_device_component-3.wav}}&lt;br /&gt;
&#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039;, &#039;&#039;&#039;ASHPoD&#039;&#039;&#039;, &#039;&#039;&#039;Aperture Science Quantum Tunneling Device&#039;&#039;&#039;, or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Handheld Portal Device is designed to create and place portals on immobile surfaces, or surfaces covered with Conversion Gel that are big enough for the Portals to be opened. When the device is fired, a burst of energy will be released from the end of the device. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal.&lt;br /&gt;
&lt;br /&gt;
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the &#039;&#039;Half-Life&#039;&#039; series. While holding an object, the primary fire function will push the object forward &#039;&#039;very&#039;&#039; slightly, while secondary fire will drop the object.&lt;br /&gt;
&lt;br /&gt;
==Portal 2==&lt;br /&gt;
The Handheld Portal Device in &#039;&#039;[[Portal 2]]&#039;&#039; behaves somewhat differently to its &#039;&#039;Portal&#039;&#039; counterpart. The key differences include new object handling sounds and animations, new sounds for firing portals and faster placement of portals by default. In addition, the Portal Device supports new animations and particle effects for moving portals and stretching objects&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=LaezAuXCcwE&amp;lt;/ref&amp;gt;; while it is possible to enable free rotation of objects via the use of a [[List of useful console commands|console command]], the remaining functionality is only accessible through the use of a {{w|Sixense TrueMotion|Razer Hydra}} controller, which allows for the greater degree of control of objects. The Portal Device in &#039;&#039;Portal 2&#039;&#039; also lacks the ability to slightly launch/drop objects using the primary and secondary fire keys respectively.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Handheld Portal Device&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:ASHPD Concept.jpg|Different concepts of the Portal Gun&lt;br /&gt;
|File:Portal ASHPD 1st person.png|[[Chell|Chell&#039;s]] Portal Gun in &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
|File:Chell first person.png|Chell&#039;s Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;&lt;br /&gt;
|File:Atlas first person.png|[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:P-body first person.png|[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:Old Handheld Portal Device.png|The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s&lt;br /&gt;
|File:Old Portal Gun.jpg|A pre-release form of the Portal Gun&lt;br /&gt;
|File:Ashpd blueprint.jpg|Blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpd_blueprint2.jpg|Another blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpdblueprint3.png|Ditto.&lt;br /&gt;
|File:Portal Gun Concept Art.png|Portal Gun concept art&lt;br /&gt;
|File:Project Beta Portal Gun.jpg|Beta version of the Portal Gun, with the label &amp;quot;F-22&amp;quot;&lt;br /&gt;
|File:LEGO Portal Gun.jpg|LEGO minifig Portal Gun prop.&lt;br /&gt;
|File:Portal gun.png|A model (remake) of of the [[Handheld Portal Device]] found on Sketchfab.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175139</id>
		<title>Handheld Portal Device/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175139"/>
		<updated>2021-11-29T14:50:55Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Ruční Portálové Zařízení}}&lt;br /&gt;
{{Featured article tag}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal PortalGun.png|right|thumb|The Handheld Portal Device model from &#039;&#039;[[Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Zařízení je teď cennější než orgány a kombinované přijmy každého v &amp;lt;tt&amp;gt;&#039;&#039;&#039;Rodné město subjektu zde&#039;&#039;&#039;&amp;lt;/tt&amp;gt;|sound=GLaDOS 07_part1_get_device_component-3.wav}}&lt;br /&gt;
The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039;, &#039;&#039;&#039;ASHPoD&#039;&#039;&#039;, &#039;&#039;&#039;Aperture Science Quantum Tunneling Device&#039;&#039;&#039;, or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Handheld Portal Device is designed to create and place portals on immobile surfaces, or surfaces covered with Conversion Gel that are big enough for the Portals to be opened. When the device is fired, a burst of energy will be released from the end of the device. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal.&lt;br /&gt;
&lt;br /&gt;
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the &#039;&#039;Half-Life&#039;&#039; series. While holding an object, the primary fire function will push the object forward &#039;&#039;very&#039;&#039; slightly, while secondary fire will drop the object.&lt;br /&gt;
&lt;br /&gt;
==Portal 2==&lt;br /&gt;
The Handheld Portal Device in &#039;&#039;[[Portal 2]]&#039;&#039; behaves somewhat differently to its &#039;&#039;Portal&#039;&#039; counterpart. The key differences include new object handling sounds and animations, new sounds for firing portals and faster placement of portals by default. In addition, the Portal Device supports new animations and particle effects for moving portals and stretching objects&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=LaezAuXCcwE&amp;lt;/ref&amp;gt;; while it is possible to enable free rotation of objects via the use of a [[List of useful console commands|console command]], the remaining functionality is only accessible through the use of a {{w|Sixense TrueMotion|Razer Hydra}} controller, which allows for the greater degree of control of objects. The Portal Device in &#039;&#039;Portal 2&#039;&#039; also lacks the ability to slightly launch/drop objects using the primary and secondary fire keys respectively.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Handheld Portal Device&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:ASHPD Concept.jpg|Different concepts of the Portal Gun&lt;br /&gt;
|File:Portal ASHPD 1st person.png|[[Chell|Chell&#039;s]] Portal Gun in &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
|File:Chell first person.png|Chell&#039;s Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;&lt;br /&gt;
|File:Atlas first person.png|[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:P-body first person.png|[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:Old Handheld Portal Device.png|The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s&lt;br /&gt;
|File:Old Portal Gun.jpg|A pre-release form of the Portal Gun&lt;br /&gt;
|File:Ashpd blueprint.jpg|Blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpd_blueprint2.jpg|Another blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpdblueprint3.png|Ditto.&lt;br /&gt;
|File:Portal Gun Concept Art.png|Portal Gun concept art&lt;br /&gt;
|File:Project Beta Portal Gun.jpg|Beta version of the Portal Gun, with the label &amp;quot;F-22&amp;quot;&lt;br /&gt;
|File:LEGO Portal Gun.jpg|LEGO minifig Portal Gun prop.&lt;br /&gt;
|File:Portal gun.png|A model (remake) of of the [[Handheld Portal Device]] found on Sketchfab.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175138</id>
		<title>Handheld Portal Device/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175138"/>
		<updated>2021-11-29T14:49:48Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Ruční Portálové Zařízení}}&lt;br /&gt;
{{Featured article tag}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal PortalGun.png|right|thumb|The Handheld Portal Device model from &#039;&#039;[[Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
&lt;br /&gt;
 The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039;, &#039;&#039;&#039;ASHPoD&#039;&#039;&#039;, &#039;&#039;&#039;Aperture Science Quantum Tunneling Device&#039;&#039;&#039;, or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Handheld Portal Device is designed to create and place portals on immobile surfaces, or surfaces covered with Conversion Gel that are big enough for the Portals to be opened. When the device is fired, a burst of energy will be released from the end of the device. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal.&lt;br /&gt;
&lt;br /&gt;
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the &#039;&#039;Half-Life&#039;&#039; series. While holding an object, the primary fire function will push the object forward &#039;&#039;very&#039;&#039; slightly, while secondary fire will drop the object.&lt;br /&gt;
&lt;br /&gt;
==Portal 2==&lt;br /&gt;
The Handheld Portal Device in &#039;&#039;[[Portal 2]]&#039;&#039; behaves somewhat differently to its &#039;&#039;Portal&#039;&#039; counterpart. The key differences include new object handling sounds and animations, new sounds for firing portals and faster placement of portals by default. In addition, the Portal Device supports new animations and particle effects for moving portals and stretching objects&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=LaezAuXCcwE&amp;lt;/ref&amp;gt;; while it is possible to enable free rotation of objects via the use of a [[List of useful console commands|console command]], the remaining functionality is only accessible through the use of a {{w|Sixense TrueMotion|Razer Hydra}} controller, which allows for the greater degree of control of objects. The Portal Device in &#039;&#039;Portal 2&#039;&#039; also lacks the ability to slightly launch/drop objects using the primary and secondary fire keys respectively.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Handheld Portal Device&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:ASHPD Concept.jpg|Different concepts of the Portal Gun&lt;br /&gt;
|File:Portal ASHPD 1st person.png|[[Chell|Chell&#039;s]] Portal Gun in &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
|File:Chell first person.png|Chell&#039;s Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;&lt;br /&gt;
|File:Atlas first person.png|[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:P-body first person.png|[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:Old Handheld Portal Device.png|The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s&lt;br /&gt;
|File:Old Portal Gun.jpg|A pre-release form of the Portal Gun&lt;br /&gt;
|File:Ashpd blueprint.jpg|Blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpd_blueprint2.jpg|Another blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpdblueprint3.png|Ditto.&lt;br /&gt;
|File:Portal Gun Concept Art.png|Portal Gun concept art&lt;br /&gt;
|File:Project Beta Portal Gun.jpg|Beta version of the Portal Gun, with the label &amp;quot;F-22&amp;quot;&lt;br /&gt;
|File:LEGO Portal Gun.jpg|LEGO minifig Portal Gun prop.&lt;br /&gt;
|File:Portal gun.png|A model (remake) of of the [[Handheld Portal Device]] found on Sketchfab.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175137</id>
		<title>Handheld Portal Device/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175137"/>
		<updated>2021-11-29T14:48:07Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Ruční Portálové Zařízení}}&lt;br /&gt;
{{Featured article tag}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal PortalGun.png|right|thumb|The Handheld Portal Device model from &#039;&#039;[[Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Zařízení je teď cennější než orgány a kombinované přijmy každého v &amp;lt;tt&amp;gt;&#039;&#039;&#039;Rodné město subjekt zde&#039;&#039;&#039;&amp;lt;/tt&amp;gt;|sound=GLaDOS 07_part1_get_device_component-3.wav}}&lt;br /&gt;
&lt;br /&gt;
 The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039;, &#039;&#039;&#039;ASHPoD&#039;&#039;&#039;, &#039;&#039;&#039;Aperture Science Quantum Tunneling Device&#039;&#039;&#039;, or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Handheld Portal Device is designed to create and place portals on immobile surfaces, or surfaces covered with Conversion Gel that are big enough for the Portals to be opened. When the device is fired, a burst of energy will be released from the end of the device. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal.&lt;br /&gt;
&lt;br /&gt;
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the &#039;&#039;Half-Life&#039;&#039; series. While holding an object, the primary fire function will push the object forward &#039;&#039;very&#039;&#039; slightly, while secondary fire will drop the object.&lt;br /&gt;
&lt;br /&gt;
==Portal 2==&lt;br /&gt;
The Handheld Portal Device in &#039;&#039;[[Portal 2]]&#039;&#039; behaves somewhat differently to its &#039;&#039;Portal&#039;&#039; counterpart. The key differences include new object handling sounds and animations, new sounds for firing portals and faster placement of portals by default. In addition, the Portal Device supports new animations and particle effects for moving portals and stretching objects&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=LaezAuXCcwE&amp;lt;/ref&amp;gt;; while it is possible to enable free rotation of objects via the use of a [[List of useful console commands|console command]], the remaining functionality is only accessible through the use of a {{w|Sixense TrueMotion|Razer Hydra}} controller, which allows for the greater degree of control of objects. The Portal Device in &#039;&#039;Portal 2&#039;&#039; also lacks the ability to slightly launch/drop objects using the primary and secondary fire keys respectively.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Handheld Portal Device&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:ASHPD Concept.jpg|Different concepts of the Portal Gun&lt;br /&gt;
|File:Portal ASHPD 1st person.png|[[Chell|Chell&#039;s]] Portal Gun in &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
|File:Chell first person.png|Chell&#039;s Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;&lt;br /&gt;
|File:Atlas first person.png|[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:P-body first person.png|[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:Old Handheld Portal Device.png|The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s&lt;br /&gt;
|File:Old Portal Gun.jpg|A pre-release form of the Portal Gun&lt;br /&gt;
|File:Ashpd blueprint.jpg|Blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpd_blueprint2.jpg|Another blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpdblueprint3.png|Ditto.&lt;br /&gt;
|File:Portal Gun Concept Art.png|Portal Gun concept art&lt;br /&gt;
|File:Project Beta Portal Gun.jpg|Beta version of the Portal Gun, with the label &amp;quot;F-22&amp;quot;&lt;br /&gt;
|File:LEGO Portal Gun.jpg|LEGO minifig Portal Gun prop.&lt;br /&gt;
|File:Portal gun.png|A model (remake) of of the [[Handheld Portal Device]] found on Sketchfab.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175136</id>
		<title>Handheld Portal Device/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175136"/>
		<updated>2021-11-29T14:47:33Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Ruční Portálové Zařízení}}&lt;br /&gt;
{{Featured article tag}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal PortalGun.png|right|thumb|The Handheld Portal Device model from &#039;&#039;[[Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Zařízení je teď cennější než orgány a kombinované přijmy každého v &amp;lt;tt&amp;gt;&#039;&#039;&#039;Rodné město subjekt zde&#039;&#039;&#039;&amp;lt;/tt&amp;gt;|sound=GLaDOS 07_part1_get_device_component-3.wav}}&lt;br /&gt;
 The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039;, &#039;&#039;&#039;ASHPoD&#039;&#039;&#039;, &#039;&#039;&#039;Aperture Science Quantum Tunneling Device&#039;&#039;&#039;, or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Handheld Portal Device is designed to create and place portals on immobile surfaces, or surfaces covered with Conversion Gel that are big enough for the Portals to be opened. When the device is fired, a burst of energy will be released from the end of the device. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal.&lt;br /&gt;
&lt;br /&gt;
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the &#039;&#039;Half-Life&#039;&#039; series. While holding an object, the primary fire function will push the object forward &#039;&#039;very&#039;&#039; slightly, while secondary fire will drop the object.&lt;br /&gt;
&lt;br /&gt;
==Portal 2==&lt;br /&gt;
The Handheld Portal Device in &#039;&#039;[[Portal 2]]&#039;&#039; behaves somewhat differently to its &#039;&#039;Portal&#039;&#039; counterpart. The key differences include new object handling sounds and animations, new sounds for firing portals and faster placement of portals by default. In addition, the Portal Device supports new animations and particle effects for moving portals and stretching objects&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=LaezAuXCcwE&amp;lt;/ref&amp;gt;; while it is possible to enable free rotation of objects via the use of a [[List of useful console commands|console command]], the remaining functionality is only accessible through the use of a {{w|Sixense TrueMotion|Razer Hydra}} controller, which allows for the greater degree of control of objects. The Portal Device in &#039;&#039;Portal 2&#039;&#039; also lacks the ability to slightly launch/drop objects using the primary and secondary fire keys respectively.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Handheld Portal Device&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:ASHPD Concept.jpg|Different concepts of the Portal Gun&lt;br /&gt;
|File:Portal ASHPD 1st person.png|[[Chell|Chell&#039;s]] Portal Gun in &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
|File:Chell first person.png|Chell&#039;s Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;&lt;br /&gt;
|File:Atlas first person.png|[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:P-body first person.png|[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:Old Handheld Portal Device.png|The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s&lt;br /&gt;
|File:Old Portal Gun.jpg|A pre-release form of the Portal Gun&lt;br /&gt;
|File:Ashpd blueprint.jpg|Blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpd_blueprint2.jpg|Another blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpdblueprint3.png|Ditto.&lt;br /&gt;
|File:Portal Gun Concept Art.png|Portal Gun concept art&lt;br /&gt;
|File:Project Beta Portal Gun.jpg|Beta version of the Portal Gun, with the label &amp;quot;F-22&amp;quot;&lt;br /&gt;
|File:LEGO Portal Gun.jpg|LEGO minifig Portal Gun prop.&lt;br /&gt;
