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	<id>https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rippinblaise</id>
	<title>Portal Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rippinblaise"/>
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	<updated>2026-04-20T14:50:06Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://theportalwiki.com/w/index.php?title=P-body&amp;diff=30036</id>
		<title>P-body</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=P-body&amp;diff=30036"/>
		<updated>2011-06-27T10:23:51Z</updated>

		<summary type="html">&lt;p&gt;Rippinblaise: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:P-body.png|right|200px|P-body]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Blue! Orange has always been my favorite.|sound=GLaDOS_mp_coop_rat_mazedeath02.wav}}&lt;br /&gt;
&#039;&#039;&#039;P-body&#039;&#039;&#039;, [[Atlas]]&#039; tall and wiry partner in crime, is one of the two bots [[GLaDOS]] built for the [[Co-op|Cooperative Testing Initiative]] in &#039;&#039;Portal 2&#039;&#039;, which was devised to phase out human testing. P-body has an orange eye, but his eye was red in early designs. GLaDOS created the testing initiative after {{spoiler|[[Chell]] killed her the first time, during &#039;&#039;Portal&#039;&#039;}}. Along with Atlas, the two bots are pitted against a series of tests built by GLaDOS herself, utilizing the many different aspects encountered by Chell in single-player. &lt;br /&gt;
&lt;br /&gt;
Both P-body and Atlas are voiced by [http://www.imdb.com/name/nm0048389/ Dee Bradley Baker].&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the final phases of testing, GLaDOS reveals that, while the Cooperative Testing Initiative has its uses, she needs human testing for science, not robots. GLaDOS reveals that there are humans locked away, deep within the ancient Aperture facilities. There the bots will be tasked with navigating the old test chambers and unlock the massive vault containing the humans, seemingly kept in place by some form of cryogenic storage. By doing this, they &#039;save science.&#039;}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=1&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:P-body first person.png|alt1=P-body first-person view.|P-body first-person view.&lt;br /&gt;
|File:P-body_lmb_portal.png|alt2=P-body&#039;s Primary-fire portal|P-body&#039;s Primary-fire portal.&lt;br /&gt;
|File:P-body_rmb_portal.png|alt3=P-body&#039;s Secondary-fire portal|P-body&#039;s Secondary-fire portal.&lt;br /&gt;
|File:P-body_both_portal.png|alt4=Both of P-body&#039;s portals|Both of P-body&#039;s portals.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* P-body appears momentarily in the single player mode. {{Spoiler text|Upon arriving in [[Wheatley|Wheatley&#039;s]] Test Chamber where he &amp;quot;makes the exit&amp;quot;, P-body can be seen in the newly created area watching the player, before panicking and running through the exit.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Co-op]]&lt;br /&gt;
* [[Atlas]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Rippinblaise</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Atlas&amp;diff=30035</id>
		<title>Atlas</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Atlas&amp;diff=30035"/>
		<updated>2011-06-27T10:20:20Z</updated>

		<summary type="html">&lt;p&gt;Rippinblaise: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:Atlas.png|right|300px|Atlas]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Blue, you go first.|sound=GLaDOS_coop_teamwork_exercise_alt05.wav}}&lt;br /&gt;
&#039;&#039;&#039;Atlas&#039;&#039;&#039; (referred to as Blue by GLaDOS), is [[P-body]]&#039;s short and stout companion, and is one of the two bots [[GLaDOS]] built for the [[Co-op|Cooperative Testing Initiative]], which was devised to phase out human testing. Atlas has a blue eye, but his eye was red in early designs. GLaDOS created the testing initiative after {{spoiler|[[Chell]] killed her the first time, during &#039;&#039;Portal&#039;&#039;}}. Along with P-body, the two bots are pitted against a series of tests built by GLaDOS herself, utilizing the many different aspects encountered by Chell in single-player. &lt;br /&gt;
&lt;br /&gt;
