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		<id>https://theportalwiki.com/w/index.php?title=Cave_Johnson&amp;diff=157291</id>
		<title>Cave Johnson</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cave_Johnson&amp;diff=157291"/>
		<updated>2018-11-15T22:20:05Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: Fixing grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured article tag}}&lt;br /&gt;
{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[File:Cave Johnson Painting 3.png|thumb|right|250px|Portrait of Johnson during the 1970s era.]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|I&#039;m Cave Johnson. I own the place.|sound=Cave_Johnson_fifties_intro04.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039; is the founder of [[Aperture Science]], which evolved from its precursor, Aperture Fixtures and later Aperture Science Innovators. Cave Johnson first appeared by a username and password scrawled in one of the [[Media:Portal_Ratman_scrawling.png|Rattmann&#039;s dens]] during &#039;&#039;[[Portal]]&#039;&#039;, and was fleshed out and provided with additional details during the [[Portal ARG|&#039;&#039;Portal&#039;&#039; ARG]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Portal 2]]&#039;&#039;, Cave Johnson became a prominent character through a variety of automated audio recordings from the late 1940s to as late as sometime in the 1980s. {{spoiler text|His current status and whereabouts are unknown, but he is presumed dead due to his exposure to the toxic by-products created as a result of refining moon rocks.}}&lt;br /&gt;
&lt;br /&gt;
Cave Johnson is voiced by American actor {{W|J. K. Simmons}}.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
==== Shower curtains ====&lt;br /&gt;
In 1943, Cave Johnson created Aperture Fixtures, a shower curtain manufacturer. The precursor to Aperture Science, he selected the name because it &#039;makes the curtains sound more hygienic&#039;. He became a billionaire after winning contracts to manufacture shower curtains for all branches of the U.S. Military except the Navy, winning the &#039;1943 show curtain salesman of the year&#039; award.&lt;br /&gt;
&lt;br /&gt;
==== Aperture Science Innovators====&lt;br /&gt;
During his career in science, he called upon the wealthy and powerful to join his cause for the future of science. He also employed top scientists and other staff who were dedicated to the field, such as [[Caroline]], and those lacking common sense for the dangers inherent in scientific experimentation. {{spoiler text|Most of his ideas were wild and, more often than not, lethal. Some experiments involved replacing the test subject&#039;s blood with gasoline, or injecting test subjects with mantis DNA, while others exposed a test subject to jet engines in order to lower the amount of water in the human body. The latter experiment was conducted after Cave Johnson concluded that the average amount of water in the human body &#039;seemed excessive&#039;. Most of his crackpot ideas turned out to be massive failures, leaving only a few that seemed to be remotely useful, such as the [[Gels|gels]] that appear during the later stages of the game.}}&lt;br /&gt;
&lt;br /&gt;
==== Aperture ====&lt;br /&gt;
At the time of its creation, Aperture Science Innovations had developed {{spoiler text|the &#039;&#039;Aperture Science Portable Quantum Tunneling Device&#039;&#039;,}} a prototype to the modern [[Handheld Portal Device]] Chell wields. {{spoiler text|As such, it seems that Aperture had already started to perfect portal technology, but was not ready to release it to the world, under the belief that much more could be done than just create portals. Of course, the technology was also impractical and bulky, and was delayed by Cave&#039;s wild innovations. During the 1970s, Aperture Science had become known as just &#039;Aperture&#039;, and the rise of Black Mesa and its success in bidding for contracts pushed Cave&#039;s temper to the limit. It is also implied that Black Mesa stole designs from Aperture and began to produce them commercially before Aperture could do so because Johnson refused to release the devices until they met his excentric standard of perfection. It was around this time that Caroline became a bigger part of Cave&#039;s life as a secretary, and Cave became more desperate in his struggle to continue his work by offering incentives to potential test subjects, although only rarely were test subjects able to collect their reward due to the hazards involved.}}&lt;br /&gt;
&lt;br /&gt;
==== Aperture Laboratories ====&lt;br /&gt;
{{See also|Aperture Science}}&lt;br /&gt;
At some point during the 1980s, Cave Johnson had renamed the company to Aperture Laboratories, a name that would be known far into the future. However, the number of willing test subjects had dwindled over the years, and out of desperation, employees and random strangers were pulled off the streets in order to be a part of the testing. The technology had advanced greatly, and robots had started to replace human employees. These employees then become unfortunate victims in Cave&#039;s quest for the future of science.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During his final days, Cave stated that he had tried to purchase a number of &amp;quot;moon rocks&amp;quot;. However, his last few recordings indicated that these acquired &amp;quot;moon rocks&amp;quot; were toxic, and resulted in a fatal illness (possibly silicosis, a real effect from breathing dust from crushed lunar rock). He explained that he contracted the illness when, in one of his wild ideas, he was grinding moon rocks together in the name of science in order to form a new type of substance called the &#039;Conversion Gel&#039;, most likely named due to its ability to serve as a portal conductor and allow portals to be placed on any surface. As the symptoms of his terminal illness became more severe however, he decided to re-purpose the &#039;conversion gel&#039; to create new portals that would hopefully leech the poison out of his system. &lt;br /&gt;
