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	<id>https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mediarch</id>
	<title>Portal Wiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://theportalwiki.com/wiki/Special:Contributions/Mediarch"/>
	<updated>2026-04-10T07:21:31Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Narbacular_Drop&amp;diff=189410</id>
		<title>Narbacular Drop</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Narbacular_Drop&amp;diff=189410"/>
		<updated>2025-04-07T17:31:18Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: /* Trivia */ link for achievements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Game infobox&lt;br /&gt;
| name         = Narbacular Drop&lt;br /&gt;
| boxart-image = Narbacular Drop Main Menu.png|300px&lt;br /&gt;
| developer    = Nuclear Monkey Software&lt;br /&gt;
| engine       = Sketcher Engine&lt;br /&gt;
| released     = April 19, 2005&lt;br /&gt;
| modes        = Single-player&lt;br /&gt;
| genre        = Puzzle&lt;br /&gt;
| ratings      = ESRB: E&lt;br /&gt;
| requirements =&lt;br /&gt;
* Windows (7, Vista, XP, 2000)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Narbacular Drop&#039;&#039;&#039; is a puzzle video game developed by Nuclear Monkey Software, and is the spiritual predecessor to &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Plot synopsis ==&lt;br /&gt;
A princess, called No-Knees due to her inability to jump, was admired by her entire kingdom. A demon, imagining that her kidnapping would help in his quest to conquer the world, captures No-Knees. He then locks her inside a cage in his mountain lair, under patrol of his Impy minion. However, Wally, the spirit of the mountain, was mad at the Demon for creating his dungeon lair inside his home. He tells No-Knees he would assist her in escaping as long as she helped him to defeat the demon. To escape, Princess No-Knees is allowed to use Wally&#039;s magical power; she can look at any two flat surfaces and break reality, making an instant link between them using two portals. She must then use this to travel through five different chambers all the way to the final boss.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&#039;&#039;Narbacular Drop&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s main focus was to use the portal system, a technical mechanic that had emerged in a few games by that time, as the key feature in a game.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160429081124/https://www.digipen.edu/fileadmin/website_data/gallery/game_websites/NarbacularDrop/ Narbacular Drop Overview, archived]&amp;lt;/ref&amp;gt; With the addition of allowing the player, as well as other objects, to go through the portal, the game includes a wide range of gameplay possibilities.&lt;br /&gt;
&lt;br /&gt;
The game development had 4 &amp;quot;milestones&amp;quot;: Pre-Alpha, Alpha, Beta, and Final.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20061231215723/https://www.nuclearmonkeysoftware.com/documents/narbacular_drop_milestones.pdf Narbacular Drop Milestone List (PDF), archived]&amp;lt;/ref&amp;gt; Each version included mostly fixes and level coding.&lt;br /&gt;
&lt;br /&gt;
The final version of the game includes the model, animations, and textures for the final boss, the Demon; however, the final battle was never properly implemented, and even though the final credits appear, the game never actually ends. Consequently, Wally does not show himself and Princess No-Knees never escapes the dungeon.&lt;br /&gt;
&lt;br /&gt;
Jeep Barnett, a developer of the game and current employee at [[Valve Corporation|Valve]], stated on the now-defunct forums of Narbacular Drop, that the final chapter of the game, &#039;&#039;Fire with Fire&#039;&#039;, &amp;quot;was a hint as to how to beat the final boss who would [throw] fire balls at you that you need to redirect through a portal.&amp;quot; &amp;lt;ref&amp;gt;[http://web.archive.org/web/20071212110322/http://www.nuclearmonkeysoftware.com/forums/index.php?topic=123.msg451#msg451 Nuclear Monkey Software forums, archived]&amp;lt;/ref&amp;gt; {{Spoiler|The concept behind redirecting an enemy&#039;s attack would return in the climatic battle of &#039;&#039;Portal&#039;&#039;, between [[Chell]] and [[GLaDOS]].}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{main|Patches}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 2&lt;br /&gt;
|title = &lt;br /&gt;
|height = 150&lt;br /&gt;
|width = 200&lt;br /&gt;
|File:Narbacular Drop Princess.png|Princess No Knees&lt;br /&gt;
|File:Narbacular Drop Imp.png|Impy, the Demon&#039;s minion and janitor.&lt;br /&gt;
|File:Narbacular_Drop_Boxes.png|Two boxes of different sizes, used in puzzles.&lt;br /&gt;
|File:Narbacular Drop Lava Turtle.png|The Lava Turtle, a friendly NPC.&lt;br /&gt;
|File:Narbacular Drop Boulder.png|The Boulder, a deadly threat.&lt;br /&gt;
|File:Narbacular Drop Demon.png|The Demon, the unused final boss.&lt;br /&gt;
|File:Narbacular Drop Height Chart.png|Character height comparison.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* &#039;&#039;Narbacular Drop&#039;&#039; returns as an [[Achievements#Portal 2|achievement]] name in Portal 2 Co-Op. It is the name of an achievement in which involves placing a portal underneath a partner while gesturing.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://www.digipen.edu/showcase/student-games/narbacular-drop &#039;&#039;Narbacular Drop&#039;&#039; official website]&lt;br /&gt;
* [http://www.nuclearmonkeysoftware.com/narbaculardrop.html Nuclear Monkey Software website]&lt;br /&gt;
&lt;br /&gt;
[[Category:Narbacular Drop]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2_ARG&amp;diff=189409</id>
		<title>Portal 2 ARG</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2_ARG&amp;diff=189409"/>
		<updated>2025-04-07T17:26:49Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: stub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OtherWikis&lt;br /&gt;
| &#039;&#039;[http://www.valvearg.com ValveARG Wiki]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Portal 2 ARG&#039;&#039;&#039; or the PotatoFoolsDay ARG, was an {{w|alternate reality game}} run by [[Valve]] and several independent game companies to promote the release of &#039;&#039;[[Portal 2]]&#039;&#039;. As a result of the ARG, &#039;&#039;Portal 2&#039;&#039; was released nine and a half hours early.&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Still_Alive_(song)&amp;diff=189408</id>
		<title>Still Alive (song)</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Still_Alive_(song)&amp;diff=189408"/>
		<updated>2025-04-07T17:20:48Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Other uses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Other uses|this=the song in the [[Portal soundtrack]]|Still Alive}}&lt;br /&gt;
&lt;br /&gt;
{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Still Alive&#039;&#039; is the song that plays alongside the ending credits of [[Portal]]{{spoiler text| after the player &amp;quot;kills&amp;quot; [[GLaDOS]] and subsequently causes the destruction of the [[Aperture Science|Enrichment Center]]}}.&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
{{youtube|VuLktUzq23c|audio=yes}}&lt;br /&gt;
&lt;br /&gt;
== Track ==&lt;br /&gt;
{{Track|Still Alive}}&lt;br /&gt;
&lt;br /&gt;
== Lyrics ==&lt;br /&gt;
&amp;lt;code&amp;gt;{{Spoiler|&lt;br /&gt;
This was a triumph. &amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;m making a note here: &amp;lt;br&amp;gt;&lt;br /&gt;
huge success. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It&#039;s hard to overstate &amp;lt;br&amp;gt;&lt;br /&gt;
My satisfaction. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Aperture Science. &amp;lt;br&amp;gt;&lt;br /&gt;
We do what we must &amp;lt;br&amp;gt;&lt;br /&gt;
Because we can. &amp;lt;br&amp;gt;&lt;br /&gt;
For the good of all of us. &amp;lt;br&amp;gt;&lt;br /&gt;
Except the ones who are dead.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
But there&#039;s no sense crying &amp;lt;br&amp;gt;&lt;br /&gt;
Over every mistake. &amp;lt;br&amp;gt;&lt;br /&gt;
You just keep on trying &amp;lt;br&amp;gt;&lt;br /&gt;
Till you run out of cake. &amp;lt;br&amp;gt;&lt;br /&gt;
And the Science gets done. &amp;lt;br&amp;gt;&lt;br /&gt;
And you make a neat gun. &amp;lt;br&amp;gt;&lt;br /&gt;
For the people who are &amp;lt;br&amp;gt;&lt;br /&gt;
Still alive. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;m not even angry. &amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;m being so sincere right now. &amp;lt;br&amp;gt;&lt;br /&gt;
Even though you broke my heart. &amp;lt;br&amp;gt;&lt;br /&gt;
And killed me. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
And tore me to pieces. &amp;lt;br&amp;gt;&lt;br /&gt;
And threw every piece into a fire. &amp;lt;br&amp;gt; &lt;br /&gt;
As they burned it hurt because &amp;lt;br&amp;gt;&lt;br /&gt;
I was so happy for you! &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Now these points of data &amp;lt;br&amp;gt;&lt;br /&gt;
Make a beautiful line. &amp;lt;br&amp;gt;&lt;br /&gt;
And we&#039;re out of beta. &amp;lt;br&amp;gt;&lt;br /&gt;
We&#039;re releasing on time. &amp;lt;br&amp;gt;&lt;br /&gt;
So I&#039;m GLaD. I got burned. &amp;lt;br&amp;gt;&lt;br /&gt;
Think of all the things we learned &amp;lt;br&amp;gt;&lt;br /&gt;
For the people who are &amp;lt;br&amp;gt; &lt;br /&gt;
Still alive. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Go ahead and leave me. &amp;lt;br&amp;gt;&lt;br /&gt;
I think I prefer to stay inside. &amp;lt;br&amp;gt;&lt;br /&gt;
Maybe you&#039;ll find someone else &amp;lt;br&amp;gt;&lt;br /&gt;
To help you. &amp;lt;br&amp;gt;&lt;br /&gt;
Maybe Black Mesa... &amp;lt;br&amp;gt;&lt;br /&gt;
THAT WAS A JOKE, HA HA, FAT CHANCE. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Anyway this cake is great &amp;lt;br&amp;gt;&lt;br /&gt;
It&#039;s so delicious and moist &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Look at me still talking when there&#039;s science to do &amp;lt;br&amp;gt;&lt;br /&gt;
When I look out there &amp;lt;br&amp;gt;&lt;br /&gt;
It makes me GLaD I&#039;m not you.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;ve experiments to run &amp;lt;br&amp;gt;&lt;br /&gt;
There is research to be done &amp;lt;br&amp;gt;&lt;br /&gt;
On the people who are &amp;lt;br&amp;gt;&lt;br /&gt;
Still alive. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
And believe me I am still alive &amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;m doing science and I&#039;m still alive &amp;lt;br&amp;gt;&lt;br /&gt;
I feel FANTASTIC and I&#039;m still alive &amp;lt;br&amp;gt;&lt;br /&gt;
While you&#039;re dying I&#039;ll be still alive &amp;lt;br&amp;gt;&lt;br /&gt;
And when you&#039;re dead I will be still alive &amp;lt;br&amp;gt;&lt;br /&gt;
Still alive &amp;lt;br&amp;gt;&lt;br /&gt;
Still alive.&lt;br /&gt;
}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Connection to game ==&lt;br /&gt;
=== GLaDOS ===&lt;br /&gt;
* {{Spoiler|&amp;quot;Except the ones who are dead&amp;quot; - Peoples that are killed by GLaDOS via [[Neurotoxin]]}}&lt;br /&gt;
* {{Spoiler|&amp;quot;And you make a neat gun&amp;quot; - The [[Handheld Portal Device]].}}&lt;br /&gt;
* {{Spoiler|&amp;quot;Still Alive&amp;quot; - GLaDOS revealed to be alive at the end of the game.}}&lt;br /&gt;
* {{Spoiler|&amp;quot;Even though you broke my heart and killed me&amp;quot; - [[Chell]] presumably killing GLaDOS.}}&lt;br /&gt;
* {{Spoiler|&amp;quot;And tore me to pieces&amp;quot; - Presumably Chell detaching GLaDOS&#039; [[Cores#Personality Cores| Personality Cores]]}}&lt;br /&gt;
* {{Spoiler|&amp;quot;And threw every piece into a fire&amp;quot; - Chell dumping the personality cores into [[Emergency Intelligence Incinerator]]}}&lt;br /&gt;
* {{Spoiler|&amp;quot;Now these points of data make a beautiful line&amp;quot; - Information received from Chell&#039;s experiment created a graphical data that GLaDOS said it was &amp;quot;beautiful&amp;quot;.}}&lt;br /&gt;
* {{Spoiler|&amp;quot;We&#039;re releasing on time&amp;quot; - the Portal series&#039; release date was exact and on time, even showing snapshots of the game, rather than the Half Life series&#039; {{Tooltip|terrifyingly late release date|Half Life: November 19, 1998. Half Life 2: November 16, 2004}}.}}&lt;br /&gt;
* {{Spoiler|&amp;quot;I think I prefer to stay inside&amp;quot; - GLaDOS is infrastructurally created to the [[Aperture Science|Enrichment Center]] and physically bolted to the [[Central AI Chamber]], so GLaDOS is unable to move other than the respective place. This is some kind of sarcasm.}}&lt;br /&gt;
* {{Spoiler|&amp;quot;Maybe Black Mesa... THAT WAS A JOKE, HA HA, FAT CHANCE&amp;quot; - [[hl2:Black Mesa|Black Mesa]] is a company competing against [[Aperture Science]] in the [[hl2:Half-Life|Half-Life]] universe. In Half-Life: Opposing Force Black Mesa was nuked}}&lt;br /&gt;
* {{Spoiler|&amp;quot;It makes me GLaD I&#039;m not you&amp;quot; - A very intended, bad word pun of &#039;&#039;GLaD&#039;&#039;OS.}}&lt;br /&gt;