Both Atlas and P-body are voiced by [http://www.imdb.com/name/nm0048389/ Dee Bradley Baker].&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the final phases of testing, GLaDOS reveals that, while the Cooperative Testing Initiative has its uses, she needs human testing for science, not robots. GLaDOS reveals that there are humans locked away, deep within the ancient Aperture facilities. There the bots will be tasked with navigating the old test chambers and unlock the massive vault containing the humans, seemingly kept in place by some form of cryogenic storage. By doing this, they &#039;save science.&#039; However, almost immediately after the robots unlock the room containing the test subjects, they are destroyed.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=1&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Atlas first person.png|alt1=Atlas first-person view.|Atlas&#039; first-person view.&lt;br /&gt;
|File:Atlas_lmb_portal.png|alt2=Atlas&#039; Primary-fire portal|Atlas&#039; Primary-fire portal.&lt;br /&gt;
|File:Atlas_rmb_portal.png|alt3=Atlas&#039; Secondary-fire portal|Atlas&#039; Secondary-fire portal.&lt;br /&gt;
|File:Atlas_both_portal.png|alt4=Both of Atlas&#039; portals|Both of Atlas&#039; portals.&lt;br /&gt;
|File:Bots_Screenshot.png|alt5=Atlas in Roll Cage|Atlas prototype, with a [[Roll Cage]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* In the pre-release [[videos|video]] &amp;quot;[[Bot Trust]]&amp;quot;, the prototype Atlas in the &amp;quot;Unilateral Force-Induced Isokinetic Breakfast Trials&amp;quot; wields the same frying pan found in &#039;&#039;[[wikipedia:Left 4 Dead 2|Left 4 Dead 2]]&#039;&#039; and &#039;&#039;[[wikipedia:Team Fortress 2|Team Fortress 2]]&#039;&#039;, some other &#039;&#039;[[wikipedia:Valve Corporation|Valve]]&#039;&#039; games.&lt;br /&gt;
* In [[Portal 2]] and it&#039;s [[Videos|promotional videos]], Atlas&#039; name can be seen written both as &amp;quot;Atlas&amp;quot; and &amp;quot;ATLAS&amp;quot;, showing inconsistencies from Valve as far as the bot&#039;s name is concerned.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Co-op]]&lt;br /&gt;
* [[P-body]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Rippinblaise</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=GLaDOS&amp;diff=30034</id>
		<title>GLaDOS</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=GLaDOS&amp;diff=30034"/>
		<updated>2011-06-27T10:14:05Z</updated>

		<summary type="html">&lt;p&gt;Rippinblaise: Took out a &amp;quot;but&amp;quot; that didn&amp;#039;t make sense as well as corrected the result of what happens when her personality cores are removed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|400px|GLaDOS in &#039;&#039;Portal 2&#039;&#039;]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Okay, look: We both said a lot of things that you&#039;re going to regret, but I think we can put our differences behind us; for science... you monster.|sound=GLaDOS chellgladoswakeup06.wav}}&lt;br /&gt;
&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;, known in full as the &#039;&#039;&#039;Genetic Lifeform and Disk Operating System&#039;&#039;&#039;, is the computer system designed to control and oversee Aperture Laboratories, as well as the guide of the [[Aperture Science]] computer-aided Enrichment Center. She has the ability to shift and move the facilities and the chambers, making for seamless and almost infinite testing design.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler text|GlaDOS was a creation of [[Aperture Science]], which began under the oversight of [[Cave Johnson]] over the company. It was an attempt to create a fully functional, advanced artificial intelligence which was originally intended to be occupied by Johnson. After it became apparent to Johnson that he may die before GlaDOS is officially activated, Johnson motioned for [[Caroline]] to inhabit GlaDOS&#039; mind instead.}}&lt;br /&gt;
[[File:Portal2 GLaDOS Potato.png|thumb|left|150px|{{Spoiler|GlaDOS&#039;s essence trapped inside a potato.}}]]&lt;br /&gt;
{{spoiler text|GlaDOS was activated in 1998, which coincided with the company&#039;s &amp;quot;Bring Your Daughter to Work&amp;quot; day. GlaDOS was able to take control of the entire building, supposedly killing most of its inhabitants with exceptions such as [[Doug Rattmann]]. The destruction of the company also coincided with an invasion of Earth, two days afterwards at Aperture Science&#039;s rival company, Black Mesa.