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	<updated>2026-04-18T03:39:02Z</updated>
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	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Robot_Enrichment_Store&amp;diff=185625</id>
		<title>Robot Enrichment Store</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Robot_Enrichment_Store&amp;diff=185625"/>
		<updated>2023-06-13T05:10:52Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185307 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robot Enrichment Store.png|right|425px|thumb|The Robot Enrichment Store in &#039;&#039;[[Portal 2]].&#039;&#039;]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|For many of you, I realize 60 dollars is an unprecedented windfall, so don&#039;t go spending it all on... I don&#039;t know. Caroline, what do these people buy? Tattered hats? Beard dirt?|sound=Cave_Johnson_seventies_intro07.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Robot Enrichment Store&#039;&#039;&#039; is an in-game transaction store featured in &#039;&#039;[[Portal 2]]&#039;&#039;. Many items can be bought in-game such as [[hats]], [[skins]], [[miscellaneous items]], and [[gestures]] using money stored in a user&#039;s [[Steam Wallet]]. All items purchased become tradable after a few days.&lt;br /&gt;
&lt;br /&gt;
== Store Contents ==&lt;br /&gt;
{{Storepurchasable}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Portal 2]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2_Chapter_1_Introduction&amp;diff=185624</id>
		<title>Portal 2 Chapter 1 Introduction</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2_Chapter_1_Introduction&amp;diff=185624"/>
		<updated>2023-06-13T05:10:15Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185334 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Portal 2 Chapter 1 Introduction&lt;br /&gt;
  | valve-title= Container Ride&lt;br /&gt;
  | map        = sp_a1_intro1.bsp&lt;br /&gt;
  | dirty      = 1&lt;br /&gt;
  | screenshot = Portal 2 Chapter 1 Introduction cube button.png&lt;br /&gt;
  | noprogress = true&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | number     = 00&lt;br /&gt;
  | icon1      = cube dispenser on&lt;br /&gt;
  | icon2      = cube button on&lt;br /&gt;
  | icon3      = cube hazard on&lt;br /&gt;
  | icon4      = player button&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = blades hazard&lt;br /&gt;
  | next       = Portal 2 Chapter 1 Test Chamber 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This is the first level of the game and serves as both a tutorial and introduction. The first part of the level takes place within the interior of an [[Aperture Science]] Relaxation Chamber, and introduces the player to gameplay fundamentals such as looking with the mouse, moving and activating objects. {{Spoiler|The player is also introduced to both the [[Announcer]] and [[Wheatley]] at this time}}. The second part of the level provides a more detailed look at the Aperture Science facility while the player is transported to the [[Portal Test Chamber 00|first Test Chamber]]. The final part of the level takes place within a dilapidated Test Chamber, and introduces the player to [[Portals]], as well as the [[Weighted Storage Cube]] and the way in which it interacts with [[Heavy Duty Super-Colliding Super Button]]. When the first Test Chamber has been completed, the player will encounter the [[Emancipation Grill]] and exit through the [[Chamberlock]].&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Heavy Duty Super-Colliding Super Button]]&lt;br /&gt;
* [[Weighted Storage Cube]]&lt;br /&gt;
*[[Vital Apparatus Vent]]&lt;br /&gt;
*[[Emancipation Grill]]&lt;br /&gt;
*[[Chamberlock]]&lt;br /&gt;
*[[Portal Spawner]] &#039;&#039;(blue &amp;amp; orange)&#039;&#039;&lt;br /&gt;
*[[Portals]] &#039;&#039;(blue &amp;amp; orange)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
*[[Announcer]]&lt;br /&gt;
*[[Chell]]&lt;br /&gt;
*[[Wheatley]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete the decayed test shaft (Test Chamber 00)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Aperture Science Relaxation Chamber&#039;&#039;&lt;br /&gt;
* &#039;&#039;Aperture Science Extended Relaxation Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Aperture Science Relaxation Vault&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 00 (Dilapidated)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Asethetics ===&lt;br /&gt;
&lt;br /&gt;
* Overgrown&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* The [[Announcer]] will tell you to look up, look down, look at art, and return to your bed. Do these things.&lt;br /&gt;
* When awoken by the Announcer for the second time, walk towards the door to allow [[Wheatley]] to enter.&lt;br /&gt;
* Follow Wheatley&#039;s instructions and wait for him to transport the room to the &#039;Docking Station&#039;.&lt;br /&gt;
* Jump down into the relaxation vault; wait for the Announcer to open the portal and then walk through it.&lt;br /&gt;
* Walk through the door, then place the [[Weighted Storage Cube]] onto the [[Heavy Duty Super-Colliding Super Button]] in order to open the exit door.&lt;br /&gt;
* Proceed through the [[Chamberlock]] and into the elevator.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{walkthrough}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Show achievement|Portal 2|Wake Up Call|width=50%}}&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
{{main|Portal 2 soundtrack}}&lt;br /&gt;
{{Track|The Courtesy Call}}&amp;lt;br&amp;gt;{{Track|Technical Difficulties}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=3&lt;br /&gt;
|File:Portal 2 Chapter 1 Introduction deteriorated room.png|alt1=The relaxation vault after degradation|The relaxation vault after degradation.&lt;br /&gt;
|File:Portal 2 Chapter 1 Introduction post transport.png|alt2=Passage into the main facility|Passage into the main facility&lt;br /&gt;
|File:Portal 2 Chapter 1 Introduction test chamber.png|alt3=The Relaxation Vault in Portal 2|The Relaxation vault in Portal 2.&lt;br /&gt;
|File:Portal 2 Chapter 1 Introduction Early.png|alt4=Early version of the relaxation vault|Early version of the relaxation vault. &lt;br /&gt;
|File:Portal 2 Chapter 1 Introduction.png|alt5=[[Chell]]&#039;s Relaxation Chamber un-dilapidated.|The relaxation vault before degradation. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The painting Chell is instructed to observe changes&amp;lt;ref&amp;gt;https://www.reddit.com/r/Portal/comments/gydjz&amp;lt;/ref&amp;gt; between her first and second wakeup. Additionally, it bears a striking resemblance to Lakeside Hideaway by Thomas Kinkade.&amp;lt;ref&amp;gt;http://freepages.family.rootsweb.ancestry.com/~ja7smith/TKlakesidehideaway.jpg Lakeside Hideaway by Thomas Kinkade&amp;lt;/ref&amp;gt;&lt;br /&gt;
* During the early phases of &#039;&#039;Portal 2&#039;&#039;&#039;s development, the Relaxation Vault was to resemble an island, as seen above. &lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=200&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Portal 2 Hotel Painting.png|alt1=Painting during first wakeup|Painting during first wakeup.&lt;br /&gt;
|File:Portal 2 Hotel Painting Moon.png|alt2=Painting during second wakeup|Painting during second wakeup.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal 2 chambers]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Infinifling&amp;diff=185618</id>
		<title>Infinifling</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Infinifling&amp;diff=185618"/>
		<updated>2023-06-13T05:09:42Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Infinifling&lt;br /&gt;
  | map        = sp_geardev_infiniflingV2.5.bsp&lt;br /&gt;
  | screenshot = Portal2_map_Infinifling_01.png&lt;br /&gt;
  | number     = 13&lt;br /&gt;
  | total     = 19&lt;br /&gt;
  | icon1     = propulsion gel on&lt;br /&gt;
  | icon2     = player button on&lt;br /&gt;
  | icon3     = excursion funnel on&lt;br /&gt;
  | icon4     = excursion switch on&lt;br /&gt;
  | icon5     = cube dispenser on&lt;br /&gt;
  | icon6     = crusher hazard&lt;br /&gt;
  | icon7     = laser hazard&lt;br /&gt;
  | icon8     = turret hazard&lt;br /&gt;
  | icon9     = laser sensor&lt;br /&gt;
  | icon10     = repulsion gel&lt;br /&gt;
  | next       = Edifice&lt;br /&gt;
  | previous   = Patent Pending&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infinifling&#039;&#039;&#039; is a custom Single-Player [[Portal 2]] map made by &#039;&#039;[http://steamcommunity.com/id/mrtwovideocards MrTwoVideoCards]&#039;&#039;. The map was released on [[Thinkingwithportals.com]] on May 30, 2011 at 9:11 pm. It won second place in the [[Summer Mapping Initiative]].&lt;br /&gt;
&lt;br /&gt;
== Hazards ==&lt;br /&gt;
* Cube Hazard&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=1&lt;br /&gt;
|height=150&lt;br /&gt;
|width=250&lt;br /&gt;
|File:Portal2_map_Infinifling_02.png|alt1=Infinifling|Overview of the test chamber.&lt;br /&gt;
|File:Portal2_map_Infinifling_03.png|alt2=Infinifling|A view of the exit area.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.moddb.com/games/portal-2/addons/infinifling Infinifling on modDB]&lt;br /&gt;
&lt;br /&gt;
{{CommunityContentNav}}&lt;br /&gt;
[[Category:Community Maps]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Potato_Sack&amp;diff=185612</id>
		<title>Potato Sack</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Potato_Sack&amp;diff=185612"/>
		<updated>2023-06-13T05:09:02Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185345 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OtherWikis&lt;br /&gt;
| [http://valvearg.com/wiki/Valve_ARG_Wiki &#039;&#039;Valve PotatoFoolsDay ARG Wiki&#039;&#039;]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Potato Sack&#039;&#039;&#039; is a collection of 13 independent developer games sold on [[Steam]] for a reduced price.&lt;br /&gt;
&lt;br /&gt;
==Bundled games==&lt;br /&gt;
*&#039;&#039;{{Steam store|15540|1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby)}}&#039;&#039;&lt;br /&gt;
*&#039;&#039;{{Steam store|15520|AaaaaAAaaaAAAaaAAAAaAAAAA!!! – A Reckless Disregard for Gravity|AaAaAA!!! - A Reckless Disregard for Gravity}}&#039;&#039;&lt;br /&gt;
*&#039;&#039;{{Steam store|57300|Amnesia: The Dark Descent}}&#039;&#039;&lt;br /&gt;
*&#039;&#039;{{Steam store|12900|AudioSurf}}&#039;&#039;&lt;br /&gt;
*&#039;&#039;{{Steam store|63700|BIT.TRIP BEAT}}&#039;&#039;&lt;br /&gt;
*&#039;&#039;{{Steam store|26500|Cogs}}&#039;&#039;&lt;br /&gt;
*&#039;&#039;{{Steam store|18500|Defense Grid: The Awakening}}&#039;&#039;&lt;br /&gt;
*&#039;&#039;{{Steam store|1250|Killing Floor}}&#039;&#039;&lt;br /&gt;
*&#039;&#039;{{Steam store|38720|RUSH}}&#039;&#039;&lt;br /&gt;
*&#039;&#039;{{Steam store|40800|Super Meat Boy}}&#039;&#039;&lt;br /&gt;
*&#039;&#039;{{Steam store|35460|The Ball}}&#039;&#039;&lt;br /&gt;
*&#039;&#039;{{Steam store|15500|The Wonderful End of the World}}&#039;&#039;&lt;br /&gt;
*&#039;&#039;{{Steam store|38700|Toki Tori}}&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Conversion_Gel&amp;diff=185601</id>
		<title>Conversion Gel</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Conversion_Gel&amp;diff=185601"/>
		<updated>2023-06-13T05:08:14Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185337 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Conversion Gel.png|right|250px|thumb|Conversion Gel.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Hold on. Couldn&#039;t we just use that conversion gel?|sound=GLaDOS potatos_sp_a4_finale01_deathtrap01.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conversion Gel&#039;&#039;&#039; is a white gel that enables any surface to have portals placed on them, even if they are not normally portal-conductive. If it is washed off, the portal will sit unchanged where the gel used to be, {{Spoiler|except at the end where it is removed in attempt to prevent an exploit onto overhead areas. However, if Chell spams portals at the high platform, it will, as mentioned above, sit unaltered.}}&lt;br /&gt;
&lt;br /&gt;
According to [[Cave Johnson]], Conversion Gel is made from {{Spoiler|ground-up moon rocks, which make a great portal conductor}}. This is shown when {{Spoiler|Chell fires a portal at the moon near the end of the game, despite the non-flat surface of the moon. Unfortunately, long-term exposure to ground up moon rocks led to Johnson&#039;s poisoning and eventual presumed death. He attempted to fashion a cure by forging a gel out of the rocks, in hopes that [[Media:Cave Johnson eighties_intro10.wav|&amp;quot;jumping in and out of these new portals can somehow leech the lunar poison out of a man&#039;s bloodstream&amp;quot;.]]}}&lt;br /&gt;
&lt;br /&gt;
Surfaces that are not flat or big enough to fit a portal will not be portal-conductive even when coated in Conversion Gel. This means that Conversion Gel-covered [[Weighted Storage Cube|Weighted Storage Cubes]] will not function as a portal-able surface.&lt;br /&gt;
==Seen in==&lt;br /&gt;
