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	<id>https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nihilus0</id>
	<title>Portal Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nihilus0"/>
	<link rel="alternate" type="text/html" href="https://theportalwiki.com/wiki/Special:Contributions/Nihilus0"/>
	<updated>2026-04-28T15:14:49Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Paint_Job_Promo.jpg&amp;diff=22750</id>
		<title>File:Paint Job Promo.jpg</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Paint_Job_Promo.jpg&amp;diff=22750"/>
		<updated>2011-06-11T19:42:08Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{Valve content}}&lt;br /&gt;
[[Category:Atlas images]]&lt;br /&gt;
[[Category:P-Body images]]&lt;br /&gt;
[[Category:Promotional images]]&lt;br /&gt;
[[Category:Skins images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|190695910690189d6357979b6c2c107c|919fc0832b4da674a6b822ae917e6b7f}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Atlas_Roll_Cage.png&amp;diff=22749</id>
		<title>File:Atlas Roll Cage.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Atlas_Roll_Cage.png&amp;diff=22749"/>
		<updated>2011-06-11T19:40:39Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Atlas wearing the Roll Cage.&lt;br /&gt;
[[Category:Atlas images]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ExtractP2}}&lt;br /&gt;
[[Category:Hat images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|555b6048c149b89f93e401445c9c0dd4|4fc8990440cc7c68cb1f39b7ace3d8ce}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Atlas_Paint_Job_Skins.png&amp;diff=22748</id>
		<title>File:Atlas Paint Job Skins.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Atlas_Paint_Job_Skins.png&amp;diff=22748"/>
		<updated>2011-06-11T19:39:36Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Atlas Paint Job Skins.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ExtractP2}}&lt;br /&gt;
[[Category:Atlas images]]&lt;br /&gt;
[[Category:Skins images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|ba56fef273fc7077a86a5c85baac2231|c9e0dd0ef101cb1d4ca30bb04f84f985}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Roll_Cage_Promo.jpg&amp;diff=22747</id>
		<title>File:Roll Cage Promo.jpg</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Roll_Cage_Promo.jpg&amp;diff=22747"/>
		<updated>2011-06-11T19:38:42Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Promotional image of Roll Cage item for Portal 2.&lt;br /&gt;
[[Category:Atlas images]]&lt;br /&gt;
[[Category:P-Body images]]&lt;br /&gt;
[[Category:Promotional images]]&lt;br /&gt;
[[Category:Hat images]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Valve content}}&lt;br /&gt;
&lt;br /&gt;
{{crush|72dcbac102430eec54df31ca990ebdc3|77bd69796a5f6b896c519c269a95524a}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Item_TYRANT%27S_HELM.png&amp;diff=22746</id>
		<title>File:Item TYRANT&#039;S HELM.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Item_TYRANT%27S_HELM.png&amp;diff=22746"/>
		<updated>2011-06-11T19:37:56Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Atlas images]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;br /&gt;
[[Category:Hat images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|1df70b7a8ee2f56d43062d744381d77a|None}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Item_SAFETY_GLASSES.png&amp;diff=22745</id>
		<title>File:Item SAFETY GLASSES.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Item_SAFETY_GLASSES.png&amp;diff=22745"/>
		<updated>2011-06-11T19:37:28Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Atlas images]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;br /&gt;
[[Category:Misc images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|572543a6db22434fa3016d121e170dea|None}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Item_PRINCE_TAVISH%27S_CROWN.png&amp;diff=22744</id>
		<title>File:Item PRINCE TAVISH&#039;S CROWN.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Item_PRINCE_TAVISH%27S_CROWN.png&amp;diff=22744"/>
		<updated>2011-06-11T19:36:59Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Atlas images]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;br /&gt;
[[Category:Hat images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|9c37aa38b1390de89d51b44d518a1427|None}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Item_MOUSTACHIO.png&amp;diff=22742</id>
		<title>File:Item MOUSTACHIO.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Item_MOUSTACHIO.png&amp;diff=22742"/>
		<updated>2011-06-11T19:36:24Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Atlas images]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;br /&gt;
[[Category:Misc images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|70dd49bf46f95d4519bbccc7a4cfea2a|None}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Bots_Screenshot.png&amp;diff=22739</id>
		<title>File:Bots Screenshot.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Bots_Screenshot.png&amp;diff=22739"/>
		<updated>2011-06-11T19:35:12Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of Roll Cage item from &amp;quot;Bots&amp;quot; short.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Valve content}}&lt;br /&gt;
[[Category:Atlas images]]&lt;br /&gt;
[[Category:Promotional images]]&lt;br /&gt;
[[Category:Hat images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|3e29d930be77034d4aff6f9335b9e52b|ffeeca876d205bc0ccf05845f9c19862}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:P-body_Roll_Cage.png&amp;diff=22735</id>
		<title>File:P-body Roll Cage.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:P-body_Roll_Cage.png&amp;diff=22735"/>
		<updated>2011-06-11T19:33:48Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
P-body wearing the Roll Cage.&lt;br /&gt;
[[Category:P-Body images]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ExtractP2}}&lt;br /&gt;
[[Category:Hat images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|f1d66b35f1eb8ceb576b55f0a9ebbc2d|d563fe231186f655660a55bc698c2364}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Item_PYRO%27S_BEANIE.png&amp;diff=22730</id>
		<title>File:Item PYRO&#039;S BEANIE.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Item_PYRO%27S_BEANIE.png&amp;diff=22730"/>
		<updated>2011-06-11T19:32:53Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{improveimage|White color?}}&lt;br /&gt;
== Summary ==&lt;br /&gt;
[[Category:P-Body images]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;br /&gt;
[[Category:Hat images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|de92a5ef0e338879289b1ef63fac3666|None}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Item_METALLIC_MOUSTACHE.png&amp;diff=22728</id>
		<title>File:Item METALLIC MOUSTACHE.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Item_METALLIC_MOUSTACHE.png&amp;diff=22728"/>
		<updated>2011-06-11T19:32:17Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:P-Body images]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;br /&gt;
[[Category:Misc images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|ccd8a472f898cc20f6774220898206bd|None}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Category:Misc_images&amp;diff=22727</id>
		<title>Category:Misc images</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Category:Misc_images&amp;diff=22727"/>
		<updated>2011-06-11T19:32:15Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: Created page with &amp;quot;Category:Images&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Images]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Hat_bots.jpg&amp;diff=22716</id>
		<title>File:Hat bots.jpg</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Hat_bots.jpg&amp;diff=22716"/>
		<updated>2011-06-11T19:30:16Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
These are the two Portal 2 Co-op bots wearing TF2 hats.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Valve content}}&lt;br /&gt;
[[Category:Atlas images]]&lt;br /&gt;
[[Category:P-Body images]]&lt;br /&gt;
[[Category:Promotional images]]&lt;br /&gt;
[[Category:Hat images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|14e939599e7ca3e6bf97c3051032ad98|None}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Space_Sphere&amp;diff=22713</id>
		<title>Space Sphere</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Space_Sphere&amp;diff=22713"/>
		<updated>2011-06-11T19:25:32Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:SpaceCore.png|right|thumb|300px]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|Space space wanna go to space yes please space. Space space. Go to space.|sound=Space_core_babble20.wav}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is a corrupted [[Cores#Personality Cores|personality core]] of male programming who first appears in &#039;&#039;[[Portal 2]]&#039;&#039;. {{Spoiler|He is the first of three cores attached to [[Wheatley]] by [[Chell]] in order to initiate a Core Transfer Procedure.}}&lt;br /&gt;
&lt;br /&gt;
The Space Sphere speaks in a hyperactive manner, constantly talking about his infatuation with outer space and how he would like to one day go to space. However, a small portion of his dialogue stating that he eventually gets bored of space and wants to return to Earth. {{Spoiler|His dream of going to space is fulfilled after he gets sucked through a [[portal]] that sends him and Wheatley into space.}}&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Chamberlock&amp;diff=22712</id>
		<title>Chamberlock</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Chamberlock&amp;diff=22712"/>
		<updated>2011-06-11T19:21:22Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: Not too stubby&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Portal 2 Chamberlock.png|right|300px|thumb|The Chamberlock as it appears in &#039;&#039;Portal 2&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Excellent. Please proceed into the chamberlock after completing each test.|sound=GLaDOS_00_part1_success-1.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Chamberlock&#039;&#039;&#039; is the room at the end of each [[Test Chamber]] that contains an elevator leading to the next one. The Chamberlock is the most common fixed-end goal of any test chamber, and its entrance is always covered by a [[Material Emancipation Grill]] to vaporize any objects that pass through and remove any previously-placed [[portals]]. Chamberlocks appear in most levels of both &#039;&#039;Portal&#039;&#039; and &#039;&#039;Portal 2&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery|lines=3|height=116|width=200&lt;br /&gt;
| title = Chamberlock&lt;br /&gt;
| File:Portal 2 Chamberlock reverse.png|alt1=Chamberlock|The view of a Chamberlock as seen from the elevator in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
| File:Chamberlock.png|alt2=The Chamberlock as it appears in &#039;&#039;Portal&#039;&#039;.|The Chamberlock as it appears in &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
There are several informational videos that play in the Chamberlocks in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
{{Video gallery&lt;br /&gt;
| video1 = UYFcIN3LXM0&lt;br /&gt;
| video2 = gkSjoy3BJGw&lt;br /&gt;
| video3 = Pi2Dhy4cNqk&lt;br /&gt;
| video4 = fxoJmNm_4sg&lt;br /&gt;
| video5 = wUe4RMlplrc&lt;br /&gt;
| video6 = 95Qo_6HbSwE&lt;br /&gt;
| video7 = zekZRMfQozw&lt;br /&gt;
| video8 = VwHilWJSlO4&lt;br /&gt;
| video9 = I6i9yj_x_XY&lt;br /&gt;
| video10 = 2VsRYYSy6KY&lt;br /&gt;
| video11 = FuvmK-wrbJM&lt;br /&gt;
| video12 = msXHIiEDWdk&lt;br /&gt;
| video13 = zsxAlL9WAbk&lt;br /&gt;
}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Portal_2_Chapter_2_Test_Chamber_02_Hoopy_the_Hoop.png&amp;diff=22668</id>
		<title>File:Portal 2 Chapter 2 Test Chamber 02 Hoopy the Hoop.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Portal_2_Chapter_2_Test_Chamber_02_Hoopy_the_Hoop.png&amp;diff=22668"/>
		<updated>2011-06-11T02:20:23Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;br /&gt;
&lt;br /&gt;
{{crush|f9d80f41380fade5bc720dc44d83afc6|5e7a7cf6b264caf490611bc02b2e71af}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Security_Camera&amp;diff=20102</id>
