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	<updated>2026-04-22T01:07:49Z</updated>
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		<id>https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128904</id>
		<title>Turrets/hu</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128904"/>
		<updated>2015-11-06T16:36:06Z</updated>

		<summary type="html">&lt;p&gt;Sisakmarton: Translate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trans}}&lt;br /&gt;
{{DISPLAYTITLE:Lövészrobotok}} &lt;br /&gt;
[[File:Turret Boxed.png|right|thumb|A lövészrobotok csomagolása|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Sentry Turret&#039;&#039;&#039;|Hello friend.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; a &amp;quot;Portal&amp;quot; sorozat egyik legfontosabb teszakadályaiként szolgálnak. Végtelen tölténnyel vannak felszerelve és nagyon pontosan céloznak, hogy megöljék a látómezejükben lévő tesztalanyokat.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotok hangját [http://www.imdb.com/name/nm1655889/ Ellen McLain] adja.&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Általános ==&lt;br /&gt;
=== Lövésszrobot ===&lt;br /&gt;
{{main|Sentry Turret}}&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|Egy Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; kicsi háromlábú robotok a &amp;quot;Portal&amp;quot; sorozat játékaiban . Mozgásképtelennek látszanak, de burkolatukat ki tudják nyitni(a &#039;karjaikat&#039;), hogy elővegyék triplacsövű fegyverüket. Központi egységük a piros szemük, amely kibocsátja a célzó lézert. Legtöbb esetben a Lövészrobotok hajlamosak nevetségesen sok töltényt tárolni, ami megmagyarázza hogy közel végtelenszer tudnak tüzelni. A &amp;quot;Portal2&amp;quot; [https://www.youtube.com/watch?v=6i-nMWgBUp0 Lövészrobotos előzetese] szerint, a Lövészrobotok rugós rendszert használnak a lövedék felgyorsítására, a burkolatot is ideértve, ami megmagyarázza hogyan éli túl a játékos a lövést több alkalommal is.&lt;br /&gt;
&lt;br /&gt;
Amikor a tesztalany kikerül látómezejükből, készenléti módba állnak és mozdulatlanok maradnak. Ha visszatérünk látómezejükbe, a Lövészrobotok előhúzzák fegyvereiket, és üdvözlik a szerencsétlen látogatót mielőtt tüzet nyitnak rá. Egy ideig még akkor is lőni fognak ha a célpont meghalt vagy kitért előlük. Ha ez utóbbi bekövetkezik, a Lövészrobotok keresni fogják a tesztalanyt (mozgatják a célzó lézert), majd készenléti módba állnak.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotokat elkerülni, deaktiválni, vagy elpusztítani számos módon lehet. A legtöbbször használt technika az hogy egyszerűen fellökjük őket, ettől hadonászni(össze-vissza lövöldözni) kezdenek mielőtt kikapcsolnak. De akár fel is vehetjük őket és eldobhatjuk, vagy használhatunk egy másik objektunot hogy fellökjük őket. Emellett, a [[Thermal Discouragement Beam|Discouragement Beams]] vagy az [[Emancipation Grill|Anyagmegsemmisítő teret]] is használhatjuk hogy elpusztítsuk őket. Hosszú &amp;quot;ooowowowowow&amp;quot; hangot hallatnak a egy fizzler grill-be dobjuk őket.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Portal&amp;quot;-ban, a Lövészrobotok rálőnek a golyóálló üvegre ha a játékos mögötte van. A &amp;quot;Portal2&amp;quot;-ben, viszont, a Lövészrobotok csak követik a játékost. &lt;br /&gt;
&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Rakéta Lövészrobotok ===&lt;br /&gt;
[[File:Portal Rocket Turret.png|left|80px|Rakéta Lövészrobotok]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Rakéta Lövészrobotok&#039;&#039;&#039; különleges ellenfelek melyekkel a &#039;&#039;[[Portal]]&#039;&#039; végén lehetett találkozni. Ez megjelenik amikor egy[[Cores|Személyiségi mag]] kiöltözött Rakéta lövészrobotokkal. Aktivációkor, lassan rácéloz [[Chell]]-re(játékos) és egy hangot ad ki mielőtt kilövi a rakétát. A Lövészrobotokkal ellentétben, ezeket a játékos nem tudja feldönteni vagy elpusztítani. {{Spoiler|A [[GLaDOS]]-al való csata során kerülnek elő, a rakétákat [[portals|portálokkal]] vissza kell neki küldeni úgy, hogy eltaláljuk [[Cores#Personality Cores|személyiségi magja]]-it hogy leválasszuk őket róla.}}&lt;br /&gt;
&lt;br /&gt;
A rakétákat Chell el tudja téríteni hogy betörje az Enrichment Center irodáinak ablakát.&lt;br /&gt;
&lt;br /&gt;
A Rakéta Lövészrobotoknak fontosabb szerepük is lett volna a [[Portal 2]]{{Citation needed}}-ben, de végül kivették őket.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Hibás Lövészrobotok ===&lt;br /&gt;
{{main|Defective Turret}}&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|Hibás Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hibás Lövészrobotok&#039;&#039;&#039;, (másnéven &amp;quot;Szar Lövészrobotok&amp;quot; ahogyan [[Wheatley]] hívta őket), befejezetlen, töltény nélküli darabok melyek a &#039;&#039;[[Portal 2]]&#039;&#039;-ben kerültek bemutatásra. A normál Lövészrobotokkal ellentétben, A hibás lövészrobotok sokkal humorosabb, szarkasztikusabb szövegeket mondanak, férfiasabban beszélnek, kevésbé gépies hangon Texas-i akcentussal.&lt;br /&gt;
&lt;br /&gt;
[[Chell]]-re nézve teljesen ártalmatlanok, néha azt mondják:&#039;&#039;Ha valaki kérdezi, én megöltelek&#039;&#039;. Hangjukból ítélve nem látnak, de teljesen tudatában vannak [[Chell]] jelenlétének. {{spoiler|Először az ötödik, a &#039;&#039;Szökés&#039;&#039; című fejezetben találkozhatunk velük.}}&lt;br /&gt;
&lt;br /&gt;
A játék [[co-op]] módjában, a Hibás Lövészrobotok akadályként jelennek meg [[Atlas]] és [[P-body]] számára az egész &#039;&#039;Mobility Gels&#039;&#039; pályákon. Ezek a Lövészrobotok teljes funkcionalitású Lövészrobotnak adják ki magukat és olyan nőies hangon szólnak amilyenen csak tudnak. Az egyetlen különbség ezek és a rendes Lövészrobotok közt hogy ezek tönkrementek. {{spoiler|Egy hibás Lövészrobot akit nyilvánvalóan valaki átkonfigurált, hogy egy tesztakadályként szolgáljon, mielőtt meghal kiderül &#039;&#039;&amp;quot;hogy az ő feladata megvédeni az embereket&amp;quot;&#039;&#039;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Frankenturret ===&lt;br /&gt;
[[File:Portal2 MonsterTurret b.png|left|115px|A Frankenturret]]&lt;br /&gt;
{{main|Frankenturret}}&lt;br /&gt;
&#039;&#039;&#039;Frankenturret&#039;&#039;&#039;-ek bizarr Lövészrobot-[[Weighted Storage Cube]] a &#039;&#039;Portal 2&#039;&#039; egy játékos módjában. {{spoiler|[[Wheatley]] készítette őket hogy teszteket oldjanak meg tesztalanyok híján, és &#039;&#039;A Viszketés&#039;&#039; című fejezet elején találkozhatunk velük először.}}&lt;br /&gt;
&lt;br /&gt;
Frankenturret-ek nem beszélnek, leszámítva azt az értelmezhetetlen ciripelő hangjukat. Alapjában véve {{spoiler|Wheatley }} áthelyezhető kockáiként szolgálnak {{spoiler|mikor [[Chell]] elérhető volt mint tesztalany}}. Az egyetlen különbség a sima kockák és a Frankenturretek között az, hogy a Frankenturret-ek mindig céltalanul elugrálnak kivéve ha egy [[Heavy Duty Super-Colliding Super Button|gomb]]-ra helyezték őket. Ha [[Chell] felveszi őket, behúzzák a lábaikat és reszketni kezdenek. Amennyiben felborulnak kapálóznak a lábaikkal és próbálnak talpraállni.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Prima Donna Lövészrobot ===&lt;br /&gt;
[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|A Lövészrobot feleség}}]]&lt;br /&gt;
&lt;br /&gt;
a &#039;&#039;&#039;Prima Donna Lövészrobot&#039;&#039;&#039; (olaszul &#039;&#039;Első számú nő&#039;&#039;-t jelent, így hívják a vezető énekest, a dívát, az operákban), a játék fájljai között &#039;&#039;&#039;Lövészrobot feleség&#039;&#039;&#039;-nek nevezik, ami egy nagyobb szélesebb{{spoiler|A &#039;&#039;Portal 2&#039;&#039; egyjátékos mód végén találkozhatunk vele a [[Lövészrobot Opera]]-ban, miután [[GLaDOS]] szabadon engedi [[Chell]]-t a létesítményből. Ahogyan a neve alapján nyilvánvaló, a Prima Donna Lövészrobot énekli a Lövészrobot opera (Cara Mia) fő szólamát.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|A történet végétől eltekintve,}} a Prima Donna Lövészrobot megtalálható &#039;&#039;A Visszatérés&#039;&#039; című fejezetben, a 11-es tesztkamra végénél; Dióhéjban egy liftben található amennyiben a játékos belép a [[Chamberlock| Liftkamrá]]ba. Hasonló módon[[Doug Rattmann|Rattmann]] barlangját a 16-os kamrában, ahol a turret kvartett található (EASTER EGG).&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Animal King Turret ===&lt;br /&gt;
[[File:Animal king.jpg|left|100px|The Animal King Turret]]&lt;br /&gt;
{{main|Animal King Turret}}&lt;br /&gt;
The &#039;&#039;&#039;Animal King Turret&#039;&#039;&#039; is a unique type of turret in the single-player campaign of &#039;&#039;Portal 2&#039;&#039; that is only used in an [[Aperture Science]] slideshow to represent an &amp;quot;Animal King Takeover&amp;quot; in the chapter, &#039;&#039;The Courtesy Call&#039;&#039;. The Turret is considerably colossal in comparison to its Sentry Turret brethren, and appears to operate the &#039;arms&#039; on its side in exactly the same way.&lt;br /&gt;
&lt;br /&gt;
It can be distinguished from ordinary Turrets by its immense size, crown and leopard skin-detailed chassis. In the context of the slideshow, the Animal King Turret is used as an example of an entity or a form of organism capable of taking control of Earth which &amp;quot;[[Media:Announcer prehub46.wav|...refuses to, or is incapable of listening to reason]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Animal King Turret appears only once in the entire game, {{spoiler|during the single-player ending sequence when [[Chell]] is being brought up to the surface by GLaDOS after defeating Wheatley}}. It appears to be producing the lower bass tones of the [[Turret Opera]].&lt;br /&gt;
&lt;br /&gt;
=== Hover Turret ===&lt;br /&gt;
[[File:Portal 2 Hover Turret.png|right|100px|The Hover Turret in-game]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hover Turret&#039;&#039;&#039; is an unused Turret found within the game files of &#039;&#039;Portal 2&#039;&#039;. It uses the model of the [[Curiosity Core]]. It emits a laser, similar to the other types of Turrets, that is coloured light-blue and able to burn the player similar to the burn of the [[Thermal Discouragement Beam]], however unlike the Thermal Discouragement Beam it&#039;s laser does not provide a barrier for the player&#039;s movement, nor does it interact with game mechanics. The Hover Turret can be spawned within &#039;&#039;Portal 2&#039;&#039; via the cheat command &amp;lt;code&amp;gt;ent_create npc_hover_turret&amp;lt;/code&amp;gt;. It can also be found in Chapter 8 Test Chamber 1 in Portal 2 by using the &amp;lt;code&amp;gt;noclip&amp;lt;/code&amp;gt; command and going throught the wall behind the Level Screen (it should say 1/19) and looking to the left. If you go near it it will make a blue effect and if you have subtitles enabled they will move to the left.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Turrets are introduced as testing hazards to [[Chell]] during the entirety of [[Portal Test Chamber 16|Test Chamber 16]]. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell&#039;s escape. &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game&#039;s [[co-op]] campaign, and they appear fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 3&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|title = Turrets&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry Turret as it appears in &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &#039;&#039;Portal 2&#039;&#039;|Sentry Turret as it appears in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Defective.png|alt3=Defective Turret from &#039;&#039;Portal 2&#039;&#039;|Defective Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Wife.png|alt4=Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;|Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal Rocket Turret.png|alt5=Rocket Turret from &#039;&#039;Portal&#039;&#039;|Rocket Turret from &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Portal2 MonsterTurret a.png|alt6={{Spoiler|Frankenturret from &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|The Frankenturret from &#039;&#039;Portal 2&#039;&#039;.}}|spoiler6=yes&lt;br /&gt;
|File:Portal2 MonsterTurret b.png|alt7={{Spoiler|Frankenturret with outer cover}}|{{Spoiler|Ditto, with outer cover.}}|spoiler7=yes&lt;br /&gt;
|File:P2 AnimalKing Slideshow.png|alt8=Animal King Takeover slide from &#039;&#039;Portal 2&#039;&#039;|&amp;quot;Animal King Takeover&amp;quot; slideshow with the Animal King Turret used as an example in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Animal king.jpg|Very high-resolution portion of the Animal King Takeover slide&lt;br /&gt;
|File:Turret_from_Personality_Test.jpg|Turret image from the [http://www.thinkwithportals.com/coop_survey.php Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Turret Valentine 01.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Valentine 02.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Icon.jpg|Turret avatar from the [http://steamcommunity.com/games/portal2/Avatar/List &#039;&#039;Portal 2&#039;&#039; Steam group].&lt;br /&gt;
|File:2011-08-05_00002.jpg|Another type of Defective Turret in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Screenshoot of turret sitting on a chair.jpg|A Turret sitting on a chair in the [[co-op]] testing course, &#039;&#039;Art Therapy&#039;&#039;.&lt;br /&gt;
|File:Three Turret Moon Shirt.png|The Three Turret Moon shirt.&lt;br /&gt;
|File:Turret Schematic Shirt.png|Turret schematic shirt.&lt;br /&gt;
|File:Randolph_Thumbnail.jpg|[[Randolph the Red-Nosed Turret|Randolph, the Red-Nosed Turret]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
|video4=UYFcIN3LXM0&lt;br /&gt;
|video5=GGPIQ72-2Vg&lt;br /&gt;
}}&lt;br /&gt;
The Turrets and Animal King Turret as they appear in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{spoiler|When GLaDOS attempts to kill Wheatley with a paradox in the beginning of Chapter 8: The Itch, every Frankenturret is fried, humorously implying that they are smarter than Wheatley.}}&lt;br /&gt;
* The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Oracle Turret]]&lt;br /&gt;
*[[Defective Turret]]&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;br /&gt;
*[[Turret Opera]]&lt;br /&gt;
*[[Collaborative Disposition Test#The Aperture Science Sentry Turret|Collaborative Disposition Test]]&lt;br /&gt;
*[[Turret Lullaby]]&lt;br /&gt;
*[[Randolph the Red-Nosed Turret]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Sisakmarton</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128903</id>
		<title>Turrets/hu</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128903"/>
		<updated>2015-11-06T16:19:58Z</updated>

		<summary type="html">&lt;p&gt;Sisakmarton: Translate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trans}}&lt;br /&gt;
{{DISPLAYTITLE:Lövészrobotok}} &lt;br /&gt;
[[File:Turret Boxed.png|right|thumb|A lövészrobotok csomagolása|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Sentry Turret&#039;&#039;&#039;|Hello friend.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; a &amp;quot;Portal&amp;quot; sorozat egyik legfontosabb teszakadályaiként szolgálnak. Végtelen tölténnyel vannak felszerelve és nagyon pontosan céloznak, hogy megöljék a látómezejükben lévő tesztalanyokat.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotok hangját [http://www.imdb.com/name/nm1655889/ Ellen McLain] adja.&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Általános ==&lt;br /&gt;
=== Lövésszrobot ===&lt;br /&gt;
{{main|Sentry Turret}}&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|Egy Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; kicsi háromlábú robotok a &amp;quot;Portal&amp;quot; sorozat játékaiban . Mozgásképtelennek látszanak, de burkolatukat ki tudják nyitni(a &#039;karjaikat&#039;), hogy elővegyék triplacsövű fegyverüket. Központi egységük a piros szemük, amely kibocsátja a célzó lézert. Legtöbb esetben a Lövészrobotok hajlamosak nevetségesen sok töltényt tárolni, ami megmagyarázza hogy közel végtelenszer tudnak tüzelni. A &amp;quot;Portal2&amp;quot; [https://www.youtube.com/watch?v=6i-nMWgBUp0 Lövészrobotos előzetese] szerint, a Lövészrobotok rugós rendszert használnak a lövedék felgyorsítására, a burkolatot is ideértve, ami megmagyarázza hogyan éli túl a játékos a lövést több alkalommal is.&lt;br /&gt;