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|GlaDOS continued to operate the company, and at some time-frame awakened [[Chell]] and used her as a test subject. (Whose data was manipulated by Rattman so that she becomes the first test subject to be used.) After putting Chell through a number of tests with the [[Handheld Portal Device]], Chell was able to confront GlaDOS in her chamber, a conflict which Chell won. During the conflict, GlaDOS was heavily damaged, and remained in a dormant status for an unspecified period of time, during which the facility degraded. She was eventually reactivated through the accidental efforts of [[Wheatley]] and Chell, the latter of whom was also trapped in the building following GlaDOS&#039; defeat. As revenge, GlaDOS returned Chell to the facility&#039;s science experiments, and makes various taunts in hopes to crush her morale. With the help of Wheatley, Chell was able to escape from GlaDOS&#039; test and went through the facility to disable major components, such as the production of [[neurotoxin]]. They were then able to defeat GlaDOS together, replacing her with Wheatley as the facility&#039;s overseer, and her essence trapped in a potato and thrown into the depths of the facility.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|After Wheatley became corrupted by his position and power, GlaDOS and Chell worked together, initially as unwilling partners, to restore control over the facility. (which further degraded and corrupted under the influence of Wheatley, to the point where it may self-destruct.) Their attempts were eventually successful, resulting in the exile of Wheatley to outer space and the reconciliation between Chell and GlaDOS. GlaDOS then expelled Chell from the facility in order to avoid further trouble to her control.}}&lt;br /&gt;
[[File:GLaDOS P1.png|thumb|200px|GlaDOS as seen in &#039;&#039;[[Portal]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
As the overseer and operator of the facility, GlaDOS is seemingly omnipotent, able to reconfigure rooms and carry out actions at her will. She monitors the facility and its test chambers through cameras mounted on walls. {{spoiler|She also cannot resist thinking of paradoxes when mentioned. GLaDOS displays almost no emotion in the beginning of &#039;&#039;Portal&#039;&#039;, but becomes increasingly more agitated near the end of the game. In &#039;&#039;Portal 2&#039;&#039;, she is very bitter for the events in the original game, frequently insulting her until the very end, where she realizes that Chell was &amp;quot;all along [her] best friend&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
GlaDOS&#039; personality and emotions are controlled by [[Cores#Personality Cores|personality cores]]. {{Spoiler|If the cores are removed, the traits and morals which the cores contain would be removed from GlaDOS as well, causing her to fall back to her own personality.}}&lt;br /&gt;
&lt;br /&gt;
==Development and Acting==&lt;br /&gt;
GLaDOS is voiced by {{W|Ellen McLain}}.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|height=200&lt;br /&gt;
|width=150&lt;br /&gt;
|File:GLaDOS P1.png|alt1=GLaDOS|GLaDOS in &#039;&#039;Portal&#039;&#039;&lt;br /&gt;
|File:Glados.png|alt2={{Spoiler|GLaDOS, reawakened in &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|GLaDOS, reawakened in &#039;&#039;Portal 2&#039;&#039;}}|spoiler2=yes&lt;br /&gt;
|File:Portal2 GLaDOS Potato.png|alt3={{Spoiler|GLaDOS after being attached to a potato battery by [[Wheatley]] in &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|GLaDOS after being attached to a potato battery by [[Wheatley]] in &#039;&#039;Portal 2&#039;&#039;}}|spoiler3=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Ellen McLain, the actress that provides the voice of GLaDOS, also provides the voice for the [[tf:Administrator|Administrator]] in [[tf:Team Fortress 2|&#039;&#039;Team Fortress 2&#039;&#039;]] and the [[hl2:Combine Overwatch|Combine Overwatch]] in the [[hl2:Half-Life 2|&#039;&#039;Half-Life&#039;&#039;]] series. This makes Ellen McLain the only voice present in every game included in the &#039;&#039;[[The Orange Box]]&#039;&#039;.&lt;br /&gt;
* During the development of [[Portal 2]], playtesters complained that GLaDOS was &amp;quot;too mean&amp;quot;, and it was concluded that some of her dialogue was too extreme. Due to this, elements of her dialogue were reworked, which resulted in the creation of a more amicable, passive-aggressive personality for GLaDOS.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[GLaDOS voice lines]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Aperture Science]]&lt;br /&gt;
* {{Spoiler|[[Caroline]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Rippinblaise</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=GLaDOS&amp;diff=30033</id>
		<title>GLaDOS</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=GLaDOS&amp;diff=30033"/>
		<updated>2011-06-27T10:11:17Z</updated>