		<title>Security Camera</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Security_Camera&amp;diff=20102"/>
		<updated>2011-05-27T23:48:58Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: /* Gallery */ Found a better image on RJackson&amp;#039;s talk page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|To ensure the safe performance of all authorized activities, do not destroy vital testing apparatus.|sound=GLaDOS_generic_security_camera_destroyed-2.wav}}&lt;br /&gt;
[[File:Portal_2_Security_Camera.jpg|right|thumb|The Security Camera in [[Portal 2]]|200px]]&lt;br /&gt;
&#039;&#039;&#039;Security Cameras&#039;&#039;&#039; can be seen through-out the Portal series. They are used by [[GLaDOS]] to monitor the movements and progress of Test Subjects. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&lt;br /&gt;
=== Portal ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
&lt;br /&gt;
=== Portal: Still Alive ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
===Portal===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
{{Show achievement|Portal|Camera Shy}}&lt;br /&gt;
===Portal 2===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
{{Show achievement|Portal 2|Asking For Trouble}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Rat Man scrawling 5a.png|A Doug Rattmann scrawling of the Security Camera with the caption &amp;quot;She&#039;s watching you&amp;quot;&lt;br /&gt;
File:Portal GLaDOSCamera.png|The Security Camera as seen in [[Portal]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Updates&amp;diff=19745</id>
		<title>Template:Updates</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Updates&amp;diff=19745"/>
		<updated>2011-05-25T00:51:04Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: Updated blog post&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Updates/core | type = {{{type|{{{1|}}}}}}&lt;br /&gt;
&lt;br /&gt;
| portal2-patch-month = 5&lt;br /&gt;
| portal2-patch-day   = 20&lt;br /&gt;
| portal2-patch-year  = 2011&lt;br /&gt;
&lt;br /&gt;
| portal2-tools-patch-month = 5&lt;br /&gt;
| portal2-tools-patch-day   = 20&lt;br /&gt;
| portal2-tools-patch-year  = 2011&lt;br /&gt;
&amp;lt;!-- REDUNDANT&lt;br /&gt;
| portal2-ps3-patch-month = 4&lt;br /&gt;
| portal2-ps3-patch-day  = 19&lt;br /&gt;
| portal2-ps3-patch-year = 2011&lt;br /&gt;
&lt;br /&gt;
| portal2-xbox360-patch-month = 4&lt;br /&gt;
| portal2-xbox360-patch-day = 19&lt;br /&gt;
| portal2-xbox360-patch-year = 2011&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| portal-patch-month = 3&lt;br /&gt;
| portal-patch-day   = 2&lt;br /&gt;
| portal-patch-year  = 2011&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- REDUNDANT&lt;br /&gt;
| portal-ps3-patch-month = 1&lt;br /&gt;
| portal-ps3-patch-day  = 1&lt;br /&gt;
| portal-ps3-patch-year = 1970&lt;br /&gt;
&lt;br /&gt;
| portal-xbox360-patch-month = 1&lt;br /&gt;
| portal-xbox360-patch-day = 1&lt;br /&gt;
| portal-xbox360-patch-year = 1970&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| blog-month  = 5&lt;br /&gt;
| blog-day    = 24&lt;br /&gt;
| blog-year   = 2011&lt;br /&gt;
| blog-id     = 5539&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
* Update this template (instead of the Main Page) whenever a blog post or patch is released.&lt;br /&gt;
* Changes will be pushed to all other language pages.&lt;br /&gt;
* To add language translations please see [[Template:Latest updates]], &#039;&#039;not&#039;&#039; this page.&lt;br /&gt;
&lt;br /&gt;
[[Category:Main Page]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Test_Chambers&amp;diff=19744</id>
		<title>Test Chambers</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Test_Chambers&amp;diff=19744"/>
		<updated>2011-05-25T00:47:03Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Test Chambers&#039;&#039;&#039; are a vital part of the &#039;&#039;Portal&#039;&#039; series. Thanks to the [[Security Camera]]s fixed onto the walls of Test Chambers at various points, [[GLaDOS]] can track a Test Subject&#039;s movements and progress. There are multiple Test Chambers throughout The Enrichment Centre. {{Spoiler text|However, in &#039;&#039;Portal 2&#039;&#039; they are instantly created by GLaDOS and [[Wheatley]] (using robotic arms carrying [[panels]] and combining them with other panels to form a ceiling, floor, and walls of a chamber) as one progresses through the tests. This new method of creation allows for an almost infinite amount of test chamber combinations within the Enrichment Centre}}. Upon entering a Test Chamber one acquires a bare (minimal) feeling, similar to a hospital with its sterile environment; this is due to the lighting used within chambers, and the colors of the panels as well.&lt;br /&gt;
&lt;br /&gt;
== Test Chamber Mechanics ==&lt;br /&gt;
{{main|Mechanics}}&lt;br /&gt;
&lt;br /&gt;
=== Portal ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
* [[Portals]] - The core mecanic of the game, the &amp;quot;worm holes&amp;quot; used to complete the test chambers. Introduced in the [[Relaxation Vault]].&lt;br /&gt;
* [[Heavy Duty Super-Colliding Super Button]] - Can be pressed by the player or held with a cube, the button acts like a switch, turning on and off different things (opening doors for instance). Introduced in [[Portal Test Chamber 00|Test Chamber 00]].&lt;br /&gt;
* [[Vital Apparatus Vent]] - The air vent delivering the cubes into the chambers. Introduced in [[Portal Test Chamber 00|Test Chamber 00]].&lt;br /&gt;
* [[Cube]] - A multipurpose object used to press buttons, block unwanted forces, or to stand upon.  ([[Cube#Weighted Storage Cube|Weighted Storage Cube]] introduced in [[Portal Test Chamber 00|Test Chamber 00]] &amp;amp; [[Cube#Weighted Companion Cube|Weighted Companion]] a special cube introduced in [[Portal Test Chamber 17|Test Chamber 17]])&lt;br /&gt;
* [[Material Emancipation Grill]] - A grid put at the end of test chambers used to stop players from getting objects out of the chamber. Introduced in [[Portal Test Chamber 00|Test Chamber 00]]&lt;br /&gt;
* [[Victory Lift]] - A vertical variant of the [[Unstationary Scaffold]] that automatically rises if a player is upon it, and descends if unoccupied.  Introduced in &#039;&#039;&#039;[[A chapter]] (Find out which.)&#039;&#039;&#039;&lt;br /&gt;
* [[High Energy Pellet]] - An energy ball that needs to be put in its receptacle to power other objects. Introduced in [[Portal Test Chamber 06|Test Chamber 06]].&lt;br /&gt;
* [[Unstationary Scaffold]] - A platform used for transportation along a rail. Introduced in [[Portal Test Chamber 06|Test Chamber 06]].&lt;br /&gt;
* [[Turrets]] - Military grade turrets used for area denial. They fire bullets at players that enter their field of view. Introduced in [[Portal Test Chamber 16|Test Chamber 16]].&lt;br /&gt;
&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
&lt;br /&gt;
* [[Aerial Faith Plate]] - A launcher that throws the player and any objects at a fixed trajectory.&lt;br /&gt;
* [[Thermal Discouragement Beam]] - A laser beam fired in a straight line. Must be avoided or redirected using a Discouragement Redirection cube.&lt;br /&gt;
* [[Cube]] ([[Cube#Edgeless Safety Cube|Edgeless Safety]] &amp;amp; [[Cube#Discouragement Redirection Cube|Discouragement Redirection]]) - Cubes that can be used to hold down buttons or &lt;br /&gt;
* [[Hard Light Bridge]] - A semi-translucent, solid &#039;sheet&#039; of light that can act as a bridge or wall.&lt;br /&gt;
* [[Gels]] ([[Propulsion Gel|Propulsion]], [[Repulsion Gel|Repulsion]] &amp;amp; [[Conversion Gel|Conversion]]) - Can coat surfaces and apply different effects.&lt;br /&gt;
* [[Excursion Funnel]] - While inside this funnel of energy, objects will be unaffected by gravity and will travel along the path of the funnel.&lt;br /&gt;
* [[Edgeless Safety Cube Receptacle]] - Place Edgeless Safety Cubes into these receptacles to activate different types of objects.&lt;br /&gt;
&lt;br /&gt;
== List of Test Chambers ==&lt;br /&gt;
=== Portal Test Chambers ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
&lt;br /&gt;
=== Portal: Still Alive Test Chambers ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== Portal 2 Test Chambers ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
&lt;br /&gt;
=== Portal 2 Co-op Test Chambers ===&lt;br /&gt;
{{See also|Co-op}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Deadly_Neurotoxin&amp;diff=19743</id>
		<title>Deadly Neurotoxin</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Deadly_Neurotoxin&amp;diff=19743"/>
		<updated>2011-05-25T00:44:14Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: Redirected page to Neurotoxin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Neurotoxin]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Neurotoxin&amp;diff=19742</id>
		<title>Neurotoxin</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Neurotoxin&amp;diff=19742"/>
		<updated>2011-05-25T00:43:39Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needimage}}&lt;br /&gt;
[[File:Neuroxin Storage Tank.png|thumb|300px|The Neurotoxin Production Facility&#039;s main storage tank]]&lt;br /&gt;
{{Quotation|&#039;&#039;GLaDOS&#039;&#039;&#039;|sound=GLaDOS_jailbreak06.wav|Do hear that? That&#039;s the sound of the neurotoxin emitters emitting neurotoxin.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Neurotoxin&#039;&#039;&#039;, usually referred to as &#039;&#039;&#039;Deadly Neurotoxin&#039;&#039;&#039;, is a gaseous chemical agent that appears in both [[Portal]] and [[Portal 2]]. Manufactured in the &#039;&#039;&#039;Neurotoxin Production Facility&#039;&#039;&#039;, {{W|Neurotoxin}} can be moved to any part of [[Aperture Science]] and is released through a series of Neurotoxin Emitters.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Neurotoxin is not an environmental hazard in the traditional sense, as it only appears during specific, scripted moments in the &#039;&#039;Portal&#039;&#039; Series, usually at the game&#039;s climax. Neurotoxin was used by [[GLaDOS]] in order to [[Lab Rat|kill]] all Aperture Science Personnel prior to the commencement of Portal, and is also used by GLaDOS {{spoiler text| and [[Wheatley]]}} in an attempt to kill [[Chell]].&lt;br /&gt;
&lt;br /&gt;
The Neurotoxin is stored in a reinforced tank (also known as the &#039;&#039;&#039;Neurotoxin Generator&#039;&#039;&#039;) which is located in the bowels of the Aperture Science Facility. Eight main hoses allow the gas to be transferred to any location within the Facility. {{spoiler text|During Chaper 5 in Portal 2, Chell sabotages the system by cutting the eight primary hoses, thereby destroying the Neurotoxin storage tank.}}  &lt;br /&gt;
&lt;br /&gt;
The variety of Neurotoxin used within the Aperture Science Facilty is unusual in that a certain concentration is required before it becomes lethal. Until the saturation level has been reached, the gas is not lethal and is presumed to be merely toxic. It is this delay that provides Chell with the opportunity to defeat GLaDOS in Portal {{spoiler text|and, later, Wheatley in Portal 2}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Security_Camera&amp;diff=19723</id>
		<title>Security Camera</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Security_Camera&amp;diff=19723"/>
		<updated>2011-05-24T04:28:50Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: Minus one Red Link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|To ensure the safe performance of all authorized activities, do not destroy vital testing apparatus.|sound=GLaDOS_generic_security_camera_destroyed-2.wav}}&lt;br /&gt;
[[File:Portal_2_Security_Camera.jpg|right|thumb|The Security Camera in [[Portal 2]]|200px]]&lt;br /&gt;
&#039;&#039;&#039;Security Cameras&#039;&#039;&#039; can be seen through-out the Portal series. They are used by [[GLaDOS]] to monitor the movements and progress of Test Subjects. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
&lt;br /&gt;
=== Portal ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
&lt;br /&gt;
=== Portal: Still Alive ===&lt;br /&gt;
{{See also|Portal: Still Alive}}&lt;br /&gt;
&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Rat Man scrawling 5a.png|A Doug Rattmann scrawling of the Security Camera with the caption &amp;quot;Shes watching you&amp;quot;&lt;br /&gt;
