<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MooseMan</id>
	<title>Portal Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MooseMan"/>
	<link rel="alternate" type="text/html" href="https://theportalwiki.com/wiki/Special:Contributions/MooseMan"/>
	<updated>2026-04-08T12:49:00Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cave_Johnson&amp;diff=189116</id>
		<title>Cave Johnson</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cave_Johnson&amp;diff=189116"/>
		<updated>2025-01-14T17:57:22Z</updated>

		<summary type="html">&lt;p&gt;MooseMan: Fixed quotes from portal 2. Limbics and germs, if you&amp;#039;re going to include quotes, make sure you get them right.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured article tag}}&lt;br /&gt;
{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[File:Cave Johnson Painting 3.png|thumb|right|250px|Portrait of Johnson during the 1970s era.]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|I&#039;m Cave Johnson. I own the place.|sound=Cave_Johnson_fifties_intro04.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039; is the founder of [[Aperture Science]], which evolved from its precursor, Aperture Fixtures and later Aperture Science Innovators. Cave Johnson first appeared by a username and password scrawled in one of the [[Media:Portal_Ratman_scrawling.png|Rattmann&#039;s dens]] during &#039;&#039;[[Portal]]&#039;&#039;, and was fleshed out and provided with additional details during the [[Portal ARG|&#039;&#039;Portal&#039;&#039; ARG]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Portal 2]]&#039;&#039;, Cave Johnson became a prominent character through a variety of automated audio recordings from 1952 to as late as sometime in the 1980s. {{spoiler text|His current status and whereabouts are unknown, but he is presumed dead due to his exposure to the toxic by-products created as a result of refining moon rocks.}}&lt;br /&gt;
&lt;br /&gt;
Cave Johnson is voiced by American actor {{W|J. K. Simmons}}.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
==== Shower curtains ====&lt;br /&gt;
In 1943, Cave Johnson created Aperture Fixtures, a shower curtain manufacturer. The precursor to Aperture Science, he selected the name because it &#039;makes the curtains sound more hygienic&#039;. He became a billionaire after winning contracts to manufacture shower curtains for all branches of the U.S. Military except the Navy, winning the &#039;1943 shower curtain salesman of the year&#039; award.&lt;br /&gt;
&lt;br /&gt;
==== Aperture Science Innovators====&lt;br /&gt;
During his career in science, he called upon the wealthy and powerful to join his cause for the future of science. He also employed top scientists and other staff who were dedicated to the field, such as [[Caroline]], and those lacking common sense for the dangers inherent in scientific experimentation. {{spoiler text|Most of his ideas were wild and, more often than not, lethal. Some experiments involved replacing the test subject&#039;s blood with gasoline, or injecting test subjects with mantis DNA, while others exposed a test subject to jet engines in order to lower the amount of water in the human body. The latter experiment was conducted after Cave Johnson concluded that the average amount of water in the human body &#039;seemed excessive&#039;. Most of his crackpot ideas turned out to be massive failures, leaving only a few that seemed to be remotely useful, such as the [[Gels|gels]] that appear during the later stages of the game.}}&lt;br /&gt;
&lt;br /&gt;
==== Aperture ====&lt;br /&gt;
At the time of its creation, Aperture Science Innovations had developed {{spoiler text|the &#039;&#039;Aperture Science Portable Quantum Tunneling Device&#039;&#039;,}} a prototype to the modern [[Handheld Portal Device]] Chell wields. {{spoiler text|As such, it seems that Aperture had already started to perfect portal technology, but was not ready to release it to the world, under the belief that much more could be done than just create portals. Of course, the technology was also impractical and bulky, and was delayed by Cave&#039;s wild innovations. During the 1970s, Aperture Science had become known as just &#039;Aperture&#039;, and the rise of Black Mesa and its success in bidding for contracts pushed Cave&#039;s temper to the limit. It is also implied that Black Mesa stole designs from Aperture and began to produce them commercially before Aperture could do so because Johnson refused to release the devices until they met his eccentric standard of perfection. It was around this time that Caroline became a bigger part of Cave&#039;s life as a secretary, and Cave became more desperate in his struggle to continue his work by offering $60 to potential test subjects, although only rarely were test subjects able to collect their reward due to the hazards involved.}}&lt;br /&gt;
&lt;br /&gt;
==== Aperture Laboratories ====&lt;br /&gt;
{{See also|Aperture Science}}&lt;br /&gt;
At some point during the 1980s, Cave Johnson had renamed the company to Aperture Laboratories, a name that would be known far into the future. However, the number of willing test subjects had dwindled over the years, and out of desperation, employees and random strangers were pulled off the streets in order to be a part of the testing. The technology had advanced greatly, and robots had started to replace human employees. These employees then become unfortunate victims in Cave&#039;s quest for the future of science.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During his final days, Cave stated that he had tried to purchase a number of &amp;quot;moon rocks&amp;quot;. However, his last few recordings indicated that these acquired &amp;quot;moon rocks&amp;quot; were toxic, and resulted in a fatal illness (possibly silicosis, a real effect from breathing dust from crushed lunar rock, as well as the lunar material being ionized and filled with toxic compounds by cosmic radiation, an effect found in Martian soil&amp;lt;ref&amp;gt;https://www.space.com/37402-mars-life-soil-toxic-perchlorates-radiation.html&amp;lt;/ref&amp;gt;). He explained that he contracted the illness when, in one of his wild ideas, he was grinding moon rocks together in the name of science in order to form a new type of substance called the &#039;Conversion Gel&#039;, most likely named due to its ability to serve as a portal conductor and allow portals to be placed on any surface. As the symptoms of his terminal illness became more severe however, he decided to re-purpose the &#039;conversion gel&#039; to create new portals that would hopefully leech the poison out of his system. &lt;br /&gt;
&lt;br /&gt;
As his illness progressed, Cave&#039;s emotional state, already precarious due to the success of his rival [[Black Mesa]], began to deteriorate. It was at this point that Cave mentioned the aphorism &amp;quot;When life gives you lemons, make lemonade&amp;quot;. As his condition became more debilitating, Cave&#039;s comments became increasingly emphatic, resulting in advice to never give up, &amp;quot;get mad,&amp;quot; and &amp;quot;make life take the lemons back!&amp;quot;. Despite his attempts to stave off fate, all attempts to cure his affliction failed, and with little hope of a cure, he instructed his engineers to start research on {{W|artificial intelligence}} (AI) and {{W|brain mapping}} in the hope that his brain could be downloaded into a computer. Cave also stated that they &amp;quot;should&#039;ve been working on it 30 years ago&amp;quot;. Fearing that he would die before the release of the technology, he left instructions that his secretary [[Caroline]] should take charge of Aperture Science, and that she should be downloaded into the computer intended for him. He stated that he knows that &amp;quot;she&#039;ll argue, she&#039;ll say she can&#039;t&amp;quot;, but demands that &amp;quot;[they] make her&amp;quot;. It is presumed that Caroline was selected due to her devotion to scientific progress, a trait admired by Cave, and also due to their close relationship. It is unknown what became of Cave himself, but it is presumed that he fell victim to his illness and, ultimately, to science.}}&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
During &#039;&#039;Portal&#039;&#039; {{spoiler|when [[Chell]] makes her first escape}}, there are several &amp;quot;[[Doug Rattmann|Rattmann]] Dens&amp;quot; that are scattered throughout the facility. In one of them, there are several pictures of a suited man with a small picture of a [[Companion Cube]] over his face, along with the words &amp;quot;Our Founder&amp;quot; found in one of the photos. {{spoiler text|Below the depiction from Rattmann is what appears to be a login name and password labeled &amp;quot;cjohnson&amp;quot;, with the password &amp;quot;tier3&amp;quot;, alluding to Cave Johnson himself. It would later be discovered that this could be used on Aperture Science&#039;s own [http://www.aperturescience.com website], giving more insight into the grim world of Aperture Science}}.&lt;br /&gt;
&lt;br /&gt;
=== First &#039;&#039;Portal 2&#039;&#039; ARG ===&lt;br /&gt;
Additional details about &#039;&#039;Portal 2&#039;&#039; background were provided by the first &#039;&#039;Portal 2&#039;&#039; ARG in March 2010. On those notes, Cave Johnson&#039;s life, as well as Aperture history, look much different than in &#039;&#039;Portal&#039;&#039;, foreseeing the ret-conned Aperture history showcased in &#039;&#039;Portal 2&#039;&#039;: {{spoiler|most notably, some of the ARG text findings are written into the form of Cave Johnson&#039;s post-mortem memos, implying that Johnson&#039;s consciousness was uploaded into an AI, much like Caroline&#039;s in the final game.&amp;lt;ref&amp;gt;[[HL2:Portal ARG#BBS resource list|BBS resource list @ Combine OverWiki]]. Retrieved 2011-26-05.&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Perpetual Testing Initiative&#039;&#039; ===&lt;br /&gt;
{{See also|Perpetual Testing Initiative}}&lt;br /&gt;
During the events of the &#039;&#039;Perpetual Testing Initiative&#039;&#039;, Cave Johnson {{spoiler|and his numerous duplicates}} resume(s) his place as the head of Aperture Science {{spoiler|and guides the player character, [[Bendy]], through the multiverse. These events take place in a parallel universe(s) in which Cave did not die of moon rock poisoning.}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Aperture Desk Job&#039;&#039; ===&lt;br /&gt;
{{See also|Aperture Desk Job}}&lt;br /&gt;
During the events of &#039;&#039;Aperture Desk Job&#039;&#039;, Cave Johnson {{spoiler|in the form of pre-recorded messages, and his statuesque, robotic, head}} resume(s) his place as the head of Aperture Science {{spoiler|and at the end of the short, pleads with the player to kill him and end his robotic suffering, after the player&#039;s AI companion, Grady, &#039;arranges a meeting&#039;(breaks into his office) to show the newly invented turret to him, with the player granting his wish, shooting the computer&#039;s power source, putting an end to his suffering. This is short lived however as the facility&#039;s backup power quickly re-awakens him, after which he promptly fires Grady and the player, before plummeting through the floor, into a pit, and singing a short operatic requiem, as the game&#039;s credits roll.}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = Cave Johnson&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Cave Johnson Painting.png|alt1=Cave Johnson|1950s portrait of Cave Johnson, a nod to a similar portrait of [[wikipedia:Walt Disney|Walt Disney]].&amp;lt;ref name=&amp;quot;Disney&amp;quot;&amp;gt;[http://kpitalrisk.free.fr/images/stars/46000/s_im-1682-portrait-de-walt-disney.jpg Disney image reference]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|File:Cave Johnson Painting 3.png|alt2=Cave Johnson|1970s portrait of Cave Johnson&lt;br /&gt;
|File:Cave Johnson Painting 4.png|alt3=Cave Johnson|Cave Johnson with his secretary, [[Caroline]].&lt;br /&gt;
|File:Cave Johnson Painting 2.png|spoiler4=yes|{{Spoiler|1980s portrait of a dying Cave Johnson.}}&lt;br /&gt;
|File:Cave 2008.jpg|alt5=CJ|Concept art from the leaked 2008 casting call.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Based on his portraits and the dates of them, it is generally assumed Cave Johnson was born somewhere between the late 1910s and the early 1920s.&lt;br /&gt;
* During early stage of development, Cave Johnson was planned to be the player&#039;s sidekick, taking the form of an AI. As the story progressed, he would lose his touch with humanity and eventually try to become a full robot, leading to a robot uprising. Cave would confront the player for their &amp;quot;committed crimes against their [[Turrets|brothers-in-arms]]&amp;quot; and become the game&#039;s main antagonist. {{spoiler|Cave&#039;s original role of sidekick to antagonist was recycled in the final game by [[Wheatley]].}}&lt;br /&gt;
