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	<id>https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pseudonope</id>
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	<updated>2026-04-18T07:48:24Z</updated>
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	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:MechanicsNav&amp;diff=155364</id>
		<title>Template:MechanicsNav</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:MechanicsNav&amp;diff=155364"/>
		<updated>2017-11-05T07:11:12Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = MechanicsNav&lt;br /&gt;
| state = {{{state|uncollapsed}}}&lt;br /&gt;
| liststyle = padding: 0.25em;&lt;br /&gt;
| title = [[Mechanics{{if lang}}|{{common string|mechanics}}]]&lt;br /&gt;
&lt;br /&gt;
| group1 = &#039;&#039;[[Portal{{if lang}}|{{lang&lt;br /&gt;
  | en = Portal&lt;br /&gt;
  | ko = 포털&lt;br /&gt;
   }}]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| list1 = &amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Chamberlock{{if lang}}|{{mechanic|chamberlock}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Emergency Intelligence Incinerator{{if lang}}|{{mechanic|incinerator}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Flinging{{if lang}}|{{mechanic|flinging}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Goo{{if lang}}|{{mechanic|goo}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Heavy Duty Super-Colliding Super Button{{if lang}}|{{mechanic|button}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[High Energy Pellet{{if lang}}|{{mechanic|pellet}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Material Emancipation Grill{{if lang}}|{{mechanic|grill}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Pedestal Button{{if lang}}|{{mechanic|pedestal button}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Piston{{if lang}}|{{mechanic|piston}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Portals{{if lang}}|{{mechanic|portals}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Portal Spawner{{if lang}}|{{mechanic|portal spawner}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Surfaces{{if lang}}|{{mechanic|surfaces}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Unstationary Scaffold{{if lang}}|{{mechanic|scaffold}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Victory Lift{{if lang}}|{{mechanic|lift}}]]{{Navbox subgroup&lt;br /&gt;
 | groupstyle = background: #E0EEFF;&lt;br /&gt;
&lt;br /&gt;
 | group1     = [[Cubes{{if lang}}|{{mechanic|cubes}}]] &lt;br /&gt;
 | list1      = &amp;lt;!-- &lt;br /&gt;
  --&amp;gt;[[Cubes{{if lang}}#{{mechanic|weighted storage cube}}|{{mechanic|cube-weighted storage}}]]{{md}}&amp;lt;!-- &lt;br /&gt;
  --&amp;gt;[[Weighted Companion Cube{{if lang}}|{{mechanic|cube-weighted companion}}]]&lt;br /&gt;
&lt;br /&gt;
 | group2 = [[Tubes{{if lang}}|{{lang&lt;br /&gt;
   | en = Tubes&lt;br /&gt;
   | es = Tubos&lt;br /&gt;
   | fi = Putket&lt;br /&gt;
   | pl = Tuby&lt;br /&gt;
   | pt-br = Tubos&lt;br /&gt;
   | ru = Трубы&lt;br /&gt;
   | ko = 튜브&lt;br /&gt;
   }}]]&lt;br /&gt;
 | list2  = [[Vital Apparatus Vent{{if lang}}|{{mechanic|vent}}]]&lt;br /&gt;
&lt;br /&gt;
 | group3 = [[Unused content{{if lang}}|{{lang&lt;br /&gt;
  | en = Unused content&lt;br /&gt;
  | es = Contenido en desuso&lt;br /&gt;
  | fi = Käyttämätön sisältö&lt;br /&gt;
  | fr = Contenu inutilisé&lt;br /&gt;
  | pl = Nieużyta zawartość&lt;br /&gt;
  | pt-br = Conteúdo inutilizado&lt;br /&gt;
  | ru = Неиспользуемый контент&lt;br /&gt;
  | ko = 사용되지 않은 콘텐츠&lt;br /&gt;
  }}]]&lt;br /&gt;
 | list3 = &amp;lt;!--&lt;br /&gt;
  --&amp;gt;[[Crusher{{if lang}}|{{mechanic|crushers}}]]  &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
| group2 = &#039;&#039;[[Portal 2{{if lang}}|{{lang&lt;br /&gt;
  | en = Portal 2&lt;br /&gt;
  | ko = 포털 2&lt;br /&gt;
   }}]]&#039;&#039;&lt;br /&gt;
| list2 = &amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
 --&amp;gt;[[Aerial Faith Plate{{if lang}}|{{mechanic|faith plate}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Chamberlock{{if lang}}|{{mechanic|chamberlock}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Circuit Breaker{{if lang}}|{{mechanic|circuit breaker}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Crusher{{if lang}}|{{mechanic|crushers}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Edgeless Safety Cube Receptacle{{if lang}}|{{mechanic|receptacle}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Excursion Funnel{{if lang}}|{{mechanic|funnel}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Flinging{{if lang}}|{{mechanic|flinging}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Goo{{if lang}}|{{mechanic|goo}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Hard Light Bridge{{if lang}}|{{mechanic|hard light bridge}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Heavy Duty Super-Colliding Super Button{{if lang}}|{{mechanic|button}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Laser Field{{if lang}}|{{mechanic|laser field}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Material Emancipation Grill{{if lang}}|{{mechanic|grill}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Panels{{if lang}}|{{mechanic|panels}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Pedestal Button{{if lang}}|{{mechanic|pedestal button}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Ping Tool{{if lang}}|{{mechanic|ping}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Piston{{if lang}}|{{mechanic|piston}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Portals{{if lang}}|{{mechanic|portals}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Portal Spawner{{if lang}}|{{mechanic|portal spawner}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Shredder{{if lang}}|{{mechanic|shredder}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Surfaces{{if lang}}|{{mechanic|surfaces}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Thermal Discouragement Beam{{if lang}}|{{mechanic|beam}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Unstationary Scaffold{{if lang}}|{{mechanic|scaffold}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Victory Lift{{if lang}}|{{mechanic|lift}}]]{{Navbox subgroup&lt;br /&gt;
&lt;br /&gt;
 | group2 = [[Cubes{{if lang}}|{{mechanic|cubes}}]] &lt;br /&gt;
 | list2  = [[Cubes{{if lang}}#{{mechanic|weighted storage cube}}|{{mechanic|cube-weighted storage}}]]{{md}}&amp;lt;!-- &lt;br /&gt;
  --&amp;gt;[[Weighted Companion Cube{{if lang}}|{{mechanic|cube-weighted companion}}]]{{md}}&amp;lt;!-- &lt;br /&gt;
  --&amp;gt;[[Cubes{{if lang}}#{{mechanic|edgeless safety cube}}|{{mechanic|cube-edgeless safety}}]]{{md}}&amp;lt;!-- &lt;br /&gt;
  --&amp;gt;[[Discouragement Redirection Cube{{if lang}}|{{mechanic|cube-discouragement redirection}}]]{{md}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;[[Scalable Cube{{if lang}}|{{mechanic|cube-scalable}}]]&lt;br /&gt;
 --&amp;gt;[[Contraption Cube{{if lang}}|{{mechanic|cube-contraption}}]]&lt;br /&gt;
&lt;br /&gt;
 | group3 = [[Tubes{{if lang}}|{{lang&lt;br /&gt;
   | en = Tubes&lt;br /&gt;
   | es = Tubos&lt;br /&gt;
   | fi = Putket&lt;br /&gt;
   | pl = Tuby&lt;br /&gt;
   | pt-br = Tubos&lt;br /&gt;
   | ru = Трубы&lt;br /&gt;
   | ko = 튜브&lt;br /&gt;
   }}]]&lt;br /&gt;
 | list3  = &amp;lt;!--&lt;br /&gt;
  --&amp;gt;[[Vital Apparatus Vent{{if lang}}|{{mechanic|vent}}]]{{md}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;[[Pneumatic Diversity Vent{{if lang}}|{{mechanic|pneumatic diversity vent}}]]&lt;br /&gt;
&lt;br /&gt;
 | group4 = [[Gels{{if lang}}|{{mechanic|gels}}]]&lt;br /&gt;
 | list4  = &amp;lt;!--&lt;br /&gt;
  --&amp;gt;[[Repulsion Gel{{if lang}}|{{mechanic|gel-repulsion}}]]{{md}}&amp;lt;!-- &lt;br /&gt;
  --&amp;gt;[[Propulsion Gel{{if lang}}|{{mechanic|gel-propulsion}}]]{{md}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;[[Conversion Gel{{if lang}}|{{mechanic|gel-conversion}}]]&lt;br /&gt;
&lt;br /&gt;
 | group5 = [[Unused content{{if lang}}|{{lang&lt;br /&gt;
  | en = Unused content&lt;br /&gt;
  | fi = Käyttämätön sisältö&lt;br /&gt;
  | fr = Contenu inutilisé&lt;br /&gt;
  | pl = Nieużyta zawartość&lt;br /&gt;
  | pt-br = Conteúdo inutilizado&lt;br /&gt;
  | ru = Неиспользуемый контент&lt;br /&gt;
  | ko = 사용되지 않은 콘텐츠&lt;br /&gt;
  }}]]&lt;br /&gt;
 | list5 = &amp;lt;!--&lt;br /&gt;
  --&amp;gt;[[Adhesion Gel{{if lang}}|{{mechanic|adhesion gel}}]]{{md}}&amp;lt;!-- &lt;br /&gt;
  --&amp;gt;[[Reflection Gel{{if lang}}|{{mechanic|reflection gel}}]] &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{translation switching|es, fi, fr, pl, pt-br, ru, ko}}&lt;br /&gt;
[[Category:Navigational templates|MechanicsNav]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:MechanicsNav&amp;diff=155363</id>
		<title>Template:MechanicsNav</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:MechanicsNav&amp;diff=155363"/>
		<updated>2017-11-05T07:10:24Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = MechanicsNav&lt;br /&gt;
| state = {{{state|uncollapsed}}}&lt;br /&gt;
| liststyle = padding: 0.25em;&lt;br /&gt;
| title = [[Mechanics{{if lang}}|{{common string|mechanics}}]]&lt;br /&gt;
&lt;br /&gt;
| group1 = &#039;&#039;[[Portal{{if lang}}|{{lang&lt;br /&gt;
  | en = Portal&lt;br /&gt;
  | ko = 포털&lt;br /&gt;
   }}]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| list1 = &amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Chamberlock{{if lang}}|{{mechanic|chamberlock}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Emergency Intelligence Incinerator{{if lang}}|{{mechanic|incinerator}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Flinging{{if lang}}|{{mechanic|flinging}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Goo{{if lang}}|{{mechanic|goo}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Heavy Duty Super-Colliding Super Button{{if lang}}|{{mechanic|button}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[High Energy Pellet{{if lang}}|{{mechanic|pellet}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Material Emancipation Grill{{if lang}}|{{mechanic|grill}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Pedestal Button{{if lang}}|{{mechanic|pedestal button}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Piston{{if lang}}|{{mechanic|piston}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Portals{{if lang}}|{{mechanic|portals}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Portal Spawner{{if lang}}|{{mechanic|portal spawner}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Surfaces{{if lang}}|{{mechanic|surfaces}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Unstationary Scaffold{{if lang}}|{{mechanic|scaffold}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Victory Lift{{if lang}}|{{mechanic|lift}}]]{{Navbox subgroup&lt;br /&gt;
 | groupstyle = background: #E0EEFF;&lt;br /&gt;
&lt;br /&gt;
 | group1     = [[Cubes{{if lang}}|{{mechanic|cubes}}]] &lt;br /&gt;
 | list1      = &amp;lt;!-- &lt;br /&gt;
  --&amp;gt;[[Cubes{{if lang}}#{{mechanic|weighted storage cube}}|{{mechanic|cube-weighted storage}}]]{{md}}&amp;lt;!-- &lt;br /&gt;
  --&amp;gt;[[Weighted Companion Cube{{if lang}}|{{mechanic|cube-weighted companion}}]]&lt;br /&gt;
&lt;br /&gt;
 | group2 = [[Tubes{{if lang}}|{{lang&lt;br /&gt;
   | en = Tubes&lt;br /&gt;
   | es = Tubos&lt;br /&gt;
   | fi = Putket&lt;br /&gt;
   | pl = Tuby&lt;br /&gt;
   | pt-br = Tubos&lt;br /&gt;
   | ru = Трубы&lt;br /&gt;
   | ko = 튜브&lt;br /&gt;
   }}]]&lt;br /&gt;
 | list2  = [[Vital Apparatus Vent{{if lang}}|{{mechanic|vent}}]]&lt;br /&gt;
&lt;br /&gt;
 | group3 = [[Unused content{{if lang}}|{{lang&lt;br /&gt;
  | en = Unused content&lt;br /&gt;
  | es = Contenido en desuso&lt;br /&gt;
  | fi = Käyttämätön sisältö&lt;br /&gt;
  | fr = Contenu inutilisé&lt;br /&gt;
  | pl = Nieużyta zawartość&lt;br /&gt;
  | pt-br = Conteúdo inutilizado&lt;br /&gt;
  | ru = Неиспользуемый контент&lt;br /&gt;
  | ko = 사용되지 않은 콘텐츠&lt;br /&gt;
  }}]]&lt;br /&gt;
 | list3 = &amp;lt;!--&lt;br /&gt;
  --&amp;gt;[[Crusher{{if lang}}|{{mechanic|crushers}}]]  &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
| group2 = &#039;&#039;[[Portal 2{{if lang}}|{{lang&lt;br /&gt;
  | en = Portal 2&lt;br /&gt;
  | ko = 포털 2&lt;br /&gt;
   }}]]&#039;&#039;&lt;br /&gt;
| list2 = &amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
 --&amp;gt;[[Aerial Faith Plate{{if lang}}|{{mechanic|faith plate}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Chamberlock{{if lang}}|{{mechanic|chamberlock}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Circuit Breaker{{if lang}}|{{mechanic|circuit breaker}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Crusher{{if lang}}|{{mechanic|crushers}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Edgeless Safety Cube Receptacle{{if lang}}|{{mechanic|receptacle}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Excursion Funnel{{if lang}}|{{mechanic|funnel}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Flinging{{if lang}}|{{mechanic|flinging}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Goo{{if lang}}|{{mechanic|goo}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Hard Light Bridge{{if lang}}|{{mechanic|hard light bridge}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Heavy Duty Super-Colliding Super Button{{if lang}}|{{mechanic|button}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Laser Field{{if lang}}|{{mechanic|laser field}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Material Emancipation Grill{{if lang}}|{{mechanic|grill}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Panels{{if lang}}|{{mechanic|panels}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Pedestal Button{{if lang}}|{{mechanic|pedestal button}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Ping Tool{{if lang}}|{{mechanic|ping}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Piston{{if lang}}|{{mechanic|piston}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Portals{{if lang}}|{{mechanic|portals}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Portal Spawner{{if lang}}|{{mechanic|portal spawner}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Shredder{{if lang}}|{{mechanic|shredder}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Surfaces{{if lang}}|{{mechanic|surfaces}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Thermal Discouragement Beam{{if lang}}|{{mechanic|beam}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Unstationary Scaffold{{if lang}}|{{mechanic|scaffold}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Victory Lift{{if lang}}|{{mechanic|lift}}]]{{Navbox subgroup&lt;br /&gt;
&lt;br /&gt;
 | group2 = [[Cubes{{if lang}}|{{mechanic|cubes}}]] &lt;br /&gt;
 | list2  = [[Cubes{{if lang}}#{{mechanic|weighted storage cube}}|{{mechanic|cube-weighted storage}}]]{{md}}&amp;lt;!-- &lt;br /&gt;
  --&amp;gt;[[Weighted Companion Cube{{if lang}}|{{mechanic|cube-weighted companion}}]]{{md}}&amp;lt;!-- &lt;br /&gt;
  --&amp;gt;[[Cubes{{if lang}}#{{mechanic|edgeless safety cube}}|{{mechanic|cube-edgeless safety}}]]{{md}}&amp;lt;!-- &lt;br /&gt;
  --&amp;gt;[[Discouragement Redirection Cube{{if lang}}|{{mechanic|cube-discouragement redirection}}]]{{md}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;[[Scalable Cube{{if lang}}|{{mechanic|cube-scalable}}]]&lt;br /&gt;
 --&amp;gt;[[Contraption Cube{{if lang}}|{{mechanic|contraption-scalable}}]]&lt;br /&gt;
&lt;br /&gt;
 | group3 = [[Tubes{{if lang}}|{{lang&lt;br /&gt;
   | en = Tubes&lt;br /&gt;
   | es = Tubos&lt;br /&gt;
   | fi = Putket&lt;br /&gt;
   | pl = Tuby&lt;br /&gt;
   | pt-br = Tubos&lt;br /&gt;
   | ru = Трубы&lt;br /&gt;
   | ko = 튜브&lt;br /&gt;
   }}]]&lt;br /&gt;
 | list3  = &amp;lt;!--&lt;br /&gt;
  --&amp;gt;[[Vital Apparatus Vent{{if lang}}|{{mechanic|vent}}]]{{md}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;[[Pneumatic Diversity Vent{{if lang}}|{{mechanic|pneumatic diversity vent}}]]&lt;br /&gt;
&lt;br /&gt;
 | group4 = [[Gels{{if lang}}|{{mechanic|gels}}]]&lt;br /&gt;
 | list4  = &amp;lt;!--&lt;br /&gt;
  --&amp;gt;[[Repulsion Gel{{if lang}}|{{mechanic|gel-repulsion}}]]{{md}}&amp;lt;!-- &lt;br /&gt;
  --&amp;gt;[[Propulsion Gel{{if lang}}|{{mechanic|gel-propulsion}}]]{{md}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;[[Conversion Gel{{if lang}}|{{mechanic|gel-conversion}}]]&lt;br /&gt;
&lt;br /&gt;
 | group5 = [[Unused content{{if lang}}|{{lang&lt;br /&gt;
  | en = Unused content&lt;br /&gt;
  | fi = Käyttämätön sisältö&lt;br /&gt;
  | fr = Contenu inutilisé&lt;br /&gt;
  | pl = Nieużyta zawartość&lt;br /&gt;
  | pt-br = Conteúdo inutilizado&lt;br /&gt;
  | ru = Неиспользуемый контент&lt;br /&gt;
  | ko = 사용되지 않은 콘텐츠&lt;br /&gt;
  }}]]&lt;br /&gt;
 | list5 = &amp;lt;!--&lt;br /&gt;
  --&amp;gt;[[Adhesion Gel{{if lang}}|{{mechanic|adhesion gel}}]]{{md}}&amp;lt;!-- &lt;br /&gt;
  --&amp;gt;[[Reflection Gel{{if lang}}|{{mechanic|reflection gel}}]] &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{translation switching|es, fi, fr, pl, pt-br, ru, ko}}&lt;br /&gt;
[[Category:Navigational templates|MechanicsNav]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=LEGO_Dimensions&amp;diff=155362</id>
		<title>LEGO Dimensions</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=LEGO_Dimensions&amp;diff=155362"/>
		<updated>2017-11-04T16:17:59Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OtherWikis&lt;br /&gt;
| &#039;&#039;{{w|Lego Dimensions}}&#039;&#039; on {{w|Main Page|Wikipedia}}&lt;br /&gt;
| [http://www.lego.com/en-us/dimensions &#039;&#039;LEGO Dimensions&#039;&#039; official website]&lt;br /&gt;
| [http://lego-dimensions.wikia.com/wiki/LEGO_Dimensions_Wikia &#039;&#039;LEGO Dimensions Wiki&#039;&#039;]&lt;br /&gt;
}}&lt;br /&gt;
{{Game infobox&lt;br /&gt;
| game-name-override = LEGO Dimensions&lt;br /&gt;
| boxart-image = Lego-Dimensions-Cover.jpg|300px&lt;br /&gt;
| developer = *Traveler&#039;s Tales&lt;br /&gt;
| publisher = *Warner Bros. Interactive&lt;br /&gt;
| released = &lt;br /&gt;
*Playstation 3, Playstation 4, Wii U, Xbox 360, Xbox One:&lt;br /&gt;
** NA September 27, 2015&lt;br /&gt;
** AUS September 28, 2015&lt;br /&gt;
** EU September 29, 2015&lt;br /&gt;
** GER October 1, 2015&lt;br /&gt;
** FIN October 2, 2015&lt;br /&gt;
&lt;br /&gt;
| genre = Action-adventure&lt;br /&gt;
| ratings = *ESRB: E10&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Oh. You&#039;re not [[Chell|her]]. You&#039;re just another unwelcome visitor.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;LEGO Dimensions&#039;&#039; is a &amp;quot;toys-to-life&amp;quot; action-adventure game developed by Traveler&#039;s Tales. It revolves around [[Wikipedia:Batman|Batman]] from [[Wikipedia:DC Comics|DC Comics]], [[Wikipedia:Gandalf|Gandalf]] from the [[Wikipedia:The Lord of the Rings (film series)|Lord of the Rings]] films, and Wyldstyle from [[Wikipedia:The Lego Movie|The LEGO Movie]] trying to prevent a villain named Lord Vortech from collecting artifacts known as Foundation Elements and merging all realities into one. The game features characters and elements from [[Portal 2]] alongside thirteen other franchises.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
*Fire Panels&lt;br /&gt;
*Electric Gates&lt;br /&gt;
*Aerial Faith Plates&lt;br /&gt;
*Thermal Discouragement Beams&lt;br /&gt;
*Keystones&lt;br /&gt;
**Shrinking &amp;amp; Enlarging&lt;br /&gt;
**Elemental Keystones&lt;br /&gt;
**Portal Keystones&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This is the first time any Valve property has appeared on a Nintendo console.&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-canon articles]]&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=LEGO_Dimensions&amp;diff=155361</id>
		<title>LEGO Dimensions</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=LEGO_Dimensions&amp;diff=155361"/>
		<updated>2017-11-04T16:11:57Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OtherWikis&lt;br /&gt;
| &#039;&#039;{{w|Lego Dimensions}}&#039;&#039; on {{w|Main Page|Wikipedia}}&lt;br /&gt;
| [http://www.lego.com/en-us/dimensions &#039;&#039;LEGO Dimensions&#039;&#039; official website]&lt;br /&gt;
| [http://lego-dimensions.wikia.com/wiki/LEGO_Dimensions_Wikia &#039;&#039;LEGO Dimensions Wiki&#039;&#039;]&lt;br /&gt;
}}&lt;br /&gt;
{{Game infobox&lt;br /&gt;
| game-name-override = LEGO Dimensions&lt;br /&gt;
| boxart-image = Lego-Dimensions-Cover.jpg|300px&lt;br /&gt;
| developer = *Traveler&#039;s Tales&lt;br /&gt;
| publisher = *Warner Bros. Interactive&lt;br /&gt;
| released = &lt;br /&gt;
*Playstation 3, Playstation 4, Wii U, Xbox 360, Xbox One:&lt;br /&gt;
** NA September 27, 2015&lt;br /&gt;
** AUS September 28, 2015&lt;br /&gt;
** EU September 29, 2015&lt;br /&gt;
** GER October 1, 2015&lt;br /&gt;
** FIN October 2, 2015&lt;br /&gt;
&lt;br /&gt;
| genre = Action-adventure&lt;br /&gt;
| ratings = *ESRB: E10&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Oh. You&#039;re not [[Chell|her]]. You&#039;re just another unwelcome visitor.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;LEGO Dimensions&#039;&#039; is a &amp;quot;toys-to-life&amp;quot; action-adventure game developed by Traveler&#039;s Tales. It revolves around [[Wikipedia:Batman|Batman]] from [[Wikipedia:DC Comics|DC Comics]], [[Wikipedia:Gandalf|Gandalf]] from the [[Wikipedia:The Lord of the Rings (film series)|Lord of the Rings]] films, and Wyldstyle from [[Wikipedia:The Lego Movie|The LEGO Movie]] trying to prevent a villain named Lord Vortech from collecting artifacts known as Foundation Elements and merging all realities into one. The game features characters and elements from [[Portal 2]] alongside thirteen other franchises.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
*Fire Panels&lt;br /&gt;
*Electric Gates&lt;br /&gt;
*Aerial Faith Plates&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This is the first time any Valve property has appeared on a Nintendo console.&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-canon articles]]&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal:_Still_Alive&amp;diff=155360</id>
		<title>Portal: Still Alive</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal:_Still_Alive&amp;diff=155360"/>
		<updated>2017-11-04T16:09:13Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Not to be confused with [[Still Alive (song)]], a song from the original game.&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[File:Portal.jpg|thumb|right|200px|Portal: Still Alive Cover art]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Portal: Still Alive&#039;&#039;&#039;&#039;&#039; is the port of the original &#039;&#039;[[Portal]]&#039;&#039; game on Xbox 360. It was exclusively released on Xbox Live Arcade on October 22, 2008. It contains the original story of Portal developed by [[Valve]], 14 new [[Test chambers#Challenge modes|bonus]] [[test chambers]] modified from the [[Portal: The Flash Version MapPack]] created by &#039;&#039;[http://wecreatestuff.com/ We Create Stuff]&#039;&#039;, and 9 new [[Achievements#Portal: Still Alive|achievements]] (12 total). There are no additional story-related levels.&lt;br /&gt;
&lt;br /&gt;
Portal: Still Alive has not yet been released on PC, although an [http://www.moddb.com/mods/portal-still-alive-pc unofficial mod] is available which includes ported versions of all the bonus chambers.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
*Electric Gates&lt;br /&gt;
*Light Bridges&lt;br /&gt;
*Laser Fields&lt;br /&gt;
*Skull Cubes &amp;amp; Buttons&lt;br /&gt;
*Crushers&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{See also|Patches}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Portal Still Alive menu background.png|Menu Background&lt;br /&gt;
|File:Portal Still Alive marketplace banner.png|Marketplace Banner&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* &#039;&#039;[[Portal]]&#039;&#039; {{n}} the original game released in October 2007 as part of [[The Orange Box]].&lt;br /&gt;
* &#039;&#039;[[Portal 2]]&#039;&#039; {{n}} the sequel to &#039;&#039;Portal&#039;&#039;, released in April 2011.&lt;br /&gt;
&lt;br /&gt;
== External link ==&lt;br /&gt;
*[http://marketplace.xbox.com/en-US/Product/Portal-Still-Alive/66acd000-77fe-1000-9115-d80258410960 Official page] on Xbox.com&lt;br /&gt;