File:Portal 1 Security Camera.jpg|The Security Camera as seen in [[Portal]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal&amp;diff=19719</id>
		<title>Portal</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal&amp;diff=19719"/>
		<updated>2011-05-24T03:49:21Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{SpoilerHeavy}}&lt;br /&gt;
{{hatnote|This article provides information about the video game, Portal. For information about the game mechanic, see [[Portals]].}}&lt;br /&gt;
{{Game infobox&lt;br /&gt;
| game-name-override = Portal&lt;br /&gt;
| boxart-image = PortalBoxart.jpg|300px&lt;br /&gt;
| developer = [[Valve]]&lt;br /&gt;
| publisher = &lt;br /&gt;
*Valve Corporation&lt;br /&gt;
*Microsoft Game Studios (XBLA)&lt;br /&gt;
| distributor = &lt;br /&gt;
*Electronic Arts &amp;lt;small&amp;gt;(retail)&amp;lt;/small&amp;gt;&lt;br /&gt;
*Steam &amp;lt;small&amp;gt;(online)&amp;lt;/small&amp;gt;&lt;br /&gt;
| engine = [[Source_Engine|Source Engine]]&lt;br /&gt;
| released = &lt;br /&gt;
*Microsoft Windows and Xbox 360 &amp;lt;small&amp;gt;(The Orange Box retail)&amp;lt;/small&amp;gt;&lt;br /&gt;
**North America: October 10, 2007&lt;br /&gt;
**Europe: October 18, 2007&lt;br /&gt;
**Australia: October 18, 2007&lt;br /&gt;
*Microsoft Windows:&lt;br /&gt;
**&amp;lt;sup&amp;gt;Steam&amp;lt;/sup&amp;gt; October 9, 2007&lt;br /&gt;
*PlayStation 3:&lt;br /&gt;
**NA December 11, 2007&lt;br /&gt;
**EU December 14, 2007&lt;br /&gt;
**AUS December 20, 2007&lt;br /&gt;
*Microsoft Windows:&lt;br /&gt;
**&amp;lt;small&amp;gt;(retail stand-alone):&amp;lt;/small&amp;gt; NA April 9, 2008&lt;br /&gt;
**&amp;lt;sup&amp;gt;Rest of World&amp;lt;/sup&amp;gt; April 11, 2008&lt;br /&gt;
*Xbox Live Arcade:&lt;br /&gt;
**October 22, 2008&lt;br /&gt;
*Mac OS X:&lt;br /&gt;
**May 12, 2010&lt;br /&gt;
| modes = Singleplayer&lt;br /&gt;
| genre = First-person puzzle/platformer&lt;br /&gt;
| ratings = *ESRB: T&lt;br /&gt;
*OFLC: M&lt;br /&gt;
*PEGI: 12&lt;br /&gt;
*USK: 12&lt;br /&gt;
| requirements =&lt;br /&gt;
*Windows &lt;br /&gt;
**Windows 7, Windows Vista, Windows XP, Windows 2000&lt;br /&gt;
**CPU: 1.7 GHz (3.0 GHz recommended)&lt;br /&gt;
**Memory: 512 MB (1 GB recommended)&lt;br /&gt;
**Graphics hardware: DirectX 8 video card (Direct X 9 video card recommended)&lt;br /&gt;
**Network: Internet Connection&lt;br /&gt;
*Mac&lt;br /&gt;
**Operating system: Leopard 10.5.8, Snow Leopard 10.6.3&lt;br /&gt;
**Memory: 1 GB&lt;br /&gt;
**Graphics hardware: NVIDIA GeForce 8 / ATI X1600 or higher&lt;br /&gt;
**Network: Internet Connection&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Portal&#039;&#039;&#039;&#039;&#039; is the original game of the &#039;&#039;Portal&#039;&#039; series.  It is a single-player puzzle-based video game developed by [[Valve]] and released as part of [[The Orange Box]] on October 9, 2007 for Microsoft Windows and Xbox 360; the PlayStation 3 version released at the later date of December 11, 2007.  &#039;&#039;Portal&#039;&#039; was also re-released as part of the launch of Mac OS X support for Steam on May 12, 2010; to celebrate it was given away for free until May 24, 2010 to Steam users on a promotional page on the Steam website.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
{{main|Story}}&lt;br /&gt;
{{spoiler text|Portal&#039;s plot is revealed to the player via audio messages from [[GLaDOS]] and side rooms found in the later levels. According to The Final Hours of [[Portal 2]], the year is established to be &amp;quot;somewhere in 2010&amp;quot; — twelve years after its abandonment. The game begins with protagonist [[Chell]] waking up from a stasis bed and hearing instructions and warnings from GLaDOS about the upcoming test experience. This part of the game involves distinct test chambers that, in sequence, introduce players to the game&#039;s mechanics. GLaDOS&#039;s announcements serve not only to instruct Chell and help her progress through the game, but also to create atmosphere and develop the AI as a character. Chell is promised cake and grief counseling as her reward if she manages to complete all the test chambers.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|Chell proceeds through the empty Enrichment Center, interacting only with GLaDOS. Over the course of the game, GLaDOS&#039;s motives are hinted to be more sinister than her helpful demeanor suggests. Although she is designed to appear helpful and encouraging, GLaDOS&#039;s actions and speech suggest insincerity and callous disregard for the safety and well-being of the test subjects. The test chambers become increasingly dangerous as Chell proceeds, and GLaDOS even directs Chell through a live-fire course designed for military androids as a result of &amp;quot;mandatory scheduled maintenance&amp;quot; in the regular test chamber. In another chamber, GLaDOS boasts about the fidelity and importance of the Weighted Companion Cube, a waist-high crate with a single large pink heart on each face, for helping Chell to complete the chamber. However, GLaDOS then declares that it &amp;quot;unfortunately must be euthanized&amp;quot; in an &amp;quot;emergency intelligence incinerator&amp;quot; before Chell can continue. Some of the later chambers include automated turrets with child-like voices that fire at Chell, only to sympathize with her after being disabled (&amp;quot;I don&#039;t blame you&amp;quot; and &amp;quot;No hard feelings&amp;quot;). }}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|After Chell completes the final test chamber, GLaDOS congratulates her and prepares her &amp;quot;victory candescence&amp;quot;, maneuvering Chell into a pit of fire. As GLaDOS assures her that &amp;quot;all Aperture technologies remain safely operational up to 4,000 degrees [sic] kelvin&amp;quot;, Chell escapes with the use of the portal gun and makes her way through the maintenance areas within the Enrichment Center. Throughout this section, GLaDOS still sends messages to Chell and it becomes clear that she has become corrupt and may have killed everyone else in the center. Chell makes her way through the maintenance areas and empty office spaces behind the chambers, sometimes following graffiti messages which point in the right direction. These backstage areas, which are in an extremely dilapidated state, stand in stark contrast to the pristine test chambers. The graffiti includes statements such as &amp;quot;the cake is a lie&amp;quot; and pastiches of Emily Dickinson&#039;s poem &amp;quot;The Chariot,&amp;quot; Henry Wadsworth Longfellow&#039;s &amp;quot;The Reaper and the Flowers,&amp;quot; and Emily Brontë&#039;s &amp;quot;No Coward Soul Is Mine,&amp;quot; mourning the death of the Companion Cube.&lt;br /&gt;
GLaDOS attempts to dissuade Chell with threats of physical harm and misleading statements claiming that she is going the wrong way as Chell makes her way deeper into the maintenance areas. Eventually, Chell reaches a large chamber where GLaDOS&#039;s hardware hangs overhead. GLaDOS continues to plead with Chell, but during the exchange one of GLaDOS&#039; personality core spheres falls off; Chell drops it in an incinerator. GLaDOS reveals that Chell has just destroyed the morality core, which the Aperture Science employees allegedly installed after GLaDOS flooded the enrichment center with a deadly neurotoxin, and goes on to state that now there is nothing to prevent her from doing so once again. A six-minute countdown starts as Chell dislodges and incinerates more pieces of GLaDOS, while GLaDOS attempts to discourage her both verbally with a series of taunts and increasingly juvenile insults and physically by firing rockets at Chell. After she has destroyed the final piece, a portal malfunction tears the room apart and transports everything to the surface. Chell is then seen lying outside the facility&#039;s gates amid the remains of GLaDOS. One of the final scenes is changed through a patch of the PC version that was made available a few days before Portal 2&#039;s announcement; in this retroactive continuity, Chell is dragged away from the scene by an unseen entity speaking in a robotic voice, thanking her for assuming the party escort submission position (a reference to GLaDOS&#039;s request that she assume this position after escaping).&lt;br /&gt;
The final scene, after a long and speedy zoom through the bowels of the facility, shows a mix of shelves surrounding a Black Forest cake and the Weighted Companion Cube. The shelves contain dozens of other personality cores, some of which begin to light up before a robotic arm descends and extinguishes the candle on the cake. As the credits roll, GLaDOS delivers a concluding report: the song &amp;quot;Still Alive&amp;quot;, considering the experiment to be a huge success.}}&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
Portal is Valve&#039;s professionally-developed spiritual successor to the freeware Narbacular Drop, the 2005 independent game released by students of the DigiPen; the original Drop team were employed at Valve. Certain elements, like the orange/blue system of identifying the two different portal ends a player can have open at a time (one connecting to the other), have been retained. The key difference in the signature portal mechanic between the two games is that in Narbacular Drop the player can place a portal on a wall visible through another portal, whereas in Portal, the HPD cannot fire a portal shot through a portal; however, the HPD can fire a portal shot while the player is standing in a portal.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{main|Patches}}&lt;br /&gt;
&lt;br /&gt;
== Soundtrack ==&lt;br /&gt;
{{main|Portal Soundtrack}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* &#039;&#039;[[Portal: Still Alive]]&#039;&#039; {{n}} an exclusive Xbox Live Arcade version of the game containing the original content as Portal, as well as 14 new [[test chambers]] based upon [http://portal.wecreatestuff.com/ Portal: The Flash Verison], and new achievements.&lt;br /&gt;
* &#039;&#039;[[Portal 2]]&#039;&#039; {{n}} the sequel to the original game, released in April 2011.&lt;br /&gt;
* [[List of default keys]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Portal| ]]&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Weighted_Companion_Cube&amp;diff=19718</id>
		<title>Weighted Companion Cube</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Weighted_Companion_Cube&amp;diff=19718"/>
		<updated>2011-05-24T03:44:47Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: Already seen above&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Needimage}}&lt;br /&gt;
[[File:Companion_Cube.png|thumb|right|The Weighted Companion Cube as it appears in &#039;&#039;Portal 2&#039;&#039;]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|The Enrichment Center reminds you that the Weighted Companion Cube will never threaten to stab you and, in fact, cannot speak.|sound=GLaDOS_13_part1_middle-2.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Weighted Companion Cube&#039;&#039;&#039; (often referred to as the &#039;&#039;&#039;Companion Cube&#039;&#039;&#039;) is a recurring object in the &#039;&#039;Portal&#039;&#039; universe. It appears almost identical to the [[Weighted Storage Cube]] but with a pink heart replacing the [[Aperture Science]] logo.&lt;br /&gt;
&lt;br /&gt;
In the first &#039;&#039;[[Portal]]&#039;&#039;, the Companion Cube was given to Chell to aid her in completing [[Portal Test Chamber 17|Test Chamber 17]]. In order to progress through the exit at the end of the chamber, the cube was dropped into the incinerator to be &amp;quot;euthanized&amp;quot;. [[GLaDOS]] used this moment to taunt Chell during their confrontation. {{Spoiler text|However, the Companion Cube can be seen prior to the end credits next to the [[cake]].}}&lt;br /&gt;
&lt;br /&gt;
