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	<id>https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nixshadow</id>
	<title>Portal Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nixshadow"/>
	<link rel="alternate" type="text/html" href="https://theportalwiki.com/wiki/Special:Contributions/Nixshadow"/>
	<updated>2026-04-11T13:44:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Fancy_Fedora&amp;diff=18681</id>
		<title>Fancy Fedora</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Fancy_Fedora&amp;diff=18681"/>
		<updated>2011-05-16T01:33:26Z</updated>

		<summary type="html">&lt;p&gt;Nixshadow: I came here to remove a word. That&amp;#039;s all.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| level = Level 1&amp;amp;ndash;100 Hat&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Fancy Fedora&#039;&#039;&#039; is a [[Hats|headwear]] item for [[Atlas]] and [[P-body]]. It is a felt fedora that sits atop the bots heads. This hat is given to players who own the [[tf2:Fancy_Fedora|Fancy Fedora]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Fancy Fedora actually resembles a {{W|trilby}} more than it does a fedora. {{W|Fedora}}s have wider brims and were more popular in America, while the trilby was more popular in Europe, where the Spy originates.&lt;br /&gt;
* In Hollywood movies of the 1940s, characters often wore a fedora; particularly when playing as a private detective, a gangster, or any other &amp;quot;tough guy&amp;quot; role. The fedora is also closely associated with &amp;quot;{{W|Film noir}}&amp;quot; characters. Fedoras and trilbies are also prominently used in European gangster/crime films such as &#039;&#039;{{W|Rififi}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Fancy Fedora Spy.png|A [[tf2:Spy|Spy]] from Team Fortress 2 wearing a Fancy Fedora.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Nixshadow</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:Nixshadow&amp;diff=7429</id>
		<title>User:Nixshadow</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:Nixshadow&amp;diff=7429"/>
		<updated>2011-04-29T04:55:53Z</updated>

		<summary type="html">&lt;p&gt;Nixshadow: Fact: No one likes red names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Core|Fact}}&lt;/div&gt;</summary>
		<author><name>Nixshadow</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Weighted_Companion_Cube&amp;diff=7425</id>
		<title>Weighted Companion Cube</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Weighted_Companion_Cube&amp;diff=7425"/>
		<updated>2011-04-29T04:37:52Z</updated>

		<summary type="html">&lt;p&gt;Nixshadow: /* Portal 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Companion_Cube.png|thumb|right|The Weighted Companion Cube as it appears in &#039;&#039;Portal 2&#039;&#039;]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|The Enrichment Center reminds you that the Weighted Companion Cube will never threaten to stab you and, in fact, cannot speak.|sound=GLaDOS_13_part1_middle-2.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Weighted Companion Cube&#039;&#039;&#039; (often referred to as the &#039;&#039;&#039;Companion Cube&#039;&#039;&#039;,) is a recurring object in the &#039;&#039;Portal&#039;&#039; universe. It appears almost identical to the [[Weighted Storage Cube]] but with a pink heart replacing the Aperture Science logo.&lt;br /&gt;
&lt;br /&gt;
In the first &#039;&#039;Portal&#039;&#039;, the Companion Cube was given to Chell to aid her in completing [[Portal Test Chamber 17|Test Chamber 17]]. In order to progress through the exit at the end of the chamber, the cube was dropped into the incinerator to be &amp;quot;euthanized&amp;quot;. [[GLaDOS]] used this moment to taunt Chell during their confrontation. {{Spoiler text|However, the Companion Cube can be seen prior to the end credits next to the cake.}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Portal 2&#039;&#039;, {{Spoiler text|GLaDOS}} briefly torments Chell by repeatedly destroying Companion Cubes in Test Chamber {{Spoiler text|7, after she is woken up. It also makes an appearance in the co-op campaign, albeit impossible to interact with.}} Another fact about the Companion Cube in &#039;&#039;Portal 2&#039;&#039; is that it actually hums a song of some kind. {{Spoiler text|After Chell leaves the facility, however, a scorched cube is ejected after her, being it the same cube from &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
The Companion Cube makes a prominent appearance in the [[Portal 2: Lab Rat|Rattman Comic]], where it speaks as part of a reference to the first &#039;&#039;Portal&#039;&#039; game where GLaDOS states that the Companion Cube cannot talk back and should it ever speak, the test subjects are told to disregard its advice.&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
===&#039;&#039;Portal&#039;&#039;===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Fratricide}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Portal 2&#039;&#039;===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Preservation of Mass}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Players who pre-ordered &#039;&#039;Portal 2&#039;&#039; received a [[tf2:Companion Cube Pin|Team Fortress 2 Pin depicting the Companion Cube in a portal]] and players who played every game in the [[Potato Sack]] were also given [[tf:Resurrection Associate Pin|another pin depicting the Companion Cube]]; both Pins share the same model.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Nixshadow</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Turrets&amp;diff=7256</id>
		<title>Turrets</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Turrets&amp;diff=7256"/>
		<updated>2011-04-28T19:49:54Z</updated>