|File:Portal gun.png|A model (remake) of of the [[Handheld Portal Device]] found on Sketchfab.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175135</id>
		<title>Handheld Portal Device/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175135"/>
		<updated>2021-11-29T14:45:51Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Ruční Portálové Zařízení}}&lt;br /&gt;
{{Featured article tag}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal PortalGun.png|right|thumb|The Handheld Portal Device model from &#039;&#039;[[Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Zařízení je teď cennější než orgány a kombinované přijmy každého v &amp;lt;/tt&amp;gt;&#039;&#039;&#039;Rodné město subjekt zde&#039;&#039;&#039;&amp;lt;/tt&amp;gt;|sound=GLaDOS 07_part1_get_device_component-3.wav}}&lt;br /&gt;
 The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039;, &#039;&#039;&#039;ASHPoD&#039;&#039;&#039;, &#039;&#039;&#039;Aperture Science Quantum Tunneling Device&#039;&#039;&#039;, or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Handheld Portal Device is designed to create and place portals on immobile surfaces, or surfaces covered with Conversion Gel that are big enough for the Portals to be opened. When the device is fired, a burst of energy will be released from the end of the device. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal.&lt;br /&gt;
&lt;br /&gt;
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the &#039;&#039;Half-Life&#039;&#039; series. While holding an object, the primary fire function will push the object forward &#039;&#039;very&#039;&#039; slightly, while secondary fire will drop the object.&lt;br /&gt;
&lt;br /&gt;
==Portal 2==&lt;br /&gt;
The Handheld Portal Device in &#039;&#039;[[Portal 2]]&#039;&#039; behaves somewhat differently to its &#039;&#039;Portal&#039;&#039; counterpart. The key differences include new object handling sounds and animations, new sounds for firing portals and faster placement of portals by default. In addition, the Portal Device supports new animations and particle effects for moving portals and stretching objects&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=LaezAuXCcwE&amp;lt;/ref&amp;gt;; while it is possible to enable free rotation of objects via the use of a [[List of useful console commands|console command]], the remaining functionality is only accessible through the use of a {{w|Sixense TrueMotion|Razer Hydra}} controller, which allows for the greater degree of control of objects. The Portal Device in &#039;&#039;Portal 2&#039;&#039; also lacks the ability to slightly launch/drop objects using the primary and secondary fire keys respectively.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Handheld Portal Device&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:ASHPD Concept.jpg|Different concepts of the Portal Gun&lt;br /&gt;
|File:Portal ASHPD 1st person.png|[[Chell|Chell&#039;s]] Portal Gun in &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
|File:Chell first person.png|Chell&#039;s Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;&lt;br /&gt;
|File:Atlas first person.png|[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:P-body first person.png|[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:Old Handheld Portal Device.png|The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s&lt;br /&gt;
|File:Old Portal Gun.jpg|A pre-release form of the Portal Gun&lt;br /&gt;
|File:Ashpd blueprint.jpg|Blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpd_blueprint2.jpg|Another blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpdblueprint3.png|Ditto.&lt;br /&gt;
|File:Portal Gun Concept Art.png|Portal Gun concept art&lt;br /&gt;
|File:Project Beta Portal Gun.jpg|Beta version of the Portal Gun, with the label &amp;quot;F-22&amp;quot;&lt;br /&gt;
|File:LEGO Portal Gun.jpg|LEGO minifig Portal Gun prop.&lt;br /&gt;
|File:Portal gun.png|A model (remake) of of the [[Handheld Portal Device]] found on Sketchfab.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175134</id>
		<title>Handheld Portal Device/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175134"/>
		<updated>2021-11-29T14:45:31Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Ruční Portálové Zařízení}}&lt;br /&gt;
{{Featured article tag}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal PortalGun.png|right|thumb|The Handheld Portal Device model from &#039;&#039;[[Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Zařízení je teď cennější než orgány a kombinované přijmy každého v &amp;lt;tt&amp;gt;&#039;&#039;&#039;Rodné město subjekt zde&#039;&#039;&#039;&amp;lt;/tt&amp;gt;|sound=GLaDOS 07_part1_get_device_component-3.wav}}&lt;br /&gt;
 The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039;, &#039;&#039;&#039;ASHPoD&#039;&#039;&#039;, &#039;&#039;&#039;Aperture Science Quantum Tunneling Device&#039;&#039;&#039;, or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Handheld Portal Device is designed to create and place portals on immobile surfaces, or surfaces covered with Conversion Gel that are big enough for the Portals to be opened. When the device is fired, a burst of energy will be released from the end of the device. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal.&lt;br /&gt;
&lt;br /&gt;
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the &#039;&#039;Half-Life&#039;&#039; series. While holding an object, the primary fire function will push the object forward &#039;&#039;very&#039;&#039; slightly, while secondary fire will drop the object.&lt;br /&gt;
&lt;br /&gt;
==Portal 2==&lt;br /&gt;
The Handheld Portal Device in &#039;&#039;[[Portal 2]]&#039;&#039; behaves somewhat differently to its &#039;&#039;Portal&#039;&#039; counterpart. The key differences include new object handling sounds and animations, new sounds for firing portals and faster placement of portals by default. In addition, the Portal Device supports new animations and particle effects for moving portals and stretching objects&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=LaezAuXCcwE&amp;lt;/ref&amp;gt;; while it is possible to enable free rotation of objects via the use of a [[List of useful console commands|console command]], the remaining functionality is only accessible through the use of a {{w|Sixense TrueMotion|Razer Hydra}} controller, which allows for the greater degree of control of objects. The Portal Device in &#039;&#039;Portal 2&#039;&#039; also lacks the ability to slightly launch/drop objects using the primary and secondary fire keys respectively.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Handheld Portal Device&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:ASHPD Concept.jpg|Different concepts of the Portal Gun&lt;br /&gt;
|File:Portal ASHPD 1st person.png|[[Chell|Chell&#039;s]] Portal Gun in &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
|File:Chell first person.png|Chell&#039;s Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;&lt;br /&gt;
|File:Atlas first person.png|[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:P-body first person.png|[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:Old Handheld Portal Device.png|The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s&lt;br /&gt;
|File:Old Portal Gun.jpg|A pre-release form of the Portal Gun&lt;br /&gt;
|File:Ashpd blueprint.jpg|Blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpd_blueprint2.jpg|Another blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpdblueprint3.png|Ditto.&lt;br /&gt;
|File:Portal Gun Concept Art.png|Portal Gun concept art&lt;br /&gt;
|File:Project Beta Portal Gun.jpg|Beta version of the Portal Gun, with the label &amp;quot;F-22&amp;quot;&lt;br /&gt;
|File:LEGO Portal Gun.jpg|LEGO minifig Portal Gun prop.&lt;br /&gt;
|File:Portal gun.png|A model (remake) of of the [[Handheld Portal Device]] found on Sketchfab.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175133</id>
		<title>Handheld Portal Device/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175133"/>
		<updated>2021-11-29T14:44:21Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Ruční Portálové Zařízení}}&lt;br /&gt;
{{Featured article tag}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal PortalGun.png|right|thumb|The Handheld Portal Device model from &#039;&#039;[[Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Zařízení je teď cennější než orgány a kombinované přijmy každého v &amp;lt;tt&amp;gt;&#039;&#039;&#039;Rodné město subjekt zde&#039;&#039;&#039;&amp;lt;/tt&amp;gt;|sound=GLaDOS 07_part1_get_device_component-3.wav}}&lt;br /&gt;
 &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039;, &#039;&#039;&#039;ASHPoD&#039;&#039;&#039;, &#039;&#039;&#039;Aperture Science Quantum Tunneling Device&#039;&#039;&#039;, or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Handheld Portal Device is designed to create and place portals on immobile surfaces, or surfaces covered with Conversion Gel that are big enough for the Portals to be opened. When the device is fired, a burst of energy will be released from the end of the device. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal.&lt;br /&gt;
&lt;br /&gt;
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the &#039;&#039;Half-Life&#039;&#039; series. While holding an object, the primary fire function will push the object forward &#039;&#039;very&#039;&#039; slightly, while secondary fire will drop the object.&lt;br /&gt;
&lt;br /&gt;
==Portal 2==&lt;br /&gt;
The Handheld Portal Device in &#039;&#039;[[Portal 2]]&#039;&#039; behaves somewhat differently to its &#039;&#039;Portal&#039;&#039; counterpart. The key differences include new object handling sounds and animations, new sounds for firing portals and faster placement of portals by default. In addition, the Portal Device supports new animations and particle effects for moving portals and stretching objects&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=LaezAuXCcwE&amp;lt;/ref&amp;gt;; while it is possible to enable free rotation of objects via the use of a [[List of useful console commands|console command]], the remaining functionality is only accessible through the use of a {{w|Sixense TrueMotion|Razer Hydra}} controller, which allows for the greater degree of control of objects. The Portal Device in &#039;&#039;Portal 2&#039;&#039; also lacks the ability to slightly launch/drop objects using the primary and secondary fire keys respectively.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Handheld Portal Device&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:ASHPD Concept.jpg|Different concepts of the Portal Gun&lt;br /&gt;
|File:Portal ASHPD 1st person.png|[[Chell|Chell&#039;s]] Portal Gun in &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
|File:Chell first person.png|Chell&#039;s Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;&lt;br /&gt;
|File:Atlas first person.png|[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:P-body first person.png|[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:Old Handheld Portal Device.png|The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s&lt;br /&gt;
|File:Old Portal Gun.jpg|A pre-release form of the Portal Gun&lt;br /&gt;
|File:Ashpd blueprint.jpg|Blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpd_blueprint2.jpg|Another blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpdblueprint3.png|Ditto.&lt;br /&gt;
|File:Portal Gun Concept Art.png|Portal Gun concept art&lt;br /&gt;
|File:Project Beta Portal Gun.jpg|Beta version of the Portal Gun, with the label &amp;quot;F-22&amp;quot;&lt;br /&gt;
|File:LEGO Portal Gun.jpg|LEGO minifig Portal Gun prop.&lt;br /&gt;
|File:Portal gun.png|A model (remake) of of the [[Handheld Portal Device]] found on Sketchfab.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175132</id>
		<title>Handheld Portal Device/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175132"/>
		<updated>2021-11-29T14:43:55Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Ruční Portálové Zařízení}}&lt;br /&gt;
{{Featured article tag}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal PortalGun.png|right|thumb|The Handheld Portal Device model from &#039;&#039;[[Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Zařízení je teď cennější než orgány a kombinované přijmy každého v &amp;lt;tt&amp;gt;&#039;&#039;&#039;Rodné město subjektů zde&#039;&#039;&#039;&amp;lt;/tt&amp;gt;|sound=GLaDOS 07_part1_get_device_component-3.wav}}&lt;br /&gt;
The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039;, &#039;&#039;&#039;ASHPoD&#039;&#039;&#039;, &#039;&#039;&#039;Aperture Science Quantum Tunneling Device&#039;&#039;&#039;, or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Handheld Portal Device is designed to create and place portals on immobile surfaces, or surfaces covered with Conversion Gel that are big enough for the Portals to be opened. When the device is fired, a burst of energy will be released from the end of the device. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal.&lt;br /&gt;
&lt;br /&gt;
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the &#039;&#039;Half-Life&#039;&#039; series. While holding an object, the primary fire function will push the object forward &#039;&#039;very&#039;&#039; slightly, while secondary fire will drop the object.&lt;br /&gt;
&lt;br /&gt;
==Portal 2==&lt;br /&gt;
The Handheld Portal Device in &#039;&#039;[[Portal 2]]&#039;&#039; behaves somewhat differently to its &#039;&#039;Portal&#039;&#039; counterpart. The key differences include new object handling sounds and animations, new sounds for firing portals and faster placement of portals by default. In addition, the Portal Device supports new animations and particle effects for moving portals and stretching objects&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=LaezAuXCcwE&amp;lt;/ref&amp;gt;; while it is possible to enable free rotation of objects via the use of a [[List of useful console commands|console command]], the remaining functionality is only accessible through the use of a {{w|Sixense TrueMotion|Razer Hydra}} controller, which allows for the greater degree of control of objects. The Portal Device in &#039;&#039;Portal 2&#039;&#039; also lacks the ability to slightly launch/drop objects using the primary and secondary fire keys respectively.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Handheld Portal Device&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:ASHPD Concept.jpg|Different concepts of the Portal Gun&lt;br /&gt;
|File:Portal ASHPD 1st person.png|[[Chell|Chell&#039;s]] Portal Gun in &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
|File:Chell first person.png|Chell&#039;s Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;&lt;br /&gt;
|File:Atlas first person.png|[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:P-body first person.png|[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:Old Handheld Portal Device.png|The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s&lt;br /&gt;
|File:Old Portal Gun.jpg|A pre-release form of the Portal Gun&lt;br /&gt;
|File:Ashpd blueprint.jpg|Blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpd_blueprint2.jpg|Another blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpdblueprint3.png|Ditto.&lt;br /&gt;
|File:Portal Gun Concept Art.png|Portal Gun concept art&lt;br /&gt;
|File:Project Beta Portal Gun.jpg|Beta version of the Portal Gun, with the label &amp;quot;F-22&amp;quot;&lt;br /&gt;
|File:LEGO Portal Gun.jpg|LEGO minifig Portal Gun prop.&lt;br /&gt;
|File:Portal gun.png|A model (remake) of of the [[Handheld Portal Device]] found on Sketchfab.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175131</id>
		<title>Handheld Portal Device/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175131"/>
		<updated>2021-11-29T14:43:20Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{DISPLAYTITLE:Ruční Portálové Zařízení}&lt;br /&gt;
{{Featured article tag}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal PortalGun.png|right|thumb|The Handheld Portal Device model from &#039;&#039;[[Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Zařízení je teď cennější než orgány a kombinované přijmy každého v &amp;lt;tt&amp;gt;&#039;&#039;&#039;Rodné město subjektů zde&#039;&#039;&#039;&amp;lt;/tt&amp;gt;|sound=GLaDOS 07_part1_get_device_component-3.wav}}&lt;br /&gt;
The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039;, &#039;&#039;&#039;ASHPoD&#039;&#039;&#039;, &#039;&#039;&#039;Aperture Science Quantum Tunneling Device&#039;&#039;&#039;, or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Handheld Portal Device is designed to create and place portals on immobile surfaces, or surfaces covered with Conversion Gel that are big enough for the Portals to be opened. When the device is fired, a burst of energy will be released from the end of the device. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal.&lt;br /&gt;
&lt;br /&gt;
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the &#039;&#039;Half-Life&#039;&#039; series. While holding an object, the primary fire function will push the object forward &#039;&#039;very&#039;&#039; slightly, while secondary fire will drop the object.&lt;br /&gt;
&lt;br /&gt;
==Portal 2==&lt;br /&gt;
The Handheld Portal Device in &#039;&#039;[[Portal 2]]&#039;&#039; behaves somewhat differently to its &#039;&#039;Portal&#039;&#039; counterpart. The key differences include new object handling sounds and animations, new sounds for firing portals and faster placement of portals by default. In addition, the Portal Device supports new animations and particle effects for moving portals and stretching objects&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=LaezAuXCcwE&amp;lt;/ref&amp;gt;; while it is possible to enable free rotation of objects via the use of a [[List of useful console commands|console command]], the remaining functionality is only accessible through the use of a {{w|Sixense TrueMotion|Razer Hydra}} controller, which allows for the greater degree of control of objects. The Portal Device in &#039;&#039;Portal 2&#039;&#039; also lacks the ability to slightly launch/drop objects using the primary and secondary fire keys respectively.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Handheld Portal Device&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:ASHPD Concept.jpg|Different concepts of the Portal Gun&lt;br /&gt;