&lt;br /&gt;
== Composition ==&lt;br /&gt;
&#039;&#039;&amp;quot;Still Alive&amp;quot;&#039;&#039; was written by Jonathan Coulton, who also wrote &#039;&#039;&amp;quot;[[Want You Gone]]&amp;quot;&#039;&#039;, and was sung by Ellen McLain, [[Voice actor]] for [[GLaDOS]] and opera singer. {{spoiler text|She also sang &#039;&#039;&amp;quot;Want You Gone&amp;quot;&#039;&#039; during the end credits of [[Portal 2]]}}.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* &amp;quot;&#039;&#039;Still Alive&#039;&#039;&amp;quot; was also used in [[Wikipedia:Left 4 Dead 2|Left 4 Dead 2]] as an easter egg on a jukebox that can be found in the campaigns &amp;quot;The Parish&amp;quot; and &amp;quot;The Passing&amp;quot;.&lt;br /&gt;
* An instrumental version of &amp;quot;&#039;&#039;Still Alive&#039;&#039;&amp;quot; can be heard on some radios in Portal. &lt;br /&gt;
* The words &amp;quot;HA HA&amp;quot; are not lyricized.&lt;br /&gt;
&lt;br /&gt;
{{MusicNav}}&lt;br /&gt;
[[Category:Music]]&lt;br /&gt;
[[Category:Portal]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Other_uses&amp;diff=189407</id>
		<title>Template:Other uses</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Other_uses&amp;diff=189407"/>
		<updated>2025-04-07T17:15:58Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Created page with &amp;quot;{{Hatnote|{{#if:{{{this|}}}|{{lang  | en = This article is about&amp;amp;nbsp;  | cs = Tento článek je o&amp;amp;nbsp;  | da = Denne artikel omhandler&amp;amp;nbsp;  | de = Dieser Artikel handelt von&amp;amp;nbsp;  | es = Este artículo trata sobre&amp;amp;nbsp;  | fi = Tämä artikkeli käsittelee&amp;amp;nbsp;  | fr = Cet article concerne&amp;amp;nbsp;  | it = Questo articolo documenta&amp;amp;nbsp;  | ko = 이 문서는 다음에 관한 것입니다:&amp;amp;nbsp;  | nl = Dit artikel gaat over&amp;amp;nbsp;  | no = Denne artiklen handler om&amp;amp;nbs...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hatnote|{{#if:{{{this|}}}|{{lang&lt;br /&gt;
 | en = This article is about&amp;amp;nbsp;&lt;br /&gt;
 | cs = Tento článek je o&amp;amp;nbsp;&lt;br /&gt;
 | da = Denne artikel omhandler&amp;amp;nbsp;&lt;br /&gt;
 | de = Dieser Artikel handelt von&amp;amp;nbsp;&lt;br /&gt;
 | es = Este artículo trata sobre&amp;amp;nbsp;&lt;br /&gt;
 | fi = Tämä artikkeli käsittelee&amp;amp;nbsp;&lt;br /&gt;
 | fr = Cet article concerne&amp;amp;nbsp;&lt;br /&gt;
 | it = Questo articolo documenta&amp;amp;nbsp;&lt;br /&gt;
 | ko = 이 문서는 다음에 관한 것입니다:&amp;amp;nbsp;&lt;br /&gt;
 | nl = Dit artikel gaat over&amp;amp;nbsp;&lt;br /&gt;
 | no = Denne artiklen handler om&amp;amp;nbsp;&lt;br /&gt;
 | pl = Ten artykuł jest o&amp;amp;nbsp;&lt;br /&gt;
 | pt = Este artigo é sobre&amp;amp;nbsp;&lt;br /&gt;
 | pt-br = Este artigo é sobre&amp;amp;nbsp;&lt;br /&gt;
 | ro = Acest articol este despre&amp;amp;nbsp;&lt;br /&gt;
 | ru = Эта статья описывает&amp;amp;nbsp;&lt;br /&gt;
 | sv = Denna artikel handlar om&amp;amp;nbsp;&lt;br /&gt;
 | tr = Bu makalenin ele aldığı konu:&amp;amp;nbsp;&lt;br /&gt;
 | zh-hans = 本条目的主题是&lt;br /&gt;
 | zh-hant  = 這個條目的內容是介紹&lt;br /&gt;
}}{{{this}}}{{lang incomplete&lt;br /&gt;
 | en =.&amp;amp;nbsp;&lt;br /&gt;
 | ja =。&lt;br /&gt;
 | zh-hans =。&lt;br /&gt;
 | zh-hant =。&lt;br /&gt;
}}|}}{{lang&lt;br /&gt;
 | en = For&amp;amp;nbsp;&lt;br /&gt;
 | cs = Pro&amp;amp;nbsp;&lt;br /&gt;
 | da = For&amp;amp;nbsp;&lt;br /&gt;
 | de = Für&amp;amp;nbsp;&lt;br /&gt;
 | es = Para&amp;amp;nbsp;&lt;br /&gt;
 | fi = Jos etsit&amp;amp;nbsp; &lt;br /&gt;
 | fr = Pour&amp;amp;nbsp;&lt;br /&gt;
 | it = Per&amp;amp;nbsp;&lt;br /&gt;
 | ko = 혹시 이 문서를 찾고 계신다면:&amp;amp;nbsp;&lt;br /&gt;
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 | pt-br = Para&amp;amp;nbsp;&lt;br /&gt;
 | ro = Pentru&amp;amp;nbsp;&lt;br /&gt;
 | ru = Для&amp;amp;nbsp;&lt;br /&gt;
 | sv = För&amp;amp;nbsp;&lt;br /&gt;
 | tr = Görmek istediğiniz konu&amp;amp;nbsp;&lt;br /&gt;
 | zh-hans = 关于&lt;br /&gt;
 | zh-hant  = 關於&lt;br /&gt;
}}{{#if:{{{for|}}}|{{{for}}}|{{lang&lt;br /&gt;
 | en = other uses&lt;br /&gt;
 | cs = jiné významy &lt;br /&gt;
 | da = andre anvendelser&lt;br /&gt;
 | de = andere Verwendungen&lt;br /&gt;
 | es = otros usos de este término&lt;br /&gt;
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 | fr = d&#039;autres usages&lt;br /&gt;
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 | ko = 다른 문서를 찾고 계신다면&lt;br /&gt;
 | nl = ander gebruik&lt;br /&gt;
 | no = andre betydninger&lt;br /&gt;
 | pl = innych znaczeń&lt;br /&gt;
 | pt = outros usos&lt;br /&gt;
 | pt-br = outros usos&lt;br /&gt;
 | ro = alte pagini&lt;br /&gt;
 | ru = статей о других значениях&lt;br /&gt;
 | sv = andra användningar&lt;br /&gt;
 | tr = bu değil&lt;br /&gt;
 | zh-hans = 相似内容&lt;br /&gt;
 | zh-hant = 相似內容&lt;br /&gt;
}}}}{{lang&lt;br /&gt;
 | en = , see&amp;amp;nbsp;&lt;br /&gt;
 | cs = , se podívejte na&amp;amp;nbsp;&lt;br /&gt;
 | da = , se&amp;amp;nbsp;&lt;br /&gt;
 | de = , siehe&amp;amp;nbsp;&lt;br /&gt;
 | es = {{#if:{{{2|}}}|, véanse|, véase}}&amp;amp;nbsp;&lt;br /&gt;
 | fi = , katso&amp;amp;nbsp;&lt;br /&gt;
 | fr = , voir&amp;amp;nbsp;&lt;br /&gt;
 | it = , vedere&amp;amp;nbsp;&lt;br /&gt;
 | ko = , 이곳에서 볼 수 있습니다:&amp;amp;nbsp;&lt;br /&gt;
 | nl = , zie&amp;amp;nbsp;&lt;br /&gt;
 | no = , se&amp;amp;nbsp;&lt;br /&gt;
 | pl = , sprawdź&amp;amp;nbsp;&lt;br /&gt;
 | pt = , ver&amp;amp;nbsp;&lt;br /&gt;
 | pt-br = , veja&amp;amp;nbsp;&lt;br /&gt;
 | ro = , vedeți&amp;amp;nbsp;&lt;br /&gt;
 | ru = , см.&amp;amp;nbsp;&lt;br /&gt;
 | sv = , se&amp;amp;nbsp;&lt;br /&gt;
 | tr = &amp;amp;nbsp;ise, buraya da bakınız:&amp;amp;nbsp;&lt;br /&gt;
 | zh-hans = ，请见：&lt;br /&gt;
 | zh-hant = ，請見&lt;br /&gt;
}}[[{{{1}}}{{#if:{{{l1|}}}|{{!}}{{{l1}}}|}}]]{{#if:{{{2|}}}|&amp;amp;nbsp;{{#switch: {{{cop}}} |si|sí|yes = e| #default = {{common string|and}}}} [[{{{2}}}{{#if:{{{l2|}}}|{{!}}{{{l2}}}|}}]]|}}{{lang incomplete&lt;br /&gt;
 | en =.&lt;br /&gt;
 | ja =。&lt;br /&gt;
 | zh-hans =。&lt;br /&gt;
 | zh-hant =。&lt;br /&gt;
}}}}&amp;lt;noinclude&amp;gt;__TOC__{{doc begin}}&lt;br /&gt;
{{translation switching|en, cs, da, de, es, fi, fr, ko, nl, no, pl, pt, pt-br, ro, ru, sv, tr, zh-hans, zh-hant}}&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
{{tlx|Other uses|this|for|1|l1|2|l2}}&lt;br /&gt;
&lt;br /&gt;
{{code|this}}&lt;br /&gt;
:First parameter is for text inserted before &amp;quot;For&amp;quot; and after &amp;quot;This article is about...&amp;quot;. If no value is inserted, the text &amp;quot;This article is about [PARAMETER].&amp;quot; won&#039;t be shown.&lt;br /&gt;
&lt;br /&gt;
{{code|for}}&lt;br /&gt;
:Second parameter is for text inserted before &amp;quot;, see&amp;quot; and after &amp;quot;For...&amp;quot;. Default value is &amp;quot;other uses&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{code|1}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{code|2}} (OPTIONAL)&lt;br /&gt;
:Links&lt;br /&gt;
&lt;br /&gt;
{{code|l1}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{code|l2}} (OPTIONAL)&lt;br /&gt;
:Custom name for links&lt;br /&gt;
&lt;br /&gt;
{{code|&amp;lt;nowiki&amp;gt;cop=si&amp;lt;/nowiki&amp;gt;}} (SPECIAL, ONLY FOR SPANISH)&lt;br /&gt;
:&#039;&#039;English&#039;&#039;: Necessary to add if the second link starts with &amp;quot;I&amp;quot;. Changes the conjunction &amp;quot;y&amp;quot; to &amp;quot;e&amp;quot;. Only use on Spanish pages!&lt;br /&gt;
:&#039;&#039;Español&#039;&#039;: Necesario añadir si el segundo enlace inicia con «I». Cambia la conjunción copulativa «y» a «e». ¡Solo usar en páginas en español!&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
{{code|&amp;lt;nowiki&amp;gt;{{Other uses|this=soundtrack in Portal|for=the soundtrack in Portal 2|Portal 2 soundtrack}}&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
:{{Other uses|this=soundtrack in Portal|for=the soundtrack in Portal 2|Portal 2 soundtrack}}&lt;br /&gt;
&lt;br /&gt;
{{code|&amp;lt;nowiki&amp;gt;{{Other uses|this=the song in the Portal soundtrack|Still Alive}}&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
:{{Other uses|this=the song in the Portal soundtrack|Still Alive}}&lt;br /&gt;
&lt;br /&gt;
{{code|&amp;lt;nowiki&amp;gt;{{Other uses|Still Alive}}&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
:{{Other uses|Still Alive}}&lt;br /&gt;
&lt;br /&gt;
{{code|&amp;lt;nowiki&amp;gt;{{Other uses|Weighted Companion Cube|Frankenturret|l1=Heart Cube|l2=Turret Cube}}&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
:{{Other uses|Weighted Companion Cube|Frankenturret|l1=Heart Cube|l2=Turret Cube}}&lt;br /&gt;
&lt;br /&gt;
{{Hatnote templates list}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Formatting templates|Other uses]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template_talk:Lang_incomplete&amp;diff=189406</id>
		<title>Template talk:Lang incomplete</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template_talk:Lang_incomplete&amp;diff=189406"/>
		<updated>2025-04-07T16:58:11Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: /* Protected */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Protected ==&lt;br /&gt;
&lt;br /&gt;
This redirect should probably be protected. It&#039;s protected on the TF Wiki and all that jazz so plz protect. [[User:Mediarch|{{Font colour|ec5c69|&#039;&#039;&#039;Mediarch&#039;&#039;&#039;}}]] [[File:User Mediarch PFP.png|25px]][[User:Mediarch|{{Font colour|ff66cc| ♥ }}]][[User talk:Mediarch|{{Font colour|ec5c69|&#039;&#039;&#039;Talk&#039;&#039;&#039;}}]][[User:Mediarch|{{Font colour|ff66cc| ♥ }}]][[Special:Contributions/Mediarch|{{Font colour|ec5c69|&#039;&#039;&#039;My Edits&#039;&#039;&#039;}}]] 16:58, 7 April 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Lang_incomplete&amp;diff=189405</id>
		<title>Template:Lang incomplete</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Lang_incomplete&amp;diff=189405"/>
		<updated>2025-04-07T16:55:52Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Redirected page to Template:Lang&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:Lang]]&lt;br /&gt;
{{hatnote|This template redirect should be used when not all languages are expected to be present. Usages of this template are ignored when updating the language list in {{tl|translation switching}}}}&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Still_Alive&amp;diff=189404</id>
		<title>Still Alive</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Still_Alive&amp;diff=189404"/>
		<updated>2025-04-07T16:38:59Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambiguation|Still Alive}}&lt;br /&gt;
&lt;br /&gt;
* [[Portal: Still Alive]], the Xbox 360 port of &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
* [[File:Achievement Still Alive.jpg|45px|link=Achievements#Portal 2]] [[Achievements#Portal 2|Still Alive]], an achievement in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
* &#039;&#039;[[Still Alive (song)|Still Alive]]&#039;&#039;, a song in the [[Portal soundtrack]].&lt;br /&gt;
&lt;br /&gt;
{{Disambignote}}&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User_talk:Mediarch&amp;diff=189403</id>
		<title>User talk:Mediarch</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User_talk:Mediarch&amp;diff=189403"/>
		<updated>2025-04-07T16:19:08Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: /* Test */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Test ==&lt;br /&gt;
&lt;br /&gt;
This is a test [[User:Mediarch|{{Font colour|ec5c69|&#039;&#039;&#039;Mediarch&#039;&#039;&#039;}}]] [[File:User Mediarch PFP.png|25px]][[User:Mediarch|{{Font colour|ff66cc| ♥ }}]][[User talk:Mediarch|{{Font colour|ec5c69|&#039;&#039;&#039;Talk&#039;&#039;&#039;}}]][[User:Mediarch|{{Font colour|ff66cc| ♥ }}]][[Special:Contributions/Mediarch|{{Font colour|ec5c69|&#039;&#039;&#039;My Edits&#039;&#039;&#039;}}]] 16:19, 7 April 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:Mediarch/Signature&amp;diff=189402</id>
		<title>User:Mediarch/Signature</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:Mediarch/Signature&amp;diff=189402"/>
		<updated>2025-04-07T16:17:02Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Signature&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Mediarch|{{Font colour|ec5c69|&#039;&#039;&#039;Mediarch&#039;&#039;&#039;}}]] [[File:User Mediarch PFP.png|25px]][[User:Mediarch|{{Font colour|ff66cc| ♥ }}]][[User talk:Mediarch|{{Font colour|ec5c69|&#039;&#039;&#039;Talk&#039;&#039;&#039;}}]][[User:Mediarch|{{Font colour|ff66cc| ♥ }}]][[Special:Contributions/Mediarch|{{Font colour|ec5c69|&#039;&#039;&#039;My Edits&#039;&#039;&#039;}}]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Font_colour&amp;diff=189401</id>
		<title>Template:Font colour</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Font_colour&amp;diff=189401"/>
		<updated>2025-04-07T16:16:06Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Font colour template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=&amp;quot;{{#switch:{{lc:{{{1}}}}}&lt;br /&gt;
| #default = {{ucfirst:{{{1|black}}}}}&lt;br /&gt;
}}&amp;quot;&amp;gt;{{{2}}}&amp;lt;/font&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Doc begin}}&lt;br /&gt;
