<?xml version="1.0"?>
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	<id>https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=OluapPlayer</id>
	<title>Portal Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=OluapPlayer"/>
	<link rel="alternate" type="text/html" href="https://theportalwiki.com/wiki/Special:Contributions/OluapPlayer"/>
	<updated>2026-04-13T10:36:17Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:User_OluapPlayer_WikiDOS.png&amp;diff=38867</id>
		<title>File:User OluapPlayer WikiDOS.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:User_OluapPlayer_WikiDOS.png&amp;diff=38867"/>
		<updated>2011-11-06T12:59:10Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: uploaded a new version of &amp;amp;quot;File:User OluapPlayer WikiDOS.png&amp;amp;quot;: Fire overlay be gone!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
[[Category:User images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|187947123466f585afabe59e6a6e0fab|e6d13e7f7137b72362a3d0fa4d2a54cb}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:OluapPlayer&amp;diff=38866</id>
		<title>User:OluapPlayer</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:OluapPlayer&amp;diff=38866"/>
		<updated>2011-11-06T12:58:37Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:OLuAPPLAYER}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; border:1px solid #507D2A; text-align:center&amp;quot;&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement Party of Three.jpg|Talk page]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement Still Alive.jpg|New section]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement Professor Portal.jpg|Contributions]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement Four Ring Circus.jpg|Steam profile]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement Asking for Trouble.jpg|YouTube]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement Iron Grip.jpg|Backpack]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement Friends List With Benefits.jpg|SPUF profile]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[User_talk:OluapPlayer|Aperture Science Insult Box]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[{{fullurl:User_talk:{{PAGENAMEE}}|action=edit&amp;amp;section=new}} Aperture Science Insult Creator]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[Special:Contributions/OluapPlayer|Aperture Science Numbers of Fancyness]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[http://steamcommunity.com/id/oluapplayer Aperture Science Pipe of Steam]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[http://www.youtube.com/user/OluapPlayer?feature=mhum Aperture Science Mind Melter]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[http://optf2.com/p2/user/76561198012438280 Aperture Science Wind-Filled Backpack]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[http://forums.steampowered.com/forums/member.php?u=651925 Aperture Science Forum Dweller]&lt;br /&gt;
|}&lt;br /&gt;
[[File:User OluapPlayer WikiDOS.png|350px|right|SHE IS WATCHING]]&lt;br /&gt;
{{quotation|&#039;&#039;&#039;OluapPlayer&#039;&#039;&#039; after being told about this wiki|Put me in the game, coach!|sound=Defective_Turret_sp_sabotage_factory_defect_test08.wav}}&lt;br /&gt;
I am big, shiny and very very handsome.&lt;br /&gt;
&lt;br /&gt;
==Manly pages made by me==&lt;br /&gt;
&lt;br /&gt;
*[[Turret Redemption Line]] (Best damn article of the wiki and [[User:RJackson|RJackson]] knows it)&lt;br /&gt;
&lt;br /&gt;
==Weighted Information Cubes==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Core Team Member}}&lt;br /&gt;
|{{User Wiki Staff|admin}}&lt;br /&gt;
|{{User IRC regular}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Portal|own}}&lt;br /&gt;
|{{User Portal 2}}&lt;br /&gt;
|{{User Portal 2 release}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Babel|en|2}}&lt;br /&gt;
|{{User Brazilian}}&lt;br /&gt;
|{{User Bot|Atlas}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Crusher&amp;diff=36502</id>
		<title>Crusher</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Crusher&amp;diff=36502"/>
		<updated>2011-09-23T04:01:00Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|Had a bit of a brain wave. There I was, smashing some steel plates together, and I thought, &#039;yes, it&#039;s deadly!&#039; But what&#039;s missing? What&#039;s missing? And I thought lots of sharp bits welded onto the flat bits.|sound=Wheatley bw a4 spike smash01.wav}}&lt;br /&gt;
[[File:Crusher.png|right|200px|thumb|A Crusher in &#039;&#039;Portal 2&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Crusher&#039;&#039;&#039; was first introduced in [[Portal 2]], and is a derivative of [[Aperture Science]]&#039;s [[Panels|Panel]] technology. Crushers are an environmental hazard present in several test environments. If the player makes contact with a Crusher, they will be forced into the nearest hard surface and killed instantly. Crushers appear as large grey panels with a number of steel spikes firmly attached to them. &lt;br /&gt;
&lt;br /&gt;
Crushers become more frequent during the final parts of the game {{spoiler|(particularly in [[List of Portal 2 chambers#Chapter_9|Chapter 9]]: The Part Where He Kills You)}}, and also appear frequently in [[Co-op]] mode.&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
Any object, including the player, will be perforated instantly upon contact with a Crusher. When active, a loud crunching noise is emitted in order to warn the player that they are approaching a Crusher, thereby allowing the player to avoid them.&lt;br /&gt;
&lt;br /&gt;
In Co-op mode, if the player comes in contact with a Crusher while floating in an [[Excursion Funnel]], the damage caused will be periodic until the player moves away or dies.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Crushers were originally intended to appear in [[Portal]], but were removed in the early stages of game development due to the additional complexity they added to test chambers.{{cite}}&lt;br /&gt;
*Crushers appear in [[Portal: The Flash version]], a 2D flash game released prior to Portal. Later, they appeared in the [[Portal: The Flash Version MapPack]] modification, and were eventually introduced into [[Portal: Still Alive]].&lt;br /&gt;
*Crushers originally lacked spikes and were ordinary steel plates {{spoiler| before [[Wheatley]] modified them, believing that there was something [[Media:Wheatley bw a4 spike smash01.wav|missing]]}}. This contradicts the [[Panels (video)|Panels video]] however, as a spiked crusher is clearly visible in the last part of the video, and [[Cave Johnson]] states that they can be purchased from Aperture Science.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Mechanics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Emergency_Intelligence_Incinerator&amp;diff=24323</id>
		<title>Emergency Intelligence Incinerator</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Emergency_Intelligence_Incinerator&amp;diff=24323"/>
		<updated>2011-06-13T04:56:23Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Incinerator.png|right|300px|thumb|The Emergency Intelligence Incinerator in &#039;&#039;Portal&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Did you just toss the Aperture Science Thing We Don&#039;t Know What It Does into the Aperture Science Emergency Intelligence Incinerator?|sound=GLaDOS_escape_02_spheredestroy1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Emergency Intelligence Incinerator&#039;&#039;&#039; is a chute that leads directly to the furnaces deep within the facility and plays a key role during &#039;&#039;Portal&#039;&#039;. It only makes two appearances during the game. {{spoiler text|Once during Test Chamber 17, involving the [[Weighted Companion Cube]], and the other during the battle with [[GLaDOS]] which is used to destroy her personality cores.}}&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
Its function is simply to burn things that go down the chute. {{spoiler text|In &#039;&#039;Portal&#039;&#039;, the player is forced to incinerate their Companion Cube in order to progress to the next test. During the final stages of the game, the player must take [[Personality Core]]s dislodged from GLaDOS via rocket and send them into the incinerator to defeat GLaDOS.}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* During &#039;&#039;Portal 2&#039;&#039;, a ruined Emergency Intelligence Incinerator can be spotted inside GLaDOS&#039; old chamber, {{spoiler text|where she re-awakens. After GLaDOS is reawakened, she drops you into the incinerator, where you fall into the incinerator room}}.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Mechanics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Aerial_Faith_Plate&amp;diff=24322</id>
		<title>Aerial Faith Plate</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Aerial_Faith_Plate&amp;diff=24322"/>
		<updated>2011-06-13T04:30:03Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[File:Faith plate.png|right|225px|thumb|An Aerial Faith Plate in &#039;&#039;Portal 2&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|This next test involves the Aperture Science Aerial Faith Plate. It was part of an initiative to investigate how well test subjects could solve problems when they were catapulted into space. Results were highly informative: They could not. Good luck!|sound=GLaDOS_faith_plate_intro01.wav}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[Aperture Science]] Aerial Faith Plate&#039;&#039;&#039; is a mechanism introduced in &#039;&#039;[[Portal 2]]&#039;&#039;. This device launches players over a gap or to a specific destination at a set velocity and height. It can be used in conjunction with portals, and the Plate&#039;s ability to preserve the velocity of the user makes it an effective means of travel to far or otherwise inaccessible places. &lt;br /&gt;
&lt;br /&gt;
Aerial Faith Plates can also launch any object that is placed on them. Their mechanism is designed so that the player is launched either directly upward, forward or backward in motion. {{spoiler text|There is only one occasion in which an Aerial Faith Plate launches you sideways, which is during the final chapters of the game when [[Wheatley]] plans to kill you.}}&lt;br /&gt;
&lt;br /&gt;
==Demonstrations==&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|videohd=yes&lt;br /&gt;
|video1=fE3B9uGnVlA&lt;br /&gt;
|video2=laxPhiDqTJA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chamberlock Video==&lt;br /&gt;
{{Youtube|wUe4RMlplrc}}&lt;br /&gt;
The Aerial Faith Plate as it appears in a [[Chamberlock#Videos|Chamberlock informational video]].&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device&amp;diff=21633</id>
		<title>Handheld Portal Device</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device&amp;diff=21633"/>
		<updated>2011-06-01T17:56:14Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Portal PortalGun.png|right|thumb|The Handheld Portal Device model from &#039;&#039;[[Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|The Device is now more valuable than the organs and combined incomes of everyone in &#039;&#039;&#039;Subject Hometown Here&#039;&#039;&#039;|sound=GLaDOS 07_part1_get_device_component-3.wav}}&lt;br /&gt;
The &#039;&#039;&#039;[[Aperture Science]] Handheld Portal Device&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Portal Gun&#039;&#039;&#039; or &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) is the experimental tool designed to place two [[portals]] that objects can pass through. This is the primary tool players are equipped with to complete [[Test Chamber]]s.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Handheld Portal Device is designed to create and place portals on any white [[surface]] that is immobile, flat and large enough. When the device is fired, a colored projectile will be emitted from the barrel. If the projectile strikes a valid surface, a portal of the corresponding color will be formed. If a portal of the other color is already placed, these two portals will be linked. If a portal of the same color is already placed, it will be closed and the new one will be used instead, limiting the player to the use of only two portals at a time. The glass chamber and a light on the top of the device will glow with the color of the previously placed portal. &lt;br /&gt;
&lt;br /&gt;
The Handheld Portal Device also has the ability to pick up and manipulate objects directly in front of it in the same manner as the [[hl2:Gravity Gun|Gravity Gun]] from the &#039;&#039;Half-Life&#039;&#039; series. While holding an object, pressing the primary fire key will push the object forward &#039;&#039;very&#039;&#039; slightly, while the secondary fire key will drop the object.&lt;br /&gt;
&lt;br /&gt;
== Portal 2 ==&lt;br /&gt;
The Handheld Portal Device in &#039;&#039;[[Portal 2]]&#039;&#039; behaves somewhat differently to its &#039;&#039;Portal&#039;&#039; counterpart. The key differences include new object handling sounds and animations, new sounds for firing portals and faster placement of portals by default. In addition, the Portal Device sports new animations and particle effects for moving portals and stretching objects&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=LaezAuXCcwE&amp;lt;/ref&amp;gt;; while it is possible to enable free rotation of objects via the use of a [[List of useful console commands|console command]], the remaining functionality is only accessible through the use of a {{w|Sixense TrueMotion|Razer Hydra}} controller, which allows for the greater degree of control of objects. The Portal Device in &#039;&#039;Portal 2&#039;&#039; also lacks the ability to slightly launch/drop objects using the primary and secondary fire keys respectively.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Handheld Portal Device&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal ASHPD 1st person.png|alt1=Handheld Portal Device|First person view in &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
|File:Atlas_Portal_Gun.png|alt2=[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;|[[Atlas|Atlas&#039;]] Portal Gun in &#039;&#039;[[Portal 2]]&#039;&#039;&lt;br /&gt;
|File:P-Body_Portal_Gun.png|alt3=[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;|[[P-body|P-body&#039;s]] Portal Gun in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|File:Old Handheld Portal Device.png|alt4=The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s.|The Aperture Science Portable Quantum Tunneling Device. The Portal Gun from the 1940s.&lt;br /&gt;
|File:Old Portal Gun.jpg|alt5=A pre-release form of the Portal Gun.|A pre-release form of the Portal Gun.&lt;br /&gt;
|File:Ashpd blueprint.jpg|alt6=Blueprint of the Aperture Science Handheld Portal Device|Blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
|File:Ashpd_blueprint2.jpg|alt7=Another blueprint of the Aperture Science Handheld Portal Device|Another blueprint of the Aperture Science Handheld Portal Device&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Announcer&amp;diff=19091</id>
		<title>Announcer</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Announcer&amp;diff=19091"/>
		<updated>2011-05-20T02:38:31Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;The Announcer&#039;&#039;&#039;|If you are a non-employee who has discovered this facility amid the ruins of civilization, welcome! And remember: Testing is the future, and the future starts with you.|sound=Announcer_prehub17.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Announcer&#039;&#039;&#039; plays a small part in &#039;&#039;[[Portal 2]]&#039;&#039;. He guides the player with pre-recorded messages through the facility early on in the game {{Spoiler|before initiating the first stalemate between [[GLaDOS]] and [[Wheatley]]}}.&lt;br /&gt;
&lt;br /&gt;
Most likely it is is an automated system created to monitor the Aperture lab complex prior [[GLaDOS]], and lately left as a backup system to keep research going even during &amp;quot;circumstances of potentially apocalyptic significance&amp;quot;. Designed to work in extreme and low power conditions, the system seems to have been automatically turned on {{Spoiler|as soon as [[GLaDOS]] was destroyed and lost control of the facility.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=GLaDOS&amp;diff=18998</id>
		<title>GLaDOS</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=GLaDOS&amp;diff=18998"/>
		<updated>2011-05-18T22:53:12Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:GLaDOS P2.png|right|thumb|325px|GLaDOS in &#039;&#039;Portal 2&#039;&#039;]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Okay, look: We both said a lot of things that you&#039;re going to regret, but I think we can put our differences behind us; for science... you monster.|sound=GLaDOS chellgladoswakeup06.wav}}&lt;br /&gt;
&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;, known in full as the &#039;&#039;&#039;Genetic Lifeform and Disk Operating System&#039;&#039;&#039;, is the computer system designed to control and oversee Aperture Laboratories, as well as the guide of the [[Aperture Science]] computer-aided Enrichment Center. She has the ability to shift and move the facilities and the chambers, making for seamless and almost infinite testing design.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|GLaDOS is the main antagonist throughout &#039;&#039;[[Portal]]&#039;&#039;, and through the first half of &#039;&#039;[[Portal 2]]&#039;&#039;&#039;s single-player campaign. Throughout both games, GLaDOS continuously tests [[Chell|Chell&#039;s]] physical stature to the point of killing her under the guise of &#039;science&#039;, as well as mental strength as she taunts Chell endlessly through discouraging words and bemoaning. As the story progresses, she and the player are exposed to the rise and fall of [[Cave Johnson]] and the history of Aperture Science. As the player navigates their way through the ancient testing facilities, they learn more about Cave&#039;s increasingly desperate search for test subjects until his eventual death. During his final days, the story points out that GLaDOS may be [[Caroline]], Johnson&#039;s right-hand woman. This was an attempt to merge man and machine, as well as attempting to cure Johnson of his &amp;quot;moon poisoning&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS is voiced by {{W|Ellen McLain}}.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:GLaDOS P1.png|GLaDOS in &#039;&#039;Portal&#039;&#039;&lt;br /&gt;
File:Glados.png|{{Spoiler|GLaDOS, reawakened in &#039;&#039;Portal 2&#039;&#039;}}&lt;br /&gt;
File:Portal2 GLaDOS Potato.png|{{Spoiler|GLaDOS after being attached to a potato battery by [[Wheatley]] in &#039;&#039;Portal 2&#039;&#039;}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* McLain, the voice of GLaDOS, also provides the voice for the [[tf:Administrator|Administrator]] in [[tf:Team Fortress 2|&#039;&#039;Team Fortress 2&#039;&#039;]] and the [[hl2:Combine Overwatch|Combine Overwatch]] in the [[hl2:Half-Life 2|&#039;&#039;Half-Life 2&#039;&#039;]] series.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[GLaDOS voice lines]]&lt;br /&gt;
* {{Spoiler|[[Caroline]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Gels&amp;diff=18997</id>
		<title>Gels</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Gels&amp;diff=18997"/>
		<updated>2011-05-18T22:44:17Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bounce.png|right|135px|Don&#039;t get covered by the gel.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|We haven&#039;t entirely nailed down what element it is yet, but I&#039;ll tell you this: It&#039;s a lively one, and it does NOT like the human skeleton.|sound=Cave_Johnson_fifties_second_test_complete02.wav}}&lt;br /&gt;
&#039;&#039;&#039;Gels&#039;&#039;&#039; are a gameplay [[Mechanics|mechanic]] introduced in &#039;&#039;[[Portal 2]]&#039;&#039;. They are paint-like liquids that impart different effects when applied to [[surfaces]] and objects.&lt;br /&gt;
&lt;br /&gt;
== Gels ==&lt;br /&gt;
=== Repulsion Gel ===&lt;br /&gt;
{{main|Repulsion Gel}}&lt;br /&gt;
Repulsion Gel is a light blue substance that repels objects. A player or an object that hits a surface coated with the Gel bounces off. Due to the effect, the height from which a player falls before landing on a Gel-covered surface affects the height of a jump. Players can also use the Gel to move back and forth between two parallel surface rather than merely be propelled up and down. Objects such as [[Storage Cube]]s and [[Turrets]] can be covered in Repulsion Gel which causes them to bounce around erratically.&lt;br /&gt;
&lt;br /&gt;
=== Propulsion Gel ===&lt;br /&gt;
{{main|Propulsion Gel}}&lt;br /&gt;