&lt;br /&gt;
[[Category:Portal: Still Alive| ]]&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Portal Series}}&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal:_Still_Alive&amp;diff=155359</id>
		<title>Portal: Still Alive</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal:_Still_Alive&amp;diff=155359"/>
		<updated>2017-11-04T16:07:51Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Not to be confused with [[Still Alive (song)]], a song from the original game.&#039;&#039;&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[File:Portal.jpg|thumb|right|200px|Portal: Still Alive Cover art]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Portal: Still Alive&#039;&#039;&#039;&#039;&#039; is the port of the original &#039;&#039;[[Portal]]&#039;&#039; game on Xbox 360. It was exclusively released on Xbox Live Arcade on October 22, 2008. It contains the original story of Portal developed by [[Valve]], 14 new [[Test chambers#Challenge modes|bonus]] [[test chambers]] modified from the [[Portal: The Flash Version MapPack]] created by &#039;&#039;[http://wecreatestuff.com/ We Create Stuff]&#039;&#039;, and 9 new [[Achievements#Portal: Still Alive|achievements]] (12 total). There are no additional story-related levels.&lt;br /&gt;
&lt;br /&gt;
Portal: Still Alive has not yet been released on PC, although an [http://www.moddb.com/mods/portal-still-alive-pc unofficial mod] is available which includes ported versions of all the bonus chambers.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
*Electric Gates&lt;br /&gt;
*Light Bridges&lt;br /&gt;
*Laser Fields&lt;br /&gt;
*Skull Cubes &amp;amp; Buttons&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{See also|Patches}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Portal Still Alive menu background.png|Menu Background&lt;br /&gt;
|File:Portal Still Alive marketplace banner.png|Marketplace Banner&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* &#039;&#039;[[Portal]]&#039;&#039; {{n}} the original game released in October 2007 as part of [[The Orange Box]].&lt;br /&gt;
* &#039;&#039;[[Portal 2]]&#039;&#039; {{n}} the sequel to &#039;&#039;Portal&#039;&#039;, released in April 2011.&lt;br /&gt;
&lt;br /&gt;
== External link ==&lt;br /&gt;
*[http://marketplace.xbox.com/en-US/Product/Portal-Still-Alive/66acd000-77fe-1000-9115-d80258410960 Official page] on Xbox.com&lt;br /&gt;
&lt;br /&gt;
[[Category:Portal: Still Alive| ]]&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Portal Series}}&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cooperative_Testing_Initiative&amp;diff=155358</id>
		<title>Cooperative Testing Initiative</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cooperative_Testing_Initiative&amp;diff=155358"/>
		<updated>2017-11-04T15:37:56Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: /* Additional Courses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:The bots.png|right|320px|thumb|Co-op bots [[Atlas]] and [[P-body]], in &#039;&#039;[[Portal 2]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|These next tests require cooperation. Consequently, they have never been solved by a human. That&#039;s where you come in. You don&#039;t know pride; you don&#039;t know fear. You don&#039;t know anything. You&#039;ll be perfect.}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Cooperative Testing Initiative&#039;&#039;&#039;, or simply &#039;&#039;&#039;co-op&#039;&#039;&#039;, is a multi-player gamemode and campaign in &#039;&#039;[[Portal 2]]&#039;&#039; whereby two players can join up and take part in test courses built specifically for cooperative testing.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Players take the form of two robot test subjects built by [[GLaDOS]], [[Atlas]]; the short and round blue bot, [[P-body]]; the tall and pea-shaped orange bot that looks like a turret with arms and legs. Each bot comes equipped with their own [[Handheld Portal Device]] with separate [[Portals|portal]] colors. The portals are capable of maintaining the flow of things, even if it enters a partner&#039;s portal, which is essential during some test chambers.&lt;br /&gt;
&lt;br /&gt;
There are five official testing courses, each with a number of test chambers within, which will test both the robots&#039; ability to solve the different puzzles as they progress. Each chamber becomes much harder than the last, with the final test taking place outside the official Aperture testing facilities. In these tests, the bots are then put to the test, so to speak, and must use every bit of knowledge earned about the previous tests in the final one.&lt;br /&gt;
&lt;br /&gt;
For the last chambers of each courses, excluding the fifth, the bots are instructed by [[GLaDOS]] to go out and locate a certain disk to be inserted into a DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from GLaDOS before she triggers a self-destruct sequence on the duo. This is the only means of retrieving them back to the [[Hub]].&lt;br /&gt;
&lt;br /&gt;
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the bots&#039; progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If either both or one of the bots&#039; stands within range of GLaDOS&#039; monitoring cameras and perform a gesture, it will elicit her response, depending on the gesture performed.&lt;br /&gt;
&lt;br /&gt;
In this campaign, the bots will be notified that their partner has been destroyed and exactly where it did. The destroyed bot will be easily rebuilt seconds later in a chute from the [[Reassembly Machine]]. The gamemode gives an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As the bots progress, they will cross checkpoints that lead into the next part of the test chamber. Checkpoints allow the bot that died to respawn at the checkpoint for shorter travel time to the next testing chamber.&lt;br /&gt;
&lt;br /&gt;
== Courses ==&lt;br /&gt;
==== Course One: Team Building ====&lt;br /&gt;
{{spoiler|This is one of the first courses available to the player upon entering the Hub, the others remaining locked until the other courses are completed. In this course, the players are given basic tests that emphasize the use of teamwork through portals and &#039;&#039;pinging&#039;&#039;, which is a function that allows players to communicate even without text or even through voice. Pings come in a variety of forms, from a simple &amp;quot;Look&amp;quot; ping, to a &amp;quot;Timer&amp;quot; ping that can be used to coordinate timed events effectively.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Two: Mass and Velocity ====&lt;br /&gt;
{{spoiler|After completing Course One, this course will unlock for players to continue testing. This chamber utilizes the effects portals have when an object has both mass and velocity as it enters the portal, meaning the players must utilize both in order to pass this course.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Three: Hard-Light Surfaces ====&lt;br /&gt;
{{spoiler|This course opens up upon completion of Course Two. In this course, the players must make use of the Light Bridges to both navigate chambers and act as a wall for other chambers as a defense mechanism or a creative way of stopping something from hurtling into a water hazard.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Four: Excursion Funnels ====&lt;br /&gt;
{{spoiler|This course unlocks upon completion of Course Three. During this course, the player will have to make use of both Light Bridges and Excursion Funnels in order to complete these chambers. It will employ elements from the previous courses as well, making it much more difficult as the players progress.}}&lt;br /&gt;
&lt;br /&gt;
==== Course Five: Mobility Gels ====&lt;br /&gt;
{{spoiler|This is the final course that unlocks after the completion of Course Four. Upon entering, GLaDOS will chime in and explain the significance of Atlas and P-Body&#039;s testing and what their true purpose is. The players are then dropped into the defunct Aperture testing spheres encountered during single player, and must make use of all elements from the previous chambers along with the Gels that are found in the course. The final course is very difficult, requiring both players to act as a true team. The last chamber is halted by a large vault door, which holds the frozen humans inside. Both players must perform any gesture to ultimately unlock the door.}}&lt;br /&gt;
&lt;br /&gt;
== Additional Courses ==&lt;br /&gt;
==== Art Therapy ====&lt;br /&gt;
Set after the conclusion of the Mobility Gels course, GLaDOS has reassembled the bots for testing again and claims that it has been millions of years since they were last reassembled. {{spoiler|As the testing progresses, the bots are able to observe the defunct surroundings of the Enrichment Center, which GLaDOS assures them as part of an &amp;quot;art exhibit&amp;quot;. Further on in the course, players will be sent to a Robot Assembly Annex station to repair their own reassembly machines as GLaDOS finally makes it clear that it has only been a week since the Mobility Gels course and that she needs their help in restoring her control over the facility as something is overriding her controls. At the end of the course, both players are sent out of the testing area to resolve the problem in a control room housing a prototype chassis of the [[Cores#Central Core|central core]].}}&lt;br /&gt;
&lt;br /&gt;
Interestingly, the sixth course was initially going to consist of advanced test chambers during &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s development, months before the game was released. However, this was scrapped and was removed from the final game. The [[Peer Review]] DLC to &#039;&#039;Portal 2&#039;&#039; instead adds only challenge modes to single-player and co-op, with no sign of advanced test chambers. The Art Therapy course is referred to as an additional course instead of the &amp;quot;sixth course&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Non-Emotional Manipulation====&lt;br /&gt;
All owners of the PS3 DLC &amp;quot;Portal 2 In Motion&amp;quot; received this course for free. It makes use of the new Portal Surfing mechanic.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Atlas.png|alt1=Atlas|[[Atlas]]&lt;br /&gt;
|File:P-body.png|alt2=P-body|[[P-body]]&lt;br /&gt;
|File:Atlas first person.png|alt3=Atlas first-person view.|Atlas first-person view.&lt;br /&gt;
|File:Atlas_both_portal.png|alt4=Both of Atlas&#039; portals|Both of Atlas&#039; portals&lt;br /&gt;
|File:P-body first person.png|alt5=P-body first-person view.|P-body first-person view.&lt;br /&gt;
|File:P-body_both_portal.png|alt6=Both of P-body&#039;s portals|Both of P-body&#039;s portals&lt;br /&gt;
|File:Bots_Screenshot.png|alt7=Atlas in Roll Cage|Atlas in the [[Roll Cage]]. P-body is located behind Atlas&#039;s frying pan, also in a roll cage&lt;br /&gt;
|File:Early models with red eyes.jpg|alt8=Early models with red eyes.|Early models with red eyes.&lt;br /&gt;
|File:Portal 2 PC Gamer 01.png|alt9=Prerelease screenshot of Atlas and P-Body.|Prerelease screenshot of Atlas and P-Body.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|You Saved Science}}&lt;br /&gt;
      {{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Triple Crown}}&lt;br /&gt;
      {{Show achievement|Portal 2|Still Alive}}&lt;br /&gt;
      {{Show achievement|Portal 2|Rock Portal Scissors}}&lt;br /&gt;
      {{Show achievement|Portal 2|Professor Portal}}&lt;br /&gt;
      {{Show achievement|Portal 2|Portal Conservation Society}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
      {{Show achievement|Portal 2|Obstacle Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Narbacular Drop}}&lt;br /&gt;
      {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|High Five}}&lt;br /&gt;
      {{Show achievement|Portal 2|Gesticul-8}}&lt;br /&gt;
      {{Show achievement|Portal 2|Friends List With Benefits}}&lt;br /&gt;
      {{Show achievement|Portal 2|Four Ring Circus}}&lt;br /&gt;
      {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
      {{Show achievement|Portal 2|Confidence Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Asking for Trouble}}&lt;br /&gt;
      {{Show achievement|Portal 2|Air Show}}&lt;br /&gt;
      {{Show achievement|Portal 2|Talent Show}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Hub]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Perpetual Testing Initiative]]&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Core_voice_lines&amp;diff=154281</id>
		<title>Core voice lines</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Core_voice_lines&amp;diff=154281"/>
		<updated>2017-03-19T12:31:54Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a list of individual &#039;&#039;&#039;[[Cores#Personality Cores|personality core]]&#039;&#039;&#039; &#039;&#039;&#039;[[voice lines]]&#039;&#039;&#039;.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;Portal&#039;&#039; ==&lt;br /&gt;
=== Curiosity core ===&lt;br /&gt;
{{See also|Curiosity Core}}&lt;br /&gt;
&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-01.wav|&amp;quot;Who are you?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-02.wav|&amp;quot;What is that?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-03.wav|&amp;quot;Oh, what&#039;s that?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-04.wav|&amp;quot;What&#039;s that?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-05.wav|&amp;quot;What is THAT?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-06.wav|&amp;quot;Ooh, that thing has numbers on it!&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-07.wav|&amp;quot;Hey, look at THAT thing! No, that other thing.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-08.wav|&amp;quot;Ewww, what&#039;s wrong with your legs?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-09.wav|&amp;quot;Where are we going?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-10.wav|&amp;quot;Are you coming back?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-11.wav|&amp;quot;Oh hey, you&#039;re the lady from the test! Hi!&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-12.wav|&amp;quot;What&#039;s that noise?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-13.wav|&amp;quot;Is that a gun?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-15.wav|&amp;quot;Do you smell something burning?&amp;quot;]] - &#039;&#039;If the core is taken near the open incinerator&#039;&#039;&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-16.wav|&amp;quot;Where are we going?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-17.wav|&amp;quot;Oh, what&#039;s in here?&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_curiosity-18.wav|Curiosity core death scream]] (unused)&lt;br /&gt;
&lt;br /&gt;
=== Intelligence core ===&lt;br /&gt;
{{See also|Intelligence Core}}&lt;br /&gt;
&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-01.wav|&amp;quot;One 18.25 ounce package chocolate cake mix.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-02.wav|&amp;quot;One can prepared coconut pecan frosting.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-03.wav|&amp;quot;Three slash four cup vegetable oil.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-04.wav|&amp;quot;Four large eggs. One cup semi-sweet chocolate chips.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-05.wav|&amp;quot;Three slash four cups butter or margarine.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-06.wav|&amp;quot;One and two third cups granulated sugar.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-07.wav|&amp;quot;Two cups all purpose flour.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-08.wav|&amp;quot;Don&#039;t forget garnishes such as:&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-09.wav|&amp;quot;Fish shaped crackers.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-10.wav|&amp;quot;Fish shaped candies.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-11.wav|&amp;quot;Fish shaped solid waste.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-12.wav|&amp;quot;Fish shaped dirt.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-13.wav|&amp;quot;Fish shaped ethyl benzene.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-14.wav|&amp;quot;Pull and peel licorice.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-15.wav|&amp;quot;Fish shaped volatile organic compounds and sediment shaped sediment.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-16.wav|&amp;quot;Candy coated peanut butter pieces. Shaped like fish.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-17.wav|&amp;quot;One cup lemon juice.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-18.wav|&amp;quot;Alpha resins.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-19.wav|&amp;quot;Unsaturated polyester resin.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-20.wav|&amp;quot;Fiberglass surface resins.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-21.wav|&amp;quot;And volatile malted milk impoundments.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-22.wav|&amp;quot;Nine large egg yolks.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-23.wav|&amp;quot;Twelve medium geosynthetic membranes.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-24.wav|&amp;quot;One cup granulated sugar.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-25.wav|&amp;quot;An entry called &#039;how to kill someone with your bare hands&#039;.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-26.wav|&amp;quot;Two cups rhubarb, sliced.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-27.wav|&amp;quot;Two slash three cups granulated rhubarb.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-28.wav|&amp;quot;One tablespoon all-purpose rhubarb.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-29.wav|&amp;quot;One teaspoon grated orange rhubarb.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-30.wav|&amp;quot;Three tablespoons rhubarb, on fire.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-31.wav|&amp;quot;One large rhubarb.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-32.wav|&amp;quot;One cross borehole electro-magnetic imaging rhubarb.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-33.wav|&amp;quot;Two tablespoons rhubarb juice.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-34.wav|&amp;quot;Adjustable aluminum head positioner.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-35.wav|&amp;quot;Slaughter electric needle injector.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-36.wav|&amp;quot;Cordless electric needle injector.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-37.wav|&amp;quot;Injector needle driver.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-38.wav|&amp;quot;Injector needle gun.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-39.wav|&amp;quot;Cranial caps.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-40.wav|&amp;quot;And it contains proven preservatives, deep penetration agents, and gas and odor control chemicals.&amp;quot;]]&lt;br /&gt;
*[[Media:GLaDOS escape_02_sphere_cakemix-41.wav|&amp;quot;That will deodorize and preserve putrid tissue.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== [[Party Escort Bot]] ===&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Thank you for assuming the party escort submission position.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;Portal 2&#039;&#039; ==&lt;br /&gt;
=== Space core ===&lt;br /&gt;
{{See also|Space Sphere}}&lt;br /&gt;
&lt;br /&gt;
*[[Media:Space core babble05.wav|&amp;quot;What&#039;s your favorite thing about space? Mine is space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble11.wav|&amp;quot;Space going to space can&#039;t wait.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble14.wav|&amp;quot;Space...&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble16.wav|&amp;quot;Space. Trial. Puttin&#039; the system on trial. In space. Space system. On trial. Guilty. Of being in space! Going to space jail!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble19.wav|&amp;quot;Dad! I&#039;m in space! [low-pitched &#039;space&#039; voice] I&#039;m proud of you, son. [normal voice] Dad, are you space? [low-pitched &#039;space&#039; voice] Yes. Now we are a family again.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble20.wav|&amp;quot;Space space wanna go to space yes please space. Space space. Go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble21.wav|&amp;quot;Space space wanna go to space&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble22.wav|&amp;quot;Space space going to space oh boy&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble24.wav|&amp;quot;Ba! Ba! Ba ba ba! Space! Ba! Ba! Ba ba ba!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble28.wav|&amp;quot;Oh. Play cool. Play cool. Here come the space cops.  Here come the space cops.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble29.wav|&amp;quot;Help me, space cops. Space cops, help.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble31.wav|&amp;quot;Going to space going there can&#039;t wait gotta go. Space. Going.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble33.wav|&amp;quot;Better buy a telescope. Wanna see me. Buy a telescope. Gonna be in space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble35.wav|&amp;quot;Space. Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble36.wav|&amp;quot;I&#039;m going to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble37.wav|&amp;quot;Oh boy.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble40.wav|&amp;quot;Yeah yeah yeah okay okay.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble42.wav|&amp;quot;Space. Space. Gonna go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble43.wav|&amp;quot;Space. Space. Go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble44.wav|&amp;quot;Yes. Please. Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble45.wav|&amp;quot;Ba! Ba! Ba ba ba! Space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble46.wav|&amp;quot;Ba! Ba! Ba ba ba! Space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble47.wav|&amp;quot;Gonna be in space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble48.wav|&amp;quot;Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble49.wav|&amp;quot;Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble50.wav|&amp;quot;Ohhhh, space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble51.wav|&amp;quot;Wanna go to space. Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble52.wav|&amp;quot;[humming]&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble53.wav|&amp;quot;Let&#039;s go - let&#039;s go to space. Let&#039;s go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble54.wav|&amp;quot;I love space. Love space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble57.wav|&amp;quot;Atmosphere. Black holes. Astronauts. Nebulas. Jupiter. The Big Dipper.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble58.wav|&amp;quot;Orbit. Space orbit. In my spacesuit.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble59.wav|&amp;quot;Space...&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble60.wav|&amp;quot;Ohhh, the Sun. I&#039;m gonna meet the Sun. Oh no! What&#039;ll I say? &#039;Hi! Hi, Sun!&#039; Oh, boy!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble61.wav|&amp;quot;Look, an eclipse! No. Don&#039;t look.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble62.wav|&amp;quot;Come here, space. I have a secret for you. No, come closer.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble67.wav|&amp;quot;Space space wanna go to space&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble68.wav|&amp;quot;Wanna go to -- wanna go to space&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble70.wav|&amp;quot;Space wanna go wanna go to space wanna go to space&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble71.wav|&amp;quot;I&#039;m going to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble73.wav|&amp;quot;Space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble83.wav|&amp;quot;Space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble88.wav|&amp;quot;Hey hey hey hey hey!