		<summary type="html">&lt;p&gt;Rippinblaise: Simply a spelling correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|400px|GLaDOS in &#039;&#039;Portal 2&#039;&#039;]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Okay, look: We both said a lot of things that you&#039;re going to regret, but I think we can put our differences behind us; for science... you monster.|sound=GLaDOS chellgladoswakeup06.wav}}&lt;br /&gt;
&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;, known in full as the &#039;&#039;&#039;Genetic Lifeform and Disk Operating System&#039;&#039;&#039;, is the computer system designed to control and oversee Aperture Laboratories, as well as the guide of the [[Aperture Science]] computer-aided Enrichment Center. She has the ability to shift and move the facilities and the chambers, making for seamless and almost infinite testing design.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler text|GlaDOS was a creation of [[Aperture Science]], which began under the oversight of [[Cave Johnson]] over the company. It was an attempt to create a fully functional, advanced artificial intelligence which was originally intended to be occupied by Johnson. After it became apparent to Johnson that he may die before GlaDOS is officially activated, Johnson motioned for [[Caroline]] to inhabit GlaDOS&#039; mind instead.}}&lt;br /&gt;
[[File:Portal2 GLaDOS Potato.png|thumb|left|150px|{{Spoiler|GlaDOS&#039;s essence trapped inside a potato.}}]]&lt;br /&gt;
{{spoiler text|GlaDOS was activated in 1998, which coincided with the company&#039;s &amp;quot;Bring Your Daughter to Work&amp;quot; day. GlaDOS was able to take control of the entire building, supposedly killing most of its inhabitants with exceptions such as [[Doug Rattmann]]. The destruction of the company also coincided with an invasion of Earth, two days afterwards at Aperture Science&#039;s rival company, Black Mesa.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|GlaDOS continued to operate the company, and at some time-frame awakened [[Chell]] and used her as a test subject. (Whose data was manipulated by Rattman so that she becomes the first test subject to be used.) After putting Chell through a number of tests with the [[Handheld Portal Device]], Chell was able to confront GlaDOS in her chamber, a conflict which Chell won. During the conflict, GlaDOS was heavily damaged, and remained in a dormant status for an unspecified period of time, during which the facility degraded. She was eventually reactivated through the accidental efforts of [[Wheatley]] and Chell, the latter of whom was also trapped in the building following GlaDOS&#039; defeat. As revenge, GlaDOS returned Chell to the facility&#039;s science experiments, and makes various taunts in hopes to crush her morale. With the help of Wheatley, Chell was able to escape from GlaDOS&#039; test and went through the facility to disable major components, such as the production of [[neurotoxin]]. They were then able to defeat GlaDOS together, replacing her with Wheatley as the facility&#039;s overseer, and her essence trapped in a potato and thrown into the depths of the facility.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|After Wheatley became corrupted by his position and power, GlaDOS and Chell worked together, initially as unwilling partners, to restore control over the facility. (which further degraded and corrupted under the influence of Wheatley, to the point where it may self-destruct.) Their attempts were eventually successful, resulting in the exile of Wheatley to outer space and the reconciliation between Chell and GlaDOS. GlaDOS then expelled Chell from the facility in order to avoid further trouble to her control.}}&lt;br /&gt;
[[File:GLaDOS P1.png|thumb|200px|GlaDOS as seen in &#039;&#039;[[Portal]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
As the overseer and operator of the facility, GlaDOS is seemingly omnipotent, able to reconfigure rooms and carry out actions at her will. She monitors the facility and its test chambers through cameras mounted on walls. {{spoiler|She also cannot resist thinking of paradoxes when mentioned. GLaDOS displays almost no emotion in the beginning of &#039;&#039;Portal&#039;&#039;, but but becomes increasingly more agitated near the end of the game. In &#039;&#039;Portal 2&#039;&#039;, she is very bitter for the events in the original game, frequently insulting her until the very end, where she realizes that Chell was &amp;quot;all along [her] best friend&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
GlaDOS&#039; personality and emotions are controlled by [[Cores#Personality Cores|personality cores]]. {{Spoiler|If the cores are removed, the traits and morals which the cores contain would be removed from GlaDOS as well, causing her to become more mechanical.}}&lt;br /&gt;