Propulsion Gel is an orange substance that greatly increases object velocity and reduces the friction of objects moving on the surface(s) it is applied to. Objects covered in Propulsion Gel similarly have their friction reduced, causing them to slide around.&lt;br /&gt;
&lt;br /&gt;
=== Conversion Gel ===&lt;br /&gt;
{{main|Conversion Gel}}&lt;br /&gt;
Conversion Gel is a portal-conducting white substance made from {{spoiler text|ground moon rocks}}. It enables the player to place portals on [[surfaces]] that are not normally &#039;&#039;portal-conductive&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Water ===&lt;br /&gt;
While not technically a gel, water washes off other gels from surfaces and objects. It has no special properties in regards to gameplay, and does not stick to surfaces.&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Vertically Unchallenged}}&lt;br /&gt;
      {{Show achievement|Portal 2|White Out}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Stranger Than Friction}}&lt;br /&gt;
      {{Show achievement|Portal 2|Schrodinger&#039;s Catch}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Repulsion Gel.png|Repulsion Gel&lt;br /&gt;
File:Propulsion Gel.png|Propulsion Gel&lt;br /&gt;
File:Conversion Gel.png|Conversion Gel&lt;br /&gt;
File:Water.png|Water&lt;br /&gt;
File:Repulsion Gel Cube.png|A Weighted Storage Cube covered in Repulsion Gel&lt;br /&gt;
File:Propulsion Gel Cube.png|A Weighted Storage Cube covered in Propulsion Gel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*A fourth gel, &amp;quot;Sticky Gel&amp;quot;, was tested within &#039;&#039;Portal 2&#039;&#039;, however it was removed early on during the development due to making play-testers motion-sick.&amp;lt;ref&amp;gt;Chapter 8, page 4 of &#039;&#039;[[Portal 2 - The Final Hours]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Repulsion Gel was [[Aperture Science]]&#039;s first attempt at creating a dietetic pudding substitute.&lt;br /&gt;
*Similar to the way in which the student game {{w|Narbacular Drop}} became &#039;&#039;Portal&#039;&#039;, the paint mechanic was borrowed from a student game called &#039;&#039;Tag: The Power of Paint&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Mechanics]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Conversion_Gel&amp;diff=18996</id>
		<title>Conversion Gel</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Conversion_Gel&amp;diff=18996"/>
		<updated>2011-05-18T22:42:23Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Conversion Gel.png|right|250px|thumb|Conversion Gel.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|First up, conversion gel..|sound=Cave Johnson eighties_intro06.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conversion Gel&#039;&#039;&#039; is a white gel that enables any surface to have portals placed on them, even if they are not normaly portal-conductive. &lt;br /&gt;
&lt;br /&gt;
According to [[Cave Johnson]], conversion gel is made from {{Spoiler|ground-up moon rocks, which make a great portal conductor}}. This is shown when {{Spoiler|Chell fires a portal at the moon near the end of the game, despite the non-flat surface of the moon. Unfortunatley, long-term exposure to ground up moon rocks led to Johnson&#039;s poisoning and eventual death. He attempted to fashion a cure by forging a gel out of the rocks, in hopes it would &amp;quot;leech the lunar poison out of man&#039;s bloodstream.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|White Out}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{mechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Propulsion_Gel&amp;diff=18995</id>
		<title>Propulsion Gel</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Propulsion_Gel&amp;diff=18995"/>
		<updated>2011-05-18T22:42:03Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Propulsion Gel.png|right|250px|thumb|A Propulsion Gel emitter.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|Thank you -  I can&#039;t believe I&#039;m thanking these people  - for staggering your way through Aperture Science&#039;s propulsion gel testing. You&#039;ve made some real contributions to society for a change, and for that, humanity is grateful.|sound=Cave Johnson seventies_outro01.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Propulsion Gel&#039;&#039;&#039; is a bright orange gel that greatly reduces friction of objects moving on surfaces it is applied to. Propulsion gel also increases velocity, as objects covered in Propulsion Gel similarly have their friction reduced, causing them to slide around and be pushed more easily. Used in combination with [[Repulsion Gel]], the player can achieve extreme distances where portal travel is impossible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demonstrations==&lt;br /&gt;
{{youtube|Pcf99_DZZew}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Stranger Than Friction}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Propulsion Gel Turret.png|A Turret covered in Propulsion Gel&lt;br /&gt;
File:Propulsion Gel Cube.png|A Weighted Storage Cube covered in Propulsion Gel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*Designed as a diet aid and marketed under the name &amp;quot;Propulsion Pudding&amp;quot;, this sweet, largely non-toxic liquid form of fibreglass insulation increased the velocity of any food that followed it through the digestive tract, leaving the body no time to absorb calories.&lt;br /&gt;
**Propulsion Pudding was pulled from shelves when it was discovered that digestion plays several crucial roles in the eating process, such as breaking food down into small, manageable chunks before it is violently expelled from the human body.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{mechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Repulsion_Gel&amp;diff=18994</id>
		<title>Repulsion Gel</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Repulsion_Gel&amp;diff=18994"/>
		<updated>2011-05-18T22:41:04Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Repulsion Gel.png|right|250px|thumb]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|Oh, in case you got covered in that repulsion gel, here&#039;s some advice the lab boys gave me: DO NOT get covered in the repulsion gel.|sound=Cave Johnson fifties_second_test_complete03.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Repulsion Gel&#039;&#039;&#039; is a light blue substance that repels objects. A player or an object that hits a surface coated with replusion gel will bounce off at high speeds. Jumping off such a surface launches the player higher than a normal jump. Used in combination of [[Propulsion Gel]], the player can achieve extreme distances where portal travel is impossible. Objects such as [[Storage Cube]]s and [[Turrets]] can be covered in Repulsion Gel, which causes them to bounce around erratically. &lt;br /&gt;
&lt;br /&gt;
Crouching will negate the effects of repulsion gel, and is useful for times when players find it hard to stop bouncing.&lt;br /&gt;
&lt;br /&gt;
==Demonstrations==&lt;br /&gt;
{{youtube|a7V0HBwHfEw}}&lt;br /&gt;
{{youtube|IaZ75vU112Q}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Vertically Unchallenged}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Schrodinger&#039;s Catch}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Repulsion Gel Turret.png|A Turret covered in Repulsion Gel&lt;br /&gt;
File:Repulsion Gel Cube.png|A Weighted Storage Cube covered in Repulsion Gel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
*Aperture&#039;s second attempt at a dietetic pudding substitute resulted in Repulsion Gel, a much sweeter, slightly less non-toxic form of fiberglass insulation that caused subsequently-ingested food items to bounce off the lining of the dieter&#039;s distended stomach and out his or her mouth.&lt;br /&gt;
**For various reasons, this also was pulled from the shelves.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Despite repeated warnings, becoming covered in Repulsion Gel will not cause any harm to the player, apart from briefly obstructing their vision.&lt;br /&gt;
&lt;br /&gt;
{{mechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cave_Johnson&amp;diff=18982</id>
		<title>Cave Johnson</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cave_Johnson&amp;diff=18982"/>
		<updated>2011-05-18T13:29:45Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured article tag}}&lt;br /&gt;
{{SpoilerHeavy}}&lt;br /&gt;
[[File:Cave Johnson Painting 2.png|thumb|right|200px|Portrait of Cave Johnson.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|I&#039;m Cave Johnson. I own the place.|sound=Cave_Johnson_fifties_intro04.wav}}&lt;br /&gt;
&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039; is the founder of [[Aperture Science]], which was built from Aperture Science Innovators. He was briefly mentioned in &#039;&#039;[[Portal]]&#039;&#039;, but becomes a more prominent character in &#039;&#039;[[Portal 2]]&#039;&#039;, in the form of tape recordings he leaves behind. {{spoiler text|His current status and whereabouts are unknown, presumed dead.}}&lt;br /&gt;
&lt;br /&gt;
Cave Johnson is voiced by American actor {{W|J. K. Simmons}}.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Shower curtains ===&lt;br /&gt;
In 1953 Cave Johnson sets up Aperture Fixtures, a shower curtain manufacturer. The precursor to Aperture Science, he chose the name because it &#039;makes the curtains sound more hygienic&#039;. He becomes a billionaire after winning contracts to manufacture the US Military&#039;s shower curtains.&lt;br /&gt;
&lt;br /&gt;
==== Aperture Science Innovators====&lt;br /&gt;
During his career in science, he called on the wealthy or power elite to join his cause for the future of science, as well as those with the brains, much like Caroline, and those lacking common sense for the dangers of science. {{spoiler text|Most of his ideas were wild and, more often than not, lethal. Some experiments involved replacing the test subjects blood with gasoline, while another exposed a tester to jet engines to lower the amount of water in the human body, stating it seemed &#039;excessive&#039;. Most of his crackpot ideas turn out to be massive failures, leaving only a few that seem to be remotely useful ideas such as the [[Gels|gels]] that appear during the later stages of the game, namely Propulsion Gel and Repulsion Gel. }}&lt;br /&gt;
&lt;br /&gt;
==== Aperture ====&lt;br /&gt;
At the time of creation, Aperture Science Innovations had created {{spoiler text|the Aperture Science Portable Quantum Tunneling Device,}} a prototype to the modern [[Handheld Portal Device]] Chell wields. {{spoiler text|It seems Aperture had already begun to perfect the portal technology, but was not ready to unleash it to the world, thinking much more could be done than just portals. Of course, the technology was impractical and bulky, coupled with Cave&#039;s wild innovations. During the 70s, Aperture Science had become known as just &#039;Aperture&#039;, with the rise and competition of Black Mesa already putting Cave&#039;s temper to its limits. It was also around this time that Caroline became a bigger part of Cave&#039;s life as a secretary. It&#039;s also around this time where Cave becomes more desperate in his struggle to continue the life of his career and company through incentives, even if they were low-ball offers to lure potential test subjects to their doom.}}&lt;br /&gt;
&lt;br /&gt;
==== Aperture Laboratories ====&lt;br /&gt;
{{See also|Aperture Science}}&lt;br /&gt;
Sometime during the 80&#039;s, Cave Johnson had renamed the company Aperture Laboratories, a name that would be known far into the future. However, the number of willing test subjects has dwindled over the years, and it grows to the point where employees and random strangers are pulled off the streets to be a part of the testing. The technology has advanced greatly, where robots are beginning to replace human employees. Said employees then become unfortunate victims of science in Cave&#039;s visions of the future of science.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During his final days, he states he has tried to purchase a number of &amp;quot;moon rocks&amp;quot;. However, his last few recordings indicate that these acquired &amp;quot;moon rocks&amp;quot; have caused him great illness. He explains that, in one of his wild ideas, he was grounding moon rocks together in the name of science to form a new type of substance called the &#039;Conversion Gel&#039;, most likely named due to its ability to serve as a great portal conductor by converting covered materials into suitable surfaces to place [[Portals]] on. However, With his terminal illness still growing worse and with no cure available, he decides to re-purpose the &#039;conversion gel&#039; to create new portals that would hopefully sap the poison out of him. &lt;br /&gt;
&lt;br /&gt;
With little hope of a cure left, he instructs his engineers to start research on {{W|artificial intelligence}} (AI) and {{W|brain mapping}} in the hopes his brain can be downloaded onto a computer, stating they &amp;quot;should&#039;ve been doing this 30 years ago&amp;quot;. He also states that if he were to die before the technology is released, he leaves instructions that his secretary [[Caroline]] will take charge of Aperture Science. He states that he knows she&#039;ll decline at first or feel she can&#039;t do it, which he follows up with &amp;quot;Force her to do it if you have to&amp;quot;. It is unknown what becomes of him, but it is presumed he fell victim to the illness, and ultimately, to science.}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
=== Portal ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
During &#039;&#039;Portal&#039;&#039;, {{spoiler text|when [[Chell]] makes her first escape,}} there are several &amp;quot;Rattmann Nests&amp;quot; that are scattered throughout the facility. In one of them, there are several pictures of a suited man with a small picture of a [[Companion Cube]] over his face, along with the words &amp;quot;Our Founder&amp;quot; found in one of the photos. {{spoiler text|Below the mad scribblings of Rattmann is what appears to be a login name and password, labeled &amp;quot;cjohnson&amp;quot; with the password &amp;quot;tier3&amp;quot;, alluding to Cave Johnson himself. It would later be discovered that this could be used on Aperture Science&#039;s own website, giving a bit more insight of the grim world of Aperture Science}}.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Cave Johnson Painting.png|A young Cave Johnson.&lt;br /&gt;
File:Cave Johnson Painting 3.png|An older Cave Johnson.&lt;br /&gt;
File:Cave Johnson Painting 4.png|Cave Johnson with his secretary, [[Caroline]].&lt;br /&gt;
File:Cave Johnson Painting 2.png|Last known image of Cave Johnson.&lt;br /&gt;
File:Cave 2008.jpg|Cave Johnson&#039;s image from the leaked 2008 casting call.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* During early stage of development, Cave Johnson was planned to be the player&#039;s sidekick, taking the form of an AI. As the story progressed, he would lose his touch with humanity and eventually try to become a full robot, leading to a robot uprising. Cave would confront the player for their &amp;quot;commited crimes against their [[Turrets|brothers-in-arms]]&amp;quot; and become the game&#039;s main antagonist. {{spoiler|Cave&#039;s original role of sidekick to antagonist was recycled in the final game by [[Wheatley]].}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Cave Johnson voice lines]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cave_Johnson&amp;diff=18981</id>
		<title>Cave Johnson</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cave_Johnson&amp;diff=18981"/>
		<updated>2011-05-18T13:29:01Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: Read Portal 2: The Final Hours&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured article tag}}&lt;br /&gt;
{{SpoilerHeavy}}&lt;br /&gt;
[[File:Cave Johnson Painting 2.png|thumb|right|200px|Portrait of Cave Johnson.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|I&#039;m Cave Johnson. I own the place.|sound=Cave_Johnson_fifties_intro04.wav}}&lt;br /&gt;
&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039; is the founder of [[Aperture Science]], which was built from Aperture Science Innovators. He was briefly mentioned in &#039;&#039;[[Portal]]&#039;&#039;, but becomes a more prominent character in &#039;&#039;[[Portal 2]]&#039;&#039;, in the form of tape recordings he leaves behind. {{spoiler text|His current status and whereabouts are unknown, presumed dead.}}&lt;br /&gt;
&lt;br /&gt;
Cave Johnson is voiced by American actor {{W|J. K. Simmons}}.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Shower curtains ===&lt;br /&gt;
In 1953 Cave Johnson sets up Aperture Fixtures, a shower curtain manufacturer. The precursor to Aperture Science, he chose the name because it &#039;makes the curtains sound more hygienic&#039;. He becomes a billionaire after winning contracts to manufacture the US Military&#039;s shower curtains.&lt;br /&gt;
&lt;br /&gt;
==== Aperture Science Innovators====&lt;br /&gt;
During his career in science, he called on the wealthy or power elite to join his cause for the future of science, as well as those with the brains, much like Caroline, and those lacking common sense for the dangers of science. {{spoiler text|Most of his ideas were wild and, more often than not, lethal. Some experiments involved replacing the test subjects blood with gasoline, while another exposed a tester to jet engines to lower the amount of water in the human body, stating it seemed &#039;excessive&#039;. Most of his crackpot ideas turn out to be massive failures, leaving only a few that seem to be remotely useful ideas such as the [[Gels|gels]] that appear during the later stages of the game, namely Propulsion Gel and Repulsion Gel. }}&lt;br /&gt;
&lt;br /&gt;
==== Aperture ====&lt;br /&gt;
At the time of creation, Aperture Science Innovations had created {{spoiler text|the Aperture Science Portable Quantum Tunneling Device,}} a prototype to the modern [[Handheld Portal Device]] Chell wields. {{spoiler text|It seems Aperture had already begun to perfect the portal technology, but was not ready to unleash it to the world, thinking much more could be done than just portals. Of course, the technology was impractical and bulky, coupled with Cave&#039;s wild innovations. During the 70s, Aperture Science had become known as just &#039;Aperture&#039;, with the rise and competition of Black Mesa already putting Cave&#039;s temper to its limits. It was also around this time that Caroline became a bigger part of Cave&#039;s life as a secretary. It&#039;s also around this time where Cave becomes more desperate in his struggle to continue the life of his career and company through incentives, even if they were low-ball offers to lure potential test subjects to their doom.}}&lt;br /&gt;
&lt;br /&gt;
==== Aperture Laboratories ====&lt;br /&gt;
{{See also|Aperture Science}}&lt;br /&gt;
Sometime during the 80&#039;s, Cave Johnson had renamed the company Aperture Laboratories, a name that would be known far into the future. However, the number of willing test subjects has dwindled over the years, and it grows to the point where employees and random strangers are pulled off the streets to be a part of the testing. The technology has advanced greatly, where robots are beginning to replace human employees. Said employees then become unfortunate victims of science in Cave&#039;s visions of the future of science.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During his final days, he states he has tried to purchase a number of &amp;quot;moon rocks&amp;quot;. However, his last few recordings indicate that these acquired &amp;quot;moon rocks&amp;quot; have caused him great illness. He explains that, in one of his wild ideas, he was grounding moon rocks together in the name of science to form a new type of substance called the &#039;Conversion Gel&#039;, most likely named due to its ability to serve as a great portal conductor by converting covered materials into suitable surfaces to place [[Portals]] on. However, With his terminal illness still growing worse and with no cure available, he decides to re-purpose the &#039;conversion gel&#039; to create new portals that would hopefully sap the poison out of him. &lt;br /&gt;
&lt;br /&gt;
With little hope of a cure left, he instructs his engineers to start research on {{W|artificial intelligence}} (AI) and {{W|brain mapping}} in the hopes his brain can be downloaded onto a computer, stating they &amp;quot;should&#039;ve been doing this 30 years ago&amp;quot;. He also states that if he were to die before the technology is released, he leaves instructions that his secretary [[Caroline]] will take charge of Aperture Science. He states that he knows she&#039;ll decline at first or feel she can&#039;t do it, which he follows up with &amp;quot;Force her to do it if you have to&amp;quot;. It is unknown what becomes of him, but it is presumed he fell victim to the illness, and ultimately, to science.}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