Template for changing font colours. Accepts hex and html text names (e.g. &amp;quot;red&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Font colour|1|2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; 1&lt;br /&gt;
: Accepts colours and hex values. Defaults to black. Not case sensitive.&lt;br /&gt;
&lt;br /&gt;
; 2 &lt;br /&gt;
: Text to display in the aforementioned colour.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Font colour|green|Hello Wiki!}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; produces:&lt;br /&gt;
{{Font colour|green|Hello Wiki!}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Font colour|E52A6F|Goodbye Wiki!}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; produces:&lt;br /&gt;
{{Font colour|E52A6F|Goodbye Wiki!}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Formatting templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:User_Mediarch_PFP.png&amp;diff=189400</id>
		<title>File:User Mediarch PFP.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:User_Mediarch_PFP.png&amp;diff=189400"/>
		<updated>2025-04-07T16:08:24Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: == Licensing ==
Category:User images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
== Licensing ==&lt;br /&gt;
[[Category:User images]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Mann_Co._Cap&amp;diff=189290</id>
		<title>Mann Co. Cap</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Mann_Co._Cap&amp;diff=189290"/>
		<updated>2025-04-01T16:21:30Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: &amp;#039;&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| level = Level 10 Hat&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|For many of you, I realize 60 dollars is an unprecedented windfall, so don&#039;t go spending it all on... I don&#039;t know. Caroline, what do these people buy? Tattered hats? Beard dirt?|sound=Cave_Johnson_seventies_intro07.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Mann Co. Cap&#039;&#039;&#039; is a [[Hats|headwear]] item for [[Atlas]] and [[P-body]]. It appears as an off-white baseball cap with a patch containing the [[tf2:Mann Co.|Mann Co.]] logo and their motto written on it: &amp;quot;We sell products and get in fights.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
This hat is available to players who own the [[tf2:Mann Co. Cap|Mann Co. Cap]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Mann Co. Cap&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Mann Co. Cap Engineer.png|alt1=Mann Co. Cap|The [[tf2:Engineer|Engineer]] from &#039;&#039;Team Fortress 2&#039;&#039; wearing a Mann Co. Cap.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[tf2:Mann Co. Cap|Mann Co. Cap]] on [[tf2:Main page|Team Fortress Wiki]]&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Master%27s_Yellow_Belt&amp;diff=189289</id>
		<title>Master&#039;s Yellow Belt</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Master%27s_Yellow_Belt&amp;diff=189289"/>
		<updated>2025-04-01T16:21:15Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: &amp;#039;&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[P-body]]&lt;br /&gt;
| level = Level 1&amp;amp;ndash;100 Hat&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Defective Turret&#039;&#039;&#039;|Time to watch the master.|sound=Defective Turret sp_sabotage_factory_defect_prerange04.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Master&#039;s Yellow Belt&#039;&#039;&#039; is a [[Hats|headwear]] item for [[P-body]]. It is a yellow cloth belt that is tied around P-Body&#039;s forehead. This hat is available to players who own the [[tf2:Master&#039;s Yellow Belt|Master&#039;s Yellow Belt]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In &#039;&#039;[[Bot Trust]]&#039;&#039;, P-body wears a similar yellow headband as a blindfold as Atlas navigates him onto an [[Aerial Faith Plate]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Master&#039;s Yellow Belt&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Master&#039;s Yellow Belt Sniper.png|alt1=Master&#039;s Yellow Belt|The [[tf2:Sniper|Sniper]] from &#039;&#039;Team Fortress 2&#039;&#039; wearing the Master&#039;s Yellow Belt.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[tf2:Master&#039;s Yellow Belt|Master&#039;s Yellow Belt]] on [[tf2:Main page|Team Fortress Wiki]]&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Prince_Tavish%27s_Crown&amp;diff=189288</id>
		<title>Prince Tavish&#039;s Crown</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Prince_Tavish%27s_Crown&amp;diff=189288"/>
		<updated>2025-04-01T16:20:55Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: &amp;#039;&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| level = Level 1&amp;amp;ndash;100 Hat&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Prince Tavish&#039;s Crown&#039;&#039;&#039; is a [[Hats|headwear]] item for [[Atlas]] and [[P-body]]. It is a stereotypical royal crown embedded with team-colored jewels. This hat is available to players who own the [[tf2:Prince Tavish&#039;s Crown|Prince Tavish&#039;s Crown]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The hat&#039;s name refers to the real name of &#039;&#039;Team Fortress 2&#039;&#039;&#039;s [[tf2:Demoman#Bio|Demoman]] class: Tavish DeGroot.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Prince Tavish&#039;s Crown&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Prince Tavish&#039;s Crown Demoman.png|alt1=Prince Tavish&#039;s Crown|The [[tf2:Demoman|Demoman]] from &#039;&#039;Team Fortress 2&#039;&#039; wearing a Prince Tavish&#039;s Crown.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[tf2:Prince Tavish&#039;s Crown|Prince Tavish&#039;s Crown]] on [[tf2:Main page|Team Fortress Wiki]]&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Pyro%27s_Beanie&amp;diff=189287</id>
		<title>Pyro&#039;s Beanie</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Pyro%27s_Beanie&amp;diff=189287"/>
		<updated>2025-04-01T16:20:37Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: &amp;#039;&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| level = Level 1&amp;amp;ndash;100 Hat&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|I give you a score of 3.4 for style and 10 for being annoying.|sound=GLaDOS_taunt_somersault01.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Pyro&#039;s Beanie&#039;&#039;&#039; is a [[Hats|headwear]] item for [[Atlas]] and [[P-body]]. It is a color-striped {{w|beanie}} with a propeller on top. This hat is available to players who own the [[tf2:Pyro&#039;s Beanie|Pyro&#039;s Beanie]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Pyro&#039;s Beanie&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Pyro&#039;s Beanie Pyro.png|alt1=Pyro&#039;s Beanie|The [[tf2:Pyro|Pyro]] from &#039;&#039;Team Fortress 2&#039;&#039; wearing a Pyro&#039;s Beanie.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[tf2:Pyro&#039;s Beanie|Pyro&#039;s Beanie]] on [[tf2:Main page|Team Fortress Wiki]]&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Tyrant%27s_Helm&amp;diff=189286</id>
		<title>Tyrant&#039;s Helm</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Tyrant%27s_Helm&amp;diff=189286"/>
		<updated>2025-04-01T16:20:22Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: &amp;#039;&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| level = Level 1&amp;amp;ndash;100 Hat&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Tyrant&#039;s Helm&#039;&#039;&#039; is a [[Hats|headwear]] item for [[Atlas]] and [[P-body]]. It is a metal [[Wikipedia:Viking_helmet#Helmet|Viking helmet]] with two horns on its sides, the left of which is broken. This hat is available to players who own the [[tf2:Tyrant&#039;s Helm|Tyrant&#039;s Helm]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Tyrant&#039;s Helm&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Tyrant&#039;s Helm Soldier.png|alt1=Tyrant&#039;s Heml|The [[tf2:Soldier|Soldier]] from &#039;&#039;Team Fortress 2&#039;&#039; wearing a Tyrant&#039;s Helm.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[tf2:Tyrant&#039;s Helm|Tyrant&#039;s Helm]] on [[tf2:Main page|Team Fortress Wiki]]&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Hats&amp;diff=189285</id>
		<title>Hats</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Hats&amp;diff=189285"/>
		<updated>2025-04-01T16:11:18Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: /* Trivia */ Link for Vintage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Hat_bots.jpg|300px|thumb|right|[[Atlas]] and [[P-body]] wearing their hats.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;TF2 Official Blog&#039;&#039;&#039;|&amp;quot;Go away,&amp;quot; the Portal guys told us. &amp;quot;You&#039;ll just try to put hats in it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Whaaattttt?&amp;quot; we said. &amp;quot;That&#039;s—psshhhh. If anything, we&#039;ll probably tell you to take some hats out of the game.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There are no hats in the game.&amp;quot;}}&lt;br /&gt;
&#039;&#039;&#039;Hats&#039;&#039;&#039;, or &#039;&#039;&#039;Headwear&#039;&#039;&#039;, are items that can be equipped in the &#039;head&#039; slot of the loadout screen. They are purely cosmetic, wearing a hat does not give you an advantage.&lt;br /&gt;
As of 2017, the cross-promotional items from Team Fortress 2 are no longer obtainable.&amp;lt;ref&amp;gt;[https://i.imgur.com/oTJYS8v.png Steam Support Thread]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Hats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=1 style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; colspan=10 | Hats&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack AUTOMATON&#039;S TOPHAT.png|100px|link=Automaton&#039;s Tophat]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack BIONIC BEANIE.png|100px|link=Bionic Beanie]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack BOT&#039;S BERET.png|100px|link=Bot&#039;s Beret]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Unknownweapon.png|80px|link=Roll Cage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Automaton&#039;s Tophat]]&lt;br /&gt;
| [[Bionic Beanie]]&lt;br /&gt;
| [[Bot&#039;s Beret]]&lt;br /&gt;
| [[Roll Cage]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=1 style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; colspan=10 | Team Fortress 2 hats&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack FANCY FEDORA.png|100px|link=Fancy Fedora]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack TYRANT&#039;S HELM.png|100px|link=Tyrant&#039;s Helm]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack APERTURE LABS HARD HAT.png|100px|link=Aperture Labs Hard Hat]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack MASTER&#039;S YELLOW BELT.png|100px|link=Master&#039;s Yellow Belt]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack PYRO&#039;S BEANIE.png|100px|link=Pyro&#039;s Beanie]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack PRINCE TAVISH&#039;S CROWN.png|100px|link=Prince Tavish&#039;s Crown]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack MANN CO. CAP.png|100px|link=Mann Co. Cap]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fancy Fedora]]&lt;br /&gt;
| [[Tyrant&#039;s Helm]]&lt;br /&gt;
| [[Aperture Labs Hard Hat]]&lt;br /&gt;
| [[Master&#039;s Yellow Belt]]&lt;br /&gt;
| [[Pyro&#039;s Beanie]]&lt;br /&gt;
| [[Prince Tavish&#039;s Crown]]&lt;br /&gt;
| [[Mann Co. Cap]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* &#039;&#039;[[Team Fortress 2]]&#039;&#039; hats will retain their quality in &#039;&#039;Portal 2&#039;&#039;, having colored text. (e.g. Vintage coloured text will pass over if the hat in &#039;&#039;Team Fortress 2&#039;&#039; is [[tf2:Vintage|Vintage]] quality.)&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Aperture_Labs_Hard_Hat&amp;diff=189284</id>
		<title>Aperture Labs Hard Hat</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Aperture_Labs_Hard_Hat&amp;diff=189284"/>
		<updated>2025-04-01T16:06:41Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: all other hats say headwear item instead of hat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| level = Level 10 Hat&lt;br /&gt;
  | quality          = genuine&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|{{Spoiler|I dunno Caroline, what do these people buy? Hats?}}}}&lt;br /&gt;
The &#039;&#039;&#039;Aperture Labs Hard Hat&#039;&#039;&#039; is a [[Hats|headwear]] item wearable by both [[Atlas]] and [[P-body]]. It is available to players who own the [[tf2:Aperture Labs Hard Hat|Aperture Labs Hard Hat]] in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The [ classified ] style for this hat in &#039;&#039;Team Fortress 2&#039;&#039; has the Aperture Logo on the side covered up.&amp;lt;ref&amp;gt;[[tf2:Aperture Labs Hard Hat|Aperture Labs Hard Hat on the Team Fortress 2 Official Wiki]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* This item is a reference to the &amp;quot;potato clock&amp;quot; or &amp;quot;[[w:Lemon battery#Variations|potato battery]]&amp;quot;, a popular science fair project where a potato is used to power a clock or other electronic appliance.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|title=Aperture Labs Hard hat&lt;br /&gt;