|File:Portal ASHPD 1st person.png|[[Chell|Chell&#039;s]] Portal Gun in &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
|File:Chell first person.png|Chell&#039;s Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;&lt;br /&gt;
|File:Atlas first person.png|[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:P-body first person.png|[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:Old Handheld Portal Device.png|The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s&lt;br /&gt;
|File:Old Portal Gun.jpg|A pre-release form of the Portal Gun&lt;br /&gt;
|File:Ashpd blueprint.jpg|Blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpd_blueprint2.jpg|Another blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpdblueprint3.png|Ditto.&lt;br /&gt;
|File:Portal Gun Concept Art.png|Portal Gun concept art&lt;br /&gt;
|File:Project Beta Portal Gun.jpg|Beta version of the Portal Gun, with the label &amp;quot;F-22&amp;quot;&lt;br /&gt;
|File:LEGO Portal Gun.jpg|LEGO minifig Portal Gun prop.&lt;br /&gt;
|File:Portal gun.png|A model (remake) of of the [[Handheld Portal Device]] found on Sketchfab.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175130</id>
		<title>Handheld Portal Device/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175130"/>
		<updated>2021-11-29T14:43:00Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Ruční Portálové Zařízení}&lt;br /&gt;
{{Featured article tag}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal PortalGun.png|right|thumb|The Handheld Portal Device model from &#039;&#039;[[Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Zařízení je teď cennější než orgány a kombinované přijmy každého v &amp;lt;tt&amp;gt;&#039;&#039;&#039;Rodné město subjektů zde&#039;&#039;&#039;&amp;lt;/tt&amp;gt;|sound=GLaDOS 07_part1_get_device_component-3.wav}}&lt;br /&gt;
The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039;, &#039;&#039;&#039;ASHPoD&#039;&#039;&#039;, &#039;&#039;&#039;Aperture Science Quantum Tunneling Device&#039;&#039;&#039;, or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Handheld Portal Device is designed to create and place portals on immobile surfaces, or surfaces covered with Conversion Gel that are big enough for the Portals to be opened. When the device is fired, a burst of energy will be released from the end of the device. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal.&lt;br /&gt;
&lt;br /&gt;
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the &#039;&#039;Half-Life&#039;&#039; series. While holding an object, the primary fire function will push the object forward &#039;&#039;very&#039;&#039; slightly, while secondary fire will drop the object.&lt;br /&gt;
&lt;br /&gt;
==Portal 2==&lt;br /&gt;
The Handheld Portal Device in &#039;&#039;[[Portal 2]]&#039;&#039; behaves somewhat differently to its &#039;&#039;Portal&#039;&#039; counterpart. The key differences include new object handling sounds and animations, new sounds for firing portals and faster placement of portals by default. In addition, the Portal Device supports new animations and particle effects for moving portals and stretching objects&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=LaezAuXCcwE&amp;lt;/ref&amp;gt;; while it is possible to enable free rotation of objects via the use of a [[List of useful console commands|console command]], the remaining functionality is only accessible through the use of a {{w|Sixense TrueMotion|Razer Hydra}} controller, which allows for the greater degree of control of objects. The Portal Device in &#039;&#039;Portal 2&#039;&#039; also lacks the ability to slightly launch/drop objects using the primary and secondary fire keys respectively.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Handheld Portal Device&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:ASHPD Concept.jpg|Different concepts of the Portal Gun&lt;br /&gt;
|File:Portal ASHPD 1st person.png|[[Chell|Chell&#039;s]] Portal Gun in &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
|File:Chell first person.png|Chell&#039;s Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;&lt;br /&gt;
|File:Atlas first person.png|[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:P-body first person.png|[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:Old Handheld Portal Device.png|The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s&lt;br /&gt;
|File:Old Portal Gun.jpg|A pre-release form of the Portal Gun&lt;br /&gt;
|File:Ashpd blueprint.jpg|Blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpd_blueprint2.jpg|Another blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpdblueprint3.png|Ditto.&lt;br /&gt;
|File:Portal Gun Concept Art.png|Portal Gun concept art&lt;br /&gt;
|File:Project Beta Portal Gun.jpg|Beta version of the Portal Gun, with the label &amp;quot;F-22&amp;quot;&lt;br /&gt;
|File:LEGO Portal Gun.jpg|LEGO minifig Portal Gun prop.&lt;br /&gt;
|File:Portal gun.png|A model (remake) of of the [[Handheld Portal Device]] found on Sketchfab.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175128</id>
		<title>Handheld Portal Device/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/cs&amp;diff=175128"/>
		<updated>2021-11-29T14:32:06Z</updated>

		<summary type="html">&lt;p&gt;Vvv: Created page with &amp;quot;{{Featured article tag}}  The Handheld Portal Device model from &amp;#039;&amp;#039;[[Portal&amp;#039;&amp;#039;.|250px]] {{Quotation|&amp;#039;&amp;#039;&amp;#039;GLaDOS&amp;#039;&amp;#039;&amp;#039;|The Device is now more...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured article tag}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal PortalGun.png|right|thumb|The Handheld Portal Device model from &#039;&#039;[[Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|The Device is now more valuable than the organs and combined incomes of everyone in &amp;lt;tt&amp;gt;&#039;&#039;&#039;Subject Hometown Here&#039;&#039;&#039;&amp;lt;/tt&amp;gt;|sound=GLaDOS 07_part1_get_device_component-3.wav}}&lt;br /&gt;
The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039;, &#039;&#039;&#039;ASHPoD&#039;&#039;&#039;, &#039;&#039;&#039;Aperture Science Quantum Tunneling Device&#039;&#039;&#039;, or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Handheld Portal Device is designed to create and place portals on immobile surfaces, or surfaces covered with Conversion Gel that are big enough for the Portals to be opened. When the device is fired, a burst of energy will be released from the end of the device. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. Nothing will happen if a portal is shot at an enemy or other object. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal.&lt;br /&gt;
&lt;br /&gt;
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the &#039;&#039;Half-Life&#039;&#039; series. While holding an object, the primary fire function will push the object forward &#039;&#039;very&#039;&#039; slightly, while secondary fire will drop the object.&lt;br /&gt;
&lt;br /&gt;
==Portal 2==&lt;br /&gt;
The Handheld Portal Device in &#039;&#039;[[Portal 2]]&#039;&#039; behaves somewhat differently to its &#039;&#039;Portal&#039;&#039; counterpart. The key differences include new object handling sounds and animations, new sounds for firing portals and faster placement of portals by default. In addition, the Portal Device supports new animations and particle effects for moving portals and stretching objects&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=LaezAuXCcwE&amp;lt;/ref&amp;gt;; while it is possible to enable free rotation of objects via the use of a [[List of useful console commands|console command]], the remaining functionality is only accessible through the use of a {{w|Sixense TrueMotion|Razer Hydra}} controller, which allows for the greater degree of control of objects. The Portal Device in &#039;&#039;Portal 2&#039;&#039; also lacks the ability to slightly launch/drop objects using the primary and secondary fire keys respectively.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Handheld Portal Device&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:ASHPD Concept.jpg|Different concepts of the Portal Gun&lt;br /&gt;
|File:Portal ASHPD 1st person.png|[[Chell|Chell&#039;s]] Portal Gun in &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
|File:Chell first person.png|Chell&#039;s Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;&lt;br /&gt;
|File:Atlas first person.png|[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:P-body first person.png|[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:Old Handheld Portal Device.png|The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s&lt;br /&gt;
|File:Old Portal Gun.jpg|A pre-release form of the Portal Gun&lt;br /&gt;
|File:Ashpd blueprint.jpg|Blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpd_blueprint2.jpg|Another blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpdblueprint3.png|Ditto.&lt;br /&gt;
|File:Portal Gun Concept Art.png|Portal Gun concept art&lt;br /&gt;
|File:Project Beta Portal Gun.jpg|Beta version of the Portal Gun, with the label &amp;quot;F-22&amp;quot;&lt;br /&gt;
|File:LEGO Portal Gun.jpg|LEGO minifig Portal Gun prop.&lt;br /&gt;
|File:Portal gun.png|A model (remake) of of the [[Handheld Portal Device]] found on Sketchfab.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175127</id>
		<title>Co-op/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175127"/>
		<updated>2021-11-29T14:30:22Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Co-op}}&lt;br /&gt;
[[File:The bots.png|right|350px|Co-op bots [[Atlas]] a [[P-body]], v &#039;&#039;[[Portal 2]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Tyto další testy vyžadují spolupráci. Tudíž, nikdy nebyly vyřešeny člověkem . To je místo, kde vstupujete. Vy neznáte hrdost; vy neznáte strach . Vy nevíte nic. Budete perfektní.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooperative Testing Initiative&#039;&#039;&#039;, nebo jednoduše &#039;&#039;&#039;co-op&#039;&#039;&#039;, je multi-player gamemode a kampaň v &#039;&#039;[[Portal 2/cs|Portálu 2]]&#039;&#039; kde dva hráči se můžou připojit a zůčastnit se v testovacích kurzech postaveny speciálně pro družstevní testování.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
== Přehled ==&lt;br /&gt;
Hráči berou formu dvou testovacích subjektů robotů postaveny [[GLaDOS/cs|GLaDOS]], [[Atlas/cs|Atlas]]; krátký a kulatý modrý robot, [[P-body/cs|P-body]]; dlouhý a hráškového tvaru oranžový robot ca vypadá jako střílna s rukama a nohama. Každý robot je vybaven svou vlastní [[Handheld Portal Device/cs|Ruční Portálovým Zařízením]] s různýmy [[Portals/cs|portalovými]] barvami. The portals are capable of maintaining the flow of things, even if it enters a partner&#039;s portal, which is essential during some test chambers.&lt;br /&gt;
&lt;br /&gt;
There are five official testing courses, each with a number of test chambers within, which will test both the robots&#039; ability to solve the different puzzles as they progress. Each chamber becomes much harder than the last, with the final test taking place outside the official Aperture testing facilities. In these tests, the bots are then put to the test, so to speak, and must use every bit of knowledge earned about the previous tests in the final one.&lt;br /&gt;
&lt;br /&gt;
For the last chambers of each courses, excluding the fifth, the bots are instructed by [[GLaDOS]] to go out and locate a certain disk to be inserted into a DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from GLaDOS before she triggers a self-destruct sequence on the duo. This is the only means of retrieving them back to the [[Hub]].&lt;br /&gt;
&lt;br /&gt;
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the bots&#039; progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If either both or one of the bots&#039; stands within range of GLaDOS&#039; monitoring cameras and perform a gesture, it will elicit her response, depending on the gesture performed.&lt;br /&gt;
&lt;br /&gt;
In this campaign, the bots will be notified that their partner has been destroyed and exactly where it did. The destroyed bot will be easily rebuilt seconds later in a chute from the [[Reassembly Machine]]. The gamemode gives an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As the bots progress, they will cross checkpoints that lead into the next part of the test chamber. Checkpoints allow the bot that died to respawn at the checkpoint for shorter travel time to the next testing chamber.&lt;br /&gt;
&lt;br /&gt;
== Kurzy ==&lt;br /&gt;
==== Kurz Jedna: Team Building ====&lt;br /&gt;
{{spoiler|This is one of the first courses available to the player upon entering the Hub, the others remaining locked until the other courses are completed. In this course, the players are given basic tests that emphasize the use of teamwork through portals and &#039;&#039;pinging&#039;&#039;, which is a function that allows players to communicate even without text or even through voice. Pings come in a variety of forms, from a simple &amp;quot;Look&amp;quot; ping, to a &amp;quot;Timer&amp;quot; ping that can be used to coordinate timed events effectively.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Two: Mass and Velocity ====&lt;br /&gt;
{{spoiler|After completing Course One, this course will unlock for players to continue testing. This chamber utilizes the effects portals have when an object has both mass and velocity as it enters the portal, meaning the players must utilize both in order to pass this course.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Three: Hard-Light Surfaces ====&lt;br /&gt;
{{spoiler|This course opens up upon completion of Course Two. In this course, the players must make use of the Light Bridges to both navigate chambers and act as a wall for other chambers as a defense mechanism or a creative way of stopping something from hurtling into acid.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Four: Excursion Funnels ====&lt;br /&gt;
{{spoiler|This course unlocks upon completion of Course Three. During this course, the player will have to make use of both Light Bridges and Excursion Funnels in order to complete these chambers. It will employ elements from the previous courses as well, making it much more difficult as the players progress.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Five: Mobility Gels ====&lt;br /&gt;
{{spoiler|This is the final course that unlocks after the completion of Course Four. Upon entering, GLaDOS will chime in and explain the significance of Atlas and P-Body&#039;s testing and what their true purpose is. The players are then dropped into the defunct Aperture testing spheres encountered during single player, and must make use of all elements from the previous chambers along with the Gels that are found in the course. The final course is very difficult, requiring both players to act as a true team. The last chamber is halted by a large vault door, which holds the frozen humans inside. Both players must perform any gesture to ultimately unlock the door.}}&lt;br /&gt;
&lt;br /&gt;
== Additional Courses ==&lt;br /&gt;
==== Art Therapy ====&lt;br /&gt;
Set after the conclusion of the Mobility Gels course, GLaDOS has reassembled the bots for testing again and claims that it has been 100,000 years since they were last reassembled. {{spoiler|As the testing progresses, the bots are able to observe the defunct surroundings of the Enrichment Center, which GLaDOS assures them as part of an &amp;quot;art exhibit&amp;quot;. Further on in the course, players will be sent to a Robot Assembly Annex station to repair their own reassembly machines as GLaDOS finally makes it clear that it has only been a week since the Mobility Gels course and that she needs their help in restoring her control over the facility as something is overriding her controls. At the end of the course, both players are sent out of the testing area to resolve the problem in a control room housing a prototype chassis of the [[Cores#Central Core|central core]].}}&lt;br /&gt;
&lt;br /&gt;
Interestingly, the sixth course was initially going to consist of advanced test chambers during &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s development, months before the game was released. However, this was scrapped and was removed from the final game. The [[Peer Review]] DLC to &#039;&#039;Portal 2&#039;&#039; instead adds only challenge modes to single-player and co-op, with no sign of advanced test chambers. The Art Therapy course is referred to as an additional course instead of the &amp;quot;sixth course&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Non-Emotional Manipulation====&lt;br /&gt;
All owners of the Sixense MotionPack DLC receive this course for free. It makes use of the new Portal Surfing and One-to-One mechanics.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Atlas.png|alt1=Atlas|[[Atlas]]&lt;br /&gt;
|File:P-body.png|alt2=P-body|[[P-body]]&lt;br /&gt;
|File:Atlas first person.png|alt3=Atlas first-person view.|Atlas first-person view.&lt;br /&gt;
|File:Atlas_both_portal.png|alt4=Both of Atlas&#039; portals|Both of Atlas&#039; portals&lt;br /&gt;
|File:P-body first person.png|alt5=P-body first-person view.|P-body first-person view.&lt;br /&gt;
|File:P-body_both_portal.png|alt6=Both of P-body&#039;s portals|Both of P-body&#039;s portals&lt;br /&gt;
|File:Bots_Screenshot.png|alt7=Atlas in Roll Cage|Atlas in the [[Roll Cage]]. P-body is located behind Atlas&#039;s frying pan, also in a roll cage&lt;br /&gt;
|File:Early models with red eyes.jpg|alt8=Early models with red eyes.|Early models with red eyes.&lt;br /&gt;
|File:Portal 2 PC Gamer 01.png|alt9=Prerelease screenshot of Atlas and P-Body.|Prerelease screenshot of Atlas and P-Body.&lt;br /&gt;
|File:Atlas and p-body.png|The bots in a Aperture Science blueprint format&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|You Saved Science}}&lt;br /&gt;
      {{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Triple Crown}}&lt;br /&gt;
      {{Show achievement|Portal 2|Still Alive}}&lt;br /&gt;
      {{Show achievement|Portal 2|Rock Portal Scissors}}&lt;br /&gt;
      {{Show achievement|Portal 2|Professor Portal}}&lt;br /&gt;
      {{Show achievement|Portal 2|Portal Conservation Society}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
      {{Show achievement|Portal 2|Obstacle Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Narbacular Drop}}&lt;br /&gt;
