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	<id>https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tntguy12355</id>
	<title>Portal Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tntguy12355"/>
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	<updated>2026-04-11T09:00:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User_talk:Tntguy12355&amp;diff=186289</id>
		<title>User talk:Tntguy12355</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User_talk:Tntguy12355&amp;diff=186289"/>
		<updated>2023-10-02T23:02:58Z</updated>

		<summary type="html">&lt;p&gt;Tntguy12355: ~~~~ i replaced all menchens of Heavy Duty Super-Colliding Super Button with 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button you welcome.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Tntguy12355|Tntguy12355]] ([[User talk:Tntguy12355|talk]]) 23:02, 2 October 2023 (UTC) i replaced all menchens of Heavy Duty Super-Colliding Super Button with 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button you welcome.[[User:Tntguy12355|Tntguy12355]] ([[User talk:Tntguy12355|talk]]) 23:02, 2 October 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Tntguy12355</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Heavy_Duty_Super-Colliding_Super_Button&amp;diff=186287</id>
		<title>Heavy Duty Super-Colliding Super Button</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Heavy_Duty_Super-Colliding_Super_Button&amp;diff=186287"/>
		<updated>2023-10-02T22:57:50Z</updated>

		<summary type="html">&lt;p&gt;Tntguy12355: /* 1500 Megawatt Aperture Science 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Buttons]] is a game [[Mechanics|mechanic]] used throughout the &#039;&#039;Portal&#039;&#039; series. They are used within [[Test Chambers]], and can be activated...&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Buttons are present in virtually all test chambers and, when activated, trigger a variety of effects. Buttons can either control the flow of Excursion Funnels, open and close hatches, release [[Weighted Storage Cube]]s, or even open and close the gate leading to the exit. It&#039;s up to the player to figure out how and when to use the button, or buttons, in order to proceed.&lt;br /&gt;
&lt;br /&gt;
== Buttons ==&lt;br /&gt;
&lt;br /&gt;
=== 1500 Megawatt Aperture Science 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button ===&lt;br /&gt;
The &#039;&#039;&#039;1500 Megawatt Aperture Science 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button&#039;&#039; is a receptacle that can be triggered by the weights of player characters, [[#Weighted Storage Cube|Weighted Storage Cube]]s, [[#Edgeless Safety Cube|Edgeless Safety Cube]]s, and [[#Frankenturret|Frankenturret]]s. The button was introduced in &#039;&#039;Portal&#039;&#039; and remained prevalent in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An older prototype variant from the 50-70s era of the Super Buttons can be seen in the &#039;&#039;Portal 2&#039;&#039; single-player chapters &#039;&#039;The Fall&#039;&#039; and &#039;&#039;The Reunion&#039;&#039;.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Weighted Storage Cube Receptacle ===&lt;br /&gt;
[[File:Weighted Storage Cube Receptacle.png|right|100px]]&lt;br /&gt;
[[File:Weighted Storage Cube Receptacle active.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weighted Storage Cube Receptacles&#039;&#039;&#039;, as obvious by its name, serves as a receptacle only for the [[#Weighted Storage Cube|Weighted Storage Cube]]s, even though it can also activate using [[Weighted Companion Cube]]s and [[Discouragement Redirection Cube]]s. This receptacle is only present in the co-op campaign of &#039;&#039;Portal 2&#039;&#039;, though it is available in the [[Puzzle Creator]].&lt;br /&gt;
&lt;br /&gt;
The Storage Cube must be placed securely inside the receptacle in order for test subjects to proceed. Although its appearance is similar to the [[1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button|Super Button]], it cannot be activated by the weight of test subjects or any other objects being placed upon it.&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Edgeless Safety Cube Receptacle ===&lt;br /&gt;
[[File:Edgeless Safety Cube Receptacle.png|right|100px]]&lt;br /&gt;
[[File:Edgeless Safety Cube Receptacle active.png|right|100px]]&lt;br /&gt;
The Edgeless Safety Cube Receptacle is a receptacle for the [[#Edgeless Safety Cube|Edgeless Safety Cube]], introduced in &#039;&#039;Portal 2&#039;&#039;. The Cube must be placed securely inside the receptacle in order for the player to proceed.&lt;br /&gt;
&lt;br /&gt;
Edgeless Safety Cubes and their receptacles only appear as testing elements in the game&#039;s cooperative campaign and the [[Perpetual Testing Initiative]]. However, an Edgeless Safety Cube can be seen among the &amp;quot;garbage&amp;quot; in [[Portal 2 Chapter 2 Test Chamber 6]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Contraption Cube Receptacle ===&lt;br /&gt;
[[File:Contraption_Cube_Receptacle.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