|File:Classified Engineer.png|alt1=Aperture Labs Hard Hat|The [[tf2:Engineer|Engineer]] from &#039;&#039;Team Fortress 2&#039;&#039; wearing an Aperture Labs Hard Hat.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[tf2:Aperture Labs Hard Hat|Aperture Labs Hard Hat]] on [[tf2:Main page|Team Fortress Wiki]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Tyrant%27s_Helm&amp;diff=189282</id>
		<title>Tyrant&#039;s Helm</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Tyrant%27s_Helm&amp;diff=189282"/>
		<updated>2025-04-01T16:01:22Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Trivia consistent with tf2 wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| level = Level 1&amp;amp;ndash;100 Hat&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Tyrant&#039;s Helm&#039;&#039;&#039; is a [[Hats|headwear]] item for [[Atlas]] and [[P-body]]. It is a metal [[Wikipedia:Viking_helmet#Helmet|Viking helmet]] with two horns on its sides, the left of which is broken. This hat is available to players who own the [[tf2:Tyrant&#039;s Helm|Tyrant&#039;s Helm]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Tyrant&#039;s Helm&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Tyrant&#039;s Helm Soldier.png|alt1=Tyrant&#039;s Heml|The [[tf2:Soldier|Soldier]] from Team Fortress 2 wearing a Tyrant&#039;s Helm.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[tf2:Tyrant&#039;s Helm|Tyrant&#039;s Helm]] on [[tf2:Main page|Team Fortress Wiki]]&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Pyro%27s_Beanie&amp;diff=189281</id>
		<title>Pyro&#039;s Beanie</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Pyro%27s_Beanie&amp;diff=189281"/>
		<updated>2025-04-01T16:00:37Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Trivia consistent with tf2 wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| level = Level 1&amp;amp;ndash;100 Hat&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|I give you a score of 3.4 for style and 10 for being annoying.|sound=GLaDOS_taunt_somersault01.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Pyro&#039;s Beanie&#039;&#039;&#039; is a [[Hats|headwear]] item for [[Atlas]] and [[P-body]]. It is a color-striped {{w|beanie}} with a propeller on top. This hat is available to players who own the [[tf2:Pyro&#039;s Beanie|Pyro&#039;s Beanie]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Pyro&#039;s Beanie&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Pyro&#039;s Beanie Pyro.png|alt1=Pyro&#039;s Beanie|The [[tf2:Pyro|Pyro]] from Team Fortress 2 wearing a Pyro&#039;s Beanie.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[tf2:Pyro&#039;s Beanie|Pyro&#039;s Beanie]] on [[tf2:Main page|Team Fortress Wiki]]&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Master%27s_Yellow_Belt&amp;diff=189280</id>
		<title>Master&#039;s Yellow Belt</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Master%27s_Yellow_Belt&amp;diff=189280"/>
		<updated>2025-04-01T15:59:48Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Trivia consistent with tf2 wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[P-body]]&lt;br /&gt;
| level = Level 1&amp;amp;ndash;100 Hat&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Defective Turret&#039;&#039;&#039;|Time to watch the master.|sound=Defective Turret sp_sabotage_factory_defect_prerange04.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Master&#039;s Yellow Belt&#039;&#039;&#039; is a [[Hats|headwear]] item for [[P-body]]. It is a yellow cloth belt that is tied around P-Body&#039;s forehead. This hat is available to players who own the [[tf2:Master&#039;s Yellow Belt|Master&#039;s Yellow Belt]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In &#039;&#039;[[Bot Trust]]&#039;&#039;, P-body wears a similar yellow headband as a blindfold as Atlas navigates him onto an [[Aerial Faith Plate]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Master&#039;s Yellow Belt&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Master&#039;s Yellow Belt Sniper.png|alt1=Master&#039;s Yellow Belt|The [[tf2:Sniper|Sniper]] from Team Fortress 2 wearing the Master&#039;s Yellow Belt.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[tf2:Master&#039;s Yellow Belt|Master&#039;s Yellow Belt]] on [[tf2:Main page|Team Fortress Wiki]]&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Fancy_Fedora&amp;diff=189279</id>
		<title>Fancy Fedora</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Fancy_Fedora&amp;diff=189279"/>
		<updated>2025-04-01T15:57:41Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: oops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
| level = Level 1&amp;amp;ndash;100 Hat&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Fancy Fedora&#039;&#039;&#039; is a [[Hats|headwear]] item for [[Atlas]] and [[P-body]]. It is a felt fedora that sits atop the bots heads. This hat is available to players who own the [[tf2:Fancy_Fedora|Fancy Fedora]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Fancy Fedora actually resembles a [[w:Trilby|trilby]] more than it does a [[w:Fedora|fedora]]. Fedoras have wider brims and were more popular in the USA, while the trilby was more popular in Europe including France, where the [[tf2:Spy|Spy]] from &#039;&#039;Team Fortress 2&#039;&#039; is from.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Fancy Fedora&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Fancy Fedora Spy.png|alt1=Fancy Fedora|The Spy from &#039;&#039;Team Fortress 2&#039;&#039; wearing the Fancy Fedora.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[tf2:Fancy Fedora|Fancy Fedora]] on [[tf2:Main page|Team Fortress Wiki]]&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Fancy_Fedora&amp;diff=189278</id>
		<title>Fancy Fedora</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Fancy_Fedora&amp;diff=189278"/>
		<updated>2025-04-01T15:57:17Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Trivia consistent with tf2 wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
| level = Level 1&amp;amp;ndash;100 Hat&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Fancy Fedora&#039;&#039;&#039; is a [[Hats|headwear]] item for [[Atlas]] and [[P-body]]. It is a felt fedora that sits atop the bots heads. This hat is available to players who own the [[tf2:Fancy_Fedora|Fancy Fedora]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Fancy Fedora actually resembles a [[w:Trilby|trilby]] more than it does a {{w:Fedora|fedora}}. Fedoras have wider brims and were more popular in the USA, while the trilby was more popular in Europe including France, where the [[tf2:Spy|Spy]] from &#039;&#039;Team Fortress 2&#039;&#039; is from.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Fancy Fedora&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Fancy Fedora Spy.png|alt1=Fancy Fedora|The Spy from &#039;&#039;Team Fortress 2&#039;&#039; wearing the Fancy Fedora.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[tf2:Fancy Fedora|Fancy Fedora]] on [[tf2:Main page|Team Fortress Wiki]]&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Aperture_Labs_Hard_Hat&amp;diff=189277</id>
		<title>Aperture Labs Hard Hat</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Aperture_Labs_Hard_Hat&amp;diff=189277"/>
		<updated>2025-04-01T15:53:26Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Trivia consistent with tf2 wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| level = Level 10 Hat&lt;br /&gt;
  | quality          = genuine&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|{{Spoiler|I dunno Caroline, what do these people buy? Hats?}}}}&lt;br /&gt;
The &#039;&#039;&#039;Aperture Labs Hard Hat&#039;&#039;&#039; is a [[Hats|hat]] wearable by both [[Atlas]] and [[P-body]]. It is available to players who own the [[tf2:Aperture Labs Hard Hat|Aperture Labs Hard Hat]] in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The [ classified ] style for this hat in Team Fortress 2 has the Aperture Logo on the side covered up.&amp;lt;ref&amp;gt;[[tf2:Aperture Labs Hard Hat|Aperture Labs Hard Hat on the Team Fortress 2 Official Wiki]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* This item is a reference to the &amp;quot;potato clock&amp;quot; or &amp;quot;[[w:Lemon battery#Variations|potato battery]]&amp;quot;, a popular science fair project where a potato is used to power a clock or other electronic appliance.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|title=Aperture Labs Hard hat&lt;br /&gt;
|File:Classified Engineer.png|alt1=Aperture Labs Hard Hat|The [[tf2:Engineer|Engineer]] from Team Fortress 2 wearing an Aperture Labs Hard Hat.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[tf2:Aperture Labs Hard Hat|Aperture Labs Hard Hat]] on [[tf2:Main page|Team Fortress Wiki]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Automaton%27s_Tophat&amp;diff=189276</id>
		<title>Automaton&#039;s Tophat</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Automaton%27s_Tophat&amp;diff=189276"/>
		<updated>2025-04-01T15:49:23Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Needs image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needimage|Images for the Atlas and P-Body stlyes.}}&lt;br /&gt;
&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| level = Level 1 Hat&lt;br /&gt;
}}&lt;br /&gt;
{{quotation|&#039;&#039;&#039;Defective Turret&#039;&#039;&#039;|Well, you bested me this time.|sound=Defective_Turret_finale02_turret_return_defect_goodbye12.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Automaton&#039;s Tophat&#039;&#039;&#039; is a [[Hats|headwear]] item in &#039;&#039;[[Portal 2]]&#039;&#039;. It resembles a tall stove pipe hat.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*P-Body and Atlas have different styles of this hat. P-Body has a taller, skinny version, whereas Atlas has a larger, wider version.&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Aperture_Labs_Hard_Hat&amp;diff=189275</id>
		<title>Aperture Labs Hard Hat</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Aperture_Labs_Hard_Hat&amp;diff=189275"/>
		<updated>2025-04-01T15:46:11Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| level = Level 10 Hat&lt;br /&gt;
  | quality          = genuine&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|{{Spoiler|I dunno Caroline, what do these people buy? Hats?}}}}&lt;br /&gt;
The &#039;&#039;&#039;Aperture Labs Hard Hat&#039;&#039;&#039; is a [[Hats|hat]] wearable by both [[Atlas]] and [[P-body]]. It is available to players who own the [[tf2:Aperture Labs Hard Hat|Aperture Labs Hard Hat]] in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The [ classified ] style for this hat in Team Fortress 2 has the Aperture Logo on the side covered up.&amp;lt;ref&amp;gt;[[tf2:Aperture Labs Hard Hat|Aperture Labs Hard Hat on the Team Fortress 2 Official Wiki]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|title=Aperture Labs Hard hat&lt;br /&gt;
|File:Classified Engineer.png|alt1=Aperture Labs Hard Hat|The [[tf2:Engineer|Engineer]] from Team Fortress 2 wearing an Aperture Labs Hard Hat.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[tf2:Aperture Labs Hard Hat|Aperture Labs Hard Hat]] on [[tf2:Main page|Team Fortress Wiki]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Aperture_Labs_Hard_Hat&amp;diff=189274</id>
		<title>Aperture Labs Hard Hat</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Aperture_Labs_Hard_Hat&amp;diff=189274"/>
		<updated>2025-04-01T15:31:42Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| level = Level 10 Hat&lt;br /&gt;
  | quality          = genuine&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|{{Spoiler|I dunno Caroline, what do these people buy? Hats?}}}}&lt;br /&gt;
The &#039;&#039;&#039;Aperture Labs Hard Hat&#039;&#039;&#039; is a [[Hats|hat]] wearable by both [[Atlas]] and [[P-body]]. It is available to players who own the [[tf2:Aperture Labs Hard Hat|Aperture Labs Hard Hat]] in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The [ classified ] style for this hat in Team Fortress 2 has the Aperture Logo on the side covered up.&amp;lt;ref&amp;gt;[[tf2:Aperture Labs Hard Hat|Aperture Labs Hard Hat on the Team Fortress 2 Official Wiki]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|title=Aperture Labs Hard hat&lt;br /&gt;
|File:Classified Engineer.png|alt1=Aperture Labs Hard Hat|The [[tf2:Engineer|Engineer]] from Team Fortress 2 wearing an Aperture Labs Hard Hat.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_11&amp;diff=188703</id>
		<title>Portal Test Chamber 11</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_11&amp;diff=188703"/>
		<updated>2024-10-28T19:00:51Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Alternate solution is more glitch/exploity.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Test Chamber 11&lt;br /&gt;