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Amikor a tesztalany kikerül látómezejükből, készenléti módba állnak és mozdulatlanok maradnak. Ha visszatérünk látómezejükbe, a Lövészrobotok előhúzzák fegyvereiket, és üdvözlik a szerencsétlen látogatót mielőtt tüzet nyitnak rá. Egy ideig még akkor is lőni fognak ha a célpont meghalt vagy kitért előlük. Ha ez utóbbi bekövetkezik, a Lövészrobotok keresni fogják a tesztalanyt (mozgatják a célzó lézert), majd készenléti módba állnak.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotokat elkerülni, deaktiválni, vagy elpusztítani számos módon lehet. A legtöbbször használt technika az hogy egyszerűen fellökjük őket, ettől hadonászni(össze-vissza lövöldözni) kezdenek mielőtt kikapcsolnak. De akár fel is vehetjük őket és eldobhatjuk, vagy használhatunk egy másik objektunot hogy fellökjük őket. Emellett, a [[Thermal Discouragement Beam|Discouragement Beams]] vagy az [[Emancipation Grill|Anyagmegsemmisítő teret]] is használhatjuk hogy elpusztítsuk őket. Hosszú &amp;quot;ooowowowowow&amp;quot; hangot hallatnak a egy fizzler grill-be dobjuk őket.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Portal&amp;quot;-ban, a Lövészrobotok rálőnek a golyóálló üvegre ha a játékos mögötte van. A &amp;quot;Portal2&amp;quot;-ben, viszont, a Lövészrobotok csak követik a játékost. &lt;br /&gt;
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=== Rakéta Lövészrobotok ===&lt;br /&gt;
[[File:Portal Rocket Turret.png|left|80px|Rakéta Lövészrobotok]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Rakéta Lövészrobotok&#039;&#039;&#039; különleges ellenfelek melyekkel a &#039;&#039;[[Portal]]&#039;&#039; végén lehetett találkozni. Ez megjelenik amikor egy[[Cores|Személyiségi mag]] kiöltözött Rakéta lövészrobotokkal. Aktivációkor, lassan rácéloz [[Chell]]-re(játékos) és egy hangot ad ki mielőtt kilövi a rakétát. A Lövészrobotokkal ellentétben, ezeket a játékos nem tudja feldönteni vagy elpusztítani. {{Spoiler|A [[GLaDOS]]-al való csata során kerülnek elő, a rakétákat [[portals|portálokkal]] vissza kell neki küldeni úgy, hogy eltaláljuk [[Cores#Personality Cores|személyiségi magja]]-it hogy leválasszuk őket róla.}}&lt;br /&gt;
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A rakétákat Chell el tudja téríteni hogy betörje az Enrichment Center irodáinak ablakát.&lt;br /&gt;
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A Rakéta Lövészrobotoknak fontosabb szerepük is lett volna a [[Portal 2]]{{Citation needed}}-ben, de végül kivették őket.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
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=== Hibás Lövészrobotok ===&lt;br /&gt;
{{main|Defective Turret}}&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|Hibás Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hibás Lövészrobotok&#039;&#039;&#039;, (másnéven &amp;quot;Szar Lövészrobotok&amp;quot; ahogyan [[Wheatley]] hívta őket), befejezetlen, töltény nélküli darabok melyek a &#039;&#039;[[Portal 2]]&#039;&#039;-ben kerültek bemutatásra. A normál Lövészrobotokkal ellentétben, A hibás lövészrobotok sokkal humorosabb, szarkasztikusabb szövegeket mondanak, férfiasabban beszélnek, kevésbé gépies hangon Texas-i akcentussal.&lt;br /&gt;
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[[Chell]]-re nézve teljesen ártalmatlanok, néha azt mondják:&#039;&#039;Ha valaki kérdezi, én megöltelek&#039;&#039;. Hangjukból ítélve nem látnak, de teljesen tudatában vannak [[Chell]] jelenlétének. {{spoiler|Először az ötödik, a &#039;&#039;Szökés&#039;&#039; című fejezetben találkozhatunk velük.}}&lt;br /&gt;
&lt;br /&gt;
A játék [[co-op]] módjában, a Hibás Lövészrobotok akadályként jelennek meg [[Atlas]] és [[P-body]] számára az egész &#039;&#039;Mobility Gels&#039;&#039; pályákon. Ezek a Lövészrobotok teljes funkcionalitású Lövészrobotnak adják ki magukat és olyan nőies hangon szólnak amilyenen csak tudnak. Az egyetlen különbség ezek és a rendes Lövészrobotok közt hogy ezek tönkrementek. {{spoiler|Egy hibás Lövészrobot akit nyilvánvalóan valaki átkonfigurált, hogy egy tesztakadályként szolgáljon, mielőtt meghal kiderül &#039;&#039;&amp;quot;hogy az ő feladata megvédeni az embereket&amp;quot;&#039;&#039;.}}&lt;br /&gt;
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=== Frankenturret ===&lt;br /&gt;
[[File:Portal2 MonsterTurret b.png|left|115px|A Frankenturret]]&lt;br /&gt;
{{main|Frankenturret}}&lt;br /&gt;
&#039;&#039;&#039;Frankenturret&#039;&#039;&#039;-ek bizarr Lövészrobot-[[Weighted Storage Cube]] a &#039;&#039;Portal 2&#039;&#039; egy játékos módjában. {{spoiler|[[Wheatley]] készítette őket hogy teszteket oldjanak meg tesztalanyok híján, és &#039;&#039;A Viszketés&#039;&#039; című fejezet elején találkozhatunk velük először.}}&lt;br /&gt;
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Frankenturret-ek nem beszélnek, leszámítva azt az értelmezhetetlen ciripelő hangjukat. Alapjában véve {{spoiler|Wheatley }} áthelyezhető kockáiként szolgálnak {{spoiler|mikor [[Chell]] elérhető volt mint tesztalany}}. Az egyetlen különbség a sima kockák és a Frankenturretek között az, hogy a Frankenturret-ek mindig céltalanul elugrálnak kivéve ha egy [[Heavy Duty Super-Colliding Super Button|gomb]]-ra helyezték őket. Ha [[Chell] felveszi őket, behúzzák a lábaikat és reszketni kezdenek. Amennyiben felborulnak kapálóznak a lábaikkal és próbálnak talpraállni.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
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=== Prima Donna Turret ===&lt;br /&gt;
[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|The Turret Wife}}]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Prima Donna Turret&#039;&#039;&#039; (meaning &#039;&#039;First Woman&#039;&#039; in Italian, a title given to the lead singer, the diva, in an opera), referred by the game files as the &#039;&#039;&#039;Turret Wife&#039;&#039;&#039;, is a bigger and wider Turret {{spoiler|featured at the end of &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s single-player campaign during the [[Turret Opera]], after [[GLaDOS]] finally allows [[Chell]] her freedom of leaving the Enrichment Center. As its name implies, the Prima Donna Turret provides the lead vocals for the Turret Opera.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Apart from the ending,}} a Prima Donna Turret can also be found in the chapter &#039;&#039;The Return&#039;&#039;, at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]&#039;s den in the same chapter during Test Chamber 16, where it is observing a turret quartet.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
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=== Animal King Turret ===&lt;br /&gt;
[[File:Animal king.jpg|left|100px|The Animal King Turret]]&lt;br /&gt;
{{main|Animal King Turret}}&lt;br /&gt;
The &#039;&#039;&#039;Animal King Turret&#039;&#039;&#039; is a unique type of turret in the single-player campaign of &#039;&#039;Portal 2&#039;&#039; that is only used in an [[Aperture Science]] slideshow to represent an &amp;quot;Animal King Takeover&amp;quot; in the chapter, &#039;&#039;The Courtesy Call&#039;&#039;. The Turret is considerably colossal in comparison to its Sentry Turret brethren, and appears to operate the &#039;arms&#039; on its side in exactly the same way.&lt;br /&gt;
&lt;br /&gt;
It can be distinguished from ordinary Turrets by its immense size, crown and leopard skin-detailed chassis. In the context of the slideshow, the Animal King Turret is used as an example of an entity or a form of organism capable of taking control of Earth which &amp;quot;[[Media:Announcer prehub46.wav|...refuses to, or is incapable of listening to reason]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Animal King Turret appears only once in the entire game, {{spoiler|during the single-player ending sequence when [[Chell]] is being brought up to the surface by GLaDOS after defeating Wheatley}}. It appears to be producing the lower bass tones of the [[Turret Opera]].&lt;br /&gt;
&lt;br /&gt;
=== Hover Turret ===&lt;br /&gt;
[[File:Portal 2 Hover Turret.png|right|100px|The Hover Turret in-game]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hover Turret&#039;&#039;&#039; is an unused Turret found within the game files of &#039;&#039;Portal 2&#039;&#039;. It uses the model of the [[Curiosity Core]]. It emits a laser, similar to the other types of Turrets, that is coloured light-blue and able to burn the player similar to the burn of the [[Thermal Discouragement Beam]], however unlike the Thermal Discouragement Beam it&#039;s laser does not provide a barrier for the player&#039;s movement, nor does it interact with game mechanics. The Hover Turret can be spawned within &#039;&#039;Portal 2&#039;&#039; via the cheat command &amp;lt;code&amp;gt;ent_create npc_hover_turret&amp;lt;/code&amp;gt;. It can also be found in Chapter 8 Test Chamber 1 in Portal 2 by using the &amp;lt;code&amp;gt;noclip&amp;lt;/code&amp;gt; command and going throught the wall behind the Level Screen (it should say 1/19) and looking to the left. If you go near it it will make a blue effect and if you have subtitles enabled they will move to the left.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Turrets are introduced as testing hazards to [[Chell]] during the entirety of [[Portal Test Chamber 16|Test Chamber 16]]. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell&#039;s escape. &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game&#039;s [[co-op]] campaign, and they appear fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 3&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|title = Turrets&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry Turret as it appears in &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &#039;&#039;Portal 2&#039;&#039;|Sentry Turret as it appears in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Defective.png|alt3=Defective Turret from &#039;&#039;Portal 2&#039;&#039;|Defective Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Wife.png|alt4=Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;|Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal Rocket Turret.png|alt5=Rocket Turret from &#039;&#039;Portal&#039;&#039;|Rocket Turret from &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Portal2 MonsterTurret a.png|alt6={{Spoiler|Frankenturret from &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|The Frankenturret from &#039;&#039;Portal 2&#039;&#039;.}}|spoiler6=yes&lt;br /&gt;
|File:Portal2 MonsterTurret b.png|alt7={{Spoiler|Frankenturret with outer cover}}|{{Spoiler|Ditto, with outer cover.}}|spoiler7=yes&lt;br /&gt;
|File:P2 AnimalKing Slideshow.png|alt8=Animal King Takeover slide from &#039;&#039;Portal 2&#039;&#039;|&amp;quot;Animal King Takeover&amp;quot; slideshow with the Animal King Turret used as an example in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Animal king.jpg|Very high-resolution portion of the Animal King Takeover slide&lt;br /&gt;
|File:Turret_from_Personality_Test.jpg|Turret image from the [http://www.thinkwithportals.com/coop_survey.php Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Turret Valentine 01.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Valentine 02.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Icon.jpg|Turret avatar from the [http://steamcommunity.com/games/portal2/Avatar/List &#039;&#039;Portal 2&#039;&#039; Steam group].&lt;br /&gt;
|File:2011-08-05_00002.jpg|Another type of Defective Turret in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Screenshoot of turret sitting on a chair.jpg|A Turret sitting on a chair in the [[co-op]] testing course, &#039;&#039;Art Therapy&#039;&#039;.&lt;br /&gt;
|File:Three Turret Moon Shirt.png|The Three Turret Moon shirt.&lt;br /&gt;
|File:Turret Schematic Shirt.png|Turret schematic shirt.&lt;br /&gt;
|File:Randolph_Thumbnail.jpg|[[Randolph the Red-Nosed Turret|Randolph, the Red-Nosed Turret]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
|video4=UYFcIN3LXM0&lt;br /&gt;
|video5=GGPIQ72-2Vg&lt;br /&gt;
}}&lt;br /&gt;
The Turrets and Animal King Turret as they appear in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{spoiler|When GLaDOS attempts to kill Wheatley with a paradox in the beginning of Chapter 8: The Itch, every Frankenturret is fried, humorously implying that they are smarter than Wheatley.}}&lt;br /&gt;
* The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Oracle Turret]]&lt;br /&gt;
*[[Defective Turret]]&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;br /&gt;
*[[Turret Opera]]&lt;br /&gt;
*[[Collaborative Disposition Test#The Aperture Science Sentry Turret|Collaborative Disposition Test]]&lt;br /&gt;
*[[Turret Lullaby]]&lt;br /&gt;
*[[Randolph the Red-Nosed Turret]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Sisakmarton</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128902</id>
		<title>Turrets/hu</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128902"/>
		<updated>2015-11-06T16:10:30Z</updated>

		<summary type="html">&lt;p&gt;Sisakmarton: translate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trans}}&lt;br /&gt;
{{DISPLAYTITLE:Lövészrobotok}} &lt;br /&gt;
[[File:Turret Boxed.png|right|thumb|A lövészrobotok csomagolása|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Sentry Turret&#039;&#039;&#039;|Hello friend.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; a &amp;quot;Portal&amp;quot; sorozat egyik legfontosabb teszakadályaiként szolgálnak. Végtelen tölténnyel vannak felszerelve és nagyon pontosan céloznak, hogy megöljék a látómezejükben lévő tesztalanyokat.&lt;br /&gt;
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A Lövészrobotok hangját [http://www.imdb.com/name/nm1655889/ Ellen McLain] adja.&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Általános ==&lt;br /&gt;
=== Lövésszrobot ===&lt;br /&gt;
{{main|Sentry Turret}}&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|Egy Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; kicsi háromlábú robotok a &amp;quot;Portal&amp;quot; sorozat játékaiban . Mozgásképtelennek látszanak, de burkolatukat ki tudják nyitni(a &#039;karjaikat&#039;), hogy elővegyék triplacsövű fegyverüket. Központi egységük a piros szemük, amely kibocsátja a célzó lézert. Legtöbb esetben a Lövészrobotok hajlamosak nevetségesen sok töltényt tárolni, ami megmagyarázza hogy közel végtelenszer tudnak tüzelni. A &amp;quot;Portal2&amp;quot; [https://www.youtube.com/watch?v=6i-nMWgBUp0 Lövészrobotos előzetese] szerint, a Lövészrobotok rugós rendszert használnak a lövedék felgyorsítására, a burkolatot is ideértve, ami megmagyarázza hogyan éli túl a játékos a lövést több alkalommal is.&lt;br /&gt;
&lt;br /&gt;
Amikor a tesztalany kikerül látómezejükből, készenléti módba állnak és mozdulatlanok maradnak. Ha visszatérünk látómezejükbe, a Lövészrobotok előhúzzák fegyvereiket, és üdvözlik a szerencsétlen látogatót mielőtt tüzet nyitnak rá. Egy ideig még akkor is lőni fognak ha a célpont meghalt vagy kitért előlük. Ha ez utóbbi bekövetkezik, a Lövészrobotok keresni fogják a tesztalanyt (mozgatják a célzó lézert), majd készenléti módba állnak.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotokat elkerülni, deaktiválni, vagy elpusztítani számos módon lehet. A legtöbbször használt technika az hogy egyszerűen fellökjük őket, ettől hadonászni(össze-vissza lövöldözni) kezdenek mielőtt kikapcsolnak. De akár fel is vehetjük őket és eldobhatjuk, vagy használhatunk egy másik objektunot hogy fellökjük őket. Emellett, a [[Thermal Discouragement Beam|Discouragement Beams]] vagy az [[Emancipation Grill|Anyagmegsemmisítő teret]] is használhatjuk hogy elpusztítsuk őket. Hosszú &amp;quot;ooowowowowow&amp;quot; hangot hallatnak a egy fizzler grill-be dobjuk őket.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Portal&amp;quot;-ban, a Lövészrobotok rálőnek a golyóálló üvegre ha a játékos mögötte van. A &amp;quot;Portal2&amp;quot;-ben, viszont, a Lövészrobotok csak követik a játékost. &lt;br /&gt;
&lt;br /&gt;
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=== Rakéta Lövészrobotok ===&lt;br /&gt;
[[File:Portal Rocket Turret.png|left|80px|Rakéta Lövészrobotok]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Rakéta Lövészrobotok&#039;&#039;&#039; különleges ellenfelek melyekkel a &#039;&#039;[[Portal]]&#039;&#039; végén lehetett találkozni. Ez megjelenik amikor egy[[Cores|Személyiségi mag]] kiöltözött Rakéta lövészrobotokkal. Aktivációkor, lassan rácéloz [[Chell]]-re(játékos) és egy hangot ad ki mielőtt kilövi a rakétát. A Lövészrobotokkal ellentétben, ezeket a játékos nem tudja feldönteni vagy elpusztítani. {{Spoiler|A [[GLaDOS]]-al való csata során kerülnek elő, a rakétákat [[portals|portálokkal]] vissza kell neki küldeni úgy, hogy eltaláljuk [[Cores#Personality Cores|személyiségi magja]]-it hogy leválasszuk őket róla.}}&lt;br /&gt;