&lt;br /&gt;
As his illness progressed, Cave&#039;s emotional state, already precarious due to the success of his rival [[Black Mesa]], began to deteriorate. It was at this point that Cave mentioned the aphorism &amp;quot;When life gives you lemons, make lemonade&amp;quot;. As his condition became more debilitating, Cave&#039;s comments became increasingly emphatic, resulting in advice to never give up, &amp;quot;get mad,&amp;quot; and &amp;quot;make life take the lemons back!&amp;quot;. Despite his attempts to stave off fate, all attempts to cure his affliction failed, and with little hope of a cure, he instructed his engineers to start research on {{W|artificial intelligence}} (AI) and {{W|brain mapping}} in the hope that his brain could be downloaded into a computer. Cave also stated that they &amp;quot;should&#039;ve been doing this 30 years ago&amp;quot;. Fearing that he would die before the release of the technology, he left instructions that his secretary [[Caroline]] should take charge of Aperture Science, and that she should be downloaded into the computer intended for him. He stated that he knows that &amp;quot;she will decline at first or feel she can&#039;t do it&amp;quot;, which he followed up with &amp;quot;force her to do it if you have to&amp;quot;. It is presumed that Caroline was selected due to her devotion to scientific progress, a trait admired by Cave, and also due to their close relationship. It is unknown what became of Cave himself, but it is presumed that he fell victim to his illness and, ultimately, to science.}}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
During &#039;&#039;Portal&#039;&#039; {{spoiler|when [[Chell]] makes her first escape}}, there are several &amp;quot;[[Doug Rattmann|Rattmann]] Dens&amp;quot; that are scattered throughout the facility. In one of them, there are several pictures of a suited man with a small picture of a [[Companion Cube]] over his face, along with the words &amp;quot;Our Founder&amp;quot; found in one of the photos. {{spoiler text|Below the mad scribblings from Rattmann is what appears to be a login name and password labeled &amp;quot;cjohnson&amp;quot;, with the password &amp;quot;tier3&amp;quot;, alluding to Cave Johnson himself. It would later be discovered that this could be used on Aperture Science&#039;s own [http://www.aperturescience.com website], giving more insight into the grim world of Aperture Science}}.&lt;br /&gt;
&lt;br /&gt;
=== First &#039;&#039;Portal 2&#039;&#039; ARG ===&lt;br /&gt;
Additional details about &#039;&#039;Portal 2&#039;&#039; background were provided by the first &#039;&#039;Portal 2&#039;&#039; ARG in March 2010. On those notes, Cave Johnson&#039;s life, as well as Aperture history, look much different than in &#039;&#039;Portal&#039;&#039;, foreseeing the ret-conned Aperture history showcased in &#039;&#039;Portal 2&#039;&#039;: {{spoiler|most notably, some of the ARG text findings are written into the form of Cave Johnson&#039;s post-mortem memos, implying that Johnson&#039;s consciousness was uploaded into an AI, much like Caroline&#039;s in the final game.&amp;lt;ref&amp;gt;[[HL2:Portal ARG#BBS resource list|BBS resource list @ Combine OverWiki]]. Retrieved 2011-26-05.&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Perpetual Testing Initiative&#039;&#039; ===&lt;br /&gt;
{{See also|Perpetual Testing Initiative}}&lt;br /&gt;
During the events of the &#039;&#039;Perpetual Testing Initiative&#039;&#039;, Cave Johnson {{spoiler|and his numerous duplicates}} resume(s) his place as the head of Aperture Science {{spoiler|and guides the player character, [[Bendy]], through the multiverse. These events take place in a parallel universe(s) in which Cave did not die of moon rock poisoning.}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = Cave Johnson&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Cave Johnson Painting.png|alt1=Cave Johnson|1950s portrait of Cave Johnson, a nod to a similar portrait of [[wikipedia:Walt Disney|Walt Disney]].&amp;lt;ref name=&amp;quot;Disney&amp;quot;&amp;gt;[http://kpitalrisk.free.fr/images/stars/46000/s_im-1682-portrait-de-walt-disney.jpg Disney image reference]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|File:Cave Johnson Painting 3.png|alt2=Cave Johnson|1970s portrait of Cave Johnson&lt;br /&gt;
|File:Cave Johnson Painting 4.png|alt3=Cave Johnson|Cave Johnson with his secretary, [[Caroline]].&lt;br /&gt;
|File:Cave Johnson Painting 2.png|spoiler4=yes|{{Spoiler|1980s portrait of a dying Cave Johnson.}}&lt;br /&gt;
|File:Cave 2008.jpg|alt5=CJ|Concept art from the leaked 2008 casting call.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Based on his portraits and the dates of them, it is generally assumed Cave Johnson was born somewhere between the late 1910s and the early 1920s.&lt;br /&gt;