      {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|High Five}}&lt;br /&gt;
      {{Show achievement|Portal 2|Gesticul-8}}&lt;br /&gt;
      {{Show achievement|Portal 2|Friends List With Benefits}}&lt;br /&gt;
      {{Show achievement|Portal 2|Four Ring Circus}}&lt;br /&gt;
      {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
      {{Show achievement|Portal 2|Confidence Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Asking for Trouble}}&lt;br /&gt;
      {{Show achievement|Portal 2|Air Show}}&lt;br /&gt;
      {{Show achievement|Portal 2|Talent Show}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Hub]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Perpetual Testing Initiative]]&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175126</id>
		<title>Co-op/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175126"/>
		<updated>2021-11-29T14:20:34Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Co-op}}&lt;br /&gt;
[[File:The bots.png|right|350px|Co-op bots [[Atlas]] a [[P-body]], v &#039;&#039;[[Portal 2]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Tyto další testy vyžadují spolupráci. Tudíž, nikdy nebyly vyřešeny člověkem . To je místo, kde vstupujete. Vy neznáte hrdost; vy neznáte strach . Vy nevíte nic. Budete perfektní.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooperative Testing Initiative&#039;&#039;&#039;, nebo jednoduše &#039;&#039;&#039;co-op&#039;&#039;&#039;, je multi-player gamemode a kampaň v &#039;&#039;[[Portal 2/cs|Portálu 2]]&#039;&#039; kde dva hráči se můžou připojit a zůčastnit se v testovacích kurzech postaveny speciálně pro družstevním testování.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
== Přehled ==&lt;br /&gt;
Hráči berou formu dvou testovacích subjektů robotů postaveny [[GLaDOS/cs|GLaDOS]], [[Atlas/cs|Atlas]]; krátký a kulatý modrý robot, [[P-body/cs|P-body]]; the tall and pea-shaped orange bot that looks like a turret with arms and legs. Each bot comes equipped with their own [[Handheld Portal Device]] with separate [[Portals|portal]] colors. The portals are capable of maintaining the flow of things, even if it enters a partner&#039;s portal, which is essential during some test chambers.&lt;br /&gt;
&lt;br /&gt;
There are five official testing courses, each with a number of test chambers within, which will test both the robots&#039; ability to solve the different puzzles as they progress. Each chamber becomes much harder than the last, with the final test taking place outside the official Aperture testing facilities. In these tests, the bots are then put to the test, so to speak, and must use every bit of knowledge earned about the previous tests in the final one.&lt;br /&gt;
&lt;br /&gt;
For the last chambers of each courses, excluding the fifth, the bots are instructed by [[GLaDOS]] to go out and locate a certain disk to be inserted into a DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from GLaDOS before she triggers a self-destruct sequence on the duo. This is the only means of retrieving them back to the [[Hub]].&lt;br /&gt;
&lt;br /&gt;
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the bots&#039; progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If either both or one of the bots&#039; stands within range of GLaDOS&#039; monitoring cameras and perform a gesture, it will elicit her response, depending on the gesture performed.&lt;br /&gt;
&lt;br /&gt;
In this campaign, the bots will be notified that their partner has been destroyed and exactly where it did. The destroyed bot will be easily rebuilt seconds later in a chute from the [[Reassembly Machine]]. The gamemode gives an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As the bots progress, they will cross checkpoints that lead into the next part of the test chamber. Checkpoints allow the bot that died to respawn at the checkpoint for shorter travel time to the next testing chamber.&lt;br /&gt;
&lt;br /&gt;
== Kurzy ==&lt;br /&gt;
==== Kurz Jedna: Team Building ====&lt;br /&gt;
{{spoiler|This is one of the first courses available to the player upon entering the Hub, the others remaining locked until the other courses are completed. In this course, the players are given basic tests that emphasize the use of teamwork through portals and &#039;&#039;pinging&#039;&#039;, which is a function that allows players to communicate even without text or even through voice. Pings come in a variety of forms, from a simple &amp;quot;Look&amp;quot; ping, to a &amp;quot;Timer&amp;quot; ping that can be used to coordinate timed events effectively.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Two: Mass and Velocity ====&lt;br /&gt;
{{spoiler|After completing Course One, this course will unlock for players to continue testing. This chamber utilizes the effects portals have when an object has both mass and velocity as it enters the portal, meaning the players must utilize both in order to pass this course.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Three: Hard-Light Surfaces ====&lt;br /&gt;
{{spoiler|This course opens up upon completion of Course Two. In this course, the players must make use of the Light Bridges to both navigate chambers and act as a wall for other chambers as a defense mechanism or a creative way of stopping something from hurtling into acid.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Four: Excursion Funnels ====&lt;br /&gt;
{{spoiler|This course unlocks upon completion of Course Three. During this course, the player will have to make use of both Light Bridges and Excursion Funnels in order to complete these chambers. It will employ elements from the previous courses as well, making it much more difficult as the players progress.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Five: Mobility Gels ====&lt;br /&gt;
{{spoiler|This is the final course that unlocks after the completion of Course Four. Upon entering, GLaDOS will chime in and explain the significance of Atlas and P-Body&#039;s testing and what their true purpose is. The players are then dropped into the defunct Aperture testing spheres encountered during single player, and must make use of all elements from the previous chambers along with the Gels that are found in the course. The final course is very difficult, requiring both players to act as a true team. The last chamber is halted by a large vault door, which holds the frozen humans inside. Both players must perform any gesture to ultimately unlock the door.}}&lt;br /&gt;
&lt;br /&gt;
== Additional Courses ==&lt;br /&gt;
==== Art Therapy ====&lt;br /&gt;
Set after the conclusion of the Mobility Gels course, GLaDOS has reassembled the bots for testing again and claims that it has been 100,000 years since they were last reassembled. {{spoiler|As the testing progresses, the bots are able to observe the defunct surroundings of the Enrichment Center, which GLaDOS assures them as part of an &amp;quot;art exhibit&amp;quot;. Further on in the course, players will be sent to a Robot Assembly Annex station to repair their own reassembly machines as GLaDOS finally makes it clear that it has only been a week since the Mobility Gels course and that she needs their help in restoring her control over the facility as something is overriding her controls. At the end of the course, both players are sent out of the testing area to resolve the problem in a control room housing a prototype chassis of the [[Cores#Central Core|central core]].}}&lt;br /&gt;
&lt;br /&gt;
Interestingly, the sixth course was initially going to consist of advanced test chambers during &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s development, months before the game was released. However, this was scrapped and was removed from the final game. The [[Peer Review]] DLC to &#039;&#039;Portal 2&#039;&#039; instead adds only challenge modes to single-player and co-op, with no sign of advanced test chambers. The Art Therapy course is referred to as an additional course instead of the &amp;quot;sixth course&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Non-Emotional Manipulation====&lt;br /&gt;
All owners of the Sixense MotionPack DLC receive this course for free. It makes use of the new Portal Surfing and One-to-One mechanics.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Atlas.png|alt1=Atlas|[[Atlas]]&lt;br /&gt;
|File:P-body.png|alt2=P-body|[[P-body]]&lt;br /&gt;
|File:Atlas first person.png|alt3=Atlas first-person view.|Atlas first-person view.&lt;br /&gt;
|File:Atlas_both_portal.png|alt4=Both of Atlas&#039; portals|Both of Atlas&#039; portals&lt;br /&gt;
|File:P-body first person.png|alt5=P-body first-person view.|P-body first-person view.&lt;br /&gt;
|File:P-body_both_portal.png|alt6=Both of P-body&#039;s portals|Both of P-body&#039;s portals&lt;br /&gt;
|File:Bots_Screenshot.png|alt7=Atlas in Roll Cage|Atlas in the [[Roll Cage]]. P-body is located behind Atlas&#039;s frying pan, also in a roll cage&lt;br /&gt;
|File:Early models with red eyes.jpg|alt8=Early models with red eyes.|Early models with red eyes.&lt;br /&gt;
|File:Portal 2 PC Gamer 01.png|alt9=Prerelease screenshot of Atlas and P-Body.|Prerelease screenshot of Atlas and P-Body.&lt;br /&gt;
|File:Atlas and p-body.png|The bots in a Aperture Science blueprint format&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|You Saved Science}}&lt;br /&gt;
      {{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Triple Crown}}&lt;br /&gt;
      {{Show achievement|Portal 2|Still Alive}}&lt;br /&gt;
      {{Show achievement|Portal 2|Rock Portal Scissors}}&lt;br /&gt;
      {{Show achievement|Portal 2|Professor Portal}}&lt;br /&gt;
      {{Show achievement|Portal 2|Portal Conservation Society}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
      {{Show achievement|Portal 2|Obstacle Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Narbacular Drop}}&lt;br /&gt;
      {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|High Five}}&lt;br /&gt;
      {{Show achievement|Portal 2|Gesticul-8}}&lt;br /&gt;
      {{Show achievement|Portal 2|Friends List With Benefits}}&lt;br /&gt;
      {{Show achievement|Portal 2|Four Ring Circus}}&lt;br /&gt;
      {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
      {{Show achievement|Portal 2|Confidence Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Asking for Trouble}}&lt;br /&gt;
      {{Show achievement|Portal 2|Air Show}}&lt;br /&gt;
      {{Show achievement|Portal 2|Talent Show}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Hub]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Perpetual Testing Initiative]]&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175125</id>
		<title>Co-op/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175125"/>
		<updated>2021-11-29T14:19:28Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Co-op}}&lt;br /&gt;
[[File:The bots.png|right|350px|Co-op bots [[Atlas]] a [[P-body]], v &#039;&#039;[[Portal 2]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Tyto další testy vyžadují co-operacii. Tudíž, nikdy nebyly vyřešeny člověkem . To je místo, kde vstupujete. Vy neznáte hrdost; vy neznáte strach . Vy nevíte nic. Budete perfektní.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooperative Testing Initiative&#039;&#039;&#039;, nebo jednoduše &#039;&#039;&#039;co-op&#039;&#039;&#039;, je multi-player gamemode a kampaň v &#039;&#039;[[Portal 2/cs|Portálu 2]]&#039;&#039; kde dva hráči se můžou připojit a zůčastnit se v testovacích kurzech postaveny speciálně pro družstevním testování.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
== Přehled ==&lt;br /&gt;
Hráči berou formu dvou testovacích subjektů robotů postaveny [[GLaDOS/cs|GLaDOS]], [[Atlas/cs|Atlas]]; krátký a kulatý modrý robot, [[P-body/cs|P-body]]; the tall and pea-shaped orange bot that looks like a turret with arms and legs. Each bot comes equipped with their own [[Handheld Portal Device]] with separate [[Portals|portal]] colors. The portals are capable of maintaining the flow of things, even if it enters a partner&#039;s portal, which is essential during some test chambers.&lt;br /&gt;
&lt;br /&gt;
There are five official testing courses, each with a number of test chambers within, which will test both the robots&#039; ability to solve the different puzzles as they progress. Each chamber becomes much harder than the last, with the final test taking place outside the official Aperture testing facilities. In these tests, the bots are then put to the test, so to speak, and must use every bit of knowledge earned about the previous tests in the final one.&lt;br /&gt;
&lt;br /&gt;
For the last chambers of each courses, excluding the fifth, the bots are instructed by [[GLaDOS]] to go out and locate a certain disk to be inserted into a DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from GLaDOS before she triggers a self-destruct sequence on the duo. This is the only means of retrieving them back to the [[Hub]].&lt;br /&gt;
&lt;br /&gt;
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the bots&#039; progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If either both or one of the bots&#039; stands within range of GLaDOS&#039; monitoring cameras and perform a gesture, it will elicit her response, depending on the gesture performed.&lt;br /&gt;
&lt;br /&gt;
In this campaign, the bots will be notified that their partner has been destroyed and exactly where it did. The destroyed bot will be easily rebuilt seconds later in a chute from the [[Reassembly Machine]]. The gamemode gives an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As the bots progress, they will cross checkpoints that lead into the next part of the test chamber. Checkpoints allow the bot that died to respawn at the checkpoint for shorter travel time to the next testing chamber.&lt;br /&gt;
&lt;br /&gt;
== Kurzy ==&lt;br /&gt;
==== Kurz Jedna: Team Building ====&lt;br /&gt;
{{spoiler|This is one of the first courses available to the player upon entering the Hub, the others remaining locked until the other courses are completed. In this course, the players are given basic tests that emphasize the use of teamwork through portals and &#039;&#039;pinging&#039;&#039;, which is a function that allows players to communicate even without text or even through voice. Pings come in a variety of forms, from a simple &amp;quot;Look&amp;quot; ping, to a &amp;quot;Timer&amp;quot; ping that can be used to coordinate timed events effectively.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Two: Mass and Velocity ====&lt;br /&gt;
{{spoiler|After completing Course One, this course will unlock for players to continue testing. This chamber utilizes the effects portals have when an object has both mass and velocity as it enters the portal, meaning the players must utilize both in order to pass this course.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Three: Hard-Light Surfaces ====&lt;br /&gt;
{{spoiler|This course opens up upon completion of Course Two. In this course, the players must make use of the Light Bridges to both navigate chambers and act as a wall for other chambers as a defense mechanism or a creative way of stopping something from hurtling into acid.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Four: Excursion Funnels ====&lt;br /&gt;
{{spoiler|This course unlocks upon completion of Course Three. During this course, the player will have to make use of both Light Bridges and Excursion Funnels in order to complete these chambers. It will employ elements from the previous courses as well, making it much more difficult as the players progress.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Five: Mobility Gels ====&lt;br /&gt;
{{spoiler|This is the final course that unlocks after the completion of Course Four. Upon entering, GLaDOS will chime in and explain the significance of Atlas and P-Body&#039;s testing and what their true purpose is. The players are then dropped into the defunct Aperture testing spheres encountered during single player, and must make use of all elements from the previous chambers along with the Gels that are found in the course. The final course is very difficult, requiring both players to act as a true team. The last chamber is halted by a large vault door, which holds the frozen humans inside. Both players must perform any gesture to ultimately unlock the door.}}&lt;br /&gt;
&lt;br /&gt;
== Additional Courses ==&lt;br /&gt;
==== Art Therapy ====&lt;br /&gt;
Set after the conclusion of the Mobility Gels course, GLaDOS has reassembled the bots for testing again and claims that it has been 100,000 years since they were last reassembled. {{spoiler|As the testing progresses, the bots are able to observe the defunct surroundings of the Enrichment Center, which GLaDOS assures them as part of an &amp;quot;art exhibit&amp;quot;. Further on in the course, players will be sent to a Robot Assembly Annex station to repair their own reassembly machines as GLaDOS finally makes it clear that it has only been a week since the Mobility Gels course and that she needs their help in restoring her control over the facility as something is overriding her controls. At the end of the course, both players are sent out of the testing area to resolve the problem in a control room housing a prototype chassis of the [[Cores#Central Core|central core]].}}&lt;br /&gt;
&lt;br /&gt;
Interestingly, the sixth course was initially going to consist of advanced test chambers during &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s development, months before the game was released. However, this was scrapped and was removed from the final game. The [[Peer Review]] DLC to &#039;&#039;Portal 2&#039;&#039; instead adds only challenge modes to single-player and co-op, with no sign of advanced test chambers. The Art Therapy course is referred to as an additional course instead of the &amp;quot;sixth course&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Non-Emotional Manipulation====&lt;br /&gt;
All owners of the Sixense MotionPack DLC receive this course for free. It makes use of the new Portal Surfing and One-to-One mechanics.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Atlas.png|alt1=Atlas|[[Atlas]]&lt;br /&gt;
|File:P-body.png|alt2=P-body|[[P-body]]&lt;br /&gt;
|File:Atlas first person.png|alt3=Atlas first-person view.|Atlas first-person view.&lt;br /&gt;