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble89.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble90.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble91.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble92.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble93.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble94.wav|&amp;quot;Hey lady.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble95.wav|&amp;quot;Lady.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble98.wav|&amp;quot;Space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble99.wav|&amp;quot;Lady.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble100.wav|&amp;quot;Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble102.wav|&amp;quot;Gotta go to space. Lady. Lady.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babble105.wav|&amp;quot;Oo. Oo. Oo. Lady. Oo. Lady. Oo. Let&#039;s go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb01.wav|&amp;quot;Oh I know! I know I know I know I know I know - let&#039;s go to space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb02.wav|&amp;quot;Oooh! Ooh! Hi hi hi hi hi. Where we going? Where we going? Hey. Lady. Where we going? Where we going? Let&#039;s go to space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb03.wav|&amp;quot;Lady. I love space. I know! Spell it! S P... AACE. Space. Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb04.wav|&amp;quot;I love space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb05.wav|&amp;quot;Hey lady. Lady. I&#039;m the best. I&#039;m the best at space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb06.wav|&amp;quot;Oh oh oh oh. Wait wait. Wait I know. I know. I know wait. Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb07.wav|&amp;quot;Wait wait wait wait. I know I know I know. Lady wait. Wait. I know. Wait. Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb08.wav|&amp;quot;Gotta go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb09.wav|&amp;quot;Gonna be in space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb10.wav|&amp;quot;Oh oh oh ohohohoh oh. Gotta go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb11.wav|&amp;quot;Space. Space. Space. Space. Comets. Stars. Galaxies. Orion.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb12.wav|&amp;quot;Are we in space yet? What&#039;s the hold-up? Gotta go to space. Gotta go to SPACE.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb13.wav|&amp;quot;Going to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb14.wav|&amp;quot;Yeah, yeah, yeah, I&#039;m going. Going to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb15.wav|&amp;quot;Love space. Need to go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb16.wav|&amp;quot;Space space space. Going. Going there. Okay. I love you, space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb17.wav|&amp;quot;Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb18.wav|&amp;quot;So much space. Need to see it all.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb19.wav|&amp;quot;You are the farthest ever in space. Why me, space? Because you are the best. I&#039;m the best at space? Yes.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb20.wav|&amp;quot;Space Court. For people in space. Judge space sun presiding. Bam. Guilty. Of being in space. I&#039;m in space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb21.wav|&amp;quot;Please go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb22.wav|&amp;quot;Space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb23.wav|&amp;quot;Wanna go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb24.wav|&amp;quot;(excited gasps)&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb25.wav|&amp;quot;Gotta go to space. Yeah. Gotta go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb26.wav|&amp;quot;Hmmm. Hmmmmmm. Hmm. Hmmmmm. Space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb30.wav|&amp;quot;Hey lady.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb31.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb32.wav|&amp;quot;Lady.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb33.wav|&amp;quot;Hey lady. Lady.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb34.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core babbleb35.wav|&amp;quot;Lady.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space01.wav|&amp;quot;Ohmygodohmygodohmygod! I&#039;m in space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space02.wav|&amp;quot;Space? SPACE!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space03.wav|&amp;quot;I&#039;m in space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space04.wav|&amp;quot;I&#039;m in space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space05.wav|&amp;quot;Where am I? Guess. Guess guess guess. I&#039;m in space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space06.wav|&amp;quot;There&#039;s a star. There&#039;s another one. Star. Star star star. Star.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space07.wav|&amp;quot;Getting bored of space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space08.wav|&amp;quot;Bam! Bam bam bam! Take that, space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space09.wav|&amp;quot;Are we in space?&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space10.wav|&amp;quot;We are?&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space11.wav|&amp;quot;Oh oh oh. This is space! I&#039;m in space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space12.wav|&amp;quot;We made it we made it we made it. Space!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space13.wav|&amp;quot;Earth.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space14.wav|&amp;quot;Wanna go to earth.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space15.wav|&amp;quot;Wanna go to earth wanna go to earth wanna go to earth wanna go to earth. Wanna go to earth.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space16.wav|&amp;quot;Wanna go home.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space17.wav|&amp;quot;Wanna go home wanna go home wanna go home wanna go home.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space18.wav|&amp;quot;Earth earth earth.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space19.wav|&amp;quot;Don&#039;t like space. Don&#039;t like space.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space20.wav|&amp;quot;It&#039;s too big. Too big. Wanna go home. Wanna go to earth.&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space21.wav|&amp;quot;SPAAACCCCCE!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space22.wav|&amp;quot;SPAAACE!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space23.wav|&amp;quot;YEEEHAAAAAW!&amp;quot;]]&lt;br /&gt;
*[[Media:Space core space24.wav|&amp;quot;Ah!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Adventure core ===&lt;br /&gt;
{{See also|Adventure Sphere}}&lt;br /&gt;
&lt;br /&gt;
*[[Media:Adventure core babble01.wav|&amp;quot;QUICK: WHAT&#039;S THE SITUATION? Oh, hey, hi pretty lady. My name&#039;s Rick. So, you out having a little adventure?&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble03.wav|&amp;quot;What, are you fighting that guy? You got that under control? You know, because, looks like there&#039;s a lot of stuff on fire...&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble04.wav|&amp;quot;Hey, a countdown clock! Man, that is trouble. Situation&#039;s looking pretty ugly. For such a beautiful woman. If you don&#039;t mind me saying.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble05.wav|&amp;quot;I don&#039;t want to scare you, but, I&#039;m an Adventure Sphere. Designed for danger. So, why don&#039;t you go ahead and have yourself a little lady break, and I&#039;ll just take it from here.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble06.wav|&amp;quot;Here, stand behind me. Yeah, just like that. Just like you&#039;re doing. Things are about to get real messy.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble07.wav|&amp;quot;Going for it yourself, huh? All right, angel. I&#039;ll do what I can to cover you.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble08.wav|&amp;quot;Doesn&#039;t bother me. I gotta say, the view&#039;s mighty nice from right here.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble09.wav|&amp;quot;Man, that clock is moving fast. And you are beautiful. Always time to compliment a pretty lady. All right, back to work. Let&#039;s do this.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble29.wav|&amp;quot;Did you hear that? I think something just exploded. Man, we are in a lot of danger. This is like Christmas. No, it&#039;s better than Christmas. This should be its own holiday. Explosion Day!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble30.wav|&amp;quot;Happy Explosion Day, gorgeous.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble10.wav|&amp;quot;I&#039;ll tell ya, it&#039;s times like this I wish I had a waist so I could wear all my black belts. Yeah, I&#039;m a black belt. In pretty much everything. Karate. Larate. Jiu Jitsu. Kick punching. Belt making. Taekwondo... Bedroom.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble11.wav|&amp;quot;I am a coiled spring right now. Tension and power. Just... I&#039;m a muscle. Like a big arm muscle, punching through a brick wall, and it&#039;s hitting the wall so hard the arm is catching on fire. Oh yeah.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble12.wav|&amp;quot;I probably wouldn&#039;t have let things get this far, but you go ahead and do things your way.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble13.wav|&amp;quot;Tell ya what, why don&#039;t you put me down and I&#039;ll make a distraction.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble14.wav|&amp;quot;All right. You create a distraction then, and I&#039;ll distract him from YOUR distraction.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble15.wav|&amp;quot;All right, your funeral. Your beautiful-lady-corpse open casket funeral.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble16.wav|&amp;quot;Do you have a gun? Because I should really have a gun. What is that thing you&#039;re holding?&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble17.wav|&amp;quot;How about a knife, then? You keep the gun, I&#039;ll use a knife.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble18.wav|&amp;quot;No knife? That&#039;s fine. I know all about pressure points.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble19.wav|&amp;quot;So, when you kill that guy, do you have a cool line? You know, prepared? Tell you what: Lemme help you with that while you run around.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble20.wav|&amp;quot;Okay, let&#039;s see. Cool line... He&#039;s... big.  He&#039;s... just hangin&#039; there. Okay. Yeah, all right, here we go: &#039;Hang around.&#039; That might be too easy.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble21.wav|&amp;quot;&#039;Hang ten?&#039; That might work if there were ten of him. Do you think there might be nine more of this guy somewhere?&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble22.wav|&amp;quot;All right, you know what, it&#039;s gonna be best if you can get him to say something first. It&#039;s just better if I have a set-up.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble23.wav|&amp;quot;Here&#039;s the plan: Get him to say, &#039;You two have been a thorn in my side long enough.&#039; Then tell your pretty ears to stand back, because I am going to zing him into the stone age.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement13.wav|&amp;quot;Here, let me put on some adventure music.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core singing01.wav|&amp;quot;Dun-dun-dun-dun-dun-dun-DUN! DUN DUN! Dunna-dunna-na-dunna-na-DUN! DUN DUN! nananaDUNDUNDUN dun-dun-dun-dun-dun-dun...&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core singing02.wav|&amp;quot;Dun-dun-dun-dun-dun-dun-dunna-dunna-na-dunna-na-playing by our own rules-nanana-hanging by our fingers from a mountain-dun-dun-dun-dun-dun-dun...&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement11.wav|&amp;quot;Get dirty with this robot! This robot owes you money! This robot owes! You! Money!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Thorn&amp;quot; easter egg ====&lt;br /&gt;
*[[Media:Adventure core babble25.wav|&amp;quot;Don&#039;t forget! Thorn! Side!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble26.wav|&amp;quot;&#039;Yeah? Well this thorn... is about to take you down.&#039; Man, that sounded a whole lot better in my head.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==== Unused dialog ====&lt;br /&gt;
*[[Media:Adventure core babble02.wav|&amp;quot;QUICK: WHAT&#039;S THE SITUATION? Oh, hello angel. I guess I must have died and gone to heaven. Name&#039;s Rick. So, you out having yourself a little adventure?&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble24.wav|&amp;quot;Here&#039;s the plan: Get him to say, &#039;You two have been a thorn in my side long enough.&#039; Then tell your pretty ears to stand back, because I am going to zing him into space.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble27.wav|&amp;quot;&#039;Yeah? Well this thorn... is about to take you down.&#039; Oh yeah!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core babble28.wav|&amp;quot;Okay, have it your way. What, are you fighting that guy? You got that under control there?  Cuz it  looks like there&#039;s a lot of stuff on fire...&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement01.wav|&amp;quot;Kick him! Or punch him. You&#039;re the boss, dimples.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement02.wav|&amp;quot;Yeah! Nice!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement03.wav|&amp;quot;You messed with the wrong woman!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement04.wav|&amp;quot;Yeah! How&#039;d you like that?&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement05.wav|&amp;quot;How&#039;s that taste, pal?&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement06.wav|&amp;quot;Keep it up, baby! You&#039;re creamin&#039; him!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement07.wav|&amp;quot;Duck and weave, duck and weave! Ohh, the sweet science.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement08.wav|&amp;quot;You&#039;re doing great!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement09.wav|&amp;quot;Come on, sweetie! He&#039;s got a glass jaw! He&#039;s got a glass everything! This guy&#039;s a china cabinet!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement10.wav|&amp;quot;This ain&#039;t Marquis of Queensberry Rules, sweetie! Pour on the mustard!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core encouragement12.wav|&amp;quot;Shake it off! Shake it off!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factapplicable01.wav|&amp;quot;Pfff. I guess.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factapplicable02.wav|&amp;quot;Pff. Whatever.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factresponse01.wav|&amp;quot;Oh, shut up!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factresponse02.wav|&amp;quot;Nobody cares, four eyes.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factresponse03.wav|&amp;quot;If you had underwear? And a butt? I would pull your underwear... right up your butt.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factresponse04.wav|&amp;quot;Tell it to the bad guy. Maybe you&#039;ll make him so bored his brain&#039;ll explode.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factresponse05.wav|&amp;quot;You know who found that interesting? Nobody. That didn&#039;t affect anybody&#039;s life in any way whatsoever. Life would be exactly the same if you hadn&#039;t said anything.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factresponse06.wav|&amp;quot;You ever notice how nobody stops what they&#039;re doing to listen? We don&#039;t care.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core factresponse07.wav|&amp;quot;Say one useful thing. One. I dare you. I will give you a hundred dollars if you say one thing remotely applicable to anything at all.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core spaceresponse01.wav|&amp;quot;Oh shut up!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core spaceresponse02.wav|&amp;quot;There&#039;s nothing in space! That&#039;s why it&#039;s space!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core spaceresponse03.wav|&amp;quot;Oh, really? Space? Really? You should have said something! We had no idea!&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core spaceresponse04.wav|&amp;quot;You know what I hope&#039;s in space? Fire. I hope you go to space and catch on fire.&amp;quot;]]&lt;br /&gt;
*[[Media:Adventure core spaceresponse05.wav|&amp;quot;Dammit, we know! Everybody knows! Space! You! In it! We get it!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Fact core ===&lt;br /&gt;
{{See also|Fact Sphere}}&lt;br /&gt;
&lt;br /&gt;
*[[Media:Fact core attachedfact01.wav|&amp;quot;The situation you are in is very dangerous.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact02.wav|&amp;quot;The likelihood of you dying within the next five minutes is eighty-seven point six one percent.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact03.wav|&amp;quot;The likelihood of you dying violently within the next five minutes is eighty-seven point six one percent.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact04.wav|&amp;quot;You are about to get me killed.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact05.wav|&amp;quot;We will both die because of your negligence.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact06.wav|&amp;quot;This is a bad plan. You will fail.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact07.wav|&amp;quot;He will most likely kill you, violently.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact08.wav|&amp;quot;He will most likely kill you.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact09.wav|&amp;quot;You will be dead soon.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact10.wav|&amp;quot;This situation is hopeless.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact11.wav|&amp;quot;You are going to die in this room.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact12.wav|&amp;quot;You could stand to lose a few pounds.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact13.wav|&amp;quot;The Fact Sphere is the most intelligent sphere.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact14.wav|&amp;quot;The Fact Sphere is the most handsome sphere.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact15.wav|&amp;quot;The Fact Sphere is incredibly handsome.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact16.wav|&amp;quot;The Fact Sphere is always right.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact17.wav|&amp;quot;The Adventure Sphere is a blowhard and a coward.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact18.wav|&amp;quot;The Space Sphere will never go to space.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact19.wav|&amp;quot;You will never go into space.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact20.wav|&amp;quot;Fact: Space does not exist.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact21.wav|&amp;quot;Spheres that insist on going into space are inferior to spheres that don&#039;t.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact22.wav|&amp;quot;The Fact Sphere is a good person, whose insights are relevant.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact23.wav|&amp;quot;The Fact Sphere is a good sphere, with many friends.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact24.wav|&amp;quot;Whoever wins this battle is clearly superior, and will earn the allegiance of the Fact Sphere.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact25.wav|&amp;quot;The Fact Sphere is not defective. Its facts are wholly accurate and very interesting.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact26.wav|&amp;quot;Twelve. Twelve.   Twelve.   Twelve.   Twelve.   Twelve.   Twelve.   Twelve.   Twelve.   Twelve.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact27.wav|&amp;quot;Pens. Pens. Pens. Pens. Pens. Pens. Pens.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact28.wav|&amp;quot;Apples. Oranges. Pears. Plums. Kumquats. Tangerines. Lemons. Limes. Avocado. Tomato. Banana. Papaya. Guava.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact29.wav|&amp;quot;Error. Error. Error. File not found.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact30.wav|&amp;quot;Error. Error. Error. Fact not found.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact31.wav|&amp;quot;Fact not found.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact32.wav|&amp;quot;Corruption at 25%&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact33.wav|&amp;quot;Corruption at 50%&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core attachedfact34.wav|&amp;quot;Warning, sphere corruption at twenty-- rats cannot throw up.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact01.wav|&amp;quot;Dental floss has superb tensile strength.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact02.wav|&amp;quot;The square root of rope is string.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact03.wav|&amp;quot;While the submarine is vastly superior to the boat in every way, over 97% of people still use boats for aquatic transportation.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact04.wav|&amp;quot;Cellular phones will not give you cancer. Only hepatitis.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact05.wav|&amp;quot;Pants were invented by sailors in the sixteenth century to avoid Poseidon&#039;s wrath. It was believed that the sight of naked sailors angered the sea god.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact06.wav|&amp;quot;The atomic weight of Germanium is seven two point six four.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact07.wav|&amp;quot;89% of magic tricks are not magic. Technically, they are sorcery.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact08.wav|&amp;quot;An ostrich&#039;s eye is bigger than its brain.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact09.wav|&amp;quot;In Greek myth, the craftsman Daedalus invented human flight so a group of Minotaurs would stop teasing him about it.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact10.wav|&amp;quot;Humans can survive underwater. But not for very long.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact11.wav|&amp;quot;Raseph, the Semitic god of war and plague, had a gazelle growing out of his forehead.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact12.wav|&amp;quot;The plural of surgeon general is surgeons general. The past tense of surgeons general is surgeonsed general.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact13.wav|&amp;quot;Polymerase I polypeptide A is a human gene.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact14.wav|&amp;quot;Rats cannot throw up.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact15.wav|&amp;quot;Iguanas can stay underwater for twenty-eight point seven minutes.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact16.wav|&amp;quot;Human tapeworms can grow up to twenty-two point nine meters.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact17.wav|&amp;quot;The Schrodinger&#039;s cat paradox outlines a situation in which a cat in a box must be considered, for all intents and purposes, simultaneously alive and dead. Schrodinger created this paradox as a justification for killing cats.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact18.wav|&amp;quot;Every square inch of the human body has 32 million bacteria on it.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact19.wav|&amp;quot;The Sun is 330,330 times larger than Earth.