** {{spoiler|In one of the alternate universes introduced in the [[Perpetual Testing Initiative]] DLC, Bendy encounters a version of Cave Johnson who has been immortalized inside a computer, nicknamed CaveDOS.}}&lt;br /&gt;
** He was also planned to be some sort of Storage Cube, which can be seen within some unused subtitles, where {{spoiler|[[GLaDOS]] and he met and discussed Caroline before he was unplugged.}}&lt;br /&gt;
* The 1950s portrait of Cave Johnson bears strong resemblance to a photo of [[wikipedia:Walt Disney|Walt Disney]].&amp;lt;ref name=&amp;quot;Disney&amp;quot;&amp;gt;[http://kpitalrisk.free.fr/images/stars/46000/s_im-1682-portrait-de-walt-disney.jpg Disney image reference]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Valve Lead Animator Bill Fletcher was the inspiration for the appearance of Cave Johnson.{{citation needed}}&lt;br /&gt;
* {{Spoiler|If the player accesses the portrait with Cave Johnson and Caroline in [[Portal 2 Chapter 7 Enrichment Sphere 4|Enrichment Sphere #4 in Chapter 7]], [[GLaDOS]] will point out that Cave Johnson and Caroline look so [[Media:GLaDOS potatos portrait01.wav|familiar]], along with the achievement &#039;&#039;Portrait of a Lady&#039;&#039; being unlocked if this happens for the first time.}}&lt;br /&gt;
* Cave Johnson started the GLaDOS project as a way to cheat death before he died from his moon rock poisoning. If he were to die, he said that he wanted Caroline to be inputted into GLaDOS.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Cave Johnson voice lines]]&lt;br /&gt;
* [[Collaborative Disposition Test#Cave Johnson|Collaborative Disposition Test]]&lt;br /&gt;
* [[Lemons]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>MooseMan</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Doug_Rattmann&amp;diff=189101</id>
		<title>Doug Rattmann</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Doug_Rattmann&amp;diff=189101"/>
		<updated>2024-12-21T20:13:17Z</updated>

		<summary type="html">&lt;p&gt;MooseMan: Added medication information to trivia, but I&amp;#039;m unsure about the wording of it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[File:Doug Rattmann.jpg|right|thumb|250px|Doug Rattmann after the events of &#039;&#039;[[Portal]]&#039;&#039;, as seen in the &#039;&#039;[[Portal 2: Lab Rat|Lab Rat]]&#039;&#039; comic.]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Doug Rattmann&#039;&#039;&#039;|Reality is a story the mind tells itself. An artificial structure conjured into being by the calcium ion exchange of a million synaptic firings. A truth so strange it can only be lied into existence. And our minds &#039;&#039;&#039;can&#039;&#039;&#039; lie. Never doubt it...}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doug Rattman&#039;&#039;&#039;, also nicknamed as simply the &#039;&#039;&#039;Rat Man&#039;&#039;&#039;, was a scientist at the [[Aperture Science]] Enrichment Center. Prior to the events of &#039;&#039;[[Portal]]&#039;&#039; while [[GLaDOS]] began flooding the entire facility with [[neurotoxin]], Rattman is the only known employee to have survived. He is stated to be a {{W|schizophrenic}}, and shown to take anti-psychotic medication to ease his delusions and hallucinations.&lt;br /&gt;
&lt;br /&gt;
Rattman does not appear in-game in any form, instead leaving behind paintings and murals which can be found throughout the backstage of various testing chambers in &#039;&#039;Portal&#039;&#039; and the single-player campaign of &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
=== &#039;&#039;Portal 2: Lab Rat&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2: Lab Rat}}&lt;br /&gt;
[[File:Doug Rattmann sane.jpg|thumb|right|Rattmann as he appears in the &#039;&#039;[[Portal 2: Lab Rat|Lab Rat]]&#039;&#039; comic, holding his anti-psychotic medicine, prior to the events of the &#039;&#039;Portal&#039;&#039; series.]]&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039; comic, he is revealed to be an Aperture Science employee who worked on the [[Handheld Portal Device]].&amp;lt;ref name=&amp;quot;portal device work&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P13.jpg|page 13]]&amp;lt;/ref&amp;gt; {{spoiler|He expresses doubts about GLaDOS and the effectiveness of a morality core, remarking &amp;quot;You can always ignore your conscience&amp;quot;.&amp;lt;ref name=&amp;quot;conscience quote&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P14.jpg|page 14]]&amp;lt;/ref&amp;gt; His fears turn out to be justified when she poisons all the staff in the Enrichment Center with [[neurotoxin]] upon activation during the company&#039;s Bring-Your-Daughter-To-Work Day.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Prepared for the outcome, he survives the initial attempts to kill him and proceeds to sneak through parts of the facility, avoiding GLaDOS who is actively hunting him. Acting on a &#039;hunch&#039;, he breaks into the test subjects&#039; filing room and arranges [[Chell]]&#039;s name to the top of the test subject roster,&amp;lt;ref name=&amp;quot;chell reorder&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P21.jpg|page 21]]&amp;lt;/ref&amp;gt; leading to the events in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal RatmanBed.png|thumb|left|120px|Crude bed that can be found in most of Rattmann&#039;s dens.]]&lt;br /&gt;
&lt;br /&gt;
Delusional, running low on medication and traveling with what appears to be a talking [[Weighted Companion Cube]], he watches from the shadows as [[Chell]] is put through [[GLaDOS]]&#039; testing course. Although he is never spotted in-game in any of the playable &#039;&#039;Portal&#039;&#039; series, his refuge areas (referred to as dens) can be found by Chell, containing crude bedding, empty cans of beans and scribblings and dioramas on the walls. It is in one of these dens that the warning phrase &amp;quot;The cake is a lie&amp;quot; can be found scribbled on a wall; as GLaDOS continually promises that there would be cake at the end of testing.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Following Chell&#039;s conflict with GLaDOS after her escape from the testing tracks, the &#039;&#039;Lab Rat&#039;&#039; comic details Rattmann&#039;s point of view after the events of &#039;&#039;Portal&#039;&#039; in which he follows the sound of the explosion and finds a route to the outside world after the destruction of GLaDOS. His joy is short-lived as he witnesses an unconscious Chell being dragged back into the facility by the [[Party Escort Bot]]. Feeling guilt, as it was his actions that resulted in her being the first test subject, he once again enters the facility and finds Chell has been put in long-term cryogenic relaxation.&amp;lt;ref name=&amp;quot;chell relaxation&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P15.jpg|page 15]]&amp;lt;/ref&amp;gt; Finding out that all of [[Relaxation Chamber]] beds are offline due to the explosion compromising the power grid, he proceeds to save Chell&#039;s life by patching hers into the reserve power grid. He is injured in the process when he is shot by [[Turret]]s that are still left in nearby test chambers.&amp;lt;ref name=&amp;quot;ratmann shot&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P17.jpg|page 17]]&amp;lt;/ref&amp;gt; He then submits himself into Chell&#039;s cryogenic stasis bed found in the [[Relaxation Vault]] previously used in the events of &#039;&#039;Portal&#039;&#039;, and falls asleep in it.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|His fate is left unknown as the entire bed with him is nowhere to be found when Chell later revisits this Relaxation Vault at the beginning of the single-player campaign in &#039;&#039;[[Portal 2]]&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
&lt;br /&gt;
During the events of the single-player campaign of &#039;&#039;Portal 2&#039;&#039;, Rattman&#039;s fate is left unknown. Whether or not he is dead is left up to debate, as [[Chell]]&#039;s cryogenic stasis bed that she used before the events of &#039;&#039;[[Portal]]&#039;&#039; he took refuge in, had disappeared entirely.  One piece of evidence for his death is the song called &amp;quot;Ghost of Rattman&amp;quot;. Some speculate that Rattman may have made it to the moon, as shown in a hidden picture encrypted into the game&#039;s audio file.  You can find the audio file by bringing a radio into Rattman&#039;s den in Portal 2 Chapter 2 Test Chamber 6.&lt;br /&gt;
&lt;br /&gt;
[[File:Portal_2_Chapter_2_Test_Chamber_6_rat_man_den.png|thumb|right|170px|A Rattmann den during &#039;&#039;[[Portal 2]]&#039;s&#039;&#039; single-player.]]&lt;br /&gt;
&lt;br /&gt;
All that is left of him in &#039;&#039;Portal 2&#039;&#039;, like in the first game, are wall scribblings and various dioramas depicting either what he witnessed or simply what he feels like expressing.&lt;br /&gt;
&lt;br /&gt;
Rattman&#039;s graffiti work makes no appearances whatsoever during the game&#039;s [[Cooperative Testing Initiative]]. {{spoiler|However, a [[Weighted Companion Cube]] can be spotted by [[Atlas]] and [[P-body]] in the last test of &#039;&#039;[[Cooperative Testing Initiative#Course Four: Excursion Funnels|Course Four: Excursion Funnels]]&#039;&#039;. The cube is apparently attached to a Core Receptacle, indicating that it may in fact be as sentient as any other [[Cores]] in the series.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|At some point in the events of the [[Portal 2#Perpetual Testing Initiative|Perpetual Testing Initiative]], in which the player takes role of stick figure [[Bendy]] - is shifted into a variety of alternate universes at the Enrichment Center as a means of still having [[Cave Johnson]] as ongoing CEO. There is a universe in which Rattmann is CEO of the Aperture company. Cave (now former junior claims representative of Aperture) hijacks the intercoms to yell out and warn everyone that Rattmann (the current CEO) is embezzling from the staffs&#039; paychecks.}}&lt;br /&gt;
&lt;br /&gt;
== Ghost of Rattman ==&lt;br /&gt;
{{See also|Songs to Test By}}&lt;br /&gt;
&lt;br /&gt;
Ghost of Rattman is the 7th track on the Portal 2 soundtrack &amp;quot;Portal 2: Songs to Test By.&amp;quot; {{spoiler|It includes what is speculated to be Rattmann speaking to himself, his Companion Cube, or even Cave Johnson. The ramblings draw parallels with the [[Borealis]] as well as multiple events in the 2011 comic [[Lab Rat]]. You can access this recording in Den #7 in Portal 2, located in test chamber 17.&amp;lt;br /&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;I had no choice, help me, Uncle Johnson,&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Help me chose my desire!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;They took me to Mesa (unintelligible) mutilation&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;It was coming soon!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;It&#039;s gone, sir, it&#039;s been stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;He&#039;s dead. Everyone, dead!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;But she lives! Please, help me, Chell!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;I can touch it!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Johnson? (Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is gone, they&#039;re moving it to Mesa Hill!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;That&#039;s where it all started.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Little girl, it&#039;s ok.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Your pain is ignored by a little pill.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Connections to {{spoiler|the Borealis}}===&lt;br /&gt;
:&#039;&#039;It&#039;s gone, sir, it&#039;s been stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is gone, they&#039;re moving it to Mesa Hill!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By &amp;quot;the ship,&amp;quot; Rattman is referring to the [[Borealis]].&lt;br /&gt;
&lt;br /&gt;
===Connections to events in Lab Rat===&lt;br /&gt;
:&#039;&#039;He&#039;s dead. Everyone, dead!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;But she lives! Please, help me, Chell!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;I can touch it!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This could refer to two incidents, both described in Portal 2: Lab Rat.&amp;lt;br /&amp;gt;&lt;br /&gt;