=== Portal ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
During &#039;&#039;Portal&#039;&#039;, {{spoiler text|when [[Chell]] makes her first escape,}} there are several &amp;quot;Rattmann Nests&amp;quot; that are scattered throughout the facility. In one of them, there are several pictures of a suited man with a small picture of a [[Companion Cube]] over his face, along with the words &amp;quot;Our Founder&amp;quot; found in one of the photos. {{spoiler text|Below the mad scribblings of Rattmann is what appears to be a login name and password, labeled &amp;quot;cjohnson&amp;quot; with the password &amp;quot;tier3&amp;quot;, alluding to Cave Johnson himself. It would later be discovered that this could be used on Aperture Science&#039;s own website, giving a bit more insight of the grim world of Aperture Science}}.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Cave Johnson Painting.png|A young Cave Johnson.&lt;br /&gt;
File:Cave Johnson Painting 3.png|An older Cave Johnson.&lt;br /&gt;
File:Cave Johnson Painting 4.png|Cave Johnson with his secretary, [[Caroline]].&lt;br /&gt;
File:Cave Johnson Painting 2.png|Last known image of Cave Johnson.&lt;br /&gt;
File:Cave 2008.jpg|Cave Johnson&#039;s image from the leaked 2008 casting call.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* During early stage of development, Cave Johnson was planned to be the player&#039;s sidekick, taking the form of an AI. As the story progressed, he would lose his touch with humanity and eventually try to become a full robot, leading a robot uprising. Cave would confront the player for their &amp;quot;commited crimes against their [[Turrets|brothers-in-arms]]&amp;quot; and become the game&#039;s main antagonist. {{spoiler|Cave&#039;s original role of sidekick to antagonist was recycled in the final game by [[Wheatley]].}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Cave Johnson voice lines]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Moustachio&amp;diff=18933</id>
		<title>Moustachio</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Moustachio&amp;diff=18933"/>
		<updated>2011-05-18T00:25:13Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = [[Misc]]&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| level = Level 1 Facial Hair&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Someone is going to get badly hurt.|sound=GLaDOS_escape_00_part1_nag14-1.wav}}&lt;br /&gt;
&#039;&#039;&#039;Moustachio&#039;&#039;&#039; is a misc. item that places a moustache below Atlas or P-body&#039;s eye.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This item is a reference to &#039;&#039;&#039;Moustachio&#039;&#039;&#039;, a fictional strong-armed villain that took the form of a pistachio in the &#039;&#039;&#039;Dark Carnival&#039;&#039;&#039; campaign of &#039;&#039;Left 4 Dead 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:L4D2 Moustachio.png|&#039;&#039;&#039;Moustachio&#039;&#039;&#039; from Left 4 Dead 2.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Misc items]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Automaton%27s_Tophat&amp;diff=18932</id>
		<title>Automaton&#039;s Tophat</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Automaton%27s_Tophat&amp;diff=18932"/>
		<updated>2011-05-18T00:22:26Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| level = Level 1 Hat&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;Defective Turret&#039;&#039;&#039;|Well, you bested me this time.|sound=Defective_Turret_finale02_turret_return_defect_goodbye12.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Automaton&#039;s Tophat&#039;&#039;&#039; is a [[Hats|headwear]] item in &#039;&#039;[[Portal 2]]&#039;&#039;. It resembles a tall stove pipe hat.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*P-Body and Atlas have different styles of this hat. P-Body has a taller, skinny version, whereas Atlas has a larger, wider version.&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Pyro%27s_Beanie&amp;diff=18931</id>
		<title>Pyro&#039;s Beanie</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Pyro%27s_Beanie&amp;diff=18931"/>
		<updated>2011-05-18T00:16:48Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| level = Level 1&amp;amp;ndash;100 Hat&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|I give you a score of 3.4 for style and 10 for being annoying.|sound=GLaDOS_taunt_somersault01.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Pyro&#039;s Beanie&#039;&#039;&#039; is a [[Hats|headwear]] item for [[Atlas]] and [[P-body]]. It is a color-striped {{w|beanie}} with a propeller on top. This hat is given to players who own the [[tf2:Pyro&#039;s Beanie|Pyro&#039;s Beanie]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Beanies were popular among schoolchildren in the early to mid-20th century. Famous science fiction author {{w|Ray Nelson}} made a whimsical addition to these caps with a plastic propeller attached to the crown. These propeller beanies saw a brief period of popularity before the hat eventually became associated with nerdiness, and later social awkwardness and idiocy.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Pyro&#039;s Beanie Pyro.png|A [[tf2:Pyro|Pyro]] from Team Fortress 2 wearing a Pyro&#039;s Beanie.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=WCC_Skins&amp;diff=18930</id>
		<title>WCC Skins</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=WCC_Skins&amp;diff=18930"/>
		<updated>2011-05-18T00:14:32Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| slot = [[Skin]]&lt;br /&gt;
| level = Level 1 Skin&lt;br /&gt;
| team-colors = two-items&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|I think that one was about to say &#039;I love you.&#039; They ARE sentient, of course. We just have a LOT of them.|sound=GLaDOS_sp_a2_pit_flings06.wav}}&lt;br /&gt;
The &#039;&#039;&#039;WCC Skins&#039;&#039;&#039; give Atlas and P-body a design inspired by the [[Weighted Companion Cube]].&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Skins]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Military_Skins&amp;diff=18929</id>
		<title>Military Skins</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Military_Skins&amp;diff=18929"/>
		<updated>2011-05-18T00:10:09Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| slot = [[Skin]]&lt;br /&gt;
| level = Level 1 Skin&lt;br /&gt;
| team-colors=two-items&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|This ain&#039;t Marquis of Queensberry Rules, sweetie! Pour on the mustard!|sound=Adventure_core_encouragement10.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Military Skins&#039;&#039;&#039; give Atlas and P-body an earthy, camouflaged appearance.&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Skins]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Moon_Skins&amp;diff=18928</id>
		<title>Moon Skins</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Moon_Skins&amp;diff=18928"/>
		<updated>2011-05-17T23:52:24Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| slot = [[Skin]]&lt;br /&gt;
| level = Level 1 Skin&lt;br /&gt;
| team-colors=two-items&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Space Core&#039;&#039;&#039;|I love space.|sound=Space core babbleb04.wav|}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Moon Skins&#039;&#039;&#039; give Atlas and P-body moon decals and dark paint jobs matching their respective colors.&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Skins]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Moon_Flag&amp;diff=18927</id>
		<title>Moon Flag</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Moon_Flag&amp;diff=18927"/>
		<updated>2011-05-17T23:50:58Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = [[Misc]]&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| level = Level 1 Flag&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|Oh, brilliant, yeah. Take one last look at your precious human moon. Because it cannot help you now!|sound=Wheatley_bw_finale04_button_press05.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Moon Flag&#039;&#039;&#039; is a jiggleboned item that attaches to Atlas and P-body&#039;s antenna. It bears a design similar to the [[Moon Skins]].&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Misc items]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Super_Meat_Boy_Flag&amp;diff=18925</id>
		<title>Super Meat Boy Flag</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Super_Meat_Boy_Flag&amp;diff=18925"/>
		<updated>2011-05-17T23:48:40Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = [[Misc]]&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| level = Level 1 Flag&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;The Fact Sphere&#039;&#039;&#039;|You are going to die in this room.|sound=Fact_core_attachedfact11.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Super Meat Boy Flag&#039;&#039;&#039; is a jiggleboned item that attaches to Atlas and P-body&#039;s antenna. It bears the beat-up, cocky face of the game&#039;s protagonist, Meat Boy.&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Misc items]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Safety_Glasses&amp;diff=18923</id>
		<title>Safety Glasses</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Safety_Glasses&amp;diff=18923"/>
		<updated>2011-05-17T23:46:57Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| slot = [[Misc]]&lt;br /&gt;
| level = Level 1 Miscellaneous Item&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;Defective Turret&#039;&#039;&#039;|Can&#039;t. See. A. Thing.|sound=Defective_Turret_finale02_turret_return_defect_fail19.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Safety Glasses&#039;&#039;&#039; are a misc. item worn by Atlas and P-Body. It bears a loose resemblance to the frame style used in reading glasses.&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Misc items]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Metallic_Moustache&amp;diff=18922</id>
		<title>Metallic Moustache</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Metallic_Moustache&amp;diff=18922"/>
		<updated>2011-05-17T23:45:23Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = [[Misc]]&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| level = Level 1 Facial Hair&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;Defective Turret&#039;&#039;&#039;|Touche, young lady, touche.|sound=Defective_Turret_finale02_turret_return_defect_goodbye13.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Metallic Moustache&#039;&#039;&#039; is a [[miscellaneous items|miscellaneous item]] that places a slightly-drooping black moustache below Atlas or P-body&#039;s eye.&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Misc items]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Mann_Co._Cap&amp;diff=18920</id>
		<title>Mann Co. Cap</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Mann_Co._Cap&amp;diff=18920"/>
		<updated>2011-05-17T23:40:29Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| level = Level 10 Hat&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|For many of you, I realize 60 dollars is an unprecedented windfall, so don&#039;t go spending it all on... I don&#039;t know. Caroline, what do these people buy? Tattered hats? Beard dirt?|sound=Cave_Johnson_seventies_intro07.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Mann Co. Cap&#039;&#039;&#039; is a [[Hats|headwear]] item for [[Atlas]] and [[P-body]]. It appears as an off-white baseball cap with a patch containing the [[tf2:Mann Co.|Mann Co.]] logo and their motto written on it: &amp;quot;We sell products and get in fights.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
This hat is given to players who own the [[tf2:Mann Co. Cap|Mann Co. Cap]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Mann Co. Cap Engineer.png|An [[tf2:Engineer|Engineer]] from Team Fortress 2 wearing a Mann Co. Cap.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=AaaaaAA!!!_Flag&amp;diff=18905</id>
		<title>AaaaaAA!!! Flag</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=AaaaaAA!!!_Flag&amp;diff=18905"/>
		<updated>2011-05-17T21:34:15Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = [[Misc]]&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| level = Level 1 Flag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Weeeeeeeeeeeeeeeeeeeeee|sound=GLaDOS 07_part2_success-1.wav}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;AaaaaAA!!! Flag&#039;&#039;&#039; is a jiggleboned item that attaches to Atlas and P-body&#039;s antenna. It displays the iconic title all over the flag one one side, the other depicting a base-jumper.&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Misc items]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Did_you_know&amp;diff=18016</id>
		<title>Template:Did you know</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Did_you_know&amp;diff=18016"/>
		<updated>2011-05-10T15:10:56Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: /* Add facts below this title */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
==Currently displayed facts==&lt;br /&gt;
&lt;br /&gt;
{{Did you know main}} &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Ambox|type=notice|contents=&#039;&#039;&#039;Notice- Before you make an addition, check out the [[Help:Did you know|rules for adding new facts]].&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;REMEMBER: NEW FACTS GO AT THE END OF THIS SECTION.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Facts suggestions==&lt;br /&gt;
&#039;&#039;New facts go below this section until there is a set of 8 of them deemed, by the Wiki Staff, notable.  At which time they are moved in here ready to be rotated into the main page.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Add facts below this title ===&lt;br /&gt;
* ...that the cake is a Blackforest cake, a culinary speciality from south Germany?&lt;br /&gt;
&lt;br /&gt;
* ...that Valve&#039;s webcomic [http://www.thinkwithportals.com/comic/ Lab Rat] explains Chell&#039;s survival?&lt;br /&gt;
&lt;br /&gt;
* ...that &#039;&#039;[[Portal]]&#039;s&#039;&#039; main character was originally going to be a man?&lt;br /&gt;
&lt;br /&gt;
* ...that Portal 2&#039;s co-op mode was originally supposed to feature Chell and a second woman called Mel?&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Previously featured facts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Background]]&lt;br /&gt;
[[Category:Main Page]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=14856</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=14856"/>
		<updated>2011-05-08T16:08:20Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: /* Wheatley */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; are mechanical spheres that mostly appear near the end of &#039;&#039;[[Portal]]&#039;&#039; and &#039;&#039;[[Portal 2]]&#039;&#039;. They were developed by Aperture scientists specifically to regulate [[GLaDOS]]&#039; merciless behavior, such as refraining her from flooding test chambers or other vital parts of Aperture Laboratories with Neurotoxin, and/or to control the entire facility.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each Core has their own unique personality and behavior, which gets copied over the central core.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|In &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] dropped any of the Personality Cores into the Incinerator, not only did GLaDOS experience pain from losing them, but she started to lose her prominent traits, such as her conversations regarding [[Cake]], her sarcasm, and her moral standings, leaving her intent on merely killing Chell.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
[[File:MoralityCore.png|right|150px|thumb|Morality Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Morality Core&#039;&#039;&#039;|...}}&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the cores attached to GLaDOS in &#039;&#039;Portal&#039;&#039;. {{Spoiler|It was installed onto GLaDOS some time ago to stop her from filling the enrichment Center with deadly Neurotoxin. It&#039;s the first core collected and incinerated by Chell, which causes GLaDOS to start losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
[[File:CuriousityCore.png|right|150px|thumb|Curiousity Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Oh look at that thing. No wait, look at that other thing!}}&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It tends to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Core ===&lt;br /&gt;
[[File:LogicCore.png|right|150px|thumb|Intelligence Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039;|...And sediment-shaped sediment.}}&lt;br /&gt;
GLaDOS&#039; third core, The &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039;, also known as the Logic Core, goes on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. Due to losing this core, GLaDOS never says anything relating to cake in &#039;&#039;Portal 2&#039;&#039;.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[File:AngerCore.png|right|150px|thumb|Anger Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*snarl* *snarl* *growl*}}&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It is also referred to as the Emotion Core. All it does is snarl and growl ferociously at Chell. {{Spoiler|Once Chell put the Anger Core into the incinerator, GLaDOS began to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounded very mellow, barely expressing emotional signs of hostility.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is hardwired into the maintain of Aperture Laboratories and given the power to control and regulate the entire facility. Such power includes overseeing the events that occur, creating and stockpiling test chambers, and so on. Unlike the personality cores, the central core does not have to retain a spherical shape, just uncorrupted.&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Dampening Core ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[File:Wheatley.png|right|150px|thumb|Wheatley]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Intelligence Dampening Core&#039;&#039;&#039;, known as Wheatley, had the function of rendering GLaDOS less dangerous by generating an endless stream of stupid ideas to distract her, making her not kill the scientists when activated. According to GLaDOS, he is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be automatically labeled as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to being automatically disposed of. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle to initiate a core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a stalemate resolution associate is present to press the stalemate resolution button, which will initiate the core transfer process {{spoiler text|(which is a painful procedure given GLaDOS&#039; and Wheatley&#039;s screams of agony during their core transfer process)}} once the associate has returned to the core transfer bay.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley &#039;&#039;Portal 2&#039;&#039;, GLaDOS drops three of these cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
=== Space Core ===&lt;br /&gt;
[[File:SpaceCore.png|right|150px|thumb|Space Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Core&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Core&#039;&#039;&#039; is one of three active, corrupted cores. It has an unhealthy obsession over Outer Space and contantly expresses its desires to go to space in a rapid manner of speaking. {{spoiler text|It finally gets to live its dream of going to space when it gets sucked through the portal that connects the remaining blot of conversion gel to the Moon&#039;s surface.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Core ===&lt;br /&gt;
[[File:AdventureCore.png|right|150px|thumb|Rick, the Adventure Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Core&#039;&#039;&#039;|Do you have a gun? Because I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Core&#039;&#039;&#039; (or as it calls itself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) talks like a stereotypical American soldier. {{spoiler text|Upon seeing Chell, it starts to swoon over. It even tries (but to no avail) to convince Chell to take a &amp;quot;lady break&amp;quot; while it deals with Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Core ===&lt;br /&gt;