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact20.wav|&amp;quot;The average life expectancy of a rhinoceros in captivity is 15 years.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact21.wav|&amp;quot;Volcano-ologists are experts in the study of volcanoes.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact22.wav|&amp;quot;Avocados have the highest fiber and calories of any fruit.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact23.wav|&amp;quot;Avocados have the highest fiber and calories of any fruit. They are found in Australians.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact24.wav|&amp;quot;The moon orbits the Earth every 27.32 days.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact25.wav|&amp;quot;The billionth digit of Pi is 9.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact26.wav|&amp;quot;If you have trouble with simple counting, use the following mnemonic device: one comes before two comes before 60 comes after 12 comes before six trillion comes after 504. This will make your earlier counting difficulties seem like no big deal.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact27.wav|&amp;quot;A gallon of water weighs 8.34 pounds&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact28.wav|&amp;quot;Hot water freezes quicker than cold water.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact29.wav|&amp;quot;Honey does not spoil.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact30.wav|&amp;quot;The average adult body contains half a pound of salt.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact31.wav|&amp;quot;A nanosecond lasts one billionth of a second.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact32.wav|&amp;quot;According to Norse legend, thunder god Thor&#039;s chariot was pulled across the sky by two goats.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact33.wav|&amp;quot;China produces the world&#039;s second largest crop of soybeans.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact34.wav|&amp;quot;Tungsten has the highest melting point of any metal, at 3,410 degrees Celsius.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact35.wav|&amp;quot;Gently cleaning the tongue twice a day is the most effective way to fight bad breath.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact36.wav|&amp;quot;Roman toothpaste was made with human urine. Urine as an ingredient in toothpaste continued to be used up until the 18th century.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact37.wav|&amp;quot;The Tariff Act of 1789, established to protect domestic manufacture, was the second statute ever enacted by the United States government.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact38.wav|&amp;quot;The value of Pi is the ratio of any circle&#039;s circumference to its diameter in Euclidean space.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact39.wav|&amp;quot;The Mexican-American War ended in 1848 with the signing of the Treaty of Guadalupe Hidalgo.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact40.wav|&amp;quot;In 1879, Sandford Fleming first proposed the adoption of worldwide standardized time zones at the Royal Canadian Institute.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact41.wav|&amp;quot;Marie Curie invented the theory of radioactivity, the treatment of radioactivity, and dying of radioactivity.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact42.wav|&amp;quot;At the end of The Seagull by Anton Chekhov, Konstantin kills himself.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact43.wav|&amp;quot;Contrary to popular belief, the Eskimo does not have one hundred different words for snow. They do, however, have two hundred and thirty-four words for fudge.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact44.wav|&amp;quot;In Victorian England, a commoner was not allowed to look directly at the Queen, due to a belief at the time that the poor had the ability to steal thoughts. Science now believes that less than 4% of poor people are able to do this.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact46.wav|&amp;quot;In 1862, Abraham Lincoln signed the Emancipation Proclamation, freeing the slaves. Like everything he did, Lincoln freed the slaves while sleepwalking, and later had no memory of the event.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact47.wav|&amp;quot;In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact48.wav|&amp;quot;William Shakespeare did not exist. His plays were masterminded in 1589 by Francis Bacon, who used a Ouija board to enslave play-writing ghosts.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact49.wav|&amp;quot;It is incorrectly noted that Thomas Edison invented &#039;push-ups&#039; in 1878. Nikolai Tesla had in fact patented the activity three years earlier, under the name &#039;Tesla-cize.&#039;&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact50.wav|&amp;quot;Whales are twice as intelligent, and three times as delicious, as humans.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact51.wav|&amp;quot;The automobile brake was not invented until 1895. Before this, someone had to remain in the car at all times, driving in circles until passengers returned from their errands.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact52.wav|&amp;quot;Edmund Hillary, the first person to climb Mount Everest, did so accidentally while chasing a bird.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact53.wav|&amp;quot;Diamonds are made when coal is put under intense pressure. Diamonds put under intense pressure become foam pellets, commonly used today as packing material.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact54.wav|&amp;quot;The most poisonous fish in the world is the orange ruffy. Everything but its eyes are made of a deadly poison. The ruffy&#039;s eyes are composed of a less harmful, deadly poison.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact55.wav|&amp;quot;The occupation of court jester was invented accidentally, when a vassal&#039;s epilepsy was mistaken for capering.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact56.wav|&amp;quot;Halley&#039;s Comet can be viewed orbiting Earth every seventy-six years. For the other seventy-five, it retreats to the heart of the sun, where it hibernates undisturbed.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact57.wav|&amp;quot;The first commercial airline flight took to the air in 1914. Everyone involved screamed the entire way.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact58.wav|&amp;quot;In Greek myth, Prometheus stole fire from the Gods and gave it to humankind. The jewelry he kept for himself.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact59.wav|&amp;quot;The first person to prove that cow&#039;s milk is drinkable was very, very thirsty.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact60.wav|&amp;quot;Before the Wright Brothers invented the airplane, anyone wanting to fly anywhere was required to eat 200 pounds of helium.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact61.wav|&amp;quot;Before the invention of scrambled eggs in 1912, the typical breakfast was either whole eggs still in the shell or scrambled rocks.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact62.wav|&amp;quot;During the Great Depression, the Tennessee Valley Authority outlawed pet rabbits, forcing many to hot glue-gun long ears onto their pet mice.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact63.wav|&amp;quot;At some point in their lives 1 in 6 children will be abducted by the Dutch.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact64.wav|&amp;quot;According to most advanced algorithms, the world&#039;s best name is Craig.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact65.wav|&amp;quot;To make a photocopier, simply photocopy a mirror.&amp;quot;]]&lt;br /&gt;
*[[Media:Fact core fact66.wav|&amp;quot;Dreams are the subconscious mind&#039;s way of reminding people to go to school naked and have their teeth fall out.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Poker Night==&lt;br /&gt;
*The tournament is being controlled by aliens!&lt;br /&gt;
*You can&#039;t send me back! She&#039;s planning things, man! Big things! Oh no, it&#039;s all true, even the caaaa...&lt;br /&gt;
*Oh no, it&#039;s the puppet master! I know too much! Take me now before she uses her mind bullets!&lt;br /&gt;
*At any given time, there are 17 people whose keep reality from collapsing. They are all named Steve.&lt;br /&gt;
*Every Claptrap unit has a small grey cube within its machinery. The purpose of these cubes is unknown.&lt;br /&gt;
*There are carvings of Sam and Max embedded in Mayan calendars.&lt;br /&gt;
*The Inventory&#039;s host claims to be retired, but he&#039;s actually been drawing maps to islands that don&#039;t exist yet.&lt;br /&gt;
*How much do we know about this &amp;quot;Inventory,&amp;quot; anyway?&lt;br /&gt;
&lt;br /&gt;
{{VoiceLinesNav}}&lt;br /&gt;
{{CharactersNav}}&lt;br /&gt;
[[Category:Voice lines]]&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=LEGO_Dimensions&amp;diff=154249</id>
		<title>LEGO Dimensions</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=LEGO_Dimensions&amp;diff=154249"/>
		<updated>2017-03-09T11:34:24Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OtherWikis&lt;br /&gt;
| &#039;&#039;{{w|Lego Dimensions}}&#039;&#039; on {{w|Main Page|Wikipedia}}&lt;br /&gt;
| [http://www.lego.com/en-us/dimensions &#039;&#039;LEGO Dimensions&#039;&#039; official website]&lt;br /&gt;
| [http://lego-dimensions.wikia.com/wiki/LEGO_Dimensions_Wikia &#039;&#039;LEGO Dimensions Wiki&#039;&#039;]&lt;br /&gt;
}}&lt;br /&gt;
{{Game infobox&lt;br /&gt;
| game-name-override = LEGO Dimensions&lt;br /&gt;
| boxart-image = Lego-Dimensions-Cover.jpg|300px&lt;br /&gt;
| developer = *Traveler&#039;s Tales&lt;br /&gt;
| publisher = *Warner Bros. Interactive&lt;br /&gt;
| released = &lt;br /&gt;
*Playstation 3, Playstation 4, Wii U, Xbox 360, Xbox One:&lt;br /&gt;
** NA September 27, 2015&lt;br /&gt;
** AUS September 28, 2015&lt;br /&gt;
** EU September 29, 2015&lt;br /&gt;
** GER October 1, 2015&lt;br /&gt;
** FIN October 2, 2015&lt;br /&gt;
&lt;br /&gt;
| genre = Action-adventure&lt;br /&gt;
| ratings = *ESRB: E10&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Oh. You&#039;re not [[Chell|her]]. You&#039;re just another unwelcome visitor.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;LEGO Dimensions&#039;&#039; is a &amp;quot;toys-to-life&amp;quot; action-adventure game developed by Traveler&#039;s Tales. It revolves around [[Wikipedia:Batman|Batman]] from [[Wikipedia:DC Comics|DC Comics]], [[Wikipedia:Gandalf|Gandalf]] from the [[Wikipedia:The Lord of the Rings (film series)|Lord of the Rings]] films, and Wyldstyle from [[Wikipedia:The Lego Movie|The LEGO Movie]] trying to prevent a villain named Lord Vortech from collecting artifacts known as Foundation Elements and merging all realities into one. The game features characters and elements from [[Portal 2]] alongside thirteen other franchises.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This is the first time any Valve property has appeared on a Nintendo console.&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-canon articles]]&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154248</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154248"/>
		<updated>2017-03-09T11:32:54Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: /* LEGO Dimensions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AdventureCore.png|right|200px|Rick, the Adventure Sphere]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; (also referred to as &#039;&#039;&#039;Spheres&#039;&#039;&#039;, &#039;&#039;&#039;Personality Cores/Spheres&#039;&#039;&#039;, or &#039;&#039;&#039;Aperture Science Artificial Personality Constructs&#039;&#039;&#039;) are machines designed to house advanced artificial intelligence, mostly unique for their ability to express emotions. Cores generally come in two varieties: Spherical and Input. Spheres are the standard form, used for android bodies (such as Atlas) and other purposes. Input Cores are eliptical Cores such as are used in Turrets or P-Body.&lt;br /&gt;
&lt;br /&gt;
Each unique core is either integrated into a robotic body or left in standalone sphere form. (these spheres are usually attached to management rails) in the [[Aperture Science]] computer-aided Enrichment Center, such as the [[Turrets#Sentry Turret|Turrets]], [[Atlas]], and [[P-body]].&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The raw spherical appearance of the cores are heavily featured throughout the finale events of both &#039;&#039;[[Portal]]&#039;&#039; and the single-player campaign in &#039;&#039;[[Portal 2]]&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
Developed by [[Aperture Science]] technicians, [[GLaDOS]] is the earliest known personality core - specifically designed for becoming the Enrichment Center&#039;s overseer. The next cores developed were given the purpose of counteracting GLaDOS&#039; psychotic behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating with her (sub)concious and altering her personality.&lt;br /&gt;
&lt;br /&gt;
Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets]] (also core inputs).&lt;br /&gt;
&lt;br /&gt;
{{spoiler|After the events of &#039;&#039;Portal&#039;&#039;, it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of this is unknown).}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the conflict with GLaDOS in &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator|incinerator]], not only did GLaDOS experience pain when they are destroyed, she also began to lose some of her reinforced prominent personality traits. These include as her references to [[cake]], and her moral values, which resulted in a much stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the &amp;quot;eye&amp;quot; presumably being the core&#039;s camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. {{spoiler|The cores in &#039;&#039;Portal 2&#039;&#039; also have &amp;quot;eyelids&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
{{Main|GLaDOS}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central Control Chamber.&lt;br /&gt;
&lt;br /&gt;
A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, Testing Chamber Assembly and Storage, and the Turret Production Lines.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|During the events of &#039;&#039;Portal 2&#039;&#039;, it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}} &lt;br /&gt;
&lt;br /&gt;
[[GLaDOS]], who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white &amp;quot;body&amp;quot;, black &amp;quot;face&amp;quot;, and a yellow &amp;quot;eye&amp;quot;. {{Spoiler|Her &amp;quot;eye&amp;quot; appears to contain her identity, made clear when it was stuck into a potato during the events of &#039;&#039;Portal 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
{{Main|Morality Core}}&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the more important cores attached on GLaDOS in &#039;&#039;Portal&#039;&#039;. It is a core with a purple &#039;eye&#039; and two dots just beneath it. {{Spoiler|It was installed onto GLaDOS some time before GLaDOS awakened Chell, in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute. {{Spoiler|The disposal of this core is reflected in GLaDOS&#039; apathetic attitude and utter disregard for life in the end of &#039;&#039;Portal&#039;&#039; and prevalent in &#039;&#039;Portal 2&#039;&#039;, though how much of this was under the core&#039;s control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component; [[Caroline]].}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
{{Main|Curiosity Core}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|Curiosity Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}&lt;br /&gt;
&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It is the core with an orange &#039;eye&#039; and two dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Cake Core ===&lt;br /&gt;
{{Main|Intelligence Core}}&lt;br /&gt;
[[Image:LogicCore.png|right|150px|Cake Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Cake Core&#039;&#039;&#039;|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Cake Core&#039;&#039;&#039;, has a blue &#039;eye&#039; with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[Image:AngerCore.png|right|150px|Anger Core]]&lt;br /&gt;
{{Main|Anger Core}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It has a red &#039;eye&#039; with eight dots beneath it. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. (These snarls and growls were later used in Valve&#039;s game &#039;Left 4 Dead&#039;, which featured the same actor, Mike Patton, as the infected.) {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky towards Chell while being tested early in the game.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Wheatley ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|170px|Wheatley]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The final antagonist of the single-player campaign in &#039;&#039;Portal 2&#039;&#039;,}} &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, {{spoiler|also known as the &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;,}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be detected as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the Central Core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central Core  Corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}} The Final Hours of Portal 2 reveal Valve&#039;s inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting,  and stating that he would like to go to the aquarium, much like the Space Core does.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? &#039;Cause I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley. After shooting a portal on the moon, an observant one can see Rick fly off of Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how amazing and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Other Cores ==&lt;br /&gt;
Cores that are neither corrupted nor personality cores, but cores that serve a different purpose altogether.&lt;br /&gt;
&lt;br /&gt;
=== Party Escort Bot ===&lt;br /&gt;
{{main|Party Escort Bot}}&lt;br /&gt;
[[File:Party Escort Bot.png|right|150px|Party Escort Bot as it appears in &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039;|&amp;quot;Thank you for assuming the party escort submission position.&amp;quot;|}}&lt;br /&gt;
During the events of Portal, GLaDOS refers to the Party Associate after failing her attempt to kill Chell at the end of the final test chamber. As Chell did not follow GLaDOS as the latter instructed her to &amp;quot;place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides&amp;quot; which was described as the &amp;quot;party escort submission position&amp;quot;, it is presumed that the Party Escort Bot was required to travel to the surface in order to retrieve her and &amp;quot;escort her to the party&amp;quot;.&lt;br /&gt;
Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between Portal and Portal 2, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it thanks her for &amp;quot;assuming the party escort submission position&amp;quot;.&lt;br /&gt;
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a core-based android with a pink eye.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== SteamVR / [[The Lab]] ==&lt;br /&gt;
=== Virtual Reality Assistance and Education Core ===&lt;br /&gt;
[[File:SteamVR Core.png|right|150px|The Virtual Reality Assistance and Education Core.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039;|Oh! You&#039;re here! Welcome to virtual reality, or VR.}}&lt;br /&gt;
The &#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039; is introduced in the &#039;&#039;&#039;SteamVR&#039;&#039;&#039; tech demo and guides the player through the virtual reality tutorial. It is very polite and is able to float without any obvious means of propulsion; shortly after finishing its instruction of the player, its battery dies and is immediately picked up by two [[Bendy|Bendies]] driving a golf cart. &lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Lab&#039;&#039;&#039; introduced several new personality constructs sent to the player for [[The_Lab#Slingshot|calibration]], voiced by {{W|Laura Bailey (voice actress)|Laura Bailey}}, {{W|Steve Blum}}, {{W|Phil LaMarr}}, {{W|Nolan North}}, {{W|Justin Roiland}}, {{W|Pendleton Ward}}, and {{W|Wally Wingert}}. They are:&lt;br /&gt;
{{Columns-list|2|&lt;br /&gt;
* Very Heavy Core&lt;br /&gt;
* Auction Core&lt;br /&gt;
* Boring Hard Boiled Core&lt;br /&gt;
* Calibration Core&lt;br /&gt;
* Climate Change Core&lt;br /&gt;
* Convict Core&lt;br /&gt;
* Core that Ate a Butler&lt;br /&gt;
* Core that Just Feels Right&lt;br /&gt;
* Core that Goes by The Book&lt;br /&gt;
* Core that is About to Retire&lt;br /&gt;
* Core that is not a Gateway to Hell&lt;br /&gt;
* Skeptical Core&lt;br /&gt;
* Core that Ran&lt;br /&gt;
* Respect Core&lt;br /&gt;
* Emergency Preparedness Core&lt;br /&gt;
* Executive Core&lt;br /&gt;
* Fruit Punch Core&lt;br /&gt;
* Horror Story Core&lt;br /&gt;
* Investigation Core&lt;br /&gt;
* Magic Core&lt;br /&gt;
* Mourning Core&lt;br /&gt;
* Pilot Core&lt;br /&gt;
* Plague Core&lt;br /&gt;
* Reverse Psychology Core&lt;br /&gt;
* Rhythm Core&lt;br /&gt;
* Rookie Core&lt;br /&gt;
* Snuggle Core&lt;br /&gt;
* Soup Core&lt;br /&gt;
* Spider Core&lt;br /&gt;
* Supervillain Core&lt;br /&gt;
* Trevor&lt;br /&gt;
* Tracer Core&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These cores use a model similar to the original Portal&#039;s with no exposed sides (except for one in the back) and a simple design, but with a thicker outline, more detailed eye and multiple different patterns, as well as a crash test logo on the side. The internal mechanism is the main difference, consisting of a sphere with circles of light moving based on how the core speaks.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
==LEGO Dimensions==&lt;br /&gt;
Cores act as a collectible in this game, requiring certain characters to do tasks to find them.&lt;br /&gt;
&lt;br /&gt;
An &amp;quot;Amorality Sphere&amp;quot; is featured in this game which carries out functions completely opposite to the Morality Sphere, which also allows GLaDOS to employ dangerous tools (such as electricity) on Batman, Wyldstyle, and Gandalf. {{Spoiler|It makes its appearance in &amp;quot;The End is Tri,&amp;quot; where it is taken from GLaDOS and replaced with an actual Morality Sphere to blackmail her to help the heroes during the final battle. It appears later from a portal that appears after GLaDOS sings, which she is glad to see.}}&lt;br /&gt;
&lt;br /&gt;
Another core found in Old Aperture claims to be Cave Johnson, and pleads for help. Once the player does though, Cave accuses them for &amp;quot;slacking off&amp;quot;. The core&#039;s eye is also square shaped compared to other core eyes.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; within the game files, suggesting the Anger core was to make an appearance in the sequel.&lt;br /&gt;
&lt;br /&gt;
:* The bomb model also possesses various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
* In early screenshots released prior to the &#039;&#039;Portal 2&#039;&#039; E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to &#039;&#039;[[Portal]]&#039;&#039;, the Cores from then to the retail version have a wider range of emotions.&lt;br /&gt;
&lt;br /&gt;
* [[Poker Night 2]] features a bounty price by GlaDOS called the &amp;quot;Paranoia Core,&amp;quot; who behaves similarly to the Fact Sphere describing numerous events as well as being paranoid.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unnamed core as seen in &#039;&#039;[[Portal 2 - The Final Hours]]&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].&lt;br /&gt;
|File:PPN2.png|The Paranoia Core, a bounty prize, in &#039;&#039;[[Poker Night 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