		<summary type="html">&lt;p&gt;Nixshadow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Turret_Boxed.png|right|thumb|Sentry Turret packaging|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Sentry Turret&#039;&#039;&#039;|Hello friend.|sound=Turret_turret_active_5.wav}}&lt;br /&gt;
&#039;&#039;&#039;Turrets&#039;&#039;&#039; serve as one of the main obstacles in the &#039;&#039;Portal&#039;&#039; series. Armed with unlimited ammunition and deadly accuracy, they will attempt to kill any player in sight.&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
&lt;br /&gt;
===Sentry Turret===&lt;br /&gt;
[[File:Portal2 Turret Standard.png|right|100px|The Sentry Turret]]&lt;br /&gt;
&#039;&#039;&#039;Sentry Turrets&#039;&#039;&#039; appear as miniature tripod robots that appear in the &#039;&#039;Portal&#039;&#039; series. They are incapable of independent movement, but they can slide their chassis parts (or &#039;arms&#039;) horizontally to reveal two gatling guns. The center holds their red &#039;eye&#039;, which emits a targeting laser.&lt;br /&gt;
&lt;br /&gt;
When the player is unseen, the turret will appear motionless and its guns hidden. Moving into its angle of sight, however, will cause them to deploy the guns with a voice line before they commence fire. They will continue to fire until the player is dead or moves out of sight. If the latter occurs, the turret will have a brief moment where it will search for the player, after which it will resume its inactive stance.&lt;br /&gt;
&lt;br /&gt;
Turrets can be defeated through a number of means. The most common method is knocking them over, causing them to flail and fire wildly before deactivating. This can be done by picking them up and dropping them, or using any object to push them. Additionally, the [[Thermal Discouragement Beam]] or [[Emancipation Grid]] can be used to completely destroy them.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
===Rocket Turret===&lt;br /&gt;
[[File:Portal Rocket Turret.png|right|100px|The Sentry Turret]]&lt;br /&gt;
The &#039;&#039;&#039;Rocket Turret&#039;&#039;&#039; is a unique enemy in &#039;&#039;Portal&#039;&#039;. It appears as a personality core outfitted with a rocket launcher. Upon activation, it will slowly lock onto Chell and emit a sound before launching a rocket. It plays a vital role in the battle with [[GLaDOS]].&lt;br /&gt;
{{Clr}}&lt;br /&gt;
===Defective Turret===&lt;br /&gt;
[[File:Portal2 Turret Defective.png|right|100px|The Defective Turret]]&lt;br /&gt;
&#039;&#039;&#039;Defective Turrets&#039;&#039;&#039;, also called &#039;&#039;Crap Turrets&#039;&#039; by [[Wheatley]], are incomplete, ammo-less versions of Sentry Turrets. Unlike normal Sentries, Defective Turrets speak in a masculine, less robotic voice.&lt;br /&gt;
&lt;br /&gt;
They are harmless to Chell, many times making comments such as &amp;quot;If anyone asks, I killed you&amp;quot;. By what their voice lines imply, they are also blind. {{spoiler text|They are first encountered in Chapter 5: The Escape.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
===Frankenturret===&lt;br /&gt;
[[File:Portal2_MonsterTurret_b.png|right|100px|The Frankenturret]]&lt;br /&gt;
{{spoiler text|&#039;&#039;&#039;Frankenturrets&#039;&#039;&#039; are bizarre Sentry Turret-[[Weighted Storage Cube]] hybrids created by Wheatley to complete test chambers when he had no test subjects. They are first introduced in Chapter 8: The Itch.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|The Frankenturrets don&#039;t speak, instead emitting incomprehensive chirping sounds. They act as the chapter&#039;s replacement for Storage Cubes, their only difference being that Frankenturrets will hop around aimlessly while not on a button. When picked up by Chell, they contract their legs to inside their cubes. If they fall over on their sides or upside down, they will wave their legs trying to get up.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Portal&#039;&#039;===&lt;br /&gt;
{{Main|Portal}}&lt;br /&gt;
Turrets are introduced to the player in Test Chamber 14. Following this, they continue to appear throughout the remaining levels. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Portal: Still Alive&#039;&#039;===&lt;br /&gt;
{{Main|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Portal 2&#039;&#039;===&lt;br /&gt;
{{Main|Portal 2}}&lt;br /&gt;
Turrets return in the sequel as both an enemy to Chell and the [[co-op]] robots. They appear fairly early in the game. Distinct versions of the turret are introduced, including the Defective Turret and Animal King Turret.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:Portal Turret.png|Turret from &#039;&#039;Portal&#039;&#039;&lt;br /&gt;
File:Portal2 Turret Standard.png|Turret from &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
File:Portal2 Turret Defective.png|Defective Turret from &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
File:Portal2 Turret Wife.png|Fat Turret from &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
File:Portal Rocket Turret.png|Rocket Turret from &#039;&#039;Portal&#039;&#039;&lt;br /&gt;
File:Portal2 MonsterTurret a.png|Frankenturret from &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
File:Portal2_MonsterTurret_b.png|Frankenturret with outer cover&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
===&#039;&#039;Portal&#039;&#039;===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Portal: Still Alive&#039;&#039;===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
| 2 = {{Show achievement|Portal: Still Alive|Saw That One Coming}}&lt;br /&gt;
      {{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Portal 2&#039;&#039;===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
      {{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Scanned Alone}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Turret voice lines]]&lt;br /&gt;
*[[Defective Turret voice lines]]&lt;/div&gt;</summary>
		<author><name>Nixshadow</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Wheatley&amp;diff=7186</id>
		<title>Wheatley</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Wheatley&amp;diff=7186"/>
		<updated>2011-04-28T06:55:45Z</updated>