  | map        = testchmb_a_07.bsp&lt;br /&gt;
  | number     = 11&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 11.png&lt;br /&gt;
  | icon1      = cube dispenser&lt;br /&gt;
  | icon2      = cube hazard&lt;br /&gt;
  | icon3      = pellet hazard on&lt;br /&gt;
  | icon4      = pellet catcher on&lt;br /&gt;
  | icon5      = water hazard on&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water on&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 10&lt;br /&gt;
  | next       = Portal Test Chamber 12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the twelfth level of the game, and introduces the player to the upgraded [[Handheld Portal Device]] which allows the creation of both blue and orange portals.&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Unstationary Scaffold]]&lt;br /&gt;
* [[High Energy Pellet]] &#039;&#039;(launcher and catcher)&#039;&#039;&lt;br /&gt;
* [[Pedestal Button]] &#039;&#039;(Retractable)&lt;br /&gt;
* [[Handheld Portal Device]] &#039;&#039;(orange)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Hazards ==&lt;br /&gt;
* [[High Energy Pellet| Getting hit by a High Energy Pellet]]&lt;br /&gt;
* [[Goo]]&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Proceed up the stairs and place a portal on a wall or on the floor.&lt;br /&gt;
* Wait for the orange portal to be generated behind the platform with the [[Switch]].&lt;br /&gt;
* Activate the switch.&lt;br /&gt;
* Place your portal on the wall behind the door that opens upon activating the switch.&lt;br /&gt;
* Wait for the orange portal to be generated behind you.&lt;br /&gt;
* Proceed through the orange portal.&lt;br /&gt;
* Place your portal on the piece of wall where the pellet collides with it (marked with a circular piece of scorched wall).&lt;br /&gt;
* Wait for the orange portal to be generated opposite to the [[High Energy Pellet Catcher]].&lt;br /&gt;
* Proceed through your portal onto the [[Unstationary Scaffold]].&lt;br /&gt;
* Walk up to the pedestal to upgrade your [[Handheld Portal Device]].&lt;br /&gt;
* Activate the switch that pops up from behind the platform.&lt;br /&gt;
* Place one portal on the wall behind the door that opens upon activating the switch.&lt;br /&gt;
* Place the other portal on the wall behind the Unstationary Scaffold.&lt;br /&gt;
* Use the Unstationary Scaffold to reach your portal and pass through.&lt;br /&gt;
* Proceed into the [[Chamberlock]] to your left.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Show achievement|Portal|Lab Rat|width=50%}}&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
{{main|Portal soundtrack}}&lt;br /&gt;
{{Track|copyrighted=yes|Subject Name Here}}&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
The radio in this level is above the High Energy Pellet Catcher. To gain progress on the Transmission Recieved achiement, you need to bring the radio to the pedestal with the upgraded Handheld Portal Device.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=2&lt;br /&gt;
|File:Portal TC 11 - Beta 01.jpg|Pre-release Test Chamber 11&lt;br /&gt;
|File:Portal chamber11 01.jpg|Observation room&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_11&amp;diff=188702</id>
		<title>Portal Test Chamber 11</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_11&amp;diff=188702"/>
		<updated>2024-10-28T18:56:29Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Radio location and mentioned the jump&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Test Chamber 11&lt;br /&gt;
  | map        = testchmb_a_07.bsp&lt;br /&gt;
  | number     = 11&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 11.png&lt;br /&gt;
  | icon1      = cube dispenser&lt;br /&gt;
  | icon2      = cube hazard&lt;br /&gt;
  | icon3      = pellet hazard on&lt;br /&gt;
  | icon4      = pellet catcher on&lt;br /&gt;
  | icon5      = water hazard on&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water on&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 10&lt;br /&gt;
  | next       = Portal Test Chamber 12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the twelfth level of the game, and introduces the player to the upgraded [[Handheld Portal Device]] which allows the creation of both blue and orange portals.&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Unstationary Scaffold]]&lt;br /&gt;
* [[High Energy Pellet]] &#039;&#039;(launcher and catcher)&#039;&#039;&lt;br /&gt;
* [[Pedestal Button]] &#039;&#039;(Retractable)&lt;br /&gt;
* [[Handheld Portal Device]] &#039;&#039;(orange)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Hazards ==&lt;br /&gt;
* [[High Energy Pellet| Getting hit by a High Energy Pellet]]&lt;br /&gt;
* [[Goo]]&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Proceed up the stairs and place a portal on a wall or on the floor.&lt;br /&gt;
* Wait for the orange portal to be generated behind the platform with the [[Switch]].&lt;br /&gt;
* Activate the switch.&lt;br /&gt;
* Place your portal on the wall behind the door that opens upon activating the switch.&lt;br /&gt;
* Wait for the orange portal to be generated behind you.&lt;br /&gt;
* Proceed through the orange portal.&lt;br /&gt;
* Place your portal on the piece of wall where the pellet collides with it (marked with a circular piece of scorched wall).&lt;br /&gt;
* Wait for the orange portal to be generated opposite to the [[High Energy Pellet Catcher]].&lt;br /&gt;
* Proceed through your portal onto the [[Unstationary Scaffold]].&lt;br /&gt;
* Walk up to the pedestal to upgrade your [[Handheld Portal Device]].&lt;br /&gt;
* Activate the switch that pops up from behind the platform.&lt;br /&gt;
* Place one portal on the wall behind the door that opens upon activating the switch.&lt;br /&gt;
* Place the other portal on the wall behind the Unstationary Scaffold.&lt;br /&gt;
* Use the Unstationary Scaffold to reach your portal and pass through.&lt;br /&gt;
* Proceed into the [[Chamberlock]] to your left.&lt;br /&gt;
&lt;br /&gt;
=== Alternative Solutions  ===&lt;br /&gt;
 It&#039;s possible to skip most of the chamber by placing a portal high on the far wall and jumping back through the orange portal to land on the pedestal with the upgraded Handheld Portal Device.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Show achievement|Portal|Lab Rat|width=50%}}&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
{{main|Portal soundtrack}}&lt;br /&gt;
{{Track|copyrighted=yes|Subject Name Here}}&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
The radio in this level is above the High Energy Pellet Catcher. To gain progress on the Transmission Recieved achiement, you need to bring the radio to the pedestal with the upgraded Handheld Portal Device.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=2&lt;br /&gt;
|File:Portal TC 11 - Beta 01.jpg|Pre-release Test Chamber 11&lt;br /&gt;
|File:Portal chamber11 01.jpg|Observation room&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_11&amp;diff=188701</id>
		<title>Portal Test Chamber 11</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_11&amp;diff=188701"/>
		<updated>2024-10-28T18:56:21Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Radio location and mentioned the jump&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Test Chamber 11&lt;br /&gt;
  | map        = testchmb_a_07.bsp&lt;br /&gt;
  | number     = 11&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 11.png&lt;br /&gt;
  | icon1      = cube dispenser&lt;br /&gt;
  | icon2      = cube hazard&lt;br /&gt;
  | icon3      = pellet hazard on&lt;br /&gt;
  | icon4      = pellet catcher on&lt;br /&gt;
  | icon5      = water hazard on&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water on&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 10&lt;br /&gt;
  | next       = Portal Test Chamber 12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the twelfth level of the game, and introduces the player to the upgraded [[Handheld Portal Device]] which allows the creation of both blue and orange portals.&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Unstationary Scaffold]]&lt;br /&gt;
* [[High Energy Pellet]] &#039;&#039;(launcher and catcher)&#039;&#039;&lt;br /&gt;
* [[Pedestal Button]] &#039;&#039;(Retractable)&lt;br /&gt;
* [[Handheld Portal Device]] &#039;&#039;(orange)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Hazards ==&lt;br /&gt;
* [[High Energy Pellet| Getting hit by a High Energy Pellet]]&lt;br /&gt;
* [[Goo]]&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Proceed up the stairs and place a portal on a wall or on the floor.&lt;br /&gt;
* Wait for the orange portal to be generated behind the platform with the [[Switch]].&lt;br /&gt;
* Activate the switch.&lt;br /&gt;
* Place your portal on the wall behind the door that opens upon activating the switch.&lt;br /&gt;
* Wait for the orange portal to be generated behind you.&lt;br /&gt;
* Proceed through the orange portal.&lt;br /&gt;
* Place your portal on the piece of wall where the pellet collides with it (marked with a circular piece of scorched wall).&lt;br /&gt;
* Wait for the orange portal to be generated opposite to the [[High Energy Pellet Catcher]].&lt;br /&gt;
* Proceed through your portal onto the [[Unstationary Scaffold]].&lt;br /&gt;
* Walk up to the pedestal to upgrade your [[Handheld Portal Device]].&lt;br /&gt;
* Activate the switch that pops up from behind the platform.&lt;br /&gt;
* Place one portal on the wall behind the door that opens upon activating the switch.&lt;br /&gt;
* Place the other portal on the wall behind the Unstationary Scaffold.&lt;br /&gt;
* Use the Unstationary Scaffold to reach your portal and pass through.&lt;br /&gt;
* Proceed into the [[Chamberlock]] to your left.&lt;br /&gt;
&lt;br /&gt;
=== Alternative Solutions  ===&lt;br /&gt;
 It&#039;s possible to skip most of the chamber by placing a portal high on the far wall and jumping back through the orange portal to land on pedestal with the upgraded Handheld Portal Device.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Show achievement|Portal|Lab Rat|width=50%}}&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
{{main|Portal soundtrack}}&lt;br /&gt;
{{Track|copyrighted=yes|Subject Name Here}}&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
The radio in this level is above the High Energy Pellet Catcher. To gain progress on the Transmission Recieved achiement, you need to bring the radio to the pedestal with the upgraded Handheld Portal Device.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=2&lt;br /&gt;
|File:Portal TC 11 - Beta 01.jpg|Pre-release Test Chamber 11&lt;br /&gt;
|File:Portal chamber11 01.jpg|Observation room&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_10&amp;diff=188700</id>
		<title>Portal Test Chamber 10</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_10&amp;diff=188700"/>
		<updated>2024-10-28T18:41:07Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Radio location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Portal Test Chamber 10&lt;br /&gt;
  | map        = testchmb_a_06.bsp&lt;br /&gt;
  | number     = 10&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 10.png&lt;br /&gt;
  | icon1      = cube dispenser&lt;br /&gt;
  | icon2      = cube hazard&lt;br /&gt;
  | icon3      = pellet hazard&lt;br /&gt;
  | icon4      = pellet catcher&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter on&lt;br /&gt;
  | icon7      = fling exit on&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 09&lt;br /&gt;
  | next       = Portal Test Chamber 11&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the eleventh level of the game, and introduces the player to [[Flinging]].&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Flinging]]&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete GLaDOS&#039; Test Track (Test Chamber 10)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 10 (GLaDOS)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Place a portal on a nearby wall or on the floor.&lt;br /&gt;
* Proceed through the portal onto the platform.&lt;br /&gt;
* Proceed up the stairs and onto the extended piece of floor.&lt;br /&gt;
* Place a portal on the floor below you, and jump through.&lt;br /&gt;
* Place your portal on the piece of wall that recedes outwards upon entering.&lt;br /&gt;
* Jump through the orange portal.&lt;br /&gt;
* Place your portal on the piece of wall that recedes outwards upon landing.&lt;br /&gt;
* Jump through the orange portal once again.&lt;br /&gt;
* Proceed into the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This is the last chamber of Portal&#039;s demo.&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
The radio in this level is on a square piece of the left wall in the third area of the chamber. To gain progress on the Transmission Recieved achiement, you need to bring the radio to the orange portal.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Portal TC 10 - Beta 02.jpg|Pre-release Test Chamber 10&lt;br /&gt;