&lt;br /&gt;
A rakétákat Chell el tudja téríteni hogy betörje az Enrichment Center irodáinak ablakát.&lt;br /&gt;
&lt;br /&gt;
A Rakéta Lövészrobotoknak fontosabb szerepük is lett volna a [[Portal 2]]{{Citation needed}}-ben, de végül kivették őket.&lt;br /&gt;
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=== Hibás Lövészrobotok ===&lt;br /&gt;
{{main|Defective Turret}}&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|Hibás Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hibás Lövészrobotok&#039;&#039;&#039;, (másnéven &amp;quot;Szar Lövészrobotok&amp;quot; ahogyan [[Wheatley]] hívta őket), befejezetlen, töltény nélküli darabok melyek a &#039;&#039;[[Portal 2]]&#039;&#039;-ben kerültek bemutatásra. A normál Lövészrobotokkal ellentétben, A hibás lövészrobotok sokkal humorosabb, szarkasztikusabb szövegeket mondanak, férfiasabban beszélnek, kevésbé gépies hangon Texas-i akcentussal.&lt;br /&gt;
&lt;br /&gt;
[[Chell]]-re nézve teljesen ártalmatlanok, néha azt mondják:&#039;&#039;Ha valaki kérdezi, én megöltelek&#039;&#039;. Hangjukból ítélve nem látnak, de teljesen tudatában vannak [[Chell]] jelenlétének. {{spoiler|Először az ötödik, a &#039;&#039;Szökés&#039;&#039; című fejezetben találkozhatunk velük.}}&lt;br /&gt;
&lt;br /&gt;
A játék [[co-op]] módjában, a Hibás Lövészrobotok akadályként jelennek meg [[Atlas]] és [[P-body]] számára az egész &#039;&#039;Mobility Gels&#039;&#039; pályákon. Ezek a Lövészrobotok teljes funkcionalitású Lövészrobotnak adják ki magukat és olyan nőies hangon szólnak amilyenen csak tudnak. Az egyetlen különbség ezek és a rendes Lövészrobotok közt hogy ezek tönkrementek. {{spoiler|Egy hibás Lövészrobot akit nyilvánvalóan valaki átkonfigurált, hogy egy tesztakadályként szolgáljon, mielőtt meghal kiderül &#039;&#039;&amp;quot;hogy az ő feladata megvédeni az embereket&amp;quot;&#039;&#039;.}}&lt;br /&gt;
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=== Frankenturret ===&lt;br /&gt;
[[File:Portal2 MonsterTurret b.png|left|115px|The Frankenturret]]&lt;br /&gt;
{{main|Frankenturret}}&lt;br /&gt;
&#039;&#039;&#039;Frankenturrets&#039;&#039;&#039; bizarr Lövészrobot-[[Weighted Storage Cube]] a &#039;&#039;Portal 2&#039;&#039; egy játékos módjában. {{spoiler|[[Wheatley]] készítette őket hogy teszteket oldjanak meg tesztalanyok híján, és &#039;&#039;A Viszketés&#039;&#039; című fejezet elején találkozhatunk velük először.}}&lt;br /&gt;
&lt;br /&gt;
Frankenturrets do not speak, and instead emit incomprehensible chirping sounds. They generally serve as {{spoiler|Wheatley&#039;s}} replacement for Storage Cubes {{spoiler|once [[Chell]] is available as his test subject}}. Their only difference from normal cubes being that Frankenturrets will hop around aimlessly when not placed on a [[Heavy Duty Super-Colliding Super Button|button]]. When picked up by Chell, they retract their legs inside the cube. If they fall over on their sides or upside down, they will wave their legs trying to get up.&lt;br /&gt;
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=== Prima Donna Turret ===&lt;br /&gt;
[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|The Turret Wife}}]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Prima Donna Turret&#039;&#039;&#039; (meaning &#039;&#039;First Woman&#039;&#039; in Italian, a title given to the lead singer, the diva, in an opera), referred by the game files as the &#039;&#039;&#039;Turret Wife&#039;&#039;&#039;, is a bigger and wider Turret {{spoiler|featured at the end of &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s single-player campaign during the [[Turret Opera]], after [[GLaDOS]] finally allows [[Chell]] her freedom of leaving the Enrichment Center. As its name implies, the Prima Donna Turret provides the lead vocals for the Turret Opera.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Apart from the ending,}} a Prima Donna Turret can also be found in the chapter &#039;&#039;The Return&#039;&#039;, at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]&#039;s den in the same chapter during Test Chamber 16, where it is observing a turret quartet.&lt;br /&gt;
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=== Animal King Turret ===&lt;br /&gt;
[[File:Animal king.jpg|left|100px|The Animal King Turret]]&lt;br /&gt;
{{main|Animal King Turret}}&lt;br /&gt;
The &#039;&#039;&#039;Animal King Turret&#039;&#039;&#039; is a unique type of turret in the single-player campaign of &#039;&#039;Portal 2&#039;&#039; that is only used in an [[Aperture Science]] slideshow to represent an &amp;quot;Animal King Takeover&amp;quot; in the chapter, &#039;&#039;The Courtesy Call&#039;&#039;. The Turret is considerably colossal in comparison to its Sentry Turret brethren, and appears to operate the &#039;arms&#039; on its side in exactly the same way.&lt;br /&gt;
&lt;br /&gt;
It can be distinguished from ordinary Turrets by its immense size, crown and leopard skin-detailed chassis. In the context of the slideshow, the Animal King Turret is used as an example of an entity or a form of organism capable of taking control of Earth which &amp;quot;[[Media:Announcer prehub46.wav|...refuses to, or is incapable of listening to reason]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Animal King Turret appears only once in the entire game, {{spoiler|during the single-player ending sequence when [[Chell]] is being brought up to the surface by GLaDOS after defeating Wheatley}}. It appears to be producing the lower bass tones of the [[Turret Opera]].&lt;br /&gt;
&lt;br /&gt;
=== Hover Turret ===&lt;br /&gt;
[[File:Portal 2 Hover Turret.png|right|100px|The Hover Turret in-game]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hover Turret&#039;&#039;&#039; is an unused Turret found within the game files of &#039;&#039;Portal 2&#039;&#039;. It uses the model of the [[Curiosity Core]]. It emits a laser, similar to the other types of Turrets, that is coloured light-blue and able to burn the player similar to the burn of the [[Thermal Discouragement Beam]], however unlike the Thermal Discouragement Beam it&#039;s laser does not provide a barrier for the player&#039;s movement, nor does it interact with game mechanics. The Hover Turret can be spawned within &#039;&#039;Portal 2&#039;&#039; via the cheat command &amp;lt;code&amp;gt;ent_create npc_hover_turret&amp;lt;/code&amp;gt;. It can also be found in Chapter 8 Test Chamber 1 in Portal 2 by using the &amp;lt;code&amp;gt;noclip&amp;lt;/code&amp;gt; command and going throught the wall behind the Level Screen (it should say 1/19) and looking to the left. If you go near it it will make a blue effect and if you have subtitles enabled they will move to the left.&lt;br /&gt;
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&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Turrets are introduced as testing hazards to [[Chell]] during the entirety of [[Portal Test Chamber 16|Test Chamber 16]]. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell&#039;s escape. &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game&#039;s [[co-op]] campaign, and they appear fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 3&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|title = Turrets&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry Turret as it appears in &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &#039;&#039;Portal 2&#039;&#039;|Sentry Turret as it appears in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Defective.png|alt3=Defective Turret from &#039;&#039;Portal 2&#039;&#039;|Defective Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Wife.png|alt4=Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;|Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal Rocket Turret.png|alt5=Rocket Turret from &#039;&#039;Portal&#039;&#039;|Rocket Turret from &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Portal2 MonsterTurret a.png|alt6={{Spoiler|Frankenturret from &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|The Frankenturret from &#039;&#039;Portal 2&#039;&#039;.}}|spoiler6=yes&lt;br /&gt;
|File:Portal2 MonsterTurret b.png|alt7={{Spoiler|Frankenturret with outer cover}}|{{Spoiler|Ditto, with outer cover.}}|spoiler7=yes&lt;br /&gt;
|File:P2 AnimalKing Slideshow.png|alt8=Animal King Takeover slide from &#039;&#039;Portal 2&#039;&#039;|&amp;quot;Animal King Takeover&amp;quot; slideshow with the Animal King Turret used as an example in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Animal king.jpg|Very high-resolution portion of the Animal King Takeover slide&lt;br /&gt;
|File:Turret_from_Personality_Test.jpg|Turret image from the [http://www.thinkwithportals.com/coop_survey.php Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Turret Valentine 01.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Valentine 02.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Icon.jpg|Turret avatar from the [http://steamcommunity.com/games/portal2/Avatar/List &#039;&#039;Portal 2&#039;&#039; Steam group].&lt;br /&gt;
|File:2011-08-05_00002.jpg|Another type of Defective Turret in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Screenshoot of turret sitting on a chair.jpg|A Turret sitting on a chair in the [[co-op]] testing course, &#039;&#039;Art Therapy&#039;&#039;.&lt;br /&gt;
|File:Three Turret Moon Shirt.png|The Three Turret Moon shirt.&lt;br /&gt;
|File:Turret Schematic Shirt.png|Turret schematic shirt.&lt;br /&gt;
|File:Randolph_Thumbnail.jpg|[[Randolph the Red-Nosed Turret|Randolph, the Red-Nosed Turret]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
|video4=UYFcIN3LXM0&lt;br /&gt;
|video5=GGPIQ72-2Vg&lt;br /&gt;
}}&lt;br /&gt;
The Turrets and Animal King Turret as they appear in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{spoiler|When GLaDOS attempts to kill Wheatley with a paradox in the beginning of Chapter 8: The Itch, every Frankenturret is fried, humorously implying that they are smarter than Wheatley.}}&lt;br /&gt;
* The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Oracle Turret]]&lt;br /&gt;
*[[Defective Turret]]&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;br /&gt;
*[[Turret Opera]]&lt;br /&gt;
*[[Collaborative Disposition Test#The Aperture Science Sentry Turret|Collaborative Disposition Test]]&lt;br /&gt;
*[[Turret Lullaby]]&lt;br /&gt;
*[[Randolph the Red-Nosed Turret]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Sisakmarton</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128901</id>
		<title>Turrets/hu</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128901"/>
		<updated>2015-11-06T16:02:57Z</updated>

		<summary type="html">&lt;p&gt;Sisakmarton: Translate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trans}}&lt;br /&gt;
{{DISPLAYTITLE:Lövészrobotok}} &lt;br /&gt;
[[File:Turret Boxed.png|right|thumb|A lövészrobotok csomagolása|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Sentry Turret&#039;&#039;&#039;|Hello friend.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; a &amp;quot;Portal&amp;quot; sorozat egyik legfontosabb teszakadályaiként szolgálnak. Végtelen tölténnyel vannak felszerelve és nagyon pontosan céloznak, hogy megöljék a látómezejükben lévő tesztalanyokat.&lt;br /&gt;
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A Lövészrobotok hangját [http://www.imdb.com/name/nm1655889/ Ellen McLain] adja.&lt;br /&gt;
__TOC__&lt;br /&gt;
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&lt;br /&gt;
== Általános ==&lt;br /&gt;
=== Lövésszrobot ===&lt;br /&gt;
{{main|Sentry Turret}}&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|Egy Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; kicsi háromlábú robotok a &amp;quot;Portal&amp;quot; sorozat játékaiban . Mozgásképtelennek látszanak, de burkolatukat ki tudják nyitni(a &#039;karjaikat&#039;), hogy elővegyék triplacsövű fegyverüket. Központi egységük a piros szemük, amely kibocsátja a célzó lézert. Legtöbb esetben a Lövészrobotok hajlamosak nevetségesen sok töltényt tárolni, ami megmagyarázza hogy közel végtelenszer tudnak tüzelni. A &amp;quot;Portal2&amp;quot; [https://www.youtube.com/watch?v=6i-nMWgBUp0 Lövészrobotos előzetese] szerint, a Lövészrobotok rugós rendszert használnak a lövedék felgyorsítására, a burkolatot is ideértve, ami megmagyarázza hogyan éli túl a játékos a lövést több alkalommal is.&lt;br /&gt;
&lt;br /&gt;
Amikor a tesztalany kikerül látómezejükből, készenléti módba állnak és mozdulatlanok maradnak. Ha visszatérünk látómezejükbe, a Lövészrobotok előhúzzák fegyvereiket, és üdvözlik a szerencsétlen látogatót mielőtt tüzet nyitnak rá. Egy ideig még akkor is lőni fognak ha a célpont meghalt vagy kitért előlük. Ha ez utóbbi bekövetkezik, a Lövészrobotok keresni fogják a tesztalanyt (mozgatják a célzó lézert), majd készenléti módba állnak.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotokat elkerülni, deaktiválni, vagy elpusztítani számos módon lehet. A legtöbbször használt technika az hogy egyszerűen fellökjük őket, ettől hadonászni(össze-vissza lövöldözni) kezdenek mielőtt kikapcsolnak. De akár fel is vehetjük őket és eldobhatjuk, vagy használhatunk egy másik objektunot hogy fellökjük őket. Emellett, a [[Thermal Discouragement Beam|Discouragement Beams]] vagy az [[Emancipation Grill|Anyagmegsemmisítő teret]] is használhatjuk hogy elpusztítsuk őket. Hosszú &amp;quot;ooowowowowow&amp;quot; hangot hallatnak a egy fizzler grill-be dobjuk őket.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Portal&amp;quot;-ban, a Lövészrobotok rálőnek a golyóálló üvegre ha a játékos mögötte van. A &amp;quot;Portal2&amp;quot;-ben, viszont, a Lövészrobotok csak követik a játékost. &lt;br /&gt;
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&lt;br /&gt;
=== Rakéta Lövészrobotok ===&lt;br /&gt;
[[File:Portal Rocket Turret.png|left|80px|Rakéta Lövészrobotok]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Rakéta Lövészrobotok&#039;&#039;&#039; különleges ellenfelek melyekkel a &#039;&#039;[[Portal]]&#039;&#039; végén lehetett találkozni. Ez megjelenik amikor egy[[Cores|Személyiségi mag]] kiöltözött Rakéta lövészrobotokkal. Aktivációkor, lassan rácéloz [[Chell]]-re(játékos) és egy hangot ad ki mielőtt kilövi a rakétát. A Lövészrobotokkal ellentétben, ezeket a játékos nem tudja feldönteni vagy elpusztítani. {{Spoiler|A [[GLaDOS]]-al való csata során kerülnek elő, a rakétákat [[portals|portálokkal]] vissza kell neki küldeni úgy, hogy eltaláljuk [[Cores#Personality Cores|személyiségi magja]]-it hogy leválasszuk őket róla.}}&lt;br /&gt;
&lt;br /&gt;
A rakétákat Chell el tudja téríteni hogy betörje az Enrichment Center irodáinak ablakát.&lt;br /&gt;
&lt;br /&gt;
A Rakéta Lövészrobotoknak fontosabb szerepük is lett volna a [[Portal 2]]{{Citation needed}}-ben, de végül kivették őket.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Hibás Lövészrobotok ===&lt;br /&gt;
{{main|Defective Turret}}&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|Hibás Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hibás Lövészrobotok&#039;&#039;&#039;, (másnéven &amp;quot;Szar Lövészrobotok&amp;quot; ahogyan [[Wheatley]] hívta őket), befejezetlen, töltény nélküli darabok melyek a &#039;&#039;[[Portal 2]]&#039;&#039;-ben kerültek bemutatásra. A normál Lövészrobotokkal ellentétben, A hibás lövészrobotok sokkal humorosabb, szarkasztikusabb szövegeket mondanak, férfiasabban beszélnek, kevésbé gépies hangon Texas-i akcentussal.&lt;br /&gt;
&lt;br /&gt;
[[Chell]]-re nézve teljesen ártalmatlanok, néha azt mondják:&#039;&#039;Ha valaki kérdezi, én megöltelek&#039;&#039;. Hangjukból ítélve nem látnak, de teljesen tudatában vannak [[Chell]] jelenlétének. {{spoiler|Először az ötödik, a &#039;&#039;Szökés&#039;&#039; című fejezetben találkozhatunk velük.}}&lt;br /&gt;
&lt;br /&gt;
A játék [[co-op]] módjában, a Hibás Lövészrobotok akadályként jelennek meg [[Atlas]] és [[P-body]] számára az egész &#039;&#039;Mobility Gels&#039;&#039; pályákon. Ezek a Lövészrobotok teljes funkcionalitású Lövészrobotnak adják ki magukat és olyan nőies hangon szólnak amilyenen csak tudnak. Az egyetlen különbség ezek és a rendes Lövészrobotok közt hogy ezek tönkrementek. {{spoiler|Egy hibás Lövészrobot akit nyilvánvalóan valaki átkonfigurált, egy tesztakadályként szolgálva, mielőtt meghal kiderül &#039;&#039;&amp;quot;hogy az ő feladata megvédeni az embereket&amp;quot;&#039;&#039;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Frankenturret ===&lt;br /&gt;