&lt;br /&gt;
==Development and Acting==&lt;br /&gt;
GLaDOS is voiced by {{W|Ellen McLain}}.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|height=200&lt;br /&gt;
|width=150&lt;br /&gt;
|File:GLaDOS P1.png|alt1=GLaDOS|GLaDOS in &#039;&#039;Portal&#039;&#039;&lt;br /&gt;
|File:Glados.png|alt2={{Spoiler|GLaDOS, reawakened in &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|GLaDOS, reawakened in &#039;&#039;Portal 2&#039;&#039;}}|spoiler2=yes&lt;br /&gt;
|File:Portal2 GLaDOS Potato.png|alt3={{Spoiler|GLaDOS after being attached to a potato battery by [[Wheatley]] in &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|GLaDOS after being attached to a potato battery by [[Wheatley]] in &#039;&#039;Portal 2&#039;&#039;}}|spoiler3=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Ellen McLain, the actress that provides the voice of GLaDOS, also provides the voice for the [[tf:Administrator|Administrator]] in [[tf:Team Fortress 2|&#039;&#039;Team Fortress 2&#039;&#039;]] and the [[hl2:Combine Overwatch|Combine Overwatch]] in the [[hl2:Half-Life 2|&#039;&#039;Half-Life&#039;&#039;]] series. This makes Ellen McLain the only voice present in every game included in the &#039;&#039;[[The Orange Box]]&#039;&#039;.&lt;br /&gt;
* During the development of [[Portal 2]], playtesters complained that GLaDOS was &amp;quot;too mean&amp;quot;, and it was concluded that some of her dialogue was too extreme. Due to this, elements of her dialogue were reworked, which resulted in the creation of a more amicable, passive-aggressive personality for GLaDOS.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[GLaDOS voice lines]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Aperture Science]]&lt;br /&gt;
* {{Spoiler|[[Caroline]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Rippinblaise</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Surfaces&amp;diff=30032</id>
		<title>Surfaces</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Surfaces&amp;diff=30032"/>
		<updated>2011-06-27T10:03:40Z</updated>

		<summary type="html">&lt;p&gt;Rippinblaise: Gels cannot be placed on EVERY surface, while they can be placed on most, it is not every. Also, propulsion gel doesn&amp;#039;t accelerate things on it, it simply removes/reduces friction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
Each level within the &#039;&#039;Portal&#039;&#039; series consists of &#039;&#039;&#039;surfaces&#039;&#039;&#039;. Typically, a [[Portals|portal]] can be placed upon any light-colored flat surface, whereas an uneven or dark surface cannot be used in this way. Similarly, the dark metal panels present in &#039;&#039;[[Portal]]&#039;&#039; &#039;s [[Test Chambers]] are present for the express purpose of requiring the player to consider other techniques in order to solve the puzzle(s). In this way, the placement and location of portal-conductive surfaces is a fundamental design choice, and determines the way in which the puzzle(s) need to be solved. &lt;br /&gt;
&lt;br /&gt;
In some Test Chambers, surfaces are blocked by doors or other obstacles, or must be [[Button|activated]] before a portal can be placed upon them. In &#039;&#039;[[Portal 2]]&#039;&#039;, the only way to overcome some puzzles that lack portal-conductive surfaces is through the use of [[Gels]].&lt;br /&gt;
&lt;br /&gt;
== Gels ==&lt;br /&gt;
Introduced in &#039;&#039;Portal 2&#039;&#039;, [[Gels]] can be applied on most surfaces in order to modify its attributes.&lt;br /&gt;
&lt;br /&gt;
* [[Repulsion Gel]] is a blue gel that bounces a player or object away from the surface.&lt;br /&gt;
&lt;br /&gt;
* [[Propulsion Gel]] is an orange gel that removes/reduces friction on the surface on which it is applied, allowing players to move on it at high speeds.&lt;br /&gt;
&lt;br /&gt;
* [[Conversion Gel]] is a white gel that allows portals to be placed on surfaces that portals normally cannot be placed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Rippinblaise</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_ARG&amp;diff=30031</id>
		<title>Portal ARG</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_ARG&amp;diff=30031"/>
		<updated>2011-06-27T07:33:52Z</updated>

		<summary type="html">&lt;p&gt;Rippinblaise: fixed an extra word that made the sentence not make sense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OtherWikis&lt;br /&gt;