The Companion Cube makes a prominent appearance in the &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039; comic, in which it speaks with protagonist [[Doug Rattmann]]. This appears to reference &#039;&#039;Portal&#039;&#039;, in which GLaDOS states that the Companion Cube cannot speak and if it does, its advice should be disregarded.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Portal 2]]&#039;&#039;, {{Spoiler|GLaDOS briefly torments Chell by repeatedly destroying Companion Cubes in Test Chamber 7, after she is woken up. It also makes an appearance in the co-op campaign, albeit impossible to interact with. After Chell leaves the facility, however, a scorched cube is ejected after her. This cube is not the newly designed Portal 2 companion cube, but is the same as the cube from &#039;&#039;Portal&#039;&#039;.}} The Companion Cube in &#039;&#039;Portal 2&#039;&#039; hums a tune which can be heard when the Cube is nearby.&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Fratricide}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Preservation of Mass}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:Portal Companion Cube.png|Weighted Companion Cube in [[Portal]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Players who pre-purchased &#039;&#039;Portal 2&#039;&#039; through Steam received the [[tf2:Companion Cube Pin|Companion Cube Pin]] item, a pin item depicting the Companion Cube within a [[portals|portal]], for &#039;&#039;[[Team Fortress 2]]&#039;&#039;. Players who played all games in the [[Potato Sack]] Pack were also awarded the [[tf2:Resurrection Associate Pin|Resurrection Associate Pin]], which shares the same model.&lt;br /&gt;
**Additionally, one of the possible names for the AI bots in Offline Practice or enabled by a server is Companion Cube.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Excursion_Funnel&amp;diff=19717</id>
		<title>Excursion Funnel</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Excursion_Funnel&amp;diff=19717"/>
		<updated>2011-05-24T03:37:58Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Excursion Funnel&#039;&#039;&#039; is a game [[Mechanics|mechanic]] introduced in &#039;&#039;Portal 2&#039;&#039;. The mechanism creates a funnel of energy in which the player may enter and exit at any time. It seems to defy the laws of gravity, allowing any who enter to become weightless and travel along the path of the funnel. Anyone, or anything, caught inside the funnel can only travel in one direction, unless the Funnel is made to reverse which is usually accomplished through the activation of a [[Heavy Duty Super-Colliding Super Button|button]].&lt;br /&gt;
&lt;br /&gt;
Excursion Funnels can pass through portals and can cross vast distances, and can therefore can be used to solve puzzles in which Funnels may not initially appear to be useful. If an Excursion Funnel is reversed, then it is possible for objects to use the portals through which the Funnel is acting.&lt;br /&gt;
&lt;br /&gt;
Excursion Funnels can also act as a mode of transportation for the player or objects across large gaps, as well as [[Gels]]. Gels caught in the Excursion Funnel will slowly follow the direction of the Funnel until the substance collides with a wall or until the funnel suddenly disappears, making Funnels useful for coating large areas in a short amount of time. &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Excursion_Funnel_Forward.png|An Excursion Funnel in the forward direction&lt;br /&gt;
File:Excursion_Funnel_Reverse.png|An Excursion Funnel in the reverse direction&lt;br /&gt;
File:Excursion_Funnel_E3_Promo.png|The promotional image in the E3 Demo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
===Portal 2===&lt;br /&gt;
{{Show achievement|Portal 2|Tunnel of Funnel}}&lt;br /&gt;
&lt;br /&gt;
== External links==&lt;br /&gt;
*[http://store.steampowered.com/video/620/5787 Portal 2 E3 Demo (Excursion Funnels)]&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Strafing&amp;diff=19716</id>
		<title>Strafing</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Strafing&amp;diff=19716"/>
		<updated>2011-05-24T03:26:20Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Strafing&#039;&#039;&#039; is moving laterally to the direction you&#039;re facing. Strafing is useful in the &#039;&#039;Portal&#039;&#039; Series because it allows you to quickly move into cover and avoid [[Turrets]], and can also provide some measure of air control in order to fine-tune a long drop and ensure a successful transition through a [[Portal]].&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Fancy_Fedora&amp;diff=19699</id>
		<title>Fancy Fedora</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Fancy_Fedora&amp;diff=19699"/>
		<updated>2011-05-24T01:49:14Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: /* Trivia */  This is a Portal wiki, not a TF2 wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| level = Level 1&amp;amp;ndash;100 Hat&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Fancy Fedora&#039;&#039;&#039; is a [[Hats|headwear]] item for [[Atlas]] and [[P-body]]. It is a felt fedora that sits atop the bots heads. This hat is given to players who own the [[tf2:Fancy_Fedora|Fancy Fedora]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Fancy Fedora actually resembles a {{W|trilby}} more than it does a fedora. {{W|Fedora}}s have wider brims and were more popular in America, while the trilby was more popular in Europe.&lt;br /&gt;
* In Hollywood movies of the 1940s, characters often wore a fedora; particularly when playing as a private detective, a gangster, or any other &amp;quot;tough guy&amp;quot; role. The fedora is also closely associated with &amp;quot;{{W|Film noir}}&amp;quot; characters. Fedoras and trilbies are also prominently used in European gangster/crime films such as &#039;&#039;{{W|Rififi}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Fancy Fedora Spy.png|The [[tf2:Spy|Spy]] from &#039;&#039;Team Fortress 2&#039;&#039; wearing the Fancy Fedora.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Category:Team_Fortress_2_images&amp;diff=19698</id>
		<title>Category:Team Fortress 2 images</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Category:Team_Fortress_2_images&amp;diff=19698"/>
		<updated>2011-05-24T01:45:41Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Images of Team Fortress 2.&lt;br /&gt;
[[Category:Images]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Long_Fall_Boots&amp;diff=19697</id>
		<title>Long Fall Boots</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Long_Fall_Boots&amp;diff=19697"/>
		<updated>2011-05-24T01:44:57Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Needimage}}&lt;br /&gt;
[[File:Long_Fall_Boots.png|right|thumb|Chell&#039;s Long Fall Boots|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|You know what? Go ahead and jump. You&#039;ve got braces on your legs. No braces on your arms, though. Gonna have to rely on the old human strength to keep a grip on the device and, by extension, me. So do. Do make sure to maintain a grip.|sound=Wheatley_sp_a1_wakeup_jump11.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Long Fall Boots&#039;&#039;&#039;, also known simply as the &#039;&#039;&#039;Boots&#039;&#039;&#039;, only appear in [[Portal 2]]. They were created by [[Aperture Science]] in order to reduce costs and solve a &amp;quot;reproducible human error problem&amp;quot;, which often resulted in the destruction of expensive test equipment (namely the [[Handheld Portal Device]]).&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Long Fall Boots were designed to prevent Test Subjects from injuring themselves when falling from great heights at any speed, even terminal velocity. Although the Boots appear to be a safety precaution for the benefit of Aperture Science Test Subjects, the rationale behind their creation was by no means altruistic. In fact, the Long Fall Boots were created in order to protect the [[Handheld Portal Device]] from being destroyed when Test Subjects fell from extreme heights. Although Test Subjects were considered expendable, manufacturing Handheld Portal Devices required significant expenditure.     &lt;br /&gt;
&lt;br /&gt;
The precursors to the Long Fall Boots were [[Chell]]&#039;s [[Advanced Knee Replacement|Advanced Knee Replacements]], which were present in [[Portal]] but were {{spoiler|[[Party Escort Bot|destroyed]]}} prior to the commencement of Portal 2.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
 &amp;lt;!-- Poot images and Categories here! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Advanced_Knee_Replacement&amp;diff=19696</id>
		<title>Advanced Knee Replacement</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Advanced_Knee_Replacement&amp;diff=19696"/>
		<updated>2011-05-24T01:44:39Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Needimage}}&lt;br /&gt;
[[File:Advanced_Knee_Replacement.png|right|thumb|Chell&#039;s Advanced Knee Replacement|200px]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Curiosity core&#039;&#039;&#039;|Ewww, what&#039;s wrong with your legs?|sound=GLaDOS escape_02_sphere_curiosity-08.wav}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Advanced Knee Replacement&#039;&#039;&#039; is a device used in [[Portal]] to keep Test Subjects from injuring themselves due to falls from great heights. They protect the player from falling damage at any speed, even from terminal velocity. After {{spoiler|being dragged back into the facility by the [[Party Escort Bot]], Chell&#039;s advanced knee replacements are destroyed}}.  They are superseded in [[Portal 2]] by the [[Long Fall Boots]]. &lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The idea for the Advanced Knee Replacement was recycled from a cut character from [[Half-Life 2]], the &#039;&#039;Combine Assassin&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Boots&amp;diff=19695</id>
		<title>Boots</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Boots&amp;diff=19695"/>
		<updated>2011-05-24T01:43:50Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: Redirected page to Long Fall Boots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Long Fall Boots]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cooperative_Testing_Initiative&amp;diff=19645</id>
		<title>Cooperative Testing Initiative</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cooperative_Testing_Initiative&amp;diff=19645"/>
		<updated>2011-05-23T02:58:55Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needimage}}&lt;br /&gt;
[[File:The bots.png|right|320px|thumb|Atlas and P-body, the Co-op bots, in &#039;&#039;[[Portal 2]]&#039;&#039;]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Ha ha ha ha ha. Did I tell you the one about the turned-off reassembly machine?|sound=GLaDOS_taunt_laugh06.wav}}&lt;br /&gt;
&#039;&#039;&#039;The Cooperative Testing Initiative&#039;&#039;&#039;, or &#039;&#039;&#039;Co-op&#039;&#039;&#039; for short, is the separate game mode where two players can join up and take part in test chambers built specifically for cooperative play. The players take the form of either [[Atlas]], the short and blue bot, or [[P-body]], the thin and wiry bot. Each bot comes equipped with their own Handheld Portal Device with separate portal colors. The portals are capable of maintaining the flow of things, even if it enters a partners portal, which is essential during some test chambers. There are five test courses, each with several testing chambers within, which will test both players&#039; ability to solve the different puzzles as they progress. Each chamber becomes much more harder than the last, with the final test taking place outside of the official Aperture testing facilities. In these tests, the players are then put to the test and must use every bit of knowledge earned about the previous tests in the final one. The last chambers of each course, excluding the fifth, the players are told to go out and locate a certain disk for the DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from [[GLaDOS]] before exploding violently, as it&#039;s the only means of getting out of the test chamber. Upon completion, players are then returned to the [[Hub]].&lt;br /&gt;
&lt;br /&gt;