|File:Atlas_both_portal.png|alt4=Both of Atlas&#039; portals|Both of Atlas&#039; portals&lt;br /&gt;
|File:P-body first person.png|alt5=P-body first-person view.|P-body first-person view.&lt;br /&gt;
|File:P-body_both_portal.png|alt6=Both of P-body&#039;s portals|Both of P-body&#039;s portals&lt;br /&gt;
|File:Bots_Screenshot.png|alt7=Atlas in Roll Cage|Atlas in the [[Roll Cage]]. P-body is located behind Atlas&#039;s frying pan, also in a roll cage&lt;br /&gt;
|File:Early models with red eyes.jpg|alt8=Early models with red eyes.|Early models with red eyes.&lt;br /&gt;
|File:Portal 2 PC Gamer 01.png|alt9=Prerelease screenshot of Atlas and P-Body.|Prerelease screenshot of Atlas and P-Body.&lt;br /&gt;
|File:Atlas and p-body.png|The bots in a Aperture Science blueprint format&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|You Saved Science}}&lt;br /&gt;
      {{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Triple Crown}}&lt;br /&gt;
      {{Show achievement|Portal 2|Still Alive}}&lt;br /&gt;
      {{Show achievement|Portal 2|Rock Portal Scissors}}&lt;br /&gt;
      {{Show achievement|Portal 2|Professor Portal}}&lt;br /&gt;
      {{Show achievement|Portal 2|Portal Conservation Society}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
      {{Show achievement|Portal 2|Obstacle Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Narbacular Drop}}&lt;br /&gt;
      {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|High Five}}&lt;br /&gt;
      {{Show achievement|Portal 2|Gesticul-8}}&lt;br /&gt;
      {{Show achievement|Portal 2|Friends List With Benefits}}&lt;br /&gt;
      {{Show achievement|Portal 2|Four Ring Circus}}&lt;br /&gt;
      {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
      {{Show achievement|Portal 2|Confidence Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Asking for Trouble}}&lt;br /&gt;
      {{Show achievement|Portal 2|Air Show}}&lt;br /&gt;
      {{Show achievement|Portal 2|Talent Show}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Hub]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Perpetual Testing Initiative]]&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=P-body/cs&amp;diff=175124</id>
		<title>P-body/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=P-body/cs&amp;diff=175124"/>
		<updated>2021-11-29T14:15:08Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:P-body}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[File:P-body.png|right|175px|P-body]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Modrý! Oranžový byl vždycky můj Oblíbený.|sound=GLaDOS_mp_coop_rat_mazedeath02.wav}}&lt;br /&gt;
&#039;&#039;&#039;P-body&#039;&#039;&#039;, [[Atlas/cs|Atlasův]] vysoký a vytrvalý partner, je jeden ze dvou robotů [[GLaDOS/cs|GLaDOS]] postavila pro [[Co-op/cs|Kooperativní Testovací Iniciativu]] v &#039;&#039;Portal 2&#039;&#039;, které bylo vytvořeno, aby vyřadilo testování na lidech. GLaDOS postavila testovací iniciativu potom, co jí [[Chell/cs|Chell]] zabila v &#039;&#039;Portalu&#039;&#039;. Spolu s Atlasem stojí dva roboti proti seriím úkolům postavených samotnou GLaDOS, které používají mnoho jiných aspektů než v single-playeru. &lt;br /&gt;
&lt;br /&gt;
Oba P-body a Atlas namluvil [http://www.imdb.com/name/nm0048389/ Dee Bradley Baker].&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|Při posledních krocích testování GLaDOS odhalí, že i když Kooperativní Testovací Iniciativu má své účeli, potřebuje lidi pro vědu, a ne roboty. GLaDOS zjistí, že někde hluboko v Aperture zařízení jsou uzamčení lidé. Tam se budou roboti navigovat skrze staré testovací prostředí a odemknou velkou masivní kryptu s lidmi v kriogenickém spánku. Tím, že to dokázali, &#039;zachránili vědu.&#039;}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:P-body first person.png|P-bodyův pohled z první osoby.&lt;br /&gt;
Image:P-body_lmb_portal.png|P-bodyův primární portál&lt;br /&gt;
Image:P-body_rmb_portal.png|P-bodyův sekundární portál&lt;br /&gt;
Image:P-body_both_portal.png|Oba P-bodyovy portály.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
{{see also|Videos/cs|l1=Videa}}}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=rmiK2HfDKEs&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Drobnosti ==&lt;br /&gt;
* P-body se na malý moment objeví v single player módu. {{Spoiler text|Po vstoupení do jednoho z [[Wheatley/cs|Wheatleyho]] Testovací Komory kde &amp;quot;udělá východ&amp;quot;, P-bodyho lze vidět v nově udělaném prostředí jak se dívá na hráče, dokud nezpanikaří a uteče.}}&lt;br /&gt;
&lt;br /&gt;
== Zhlédněte také ==&lt;br /&gt;
* [[Co-op/cs|Co-op]]&lt;br /&gt;
* [[Atlas/cs|Atlas]]&lt;br /&gt;
* [[Collaborative Disposition Test/cs#P-Body|Collaborative Disposition Test]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175123</id>
		<title>Co-op/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175123"/>
		<updated>2021-11-29T14:13:09Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Co-op}}&lt;br /&gt;
[[File:The bots.png|right|350px|Co-op bots [[Atlas]] a [[P-body]], v &#039;&#039;[[Portal 2]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Tyto další testy vyžadují co-operacii. Tudíž, nikdy nebyly vyřešeny člověkem . To je místo, kde vstupujete. Vy neznáte hrdost; vy neznáte strach . Vy nevíte nic. Budete perfektní.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooperative Testing Initiative&#039;&#039;&#039;, nebo jednoduše &#039;&#039;&#039;co-op&#039;&#039;&#039;, je multi-player gamemode a kampaň v &#039;&#039;[[Portal 2/cs|Portálu 2]]&#039;&#039; kde dva hráči can join up and take part in test courses built specifically for cooperative testing.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
== Přehled ==&lt;br /&gt;
Hráči berou formu dvou testovacích subjektů robotů postaveny [[GLaDOS/cs|GLaDOS]], [[Atlas/cs|Atlas]]; krátký a kulatý modrý robot, [[P-body/cs|P-body]]; the tall and pea-shaped orange bot that looks like a turret with arms and legs. Each bot comes equipped with their own [[Handheld Portal Device]] with separate [[Portals|portal]] colors. The portals are capable of maintaining the flow of things, even if it enters a partner&#039;s portal, which is essential during some test chambers.&lt;br /&gt;
&lt;br /&gt;
There are five official testing courses, each with a number of test chambers within, which will test both the robots&#039; ability to solve the different puzzles as they progress. Each chamber becomes much harder than the last, with the final test taking place outside the official Aperture testing facilities. In these tests, the bots are then put to the test, so to speak, and must use every bit of knowledge earned about the previous tests in the final one.&lt;br /&gt;
&lt;br /&gt;
For the last chambers of each courses, excluding the fifth, the bots are instructed by [[GLaDOS]] to go out and locate a certain disk to be inserted into a DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from GLaDOS before she triggers a self-destruct sequence on the duo. This is the only means of retrieving them back to the [[Hub]].&lt;br /&gt;
&lt;br /&gt;
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the bots&#039; progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If either both or one of the bots&#039; stands within range of GLaDOS&#039; monitoring cameras and perform a gesture, it will elicit her response, depending on the gesture performed.&lt;br /&gt;
&lt;br /&gt;
In this campaign, the bots will be notified that their partner has been destroyed and exactly where it did. The destroyed bot will be easily rebuilt seconds later in a chute from the [[Reassembly Machine]]. The gamemode gives an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As the bots progress, they will cross checkpoints that lead into the next part of the test chamber. Checkpoints allow the bot that died to respawn at the checkpoint for shorter travel time to the next testing chamber.&lt;br /&gt;
&lt;br /&gt;
== Kurzy ==&lt;br /&gt;
==== Kurz Jedna: Team Building ====&lt;br /&gt;
{{spoiler|This is one of the first courses available to the player upon entering the Hub, the others remaining locked until the other courses are completed. In this course, the players are given basic tests that emphasize the use of teamwork through portals and &#039;&#039;pinging&#039;&#039;, which is a function that allows players to communicate even without text or even through voice. Pings come in a variety of forms, from a simple &amp;quot;Look&amp;quot; ping, to a &amp;quot;Timer&amp;quot; ping that can be used to coordinate timed events effectively.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Two: Mass and Velocity ====&lt;br /&gt;
{{spoiler|After completing Course One, this course will unlock for players to continue testing. This chamber utilizes the effects portals have when an object has both mass and velocity as it enters the portal, meaning the players must utilize both in order to pass this course.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Three: Hard-Light Surfaces ====&lt;br /&gt;
{{spoiler|This course opens up upon completion of Course Two. In this course, the players must make use of the Light Bridges to both navigate chambers and act as a wall for other chambers as a defense mechanism or a creative way of stopping something from hurtling into acid.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Four: Excursion Funnels ====&lt;br /&gt;
{{spoiler|This course unlocks upon completion of Course Three. During this course, the player will have to make use of both Light Bridges and Excursion Funnels in order to complete these chambers. It will employ elements from the previous courses as well, making it much more difficult as the players progress.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Five: Mobility Gels ====&lt;br /&gt;
{{spoiler|This is the final course that unlocks after the completion of Course Four. Upon entering, GLaDOS will chime in and explain the significance of Atlas and P-Body&#039;s testing and what their true purpose is. The players are then dropped into the defunct Aperture testing spheres encountered during single player, and must make use of all elements from the previous chambers along with the Gels that are found in the course. The final course is very difficult, requiring both players to act as a true team. The last chamber is halted by a large vault door, which holds the frozen humans inside. Both players must perform any gesture to ultimately unlock the door.}}&lt;br /&gt;
&lt;br /&gt;
== Additional Courses ==&lt;br /&gt;
==== Art Therapy ====&lt;br /&gt;
Set after the conclusion of the Mobility Gels course, GLaDOS has reassembled the bots for testing again and claims that it has been 100,000 years since they were last reassembled. {{spoiler|As the testing progresses, the bots are able to observe the defunct surroundings of the Enrichment Center, which GLaDOS assures them as part of an &amp;quot;art exhibit&amp;quot;. Further on in the course, players will be sent to a Robot Assembly Annex station to repair their own reassembly machines as GLaDOS finally makes it clear that it has only been a week since the Mobility Gels course and that she needs their help in restoring her control over the facility as something is overriding her controls. At the end of the course, both players are sent out of the testing area to resolve the problem in a control room housing a prototype chassis of the [[Cores#Central Core|central core]].}}&lt;br /&gt;
&lt;br /&gt;
Interestingly, the sixth course was initially going to consist of advanced test chambers during &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s development, months before the game was released. However, this was scrapped and was removed from the final game. The [[Peer Review]] DLC to &#039;&#039;Portal 2&#039;&#039; instead adds only challenge modes to single-player and co-op, with no sign of advanced test chambers. The Art Therapy course is referred to as an additional course instead of the &amp;quot;sixth course&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Non-Emotional Manipulation====&lt;br /&gt;
All owners of the Sixense MotionPack DLC receive this course for free. It makes use of the new Portal Surfing and One-to-One mechanics.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Atlas.png|alt1=Atlas|[[Atlas]]&lt;br /&gt;
|File:P-body.png|alt2=P-body|[[P-body]]&lt;br /&gt;
|File:Atlas first person.png|alt3=Atlas first-person view.|Atlas first-person view.&lt;br /&gt;
|File:Atlas_both_portal.png|alt4=Both of Atlas&#039; portals|Both of Atlas&#039; portals&lt;br /&gt;
|File:P-body first person.png|alt5=P-body first-person view.|P-body first-person view.&lt;br /&gt;
|File:P-body_both_portal.png|alt6=Both of P-body&#039;s portals|Both of P-body&#039;s portals&lt;br /&gt;
|File:Bots_Screenshot.png|alt7=Atlas in Roll Cage|Atlas in the [[Roll Cage]]. P-body is located behind Atlas&#039;s frying pan, also in a roll cage&lt;br /&gt;
|File:Early models with red eyes.jpg|alt8=Early models with red eyes.|Early models with red eyes.&lt;br /&gt;
|File:Portal 2 PC Gamer 01.png|alt9=Prerelease screenshot of Atlas and P-Body.|Prerelease screenshot of Atlas and P-Body.&lt;br /&gt;
|File:Atlas and p-body.png|The bots in a Aperture Science blueprint format&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|You Saved Science}}&lt;br /&gt;
      {{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Triple Crown}}&lt;br /&gt;
      {{Show achievement|Portal 2|Still Alive}}&lt;br /&gt;
      {{Show achievement|Portal 2|Rock Portal Scissors}}&lt;br /&gt;
      {{Show achievement|Portal 2|Professor Portal}}&lt;br /&gt;
      {{Show achievement|Portal 2|Portal Conservation Society}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
      {{Show achievement|Portal 2|Obstacle Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Narbacular Drop}}&lt;br /&gt;
      {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|High Five}}&lt;br /&gt;
      {{Show achievement|Portal 2|Gesticul-8}}&lt;br /&gt;
      {{Show achievement|Portal 2|Friends List With Benefits}}&lt;br /&gt;
      {{Show achievement|Portal 2|Four Ring Circus}}&lt;br /&gt;
      {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
      {{Show achievement|Portal 2|Confidence Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Asking for Trouble}}&lt;br /&gt;
      {{Show achievement|Portal 2|Air Show}}&lt;br /&gt;
      {{Show achievement|Portal 2|Talent Show}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Hub]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Perpetual Testing Initiative]]&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175122</id>
		<title>Co-op/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175122"/>
		<updated>2021-11-29T14:07:12Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Co-op}}&lt;br /&gt;
[[File:The bots.png|right|350px|Co-op bots [[Atlas]] a [[P-body]], v &#039;&#039;[[Portal 2]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Tyto další testy vyžadují co-operacii. Tudíž, nikdy nebyly vyřešeny člověkem . To je místo, kde vstupujete. Vy neznáte hrdost; vy neznáte strach . Vy nevíte nic. Budete perfektní.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooperative Testing Initiative&#039;&#039;&#039;, or simply &#039;&#039;&#039;co-op&#039;&#039;&#039;, is a multi-player gamemode and campaign in &#039;&#039;[[Portal 2/cs|Portal 2]]&#039;&#039; whereby two players can join up and take part in test courses built specifically for cooperative testing.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
== Přehled ==&lt;br /&gt;
Hráči berou formu dvou testovacích subjektů robotů postaveny [[GLaDOS/cs|GLaDOS]], [[Atlas]]; the short and round blue bot, [[P-body]]; the tall and pea-shaped orange bot that looks like a turret with arms and legs. Each bot comes equipped with their own [[Handheld Portal Device]] with separate [[Portals|portal]] colors. The portals are capable of maintaining the flow of things, even if it enters a partner&#039;s portal, which is essential during some test chambers.&lt;br /&gt;
&lt;br /&gt;
There are five official testing courses, each with a number of test chambers within, which will test both the robots&#039; ability to solve the different puzzles as they progress. Each chamber becomes much harder than the last, with the final test taking place outside the official Aperture testing facilities. In these tests, the bots are then put to the test, so to speak, and must use every bit of knowledge earned about the previous tests in the final one.&lt;br /&gt;
&lt;br /&gt;
For the last chambers of each courses, excluding the fifth, the bots are instructed by [[GLaDOS]] to go out and locate a certain disk to be inserted into a DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from GLaDOS before she triggers a self-destruct sequence on the duo. This is the only means of retrieving them back to the [[Hub]].&lt;br /&gt;
&lt;br /&gt;
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the bots&#039; progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If either both or one of the bots&#039; stands within range of GLaDOS&#039; monitoring cameras and perform a gesture, it will elicit her response, depending on the gesture performed.&lt;br /&gt;
&lt;br /&gt;
In this campaign, the bots will be notified that their partner has been destroyed and exactly where it did. The destroyed bot will be easily rebuilt seconds later in a chute from the [[Reassembly Machine]]. The gamemode gives an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As the bots progress, they will cross checkpoints that lead into the next part of the test chamber. Checkpoints allow the bot that died to respawn at the checkpoint for shorter travel time to the next testing chamber.&lt;br /&gt;
&lt;br /&gt;
== Kurzy ==&lt;br /&gt;
==== Kurz Jedna: Team Building ====&lt;br /&gt;
{{spoiler|This is one of the first courses available to the player upon entering the Hub, the others remaining locked until the other courses are completed. In this course, the players are given basic tests that emphasize the use of teamwork through portals and &#039;&#039;pinging&#039;&#039;, which is a function that allows players to communicate even without text or even through voice. Pings come in a variety of forms, from a simple &amp;quot;Look&amp;quot; ping, to a &amp;quot;Timer&amp;quot; ping that can be used to coordinate timed events effectively.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Two: Mass and Velocity ====&lt;br /&gt;