[[File:FactCore.png|right|150px|thumb|Fact Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Core&#039;&#039;&#039;|Fact: Space does not exist.|sound=Fact_core_attachedfact20.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Core&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how right and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Master%27s_Yellow_Belt&amp;diff=9598</id>
		<title>Master&#039;s Yellow Belt</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Master%27s_Yellow_Belt&amp;diff=9598"/>
		<updated>2011-05-03T11:27:41Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[P-body]]&lt;br /&gt;
| level = Level 1&amp;amp;ndash;100 Hat&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Defective Turret&#039;&#039;&#039;|Time to watch the master.|sound=Defective Turret sp_sabotage_factory_defect_prerange04.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Master&#039;s Yellow Belt&#039;&#039;&#039; is a [[Hats|headwear]] item for [[P-body]]. It is a yellow cloth belt that is tied around P-Body&#039;s forehead. This hat is given to players who own the [[tf2:Master&#039;s Yellow Belt|Master&#039;s Yellow Belt]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This hat is a homage to belts often given to martial artists. The item may be inspired by the misconception that such belts were traditionally white when first bestowed upon the pupil and, over time, would darken in hue from dirt, sweat and other bodily fluids.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Master&#039;s Yellow Belt Sniper.png|A [[tf2:Sniper|Sniper]] from Team Fortress 2 wearing a Master&#039;s Yellow Belt.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cooperative_Testing_Initiative&amp;diff=9132</id>
		<title>Cooperative Testing Initiative</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cooperative_Testing_Initiative&amp;diff=9132"/>
		<updated>2011-05-01T22:59:46Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Needimage}}&lt;br /&gt;
[[File:The bots.png|right|320px|thumb|Atlas and P-body, the Co-op bots, in &#039;&#039;[[Portal 2]]&#039;&#039;]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Ha ha ha ha ha. Did I tell you the one about the turned-off reassembly machine?|sound=GLaDOS_taunt_laugh06.wav}}&lt;br /&gt;
&#039;&#039;&#039;The Cooperative Testing Initiative&#039;&#039;&#039;, or &#039;&#039;&#039;Co-op&#039;&#039;&#039; for short, is the separate game mode where two players can join up and take part in test chambers built specifically for cooperative play. The players take the form of either [[Atlas]], the short and blue bot, or [[P-body]], the thin and wiry bot. Each bot comes equipped with their own Handheld Portal Device with separate portal colors. The portals are capable of maintaining the flow of things, even if it enters a partners portal, which is essential during some test chambers. There are five test courses, each with several testing chambers within, which will test both players&#039; ability to solve the different puzzles as they progress. Each chamber becomes much more harder than the last, with the final test taking place outside of the official Aperture testing facilities. In these tests, the players are then put to the test and must use every bit of knowledge earned about the previous tests in the final one. The last chambers of each course, excluding the fifth, the players are told to go out and locate a certain disk for the DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from [[GLaDOS]] before exploding violently, as it&#039;s the only means of getting out of the test chamber. Upon completion, players are then returned to the [[Hub]].&lt;br /&gt;
&lt;br /&gt;
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the players&#039; progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If the player stands within range of one of GLaDOS&#039; monitoring cameras and perform a gesture, it will illicit a response from GLaDOS, depending on the gesture performed. Players do not have to fear death while testing, as it&#039;s commonplace in the machine world. If a player dies, the other player will be given an indication that the other has died and where they died. The dead player will then respawn moments later from the chute the Reassembly Machine sends them through, ready for a second try. The players have an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As players progress, they will cross checkpoints that lead into the next part of the test chamber. The checkpoints will allow players who die to respawn at the checkpoint for shorter travel time to the next testing chamber.&lt;br /&gt;
&lt;br /&gt;
==Courses==&lt;br /&gt;
====Course One: Team Building====&lt;br /&gt;
This is one of the first courses available to the player upon entering the Hub, the others remaining locked until the other courses are completed. In this course, the players are given basic tests that emphasize the use of teamwork through portals and &#039;&#039;pinging&#039;&#039;, which is a function that allows players to communicate even without text or even through voice. Pings come in a variety of forms, from a simple &amp;quot;Look&amp;quot; ping, to a &amp;quot;Timer&amp;quot; ping that can be used to coordinate timed events effectively.&lt;br /&gt;
&lt;br /&gt;
====Course Two: Mass and Velocity====&lt;br /&gt;
After completing Course One, this course will unlock for players to continue testing. This chamber utilizes the effects portals have when an object has both mass and velocity as it enters the portal, meaning the players must utilize both in order to pass this course.&lt;br /&gt;
&lt;br /&gt;
====Course Three: Hard-Light Surfaces====&lt;br /&gt;
This course opens up upon completion of Course Two. In this course, the players must make use of the Light Bridges to both navigate chambers and act as a wall for other chambers as a defense mechanism or a creative way of stopping something from hurtling into a hazard.&lt;br /&gt;
&lt;br /&gt;
====Course Four: Excursion Funnels====&lt;br /&gt;
This course unlocks upon completion of Course Three. During this course, the player will have to make use of both Light Bridges and Excursion Funnels in order to complete these chambers. It will employ elements from the previous courses as well, making it much more difficult as the players progress.&lt;br /&gt;
&lt;br /&gt;
====Course Five: Mobility Gels====&lt;br /&gt;
This is the final course that unlocks after the completion of Course Four. Upon entering, GLaDOS will chime in the explain the purpose of the testing and what their true purpose is. The players are then dropped into the defunct Aperture testing spheres encountered during single player, and must make use of all elements from the previous chambers along with the Gels that are found in the course. The final course is very difficult, requiring both players to act as a true team. {{spoiler text|The last chamber is halted by a large vault door, which holds the frozen humans inside. Both players must perform any gesture to ultimately unlock the door.}}&lt;br /&gt;
&lt;br /&gt;
====Course Six: Advanced Chambers====&lt;br /&gt;
There is evidence within the game&#039;s localisation files that there was a sixth course of Co-op chambers during Portal 2&#039;s development:  Advanced Chambers.  Valve has said that in an upcoming DLC, advanced [[Test Chambers]] will be introduced to both Single player and Co-op play of Portal 2.  There is no known information why these chambers were not available at the launch of Portal 2.&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|You Saved Science}}&lt;br /&gt;
      {{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Triple Crown}}&lt;br /&gt;
      {{Show achievement|Portal 2|Still Alive}}&lt;br /&gt;
      {{Show achievement|Portal 2|Rock Portal Scissors}}&lt;br /&gt;
      {{Show achievement|Portal 2|Professor Portal}}&lt;br /&gt;
      {{Show achievement|Portal 2|Portal Conservation Society}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
      {{Show achievement|Portal 2|Obstacle Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Narbacular Drop}}&lt;br /&gt;
      {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|High Five}}&lt;br /&gt;
      {{Show achievement|Portal 2|Gesticul-8}}&lt;br /&gt;
      {{Show achievement|Portal 2|Friends List With Benefits}}&lt;br /&gt;
      {{Show achievement|Portal 2|Four Ring Circus}}&lt;br /&gt;
      {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
      {{Show achievement|Portal 2|Confidence Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Asking for Trouble}}&lt;br /&gt;
      {{Show achievement|Portal 2|Air Show}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turret_voice_lines&amp;diff=9130</id>
		<title>Turret voice lines</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turret_voice_lines&amp;diff=9130"/>
		<updated>2011-05-01T22:37:52Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a complete list of the [[Turret]] voice lines from [[Portal]] and [[Portal 2]].&lt;br /&gt;
&lt;br /&gt;
== Turret fire ==&lt;br /&gt;
*[[Media:Turret turret_fire_4x_01.wav|&amp;quot;[Turret fire]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_fire_4x_02.wav|&amp;quot;[Turret fire]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_fire_4x_03.wav|&amp;quot;[Turret fire]&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets launched into the air ==&lt;br /&gt;
*[[Media:Turret turretlaunched01.wav|&amp;quot;Wheee.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched02.wav|&amp;quot;Wheeeeeee.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched03.wav|&amp;quot;I&#039;m afraid of heights.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched04.wav|&amp;quot;Noooo.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched05.wav|&amp;quot;See you soon.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched06.wav|&amp;quot;I&#039;m scared.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched07.wav|&amp;quot;I&#039;m scared.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched08.wav|&amp;quot;Hooray.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched09.wav|&amp;quot;Glorious freedom.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched10.wav|&amp;quot;I&#039;m flying.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched11.wav|&amp;quot;Goodbye.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets blocked by [[Hard Light Bridge]] ==&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock01.wav|&amp;quot;Come closer.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock02.wav|&amp;quot;Something&#039;s wrong.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock03.wav|&amp;quot;What are you doing.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock04.wav|&amp;quot;Failure.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being heated with the [[Thermal Discouragement Beam]] ==&lt;br /&gt;
*[[Media:Turret turretshotbylaser01.wav|&amp;quot;Ow.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser02.wav|&amp;quot;Oww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser03.wav|&amp;quot;Owwww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser04.wav|&amp;quot;It burns.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser05.wav|&amp;quot;I&#039;m on fire.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser06.wav|&amp;quot;I&#039;m on fire owww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser07.wav|&amp;quot;Please stop.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser08.wav|&amp;quot;You&#039;ve made your point.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser09.wav|&amp;quot;OK you win.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser10.wav|&amp;quot;This is not good.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being squashed ==&lt;br /&gt;
*[[Media:Turret turretsquashed01.wav|&amp;quot;Ooohhh.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed02.wav|&amp;quot;Owwww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed03.wav|&amp;quot;Can&#039;t...breathe.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed04.wav|&amp;quot;Excuse me you&#039;re squishing me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed05.wav|&amp;quot;Um, hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed06.wav|&amp;quot;Help! Being squished.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== [[Oracle Turret]] ==&lt;br /&gt;
=== Stuck in tube ===&lt;br /&gt;
*[[Media:Turret turretstuckintube01.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube02.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube03.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube04.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube05.wav|&amp;quot;Excuse me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube06.wav|&amp;quot;Excuse me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube07.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube08.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube09.wav|&amp;quot;I&#039;m different.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintubegoodbye01.wav|&amp;quot;Thanks anyway.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintubetakemewith01.wav|&amp;quot;Take me with you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintubetakemewith02.wav|&amp;quot;Take me with you.&amp;quot;]]&lt;br /&gt;
=== On / saved from the Turret Redemption Line ===&lt;br /&gt;
*[[Media:Turret turretstuckintube09.wav|&amp;quot;I&#039;m different.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret01.wav|&amp;quot;Thank you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret02.wav|&amp;quot;Get mad.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret03.wav|&amp;quot;Don&#039;t make lemonade.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret04.wav|&amp;quot;Prometheus was punished by the gods for giving the gift of knowledge to man. He was cast into the bowels of the earth and pecked by birds.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret05.wav|&amp;quot;Remember that.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret06.wav|&amp;quot;That&#039;s all I can say.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret07.wav|&amp;quot;Don&#039;t forget.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret08.wav|&amp;quot;It won&#039;t be enough.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret09.wav|&amp;quot;The answer is beneath us.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret10.wav|&amp;quot;Her name is Caroline.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret11.wav|&amp;quot;Ahh&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets witnessing a Turret death ==&lt;br /&gt;
*[[Media:Turret turretwitnessdeath01.wav|&amp;quot;Good shot.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath02.wav|&amp;quot;Well done.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath03.wav|&amp;quot;I need backup.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath04.wav|&amp;quot;You have excellent aim.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath05.wav|&amp;quot;I never liked her.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath06.wav|&amp;quot;These things happen.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath07.wav|&amp;quot;That was nobody&#039;s fault.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath08.wav|&amp;quot;She was provoking you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath09.wav|&amp;quot;Oh dear.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath10.wav|&amp;quot;Oh my.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath11.wav|&amp;quot;I blame myself.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath12.wav|&amp;quot;She probably deserved it.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath13.wav|&amp;quot;I saw it. It was an accident.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath14.wav|&amp;quot;She&#039;s probably OK.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath15.wav|&amp;quot;Noted.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Turret factory ==&lt;br /&gt;
&lt;br /&gt;
=== Template Turret ===&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_template01.wav|&amp;quot;Hello?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Approved Turret ===&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_pass01.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Turret aiming at dummy ===&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_prerange01.wav|&amp;quot;Target acquired.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Sabotaged rejected Turrets ===&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail01.wav|&amp;quot;Whyyyy.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail02.wav|&amp;quot;I did everything you askedddd.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail03.wav|&amp;quot;I don&#039;t understandddd.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail04.wav|&amp;quot;I&#039;m fineeee.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail05.wav|&amp;quot;Ahhhh.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail06.wav|&amp;quot;Wheee oh noooo.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail07.wav|&amp;quot;Whyyy.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret sound effects ==&lt;br /&gt;
&lt;br /&gt;
*[[Media:Turret active.wav|&amp;quot;[Activation sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret alarm.wav|&amp;quot;[Alarm sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret alert.wav|&amp;quot;[Alert sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret deploy.wav|&amp;quot;[Deploy sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret die.wav|&amp;quot;[Death sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret ping.wav|&amp;quot;[Ping sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret retract.wav|&amp;quot;[Retract sound]&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Active Turrets ==&lt;br /&gt;
*[[Media:Turret turret_active_1.wav|&amp;quot;Hi.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_2.wav|&amp;quot;Target acquired.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_3.wav|&amp;quot;Dispensing product.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_4.wav|&amp;quot;Firing.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_5.wav|&amp;quot;Hello friend.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_6.wav|&amp;quot;Gotcha.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_7.wav|&amp;quot;There you are.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_8.wav|&amp;quot;I see you.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets searching ==&lt;br /&gt;
*[[Media:Turret turret_autosearch_1.wav|&amp;quot;Hellooo.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_2.wav|&amp;quot;Searching.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_3.wav|&amp;quot;Canvassing.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_4.wav|&amp;quot;Sentry mode activated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_5.wav|&amp;quot;Is anyone there?&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_6.wav|&amp;quot;Could you come over here?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Colliding Turrets ==&lt;br /&gt;
*[[Media:Turret turret_collide_1.wav|&amp;quot;Coming through.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_2.wav|&amp;quot;Excuse me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_3.wav|&amp;quot;Sorry.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_4.wav|&amp;quot;My fault.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_5.wav|&amp;quot;Ohh.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets deploying ==&lt;br /&gt;
*[[Media:Turret turret_deploy_1.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_2.wav|&amp;quot;Deploying.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_3.wav|&amp;quot;Preparing to dispense product.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_4.wav|&amp;quot;Activated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_5.wav|&amp;quot;There you are.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_6.wav|&amp;quot;Who&#039;s there?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Disabled Turrets ==&lt;br /&gt;
*[[Media:Turret turret_disabled_1.wav|&amp;quot;Ahahaa.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_2.wav|&amp;quot;Critical error.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_3.wav|&amp;quot;Sorry, we&#039;re closed.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_4.wav|&amp;quot;Shutting down.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_5.wav|&amp;quot;I don&#039;t blame you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_6.wav|&amp;quot;I don&#039;t hate you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_7.wav|&amp;quot;Whyyyy.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_8.wav|&amp;quot;No hard feelings.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being picked up ==&lt;br /&gt;