The first incident {{spoiler|is the infamous Bring Your Daughter to Work Day. &#039;&#039;He&#039;s dead. Everyone, dead!&#039;&#039; could refer to the people killed by [[GLaDOS]] during this incident, with &#039;&#039;But she lives!&#039;&#039; referring to GLaDOS herself.&amp;lt;br /&amp;gt;}}&lt;br /&gt;
However, these lines could alternatively be referring to {{spoiler|the dead bodies in the cryo-chambers. As shown on page 17 of Portal 2: Lab Rat, all of the chambers were offline, however Rattmann was able to save Chell by resetting her life support and putting her in &amp;quot;the long sleep.&amp;quot; This would also align with the next line &#039;&#039;I can touch it,&#039;&#039; referring to page 25, where Rattmann had to reach to push a button to save Chell.&amp;lt;br /&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Little girl, it&#039;s ok.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Your pain is ignored by a little pill.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As shown in [[Portal 2: Lab Rat]], Rattman is dependent on anti-psychotics to treat his paranoid delusions. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known dens ==&lt;br /&gt;
Aside from leaving paintings, murals and messages behind, Doug Rattman also discovered a number of hidden rooms in Aperture Science. He adorned these rooms with messages and artwork and primarily used them as refuges in order to escape GLaDOS&#039; scrutiny. The hidden rooms are present in both Portal and Portal 2, and are known as the &#039;&#039;&#039;Ratman&#039;s Dens&#039;&#039;&#039;. A total of 13 have been discovered, 6 in Portal and 7 in Portal 2.&lt;br /&gt;
&lt;br /&gt;
{{Columns|colwidth=25%&lt;br /&gt;
| col1 =&lt;br /&gt;
Den locations in &#039;&#039;Portal&#039;&#039;:&lt;br /&gt;
* Den #1: [[Portal Test Chamber 16|Test Chamber 16]]&lt;br /&gt;
* Den #2: [[Portal Test Chamber 17|Test Chamber 17]]&lt;br /&gt;
* Den #3: [[Portal Test Chamber 18|Test Chamber 18]]&lt;br /&gt;
* Den #4: [[Portal Test Chamber 19|Test Chamber 19]]&lt;br /&gt;
* Den #5: [[Portal Test Chamber 19|Test Chamber 19]]&lt;br /&gt;
* Den #6: [[Portal Test Chamber 19|Test Chamber 19]]&lt;br /&gt;
&lt;br /&gt;
| col2 =&lt;br /&gt;
&lt;br /&gt;
Den locations in &#039;&#039;Portal 2&#039;&#039;:&lt;br /&gt;
* Den #1: [[Portal 2 Chapter 1 Test Chambers 3 &amp;amp; 4|Chapter 1 - Test Chamber 4]]&lt;br /&gt;
* Den #2: [[Portal 2 Chapter 2 Test Chamber 3|Chapter 2 - Test Chamber 3]]&lt;br /&gt;
* Den #3: [[Portal 2 Chapter 2 Test Chamber 6|Chapter 2 - Test Chamber 6]]&lt;br /&gt;
* Den #4: [[Portal 2 Chapter 3 Test Chamber 11|Chapter 3 - Test Chamber 11]]&lt;br /&gt;
* Den #5: [[Portal 2 Chapter 3 Test Chamber 12|Chapter 3 - Test Chamber 12]]&lt;br /&gt;
* Den #6: [[Portal 2 Chapter 3 Test Chamber 16|Chapter 3 - Test Chamber 16]]&lt;br /&gt;
* Den #7: [[Portal 2 Chapter 3 Test Chamber 17|Chapter 3 - Test Chamber 17]]&lt;br /&gt;
}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = Known dens in &#039;&#039;Portal&#039;&#039;&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 100&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Portal Rattmann Den 1.png|Den #1&lt;br /&gt;
|File:Portal Rattmann Den 2.png|Den #2&lt;br /&gt;
|File:Portal Rattmann Den 2b.png|Den #2&lt;br /&gt;
|File:Portal Rattmann Den 3.png|Den #3&lt;br /&gt;
|File:Portal Rattmann Den 4.png|Den #4&lt;br /&gt;
|File:Portal Rattmann Den 5.png|Den #5&lt;br /&gt;
|File:Portal Rattmann Den 6.png|Den #6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = Known dens in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 100&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Portal_2_Chapter_1_Rattmann_den.png|Den #1&lt;br /&gt;
|File:Portal_2_Chapter_2_Test_Chamber_3_Rat_Man_den.png|Den #2&lt;br /&gt;
|File:Portal_2_Chapter_2_Test_Chamber_6_rat_man_den.png|Den #3&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_11_den.png|Den #4&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_12_den.png|Den #5&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_16_den.png|Den #6&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_17_den.png|Den #7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = Graffiti in &#039;&#039;Portal&#039;&#039;&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Rat Man handprint.png|A Rattmann scrawling.&lt;br /&gt;
|File:Rat Man scrawling 1a.png|Warning [[Chell]] about GLaDOS&#039; trick.&lt;br /&gt;
|File:Rat Man scrawling 2a.png|A bundle of scrawlings.&lt;br /&gt;
|File:Rat Man scrawling 3a.png|Rattmann asking for something.&lt;br /&gt;
|File:Rat Man scrawling 5a.png|Warning to Chell about the [[Security Camera]]s.&lt;br /&gt;
|File:Rat Man scrawling 5b.png|Another warning about the cake.&lt;br /&gt;
|File:Rat Man scrawling 6a.png|Rattmann, apparently obsessed with the [[Companion Cube]].&lt;br /&gt;
|File:Rat Man scrawling 6b.png|Ditto.&lt;br /&gt;
|File:Rat Man scrawling 6c.png|Ditto.&lt;br /&gt;
|File:Rat Man scrawling 7.png|Confusing scrawling in the office.&lt;br /&gt;
|File:Rat Man scrawling8.png|Ditto.&lt;br /&gt;
|File:Rat Man scrawling 9.png|Helping lead Chell through her escape.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Final transmission SSTV.png|The image transmitted by SSTV in [[Portal 2 Chapter 2 Test Chamber 6|Test Chamber 6]]&lt;br /&gt;
|File:Ratman Diorama 1.png|One of Rattmann&#039;s dioramas drawn on a wall.&lt;br /&gt;
|File:Ratman Diorama 2.png|Ditto, depicting [[GLaDOS]].&lt;br /&gt;
|File:Ratman Diorama 3.png|Depicting the personnel killed by GLaDOS.&lt;br /&gt;
|File:Ratman Diorama 4.png|Depicting [[Chell]] and her behavioral statistic.&lt;br /&gt;
|File:Ratman Diorama 5.png|One of Rattmann&#039;s less intelligible dioramas. Possibly a reference to &amp;quot;Smooth jazz will be deployed in 3, 2, 1...&amp;quot; said in a test chamber in Portal.&lt;br /&gt;
|File:Ratman Diorama 6.png|A cut diorama with the [[Tubes]] drawn with what appears to be early versions of [[Atlas]] and [[P-Body]], implying that originally Rattmann was still alive after [[Portal 2: Lab Rat]].&lt;br /&gt;
|File:Ratman Wall Art 1.png|Rattmann trying to express himself.&lt;br /&gt;
|File:Ratman Wall Art 2.png|Ditto.&lt;br /&gt;
|File:Ratman Wall Art 3.png|Ditto.&lt;br /&gt;
|File:Ratman Wall Art 4.png|Rattmann, apparently trying to describe his hallucinations.&lt;br /&gt;
|File:Ratman Wall Art 5.png|Depiction of Chell just before the battle with GLaDOS at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Ratman Wall Art 6.png|Depiction of the development of GLaDOS.&lt;br /&gt;
|File:Ratman Wall Art 7.png|Rattmann trying to express himself. Apparently using the song &#039;&#039;&#039;&amp;quot;[[Exile Vilify|Exile/Vilify]]&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|File:Ratman Wall Art 8.png|Another short lyric cut.&lt;br /&gt;
|File:Ratman Wall Art 9.png|Rattmann rejoicing with Chell&#039;s [[Handheld Portal Device|Portal Gun]] after GLaDOS is destroyed in &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Ratman Wall Art 10.png|Depiction of GLaDOS killing off the staff with [[neurotoxin]].&lt;br /&gt;
|File:Ratman Wall Art 11.png|spoiler17=yes|{{spoiler|Rattmann tying references on the [[Companion Cube]] being the first of its kind on the moon.}}&lt;br /&gt;
|File:Ratman Wall Art 12.png|Rattmann depicting Chell during her short term stasis before the events of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[File:Lego Dimensions Ratmanden.jpg|thumb|right|300px|Rattmann&#039;s hidden den in &#039;&#039;Lego Dimensions&#039;&#039;.]]&lt;br /&gt;
* Doug Rattman was behind the Aperture Image Format, used in the [[Portal ARG]].&lt;br /&gt;
* Doug Rattman&#039;s [[Media:Doug_Rattmann_Sp_a2_pull_the_rug_r2.ogg|voice]] can be heard in certain Rat-Man dens in &#039;&#039;Portal 2&#039;&#039;, and during the [[Portal 2 OST]] track &#039;&#039;&amp;quot;Ghost of Rattman&amp;quot;&#039;&#039;. These are both voiced by former Valve writer Marc Laidlaw.&amp;lt;ref&amp;gt;https://twitter.com/marc_laidlaw/status/1387546992927068161&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The medication Doug takes in Lab Rat is called ziaprazidone, a version of a real anti-psychotic, ziprasidone. &lt;br /&gt;
* The “Armstrong Cube” artwork references his transmission in [[Portal 2 Chapter 2 Test Chamber 6]]. If one follows the actions to achieve Final Transmission, the radio emits a Morse-code like sound. When translated, the noise leads to a staticky image of a Weighted Companion Cube on the lunar surface.&lt;br /&gt;
* Various wall art by Rattman can be found in the Portal 2 Adventure World in [[Lego Dimensions]], along with a hidden Den. The infamous &amp;quot;cake is a lie&amp;quot; scribblings can also be found on walls, though instead of trailing off, it ends with &amp;quot;the cake is in the kitchen on the second floor.&amp;quot;&lt;br /&gt;
** Over a year later, the game&#039;s developers teased that there were still undiscovered secrets within Lego Dimensions&amp;lt;ref&amp;gt;https://twitter.com/doa1984/status/781878793778724865?ref_src=twsrc%5Etfw&amp;lt;/ref&amp;gt;, one of which was related to &#039;&#039;Portal&#039;&#039;. In November of 2016, players finally discovered that Doug Rattman himself was hidden throughout various parts of the level &amp;quot;GLaD to Meet You&amp;quot;.&amp;lt;ref&amp;gt;https://web.archive.org/web/20161119092408/http://www.brickstolife.com/found-doug-rattmann-in-lego-dimensions/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Collaborative Disposition Test#Doug Rattmann|Collaborative Disposition Test]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Cave Johnson]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>MooseMan</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Doug_Rattmann&amp;diff=189095</id>
		<title>Doug Rattmann</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Doug_Rattmann&amp;diff=189095"/>
		<updated>2024-11-26T04:16:34Z</updated>

		<summary type="html">&lt;p&gt;MooseMan: Re-edited some wording around schizophrenia to be more medically accurate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[File:Doug Rattmann.jpg|right|thumb|250px|Doug Rattmann after the events of &#039;&#039;[[Portal]]&#039;&#039;, as seen in the &#039;&#039;[[Portal 2: Lab Rat|Lab Rat]]&#039;&#039; comic.]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Doug Rattmann&#039;&#039;&#039;|Reality is a story the mind tells itself. An artificial structure conjured into being by the calcium ion exchange of a million synaptic firings. A truth so strange it can only be lied into existence. And our minds &#039;&#039;&#039;can&#039;&#039;&#039; lie. Never doubt it...}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doug Rattman&#039;&#039;&#039;, also nicknamed as simply the &#039;&#039;&#039;Rat Man&#039;&#039;&#039;, was a scientist at the [[Aperture Science]] Enrichment Center. Prior to the events of &#039;&#039;[[Portal]]&#039;&#039; while [[GLaDOS]] began flooding the entire facility with [[neurotoxin]], Rattman is the only known employee to have survived. He is stated to be a {{W|schizophrenic}}, and shown to take anti-psychotic medication to ease his delusions and hallucinations.&lt;br /&gt;
&lt;br /&gt;
Rattman does not appear in-game in any form, instead leaving behind paintings and murals which can be found throughout the backstage of various testing chambers in &#039;&#039;Portal&#039;&#039; and the single-player campaign of &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
=== &#039;&#039;Portal 2: Lab Rat&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2: Lab Rat}}&lt;br /&gt;
[[File:Doug Rattmann sane.jpg|thumb|right|Rattmann as he appears in the &#039;&#039;[[Portal 2: Lab Rat|Lab Rat]]&#039;&#039; comic, holding his anti-psychotic medicine, prior to the events of the &#039;&#039;Portal&#039;&#039; series.]]&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039; comic, he is revealed to be an Aperture Science employee who worked on the [[Handheld Portal Device]].&amp;lt;ref name=&amp;quot;portal device work&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P13.jpg|page 13]]&amp;lt;/ref&amp;gt; {{spoiler|He expresses doubts about GLaDOS and the effectiveness of a morality core, remarking &amp;quot;You can always ignore your conscience&amp;quot;.&amp;lt;ref name=&amp;quot;conscience quote&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P14.jpg|page 14]]&amp;lt;/ref&amp;gt; His fears turn out to be justified when she poisons all the staff in the Enrichment Center with [[neurotoxin]] upon activation during the company&#039;s Bring-Your-Daughter-To-Work Day.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Prepared for the outcome, he survives the initial attempts to kill him and proceeds to sneak through parts of the facility, avoiding GLaDOS who is actively hunting him. Acting on a &#039;hunch&#039;, he breaks into the test subjects&#039; filing room and arranges [[Chell]]&#039;s name to the top of the test subject roster,&amp;lt;ref name=&amp;quot;chell reorder&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P21.jpg|page 21]]&amp;lt;/ref&amp;gt; leading to the events in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal RatmanBed.png|thumb|left|120px|Crude bed that can be found in most of Rattmann&#039;s dens.]]&lt;br /&gt;