{{spoiler|After completing Course One, this course will unlock for players to continue testing. This chamber utilizes the effects portals have when an object has both mass and velocity as it enters the portal, meaning the players must utilize both in order to pass this course.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Three: Hard-Light Surfaces ====&lt;br /&gt;
{{spoiler|This course opens up upon completion of Course Two. In this course, the players must make use of the Light Bridges to both navigate chambers and act as a wall for other chambers as a defense mechanism or a creative way of stopping something from hurtling into acid.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Four: Excursion Funnels ====&lt;br /&gt;
{{spoiler|This course unlocks upon completion of Course Three. During this course, the player will have to make use of both Light Bridges and Excursion Funnels in order to complete these chambers. It will employ elements from the previous courses as well, making it much more difficult as the players progress.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Five: Mobility Gels ====&lt;br /&gt;
{{spoiler|This is the final course that unlocks after the completion of Course Four. Upon entering, GLaDOS will chime in and explain the significance of Atlas and P-Body&#039;s testing and what their true purpose is. The players are then dropped into the defunct Aperture testing spheres encountered during single player, and must make use of all elements from the previous chambers along with the Gels that are found in the course. The final course is very difficult, requiring both players to act as a true team. The last chamber is halted by a large vault door, which holds the frozen humans inside. Both players must perform any gesture to ultimately unlock the door.}}&lt;br /&gt;
&lt;br /&gt;
== Additional Courses ==&lt;br /&gt;
==== Art Therapy ====&lt;br /&gt;
Set after the conclusion of the Mobility Gels course, GLaDOS has reassembled the bots for testing again and claims that it has been 100,000 years since they were last reassembled. {{spoiler|As the testing progresses, the bots are able to observe the defunct surroundings of the Enrichment Center, which GLaDOS assures them as part of an &amp;quot;art exhibit&amp;quot;. Further on in the course, players will be sent to a Robot Assembly Annex station to repair their own reassembly machines as GLaDOS finally makes it clear that it has only been a week since the Mobility Gels course and that she needs their help in restoring her control over the facility as something is overriding her controls. At the end of the course, both players are sent out of the testing area to resolve the problem in a control room housing a prototype chassis of the [[Cores#Central Core|central core]].}}&lt;br /&gt;
&lt;br /&gt;
Interestingly, the sixth course was initially going to consist of advanced test chambers during &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s development, months before the game was released. However, this was scrapped and was removed from the final game. The [[Peer Review]] DLC to &#039;&#039;Portal 2&#039;&#039; instead adds only challenge modes to single-player and co-op, with no sign of advanced test chambers. The Art Therapy course is referred to as an additional course instead of the &amp;quot;sixth course&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Non-Emotional Manipulation====&lt;br /&gt;
All owners of the Sixense MotionPack DLC receive this course for free. It makes use of the new Portal Surfing and One-to-One mechanics.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Atlas.png|alt1=Atlas|[[Atlas]]&lt;br /&gt;
|File:P-body.png|alt2=P-body|[[P-body]]&lt;br /&gt;
|File:Atlas first person.png|alt3=Atlas first-person view.|Atlas first-person view.&lt;br /&gt;
|File:Atlas_both_portal.png|alt4=Both of Atlas&#039; portals|Both of Atlas&#039; portals&lt;br /&gt;
|File:P-body first person.png|alt5=P-body first-person view.|P-body first-person view.&lt;br /&gt;
|File:P-body_both_portal.png|alt6=Both of P-body&#039;s portals|Both of P-body&#039;s portals&lt;br /&gt;
|File:Bots_Screenshot.png|alt7=Atlas in Roll Cage|Atlas in the [[Roll Cage]]. P-body is located behind Atlas&#039;s frying pan, also in a roll cage&lt;br /&gt;
|File:Early models with red eyes.jpg|alt8=Early models with red eyes.|Early models with red eyes.&lt;br /&gt;
|File:Portal 2 PC Gamer 01.png|alt9=Prerelease screenshot of Atlas and P-Body.|Prerelease screenshot of Atlas and P-Body.&lt;br /&gt;
|File:Atlas and p-body.png|The bots in a Aperture Science blueprint format&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|You Saved Science}}&lt;br /&gt;
      {{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Triple Crown}}&lt;br /&gt;
      {{Show achievement|Portal 2|Still Alive}}&lt;br /&gt;
      {{Show achievement|Portal 2|Rock Portal Scissors}}&lt;br /&gt;
      {{Show achievement|Portal 2|Professor Portal}}&lt;br /&gt;
      {{Show achievement|Portal 2|Portal Conservation Society}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
      {{Show achievement|Portal 2|Obstacle Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Narbacular Drop}}&lt;br /&gt;
      {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|High Five}}&lt;br /&gt;
      {{Show achievement|Portal 2|Gesticul-8}}&lt;br /&gt;
      {{Show achievement|Portal 2|Friends List With Benefits}}&lt;br /&gt;
      {{Show achievement|Portal 2|Four Ring Circus}}&lt;br /&gt;
      {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
      {{Show achievement|Portal 2|Confidence Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Asking for Trouble}}&lt;br /&gt;
      {{Show achievement|Portal 2|Air Show}}&lt;br /&gt;
      {{Show achievement|Portal 2|Talent Show}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Hub]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Perpetual Testing Initiative]]&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175121</id>
		<title>Co-op/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175121"/>
		<updated>2021-11-29T13:56:20Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Co-op}}&lt;br /&gt;
[[File:The bots.png|right|350px|Co-op bots [[Atlas]] a [[P-body]], v &#039;&#039;[[Portal 2]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Tyto další testy vyžadují co-operacii. Tudíž, nikdy nebyly vyřešeny člověkem . To je místo, kde vstupujete. Vy neznáte hrdost; vy neznáte strach . Vy nevíte nic. Budete perfektní.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooperative Testing Initiative&#039;&#039;&#039;, or simply &#039;&#039;&#039;co-op&#039;&#039;&#039;, is a multi-player gamemode and campaign in &#039;&#039;[[Portal 2]]&#039;&#039; whereby two players can join up and take part in test courses built specifically for cooperative testing.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
== Přehled ==&lt;br /&gt;
Hráči berou formu dvou testovacích subjektů robotů postaveny [[GLaDOS/cs|GLaDOS]], [[Atlas]]; the short and round blue bot, [[P-body]]; the tall and pea-shaped orange bot that looks like a turret with arms and legs. Each bot comes equipped with their own [[Handheld Portal Device]] with separate [[Portals|portal]] colors. The portals are capable of maintaining the flow of things, even if it enters a partner&#039;s portal, which is essential during some test chambers.&lt;br /&gt;
&lt;br /&gt;
There are five official testing courses, each with a number of test chambers within, which will test both the robots&#039; ability to solve the different puzzles as they progress. Each chamber becomes much harder than the last, with the final test taking place outside the official Aperture testing facilities. In these tests, the bots are then put to the test, so to speak, and must use every bit of knowledge earned about the previous tests in the final one.&lt;br /&gt;
&lt;br /&gt;
For the last chambers of each courses, excluding the fifth, the bots are instructed by [[GLaDOS]] to go out and locate a certain disk to be inserted into a DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from GLaDOS before she triggers a self-destruct sequence on the duo. This is the only means of retrieving them back to the [[Hub]].&lt;br /&gt;
&lt;br /&gt;
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the bots&#039; progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If either both or one of the bots&#039; stands within range of GLaDOS&#039; monitoring cameras and perform a gesture, it will elicit her response, depending on the gesture performed.&lt;br /&gt;
&lt;br /&gt;
In this campaign, the bots will be notified that their partner has been destroyed and exactly where it did. The destroyed bot will be easily rebuilt seconds later in a chute from the [[Reassembly Machine]]. The gamemode gives an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As the bots progress, they will cross checkpoints that lead into the next part of the test chamber. Checkpoints allow the bot that died to respawn at the checkpoint for shorter travel time to the next testing chamber.&lt;br /&gt;
&lt;br /&gt;
== Kurzy ==&lt;br /&gt;
==== Kurz Jedna: Team Building ====&lt;br /&gt;
{{spoiler|This is one of the first courses available to the player upon entering the Hub, the others remaining locked until the other courses are completed. In this course, the players are given basic tests that emphasize the use of teamwork through portals and &#039;&#039;pinging&#039;&#039;, which is a function that allows players to communicate even without text or even through voice. Pings come in a variety of forms, from a simple &amp;quot;Look&amp;quot; ping, to a &amp;quot;Timer&amp;quot; ping that can be used to coordinate timed events effectively.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Two: Mass and Velocity ====&lt;br /&gt;
{{spoiler|After completing Course One, this course will unlock for players to continue testing. This chamber utilizes the effects portals have when an object has both mass and velocity as it enters the portal, meaning the players must utilize both in order to pass this course.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Three: Hard-Light Surfaces ====&lt;br /&gt;
{{spoiler|This course opens up upon completion of Course Two. In this course, the players must make use of the Light Bridges to both navigate chambers and act as a wall for other chambers as a defense mechanism or a creative way of stopping something from hurtling into acid.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Four: Excursion Funnels ====&lt;br /&gt;
{{spoiler|This course unlocks upon completion of Course Three. During this course, the player will have to make use of both Light Bridges and Excursion Funnels in order to complete these chambers. It will employ elements from the previous courses as well, making it much more difficult as the players progress.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Five: Mobility Gels ====&lt;br /&gt;
{{spoiler|This is the final course that unlocks after the completion of Course Four. Upon entering, GLaDOS will chime in and explain the significance of Atlas and P-Body&#039;s testing and what their true purpose is. The players are then dropped into the defunct Aperture testing spheres encountered during single player, and must make use of all elements from the previous chambers along with the Gels that are found in the course. The final course is very difficult, requiring both players to act as a true team. The last chamber is halted by a large vault door, which holds the frozen humans inside. Both players must perform any gesture to ultimately unlock the door.}}&lt;br /&gt;
&lt;br /&gt;
== Additional Courses ==&lt;br /&gt;
==== Art Therapy ====&lt;br /&gt;
Set after the conclusion of the Mobility Gels course, GLaDOS has reassembled the bots for testing again and claims that it has been 100,000 years since they were last reassembled. {{spoiler|As the testing progresses, the bots are able to observe the defunct surroundings of the Enrichment Center, which GLaDOS assures them as part of an &amp;quot;art exhibit&amp;quot;. Further on in the course, players will be sent to a Robot Assembly Annex station to repair their own reassembly machines as GLaDOS finally makes it clear that it has only been a week since the Mobility Gels course and that she needs their help in restoring her control over the facility as something is overriding her controls. At the end of the course, both players are sent out of the testing area to resolve the problem in a control room housing a prototype chassis of the [[Cores#Central Core|central core]].}}&lt;br /&gt;
&lt;br /&gt;
Interestingly, the sixth course was initially going to consist of advanced test chambers during &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s development, months before the game was released. However, this was scrapped and was removed from the final game. The [[Peer Review]] DLC to &#039;&#039;Portal 2&#039;&#039; instead adds only challenge modes to single-player and co-op, with no sign of advanced test chambers. The Art Therapy course is referred to as an additional course instead of the &amp;quot;sixth course&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Non-Emotional Manipulation====&lt;br /&gt;
All owners of the Sixense MotionPack DLC receive this course for free. It makes use of the new Portal Surfing and One-to-One mechanics.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Atlas.png|alt1=Atlas|[[Atlas]]&lt;br /&gt;
|File:P-body.png|alt2=P-body|[[P-body]]&lt;br /&gt;
|File:Atlas first person.png|alt3=Atlas first-person view.|Atlas first-person view.&lt;br /&gt;
|File:Atlas_both_portal.png|alt4=Both of Atlas&#039; portals|Both of Atlas&#039; portals&lt;br /&gt;
|File:P-body first person.png|alt5=P-body first-person view.|P-body first-person view.&lt;br /&gt;
|File:P-body_both_portal.png|alt6=Both of P-body&#039;s portals|Both of P-body&#039;s portals&lt;br /&gt;
|File:Bots_Screenshot.png|alt7=Atlas in Roll Cage|Atlas in the [[Roll Cage]]. P-body is located behind Atlas&#039;s frying pan, also in a roll cage&lt;br /&gt;
|File:Early models with red eyes.jpg|alt8=Early models with red eyes.|Early models with red eyes.&lt;br /&gt;
|File:Portal 2 PC Gamer 01.png|alt9=Prerelease screenshot of Atlas and P-Body.|Prerelease screenshot of Atlas and P-Body.&lt;br /&gt;
|File:Atlas and p-body.png|The bots in a Aperture Science blueprint format&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|You Saved Science}}&lt;br /&gt;
      {{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Triple Crown}}&lt;br /&gt;
      {{Show achievement|Portal 2|Still Alive}}&lt;br /&gt;
      {{Show achievement|Portal 2|Rock Portal Scissors}}&lt;br /&gt;
      {{Show achievement|Portal 2|Professor Portal}}&lt;br /&gt;
      {{Show achievement|Portal 2|Portal Conservation Society}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
      {{Show achievement|Portal 2|Obstacle Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Narbacular Drop}}&lt;br /&gt;
      {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|High Five}}&lt;br /&gt;
      {{Show achievement|Portal 2|Gesticul-8}}&lt;br /&gt;
      {{Show achievement|Portal 2|Friends List With Benefits}}&lt;br /&gt;
      {{Show achievement|Portal 2|Four Ring Circus}}&lt;br /&gt;
      {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
      {{Show achievement|Portal 2|Confidence Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Asking for Trouble}}&lt;br /&gt;
      {{Show achievement|Portal 2|Air Show}}&lt;br /&gt;
      {{Show achievement|Portal 2|Talent Show}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Hub]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Perpetual Testing Initiative]]&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175120</id>
		<title>Co-op/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175120"/>
		<updated>2021-11-29T13:48:28Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Co-op}}&lt;br /&gt;
[[File:The bots.png|right|350px|Co-op bots [[Atlas]] a [[P-body]], v &#039;&#039;[[Portal 2]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Tyto další testy vyžadují co-operacii. Tudíž, nikdy nebyly vyřešeny člověkem . To je místo, kde vstupujete. Vy neznáte hrdost; vy neznáte strach . Vy nevíte nic. Budete perfektní.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooperative Testing Initiative&#039;&#039;&#039;, or simply &#039;&#039;&#039;co-op&#039;&#039;&#039;, is a multi-player gamemode and campaign in &#039;&#039;[[Portal 2]]&#039;&#039; whereby two players can join up and take part in test courses built specifically for cooperative testing.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
Players take the form of two robot test subjects built by [[GLaDOS]], [[Atlas]]; the short and round blue bot, [[P-body]]; the tall and pea-shaped orange bot that looks like a turret with arms and legs. Each bot comes equipped with their own [[Handheld Portal Device]] with separate [[Portals|portal]] colors. The portals are capable of maintaining the flow of things, even if it enters a partner&#039;s portal, which is essential during some test chambers.&lt;br /&gt;
&lt;br /&gt;
There are five official testing courses, each with a number of test chambers within, which will test both the robots&#039; ability to solve the different puzzles as they progress. Each chamber becomes much harder than the last, with the final test taking place outside the official Aperture testing facilities. In these tests, the bots are then put to the test, so to speak, and must use every bit of knowledge earned about the previous tests in the final one.&lt;br /&gt;
&lt;br /&gt;
For the last chambers of each courses, excluding the fifth, the bots are instructed by [[GLaDOS]] to go out and locate a certain disk to be inserted into a DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from GLaDOS before she triggers a self-destruct sequence on the duo. This is the only means of retrieving them back to the [[Hub]].&lt;br /&gt;
&lt;br /&gt;
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the bots&#039; progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If either both or one of the bots&#039; stands within range of GLaDOS&#039; monitoring cameras and perform a gesture, it will elicit her response, depending on the gesture performed.&lt;br /&gt;