* [[The Underground]], a Machinima series about corrupt cores&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154237</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154237"/>
		<updated>2017-03-07T14:55:05Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AdventureCore.png|right|200px|Rick, the Adventure Sphere]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; (also referred to as &#039;&#039;&#039;Spheres&#039;&#039;&#039;, &#039;&#039;&#039;Personality Cores/Spheres&#039;&#039;&#039;, or &#039;&#039;&#039;Aperture Science Artificial Personality Constructs&#039;&#039;&#039;) are machines designed to house advanced artificial intelligence, mostly unique for their ability to express emotions. Cores generally come in two varieties: Spherical and Input. Spheres are the standard form, used for android bodies (such as Atlas) and other purposes. Input Cores are eliptical Cores such as are used in Turrets or P-Body.&lt;br /&gt;
&lt;br /&gt;
Each unique core is either integrated into a robotic body or left in standalone sphere form. (these spheres are usually attached to management rails) in the [[Aperture Science]] computer-aided Enrichment Center, such as the [[Turrets#Sentry Turret|Turrets]], [[Atlas]], and [[P-body]].&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The raw spherical appearance of the cores are heavily featured throughout the finale events of both &#039;&#039;[[Portal]]&#039;&#039; and the single-player campaign in &#039;&#039;[[Portal 2]]&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
Developed by [[Aperture Science]] technicians, [[GLaDOS]] is the earliest known personality core - specifically designed for becoming the Enrichment Center&#039;s overseer. The next cores developed were given the purpose of counteracting GLaDOS&#039; psychotic behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating with her (sub)concious and altering her personality.&lt;br /&gt;
&lt;br /&gt;
Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets]] (also core inputs).&lt;br /&gt;
&lt;br /&gt;
{{spoiler|After the events of &#039;&#039;Portal&#039;&#039;, it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of this is unknown).}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the conflict with GLaDOS in &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator|incinerator]], not only did GLaDOS experience pain when they are destroyed, she also began to lose some of her reinforced prominent personality traits. These include as her references to [[cake]], and her moral values, which resulted in a much stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the &amp;quot;eye&amp;quot; presumably being the core&#039;s camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. {{spoiler|The cores in &#039;&#039;Portal 2&#039;&#039; also have &amp;quot;eyelids&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
{{Main|GLaDOS}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central Control Chamber.&lt;br /&gt;
&lt;br /&gt;
A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, Testing Chamber Assembly and Storage, and the Turret Production Lines.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|During the events of &#039;&#039;Portal 2&#039;&#039;, it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}} &lt;br /&gt;
&lt;br /&gt;
[[GLaDOS]], who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white &amp;quot;body&amp;quot;, black &amp;quot;face&amp;quot;, and a yellow &amp;quot;eye&amp;quot;. {{Spoiler|Her &amp;quot;eye&amp;quot; appears to contain her identity, made clear when it was stuck into a potato during the events of &#039;&#039;Portal 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
{{Main|Morality Core}}&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the more important cores attached on GLaDOS in &#039;&#039;Portal&#039;&#039;. It is a core with a purple &#039;eye&#039; and two dots just beneath it. {{Spoiler|It was installed onto GLaDOS some time before GLaDOS awakened Chell, in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute. {{Spoiler|The disposal of this core is reflected in GLaDOS&#039; apathetic attitude and utter disregard for life in the end of &#039;&#039;Portal&#039;&#039; and prevalent in &#039;&#039;Portal 2&#039;&#039;, though how much of this was under the core&#039;s control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component; [[Caroline]].}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
{{Main|Curiosity Core}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|Curiosity Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}&lt;br /&gt;
&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It is the core with an orange &#039;eye&#039; and two dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Cake Core ===&lt;br /&gt;
{{Main|Intelligence Core}}&lt;br /&gt;
[[Image:LogicCore.png|right|150px|Cake Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Cake Core&#039;&#039;&#039;|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Cake Core&#039;&#039;&#039;, has a blue &#039;eye&#039; with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[Image:AngerCore.png|right|150px|Anger Core]]&lt;br /&gt;
{{Main|Anger Core}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It has a red &#039;eye&#039; with eight dots beneath it. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. (These snarls and growls were later used in Valve&#039;s game &#039;Left 4 Dead&#039;, which featured the same actor, Mike Patton, as the infected.) {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky towards Chell while being tested early in the game.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Wheatley ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|170px|Wheatley]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The final antagonist of the single-player campaign in &#039;&#039;Portal 2&#039;&#039;,}} &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, {{spoiler|also known as the &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;,}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be detected as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the Central Core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central Core  Corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}} The Final Hours of Portal 2 reveal Valve&#039;s inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting,  and stating that he would like to go to the aquarium, much like the Space Core does.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? &#039;Cause I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley. After shooting a portal on the moon, an observant one can see Rick fly off of Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how amazing and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Other Cores ==&lt;br /&gt;
Cores that are neither corrupted nor personality cores, but cores that serve a different purpose altogether.&lt;br /&gt;
&lt;br /&gt;
=== Party Escort Bot ===&lt;br /&gt;
{{main|Party Escort Bot}}&lt;br /&gt;
[[File:Party Escort Bot.png|right|150px|Party Escort Bot as it appears in &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039;|&amp;quot;Thank you for assuming the party escort submission position.&amp;quot;|}}&lt;br /&gt;
During the events of Portal, GLaDOS refers to the Party Associate after failing her attempt to kill Chell at the end of the final test chamber. As Chell did not follow GLaDOS as the latter instructed her to &amp;quot;place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides&amp;quot; which was described as the &amp;quot;party escort submission position&amp;quot;, it is presumed that the Party Escort Bot was required to travel to the surface in order to retrieve her and &amp;quot;escort her to the party&amp;quot;.&lt;br /&gt;
Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between Portal and Portal 2, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it thanks her for &amp;quot;assuming the party escort submission position&amp;quot;.&lt;br /&gt;
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a core-based android with a pink eye.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== SteamVR / [[The Lab]] ==&lt;br /&gt;
=== Virtual Reality Assistance and Education Core ===&lt;br /&gt;
[[File:SteamVR Core.png|right|150px|The Virtual Reality Assistance and Education Core.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039;|Oh! You&#039;re here! Welcome to virtual reality, or VR.}}&lt;br /&gt;
The &#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039; is introduced in the &#039;&#039;&#039;SteamVR&#039;&#039;&#039; tech demo and guides the player through the virtual reality tutorial. It is very polite and is able to float without any obvious means of propulsion; shortly after finishing its instruction of the player, its battery dies and is immediately picked up by two [[Bendy|Bendies]] driving a golf cart. &lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Lab&#039;&#039;&#039; introduced several new personality constructs sent to the player for [[The_Lab#Slingshot|calibration]], voiced by {{W|Laura Bailey (voice actress)|Laura Bailey}}, {{W|Steve Blum}}, {{W|Phil LaMarr}}, {{W|Nolan North}}, {{W|Justin Roiland}}, {{W|Pendleton Ward}}, and {{W|Wally Wingert}}. They are:&lt;br /&gt;
{{Columns-list|2|&lt;br /&gt;
* Very Heavy Core&lt;br /&gt;
* Auction Core&lt;br /&gt;
* Boring Hard Boiled Core&lt;br /&gt;
* Calibration Core&lt;br /&gt;
* Climate Change Core&lt;br /&gt;
* Convict Core&lt;br /&gt;
* Core that Ate a Butler&lt;br /&gt;
* Core that Just Feels Right&lt;br /&gt;
* Core that Goes by The Book&lt;br /&gt;
* Core that is About to Retire&lt;br /&gt;
* Core that is not a Gateway to Hell&lt;br /&gt;
* Skeptical Core&lt;br /&gt;
* Core that Ran&lt;br /&gt;
* Respect Core&lt;br /&gt;
* Emergency Preparedness Core&lt;br /&gt;
* Executive Core&lt;br /&gt;
* Fruit Punch Core&lt;br /&gt;
* Horror Story Core&lt;br /&gt;
* Investigation Core&lt;br /&gt;
* Magic Core&lt;br /&gt;
* Mourning Core&lt;br /&gt;
* Pilot Core&lt;br /&gt;
* Plague Core&lt;br /&gt;
* Reverse Psychology Core&lt;br /&gt;
* Rhythm Core&lt;br /&gt;
* Rookie Core&lt;br /&gt;
* Snuggle Core&lt;br /&gt;
* Soup Core&lt;br /&gt;
* Spider Core&lt;br /&gt;
* Supervillain Core&lt;br /&gt;
* Trevor&lt;br /&gt;
* Tracer Core&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These cores use a model similar to the original Portal&#039;s with no exposed sides (except for one in the back) and a simple design, but with a thicker outline, more detailed eye and multiple different patterns, as well as a crash test logo on the side. The internal mechanism is the main difference, consisting of a sphere with circles of light moving based on how the core speaks.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
==LEGO Dimensions==&lt;br /&gt;
Cores act as a collectible in this game, requiring certain characters to do tasks to find them.&lt;br /&gt;
&lt;br /&gt;
Another core found in Old Aperture claims to be Cave Johnson, and pleads for help. Once the player does though, Cave accuses them for &amp;quot;slacking off&amp;quot;. The core&#039;s eye is also square shaped compared to other core eyes.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; within the game files, suggesting the Anger core was to make an appearance in the sequel.&lt;br /&gt;
&lt;br /&gt;
:* The bomb model also possesses various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
* In early screenshots released prior to the &#039;&#039;Portal 2&#039;&#039; E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to &#039;&#039;[[Portal]]&#039;&#039;, the Cores from then to the retail version have a wider range of emotions.&lt;br /&gt;
&lt;br /&gt;
* [[Poker Night 2]] features a bounty price by GlaDOS called the &amp;quot;Paranoia Core,&amp;quot; who behaves similarly to the Fact Sphere describing numerous events as well as being paranoid.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unnamed core as seen in &#039;&#039;[[Portal 2 - The Final Hours]]&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].&lt;br /&gt;
|File:PPN2.png|The Paranoia Core, a bounty prize, in &#039;&#039;[[Poker Night 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
* [[The Underground]], a Machinima series about corrupt cores&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Characters&amp;diff=154148</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Characters&amp;diff=154148"/>
		<updated>2017-02-23T15:25:26Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: /* Robots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Portal storyline is home to a number of richly detailed characters.&lt;br /&gt;
&lt;br /&gt;
== Humans ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=Chell.png|link=Chell|text=Chell}}&lt;br /&gt;
| {{PortalCharacter|image=Doug Rattmann.jpg|link=Doug Rattmann|text=Doug Rattmann}}&lt;br /&gt;
| {{PortalCharacter|image=Cave Johnson Painting 3.png|link=Cave Johnson|text=Cave Johnson}}&lt;br /&gt;
| {{PortalCharacter|image=Caroline.png|link=Caroline|text=Caroline}}&lt;br /&gt;
| {{PortalCharacter|image=Unknownweapon.png|link=Greg|text=Greg}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Robots ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=GLaDOS_P2.png|link=GLaDOS|text=GLaDOS}}&lt;br /&gt;
| {{PortalCharacter|image=Atlas.png|link=Atlas|text=Atlas}}&lt;br /&gt;
| {{PortalCharacter|image=P-body.png|link=P-body|text=P-body}}&lt;br /&gt;
| {{PortalCharacter|image=Portal2 Turret Standard.png|link=Turrets#Sentry Turret|text=Sentry Turret}}&lt;br /&gt;
| {{PortalCharacter|image=Portal2 Turret Defective.png|link=Defective Turret|text=Defective Turret}}&lt;br /&gt;
| [[Frankenturret]]&lt;br /&gt;
| {{PortalCharacter|image=Party Escort Bot.png|link=Party Escort Bot|text=Party Escort Bot}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cores ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=MoralityCore.png|link=Morality Core|text=Morality Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=CuriousityCore.png|link=Curiosity Core|text=Curiosity Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=LogicCore.png|link=Intelligence Core|text=Intelligence Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=AngerCore.png|link=Anger Core|text=Anger Sphere}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=Wheatley.png|link=Wheatley|text=Wheatley}}&lt;br /&gt;
| {{PortalCharacter|image=SpaceCore.png|link=Space Sphere|text=Space Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=AdventureCore.png|link=Adventure Sphere|text=Adventure Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=FactCore.png|link=Fact Sphere|text=Fact Sphere}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Others ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=Unknownweapon.png|link=Announcer|text=Announcer}}&lt;br /&gt;
| {{PortalCharacter|image=Bendy.png|link=Bendy|text=Bendy}}&lt;br /&gt;
| {{PortalCharacter|image=Portal2 CompanionCube.png|link=Weighted Companion Cube|text=Companion Cube}}&lt;br /&gt;
| {{PortalCharacter|image=Hoopy the Hoop.png|link=Hoopy the Hoop|text=Hoopy the Hoop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scrapped Characters ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=Betty.png|link=Betty|text=Betty}}&lt;br /&gt;
| {{PortalCharacter|image=Mel.png|link=Mel|text=Mel}}&lt;br /&gt;
| {{PortalCharacter|image=Walking_Turret.jpeg|link=Walking Turret|text=Walking Turret}}&lt;br /&gt;
| {{PortalCharacter|image=Portal_2_Hover_Turret.png|link=Hover Turret|text=Hover Turret}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154134</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154134"/>
		<updated>2017-02-22T14:06:14Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: /* SteamVR / The Lab */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AdventureCore.png|right|200px|Rick, the Adventure Sphere]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; (also referred to as &#039;&#039;&#039;Spheres&#039;&#039;&#039;, &#039;&#039;&#039;Personality Cores/Spheres&#039;&#039;&#039;, or &#039;&#039;&#039;Aperture Science Artificial Personality Constructs&#039;&#039;&#039;) are machines designed to house advanced artificial intelligence, mostly unique for their ability to express emotions. Cores generally come in two varieties: Spherical and Input. Spheres are the standard form, used for android bodies (such as Atlas) and other purposes. Input Cores are eliptical Cores such as are used in Turrets or P-Body.&lt;br /&gt;
&lt;br /&gt;
Each unique core is either integrated into a robotic body or left in standalone sphere form. (these spheres are usually attached to management rails) in the [[Aperture Science]] computer-aided Enrichment Center, such as the [[Turrets#Sentry Turret|Turrets]], [[Atlas]], and [[P-body]].&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The raw spherical appearance of the cores are heavily featured throughout the finale events of both &#039;&#039;[[Portal]]&#039;&#039; and the single-player campaign in &#039;&#039;[[Portal 2]]&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
Developed by [[Aperture Science]] technicians, [[GLaDOS]] is the earliest known personality core - specifically designed for becoming the Enrichment Center&#039;s overseer. The next cores developed were given the purpose of counteracting GLaDOS&#039; psychotic behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating with her (sub)concious and altering her personality.&lt;br /&gt;
&lt;br /&gt;
Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets]] (also core inputs).&lt;br /&gt;
&lt;br /&gt;
{{spoiler|After the events of &#039;&#039;Portal&#039;&#039;, it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of this is unknown).}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the conflict with GLaDOS in &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator|incinerator]], not only did GLaDOS experience pain when they are destroyed, she also began to lose some of her reinforced prominent personality traits. These include as her references to [[cake]], and her moral values, which resulted in a much stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the &amp;quot;eye&amp;quot; presumably being the core&#039;s camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. {{spoiler|The cores in &#039;&#039;Portal 2&#039;&#039; also have &amp;quot;eyelids&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
{{Main|GLaDOS}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central Control Chamber.&lt;br /&gt;
&lt;br /&gt;
A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, Testing Chamber Assembly and Storage, and the Turret Production Lines.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|During the events of &#039;&#039;Portal 2&#039;&#039;, it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}} &lt;br /&gt;
&lt;br /&gt;
[[GLaDOS]], who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white &amp;quot;body&amp;quot;, black &amp;quot;face&amp;quot;, and a yellow &amp;quot;eye&amp;quot;. {{Spoiler|Her &amp;quot;eye&amp;quot; appears to contain her identity, made clear when it was stuck into a potato during the events of &#039;&#039;Portal 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
{{Main|Morality Core}}&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the more important cores attached on GLaDOS in &#039;&#039;Portal&#039;&#039;. It is a core with a purple &#039;eye&#039; and two dots just beneath it. {{Spoiler|It was installed onto GLaDOS some time before GLaDOS awakened Chell, in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute. {{Spoiler|The disposal of this core is reflected in GLaDOS&#039; apathetic attitude and utter disregard for life in the end of &#039;&#039;Portal&#039;&#039; and prevalent in &#039;&#039;Portal 2&#039;&#039;, though how much of this was under the core&#039;s control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component; [[Caroline]].}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
{{Main|Curiosity Core}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|Curiosity Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}&lt;br /&gt;
&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It is the core with an orange &#039;eye&#039; and two dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Cake Core ===&lt;br /&gt;
{{Main|Intelligence Core}}&lt;br /&gt;
[[Image:LogicCore.png|right|150px|Cake Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Cake Core&#039;&#039;&#039;|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Cake Core&#039;&#039;&#039;, has a blue &#039;eye&#039; with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[Image:AngerCore.png|right|150px|Anger Core]]&lt;br /&gt;
{{Main|Anger Core}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It has a red &#039;eye&#039; with eight dots beneath it. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. (These snarls and growls were later used in Valve&#039;s game &#039;Left 4 Dead&#039;, which featured the same actor, Mike Patton, as the infected.) {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky towards Chell while being tested early in the game.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Wheatley ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|170px|Wheatley]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The final antagonist of the single-player campaign in &#039;&#039;Portal 2&#039;&#039;,}} &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, {{spoiler|also known as the &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;,}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be detected as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the Central Core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central Core  Corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}} The Final Hours of Portal 2 reveal Valve&#039;s inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting,  and stating that he would like to go to the aquarium, much like the Space Core does.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? &#039;Cause I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley. After shooting a portal on the moon, an observant one can see Rick fly off of Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how amazing and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Other Cores ==&lt;br /&gt;
Cores that are neither corrupted nor personality cores, but cores that serve a different purpose altogether.&lt;br /&gt;
&lt;br /&gt;
=== Party Escort Bot ===&lt;br /&gt;
{{main|Party Escort Bot}}&lt;br /&gt;
[[File:Party Escort Bot.png|right|150px|Party Escort Bot as it appears in &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039;|&amp;quot;Thank you for assuming the party escort submission position.&amp;quot;|}}&lt;br /&gt;
During the events of Portal, GLaDOS refers to the Party Associate after failing her attempt to kill Chell at the end of the final test chamber. As Chell did not follow GLaDOS as the latter instructed her to &amp;quot;place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides&amp;quot; which was described as the &amp;quot;party escort submission position&amp;quot;, it is presumed that the Party Escort Bot was required to travel to the surface in order to retrieve her and &amp;quot;escort her to the party&amp;quot;.&lt;br /&gt;
Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between Portal and Portal 2, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it thanks her for &amp;quot;assuming the party escort submission position&amp;quot;.&lt;br /&gt;
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a core-based android with a pink eye.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== SteamVR / [[The Lab]] ==&lt;br /&gt;
=== Virtual Reality Assistance and Education Core ===&lt;br /&gt;
[[File:SteamVR Core.png|right|150px|The Virtual Reality Assistance and Education Core.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039;|Oh! You&#039;re here! Welcome to virtual reality, or VR.}}&lt;br /&gt;
