<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rdm+box</id>
	<title>Portal Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rdm+box"/>
	<link rel="alternate" type="text/html" href="https://theportalwiki.com/wiki/Special:Contributions/Rdm_box"/>
	<updated>2026-04-23T14:25:37Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Unstationary_Scaffold&amp;diff=31509</id>
		<title>Unstationary Scaffold</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Unstationary_Scaffold&amp;diff=31509"/>
		<updated>2011-07-07T22:41:52Z</updated>

		<summary type="html">&lt;p&gt;Rdm box: Added link to relevant developer commentary section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Unstationary Scaffold.png|right|300px|thumb|The Unstationary Scaffold in transit in &#039;&#039;Portal&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Good. Now use the Aperture Science Unstationary Scaffold to reach the chamberlock.|sound=GLaDOS 03_part2_platform_activated-1.wav}}&lt;br /&gt;
An &#039;&#039;&#039;Unstationary Scaffold&#039;&#039;&#039; is a platform that, when activated, moves horizontally back and forth along a beam of blue light. It is used to access previously unreachable places and to bridge gaps over deadly substances or pitfalls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
In the [[Portal developer commentary #.23043|developer commentary]] of &#039;&#039;Portal&#039;&#039;, players learn that originally, the scaffold moved along a solid track, but playtesters found that they could cheat a level by walking along the track. Then, the developers made the rail &#039;electrified&#039;, so that contact with it would kill the player. This seemed harsh to playtesters, and made use of the scaffolds more difficult, as a slight slip could kill the player. The developers then moved on to the current design, where the scaffold is supported on a beam of light.&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Rdm box</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Unstationary_Scaffold&amp;diff=31497</id>
		<title>Unstationary Scaffold</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Unstationary_Scaffold&amp;diff=31497"/>
		<updated>2011-07-07T22:31:09Z</updated>

		<summary type="html">&lt;p&gt;Rdm box: Added development section. All info from commentary (would like citation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Unstationary Scaffold.png|right|300px|thumb|The Unstationary Scaffold in transit in &#039;&#039;Portal&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Good. Now use the Aperture Science Unstationary Scaffold to reach the chamberlock.|sound=GLaDOS 03_part2_platform_activated-1.wav}}&lt;br /&gt;
An &#039;&#039;&#039;Unstationary Scaffold&#039;&#039;&#039; is a platform that, when activated, moves horizontally back and forth along a beam of blue light. It is used to access previously unreachable places and to bridge gaps over deadly substances or pitfalls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
In the developer commentary of &#039;&#039;Portal&#039;&#039;, players learn that originally, the scaffold moved along a solid track, but playtesters found that they could cheat a level by walking along the track. Then, the developers made the rail &#039;electrified&#039;, so that contact with it would kill the player. This seemed harsh to playtesters, and made use of the scaffolds more difficult, as a slight slip could kill the player. The developers then moved on to the current design, where the scaffold is supported on a beam of light.&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Rdm box</name></author>
	</entry>
</feed>