|File:Portal TC 10 - Beta 01.jpg|Ditto&lt;br /&gt;
|File:Portal TC 10 - Beta 03.jpg|Ditto&lt;br /&gt;
|File:Portal TC 10 - Beta 04.jpg|Ditto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_09&amp;diff=188698</id>
		<title>Portal Test Chamber 09</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_09&amp;diff=188698"/>
		<updated>2024-10-28T18:35:31Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Radio location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Test Chamber 09&lt;br /&gt;
  | map        = testchmb_a_05.bsp&lt;br /&gt;
  | number     = 09&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 09.png&lt;br /&gt;
  | icon1      = cube dispenser on&lt;br /&gt;
  | icon2      = cube hazard on&lt;br /&gt;
  | icon3      = pellet hazard&lt;br /&gt;
  | icon4      = pellet catcher&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 08&lt;br /&gt;
  | next       = Portal Test Chamber 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the tenth level of the game, and introduces [[Material Emancipation Grills]] as a test element to the player, requires the player to make use of a [[Weighted Storage Cube]] while avoiding a Material Emancipation Grill.&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Weighted Storage Cube]]&lt;br /&gt;
* [[Emancipation Grill]]&lt;br /&gt;
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button &#039;&#039;(H.D.S.C.S.B)&#039;&#039;]]&lt;br /&gt;
* [[Vital Apparatus Vent]]&lt;br /&gt;
* [[Victory Lift]] &#039;&#039;(Portable; Non-moving)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete GLaDOS&#039; Test Track (Test Chamber 09)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* [[Weighted Storage Cube| Getting hit with a cube]]&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 09 (GLaDOS)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Place a portal underneath the Weighted Storage Cube so that it falls through.&lt;br /&gt;
* Proceed through the portal onto the raised platform.&lt;br /&gt;
* Shoot a portal on the wall in the opposite chamber through the square opening in the dividing wall.&lt;br /&gt;
* Walk through the orange portal with the Cube.&lt;br /&gt;
* Place the Cube on top of the button.&lt;br /&gt;
* Proceed into the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
It is possible to solve this test chamber without acknowledging the hole in the wall.&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
*Place a portal under the Weighted Storage Cube so it falls through.&lt;br /&gt;
*Walk through the Material Emancipation Grill without the cube&lt;br /&gt;
*Place a portal inside the room with the button. Make sure that it is in a place that you can reach.&lt;br /&gt;
*Take the Cube out of the portal.&lt;br /&gt;
*Place it on the button.&lt;br /&gt;
*Proceed to the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Glitches ==&lt;br /&gt;
* It is possible to stand on the button and shoot a portal halfway through the door. You can then jump through the portal in front of the door, and jump back out at the other end.&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
The radio in this level is above the Emancipation Grill leading to the button. To gain progress on the Transmission Recieved achiement, you need to bring the radio towards the Chamberlock&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Portal TC 09 - Beta 01.jpg|Pre-release Test Chamber 09&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;While escaping from [[Portal Test Chamber 19|Chamber 19]], this chamber (along with 14,) can be found through the observation room with &#039;&#039;some&#039;&#039; changes&#039;&#039;.&lt;br /&gt;
* &#039;&#039;Chell finds a part of the vent broken. After a quick detour, she lands in the dropper of Chamber 09&#039;&#039;.&lt;br /&gt;
* &#039;&#039;In [[Portal 2]], Wheatley opens a panel in Chamber 08 of Chapter 1. Chell and him head to GLaDOS&#039; Chamber. Not Chamber 09 because of the changes in Chamber 08.&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_08&amp;diff=188697</id>
		<title>Portal Test Chamber 08</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_08&amp;diff=188697"/>
		<updated>2024-10-28T18:30:37Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Radio location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Test Chamber 08&lt;br /&gt;
  | map        = testchmb_a_04.bsp&lt;br /&gt;
  | number     = 08&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 08.png&lt;br /&gt;
  | icon1      = cube dispenser&lt;br /&gt;
  | icon2      = cube hazard&lt;br /&gt;
  | icon3      = pellet hazard on&lt;br /&gt;
  | icon4      = pellet catcher on&lt;br /&gt;
  | icon5      = water hazard on&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water on&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 07&lt;br /&gt;
  | next       = Portal Test Chamber 09&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the ninth level of the game and introduces the player to [[Goo]].&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Unstationary Scaffold]]&lt;br /&gt;
* [[High Energy Pellet]] &#039;&#039;(launcher and catcher)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete GLaDOS&#039; Test Track (Test Chamber 08)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* [[High Energy Pellet| Getting hit by a High Energy Pellet]]&lt;br /&gt;
* [[Goo]]&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 08 (GLaDOS)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Place a portal at the location the High Energy Pellet strikes the wall (marked by a circular piece of scorched wall).&lt;br /&gt;
* Place a portal in front of the High Energy Pellet Catcher (marked by an orange light) when the pellet has passed through your original portal.&lt;br /&gt;
* Place a portal on a nearby wall and pass through it.&lt;br /&gt;
* Whilst standing on the platform near the orange portal, shoot your portal above the [[Unstationary Scaffold]].&lt;br /&gt;
* When the scaffold is underneath your portal, pass through the orange portal.&lt;br /&gt;
* Wait for the scaffold to reach the other end.&lt;br /&gt;
* Walk onto the platform reaching towards the [[Chamberlock]].&lt;br /&gt;
* Proceed into the Chamberlock.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
The radio in this level is resting on part of the Unstationary Scaffold. To gain progress on the Transmission Recieved achiement, you need to bring the radio towards the starting Elevator.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Portal TC 08 - Beta 01.jpg|Pre-release Test Chamber 08&lt;br /&gt;
|File:Portal TC 08 - Beta 02.jpg|Ditto&lt;br /&gt;
|File:Portal TC 08 - Beta 03.jpg|Ditto&lt;br /&gt;
|File:Portal 2 Chapter 1 Test Chambers 7 &amp;amp; 8 reunion.png|alt1=The decayed Test Chamber 08 in Portal 2|The decayed Test Chamber 08 in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_07&amp;diff=188696</id>
		<title>Portal Test Chamber 07</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_07&amp;diff=188696"/>
		<updated>2024-10-28T18:27:13Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Radio location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Test Chamber 07&lt;br /&gt;
  | map        = testchmb_a_03.bsp&lt;br /&gt;
  | number     = 07&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 07.png&lt;br /&gt;
  | icon1      = cube dispenser&lt;br /&gt;
  | icon2      = cube hazard&lt;br /&gt;
  | icon3      = pellet hazard on&lt;br /&gt;
  | icon4      = pellet catcher on&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 06&lt;br /&gt;
  | next       = Portal Test Chamber 08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the eighth level of the game, and introduces the player to the [[Unstationary Scaffold]].&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Unstationary Scaffold]]&lt;br /&gt;
* [[High Energy Pellet]] &#039;&#039;(launcher and catcher)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete GLaDOS&#039; Test Track (Test Chamber 07)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* [[High Energy Pellet| Getting hit by a High Energy Pellet]]&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 07 (GLaDOS)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Place a portal at the location the High Energy Pellet strikes the wall (marked by a circular piece of scorched wall).&lt;br /&gt;
* Place a portal above the Unstationary Scaffold, and jump through the orange portal on the floor when the scaffold is underneath your portal.&lt;br /&gt;
* Wait for the scaffold to reach the doorway.&lt;br /&gt;
* Proceed into the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
The radio in this level is under the stairs when entering the chanmber. To gain progress on the Transmission Recieved achiement, you need to bring the radio towards the Chamberlock.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Portal chamber07 01.png|alt2=Chamber 07|Overview.&lt;br /&gt;
|File:Portal 2 Chapter 1 Test chambers 7 &amp;amp; 8.png|alt1=The decayed Test Chamber 07 in Portal 2|The decayed Test Chamber 07 in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_06&amp;diff=188694</id>
		<title>Portal Test Chamber 06</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_06&amp;diff=188694"/>
		<updated>2024-10-28T18:24:37Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Test Chamber 06&lt;br /&gt;
  | map        = testchmb_a_03.bsp&lt;br /&gt;
  | number     = 06&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 06.png&lt;br /&gt;
  | icon1      = cube dispenser&lt;br /&gt;
  | icon2      = cube hazard&lt;br /&gt;
  | icon3      = pellet hazard on&lt;br /&gt;
  | icon4      = pellet catcher on&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 05&lt;br /&gt;
  | next       = Portal Test Chamber 07&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the seventh level of the game and introduces the player to [[High Energy Pellet]]s, as well as surfaces that are not portal-conductive.&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Victory Lift]]&lt;br /&gt;
* [[High Energy Pellet]] &#039;&#039;(launcher and catcher)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete GLaDOS&#039; Test Track (Test Chamber 06)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* [[High Energy Pellet| Getting hit by a High Energy Pellet]]&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 06 (GLaDOS)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Place a portal above the [[High Energy Pellet Catcher]].&lt;br /&gt;
* Proceed upon the [[Victory Lift]].&lt;br /&gt;
* Proceed into the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
The radio in this level is on one of the corners of the High Energy Pellet Launcher. To gain progress on the Transmission Recieved achiement, you need to bring the radio to the Victory Lift.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=5&lt;br /&gt;
|File:Portal TC 06 - Beta 01.jpg|Pre-release Test Chamber 06&lt;br /&gt;
|File:Portal TC 06 - Beta 02.jpg|Ditto&lt;br /&gt;
|File:Portal chamber06 01.png|Overview.&lt;br /&gt;
|File:Portal chamber06 TransmissionLocation.png|Radio location for the [[Transmission Received]] Achievement.&lt;br /&gt;
|File:Portal 2 Chapter 2 Test Chamber 1 Overview Pellet.png|The decayed Test Chamber 06 in &#039;&#039;[[Portal 2]]&#039;&#039;, before the High Energy Pellet emitter and catcher are replaced with a [[Thermal Discouragement Beam]] and receptacle.&lt;br /&gt;
|File:Portal 2 Chapter 1 Test Chamber 6 first chamber.png|alt1=The decayed Test Chamber 06 in Portal 2|The different and decayed Test Chamber 06 in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Chapter 1 Test Chamber 6 second chamber.png|alt1=Ditto|Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:Mediarch&amp;diff=188693</id>
		<title>User:Mediarch</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:Mediarch&amp;diff=188693"/>
		<updated>2024-10-28T18:22:05Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi&lt;br /&gt;
{{User TF Wiki}}&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_06&amp;diff=188691</id>
		<title>Portal Test Chamber 06</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_06&amp;diff=188691"/>
		<updated>2024-10-28T18:16:36Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Radio location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Test Chamber 06&lt;br /&gt;
  | map        = testchmb_a_03.bsp&lt;br /&gt;
  | number     = 06&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 06.png&lt;br /&gt;
  | icon1      = cube dispenser&lt;br /&gt;
  | icon2      = cube hazard&lt;br /&gt;
  | icon3      = pellet hazard on&lt;br /&gt;
  | icon4      = pellet catcher on&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 05&lt;br /&gt;
  | next       = Portal Test Chamber 07&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the seventh level of the game and introduces the player to [[High Energy Pellet]]s, as well as surfaces that are not portal-conductive.&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Victory Lift]]&lt;br /&gt;