The Contraption Cube Receptacle is exclusively featured in the [[Portal 2 - Education Version|educational version of Portal 2]]. Although it is designed for the [[Cube#Contraption Cube|Contraption Cube]], the Receptacle will not recognize the Contraption Cube or activate any puzzle elements which are connected with it. Additionally, it appears entirely black in-game, when the model itself has different colors.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== One-Touch Super Button ===&lt;br /&gt;
[[File:One Touch Super Button.png|right|100px]]&lt;br /&gt;
The One-Touch Super Button appears in [[Bridge Constructor Portal]] and is a blue variant of the normal Super Button that stays powered after being pressed at least once.&lt;br /&gt;
&lt;br /&gt;
== [[Puzzle Creator]] item properties ==&lt;br /&gt;
&amp;lt;!-- We could probably make this into a template or something, that&#039;d make it much easier to put it on all the item pages and make changes to all copies of it quickly. --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Entity cost:&#039;&#039;&#039; 3 &amp;lt;!-- Entity costs are taken from Valve Developer Community, they&#039;re most likely correct but I&#039;m not entirely sure. --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Connections:&#039;&#039;&#039; This item supports outputs, which activate when the button is pressed and deactivate when it is unpressed. &#039;&#039;Connect to...&#039;&#039; is used to connect this item to another, via inputs or outputs. &#039;&#039;Connection visibility&#039;&#039; controls the visibility of this connection, and &#039;&#039;Remove connections&#039;&#039; can be used to remove an existing connection.&lt;br /&gt;
* &#039;&#039;&#039;Button Type:&#039;&#039;&#039; Used to select between Weighted, Cube and Sphere buttons. In the [[Portal 2 - Education Version|educational version]], it also allows switching to the Contraption Cube receptacle.&lt;br /&gt;
* &#039;&#039;&#039;Toggle Stopwatch:&#039;&#039;&#039; Unknown, only present in educational version. Possibly related to the timer functionality present in that version.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* In the [[Portal (game)|Portal]] [[Portal Test Chamber 16|Test Chamber 16]], [[turrets]] can activate a button... This is the only occurrence of this.}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=120&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Portal 1 floor button.png|alt1=1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button|The Heavy Duty Super Button as it appears in &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:P2_OldFloor_button.png|alt4=An old Aperture floor button from &#039;&#039;Portal 2&#039;&#039;|The Heavy Duty Super Button from old Aperture in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:ContraptionCube Error.png|A Contraption Cube activating a bugged receptacle, not opening the connected door.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;[[GLaDOS]]&#039;&#039;&#039;|Please place the Weighted Storage Cube on the Fifteen Hundred Megawatt Aperture Science 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button.|sound=GLaDOS_00_part2_entry-1.wav}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;[[GLaDOS]]&#039;&#039;&#039;|You have no idea how tiring it is to praise someone for placing an Edgeless Safety Cube into a receptacle designed to exactly fit an Edgeless Safety Cube.|sound=GLaDOS_mp_coop_fling_3end04.wav}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The name GladOS introduces the button with - “Superconducting Super Button” - is a reference to the United States’ Superconducting Super Collider project, a failed attempt at creating a particle accelerator in Texas during the latter half of the 20th century.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Pedestal Button]]&lt;br /&gt;
* [[Cubes]]&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{move|Buttons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Tntguy12355</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Heavy_Duty_Super-Colliding_Super_Button&amp;diff=186286</id>
		<title>Heavy Duty Super-Colliding Super Button</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Heavy_Duty_Super-Colliding_Super_Button&amp;diff=186286"/>
		<updated>2023-10-02T22:56:57Z</updated>

		<summary type="html">&lt;p&gt;Tntguy12355: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Buttons]] is a game [[Mechanics|mechanic]] used throughout the &#039;&#039;Portal&#039;&#039; series. They are used within [[Test Chambers]], and can be activated...&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Buttons are present in virtually all test chambers and, when activated, trigger a variety of effects. Buttons can either control the flow of Excursion Funnels, open and close hatches, release [[Weighted Storage Cube]]s, or even open and close the gate leading to the exit. It&#039;s up to the player to figure out how and when to use the button, or buttons, in order to proceed.&lt;br /&gt;
&lt;br /&gt;
== Buttons ==&lt;br /&gt;
&lt;br /&gt;