* During early stage of development, Cave Johnson was planned to be the player&#039;s sidekick, taking the form of an AI. As the story progressed, he would lose his touch with humanity and eventually try to become a full robot, leading to a robot uprising. Cave would confront the player for their &amp;quot;committed crimes against their [[Turrets|brothers-in-arms]]&amp;quot; and become the game&#039;s main antagonist. {{spoiler|Cave&#039;s original role of sidekick to antagonist was recycled in the final game by [[Wheatley]].}}&lt;br /&gt;
** {{spoiler|In one of the alternate universes introduced in the [[Perpetual Testing Initiative]] DLC, Bendy encounters a version of Cave Johnson who has been immortalized inside a computer, nicknamed CaveDOS.}}&lt;br /&gt;
** He was also planned to be some sort of Storage Cube, which can be seen within some unused subtitles, where {{spoiler|[[GLaDOS]] and he met and discussed Caroline before he was unplugged.}}&lt;br /&gt;
* The 1950s portrait of Cave Johnson bears strong resemblance to a photo of [[wikipedia:Walt Disney|Walt Disney]].&amp;lt;ref name=&amp;quot;Disney&amp;quot;&amp;gt;[http://kpitalrisk.free.fr/images/stars/46000/s_im-1682-portrait-de-walt-disney.jpg Disney image reference]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Valve Lead Animator Bill Fletcher was the inspiration for the appearance of Cave Johnson.{{citation needed}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Cave Johnson voice lines]]&lt;br /&gt;
* [[Collaborative Disposition Test#Cave Johnson|Collaborative Disposition Test]]&lt;br /&gt;
* [[Lemons]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=157288</id>
		<title>Hard Light Bridge</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=157288"/>
		<updated>2018-11-11T19:25:39Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub|Needed: screenshots of it being used in-game redirected through portals, or used as shield, or as platform for gels}}&lt;br /&gt;
[[File:Hard-Light Bridge.png|right|300px|thumb|The Hard-Light Bridge as it appears in &#039;&#039;Portal 2&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|These bridges are made from natural light that I pump in from the surface. If you rubbed your cheek on one, it would be like standing outside with the sun shining on your face. It would also set your hair on fire, so don&#039;t actually do it.|sound=GLaDOS_sp_a2_bridge_intro01.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hard-Light Bridge&#039;&#039;&#039; (simply known as a &#039;&#039;&#039;Light Bridge&#039;&#039;&#039;,) is a semi-translucent solid made from natural sunlight beamed in from the Earth&#039;s surface. It can act as a bridge for the player, a shield against turrets and other hazards, or even a wall for more complex puzzles the player encounters later on. Light Bridges first appeared in the [[Portal: The Flash Version MapPack|Flash Version MapPack]] and then in [[Portal: Still Alive]], but were more formally introduced in [[Portal 2]]. The bridges span an infinite length or until stopped by another solid. Although the bridge is made of light, if one portion of the bridge is stopped by a solid object the rest will not continue as a beam of light normally would. Also, portals need to be in center with the bridge if trying to get it to another place, otherwise it won&#039;t pass through.&lt;br /&gt;
&lt;br /&gt;
Hard-Light Bridges can also be covered in [[Gels|Mobility Gels]], allowing the player to use the gels in places where it normally would just fall through. Gels placed on Hard-Light Bridges are not permanent and disappears the moment the bridge dissipates or moves to a different location.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=2&lt;br /&gt;
|File:1 Cut Hard Light Chamber.png|Pre-release texture&lt;br /&gt;
|File:2 Cut Hard Light Chamber.png|Ditto&lt;br /&gt;
|File:3 Cut Hard Light Chamber.png|Ditto&lt;br /&gt;
|File:Tfv LightBridge.jpeg|Texture from [[Portal: The Flash Version MapPack]]&lt;br /&gt;
|File:StillaliveLightBridge1.jpg|Texture from [[Portal: Still Alive]]&lt;br /&gt;
|File:StillaliveLightBridge2.jpg|Ditto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{Videogallery&lt;br /&gt;
|video1=zekZRMfQozw&lt;br /&gt;
|video2=gkSjoy3BJGw&lt;br /&gt;
}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
The Hard Light Bridge as it appears in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Hard-Light Bridge was originally referred to as &amp;quot;Blue Plasma Wall&amp;quot; in [[Portal: The Flash Version]]&lt;br /&gt;
&lt;br /&gt;
==Related achievements==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Over Troubling Water}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=157287</id>
		<title>Hard Light Bridge</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=157287"/>
		<updated>2018-11-11T19:20:33Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub|Needed: screenshots of it being used in-game redirected through portals, or used as shield, or as platform for gels}}&lt;br /&gt;