&lt;br /&gt;
In this campaign, the bots will be notified that their partner has been destroyed and exactly where it did. The destroyed bot will be easily rebuilt seconds later in a chute from the [[Reassembly Machine]]. The gamemode gives an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As the bots progress, they will cross checkpoints that lead into the next part of the test chamber. Checkpoints allow the bot that died to respawn at the checkpoint for shorter travel time to the next testing chamber.&lt;br /&gt;
&lt;br /&gt;
== Kurzy ==&lt;br /&gt;
==== Kurz Jedna: Team Building ====&lt;br /&gt;
{{spoiler|This is one of the first courses available to the player upon entering the Hub, the others remaining locked until the other courses are completed. In this course, the players are given basic tests that emphasize the use of teamwork through portals and &#039;&#039;pinging&#039;&#039;, which is a function that allows players to communicate even without text or even through voice. Pings come in a variety of forms, from a simple &amp;quot;Look&amp;quot; ping, to a &amp;quot;Timer&amp;quot; ping that can be used to coordinate timed events effectively.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Two: Mass and Velocity ====&lt;br /&gt;
{{spoiler|After completing Course One, this course will unlock for players to continue testing. This chamber utilizes the effects portals have when an object has both mass and velocity as it enters the portal, meaning the players must utilize both in order to pass this course.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Three: Hard-Light Surfaces ====&lt;br /&gt;
{{spoiler|This course opens up upon completion of Course Two. In this course, the players must make use of the Light Bridges to both navigate chambers and act as a wall for other chambers as a defense mechanism or a creative way of stopping something from hurtling into acid.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Four: Excursion Funnels ====&lt;br /&gt;
{{spoiler|This course unlocks upon completion of Course Three. During this course, the player will have to make use of both Light Bridges and Excursion Funnels in order to complete these chambers. It will employ elements from the previous courses as well, making it much more difficult as the players progress.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Five: Mobility Gels ====&lt;br /&gt;
{{spoiler|This is the final course that unlocks after the completion of Course Four. Upon entering, GLaDOS will chime in and explain the significance of Atlas and P-Body&#039;s testing and what their true purpose is. The players are then dropped into the defunct Aperture testing spheres encountered during single player, and must make use of all elements from the previous chambers along with the Gels that are found in the course. The final course is very difficult, requiring both players to act as a true team. The last chamber is halted by a large vault door, which holds the frozen humans inside. Both players must perform any gesture to ultimately unlock the door.}}&lt;br /&gt;
&lt;br /&gt;
== Additional Courses ==&lt;br /&gt;
==== Art Therapy ====&lt;br /&gt;
Set after the conclusion of the Mobility Gels course, GLaDOS has reassembled the bots for testing again and claims that it has been 100,000 years since they were last reassembled. {{spoiler|As the testing progresses, the bots are able to observe the defunct surroundings of the Enrichment Center, which GLaDOS assures them as part of an &amp;quot;art exhibit&amp;quot;. Further on in the course, players will be sent to a Robot Assembly Annex station to repair their own reassembly machines as GLaDOS finally makes it clear that it has only been a week since the Mobility Gels course and that she needs their help in restoring her control over the facility as something is overriding her controls. At the end of the course, both players are sent out of the testing area to resolve the problem in a control room housing a prototype chassis of the [[Cores#Central Core|central core]].}}&lt;br /&gt;
&lt;br /&gt;
Interestingly, the sixth course was initially going to consist of advanced test chambers during &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s development, months before the game was released. However, this was scrapped and was removed from the final game. The [[Peer Review]] DLC to &#039;&#039;Portal 2&#039;&#039; instead adds only challenge modes to single-player and co-op, with no sign of advanced test chambers. The Art Therapy course is referred to as an additional course instead of the &amp;quot;sixth course&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Non-Emotional Manipulation====&lt;br /&gt;
All owners of the Sixense MotionPack DLC receive this course for free. It makes use of the new Portal Surfing and One-to-One mechanics.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Atlas.png|alt1=Atlas|[[Atlas]]&lt;br /&gt;
|File:P-body.png|alt2=P-body|[[P-body]]&lt;br /&gt;
|File:Atlas first person.png|alt3=Atlas first-person view.|Atlas first-person view.&lt;br /&gt;
|File:Atlas_both_portal.png|alt4=Both of Atlas&#039; portals|Both of Atlas&#039; portals&lt;br /&gt;
|File:P-body first person.png|alt5=P-body first-person view.|P-body first-person view.&lt;br /&gt;
|File:P-body_both_portal.png|alt6=Both of P-body&#039;s portals|Both of P-body&#039;s portals&lt;br /&gt;
|File:Bots_Screenshot.png|alt7=Atlas in Roll Cage|Atlas in the [[Roll Cage]]. P-body is located behind Atlas&#039;s frying pan, also in a roll cage&lt;br /&gt;
|File:Early models with red eyes.jpg|alt8=Early models with red eyes.|Early models with red eyes.&lt;br /&gt;
|File:Portal 2 PC Gamer 01.png|alt9=Prerelease screenshot of Atlas and P-Body.|Prerelease screenshot of Atlas and P-Body.&lt;br /&gt;
|File:Atlas and p-body.png|The bots in a Aperture Science blueprint format&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|You Saved Science}}&lt;br /&gt;
      {{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Triple Crown}}&lt;br /&gt;
      {{Show achievement|Portal 2|Still Alive}}&lt;br /&gt;
      {{Show achievement|Portal 2|Rock Portal Scissors}}&lt;br /&gt;
      {{Show achievement|Portal 2|Professor Portal}}&lt;br /&gt;
      {{Show achievement|Portal 2|Portal Conservation Society}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
      {{Show achievement|Portal 2|Obstacle Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Narbacular Drop}}&lt;br /&gt;
      {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|High Five}}&lt;br /&gt;
      {{Show achievement|Portal 2|Gesticul-8}}&lt;br /&gt;
      {{Show achievement|Portal 2|Friends List With Benefits}}&lt;br /&gt;
      {{Show achievement|Portal 2|Four Ring Circus}}&lt;br /&gt;
      {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
      {{Show achievement|Portal 2|Confidence Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Asking for Trouble}}&lt;br /&gt;
      {{Show achievement|Portal 2|Air Show}}&lt;br /&gt;
      {{Show achievement|Portal 2|Talent Show}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Hub]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Perpetual Testing Initiative]]&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175119</id>
		<title>Co-op/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175119"/>
		<updated>2021-11-29T13:47:43Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Co-op}}&lt;br /&gt;
[[File:The bots.png|right|350px|Co-op bots [[Atlas]] a [[P-body]], v &#039;&#039;[[Portal 2]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Tyto další testy vyžadují co-operacii. Tudíž, nikdy nebyly vyřešeny člověkem . To je místo, kde vstupujete. Vy neznáte hrdost; vy neznáte strach . Vy nevíte nic. Budete perfectní.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooperative Testing Initiative&#039;&#039;&#039;, or simply &#039;&#039;&#039;co-op&#039;&#039;&#039;, is a multi-player gamemode and campaign in &#039;&#039;[[Portal 2]]&#039;&#039; whereby two players can join up and take part in test courses built specifically for cooperative testing.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
Players take the form of two robot test subjects built by [[GLaDOS]], [[Atlas]]; the short and round blue bot, [[P-body]]; the tall and pea-shaped orange bot that looks like a turret with arms and legs. Each bot comes equipped with their own [[Handheld Portal Device]] with separate [[Portals|portal]] colors. The portals are capable of maintaining the flow of things, even if it enters a partner&#039;s portal, which is essential during some test chambers.&lt;br /&gt;
&lt;br /&gt;
There are five official testing courses, each with a number of test chambers within, which will test both the robots&#039; ability to solve the different puzzles as they progress. Each chamber becomes much harder than the last, with the final test taking place outside the official Aperture testing facilities. In these tests, the bots are then put to the test, so to speak, and must use every bit of knowledge earned about the previous tests in the final one.&lt;br /&gt;
&lt;br /&gt;
For the last chambers of each courses, excluding the fifth, the bots are instructed by [[GLaDOS]] to go out and locate a certain disk to be inserted into a DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from GLaDOS before she triggers a self-destruct sequence on the duo. This is the only means of retrieving them back to the [[Hub]].&lt;br /&gt;
&lt;br /&gt;
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the bots&#039; progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If either both or one of the bots&#039; stands within range of GLaDOS&#039; monitoring cameras and perform a gesture, it will elicit her response, depending on the gesture performed.&lt;br /&gt;
&lt;br /&gt;
In this campaign, the bots will be notified that their partner has been destroyed and exactly where it did. The destroyed bot will be easily rebuilt seconds later in a chute from the [[Reassembly Machine]]. The gamemode gives an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As the bots progress, they will cross checkpoints that lead into the next part of the test chamber. Checkpoints allow the bot that died to respawn at the checkpoint for shorter travel time to the next testing chamber.&lt;br /&gt;
&lt;br /&gt;
== Kurzy ==&lt;br /&gt;
==== Kurz Jedna: Team Building ====&lt;br /&gt;
{{spoiler|This is one of the first courses available to the player upon entering the Hub, the others remaining locked until the other courses are completed. In this course, the players are given basic tests that emphasize the use of teamwork through portals and &#039;&#039;pinging&#039;&#039;, which is a function that allows players to communicate even without text or even through voice. Pings come in a variety of forms, from a simple &amp;quot;Look&amp;quot; ping, to a &amp;quot;Timer&amp;quot; ping that can be used to coordinate timed events effectively.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Two: Mass and Velocity ====&lt;br /&gt;
{{spoiler|After completing Course One, this course will unlock for players to continue testing. This chamber utilizes the effects portals have when an object has both mass and velocity as it enters the portal, meaning the players must utilize both in order to pass this course.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Three: Hard-Light Surfaces ====&lt;br /&gt;
{{spoiler|This course opens up upon completion of Course Two. In this course, the players must make use of the Light Bridges to both navigate chambers and act as a wall for other chambers as a defense mechanism or a creative way of stopping something from hurtling into acid.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Four: Excursion Funnels ====&lt;br /&gt;
{{spoiler|This course unlocks upon completion of Course Three. During this course, the player will have to make use of both Light Bridges and Excursion Funnels in order to complete these chambers. It will employ elements from the previous courses as well, making it much more difficult as the players progress.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Five: Mobility Gels ====&lt;br /&gt;
{{spoiler|This is the final course that unlocks after the completion of Course Four. Upon entering, GLaDOS will chime in and explain the significance of Atlas and P-Body&#039;s testing and what their true purpose is. The players are then dropped into the defunct Aperture testing spheres encountered during single player, and must make use of all elements from the previous chambers along with the Gels that are found in the course. The final course is very difficult, requiring both players to act as a true team. The last chamber is halted by a large vault door, which holds the frozen humans inside. Both players must perform any gesture to ultimately unlock the door.}}&lt;br /&gt;
&lt;br /&gt;
== Additional Courses ==&lt;br /&gt;
==== Art Therapy ====&lt;br /&gt;
Set after the conclusion of the Mobility Gels course, GLaDOS has reassembled the bots for testing again and claims that it has been 100,000 years since they were last reassembled. {{spoiler|As the testing progresses, the bots are able to observe the defunct surroundings of the Enrichment Center, which GLaDOS assures them as part of an &amp;quot;art exhibit&amp;quot;. Further on in the course, players will be sent to a Robot Assembly Annex station to repair their own reassembly machines as GLaDOS finally makes it clear that it has only been a week since the Mobility Gels course and that she needs their help in restoring her control over the facility as something is overriding her controls. At the end of the course, both players are sent out of the testing area to resolve the problem in a control room housing a prototype chassis of the [[Cores#Central Core|central core]].}}&lt;br /&gt;
&lt;br /&gt;
Interestingly, the sixth course was initially going to consist of advanced test chambers during &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s development, months before the game was released. However, this was scrapped and was removed from the final game. The [[Peer Review]] DLC to &#039;&#039;Portal 2&#039;&#039; instead adds only challenge modes to single-player and co-op, with no sign of advanced test chambers. The Art Therapy course is referred to as an additional course instead of the &amp;quot;sixth course&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Non-Emotional Manipulation====&lt;br /&gt;
All owners of the Sixense MotionPack DLC receive this course for free. It makes use of the new Portal Surfing and One-to-One mechanics.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Atlas.png|alt1=Atlas|[[Atlas]]&lt;br /&gt;
|File:P-body.png|alt2=P-body|[[P-body]]&lt;br /&gt;
|File:Atlas first person.png|alt3=Atlas first-person view.|Atlas first-person view.&lt;br /&gt;
|File:Atlas_both_portal.png|alt4=Both of Atlas&#039; portals|Both of Atlas&#039; portals&lt;br /&gt;
|File:P-body first person.png|alt5=P-body first-person view.|P-body first-person view.&lt;br /&gt;
|File:P-body_both_portal.png|alt6=Both of P-body&#039;s portals|Both of P-body&#039;s portals&lt;br /&gt;
|File:Bots_Screenshot.png|alt7=Atlas in Roll Cage|Atlas in the [[Roll Cage]]. P-body is located behind Atlas&#039;s frying pan, also in a roll cage&lt;br /&gt;
|File:Early models with red eyes.jpg|alt8=Early models with red eyes.|Early models with red eyes.&lt;br /&gt;
|File:Portal 2 PC Gamer 01.png|alt9=Prerelease screenshot of Atlas and P-Body.|Prerelease screenshot of Atlas and P-Body.&lt;br /&gt;
|File:Atlas and p-body.png|The bots in a Aperture Science blueprint format&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|You Saved Science}}&lt;br /&gt;
      {{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Triple Crown}}&lt;br /&gt;
      {{Show achievement|Portal 2|Still Alive}}&lt;br /&gt;
      {{Show achievement|Portal 2|Rock Portal Scissors}}&lt;br /&gt;
      {{Show achievement|Portal 2|Professor Portal}}&lt;br /&gt;
      {{Show achievement|Portal 2|Portal Conservation Society}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
      {{Show achievement|Portal 2|Obstacle Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Narbacular Drop}}&lt;br /&gt;
      {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|High Five}}&lt;br /&gt;
      {{Show achievement|Portal 2|Gesticul-8}}&lt;br /&gt;
      {{Show achievement|Portal 2|Friends List With Benefits}}&lt;br /&gt;
      {{Show achievement|Portal 2|Four Ring Circus}}&lt;br /&gt;
      {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
      {{Show achievement|Portal 2|Confidence Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Asking for Trouble}}&lt;br /&gt;
      {{Show achievement|Portal 2|Air Show}}&lt;br /&gt;
      {{Show achievement|Portal 2|Talent Show}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Hub]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Perpetual Testing Initiative]]&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175118</id>
		<title>Co-op/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175118"/>
		<updated>2021-11-29T13:42:52Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Co-op}}&lt;br /&gt;
[[File:The bots.png|right|350px|Co-op bots [[Atlas]] a [[P-body]], v &#039;&#039;[[Portal 2]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Tyto další testy vyžadují coperacii. Consequently, they have never been solved by a human. That&#039;s where you come in. You don&#039;t know pride; you don&#039;t know fear. You don&#039;t know anything. You&#039;ll be perfect.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooperative Testing Initiative&#039;&#039;&#039;, or simply &#039;&#039;&#039;co-op&#039;&#039;&#039;, is a multi-player gamemode and campaign in &#039;&#039;[[Portal 2]]&#039;&#039; whereby two players can join up and take part in test courses built specifically for cooperative testing.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
Players take the form of two robot test subjects built by [[GLaDOS]], [[Atlas]]; the short and round blue bot, [[P-body]]; the tall and pea-shaped orange bot that looks like a turret with arms and legs. Each bot comes equipped with their own [[Handheld Portal Device]] with separate [[Portals|portal]] colors. The portals are capable of maintaining the flow of things, even if it enters a partner&#039;s portal, which is essential during some test chambers.&lt;br /&gt;