===Portal 2 Single-Player campaign===&lt;br /&gt;
*[[Portal 2 Chapter 7 Pump Station Gamma &amp;amp; Enrichment Sphere 6]] (introduced)&lt;br /&gt;
*[[Portal 2 Chapter 7 Ascension]]&lt;br /&gt;
*[[Portal 2 Chapter 8 Test Chamber 16]]&lt;br /&gt;
*[[Portal 2 Chapter 9 Mash-up]]&lt;br /&gt;
*[[Portal 2 Chapter 9 Morton&#039;s Fork]]&lt;br /&gt;
*[[Portal 2 Chapter 9 Finale]]&lt;br /&gt;
&lt;br /&gt;
===Portal 2 Multi-Player campaign===&lt;br /&gt;
*[[Portal 2 Co-op Course 6 Chamber 5]] (introduced)&lt;br /&gt;
&lt;br /&gt;
===Portal 2 Sixense MotionPack DLC===&lt;br /&gt;
*[[Portal 2 Sixense MotionPack DLC Test Chamber 3 (Advanced)]] (introduced)&lt;br /&gt;
*[[Portal 2 Sixense MotionPack DLC Test Chamber 4 (Advanced)]]&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|White Out}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Portal2MechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Aerial_Faith_Plate_2_(video)&amp;diff=185594</id>
		<title>Aerial Faith Plate 2 (video)</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Aerial_Faith_Plate_2_(video)&amp;diff=185594"/>
		<updated>2023-06-13T05:07:47Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185336 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Aerial Faith Plate #2&#039;&#039;&#039; is a video which was released by [[Valve]] on September 2, 2010 in order to promote [[Portal 2]]. The video provides a short segment of gameplay footage in which the [[Aerial Faith Plate]] is used in order to dispose of a [[Turret]] and successfully complete a Test Chamber.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{youtube|laxPhiDqTJA|hd=on|widths=960,720,512,384}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The test chamber in the video has similar design to [[Portal 2 Chapter 2 Test Chamber 5]].&lt;br /&gt;
&lt;br /&gt;
{{Video nav}}&lt;br /&gt;
[[Category:Videos]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=List_of_Portal_chambers&amp;diff=185571</id>
		<title>List of Portal chambers</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=List_of_Portal_chambers&amp;diff=185571"/>
		<updated>2023-06-13T05:05:50Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185339 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;List of &#039;&#039;&#039;[[Test Chambers]]&#039;&#039;&#039; in &#039;&#039;&#039;&#039;&#039;[[Portal]]&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
* [[Portal Test Chamber 00]]&lt;br /&gt;
* [[Portal Test Chamber 01]]&lt;br /&gt;
* [[Portal Test Chamber 02]]&lt;br /&gt;
* [[Portal Test Chamber 03]]&lt;br /&gt;
* [[Portal Test Chamber 04]]&lt;br /&gt;
* [[Portal Test Chamber 05]]&lt;br /&gt;
* [[Portal Test Chamber 06]]&lt;br /&gt;
* [[Portal Test Chamber 07]]&lt;br /&gt;
* [[Portal Test Chamber 08]]&lt;br /&gt;
* [[Portal Test Chamber 09]]&lt;br /&gt;
* [[Portal Test Chamber 10]]&lt;br /&gt;
* [[Portal Test Chamber 11]]&lt;br /&gt;
* [[Portal Test Chamber 12]]&lt;br /&gt;
* [[Portal Test Chamber 13]]&lt;br /&gt;
* [[Portal Test Chamber 14]]&lt;br /&gt;
* [[Portal Test Chamber 15]]&lt;br /&gt;
* [[Portal Test Chamber 16]]&lt;br /&gt;
* [[Portal Test Chamber 17]]&lt;br /&gt;
* [[Portal Test Chamber 18]]&lt;br /&gt;
* [[Portal Test Chamber 19]]&lt;br /&gt;
&lt;br /&gt;
; Advanced chambers&lt;br /&gt;
* [[Portal Test Chamber 13 (Advanced)]]&lt;br /&gt;
* [[Portal Test Chamber 14 (Advanced)]]&lt;br /&gt;
* [[Portal Test Chamber 15 (Advanced)]]&lt;br /&gt;
* [[Portal Test Chamber 16 (Advanced)]]&lt;br /&gt;
* [[Portal Test Chamber 17 (Advanced)]]&lt;br /&gt;
* [[Portal Test Chamber 18 (Advanced)]]&lt;br /&gt;
&lt;br /&gt;
; Bonus chambers&lt;br /&gt;
* [[Portal Test Chamber 13 (Bonus)]]&lt;br /&gt;
* [[Portal Test Chamber 14 (Bonus)]]&lt;br /&gt;
* [[Portal Test Chamber 15 (Bonus)]]&lt;br /&gt;
* [[Portal Test Chamber 16 (Bonus)]]&lt;br /&gt;
* [[Portal Test Chamber 17 (Bonus)]]&lt;br /&gt;
* [[Portal Test Chamber 18 (Bonus)]]&lt;br /&gt;
&lt;br /&gt;
; &#039;&#039;Portal: Still Alive&#039;&#039; bonus chambers&lt;br /&gt;
* [[Portal: Still Alive Test Chamber 1 (Bonus)]]&lt;br /&gt;
* [[Portal: Still Alive Test Chamber 2 (Bonus)]]&lt;br /&gt;
* [[Portal: Still Alive Test Chamber 3 (Bonus)]]&lt;br /&gt;
* [[Portal: Still Alive Test Chamber 4 (Bonus)]]&lt;br /&gt;
* [[Portal: Still Alive Test Chamber 5 (Bonus)]]&lt;br /&gt;
* [[Portal: Still Alive Test Chamber 6 (Bonus)]]&lt;br /&gt;
* [[Portal: Still Alive Test Chamber 7 (Bonus)]]&lt;br /&gt;
* [[Portal: Still Alive Test Chamber 8 (Bonus)]]&lt;br /&gt;
* [[Portal: Still Alive Test Chamber 9 (Bonus)]]&lt;br /&gt;
* [[Portal: Still Alive Test Chamber 10 (Bonus)]]&lt;br /&gt;
* [[Portal: Still Alive Test Chamber 11 (Bonus)]]&lt;br /&gt;
* [[Portal: Still Alive Test Chamber 12 (Bonus)]]&lt;br /&gt;
* [[Portal: Still Alive Test Chamber 13 (Bonus)]]&lt;br /&gt;
* [[Portal: Still Alive Test Chamber 14 (Bonus)]]&lt;br /&gt;
&lt;br /&gt;
; &#039;&#039;Behind the Scenes&#039;&#039; &lt;br /&gt;
* [[Portal Escape (Part 1)]]&lt;br /&gt;
* [[Portal Escape (Part 2)]]&lt;br /&gt;
* [[Portal Escape (Part 3)]]&lt;br /&gt;
* [[Portal Escape (Part 4)]]&lt;br /&gt;
* [[Portal GLaDOS&#039; Chamber]]&lt;br /&gt;
* [[Still Alive (song)| Portal: Still Alive (credits)]]&lt;br /&gt;
&lt;br /&gt;
== List of map names  ==&lt;br /&gt;
&lt;br /&gt;
* escape00 - &#039;&#039;Escape (Part 2)&#039;&#039;&lt;br /&gt;
* escape01 - &#039;&#039;Escape (Part 3)&#039;&#039;&lt;br /&gt;
* escape02 - &#039;&#039;Escape (Part 4)&#039;&#039;&lt;br /&gt;
* escape_02 - &#039;&#039;GLaDOS&#039; Chamber&#039;&#039;&lt;br /&gt;
* testchmb_a_00 - &#039;&#039;Portal - Chamber 00-01&#039;&#039;&lt;br /&gt;
* testchmb_a_01 - &#039;&#039;Portal - Chamber 02-03&#039;&#039;&lt;br /&gt;
* testchmb_a_11 - &#039;&#039;Portal - Chamber 16&#039;&#039;&lt;br /&gt;
* testchmb_a_14 - &#039;&#039;Portal - Chamber 18&#039;&#039;&lt;br /&gt;
* testchmb_a_02 - &#039;&#039;Portal - Chamber 04-05&#039;&#039;&lt;br /&gt;
* testchmb_a_03 - &#039;&#039;Portal - Chamber 06-07&#039;&#039;&lt;br /&gt;
* testchmb_a_13 - &#039;&#039;Portal - Chamber 17&#039;&#039;&lt;br /&gt;
* testchmb_a_04 - &#039;&#039;Portal - Chamber 08&#039;&#039;&lt;br /&gt;
* testchmb_a_14 - &#039;&#039;Portal - Chamber 18&#039;&#039;&lt;br /&gt;
* testchmb_a_05 - &#039;&#039;Portal - Chamber 09&#039;&#039;&lt;br /&gt;
* testchmb_a_15 - &#039;&#039;Portal - Chamber 19 &amp;amp; Escape (Part 1 - Chamber 20)&#039;&#039;&lt;br /&gt;
* testchmb_a_06 - &#039;&#039;Portal - Chamber 10&#039;&#039;&lt;br /&gt;
* testchmb_a_07 - &#039;&#039;Portal - Chamber 11-12&#039;&#039;&lt;br /&gt;
* testchmb_a_08 - &#039;&#039;Portal - Chamber 13&#039;&#039;&lt;br /&gt;
* testchmb_a_09 - &#039;&#039;Portal - Chamber 14&#039;&#039;&lt;br /&gt;
* testchmb_a_10 - &#039;&#039;Portal - Chamber 15&#039;&#039;&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Test Chambers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Test Chambers]]&lt;br /&gt;
[[Category:Portal chambers| ]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2_Co-op_Course_6_Chamber_5&amp;diff=185561</id>
		<title>Portal 2 Co-op Course 6 Chamber 5</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2_Co-op_Course_6_Chamber_5&amp;diff=185561"/>
		<updated>2023-06-13T05:05:16Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185324 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|This level starts with a maintenance area, after technical problems in the facility, GLaDOS asks the players to find and pull circuit breakers to use the dissassembly elevators and return to testing. After that the players get transported to the}} fifth chamber of the course. The players must find a way to use the conversion gel to get through the chamber and get to the other side of the room, avoiding the turrets.&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Co-op Course 6 Chamber 5&lt;br /&gt;
  | map        = mp_coop_paint_conversion.bsp&lt;br /&gt;
  | valve-title = 05 Maintenance&lt;br /&gt;
  | number     = 05&lt;br /&gt;
  | total      = 09&lt;br /&gt;
  | screenshot = Portal 2 Co-op Course 6 Chamber 5.jpeg&lt;br /&gt;
  | icon1      = water hazard&lt;br /&gt;
  | icon2      = turret hazard on&lt;br /&gt;
  | icon3      = cube dispenser on&lt;br /&gt;
  | icon4      = cube button on&lt;br /&gt;
  | icon5      = excursion funnel&lt;br /&gt;
  | icon6      = excursion switch&lt;br /&gt;
  | icon7      = laser sensor&lt;br /&gt;
  | icon8      = conversion gel on&lt;br /&gt;
  | icon9      = propulsion gel&lt;br /&gt;
  | icon10     = dirty water&lt;br /&gt;
  | previous   = Portal 2 Co-op Course 6 Chamber 4&lt;br /&gt;
  | next       = Portal 2 Co-op Course 6 Chamber 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Circuit Breaker]]&lt;br /&gt;
* [[Conversion Gel]]&lt;br /&gt;
* [[Material Emancipation Grill]]&lt;br /&gt;
* [[Weighted Storage Cube]]&lt;br /&gt;
* [[Weighted Storage Cube Receptacle]]&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* Pit&lt;br /&gt;
* [[Turrets]]&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Coop walkthrough table}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{youtube|GG-54VaclBc}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
{{Portal2Co-opTestChambersNav}}&lt;br /&gt;
[[Category:Portal 2 Co-op chambers]]&lt;br /&gt;
&lt;br /&gt;
{{needimage}}&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Obtaining_Portal_2_achievements&amp;diff=185558</id>
		<title>Obtaining Portal 2 achievements</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Obtaining_Portal_2_achievements&amp;diff=185558"/>
		<updated>2023-06-13T05:05:05Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185318 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
&lt;br /&gt;
{{Show achievement|Portal 2|Wake Up Call|Story-related&lt;br /&gt;
| {{spoiler|To achieve this achievement you simply need to enter the old testing track after waiting for Wheatley to crash through the Docking Station wall. You should then be able to receive the achievement automatically.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|You Monster|Story-related&lt;br /&gt;
| {{Spoiler|This achievement will be obtained as soon as you wake up GLaDOS during the first chapter of the game.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Undiscouraged|Story-related&lt;br /&gt;
| {{Spoiler|As your first test of the second chapter, you will be treated to a simple puzzle involving Thermal Discouragement Beams.}} Complete this test and you&#039;ll be awarded with the achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Drop Box|Easy/Story-related&lt;br /&gt;
| In Test Chamber 06 of Chapter 2, stand at the switch and place one portal on the right-hand sloped surface. Place the other portal on the panel above the button and press the switch twice. Alternatively, {{Spoiler|press the switch in Wheatley&#039;s very first test chamber.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Bridge Over Troubling Water|Story-related&lt;br /&gt;
| During the third chapter, Test Chamber 12 will introduce the new Hard Light Bridge. Similar to the Undiscouraged achievement, you will need to complete this introductory chamber to obtain the achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|SaBOTour|Story-related&lt;br /&gt;
| {{Spoiler|Half way throughout Test Chamber 21 you will be interrupted by Wheatley, who will offer you an escape route. The achievement will be obtained as soon as you begin your escape.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Stalemate Associate|Story-related&lt;br /&gt;
| {{Spoiler|Upon facing GLaDOS for the second time, you will be asked to place Wheatley in an Aperture Science Core Transfer Receptacle. After a disagreement between Wheatley and GLaDOS on whether the process should go ahead, you will be asked as a Stalemate Associate to press the Stalemate Associate Button. Doing so will reward you the achievement.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Tater Tote|Story-related&lt;br /&gt;
| Near the end of Chapter 6 you will {{Spoiler|reunite with GLaDOS in her potato form. Simply pick her up to receive the achievement.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Vertically Unchallenged|Story-related&lt;br /&gt;
| {{Spoiler|This achievement will be awarded after a series of Repulsion Gel based tests during Chapter 6.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Stranger Than Friction|Story-related&lt;br /&gt;
| Identical to how Vertically Unchallenged worked, you will need to complete a series of Propulsion Gel based tests during Chapter 7.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|White Out|Story-related&lt;br /&gt;
| Complete the first [[Conversion Gel]] test.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Dual Pit Experiment|Story-related&lt;br /&gt;
| {{Spoiler|Complete Wheatley&#039;s very first test chamber twice.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Tunnel of Funnel|Story-related&lt;br /&gt;
| Complete [[Portal 2 Chapter 8 Test Chamber 15|Chapter 8 Test Chamber 15]].&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|The Part Where He Kills You|Story-related&lt;br /&gt;