[[File:Hard-Light Bridge.png|right|300px|thumb|The Hard-Light Bridge as it appears in &#039;&#039;Portal 2&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|These bridges are made from natural light that I pump in from the surface. If you rubbed your cheek on one, it would be like standing outside with the sun shining on your face. It would also set your hair on fire, so don&#039;t actually do it.|sound=GLaDOS_sp_a2_bridge_intro01.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hard-Light Bridge&#039;&#039;&#039; (simply known as a &#039;&#039;&#039;Light Bridge&#039;&#039;&#039;,) is a semi-translucent solid made from natural sunlight beamed in from the Earth&#039;s surface. It can act as a bridge for the player, a shield against turrets and other hazards, or even a wall for more complex puzzles the player encounters later on. Light Bridges first appeared in the [[Portal: The Flash Version MapPack|Flash Version MapPack]] and then in [[Portal: Still Alive]], but were more formally introduced in [[Portal 2]]. The bridges span an infinite length or until stopped by another solid. Although the bridge is made of light, if one portion of the bridge is stopped by a solid object the rest will not continue as a beam of light normally would. Also, portals need to be in center with the bridge if trying to get it to another place, otherwise it won&#039;t pass through.&lt;br /&gt;
&lt;br /&gt;
Hard-Light Bridges can also be covered in [[Gels|Mobility Gels]], allowing the player to use the gels in places where it normally would just fall through. Gels placed on Hard-Light Bridges are not permanent and disappears the moment the bridge dissipates or moves to a different location.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=2&lt;br /&gt;
|File:1 Cut Hard Light Chamber.png|Pre-release texture&lt;br /&gt;
|File:2 Cut Hard Light Chamber.png|Ditto&lt;br /&gt;
|File:3 Cut Hard Light Chamber.png|Ditto&lt;br /&gt;
|File:Tfv LightBridge.jpeg|Texture from [[Portal: The Flash Version MapPack]]&lt;br /&gt;
|File:StillaliveLightBridge1.jpg|Texture from [[Portal: Still Alive]]&lt;br /&gt;
|File:StillaliveLightBridge2.jpg|Ditto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{Videogallery&lt;br /&gt;
|video1=zekZRMfQozw&lt;br /&gt;
|video2=gkSjoy3BJGw&lt;br /&gt;
}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
The Hard Light Bridge as it appears in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Hard-Light Bridge was originally referred to as &amp;quot;Blue Plasma Wall&amp;quot; in [[Portal: The Flash Version]]&lt;br /&gt;
* The texture in Portal: The Flash Version MapPack is identical to that of an early version of [[Portal]]&#039;s [[Emancipation Grill]]&lt;br /&gt;
&lt;br /&gt;
==Related achievements==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Over Troubling Water}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=157283</id>
		<title>Hard Light Bridge</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=157283"/>
		<updated>2018-11-09T23:32:26Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: This part of the sentence isn&amp;#039;t very necessary, or at least find a way to rewrite so it sounds better.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub|Needed: screenshots of it being used in-game redirected through portals, or used as shield, or as platform for gels}}&lt;br /&gt;
[[File:Hard-Light Bridge.png|right|300px|thumb|The Hard-Light Bridge as it appears in &#039;&#039;Portal 2&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|These bridges are made from natural light that I pump in from the surface. If you rubbed your cheek on one, it would be like standing outside with the sun shining on your face. It would also set your hair on fire, so don&#039;t actually do it.|sound=GLaDOS_sp_a2_bridge_intro01.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hard-Light Bridge&#039;&#039;&#039; (simply known as a &#039;&#039;&#039;Light Bridge&#039;&#039;&#039;,) is a semi-translucent solid made from natural sunlight beamed in from the Earth&#039;s surface. It can act as a bridge for the player, a shield against turrets and other hazards, or even a wall for more complex puzzles the player encounters later on. Light Bridges first appeared in the [[Portal: The Flash Version MapPack|Flash Version MapPack]] and then in [[Portal: Still Alive]], but were more formally introduced in [[Portal 2]]. The bridges span an infinite length or until stopped by another solid. Although the bridge is made of light, if one portion of the bridge is stopped by a solid object the rest will not continue as a beam of light normally would. Also, portals need to be in center with the bridge if trying to get it to another place, otherwise it won&#039;t pass through.&lt;br /&gt;
&lt;br /&gt;
Hard-Light Bridges can also be covered in [[Gels|Mobility Gels]], allowing the player to use the gels in places where it normally would just fall through. Gels placed on Hard-Light Bridges are not permanent and disappears the moment the bridge dissipates or moves to a different location.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:1 Cut Hard Light Chamber.png|Pre-release texture&lt;br /&gt;
|File:2 Cut Hard Light Chamber.png|Ditto&lt;br /&gt;
|File:3 Cut Hard Light Chamber.png|Ditto&lt;br /&gt;
|File:Tfv LightBridge.jpeg|Texture from Portal: The Flash Version MapPack&lt;br /&gt;
|File:StillaliveLightBridge1.jpg|Texture from Portal: Still Alive&lt;br /&gt;
|File:StillaliveLightBridge2.jpg|Ditto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{Videogallery&lt;br /&gt;
|video1=zekZRMfQozw&lt;br /&gt;
|video2=gkSjoy3BJGw&lt;br /&gt;
}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