&lt;br /&gt;
Delusional, running low on medication and traveling with what appears to be a talking [[Weighted Companion Cube]], he watches from the shadows as [[Chell]] is put through [[GLaDOS]]&#039; testing course. Although he is never spotted in-game in any of the playable &#039;&#039;Portal&#039;&#039; series, his refuge areas (referred to as dens) can be found by Chell, containing crude bedding, empty cans of beans and scribblings and dioramas on the walls. It is in one of these dens that the warning phrase &amp;quot;The cake is a lie&amp;quot; can be found scribbled on a wall; as GLaDOS continually promises that there would be cake at the end of testing.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Following Chell&#039;s conflict with GLaDOS after her escape from the testing tracks, the &#039;&#039;Lab Rat&#039;&#039; comic details Rattmann&#039;s point of view after the events of &#039;&#039;Portal&#039;&#039; in which he follows the sound of the explosion and finds a route to the outside world after the destruction of GLaDOS. His joy is short-lived as he witnesses an unconscious Chell being dragged back into the facility by the [[Party Escort Bot]]. Feeling guilt, as it was his actions that resulted in her being the first test subject, he once again enters the facility and finds Chell has been put in long-term cryogenic relaxation.&amp;lt;ref name=&amp;quot;chell relaxation&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P15.jpg|page 15]]&amp;lt;/ref&amp;gt; Finding out that all of [[Relaxation Chamber]] beds are offline due to the explosion compromising the power grid, he proceeds to save Chell&#039;s life by patching hers into the reserve power grid. He is injured in the process when he is shot by [[Turret]]s that are still left in nearby test chambers.&amp;lt;ref name=&amp;quot;ratmann shot&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P17.jpg|page 17]]&amp;lt;/ref&amp;gt; He then submits himself into Chell&#039;s cryogenic stasis bed found in the [[Relaxation Vault]] previously used in the events of &#039;&#039;Portal&#039;&#039;, and falls asleep in it.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|His fate is left unknown as the entire bed with him is nowhere to be found when Chell later revisits this Relaxation Vault at the beginning of the single-player campaign in &#039;&#039;[[Portal 2]]&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
&lt;br /&gt;
During the events of the single-player campaign of &#039;&#039;Portal 2&#039;&#039;, Rattman&#039;s fate is left unknown. Whether or not he is dead is left up to debate, as [[Chell]]&#039;s cryogenic stasis bed that she used before the events of &#039;&#039;[[Portal]]&#039;&#039; he took refuge in, had disappeared entirely.  One piece of evidence for his death is the song called &amp;quot;Ghost of Rattman&amp;quot;. Some speculate that Rattman may have made it to the moon, as shown in a hidden picture encrypted into the game&#039;s audio file.  You can find the audio file by bringing a radio into Rattman&#039;s den in Portal 2 Chapter 2 Test Chamber 6.&lt;br /&gt;
&lt;br /&gt;
[[File:Portal_2_Chapter_2_Test_Chamber_6_rat_man_den.png|thumb|right|170px|A Rattmann den during &#039;&#039;[[Portal 2]]&#039;s&#039;&#039; single-player.]]&lt;br /&gt;
&lt;br /&gt;
All that is left of him in &#039;&#039;Portal 2&#039;&#039;, like in the first game, are wall scribblings and various dioramas depicting either what he witnessed or simply what he feels like expressing.&lt;br /&gt;
&lt;br /&gt;
Rattman&#039;s graffiti work makes no appearances whatsoever during the game&#039;s [[Cooperative Testing Initiative]]. {{spoiler|However, a [[Weighted Companion Cube]] can be spotted by [[Atlas]] and [[P-body]] in the last test of &#039;&#039;[[Cooperative Testing Initiative#Course Four: Excursion Funnels|Course Four: Excursion Funnels]]&#039;&#039;. The cube is apparently attached to a Core Receptacle, indicating that it may in fact be as sentient as any other [[Cores]] in the series.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|At some point in the events of the [[Portal 2#Perpetual Testing Initiative|Perpetual Testing Initiative]], in which the player takes role of stick figure [[Bendy]] - is shifted into a variety of alternate universes at the Enrichment Center as a means of still having [[Cave Johnson]] as ongoing CEO. There is a universe in which Rattmann is CEO of the Aperture company. Cave (now former junior claims representative of Aperture) hijacks the intercoms to yell out and warn everyone that Rattmann (the current CEO) is embezzling from the staffs&#039; paychecks.}}&lt;br /&gt;
&lt;br /&gt;
== Ghost of Rattman ==&lt;br /&gt;
{{See also|Songs to Test By}}&lt;br /&gt;
&lt;br /&gt;
Ghost of Rattman is the 7th track on the Portal 2 soundtrack &amp;quot;Portal 2: Songs to Test By.&amp;quot; {{spoiler|It includes what is speculated to be Rattmann speaking to himself, his Companion Cube, or even Cave Johnson. The ramblings draw parallels with the [[Borealis]] as well as multiple events in the 2011 comic [[Lab Rat]]. You can access this recording in Den #7 in Portal 2, located in test chamber 17.&amp;lt;br /&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;I had no choice, help me, Uncle Johnson,&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Help me chose my desire!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;They took me to Mesa (unintelligible) mutilation&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;It was coming soon!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;It&#039;s gone, sir, it&#039;s been stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;He&#039;s dead. Everyone, dead!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;But she lives! Please, help me, Chell!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;I can touch it!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Johnson? (Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is gone, they&#039;re moving it to Mesa Hill!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;That&#039;s where it all started.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Little girl, it&#039;s ok.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Your pain is ignored by a little pill.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Connections to {{spoiler|the Borealis}}===&lt;br /&gt;
:&#039;&#039;It&#039;s gone, sir, it&#039;s been stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is gone, they&#039;re moving it to Mesa Hill!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By &amp;quot;the ship,&amp;quot; Rattman is referring to the [[Borealis]].&lt;br /&gt;
&lt;br /&gt;
===Connections to events in Lab Rat===&lt;br /&gt;
:&#039;&#039;He&#039;s dead. Everyone, dead!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;But she lives! Please, help me, Chell!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;I can touch it!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This could refer to two incidents, both described in Portal 2: Lab Rat.&amp;lt;br /&amp;gt;&lt;br /&gt;
The first incident {{spoiler|is the infamous Bring Your Daughter to Work Day. &#039;&#039;He&#039;s dead. Everyone, dead!&#039;&#039; could refer to the people killed by [[GLaDOS]] during this incident, with &#039;&#039;But she lives!&#039;&#039; referring to GLaDOS herself.&amp;lt;br /&amp;gt;}}&lt;br /&gt;
However, these lines could alternatively be referring to {{spoiler|the dead bodies in the cryo-chambers. As shown on page 17 of Portal 2: Lab Rat, all of the chambers were offline, however Rattmann was able to save Chell by resetting her life support and putting her in &amp;quot;the long sleep.&amp;quot; This would also align with the next line &#039;&#039;I can touch it,&#039;&#039; referring to page 25, where Rattmann had to reach to push a button to save Chell.&amp;lt;br /&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Little girl, it&#039;s ok.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Your pain is ignored by a little pill.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As shown in [[Portal 2: Lab Rat]], Rattman is dependent on anti-psychotics to treat his paranoid delusions. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known dens ==&lt;br /&gt;
Aside from leaving paintings, murals and messages behind, Doug Rattman also discovered a number of hidden rooms in Aperture Science. He adorned these rooms with messages and artwork and primarily used them as refuges in order to escape GLaDOS&#039; scrutiny. The hidden rooms are present in both Portal and Portal 2, and are known as the &#039;&#039;&#039;Ratman&#039;s Dens&#039;&#039;&#039;. A total of 13 have been discovered, 6 in Portal and 7 in Portal 2.&lt;br /&gt;
&lt;br /&gt;
{{Columns|colwidth=25%&lt;br /&gt;
| col1 =&lt;br /&gt;
Den locations in &#039;&#039;Portal&#039;&#039;:&lt;br /&gt;
* Den #1: [[Portal Test Chamber 16|Test Chamber 16]]&lt;br /&gt;
* Den #2: [[Portal Test Chamber 17|Test Chamber 17]]&lt;br /&gt;
* Den #3: [[Portal Test Chamber 18|Test Chamber 18]]&lt;br /&gt;
* Den #4: [[Portal Test Chamber 19|Test Chamber 19]]&lt;br /&gt;
* Den #5: [[Portal Test Chamber 19|Test Chamber 19]]&lt;br /&gt;
* Den #6: [[Portal Test Chamber 19|Test Chamber 19]]&lt;br /&gt;
&lt;br /&gt;
| col2 =&lt;br /&gt;
&lt;br /&gt;
Den locations in &#039;&#039;Portal 2&#039;&#039;:&lt;br /&gt;
* Den #1: [[Portal 2 Chapter 1 Test Chambers 3 &amp;amp; 4|Chapter 1 - Test Chamber 4]]&lt;br /&gt;
* Den #2: [[Portal 2 Chapter 2 Test Chamber 3|Chapter 2 - Test Chamber 3]]&lt;br /&gt;
* Den #3: [[Portal 2 Chapter 2 Test Chamber 6|Chapter 2 - Test Chamber 6]]&lt;br /&gt;
* Den #4: [[Portal 2 Chapter 3 Test Chamber 11|Chapter 3 - Test Chamber 11]]&lt;br /&gt;
* Den #5: [[Portal 2 Chapter 3 Test Chamber 12|Chapter 3 - Test Chamber 12]]&lt;br /&gt;
* Den #6: [[Portal 2 Chapter 3 Test Chamber 16|Chapter 3 - Test Chamber 16]]&lt;br /&gt;
* Den #7: [[Portal 2 Chapter 3 Test Chamber 17|Chapter 3 - Test Chamber 17]]&lt;br /&gt;
}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = Known dens in &#039;&#039;Portal&#039;&#039;&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 100&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Portal Rattmann Den 1.png|Den #1&lt;br /&gt;
|File:Portal Rattmann Den 2.png|Den #2&lt;br /&gt;
|File:Portal Rattmann Den 2b.png|Den #2&lt;br /&gt;
|File:Portal Rattmann Den 3.png|Den #3&lt;br /&gt;
|File:Portal Rattmann Den 4.png|Den #4&lt;br /&gt;
|File:Portal Rattmann Den 5.png|Den #5&lt;br /&gt;
|File:Portal Rattmann Den 6.png|Den #6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = Known dens in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 100&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Portal_2_Chapter_1_Rattmann_den.png|Den #1&lt;br /&gt;
|File:Portal_2_Chapter_2_Test_Chamber_3_Rat_Man_den.png|Den #2&lt;br /&gt;
|File:Portal_2_Chapter_2_Test_Chamber_6_rat_man_den.png|Den #3&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_11_den.png|Den #4&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_12_den.png|Den #5&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_16_den.png|Den #6&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_17_den.png|Den #7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = Graffiti in &#039;&#039;Portal&#039;&#039;&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Rat Man handprint.png|A Rattmann scrawling.&lt;br /&gt;
|File:Rat Man scrawling 1a.png|Warning [[Chell]] about GLaDOS&#039; trick.&lt;br /&gt;
|File:Rat Man scrawling 2a.png|A bundle of scrawlings.&lt;br /&gt;
|File:Rat Man scrawling 3a.png|Rattmann asking for something.&lt;br /&gt;
|File:Rat Man scrawling 5a.png|Warning to Chell about the [[Security Camera]]s.&lt;br /&gt;
|File:Rat Man scrawling 5b.png|Another warning about the cake.&lt;br /&gt;
|File:Rat Man scrawling 6a.png|Rattmann, apparently obsessed with the [[Companion Cube]].&lt;br /&gt;
|File:Rat Man scrawling 6b.png|Ditto.&lt;br /&gt;
|File:Rat Man scrawling 6c.png|Ditto.&lt;br /&gt;
|File:Rat Man scrawling 7.png|Confusing scrawling in the office.&lt;br /&gt;
|File:Rat Man scrawling8.png|Ditto.&lt;br /&gt;
|File:Rat Man scrawling 9.png|Helping lead Chell through her escape.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Final transmission SSTV.png|The image transmitted by SSTV in [[Portal 2 Chapter 2 Test Chamber 6|Test Chamber 6]]&lt;br /&gt;