[[File:Portal2 MonsterTurret b.png|left|115px|The Frankenturret]]&lt;br /&gt;
{{main|Frankenturret}}&lt;br /&gt;
&#039;&#039;&#039;Frankenturrets&#039;&#039;&#039; are bizarre Sentry Turret-[[Weighted Storage Cube]] hybrids in the single-player campaign of &#039;&#039;Portal 2&#039;&#039;. {{spoiler|Created by [[Wheatley]] in order to complete test chambers when he had no available test subjects, they are first introduced in the chapter, &#039;&#039;The Itch&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
Frankenturrets do not speak, and instead emit incomprehensible chirping sounds. They generally serve as {{spoiler|Wheatley&#039;s}} replacement for Storage Cubes {{spoiler|once [[Chell]] is available as his test subject}}. Their only difference from normal cubes being that Frankenturrets will hop around aimlessly when not placed on a [[Heavy Duty Super-Colliding Super Button|button]]. When picked up by Chell, they retract their legs inside the cube. If they fall over on their sides or upside down, they will wave their legs trying to get up.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Prima Donna Turret ===&lt;br /&gt;
[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|The Turret Wife}}]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Prima Donna Turret&#039;&#039;&#039; (meaning &#039;&#039;First Woman&#039;&#039; in Italian, a title given to the lead singer, the diva, in an opera), referred by the game files as the &#039;&#039;&#039;Turret Wife&#039;&#039;&#039;, is a bigger and wider Turret {{spoiler|featured at the end of &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s single-player campaign during the [[Turret Opera]], after [[GLaDOS]] finally allows [[Chell]] her freedom of leaving the Enrichment Center. As its name implies, the Prima Donna Turret provides the lead vocals for the Turret Opera.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Apart from the ending,}} a Prima Donna Turret can also be found in the chapter &#039;&#039;The Return&#039;&#039;, at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]&#039;s den in the same chapter during Test Chamber 16, where it is observing a turret quartet.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Animal King Turret ===&lt;br /&gt;
[[File:Animal king.jpg|left|100px|The Animal King Turret]]&lt;br /&gt;
{{main|Animal King Turret}}&lt;br /&gt;
The &#039;&#039;&#039;Animal King Turret&#039;&#039;&#039; is a unique type of turret in the single-player campaign of &#039;&#039;Portal 2&#039;&#039; that is only used in an [[Aperture Science]] slideshow to represent an &amp;quot;Animal King Takeover&amp;quot; in the chapter, &#039;&#039;The Courtesy Call&#039;&#039;. The Turret is considerably colossal in comparison to its Sentry Turret brethren, and appears to operate the &#039;arms&#039; on its side in exactly the same way.&lt;br /&gt;
&lt;br /&gt;
It can be distinguished from ordinary Turrets by its immense size, crown and leopard skin-detailed chassis. In the context of the slideshow, the Animal King Turret is used as an example of an entity or a form of organism capable of taking control of Earth which &amp;quot;[[Media:Announcer prehub46.wav|...refuses to, or is incapable of listening to reason]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Animal King Turret appears only once in the entire game, {{spoiler|during the single-player ending sequence when [[Chell]] is being brought up to the surface by GLaDOS after defeating Wheatley}}. It appears to be producing the lower bass tones of the [[Turret Opera]].&lt;br /&gt;
&lt;br /&gt;
=== Hover Turret ===&lt;br /&gt;
[[File:Portal 2 Hover Turret.png|right|100px|The Hover Turret in-game]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hover Turret&#039;&#039;&#039; is an unused Turret found within the game files of &#039;&#039;Portal 2&#039;&#039;. It uses the model of the [[Curiosity Core]]. It emits a laser, similar to the other types of Turrets, that is coloured light-blue and able to burn the player similar to the burn of the [[Thermal Discouragement Beam]], however unlike the Thermal Discouragement Beam it&#039;s laser does not provide a barrier for the player&#039;s movement, nor does it interact with game mechanics. The Hover Turret can be spawned within &#039;&#039;Portal 2&#039;&#039; via the cheat command &amp;lt;code&amp;gt;ent_create npc_hover_turret&amp;lt;/code&amp;gt;. It can also be found in Chapter 8 Test Chamber 1 in Portal 2 by using the &amp;lt;code&amp;gt;noclip&amp;lt;/code&amp;gt; command and going throught the wall behind the Level Screen (it should say 1/19) and looking to the left. If you go near it it will make a blue effect and if you have subtitles enabled they will move to the left.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Turrets are introduced as testing hazards to [[Chell]] during the entirety of [[Portal Test Chamber 16|Test Chamber 16]]. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell&#039;s escape. &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game&#039;s [[co-op]] campaign, and they appear fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 3&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|title = Turrets&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry Turret as it appears in &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &#039;&#039;Portal 2&#039;&#039;|Sentry Turret as it appears in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Defective.png|alt3=Defective Turret from &#039;&#039;Portal 2&#039;&#039;|Defective Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Wife.png|alt4=Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;|Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal Rocket Turret.png|alt5=Rocket Turret from &#039;&#039;Portal&#039;&#039;|Rocket Turret from &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Portal2 MonsterTurret a.png|alt6={{Spoiler|Frankenturret from &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|The Frankenturret from &#039;&#039;Portal 2&#039;&#039;.}}|spoiler6=yes&lt;br /&gt;
|File:Portal2 MonsterTurret b.png|alt7={{Spoiler|Frankenturret with outer cover}}|{{Spoiler|Ditto, with outer cover.}}|spoiler7=yes&lt;br /&gt;
|File:P2 AnimalKing Slideshow.png|alt8=Animal King Takeover slide from &#039;&#039;Portal 2&#039;&#039;|&amp;quot;Animal King Takeover&amp;quot; slideshow with the Animal King Turret used as an example in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Animal king.jpg|Very high-resolution portion of the Animal King Takeover slide&lt;br /&gt;
|File:Turret_from_Personality_Test.jpg|Turret image from the [http://www.thinkwithportals.com/coop_survey.php Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Turret Valentine 01.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Valentine 02.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Icon.jpg|Turret avatar from the [http://steamcommunity.com/games/portal2/Avatar/List &#039;&#039;Portal 2&#039;&#039; Steam group].&lt;br /&gt;
|File:2011-08-05_00002.jpg|Another type of Defective Turret in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Screenshoot of turret sitting on a chair.jpg|A Turret sitting on a chair in the [[co-op]] testing course, &#039;&#039;Art Therapy&#039;&#039;.&lt;br /&gt;
|File:Three Turret Moon Shirt.png|The Three Turret Moon shirt.&lt;br /&gt;
|File:Turret Schematic Shirt.png|Turret schematic shirt.&lt;br /&gt;
|File:Randolph_Thumbnail.jpg|[[Randolph the Red-Nosed Turret|Randolph, the Red-Nosed Turret]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
|video4=UYFcIN3LXM0&lt;br /&gt;
|video5=GGPIQ72-2Vg&lt;br /&gt;
}}&lt;br /&gt;
The Turrets and Animal King Turret as they appear in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{spoiler|When GLaDOS attempts to kill Wheatley with a paradox in the beginning of Chapter 8: The Itch, every Frankenturret is fried, humorously implying that they are smarter than Wheatley.}}&lt;br /&gt;
* The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Oracle Turret]]&lt;br /&gt;
*[[Defective Turret]]&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;br /&gt;
*[[Turret Opera]]&lt;br /&gt;
*[[Collaborative Disposition Test#The Aperture Science Sentry Turret|Collaborative Disposition Test]]&lt;br /&gt;
*[[Turret Lullaby]]&lt;br /&gt;
*[[Randolph the Red-Nosed Turret]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Sisakmarton</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128899</id>
		<title>Turrets/hu</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128899"/>
		<updated>2015-11-06T15:48:49Z</updated>

		<summary type="html">&lt;p&gt;Sisakmarton: Translate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trans}}&lt;br /&gt;
{{DISPLAYTITLE:Lövészrobotok}} &lt;br /&gt;
[[File:Turret Boxed.png|right|thumb|A lövészrobotok csomagolása|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Sentry Turret&#039;&#039;&#039;|Hello friend.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; a &amp;quot;Portal&amp;quot; sorozat egyik legfontosabb teszakadályaiként szolgálnak. Végtelen tölténnyel vannak felszerelve és nagyon pontosan céloznak, hogy megöljék a látómezejükben lévő tesztalanyokat.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotok hangját [http://www.imdb.com/name/nm1655889/ Ellen McLain] adja.&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Általános ==&lt;br /&gt;
=== Lövésszrobot ===&lt;br /&gt;
{{main|Sentry Turret}}&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|Egy Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; kicsi háromlábú robotok a &amp;quot;Portal&amp;quot; sorozat játékaiban . Mozgásképtelennek látszanak, de burkolatukat ki tudják nyitni(a &#039;karjaikat&#039;), hogy elővegyék triplacsövű fegyverüket. Központi egységük a piros szemük, amely kibocsátja a célzó lézert. Legtöbb esetben a Lövészrobotok hajlamosak nevetségesen sok töltényt tárolni, ami megmagyarázza hogy közel végtelenszer tudnak tüzelni. A &amp;quot;Portal2&amp;quot; [https://www.youtube.com/watch?v=6i-nMWgBUp0 Lövészrobotos előzetese] szerint, a Lövészrobotok rugós rendszert használnak a lövedék felgyorsítására, a burkolatot is ideértve, ami megmagyarázza hogyan éli túl a játékos a lövést több alkalommal is.&lt;br /&gt;
&lt;br /&gt;
Amikor a tesztalany kikerül látómezejükből, készenléti módba állnak és mozdulatlanok maradnak. Ha visszatérünk látómezejükbe, a Lövészrobotok előhúzzák fegyvereiket, és üdvözlik a szerencsétlen látogatót mielőtt tüzet nyitnak rá. Egy ideig még akkor is lőni fognak ha a célpont meghalt vagy kitért előlük. Ha ez utóbbi bekövetkezik, a Lövészrobotok keresni fogják a tesztalanyt (mozgatják a célzó lézert), majd készenléti módba állnak.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotokat elkerülni, deaktiválni, vagy elpusztítani számos módon lehet. A legtöbbször használt technika az hogy egyszerűen fellökjük őket, ettől hadonászni(össze-vissza lövöldözni) kezdenek mielőtt kikapcsolnak. De akár fel is vehetjük őket és eldobhatjuk, vagy használhatunk egy másik objektunot hogy fellökjük őket. Emellett, a [[Thermal Discouragement Beam|Discouragement Beams]] vagy az [[Emancipation Grill|Anyagmegsemmisítő teret]] is használhatjuk hogy elpusztítsuk őket. Hosszú &amp;quot;ooowowowowow&amp;quot; hangot hallatnak a egy fizzler grill-be dobjuk őket.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Portal&amp;quot;-ban, a Lövészrobotok rálőnek a golyóálló üvegre ha a játékos mögötte van. A &amp;quot;Portal2&amp;quot;-ben, viszont, a Lövészrobotok csak követik a játékost. &lt;br /&gt;
&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Rakéta Lövészrobotok ===&lt;br /&gt;
[[File:Portal Rocket Turret.png|left|80px|Rakéta Lövészrobotok]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Rakéta Lövészrobotok&#039;&#039;&#039; különleges ellenfelek melyekkel a &#039;&#039;[[Portal]]&#039;&#039; végén lehetett találkozni. Ez megjelenik amikor egy[[Cores|Személyiségi mag]] kiöltözött Rakéta lövészrobotokkal. Aktivációkor, lassan rácéloz [[Chell]]-re(játékos) és egy hangot ad ki mielőtt kilövi a rakétát. A Lövészrobotokkal ellentétben, ezeket a játékos nem tudja feldönteni vagy elpusztítani. {{Spoiler|A [[GLaDOS]]-al való csata során kerülnek elő, a rakétákat [[portals|portálokkal]] vissza kell neki küldeni úgy, hogy eltaláljuk [[Cores#Personality Cores|személyiségi magja]]-it hogy leválasszuk őket róla.}}&lt;br /&gt;
&lt;br /&gt;
A rakétákat Chell el tudja téríteni hogy betörje az Enrichment Center irodáinak ablakát.&lt;br /&gt;
&lt;br /&gt;
A Rakéta Lövészrobotoknak fontosabb szerepük is lett volna a [[Portal 2]]{{Citation needed}}-ben, de végül kivették őket.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Hibás Lövészrobotok ===&lt;br /&gt;
{{main|Defective Turret}}&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|Hibás Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hibás Lövészrobotok&#039;&#039;&#039;, (másnéven &amp;quot;Szar Lövészrobotok&amp;quot; ahogyan [[Wheatley]] hívta őket), befejezetlen, töltény nélküli darabok melyek a &#039;&#039;[[Portal 2]]&#039;&#039;-ben kerültek bemutatásra. A normál Lövészrobotokkal ellentétben, A hibás lövészrobotok sokkal humorosabb, szarkasztikusabb szövegeket mondanak, férfiasabban beszélnek, kevésbé gépies hangon Texas-i akcentussal.&lt;br /&gt;
&lt;br /&gt;
They are harmless to [[Chell]], many times making comments such as &amp;quot;If anyone asks, I killed you&amp;quot;. Their voice lines seem to imply they are blind, but they are still aware of Chell&#039;s presence. {{spoiler|They are first encountered in chapter 5, &#039;&#039;The Escape&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
In the game&#039;s [[co-op]] campaign, the Defective Turrets appear as obstacles for [[Atlas]] and [[P-body]] throughout the &#039;&#039;Mobility Gels&#039;&#039; testing course. These Turrets appear to be as fully functional as regular Sentry Turrets and possesses the innocent and feminine voice tones as they should. The only difference from regular Turrets is that they have been defaced. {{spoiler|One Defective Turret in the final test chamber of this test course has been evidently reconfigured by someone, as instead of serving as a typical testing obstacle, before dying it reveals that it &amp;quot;needs to protect the humans&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Frankenturret ===&lt;br /&gt;
[[File:Portal2 MonsterTurret b.png|left|115px|The Frankenturret]]&lt;br /&gt;
{{main|Frankenturret}}&lt;br /&gt;
&#039;&#039;&#039;Frankenturrets&#039;&#039;&#039; are bizarre Sentry Turret-[[Weighted Storage Cube]] hybrids in the single-player campaign of &#039;&#039;Portal 2&#039;&#039;. {{spoiler|Created by [[Wheatley]] in order to complete test chambers when he had no available test subjects, they are first introduced in the chapter, &#039;&#039;The Itch&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
Frankenturrets do not speak, and instead emit incomprehensible chirping sounds. They generally serve as {{spoiler|Wheatley&#039;s}} replacement for Storage Cubes {{spoiler|once [[Chell]] is available as his test subject}}. Their only difference from normal cubes being that Frankenturrets will hop around aimlessly when not placed on a [[Heavy Duty Super-Colliding Super Button|button]]. When picked up by Chell, they retract their legs inside the cube. If they fall over on their sides or upside down, they will wave their legs trying to get up.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Prima Donna Turret ===&lt;br /&gt;
[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|The Turret Wife}}]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Prima Donna Turret&#039;&#039;&#039; (meaning &#039;&#039;First Woman&#039;&#039; in Italian, a title given to the lead singer, the diva, in an opera), referred by the game files as the &#039;&#039;&#039;Turret Wife&#039;&#039;&#039;, is a bigger and wider Turret {{spoiler|featured at the end of &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s single-player campaign during the [[Turret Opera]], after [[GLaDOS]] finally allows [[Chell]] her freedom of leaving the Enrichment Center. As its name implies, the Prima Donna Turret provides the lead vocals for the Turret Opera.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Apart from the ending,}} a Prima Donna Turret can also be found in the chapter &#039;&#039;The Return&#039;&#039;, at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]&#039;s den in the same chapter during Test Chamber 16, where it is observing a turret quartet.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Animal King Turret ===&lt;br /&gt;