The Hard Light Bridge as it appears in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Hard-Light Bridge was originally referred to as &amp;quot;Blue Plasma Wall&amp;quot; in [[Portal: The Flash Version]]&lt;br /&gt;
* The texture in Portal: The Flash Version MapPack is identical to that of an early version of [[Portal]]&#039;s [[Emancipation Grill]]&lt;br /&gt;
&lt;br /&gt;
==Related achievements==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Over Troubling Water}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal:_Still_Alive_Test_Chamber_3_(Bonus)&amp;diff=157282</id>
		<title>Portal: Still Alive Test Chamber 3 (Bonus)</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal:_Still_Alive_Test_Chamber_3_(Bonus)&amp;diff=157282"/>
		<updated>2018-11-09T22:46:01Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{needimage}}&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Still Alive 03&lt;br /&gt;
  | map        = stillalive_3&lt;br /&gt;
  | number     = 03&lt;br /&gt;
  | total      = 14&lt;br /&gt;
  | screenshot = &lt;br /&gt;
  | icon1      = empty&lt;br /&gt;
  | icon2      = cube hazard on&lt;br /&gt;
  | icon3      = pellet hazard&lt;br /&gt;
  | icon4      = pellet catcher&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = empty&lt;br /&gt;
  | icon7      = laser field&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = crusher hazard&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal: Still Alive Test Chamber 2 (Bonus)&lt;br /&gt;
  | next       = Portal: Still Alive Test Chamber 4 (Bonus)&lt;br /&gt;
}}&lt;br /&gt;
This test chamber is the third bonus level of the game. It is based off a level from [[Portal: The Flash Version MapPack]]. The challenges of this level are unlocked when the test chamber is completed once.&lt;br /&gt;
&lt;br /&gt;
== Hazards ==&lt;br /&gt;
* [[Weighted Storage Cube|Cube Hazard]]&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Proceed through the corridor and through the door on your right.&lt;br /&gt;
* Go through the door to the right and shoot a portal on the wall near the second closed door.&lt;br /&gt;
* Go back to the first area and shoot the other portal near the button.&lt;br /&gt;
* Press the button, then quickly run through the portal and through the now open door.&lt;br /&gt;
* Use the [[Victory Lift]] to reach the corridor above. Proceed into the next part of the chamber.&lt;br /&gt;
* Go through the fizzler on the left and shoot a portal through the glass hole into the first area.&lt;br /&gt;
* Place the other portal on the portal surface towards the back of the room. Go through and grab the cube.&lt;br /&gt;
* Go back through the portal and use the cube to climb up the ledges next to the portal surface.&lt;br /&gt;
* Place the cube on the button.&lt;br /&gt;
* Jump back down the ledge and shoot a portal through the door opened by the button.&lt;br /&gt;
* Go through your other portal into this room.&lt;br /&gt;
* Shoot a portal through the glass hole into the first area. Go through the portal&lt;br /&gt;
* Press the button to spawn a new cube, and bring it back through the portal. Place it on the button.&lt;br /&gt;
* Go back through the portal and proceed to the exit.&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
* To do&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* There is a glitch allowing the player to obtain a theoretically infinite number of cubes.&lt;br /&gt;
&lt;br /&gt;
== Award requirements (challenge mode) ==&lt;br /&gt;
{{Bonus goals|8|5|2|205|130|60|110|60|45}}&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal: Still Alive chambers]]&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=157281</id>
		<title>Hard Light Bridge</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=157281"/>
		<updated>2018-11-09T21:03:04Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: Added some more trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub|Needed: screenshots of it being used in-game redirected through portals, or used as shield, or as platform for gels}}&lt;br /&gt;
[[File:Hard-Light Bridge.png|right|300px|thumb|The Hard-Light Bridge as it appears in &#039;&#039;Portal 2&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|These bridges are made from natural light that I pump in from the surface. If you rubbed your cheek on one, it would be like standing outside with the sun shining on your face. It would also set your hair on fire, so don&#039;t actually do it.|sound=GLaDOS_sp_a2_bridge_intro01.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hard-Light Bridge&#039;&#039;&#039; (simply known as a &#039;&#039;&#039;Light Bridge&#039;&#039;&#039;,) is a semi-translucent solid made from natural sunlight beamed in from the Earth&#039;s surface. It can act as a bridge for the player, a shield against turrets and other hazards, or even a wall for more complex puzzles the player encounters later on. Light Bridges first appeared in the [[Portal: The Flash Version MapPack|Flash Version MapPack]] and then in [[Portal: Still Alive]], but were more formally introduced in [[Portal 2]]. The bridges span an infinite length or until stopped by another solid, meaning the player won&#039;t have to worry about the length of the bridge being a problem. Although the bridge is made of light, if one portion of the bridge is stopped by a solid object the rest will not continue as a beam of light normally would. Also, portals need to be in center with the bridge if trying to get it to another place, otherwise it won&#039;t pass through.&lt;br /&gt;