| When you meet up to Wheatley you may notice a small white area to his left. Fire a portal at that area. You will soon see white gel pouring from the ceiling. When it lands, fire an alternate portal and wait for white paint to splash on you. At your feet, fire the same portal you used on the white gel. &lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Lunacy|Story-related&lt;br /&gt;
| Complete the Single-player campaign.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|High Five|Story-related&lt;br /&gt;
| Simply complete the calibration course in [[co-op]] to get this achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Team Building|Story-related&lt;br /&gt;
| Finish all 6 stages in course 1 of [[co-op]] mode.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Confidence Building|Story-related&lt;br /&gt;
| Finish all 8 stages in course 2 of [[co-op]] mode.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Bridge Building|Story-related&lt;br /&gt;
| Finish all 8 stages in course 3 of [[co-op]] mode.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Obstacle Building|Story-related&lt;br /&gt;
| Finish all 9 stages in course 4 of [[co-op]] mode.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|You Saved Science|Story-related&lt;br /&gt;
| Complete the [[Co-op]] campaign.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Preservation of Mass|Easy&lt;br /&gt;
| To obtain this achievement you will need to bring the Companion Cube with you through Test Chamber 7&#039;s exit door. To do this you must solve the chamber as you normally would, but as you reach the exit you will need to place a portal on the other side of the door and place another Portal on any other accessible ground. Pick up your cube from the Super Button and use your accessible Portal to reach the other side of the door. This will grant you the achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Pturretdactyl|Easy&lt;br /&gt;
| In Chapter 3, Test Chamber 15, place a turret on an Aerial Faith Plate. This may also be done in Chapter 2, Test Chamber 06 where a turret is sent out as garbage.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Good Listener|Easy&lt;br /&gt;
| {{Spoiler|As you escape, GLaDOS invites you to enter the final test chamber. She&#039;s even solved it for you. Do it.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|No Hard Feelings|Easy&lt;br /&gt;
| {{Spoiler|During your escape}}, walk along two Turret Redemption Lines. On the second one is a mostly-intact turret, signposted by its laser. Pick it up.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Scanned Alone|Easy&lt;br /&gt;
| {{Spoiler|In Chapter 5, remove the master turret from the template scanner in the turret factory control room, and then step into the scanner. The achievement&#039;s icon is misleading, you do &#039;&#039;not&#039;&#039; need to stand in front of a defective turret to obtain it.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Ship Overboard|Easy&lt;br /&gt;
| {{Spoiler|At the start of 1970s Aperture, go to the top catwalk. Follow it to the room, and jump on the furniture in the corner to get to the doors. Step outside to receive the achievement.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Portrait of a Lady|Easy&lt;br /&gt;
| {{Spoiler|Immediately after [[Portal 2 Chapter 7 Enrichment Sphere 4|Enrichment Sphere 4 in Chapter 7]] is a closed gate, a portalable panel, and an Emancipation Grill that leads directly into Enrichment Sphere 5. Portal over to a second portalable panel beyond the gate, and enter the office to find the portrait.}}&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|You Made Your Point|Easy&lt;br /&gt;
| {{Spoiler|Enter Wheatley&#039;s very first test chamber (with the &amp;quot;moat area&amp;quot;)}}, but don&#039;t press the switch and don&#039;t step on the button. Note that this is the first time you enter the chamber, not when Wheatley sends you through a second time.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Pit Boss|Easy&lt;br /&gt;
| At the start of Chapter 9, when Wheatley asks you to come back, go back. Then do as he says.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Rock Portal Scissors|Easy&lt;br /&gt;
| After unlocking the Rock Paper Scissors [[Gesture]], just keep on using the gesture with your partner over and over again until you get the achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Air Show|Easy&lt;br /&gt;
| During a long jump, gesture twice before you hit the ground. Alternatively, create an infinite fall by placing a portal on the ceiling and one on the ground beneath it or do the gestures in an reversible Excursion Funnel.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Asking for Trouble|Easy&lt;br /&gt;
| In each of the co-op courses, find a room with a camera and perform a gesture toward it. This does not need to be completed in one session.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Four Ring Circus|Easy&lt;br /&gt;
| Course 1, your friend needs to place portals next to eachother on the floor, which is under a ceiling where you can place your portal. Shoot a portal next to your friends portals and the other one on the ceiling facing one of your friends portals. Fall through your portal and when you go through one of your friends portals, you&#039;ll be facing the ceiling again. Then you must shoot the portal on the ceiling to the place where you are about to go. Then wait for a while as you are falling through the portals and the achievement will appear. Alternatively. in Hub, let your friend place portals next to eachother on the 2 by 2 floor. Go through friend&#039;s portals and keep poping to friend&#039;s portals. While you are in mid-air, places portals where friend&#039;s portals placed on. Can also be done using a reversible Excursion Funnel, just like Air Show.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Narbacular Drop|Easy&lt;br /&gt;
| Self-explanatory.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Empty Gesture|Easy&lt;br /&gt;
| Self-explanatory. Do this in a level with Hard Light Bridges. Usage of the timer is recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Can&#039;t Touch This|Easy&lt;br /&gt;
| Course 3, floor 6 of co-op is one place to get this achievement. Use the dance gesture while being protected from turrets by a hard light bridge.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Gesticul-8|Easy&lt;br /&gt;
| Once you get all the gestures, just perform them.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Friends List With Benefits|Easy&lt;br /&gt;
| Self-explanatory.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Party of Three|Easy&lt;br /&gt;
| In the final area of the excursion funnel section of co-op mode, you will be outside the official testing track. In one of the many times you and your partner are floating through a funnel, if you look straight to your left, (on the same wall where your partner shoots Hard Light Bridges) you will see a portal conductive surface that you would not normally pay attention to. Shoot a portal there so that the funnel is coming out of it and you float through the funnel. If you look to your left you will see a companion cube behind doors that will open. You will then hit a spike wall and die, so don&#039;t try this while attempting Still Alive. To restart, use {{code|changelevel mp_coop_tbeam_end}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Final Transmission|Medium&lt;br /&gt;
| When at the switch near the exit of [[Portal 2 Chapter 2 Test Chamber 6|Chapter 2 Test Chamber 6]], hit the switch and wait for all the trash to fall. Retrieve the radio from wherever it landed and go back to the switch. On the left wall at the opposite end of the chamber, there will be a portal-able surface; remember where this is. Portal back to the start of the chamber with the radio. Place a portal on the portalable-surface mentioned earlier and the other portal on the portalable surface the Aerial Faith Plates will throw you into, jump on the Aerial Faith Plates, and you will fly into one of Rattman&#039;s Dens—taking the radio in here will get you this achievement. This achievement is a direct follow-up to the &#039;&#039;Transmission Received&#039;&#039; achievement from the first game.&lt;br /&gt;
[[File:Final Transmission.jpg|thumbnail|portal position]]&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Door Prize|Medium&lt;br /&gt;
| There are two sets of three {{W|vitrification|vitrified}} doors in Chapter 6. The first set is on a catwalk opposite the entrance to Pump Station Alpha; exit the lift and turn to the seven-o&#039;-clock position. The second set is in the room above the control room where you find potato GLaDOS. Walk into the room from the top catwalk. Jump on the furniture in the back-left corner and go through the doors.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Schrodinger&#039;s Catch|Medium&lt;br /&gt;
| On [[Portal 2 Chapter 6 Enrichment Sphere 3|Chapter 6, Enrichment Sphere 3]] save the game before dropping [[Repulsion Gel]] on the cube. Release the gel and try and catch the cube; if it hits the ground, load the earlier save. An alternate method of obtaining this achievement is to drop a little bit of Repulsion Gel on the cube, and then before it breaks out of the glass, drop water on it to stop the bouncing. Simply walk up to the cube and pick it up without touching the ground to get the achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Triple Crown|Medium&lt;br /&gt;
| For this achievement you need to complete 3 of the 8 stages of the Course 2 in under 60 seconds. You do not need to do them in a row or in any specific order. Stages 1, 2 and 4 are very easy to complete within that time. Make a plan with your partner on who does what on the stages and practice the stages you and your partner find easy. Then make your attempt on the achievement.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Iron Grip|Medium&lt;br /&gt;
| In the area within this test that gives this achievement its difficulty, timing is everything. Make sure you and your partner know what you&#039;re doing before attempting this. If you lose one box, have the host (Atlas) type {{code|changelevel mp_coop_multifling_1}}in the developer console to reload the map.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Talent Show|Medium&lt;br /&gt;
| Self-explanatory, but make sure you and your partner know what you&#039;re doing. If you mess up, have the host (Atlas) reload the map by typing {{code|changelevel mp_coop_paint_red_racer}} in the developer console.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Overclocker|Hard&lt;br /&gt;
| Self-explanatory. Keep practicing [[Portal 2 Chapter 3 Test Chamber 10|the puzzle]] until you are confident at the sequence of puzzle elements and how to maneuver quickly to each one. You can do this in [[Test Chambers#Challenge modes|Challenge Mode]] for easy restarts (and to be on the leaderboard), or use {{code|changelevel sp_a2_ricochet}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Smash TV|Hard&lt;br /&gt;
| In these test chambers in chapter 8, Wheatley&#039;s TV monitors are able to be smashed in the following ways:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Test Chamber 1&#039;&#039;&#039;: Lift up a box using the funnel (make sure you are on the lower section) and, using its now gained height, fling it at Wheatley.&lt;br /&gt;
* &#039;&#039;&#039;Test Chamber 2&#039;&#039;&#039;: Do basically the same thing from Test Chamber 1.&lt;br /&gt;
* &#039;&#039;&#039;Test Chamber 3&#039;&#039;&#039;: The same as Test Chambers 1 and 2, but make sure you are in the first section of the chamber.&lt;br /&gt;
* &#039;&#039;&#039;Test Chamber 4&#039;&#039;&#039;: Pick up the turret behind the button and aim it at Wheatley. It will not shoot until you let go, setting it upright.&lt;br /&gt;
* &#039;&#039;&#039;Test Chamber 5&#039;&#039;&#039;: There are two monitors in this chamber. They both are smashed by lifting a box in a funnel and flinging it, but the exit portals are in two different locations. The first is on the wall in which the funnel is being projected on, around the center (This will take experimentation.) The second is on the very right of the angled surface that you go through on your way to the exit.&lt;br /&gt;
* &#039;&#039;&#039;Test Chamber 6&#039;&#039;&#039;: Launch yourself on the Aerial Faith Plate.&lt;br /&gt;
* &#039;&#039;&#039;Test Chamber 11&#039;&#039;&#039;: Burn him with the Discouragement beam and the Redirection cube. you will need to use the box to get the beam on a portal conductive surface, then use portals to get the beam to hit Wheatley.&lt;br /&gt;
* &#039;&#039;&#039;Test Chamber 12&#039;&#039;&#039;: When you are in the place where you would normally use the cube to open the door, burn the monitor.&lt;br /&gt;
* &#039;&#039;&#039;Test Chamber 15&#039;&#039;&#039;: Do the same thing as Test Chambers 1, 2, and 3.&lt;br /&gt;