| &#039;&#039;[http://half-life.wikia.com/wiki/Portal_ARG Combine OverWiki]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Portal ARG&#039;&#039;&#039;, or &#039;&#039;&#039;{{W|Alternate Reality Game}}&#039;&#039;&#039;, was introduced as an easter egg in the [[March 1, 2010 Patch (Portal)|March 1 Patch]]. The notes released along with the patch read &amp;quot;Changed radio transmission frequency to comply with federal and state spectrum management regulations&amp;quot;, and accompanying this was a new  [[Achievements|achievement]], &amp;quot;Transmission Received&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In order to acquire the achievement, players were required to collect a [[Radio]] in each test chamber, and carry it to a specific location. The red light on the radio would change to green when the correct location was reached, after which the default music would change to a series of beeps, similar to {{W|Morse Code}}. If a player carried the radio through a [[Material Emancipation Grill]], a different sound would play. It was later discovered these sounds, stored in 26 separate WAV files, contained hidden images that could only be accessed by using {{W|Slow-scan television}} software.&lt;br /&gt;
&lt;br /&gt;
In addition to images, the WAV files also contained brief messages in Morse Code, as well as a phone number and a username/password combination. It was eventually discovered that dialling the number using an analogue modem lead to a [[GLaDOS]]-themed {{W|Bulletin board system|BBS}} which, when accessed using the aforementioned username and password, revealed more images and other data that hinted that [[Portal 2]] was forthcoming.&lt;br /&gt;
&lt;br /&gt;
On [[March 3, 2010 Patch (Portal)|March 3]], another patch was released that changed the [[Party Escort Bot|ending]] of [[Portal]], and this was considered confirmation that Portal 2 would soon be released. On March 5, three days after the commencement of the ARG, the sequel was [http://store.steampowered.com/news/3559/ officially announced].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Portal 2 ARG]]&lt;/div&gt;</summary>
		<author><name>Rippinblaise</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Voice_lines&amp;diff=30030</id>
		<title>Voice lines</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Voice_lines&amp;diff=30030"/>
		<updated>2011-06-27T07:17:03Z</updated>

		<summary type="html">&lt;p&gt;Rippinblaise: added the toilet from portal 1, which was voiced by ellen mclain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
These are the voice lines in &#039;&#039;[[Portal]]&#039;&#039; and &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Announcer ==&lt;br /&gt;
{{main|Announcer voice lines}}&lt;br /&gt;
The [[Announcer]], appearing in &#039;&#039;Portal 2&#039;&#039;, is voiced by Joe Michaels.&lt;br /&gt;
&lt;br /&gt;
== Caroline ==&lt;br /&gt;
{{main|Caroline voice lines}}&lt;br /&gt;
[[Caroline]], appearing in &#039;&#039;Portal 2&#039;&#039;, is voiced by {{W|Ellen McLain}}.&lt;br /&gt;
&lt;br /&gt;
== Cave Johnson ==&lt;br /&gt;
{{main|Cave Johnson voice lines}}&lt;br /&gt;
[[Cave Johnson]], appearing in &#039;&#039;Portal 2&#039;&#039;, is voiced by {{W|J. K. Simmons}}.&lt;br /&gt;
&lt;br /&gt;
== Cores ==&lt;br /&gt;
{{main|Core voice lines}}&lt;br /&gt;
The Curiosity Core and Intelligence Core, appearing in &#039;&#039;Portal&#039;&#039;, are voiced by {{W|Ellen McLain}}. The [[Fact Core]], Adventure core and Space core, all appearing in &#039;&#039;Portal 2&#039;&#039;, are voiced by {{W|Nolan North}}.&lt;br /&gt;
&lt;br /&gt;
== Defective Turret ==&lt;br /&gt;
{{main|Defective Turret voice lines}}&lt;br /&gt;
[[Turrets#Defective Turret|Defective Turrets]], appearing in &#039;&#039;Portal 2&#039;&#039;, are voiced by {{W|Nolan North}}.&lt;br /&gt;
&lt;br /&gt;
== GLaDOS ==&lt;br /&gt;
{{main|GLaDOS voice lines}}&lt;br /&gt;
[[GLaDOS]], appearing in &#039;&#039;Portal&#039;&#039; and &#039;&#039;Portal 2&#039;&#039;, is voiced by {{W|Ellen McLain}}.&lt;br /&gt;
&lt;br /&gt;
== Turrets ==&lt;br /&gt;
{{main|Turret voice lines}}&lt;br /&gt;
[[Turrets]], appearing in &#039;&#039;Portal&#039;&#039; and &#039;&#039;Portal 2&#039;&#039;, are voiced by {{W|Ellen McLain}}.&lt;br /&gt;
&lt;br /&gt;
== Wheatley ==&lt;br /&gt;
{{main|Wheatley voice lines}}&lt;br /&gt;
[[Wheatley]], appearing in &#039;&#039;Portal 2&#039;&#039;, is voiced by {{W|Stephen Merchant}}.&lt;br /&gt;
&lt;br /&gt;
== Toilet ==&lt;br /&gt;
{{main|Toilet}}&lt;br /&gt;
[[Toilet]], appearing in &#039;&#039;Portal&#039;&#039;, was voiced by {{W|Ellen McLain}}.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Voice actors]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VoiceLinesNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Voice lines]]&lt;/div&gt;</summary>
		<author><name>Rippinblaise</name></author>
	</entry>
</feed>