		<summary type="html">&lt;p&gt;Nixshadow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wheatley.png|right|thumb|Wheatley|300px]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|I&#039;ll wait--I&#039;ll wait one hour. Then I&#039;ll come back and, assuming I can locate your dead body, I&#039;ll bury you. Alright? Brilliant! Go team! See you in an hour! Hopefully! If you&#039;re not... dead.|sound=Wheatley_sp_intro_03_afterfallalt09.wav}}&lt;br /&gt;
&#039;&#039;&#039;Wheatley&#039;&#039;&#039; is a [[Cores#Personality Cores|Personality Core]] of male programming and english west country accent who first appears in &#039;&#039;[[Portal 2]]&#039;&#039;. He is [[Chell]]&#039;s guide through the first part of the game, and planning to find a way to escape the facility.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the course of the game, Wheatley aids Chell into escaping from [[GLaDOS|GLaDOS&#039;]] tests. The two eventually sabotage GLaDOS&#039; turret production line and neurotoxin and later confront GLaDOS herself. A core transference occurs and Wheatley takes over the facility. When he is about to let Chell escape, Wheatley becomes corrupted with the power and becomes the game&#039;s main antagonist. Wheatley traps GLaDOS in a potato battery and launches both her and Chell into [[Aperture Science|Aperture Science&#039;s]] old and forgotten test chambers.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|After returning from the old test chambers, Chell and GLaDOS learn that Wheatley&#039;s actions are causing the facility to approach a nuclear meltdown. After passing through more test chambers made by Wheatley, he attempts to kill Chell and GLaDOS. After escaping his traps, GLaDOS suggests causing a new core transfer by implanting corrupt Personality Cores into Wheatley.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|Chell enters Wheatley&#039;s lair to begin the final addition of the game. By shutting him down temporarily with bombs, Chell corrupts Wheatley enough to initiate a new core transference, saving the facility from destruction in the progress. However, a stalemate occurs when Wheatley does not agree to transfer himself, and Chell must press the stalemate resolution button to finalize the transfer. However, Wheatley reveals to have booby trapped it with explosives. However, Chell survives and launches a portal onto the surface of the Moon, causing both her and Wheatley to be sucked into space. GLaDOS then reacquires her old body and rescues Chell while letting Wheatley be launched into the vacuum of space.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|Wheatley is last seen after the end credits, with the [[Cores#Space Core|Space Core]] orbiting him, where he wishes he could say he was sorry for all he did to Chell.}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Portal2 Wheatley Boss.png|{{spoiler text|Wheatley after taking control of the facility.}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Nixshadow</name></author>
	</entry>
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