* &#039;&#039;&#039;Test Chamber 16&#039;&#039;&#039;: (Tip: this is extremely hard to get in one try. Save at every point noted.) Do the test normally, however at the part where you coat turrets in [[Repulsion Gel]] (save before this) You must only coat &#039;&#039;&#039;two&#039;&#039;&#039; of the turrets, leaving one alive. (save now as well) Then, using one of the portal surfaces on each side of the turret platform, jump on the platform while pressing the crouch button to avoid bouncing on gel. Grab the one remaining turret, and use it to shoot Wheatley and earn the achievement.&lt;br /&gt;
&lt;br /&gt;
There is still one more monitor in the penultimate map [[Portal 2 Chapter 9 Morton&#039;s Fork|Morton&#039;s Fork]], but it does not count as one in this achievement. You have to destroy &#039;&#039;&#039;all the 11 monitors above&#039;&#039;&#039; to unlock the achievement. While Wheatley is informing you of your death option, place one portal underneath the Pneumatic Diversity Vent where the bombs come out. Put the other portal on the wall to your left facing Wheatley&#039;s TV. When you press the button, the bombs should fly through and destroy the TV, causing Wheatley to immediately stop talking (&amp;quot;All right, I&#039;ll take that as a no, then.&amp;quot;) and leave. &lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Portal Conservation Society|Hard&lt;br /&gt;
| This achievement takes place on [[Portal 2 Co-op Course 3 Chamber 3]], and is possible to obtain with only one set of portals. Place one portal at the receiving end of the Hard Light Bridge, then place the other portal on a nearby wall. Enter the portal on the wall and walk over to the bridge emitter. Move on the emitter so that you can see the white surface of the overhead panels, then fire a portal so that the Hard Light Bridge runs under the Vital Apparatus Vent. Press the button in the center of the wall by the Light Bridge and have your partner catch the ball that drops out of the vent. Place the ball on the receptacle and proceed into the next part of the chamber. Fire a portal at the receiving end of the Hard Light Bridge, then line up the second portal on the ceiling so that using the Aerial Faith Plate bounces you off the vertical light bridge and into the exit area. To reset, use {{code|changelevel mp_coop_catapult_wall_intro}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Still Alive|Very Hard&lt;br /&gt;
| Get through the excursion funnels course in one run... with no deaths. Watch out for test chambers:&lt;br /&gt;
* &#039;&#039;&#039;3&#039;&#039;&#039; Voice chat, the timer, and a clear understanding of the course/practice are highly recommended.&lt;br /&gt;
* &#039;&#039;&#039;6&#039;&#039;&#039; Make sure you do not make a very common mistake. Do not go into the spikes at the end of the excursion funnel/practice.&lt;br /&gt;
* &#039;&#039;&#039;8&#039;&#039;&#039; This is a trust test so do not fool around. It&#039;s easy if you try/practice.&lt;br /&gt;
* &#039;&#039;&#039;9&#039;&#039;&#039; Do not shoot the wrong portal whether you are doing the Hard Light shields or the funnels... practice. Also, don&#039;t try to get Party of Three (see above).&lt;br /&gt;
&lt;br /&gt;
Practice on all of these stages! That cannot be stressed enough! If you mess up, you can save a little bit of time by having the host type {{code|changelevel mp_coop_tbeam_redirect}} in the developer console to reload the first map instead of going back to the hub.&lt;br /&gt;
}}&lt;br /&gt;
{{Show achievement|Portal 2|Professor Portal|N/A&lt;br /&gt;
| Find random partners online, and immediately leave the game if you do not see the opening film. When you find a beginner, exit the game, friend them, and invite them. This will take a long time depending on how lucky you are. Alternatively, this achievement can be very easy if you already have friends on Steam who have &#039;&#039;Portal 2&#039;&#039;, but haven&#039;t done co-op mode yet.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Achievements]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
{{AchievementNav}}&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Complete_Pack&amp;diff=185555</id>
		<title>Complete Pack</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Complete_Pack&amp;diff=185555"/>
		<updated>2023-06-13T05:04:52Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Replaced content with &amp;quot;The magical Complete Pack  The Complete Pack is a collection of items in one package in the Robot Enrichment Store. Ins...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Portal2 40sStorageCube.png|right|225px|The magical Complete Pack]]&lt;br /&gt;
&lt;br /&gt;
The Complete Pack is a collection of items in one package in the [[Robot Enrichment Store]]. Inside will be everything that came with the release of Portal 2, containing all [[gestures]], [[hats]], [[skins]], and other [[miscellaneous items]]. It was placed in the store, and on sale, upon the release of Portal 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Tyrant%27s_Helm&amp;diff=185538</id>
		<title>Tyrant&#039;s Helm</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Tyrant%27s_Helm&amp;diff=185538"/>
		<updated>2023-06-13T05:02:47Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185431 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| slot = Head&lt;br /&gt;
| used-by = [[Atlas]], [[P-body]]&lt;br /&gt;
| team-colors = yes&lt;br /&gt;
| level = Level 1&amp;amp;ndash;100 Hat&lt;br /&gt;
| shared-from = tf2&lt;br /&gt;
  | item-description = Shared from Team Fortress 2!&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Tyrant&#039;s Helm&#039;&#039;&#039; is a [[Hats|headwear]] item for [[Atlas]] and [[P-body]]. It is a metal [[Wikipedia:Viking_helmet#Helmet|Viking helmet]] with two horns on its sides, the left of which is broken. This hat was given to players who own the [[tf2:Tyrant&#039;s Helm|Tyrant&#039;s Helm]] hat in &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* There is currently no evidence that a viking ever wore a horned helmet in combat. There is, however, some evidence that such helmets were used for religious or ceremonial purposes.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Tyrant&#039;s Helm&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Tyrant&#039;s Helm Soldier.png|alt1=Tyrant&#039;s Heml|The [[tf2:Soldier|Soldier]] from Team Fortress 2 wearing a Tyrant&#039;s Helm.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[tf2:Tyrant&#039;s Helm|Tyrant&#039;s Helm]] on [[tf2:Main page|Team Fortress Wiki]]&lt;br /&gt;
&lt;br /&gt;
{{ItemNav}}&lt;br /&gt;
[[Category:Hats]]&lt;br /&gt;
[[Category:Team Fortress 2 hats]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=LEGO_Dimensions&amp;diff=185537</id>
		<title>LEGO Dimensions</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=LEGO_Dimensions&amp;diff=185537"/>
		<updated>2023-06-13T05:02:38Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OtherWikis&lt;br /&gt;
| &#039;&#039;{{w|Lego Dimensions}}&#039;&#039; on {{w|Main Page|Wikipedia}}&lt;br /&gt;
| [http://www.lego.com/en-us/dimensions &#039;&#039;LEGO Dimensions&#039;&#039; official website]&lt;br /&gt;
| [http://lego-dimensions.wikia.com/wiki/LEGO_Dimensions_Wikia &#039;&#039;LEGO Dimensions Wiki&#039;&#039;]&lt;br /&gt;
}}&lt;br /&gt;
{{Game infobox&lt;br /&gt;
| game-name-override = LEGO Dimensions&lt;br /&gt;
| boxart-image = Lego-Dimensions-Cover.jpg|300px&lt;br /&gt;
| developer = *Traveler&#039;s Tales&lt;br /&gt;
| publisher = *Warner Bros. Interactive&lt;br /&gt;
| released = &lt;br /&gt;
*Playstation 3, Playstation 4, Wii U, Xbox 360, Xbox One:&lt;br /&gt;
** NA September 27, 2015&lt;br /&gt;
** AUS September 28, 2015&lt;br /&gt;
** EU September 29, 2015&lt;br /&gt;
** GER October 1, 2015&lt;br /&gt;
** FIN October 2, 2015&lt;br /&gt;
&lt;br /&gt;
| genre = Action-adventure&lt;br /&gt;
| ratings = *ESRB: E10&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Oh. You&#039;re not [[Chell|her]]. You&#039;re just another unwelcome visitor.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;LEGO Dimensions&#039;&#039; is a &amp;quot;toys-to-life&amp;quot; action-adventure game developed by Traveler&#039;s Tales. It revolves around [[Wikipedia:Batman|Batman]] from [[Wikipedia:DC Comics|DC Comics]], [[Wikipedia:Gandalf|Gandalf]] from the [[Wikipedia:The Lord of the Rings (film series)|Lord of the Rings]] films, and Wyldstyle from [[Wikipedia:The Lego Movie|The LEGO Movie]] trying to prevent a villain named Lord Vortech from collecting artifacts known as Foundation Elements and merging all realities into one. The game features characters and elements from [[Portal 2]] alongside thirteen other franchises.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
*Fire Panels&lt;br /&gt;
*Electric Gates&lt;br /&gt;
*Aerial Faith Plates&lt;br /&gt;
*Thermal Discouragement Beams&lt;br /&gt;
*Keystones&lt;br /&gt;
**Shrinking &amp;amp; Enlarging&lt;br /&gt;
**Elemental Keystones&lt;br /&gt;
**Portal Keystones&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This is the first time any Valve property has appeared on a Nintendo console.&lt;br /&gt;
* There is 2 [[Portal 2]] levels, 1 is in the story, which is called &amp;quot;Aperture Science Enrichment Center&amp;quot;, the other is in the Portal pack.&lt;br /&gt;
* The Portal pack features Chell as the character, a companion cube and a turret as gadgets/vehicles, and the [[Portal 2]] level &amp;quot;Aperture Science&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-canon articles]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Source_SDK&amp;diff=185535</id>
		<title>Source SDK</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Source_SDK&amp;diff=185535"/>
		<updated>2023-06-13T05:01:42Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185452 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OtherWikis&lt;br /&gt;
| &#039;&#039;[http://developer.valvesoftware.com/wiki/Source_SDK Source SDK]&#039;&#039; on the [http://developer.valvesoftware.com Valve Developer Wiki].&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Source SDK&#039;&#039;&#039; contains a set of tools to create content for numerous [[Source Engine]] based games, including [[Portal]].&lt;br /&gt;
&lt;br /&gt;
== See also==&lt;br /&gt;
* [[Portal 2 Authoring Tools]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Chell&amp;diff=185524</id>
		<title>Chell</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Chell&amp;diff=185524"/>
		<updated>2023-06-13T05:00:35Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185442 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
[[File:Chell.png|thumb|right|150px|Chell as seen in &#039;&#039;Portal 2&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|You really are doing great... Chell.|sound=GLaDOS_sp_sphere_2nd_encounter_completion01.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chell&#039;&#039;&#039;, documented as &#039;&#039;&#039;Test Subject #1&#039;&#039;&#039;{{cite}} but previously{{cite}} as &#039;&#039;&#039;#1498&#039;&#039;&#039;,&amp;lt;ref&amp;gt;[[Portal 2: Lab Rat]], page 21. https://www.thinkwithportals.com/comic/#22&amp;lt;/ref&amp;gt; was a test subject of the [[Aperture Science]] computer-aided Enrichment Center, and was involved in the testing of the Company&#039;s [[Handheld Portal Device]] (commonly known as the Portal Gun).&lt;br /&gt;
&lt;br /&gt;
She is the silent protagonist of &#039;&#039;[[Portal]]&#039;&#039; and the single-player campaign in &#039;&#039;[[Portal 2]]&#039;&#039;. Very little is known of her past, beyond {{spoiler|her possible abandonment at birth and}} her stubborn will to live.&lt;br /&gt;
&lt;br /&gt;
Throughout the series, Chell is {{Spoiler|antagonized by the AI and facility overseer [[GLaDOS]]}} during her testing courses. Wielding only the Handheld Portal Device, she eventually utilizes this device as a means of avoiding hazards and {{Spoiler|bypassing various sections of the Facility in order to escape.}}&lt;br /&gt;
&lt;br /&gt;
According to one timeline, she likely has soulless clones made from her DNA.&amp;lt;ref&amp;gt;[[Portal 2: Lab Rat]], page 21. https://www.thinkwithportals.com/comic/#22&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Much of Chell&#039;s past remains a mystery. {{Spoiler|During the final events of &#039;&#039;[[Portal]]&#039;&#039;, [[GLaDOS]] mentions numerous times that Chell was abandoned at birth, and also mentions that she was adopted, and such references continue throughout &#039;&#039;[[Portal 2]]&#039;&#039;, although the credibility of GLaDOS&#039; word is unclear. Many of GLaDOS&#039; comments throughout &#039;&#039;Portal 2&#039;&#039; and the latter stages of &#039;&#039;Portal&#039;&#039; are in an effort to belittle, annoy or distract Chell from achieving her goal, and whether or not statements of her adoption and orphan status are true or not is up for debate}}.&lt;br /&gt;
&lt;br /&gt;