The &#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039; is introduced in the &#039;&#039;&#039;SteamVR&#039;&#039;&#039; tech demo and guides the player through the virtual reality tutorial. It is very polite and is able to float without any obvious means of propulsion; shortly after finishing its instruction of the player, its battery dies and is immediately picked up by two [[Bendy|Bendies]] driving a golf cart. &lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Lab&#039;&#039;&#039; introduced several new personality constructs sent to the player for [[The_Lab#Slingshot|calibration]], voiced by {{W|Laura Bailey (voice actress)|Laura Bailey}}, {{W|Steve Blum}}, {{W|Phil LaMarr}}, {{W|Nolan North}}, {{W|Justin Roiland}}, {{W|Pendleton Ward}}, and {{W|Wally Wingert}}. They are:&lt;br /&gt;
{{Columns-list|2|&lt;br /&gt;
* Very Heavy Core&lt;br /&gt;
* Auction Core&lt;br /&gt;
* Boring Hard Boiled Core&lt;br /&gt;
* Calibration Core&lt;br /&gt;
* Climate Change Core&lt;br /&gt;
* Convict Core&lt;br /&gt;
* Core that Ate a Butler&lt;br /&gt;
* Core that Just Feels Right&lt;br /&gt;
* Core that Goes by The Book&lt;br /&gt;
* Core that is About to Retire&lt;br /&gt;
* Core that is not a Gateway to Hell&lt;br /&gt;
* Skeptical Core&lt;br /&gt;
* Core that Ran&lt;br /&gt;
* Respect Core&lt;br /&gt;
* Emergency Preparedness Core&lt;br /&gt;
* Executive Core&lt;br /&gt;
* Fruit Punch Core&lt;br /&gt;
* Horror Story Core&lt;br /&gt;
* Investigation Core&lt;br /&gt;
* Magic Core&lt;br /&gt;
* Mourning Core&lt;br /&gt;
* Pilot Core&lt;br /&gt;
* Plague Core&lt;br /&gt;
* Reverse Psychology Core&lt;br /&gt;
* Rhythm Core&lt;br /&gt;
* Rookie Core&lt;br /&gt;
* Snuggle Core&lt;br /&gt;
* Soup Core&lt;br /&gt;
* Spider Core&lt;br /&gt;
* Supervillain Core&lt;br /&gt;
* Trevor&lt;br /&gt;
* Tracer Core&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These cores use a model similar to the original Portal&#039;s with no exposed sides (except for one in the back) and a simple design, but with a thicker outline, more detailed eye and multiple different patterns, as well as a crash test logo on the side. The internal mechanism is the main difference, consisting of a sphere with circles of light moving based on how the core speaks.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; within the game files, suggesting the Anger core was to make an appearance in the sequel.&lt;br /&gt;
&lt;br /&gt;
:* The bomb model also possesses various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
* In early screenshots released prior to the &#039;&#039;Portal 2&#039;&#039; E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to &#039;&#039;[[Portal]]&#039;&#039;, the Cores from then to the retail version have a wider range of emotions.&lt;br /&gt;
&lt;br /&gt;
* [[Poker Night 2]] features a bounty price by GlaDOS called the &amp;quot;Paranoia Core,&amp;quot; who behaves similarly to the Fact Sphere describing numerous events as well as being paranoid.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unnamed core as seen in &#039;&#039;[[Portal 2 - The Final Hours]]&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].&lt;br /&gt;
|File:PPN2.png|The Paranoia Core, a bounty prize, in &#039;&#039;[[Poker Night 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
* [[The Underground]], a Machinima series about corrupt cores&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154133</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154133"/>
		<updated>2017-02-22T14:04:06Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AdventureCore.png|right|200px|Rick, the Adventure Sphere]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; (also referred to as &#039;&#039;&#039;Spheres&#039;&#039;&#039;, &#039;&#039;&#039;Personality Cores/Spheres&#039;&#039;&#039;, or &#039;&#039;&#039;Aperture Science Artificial Personality Constructs&#039;&#039;&#039;) are machines designed to house advanced artificial intelligence, mostly unique for their ability to express emotions. Cores generally come in two varieties: Spherical and Input. Spheres are the standard form, used for android bodies (such as Atlas) and other purposes. Input Cores are eliptical Cores such as are used in Turrets or P-Body.&lt;br /&gt;
&lt;br /&gt;
Each unique core is either integrated into a robotic body or left in standalone sphere form. (these spheres are usually attached to management rails) in the [[Aperture Science]] computer-aided Enrichment Center, such as the [[Turrets#Sentry Turret|Turrets]], [[Atlas]], and [[P-body]].&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The raw spherical appearance of the cores are heavily featured throughout the finale events of both &#039;&#039;[[Portal]]&#039;&#039; and the single-player campaign in &#039;&#039;[[Portal 2]]&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
Developed by [[Aperture Science]] technicians, [[GLaDOS]] is the earliest known personality core - specifically designed for becoming the Enrichment Center&#039;s overseer. The next cores developed were given the purpose of counteracting GLaDOS&#039; psychotic behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating with her (sub)concious and altering her personality.&lt;br /&gt;
&lt;br /&gt;
Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets]] (also core inputs).&lt;br /&gt;
&lt;br /&gt;
{{spoiler|After the events of &#039;&#039;Portal&#039;&#039;, it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of this is unknown).}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the conflict with GLaDOS in &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator|incinerator]], not only did GLaDOS experience pain when they are destroyed, she also began to lose some of her reinforced prominent personality traits. These include as her references to [[cake]], and her moral values, which resulted in a much stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the &amp;quot;eye&amp;quot; presumably being the core&#039;s camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. {{spoiler|The cores in &#039;&#039;Portal 2&#039;&#039; also have &amp;quot;eyelids&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
{{Main|GLaDOS}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central Control Chamber.&lt;br /&gt;
&lt;br /&gt;
A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, Testing Chamber Assembly and Storage, and the Turret Production Lines.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|During the events of &#039;&#039;Portal 2&#039;&#039;, it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}} &lt;br /&gt;
&lt;br /&gt;
[[GLaDOS]], who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white &amp;quot;body&amp;quot;, black &amp;quot;face&amp;quot;, and a yellow &amp;quot;eye&amp;quot;. {{Spoiler|Her &amp;quot;eye&amp;quot; appears to contain her identity, made clear when it was stuck into a potato during the events of &#039;&#039;Portal 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
{{Main|Morality Core}}&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the more important cores attached on GLaDOS in &#039;&#039;Portal&#039;&#039;. It is a core with a purple &#039;eye&#039; and two dots just beneath it. {{Spoiler|It was installed onto GLaDOS some time before GLaDOS awakened Chell, in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute. {{Spoiler|The disposal of this core is reflected in GLaDOS&#039; apathetic attitude and utter disregard for life in the end of &#039;&#039;Portal&#039;&#039; and prevalent in &#039;&#039;Portal 2&#039;&#039;, though how much of this was under the core&#039;s control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component; [[Caroline]].}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
{{Main|Curiosity Core}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|Curiosity Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}&lt;br /&gt;
&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It is the core with an orange &#039;eye&#039; and two dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Cake Core ===&lt;br /&gt;
{{Main|Intelligence Core}}&lt;br /&gt;
[[Image:LogicCore.png|right|150px|Cake Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Cake Core&#039;&#039;&#039;|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Cake Core&#039;&#039;&#039;, has a blue &#039;eye&#039; with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[Image:AngerCore.png|right|150px|Anger Core]]&lt;br /&gt;
{{Main|Anger Core}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It has a red &#039;eye&#039; with eight dots beneath it. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. (These snarls and growls were later used in Valve&#039;s game &#039;Left 4 Dead&#039;, which featured the same actor, Mike Patton, as the infected.) {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky towards Chell while being tested early in the game.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Wheatley ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|170px|Wheatley]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The final antagonist of the single-player campaign in &#039;&#039;Portal 2&#039;&#039;,}} &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, {{spoiler|also known as the &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;,}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be detected as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the Central Core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central Core  Corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}} The Final Hours of Portal 2 reveal Valve&#039;s inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting,  and stating that he would like to go to the aquarium, much like the Space Core does.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? &#039;Cause I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley. After shooting a portal on the moon, an observant one can see Rick fly off of Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how amazing and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Other Cores ==&lt;br /&gt;
Cores that are neither corrupted nor personality cores, but cores that serve a different purpose altogether.&lt;br /&gt;
&lt;br /&gt;
=== Party Escort Bot ===&lt;br /&gt;
{{main|Party Escort Bot}}&lt;br /&gt;
[[File:Party Escort Bot.png|right|150px|Party Escort Bot as it appears in &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039;|&amp;quot;Thank you for assuming the party escort submission position.&amp;quot;|}}&lt;br /&gt;
During the events of Portal, GLaDOS refers to the Party Associate after failing her attempt to kill Chell at the end of the final test chamber. As Chell did not follow GLaDOS as the latter instructed her to &amp;quot;place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides&amp;quot; which was described as the &amp;quot;party escort submission position&amp;quot;, it is presumed that the Party Escort Bot was required to travel to the surface in order to retrieve her and &amp;quot;escort her to the party&amp;quot;.&lt;br /&gt;
Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between Portal and Portal 2, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it thanks her for &amp;quot;assuming the party escort submission position&amp;quot;.&lt;br /&gt;
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a core-based android with a pink eye.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== SteamVR / [[The Lab]] ==&lt;br /&gt;
=== Virtual Reality Assistance and Education Core ===&lt;br /&gt;
[[File:SteamVR Core.png|right|150px|The Virtual Reality Assistance and Education Core.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039;|Oh! You&#039;re here! Welcome to virtual reality, or VR.}}&lt;br /&gt;
The &#039;&#039;&#039;Virtual Reality Assistance and Education Core&#039;&#039;&#039; is introduced in the &#039;&#039;&#039;SteamVR&#039;&#039;&#039; tech demo and guides the player through the virtual reality tutorial. It is very polite and is able to float without any obvious means of propulsion; shortly after finishing its instruction of the player, its battery dies and is immediately picked up by two [[Bendy|Bendies]] driving a golf cart. &lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Lab&#039;&#039;&#039; introduced several new personality constructs sent to the player for [[The_Lab#Slingshot|calibration]], voiced by {{W|Laura Bailey (voice actress)|Laura Bailey}}, {{W|Steve Blum}}, {{W|Phil LaMarr}}, {{W|Nolan North}}, {{W|Justin Roiland}}, {{W|Pendleton Ward}}, and {{W|Wally Wingert}}. They are:&lt;br /&gt;
{{Columns-list|2|&lt;br /&gt;
* Very Heavy Core&lt;br /&gt;
* Auction Core&lt;br /&gt;
* Boring Hard Boiled Core&lt;br /&gt;
* Calibration Core&lt;br /&gt;
* Climate Change Core&lt;br /&gt;
* Convict Core&lt;br /&gt;
* Core that Ate a Butler&lt;br /&gt;
* Core that Just Feels Right&lt;br /&gt;
* Core that Goes by The Book&lt;br /&gt;
* Core that is About to Retire&lt;br /&gt;
* Core that is not a Gateway to Hell&lt;br /&gt;
* Skeptical Core&lt;br /&gt;
* Core that Ran&lt;br /&gt;
* Respect Core&lt;br /&gt;
* Emergency Preparedness Core&lt;br /&gt;
* Executive Core&lt;br /&gt;
* Fruit Punch Core&lt;br /&gt;
* Horror Story Core&lt;br /&gt;
* Investigation Core&lt;br /&gt;
* Magic Core&lt;br /&gt;
* Mourning Core&lt;br /&gt;
* Pilot Core&lt;br /&gt;
* Plague Core&lt;br /&gt;
* Reverse Psychology Core&lt;br /&gt;
* Rhythm Core&lt;br /&gt;
* Rookie Core&lt;br /&gt;
* Snuggle Core&lt;br /&gt;
* Soup Core&lt;br /&gt;
* Spider Core&lt;br /&gt;
* Supervillain Core&lt;br /&gt;
* Trevor&lt;br /&gt;
* Tracer Core&lt;br /&gt;
}} &amp;lt;!-- End columns template. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These cores use a model similar to the original Portal&#039;s with no exposed sides and a simple design, but with a thicker outline, more detailed eye and multiple different patterns, as well as a crash test logo on the side. The internal mechanism is the main difference, consisting of a sphere with circles of light moving based on how the core speaks.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; within the game files, suggesting the Anger core was to make an appearance in the sequel.&lt;br /&gt;
&lt;br /&gt;
:* The bomb model also possesses various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
* In early screenshots released prior to the &#039;&#039;Portal 2&#039;&#039; E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to &#039;&#039;[[Portal]]&#039;&#039;, the Cores from then to the retail version have a wider range of emotions.&lt;br /&gt;
&lt;br /&gt;
* [[Poker Night 2]] features a bounty price by GlaDOS called the &amp;quot;Paranoia Core,&amp;quot; who behaves similarly to the Fact Sphere describing numerous events as well as being paranoid.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unnamed core as seen in &#039;&#039;[[Portal 2 - The Final Hours]]&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].&lt;br /&gt;
|File:PPN2.png|The Paranoia Core, a bounty prize, in &#039;&#039;[[Poker Night 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
* [[The Underground]], a Machinima series about corrupt cores&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154064</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154064"/>
		<updated>2017-02-15T15:05:35Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: /* Other Cores */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AdventureCore.png|right|200px|Rick, the Adventure Sphere]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; (also referred to as &#039;&#039;&#039;Spheres&#039;&#039;&#039;, &#039;&#039;&#039;Personality Cores/Spheres&#039;&#039;&#039;, or &#039;&#039;&#039;Aperture Science Artificial Personality Constructs&#039;&#039;&#039;) are machines designed to house advanced artificial intelligence, mostly unique for their ability to express emotions. Cores generally come in two varieties: Spherical and Input. Spheres are the standard form, used for android bodies (such as Atlas) and other purposes. Input Cores are eliptical Cores such as are used in Turrets or P-Body.&lt;br /&gt;
&lt;br /&gt;
Each unique core is either integrated into a robotic body or left in standalone sphere form. (these spheres are usually attached to management rails) in the [[Aperture Science]] computer-aided Enrichment Center, such as the [[Turrets#Sentry Turret|Turrets]], [[Atlas]], and [[P-body]].&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The raw spherical appearance of the cores are heavily featured throughout the finale events of both &#039;&#039;[[Portal]]&#039;&#039; and the single-player campaign in &#039;&#039;[[Portal 2]]&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
Developed by [[Aperture Science]] technicians, [[GLaDOS]] is the earliest known personality core - specifically designed for becoming the Enrichment Center&#039;s overseer. The next cores developed were given the purpose of counteracting GLaDOS&#039; psychotic behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating with her (sub)concious and altering her personality.&lt;br /&gt;
&lt;br /&gt;
Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets]] (also core inputs).&lt;br /&gt;
&lt;br /&gt;
{{spoiler|After the events of &#039;&#039;Portal&#039;&#039;, it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of this is unknown).}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the conflict with GLaDOS in &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator|incinerator]], not only did GLaDOS experience pain when they are destroyed, she also began to lose some of her reinforced prominent personality traits. These include as her references to [[cake]], and her moral values, which resulted in a much stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the &amp;quot;eye&amp;quot; presumably being the core&#039;s camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. {{spoiler|The cores in &#039;&#039;Portal 2&#039;&#039; also have &amp;quot;eyelids&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
{{Main|GLaDOS}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central Control Chamber.&lt;br /&gt;
&lt;br /&gt;
A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, Testing Chamber Assembly and Storage, and the Turret Production Lines.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|During the events of &#039;&#039;Portal 2&#039;&#039;, it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}} &lt;br /&gt;
&lt;br /&gt;
[[GLaDOS]], who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white &amp;quot;body&amp;quot;, black &amp;quot;face&amp;quot;, and a yellow &amp;quot;eye&amp;quot;. {{Spoiler|Her &amp;quot;eye&amp;quot; appears to contain her identity, made clear when it was stuck into a potato during the events of &#039;&#039;Portal 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
{{Main|Morality Core}}&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the more important cores attached on GLaDOS in &#039;&#039;Portal&#039;&#039;. It is a core with a purple &#039;eye&#039; and two dots just beneath it. {{Spoiler|It was installed onto GLaDOS some time before GLaDOS awakened Chell, in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute. {{Spoiler|The disposal of this core is reflected in GLaDOS&#039; apathetic attitude and utter disregard for life in the end of &#039;&#039;Portal&#039;&#039; and prevalent in &#039;&#039;Portal 2&#039;&#039;, though how much of this was under the core&#039;s control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component; [[Caroline]].}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
{{Main|Curiosity Core}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|Curiosity Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}&lt;br /&gt;
&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It is the core with an orange &#039;eye&#039; and two dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Cake Core ===&lt;br /&gt;
{{Main|Intelligence Core}}&lt;br /&gt;
[[Image:LogicCore.png|right|150px|Cake Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Cake Core&#039;&#039;&#039;|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Cake Core&#039;&#039;&#039;, has a blue &#039;eye&#039; with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[Image:AngerCore.png|right|150px|Anger Core]]&lt;br /&gt;
{{Main|Anger Core}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It has a red &#039;eye&#039; with eight dots beneath it. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. (These snarls and growls were later used in Valve&#039;s game &#039;Left 4 Dead&#039;, which featured the same actor, Mike Patton, as the infected.) {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky towards Chell while being tested early in the game.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Wheatley ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|170px|Wheatley]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The final antagonist of the single-player campaign in &#039;&#039;Portal 2&#039;&#039;,}} &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, {{spoiler|also known as the &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;,}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be detected as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the Central Core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central Core  Corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}} The Final Hours of Portal 2 reveal Valve&#039;s inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting,  and stating that he would like to go to the aquarium, much like the Space Core does.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? &#039;Cause I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley. After shooting a portal on the moon, an observant one can see Rick fly off of Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how amazing and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Other Cores ==&lt;br /&gt;
Cores that are neither corrupted nor personality cores, but cores that serve a different purpose altogether.&lt;br /&gt;
&lt;br /&gt;
=== Party Escort Bot ===&lt;br /&gt;
{{main|Party Escort Bot}}&lt;br /&gt;
[[File:Party Escort Bot.png|right|300px|Party Escort Bot as it appears in &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039;|&amp;quot;Thank you for assuming the party escort submission position.&amp;quot;|}}&lt;br /&gt;
During the events of Portal, GLaDOS refers to the Party Associate after failing her attempt to kill Chell at the end of the final test chamber. As Chell did not follow GLaDOS as the latter instructed her to &amp;quot;place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides&amp;quot; which was described as the &amp;quot;party escort submission position&amp;quot;, it is presumed that the Party Escort Bot was required to travel to the surface in order to retrieve her and &amp;quot;escort her to the party&amp;quot;.&lt;br /&gt;
Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between Portal and Portal 2, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it thanks her for &amp;quot;assuming the party escort submission position&amp;quot;.&lt;br /&gt;
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a core-based android with a pink eye.&lt;br /&gt;
&lt;br /&gt;
===Virtual Reality Assistance and Education Core===&lt;br /&gt;
The Virtual Reality Assistance and Education Core is a character designed to guide you in the virtual reality tutorial.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
==The Lab==&lt;br /&gt;
The Lab introduced several new personality constructs sent to the player for calibration, voiced by Laura Bailey, Steve Blum, Phil LaMarr, Nolan North, Justin Roiland, Pendleton Ward, and Wally Wingert. The following are:&lt;br /&gt;
*Very Heavy Core&lt;br /&gt;
*Auction Core&lt;br /&gt;
*Boring Hard Boiled Core&lt;br /&gt;
*Calibration Core&lt;br /&gt;
*Climate Change Core&lt;br /&gt;
*Convict Core&lt;br /&gt;
*Core that Ate a Butler&lt;br /&gt;
*Core that Just Feels Right&lt;br /&gt;
*Core that Goes by The Book&lt;br /&gt;
*Core that is About to Retire&lt;br /&gt;
*Core that is not a Gateway to Hell&lt;br /&gt;
*Skeptical Core&lt;br /&gt;
*Core that Ran&lt;br /&gt;
*Respect Core&lt;br /&gt;
*Emergency Preparedness Core&lt;br /&gt;
*Executive Core&lt;br /&gt;
*Fruit Punch Core&lt;br /&gt;