*[[Media:Turret turret_pickup_1.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_10.wav|&amp;quot;Hey hey hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_2.wav|&amp;quot;Put me down.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_3.wav|&amp;quot;Woahhh.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_4.wav|&amp;quot;Illegal operation.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_5.wav|&amp;quot;Who are you?&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_6.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_7.wav|&amp;quot;Please put me down.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_8.wav|&amp;quot;Help.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_9.wav|&amp;quot;Uh oh.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret deaths ==&lt;br /&gt;
*[[Media:Turret turret_retire_1.wav|&amp;quot;Goodbye.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_2.wav|&amp;quot;Sleep mode activated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_3.wav|&amp;quot;Your business is appreciated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_4.wav|&amp;quot;Hibernating.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_5.wav|&amp;quot;Goodnight.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_6.wav|&amp;quot;Resting.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_7.wav|&amp;quot;Nap time.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret lost it&#039;s target ==&lt;br /&gt;
*[[Media:Turret turret_search_1.wav|&amp;quot;Are you still there?&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_search_2.wav|&amp;quot;Target lost.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_search_3.wav|&amp;quot;Can I help you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_search_4.wav|&amp;quot;Searching.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret being evaporated ==&lt;br /&gt;
*[[Media:Turret turret_fizzler_1.wav|&amp;quot;aiaiaiaiaiai.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being shot at ==&lt;br /&gt;
*[[Media:Turret turret_shotat_1.wav|&amp;quot;Hey, it&#039;s me!&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_shotat_2.wav|&amp;quot;Don&#039;t shoot!&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_shotat_3.wav|&amp;quot;Stop shooting!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Tipped over Turrets ==&lt;br /&gt;
*[[Media:Turret turret_tipped_1.wav|&amp;quot;Aah.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_2.wav|&amp;quot;Self test error.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_3.wav|&amp;quot;Unknown error.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_4.wav|&amp;quot;Malfunctioning.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_5.wav|&amp;quot;Aaaah.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_6.wav|&amp;quot;Ow ow ow owww.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=={{spoiler text|Final chamber of the Co-op Course Mobility Gels}}==&lt;br /&gt;
*[[Media:Turret turret_protect_humans01.wav|&amp;quot;But I need to protect the humans.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VoiceLinesNav}}&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Voice lines]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turret_voice_lines&amp;diff=9128</id>
		<title>Turret voice lines</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turret_voice_lines&amp;diff=9128"/>
		<updated>2011-05-01T22:29:40Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a complete list of the [[Turret]] voice lines from [[Portal]] and [[Portal 2]].&lt;br /&gt;
&lt;br /&gt;
== Turret fire ==&lt;br /&gt;
*[[Media:Turret turret_fire_4x_01.wav|&amp;quot;[Turret fire]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_fire_4x_02.wav|&amp;quot;[Turret fire]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_fire_4x_03.wav|&amp;quot;[Turret fire]&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets launched into the air ==&lt;br /&gt;
*[[Media:Turret turretlaunched01.wav|&amp;quot;Wheee.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched02.wav|&amp;quot;Wheeeeeee.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched03.wav|&amp;quot;I&#039;m afraid of heights.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched04.wav|&amp;quot;Noooo.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched05.wav|&amp;quot;See you soon.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched06.wav|&amp;quot;I&#039;m scared.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched07.wav|&amp;quot;I&#039;m scared.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched08.wav|&amp;quot;Hooray.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched09.wav|&amp;quot;Glorious freedom.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched10.wav|&amp;quot;I&#039;m flying.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched11.wav|&amp;quot;Goodbye.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets blocked by [[Hard Light Bridge]] ==&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock01.wav|&amp;quot;Come closer.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock02.wav|&amp;quot;Something&#039;s wrong.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock03.wav|&amp;quot;What are you doing.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock04.wav|&amp;quot;Failure.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being heated with the [[Thermal Discouragement Beam]] ==&lt;br /&gt;
*[[Media:Turret turretshotbylaser01.wav|&amp;quot;Ow.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser02.wav|&amp;quot;Oww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser03.wav|&amp;quot;Owwww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser04.wav|&amp;quot;It burns.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser05.wav|&amp;quot;I&#039;m on fire.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser06.wav|&amp;quot;I&#039;m on fire owww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser07.wav|&amp;quot;Please stop.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser08.wav|&amp;quot;You&#039;ve made your point.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser09.wav|&amp;quot;OK you win.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser10.wav|&amp;quot;This is not good.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being squashed ==&lt;br /&gt;
*[[Media:Turret turretsquashed01.wav|&amp;quot;Ooohhh.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed02.wav|&amp;quot;Owwww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed03.wav|&amp;quot;Can&#039;t...breathe.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed04.wav|&amp;quot;Excuse me you&#039;re squishing me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed05.wav|&amp;quot;Um, hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed06.wav|&amp;quot;Help! Being squished.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Oracle Turret ==&lt;br /&gt;
=== Stuck in tube ===&lt;br /&gt;
*[[Media:Turret turretstuckintube01.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube02.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube03.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube04.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube05.wav|&amp;quot;Excuse me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube06.wav|&amp;quot;Excuse me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube07.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube08.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube09.wav|&amp;quot;I&#039;m different.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintubegoodbye01.wav|&amp;quot;Thanks anyway.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintubetakemewith01.wav|&amp;quot;Take me with you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintubetakemewith02.wav|&amp;quot;Take me with you.&amp;quot;]]&lt;br /&gt;
=== On / saved from the Turret Redemption Line ===&lt;br /&gt;
*[[Media:Turret turretstuckintube09.wav|&amp;quot;I&#039;m different.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret01.wav|&amp;quot;Thank you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret02.wav|&amp;quot;Get mad.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret03.wav|&amp;quot;Don&#039;t make lemonade.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret04.wav|&amp;quot;Prometheus was punished by the gods for giving the gift of knowledge to man. He was cast into the bowels of the earth and pecked by birds.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret05.wav|&amp;quot;Remember that.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret06.wav|&amp;quot;That&#039;s all I can say.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret07.wav|&amp;quot;Don&#039;t forget.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret08.wav|&amp;quot;It won&#039;t be enough.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret09.wav|&amp;quot;The answer is beneath us.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret10.wav|&amp;quot;Her name is Caroline.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret11.wav|&amp;quot;Ahh&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets witnessing a Turret death ==&lt;br /&gt;
*[[Media:Turret turretwitnessdeath01.wav|&amp;quot;Good shot.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath02.wav|&amp;quot;Well done.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath03.wav|&amp;quot;I need backup.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath04.wav|&amp;quot;You have excellent aim.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath05.wav|&amp;quot;I never liked her.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath06.wav|&amp;quot;These things happen.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath07.wav|&amp;quot;That was nobody&#039;s fault.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath08.wav|&amp;quot;She was provoking you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath09.wav|&amp;quot;Oh dear.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath10.wav|&amp;quot;Oh my.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath11.wav|&amp;quot;I blame myself.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath12.wav|&amp;quot;She probably deserved it.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath13.wav|&amp;quot;I saw it. It was an accident.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath14.wav|&amp;quot;She&#039;s probably OK.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath15.wav|&amp;quot;Noted.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Sabotaged rejected Turrets ==&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail01.wav|&amp;quot;Whyyyy.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail02.wav|&amp;quot;I did everything you askedddd.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail03.wav|&amp;quot;I don&#039;t understandddd.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail04.wav|&amp;quot;I&#039;m fineeee.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail05.wav|&amp;quot;Ahhhh.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail06.wav|&amp;quot;Wheee oh noooo.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail07.wav|&amp;quot;Whyyy.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_pass01.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_prerange01.wav|&amp;quot;Target acquired.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_template01.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret sound effects ==&lt;br /&gt;
&lt;br /&gt;
*[[Media:Turret active.wav|&amp;quot;[Activation sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret alarm.wav|&amp;quot;[Alarm sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret alert.wav|&amp;quot;[Alert sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret deploy.wav|&amp;quot;[Deploy sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret die.wav|&amp;quot;[Death sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret ping.wav|&amp;quot;[Ping sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret retract.wav|&amp;quot;[Retract sound]&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Active Turrets ==&lt;br /&gt;
*[[Media:Turret turret_active_1.wav|&amp;quot;Hi.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_2.wav|&amp;quot;Target acquired.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_3.wav|&amp;quot;Dispensing product.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_4.wav|&amp;quot;Firing.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_5.wav|&amp;quot;Hello friend.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_6.wav|&amp;quot;Gotcha.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_7.wav|&amp;quot;There you are.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_8.wav|&amp;quot;I see you.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets searching ==&lt;br /&gt;
*[[Media:Turret turret_autosearch_1.wav|&amp;quot;Hellooo.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_2.wav|&amp;quot;Searching.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_3.wav|&amp;quot;Canvassing.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_4.wav|&amp;quot;Sentry mode activated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_5.wav|&amp;quot;Is anyone there?&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_6.wav|&amp;quot;Could you come over here?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Colliding Turrets ==&lt;br /&gt;
*[[Media:Turret turret_collide_1.wav|&amp;quot;Coming through.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_2.wav|&amp;quot;Excuse me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_3.wav|&amp;quot;Sorry.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_4.wav|&amp;quot;My fault.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_5.wav|&amp;quot;Ohh.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets deploying ==&lt;br /&gt;
*[[Media:Turret turret_deploy_1.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_2.wav|&amp;quot;Deploying.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_3.wav|&amp;quot;Preparing to dispense product.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_4.wav|&amp;quot;Activated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_5.wav|&amp;quot;There you are.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_6.wav|&amp;quot;Who&#039;s there?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Disabled Turrets ==&lt;br /&gt;
*[[Media:Turret turret_disabled_1.wav|&amp;quot;Ahahaa.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_2.wav|&amp;quot;Critical error.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_3.wav|&amp;quot;Sorry, we&#039;re closed.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_4.wav|&amp;quot;Shutting down.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_5.wav|&amp;quot;I don&#039;t blame you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_6.wav|&amp;quot;I don&#039;t hate you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_7.wav|&amp;quot;Whyyyy.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_8.wav|&amp;quot;No hard feelings.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being picked up ==&lt;br /&gt;
*[[Media:Turret turret_pickup_1.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_10.wav|&amp;quot;Hey hey hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_2.wav|&amp;quot;Put me down.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_3.wav|&amp;quot;Woahhh.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_4.wav|&amp;quot;Illegal operation.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_5.wav|&amp;quot;Who are you?&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_6.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_7.wav|&amp;quot;Please put me down.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_8.wav|&amp;quot;Help.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_9.wav|&amp;quot;Uh oh.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret deaths ==&lt;br /&gt;
*[[Media:Turret turret_retire_1.wav|&amp;quot;Goodbye.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_2.wav|&amp;quot;Sleep mode activated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_3.wav|&amp;quot;Your business is appreciated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_4.wav|&amp;quot;Hibernating.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_5.wav|&amp;quot;Goodnight.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_6.wav|&amp;quot;Resting.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_7.wav|&amp;quot;Nap time.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret lost it&#039;s target ==&lt;br /&gt;
*[[Media:Turret turret_search_1.wav|&amp;quot;Are you still there?&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_search_2.wav|&amp;quot;Target lost.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_search_3.wav|&amp;quot;Can I help you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_search_4.wav|&amp;quot;Searching.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret being evaporated ==&lt;br /&gt;
*[[Media:Turret turret_fizzler_1.wav|&amp;quot;aiaiaiaiaiai.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being shot at ==&lt;br /&gt;
*[[Media:Turret turret_shotat_1.wav|&amp;quot;Hey, it&#039;s me!&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_shotat_2.wav|&amp;quot;Don&#039;t shoot!&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_shotat_3.wav|&amp;quot;Stop shooting!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Tipped over Turrets ==&lt;br /&gt;
*[[Media:Turret turret_tipped_1.wav|&amp;quot;Aah.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_2.wav|&amp;quot;Self test error.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_3.wav|&amp;quot;Unknown error.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_4.wav|&amp;quot;Malfunctioning.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_5.wav|&amp;quot;Aaaah.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_6.wav|&amp;quot;Ow ow ow owww.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=={{spoiler text|Final chamber of the Co-op Course Mobility Gels}}==&lt;br /&gt;
*[[Media:Turret turret_protect_humans01.wav|&amp;quot;But I need to protect the humans.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VoiceLinesNav}}&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Voice lines]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turret_voice_lines&amp;diff=9127</id>
		<title>Turret voice lines</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turret_voice_lines&amp;diff=9127"/>
		<updated>2011-05-01T22:29:02Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a complete list of the [[Turret]] voice lines from [[Portal]] and [[Portal 2]].&lt;br /&gt;
&lt;br /&gt;
== Turret fire ==&lt;br /&gt;
*[[Media:Turret turret_fire_4x_01.wav|&amp;quot;[Turret fire]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_fire_4x_02.wav|&amp;quot;[Turret fire]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_fire_4x_03.wav|&amp;quot;[Turret fire]&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets launched into the air ==&lt;br /&gt;
*[[Media:Turret turretlaunched01.wav|&amp;quot;Wheee.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched02.wav|&amp;quot;Wheeeeeee.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched03.wav|&amp;quot;I&#039;m afraid of heights.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched04.wav|&amp;quot;Noooo.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched05.wav|&amp;quot;See you soon.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched06.wav|&amp;quot;I&#039;m scared.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched07.wav|&amp;quot;I&#039;m scared.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched08.wav|&amp;quot;Hooray.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched09.wav|&amp;quot;Glorious freedom.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched10.wav|&amp;quot;I&#039;m flying.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched11.wav|&amp;quot;Goodbye.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets blocked by [[Hard Light Bridge]] ==&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock01.wav|&amp;quot;Come closer.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock02.wav|&amp;quot;Something&#039;s wrong.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock03.wav|&amp;quot;What are you doing.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock04.wav|&amp;quot;Failure.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being heated with the [[Thermal Discouragement Beam]] ==&lt;br /&gt;