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the players&#039; progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If the player stands within range of one of GLaDOS&#039; monitoring cameras and perform a gesture, it will illicit a response from GLaDOS, depending on the gesture performed. Players do not have to fear death while testing, as it&#039;s commonplace in the machine world. If a player dies, the other player will be given an indication that the other has died and where they died. The dead player will then respawn moments later from the chute the Reassembly Machine sends them through, ready for a second try. The players have an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As players progress, they will cross checkpoints that lead into the next part of the test chamber. The checkpoints will allow players who die to respawn at the checkpoint for shorter travel time to the next testing chamber.&lt;br /&gt;
&lt;br /&gt;
==Courses==&lt;br /&gt;
====Course One: Team Building====&lt;br /&gt;
This is one of the first courses available to the player upon entering the Hub, the others remaining locked until the other courses are completed. In this course, the players are given basic tests that emphasize the use of teamwork through portals and &#039;&#039;pinging&#039;&#039;, which is a function that allows players to communicate even without text or even through voice. Pings come in a variety of forms, from a simple &amp;quot;Look&amp;quot; ping, to a &amp;quot;Timer&amp;quot; ping that can be used to coordinate timed events effectively.&lt;br /&gt;
&lt;br /&gt;
====Course Two: Mass and Velocity====&lt;br /&gt;
After completing Course One, this course will unlock for players to continue testing. This chamber utilizes the effects portals have when an object has both mass and velocity as it enters the portal, meaning the players must utilize both in order to pass this course.&lt;br /&gt;
&lt;br /&gt;
====Course Three: Hard-Light Surfaces====&lt;br /&gt;
This course opens up upon completion of Course Two. In this course, the players must make use of the Light Bridges to both navigate chambers and act as a wall for other chambers as a defense mechanism or a creative way of stopping something from hurtling into a hazard.&lt;br /&gt;
&lt;br /&gt;
====Course Four: Excursion Funnels====&lt;br /&gt;
This course unlocks upon completion of Course Three. During this course, the player will have to make use of both Light Bridges and Excursion Funnels in order to complete these chambers. It will employ elements from the previous courses as well, making it much more difficult as the players progress.&lt;br /&gt;
&lt;br /&gt;
====Course Five: Mobility Gels====&lt;br /&gt;
This is the final course that unlocks after the completion of Course Four. Upon entering, GLaDOS will chime in the explain the purpose of the testing and what their true purpose is. The players are then dropped into the defunct Aperture testing spheres encountered during single player, and must make use of all elements from the previous chambers along with the Gels that are found in the course. The final course is very difficult, requiring both players to act as a true team. {{spoiler text|The last chamber is halted by a large vault door, which holds the frozen humans inside. Both players must perform any gesture to ultimately unlock the door.}}&lt;br /&gt;
&lt;br /&gt;
====Course Six: Advanced Chambers====&lt;br /&gt;
There is evidence within the game&#039;s localisation files that there was a sixth course of Co-op chambers during Portal 2&#039;s development:  Advanced Chambers.  Valve has said that in an upcoming DLC, advanced [[Test Chambers]] will be introduced to both Single player and Co-op play of Portal 2.  There is no known information why these chambers were not available at the launch of Portal 2.&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|You Saved Science}}&lt;br /&gt;
      {{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Triple Crown}}&lt;br /&gt;
      {{Show achievement|Portal 2|Still Alive}}&lt;br /&gt;
      {{Show achievement|Portal 2|Rock Portal Scissors}}&lt;br /&gt;
      {{Show achievement|Portal 2|Professor Portal}}&lt;br /&gt;
      {{Show achievement|Portal 2|Portal Conservation Society}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
      {{Show achievement|Portal 2|Obstacle Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Narbacular Drop}}&lt;br /&gt;
      {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|High Five}}&lt;br /&gt;
      {{Show achievement|Portal 2|Gesticul-8}}&lt;br /&gt;
      {{Show achievement|Portal 2|Friends List With Benefits}}&lt;br /&gt;
      {{Show achievement|Portal 2|Four Ring Circus}}&lt;br /&gt;
      {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
      {{Show achievement|Portal 2|Confidence Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Asking for Trouble}}&lt;br /&gt;
      {{Show achievement|Portal 2|Air Show}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:P-body_Pyro%27s_Beanie.png&amp;diff=19644</id>
		<title>File:P-body Pyro&#039;s Beanie.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:P-body_Pyro%27s_Beanie.png&amp;diff=19644"/>
		<updated>2011-05-23T02:44:32Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{ExtractP2}}&lt;br /&gt;
&lt;br /&gt;
{{crush|edf586cd97271fff41195f5c23591f65|None}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Conversion_Gel&amp;diff=19128</id>
		<title>Conversion Gel</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Conversion_Gel&amp;diff=19128"/>
		<updated>2011-05-20T22:59:03Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Conversion Gel.png|right|250px|thumb|Conversion Gel.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|First up, conversion gel. [cough]|sound=Cave Johnson eighties_intro06.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conversion Gel&#039;&#039;&#039; is a white gel that enables any surface to have portals placed on them, even if they are not normaly portal-conductive. &lt;br /&gt;
&lt;br /&gt;
According to [[Cave Johnson]], conversion gel is made from {{Spoiler|ground-up moon rocks, which make a great portal conductor}}. This is shown when {{Spoiler|Chell fires a portal at the moon near the end of the game, despite the non-flat surface of the moon. Unfortunatley, long-term exposure to ground up moon rocks led to Johnson&#039;s poisoning and eventual death. He attempted to fashion a cure by forging a gel out of the rocks, in hopes it would &amp;quot;leech the lunar poison out of man&#039;s bloodstream.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|White Out}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{mechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Gels&amp;diff=19127</id>
		<title>Gels</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Gels&amp;diff=19127"/>
		<updated>2011-05-20T22:57:37Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bounce.png|right|135px|Don&#039;t get covered by the gel.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|We haven&#039;t entirely nailed down what element it is yet, but I&#039;ll tell you this: It&#039;s a lively one, and it does NOT like the human skeleton.|sound=Cave_Johnson_fifties_second_test_complete02.wav}}&lt;br /&gt;
&#039;&#039;&#039;Gels&#039;&#039;&#039; are a gameplay [[Mechanics|mechanic]] introduced in &#039;&#039;[[Portal 2]]&#039;&#039;. They are paint-like liquids that impart different effects when applied to [[surfaces]] and objects.&lt;br /&gt;
&lt;br /&gt;
== Gels ==&lt;br /&gt;
=== Repulsion Gel ===&lt;br /&gt;
{{main|Repulsion Gel}}&lt;br /&gt;
Repulsion Gel is a light blue substance that repels objects. A player or an object that hits a surface coated with the Gel bounces off. Due to the effect, the height from which a player falls before landing on a Gel-covered surface affects the height of a jump. Players can also use the Gel to move back and forth between two parallel surface rather than merely be propelled up and down. Objects such as [[Storage Cube]]s and [[Turrets]] can be covered in Repulsion Gel which causes them to bounce around erratically.&lt;br /&gt;
&lt;br /&gt;
=== Propulsion Gel ===&lt;br /&gt;
{{main|Propulsion Gel}}&lt;br /&gt;
Propulsion Gel is an orange substance that greatly increases object velocity and reduces the friction of objects moving on the surface(s) it is applied to. Objects covered in Propulsion Gel similarly have their friction reduced, causing them to slide around.&lt;br /&gt;
&lt;br /&gt;
=== Conversion Gel ===&lt;br /&gt;
{{main|Conversion Gel}}&lt;br /&gt;
Conversion Gel is a portal-conducting white substance made from {{spoiler text|ground moon rocks}}. It enables the player to place portals on [[surfaces]] that are not normally &#039;&#039;portal-conductive&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Water ===&lt;br /&gt;
While not technically a gel, water washes off other gels from surfaces and objects. It has no special properties in regards to gameplay, and does not stick to surfaces.&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Vertically Unchallenged}}&lt;br /&gt;
      {{Show achievement|Portal 2|White Out}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Stranger Than Friction}}&lt;br /&gt;
      {{Show achievement|Portal 2|Schrodinger&#039;s Catch}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Repulsion Gel.png|Repulsion Gel&lt;br /&gt;
File:Propulsion Gel.png|Propulsion Gel&lt;br /&gt;
File:Conversion Gel.png|Conversion Gel&lt;br /&gt;
File:Water.png|Water&lt;br /&gt;
File:Repulsion Gel Cube.png|A Weighted Storage Cube covered in Repulsion Gel&lt;br /&gt;
File:Propulsion Gel Cube.png|A Weighted Storage Cube covered in Propulsion Gel&lt;br /&gt;
File:Propulsion Gel Turret.png|A turret covered in Propulsion Gel&lt;br /&gt;
File:Repulsion Gel Turret.png|A turret covered in Repulsion Gel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*A fourth gel, &amp;quot;Sticky Gel&amp;quot;, was tested within &#039;&#039;Portal 2&#039;&#039;, however it was removed early on during the development due to making play-testers motion-sick.&amp;lt;ref&amp;gt;Chapter 8, page 4 of &#039;&#039;[[Portal 2 - The Final Hours]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Repulsion Gel was [[Aperture Science]]&#039;s first attempt at creating a dietetic pudding substitute.&lt;br /&gt;
*Similar to the way in which the student game {{w|Narbacular Drop}} became &#039;&#039;Portal&#039;&#039;, the paint mechanic was borrowed from a student game called &#039;&#039;Tag: The Power of Paint&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Mechanics]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Bot_hug.jpg&amp;diff=19126</id>
		<title>File:Bot hug.jpg</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Bot_hug.jpg&amp;diff=19126"/>
		<updated>2011-05-20T22:52:59Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Extracted from the Co-Op trailer.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ArtworkP2}}&lt;br /&gt;
[[Category:P-Body images]]&lt;br /&gt;
[[Category:Atlas images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|1b05c94c2f17e5f41087b8456f39706d|149f87f2195c92468fd15ddae50bd5e7}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Chamberlock&amp;diff=18482</id>
		<title>Chamberlock</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Chamberlock&amp;diff=18482"/>
		<updated>2011-05-14T18:00:58Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: Not much, but it gets rid of a red link at least&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Needimage}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Excellent. Please proceed into the chamberlock after completing each test.|sound=GLaDOS_00_part1_success-1.wav}}&lt;br /&gt;
The Chamberlock appears in &#039;&#039;Portal&#039;&#039; as well as &#039;&#039;Portal 2&#039;&#039;. It is a room that contains an elevator leading to the next [[Test Chamber]]. It can be seen when going through the [[Material Emancipation Grill]] leading to the room at the end of each test.&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Excursion_Funnel_E3_Promo.png&amp;diff=18481</id>
		<title>File:Excursion Funnel E3 Promo.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Excursion_Funnel_E3_Promo.png&amp;diff=18481"/>
		<updated>2011-05-14T17:53:34Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{ArtworkP2-Pre}}&lt;br /&gt;