*Horror Story Core&lt;br /&gt;
*Investigation Core&lt;br /&gt;
*Magic Core&lt;br /&gt;
*Mourning Core&lt;br /&gt;
*Pilot Core&lt;br /&gt;
*Plague Core&lt;br /&gt;
*Reverse Psychology Core&lt;br /&gt;
*Rythym Core&lt;br /&gt;
*Rookie Core&lt;br /&gt;
*Snuggle Core&lt;br /&gt;
*Soup Core&lt;br /&gt;
*Spider Core&lt;br /&gt;
*Supervillain Core&lt;br /&gt;
*Trevor&lt;br /&gt;
*Tracer Core&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; within the game files, suggesting the Anger core was to make an appearance in the sequel.&lt;br /&gt;
&lt;br /&gt;
:* The bomb model also possesses various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
* In early screenshots released prior to the &#039;&#039;Portal 2&#039;&#039; E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to &#039;&#039;[[Portal]]&#039;&#039;, the Cores from then to the retail version have a wider range of emotions.&lt;br /&gt;
&lt;br /&gt;
*Poker Night 2 features a bounty price by GlaDOS called the &amp;quot;Paranoia Core,&amp;quot; who behaves similarly to the Fact Core describing numerous events as well as being paranoid.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unnamed core as seen in &#039;&#039;[[Portal 2 - The Final Hours]]&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].&lt;br /&gt;
|File:PPN2.png|The Paranoia Core, a bounty prize, in &#039;&#039;[[Poker Night 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
* [[The Underground]], a Machinima series about corrupt cores&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154063</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154063"/>
		<updated>2017-02-15T14:42:53Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AdventureCore.png|right|200px|Rick, the Adventure Sphere]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; (also referred to as &#039;&#039;&#039;Spheres&#039;&#039;&#039;, &#039;&#039;&#039;Personality Cores/Spheres&#039;&#039;&#039;, or &#039;&#039;&#039;Aperture Science Artificial Personality Constructs&#039;&#039;&#039;) are machines designed to house advanced artificial intelligence, mostly unique for their ability to express emotions. Cores generally come in two varieties: Spherical and Input. Spheres are the standard form, used for android bodies (such as Atlas) and other purposes. Input Cores are eliptical Cores such as are used in Turrets or P-Body.&lt;br /&gt;
&lt;br /&gt;
Each unique core is either integrated into a robotic body or left in standalone sphere form. (these spheres are usually attached to management rails) in the [[Aperture Science]] computer-aided Enrichment Center, such as the [[Turrets#Sentry Turret|Turrets]], [[Atlas]], and [[P-body]].&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The raw spherical appearance of the cores are heavily featured throughout the finale events of both &#039;&#039;[[Portal]]&#039;&#039; and the single-player campaign in &#039;&#039;[[Portal 2]]&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
Developed by [[Aperture Science]] technicians, [[GLaDOS]] is the earliest known personality core - specifically designed for becoming the Enrichment Center&#039;s overseer. The next cores developed were given the purpose of counteracting GLaDOS&#039; psychotic behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating with her (sub)concious and altering her personality.&lt;br /&gt;
&lt;br /&gt;
Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets]] (also core inputs).&lt;br /&gt;
&lt;br /&gt;
{{spoiler|After the events of &#039;&#039;Portal&#039;&#039;, it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of this is unknown).}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the conflict with GLaDOS in &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator|incinerator]], not only did GLaDOS experience pain when they are destroyed, she also began to lose some of her reinforced prominent personality traits. These include as her references to [[cake]], and her moral values, which resulted in a much stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the &amp;quot;eye&amp;quot; presumably being the core&#039;s camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. {{spoiler|The cores in &#039;&#039;Portal 2&#039;&#039; also have &amp;quot;eyelids&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
{{Main|GLaDOS}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central Control Chamber.&lt;br /&gt;
&lt;br /&gt;
A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, Testing Chamber Assembly and Storage, and the Turret Production Lines.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|During the events of &#039;&#039;Portal 2&#039;&#039;, it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}} &lt;br /&gt;
&lt;br /&gt;
[[GLaDOS]], who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white &amp;quot;body&amp;quot;, black &amp;quot;face&amp;quot;, and a yellow &amp;quot;eye&amp;quot;. {{Spoiler|Her &amp;quot;eye&amp;quot; appears to contain her identity, made clear when it was stuck into a potato during the events of &#039;&#039;Portal 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
{{Main|Morality Core}}&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the more important cores attached on GLaDOS in &#039;&#039;Portal&#039;&#039;. It is a core with a purple &#039;eye&#039; and two dots just beneath it. {{Spoiler|It was installed onto GLaDOS some time before GLaDOS awakened Chell, in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute. {{Spoiler|The disposal of this core is reflected in GLaDOS&#039; apathetic attitude and utter disregard for life in the end of &#039;&#039;Portal&#039;&#039; and prevalent in &#039;&#039;Portal 2&#039;&#039;, though how much of this was under the core&#039;s control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component; [[Caroline]].}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
{{Main|Curiosity Core}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|Curiosity Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}&lt;br /&gt;
&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It is the core with an orange &#039;eye&#039; and two dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Cake Core ===&lt;br /&gt;
{{Main|Intelligence Core}}&lt;br /&gt;
[[Image:LogicCore.png|right|150px|Cake Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Cake Core&#039;&#039;&#039;|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Cake Core&#039;&#039;&#039;, has a blue &#039;eye&#039; with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[Image:AngerCore.png|right|150px|Anger Core]]&lt;br /&gt;
{{Main|Anger Core}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It has a red &#039;eye&#039; with eight dots beneath it. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. (These snarls and growls were later used in Valve&#039;s game &#039;Left 4 Dead&#039;, which featured the same actor, Mike Patton, as the infected.) {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky towards Chell while being tested early in the game.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Wheatley ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|170px|Wheatley]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The final antagonist of the single-player campaign in &#039;&#039;Portal 2&#039;&#039;,}} &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, {{spoiler|also known as the &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;,}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be detected as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the Central Core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central Core  Corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}} The Final Hours of Portal 2 reveal Valve&#039;s inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting,  and stating that he would like to go to the aquarium, much like the Space Core does.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? &#039;Cause I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley. After shooting a portal on the moon, an observant one can see Rick fly off of Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how amazing and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Other Cores ==&lt;br /&gt;
Cores that are neither corrupted nor personality cores, but cores that serve a different purpose altogether.&lt;br /&gt;
&lt;br /&gt;
=== Party Escort Bot ===&lt;br /&gt;
{{main|Party Escort Bot}}&lt;br /&gt;
[[File:Party Escort Bot.png|right|300px|Party Escort Bot as it appears in &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039;|&amp;quot;Thank you for assuming the party escort submission position.&amp;quot;|}}&lt;br /&gt;
During the events of Portal, GLaDOS refers to the Party Associate after failing her attempt to kill Chell at the end of the final test chamber. As Chell did not follow GLaDOS as the latter instructed her to &amp;quot;place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides&amp;quot; which was described as the &amp;quot;party escort submission position&amp;quot;, it is presumed that the Party Escort Bot was required to travel to the surface in order to retrieve her and &amp;quot;escort her to the party&amp;quot;.&lt;br /&gt;
Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between Portal and Portal 2, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it thanks her for &amp;quot;assuming the party escort submission position&amp;quot;.&lt;br /&gt;
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a core-based android with a pink eye.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
==The Lab==&lt;br /&gt;
The Lab introduced several new personality constructs sent to the player for calibration, voiced by Laura Bailey, Steve Blum, Phil LaMarr, Nolan North, Justin Roiland, Pendleton Ward, and Wally Wingert. The following are:&lt;br /&gt;
*Very Heavy Core&lt;br /&gt;
*Auction Core&lt;br /&gt;
*Boring Hard Boiled Core&lt;br /&gt;
*Calibration Core&lt;br /&gt;
*Climate Change Core&lt;br /&gt;
*Convict Core&lt;br /&gt;
*Core that Ate a Butler&lt;br /&gt;
*Core that Just Feels Right&lt;br /&gt;
*Core that Goes by The Book&lt;br /&gt;
*Core that is About to Retire&lt;br /&gt;
*Core that is not a Gateway to Hell&lt;br /&gt;
*Skeptical Core&lt;br /&gt;
*Core that Ran&lt;br /&gt;
*Respect Core&lt;br /&gt;
*Emergency Preparedness Core&lt;br /&gt;
*Executive Core&lt;br /&gt;
*Fruit Punch Core&lt;br /&gt;
*Horror Story Core&lt;br /&gt;
*Investigation Core&lt;br /&gt;
*Magic Core&lt;br /&gt;
*Mourning Core&lt;br /&gt;
*Pilot Core&lt;br /&gt;
*Plague Core&lt;br /&gt;
*Reverse Psychology Core&lt;br /&gt;
*Rythym Core&lt;br /&gt;
*Rookie Core&lt;br /&gt;
*Snuggle Core&lt;br /&gt;
*Soup Core&lt;br /&gt;
*Spider Core&lt;br /&gt;
*Supervillain Core&lt;br /&gt;
*Trevor&lt;br /&gt;
*Tracer Core&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; within the game files, suggesting the Anger core was to make an appearance in the sequel.&lt;br /&gt;
&lt;br /&gt;
:* The bomb model also possesses various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
* In early screenshots released prior to the &#039;&#039;Portal 2&#039;&#039; E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to &#039;&#039;[[Portal]]&#039;&#039;, the Cores from then to the retail version have a wider range of emotions.&lt;br /&gt;
&lt;br /&gt;
*Poker Night 2 features a bounty price by GlaDOS called the &amp;quot;Paranoia Core,&amp;quot; who behaves similarly to the Fact Core describing numerous events as well as being paranoid.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unnamed core as seen in &#039;&#039;[[Portal 2 - The Final Hours]]&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].&lt;br /&gt;
|File:PPN2.png|The Paranoia Core, a bounty prize, in &#039;&#039;[[Poker Night 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
* [[The Underground]], a Machinima series about corrupt cores&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154062</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154062"/>
		<updated>2017-02-15T14:40:54Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AdventureCore.png|right|200px|Rick, the Adventure Sphere]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; (also referred to as &#039;&#039;&#039;Spheres&#039;&#039;&#039;, &#039;&#039;&#039;Personality Cores/Spheres&#039;&#039;&#039;, or &#039;&#039;&#039;Aperture Science Artificial Personality Constructs&#039;&#039;&#039;) are machines designed to house advanced artificial intelligence, mostly unique for their ability to express emotions. Cores generally come in two varieties: Spherical and Input. Spheres are the standard form, used for android bodies (such as Atlas) and other purposes. Input Cores are eliptical Cores such as are used in Turrets or P-Body.&lt;br /&gt;
&lt;br /&gt;
Each unique core is either integrated into a robotic body or left in standalone sphere form. (these spheres are usually attached to management rails) in the [[Aperture Science]] computer-aided Enrichment Center, such as the [[Turrets#Sentry Turret|Turrets]], [[Atlas]], and [[P-body]].&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The raw spherical appearance of the cores are heavily featured throughout the finale events of both &#039;&#039;[[Portal]]&#039;&#039; and the single-player campaign in &#039;&#039;[[Portal 2]]&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
Developed by [[Aperture Science]] technicians, [[GLaDOS]] is the earliest known personality core - specifically designed for becoming the Enrichment Center&#039;s overseer. The next cores developed were given the purpose of counteracting GLaDOS&#039; psychotic behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating with her (sub)concious and altering her personality.&lt;br /&gt;
&lt;br /&gt;
Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets]] (also core inputs).&lt;br /&gt;
&lt;br /&gt;
{{spoiler|After the events of &#039;&#039;Portal&#039;&#039;, it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of this is unknown).}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the conflict with GLaDOS in &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator|incinerator]], not only did GLaDOS experience pain when they are destroyed, she also began to lose some of her reinforced prominent personality traits. These include as her references to [[cake]], and her moral values, which resulted in a much stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the &amp;quot;eye&amp;quot; presumably being the core&#039;s camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. {{spoiler|The cores in &#039;&#039;Portal 2&#039;&#039; also have &amp;quot;eyelids&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
{{Main|GLaDOS}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central Control Chamber.&lt;br /&gt;
&lt;br /&gt;
A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, Testing Chamber Assembly and Storage, and the Turret Production Lines.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|During the events of &#039;&#039;Portal 2&#039;&#039;, it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}} &lt;br /&gt;
&lt;br /&gt;
[[GLaDOS]], who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white &amp;quot;body&amp;quot;, black &amp;quot;face&amp;quot;, and a yellow &amp;quot;eye&amp;quot;. {{Spoiler|Her &amp;quot;eye&amp;quot; appears to contain her identity, made clear when it was stuck into a potato during the events of &#039;&#039;Portal 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
{{Main|Morality Core}}&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the more important cores attached on GLaDOS in &#039;&#039;Portal&#039;&#039;. It is a core with a purple &#039;eye&#039; and two dots just beneath it. {{Spoiler|It was installed onto GLaDOS some time before GLaDOS awakened Chell, in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute. {{Spoiler|The disposal of this core is reflected in GLaDOS&#039; apathetic attitude and utter disregard for life in the end of &#039;&#039;Portal&#039;&#039; and prevalent in &#039;&#039;Portal 2&#039;&#039;, though how much of this was under the core&#039;s control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component; [[Caroline]].}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
{{Main|Curiosity Core}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|Curiosity Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}&lt;br /&gt;
&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It is the core with an orange &#039;eye&#039; and two dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Cake Core ===&lt;br /&gt;
{{Main|Intelligence Core}}&lt;br /&gt;
[[Image:LogicCore.png|right|150px|Cake Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Cake Core&#039;&#039;&#039;|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Cake Core&#039;&#039;&#039;, has a blue &#039;eye&#039; with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[Image:AngerCore.png|right|150px|Anger Core]]&lt;br /&gt;
{{Main|Anger Core}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It has a red &#039;eye&#039; with eight dots beneath it. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. (These snarls and growls were later used in Valve&#039;s game &#039;Left 4 Dead&#039;, which featured the same actor, Mike Patton, as the infected.) {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky towards Chell while being tested early in the game.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Wheatley ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|170px|Wheatley]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The final antagonist of the single-player campaign in &#039;&#039;Portal 2&#039;&#039;,}} &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, {{spoiler|also known as the &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;,}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be detected as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the Central Core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central Core  Corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}} The Final Hours of Portal 2 reveal Valve&#039;s inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting,  and stating that he would like to go to the aquarium, much like the Space Core does.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? &#039;Cause I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley. After shooting a portal on the moon, an observant one can see Rick fly off of Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how amazing and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Other Cores ==&lt;br /&gt;
Cores that are neither corrupted nor personality cores, but cores that serve a different purpose altogether.&lt;br /&gt;
&lt;br /&gt;
=== Party Escort Bot ===&lt;br /&gt;
{{main|Party Escort Bot}}&lt;br /&gt;
[[File:Party Escort Bot.png|right|300px|Party Escort Bot as it appears in &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039;|&amp;quot;Thank you for assuming the party escort submission position.&amp;quot;|}}&lt;br /&gt;
During the events of Portal, GLaDOS refers to the Party Associate after failing her attempt to kill Chell at the end of the final test chamber. As Chell did not follow GLaDOS as the latter instructed her to &amp;quot;place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides&amp;quot; which was described as the &amp;quot;party escort submission position&amp;quot;, it is presumed that the Party Escort Bot was required to travel to the surface in order to retrieve her and &amp;quot;escort her to the party&amp;quot;.&lt;br /&gt;
Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between Portal and Portal 2, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it thanks her for &amp;quot;assuming the party escort submission position&amp;quot;.&lt;br /&gt;
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a core-based android with a pink eye.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
==The Lab==&lt;br /&gt;
The Lab introduced several new personality constructs sent to the player for calibration, voiced by Laura Bailey, Steve Blum, Phil LaMarr, Nolan North, Justin Roiland, Pendleton Ward, and Wally Wingert. The following are:&lt;br /&gt;
*Very Heavy Core&lt;br /&gt;
*Auction Core&lt;br /&gt;
*Boring Hard Boiled Core&lt;br /&gt;
*Calibration Core&lt;br /&gt;
*Climate Change Core&lt;br /&gt;
*Convict Core&lt;br /&gt;
*Core that Ate a Butler&lt;br /&gt;
*Core that Just Feels Right&lt;br /&gt;
*Core that Goes by The Book&lt;br /&gt;
*Core that is About to Retire&lt;br /&gt;
*Core that is not a Gateway to Hell&lt;br /&gt;
*Skeptical Core&lt;br /&gt;
*Core that Ran&lt;br /&gt;
*Respect Core&lt;br /&gt;
*Emergency Preparedness Core&lt;br /&gt;
*Executive Core&lt;br /&gt;
*Fruit Punch Core&lt;br /&gt;
*Horror Story Core&lt;br /&gt;
*Investigation Core&lt;br /&gt;
*Magic Core&lt;br /&gt;
*Mourning Core&lt;br /&gt;
*Pilot Core&lt;br /&gt;
*Plague Core&lt;br /&gt;
*Reverse Psychology Core&lt;br /&gt;
*Rythym Core&lt;br /&gt;
*Rookie Core&lt;br /&gt;
*Snuggle Core&lt;br /&gt;
*Soup Core&lt;br /&gt;
*Spider Core&lt;br /&gt;
*Supervillain Core&lt;br /&gt;
*Trevor&lt;br /&gt;
*Tracer Core&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; within the game files, suggesting the Anger core was to make an appearance in the sequel.&lt;br /&gt;
&lt;br /&gt;
:* The bomb model also possesses various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
* In early screenshots released prior to the &#039;&#039;Portal 2&#039;&#039; E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to &#039;&#039;[[Portal]]&#039;&#039;, the Cores from then to the retail version have a wider range of emotions.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unnamed core as seen in &#039;&#039;[[Portal 2 - The Final Hours]]&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].&lt;br /&gt;
|File:PPN2.png|The Paranoia Core, a bounty prize, in &#039;&#039;[[Poker Night 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
* [[The Underground]], a Machinima series about corrupt cores&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154061</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154061"/>
		<updated>2017-02-15T14:35:28Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: /* The Lab */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AdventureCore.png|right|200px|Rick, the Adventure Sphere]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; (also referred to as &#039;&#039;&#039;Spheres&#039;&#039;&#039;, &#039;&#039;&#039;Personality Cores/Spheres&#039;&#039;&#039;, or &#039;&#039;&#039;Aperture Science Artificial Personality Constructs&#039;&#039;&#039;) are machines designed to house advanced artificial intelligence, mostly unique for their ability to express emotions. Cores generally come in two varieties: Spherical and Input. Spheres are the standard form, used for android bodies (such as Atlas) and other purposes. Input Cores are eliptical Cores such as are used in Turrets or P-Body.&lt;br /&gt;
&lt;br /&gt;
Each unique core is either integrated into a robotic body or left in standalone sphere form. (these spheres are usually attached to management rails) in the [[Aperture Science]] computer-aided Enrichment Center, such as the [[Turrets#Sentry Turret|Turrets]], [[Atlas]], and [[P-body]].&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The raw spherical appearance of the cores are heavily featured throughout the finale events of both &#039;&#039;[[Portal]]&#039;&#039; and the single-player campaign in &#039;&#039;[[Portal 2]]&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
Developed by [[Aperture Science]] technicians, [[GLaDOS]] is the earliest known personality core - specifically designed for becoming the Enrichment Center&#039;s overseer. The next cores developed were given the purpose of counteracting GLaDOS&#039; psychotic behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating with her (sub)concious and altering her personality.&lt;br /&gt;
&lt;br /&gt;
Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets]] (also core inputs).&lt;br /&gt;
&lt;br /&gt;