|File:Ratman Diorama 1.png|One of Rattmann&#039;s dioramas drawn on a wall.&lt;br /&gt;
|File:Ratman Diorama 2.png|Ditto, depicting [[GLaDOS]].&lt;br /&gt;
|File:Ratman Diorama 3.png|Depicting the personnel killed by GLaDOS.&lt;br /&gt;
|File:Ratman Diorama 4.png|Depicting [[Chell]] and her behavioral statistic.&lt;br /&gt;
|File:Ratman Diorama 5.png|One of Rattmann&#039;s less intelligible dioramas. Possibly a reference to &amp;quot;Smooth jazz will be deployed in 3, 2, 1...&amp;quot; said in a test chamber in Portal.&lt;br /&gt;
|File:Ratman Diorama 6.png|A cut diorama with the [[Tubes]] drawn with what appears to be early versions of [[Atlas]] and [[P-Body]], implying that originally Rattmann was still alive after [[Portal 2: Lab Rat]].&lt;br /&gt;
|File:Ratman Wall Art 1.png|Rattmann trying to express himself.&lt;br /&gt;
|File:Ratman Wall Art 2.png|Ditto.&lt;br /&gt;
|File:Ratman Wall Art 3.png|Ditto.&lt;br /&gt;
|File:Ratman Wall Art 4.png|Rattmann, apparently trying to describe his hallucinations.&lt;br /&gt;
|File:Ratman Wall Art 5.png|Depiction of Chell just before the battle with GLaDOS at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Ratman Wall Art 6.png|Depiction of the development of GLaDOS.&lt;br /&gt;
|File:Ratman Wall Art 7.png|Rattmann trying to express himself. Apparently using the song &#039;&#039;&#039;&amp;quot;[[Exile Vilify|Exile/Vilify]]&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|File:Ratman Wall Art 8.png|Another short lyric cut.&lt;br /&gt;
|File:Ratman Wall Art 9.png|Rattmann rejoicing with Chell&#039;s [[Handheld Portal Device|Portal Gun]] after GLaDOS is destroyed in &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Ratman Wall Art 10.png|Depiction of GLaDOS killing off the staff with [[neurotoxin]].&lt;br /&gt;
|File:Ratman Wall Art 11.png|spoiler17=yes|{{spoiler|Rattmann tying references on the [[Companion Cube]] being the first of its kind on the moon.}}&lt;br /&gt;
|File:Ratman Wall Art 12.png|Rattmann depicting Chell during her short term stasis before the events of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[File:Lego Dimensions Ratmanden.jpg|thumb|right|300px|Rattmann&#039;s hidden den in &#039;&#039;Lego Dimensions&#039;&#039;.]]&lt;br /&gt;
* Doug Rattman was behind the Aperture Image Format, used in the [[Portal ARG]].&lt;br /&gt;
* Doug Rattman&#039;s [[Media:Doug_Rattmann_Sp_a2_pull_the_rug_r2.ogg|voice]] can be heard in certain Rat-Man dens in &#039;&#039;Portal 2&#039;&#039;, and during the [[Portal 2 OST]] track &#039;&#039;&amp;quot;Ghost of Rattman&amp;quot;&#039;&#039;. These are both voiced by former Valve writer Marc Laidlaw.&amp;lt;ref&amp;gt;https://twitter.com/marc_laidlaw/status/1387546992927068161&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The “Armstrong Cube” artwork references his transmission in [[Portal 2 Chapter 2 Test Chamber 6]]. If one follows the actions to achieve Final Transmission, the radio emits a Morse-code like sound. When translated, the noise leads to a staticky image of a Weighted Companion Cube on the lunar surface.&lt;br /&gt;
* Various wall art by Rattman can be found in the Portal 2 Adventure World in [[Lego Dimensions]], along with a hidden Den. The infamous &amp;quot;cake is a lie&amp;quot; scribblings can also be found on walls, though instead of trailing off, it ends with &amp;quot;the cake is in the kitchen on the second floor.&amp;quot;&lt;br /&gt;
** Over a year later, the game&#039;s developers teased that there were still undiscovered secrets within Lego Dimensions&amp;lt;ref&amp;gt;https://twitter.com/doa1984/status/781878793778724865?ref_src=twsrc%5Etfw&amp;lt;/ref&amp;gt;, one of which was related to &#039;&#039;Portal&#039;&#039;. In November of 2016, players finally discovered that Doug Rattman himself was hidden throughout various parts of the level &amp;quot;GLaD to Meet You&amp;quot;.&amp;lt;ref&amp;gt;https://web.archive.org/web/20161119092408/http://www.brickstolife.com/found-doug-rattmann-in-lego-dimensions/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Collaborative Disposition Test#Doug Rattmann|Collaborative Disposition Test]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Cave Johnson]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>MooseMan</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Talk:Doug_Rattmann&amp;diff=189094</id>
		<title>Talk:Doug Rattmann</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Talk:Doug_Rattmann&amp;diff=189094"/>
		<updated>2024-11-26T03:51:47Z</updated>

		<summary type="html">&lt;p&gt;MooseMan: /* Paranoid Schizophrenia and the Ghost of Rattmann */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Official Personality Test Info==&lt;br /&gt;
&lt;br /&gt;
The [http://www.thinkwithportals.com/coop_survey.php official Aperture Science Collaborative Disposition Test] describes Doug Rattmann as: &lt;br /&gt;
&lt;br /&gt;
“You’re the quiet, artistic type, happy to ponder the solution to a puzzle in quiet solitude. Compatible cooperative test partners include introspective loners, deaf-mute invisible people, and mannequins.”&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure what section this information best goes under, so I&#039;ll just leave it here for now. - [[User:MewtwoWarrior|MewtwoWarrior]] 02:36, 6 July 2011 (UTC)&lt;br /&gt;
:This information is now found at the [[Collaborative Disposition Test#Doug_Rattmann|Collaborative Disposition Test]] page. - [[User:MewtwoWarrior|MewtwoWarrior]] 23:01, 6 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Ratman Dens in Portal==&lt;br /&gt;
&lt;br /&gt;
I was playing Portal the other night and I believe that there&#039;s three of Ratman&#039;s Dens in Test Chamber 19, but the wiki page says there&#039;s just two.  Should I nab screenshots and show where they are?  I didn&#039;t see any information on which two were listed on the page and which one is missing. - [[User:MewtwoWarrior|MewtwoWarrior]] 06:32, 19 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== rattmann clear ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s been confirmed by Valve that Doug was dead a long time before Portal 2, I assume that he bled to death after falling asleep in the relaxation whateveritis. Also, it&#039;s not rambling. There are several possible translations of what he&#039;s really saying.&lt;br /&gt;
But isn&#039;t it creepy as hell that you can hear the dead guy speaking? And that no one knows who voiced him?&lt;br /&gt;
I think Chell really did have brain damage. &amp;lt;small&amp;gt;— &#039;&#039;The preceding unsigned comment was added by&#039;&#039; &#039;&#039;&#039;[[User:Test Subject 27|Test Subject 27]]&#039;&#039;&#039; ([[User talk:Test Subject 27|talk]]) • ([[Special:Contributions/Test Subject 27|contribs]]) &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Doug Rattmann, Simon Pegg? ==&lt;br /&gt;
&lt;br /&gt;
Doug Rattmann has to be voiced by Simon Pegg&lt;br /&gt;
I just watched the Boxtrolls in which he played a man who was what appeared to be schizophrenic &lt;br /&gt;
Then I remembered Doug Rattmann and the voices are much more than identical when you listen to the audio file found in Portal 2&lt;br /&gt;
They sound exactly the same. And I did some research and found that Simon Pegg was actually considered to voice a character in Portal 2.&lt;br /&gt;
&lt;br /&gt;
This is just a hunch but could someone get back to me on this? &lt;br /&gt;
&amp;lt;small&amp;gt;— &#039;&#039;The preceding unsigned comment was added by&#039;&#039; &#039;&#039;&#039;[[User:Theo Sherman|Theo Sherman]]&#039;&#039;&#039; ([[User talk:Theo Sherman|talk]]) • ([[Special:Contributions/Theo Sherman|contribs]]) &amp;lt;/small&amp;gt;&lt;br /&gt;
: In the future, please sign your posts with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. Anyway, after a quick search myself I was unable to find any information backing up this claim. Where were you able to find this information out? Could you share this research with us? I&#039;d prefer we make sure that&#039;s accurate first before we do anything with it, of course. [[User:Sven|~Sven~]] ([[User talk:Sven|talk]]) 19:37, 7 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
: He&#039;s voiced by Mark Laidlaw. (https://gyazo.com/942b1cd1d7debf54618699a3775294d9) [[User:Morgandm|Morgandm]] ([[User talk:Morgandm|talk]]) 15:50, 12 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rattman or Rattmann? ==&lt;br /&gt;
&lt;br /&gt;
The official soundtrack, disc 1, has track 1 titled &amp;quot;Ghost of Rattman&amp;quot;, but I&#039;m seeing conflicting sources on if his last name has one or two Ns. Is there any first-party definitive source on this, in addition to the soundtrack? [[User:Dogman15|Dogman15]] ([[User talk:Dogman15|talk]]) 08:34, 20 December 2022 (UTC)&lt;br /&gt;
:The soundtrack is the only definitive source for now until Valve confirms otherwise. [[User:I-ghost|i-ghost]] 20:03, 23 December 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Paranoid Schizophrenia and the Ghost of Rattmann ==&lt;br /&gt;
&lt;br /&gt;
So, I understand that when Portal 1 and 2 came out, the DSM still supported subtypes of schizophrenia, but now such things are considered obsolete due to how symptoms crossed over. Is there a way we can denote this or explain it since it&#039;s technically outdated?&lt;br /&gt;
Also, regarding the &#039;Ghost of Rattmann&#039; song breakdown, I remembered a couple years ago that Marc Laidlaw answered some questions in regards to half-life, but he also spoke about portal a little and specifically Ghost of Rattmann and the &#039;lyrics&#039; having no meaning because they were science jargon.  However when I went to the reddit post (titled &#039;Sent an email to Marc Laidlaw about HL3. He answered&#039;), the imgur link no longer worked. If anyone can find that, or has any idea how to, so we can add it, that&#039;d be great. [[User:MooseMan|MooseMan]] ([[User talk:MooseMan|talk]]) 23:16, 24 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
: 1: If it&#039;s our own description, then updating it to today&#039;s standards is not much of an issue. If the source mentions this as something plot-relevant, we should keep the original text &amp;quot;as is&amp;quot;, then clarify or explain why and how it is wrong by today&#039;s standards (preferably linking to a better source).&lt;br /&gt;
: 2: Maybe try archive.org? I&#039;ll look for it as well, but it&#039;s either that or possibly mail him again. — [[User:Tark|&amp;lt;span style=&amp;quot;font-weight:bold;color: #5BC236&amp;quot;&amp;gt;Tark&amp;lt;/span&amp;gt;]] 00:10, 26 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
::[https://web.archive.org/web/20160429162400/https://imgur.com/a/EfHC5 This one] seems to work. [[User:GrampaSwood|GrampaSwood]] ([[User talk:GrampaSwood|talk]]) 01:02, 26 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Seems I was wrong about the email, but I still could have sworn I saw it somewhere. I&#039;ll do some more digging[[User:MooseMan|MooseMan]] ([[User talk:MooseMan|talk]]) 03:51, 26 November 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>MooseMan</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Talk:Doug_Rattmann&amp;diff=189088</id>
		<title>Talk:Doug Rattmann</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Talk:Doug_Rattmann&amp;diff=189088"/>
		<updated>2024-11-25T00:07:42Z</updated>

		<summary type="html">&lt;p&gt;MooseMan: /* Paranoid Schizophrenia and the Ghost of Rattmann */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Official Personality Test Info==&lt;br /&gt;
&lt;br /&gt;
The [http://www.thinkwithportals.com/coop_survey.php official Aperture Science Collaborative Disposition Test] describes Doug Rattmann as: &lt;br /&gt;
&lt;br /&gt;
“You’re the quiet, artistic type, happy to ponder the solution to a puzzle in quiet solitude. Compatible cooperative test partners include introspective loners, deaf-mute invisible people, and mannequins.”&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure what section this information best goes under, so I&#039;ll just leave it here for now. - [[User:MewtwoWarrior|MewtwoWarrior]] 02:36, 6 July 2011 (UTC)&lt;br /&gt;
:This information is now found at the [[Collaborative Disposition Test#Doug_Rattmann|Collaborative Disposition Test]] page. - [[User:MewtwoWarrior|MewtwoWarrior]] 23:01, 6 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Ratman Dens in Portal==&lt;br /&gt;
&lt;br /&gt;