During the events of Portal 2, {{Spoiler|it is implied that Chell may be the daughter of a scientist who worked at Aperture Science.}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Spoiler|Some time after GLaDOS&#039; takeover of Aperture Science, Chell is awakened in a [[Relaxation Vault]] after being unconsciously placed into it. Curious, she explores the Vault, and within only ten seconds of awakening, Chell is greeted by a robotic and seemingly automated female voice who informs her that she is a test subject. A voice, (later to be revealed as GLaDOS) then states that Chell will be undergoing testing for the benefit of Aperture Science&#039;s research program.}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS then generates two oval-shaped teleportation fabrics ([[portals]]) on a solid flat surface, with an entrance portal in the Relaxation Vault and an exit just in front of the exterior of the Vault. Chell exits from the Vault, however {{Spoiler|she notices empty observation rooms which lack the staff that should be recording her performance.}} After completing her first test and acquiring an understanding the [[Cubes|cube]]-and-[[Heavy Duty Super-Colliding Super Button|button]] based mechanic, she is put through a series of tests to further explore and understand the use of portals.&lt;br /&gt;
&lt;br /&gt;
[[File:Portal Chell.png|thumb|right|100px|Chell as seen in &#039;&#039;Portal&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Having completed two tests, Chell reaches a test chamber in which she acquires the [[Handheld Portal Device|Portal Gun]]. Later on during the testing course, she is put through a series of more dangerous tests including hazards such as [[Goo]] and [[High Energy Pellet]]s, among others. Skillfully avoiding these hazards, Chell is assisted by the [[Companion Cube]] and by the Aperture Science [[Advanced Knee Replacement]] components applied to the back of her lower legs to her ankles, which allow Chell to avoid injury when falling from great heights. Eventually, the single-portal variant of her Portal Gun is upgraded to create a set of linked portals. As an incentive to complete the tests, [[GLaDOS]] promises Chell that [[cake]] will be served once all tests chambers have been completed.}}&lt;br /&gt;
&lt;br /&gt;
As the testing progresses, Chell {{Spoiler|stumbles across various areas with defunct [[Panels|wall panels]], and manages to sneak into them. As she enters these maintenance areas, she finds refuge areas commonly known as the [[Doug Rattmann|Rat Man]]&#039;s Dens, previously used as hiding places by Aperture technician Doug Rattmann. The scribblings on the walls in these Dens appear to be warnings for Chell, telling her that &amp;quot;the cake is a lie&amp;quot; and that &amp;quot;she&#039;s watching you&amp;quot;. Chell, now made more aware of her situation, is forced to continue testing and play along with GLaDOS&#039; plans. The Rat Man&#039;s warnings are eventually revealed to be correct, as GLaDOS attempts to murder Chell upon her completion of the final test chamber, despite earlier promises of cake.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Chell successfully escapes the dramatically slow death trap, and is informed by GLaDOS that pretending to kill Chell is simply part of the test. Dubious as to the veracity of this claim, Chell escapes the testing course, and travels through the Aperture Science Facility in an attempt to reach the surface and escape. Eventually however, Chell realizes there there is no chance of escape as long as GLaDOS is in control of the Facility, and is forced to confront GLaDOS in the [[Central AI Chamber]].}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Upon entry to the chamber, Chell is greeted by the passive-aggressive rogue AI. GLaDOS claims that she will provide Chell with a surprise, however a [[Cores#Morality Core|Morality Core]] unexpectedly detaches from GLaDOS&#039; chassis. Chell destroys it using a nearby [[Emergency Intelligence Incinerator]], however the Core is revealed to be a safeguard designed to inhibit GLaDOS&#039; homicidal tendencies. With the Core destroyed, GLaDOS releases [[neurotoxin]] into the chamber in an attempt to kill Chell. At the same time, a [[Turrets#Rocket Turret|Rocket Turret]] emerges from a core hatch beside GLaDOS and begins to target Chell. Using the Portal Gun, Chell redirects the projectiles through linked portals, causing the rockets to strike GLaDOS, each of which detaches more Personality Cores from the chassis. Although inflicting damage, the loss of the Cores merely increases GLaDOS&#039;s desire to kill Chell. After destroying each detached Core one-by-one, Chell destroys the final Core (the [[Cores#Anger Core|Anger Core]]), and GLaDOS is sent literally spiraling into her demise, as the destruction of her generators triggers a gravitational vortex, which deposits Chell on the surface.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Chell slowly regains consciousness in the parking lot of the Enrichment Center, with with a lifeless GLaDOS beside her. As Chell&#039;s vision clears, the [[Party Escort Bot]] thanks her for &amp;quot;assuming the party escort submission position&amp;quot;, and begins dragging her back into the now-ruined Aperture Science Facility. As Chell is dragged away, it is revealed that the destruction of the Central Core (GLaDOS) resulted in the automatic activation of other Personality Cores, tasked with the management of the Enrichment Center while GLaDOS is offline. The final scene depicts the Companion Cube and a cake deep within the bowels Facility, waiting for Chell to claim them.}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Portal 2: Lab Rat|Lab Rat]]&#039;&#039; ===&lt;br /&gt;
During the course of the comic, we are introduced to former Aperture scientist, Doug Rattman. {{Spoiler|He witnesses the apparent destruction of GLaDOS, and later, {{Spoiler| after escaping from the facility himself,}} witnesses the recapturing of Chell by the Party Escort Robot. Following the robot, he finds that Chell has been placed into an [[Aperture Science Extended Relaxation Center| Extended Relaxation Vault]]. However, as a result of the explosion {{Spoiler|at the conclusion of Portal}}, all of the relaxation vaults&#039; life support systems are offline. Doug patches Chell&#039;s vault onto a reserve grid (as he was unable to open the vault), allowing Chell to survive the years prior to her reawakening in Portal 2.}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Spoiler|Many years after the events of the original games, Chell is revived by [[Wheatley]], a [[Personality Core]]. After a brief introduction, he convinces Chell to escape with him from the ruined facility. The pair eventually find themselves in the remains of GLaDOS&#039; chamber. Wheatley then inadvertently reawakens GLaDOS, who immediately recognizes Chell. Discarding Wheatley, GLaDOS plunges Chell back into the depths of Aperture, to resume testing.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Chell finds herself testing in the ruined facility with GLaDOS, but after several chambers, Wheatley rescues Chell to help him sabotage GLaDOS&#039; weaponry, allowing for a coup to take place later. GLaDOS eventually manages to trap Chell and bring her into her lair. After finding that her preferred methods of murder are unusable, Chell and GLaDOS find themselves at a standstill. Wheatley reappears, and after Chell initiates a core transfer, replaces GLaDOS as the Central AI of Aperture. However, he goes mad with power, dismantles the remains of GLaDOS&#039; head and reconfigures it into a potato battery, and accidentally sends both GLaDOS and Chell to the decomposing underbelly of the facility, &amp;quot;Old Aperture,&amp;quot; which had been sealed off for many decades.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|In Old Aperture, Chell is introduced to [[Cave Johnson]], the now-deceased founder and CEO of Aperture and his assistant [[Caroline]]. Throughout the tests, Chell finds and re-activates the [[Repulsion Gel|Repulsion]], [[Propulsion Gel|Propulsion]] and [[Conversion Gel|Conversion Gels]]. She is reunited with GLaDOS during her travel through Old Aperture, and the two forge a plot to overthrow Wheatley in exchange for Chell&#039;s freedom.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|After departing from Old Aperture, the duo locate a test chamber that Wheatley is overseeing and attempt to disable him via a logical paradox. This fails, however, and they quickly find themselves solving Wheatley&#039;s own cobbled-together tests. Much like in the first game, Wheatley tries to kill Chell and GLaDOS, saying that he had found the [[Cooperative Testing Initiative| perfect replacements]] for Chell. After a lengthy chase through the upper facility, Chell and GLaDOS are again in the Central AI Chamber with Wheatley. Chell furthers Wheatley&#039;s &amp;quot;corruption&amp;quot; by attaching corrupted cores to his frame, allowing for a second core transfer. Before Chell can do this, however, Wheatley detonates bombs that he had &amp;quot;booby-trapped the stalemate button&amp;quot; with in a last ditch effort to maintain control. However, Chell fires one last set of portals above and below Wheatley. These portals link together the Moon and the Central AI Chamber, and both Chell and Wheatley are sucked through into outer space. Seconds afterward, GLaDOS regains control of her chassis, rescues Chell, and closes the portals, leaving Wheatley to be lost in space. After a monologue, GLaDOS (supposedly) makes good on her promise, and delivers Chell, via high-speed elevator, to the surface above Aperture Science. As the elevator ascends, it enters an ampitheatre-like space, where a [[Turret Opera|choir of turrets]] sing [[Cara Mia|a farewell song]] to Chell. Chell&#039;s elevator emerges in a shed in a large field of wheat. Chell&#039;s [[Weighted Companion Cube|Companion Cube]] is also sent up moments afterword, presumably as a token of &amp;quot;thank you&amp;quot; from GLaDOS. After expelling the Companion Cube, the elevator door slams violently, probably to indicate that GLaDOS does not want Chell to return to the Enrichment Center again.}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=5&lt;br /&gt;
|title=Chell&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Alésia Glidewell Chell reference pose.jpg|alt3=[[wikipedia:Alésia Glidewell|:Alésia Glidewell]] posing for a Chell reference shot.|[[wikipedia::Alésia Glidewell|Alésia Glidewell]] posing for a Chell reference shot.&lt;br /&gt;
|File:Chell_from_Personality_Test.jpg|alt4=Chell image from the official Aperture Science Collaborative Disposition Test.|Chell image from the [http://www.thinkwithportals.com/coop_survey.php official Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Chell_-_Audiosurf.png|alt5=Chell from the Audiosurf part of the Valve Potato Fool&#039;s Day ARG.|Chell from the Audiosurf part of the Valve Potato Fool&#039;s Day ARG.&lt;br /&gt;
|File:Chell_Valentine.png|alt6=Chell Valentine from Valve&#039;s official Portal 2 blog.|Chell Valentine from [http://tinyurl.com/3pt4d34 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Chell Icon.jpg|alt7=Avatar of Chell from the official Steam Portal 2 group.|Avatar of Chell from the [http://steamcommunity.com/games/portal2/Avatar/List official Steam Portal 2 group].&lt;br /&gt;
|File:Lab Rat - A Page From Chell&#039;s File.png|alt8=One of the pages from Chell&#039;s file in Lab Rat.|One of the pages from Chell&#039;s file in the comic, &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039;.&lt;br /&gt;
|File:Lab Rat - Ratman With Chell&#039;s File.png|alt9=Doug Rattmann holding Chell&#039;s file in Lab Rat.|[[Doug Rattmann]] holding Chell&#039;s file in &#039;&#039;Lab Rat&#039;&#039;.&lt;br /&gt;
|File:Lab Rat - Chell&#039;s File - Stubborn.png|alt10=Chell&#039;s file showing her high level of tenacity from the &#039;&#039;Lab Rat&#039;&#039; comic.|Chell&#039;s file showing her high level of tenacity from the &#039;&#039;Lab Rat&#039;&#039; comic.&lt;br /&gt;
|File:Lab Rat - Chell&#039;s Name on the List.png|alt11=Chell on the test subject list when Rattmann sabotages the list from &#039;&#039;Lab Rat&#039;&#039;.|Chell on the test subject list when Rattmann sabotages the list from &#039;&#039;Lab Rat&#039;&#039;.&lt;br /&gt;
|File:Chell on the Cover of The Sacrifice.png|alt12=The cover of &amp;quot;The Sacrifice&amp;quot; featuring various Valve characters, including Chell.|The cover of &amp;quot;The Sacrifice&amp;quot; featuring various Valve characters, including Chell.&lt;br /&gt;
|File:Full Zoom of Chell on the Cover of The Sacrifice.png|alt13=Full zoom of Chell on the cover of &amp;quot;The Sacrifice&amp;quot;.|Full zoom of Chell on the cover of &amp;quot;The Sacrifice&amp;quot;.&lt;br /&gt;
|File:The_Sacrifice_Concept_Art.jpg|alt14=Concept art for &amp;quot;The Sacrifice&amp;quot;.|Concept art for &amp;quot;The Sacrifice&amp;quot;.&amp;lt;ref&amp;gt;http://www.destructoid.com/dark-horse-publishing-valve-steam-powered-comic-205623.phtml&amp;lt;/ref&amp;gt;&lt;br /&gt;