[[File:Animal king.jpg|left|100px|The Animal King Turret]]&lt;br /&gt;
{{main|Animal King Turret}}&lt;br /&gt;
The &#039;&#039;&#039;Animal King Turret&#039;&#039;&#039; is a unique type of turret in the single-player campaign of &#039;&#039;Portal 2&#039;&#039; that is only used in an [[Aperture Science]] slideshow to represent an &amp;quot;Animal King Takeover&amp;quot; in the chapter, &#039;&#039;The Courtesy Call&#039;&#039;. The Turret is considerably colossal in comparison to its Sentry Turret brethren, and appears to operate the &#039;arms&#039; on its side in exactly the same way.&lt;br /&gt;
&lt;br /&gt;
It can be distinguished from ordinary Turrets by its immense size, crown and leopard skin-detailed chassis. In the context of the slideshow, the Animal King Turret is used as an example of an entity or a form of organism capable of taking control of Earth which &amp;quot;[[Media:Announcer prehub46.wav|...refuses to, or is incapable of listening to reason]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Animal King Turret appears only once in the entire game, {{spoiler|during the single-player ending sequence when [[Chell]] is being brought up to the surface by GLaDOS after defeating Wheatley}}. It appears to be producing the lower bass tones of the [[Turret Opera]].&lt;br /&gt;
&lt;br /&gt;
=== Hover Turret ===&lt;br /&gt;
[[File:Portal 2 Hover Turret.png|right|100px|The Hover Turret in-game]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hover Turret&#039;&#039;&#039; is an unused Turret found within the game files of &#039;&#039;Portal 2&#039;&#039;. It uses the model of the [[Curiosity Core]]. It emits a laser, similar to the other types of Turrets, that is coloured light-blue and able to burn the player similar to the burn of the [[Thermal Discouragement Beam]], however unlike the Thermal Discouragement Beam it&#039;s laser does not provide a barrier for the player&#039;s movement, nor does it interact with game mechanics. The Hover Turret can be spawned within &#039;&#039;Portal 2&#039;&#039; via the cheat command &amp;lt;code&amp;gt;ent_create npc_hover_turret&amp;lt;/code&amp;gt;. It can also be found in Chapter 8 Test Chamber 1 in Portal 2 by using the &amp;lt;code&amp;gt;noclip&amp;lt;/code&amp;gt; command and going throught the wall behind the Level Screen (it should say 1/19) and looking to the left. If you go near it it will make a blue effect and if you have subtitles enabled they will move to the left.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Turrets are introduced as testing hazards to [[Chell]] during the entirety of [[Portal Test Chamber 16|Test Chamber 16]]. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell&#039;s escape. &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game&#039;s [[co-op]] campaign, and they appear fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 3&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|title = Turrets&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry Turret as it appears in &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &#039;&#039;Portal 2&#039;&#039;|Sentry Turret as it appears in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Defective.png|alt3=Defective Turret from &#039;&#039;Portal 2&#039;&#039;|Defective Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Wife.png|alt4=Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;|Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal Rocket Turret.png|alt5=Rocket Turret from &#039;&#039;Portal&#039;&#039;|Rocket Turret from &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Portal2 MonsterTurret a.png|alt6={{Spoiler|Frankenturret from &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|The Frankenturret from &#039;&#039;Portal 2&#039;&#039;.}}|spoiler6=yes&lt;br /&gt;
|File:Portal2 MonsterTurret b.png|alt7={{Spoiler|Frankenturret with outer cover}}|{{Spoiler|Ditto, with outer cover.}}|spoiler7=yes&lt;br /&gt;
|File:P2 AnimalKing Slideshow.png|alt8=Animal King Takeover slide from &#039;&#039;Portal 2&#039;&#039;|&amp;quot;Animal King Takeover&amp;quot; slideshow with the Animal King Turret used as an example in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Animal king.jpg|Very high-resolution portion of the Animal King Takeover slide&lt;br /&gt;
|File:Turret_from_Personality_Test.jpg|Turret image from the [http://www.thinkwithportals.com/coop_survey.php Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Turret Valentine 01.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Valentine 02.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Icon.jpg|Turret avatar from the [http://steamcommunity.com/games/portal2/Avatar/List &#039;&#039;Portal 2&#039;&#039; Steam group].&lt;br /&gt;
|File:2011-08-05_00002.jpg|Another type of Defective Turret in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Screenshoot of turret sitting on a chair.jpg|A Turret sitting on a chair in the [[co-op]] testing course, &#039;&#039;Art Therapy&#039;&#039;.&lt;br /&gt;
|File:Three Turret Moon Shirt.png|The Three Turret Moon shirt.&lt;br /&gt;
|File:Turret Schematic Shirt.png|Turret schematic shirt.&lt;br /&gt;
|File:Randolph_Thumbnail.jpg|[[Randolph the Red-Nosed Turret|Randolph, the Red-Nosed Turret]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
|video4=UYFcIN3LXM0&lt;br /&gt;
|video5=GGPIQ72-2Vg&lt;br /&gt;
}}&lt;br /&gt;
The Turrets and Animal King Turret as they appear in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{spoiler|When GLaDOS attempts to kill Wheatley with a paradox in the beginning of Chapter 8: The Itch, every Frankenturret is fried, humorously implying that they are smarter than Wheatley.}}&lt;br /&gt;
* The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Oracle Turret]]&lt;br /&gt;
*[[Defective Turret]]&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;br /&gt;
*[[Turret Opera]]&lt;br /&gt;
*[[Collaborative Disposition Test#The Aperture Science Sentry Turret|Collaborative Disposition Test]]&lt;br /&gt;
*[[Turret Lullaby]]&lt;br /&gt;
*[[Randolph the Red-Nosed Turret]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Sisakmarton</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128898</id>
		<title>Turrets/hu</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128898"/>
		<updated>2015-11-06T14:50:17Z</updated>

		<summary type="html">&lt;p&gt;Sisakmarton: Translate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trans}}&lt;br /&gt;
{{DISPLAYTITLE:Lövészrobotok}} &lt;br /&gt;
[[File:Turret Boxed.png|right|thumb|A lövészrobotok csomagolása|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Sentry Turret&#039;&#039;&#039;|Hello friend.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; a &amp;quot;Portal&amp;quot; sorozat egyik legfontosabb teszakadályaiként szolgálnak. Végtelen tölténnyel vannak felszerelve és nagyon pontosan céloznak, hogy megöljék a látómezejükben lévő tesztalanyokat.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotok hangját [http://www.imdb.com/name/nm1655889/ Ellen McLain] adja.&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Általános ==&lt;br /&gt;
=== Lövésszrobot ===&lt;br /&gt;
{{main|Sentry Turret}}&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|Egy Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; kicsi háromlábú robotok a &amp;quot;Portal&amp;quot; sorozat játékaiban . Mozgásképtelennek látszanak, de burkolatukat ki tudják nyitni(a &#039;karjaikat&#039;), hogy elővegyék triplacsövű fegyverüket. Központi egységük a piros szemük, amely kibocsátja a célzó lézert. Legtöbb esetben a Lövészrobotok hajlamosak nevetségesen sok töltényt tárolni, ami megmagyarázza hogy közel végtelenszer tudnak tüzelni. A &amp;quot;Portal2&amp;quot; [https://www.youtube.com/watch?v=6i-nMWgBUp0 Lövészrobotos előzetese] szerint, a Lövészrobotok rugós rendszert használnak a lövedék felgyorsítására, a burkolatot is ideértve, ami megmagyarázza hogyan éli túl a játékos a lövést több alkalommal is.&lt;br /&gt;
&lt;br /&gt;
Amikor a tesztalany kikerül látómezejükből, készenléti módba állnak és mozdulatlanok maradnak. Ha visszatérünk látómezejükbe, a Lövészrobotok előhúzzák fegyvereiket, és üdvözlik a szerencsétlen látogatót mielőtt tüzet nyitnak rá. Egy ideig még akkor is lőni fognak ha a célpont meghalt vagy kitért előlük. Ha ez utóbbi bekövetkezik, a Lövészrobotok keresni fogják a tesztalanyt (mozgatják a célzó lézert), majd készenléti módba állnak.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotokat elkerülni, deaktiválni, vagy elpusztítani számos módon lehet. A legtöbbször használt technika az hogy egyszerűen fellökjük őket, ettől hadonászni(össze-vissza lövöldözni) kezdenek mielőtt kikapcsolnak. De akár fel is vehetjük őket és eldobhatjuk, vagy használhatunk egy másik objektunot hogy fellökjük őket. Emellett, a [[Thermal Discouragement Beam|Discouragement Beams]] vagy az [[Emancipation Grill|Anyagmegsemmisítő teret]] is használhatjuk hogy elpusztítsuk őket. Hosszú &amp;quot;ooowowowowow&amp;quot; hangot hallatnak a egy fizzler grill-be dobjuk őket.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Portal&amp;quot;-ban, a Lövészrobotok rálőnek a golyóálló üvegre ha a játékos mögötte van. A &amp;quot;Portal2&amp;quot;-ben, viszont, a Lövészrobotok csak követik a játékost. &lt;br /&gt;
&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Rakéta Lövészrobotok ===&lt;br /&gt;
[[File:Portal Rocket Turret.png|left|80px|Rakéta Lövészrobotok]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Rakéta Lövészrobotok&#039;&#039;&#039; különleges ellenfelek melyekkel a &#039;&#039;[[Portal]]&#039;&#039; végén lehetett találkozni. Ez megjelenik amikor egy[[Cores|Személyiségi mag]] kiöltözött Rakéta lövészrobotokkal. Aktivációkor, lassan rácéloz [[Chell]]-re(játékos) és egy hangot ad ki mielőtt kilövi a rakétát. A Lövészrobotokkal ellentétben, ezeket a játékos nem tudja feldönteni vagy elpusztítani. {{Spoiler|A [[GLaDOS]]-al való csata során kerülnek elő, a rakétákat [[portals|portálokkal]] vissza kell neki küldeni úgy, hogy eltaláljuk [[Cores#Personality Cores|személyiségi magja]]-it hogy leválasszuk őket róla.}}&lt;br /&gt;
&lt;br /&gt;
A rakétákat Chell el tudja téríteni hogy betörje az Enrichment Center irodáinak ablakát.&lt;br /&gt;
&lt;br /&gt;
A Rakéta Lövészrobotoknak fontosabb szerepük is lett volna a [[Portal 2]]{{Citation needed}}-ben, de végül kivették őket.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Hibás Lövészrobotok ===&lt;br /&gt;
{{main|Defective Turret}}&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|Hibás Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hibás Lövészrobotok&#039;&#039;&#039;, (másnéven &amp;quot;Szar Lövészrobotok&amp;quot; ahogyan [[Wheatley]] hívta őket), befejezetlen, töltény nélküli darabok melyek a &#039;&#039;[[Portal 2]]&#039;&#039;-ben kerültek bemutatásra. Unlike normal Sentry Turrets, Defective Turrets have a more humorous and sarcastic dialogue, and speak in a masculine, less robotic voice with a Texas-like accent.&lt;br /&gt;
&lt;br /&gt;
They are harmless to [[Chell]], many times making comments such as &amp;quot;If anyone asks, I killed you&amp;quot;. Their voice lines seem to imply they are blind, but they are still aware of Chell&#039;s presence. {{spoiler|They are first encountered in chapter 5, &#039;&#039;The Escape&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
In the game&#039;s [[co-op]] campaign, the Defective Turrets appear as obstacles for [[Atlas]] and [[P-body]] throughout the &#039;&#039;Mobility Gels&#039;&#039; testing course. These Turrets appear to be as fully functional as regular Sentry Turrets and possesses the innocent and feminine voice tones as they should. The only difference from regular Turrets is that they have been defaced. {{spoiler|One Defective Turret in the final test chamber of this test course has been evidently reconfigured by someone, as instead of serving as a typical testing obstacle, before dying it reveals that it &amp;quot;needs to protect the humans&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Frankenturret ===&lt;br /&gt;
[[File:Portal2 MonsterTurret b.png|left|115px|The Frankenturret]]&lt;br /&gt;
{{main|Frankenturret}}&lt;br /&gt;
&#039;&#039;&#039;Frankenturrets&#039;&#039;&#039; are bizarre Sentry Turret-[[Weighted Storage Cube]] hybrids in the single-player campaign of &#039;&#039;Portal 2&#039;&#039;. {{spoiler|Created by [[Wheatley]] in order to complete test chambers when he had no available test subjects, they are first introduced in the chapter, &#039;&#039;The Itch&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
Frankenturrets do not speak, and instead emit incomprehensible chirping sounds. They generally serve as {{spoiler|Wheatley&#039;s}} replacement for Storage Cubes {{spoiler|once [[Chell]] is available as his test subject}}. Their only difference from normal cubes being that Frankenturrets will hop around aimlessly when not placed on a [[Heavy Duty Super-Colliding Super Button|button]]. When picked up by Chell, they retract their legs inside the cube. If they fall over on their sides or upside down, they will wave their legs trying to get up.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Prima Donna Turret ===&lt;br /&gt;
[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|The Turret Wife}}]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Prima Donna Turret&#039;&#039;&#039; (meaning &#039;&#039;First Woman&#039;&#039; in Italian, a title given to the lead singer, the diva, in an opera), referred by the game files as the &#039;&#039;&#039;Turret Wife&#039;&#039;&#039;, is a bigger and wider Turret {{spoiler|featured at the end of &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s single-player campaign during the [[Turret Opera]], after [[GLaDOS]] finally allows [[Chell]] her freedom of leaving the Enrichment Center. As its name implies, the Prima Donna Turret provides the lead vocals for the Turret Opera.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Apart from the ending,}} a Prima Donna Turret can also be found in the chapter &#039;&#039;The Return&#039;&#039;, at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]&#039;s den in the same chapter during Test Chamber 16, where it is observing a turret quartet.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Animal King Turret ===&lt;br /&gt;
[[File:Animal king.jpg|left|100px|The Animal King Turret]]&lt;br /&gt;
{{main|Animal King Turret}}&lt;br /&gt;
The &#039;&#039;&#039;Animal King Turret&#039;&#039;&#039; is a unique type of turret in the single-player campaign of &#039;&#039;Portal 2&#039;&#039; that is only used in an [[Aperture Science]] slideshow to represent an &amp;quot;Animal King Takeover&amp;quot; in the chapter, &#039;&#039;The Courtesy Call&#039;&#039;. The Turret is considerably colossal in comparison to its Sentry Turret brethren, and appears to operate the &#039;arms&#039; on its side in exactly the same way.&lt;br /&gt;
&lt;br /&gt;
It can be distinguished from ordinary Turrets by its immense size, crown and leopard skin-detailed chassis. In the context of the slideshow, the Animal King Turret is used as an example of an entity or a form of organism capable of taking control of Earth which &amp;quot;[[Media:Announcer prehub46.wav|...refuses to, or is incapable of listening to reason]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Animal King Turret appears only once in the entire game, {{spoiler|during the single-player ending sequence when [[Chell]] is being brought up to the surface by GLaDOS after defeating Wheatley}}. It appears to be producing the lower bass tones of the [[Turret Opera]].&lt;br /&gt;
&lt;br /&gt;
=== Hover Turret ===&lt;br /&gt;