[[Category:Promotional images]]&lt;br /&gt;
&lt;br /&gt;
{{crush|61471400409416a73cbb5d9d043b51da|25add3cb0840708df8ff96a30cb1804c}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Edgeless_Safety_Cube_Receptacle&amp;diff=18480</id>
		<title>Edgeless Safety Cube Receptacle</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Edgeless_Safety_Cube_Receptacle&amp;diff=18480"/>
		<updated>2011-05-14T17:36:21Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|You have no idea how tiring it is to praise someone for placing an Edgeless Safety Cube into a receptacle designed to exactly fit an Edgeless Safety Cube.|sound=GLaDOS_mp_coop_fling_3end04.wav}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Edgeless Safety Cube Receptacle&#039;&#039;&#039; is a game [[mechanic]] used within Portal 2&#039;s [[co-op]] campaign.  It is used within test chambers to activate a variety of effects. It activates only when an [[Edgeless Safety Cube]] is placed upon it.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Edgeless Safety Cube Receptacle.png|Edgeless Safety Cube Receptacle&lt;br /&gt;
Image:Edgeless Safety Cube Receptacle active.png|An active Edgeless Safety Cube Receptacle&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Switch]]&lt;br /&gt;
* [[Edgeless Safety Cube]]&lt;br /&gt;
* [[Weighted Storage Cube Receptable]]&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portals&amp;diff=18479</id>
		<title>Portals</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portals&amp;diff=18479"/>
		<updated>2011-05-14T17:31:47Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:P-Body_Portals.png|350px|right|thumb|P-body testing the Handheld Portal Device]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Momentum, a function of mass and velocity, is conserved between portals. In layman&#039;s terms: Speedy-thing goes in, speedy-thing comes out.|sound=GLaDOS_06_part1_success_2-1.wav}}&lt;br /&gt;
&#039;&#039;&#039;Portals&#039;&#039;&#039; are the feature gameplay [[Mechanics|mechanic]] of the &#039;&#039;Portal&#039;&#039; series. Portals are placed by firing the [[Handheld Portal Device]]; they work in pairs where they allow two-way movement through each portal. A player can place blue and orange portals in singleplayer, or in [[Co-op]]: As [[Atlas]], blue and cyan; and as [[P-body]], red and orange. Lone portals appear as a solid-coloured oval and paired portals appear as a colour-bordered oval - with the &amp;quot;center&amp;quot; being a &#039;&#039;window&#039;&#039; to the other portal. Portals are capable of maintaining the mass and velocity of any object that passes through one portal and exits out the other. Portals are also capable of maintaining the flow of light and gravity, specifically the [[Excursion Funnel]]s and [[Hard Light Bridge|Light Bridges]].&lt;br /&gt;
&lt;br /&gt;
== World Portals ==&lt;br /&gt;
Within certain levels there are World Portals. These are invisible portals that can be used to create the illusion of a larger area.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
* &#039;&#039;&#039;Portal boosting&#039;&#039;&#039;: A player is able to boost their momentum when travelling through two portals placed on the floor by using their primary or secondary fire key as they exit the primary or secondary portal, respectively. This is caused by the Portal mechanic &#039;&#039;pushing&#039;&#039; the player away from a portal if the portal is re-placed somewhere else (or in this case, in the same place.)&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery perrow=3&amp;gt;&lt;br /&gt;
Image:Chell_lmb_portal.png|[[Chell|Chell&#039;s]] Primary-fire portal&lt;br /&gt;
Image:Chell_rmb_portal.png|Chell&#039;s Secondary-fire portal&lt;br /&gt;
Image:Chell_both_portal.png|Both of Chell&#039;s portals&lt;br /&gt;
Image:Atlas_lmb_portal.png|[[Atlas|Atlas&#039;]] Primary-fire portal&lt;br /&gt;
Image:Atlas_rmb_portal.png|Atlas&#039; Secondary-fire portal&lt;br /&gt;
Image:Atlas_both_portal.png|Both of Atlas&#039; portals&lt;br /&gt;
Image:P-body_lmb_portal.png|[[P-Body|P-body&#039;s]] Primary-fire portal&lt;br /&gt;
Image:P-body_rmb_portal.png|P-body&#039;s Secondary-fire portal&lt;br /&gt;
Image:P-body_both_portal.png|Both of P-body&#039;s portals&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Weighted_Companion_Cube&amp;diff=18455</id>
		<title>Weighted Companion Cube</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Weighted_Companion_Cube&amp;diff=18455"/>
		<updated>2011-05-14T05:30:27Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: Could use an image of the Portal 1 cube, and the burned Companion Cube seen at the end of Portal 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Needimage}}&lt;br /&gt;
[[File:Companion_Cube.png|thumb|right|The Weighted Companion Cube as it appears in &#039;&#039;Portal 2&#039;&#039;]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|The Enrichment Center reminds you that the Weighted Companion Cube will never threaten to stab you and, in fact, cannot speak.|sound=GLaDOS_13_part1_middle-2.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Weighted Companion Cube&#039;&#039;&#039; (often referred to as the &#039;&#039;&#039;Companion Cube&#039;&#039;&#039;) is a recurring object in the &#039;&#039;Portal&#039;&#039; universe. It appears almost identical to the [[Weighted Storage Cube]] but with a pink heart replacing the [[Aperture Science]] logo.&lt;br /&gt;
&lt;br /&gt;
In the first &#039;&#039;[[Portal]]&#039;&#039;, the Companion Cube was given to Chell to aid her in completing [[Portal Test Chamber 17|Test Chamber 17]]. In order to progress through the exit at the end of the chamber, the cube was dropped into the incinerator to be &amp;quot;euthanized&amp;quot;. [[GLaDOS]] used this moment to taunt Chell during their confrontation. {{Spoiler text|However, the Companion Cube can be seen prior to the end credits next to the [[cake]].}}&lt;br /&gt;
&lt;br /&gt;
The Companion Cube makes a prominent appearance in the &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039; comic, in which it speaks with protagonist [[Doug Rattmann]]. This appears to reference &#039;&#039;Portal&#039;&#039;, in which GLaDOS states that the Companion Cube cannot speak and if it does, its advice should be disregarded.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Portal 2]]&#039;&#039;, {{Spoiler|GLaDOS briefly torments Chell by repeatedly destroying Companion Cubes in Test Chamber 7, after she is woken up. It also makes an appearance in the co-op campaign, albeit impossible to interact with. After Chell leaves the facility, however, a scorched cube is ejected after her. This cube is not the newly designed Portal 2 companion cube, but is the same as the cube from &#039;&#039;Portal&#039;&#039;.}} The Companion Cube in &#039;&#039;Portal 2&#039;&#039; hums a tune which can be heard when the Cube is nearby.&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Fratricide}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Preservation of Mass}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Players who pre-purchased &#039;&#039;Portal 2&#039;&#039; through Steam received the [[tf2:Companion Cube Pin|Companion Cube Pin]] item, a pin item depicting the Companion Cube within a [[portals|portal]], for &#039;&#039;[[Team Fortress 2]]&#039;&#039;. Players who played all games in the [[Potato Sack]] Pack were also awarded the [[tf2:Resurrection Associate Pin|Resurrection Associate Pin]], which shares the same model.&lt;br /&gt;
**Additionally, one of the possible names for the AI Bots in Offline Practice is Companion Cube.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=ARG_Flags_Catchup_Pack&amp;diff=18454</id>
		<title>ARG Flags Catchup Pack</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=ARG_Flags_Catchup_Pack&amp;diff=18454"/>
		<updated>2011-05-14T05:26:25Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: Created page with &amp;quot;The ARG FLAGS CATCHUP PACK  {{stub}}   The ARG FLAGS CATCHUP PACK is a collection of items in one package in...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Backpack THE WONDERFUL END OF THE WORLD FLAG.png|right|225px|The ARG FLAGS CATCHUP PACK]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ARG FLAGS CATCHUP PACK is a collection of items in one package in the [[Robot Enrichment Store]]. It contains certain flags that were awarded to players who played a game in the [[Potato Sack]] the longest period than the rest of the games in the sack.&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Obtaining_Portal_2_achievements&amp;diff=18453</id>
		<title>Obtaining Portal 2 achievements</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Obtaining_Portal_2_achievements&amp;diff=18453"/>
		<updated>2011-05-14T04:31:10Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
{{Show achievement|Portal 2|Wake Up Call|Very Easy&lt;br /&gt;
| To achieve this achievement you simply need to enter the old testing track after waiting for Wheatley to crash through the Docking Station wall. You should then be able to receive the Achievement automatically.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|You Monster|Very Easy&lt;br /&gt;
| This achievement will be obtained as soon as you wake up GLaDOS during the first chapter of the game.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Undiscouraged|Easy&lt;br /&gt;
| As your first test of the second chapter, you will be treated to a simple puzzle involving Thermal Discouragement Beams. Complete this test and you&#039;ll be awarded with the achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Drop Box|Easy&lt;br /&gt;
|In Test Chamber 06 of Chapter 2, stand at the switch and place one portal on the right-hand sloped surface.  Place the other portal on the panel above the button and press the switch twice.  Alternatively, press the switch in Wheatley&#039;s very first test chamber.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Preservation of Mass|Easy&lt;br /&gt;
|To obtain this achievement you will need to bring the Companion Cube with you through Test Chamber 7&#039;s exit door. To do this you must solve the chamber as you normally would, but as you reach the exit you will need to place a portal on the other side of the door and place another Portal on any other accessible ground. Pick up your cube from the Super Button and use your accessible Portal to reach the other side of the door. This will grant you the achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Bridge Over Troubling Water|Easy&lt;br /&gt;
| During the third chapter, Test Chamber 12 will introduce the new Hard Light Bridge. Similar to the Undiscouraged achievement, you will need to complete this introductory chamber to obtain the achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Pturretdactyl|Easy&lt;br /&gt;
|In Chapter 3, Test Chamber 15, place a turret on an Aerial Faith Plate.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|SaBOTour| Easy&lt;br /&gt;
| Half way throughout Test Chamber 21 you will be interrupted by Wheatley, who will offer you an escape route. The achievement will be obtained as soon as you begin your escape.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Good Listener|Easy&lt;br /&gt;
|As you escape, GLaDOS invites you to enter the final test chamber.  She&#039;s even solved it for you.  Do it.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|No Hard Feelings|Easy&lt;br /&gt;
|During your escape, you walk along two Turret Redemption Lines.  On the second one is a mostly-intact turret, signposted by its laser.  Pick it up.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Scanned Alone|Easy&lt;br /&gt;
|In Chapter 5, you remove the master turret from the template scanner in the turret factory control room.  Step into the scanner.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Stalemate Associate|Easy&lt;br /&gt;
| Upon facing GLaDOS for the second time, you will be asked to place Wheatley in an Aperture Science Core Transfer Receptacle. After a disagreement between Wheatley and GLaDOS on whether the process should go ahead, you will be asked as a Stalemate Associate to press the Stalemate Associate Button. Doing so will reward you the achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Tater Tote|Easy&lt;br /&gt;