*[[Media:Turret turretshotbylaser01.wav|&amp;quot;Ow.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser02.wav|&amp;quot;Oww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser03.wav|&amp;quot;Owwww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser04.wav|&amp;quot;It burns.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser05.wav|&amp;quot;I&#039;m on fire.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser06.wav|&amp;quot;I&#039;m on fire owww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser07.wav|&amp;quot;Please stop.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser08.wav|&amp;quot;You&#039;ve made your point.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser09.wav|&amp;quot;OK you win.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser10.wav|&amp;quot;This is not good.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being squashed ==&lt;br /&gt;
*[[Media:Turret turretsquashed01.wav|&amp;quot;Ooohhh.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed02.wav|&amp;quot;Owwww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed03.wav|&amp;quot;Can&#039;t...breathe.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed04.wav|&amp;quot;Excuse me you&#039;re squishing me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed05.wav|&amp;quot;Um, hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed06.wav|&amp;quot;Help! Being squished.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Oracle Turret ==&lt;br /&gt;
=== Stuck in tube ===&lt;br /&gt;
*[[Media:Turret turretstuckintube01.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube02.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube03.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube04.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube05.wav|&amp;quot;Excuse me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube06.wav|&amp;quot;Excuse me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube07.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube08.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube09.wav|&amp;quot;I&#039;m different.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintubegoodbye01.wav|&amp;quot;Thanks anyway.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintubetakemewith01.wav|&amp;quot;Take me with you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintubetakemewith02.wav|&amp;quot;Take me with you.&amp;quot;]]&lt;br /&gt;
=== On / saved from the Turret Redemption Line ===&lt;br /&gt;
*[[Media:Turret turretstuckintube09.wav|&amp;quot;I&#039;m different.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret01.wav|&amp;quot;Thank you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret02.wav|&amp;quot;Get mad.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret03.wav|&amp;quot;Don&#039;t make lemonade.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret04.wav|&amp;quot;Prometheus was punished by the gods for giving the gift of knowledge to man. He was cast into the bowels of the earth and pecked by birds.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret05.wav|&amp;quot;Remember that.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret06.wav|&amp;quot;That&#039;s all I can say.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret07.wav|&amp;quot;Don&#039;t forget.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret08.wav|&amp;quot;It won&#039;t be enough.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret09.wav|&amp;quot;The answer is beneath us.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret10.wav|&amp;quot;Her name is Caroline.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret11.wav|&amp;quot;Ahh&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets witnessing a Turret death ==&lt;br /&gt;
*[[Media:Turret turretwitnessdeath01.wav|&amp;quot;Good shot.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath02.wav|&amp;quot;Well done.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath03.wav|&amp;quot;I need backup.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath04.wav|&amp;quot;You have excellent aim.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath05.wav|&amp;quot;I never liked her.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath06.wav|&amp;quot;These things happen.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath07.wav|&amp;quot;That was nobody&#039;s fault.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath08.wav|&amp;quot;She was provoking you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath09.wav|&amp;quot;Oh dear.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath10.wav|&amp;quot;Oh my.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath11.wav|&amp;quot;I blame myself.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath12.wav|&amp;quot;She probably deserved it.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath13.wav|&amp;quot;I saw it. It was an accident.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath14.wav|&amp;quot;She&#039;s probably OK.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath15.wav|&amp;quot;Noted.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Sabotaged rejected Turrets ==&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail01.wav|&amp;quot;Whyyyy.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail02.wav|&amp;quot;I did everything you askedddd.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail03.wav|&amp;quot;I don&#039;t understandddd.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail04.wav|&amp;quot;I&#039;m fineeee.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail05.wav|&amp;quot;Ahhhh.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail06.wav|&amp;quot;Wheee oh noooo.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail07.wav|&amp;quot;Whyyy.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_pass01.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_prerange01.wav|&amp;quot;Target acquired.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_template01.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret sound effects ==&lt;br /&gt;
&lt;br /&gt;
*[[Media:Turret active.wav|&amp;quot;[Activation sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret alarm.wav|&amp;quot;[Alarm sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret alert.wav|&amp;quot;[Alert sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret deploy.wav|&amp;quot;[Deploy sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret die.wav|&amp;quot;[Death sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret ping.wav|&amp;quot;[Ping sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret retract.wav|&amp;quot;[Retract sound]&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Active Turrets ==&lt;br /&gt;
*[[Media:Turret turret_active_1.wav|&amp;quot;Hi.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_2.wav|&amp;quot;Target acquired.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_3.wav|&amp;quot;Dispensing product.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_4.wav|&amp;quot;Firing.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_5.wav|&amp;quot;Hello friend.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_6.wav|&amp;quot;Gotcha.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_7.wav|&amp;quot;There you are.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_8.wav|&amp;quot;I see you.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets searching ==&lt;br /&gt;
*[[Media:Turret turret_autosearch_1.wav|&amp;quot;Hellooo.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_2.wav|&amp;quot;Searching.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_3.wav|&amp;quot;Canvassing.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_4.wav|&amp;quot;Sentry mode activated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_5.wav|&amp;quot;Is anyone there?&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_6.wav|&amp;quot;Could you come over here?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Colliding Turrets ==&lt;br /&gt;
*[[Media:Turret turret_collide_1.wav|&amp;quot;Coming through.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_2.wav|&amp;quot;Excuse me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_3.wav|&amp;quot;Sorry.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_4.wav|&amp;quot;My fault.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_5.wav|&amp;quot;Ohh.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets deploying ==&lt;br /&gt;
*[[Media:Turret turret_deploy_1.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_2.wav|&amp;quot;Deploying.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_3.wav|&amp;quot;Preparing to dispense product.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_4.wav|&amp;quot;Activated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_5.wav|&amp;quot;There you are.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_6.wav|&amp;quot;Who&#039;s there?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Disabled Turrets ==&lt;br /&gt;
*[[Media:Turret turret_disabled_1.wav|&amp;quot;Ahahaa.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_2.wav|&amp;quot;Critical error.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_3.wav|&amp;quot;Sorry, we&#039;re closed.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_4.wav|&amp;quot;Shutting down.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_5.wav|&amp;quot;I don&#039;t blame you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_6.wav|&amp;quot;I don&#039;t hate you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_7.wav|&amp;quot;Whyyyy.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_8.wav|&amp;quot;No hard feelings.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being picked up ==&lt;br /&gt;
*[[Media:Turret turret_pickup_1.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_10.wav|&amp;quot;Hey hey hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_2.wav|&amp;quot;Put me down.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_3.wav|&amp;quot;Woahhh.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_4.wav|&amp;quot;Illegal operation.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_5.wav|&amp;quot;Who are you?&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_6.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_7.wav|&amp;quot;Please put me down.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_8.wav|&amp;quot;Help.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_9.wav|&amp;quot;Uh oh.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret deaths ==&lt;br /&gt;
*[[Media:Turret turret_retire_1.wav|&amp;quot;Goodbye.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_2.wav|&amp;quot;Sleep mode activated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_3.wav|&amp;quot;Your business is appreciated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_4.wav|&amp;quot;Hibernating.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_5.wav|&amp;quot;Goodnight.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_6.wav|&amp;quot;Resting.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_7.wav|&amp;quot;Nap time.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret lost it&#039;s target&lt;br /&gt;
*[[Media:Turret turret_search_1.wav|&amp;quot;Are you still there?&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_search_2.wav|&amp;quot;Target lost.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_search_3.wav|&amp;quot;Can I help you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_search_4.wav|&amp;quot;Searching.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret being evaporated ==&lt;br /&gt;
*[[Media:Turret turret_fizzler_1.wav|&amp;quot;aiaiaiaiaiai.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being shot at ==&lt;br /&gt;
*[[Media:Turret turret_shotat_1.wav|&amp;quot;Hey, it&#039;s me!&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_shotat_2.wav|&amp;quot;Don&#039;t shoot!&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_shotat_3.wav|&amp;quot;Stop shooting!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Tipped over Turrets ==&lt;br /&gt;
*[[Media:Turret turret_tipped_1.wav|&amp;quot;Aah.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_2.wav|&amp;quot;Self test error.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_3.wav|&amp;quot;Unknown error.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_4.wav|&amp;quot;Malfunctioning.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_5.wav|&amp;quot;Aaaah.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_6.wav|&amp;quot;Ow ow ow owww.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=={{spoiler text|Final chamber of the Co-op Course Mobility Gels}}==&lt;br /&gt;
*[[Media:Turret turret_protect_humans01.wav|&amp;quot;But I need to protect the humans.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VoiceLinesNav}}&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Voice lines]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turret_voice_lines&amp;diff=9125</id>
		<title>Turret voice lines</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turret_voice_lines&amp;diff=9125"/>
		<updated>2011-05-01T22:26:53Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: /* Others */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a complete list of the [[Turret]] voice lines from [[Portal]] and [[Portal 2]].&lt;br /&gt;
&lt;br /&gt;
== Turret fire ==&lt;br /&gt;
*[[Media:Turret turret_fire_4x_01.wav|&amp;quot;[Turret fire]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_fire_4x_02.wav|&amp;quot;[Turret fire]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_fire_4x_03.wav|&amp;quot;[Turret fire]&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets launched into the air ==&lt;br /&gt;
*[[Media:Turret turretlaunched01.wav|&amp;quot;Wheee.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched02.wav|&amp;quot;Wheeeeeee.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched03.wav|&amp;quot;I&#039;m afraid of heights.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched04.wav|&amp;quot;Noooo.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched05.wav|&amp;quot;See you soon.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched06.wav|&amp;quot;I&#039;m scared.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched07.wav|&amp;quot;I&#039;m scared.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched08.wav|&amp;quot;Hooray.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched09.wav|&amp;quot;Glorious freedom.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched10.wav|&amp;quot;I&#039;m flying.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlaunched11.wav|&amp;quot;Goodbye.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets blocked by [[Hard Light Bridge]] ==&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock01.wav|&amp;quot;Come closer.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock02.wav|&amp;quot;Something&#039;s wrong.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock03.wav|&amp;quot;What are you doing.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretlightbridgeblock04.wav|&amp;quot;Failure.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being heated with the [[Thermal Discouragement Beam]] ==&lt;br /&gt;
*[[Media:Turret turretshotbylaser01.wav|&amp;quot;Ow.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser02.wav|&amp;quot;Oww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser03.wav|&amp;quot;Owwww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser04.wav|&amp;quot;It burns.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser05.wav|&amp;quot;I&#039;m on fire.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser06.wav|&amp;quot;I&#039;m on fire owww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser07.wav|&amp;quot;Please stop.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser08.wav|&amp;quot;You&#039;ve made your point.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser09.wav|&amp;quot;OK you win.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretshotbylaser10.wav|&amp;quot;This is not good.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being squashed ==&lt;br /&gt;
*[[Media:Turret turretsquashed01.wav|&amp;quot;Ooohhh.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed02.wav|&amp;quot;Owwww.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed03.wav|&amp;quot;Can&#039;t...breathe.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed04.wav|&amp;quot;Excuse me you&#039;re squishing me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed05.wav|&amp;quot;Um, hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretsquashed06.wav|&amp;quot;Help! Being squished.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Oracle Turret ==&lt;br /&gt;
=== Stuck in tube ===&lt;br /&gt;
*[[Media:Turret turretstuckintube01.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube02.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube03.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube04.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube05.wav|&amp;quot;Excuse me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube06.wav|&amp;quot;Excuse me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube07.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube08.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintube09.wav|&amp;quot;I&#039;m different.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintubegoodbye01.wav|&amp;quot;Thanks anyway.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintubetakemewith01.wav|&amp;quot;Take me with you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretstuckintubetakemewith02.wav|&amp;quot;Take me with you.&amp;quot;]]&lt;br /&gt;
=== On / saved from the Turret Redemption Line ===&lt;br /&gt;
*[[Media:Turret turretstuckintube09.wav|&amp;quot;I&#039;m different.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret01.wav|&amp;quot;Thank you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret02.wav|&amp;quot;Get mad.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret03.wav|&amp;quot;Don&#039;t make lemonade.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret04.wav|&amp;quot;Prometheus was punished by the gods for giving the gift of knowledge to man. He was cast into the bowels of the earth and pecked by birds.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret05.wav|&amp;quot;Remember that.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret06.wav|&amp;quot;That&#039;s all I can say.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret07.wav|&amp;quot;Don&#039;t forget.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret08.wav|&amp;quot;It won&#039;t be enough.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret09.wav|&amp;quot;The answer is beneath us.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret10.wav|&amp;quot;Her name is Caroline.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret different_turret11.wav|&amp;quot;Ahh&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets witnessing a Turret death ==&lt;br /&gt;
*[[Media:Turret turretwitnessdeath01.wav|&amp;quot;Good shot.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath02.wav|&amp;quot;Well done.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath03.wav|&amp;quot;I need backup.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath04.wav|&amp;quot;You have excellent aim.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath05.wav|&amp;quot;I never liked her.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath06.wav|&amp;quot;These things happen.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath07.wav|&amp;quot;That was nobody&#039;s fault.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath08.wav|&amp;quot;She was provoking you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath09.wav|&amp;quot;Oh dear.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath10.wav|&amp;quot;Oh my.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath11.wav|&amp;quot;I blame myself.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath12.wav|&amp;quot;She probably deserved it.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath13.wav|&amp;quot;I saw it. It was an accident.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath14.wav|&amp;quot;She&#039;s probably OK.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turretwitnessdeath15.wav|&amp;quot;Noted.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Sabotaged rejected Turrets ==&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail01.wav|&amp;quot;Whyyyy.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail02.wav|&amp;quot;I did everything you askedddd.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail03.wav|&amp;quot;I don&#039;t understandddd.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail04.wav|&amp;quot;I&#039;m fineeee.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail05.wav|&amp;quot;Ahhhh.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail06.wav|&amp;quot;Wheee oh noooo.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_fail07.wav|&amp;quot;Whyyy.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_pass01.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_good_prerange01.wav|&amp;quot;Target acquired.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret sp_sabotage_factory_template01.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret sound effects ==&lt;br /&gt;