I was playing Portal the other night and I believe that there&#039;s three of Ratman&#039;s Dens in Test Chamber 19, but the wiki page says there&#039;s just two.  Should I nab screenshots and show where they are?  I didn&#039;t see any information on which two were listed on the page and which one is missing. - [[User:MewtwoWarrior|MewtwoWarrior]] 06:32, 19 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== rattmann clear ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s been confirmed by Valve that Doug was dead a long time before Portal 2, I assume that he bled to death after falling asleep in the relaxation whateveritis. Also, it&#039;s not rambling. There are several possible translations of what he&#039;s really saying.&lt;br /&gt;
But isn&#039;t it creepy as hell that you can hear the dead guy speaking? And that no one knows who voiced him?&lt;br /&gt;
I think Chell really did have brain damage. &amp;lt;small&amp;gt;— &#039;&#039;The preceding unsigned comment was added by&#039;&#039; &#039;&#039;&#039;[[User:Test Subject 27|Test Subject 27]]&#039;&#039;&#039; ([[User talk:Test Subject 27|talk]]) • ([[Special:Contributions/Test Subject 27|contribs]]) &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Doug Rattmann, Simon Pegg? ==&lt;br /&gt;
&lt;br /&gt;
Doug Rattmann has to be voiced by Simon Pegg&lt;br /&gt;
I just watched the Boxtrolls in which he played a man who was what appeared to be schizophrenic &lt;br /&gt;
Then I remembered Doug Rattmann and the voices are much more than identical when you listen to the audio file found in Portal 2&lt;br /&gt;
They sound exactly the same. And I did some research and found that Simon Pegg was actually considered to voice a character in Portal 2.&lt;br /&gt;
&lt;br /&gt;
This is just a hunch but could someone get back to me on this? &lt;br /&gt;
&amp;lt;small&amp;gt;— &#039;&#039;The preceding unsigned comment was added by&#039;&#039; &#039;&#039;&#039;[[User:Theo Sherman|Theo Sherman]]&#039;&#039;&#039; ([[User talk:Theo Sherman|talk]]) • ([[Special:Contributions/Theo Sherman|contribs]]) &amp;lt;/small&amp;gt;&lt;br /&gt;
: In the future, please sign your posts with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. Anyway, after a quick search myself I was unable to find any information backing up this claim. Where were you able to find this information out? Could you share this research with us? I&#039;d prefer we make sure that&#039;s accurate first before we do anything with it, of course. [[User:Sven|~Sven~]] ([[User talk:Sven|talk]]) 19:37, 7 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
: He&#039;s voiced by Mark Laidlaw. (https://gyazo.com/942b1cd1d7debf54618699a3775294d9) [[User:Morgandm|Morgandm]] ([[User talk:Morgandm|talk]]) 15:50, 12 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rattman or Rattmann? ==&lt;br /&gt;
&lt;br /&gt;
The official soundtrack, disc 1, has track 1 titled &amp;quot;Ghost of Rattman&amp;quot;, but I&#039;m seeing conflicting sources on if his last name has one or two Ns. Is there any first-party definitive source on this, in addition to the soundtrack? [[User:Dogman15|Dogman15]] ([[User talk:Dogman15|talk]]) 08:34, 20 December 2022 (UTC)&lt;br /&gt;
:The soundtrack is the only definitive source for now until Valve confirms otherwise. [[User:I-ghost|i-ghost]] 20:03, 23 December 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Paranoid Schizophrenia and the Ghost of Rattmann ==&lt;br /&gt;
&lt;br /&gt;
So, I understand that when Portal 1 and 2 came out, the DSM still supported subtypes of schizophrenia, but now such things are considered obsolete due to how symptoms crossed over. Is there a way we can denote this or explain it since it&#039;s technically outdated?&lt;br /&gt;
Also, regarding the &#039;Ghost of Rattmann&#039; song breakdown, I remembered a couple years ago that Marc Laidlaw answered some questions in regards to half-life, but he also spoke about portal a little and specifically Ghost of Rattmann and the &#039;lyrics&#039; having no meaning because they were science jargon.  However when I went to the reddit post (titled &#039;Sent an email to Marc Laidlaw about HL3. He answered&#039;), the imgur link no longer worked. If anyone can find that, or has any idea how to, so we can add it, that&#039;d be great. [[User:MooseMan|MooseMan]] ([[User talk:MooseMan|talk]]) 23:16, 24 November 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>MooseMan</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:MooseMan&amp;diff=189087</id>
		<title>User:MooseMan</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:MooseMan&amp;diff=189087"/>
		<updated>2024-11-24T23:19:39Z</updated>

		<summary type="html">&lt;p&gt;MooseMan: Created page with &amp;quot;I just wanted to edit the Rat page, but hello, hi, i am here.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I just wanted to edit the Rat page, but hello, hi, i am here.&lt;/div&gt;</summary>
		<author><name>MooseMan</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Talk:Doug_Rattmann&amp;diff=189086</id>
		<title>Talk:Doug Rattmann</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Talk:Doug_Rattmann&amp;diff=189086"/>
		<updated>2024-11-24T23:18:07Z</updated>

		<summary type="html">&lt;p&gt;MooseMan: /* Paranoid Schizophrenia and the Ghost of Rattmann */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Official Personality Test Info==&lt;br /&gt;
&lt;br /&gt;
The [http://www.thinkwithportals.com/coop_survey.php official Aperture Science Collaborative Disposition Test] describes Doug Rattmann as: &lt;br /&gt;
&lt;br /&gt;
“You’re the quiet, artistic type, happy to ponder the solution to a puzzle in quiet solitude. Compatible cooperative test partners include introspective loners, deaf-mute invisible people, and mannequins.”&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure what section this information best goes under, so I&#039;ll just leave it here for now. - [[User:MewtwoWarrior|MewtwoWarrior]] 02:36, 6 July 2011 (UTC)&lt;br /&gt;
:This information is now found at the [[Collaborative Disposition Test#Doug_Rattmann|Collaborative Disposition Test]] page. - [[User:MewtwoWarrior|MewtwoWarrior]] 23:01, 6 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Ratman Dens in Portal==&lt;br /&gt;
&lt;br /&gt;
I was playing Portal the other night and I believe that there&#039;s three of Ratman&#039;s Dens in Test Chamber 19, but the wiki page says there&#039;s just two.  Should I nab screenshots and show where they are?  I didn&#039;t see any information on which two were listed on the page and which one is missing. - [[User:MewtwoWarrior|MewtwoWarrior]] 06:32, 19 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== rattmann clear ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s been confirmed by Valve that Doug was dead a long time before Portal 2, I assume that he bled to death after falling asleep in the relaxation whateveritis. Also, it&#039;s not rambling. There are several possible translations of what he&#039;s really saying.&lt;br /&gt;
But isn&#039;t it creepy as hell that you can hear the dead guy speaking? And that no one knows who voiced him?&lt;br /&gt;
I think Chell really did have brain damage. &amp;lt;small&amp;gt;— &#039;&#039;The preceding unsigned comment was added by&#039;&#039; &#039;&#039;&#039;[[User:Test Subject 27|Test Subject 27]]&#039;&#039;&#039; ([[User talk:Test Subject 27|talk]]) • ([[Special:Contributions/Test Subject 27|contribs]]) &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Doug Rattmann, Simon Pegg? ==&lt;br /&gt;
&lt;br /&gt;
Doug Rattmann has to be voiced by Simon Pegg&lt;br /&gt;
I just watched the Boxtrolls in which he played a man who was what appeared to be schizophrenic &lt;br /&gt;
Then I remembered Doug Rattmann and the voices are much more than identical when you listen to the audio file found in Portal 2&lt;br /&gt;
They sound exactly the same. And I did some research and found that Simon Pegg was actually considered to voice a character in Portal 2.&lt;br /&gt;
&lt;br /&gt;
This is just a hunch but could someone get back to me on this? &lt;br /&gt;
&amp;lt;small&amp;gt;— &#039;&#039;The preceding unsigned comment was added by&#039;&#039; &#039;&#039;&#039;[[User:Theo Sherman|Theo Sherman]]&#039;&#039;&#039; ([[User talk:Theo Sherman|talk]]) • ([[Special:Contributions/Theo Sherman|contribs]]) &amp;lt;/small&amp;gt;&lt;br /&gt;
: In the future, please sign your posts with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. Anyway, after a quick search myself I was unable to find any information backing up this claim. Where were you able to find this information out? Could you share this research with us? I&#039;d prefer we make sure that&#039;s accurate first before we do anything with it, of course. [[User:Sven|~Sven~]] ([[User talk:Sven|talk]]) 19:37, 7 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
: He&#039;s voiced by Mark Laidlaw. (https://gyazo.com/942b1cd1d7debf54618699a3775294d9) [[User:Morgandm|Morgandm]] ([[User talk:Morgandm|talk]]) 15:50, 12 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rattman or Rattmann? ==&lt;br /&gt;
&lt;br /&gt;
The official soundtrack, disc 1, has track 1 titled &amp;quot;Ghost of Rattman&amp;quot;, but I&#039;m seeing conflicting sources on if his last name has one or two Ns. Is there any first-party definitive source on this, in addition to the soundtrack? [[User:Dogman15|Dogman15]] ([[User talk:Dogman15|talk]]) 08:34, 20 December 2022 (UTC)&lt;br /&gt;
:The soundtrack is the only definitive source for now until Valve confirms otherwise. [[User:I-ghost|i-ghost]] 20:03, 23 December 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Paranoid Schizophrenia and the Ghost of Rattmann ==&lt;br /&gt;
&lt;br /&gt;
So, I understand that when Portal 1 and 2 came out, the DSM still supported subtypes of schizophrenia, but now such things are considered obsolete due to how symptoms crossed over. Is there a way we can denote this or explain it since it&#039;s technically outdated?&lt;br /&gt;
Also, regarding the &#039;Ghost of Rattmann&#039; song breakdown, I remembered a couple years ago that Marc Laidlaw answered some questions in regards to half-life, but he also spoke about portal a little and specifically Ghost of Rattmann and the &#039;lyrics&#039; having no meaning because they were science jargon. He also stated that he was the one doing the voice. However when I went to the reddit post (titled &#039;Sent an email to Marc Laidlaw about HL3. He answered&#039;), the imgur link no longer worked. If anyone can find that, or has any idea how to, so we can add it, that&#039;d be great. [[User:MooseMan|MooseMan]] ([[User talk:MooseMan|talk]]) 23:16, 24 November 2024 (UTC)Moose Man&lt;/div&gt;</summary>
		<author><name>MooseMan</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Talk:Doug_Rattmann&amp;diff=189085</id>
		<title>Talk:Doug Rattmann</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Talk:Doug_Rattmann&amp;diff=189085"/>
		<updated>2024-11-24T23:16:17Z</updated>

		<summary type="html">&lt;p&gt;MooseMan: /* Paranoid Schizophrenia and the Ghost of Rattmann */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Official Personality Test Info==&lt;br /&gt;
&lt;br /&gt;
The [http://www.thinkwithportals.com/coop_survey.php official Aperture Science Collaborative Disposition Test] describes Doug Rattmann as: &lt;br /&gt;
&lt;br /&gt;
“You’re the quiet, artistic type, happy to ponder the solution to a puzzle in quiet solitude. Compatible cooperative test partners include introspective loners, deaf-mute invisible people, and mannequins.”&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure what section this information best goes under, so I&#039;ll just leave it here for now. - [[User:MewtwoWarrior|MewtwoWarrior]] 02:36, 6 July 2011 (UTC)&lt;br /&gt;
:This information is now found at the [[Collaborative Disposition Test#Doug_Rattmann|Collaborative Disposition Test]] page. - [[User:MewtwoWarrior|MewtwoWarrior]] 23:01, 6 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Ratman Dens in Portal==&lt;br /&gt;
&lt;br /&gt;
I was playing Portal the other night and I believe that there&#039;s three of Ratman&#039;s Dens in Test Chamber 19, but the wiki page says there&#039;s just two.  Should I nab screenshots and show where they are?  I didn&#039;t see any information on which two were listed on the page and which one is missing. - [[User:MewtwoWarrior|MewtwoWarrior]] 06:32, 19 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== rattmann clear ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s been confirmed by Valve that Doug was dead a long time before Portal 2, I assume that he bled to death after falling asleep in the relaxation whateveritis. Also, it&#039;s not rambling. There are several possible translations of what he&#039;s really saying.&lt;br /&gt;
But isn&#039;t it creepy as hell that you can hear the dead guy speaking? And that no one knows who voiced him?&lt;br /&gt;