|File:Chell and GLaDOS Gelaskin.png|alt15=Artwork of Chell and GLaDOS on an iPad gelaskin.|Artwork of Chell and [[GLaDOS]] on an iPad gelaskin.&lt;br /&gt;
|File:GLaDOS Lithograph Aperture&#039;s Requiem.png|alt16=Chell and GLaDOS on the &amp;quot;Aperture&#039;s Requiem&amp;quot; lithograph.|Chell and [[GLaDOS]] on the &amp;quot;Aperture&#039;s Requiem&amp;quot; lithograph.&lt;br /&gt;
|File:Red-Nosed P02.jpg|alt17=Chell in the &amp;quot;Randolph the Red-Nosed Turret&amp;quot; comic.|Chell in the &amp;quot;[[Randolph the Red-Nosed Turret]]&amp;quot; comic.&lt;br /&gt;
|File:LEGO Minifig Chell.jpg|alt18=LEGO Chell minifig|LEGO Chell minifig.&lt;br /&gt;
|File:LEGO Dimensions Chell.png|alt19=Chell in LEGO Dimensions|Chell in [[LEGO Dimensions]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{Spoiler|One of the &#039;&#039;Bring Your Daughter to Work Day&#039;&#039; science-fair entries within &#039;&#039;Portal 2&#039;&#039; is signed, &amp;quot;by Chell&amp;quot;; indicating Chell was the daughter of an Aperture Science employee. The entry seemingly began as a potato, interacting with &amp;quot;an element from daddy&#039;s work&amp;quot; and has now grown massively out of control and taken up roots in the structure. This is also hinted at by GLaDOS at the end of the third test chamber of the first Portal where she says &amp;quot;Well done, remember, the Aperture Science Bring Your Daughter to Work Day is the perfect time to have her tested.&amp;quot; and in the sixth chamber in which she states &amp;quot;Unbelievable. You, SUBJECT NAME HERE must be the pride of SUBJECT HOMETOWN HERE.&amp;quot;}}&lt;br /&gt;
* Chell is modeled after actress {{W|Alésia Glidewell}}, and appears to be of mixed-race white European and East or Southeast Asian background, with dark hair and blue eyes.&lt;br /&gt;
* In &#039;&#039;[[Portal]]&#039;&#039;, Chell may sometimes emit small screams when hurt. However, these voice clips are simply archive recordings from [[Half-Life 2]]&#039;s female citizens, who were voiced by Mary Kae Irvin. This was then one of many things that received a retroactive continuity in &#039;&#039;[[Portal 2]]&#039;&#039;, as Chell no longer emits any pain groans whatsoever.&lt;br /&gt;
* Chell used to be the second partner seen in Co-Op. She was replaced by [[P-Body]] early in development.&lt;br /&gt;
* In the original ending sequence, {{Spoiler|the Stalemate Resolution Button was to be destroyed by Wheatley, in which the Announcer would say the stalemate would be resolved if the Stalemate Resolution Associate would say &amp;quot;Yes.&amp;quot; This led to a blackout in which, upon pressing a button, Chell would say &amp;quot;Yes.&amp;quot; This was cut due to playtesters finding it hard to find out who was actually saying yes. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=vboI7UUziHk&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
* Chell appears alongside several other &#039;&#039;Portal 2&#039;&#039; characters in the &#039;&#039;Portal 2 Level Pack&#039;&#039; for [[LEGO Dimensions]].&lt;br /&gt;
* GLaDOS states to Chell {{Spoiler|that she had found two test subjects in cryogenic storage with her last name, implying that her parents may have worked at Aperture, and were not killed upon the Bring Your Daughter to Work Day disaster.}}&lt;br /&gt;
* Though she is who the player is playing as her name is almost never said in [[Portal]] or in [[Portal 2]], presumably to allow the player to feel as it is them.&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Portal 2: Lab Rat]]&lt;br /&gt;
* [[Collaborative Disposition Test#Chell|Collaborative Disposition Test]]&lt;br /&gt;
* [[Audiosurf Flag]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Defective_Turret_voice_lines&amp;diff=185521</id>
		<title>Defective Turret voice lines</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Defective_Turret_voice_lines&amp;diff=185521"/>
		<updated>2023-06-13T04:59:43Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185409 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a complete list of the [[Defective Turret]]&#039;s voice lines from [[Portal 2]].&lt;br /&gt;
&lt;br /&gt;
== Defective Turrets pre failure ==&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_prerange01}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_prerange02}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_prerange03}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_prerange04}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_prerange05}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_prerange06}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_prerange07}}&lt;br /&gt;
&lt;br /&gt;
== Defective Turrets sound effects ==&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire01}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire02}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire03}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire04}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire05}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire06}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire07}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire08}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire09}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire10}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire11}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire12}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire13}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire14}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_dryfire15}}&lt;br /&gt;
&lt;br /&gt;
== Defective Turrets post failure ==&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange01}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange02}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange03}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange04}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange05}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange06}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange07}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange08}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange09}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange10}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange11}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange12}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange13}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange14}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange15}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange16}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange17}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange18}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange19}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange20}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange21}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange22}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange23}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange24}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_postrange25}}&lt;br /&gt;
&lt;br /&gt;
== Defective Turrets voice response test ==&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test01}} (This line is also used for the new template)&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test02}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test03}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test04}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test05}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test06}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test07}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test08}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test09}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test10}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test11}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test12}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test13}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test14}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test15}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test16}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test17}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_test18}}&lt;br /&gt;
&lt;br /&gt;
== Failed Defective Turrets ==&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail01}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail02}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail03}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail04}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail05}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail06}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail07}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail08}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail09}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail10}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail11}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail12}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail13}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail14}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail15}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail16}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail17}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail18}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail19}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail20}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail21}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail22}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail23}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail24}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail25}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail26}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_fail27}}&lt;br /&gt;
&lt;br /&gt;
== Defective Turrets being carried ==&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_chat02}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_chat01}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_chat03}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_chat04}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_chat05}}&lt;br /&gt;
&lt;br /&gt;
== Defective Turrets laughter ==&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_laugh01}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_laugh02}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_laugh03}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_laugh04}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_laugh05}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_laugh06}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_laugh07}}&lt;br /&gt;
&lt;br /&gt;
== Passed Defective Turrets ==&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_pass01}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_pass02}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_pass03}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_pass04}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_pass05}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_pass06}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_pass07}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_pass08}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_pass09}}&lt;br /&gt;
* {{Voice line|Defective Turret|sp_sabotage_factory_defect_pass10}}&lt;br /&gt;
&lt;br /&gt;
== Defective Turrets during GLaDOS confrontation ==&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive18}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive01}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive15}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive17}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive12}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive07}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive08}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive16}}&lt;br /&gt;
&lt;br /&gt;
== Defective Turrets in the Turret Trap pre Wheatley battle ==&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return01}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return02}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return05}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return08}}&lt;br /&gt;
&lt;br /&gt;