[[File:Portal 2 Hover Turret.png|right|100px|The Hover Turret in-game]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hover Turret&#039;&#039;&#039; is an unused Turret found within the game files of &#039;&#039;Portal 2&#039;&#039;. It uses the model of the [[Curiosity Core]]. It emits a laser, similar to the other types of Turrets, that is coloured light-blue and able to burn the player similar to the burn of the [[Thermal Discouragement Beam]], however unlike the Thermal Discouragement Beam it&#039;s laser does not provide a barrier for the player&#039;s movement, nor does it interact with game mechanics. The Hover Turret can be spawned within &#039;&#039;Portal 2&#039;&#039; via the cheat command &amp;lt;code&amp;gt;ent_create npc_hover_turret&amp;lt;/code&amp;gt;. It can also be found in Chapter 8 Test Chamber 1 in Portal 2 by using the &amp;lt;code&amp;gt;noclip&amp;lt;/code&amp;gt; command and going throught the wall behind the Level Screen (it should say 1/19) and looking to the left. If you go near it it will make a blue effect and if you have subtitles enabled they will move to the left.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Turrets are introduced as testing hazards to [[Chell]] during the entirety of [[Portal Test Chamber 16|Test Chamber 16]]. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell&#039;s escape. &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game&#039;s [[co-op]] campaign, and they appear fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 3&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|title = Turrets&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry Turret as it appears in &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &#039;&#039;Portal 2&#039;&#039;|Sentry Turret as it appears in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Defective.png|alt3=Defective Turret from &#039;&#039;Portal 2&#039;&#039;|Defective Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Wife.png|alt4=Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;|Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal Rocket Turret.png|alt5=Rocket Turret from &#039;&#039;Portal&#039;&#039;|Rocket Turret from &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Portal2 MonsterTurret a.png|alt6={{Spoiler|Frankenturret from &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|The Frankenturret from &#039;&#039;Portal 2&#039;&#039;.}}|spoiler6=yes&lt;br /&gt;
|File:Portal2 MonsterTurret b.png|alt7={{Spoiler|Frankenturret with outer cover}}|{{Spoiler|Ditto, with outer cover.}}|spoiler7=yes&lt;br /&gt;
|File:P2 AnimalKing Slideshow.png|alt8=Animal King Takeover slide from &#039;&#039;Portal 2&#039;&#039;|&amp;quot;Animal King Takeover&amp;quot; slideshow with the Animal King Turret used as an example in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Animal king.jpg|Very high-resolution portion of the Animal King Takeover slide&lt;br /&gt;
|File:Turret_from_Personality_Test.jpg|Turret image from the [http://www.thinkwithportals.com/coop_survey.php Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Turret Valentine 01.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Valentine 02.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Icon.jpg|Turret avatar from the [http://steamcommunity.com/games/portal2/Avatar/List &#039;&#039;Portal 2&#039;&#039; Steam group].&lt;br /&gt;
|File:2011-08-05_00002.jpg|Another type of Defective Turret in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Screenshoot of turret sitting on a chair.jpg|A Turret sitting on a chair in the [[co-op]] testing course, &#039;&#039;Art Therapy&#039;&#039;.&lt;br /&gt;
|File:Three Turret Moon Shirt.png|The Three Turret Moon shirt.&lt;br /&gt;
|File:Turret Schematic Shirt.png|Turret schematic shirt.&lt;br /&gt;
|File:Randolph_Thumbnail.jpg|[[Randolph the Red-Nosed Turret|Randolph, the Red-Nosed Turret]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
|video4=UYFcIN3LXM0&lt;br /&gt;
|video5=GGPIQ72-2Vg&lt;br /&gt;
}}&lt;br /&gt;
The Turrets and Animal King Turret as they appear in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{spoiler|When GLaDOS attempts to kill Wheatley with a paradox in the beginning of Chapter 8: The Itch, every Frankenturret is fried, humorously implying that they are smarter than Wheatley.}}&lt;br /&gt;
* The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Oracle Turret]]&lt;br /&gt;
*[[Defective Turret]]&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;br /&gt;
*[[Turret Opera]]&lt;br /&gt;
*[[Collaborative Disposition Test#The Aperture Science Sentry Turret|Collaborative Disposition Test]]&lt;br /&gt;
*[[Turret Lullaby]]&lt;br /&gt;
*[[Randolph the Red-Nosed Turret]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Sisakmarton</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128897</id>
		<title>Turrets/hu</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128897"/>
		<updated>2015-11-06T13:25:58Z</updated>

		<summary type="html">&lt;p&gt;Sisakmarton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trans}}&lt;br /&gt;
{{DISPLAYTITLE:Lövészrobotok}} &lt;br /&gt;
[[File:Turret Boxed.png|right|thumb|A lövészrobotok csomagolása|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Sentry Turret&#039;&#039;&#039;|Hello friend.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; a &amp;quot;Portal&amp;quot; sorozat egyik legfontosabb teszakadályaiként szolgálnak. Végtelen tölténnyel vannak felszerelve és nagyon pontosan céloznak, hogy megöljék a látómezejükben lévő tesztalanyokat.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotok hangját [http://www.imdb.com/name/nm1655889/ Ellen McLain] adja.&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Általános ==&lt;br /&gt;
=== Lövésszrobot ===&lt;br /&gt;
{{main|Lövészrobotok}}&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|Egy Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; kicsi háromlábú robotok a &amp;quot;Portal&amp;quot; sorozat játékaiban . Mozgásképtelennek látszanak, de burkolatukat ki tudják nyitni(a &#039;karjaikat&#039;), hogy elővegyék triplacsövű fegyverüket. Központi egységük a piros szemük, amely kibocsátja a célzó lézert. Legtöbb esetben a Lövészrobotok hajlamosak nevetségesen sok töltényt tárolni, ami megmagyarázza hogy közel végtelenszer tudnak tüzelni. A &amp;quot;Portal2&amp;quot; [https://www.youtube.com/watch?v=6i-nMWgBUp0 Lövészrobotos előzetese] szerint, a Lövészrobotok rugós rendszert használnak a lövedék felgyorsítására, a burkolatot is ideértve, ami megmagyarázza hogyan éli túl a játékos a lövést több alkalommal is.&lt;br /&gt;
&lt;br /&gt;
Amikor a tesztalany kikerül látómezejükből, készenléti módba állnak és mozdulatlanok maradnak. Ha visszatérünk látómezejükbe, a Lövészrobotok előhúzzák fegyvereiket, és üdvözlik a szerencsétlen látogatót mielőtt tüzet nyitnak rá. Egy ideig még akkor is lőni fognak ha a célpont meghalt vagy kitért előlük. Ha ez utóbbi bekövetkezik, a Lövészrobotok keresni fogják a tesztalanyt (mozgatják a célzó lézert), majd készenléti módba állnak.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotokat elkerülni, deaktiválni, vagy elpusztítani számos módon lehet. A legtöbbször használt technika az hogy egyszerűen fellökjük őket, ettől hadonászni(össze-vissza lövöldözni) kezdenek mielőtt kikapcsolnak. De akár fel is vehetjük őket és eldobhatjuk, vagy használhatunk egy másik objektunot hogy fellökjük őket. Emellett, a [[Thermal Discouragement Beam|Discouragement Beams]] vagy az [[Emancipation Grill|Anyagmegsemmisítő teret]] is használhatjuk hogy elpusztítsuk őket. Hosszú &amp;quot;ooowowowowow&amp;quot; hangot hallatnak a egy fizzler grill-be dobjuk őket.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Portal&amp;quot;-ban, a Lövészrobotok rálőnek a golyóálló üvegre ha a játékos mögötte van. A &amp;quot;Portal2&amp;quot;-ben, viszont, a Lövészrobotok csak követik a játékost. &lt;br /&gt;
&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Rakéta Lövészrobotok ===&lt;br /&gt;
[[File:Portal Rocket Turret.png|left|80px|Rakéta Lövészrobotok]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Rakéta Lövészrobotok&#039;&#039;&#039; különleges ellenfelek melyekkel a &#039;&#039;[[Portal]]&#039;&#039; végén lehetett találkozni. Ez megjelenik amikor egy[[Cores|Személyiségi mag]] kiöltözött Rakéta lövészrobotokkal. Aktivációkor, lassan rácéloz [[Chell]]-re(játékos) és egy hangot ad ki mielőtt kilövi a rakétát. A Lövészrobotokkal ellentétben, ezeket a játékos nem tudja feldönteni vagy elpusztítani. {{Spoiler|A [[GLaDOS]]-al való csata során kerülnek elő, a rakétákat [[portals|portálokkal]] vissza kell neki küldeni úgy, hogy eltaláljuk [[Cores#Personality Cores|személyiségi magja]]-it hogy leválasszuk őket róla.}}&lt;br /&gt;
&lt;br /&gt;
A rakétákat Chell el tudja téríteni hogy betörje az Enrichment Center irodáinak ablakát.&lt;br /&gt;
&lt;br /&gt;
A Rakéta Lövészrobotoknak fontosabb szerepük is lett volna a [[Portal 2]]{{Citation needed}}-ben, de végül kivették őket.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Defective Turret ===&lt;br /&gt;
{{main|Defective Turret}}&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|The Defective Turret]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defective Turrets&#039;&#039;&#039;, referred to as &amp;quot;Crap Turrets&amp;quot; by [[Wheatley]], are incomplete, sometimes ammo-less versions of the Sentry Turrets introduced in &#039;&#039;[[Portal 2]]&#039;&#039;. Unlike normal Sentry Turrets, Defective Turrets have a more humorous and sarcastic dialogue, and speak in a masculine, less robotic voice with a Texas-like accent.&lt;br /&gt;
&lt;br /&gt;
They are harmless to [[Chell]], many times making comments such as &amp;quot;If anyone asks, I killed you&amp;quot;. Their voice lines seem to imply they are blind, but they are still aware of Chell&#039;s presence. {{spoiler|They are first encountered in chapter 5, &#039;&#039;The Escape&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
In the game&#039;s [[co-op]] campaign, the Defective Turrets appear as obstacles for [[Atlas]] and [[P-body]] throughout the &#039;&#039;Mobility Gels&#039;&#039; testing course. These Turrets appear to be as fully functional as regular Sentry Turrets and possesses the innocent and feminine voice tones as they should. The only difference from regular Turrets is that they have been defaced. {{spoiler|One Defective Turret in the final test chamber of this test course has been evidently reconfigured by someone, as instead of serving as a typical testing obstacle, before dying it reveals that it &amp;quot;needs to protect the humans&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Frankenturret ===&lt;br /&gt;
[[File:Portal2 MonsterTurret b.png|left|115px|The Frankenturret]]&lt;br /&gt;
{{main|Frankenturret}}&lt;br /&gt;
&#039;&#039;&#039;Frankenturrets&#039;&#039;&#039; are bizarre Sentry Turret-[[Weighted Storage Cube]] hybrids in the single-player campaign of &#039;&#039;Portal 2&#039;&#039;. {{spoiler|Created by [[Wheatley]] in order to complete test chambers when he had no available test subjects, they are first introduced in the chapter, &#039;&#039;The Itch&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
Frankenturrets do not speak, and instead emit incomprehensible chirping sounds. They generally serve as {{spoiler|Wheatley&#039;s}} replacement for Storage Cubes {{spoiler|once [[Chell]] is available as his test subject}}. Their only difference from normal cubes being that Frankenturrets will hop around aimlessly when not placed on a [[Heavy Duty Super-Colliding Super Button|button]]. When picked up by Chell, they retract their legs inside the cube. If they fall over on their sides or upside down, they will wave their legs trying to get up.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Prima Donna Turret ===&lt;br /&gt;
[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|The Turret Wife}}]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Prima Donna Turret&#039;&#039;&#039; (meaning &#039;&#039;First Woman&#039;&#039; in Italian, a title given to the lead singer, the diva, in an opera), referred by the game files as the &#039;&#039;&#039;Turret Wife&#039;&#039;&#039;, is a bigger and wider Turret {{spoiler|featured at the end of &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s single-player campaign during the [[Turret Opera]], after [[GLaDOS]] finally allows [[Chell]] her freedom of leaving the Enrichment Center. As its name implies, the Prima Donna Turret provides the lead vocals for the Turret Opera.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Apart from the ending,}} a Prima Donna Turret can also be found in the chapter &#039;&#039;The Return&#039;&#039;, at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]&#039;s den in the same chapter during Test Chamber 16, where it is observing a turret quartet.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Animal King Turret ===&lt;br /&gt;
[[File:Animal king.jpg|left|100px|The Animal King Turret]]&lt;br /&gt;
{{main|Animal King Turret}}&lt;br /&gt;
The &#039;&#039;&#039;Animal King Turret&#039;&#039;&#039; is a unique type of turret in the single-player campaign of &#039;&#039;Portal 2&#039;&#039; that is only used in an [[Aperture Science]] slideshow to represent an &amp;quot;Animal King Takeover&amp;quot; in the chapter, &#039;&#039;The Courtesy Call&#039;&#039;. The Turret is considerably colossal in comparison to its Sentry Turret brethren, and appears to operate the &#039;arms&#039; on its side in exactly the same way.&lt;br /&gt;
&lt;br /&gt;
It can be distinguished from ordinary Turrets by its immense size, crown and leopard skin-detailed chassis. In the context of the slideshow, the Animal King Turret is used as an example of an entity or a form of organism capable of taking control of Earth which &amp;quot;[[Media:Announcer prehub46.wav|...refuses to, or is incapable of listening to reason]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Animal King Turret appears only once in the entire game, {{spoiler|during the single-player ending sequence when [[Chell]] is being brought up to the surface by GLaDOS after defeating Wheatley}}. It appears to be producing the lower bass tones of the [[Turret Opera]].&lt;br /&gt;
&lt;br /&gt;
=== Hover Turret ===&lt;br /&gt;
[[File:Portal 2 Hover Turret.png|right|100px|The Hover Turret in-game]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hover Turret&#039;&#039;&#039; is an unused Turret found within the game files of &#039;&#039;Portal 2&#039;&#039;. It uses the model of the [[Curiosity Core]]. It emits a laser, similar to the other types of Turrets, that is coloured light-blue and able to burn the player similar to the burn of the [[Thermal Discouragement Beam]], however unlike the Thermal Discouragement Beam it&#039;s laser does not provide a barrier for the player&#039;s movement, nor does it interact with game mechanics. The Hover Turret can be spawned within &#039;&#039;Portal 2&#039;&#039; via the cheat command &amp;lt;code&amp;gt;ent_create npc_hover_turret&amp;lt;/code&amp;gt;. It can also be found in Chapter 8 Test Chamber 1 in Portal 2 by using the &amp;lt;code&amp;gt;noclip&amp;lt;/code&amp;gt; command and going throught the wall behind the Level Screen (it should say 1/19) and looking to the left. If you go near it it will make a blue effect and if you have subtitles enabled they will move to the left.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Turrets are introduced as testing hazards to [[Chell]] during the entirety of [[Portal Test Chamber 16|Test Chamber 16]]. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell&#039;s escape. &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game&#039;s [[co-op]] campaign, and they appear fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 3&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|title = Turrets&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry Turret as it appears in &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &#039;&#039;Portal 2&#039;&#039;|Sentry Turret as it appears in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Defective.png|alt3=Defective Turret from &#039;&#039;Portal 2&#039;&#039;|Defective Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Wife.png|alt4=Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;|Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal Rocket Turret.png|alt5=Rocket Turret from &#039;&#039;Portal&#039;&#039;|Rocket Turret from &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Portal2 MonsterTurret a.png|alt6={{Spoiler|Frankenturret from &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|The Frankenturret from &#039;&#039;Portal 2&#039;&#039;.}}|spoiler6=yes&lt;br /&gt;