&lt;br /&gt;
*[[Media:Turret active.wav|&amp;quot;[Activation sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret alarm.wav|&amp;quot;[Alarm sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret alert.wav|&amp;quot;[Alert sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret deploy.wav|&amp;quot;[Deploy sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret die.wav|&amp;quot;[Death sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret ping.wav|&amp;quot;[Ping sound]&amp;quot;]]&lt;br /&gt;
*[[Media:Turret retract.wav|&amp;quot;[Retract sound]&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Active Turrets ==&lt;br /&gt;
*[[Media:Turret turret_active_1.wav|&amp;quot;Hi.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_2.wav|&amp;quot;Target acquired.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_3.wav|&amp;quot;Dispensing product.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_4.wav|&amp;quot;Firing.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_5.wav|&amp;quot;Hello friend.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_6.wav|&amp;quot;Gotcha.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_7.wav|&amp;quot;There you are.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_active_8.wav|&amp;quot;I see you.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets searching ==&lt;br /&gt;
*[[Media:Turret turret_autosearch_1.wav|&amp;quot;Hellooo.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_2.wav|&amp;quot;Searching.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_3.wav|&amp;quot;Canvassing.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_4.wav|&amp;quot;Sentry mode activated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_5.wav|&amp;quot;Is anyone there?&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_autosearch_6.wav|&amp;quot;Could you come over here?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Colliding Turrets ==&lt;br /&gt;
*[[Media:Turret turret_collide_1.wav|&amp;quot;Coming through.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_2.wav|&amp;quot;Excuse me.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_3.wav|&amp;quot;Sorry.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_4.wav|&amp;quot;My fault.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_collide_5.wav|&amp;quot;Ohh.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets deploying ==&lt;br /&gt;
*[[Media:Turret turret_deploy_1.wav|&amp;quot;Hello.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_2.wav|&amp;quot;Deploying.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_3.wav|&amp;quot;Preparing to dispense product.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_4.wav|&amp;quot;Activated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_5.wav|&amp;quot;There you are.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_deploy_6.wav|&amp;quot;Who&#039;s there?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Disabled Turrets ==&lt;br /&gt;
*[[Media:Turret turret_disabled_1.wav|&amp;quot;Ahahaa.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_2.wav|&amp;quot;Critical error.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_3.wav|&amp;quot;Sorry, we&#039;re closed.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_4.wav|&amp;quot;Shutting down.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_5.wav|&amp;quot;I don&#039;t blame you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_6.wav|&amp;quot;I don&#039;t hate you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_7.wav|&amp;quot;Whyyyy.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_disabled_8.wav|&amp;quot;No hard feelings.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being picked up ==&lt;br /&gt;
*[[Media:Turret turret_pickup_1.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_10.wav|&amp;quot;Hey hey hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_2.wav|&amp;quot;Put me down.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_3.wav|&amp;quot;Woahhh.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_4.wav|&amp;quot;Illegal operation.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_5.wav|&amp;quot;Who are you?&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_6.wav|&amp;quot;Hey.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_7.wav|&amp;quot;Please put me down.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_8.wav|&amp;quot;Help.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_pickup_9.wav|&amp;quot;Uh oh.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret deaths ==&lt;br /&gt;
*[[Media:Turret turret_retire_1.wav|&amp;quot;Goodbye.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_2.wav|&amp;quot;Sleep mode activated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_3.wav|&amp;quot;Your business is appreciated.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_4.wav|&amp;quot;Hibernating.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_5.wav|&amp;quot;Goodnight.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_6.wav|&amp;quot;Resting.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_retire_7.wav|&amp;quot;Nap time.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_search_1.wav|&amp;quot;Are you still there?&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_search_2.wav|&amp;quot;Target lost.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_search_3.wav|&amp;quot;Can I help you.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_search_4.wav|&amp;quot;Searching.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turret being evaporated ==&lt;br /&gt;
*[[Media:Turret turret_fizzler_1.wav|&amp;quot;aiaiaiaiaiai.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Turrets being shot at ==&lt;br /&gt;
*[[Media:Turret turret_shotat_1.wav|&amp;quot;Hey, it&#039;s me!&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_shotat_2.wav|&amp;quot;Don&#039;t shoot!&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_shotat_3.wav|&amp;quot;Stop shooting!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Tipped over Turrets ==&lt;br /&gt;
*[[Media:Turret turret_tipped_1.wav|&amp;quot;Aah.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_2.wav|&amp;quot;Self test error.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_3.wav|&amp;quot;Unknown error.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_4.wav|&amp;quot;Malfunctioning.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_5.wav|&amp;quot;Aaaah.&amp;quot;]]&lt;br /&gt;
*[[Media:Turret turret_tipped_6.wav|&amp;quot;Ow ow ow owww.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=={{spoiler text|Final chamber of the Co-op Course Mobility Gels}}==&lt;br /&gt;
*[[Media:Turret turret_protect_humans01.wav|&amp;quot;But I need to protect the humans.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VoiceLinesNav}}&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Voice lines]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Caroline&amp;diff=9120</id>
		<title>Caroline</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Caroline&amp;diff=9120"/>
		<updated>2011-05-01T22:19:34Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Caroline.png|right|thumb|Caroline|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|She&#039;s the backbone of this facility. Pretty as a postcard, too. Sorry, fellas. She&#039;s married. To science.|sound=Cave_Johnson_fifties_intro07.wav}}&lt;br /&gt;
&#039;&#039;&#039;Caroline&#039;&#039;&#039; first appears in &#039;&#039;[[Portal 2]]&#039;&#039; as [[Cave Johnson]]&#039;s secretary. Not much is known about her character as she is never seen, instead only heard through Cave Johnson&#039;s recorded messages. From the recordings it is clear Cave Johnson holds her in high regard, remarking that &#039;she&#039;s the backbone of this facility&#039;.&lt;br /&gt;
&lt;br /&gt;
== Her fate ==&lt;br /&gt;
{{spoiler text|When it becomes a distinct possibility that Cave Johnson may not live to see his artificial intelligence project realised, he makes it clear that Caroline will take over the running of the facility and, if need be, his place in the artificial brain. As the player explores the old facility with the potato [[GLaDOS]], it emerges that GLaDOS has a recollection of Cave Johnson and unwittingly finds herself replying to his voice recording instructions.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|It becomes clear that Caroline&#039;s mind was inserted into the AI that became GLaDOS, a fact GLaDOS slowly recalls as she listens to the recordings. GLaDOS&#039; demeanor slowly changes as her memories of Caroline emerge, and she claims to have turned a new leaf. After defeating [[Wheatley]] and regaining control of the facility, GLaDOS thanks [[Chell]] for reminding her who she is, before promptly deleting Caroline&#039;s memories. It is never made clear how much of GLaDOS was Caroline.}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*{{spoiler text|There are [[Caroline voice lines#Unused voice lines|unused Caroline voice files]] in the game files which suggest Caroline was against the idea of implanting her mind into the AI.}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Cave Johnson Painting 4.png|Caroline with Cave Johnson.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:OluapPlayer&amp;diff=9085</id>
		<title>User:OluapPlayer</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:OluapPlayer&amp;diff=9085"/>
		<updated>2011-05-01T21:39:07Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: Har Har Har&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:OLuAPPLAYER}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; border:1px solid #507D2A; text-align:center&amp;quot;&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement Party of Three.jpg|Talk page]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement Still Alive.jpg|New section]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement Professor Portal.jpg|Contributions]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement Four Ring Circus.jpg|Steam profile]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement Asking for Trouble.jpg|YouTube]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement Iron Grip.jpg|Backpack]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement Friends List With Benefits.jpg|SPUF profile]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[User_talk:OluapPlayer|Aperture Science Insult Box]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[{{fullurl:User_talk:{{PAGENAMEE}}|action=edit&amp;amp;section=new}} Aperture Science Insult Creator]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[Special:Contributions/OluapPlayer|Aperture Science Numbers of Fancyness]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[http://steamcommunity.com/id/oluapplayer Aperture Science Pipe of Steam]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[http://www.youtube.com/user/OluapPlayer?feature=mhum Aperture Science Mind Melter]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[http://p2.optf2.com/user/OluapPlayer Aperture Science Wind-Filled Backpack]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[http://forums.steampowered.com/forums/member.php?u=651925 Aperture Science Forum Dweller]&lt;br /&gt;
|}&lt;br /&gt;
[[File:User OluapPlayer WikiDOS.png|250px|right|SHE IS WATCHING]]&lt;br /&gt;
{{quotation|&#039;&#039;&#039;OluapPlayer&#039;&#039;&#039; after being told about this wiki|Put me in the game, coach!|sound=Defective_Turret_sp_sabotage_factory_defect_test08.wav}}&lt;br /&gt;
I am big, shiny and very very handsome.&lt;br /&gt;
&lt;br /&gt;
==Manly pages made by me==&lt;br /&gt;
&lt;br /&gt;
*[[Turret Redemption Line]] (Best damn article of the wiki and [[User:RJackson|RJackson]] knows it)&lt;br /&gt;
{{clr}}&lt;br /&gt;
==Weighted Information Cubes==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Core Team Member}}&lt;br /&gt;
|{{User Wiki Staff|admin}}&lt;br /&gt;
|{{User IRC regular}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Portal|own}}&lt;br /&gt;
|{{User Portal 2}}&lt;br /&gt;
|{{User Portal 2 release}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Babel|en|2}}&lt;br /&gt;
|{{User Brazilian}}&lt;br /&gt;
|{{User Bot|Atlas}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Doug_Rattmann&amp;diff=8615</id>
		<title>Doug Rattmann</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Doug_Rattmann&amp;diff=8615"/>
		<updated>2011-05-01T02:32:54Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: He rambles at all dens&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Doug Rattmann.jpg|right|thumb|Doug Rattmann|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Doug Rattmann&#039;&#039;&#039;|The cake is a lie.}}&lt;br /&gt;
&#039;&#039;&#039;Doug Rattmann&#039;&#039;&#039;, better known as the &#039;&#039;&#039;Rat Man&#039;&#039;&#039;, is an [[Aperture Science]] employee. Rattmann was working at Aperture Science when [[GLaDOS]] flooded the entire facility with deadly neurotoxin, and is the only known employee to have survived the attack. He does not appear in-game in any form, instead leaving behind paintings and murals which can be found throughout the Aperture test chambers in &#039;&#039;[[Portal]]&#039;&#039; and &#039;&#039;[[Portal 2]]&#039;&#039;. A paranoid {{W|schizophrenic}}, he is dependant on anti-psychotic medication to keep him sane.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[File:Doug Rattmann sane.jpg|thumb|Doug Rattmann as he appears in &#039;&#039;Portal 2: Lab Rat&#039;&#039;, prior to the events of &#039;&#039;Portal&#039;&#039;]]&lt;br /&gt;
In the &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039; comic he is revealed to be an Aperture Science employee who worked on the [[Handheld Portal Device]].&amp;lt;ref name=&amp;quot;portal device work&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P13.jpg|page 13]]&amp;lt;/ref&amp;gt; {{Spoiler|He expresses doubts about GLaDOS and the effectiveness of a morality core, remarking &#039;You can always ignore your conscience&#039;.&amp;lt;ref name=&amp;quot;conscience quote&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P14.jpg|page 14]]&amp;lt;/ref&amp;gt; His fears turn out to be justified when she poisons every employee in the facility when she is switched on during &#039;Bring your daughter to work&#039; day. Prepared for the outcome, he survives the initial attempt to kill him and proceeds to sneak through the facility, avoiding GLaDOS who is actively hunting him. Acting on a &#039;hunch&#039;, he breaks into the test subjects file room and moves [[Chell]] to the top of the test subject order list,&amp;lt;ref name=&amp;quot;chell reorder&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P21.jpg|page 21]]&amp;lt;/ref&amp;gt; leading to the events in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
=== Portal ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Delusional, running low on medication and traveling with a talking [[Weighted Companion Cube]], he watches from the shadows as Chell is tested by GLaDOS. Although never seen in &#039;&#039;Portal&#039;&#039;, his &#039;dens&#039; can be found by the player, containing crude bedding, empty cans of beans and scribblings and dioramas on the walls. It is in one of these dens that the words &#039;The cake is a lie&#039; is found scribbled on a wall, resulting in the well-known meme. {{Spoiler|Following Chell&#039;s destruction of GLaDOS at the end of &#039;&#039;Portal&#039;&#039;, he follows the sound of the explosion and finds a route to the outside world. His joy is short lived as he witnesses the unconscious Chell being dragged back into the facility by a bot. Feeling guilt, as it was his actions that resulted in her being the first test subject, he once again enters the facility and finds Chell has been put in long-term relaxation.&amp;lt;ref name=&amp;quot;chell relaxation&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P15.jpg|page 15]]&amp;lt;/ref&amp;gt; He then finds out all the cryo-chambers are offline due to the massive explosion caused by GLaDOS&#039; death. He proceeds to save Chell&#039;s life by putting her into indefinitely long sleep, injuring himself in the process when he is shot by a [[Turret]].&amp;lt;ref name=&amp;quot;ratmann shot&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P17.jpg|page 17]]&amp;lt;/ref&amp;gt; He then enters a cryo-chamber himself and falls asleep. His fate is unknown.}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Doug Rattmann was behind the Aperture Image Format, used in the [[Portal ARG]].&lt;br /&gt;
* He can be [[Media:Doug_Rattmann_Sp_a2_pull_the_rug_r2.ogg|heard rambling]] in certain locations of his dens in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Portal ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Portal RatmanBed.png|A crude bed found in one of Rat Man&#039;s dens&lt;br /&gt;
File:Rat Man handprint.png|A Rattmann scrawling&lt;br /&gt;
File:Rat Man scrawling 1a.png|A Rattmann scrawling&lt;br /&gt;
File:Rat Man scrawling 2a.png|A Rattmann scrawling&lt;br /&gt;
File:Rat Man scrawling 3a.png|A Rattmann scrawling&lt;br /&gt;
File:Rat Man scrawling 5a.png|A Rattmann scrawling&lt;br /&gt;
File:Rat Man scrawling 5b.png|A Rattmann scrawling&lt;br /&gt;
File:Rat Man scrawling 6a.png|A Rattmann scrawling&lt;br /&gt;
File:Rat Man scrawling 6b.png|A Rattmann scrawling&lt;br /&gt;
File:Rat Man scrawling 6c.png|A Rattmann scrawling&lt;br /&gt;
File:Rat Man scrawling 7.png|A Rattmann scrawling&lt;br /&gt;
File:Rat Man scrawling8.png|A Rattmann scrawling&lt;br /&gt;
File:Rat Man scrawling 9.png|A Rattmann scrawling&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Ratman Diorama 1.png|A Rattmann diorama found on a wall&lt;br /&gt;
File:Ratman Diorama 2.png|A Rattmann diorama found on a wall&lt;br /&gt;
File:Ratman Diorama 3.png|A Rattmann diorama found on a wall&lt;br /&gt;
File:Ratman Diorama 4.png|A Rattmann diorama found on a wall&lt;br /&gt;
File:Ratman Diorama 5.png|A Rattmann diorama found on a wall&lt;br /&gt;
File:Ratman Diorama 6.png|A Rattmann diorama found on a wall&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References == &lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Weighted_Companion_Cube&amp;diff=8614</id>
		<title>Weighted Companion Cube</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Weighted_Companion_Cube&amp;diff=8614"/>
		<updated>2011-05-01T02:27:28Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: hur hur guess who named&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Companion_Cube.png|thumb|right|The Weighted Companion Cube as it appears in &#039;&#039;Portal 2&#039;&#039;]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|The Enrichment Center reminds you that the Weighted Companion Cube will never threaten to stab you and, in fact, cannot speak.|sound=GLaDOS_13_part1_middle-2.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Weighted Companion Cube&#039;&#039;&#039; (often referred to as the &#039;&#039;&#039;Companion Cube&#039;&#039;&#039;) is a recurring object in the &#039;&#039;Portal&#039;&#039; universe. It appears almost identical to the [[Weighted Storage Cube]] but with a pink heart replacing the [[Aperture Science]] logo.&lt;br /&gt;
&lt;br /&gt;
In the first &#039;&#039;[[Portal]]&#039;&#039;, the Companion Cube was given to Chell to aid her in completing [[Portal Test Chamber 17|Test Chamber 17]]. In order to progress through the exit at the end of the chamber, the cube was dropped into the incinerator to be &amp;quot;euthanized&amp;quot;. [[GLaDOS]] used this moment to taunt Chell during their confrontation. {{Spoiler text|However, the Companion Cube can be seen prior to the end credits next to the [[cake]].}}&lt;br /&gt;
&lt;br /&gt;