&lt;br /&gt;
Hard-Light Bridges can also be covered in [[Gels|Mobility Gels]], allowing the player to use the gels in places where it normally would just fall through. Gels placed on Hard-Light Bridges are not permanent and disappears the moment the bridge dissipates or moves to a different location.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:1 Cut Hard Light Chamber.png|Pre-release texture&lt;br /&gt;
|File:2 Cut Hard Light Chamber.png|Ditto&lt;br /&gt;
|File:3 Cut Hard Light Chamber.png|Ditto&lt;br /&gt;
|File:Tfv LightBridge.jpeg|Texture from Portal: The Flash Version MapPack&lt;br /&gt;
|File:StillaliveLightBridge1.jpg|Texture from Portal: Still Alive&lt;br /&gt;
|File:StillaliveLightBridge2.jpg|Ditto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{Videogallery&lt;br /&gt;
|video1=zekZRMfQozw&lt;br /&gt;
|video2=gkSjoy3BJGw&lt;br /&gt;
}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
The Hard Light Bridge as it appears in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Hard-Light Bridge was originally referred to as &amp;quot;Blue Plasma Wall&amp;quot; in [[Portal: The Flash Version]]&lt;br /&gt;
* The texture in Portal: The Flash Version MapPack is identical to that of an early version of [[Portal]]&#039;s [[Emancipation Grill]]&lt;br /&gt;
&lt;br /&gt;
==Related achievements==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Over Troubling Water}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=157280</id>
		<title>Hard Light Bridge</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=157280"/>
		<updated>2018-11-09T20:57:00Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: Added a piece of trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub|Needed: screenshots of it being used in-game redirected through portals, or used as shield, or as platform for gels}}&lt;br /&gt;
[[File:Hard-Light Bridge.png|right|300px|thumb|The Hard-Light Bridge as it appears in &#039;&#039;Portal 2&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|These bridges are made from natural light that I pump in from the surface. If you rubbed your cheek on one, it would be like standing outside with the sun shining on your face. It would also set your hair on fire, so don&#039;t actually do it.|sound=GLaDOS_sp_a2_bridge_intro01.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hard-Light Bridge&#039;&#039;&#039; (simply known as a &#039;&#039;&#039;Light Bridge&#039;&#039;&#039;,) is a semi-translucent solid made from natural sunlight beamed in from the Earth&#039;s surface. It can act as a bridge for the player, a shield against turrets and other hazards, or even a wall for more complex puzzles the player encounters later on. Light Bridges first appeared in the [[Portal: The Flash Version MapPack|Flash Version MapPack]] and then in [[Portal: Still Alive]], but were more formally introduced in [[Portal 2]]. The bridges span an infinite length or until stopped by another solid, meaning the player won&#039;t have to worry about the length of the bridge being a problem. Although the bridge is made of light, if one portion of the bridge is stopped by a solid object the rest will not continue as a beam of light normally would. Also, portals need to be in center with the bridge if trying to get it to another place, otherwise it won&#039;t pass through.&lt;br /&gt;
&lt;br /&gt;
Hard-Light Bridges can also be covered in [[Gels|Mobility Gels]], allowing the player to use the gels in places where it normally would just fall through. Gels placed on Hard-Light Bridges are not permanent and disappears the moment the bridge dissipates or moves to a different location.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:1 Cut Hard Light Chamber.png|Pre-release texture&lt;br /&gt;
|File:2 Cut Hard Light Chamber.png|Ditto&lt;br /&gt;
|File:3 Cut Hard Light Chamber.png|Ditto&lt;br /&gt;
|File:Tfv LightBridge.jpeg|Texture from Portal: The Flash Version MapPack&lt;br /&gt;
|File:StillaliveLightBridge1.jpg|Texture from Portal: Still Alive&lt;br /&gt;
|File:StillaliveLightBridge2.jpg|Ditto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{Videogallery&lt;br /&gt;
|video1=zekZRMfQozw&lt;br /&gt;
|video2=gkSjoy3BJGw&lt;br /&gt;
}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
The Hard Light Bridge as it appears in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Hard-Light Bridge was originally referred to as &amp;quot;Blue Plasma Wall&amp;quot; in [[Portal: The Flash Version]]&lt;br /&gt;
&lt;br /&gt;
==Related achievements==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Over Troubling Water}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=157279</id>
		<title>Hard Light Bridge</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=157279"/>
		<updated>2018-11-09T20:48:01Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: Added pictures&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub|Needed: screenshots of it being used in-game redirected through portals, or used as shield, or as platform for gels}}&lt;br /&gt;