== Unused ==&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return03}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return04}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return06}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return07}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return09}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return10}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return11}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return12}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return13}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return14}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return15}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_defect_return16}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail01}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail02}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail03}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail04}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail05}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail06}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail07}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail08}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail09}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail10}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail11}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail12}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail13}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail14}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail15}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail16}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail17}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail18}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail19}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail20}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail21}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail22}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail23}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail24}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail25}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail26}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail27}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_fail28}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_goodbye01}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_goodbye02}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_goodbye03}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_goodbye04}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_goodbye05}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_goodbye06}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_goodbye07}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_goodbye08}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_goodbye09}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_goodbye10}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_goodbye11}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_goodbye12}}&lt;br /&gt;
* {{Voice line|Defective Turret|finale02_turret_return_defect_goodbye13}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive02}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive03}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive04}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive05}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive06}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive09}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive10}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive11}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive13}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive14}}&lt;br /&gt;
* {{Voice line|Defective Turret|glados_battle_defect_arrive19}}&lt;br /&gt;
&lt;br /&gt;
{{VoiceLinesNav}}&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Voice lines]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Chamber_infobox&amp;diff=185503</id>
		<title>Template:Chamber infobox</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Chamber_infobox&amp;diff=185503"/>
		<updated>2023-06-13T04:57:45Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185429 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:&#039;&#039;{{{title|&amp;lt;!----&amp;gt;{{PAGENAME}}&amp;lt;!----&amp;gt;}}}&#039;&#039;|noreplace}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;testchamber {{#if: {{{dirty|}}}|dirty}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;testchamber-header&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;testchamber-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;testchamber-title testchamber-display1&amp;quot;&amp;gt;{{{title|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;testchamber-map testchamber-display1&amp;quot;&amp;gt;&amp;lt;code&amp;gt;{{{map|}}}&amp;lt;/code&amp;gt; {{#if:{{{valve-title|}}}|&amp;lt;span class=&amp;quot;testchamber-valvetitle&amp;quot;&amp;gt;{{{valve-title|}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;testchamber-number testchamber-display1&amp;quot;&amp;gt;&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber number {{#substring:{{{number|??}}}|0|1}}.png|92px|link=]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber number {{#substring:{{{number|??}}}|1|1}}.png|92px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;testchamber-arrows testchamber-display1&amp;quot;&amp;gt;&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Test Chamber Infobox {{#if:{{{previous|}}}|previous|previous disabled}}.png|x36px|left|link={{{previous|}}}]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Test Chamber Infobox {{#if:{{{next|}}}|next|next disabled}}.png|x36px|right|link={{{next|}}}]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Test Chamber Infobox Portal Guy.png|x36px|center|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;testchamber-progress testchamber-display1&amp;quot;&amp;gt;&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber progress {{#substring:{{{number|00}}}|0|1}}.png|8px|link=]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber progress {{#substring:{{{number|00}}}|1|1}}.png|8px|link=]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber progress slash.png|8px|link=]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber progress {{#substring:{{{total|00}}}|0|1}}.png|8px|link=]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber progress {{#substring:{{{total|00}}}|1|1}}.png|8px|link=]]&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
 --&amp;gt;{{#if: {{{noprogress|}}}||&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;testchamber-meter testchamber-display1&amp;quot; style=&amp;quot;height:18px; max-width:104%; width:{{#expr:({{{number|0}}}/{{{total|19}}})*99}}%;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;testchamber-screenshot testchamber-display2&amp;quot;&amp;gt;&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:{{{screenshot|Screenshot needed.png}}}|264px]]&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
 --&amp;gt;{{#if:{{{icon1|}}}|&amp;lt;div class=&amp;quot;testchamber-icons testchamber-display2&amp;quot;&amp;gt;&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon1|empty}}}.png|48px|link=]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon2|empty}}}.png|48px|link=]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon3|empty}}}.png|48px|link=]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon4|empty}}}.png|48px|link=]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon5|empty}}}.png|48px|link=]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon6|empty}}}.png|48px|link=]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon7|empty}}}.png|48px|link=]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon8|empty}}}.png|48px|link=]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon9|empty}}}.png|48px|link=]]&amp;lt;!-- &lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon10|empty}}}.png|48px|link=]]&amp;lt;!--&lt;br /&gt;
 --&amp;gt;{{#if:{{{icon11|}}}|&amp;lt;br /&amp;gt;&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon11|empty}}}.png|48px|link=]]&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon12|empty}}}.png|48px|link=]]&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon13|empty}}}.png|48px|link=]]&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon14|empty}}}.png|48px|link=]]&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[File:Chamber icon {{{icon15|empty}}}.png|48px|link=]]}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;{{#if:{{{gelindic1|}}}|&amp;lt;hr /&amp;gt;&amp;lt;div class=&amp;quot;testchamber-gels testchamber-display2&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[File:Chamber gel indicator {{{gelindic1|off}}}.png|x48px|link=]][[File:Chamber gel indicator {{{gelindic2|off}}}.png|x48px|link=]]&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;testchamber-footer&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Template doc}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Youtube&amp;diff=185500</id>
		<title>Template:Youtube</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Youtube&amp;diff=185500"/>
		<updated>2023-06-13T04:57:36Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185428 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;youtubebox ratio-{{{ratio|16x9}}} hd-{{#if:{{{hd|{{{audio|}}}}}}|on|off}} widths-{{{widths|{{{width|448}}}}}} {{#if:{{{audio|}}}|youtube-audio|}}&amp;quot; style=&amp;quot;margin:0.75em 0em;&amp;quot;&amp;gt;&lt;br /&gt;
{{#if: {{{align|}}}|{{#ev:youtube|{{{1|tax4e4hBBZc}}}|{{{width|512}}}|{{{align}}}}}|{{#ev:youtube|{{{1|tax4e4hBBZc}}}|{{{width|448}}}}}}}{{#if:{{{2|&amp;lt;noinclude&amp;gt;yes&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
| &amp;lt;br /&amp;gt;&amp;lt;div style=&amp;quot;margin-top:0.75em;&amp;quot;&amp;gt;{{hatnote|1={{{2|Caption here.}}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;{{Doc begin}}&lt;br /&gt;
&lt;br /&gt;
This template will embed a video inside an article.&lt;br /&gt;
&lt;br /&gt;
=== Syntax ===&lt;br /&gt;
Basic:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{youtube|YouTube id}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a defined thumbnail width:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{youtube|YouTube id|width=value|align=alignment}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;YouTube Video ID: The YouTube video id of the video to include.&lt;br /&gt;
;{{code|width}}: Width of the video, in pixels. Height is calculated based on ratio. Default is 448px.&lt;br /&gt;
;{{code|widths}}: If specified, must be a list of hyphen-separated integers representing possible video widths (Example: &amp;lt;code&amp;gt;460-500-700&amp;lt;/code&amp;gt;). The video size will be based on the browser window size and the ratio of the video. If left unspecified, the video will stay at the value of the &amp;lt;code&amp;gt;width&amp;lt;/code&amp;gt; attribute.&lt;br /&gt;
;{{code|align}}: Horizontal alignment of video. Default is left.&lt;br /&gt;
;{{code|ratio}}: Ratio of embedded video, with &amp;lt;code&amp;gt;x&amp;lt;/code&amp;gt; as separator (Example: &amp;lt;code&amp;gt;4x3&amp;lt;/code&amp;gt;). Default is &amp;lt;code&amp;gt;16x9&amp;lt;/code&amp;gt;.&lt;br /&gt;
;{{code|hd}}: Whether HD should be turned on or off by default. Default is to let YouTube decide. YouTube users may override this value in their YouTube preferences.  This parameter can be set to {{code|on}} or {{code|off}}.&lt;br /&gt;
;{{code|audio}}: Whether this video should be presented as an audio file (display only the seek bar, no video).  This parameter can be set to {{code|on}} or {{code|off}}.&lt;br /&gt;
&lt;br /&gt;
=== See also ===&lt;br /&gt;
* {{tl|youtube tn}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Formatting templates|Youtube]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Hatnote&amp;diff=185498</id>
		<title>Template:Hatnote</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Hatnote&amp;diff=185498"/>
		<updated>2023-06-13T04:57:25Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185427 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-style: {{lang&amp;lt;!-- &lt;br /&gt;
  // Italics on all pages except Chinese. --&amp;gt;&lt;br /&gt;
  | en = italic&lt;br /&gt;
  | zh-hans = normal&lt;br /&gt;
  | zh-hant = normal&lt;br /&gt;
  }}; padding-left: 2em; margin-bottom: 0.5em; {{{style|}}}&amp;quot;&amp;gt;{{{1}}}&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Hatnote templates list}}&lt;br /&gt;
[[Category:Formatting templates|Hatnote]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Spoiler&amp;diff=185497</id>
		<title>Template:Spoiler</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Spoiler&amp;diff=185497"/>
		<updated>2023-06-13T04:57:16Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185425 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;{{#if:{{{block|}}}|div|span}} class=&amp;quot;spoiler-text&amp;quot;&amp;gt;{{{1|}}}&amp;lt;/{{#if:{{{block|}}}|div|span}}&amp;gt;&amp;lt;includeonly&amp;gt;{{#if:{{NAMESPACE}}&lt;br /&gt;
| {{ns:0}}&amp;lt;!-- Don&#039;t categorize non-mainspace pages. --&amp;gt;&lt;br /&gt;
| {{if lang&lt;br /&gt;
 | en     = [[Category:Spoiler|{{PAGENAME}}]]&lt;br /&gt;