| Near the end of Chapter 6 you will reunite with GLaDOS in her potato form. Simply pick her up to receive the achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Vertically Unchallenged|Easy&lt;br /&gt;
| This achievement will be awarded after a series of Repulsion Gel based tests during Chapter 6.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Ship Overboard|Easy&lt;br /&gt;
|At the start of 1970s Aperture, go to the top catwalk.  Follow it to the room, and jump on the furniture in the corner to get to the doors.  Step outside to receive the achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Portrait of a Lady|Easy&lt;br /&gt;
|Immediately after Test Chamber 01 in Chapter 7 is a closed gate, a portalable panel, and an Emancipation Grill that leads directly into Test Chamber 02.  Portal over to a second portalable panel beyond the gate, and enter the office to find the portrait.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Stranger Than Friction|Easy&lt;br /&gt;
| Identical to how Vertically Unchallenged worked, you will need to complete a series of Propulsion Gel based tests during Chapter 7. &lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|White Out|Easy&lt;br /&gt;
|Complete the first [[Conversion Gel]] test.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|You Made Your Point|Easy&lt;br /&gt;
|Enter Wheatley&#039;s very first test chamber (with the &amp;quot;moat area&amp;quot;), but don&#039;t press the switch and don&#039;t step on the button.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Dual Pit Experiment|Easy&lt;br /&gt;
|Complete Wheatley&#039;s very first test chamber twice.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|The Part Where He Kills You|Easy&lt;br /&gt;
|At the start of Chapter 9, use the Conversion Gel to escape certain death.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Pit Boss|Easy&lt;br /&gt;
|At the start of Chapter 9, when Wheatley asks you to come back, go back.  Then do as he says.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Tunnel of Funnel|Easy&lt;br /&gt;
|Complete [[Portal 2 Chapter 8 Test Chamber 15|Chapter 8 Test Chamber 15]].&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Lunacy|Easy&lt;br /&gt;
|Complete the Single-player campaign.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Show achievement|Portal 2|Door Prize|Medium&lt;br /&gt;
|There are three sets of three [[w:vitrification|vitrified]] doors in Chapter 6.  The first set is on the upper catwalk in the lake area, immediately after the hatch.  The second set is on a catwalk opposite the entrance to Pump Station Alpha; exit the lift and turn to the seven-o&#039;-clock position.  The third set is in the room above the control room where you find potato GLaDOS.  Walk into the room from the top catwalk.  Jump on the furniture in the back-left corner and go through the doors.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Final Transmission|Medium&lt;br /&gt;
|When at the switch near the exit of [[Portal 2 Chapter 2 Test Chamber 06|Test Chamber 06]], hit the switch and wait for all the trash to fall.  Retrieve the radio from wherever it landed and go back to the switch.  On the left wall at the opposite end of the chamber, there will be a portal-able surface; remember where this is.  Portal back to the start of the chamber with the radio.  Place a portal on the portalable-surface mentioned earlier and the other portal on the portalable surface the Aerial Faith Plates will throw you into, jump on the Aerial Faith Plates, and you will fly into one of Rattman&#039;s Dens&amp;amp;mdash;taking the radio in here will get you this achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Schrodinger&#039;s Catch|Hard&lt;br /&gt;
|On [[Portal 2 Chapter 6 Test Chamber 5|Chapter 6, Test Chamber 5]] save the game before dropping [[Repulsion Gel]] on the cube.  Release the gel and try and catch the cube; if it hits the ground, load the earlier save.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== TODO ==&lt;br /&gt;
{{Show achievement|Portal 2|Air Show|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Asking for Trouble|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Bridge Building|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Can&#039;t Touch This|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Confidence Building|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Overclocker|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Empty Gesture|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Four Ring Circus|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Friends List With Benefits|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Gesticul-8|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|High Five|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Iron Grip|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Narbacular Drop|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Obstacle Building|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Smash TV|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Party of Three|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Portal Conservation Society|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Professor Portal|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Rock Portal Scissors|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Still Alive|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Team Building|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Triple Crown|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|You Saved Science|&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Achievements]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal:_The_Flash_Version&amp;diff=18258</id>
		<title>Portal: The Flash Version</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal:_The_Flash_Version&amp;diff=18258"/>
		<updated>2011-05-12T14:34:35Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Needimage}}&lt;br /&gt;
&#039;&#039;&#039;[http://portal.wecreatestuff.com/ Portal: The Flash Version]&#039;&#039;&#039; is a community-created 2d flash game based upon [[Portal]].  A number of it&#039;s levels were recreated for &#039;&#039;Portal&#039;&#039; and released as a [[Portal: The Flash Version MapPack|map-pack]] - these levels were included in the official Xbox Live Arcade version of &#039;&#039;Portal&#039;&#039;, [[Portal: Still Alive]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CommunityContentNav}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Crusher&amp;diff=18257</id>
		<title>Crusher</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Crusher&amp;diff=18257"/>
		<updated>2011-05-12T14:34:10Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: /* Trivia */  Fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|That is not a panel. That&#039;s a crusher. We sell them too.}}&lt;br /&gt;
[[File:Crusher.png|right|200px|thumb|A Crusher in &#039;&#039;Portal 2&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Crusher&#039;&#039;&#039; is a hazard element present in several testing environments, introduced in &#039;&#039;[[Portal 2]]&#039;&#039;. A player who makes contact with a crusher will be forced to the nearest hard surface and will be killed instantly. Crushers appear as large grey panels with many large, steel spikes firmly attached.&lt;br /&gt;
&lt;br /&gt;
Crushers become more frequent during the final parts of the game {{spoiler|(particularly in [[Chapter 9]]: &amp;quot;The Part Where He Kills You&amp;quot;)}}, and also appear frequently in [[co-op]] mode.&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
Any object, including the player, will be perforated instantly upon contact with a crusher. When crushing, a loud crunching noise is made to warn the player of its danger, and to indicate to move out of the way quickly.&lt;br /&gt;
&lt;br /&gt;
In co-op mode, if the player comes in contact with a crusher while floating in an [[Excursion Funnel]], the damage caused will be periodic until the player moves away or dies.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Crushers were intended to appear in the original [[Portal]] but were removed at early stages of game development due to complexity they add to test chambers.{{cite}}&lt;br /&gt;
*Crushers appear in [[Portal: The Flash version]], a 2D flash game released prior to Portal. Later they appeared in mod [[Portal: The Flash Version MapPack]] and finally made into official [[Portal: Still Alive]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Mechanics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Did_you_know&amp;diff=18014</id>
		<title>Template:Did you know</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Did_you_know&amp;diff=18014"/>
		<updated>2011-05-10T14:16:34Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: /* Add facts below this title */  Internal link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
==Currently displayed facts==&lt;br /&gt;
&lt;br /&gt;
{{Did you know main}} &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Ambox|type=notice|contents=&#039;&#039;&#039;Notice- Before you make an addition, check out the [[Help:Did you know|rules for adding new facts]].&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;REMEMBER: NEW FACTS GO AT THE END OF THIS SECTION.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Facts suggestions==&lt;br /&gt;
&#039;&#039;New facts go below this section until there is a set of 8 of them deemed, by the Wiki Staff, notable.  At which time they are moved in here ready to be rotated into the main page.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Add facts below this title ===&lt;br /&gt;
* ...that the cake is a Blackforest cake, a culinary speciality from south Germany?&lt;br /&gt;
&lt;br /&gt;
* ...that Valve&#039;s webcomic [http://www.thinkwithportals.com/comic/ Lab Rat] explains Chell&#039;s survival?&lt;br /&gt;
&lt;br /&gt;
* ...that &#039;&#039;[[Portal]]&#039;s&#039;&#039; main character was originally going to be a man?&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Previously featured facts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Background]]&lt;br /&gt;
[[Category:Main Page]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Panels&amp;diff=17975</id>
		<title>Panels</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Panels&amp;diff=17975"/>
		<updated>2011-05-10T04:43:34Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Panel.png|right|200px|A panel found in &#039;&#039;Portal 2&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Panels&#039;&#039;&#039; are the building blocks of the Aperture Science facilities. With the ability to be placed anywhere and shifted at any angle and height, it is capable of nearly infinite design. This makes it an ideal choice when it comes to constructing test chambers, allowing those in charge to create tests on a whim. Panels come in a variety of forms and functions, from lifting the player to obstructing the player from completing their goal. &lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Function ==&lt;br /&gt;
Panels function to aid or impede the player from completing the task at hand. Sometimes panels can be activated via [[button]]s, which will either remove or create panels. Panels can be applied to nearly every test, making it very useful for trapping a subject or blocking the player from a hazard. This mechanic becomes much more crucial during Co-op, as they&#039;re often used for blocking the partner from crashing into a hazard, or used to obstruct the duo from continuing. &lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Wiki:Userboxes&amp;diff=17973</id>
		<title>Portal Wiki:Userboxes</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Wiki:Userboxes&amp;diff=17973"/>