* [[High Energy Pellet]] &#039;&#039;(launcher and catcher)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete GLaDOS&#039; Test Track (Test Chamber 06)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* [[High Energy Pellet| Getting hit by a High Energy Pellet]]&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 06 (GLaDOS)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Place a portal above the [[High Energy Pellet Catcher]].&lt;br /&gt;
* Proceed upon the [[Victory Lift]].&lt;br /&gt;
* Proceed into the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
The radio in is on one of the corners of the High Energy Pellet Launcher. To gain progress on the Transmission Recieved achiement, you need to bring the radio to the Victory Lift.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=5&lt;br /&gt;
|File:Portal TC 06 - Beta 01.jpg|Pre-release Test Chamber 06&lt;br /&gt;
|File:Portal TC 06 - Beta 02.jpg|Ditto&lt;br /&gt;
|File:Portal chamber06 01.png|Overview.&lt;br /&gt;
|File:Portal chamber06 TransmissionLocation.png|Radio location for the [[Transmission Received]] Achievement.&lt;br /&gt;
|File:Portal 2 Chapter 2 Test Chamber 1 Overview Pellet.png|The decayed Test Chamber 06 in &#039;&#039;[[Portal 2]]&#039;&#039;, before the High Energy Pellet emitter and catcher are replaced with a [[Thermal Discouragement Beam]] and receptacle.&lt;br /&gt;
|File:Portal 2 Chapter 1 Test Chamber 6 first chamber.png|alt1=The decayed Test Chamber 06 in Portal 2|The different and decayed Test Chamber 06 in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Chapter 1 Test Chamber 6 second chamber.png|alt1=Ditto|Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_01&amp;diff=188689</id>
		<title>Portal Test Chamber 01</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_01&amp;diff=188689"/>
		<updated>2024-10-28T18:12:30Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: spoilers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Portal Test Chamber 01&lt;br /&gt;
  | map        = testchmb_a_00.bsp&lt;br /&gt;
  | number     = 01&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 01.png&lt;br /&gt;
  | icon1      = cube dispenser&lt;br /&gt;
  | icon2      = cube hazard&lt;br /&gt;
  | icon3      = pellet hazard&lt;br /&gt;
  | icon4      = pellet catcher&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 00&lt;br /&gt;
  | next       = Portal Test Chamber 02&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the second level of the game, and introduces the player to the concept of static and mobile linked [[portals]].&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Weighted Storage Cube]]&lt;br /&gt;
* Glass&lt;br /&gt;
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button &#039;&#039;(H.D.S.C.S.B)&#039;&#039;]]&lt;br /&gt;
* [[Portal Spawner]] &#039;&#039;(blue and orange)&#039;&#039;&lt;br /&gt;
* [[Portals]] &#039;&#039;(blue and orange)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete GLaDOS&#039; Test Track (Test Chamber 01)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 01 (GLaDOS)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Jump down into the pit.&lt;br /&gt;
* Wait for the portal to show the [[Weighted Storage Cube]].&lt;br /&gt;
* Walk through the portal, pick up the Cube, and return to the main area of the Chamber.&lt;br /&gt;
* Wait for the portal to show the [[Heavy Duty Super-Colliding Super Button]], and then take the cube through the portal and place it on the button. Return to the main area.&lt;br /&gt;
* Wait for the portal to show the exit door. Proceed through the portal and then through the exit door into the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{walkthrough}}&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
The radio in this level is located on top of a camera on the right side before dropping down into the pit. To gain progress on the &#039;&#039;Transmission Recieved&#039;&#039; achiement, you need to bring the radio to the exit door.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Portal TC 01 - Beta 01.jpg|Pre-release Test Chamber 01&lt;br /&gt;
|File:Portal 2 Chapter 1 Test Chamber 01.png|alt1=The decayed Test Chamber 01 in Portal 2|The decayed Test Chamber 01 in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Script==&lt;br /&gt;
&amp;lt;code&amp;gt;{{Spoiler|&lt;br /&gt;
[ELEVATOR CHIME] &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: Please place the Weighted Storage Cube on the 1500 Megawatt Aperture Science Heavy Duty Super Colliding Super Button. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: Perfect! Please move quickly to the [[Chamberlock]] as the effects of prolonged exposure to the button are not part of the test. &amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_04&amp;diff=188688</id>
		<title>Portal Test Chamber 04</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_04&amp;diff=188688"/>
		<updated>2024-10-28T18:12:14Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: spoilers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Test Chamber 04&lt;br /&gt;
  | map        = testchmb_a_02.bsp&lt;br /&gt;
  | number     = 04&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 04.png&lt;br /&gt;
  | icon1      = cube dispenser on&lt;br /&gt;
  | icon2      = cube hazard on&lt;br /&gt;
  | icon3      = pellet hazard&lt;br /&gt;
  | icon4      = pellet catcher&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 03&lt;br /&gt;
  | next       = Portal Test Chamber 05&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the fifth level of the game, and combines the basics of portal placement and the use of the [[Weighted Storage Cube]].&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Vital Apparatus Vent]]&lt;br /&gt;
* [[Weighted Storage Cube]]&lt;br /&gt;
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button &#039;&#039;(H.D.S.C.S.B)&#039;&#039;]]&lt;br /&gt;
* [[Portal Spawner]] &#039;&#039;(orange)&#039;&#039;&lt;br /&gt;
* Glass&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete GLaDOS&#039; Test Track (Test Chamber 04)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* [[Weighted Storage Cube| Getting hit with a cube]]&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 04 (GLaDOS)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Approach the cube dispenser to activate it.&lt;br /&gt;
* Place a portal underneath the Weighted Storage Cube in the pit.&lt;br /&gt;
* Collect the cube and place it on the button.&lt;br /&gt;
* Proceed to the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
== Trapping yourself==&lt;br /&gt;
As a matter of fact, it is possible to trap yourself in this chamber.&lt;br /&gt;
*First, take down both cameras in the testing area.&lt;br /&gt;
*Then, open the door with the cube.&lt;br /&gt;
*Put the cameras in a position to keep the door open.&lt;br /&gt;
*Move the cube off the button.&lt;br /&gt;
*Throw the cube through.&lt;br /&gt;
*Stand on and off the button.&lt;br /&gt;
*You have now trapped yourself and GLaDOS is forced to bring you another cube.&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
The radio in this level is located in the pit the Weighted Storage Cube falls into. To gain progress on the Transmission Recieved achiement, you need to bring the radio to the starting elevator.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Portal TC 04 - Beta 01.jpg|Pre-release Test Chamber 04&lt;br /&gt;
|File:Portal TC 04 - Beta 02.jpg|Ditto&lt;br /&gt;
|File:Portal chamber04 01.png|View from the entrance&lt;br /&gt;
|File:Portal chamber04 02.png|Overview&lt;br /&gt;
|File:Old testchamber 3.jpg|alt1=The beta decayed Test Chamber 04 in Portal 2|The beta version of the decayed Test Chamber 04 in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Chapter 1 Test Chamber 04.png|alt1=The decayed Test Chamber 04 in Portal 2|The decayed Test Chamber 04 in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_05&amp;diff=188686</id>
		<title>Portal Test Chamber 05</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_05&amp;diff=188686"/>
		<updated>2024-10-28T18:08:40Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Radio location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Test Chamber 05&lt;br /&gt;
  | map        = testchmb_a_02.bsp&lt;br /&gt;
  | number     = 05&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 05.png&lt;br /&gt;
  | icon1      = cube dispenser&lt;br /&gt;
  | icon2      = cube hazard on&lt;br /&gt;
  | icon3      = pellet hazard&lt;br /&gt;
  | icon4      = pellet catcher&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 04&lt;br /&gt;
  | next       = Portal Test Chamber 06&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the sixth level of the game, and requires the player to utilise multiple [[Weighted Storage Cube]]s in order to proceed.&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Weighted Storage Cube]]&lt;br /&gt;
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button &#039;&#039;(H.D.S.C.S.B)&#039;&#039;]]&lt;br /&gt;
* [[Portal Spawner]] &#039;&#039;(orange)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete GLaDOS&#039; Test Track (Test Chamber 05)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* [[Weighted Storage Cube| Getting hit with a cube]]&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 05 (GLaDOS)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Approach the pit at the back of the room and place a portal underneath the Cube.&lt;br /&gt;
* Place a portal on a nearby wall or floor and go through it.&lt;br /&gt;
* Collect the Cube and walk back through the portal.&lt;br /&gt;
* Place the cube on either of the buttons.&lt;br /&gt;
* Go back through your portal and stand on the raised platform.&lt;br /&gt;
* Place a portal on the wall behind the raised platform on the opposite side of the chamber.&lt;br /&gt;
* Go through the orange portal and collect the other cube.&lt;br /&gt;
* Place the second Cube on the other button.&lt;br /&gt;
* Proceed into the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Angering GLaDOS ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Complete the chamber up to the point where the [[Chamberlock]] door opens.&lt;br /&gt;
* Fire a portal through the door at the wall or floor in the secondary room.&lt;br /&gt;
* Next throw a cube through the orange portal.&lt;br /&gt;
* If you are unable to get the perfect momentum and angle to throw a cube through the portal use this method:&lt;br /&gt;
# Grab a cube and jump up at the platform with the orange portal and without letting the cube go get it on the platform.&lt;br /&gt;
# Attempt to move the cube through the orange portal.&lt;br /&gt;
* If done correctly GLaDOS will say &amp;quot;You’re not a good person. You know that, right?&amp;quot;, the [[Chamberlock]] will be opened and both buttons will freeze, making them unpressable.&lt;br /&gt;
* Once entering the [[Chamberlock]] the game will resume.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
The radio in this level is located behind the door. Place a Cube on one of the buttons and stand on the other. Then shoot a portal under the radio to move it into the main chamber. To gain progress on the Transmission Recieved achiement, you need to bring the radio to the pit at the back of the chamber.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Portal TC 05 - Beta 01.jpg|Pre-release Test Chamber 05&lt;br /&gt;
|File:Portal TC 05 - Beta 02.jpg|Activated door&lt;br /&gt;
|File:Portal chamber05 01.png|Overview&lt;br /&gt;
|File:Portal 2 Chapter 1 Test Chamber 05.png|alt1=The decayed Test Chamber 05 in Portal 2|The decayed Test Chamber 05 in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_04&amp;diff=188685</id>
		<title>Portal Test Chamber 04</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_04&amp;diff=188685"/>
		<updated>2024-10-28T18:00:09Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Radio location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Test Chamber 04&lt;br /&gt;
  | map        = testchmb_a_02.bsp&lt;br /&gt;
  | number     = 04&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 04.png&lt;br /&gt;
  | icon1      = cube dispenser on&lt;br /&gt;
  | icon2      = cube hazard on&lt;br /&gt;
  | icon3      = pellet hazard&lt;br /&gt;
  | icon4      = pellet catcher&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 03&lt;br /&gt;
  | next       = Portal Test Chamber 05&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the fifth level of the game, and combines the basics of portal placement and the use of the [[Weighted Storage Cube]].&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Vital Apparatus Vent]]&lt;br /&gt;
* [[Weighted Storage Cube]]&lt;br /&gt;
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button &#039;&#039;(H.D.S.C.S.B)&#039;&#039;]]&lt;br /&gt;
* [[Portal Spawner]] &#039;&#039;(orange)&#039;&#039;&lt;br /&gt;
* Glass&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete GLaDOS&#039; Test Track (Test Chamber 04)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* [[Weighted Storage Cube| Getting hit with a cube]]&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 04 (GLaDOS)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Approach the cube dispenser to activate it.&lt;br /&gt;