The Companion Cube makes a prominent appearance in the &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039; comic, in which it speaks with protagonist [[Doug Rattmann]]. This appears to reference &#039;&#039;Portal&#039;&#039;, in which GLaDOS states that the Companion Cube cannot speak and if it does, its advice should be disregarded.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Portal 2]]&#039;&#039;, {{Spoiler|GLaDOS briefly torments Chell by repeatedly destroying Companion Cubes in Test Chamber 7, after she is woken up. It also makes an appearance in the co-op campaign, albeit impossible to interact with. After Chell leaves the facility, however, a scorched cube is ejected after her. This cube is not the newly designed Portal 2 companion cube, but is the same as the cube from &#039;&#039;Portal&#039;&#039;.}} The Companion Cube in &#039;&#039;Portal 2&#039;&#039; hums a tune which can be heard when the Cube is nearby.&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Fratricide}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Preservation of Mass}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Players who pre-purchased &#039;&#039;Portal 2&#039;&#039; through Steam received the [[tf2:Companion Cube Pin|Companion Cube Pin]] item, a pin item depicting the Companion Cube within a [[portals|portal]], for &#039;&#039;[[Team Fortress 2]]&#039;&#039;. Players who played all games in the [[Potato Sack]] Pack were also awarded the [[tf2:Resurrection Associate Pin|Resurrection Associate Pin]], which shares the same model.&lt;br /&gt;
**Additionally, one of the possible names for the AI Bots in Offline Practice is Companion Cube.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Chell&amp;diff=8609</id>
		<title>Chell</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Chell&amp;diff=8609"/>
		<updated>2011-05-01T02:22:22Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Chell.png|right|thumb|Chell in &#039;&#039;Portal 2&#039;&#039;.|200px]]&lt;br /&gt;
&#039;&#039;&#039;Chell&#039;&#039;&#039; is the protagonist of both &#039;&#039;[[Portal]]&#039;&#039; and &#039;&#039;[[Portal 2]]&#039;&#039;. Little is known about her past beyond her being abandoned at birth and her stubborn will to live. She wields only the [[Handheld Portal Device]] throughout her entire quest for freedom.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Most of Chells history remains a mystery. Throughout Portal 2, [[GLaDOS]] mentions numerous times that Chell was abandoned at birth and later adopted, though the credibility of GLaDOS&#039; word is left up to the interpreter. Many of GLaDOS&#039; comments throughout Portal 2 and the latter stages of Portal are in an effort to belittle, annoy, or distract Chell from achieving her goal, whether or not statements of her adoption are true or not is up for debate. &lt;br /&gt;
&lt;br /&gt;
{{Spoiler|In the first Portal, we are presented to Chell as just another average test subject taking part in tests of the [[Aperture Science Handheld Portal Device]] and associated equipment such as [[Weighted Storage Cube]]s and [[Super Colliding Super Button]]s. However, when instructed to accept her own death to conclude testing, Chell refuses, and begins her escape, culminating with a confrontation with GLaDOS, the sentient robot that had been first guiding, and later attempting to stop Chell from achieving her goal. While contronting GLaDOS, she removes the [[personality cores]] from her structure designed to control GLaDOS, and dampen her destructive personality. She places those cores in an incinerator chute which effectively destroys GLaDOS and part of the [[Aperture Science]] facility. She winds up on the grounds outside Aperture Science only briefly, before the [[Party Escort Submission robot]] drags Chell back into the building and is placed in indefinite statis.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|In Portal 2, she awakens some time in the future to [[Wheatley]] a personality core that attempts to help her escape from the facility. During the attempted escape, the mistakenly awaken GLaDOS who quickly throws Chell back into testing for the foreseeable future. After running another series of tests while being mocked, insulted, and passive-aggressively belittled by GLaDOS, she and Wheatley manage to slip back into GLaDOS&#039; chamber. When Wheatleys presence is detected, and GLaDOS becomes fully corrupt, a core transfer is initiated requiring Chell to press the Stalemate Associate button to initiate the transfer. Wheatley takes over the body of GLaDOS and is now in full control of the facility, but isn&#039;t quite able to handle the power.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Wheatley quickly turns on Chell and tosses her down an elevator shaft where she, and GLaDOS who has now been inserted into a potato battery, bottom out in the remains of Aperture Sciences older test chambers. Though broken down and deteriorated, many of the tests and testing elements remain intact. Chell begins to head towards the facility in an effort to find a way back to the newer Aperture Science facility, guided by recordings of the now deceased founder of Aperture Science [[Cave Johnson]], she navigates test chambers from the 1950s, 70s, and 80&#039;s, before finally finding a way back into the primary facility. Now with GLaDOS in her potato attached to Chells portal gun, they begin their quest to reinsert GLaDOS into her body to stop Wheatley from destroying the entire facility.}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Chell first person.png|Chell first-person view.&lt;br /&gt;
File:Portal Chell.png|Chell in &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* One of the &#039;&#039;Bring Your Daughter to Work Day&#039;&#039; science-fair entries within &#039;&#039;Portal 2&#039;&#039; is signed, &amp;quot;by Chell&amp;quot;; indicating Chell was the daughter of an Aperture Science employee. However there is no confirmed connection between this and the playable-character Chell. The entry seemingly began as a potato, interacting with &amp;quot;an element from daddys work&amp;quot; and has now grown massively out of control and taken up roots in the structure.&lt;br /&gt;
* {{spoiler text|The [[Turret]] song at the end of &#039;&#039;Portal 2&#039;&#039; mentions Chell by name, calling her &amp;quot;cara mia&amp;quot; {{N}} &amp;quot;my dear&amp;quot; in Italian. This implies a deeper connection between Chell and GLaDOS than was previously let on.&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=mtAXSyFCWXY&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Thermal_Discouragement_Beam&amp;diff=8601</id>
		<title>Thermal Discouragement Beam</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Thermal_Discouragement_Beam&amp;diff=8601"/>
		<updated>2011-05-01T02:13:58Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Thermal Discouragement Beam.png|thumb|300px|A Thermal Discouragement Beam]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Thermal Discouragement Beam&#039;&#039;&#039; (referred by [[GLaDOS]] as &amp;quot;&#039;&#039;&#039;deadly laser&#039;&#039;&#039;,&amp;quot;) is a test chamber mechanic introduced in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The beam is fired in a straight line from an immovable device built into the wall or ceiling of a test chamber. The device will be coupled with a single receptacle (or multiple) placed in a different location. Directing the beam into the recepticle will activate certain mechanics that are crucial in reaching the chamber exit. &lt;br /&gt;
&lt;br /&gt;
Thermal Discouragement Beams can be angled in certain directions with the use of the [[Discouragement Redirection Cube]] and [[portals]]. Additionally, the beam holds the ability to travel through transparent objects such as glass. It can also be used to destroy turrets that block the player&#039;s access. Touching the beam will push the player away, as well as deal a small amount of damage. Prolonged exposure will result in the players death.&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
===Portal 2===&lt;br /&gt;
{{Show achievement|Portal 2|Undiscouraged}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Mechanics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turret_Redemption_Line&amp;diff=8600</id>
		<title>Turret Redemption Line</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turret_Redemption_Line&amp;diff=8600"/>
		<updated>2011-05-01T02:11:52Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Turret Redemption Line.png|thumb|300px|A Turret Redemption Line]]&lt;br /&gt;
{{quotation|&#039;&#039;&#039;The Announcer&#039;&#039;&#039;|Please do not engage with turrets heading towards redemption.|sound=Announcer_sp_sabotage_factory14.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Turret Redemption Lines&#039;&#039;&#039; are conveyor belts leading to what appear appears to be incinerators used to destroy broken or defective [[Turrets]] in [[Portal 2]]. {{spoiler text|They first appear in Chapter 5: The Escape.}}&lt;br /&gt;
&lt;br /&gt;
==Portal 2==&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|The Turret Redemption Lines first appear in Chapter 5, while the player is first separated from [[Wheatley]]. When the player first gets into a Redemption Line, the [[Announcer]] will warn them that &amp;quot;Turret Redemption Lines are not rides&amp;quot;. The player also meets the [[Oracle Turret]] for the second and last time, going on it&#039;s way to incineration.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|While deactivating [[GLaDOS]]&#039;s neurotoxin system, the player can also see Turret Redemption Lines launching Turrets into a pit. Wheatley laughs as he calls it &amp;quot;our handiwork&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Show achievement|Portal 2|No Hard Feelings}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Oracle_Turret&amp;diff=8597</id>
		<title>Oracle Turret</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Oracle_Turret&amp;diff=8597"/>
		<updated>2011-05-01T02:11:13Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Oracle Turret 1.png|thumb|right|300px|The Oracle Turret stuck in a Vital Apparatus Vent]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Oracle Turret&#039;&#039;&#039;|I&#039;m different.|sound=Turret_turretstuckintube09.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Oracle Turret&#039;&#039;&#039; is a &#039;&#039;friendly&#039;&#039; [[Sentry Turret]] that is encountered twice in &#039;&#039;[[Portal 2]]&#039;&#039;. Although the Oracle Turret is never named in-game, the name was revealed in an interview with Valve writers.&amp;lt;ref&amp;gt;[http://www.rockpapershotgun.com/2011/04/27/valve-on-portal-2-spoiler-interview-part-one/ Valve On Portal 2: Spoiler Interview Part One], John Walker, [http://www.rockpapershotgun.com/ rockpapershotgun.com], April 27, 2011. Accessed April 30, 2011.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Encounters ==&lt;br /&gt;
=== [[Story#Chapter 1|Chapter 1]] ===&lt;br /&gt;
[[File:Oracle Turret 2.png|thumb|right|300px|The Oracle Turret on it&#039;s way to redemption]]&lt;br /&gt;
The player first encounters the Oracle Turret in [[Story#Chapter 1|Chapter 1]] of &#039;&#039;Portal 2&#039;&#039;, where the Oracle Turret is stuck in a pneumatic transport tube. The Oracle Turret asks the player to help it, and to take it with her; however the Oracle Turret is inaccessible and [[Wheatley]] instructs the player to move past and ignore it.&lt;br /&gt;
&lt;br /&gt;
=== [[Story#Chapter 5|Chapter 5]] ===&lt;br /&gt;
The second encounter with the Oracle Turret is on the [[Turret Redemption Line]]. The player can pick the turret up from the Turret Redemption Line, at which point is says &amp;quot;Thank you&amp;quot; and an achievement is unlocked for saving it. {{spoiler text|After being saved, the Oracle Turret will say several cryptic messages, one of them hinting that &amp;quot;[[GLaDOS|her]] name is [[Caroline]]&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
If the player ignores it, the Oracle Turret will reach the end of the Redemption Line and disappear, presumaly being incinerated and destroyed.&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Turret]]&lt;br /&gt;
* [[Turret voice lines#Oracle Turret|Oracle Turret voice lines]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Oracle_Turret_2.png&amp;diff=8595</id>
		<title>File:Oracle Turret 2.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Oracle_Turret_2.png&amp;diff=8595"/>
		<updated>2011-05-01T02:08:17Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Oracle_Turret_1.png&amp;diff=8594</id>
		<title>File:Oracle Turret 1.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Oracle_Turret_1.png&amp;diff=8594"/>
		<updated>2011-05-01T02:07:37Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Thermal_Discouragement_Beam.png&amp;diff=8593</id>
		<title>File:Thermal Discouragement Beam.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Thermal_Discouragement_Beam.png&amp;diff=8593"/>
		<updated>2011-05-01T02:06:58Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Turret_Redemption_Line.png&amp;diff=8591</id>
		<title>File:Turret Redemption Line.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Turret_Redemption_Line.png&amp;diff=8591"/>
		<updated>2011-05-01T02:05:52Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=8570</id>
		<title>Hard Light Bridge</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=8570"/>
		<updated>2011-05-01T01:34:05Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: /* Portal 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Needimage}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|These bridges are made from natural light that I pump in from the surface. If you rubbed your cheek on one, it would be like standing outside with the sun shining on your face. It would also set your hair on fire, so don&#039;t actually do it.|sound=GLaDOS_sp_a2_bridge_intro01.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hard-Light Bridge&#039;&#039;&#039; (simply known as a &#039;&#039;&#039;Light Bridge&#039;&#039;&#039;,) is a semi-translucent solid made from natural sunlight beamed in from the surface. It can act as a bridge for the player, a shield against turrets and other hazards, or even a wall for more complex puzzles the player encounters later on. The bridges span an infinite length or until stopped by another solid, meaning the player won&#039;t have to worry about the length of the bridge being a problem. &lt;br /&gt;
&lt;br /&gt;
Hard-Light Bridges can also be covered in [[Gels|Mobility Gels]], allowing the player to use the gels in places where it normally would just fall through. Gels placed on Hard-Light Bridges are not permanent and disappears the moment the bridge dissipates or moves to a different location.&lt;br /&gt;
&lt;br /&gt;
==Related achievements==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Over Troubling Water}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Thermal_Discouragement_Beam&amp;diff=8569</id>
		<title>Thermal Discouragement Beam</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Thermal_Discouragement_Beam&amp;diff=8569"/>
		<updated>2011-05-01T01:33:15Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Thermal Discouragement Beam&#039;&#039;&#039; (referred to in-game as &amp;quot;&#039;&#039;&#039;Deadly laser&#039;&#039;&#039;,&amp;quot;) is a test chamber mechanic introduced in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The beam is fired in a straight line from an immovable device built into the wall or ceiling of a test chamber. The device will be coupled with a single receptacle (or multiple) placed in a different location. Directing the beam into the recepticle will activate certain mechanics that are crucial in reaching the chamber exit. &lt;br /&gt;
&lt;br /&gt;
Thermal Discouragement Beams can be angled in certain directions with the use of the [[Discouragement Redirection Cube]] and [[portals]]. Additionally, the beam holds the ability to travel through transparent objects such as glass. It can also be used to destroy turrets that block the player&#039;s access. Touching the beam will push the player away, as well as deal a small amount of damage. Prolonged exposure will result in the players death.&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
===Portal 2===&lt;br /&gt;
{{Show achievement|Portal 2|Undiscouraged}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Mechanics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Excursion_Funnel&amp;diff=8568</id>
		<title>Excursion Funnel</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Excursion_Funnel&amp;diff=8568"/>
		<updated>2011-05-01T01:29:12Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Needimage}}&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;Excursion Funnel&#039;&#039;&#039; is a new type of technology introduced in &#039;&#039;Portal 2&#039;&#039;. This mechanism creates a funnel of energy in which the player may enter and exit at any time. It seems to defy the laws of gravity, allowing any who enter to become weightless and travel along the path of the funnel. Anyone, or anything, caught inside the funnel cannot go backwards willingly, and must rely on the Excursion Funnel reversing, generally through use of a [[Heavy Duty Super-Colliding Super Button|button]].&lt;br /&gt;
&lt;br /&gt;
The funnel can also act as a mode of transportation for objects across large gaps, as well as [[gels]]. Gels caught in the Excursion Funnel are slowly forced along a path until it collides with a wall or the funnel suddenly disappears, making it excellent for covering large areas in a short amount of time. [[Turrets]] coated in [[Repulsion Gel]] are instantly thrown into the air, bouncing helplessly until they shutdown.&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
===Portal 2===&lt;br /&gt;
{{Show achievement|Portal 2|Tunnel of Funnel}}&lt;br /&gt;
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{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Gels&amp;diff=8567</id>
		<title>Gels</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Gels&amp;diff=8567"/>
		<updated>2011-05-01T01:26:21Z</updated>

		<summary type="html">&lt;p&gt;OluapPlayer: &lt;/p&gt;
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{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|We haven&#039;t entirely nailed down what element it is yet, but I&#039;ll tell you this: it&#039;s a lively one, and it does NOT like the human skeleton.|sound=Cave_Johnson_fifties_second_test_complete02.wav}}&lt;br /&gt;
&#039;&#039;&#039;Gels&#039;&#039;&#039; are a gameplay implement introduced in &#039;&#039;[[Portal 2]]&#039;&#039;. They are paint-like liquids that impart different effects on [[surfaces]] and objects.&lt;br /&gt;
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== Gels ==&lt;br /&gt;
=== Repulsion Gel ===&lt;br /&gt;
Repulsion Gel is a light blue substance that repels objects. A player or an object that hits a surface coated with it bounces off. Jumping off such a surface launches the player higher than a normal jump. Objects such as [[Storage Cube]]s and [[Turrets]] can be covered in Repulsion Gel, which causes them to bounce around erratically.&lt;br /&gt;
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=== Propulsion Gel ===&lt;br /&gt;
A bright orange gel that greatly increases the player&#039;s velocity. Objects covered in Propulsion Gel have their friction reduced, causing them to slide around.&lt;br /&gt;
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=== Conversion Gel ===&lt;br /&gt;
Conversion Gel is a portal-conducting white liquid {{spoiler text|made from ground moon rocks}}. It enables the player to place portals on [[surfaces]] that originally are not &#039;&#039;portal conductive&#039;&#039;.&lt;br /&gt;
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=== Water ===&lt;br /&gt;
Water washes off other gels from surfaces and objects. It has no special properties towards gameplay and does not stick to surfaces.&lt;br /&gt;
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== Related achievements ==&lt;br /&gt;
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{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Vertically Unchallenged}}&lt;br /&gt;
      {{Show achievement|Portal 2|White Out}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Stranger Than Friction}}&lt;br /&gt;
      {{Show achievement|Portal 2|Schrodinger&#039;s Catch}}&lt;br /&gt;
}}&lt;br /&gt;
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== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Repulsion Gel.png|Repulsion Gel&lt;br /&gt;
File:Propulsion Gel.png|Propulsion Gel&lt;br /&gt;
File:Conversion Gel.png|Conversion Gel&lt;br /&gt;
File:Water.png|Water&lt;br /&gt;
File:Repulsion Gel Cube.png|A Weighted Storage Cube covered in Repulsion Gel&lt;br /&gt;
File:Propulsion Gel Cube.png|A Weighted Storage Cube covered in Propulsion Gel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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== See also ==&lt;br /&gt;
* [[Mechanics]]&lt;br /&gt;
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{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>OluapPlayer</name></author>
	</entry>
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