		<updated>2011-05-10T04:41:14Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: /* Dynamic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ambox|type=notice-2|image=Warning_blue.png|contents=&#039;&#039;&#039;Please do &#039;&#039;not&#039;&#039; copy and paste the edit code for each box into your own userpage. Instead, use the template code itself, e.g.&#039;&#039;&#039; &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{User French}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;br /&amp;gt;For more information on using and creating user info boxes, see [[Help:Userboxes]].}}&lt;br /&gt;
&lt;br /&gt;
Below is a list of &#039;&#039;&#039;User Info Boxes&#039;&#039;&#039;. If you have made a user box and would like to make it available to others, please feel free to post it here.&lt;br /&gt;
&lt;br /&gt;
Please note that some userboxes require a parameter to be added in order to look proper. This page shows userboxes as they would appear with no additional parameters.&lt;br /&gt;
=== Wiki ===&lt;br /&gt;
{|&lt;br /&gt;
|{{User Wiki Staff}}&lt;br /&gt;
|{{User Wiki Staff|locmoderator}}&lt;br /&gt;
|{{User Wiki Staff|moderator}}&lt;br /&gt;
|-&lt;br /&gt;
|{{tlx|User Wiki Staff}}&lt;br /&gt;
|{{tlx|User Wiki Staff|locmoderator}}&lt;br /&gt;
|{{tlx|User Wiki Staff|moderator}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Wiki Staff|admin}}&lt;br /&gt;
|{{User Wiki Staff|bureaucrat}}&lt;br /&gt;
|{{User Wiki Core}}&lt;br /&gt;
|-&lt;br /&gt;
|{{tlx|User Wiki Staff|admin}}&lt;br /&gt;
|{{tlx|User Wiki Staff|bureaucrat}}&lt;br /&gt;
|{{tlx|User Wiki Core}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Wiki Translator}}&lt;br /&gt;
|{{User IRC regular}}&lt;br /&gt;
|-&lt;br /&gt;
||{{tlx|User Wiki Translator}}&lt;br /&gt;
|{{tlx|User IRC regular}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Spoiler|on}}&lt;br /&gt;
|{{User Spoiler|off}}&lt;br /&gt;
|-&lt;br /&gt;
|{{tlx|User Spoiler|on}}&lt;br /&gt;
|{{tlx|User Spoiler|off}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Portal ===&lt;br /&gt;
{|&lt;br /&gt;
| {{User Portal}}&lt;br /&gt;
| {{User Portal|own}}&lt;br /&gt;
| {{User Portal|want}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tlx|User Portal}}&lt;br /&gt;
| {{tlx|User Portal|own}}&lt;br /&gt;
| {{tlx|User Portal|want}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User Portal: Still Alive}}&lt;br /&gt;
| {{User Portal: Still Alive|own}}&lt;br /&gt;
| {{User Portal: Still Alive|want}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tlx|User Portal: Still Alive}}&lt;br /&gt;
| {{tlx|User Portal: Still Alive|own}}&lt;br /&gt;
| {{tlx|User Portal: Still Alive|want}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User Portal 2}}&lt;br /&gt;
| {{User Portal 2|own}}&lt;br /&gt;
| {{User Portal 2|want}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tlx|User Portal 2}}&lt;br /&gt;
| {{tlx|User Portal 2|own}}&lt;br /&gt;
| {{tlx|User Portal 2|want}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User Portal 2 release}}&lt;br /&gt;
| {{User Backpack}}&lt;br /&gt;
| {{User Backpack|RJackson}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tlx|User Portal 2 release}}&lt;br /&gt;
| {{tlx|User Backpack}}&lt;br /&gt;
| {{tlx|User Backpack|RJackson}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User Game Translator}}&lt;br /&gt;
| {{User Game Translator|fr}}&lt;br /&gt;
| {{User Game Translator|es}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tlx|User Game Translator}}&lt;br /&gt;
| {{tlx|User Game Translator|fr}}&lt;br /&gt;
| {{tlx|User Game Translator|es}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User Core}}&lt;br /&gt;
| {{User Core|Anger}}&lt;br /&gt;
| {{User Core|Curiosity}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tlx|User Core}}&lt;br /&gt;
| {{tlx|User Core|Anger}}&lt;br /&gt;
| {{tlx|User Core|Curiosity}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User Core|Fact}}&lt;br /&gt;
| {{User Core|Intelligence}}&lt;br /&gt;
| {{User Core|Morality}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tlx|User Core|Fact}}&lt;br /&gt;
| {{tlx|User Core|Intelligence}}&lt;br /&gt;
| {{tlx|User Core|Morality}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User Core|Space}}&lt;br /&gt;
| {{User Core|Wheatley}}&lt;br /&gt;
| {{User Aperture Science Employee}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tlx|User Core|Space}}&lt;br /&gt;
| {{tlx|User Core|Wheatley}}&lt;br /&gt;
| {{tlx|User Aperture Science Employee}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dynamic ===&lt;br /&gt;
*These info boxes accept a parameter.&lt;br /&gt;
{|&lt;br /&gt;
| {{User Bot}}&lt;br /&gt;
| {{User Bot|Atlas}}&lt;br /&gt;
| {{User Bot|P-body}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tlx|User Bot}}&lt;br /&gt;
| {{tlx|User Bot|Atlas}}&lt;br /&gt;
| {{tlx|User Bot|P-body}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User Animal}}&lt;br /&gt;
| {{User Animal|rooster}}&lt;br /&gt;
| {{User Animal|deer}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tlx|User Animal}}&lt;br /&gt;
| {{tlx|User Animal|rooster}}&lt;br /&gt;
| {{tlx|User Animal|deer}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User Element}}&lt;br /&gt;
| {{User Element|hg}}&lt;br /&gt;
| {{User Element|au}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tlx|User Element}}&lt;br /&gt;
| {{tlx|User Element|hg}}&lt;br /&gt;
| {{tlx|User Element|au}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User Wheatly&#039;s Cereal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tlx|User Wheatly&#039;s Cereal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Languages ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; style=&amp;quot;margin: 1em 0;&amp;quot;&lt;br /&gt;
! Available languages&lt;br /&gt;
| ar, cs, da, de, es, fi, fr, hu, it, ja, ko, nl, no, pl, pr, pt, ro, ru, sv, zh-hans, zh-hant&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
| {{User Babel|en|0}}&lt;br /&gt;
| {{User Babel|en|1}}&lt;br /&gt;
| {{User Babel|en|2}}&lt;br /&gt;
|- style=&amp;quot;background:#edf1f1;&amp;quot;&lt;br /&gt;
| {{tlx|User Babel|en|0}}&lt;br /&gt;
| {{tlx|User Babel|en|1}}&lt;br /&gt;
| {{tlx|User Babel|en|2}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User Babel|en|3}}&lt;br /&gt;
| {{User Babel|en|4}}&lt;br /&gt;
| {{User Babel|en|5}}&lt;br /&gt;
|- style=&amp;quot;background:#edf1f1;&amp;quot;&lt;br /&gt;
| {{tlx|User Babel|en|3}}&lt;br /&gt;
| {{tlx|User Babel|en|4}}&lt;br /&gt;
| {{tlx|User Babel|en|5}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User Babel|en|N}}&lt;br /&gt;
|- style=&amp;quot;background:#edf1f1;&amp;quot;&lt;br /&gt;
| {{tlx|User Babel|en|N}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Personal == &lt;br /&gt;
=== Nationality ===&lt;br /&gt;
{|&lt;br /&gt;
| {{Userbox preview|UIB=User African}}&lt;br /&gt;
| {{Userbox preview|UIB=User American}}&lt;br /&gt;
| {{Userbox preview|UIB=User Argentinian}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User Australian}}&lt;br /&gt;
| {{Userbox preview|UIB=User Austrian}}&lt;br /&gt;
| {{Userbox preview|UIB=User Belarusian}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User Belgian}}&lt;br /&gt;
| {{Userbox preview|UIB=User Brazilian}}&lt;br /&gt;
| {{Userbox preview|UIB=User British}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User Bulgarian}}&lt;br /&gt;
| {{Userbox preview|UIB=User Canadian}}&lt;br /&gt;
| {{Userbox preview|UIB=User Czech}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User Danish}}&lt;br /&gt;
| {{Userbox preview|UIB=User Dutch}}&lt;br /&gt;
| {{Userbox preview|UIB=User Estonian}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User European}}&lt;br /&gt;
| {{Userbox preview|UIB=User Finnish}}&lt;br /&gt;
| {{Userbox preview|UIB=User French}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User German}}&lt;br /&gt;
| {{Userbox preview|UIB=User Greek}}&lt;br /&gt;
| {{Userbox preview|UIB=User Hong Kong}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User Hungarian}}&lt;br /&gt;
| {{Userbox preview|UIB=User Icelandic}}&lt;br /&gt;
| {{Userbox preview|UIB=User Israeli}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User Italian}}&lt;br /&gt;
| {{Userbox preview|UIB=User Japanese}}&lt;br /&gt;
| {{Userbox preview|UIB=User Latvian}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User Lithuanian}}&lt;br /&gt;
| {{Userbox preview|UIB=User Lebanese}}&lt;br /&gt;
| {{Userbox preview|UIB=User Mexican}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User New Zealander}}&lt;br /&gt;
| {{Userbox preview|UIB=User Norwegian}}&lt;br /&gt;
| {{Userbox preview|UIB=User Polish}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User Portuguese}}&lt;br /&gt;
| {{Userbox preview|UIB=User Romanian}}&lt;br /&gt;
| {{Userbox preview|UIB=User Russian}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User Slovakian}}&lt;br /&gt;
| {{Userbox preview|UIB=User Scottish}}&lt;br /&gt;
| {{Userbox preview|UIB=User South American}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User Spanish}}&lt;br /&gt;
| {{Userbox preview|UIB=User Singapore}}&lt;br /&gt;
| {{Userbox preview|UIB=User Swedish}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User Swiss}}&lt;br /&gt;
| {{Userbox preview|UIB=User Taiwanese}}&lt;br /&gt;
| {{Userbox preview|UIB=User Turkish}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User Welsh}}&lt;br /&gt;
| {{Userbox preview|UIB=User Ukranian}}&lt;br /&gt;
| {{Userbox preview|UIB=User Texan}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Userbox preview|UIB=User Korean}}&lt;br /&gt;
| {{Userbox preview|UIB=User North Korean}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:Nihilus0&amp;diff=17970</id>
		<title>User:Nihilus0</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:Nihilus0&amp;diff=17970"/>
		<updated>2011-05-10T04:39:21Z</updated>

		<summary type="html">&lt;p&gt;Nihilus0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Test Subject #56&#039;s Apeture Science Editor Profile Chamber}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; border:1px solid #507D2A; text-align:center&amp;quot;&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement_Wake_Up_Call.jpg|Ring, ring, ring!]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement_You_Saved_Science.jpg‎|*insert GLaDOS cheering here*]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement_Terminal_Velocity.png‎|Weeeee!]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[File:Achievement_Rat&#039;s_Tale.jpg|Iz good]]&lt;br /&gt;
|style+&amp;quot;width:10%&amp;quot; |[[File:Achievement_Final_Transmission.jpg‎|A.k.a IRC channel]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[User_talk:Nihilus0|Apeture Science Discussion Chamber]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[Special:Contributions/Nihilus0|Contributions to Science]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[http://wiki.teamfortress.com/wiki/User:Nihilus0 Portal to Official Team Fortress Wiki Profile]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[[User:Nihilus0/Sig|Signature]]&lt;br /&gt;
|style=&amp;quot;width:10%&amp;quot; |[http://webchat.freenode.net/?channels=pwiki Apeture Labratories Public Chat Channel]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I joined while this site was only ten days old, and one day public. Due to this site&#039;s young age, it is like GLaDOS rebuilding Apeture Science. The site&#039;s creator is GLaDOS, and the mods and admins are the personality cores recently attached to her. Each article is a test, and each image, category, etc. are all parts of the test that must be solved in-order to progress to the next chamber. &lt;br /&gt;
&lt;br /&gt;
I will stay and complete each and everyone of these ever-growing tests. I swear, with that annoying camera above the exit of my relaxation chamber as my witness.&lt;br /&gt;
&lt;br /&gt;
[[image:Item PRINCE TAVISH&#039;S CROWN.png|442x469px|right]]&lt;br /&gt;
&lt;br /&gt;
== Testing Progress ==&lt;br /&gt;
{{hatnote|See &amp;quot;Contributions to Science&amp;quot; ^^}}&lt;br /&gt;
&amp;lt;small&amp;gt;Each testchamber meter represents 50 edits&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;testchamber-meter&amp;quot;&amp;gt;{{!}}{{!}}{{!}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{User TF Wiki}}&lt;br /&gt;
{{User Spoiler|on}}&lt;br /&gt;
{{User Wheatly&#039;s Cereal}}&lt;/div&gt;</summary>
		<author><name>Nihilus0</name></author>
	</entry>
</feed>