[[File:Hard-Light Bridge.png|right|300px|thumb|The Hard-Light Bridge as it appears in &#039;&#039;Portal 2&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|These bridges are made from natural light that I pump in from the surface. If you rubbed your cheek on one, it would be like standing outside with the sun shining on your face. It would also set your hair on fire, so don&#039;t actually do it.|sound=GLaDOS_sp_a2_bridge_intro01.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hard-Light Bridge&#039;&#039;&#039; (simply known as a &#039;&#039;&#039;Light Bridge&#039;&#039;&#039;,) is a semi-translucent solid made from natural sunlight beamed in from the Earth&#039;s surface. It can act as a bridge for the player, a shield against turrets and other hazards, or even a wall for more complex puzzles the player encounters later on. Light Bridges first appeared in the [[Portal: The Flash Version MapPack|Flash Version MapPack]] and then in [[Portal: Still Alive]], but were more formally introduced in [[Portal 2]]. The bridges span an infinite length or until stopped by another solid, meaning the player won&#039;t have to worry about the length of the bridge being a problem. Although the bridge is made of light, if one portion of the bridge is stopped by a solid object the rest will not continue as a beam of light normally would. Also, portals need to be in center with the bridge if trying to get it to another place, otherwise it won&#039;t pass through.&lt;br /&gt;
&lt;br /&gt;
Hard-Light Bridges can also be covered in [[Gels|Mobility Gels]], allowing the player to use the gels in places where it normally would just fall through. Gels placed on Hard-Light Bridges are not permanent and disappears the moment the bridge dissipates or moves to a different location.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:1 Cut Hard Light Chamber.png|Pre-release texture&lt;br /&gt;
|File:2 Cut Hard Light Chamber.png|Ditto&lt;br /&gt;
|File:3 Cut Hard Light Chamber.png|Ditto&lt;br /&gt;
|File:Tfv LightBridge.jpeg|Texture from Portal TFV&lt;br /&gt;
|File:StillaliveLightBridge1.jpg|Texture from Portal: Still Alive&lt;br /&gt;
|File:StillaliveLightBridge2.jpg|Ditto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{Videogallery&lt;br /&gt;
|video1=zekZRMfQozw&lt;br /&gt;
|video2=gkSjoy3BJGw&lt;br /&gt;
}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
The Hard Light Bridge as it appears in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
==Related achievements==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Over Troubling Water}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:StillaliveLightBridge2.jpg&amp;diff=157278</id>
		<title>File:StillaliveLightBridge2.jpg</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:StillaliveLightBridge2.jpg&amp;diff=157278"/>
		<updated>2018-11-09T20:40:20Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: the Hard-Light Bridge as seen in Portal:Still Alive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
the Hard-Light Bridge as seen in Portal:Still Alive&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP}}&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:StillaliveLightBridge1.jpg&amp;diff=157277</id>
		<title>File:StillaliveLightBridge1.jpg</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:StillaliveLightBridge1.jpg&amp;diff=157277"/>
		<updated>2018-11-09T20:39:12Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: The light bridge as seen in Portal: Still Alive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The light bridge as seen in Portal: Still Alive&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP}}&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Tfv_LightBridge.jpeg&amp;diff=157276</id>
		<title>File:Tfv LightBridge.jpeg</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Tfv_LightBridge.jpeg&amp;diff=157276"/>
		<updated>2018-11-09T20:35:55Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: The hard light bridge as seen in Portal: The Flash Version MapPack&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The hard light bridge as seen in Portal: The Flash Version MapPack&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:NewApertureCola&amp;diff=157274</id>
		<title>User:NewApertureCola</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:NewApertureCola&amp;diff=157274"/>
		<updated>2018-11-08T21:32:15Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:FactCore.png|The greatest and most accurate sphere to ever exist.&lt;br /&gt;
File:Example.jpg|Nothing to see yet...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:NewApertureCola&amp;diff=157273</id>
		<title>User:NewApertureCola</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:NewApertureCola&amp;diff=157273"/>
		<updated>2018-11-08T21:31:22Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Don&#039;t hug me, I&#039;m totally freaking terrified!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:FactCore.png|The greatest and most accurate sphere to ever exist.&lt;br /&gt;
File:Example.jpg|Nothing to see yet...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Talk:Hard_Light_Bridge&amp;diff=157272</id>
		<title>Talk:Hard Light Bridge</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Talk:Hard_Light_Bridge&amp;diff=157272"/>
		<updated>2018-11-08T20:49:09Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hard Light Bridge is finite ==&lt;br /&gt;
Information that it has infinite span is not correct. I tested it. I opened a playground map and used portals to make the bridge to travel through really long path. After some lenght, it just ended. Screenshot: [[File:Hard light bridge is finite.jpg|400px|right]]  --[[User:Patko0770|Patko0770]] 19:18, 26 February 2012 (UTC)&lt;br /&gt;