|File:Portal2 MonsterTurret b.png|alt7={{Spoiler|Frankenturret with outer cover}}|{{Spoiler|Ditto, with outer cover.}}|spoiler7=yes&lt;br /&gt;
|File:P2 AnimalKing Slideshow.png|alt8=Animal King Takeover slide from &#039;&#039;Portal 2&#039;&#039;|&amp;quot;Animal King Takeover&amp;quot; slideshow with the Animal King Turret used as an example in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Animal king.jpg|Very high-resolution portion of the Animal King Takeover slide&lt;br /&gt;
|File:Turret_from_Personality_Test.jpg|Turret image from the [http://www.thinkwithportals.com/coop_survey.php Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Turret Valentine 01.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Valentine 02.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Icon.jpg|Turret avatar from the [http://steamcommunity.com/games/portal2/Avatar/List &#039;&#039;Portal 2&#039;&#039; Steam group].&lt;br /&gt;
|File:2011-08-05_00002.jpg|Another type of Defective Turret in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Screenshoot of turret sitting on a chair.jpg|A Turret sitting on a chair in the [[co-op]] testing course, &#039;&#039;Art Therapy&#039;&#039;.&lt;br /&gt;
|File:Three Turret Moon Shirt.png|The Three Turret Moon shirt.&lt;br /&gt;
|File:Turret Schematic Shirt.png|Turret schematic shirt.&lt;br /&gt;
|File:Randolph_Thumbnail.jpg|[[Randolph the Red-Nosed Turret|Randolph, the Red-Nosed Turret]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
|video4=UYFcIN3LXM0&lt;br /&gt;
|video5=GGPIQ72-2Vg&lt;br /&gt;
}}&lt;br /&gt;
The Turrets and Animal King Turret as they appear in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{spoiler|When GLaDOS attempts to kill Wheatley with a paradox in the beginning of Chapter 8: The Itch, every Frankenturret is fried, humorously implying that they are smarter than Wheatley.}}&lt;br /&gt;
* The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Oracle Turret]]&lt;br /&gt;
*[[Defective Turret]]&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;br /&gt;
*[[Turret Opera]]&lt;br /&gt;
*[[Collaborative Disposition Test#The Aperture Science Sentry Turret|Collaborative Disposition Test]]&lt;br /&gt;
*[[Turret Lullaby]]&lt;br /&gt;
*[[Randolph the Red-Nosed Turret]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Sisakmarton</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128853</id>
		<title>Turrets/hu</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128853"/>
		<updated>2015-11-06T05:29:22Z</updated>

		<summary type="html">&lt;p&gt;Sisakmarton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trans}}&lt;br /&gt;
{{DISPLAYTITLE:Lövészrobotok}} &lt;br /&gt;
[[File:Turret Boxed.png|right|thumb|A lövészrobotok csomagolása|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Sentry Turret&#039;&#039;&#039;|Hello friend.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; a &amp;quot;Portal&amp;quot; sorozat egyik legfontosabb teszakadályaiként szolgálnak. Végtelen tölténnyel vannak felszerelve és nagyon pontosan céloznak, hogy megöljék a látómezejükben lévő tesztalanyokat.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotok hangját [http://www.imdb.com/name/nm1655889/ Ellen McLain] adja.&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Általános ==&lt;br /&gt;
=== Lövésszrobot ===&lt;br /&gt;
{{main|Lövészrobot}}&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|Egy Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; kicsi háromlábú robotok a &amp;quot;Portal&amp;quot; sorozat játékaiban . Mozgásképtelennek látszanak, de burkolatukat ki tudják nyitni(a &#039;karjaikat&#039;), hogy elővegyék triplacsövű fegyverüket. Központi egységük a piros szemük, amely kibocsátja a célzó lézert. Legtöbb esetben a Lövészrobotok hajlamosak nevetségesen sok töltényt tárolni, ami megmagyarázza hogy közel végtelenszer tudnak tüzelni. A &amp;quot;Portal2&amp;quot; [https://www.youtube.com/watch?v=6i-nMWgBUp0 Lövészrobotos előzetese] szerint, a Lövészrobotok rugós rendszert használnak a lövedék felgyorsítására, a burkolatot is ideértve, ami megmagyarázza hogyan éli túl a játékos a lövést több alkalommal is.&lt;br /&gt;
&lt;br /&gt;
Amikor a tesztalany kikerül látómezejükből, készenléti módba állnak és mozdulatlanok maradnak. Ha visszatérünk látómezejükbe, a Lövészrobotok előhúzzák fegyvereiket, és üdvözlik a szerencsétlen látogatót mielőtt tüzet nyitnak rá. Egy ideig még akkor is lőni fognak ha a célpont meghalt vagy kitért előlük. Ha ez utóbbi bekövetkezik, a Lövészrobotok keresni fogják a tesztalanyt (mozgatják a célzó lézert), majd készenléti módba állnak.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotokat elkerülni, deaktiválni, vagy elpusztítani számos módon lehet. A legtöbbször használt technika az hogy egyszerűen fellökjük őket, ettől hadonászni(össze-vissza lövöldözni) kezdenek mielőtt kikapcsolnak. De akár fel is vehetjük őket és eldobhatjuk, vagy használhatunk egy másik objektunot hogy fellökjük őket. Emellett, a [[Thermal Discouragement Beam|Discouragement Beams]] vagy az [[Emancipation Grill|Anyagmegsemmisítő teret]] is használhatjuk hogy elpusztítsuk őket. Hosszú &amp;quot;ooowowowowow&amp;quot; hangot hallatnak a egy fizzler grill-be dobjuk őket.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Portal&amp;quot;-ban, a Lövészrobotok rálőnek a golyóálló üvegre ha a játékos mögötte van. A &amp;quot;Portal2&amp;quot;-ben, viszont, a Lövészrobotok csak követik a játékost. &lt;br /&gt;
&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Rakéta Lövészrobotok ===&lt;br /&gt;
[[File:Portal Rocket Turret.png|left|80px|Rakéta Lövészrobotok]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Rakéta Lövészrobotok&#039;&#039;&#039; különleges ellenfelek melyekkel a &#039;&#039;[[Portal]]&#039;&#039; végén lehetett találkozni. Ez megjelenik amikor egy[[Cores|Személyiségi mag]] kiöltözött Rakéta lövészrobotokkal. Aktivációkor, lassan rácéloz [[Chell]]-re(játékos) és egy hangot ad ki mielőtt kilövi a rakétát. A Lövészrobotokkal ellentétben, ezeket a játékos nem tudja feldönteni vagy elpusztítani. {{Spoiler|A [[GLaDOS]]-al való csata során kerülnek elő, a rakétákat [[portals|portálokkal]] vissza kell neki küldeni úgy, hogy eltaláljuk [[Cores#Personality Cores|személyiségi magja]]-it hogy leválasszuk őket róla.}}&lt;br /&gt;
&lt;br /&gt;
A rakétákat Chell el tudja téríteni hogy betörje az Enrichment Center irodáinak ablakát.&lt;br /&gt;
&lt;br /&gt;
A Rakéta Lövészrobotoknak fontosabb szerepük is lett volna a [[Portal 2]]{{Citation needed}}-ben, de végül kivették őket.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Defective Turret ===&lt;br /&gt;
{{main|Defective Turret}}&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|The Defective Turret]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defective Turrets&#039;&#039;&#039;, referred to as &amp;quot;Crap Turrets&amp;quot; by [[Wheatley]], are incomplete, sometimes ammo-less versions of the Sentry Turrets introduced in &#039;&#039;[[Portal 2]]&#039;&#039;. Unlike normal Sentry Turrets, Defective Turrets have a more humorous and sarcastic dialogue, and speak in a masculine, less robotic voice with a Texas-like accent.&lt;br /&gt;
&lt;br /&gt;
They are harmless to [[Chell]], many times making comments such as &amp;quot;If anyone asks, I killed you&amp;quot;. Their voice lines seem to imply they are blind, but they are still aware of Chell&#039;s presence. {{spoiler|They are first encountered in chapter 5, &#039;&#039;The Escape&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
In the game&#039;s [[co-op]] campaign, the Defective Turrets appear as obstacles for [[Atlas]] and [[P-body]] throughout the &#039;&#039;Mobility Gels&#039;&#039; testing course. These Turrets appear to be as fully functional as regular Sentry Turrets and possesses the innocent and feminine voice tones as they should. The only difference from regular Turrets is that they have been defaced. {{spoiler|One Defective Turret in the final test chamber of this test course has been evidently reconfigured by someone, as instead of serving as a typical testing obstacle, before dying it reveals that it &amp;quot;needs to protect the humans&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Frankenturret ===&lt;br /&gt;
[[File:Portal2 MonsterTurret b.png|left|115px|The Frankenturret]]&lt;br /&gt;
{{main|Frankenturret}}&lt;br /&gt;
&#039;&#039;&#039;Frankenturrets&#039;&#039;&#039; are bizarre Sentry Turret-[[Weighted Storage Cube]] hybrids in the single-player campaign of &#039;&#039;Portal 2&#039;&#039;. {{spoiler|Created by [[Wheatley]] in order to complete test chambers when he had no available test subjects, they are first introduced in the chapter, &#039;&#039;The Itch&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
Frankenturrets do not speak, and instead emit incomprehensible chirping sounds. They generally serve as {{spoiler|Wheatley&#039;s}} replacement for Storage Cubes {{spoiler|once [[Chell]] is available as his test subject}}. Their only difference from normal cubes being that Frankenturrets will hop around aimlessly when not placed on a [[Heavy Duty Super-Colliding Super Button|button]]. When picked up by Chell, they retract their legs inside the cube. If they fall over on their sides or upside down, they will wave their legs trying to get up.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Prima Donna Turret ===&lt;br /&gt;
[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|The Turret Wife}}]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Prima Donna Turret&#039;&#039;&#039; (meaning &#039;&#039;First Woman&#039;&#039; in Italian, a title given to the lead singer, the diva, in an opera), referred by the game files as the &#039;&#039;&#039;Turret Wife&#039;&#039;&#039;, is a bigger and wider Turret {{spoiler|featured at the end of &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s single-player campaign during the [[Turret Opera]], after [[GLaDOS]] finally allows [[Chell]] her freedom of leaving the Enrichment Center. As its name implies, the Prima Donna Turret provides the lead vocals for the Turret Opera.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Apart from the ending,}} a Prima Donna Turret can also be found in the chapter &#039;&#039;The Return&#039;&#039;, at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]&#039;s den in the same chapter during Test Chamber 16, where it is observing a turret quartet.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Animal King Turret ===&lt;br /&gt;
[[File:Animal king.jpg|left|100px|The Animal King Turret]]&lt;br /&gt;
{{main|Animal King Turret}}&lt;br /&gt;
The &#039;&#039;&#039;Animal King Turret&#039;&#039;&#039; is a unique type of turret in the single-player campaign of &#039;&#039;Portal 2&#039;&#039; that is only used in an [[Aperture Science]] slideshow to represent an &amp;quot;Animal King Takeover&amp;quot; in the chapter, &#039;&#039;The Courtesy Call&#039;&#039;. The Turret is considerably colossal in comparison to its Sentry Turret brethren, and appears to operate the &#039;arms&#039; on its side in exactly the same way.&lt;br /&gt;
&lt;br /&gt;
It can be distinguished from ordinary Turrets by its immense size, crown and leopard skin-detailed chassis. In the context of the slideshow, the Animal King Turret is used as an example of an entity or a form of organism capable of taking control of Earth which &amp;quot;[[Media:Announcer prehub46.wav|...refuses to, or is incapable of listening to reason]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Animal King Turret appears only once in the entire game, {{spoiler|during the single-player ending sequence when [[Chell]] is being brought up to the surface by GLaDOS after defeating Wheatley}}. It appears to be producing the lower bass tones of the [[Turret Opera]].&lt;br /&gt;
&lt;br /&gt;
=== Hover Turret ===&lt;br /&gt;
[[File:Portal 2 Hover Turret.png|right|100px|The Hover Turret in-game]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hover Turret&#039;&#039;&#039; is an unused Turret found within the game files of &#039;&#039;Portal 2&#039;&#039;. It uses the model of the [[Curiosity Core]]. It emits a laser, similar to the other types of Turrets, that is coloured light-blue and able to burn the player similar to the burn of the [[Thermal Discouragement Beam]], however unlike the Thermal Discouragement Beam it&#039;s laser does not provide a barrier for the player&#039;s movement, nor does it interact with game mechanics. The Hover Turret can be spawned within &#039;&#039;Portal 2&#039;&#039; via the cheat command &amp;lt;code&amp;gt;ent_create npc_hover_turret&amp;lt;/code&amp;gt;. It can also be found in Chapter 8 Test Chamber 1 in Portal 2 by using the &amp;lt;code&amp;gt;noclip&amp;lt;/code&amp;gt; command and going throught the wall behind the Level Screen (it should say 1/19) and looking to the left. If you go near it it will make a blue effect and if you have subtitles enabled they will move to the left.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Turrets are introduced as testing hazards to [[Chell]] during the entirety of [[Portal Test Chamber 16|Test Chamber 16]]. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell&#039;s escape. &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game&#039;s [[co-op]] campaign, and they appear fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 3&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|title = Turrets&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry Turret as it appears in &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &#039;&#039;Portal 2&#039;&#039;|Sentry Turret as it appears in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Defective.png|alt3=Defective Turret from &#039;&#039;Portal 2&#039;&#039;|Defective Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Wife.png|alt4=Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;|Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal Rocket Turret.png|alt5=Rocket Turret from &#039;&#039;Portal&#039;&#039;|Rocket Turret from &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Portal2 MonsterTurret a.png|alt6={{Spoiler|Frankenturret from &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|The Frankenturret from &#039;&#039;Portal 2&#039;&#039;.}}|spoiler6=yes&lt;br /&gt;
|File:Portal2 MonsterTurret b.png|alt7={{Spoiler|Frankenturret with outer cover}}|{{Spoiler|Ditto, with outer cover.}}|spoiler7=yes&lt;br /&gt;
|File:P2 AnimalKing Slideshow.png|alt8=Animal King Takeover slide from &#039;&#039;Portal 2&#039;&#039;|&amp;quot;Animal King Takeover&amp;quot; slideshow with the Animal King Turret used as an example in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Animal king.jpg|Very high-resolution portion of the Animal King Takeover slide&lt;br /&gt;
|File:Turret_from_Personality_Test.jpg|Turret image from the [http://www.thinkwithportals.com/coop_survey.php Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Turret Valentine 01.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Valentine 02.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Icon.jpg|Turret avatar from the [http://steamcommunity.com/games/portal2/Avatar/List &#039;&#039;Portal 2&#039;&#039; Steam group].&lt;br /&gt;
|File:2011-08-05_00002.jpg|Another type of Defective Turret in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Screenshoot of turret sitting on a chair.jpg|A Turret sitting on a chair in the [[co-op]] testing course, &#039;&#039;Art Therapy&#039;&#039;.&lt;br /&gt;
|File:Three Turret Moon Shirt.png|The Three Turret Moon shirt.&lt;br /&gt;
|File:Turret Schematic Shirt.png|Turret schematic shirt.&lt;br /&gt;
|File:Randolph_Thumbnail.jpg|[[Randolph the Red-Nosed Turret|Randolph, the Red-Nosed Turret]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
|video4=UYFcIN3LXM0&lt;br /&gt;
|video5=GGPIQ72-2Vg&lt;br /&gt;
}}&lt;br /&gt;
The Turrets and Animal King Turret as they appear in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{spoiler|When GLaDOS attempts to kill Wheatley with a paradox in the beginning of Chapter 8: The Itch, every Frankenturret is fried, humorously implying that they are smarter than Wheatley.}}&lt;br /&gt;
* The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.{{Citation needed}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Oracle Turret]]&lt;br /&gt;