I think Chell really did have brain damage. &amp;lt;small&amp;gt;— &#039;&#039;The preceding unsigned comment was added by&#039;&#039; &#039;&#039;&#039;[[User:Test Subject 27|Test Subject 27]]&#039;&#039;&#039; ([[User talk:Test Subject 27|talk]]) • ([[Special:Contributions/Test Subject 27|contribs]]) &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Doug Rattmann, Simon Pegg? ==&lt;br /&gt;
&lt;br /&gt;
Doug Rattmann has to be voiced by Simon Pegg&lt;br /&gt;
I just watched the Boxtrolls in which he played a man who was what appeared to be schizophrenic &lt;br /&gt;
Then I remembered Doug Rattmann and the voices are much more than identical when you listen to the audio file found in Portal 2&lt;br /&gt;
They sound exactly the same. And I did some research and found that Simon Pegg was actually considered to voice a character in Portal 2.&lt;br /&gt;
&lt;br /&gt;
This is just a hunch but could someone get back to me on this? &lt;br /&gt;
&amp;lt;small&amp;gt;— &#039;&#039;The preceding unsigned comment was added by&#039;&#039; &#039;&#039;&#039;[[User:Theo Sherman|Theo Sherman]]&#039;&#039;&#039; ([[User talk:Theo Sherman|talk]]) • ([[Special:Contributions/Theo Sherman|contribs]]) &amp;lt;/small&amp;gt;&lt;br /&gt;
: In the future, please sign your posts with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. Anyway, after a quick search myself I was unable to find any information backing up this claim. Where were you able to find this information out? Could you share this research with us? I&#039;d prefer we make sure that&#039;s accurate first before we do anything with it, of course. [[User:Sven|~Sven~]] ([[User talk:Sven|talk]]) 19:37, 7 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
: He&#039;s voiced by Mark Laidlaw. (https://gyazo.com/942b1cd1d7debf54618699a3775294d9) [[User:Morgandm|Morgandm]] ([[User talk:Morgandm|talk]]) 15:50, 12 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rattman or Rattmann? ==&lt;br /&gt;
&lt;br /&gt;
The official soundtrack, disc 1, has track 1 titled &amp;quot;Ghost of Rattman&amp;quot;, but I&#039;m seeing conflicting sources on if his last name has one or two Ns. Is there any first-party definitive source on this, in addition to the soundtrack? [[User:Dogman15|Dogman15]] ([[User talk:Dogman15|talk]]) 08:34, 20 December 2022 (UTC)&lt;br /&gt;
:The soundtrack is the only definitive source for now until Valve confirms otherwise. [[User:I-ghost|i-ghost]] 20:03, 23 December 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Paranoid Schizophrenia and the Ghost of Rattmann ==&lt;br /&gt;
&lt;br /&gt;
So, I understand that when Portal 1 and 2 came out, the DSM still supported subtypes of schizophrenia, but now such things are considered obsolete due to how symptoms crossed over. Is there a way we can denote this or explain it since it&#039;s technically outdated?&lt;br /&gt;
Also, regarding the &#039;Ghost of Rattmann&#039; song breakdown, I remembered a couple years ago that Marc Laidlaw answered some questions in regards to half-life, but he also spoke about portal a little and specifically Ghost of Rattmann and the &#039;lyrics&#039; having no meaning because they were science jargon. However when I went to the reddit post (titled &#039;Sent an email to Marc Laidlaw about HL3. He answered&#039;), the imgur link no longer worked. If anyone can find that, or has any idea how to, so we can add it, that&#039;d be great. [[User:MooseMan|MooseMan]] ([[User talk:MooseMan|talk]]) 23:16, 24 November 2024 (UTC)Moose Man&lt;/div&gt;</summary>
		<author><name>MooseMan</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Doug_Rattmann&amp;diff=189083</id>
		<title>Doug Rattmann</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Doug_Rattmann&amp;diff=189083"/>
		<updated>2024-11-24T22:49:14Z</updated>

		<summary type="html">&lt;p&gt;MooseMan: changed &amp;#039;schizophrenia medication&amp;#039; to &amp;#039;anti-psychotic medication&amp;#039;, rewrote the section about Doug saving Chell because in the comic it&amp;#039;s stated that all of the beds are offline due to the explosion knocking out the power, not that he takes the power and funnels them into hers.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
[[File:Doug Rattmann.jpg|right|thumb|250px|Doug Rattmann after the events of &#039;&#039;[[Portal]]&#039;&#039;, as seen in the &#039;&#039;[[Portal 2: Lab Rat|Lab Rat]]&#039;&#039; comic.]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Doug Rattmann&#039;&#039;&#039;|Reality is a story the mind tells itself. An artificial structure conjured into being by the calcium ion exchange of a million synaptic firings. A truth so strange it can only be lied into existence. And our minds &#039;&#039;&#039;can&#039;&#039;&#039; lie. Never doubt it...}}&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Doug Rattmann&#039;&#039;&#039;|I&#039;d rather have gone to the moon.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doug Rattman&#039;&#039;&#039;, also nicknamed as simply the &#039;&#039;&#039;Rat Man&#039;&#039;&#039;, was a scientist at the [[Aperture Science]] Enrichment Center. Prior to the events of &#039;&#039;[[Portal]]&#039;&#039; while [[GLaDOS]] began flooding the entire facility with [[neurotoxin]], Rattman is the only known employee to have survived. A paranoid {{W|schizophrenic}}, he is dependent on anti-psychotic medication as a means of keeping him sane.&lt;br /&gt;
&lt;br /&gt;
Rattman does not appear in-game in any form, instead leaving behind paintings and murals which can be found throughout the backstage of various testing chambers in &#039;&#039;Portal&#039;&#039; and the single-player campaign of &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
=== &#039;&#039;Portal 2: Lab Rat&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2: Lab Rat}}&lt;br /&gt;
[[File:Doug Rattmann sane.jpg|thumb|right|Rattmann as he appears in the &#039;&#039;[[Portal 2: Lab Rat|Lab Rat]]&#039;&#039; comic, holding his anti-psychotic medicine, prior to the events of the &#039;&#039;Portal&#039;&#039; series.]]&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039; comic, he is revealed to be an Aperture Science employee who worked on the [[Handheld Portal Device]].&amp;lt;ref name=&amp;quot;portal device work&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P13.jpg|page 13]]&amp;lt;/ref&amp;gt; {{spoiler|He expresses doubts about GLaDOS and the effectiveness of a morality core, remarking &amp;quot;You can always ignore your conscience&amp;quot;.&amp;lt;ref name=&amp;quot;conscience quote&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P14.jpg|page 14]]&amp;lt;/ref&amp;gt; His fears turn out to be justified when she poisons all the staff in the Enrichment Center with [[neurotoxin]] upon activation during the company&#039;s Bring-Your-Daughter-To-Work Day.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Prepared for the outcome, he survives the initial attempts to kill him and proceeds to sneak through parts of the facility, avoiding GLaDOS who is actively hunting him. Acting on a &#039;hunch&#039;, he breaks into the test subjects&#039; filing room and arranges [[Chell]]&#039;s name to the top of the test subject roster,&amp;lt;ref name=&amp;quot;chell reorder&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P21.jpg|page 21]]&amp;lt;/ref&amp;gt; leading to the events in &#039;&#039;Portal&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
&lt;br /&gt;
[[File:Portal RatmanBed.png|thumb|left|120px|Crude bed that can be found in most of Rattmann&#039;s dens.]]&lt;br /&gt;
&lt;br /&gt;
Delusional, running low on medication and traveling with what he sees to be a talking [[Weighted Companion Cube]], he watches from the shadows as [[Chell]] is put through [[GLaDOS]]&#039; testing course. Although he is never spotted in-game in any of the playable &#039;&#039;Portal&#039;&#039; series, his refuge areas (referred to as dens) can be found by Chell, containing crude bedding, empty cans of beans and scribblings and dioramas on the walls. It is in one of these dens that the warning phrase &amp;quot;The cake is a lie&amp;quot; can be found scribbled on a wall; as GLaDOS continually promises that there would be cake at the end of testing.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Following Chell&#039;s conflict with GLaDOS after her escape from the testing tracks, the &#039;&#039;Lab Rat&#039;&#039; comic details Rattmann&#039;s point of view after the events of &#039;&#039;Portal&#039;&#039; in which he follows the sound of the explosion and finds a route to the outside world after the destruction of GLaDOS. His joy is short-lived as he witnesses an unconscious Chell being dragged back into the facility by the [[Party Escort Bot]]. Feeling guilt, as it was his actions that resulted in her being the first test subject, he once again enters the facility and finds Chell has been put in long-term cryogenic relaxation.&amp;lt;ref name=&amp;quot;chell relaxation&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P15.jpg|page 15]]&amp;lt;/ref&amp;gt; Finding out that all of [[Relaxation Chamber]] beds are offline due to the explosion compromising the power grid, he proceeds to save Chell&#039;s life by patching hers into the reserve power grid. He is injured in the process when he is shot by [[Turret]]s that are still left in nearby test chambers.&amp;lt;ref name=&amp;quot;ratmann shot&amp;quot;&amp;gt;&#039;&#039;Portal 2: Lab Rat&#039;&#039; comic, [[:File:Lab Rat P17.jpg|page 17]]&amp;lt;/ref&amp;gt; He then submits himself into Chell&#039;s cryogenic stasis bed found in the [[Relaxation Vault]] previously used in the events of &#039;&#039;Portal&#039;&#039;, and falls asleep in it.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|His fate is left unknown as the entire bed with him is nowhere to be found when Chell later revisits this Relaxation Vault at the beginning of the single-player campaign in &#039;&#039;[[Portal 2]]&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
&lt;br /&gt;
During the events of the single-player campaign of &#039;&#039;Portal 2&#039;&#039;, Rattman&#039;s fate is left unknown. Whether or not he is dead is left up to debate, as [[Chell]]&#039;s cryogenic stasis bed that she used before the events of &#039;&#039;[[Portal]]&#039;&#039; he took refuge in, had disappeared entirely.  One piece of evidence for his death is the song called &amp;quot;Ghost of Rattman&amp;quot;. Some speculate that Rattman may have made it to the moon, as shown in a hidden picture encrypted into the game&#039;s audio file.  You can find the audio file by bringing a radio into Rattman&#039;s den in Portal 2 Chapter 2 Test Chamber 6.&lt;br /&gt;
&lt;br /&gt;
[[File:Portal_2_Chapter_2_Test_Chamber_6_rat_man_den.png|thumb|right|170px|A Rattmann den during &#039;&#039;[[Portal 2]]&#039;s&#039;&#039; single-player.]]&lt;br /&gt;
&lt;br /&gt;
All that is left of him in &#039;&#039;Portal 2&#039;&#039;, like in the first game, are wall scribblings and various dioramas depicting either what he witnessed or simply what he feels like expressing.&lt;br /&gt;
&lt;br /&gt;
Rattman&#039;s graffiti work makes no appearances whatsoever during the game&#039;s [[Cooperative Testing Initiative]]. {{spoiler|However, a [[Weighted Companion Cube]] can be spotted by [[Atlas]] and [[P-body]] in the last test of &#039;&#039;[[Cooperative Testing Initiative#Course Four: Excursion Funnels|Course Four: Excursion Funnels]]&#039;&#039;. The cube is apparently attached to a Core Receptacle, indicating that it may in fact be as sentient as any other [[Cores]] in the series.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|At some point in the events of the [[Portal 2#Perpetual Testing Initiative|Perpetual Testing Initiative]], in which the player takes role of stick figure [[Bendy]] - is shifted into a variety of alternate universes at the Enrichment Center as a means of still having [[Cave Johnson]] as ongoing CEO. There is a universe in which Rattmann is CEO of the Aperture company. Cave (now former junior claims representative of Aperture) hijacks the intercoms to yell out and warn everyone that Rattmann (the current CEO) is embezzling from the staffs&#039; paychecks.}}&lt;br /&gt;
&lt;br /&gt;
== Ghost of Rattman ==&lt;br /&gt;
{{See also|Songs to Test By}}&lt;br /&gt;
&lt;br /&gt;