&lt;br /&gt;
There are five official testing courses, each with a number of test chambers within, which will test both the robots&#039; ability to solve the different puzzles as they progress. Each chamber becomes much harder than the last, with the final test taking place outside the official Aperture testing facilities. In these tests, the bots are then put to the test, so to speak, and must use every bit of knowledge earned about the previous tests in the final one.&lt;br /&gt;
&lt;br /&gt;
For the last chambers of each courses, excluding the fifth, the bots are instructed by [[GLaDOS]] to go out and locate a certain disk to be inserted into a DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from GLaDOS before she triggers a self-destruct sequence on the duo. This is the only means of retrieving them back to the [[Hub]].&lt;br /&gt;
&lt;br /&gt;
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the bots&#039; progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If either both or one of the bots&#039; stands within range of GLaDOS&#039; monitoring cameras and perform a gesture, it will elicit her response, depending on the gesture performed.&lt;br /&gt;
&lt;br /&gt;
In this campaign, the bots will be notified that their partner has been destroyed and exactly where it did. The destroyed bot will be easily rebuilt seconds later in a chute from the [[Reassembly Machine]]. The gamemode gives an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As the bots progress, they will cross checkpoints that lead into the next part of the test chamber. Checkpoints allow the bot that died to respawn at the checkpoint for shorter travel time to the next testing chamber.&lt;br /&gt;
&lt;br /&gt;
== Kurzy ==&lt;br /&gt;
==== Kurz Jedna: Team Building ====&lt;br /&gt;
{{spoiler|This is one of the first courses available to the player upon entering the Hub, the others remaining locked until the other courses are completed. In this course, the players are given basic tests that emphasize the use of teamwork through portals and &#039;&#039;pinging&#039;&#039;, which is a function that allows players to communicate even without text or even through voice. Pings come in a variety of forms, from a simple &amp;quot;Look&amp;quot; ping, to a &amp;quot;Timer&amp;quot; ping that can be used to coordinate timed events effectively.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Two: Mass and Velocity ====&lt;br /&gt;
{{spoiler|After completing Course One, this course will unlock for players to continue testing. This chamber utilizes the effects portals have when an object has both mass and velocity as it enters the portal, meaning the players must utilize both in order to pass this course.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Three: Hard-Light Surfaces ====&lt;br /&gt;
{{spoiler|This course opens up upon completion of Course Two. In this course, the players must make use of the Light Bridges to both navigate chambers and act as a wall for other chambers as a defense mechanism or a creative way of stopping something from hurtling into acid.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Four: Excursion Funnels ====&lt;br /&gt;
{{spoiler|This course unlocks upon completion of Course Three. During this course, the player will have to make use of both Light Bridges and Excursion Funnels in order to complete these chambers. It will employ elements from the previous courses as well, making it much more difficult as the players progress.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Five: Mobility Gels ====&lt;br /&gt;
{{spoiler|This is the final course that unlocks after the completion of Course Four. Upon entering, GLaDOS will chime in and explain the significance of Atlas and P-Body&#039;s testing and what their true purpose is. The players are then dropped into the defunct Aperture testing spheres encountered during single player, and must make use of all elements from the previous chambers along with the Gels that are found in the course. The final course is very difficult, requiring both players to act as a true team. The last chamber is halted by a large vault door, which holds the frozen humans inside. Both players must perform any gesture to ultimately unlock the door.}}&lt;br /&gt;
&lt;br /&gt;
== Additional Courses ==&lt;br /&gt;
==== Art Therapy ====&lt;br /&gt;
Set after the conclusion of the Mobility Gels course, GLaDOS has reassembled the bots for testing again and claims that it has been 100,000 years since they were last reassembled. {{spoiler|As the testing progresses, the bots are able to observe the defunct surroundings of the Enrichment Center, which GLaDOS assures them as part of an &amp;quot;art exhibit&amp;quot;. Further on in the course, players will be sent to a Robot Assembly Annex station to repair their own reassembly machines as GLaDOS finally makes it clear that it has only been a week since the Mobility Gels course and that she needs their help in restoring her control over the facility as something is overriding her controls. At the end of the course, both players are sent out of the testing area to resolve the problem in a control room housing a prototype chassis of the [[Cores#Central Core|central core]].}}&lt;br /&gt;
&lt;br /&gt;
Interestingly, the sixth course was initially going to consist of advanced test chambers during &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s development, months before the game was released. However, this was scrapped and was removed from the final game. The [[Peer Review]] DLC to &#039;&#039;Portal 2&#039;&#039; instead adds only challenge modes to single-player and co-op, with no sign of advanced test chambers. The Art Therapy course is referred to as an additional course instead of the &amp;quot;sixth course&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Non-Emotional Manipulation====&lt;br /&gt;
All owners of the Sixense MotionPack DLC receive this course for free. It makes use of the new Portal Surfing and One-to-One mechanics.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Atlas.png|alt1=Atlas|[[Atlas]]&lt;br /&gt;
|File:P-body.png|alt2=P-body|[[P-body]]&lt;br /&gt;
|File:Atlas first person.png|alt3=Atlas first-person view.|Atlas first-person view.&lt;br /&gt;
|File:Atlas_both_portal.png|alt4=Both of Atlas&#039; portals|Both of Atlas&#039; portals&lt;br /&gt;
|File:P-body first person.png|alt5=P-body first-person view.|P-body first-person view.&lt;br /&gt;
|File:P-body_both_portal.png|alt6=Both of P-body&#039;s portals|Both of P-body&#039;s portals&lt;br /&gt;
|File:Bots_Screenshot.png|alt7=Atlas in Roll Cage|Atlas in the [[Roll Cage]]. P-body is located behind Atlas&#039;s frying pan, also in a roll cage&lt;br /&gt;
|File:Early models with red eyes.jpg|alt8=Early models with red eyes.|Early models with red eyes.&lt;br /&gt;
|File:Portal 2 PC Gamer 01.png|alt9=Prerelease screenshot of Atlas and P-Body.|Prerelease screenshot of Atlas and P-Body.&lt;br /&gt;
|File:Atlas and p-body.png|The bots in a Aperture Science blueprint format&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|You Saved Science}}&lt;br /&gt;
      {{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Triple Crown}}&lt;br /&gt;
      {{Show achievement|Portal 2|Still Alive}}&lt;br /&gt;
      {{Show achievement|Portal 2|Rock Portal Scissors}}&lt;br /&gt;
      {{Show achievement|Portal 2|Professor Portal}}&lt;br /&gt;
      {{Show achievement|Portal 2|Portal Conservation Society}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
      {{Show achievement|Portal 2|Obstacle Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Narbacular Drop}}&lt;br /&gt;
      {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|High Five}}&lt;br /&gt;
      {{Show achievement|Portal 2|Gesticul-8}}&lt;br /&gt;
      {{Show achievement|Portal 2|Friends List With Benefits}}&lt;br /&gt;
      {{Show achievement|Portal 2|Four Ring Circus}}&lt;br /&gt;
      {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
      {{Show achievement|Portal 2|Confidence Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Asking for Trouble}}&lt;br /&gt;
      {{Show achievement|Portal 2|Air Show}}&lt;br /&gt;
      {{Show achievement|Portal 2|Talent Show}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Hub]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Perpetual Testing Initiative]]&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175117</id>
		<title>Co-op/cs</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Co-op/cs&amp;diff=175117"/>
		<updated>2021-11-29T13:39:33Z</updated>

		<summary type="html">&lt;p&gt;Vvv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Co-op}}&lt;br /&gt;
[[File:The bots.png|right|350px|Co-op bots [[Atlas]] a [[P-body]], v &#039;&#039;[[Portal 2]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|These next tests require cooperation. Consequently, they have never been solved by a human. That&#039;s where you come in. You don&#039;t know pride; you don&#039;t know fear. You don&#039;t know anything. You&#039;ll be perfect.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooperative Testing Initiative&#039;&#039;&#039;, or simply &#039;&#039;&#039;co-op&#039;&#039;&#039;, is a multi-player gamemode and campaign in &#039;&#039;[[Portal 2]]&#039;&#039; whereby two players can join up and take part in test courses built specifically for cooperative testing.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
Players take the form of two robot test subjects built by [[GLaDOS]], [[Atlas]]; the short and round blue bot, [[P-body]]; the tall and pea-shaped orange bot that looks like a turret with arms and legs. Each bot comes equipped with their own [[Handheld Portal Device]] with separate [[Portals|portal]] colors. The portals are capable of maintaining the flow of things, even if it enters a partner&#039;s portal, which is essential during some test chambers.&lt;br /&gt;
&lt;br /&gt;
There are five official testing courses, each with a number of test chambers within, which will test both the robots&#039; ability to solve the different puzzles as they progress. Each chamber becomes much harder than the last, with the final test taking place outside the official Aperture testing facilities. In these tests, the bots are then put to the test, so to speak, and must use every bit of knowledge earned about the previous tests in the final one.&lt;br /&gt;
&lt;br /&gt;
For the last chambers of each courses, excluding the fifth, the bots are instructed by [[GLaDOS]] to go out and locate a certain disk to be inserted into a DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from GLaDOS before she triggers a self-destruct sequence on the duo. This is the only means of retrieving them back to the [[Hub]].&lt;br /&gt;
&lt;br /&gt;
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the bots&#039; progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If either both or one of the bots&#039; stands within range of GLaDOS&#039; monitoring cameras and perform a gesture, it will elicit her response, depending on the gesture performed.&lt;br /&gt;
&lt;br /&gt;
In this campaign, the bots will be notified that their partner has been destroyed and exactly where it did. The destroyed bot will be easily rebuilt seconds later in a chute from the [[Reassembly Machine]]. The gamemode gives an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As the bots progress, they will cross checkpoints that lead into the next part of the test chamber. Checkpoints allow the bot that died to respawn at the checkpoint for shorter travel time to the next testing chamber.&lt;br /&gt;
&lt;br /&gt;
== Courses ==&lt;br /&gt;
==== Course One: Team Building ====&lt;br /&gt;
{{spoiler|This is one of the first courses available to the player upon entering the Hub, the others remaining locked until the other courses are completed. In this course, the players are given basic tests that emphasize the use of teamwork through portals and &#039;&#039;pinging&#039;&#039;, which is a function that allows players to communicate even without text or even through voice. Pings come in a variety of forms, from a simple &amp;quot;Look&amp;quot; ping, to a &amp;quot;Timer&amp;quot; ping that can be used to coordinate timed events effectively.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Two: Mass and Velocity ====&lt;br /&gt;
{{spoiler|After completing Course One, this course will unlock for players to continue testing. This chamber utilizes the effects portals have when an object has both mass and velocity as it enters the portal, meaning the players must utilize both in order to pass this course.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Three: Hard-Light Surfaces ====&lt;br /&gt;
{{spoiler|This course opens up upon completion of Course Two. In this course, the players must make use of the Light Bridges to both navigate chambers and act as a wall for other chambers as a defense mechanism or a creative way of stopping something from hurtling into acid.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Four: Excursion Funnels ====&lt;br /&gt;
{{spoiler|This course unlocks upon completion of Course Three. During this course, the player will have to make use of both Light Bridges and Excursion Funnels in order to complete these chambers. It will employ elements from the previous courses as well, making it much more difficult as the players progress.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Five: Mobility Gels ====&lt;br /&gt;
{{spoiler|This is the final course that unlocks after the completion of Course Four. Upon entering, GLaDOS will chime in and explain the significance of Atlas and P-Body&#039;s testing and what their true purpose is. The players are then dropped into the defunct Aperture testing spheres encountered during single player, and must make use of all elements from the previous chambers along with the Gels that are found in the course. The final course is very difficult, requiring both players to act as a true team. The last chamber is halted by a large vault door, which holds the frozen humans inside. Both players must perform any gesture to ultimately unlock the door.}}&lt;br /&gt;
&lt;br /&gt;
== Additional Courses ==&lt;br /&gt;
==== Art Therapy ====&lt;br /&gt;
Set after the conclusion of the Mobility Gels course, GLaDOS has reassembled the bots for testing again and claims that it has been 100,000 years since they were last reassembled. {{spoiler|As the testing progresses, the bots are able to observe the defunct surroundings of the Enrichment Center, which GLaDOS assures them as part of an &amp;quot;art exhibit&amp;quot;. Further on in the course, players will be sent to a Robot Assembly Annex station to repair their own reassembly machines as GLaDOS finally makes it clear that it has only been a week since the Mobility Gels course and that she needs their help in restoring her control over the facility as something is overriding her controls. At the end of the course, both players are sent out of the testing area to resolve the problem in a control room housing a prototype chassis of the [[Cores#Central Core|central core]].}}&lt;br /&gt;
&lt;br /&gt;
Interestingly, the sixth course was initially going to consist of advanced test chambers during &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s development, months before the game was released. However, this was scrapped and was removed from the final game. The [[Peer Review]] DLC to &#039;&#039;Portal 2&#039;&#039; instead adds only challenge modes to single-player and co-op, with no sign of advanced test chambers. The Art Therapy course is referred to as an additional course instead of the &amp;quot;sixth course&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Non-Emotional Manipulation====&lt;br /&gt;
All owners of the Sixense MotionPack DLC receive this course for free. It makes use of the new Portal Surfing and One-to-One mechanics.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Atlas.png|alt1=Atlas|[[Atlas]]&lt;br /&gt;
|File:P-body.png|alt2=P-body|[[P-body]]&lt;br /&gt;
|File:Atlas first person.png|alt3=Atlas first-person view.|Atlas first-person view.&lt;br /&gt;
|File:Atlas_both_portal.png|alt4=Both of Atlas&#039; portals|Both of Atlas&#039; portals&lt;br /&gt;
|File:P-body first person.png|alt5=P-body first-person view.|P-body first-person view.&lt;br /&gt;
|File:P-body_both_portal.png|alt6=Both of P-body&#039;s portals|Both of P-body&#039;s portals&lt;br /&gt;
|File:Bots_Screenshot.png|alt7=Atlas in Roll Cage|Atlas in the [[Roll Cage]]. P-body is located behind Atlas&#039;s frying pan, also in a roll cage&lt;br /&gt;
|File:Early models with red eyes.jpg|alt8=Early models with red eyes.|Early models with red eyes.&lt;br /&gt;
|File:Portal 2 PC Gamer 01.png|alt9=Prerelease screenshot of Atlas and P-Body.|Prerelease screenshot of Atlas and P-Body.&lt;br /&gt;
|File:Atlas and p-body.png|The bots in a Aperture Science blueprint format&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|You Saved Science}}&lt;br /&gt;
      {{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Triple Crown}}&lt;br /&gt;
      {{Show achievement|Portal 2|Still Alive}}&lt;br /&gt;
      {{Show achievement|Portal 2|Rock Portal Scissors}}&lt;br /&gt;
      {{Show achievement|Portal 2|Professor Portal}}&lt;br /&gt;
      {{Show achievement|Portal 2|Portal Conservation Society}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
      {{Show achievement|Portal 2|Obstacle Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Narbacular Drop}}&lt;br /&gt;
      {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|High Five}}&lt;br /&gt;
      {{Show achievement|Portal 2|Gesticul-8}}&lt;br /&gt;
      {{Show achievement|Portal 2|Friends List With Benefits}}&lt;br /&gt;
      {{Show achievement|Portal 2|Four Ring Circus}}&lt;br /&gt;
      {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
      {{Show achievement|Portal 2|Confidence Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Asking for Trouble}}&lt;br /&gt;
      {{Show achievement|Portal 2|Air Show}}&lt;br /&gt;
      {{Show achievement|Portal 2|Talent Show}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Hub]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Perpetual Testing Initiative]]&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Vvv</name></author>
	</entry>
</feed>