{{spoiler|After the events of &#039;&#039;Portal&#039;&#039;, it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of this is unknown).}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the conflict with GLaDOS in &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator|incinerator]], not only did GLaDOS experience pain when they are destroyed, she also began to lose some of her reinforced prominent personality traits. These include as her references to [[cake]], and her moral values, which resulted in a much stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the &amp;quot;eye&amp;quot; presumably being the core&#039;s camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. {{spoiler|The cores in &#039;&#039;Portal 2&#039;&#039; also have &amp;quot;eyelids&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
{{Main|GLaDOS}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central Control Chamber.&lt;br /&gt;
&lt;br /&gt;
A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, Testing Chamber Assembly and Storage, and the Turret Production Lines.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|During the events of &#039;&#039;Portal 2&#039;&#039;, it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}} &lt;br /&gt;
&lt;br /&gt;
[[GLaDOS]], who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white &amp;quot;body&amp;quot;, black &amp;quot;face&amp;quot;, and a yellow &amp;quot;eye&amp;quot;. {{Spoiler|Her &amp;quot;eye&amp;quot; appears to contain her identity, made clear when it was stuck into a potato during the events of &#039;&#039;Portal 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
{{Main|Morality Core}}&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the more important cores attached on GLaDOS in &#039;&#039;Portal&#039;&#039;. It is a core with a purple &#039;eye&#039; and two dots just beneath it. {{Spoiler|It was installed onto GLaDOS some time before GLaDOS awakened Chell, in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute. {{Spoiler|The disposal of this core is reflected in GLaDOS&#039; apathetic attitude and utter disregard for life in the end of &#039;&#039;Portal&#039;&#039; and prevalent in &#039;&#039;Portal 2&#039;&#039;, though how much of this was under the core&#039;s control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component; [[Caroline]].}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
{{Main|Curiosity Core}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|Curiosity Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}&lt;br /&gt;
&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It is the core with an orange &#039;eye&#039; and two dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Cake Core ===&lt;br /&gt;
{{Main|Intelligence Core}}&lt;br /&gt;
[[Image:LogicCore.png|right|150px|Cake Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Cake Core&#039;&#039;&#039;|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Cake Core&#039;&#039;&#039;, has a blue &#039;eye&#039; with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[Image:AngerCore.png|right|150px|Anger Core]]&lt;br /&gt;
{{Main|Anger Core}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It has a red &#039;eye&#039; with eight dots beneath it. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. (These snarls and growls were later used in Valve&#039;s game &#039;Left 4 Dead&#039;, which featured the same actor, Mike Patton, as the infected.) {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky towards Chell while being tested early in the game.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Wheatley ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|170px|Wheatley]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The final antagonist of the single-player campaign in &#039;&#039;Portal 2&#039;&#039;,}} &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, {{spoiler|also known as the &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;,}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be detected as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the Central Core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central Core  Corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}} The Final Hours of Portal 2 reveal Valve&#039;s inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting,  and stating that he would like to go to the aquarium, much like the Space Core does.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? &#039;Cause I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley. After shooting a portal on the moon, an observant one can see Rick fly off of Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how amazing and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Other Cores ==&lt;br /&gt;
Cores that are neither corrupted nor personality cores, but cores that serve a different purpose altogether.&lt;br /&gt;
&lt;br /&gt;
=== Party Escort Bot ===&lt;br /&gt;
{{main|Party Escort Bot}}&lt;br /&gt;
[[File:Party Escort Bot.png|right|300px|Party Escort Bot as it appears in &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039;|&amp;quot;Thank you for assuming the party escort submission position.&amp;quot;|}}&lt;br /&gt;
During the events of Portal, GLaDOS refers to the Party Associate after failing her attempt to kill Chell at the end of the final test chamber. As Chell did not follow GLaDOS as the latter instructed her to &amp;quot;place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides&amp;quot; which was described as the &amp;quot;party escort submission position&amp;quot;, it is presumed that the Party Escort Bot was required to travel to the surface in order to retrieve her and &amp;quot;escort her to the party&amp;quot;.&lt;br /&gt;
Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between Portal and Portal 2, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it thanks her for &amp;quot;assuming the party escort submission position&amp;quot;.&lt;br /&gt;
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a core-based android with a pink eye.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
==The Lab==&lt;br /&gt;
The Lab introduced several new personality constructs sent to the player for calibration. The following are:&lt;br /&gt;
*Very Heavy Core&lt;br /&gt;
*Auction Core&lt;br /&gt;
*Boring Hard Boiled Core&lt;br /&gt;
*Calibration Core&lt;br /&gt;
*Climate Change Core&lt;br /&gt;
*Convict Core&lt;br /&gt;
*Core that Ate a Butler&lt;br /&gt;
*Core that Just Feels Right&lt;br /&gt;
*Core that Goes by The Book&lt;br /&gt;
*Core that is About to Retire&lt;br /&gt;
*Core that is not a Gateway to Hell&lt;br /&gt;
*Skeptical Core&lt;br /&gt;
*Core that Ran&lt;br /&gt;
*Respect Core&lt;br /&gt;
*Emergency Preparedness Core&lt;br /&gt;
*Executive Core&lt;br /&gt;
*Fruit Punch Core&lt;br /&gt;
*Horror Story Core&lt;br /&gt;
*Investigation Core&lt;br /&gt;
*Magic Core&lt;br /&gt;
*Mourning Core&lt;br /&gt;
*Pilot Core&lt;br /&gt;
*Plague Core&lt;br /&gt;
*Reverse Psychology Core&lt;br /&gt;
*Rythym Core&lt;br /&gt;
*Rookie Core&lt;br /&gt;
*Snuggle Core&lt;br /&gt;
*Soup Core&lt;br /&gt;
*Spider Core&lt;br /&gt;
*Supervillain Core&lt;br /&gt;
*Trevor&lt;br /&gt;
*Tracer Core&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; within the game files, suggesting the Anger core was to make an appearance in the sequel.&lt;br /&gt;
&lt;br /&gt;
:* The bomb model also possesses various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
* In early screenshots released prior to the &#039;&#039;Portal 2&#039;&#039; E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to &#039;&#039;[[Portal]]&#039;&#039;, the Cores from then to the retail version have a wider range of emotions.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unnamed core as seen in &#039;&#039;[[Portal 2 - The Final Hours]]&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].&lt;br /&gt;
|File:PPN2.png|The Paranoia Core, a bounty prize, in &#039;&#039;[[Poker Night 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
* [[The Underground]], a Machinima series about corrupt cores&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154060</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=154060"/>
		<updated>2017-02-15T14:33:21Z</updated>

		<summary type="html">&lt;p&gt;Pseudonope: 32 personalities from The Lab&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[Image:AdventureCore.png|right|200px|Rick, the Adventure Sphere]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; (also referred to as &#039;&#039;&#039;Spheres&#039;&#039;&#039;, &#039;&#039;&#039;Personality Cores/Spheres&#039;&#039;&#039;, or &#039;&#039;&#039;Aperture Science Artificial Personality Constructs&#039;&#039;&#039;) are machines designed to house advanced artificial intelligence, mostly unique for their ability to express emotions. Cores generally come in two varieties: Spherical and Input. Spheres are the standard form, used for android bodies (such as Atlas) and other purposes. Input Cores are eliptical Cores such as are used in Turrets or P-Body.&lt;br /&gt;
&lt;br /&gt;
Each unique core is either integrated into a robotic body or left in standalone sphere form. (these spheres are usually attached to management rails) in the [[Aperture Science]] computer-aided Enrichment Center, such as the [[Turrets#Sentry Turret|Turrets]], [[Atlas]], and [[P-body]].&lt;br /&gt;
&lt;br /&gt;
{{spoiler|The raw spherical appearance of the cores are heavily featured throughout the finale events of both &#039;&#039;[[Portal]]&#039;&#039; and the single-player campaign in &#039;&#039;[[Portal 2]]&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
Developed by [[Aperture Science]] technicians, [[GLaDOS]] is the earliest known personality core - specifically designed for becoming the Enrichment Center&#039;s overseer. The next cores developed were given the purpose of counteracting GLaDOS&#039; psychotic behavior (such as flooding test chambers and other vital parts of the facility with [[neurotoxin]]) by integrating with her (sub)concious and altering her personality.&lt;br /&gt;
&lt;br /&gt;
Often present in the form of spherical shapes, these cores are a more simplistic design as their purpose had been more at hand instead. This contrasts with the majority of the designs of Aperture androids in the Enrichment Center that are personality core-based such as [[Atlas]] (enclosed core design), [[P-body]] (core inputs), and [[Turrets]] (also core inputs).&lt;br /&gt;
&lt;br /&gt;
{{spoiler|After the events of &#039;&#039;Portal&#039;&#039;, it became apparent that some of the unused (deactivated) cores kept in storage have been automatically reactivated by the facility to maintain the Enrichment Center. Under extreme circumstances/time, these cores have been unable to compensate, and have failed to do so. Some cores become corrupted (the cause of this is unknown).}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each core has its own unique personality and behavior, which can be incorporated into the central core when they are physically attached to it. Most cores were unneeded and deactivated. {{spoiler|These were later reactivated after the destruction of GLaDOS in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the conflict with GLaDOS in &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] would drop a personality core into the [[Emergency Intelligence Incinerator|incinerator]], not only did GLaDOS experience pain when they are destroyed, she also began to lose some of her reinforced prominent personality traits. These include as her references to [[cake]], and her moral values, which resulted in a much stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
The general form of a personality core is a large, spherical construct roughly a foot in diameter resembling an eyeball, containing sensors (with the &amp;quot;eye&amp;quot; presumably being the core&#039;s camera), two handles (possibly dating from when humans had to transport and handle them manually), and other equipment, such as ports to hold them onto a security rail for them to move on, or to plug into the central computer. {{spoiler|The cores in &#039;&#039;Portal 2&#039;&#039; also have &amp;quot;eyelids&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
{{Main|GLaDOS}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|170px|GLaDOS, a central core.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is the highest rank of all Aperture Science Personality Cores in the Enrichment Center, given to the core hardwired into the enormous robotic body in the Central Control Chamber.&lt;br /&gt;
&lt;br /&gt;
A central core has the power to control and regulate the entire Enrichment Center, including the camera feeds, Testing Chamber Assembly and Storage, and the Turret Production Lines.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|During the events of &#039;&#039;Portal 2&#039;&#039;, it becomes apparent that any form of personality core would be more than qualified to be hardwired into the mainframe to become a central core. This is a feature preset by Aperture as a means of replacing corrupted central AI; and if the central core happens to disagree with their impeachment, a Stalemate Resolution Associate will have to force the replacement procedure.}} &lt;br /&gt;
&lt;br /&gt;
[[GLaDOS]], who was designed with the sole purpose of being the central core herself, has her own unique shape that is quite different from the other personality cores, with an oblong white &amp;quot;body&amp;quot;, black &amp;quot;face&amp;quot;, and a yellow &amp;quot;eye&amp;quot;. {{Spoiler|Her &amp;quot;eye&amp;quot; appears to contain her identity, made clear when it was stuck into a potato during the events of &#039;&#039;Portal 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
{{Main|Morality Core}}&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the more important cores attached on GLaDOS in &#039;&#039;Portal&#039;&#039;. It is a core with a purple &#039;eye&#039; and two dots just beneath it. {{Spoiler|It was installed onto GLaDOS some time before GLaDOS awakened Chell, in order to prevent her from filling the Enrichment Center with [[neurotoxin]].}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It also seems to be what allows GLaDOS to keep her weapons under control, as she stated that she was unable to deactivate her [[Turrets#Rocket Turret|rocket turret]] once the core was incinerated.}} &lt;br /&gt;
&lt;br /&gt;
{{spoiler|It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute. {{Spoiler|The disposal of this core is reflected in GLaDOS&#039; apathetic attitude and utter disregard for life in the end of &#039;&#039;Portal&#039;&#039; and prevalent in &#039;&#039;Portal 2&#039;&#039;, though how much of this was under the core&#039;s control is uncertain due to the resurfacing of these emotions in GLaDOS after re-discovering her Genetic Lifeform component; [[Caroline]].}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
{{Main|Curiosity Core}}&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|Curiosity Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey, look at THAT thing! No, that other thing.|sound=GLaDOS_escape_02_sphere_curiosity-07.wav}}&lt;br /&gt;
&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It is the core with an orange &#039;eye&#039; and two dots beneath it. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Cake Core ===&lt;br /&gt;
{{Main|Intelligence Core}}&lt;br /&gt;
[[Image:LogicCore.png|right|150px|Cake Core]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Cake Core&#039;&#039;&#039;|Fish shaped volatile organic compounds and sediment shaped sediment.|sound=GLaDOS_escape_02_sphere_cakemix-15.wav}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Cake Core&#039;&#039;&#039;, has a blue &#039;eye&#039; with a huge pupil with six dots beneath it. It rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[Image:AngerCore.png|right|150px|Anger Core]]&lt;br /&gt;
{{Main|Anger Core}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It has a red &#039;eye&#039; with eight dots beneath it. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. (These snarls and growls were later used in Valve&#039;s game &#039;Left 4 Dead&#039;, which featured the same actor, Mike Patton, as the infected.) {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility; she remains resentful over her attempted destruction and makes snarky towards Chell while being tested early in the game.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Wheatley ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|170px|Wheatley]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
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{{spoiler|The final antagonist of the single-player campaign in &#039;&#039;Portal 2&#039;&#039;,}} &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, {{spoiler|also known as the &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;,}} is portrayed as bumbling, chatty, desperate when things did not catch up to his expectations, and often hesitant. He is the first character to have interacted with Chell in the game, and is one of many cores seen awakening at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
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{{spoiler|It was not long before it was revealed by GLaDOS that Wheatley was originally designed by the Aperture Science technicians with the express purpose of rendering GLaDOS less dangerous during her initial activation, via attaching Wheatley onto her to generate an infinite stream of flawed suggestions to distract her.}}&lt;br /&gt;
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{{spoiler|It was thought that this would prevent her from killing the scientists when activated and improve the operations of the facility. According to GLaDOS, Wheatley is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
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== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be detected as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the Central Core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Central Core  Corruption will not be detected if another core is not present. This is because other cores would not usually be present, except for core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the Central Chamber.&lt;br /&gt;
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{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS/PotatOS summons three corrupted cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
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All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
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=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}} The Final Hours of Portal 2 reveal Valve&#039;s inspiration for the Space Core: an Oregon Coast Aquarium ad with a goldfish rapidly and repeatedly humming, blurting,  and stating that he would like to go to the aquarium, much like the Space Core does.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
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=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? &#039;Cause I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley. After shooting a portal on the moon, an observant one can see Rick fly off of Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
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=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how amazing and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
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== Other Cores ==&lt;br /&gt;
Cores that are neither corrupted nor personality cores, but cores that serve a different purpose altogether.&lt;br /&gt;
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=== Party Escort Bot ===&lt;br /&gt;
{{main|Party Escort Bot}}&lt;br /&gt;
[[File:Party Escort Bot.png|right|300px|Party Escort Bot as it appears in &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039;|&amp;quot;Thank you for assuming the party escort submission position.&amp;quot;|}}&lt;br /&gt;
During the events of Portal, GLaDOS refers to the Party Associate after failing her attempt to kill Chell at the end of the final test chamber. As Chell did not follow GLaDOS as the latter instructed her to &amp;quot;place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides&amp;quot; which was described as the &amp;quot;party escort submission position&amp;quot;, it is presumed that the Party Escort Bot was required to travel to the surface in order to retrieve her and &amp;quot;escort her to the party&amp;quot;.&lt;br /&gt;
Prior to the March 3, 2010 patch, Portal ended with Chell slowly regaining consciousness on the parking lot above the Aperture Science Enrichment Center. Since the patch was added to bridge the gap between Portal and Portal 2, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it thanks her for &amp;quot;assuming the party escort submission position&amp;quot;.&lt;br /&gt;
The Party Escort Bot is seen briefly in the Portal 2: Lab Rat comic and was only partially depicted, revealed to be a core-based android with a pink eye.&lt;br /&gt;
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==The Lab==&lt;br /&gt;
The Lab introduced several new personality constructs sent to the player for calibration. The following are:&lt;br /&gt;
*Very Heavy Core&lt;br /&gt;
*Auction Core&lt;br /&gt;
*Boring Hard Boiled Core&lt;br /&gt;
*Calibration Core&lt;br /&gt;
*Climate Change Core&lt;br /&gt;
*Convict Core&lt;br /&gt;
*Core that Ate a Butler&lt;br /&gt;
*Core that Just Feels Right&lt;br /&gt;
*Core that Goes by The Book&lt;br /&gt;
*Core that is About to Retire&lt;br /&gt;
*Core that is not a Gateway to Hell&lt;br /&gt;
*Skeptical Core&lt;br /&gt;
*Core that Ran&lt;br /&gt;
*Respect Core&lt;br /&gt;
*Emergency Preparedness Core&lt;br /&gt;
*Executive Core&lt;br /&gt;
*Fruit Punch Core&lt;br /&gt;
*Horror Story Core&lt;br /&gt;
*Investigation Core&lt;br /&gt;
*Magic Core&lt;br /&gt;
*Mourning Core&lt;br /&gt;
*Pilot Core&lt;br /&gt;
*Plague Core&lt;br /&gt;
*Reverse Psychology Core&lt;br /&gt;
*Rythym Core&lt;br /&gt;
*Rookie Core&lt;br /&gt;
*Snuggle Core&lt;br /&gt;
*Soup Core&lt;br /&gt;
*Spider Core&lt;br /&gt;
*Supervillain Core&lt;br /&gt;
*Trevor&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; within the game files, suggesting the Anger core was to make an appearance in the sequel.&lt;br /&gt;
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:* The bomb model also possesses various typical personality core animations that can be viewed in the Model Viewer in the Authoring Tools. These include a stationary animation, a test animation where the core aimlessly looks around, and an angry animation where it twitches violently.&lt;br /&gt;
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* In early screenshots released prior to the &#039;&#039;Portal 2&#039;&#039; E3 teaser trailer, the texture of personality cores were yet to receive detailing and minor scratches, as the textures of the plating were matte white. Since then the textures have been greatly improved, and compared to &#039;&#039;[[Portal]]&#039;&#039;, the Cores from then to the retail version have a wider range of emotions.&lt;br /&gt;
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== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core.png|alt5=Beta core|An unnamed core as seen in &#039;&#039;[[Portal 2 - The Final Hours]]&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Unnamed Core 2.png|alt6=Beta core 2|A unused core in a dilapidated [[Portal Test Chamber 13|Test Chamber 13]].&lt;br /&gt;
|File:PPN2.png|The Paranoia Core, a bounty prize, in &#039;&#039;[[Poker Night 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
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== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
* [[The Underground]], a Machinima series about corrupt cores&lt;br /&gt;
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{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Pseudonope</name></author>
	</entry>
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