=== 1500 Megawatt Aperture Science 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button ===&lt;br /&gt;
[[File:Heavy Duty Super-Colliding Super Button.png|right|100px]]&lt;br /&gt;
[[File:Heavy Duty Super-Colliding Super Button active.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;1500 Megawatt Aperture Science 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button&#039;&#039; is a receptacle that can be triggered by the weights of player characters, [[#Weighted Storage Cube|Weighted Storage Cube]]s, [[#Edgeless Safety Cube|Edgeless Safety Cube]]s, and [[#Frankenturret|Frankenturret]]s. The button was introduced in &#039;&#039;Portal&#039;&#039; and remained prevalent in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An older prototype variant from the 50-70s era of the Super Buttons can be seen in the &#039;&#039;Portal 2&#039;&#039; single-player chapters &#039;&#039;The Fall&#039;&#039; and &#039;&#039;The Reunion&#039;&#039;.&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Weighted Storage Cube Receptacle ===&lt;br /&gt;
[[File:Weighted Storage Cube Receptacle.png|right|100px]]&lt;br /&gt;
[[File:Weighted Storage Cube Receptacle active.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weighted Storage Cube Receptacles&#039;&#039;&#039;, as obvious by its name, serves as a receptacle only for the [[#Weighted Storage Cube|Weighted Storage Cube]]s, even though it can also activate using [[Weighted Companion Cube]]s and [[Discouragement Redirection Cube]]s. This receptacle is only present in the co-op campaign of &#039;&#039;Portal 2&#039;&#039;, though it is available in the [[Puzzle Creator]].&lt;br /&gt;
&lt;br /&gt;
The Storage Cube must be placed securely inside the receptacle in order for test subjects to proceed. Although its appearance is similar to the [[1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button|Super Button]], it cannot be activated by the weight of test subjects or any other objects being placed upon it.&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Edgeless Safety Cube Receptacle ===&lt;br /&gt;
[[File:Edgeless Safety Cube Receptacle.png|right|100px]]&lt;br /&gt;
[[File:Edgeless Safety Cube Receptacle active.png|right|100px]]&lt;br /&gt;
The Edgeless Safety Cube Receptacle is a receptacle for the [[#Edgeless Safety Cube|Edgeless Safety Cube]], introduced in &#039;&#039;Portal 2&#039;&#039;. The Cube must be placed securely inside the receptacle in order for the player to proceed.&lt;br /&gt;
&lt;br /&gt;
Edgeless Safety Cubes and their receptacles only appear as testing elements in the game&#039;s cooperative campaign and the [[Perpetual Testing Initiative]]. However, an Edgeless Safety Cube can be seen among the &amp;quot;garbage&amp;quot; in [[Portal 2 Chapter 2 Test Chamber 6]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Contraption Cube Receptacle ===&lt;br /&gt;
[[File:Contraption_Cube_Receptacle.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
The Contraption Cube Receptacle is exclusively featured in the [[Portal 2 - Education Version|educational version of Portal 2]]. Although it is designed for the [[Cube#Contraption Cube|Contraption Cube]], the Receptacle will not recognize the Contraption Cube or activate any puzzle elements which are connected with it. Additionally, it appears entirely black in-game, when the model itself has different colors.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== One-Touch Super Button ===&lt;br /&gt;
[[File:One Touch Super Button.png|right|100px]]&lt;br /&gt;
The One-Touch Super Button appears in [[Bridge Constructor Portal]] and is a blue variant of the normal Super Button that stays powered after being pressed at least once.&lt;br /&gt;
&lt;br /&gt;
== [[Puzzle Creator]] item properties ==&lt;br /&gt;
&amp;lt;!-- We could probably make this into a template or something, that&#039;d make it much easier to put it on all the item pages and make changes to all copies of it quickly. --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Entity cost:&#039;&#039;&#039; 3 &amp;lt;!-- Entity costs are taken from Valve Developer Community, they&#039;re most likely correct but I&#039;m not entirely sure. --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Connections:&#039;&#039;&#039; This item supports outputs, which activate when the button is pressed and deactivate when it is unpressed. &#039;&#039;Connect to...&#039;&#039; is used to connect this item to another, via inputs or outputs. &#039;&#039;Connection visibility&#039;&#039; controls the visibility of this connection, and &#039;&#039;Remove connections&#039;&#039; can be used to remove an existing connection.&lt;br /&gt;
* &#039;&#039;&#039;Button Type:&#039;&#039;&#039; Used to select between Weighted, Cube and Sphere buttons. In the [[Portal 2 - Education Version|educational version]], it also allows switching to the Contraption Cube receptacle.&lt;br /&gt;