*[[Defective Turret]]&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;br /&gt;
*[[Turret Opera]]&lt;br /&gt;
*[[Collaborative Disposition Test#The Aperture Science Sentry Turret|Collaborative Disposition Test]]&lt;br /&gt;
*[[Turret Lullaby]]&lt;br /&gt;
*[[Randolph the Red-Nosed Turret]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Sisakmarton</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128852</id>
		<title>Turrets/hu</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turrets/hu&amp;diff=128852"/>
		<updated>2015-11-06T05:16:04Z</updated>

		<summary type="html">&lt;p&gt;Sisakmarton: Translate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trans}}&lt;br /&gt;
{{DISPLAYTITLE:Lövészrobotok}} &lt;br /&gt;
[[File:Turret Boxed.png|right|thumb|A lövészrobotok csomagolása|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Sentry Turret&#039;&#039;&#039;|Hello friend.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; a &amp;quot;Portal&amp;quot; sorozat egyik legfontosabb teszakadályaiként szolgálnak. Végtelen tölténnyel vannak felszerelve és nagyon pontosan céloznak, hogy megöljék a látómezejükben lévő tesztalanyokat.&lt;br /&gt;
&lt;br /&gt;
A Lövészrobotok hangját [http://www.imdb.com/name/nm1655889/ Ellen McLain] adja.&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Általános ==&lt;br /&gt;
=== Lövésszrobot ===&lt;br /&gt;
{{main|Lövészrobot}}&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|Egy Lövészrobot]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Lövészrobotok&#039;&#039;&#039; kicsi háromlábú robotok a &amp;quot;Portal&amp;quot; sorozat játékaiban . Mozgásképtelennek látszanak, de burkolatukat ki tudják nyitni(a &#039;karjaikat&#039;), hogy elővegyék triplacsövű fegyverüket. Központi egységük a piros szemük, amely kibocsátja a célzó lézert. Legtöbb esetben a Lövészrobotok hajlamosak nevetségesen sok töltényt tárolni, ami megmagyarázza hogy közel végtelenszer tudnak tüzelni. A &amp;quot;Portal2&amp;quot; [https://www.youtube.com/watch?v=6i-nMWgBUp0 Lövészrobotos előzetese] szerint, a Lövészrobotok rugós rendszert használnak a lövedék felgyorsítására, a burkolatot is ideértve, ami megmagyarázza hogyan éli túl a játékos a lövést több alkalommal is.&lt;br /&gt;
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Amikor a tesztalany kikerül látómezejükből, készenléti módba állnak és mozdulatlanok maradnak. Ha visszatérünk látómezejükbe, a Lövészrobotok előhúzzák fegyvereiket, és üdvözlik a szerencsétlen látogatót mielőtt tüzet nyitnak rá. Egy ideig még akkor is lőni fognak ha a célpont meghalt vagy kitért előlük. Ha ez utóbbi bekövetkezik, a Lövészrobotok keresni fogják a tesztalanyt (mozgatják a célzó lézert), majd készenléti módba állnak.&lt;br /&gt;
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A Lövészrobotokat elkerülni, deaktiválni, vagy elpusztítani számos módon lehet. A legtöbbször használt technika az hogy egyszerűen fellökjük őket, ettől hadonászni(össze-vissza lövöldözni) kezdenek mielőtt kikapcsolnak. De akár fel is vehetjük őket és eldobhatjuk, vagy használhatunk egy másik objektunot hogy fellökjük őket. Emellett, a [[Thermal Discouragement Beam|Discouragement Beams]] vagy az [[Anyagmegsemmisítő teret|Emancipation Grill]] is használhatjuk hogy elpusztítsuk őket. Hosszú &amp;quot;ooowowowowow&amp;quot; hangot hallatnak a egy fizzler grill-be dobjuk őket.&lt;br /&gt;
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A &amp;quot;Portal&amp;quot;-ban, a Lövészrobotok rálőnek a golyóálló üvegre ha a játékos mögötte van. A &amp;quot;Portal2&amp;quot;-ben, viszont, a Lövészrobotok csak követik a játékost. &lt;br /&gt;
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{{Clr}}&lt;br /&gt;
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=== Rakéta Lövészrobotok ===&lt;br /&gt;
[[File:Portal Rocket Turret.png|left|80px|Rakéta Lövészrobotok]]&lt;br /&gt;
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The &#039;&#039;&#039;Rocket Turret&#039;&#039;&#039; is a unique enemy seen at the end of &#039;&#039;[[Portal]]&#039;&#039;. It appears as a raw [[Cores|personality core]] outfitted with a rocket launcher. Upon activation, it will slowly lock onto [[Chell]] and emit a sound before firing a rocket. Unlike Sentry turrets, it cannot be disabled or destroyed by the player. {{Spoiler|It plays a vital role in the battle with [[GLaDOS]], as rockets need to be sent through [[portals]] in order to hit her, causing [[Cores#Personality Cores|personality cores]] to detach from her.}}&lt;br /&gt;
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Rockets can also be redirected by Chell to shatter the observation windows throughout the offices of the Enrichment Center.&lt;br /&gt;
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Rocket Turrets used to play a major role in [[Portal 2]]{{Citation needed}}, but were later cut.&lt;br /&gt;
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=== Defective Turret ===&lt;br /&gt;
{{main|Defective Turret}}&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|The Defective Turret]]&lt;br /&gt;
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&#039;&#039;&#039;Defective Turrets&#039;&#039;&#039;, referred to as &amp;quot;Crap Turrets&amp;quot; by [[Wheatley]], are incomplete, sometimes ammo-less versions of the Sentry Turrets introduced in &#039;&#039;[[Portal 2]]&#039;&#039;. Unlike normal Sentry Turrets, Defective Turrets have a more humorous and sarcastic dialogue, and speak in a masculine, less robotic voice with a Texas-like accent.&lt;br /&gt;
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They are harmless to [[Chell]], many times making comments such as &amp;quot;If anyone asks, I killed you&amp;quot;. Their voice lines seem to imply they are blind, but they are still aware of Chell&#039;s presence. {{spoiler|They are first encountered in chapter 5, &#039;&#039;The Escape&#039;&#039;.}}&lt;br /&gt;
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In the game&#039;s [[co-op]] campaign, the Defective Turrets appear as obstacles for [[Atlas]] and [[P-body]] throughout the &#039;&#039;Mobility Gels&#039;&#039; testing course. These Turrets appear to be as fully functional as regular Sentry Turrets and possesses the innocent and feminine voice tones as they should. The only difference from regular Turrets is that they have been defaced. {{spoiler|One Defective Turret in the final test chamber of this test course has been evidently reconfigured by someone, as instead of serving as a typical testing obstacle, before dying it reveals that it &amp;quot;needs to protect the humans&amp;quot;.}}&lt;br /&gt;
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=== Frankenturret ===&lt;br /&gt;
[[File:Portal2 MonsterTurret b.png|left|115px|The Frankenturret]]&lt;br /&gt;
{{main|Frankenturret}}&lt;br /&gt;
&#039;&#039;&#039;Frankenturrets&#039;&#039;&#039; are bizarre Sentry Turret-[[Weighted Storage Cube]] hybrids in the single-player campaign of &#039;&#039;Portal 2&#039;&#039;. {{spoiler|Created by [[Wheatley]] in order to complete test chambers when he had no available test subjects, they are first introduced in the chapter, &#039;&#039;The Itch&#039;&#039;.}}&lt;br /&gt;
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Frankenturrets do not speak, and instead emit incomprehensible chirping sounds. They generally serve as {{spoiler|Wheatley&#039;s}} replacement for Storage Cubes {{spoiler|once [[Chell]] is available as his test subject}}. Their only difference from normal cubes being that Frankenturrets will hop around aimlessly when not placed on a [[Heavy Duty Super-Colliding Super Button|button]]. When picked up by Chell, they retract their legs inside the cube. If they fall over on their sides or upside down, they will wave their legs trying to get up.&lt;br /&gt;
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=== Prima Donna Turret ===&lt;br /&gt;
[[File:Portal2 Turret Wife.png|right|100px|{{spoiler|The Turret Wife}}]]&lt;br /&gt;
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The &#039;&#039;&#039;Prima Donna Turret&#039;&#039;&#039; (meaning &#039;&#039;First Woman&#039;&#039; in Italian, a title given to the lead singer, the diva, in an opera), referred by the game files as the &#039;&#039;&#039;Turret Wife&#039;&#039;&#039;, is a bigger and wider Turret {{spoiler|featured at the end of &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s single-player campaign during the [[Turret Opera]], after [[GLaDOS]] finally allows [[Chell]] her freedom of leaving the Enrichment Center. As its name implies, the Prima Donna Turret provides the lead vocals for the Turret Opera.}}&lt;br /&gt;
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{{spoiler|Apart from the ending,}} a Prima Donna Turret can also be found in the chapter &#039;&#039;The Return&#039;&#039;, at the end of Test Chamber 11; briefly seen in an elevator just as [[Chell]] enters the [[Chamberlock]]. It can also be found below the [[Doug Rattmann|Rattmann]]&#039;s den in the same chapter during Test Chamber 16, where it is observing a turret quartet.&lt;br /&gt;
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=== Animal King Turret ===&lt;br /&gt;
[[File:Animal king.jpg|left|100px|The Animal King Turret]]&lt;br /&gt;
{{main|Animal King Turret}}&lt;br /&gt;
The &#039;&#039;&#039;Animal King Turret&#039;&#039;&#039; is a unique type of turret in the single-player campaign of &#039;&#039;Portal 2&#039;&#039; that is only used in an [[Aperture Science]] slideshow to represent an &amp;quot;Animal King Takeover&amp;quot; in the chapter, &#039;&#039;The Courtesy Call&#039;&#039;. The Turret is considerably colossal in comparison to its Sentry Turret brethren, and appears to operate the &#039;arms&#039; on its side in exactly the same way.&lt;br /&gt;
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It can be distinguished from ordinary Turrets by its immense size, crown and leopard skin-detailed chassis. In the context of the slideshow, the Animal King Turret is used as an example of an entity or a form of organism capable of taking control of Earth which &amp;quot;[[Media:Announcer prehub46.wav|...refuses to, or is incapable of listening to reason]]&amp;quot;.&lt;br /&gt;
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The Animal King Turret appears only once in the entire game, {{spoiler|during the single-player ending sequence when [[Chell]] is being brought up to the surface by GLaDOS after defeating Wheatley}}. It appears to be producing the lower bass tones of the [[Turret Opera]].&lt;br /&gt;
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=== Hover Turret ===&lt;br /&gt;
[[File:Portal 2 Hover Turret.png|right|100px|The Hover Turret in-game]]&lt;br /&gt;
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The &#039;&#039;&#039;Hover Turret&#039;&#039;&#039; is an unused Turret found within the game files of &#039;&#039;Portal 2&#039;&#039;. It uses the model of the [[Curiosity Core]]. It emits a laser, similar to the other types of Turrets, that is coloured light-blue and able to burn the player similar to the burn of the [[Thermal Discouragement Beam]], however unlike the Thermal Discouragement Beam it&#039;s laser does not provide a barrier for the player&#039;s movement, nor does it interact with game mechanics. The Hover Turret can be spawned within &#039;&#039;Portal 2&#039;&#039; via the cheat command &amp;lt;code&amp;gt;ent_create npc_hover_turret&amp;lt;/code&amp;gt;. It can also be found in Chapter 8 Test Chamber 1 in Portal 2 by using the &amp;lt;code&amp;gt;noclip&amp;lt;/code&amp;gt; command and going throught the wall behind the Level Screen (it should say 1/19) and looking to the left. If you go near it it will make a blue effect and if you have subtitles enabled they will move to the left.&lt;br /&gt;
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== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Turrets are introduced as testing hazards to [[Chell]] during the entirety of [[Portal Test Chamber 16|Test Chamber 16]]. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell&#039;s escape. &lt;br /&gt;
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=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Turrets reprise their role as testing hazards to [[Chell]] and to [[Atlas]] and [[P-body]] for the game&#039;s [[co-op]] campaign, and they appear fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.&lt;br /&gt;
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== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 3&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|title = Turrets&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry Turret as it appears in &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &#039;&#039;Portal 2&#039;&#039;|Sentry Turret as it appears in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Defective.png|alt3=Defective Turret from &#039;&#039;Portal 2&#039;&#039;|Defective Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Wife.png|alt4=Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;|Prima Donna Turret from &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal Rocket Turret.png|alt5=Rocket Turret from &#039;&#039;Portal&#039;&#039;|Rocket Turret from &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Portal2 MonsterTurret a.png|alt6={{Spoiler|Frankenturret from &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|The Frankenturret from &#039;&#039;Portal 2&#039;&#039;.}}|spoiler6=yes&lt;br /&gt;
|File:Portal2 MonsterTurret b.png|alt7={{Spoiler|Frankenturret with outer cover}}|{{Spoiler|Ditto, with outer cover.}}|spoiler7=yes&lt;br /&gt;
|File:P2 AnimalKing Slideshow.png|alt8=Animal King Takeover slide from &#039;&#039;Portal 2&#039;&#039;|&amp;quot;Animal King Takeover&amp;quot; slideshow with the Animal King Turret used as an example in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Animal king.jpg|Very high-resolution portion of the Animal King Takeover slide&lt;br /&gt;
|File:Turret_from_Personality_Test.jpg|Turret image from the [http://www.thinkwithportals.com/coop_survey.php Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Turret Valentine 01.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Valentine 02.png|Turret Valentine from [http://thinkwithportals.com/blog.php?id=4988&amp;amp;p=1 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Turret Icon.jpg|Turret avatar from the [http://steamcommunity.com/games/portal2/Avatar/List &#039;&#039;Portal 2&#039;&#039; Steam group].&lt;br /&gt;
|File:2011-08-05_00002.jpg|Another type of Defective Turret in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Screenshoot of turret sitting on a chair.jpg|A Turret sitting on a chair in the [[co-op]] testing course, &#039;&#039;Art Therapy&#039;&#039;.&lt;br /&gt;
|File:Three Turret Moon Shirt.png|The Three Turret Moon shirt.&lt;br /&gt;
|File:Turret Schematic Shirt.png|Turret schematic shirt.&lt;br /&gt;
|File:Randolph_Thumbnail.jpg|[[Randolph the Red-Nosed Turret|Randolph, the Red-Nosed Turret]].&lt;br /&gt;
}}&lt;br /&gt;
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== Videos ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
|video4=UYFcIN3LXM0&lt;br /&gt;
|video5=GGPIQ72-2Vg&lt;br /&gt;
}}&lt;br /&gt;
The Turrets and Animal King Turret as they appear in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
* {{spoiler|When GLaDOS attempts to kill Wheatley with a paradox in the beginning of Chapter 8: The Itch, every Frankenturret is fried, humorously implying that they are smarter than Wheatley.}}&lt;br /&gt;
* The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.{{Citation needed}}&lt;br /&gt;
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== Related achievements ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Oracle Turret]]&lt;br /&gt;
*[[Defective Turret]]&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;br /&gt;
*[[Turret Opera]]&lt;br /&gt;
*[[Collaborative Disposition Test#The Aperture Science Sentry Turret|Collaborative Disposition Test]]&lt;br /&gt;
*[[Turret Lullaby]]&lt;br /&gt;
*[[Randolph the Red-Nosed Turret]]&lt;br /&gt;
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{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Sisakmarton</name></author>
	</entry>
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