* Place a portal underneath the Weighted Storage Cube in the pit.&lt;br /&gt;
* Collect the cube and place it on the button.&lt;br /&gt;
* Proceed to the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
== Trapping yourself==&lt;br /&gt;
As a matter of fact, it is possible to trap yourself in this chamber.&lt;br /&gt;
*First, take down both cameras in the testing area.&lt;br /&gt;
*Then, open the door with the cube.&lt;br /&gt;
*Put the cameras in a position to keep the door open.&lt;br /&gt;
*Move the cube off the button.&lt;br /&gt;
*Throw the cube through.&lt;br /&gt;
*Stand on and off the button.&lt;br /&gt;
*You have now trapped yourself and GLaDOS is forced to bring you another cube.&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
The radio in this level is located in the pit the Weighted Storage Cube falls into. To gain progress on the Transmission Recieved achiement, you need to bring the radio to the starting elevator.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Portal TC 04 - Beta 01.jpg|Pre-release Test Chamber 04&lt;br /&gt;
|File:Portal TC 04 - Beta 02.jpg|Ditto&lt;br /&gt;
|File:Portal chamber04 01.png|View from the entrance&lt;br /&gt;
|File:Portal chamber04 02.png|Overview&lt;br /&gt;
|File:Old testchamber 3.jpg|alt1=The beta decayed Test Chamber 04 in Portal 2|The beta version of the decayed Test Chamber 04 in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:Portal 2 Chapter 1 Test Chamber 04.png|alt1=The decayed Test Chamber 04 in Portal 2|The decayed Test Chamber 04 in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_01&amp;diff=188684</id>
		<title>Portal Test Chamber 01</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_01&amp;diff=188684"/>
		<updated>2024-10-28T17:43:47Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: /* Radio location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Portal Test Chamber 01&lt;br /&gt;
  | map        = testchmb_a_00.bsp&lt;br /&gt;
  | number     = 01&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 01.png&lt;br /&gt;
  | icon1      = cube dispenser&lt;br /&gt;
  | icon2      = cube hazard&lt;br /&gt;
  | icon3      = pellet hazard&lt;br /&gt;
  | icon4      = pellet catcher&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 00&lt;br /&gt;
  | next       = Portal Test Chamber 02&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the second level of the game, and introduces the player to the concept of static and mobile linked [[portals]].&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Weighted Storage Cube]]&lt;br /&gt;
* Glass&lt;br /&gt;
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button &#039;&#039;(H.D.S.C.S.B)&#039;&#039;]]&lt;br /&gt;
* [[Portal Spawner]] &#039;&#039;(blue and orange)&#039;&#039;&lt;br /&gt;
* [[Portals]] &#039;&#039;(blue and orange)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete GLaDOS&#039; Test Track (Test Chamber 01)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 01 (GLaDOS)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Jump down into the pit.&lt;br /&gt;
* Wait for the portal to show the [[Weighted Storage Cube]].&lt;br /&gt;
* Walk through the portal, pick up the Cube, and return to the main area of the Chamber.&lt;br /&gt;
* Wait for the portal to show the [[Heavy Duty Super-Colliding Super Button]], and then take the cube through the portal and place it on the button. Return to the main area.&lt;br /&gt;
* Wait for the portal to show the exit door. Proceed through the portal and then through the exit door into the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{walkthrough}}&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
The radio in this level is located on top of a camera on the right side before dropping down into the pit. To gain progress on the &#039;&#039;Transmission Recieved&#039;&#039; achiement, you need to bring the radio to the exit door.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Portal TC 01 - Beta 01.jpg|Pre-release Test Chamber 01&lt;br /&gt;
|File:Portal 2 Chapter 1 Test Chamber 01.png|alt1=The decayed Test Chamber 01 in Portal 2|The decayed Test Chamber 01 in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Script==&lt;br /&gt;
&amp;lt;code&amp;gt;{{Spoiler|&lt;br /&gt;
[ELEVATOR CHIME] &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: Please place the Weighted Storage Cube on the 1500 Megawatt Aperture Science Heavy Duty Super Colliding Super Button. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: Perfect! Please move quickly to the [[Chamberlock]] as the effects of prolonged exposure to the button are not part of the test. &amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_01&amp;diff=188683</id>
		<title>Portal Test Chamber 01</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_01&amp;diff=188683"/>
		<updated>2024-10-28T17:43:23Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Radio location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Portal Test Chamber 01&lt;br /&gt;
  | map        = testchmb_a_00.bsp&lt;br /&gt;
  | number     = 01&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 01.png&lt;br /&gt;
  | icon1      = cube dispenser&lt;br /&gt;
  | icon2      = cube hazard&lt;br /&gt;
  | icon3      = pellet hazard&lt;br /&gt;
  | icon4      = pellet catcher&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = Portal Test Chamber 00&lt;br /&gt;
  | next       = Portal Test Chamber 02&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the second level of the game, and introduces the player to the concept of static and mobile linked [[portals]].&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Weighted Storage Cube]]&lt;br /&gt;
* Glass&lt;br /&gt;
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button &#039;&#039;(H.D.S.C.S.B)&#039;&#039;]]&lt;br /&gt;
* [[Portal Spawner]] &#039;&#039;(blue and orange)&#039;&#039;&lt;br /&gt;
* [[Portals]] &#039;&#039;(blue and orange)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete GLaDOS&#039; Test Track (Test Chamber 01)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 01 (GLaDOS)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Jump down into the pit.&lt;br /&gt;
* Wait for the portal to show the [[Weighted Storage Cube]].&lt;br /&gt;
* Walk through the portal, pick up the Cube, and return to the main area of the Chamber.&lt;br /&gt;
* Wait for the portal to show the [[Heavy Duty Super-Colliding Super Button]], and then take the cube through the portal and place it on the button. Return to the main area.&lt;br /&gt;
* Wait for the portal to show the exit door. Proceed through the portal and then through the exit door into the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{walkthrough}}&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
The radio in this level is located on top of a camera on the right side before dropping down into the pit. To gain progress on the &#039;&#039;Transmission Recieved&#039;&#039; achiement, you need to bring the radio to the door leading to the exit door.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Portal TC 01 - Beta 01.jpg|Pre-release Test Chamber 01&lt;br /&gt;
|File:Portal 2 Chapter 1 Test Chamber 01.png|alt1=The decayed Test Chamber 01 in Portal 2|The decayed Test Chamber 01 in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Script==&lt;br /&gt;
&amp;lt;code&amp;gt;{{Spoiler|&lt;br /&gt;
[ELEVATOR CHIME] &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: Please place the Weighted Storage Cube on the 1500 Megawatt Aperture Science Heavy Duty Super Colliding Super Button. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: Perfect! Please move quickly to the [[Chamberlock]] as the effects of prolonged exposure to the button are not part of the test. &amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_00&amp;diff=188682</id>
		<title>Portal Test Chamber 00</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_00&amp;diff=188682"/>
		<updated>2024-10-28T16:42:37Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: no reason to have a gallery example with nothing in it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Portal Test Chamber 00&lt;br /&gt;
  | map        = testchmb_a_00.bsp&lt;br /&gt;
  | number     = 00&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 00.png&lt;br /&gt;
  | icon1      = cube dispenser on&lt;br /&gt;
  | icon2      = cube hazard on&lt;br /&gt;
  | icon3      = pellet hazard&lt;br /&gt;
  | icon4      = pellet catcher&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = &lt;br /&gt;
  | next       = Portal Test Chamber 01&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the first level of the game, and introduces the player to [[GLaDOS]], [[Portals]], the [[Weighted Storage Cube]] the [[Heavy Duty Super-Colliding Super Button]], the [[Chamberlock]] and the [[Emancipation Grill]].&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Weighted Storage Cube]]&lt;br /&gt;
* [[Emancipation Grill]]&lt;br /&gt;
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button &#039;&#039;(H.D.S.C.S.B)&#039;&#039;]]&lt;br /&gt;
* [[Chamberlock]]&lt;br /&gt;
* [[Portal Spawner]] &#039;&#039;(blue and orange)&#039;&#039;&lt;br /&gt;
* [[Portals]] &#039;&#039;(blue and orange)&#039;&#039;&lt;br /&gt;
* [[Vital Apparatus Vent]]&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete GLaDOS&#039; Test Track (Test Chamber 00)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* [[Weighted Storage Cube| Getting hit with a cube]]&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 00 (GLaDOS)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Relaxation Vault&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Wait for the portals to open.&lt;br /&gt;
* Walk through the portal, then walk around the [[Relaxation Vault]] and through the door.&lt;br /&gt;
* A [[Weighted Storage Cube]] will drop from the [[Vital Apparatus Vent]]. Pick it up and place it on the [[Heavy Duty Super Colliding Super Button]].&lt;br /&gt;
* Walk through the final door and into the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
* In the second room, it is possible to soft-lock the game by using the [[Weighted Storage Cube]] to crouch jump onto the door indicator. The player can then place the [[Weighted Storage Cube]] onto the [[Security Camera]] above the door. Once the player is back on the ground, the player is unable to proceed as the [[Weighted Storage Cube]] is inaccessible and is needed to open the door.&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
The radio in this level is located on the table in the [[Relaxation Vault]]. To gain progress on the &#039;&#039;Transmission Recieved&#039;&#039; achiement, you need to bring the radio to the button.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Portal 2 Chapter 1 Introduction cube button.png|alt1=The decayed Test Chamber 00 in Portal 2|The decayed Test Chamber 00 in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Script==&lt;br /&gt;
&amp;lt;code&amp;gt;{{Spoiler|&lt;br /&gt;
[RADIO MUSIC] &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: Hello, and welcome to the Aperture Science Computer Aided Enrichment Center. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: We hope your brief detention in the relaxation vault has been a pleasant one. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: Your specimen has been processed and we are now ready to begin the test properly. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: Before we start, however, keep in mind that although fun and learning are the primary goals of all Enrichment Center activities, serious injuries may occur. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: For your own safety and the safety of others, please refrain from--- [BZZZZZT] ---por favor bordón de fallar Muchos gracias de fallar gracias---- ---stand back. The portal will open in three, two, one. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: Excellent. Please proceed into the chamberlock after completing each test. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: First, however, note the incandescent particle field across the exit. This Aperture Science Material Emancipation Grill will vaporize any unauthorized equipment that passes through it - for instance, the Aperture Science Weighted Storage Cube. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/code&amp;gt;&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:Mediarch&amp;diff=188681</id>
		<title>User:Mediarch</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:Mediarch&amp;diff=188681"/>
		<updated>2024-10-28T16:38:05Z</updated>

		<summary type="html">&lt;p&gt;Mediarch: Created page with &amp;quot;Hi&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi&lt;/div&gt;</summary>
		<author><name>Mediarch</name></author>
	</entry>
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