* &#039;&#039;&#039;Toggle Stopwatch:&#039;&#039;&#039; Unknown, only present in educational version. Possibly related to the timer functionality present in that version.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* In the [[Portal (game)|Portal]] [[Portal Test Chamber 16|Test Chamber 16]], [[turrets]] can activate a button... This is the only occurrence of this.}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=120&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Portal 1 floor button.png|alt1=1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button|The Heavy Duty Super Button as it appears in &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:P2_OldFloor_button.png|alt4=An old Aperture floor button from &#039;&#039;Portal 2&#039;&#039;|The Heavy Duty Super Button from old Aperture in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:ContraptionCube Error.png|A Contraption Cube activating a bugged receptacle, not opening the connected door.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;[[GLaDOS]]&#039;&#039;&#039;|Please place the Weighted Storage Cube on the Fifteen Hundred Megawatt Aperture Science 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button.|sound=GLaDOS_00_part2_entry-1.wav}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;[[GLaDOS]]&#039;&#039;&#039;|You have no idea how tiring it is to praise someone for placing an Edgeless Safety Cube into a receptacle designed to exactly fit an Edgeless Safety Cube.|sound=GLaDOS_mp_coop_fling_3end04.wav}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The name GladOS introduces the button with - “Superconducting Super Button” - is a reference to the United States’ Superconducting Super Collider project, a failed attempt at creating a particle accelerator in Texas during the latter half of the 20th century.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Pedestal Button]]&lt;br /&gt;
* [[Cubes]]&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{move|Buttons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Tntguy12355</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Heavy_Duty_Super-Colliding_Super_Button&amp;diff=186285</id>
		<title>Heavy Duty Super-Colliding Super Button</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Heavy_Duty_Super-Colliding_Super_Button&amp;diff=186285"/>
		<updated>2023-10-02T22:56:11Z</updated>

		<summary type="html">&lt;p&gt;Tntguy12355: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Buttons]] is a game [[Mechanics|mechanic]] used throughout the &#039;&#039;Portal&#039;&#039; series. They are used within [[Test Chambers]], and can be activated...&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Buttons are present in virtually all test chambers and, when activated, trigger a variety of effects. Buttons can either control the flow of Excursion Funnels, open and close hatches, release [[Weighted Storage Cube]]s, or even open and close the gate leading to the exit. It&#039;s up to the player to figure out how and when to use the button, or buttons, in order to proceed.&lt;br /&gt;
&lt;br /&gt;
== Buttons ==&lt;br /&gt;
&lt;br /&gt;
=== 1500 Megawatt Aperture Science 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button ===&lt;br /&gt;
[[File:Portal 2 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button.png|right|100px]]&lt;br /&gt;
[[File:Portal 2 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button active.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;1500 Megawatt Aperture Science 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button&#039;&#039; is a receptacle that can be triggered by the weights of player characters, [[#Weighted Storage Cube|Weighted Storage Cube]]s, [[#Edgeless Safety Cube|Edgeless Safety Cube]]s, and [[#Frankenturret|Frankenturret]]s. The button was introduced in &#039;&#039;Portal&#039;&#039; and remained prevalent in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An older prototype variant from the 50-70s era of the Super Buttons can be seen in the &#039;&#039;Portal 2&#039;&#039; single-player chapters &#039;&#039;The Fall&#039;&#039; and &#039;&#039;The Reunion&#039;&#039;.&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Weighted Storage Cube Receptacle ===&lt;br /&gt;
[[File:Weighted Storage Cube Receptacle.png|right|100px]]&lt;br /&gt;
[[File:Weighted Storage Cube Receptacle active.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weighted Storage Cube Receptacles&#039;&#039;&#039;, as obvious by its name, serves as a receptacle only for the [[#Weighted Storage Cube|Weighted Storage Cube]]s, even though it can also activate using [[Weighted Companion Cube]]s and [[Discouragement Redirection Cube]]s. This receptacle is only present in the co-op campaign of &#039;&#039;Portal 2&#039;&#039;, though it is available in the [[Puzzle Creator]].&lt;br /&gt;
&lt;br /&gt;
The Storage Cube must be placed securely inside the receptacle in order for test subjects to proceed. Although its appearance is similar to the [[1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button|Super Button]], it cannot be activated by the weight of test subjects or any other objects being placed upon it.&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Edgeless Safety Cube Receptacle ===&lt;br /&gt;