Ghost of Rattman is the 7th track on the Portal 2 soundtrack &amp;quot;Portal 2: Songs to Test By.&amp;quot; {{spoiler|It includes what is speculated to be Rattmann speaking to himself, his Companion Cube, or even Cave Johnson. The ramblings draw parallels with the [[Borealis]] as well as multiple events in the 2011 comic [[Lab Rat]]. You can access this recording in Den #7 in Portal 2, located in test chamber 17.&amp;lt;br /&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;I had no choice, help me, Uncle Johnson,&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Help me chose my desire!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;They took me to Mesa (unintelligible) mutilation&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;It was coming soon!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;It&#039;s gone, sir, it&#039;s been stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;He&#039;s dead. Everyone, dead!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;But she lives! Please, help me, Chell!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;I can touch it!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Johnson? (Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is gone, they&#039;re moving it to Mesa Hill!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;That&#039;s where it all started.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;(Unintelligible)&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Little girl, it&#039;s ok.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Your pain is ignored by a little pill.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Connections to {{spoiler|the Borealis}}===&lt;br /&gt;
:&#039;&#039;It&#039;s gone, sir, it&#039;s been stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is stolen!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;The ship is gone, they&#039;re moving it to Mesa Hill!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By &amp;quot;the ship,&amp;quot; Rattman is referring to the [[Borealis]].&lt;br /&gt;
&lt;br /&gt;
===Connections to events in Lab Rat===&lt;br /&gt;
:&#039;&#039;He&#039;s dead. Everyone, dead!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;But she lives! Please, help me, Chell!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;I can touch it!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This could refer to two incidents, both described in Portal 2: Lab Rat.&amp;lt;br /&amp;gt;&lt;br /&gt;
The first incident {{spoiler|is the infamous Bring Your Daughter to Work Day. &#039;&#039;He&#039;s dead. Everyone, dead!&#039;&#039; could refer to the people killed by [[GLaDOS]] during this incident, with &#039;&#039;But she lives!&#039;&#039; referring to GLaDOS herself.&amp;lt;br /&amp;gt;}}&lt;br /&gt;
However, these lines could alternatively be referring to {{spoiler|the dead bodies in the cryo-chambers. As shown on page 17 of Portal 2: Lab Rat, all of the chambers were offline, however Rattmann was able to save Chell by resetting her life support and putting her in &amp;quot;the long sleep.&amp;quot; This would also align with the next line &#039;&#039;I can touch it,&#039;&#039; referring to page 25, where Rattmann had to reach to push a button to save Chell.&amp;lt;br /&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Little girl, it&#039;s ok.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;Your pain is ignored by a little pill.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As shown in [[Portal 2: Lab Rat]], Rattman is dependent on antipsychotics to fight his schizophrenia. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Name Spelling Inconsistencies==&lt;br /&gt;
[[File:Character_Card_Rattmann.png|right|thumb|250px|Doug Rattmann&#039;s character card from [[Portal: The Uncooperative Cake Acquisition Game]]]]&lt;br /&gt;
&lt;br /&gt;
Rattman&#039;s name has been spelled both with one and two n&#039;s. However, because of Rattman&#039;s username &amp;quot;drattmann&amp;quot; in the [[Portal ARG]], it is believed that the correct spelling is with two n&#039;s. This is because his username would have been created by Rattman himself, or automatically generated by [[Aperture Science]] from his personnel file. His name also appears with two n&#039;s in [[Portal: The Uncooperative Cake Acquisition Game]].&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rattman&#039;s name appears with a single n spelling once, on the [[Songs to Test By]] track &amp;quot;Ghost of Rattman.&amp;quot; This diverges from the common double n spelling, which causes confusion when it comes to the correct spelling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Known dens ==&lt;br /&gt;
Aside from leaving paintings, murals and messages behind, Doug Rattman also discovered a number of hidden rooms in Aperture Science. He adorned these rooms with messages and artwork and primarily used them as refuges in order to escape GLaDOS&#039; scrutiny. The hidden rooms are present in both Portal and Portal 2, and are known as the &#039;&#039;&#039;Ratman&#039;s Dens&#039;&#039;&#039;. A total of 13 have been discovered, 6 in Portal and 7 in Portal 2.&lt;br /&gt;
&lt;br /&gt;
{{Columns|colwidth=25%&lt;br /&gt;
| col1 =&lt;br /&gt;
Den locations in &#039;&#039;Portal&#039;&#039;:&lt;br /&gt;
* Den #1: [[Portal Test Chamber 16|Test Chamber 16]]&lt;br /&gt;
* Den #2: [[Portal Test Chamber 17|Test Chamber 17]]&lt;br /&gt;
* Den #3: [[Portal Test Chamber 18|Test Chamber 18]]&lt;br /&gt;
* Den #4: [[Portal Test Chamber 19|Test Chamber 19]]&lt;br /&gt;
* Den #5: [[Portal Test Chamber 19|Test Chamber 19]]&lt;br /&gt;
* Den #6: [[Portal Test Chamber 19|Test Chamber 19]]&lt;br /&gt;
&lt;br /&gt;
| col2 =&lt;br /&gt;
&lt;br /&gt;
Den locations in &#039;&#039;Portal 2&#039;&#039;:&lt;br /&gt;
* Den #1: [[Portal 2 Chapter 1 Test Chambers 3 &amp;amp; 4|Chapter 1 - Test Chamber 4]]&lt;br /&gt;
* Den #2: [[Portal 2 Chapter 2 Test Chamber 3|Chapter 2 - Test Chamber 3]]&lt;br /&gt;
* Den #3: [[Portal 2 Chapter 2 Test Chamber 6|Chapter 2 - Test Chamber 6]]&lt;br /&gt;
* Den #4: [[Portal 2 Chapter 3 Test Chamber 11|Chapter 3 - Test Chamber 11]]&lt;br /&gt;
* Den #5: [[Portal 2 Chapter 3 Test Chamber 12|Chapter 3 - Test Chamber 12]]&lt;br /&gt;
* Den #6: [[Portal 2 Chapter 3 Test Chamber 16|Chapter 3 - Test Chamber 16]]&lt;br /&gt;
* Den #7: [[Portal 2 Chapter 3 Test Chamber 17|Chapter 3 - Test Chamber 17]]&lt;br /&gt;
}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = Known dens in &#039;&#039;Portal&#039;&#039;&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 100&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Portal Rattmann Den 1.png|Den #1&lt;br /&gt;
|File:Portal Rattmann Den 2.png|Den #2&lt;br /&gt;
|File:Portal Rattmann Den 2b.png|Den #2&lt;br /&gt;
|File:Portal Rattmann Den 3.png|Den #3&lt;br /&gt;
|File:Portal Rattmann Den 4.png|Den #4&lt;br /&gt;
|File:Portal Rattmann Den 5.png|Den #5&lt;br /&gt;
|File:Portal Rattmann Den 6.png|Den #6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = Known dens in &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 100&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Portal_2_Chapter_1_Rattmann_den.png|Den #1&lt;br /&gt;
|File:Portal_2_Chapter_2_Test_Chamber_3_Rat_Man_den.png|Den #2&lt;br /&gt;
|File:Portal_2_Chapter_2_Test_Chamber_6_rat_man_den.png|Den #3&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_11_den.png|Den #4&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_12_den.png|Den #5&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_16_den.png|Den #6&lt;br /&gt;
|File:Portal_2_Chapter_3_Test_Chamber_17_den.png|Den #7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = Graffiti in &#039;&#039;Portal&#039;&#039;&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Rat Man handprint.png|A Rattmann scrawling.&lt;br /&gt;
|File:Rat Man scrawling 1a.png|Warning [[Chell]] about GLaDOS&#039; trick.&lt;br /&gt;
|File:Rat Man scrawling 2a.png|A bundle of scrawlings.&lt;br /&gt;
|File:Rat Man scrawling 3a.png|Rattmann asking for something.&lt;br /&gt;
|File:Rat Man scrawling 5a.png|Warning to Chell about the [[Security Camera]]s.&lt;br /&gt;
|File:Rat Man scrawling 5b.png|Another warning about the cake.&lt;br /&gt;
|File:Rat Man scrawling 6a.png|Rattmann, apparently obsessed with the [[Companion Cube]].&lt;br /&gt;
|File:Rat Man scrawling 6b.png|Ditto.&lt;br /&gt;
|File:Rat Man scrawling 6c.png|Ditto.&lt;br /&gt;
|File:Rat Man scrawling 7.png|Confusing scrawling in the office.&lt;br /&gt;
|File:Rat Man scrawling8.png|Ditto.&lt;br /&gt;
|File:Rat Man scrawling 9.png|Helping lead Chell through her escape.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Final transmission SSTV.png|The image transmitted by SSTV in [[Portal 2 Chapter 2 Test Chamber 6|Test Chamber 6]]&lt;br /&gt;
|File:Ratman Diorama 1.png|One of Rattmann&#039;s dioramas drawn on a wall.&lt;br /&gt;
|File:Ratman Diorama 2.png|Ditto, depicting [[GLaDOS]].&lt;br /&gt;
|File:Ratman Diorama 3.png|Depicting the personnel killed by GLaDOS.&lt;br /&gt;
|File:Ratman Diorama 4.png|Depicting [[Chell]] and her behavioral statistic.&lt;br /&gt;
|File:Ratman Diorama 5.png|One of Rattmann&#039;s less intelligible dioramas. Possibly a reference to &amp;quot;Smooth jazz will be deployed in 3, 2, 1...&amp;quot; said in a test chamber in Portal.&lt;br /&gt;
|File:Ratman Diorama 6.png|A Cut diorama with the [[Tubes]] drawn with what appears to be early versions of [[Atlas]] and [[P-Body]] Impliying that originally Rattmann was still alive after [[Portal 2: Lab Rat]].&lt;br /&gt;
|File:Ratman Wall Art 1.png|Rattmann trying to express himself.&lt;br /&gt;
|File:Ratman Wall Art 2.png|Ditto.&lt;br /&gt;
|File:Ratman Wall Art 3.png|Ditto.&lt;br /&gt;
|File:Ratman Wall Art 4.png|Rattmann, apparently trying to describe his hallucinations.&lt;br /&gt;
|File:Ratman Wall Art 5.png|Depiction of Chell just before the battle with GLaDOS at the end of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Ratman Wall Art 6.png|Depiction of the development of GLaDOS.&lt;br /&gt;
|File:Ratman Wall Art 7.png|Rattmann trying to express himself. Apparently using the song &#039;&#039;&#039;&amp;quot;[[Exile Vilify|Exile/Vilify]]&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|File:Ratman Wall Art 8.png|Another short lyric cut.&lt;br /&gt;
|File:Ratman Wall Art 9.png|Rattmann rejoicing with Chell&#039;s [[Handheld Portal Device|Portal Gun]] after GLaDOS is destroyed in &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Ratman Wall Art 10.png|Depiction of GLaDOS killing off the staff with [[neurotoxin]].&lt;br /&gt;
|File:Ratman Wall Art 11.png|spoiler17=yes|{{spoiler|Rattmann tying references on the [[Companion Cube]] being the first of its kind on the moon.}}&lt;br /&gt;
|File:Ratman Wall Art 12.png|Rattmann depicting Chell during her short term stasis before the events of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[File:Lego Dimensions Ratmanden.jpg|thumb|right|300px|Rattmann&#039;s hidden den in &#039;&#039;Lego Dimensions&#039;&#039;.]]&lt;br /&gt;
* Doug Rattman was behind the Aperture Image Format, used in the [[Portal ARG]].&lt;br /&gt;
* Doug Rattman&#039;s [[Media:Doug_Rattmann_Sp_a2_pull_the_rug_r2.ogg|voice]] can be heard in certain Rat-Man dens in &#039;&#039;Portal 2&#039;&#039;, and during the [[Portal 2 OST]] track &#039;&#039;&amp;quot;Ghost of Rattman&amp;quot;&#039;&#039;. These are both voiced by former Valve writer Marc Laidlaw.&amp;lt;ref&amp;gt;https://twitter.com/marc_laidlaw/status/1387546992927068161&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The “Armstrong Cube” artwork references his transmission in [[Portal 2 Chapter 2 Test Chamber 6]]. If one follows the actions to achieve Final Transmission, the radio emits a Morse-code like sound. When translated, the noise leads to a staticky image of a Weighted Companion Cube on the lunar surface.&lt;br /&gt;
* Various wall art by Rattman can be found in the Portal 2 Adventure World in [[Lego Dimensions]], along with a hidden Den. The infamous &amp;quot;cake is a lie&amp;quot; scribblings can also be found on walls, though instead of trailing off, it ends with &amp;quot;the cake is in the kitchen on the second floor.&amp;quot;&lt;br /&gt;
** Over a year later, the game&#039;s developers teased that there were still undiscovered secrets within Lego Dimensions&amp;lt;ref&amp;gt;https://twitter.com/doa1984/status/781878793778724865?ref_src=twsrc%5Etfw&amp;lt;/ref&amp;gt;, one of which was related to &#039;&#039;Portal&#039;&#039;. In November of 2016, players finally discovered that Doug Rattman himself was hidden throughout various parts of the level &amp;quot;GLaD to Meet You&amp;quot;.&amp;lt;ref&amp;gt;https://web.archive.org/web/20161119092408/http://www.brickstolife.com/found-doug-rattmann-in-lego-dimensions/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Collaborative Disposition Test#Doug Rattmann|Collaborative Disposition Test]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Cave Johnson]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>MooseMan</name></author>
	</entry>
</feed>