:I think the idea is &amp;quot;conceptually limitless&amp;quot;, and that players should never run into the maximum length in practice. That blurb in the first paragraphs is about how the player interacts with it, not about technical details like whether it is really infinite or not. But it is still good to report things like this on the talk page, as you have done~ — [[User:WindPower|Wind]] 19:33, 26 February 2012 (UTC)&lt;br /&gt;
It&#039;s fake, you just edited the light bridge in Hammer so that it would stop at a certain length. [[User:Sausagea1000|Sausagea1000]] ([[User talk:Sausagea1000|talk]])&lt;br /&gt;
&lt;br /&gt;
== Portal: Still Alive Images ==&lt;br /&gt;
We need to get images of the hard light bridges from Portal: Still Alive, where they were first introduced. So far, I haven&#039;t found any good ones. We also need some more images from Portal 2. (Feb 6, 2018, 5:00 UTC)&lt;br /&gt;
&lt;br /&gt;
I am most likely going to be uploading some screenshots of the original Light Bridges from Portal TFV, and will be posting them soon. [[User:NewApertureCola|NewApertureCola]] 20:46, 8 Nov 2018 (UTC)&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=157271</id>
		<title>Hard Light Bridge</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Hard_Light_Bridge&amp;diff=157271"/>
		<updated>2018-11-08T20:42:24Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: Added some &amp;quot;history&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub|Needed: screenshots of it being used in-game redirected through portals, or used as shield, or as platform for gels}}&lt;br /&gt;
[[File:Hard-Light Bridge.png|right|300px|thumb|The Hard-Light Bridge as it appears in &#039;&#039;Portal 2&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|These bridges are made from natural light that I pump in from the surface. If you rubbed your cheek on one, it would be like standing outside with the sun shining on your face. It would also set your hair on fire, so don&#039;t actually do it.|sound=GLaDOS_sp_a2_bridge_intro01.wav}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Hard-Light Bridge&#039;&#039;&#039; (simply known as a &#039;&#039;&#039;Light Bridge&#039;&#039;&#039;,) is a semi-translucent solid made from natural sunlight beamed in from the Earth&#039;s surface. It can act as a bridge for the player, a shield against turrets and other hazards, or even a wall for more complex puzzles the player encounters later on. Light Bridges first appeared in the [[Portal: The Flash Version MapPack|Flash Version MapPack]] and then in [[Portal: Still Alive]], but were more formally introduced in [[Portal 2]]. The bridges span an infinite length or until stopped by another solid, meaning the player won&#039;t have to worry about the length of the bridge being a problem. Although the bridge is made of light, if one portion of the bridge is stopped by a solid object the rest will not continue as a beam of light normally would. Also, portals need to be in center with the bridge if trying to get it to another place, otherwise it won&#039;t pass through.&lt;br /&gt;
&lt;br /&gt;
Hard-Light Bridges can also be covered in [[Gels|Mobility Gels]], allowing the player to use the gels in places where it normally would just fall through. Gels placed on Hard-Light Bridges are not permanent and disappears the moment the bridge dissipates or moves to a different location.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:1 Cut Hard Light Chamber.png|Pre-release texture&lt;br /&gt;
|File:2 Cut Hard Light Chamber.png|Ditto&lt;br /&gt;
|File:3 Cut Hard Light Chamber.png|Ditto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{Videogallery&lt;br /&gt;
|video1=zekZRMfQozw&lt;br /&gt;
|video2=gkSjoy3BJGw&lt;br /&gt;
}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
The Hard Light Bridge as it appears in [[Chamberlock#Videos|Chamberlock informational videos]].&lt;br /&gt;
&lt;br /&gt;
==Related achievements==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Over Troubling Water}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:NewApertureCola&amp;diff=157270</id>
		<title>User:NewApertureCola</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:NewApertureCola&amp;diff=157270"/>
		<updated>2018-11-08T17:56:45Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Don&#039;t hug me, I&#039;m totally freaking terrified!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:FactCore.png|The greatest and most accurate sphere to ever exist.&lt;br /&gt;
File:Example.jpg|Nothing to see yet...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Just in case you were wondering, I am a furry.&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:NewApertureCola&amp;diff=157118</id>
		<title>User:NewApertureCola</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:NewApertureCola&amp;diff=157118"/>
		<updated>2018-09-07T19:55:58Z</updated>

		<summary type="html">&lt;p&gt;NewApertureCola: Made myself a profile page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Don&#039;t hug me, I&#039;m totally freaking terrified!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:FactCore.png|The greatest and most accurate sphere to ever exist.&lt;br /&gt;
File:Example.jpg|Nothing to see yet...&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>NewApertureCola</name></author>
	</entry>
</feed>