[[File:Edgeless Safety Cube Receptacle.png|right|100px]]&lt;br /&gt;
[[File:Edgeless Safety Cube Receptacle active.png|right|100px]]&lt;br /&gt;
The Edgeless Safety Cube Receptacle is a receptacle for the [[#Edgeless Safety Cube|Edgeless Safety Cube]], introduced in &#039;&#039;Portal 2&#039;&#039;. The Cube must be placed securely inside the receptacle in order for the player to proceed.&lt;br /&gt;
&lt;br /&gt;
Edgeless Safety Cubes and their receptacles only appear as testing elements in the game&#039;s cooperative campaign and the [[Perpetual Testing Initiative]]. However, an Edgeless Safety Cube can be seen among the &amp;quot;garbage&amp;quot; in [[Portal 2 Chapter 2 Test Chamber 6]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Contraption Cube Receptacle ===&lt;br /&gt;
[[File:Contraption_Cube_Receptacle.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
The Contraption Cube Receptacle is exclusively featured in the [[Portal 2 - Education Version|educational version of Portal 2]]. Although it is designed for the [[Cube#Contraption Cube|Contraption Cube]], the Receptacle will not recognize the Contraption Cube or activate any puzzle elements which are connected with it. Additionally, it appears entirely black in-game, when the model itself has different colors.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== One-Touch Super Button ===&lt;br /&gt;
[[File:One Touch Super Button.png|right|100px]]&lt;br /&gt;
The One-Touch Super Button appears in [[Bridge Constructor Portal]] and is a blue variant of the normal Super Button that stays powered after being pressed at least once.&lt;br /&gt;
&lt;br /&gt;
== [[Puzzle Creator]] item properties ==&lt;br /&gt;
&amp;lt;!-- We could probably make this into a template or something, that&#039;d make it much easier to put it on all the item pages and make changes to all copies of it quickly. --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Entity cost:&#039;&#039;&#039; 3 &amp;lt;!-- Entity costs are taken from Valve Developer Community, they&#039;re most likely correct but I&#039;m not entirely sure. --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Connections:&#039;&#039;&#039; This item supports outputs, which activate when the button is pressed and deactivate when it is unpressed. &#039;&#039;Connect to...&#039;&#039; is used to connect this item to another, via inputs or outputs. &#039;&#039;Connection visibility&#039;&#039; controls the visibility of this connection, and &#039;&#039;Remove connections&#039;&#039; can be used to remove an existing connection.&lt;br /&gt;
* &#039;&#039;&#039;Button Type:&#039;&#039;&#039; Used to select between Weighted, Cube and Sphere buttons. In the [[Portal 2 - Education Version|educational version]], it also allows switching to the Contraption Cube receptacle.&lt;br /&gt;
* &#039;&#039;&#039;Toggle Stopwatch:&#039;&#039;&#039; Unknown, only present in educational version. Possibly related to the timer functionality present in that version.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* In the [[Portal (game)|Portal]] [[Portal Test Chamber 16|Test Chamber 16]], [[turrets]] can activate a button... This is the only occurrence of this.}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=120&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Portal 1 floor button.png|alt1=1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button|The Heavy Duty Super Button as it appears in &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:P2_OldFloor_button.png|alt4=An old Aperture floor button from &#039;&#039;Portal 2&#039;&#039;|The Heavy Duty Super Button from old Aperture in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:ContraptionCube Error.png|A Contraption Cube activating a bugged receptacle, not opening the connected door.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;[[GLaDOS]]&#039;&#039;&#039;|Please place the Weighted Storage Cube on the Fifteen Hundred Megawatt Aperture Science 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button.|sound=GLaDOS_00_part2_entry-1.wav}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;[[GLaDOS]]&#039;&#039;&#039;|You have no idea how tiring it is to praise someone for placing an Edgeless Safety Cube into a receptacle designed to exactly fit an Edgeless Safety Cube.|sound=GLaDOS_mp_coop_fling_3end04.wav}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The name GladOS introduces the button with - “Superconducting Super Button” - is a reference to the United States’ Superconducting Super Collider project, a failed attempt at creating a particle accelerator in Texas during the latter half of the 20th century.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Pedestal Button]]&lt;br /&gt;
* [[Cubes]]&lt;br /&gt;
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{{MechanicsNav}}&lt;br /&gt;
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{{move|Buttons}}&lt;br /&gt;
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[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Tntguy12355</name></author>
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