 | non-en = [[Category:Spoiler/lang|{{SUBPAGENAME}}]]&lt;br /&gt;
 }}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{doc begin}}&lt;br /&gt;
{{tl|Spoiler}} is a spoiler tag template. If spoilers are toggled off (using the tab at the top of the page) text inside the {{tl|Spoiler}} tag will be blacked out. You can still highlight the text to view it without toggling all spoilers on.&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
=== What to mark? === &lt;br /&gt;
=== Grey areas ===&lt;br /&gt;
&lt;br /&gt;
=== Things to ignore ===&lt;br /&gt;
&lt;br /&gt;
== Limitations ==&lt;br /&gt;
Doesn&#039;t work nice with headers sometimes. Examples: [https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_11&amp;amp;diff=182306&amp;amp;oldid=155441 1].&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
* &amp;lt;code&amp;gt;A line of text. &amp;lt;nowiki&amp;gt;{{spoiler|Snape kills Dumbledore}}.&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; generates&lt;br /&gt;
&lt;br /&gt;
A line of text. {{spoiler|Snape kills Dumbledore}}.&lt;br /&gt;
&lt;br /&gt;
* The below code will generate:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;amp;#123;&amp;amp;#123;Spoiler|block=yes|&lt;br /&gt;
* Harry is the last horcrux.&lt;br /&gt;
* And [[Chell]] is [[GLaDOS]]&#039; daughter.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Harry is the last horcrux.&lt;br /&gt;
* And [[Chell]] is [[GLaDOS]]&#039; daughter.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spoiler templates]]&lt;br /&gt;
[[Category:Maintenance templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Stub&amp;diff=185496</id>
		<title>Template:Stub</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Stub&amp;diff=185496"/>
		<updated>2023-06-13T04:57:05Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185426 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ambox&lt;br /&gt;
| type     = content&lt;br /&gt;
| image    = Achievement Cupcake.png&lt;br /&gt;
| contents = {{ambox/message&lt;br /&gt;
| 1 = {{lang&lt;br /&gt;
 | en = I can&#039;t get over how small you are!&lt;br /&gt;
 | fr = J&#039;en reviens pas comme vous êtes minus !&lt;br /&gt;
 | cs = Pořád si nemůžu zvyknout, jak jsi maličká!&lt;br /&gt;
 | es = Las siguientes pruebas requieren cooperación. Por lo tanto, nunca han sido resueltas por un humano. Ahí es donde entráis vosotros. No conocéis el orgullo. No conocéis el miedo. No sabéis nada. Seréis perfectos.&lt;br /&gt;
 | ko = 내가 작은 것을 극복할 수 있을 거야!&lt;br /&gt;
 | pt-br = Eu não posso acreditar no quão pequena você é!&lt;br /&gt;
 | ru = Никак не могу забыть, какая ты маленькая!&lt;br /&gt;
 | pl = Jakoś nie mogę przywyknąć, jaka jesteś malutka!&lt;br /&gt;
 | zh-hant = &#039;&#039;&#039;我一直忘不了你那麼小隻的模樣！&#039;&#039;&#039;&lt;br /&gt;
 | hu = Nem hiszem el, hogy ennyire kicsi vagy!&lt;br /&gt;
 }}&lt;br /&gt;
 | 3 = {{lang&lt;br /&gt;
  | en = &#039;&#039;&#039;This {{#ifeq:{{{type|}}}|section|section|article}} is a [[:Category:Stubs|stub]]&#039;&#039;&#039;. As such, it is not complete.&lt;br /&gt;
  | ar = &#039;&#039;&#039;هذه {{#ifeq:{{{type|}}}|section|section|article}} هي[[:Category:Stubs|ستاب]]&#039;&#039;&#039;. لذلك فهي ليست كاملة .&lt;br /&gt;
  | cs = &#039;&#039;&#039;Tento článek je [[:Category:Stubs/lang|pahýl]]&#039;&#039;&#039;. Kvůli tomu není kompletně dokončen.&lt;br /&gt;
  | da = &#039;&#039;&#039;Denne artikel er kun [[:Category:Stubs/lang|påbegyndt]]&#039;&#039;&#039;. Den er derfor ikke færdigskrevet.&lt;br /&gt;
  | de = &#039;&#039;&#039;Dieser Artikel ist ein sogenannter [[:Category:Stubs/lang|stub]]&#039;&#039;&#039;. Er ist daher nicht vollständig.&lt;br /&gt;
  | es = &#039;&#039;&#039;Este artículo está en [[:Category:Stubs/lang|construcción]]&#039;&#039;&#039;. Y por lo tanto, está incompleto.&lt;br /&gt;
  | fi = &#039;&#039;&#039;Tämä artikkeli on [[:Category:Stubs/lang|tynkä]]&#039;&#039;&#039;.&lt;br /&gt;
  | fr = &#039;&#039;&#039;Cet article est une [[:Category:Stubs/lang|ébauche]]&#039;&#039;&#039;. Comme tel, il est incomplet.&lt;br /&gt;
  | hu = &#039;&#039;&#039;Ez a szócikk egyenlőre még [[:Category:Stubs/lang|csonk]]&#039;&#039;&#039;. &lt;br /&gt;
  | it = &#039;&#039;&#039;Questo articolo è uno [[:Category:Stubs/lang|stub]]&#039;&#039;&#039;, perciò è ancora incompleto.&lt;br /&gt;
  | ko = &#039;&#039;&#039;이 {{#ifeq:{{{type|}}}|section|구역|글}}은 [[:Category:Stubs|토막글]]입니다.&#039;&#039;&#039;&lt;br /&gt;
  | nl = Dit artikel is een [[:Category:Stubs|stub]], dat betekent dat het nog niet af is.&lt;br /&gt;
  | pl = &#039;&#039;&#039;To jest tylko [[:Category:Stubs/lang|zalążek]] artykułu&#039;&#039;&#039;. Nie jest więc ukończony.&lt;br /&gt;
  | pt = &#039;&#039;&#039;Este artigo é um [[:Category:Stubs/lang|esboço]]&#039;&#039;&#039;. Portanto, não se encontra como completo.&lt;br /&gt;
  | pt-br = &#039;&#039;&#039;Este artigo é um [[:Category:Stubs/lang|esboço]]&#039;&#039;&#039;. Logo, não está completo.&lt;br /&gt;
  | ru = &#039;&#039;&#039;Это незавершённая [[:Category:Stubs/lang|статья]]&#039;&#039;&#039;.&lt;br /&gt;
  | sv = &#039;&#039;&#039;Detta är en [[:Category:Stubs/lang|stub]]&#039;&#039;&#039;. Som sådant är det inte komplett.&lt;br /&gt;
  | zh-hant = &#039;&#039;&#039;這篇文章目前並[[:Category:Stubs|不完整]]&#039;&#039;&#039;。因此，文章並未被完成。&lt;br /&gt;
  }}&amp;amp;nbsp;{{lang&lt;br /&gt;
  | en = You can help Portal wiki by [{{fullurl:{{FULLPAGENAME}}|action=edit}} expanding it]. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | da = Du kan hjælpe Portal Wikien ved at [{{fullurl:{{FULLPAGENAME}}|action=edit}} udvide den]. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | de = Du kannst das Portal Wiki unterstützen indem du ihn [{{fullurl:{{FULLPAGENAME}}|action=edit}} erweiterst]. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | es = Puedes contribuir con la Wiki de Portal [{{fullurl:{{FULLPAGENAME}}|action=edit}} poniendo tu información]. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | fi = Voit auttaa Portal Wikiä [{{fullurl:{{FULLPAGENAME}}|action=edit}} laajentamalla sitä]. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | fr = Vous pouvez aider l&#039;équipe du Portal Wiki en [{{fullurl:{{FULLPAGENAME}}|action=edit}} l&#039;améliorant]. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | hu = Segíthetsz a Portal Wikinek, a [{{fullurl:{{FULLPAGENAME}}|action=edit}} kibővítésével]. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | it = Puoi aiutare Portal Wiki [{{fullurl:{{FULLPAGENAME}}|action=edit}} espandendolo]. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | ko = 서로의 지식을 모아 알차게 [{{fullurl:{{FULLPAGENAME}}|action=edit}} 문서를 완성해] 갑시다. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | nl = Je kan de Portal Wiki helpen door [{{fullurl:{{FULLPAGENAME}}|action=edit}} uit te breiden]. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | pl = Jeśli możesz pomóc Portal Wiki, [{{fullurl:{{FULLPAGENAME}}|action=edit}} rozbuduj go]. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | pt = Tu podes beneficiar a Portal Wiki ao [{{fullurl:{{FULLPAGENAME}}|action=edit}} expandí-la]. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | pt-br = Você pode ajudar a Portal Wiki ao [{{fullurl:{{FULLPAGENAME}}|action=edit}} expandí-la]. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | ru = Вы можете помочь Portal Wiki, [{{fullurl:{{FULLPAGENAME}}|action=edit}} исправив и дополнив её]. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | sv = Du kan hjälpa Portal Wiki med [{{fullurl: {{FULLPAGENAME}}|action=edit}} utöka den]. &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  | zh-hant = 你可以透過[{{fullurl:{{FULLPAGENAME}}|action=edit}} 編輯、擴展這頁]，來協助絕地要塞官方維基百科完成它。 &amp;lt;br/&amp;gt; {{{1|}}}&lt;br /&gt;
  }}&lt;br /&gt;
 }}&lt;br /&gt;
}}&amp;lt;includeonly&amp;gt;{{if lang&lt;br /&gt;
 | en     = [[Category:Stubs|{{PAGENAME}}]]&lt;br /&gt;
 | non-en = [[Category:Stubs/lang|{{SUBPAGENAME}}]]&lt;br /&gt;
 }}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Translation switching|ar, da, de, es, fi, fr, hu, it, ko, nl, pl, pt, pt-br, ru, sv, zh-hant}}&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Place {{tl|stub}} on any page that needs expanding, placing it in [[:Category:Stubs]]. Non-English pages with the tag will be placed into [[:Category:Stubs/lang]], sorted by language code.&lt;br /&gt;
* To specify details of why an article is a stub, and/or what needs to be added to it, you may do so using {{code|&amp;lt;nowiki&amp;gt;{{stub|reasoning}}&amp;lt;/nowiki&amp;gt;}}.&lt;br /&gt;
&lt;br /&gt;
[[Category:Maintenance templates|Stub]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Crush&amp;diff=185493</id>
		<title>Template:Crush</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Crush&amp;diff=185493"/>
		<updated>2023-06-13T04:56:56Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185423 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Nothing to see here --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:AudioP&amp;diff=185490</id>
		<title>Template:AudioP</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:AudioP&amp;diff=185490"/>
		<updated>2023-06-13T04:56:47Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 185424 by CatMurderer (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lmbox Valve | game = portal | type = audio}}&amp;lt;includeonly&amp;gt;[[Category:Multimedia files]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Place {{tl|AudioP2}} on any file page for Portal audio clips. Places page in [[:Category:Multimedia files]].&lt;br /&gt;
&lt;br /&gt;
[[Category:License templates|AudioP2]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:Cqf/Portal_2_Co-op_Calibration_Course&amp;diff=185476</id>
		<title>User:Cqf/Portal 2 Co-op Calibration Course</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:Cqf/Portal_2_Co-op_Calibration_Course&amp;diff=185476"/>
		<updated>2023-06-13T04:55:22Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 183901 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Portal 2 Co-op Calibration Course]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2_Co-op_Course_1_Chamber_4&amp;diff=185474</id>
		<title>Portal 2 Co-op Course 1 Chamber 4</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2_Co-op_Course_1_Chamber_4&amp;diff=185474"/>
		<updated>2023-06-13T04:55:08Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 183903 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Chamber infobox&lt;br /&gt;
  | title      = Rat Maze&lt;br /&gt;
  | valve-title= Rat Maze&lt;br /&gt;
  | map        = mp_coop_rat_maze.bsp&lt;br /&gt;
  | number     = 04&lt;br /&gt;
  | total      = 06&lt;br /&gt;
  | screenshot = Portal 2 Co-op Course 1 Chamber 4 overview.jpg&lt;br /&gt;
  | icon1      = water hazard&lt;br /&gt;
  | icon2      = player button on&lt;br /&gt;
  | icon3      = cube button&lt;br /&gt;
  | icon4      = cube hazard&lt;br /&gt;
  | icon5      = pass cube&lt;br /&gt;
  | icon6      = turret hazard&lt;br /&gt;
  | icon7      = laser hazard&lt;br /&gt;
  | icon8      = laser redirection on&lt;br /&gt;
  | icon9      = crusher hazard on&lt;br /&gt;
  | icon10     = dirty water&lt;br /&gt;
  | previous   = Portal 2 Co-op Course 1 Chamber 3&lt;br /&gt;
  | next       = Portal 2 Co-op Course 1 Chamber 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This is the fifth level in Co-op mode of Portal 2 and the fourth chamber in the course. There are no obvious dangers in this chamber, but the player in charge of the buttons can accidentally crush the player in the maze with the blocks.&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|block=on|The goal in this chamber is to get the [[Discouragement Redirection Cube]] from behind the glass and use it to reflect the beam to the receptacle.}}&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
# [[Portal]]ble surfaces...{{Explain}}&lt;br /&gt;
# 2 [[Heavy Duty Super-Colliding Super Button]]s&lt;br /&gt;
# 1 [[Thermal Discouragement Beam]]&lt;br /&gt;
&lt;br /&gt;
== Hazards ==&lt;br /&gt;
# Being crushed&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
=== Naive ===&lt;br /&gt;
{{walkthrough | nodemo = true}}&lt;br /&gt;
{{Coop walkthrough table&lt;br /&gt;
  |   pbody-1 = {{Spoiler|Fire your portal on the top left corner and on a panel near the buttons. Go through the portal and walk to the end of the hallway and stand under the light.}}&lt;br /&gt;
  |   atlas-2 = {{Spoiler|Stand on the [[Heavy Duty Super-Colliding Super Button]] with the arrow pointing towards the glass.}}&lt;br /&gt;
  |   pbody-3 = {{Spoiler|Walk to the new small area and wait for your partner to walk off from the button.}}&lt;br /&gt;
  |   atlas-4 = {{Spoiler|Walk away from the button and wait for your partner to go to the end of the first floor.}}&lt;br /&gt;
  |   pbody-5 = {{Spoiler|Proceed to the end of the floor, jump down and turn around.}}&lt;br /&gt;
  |   atlas-6 = {{Spoiler|Go stand on the same button.}}&lt;br /&gt;
  |   pbody-7 = {{Spoiler|Jump down and run to the end of the hallway and stop before the final drop.}}&lt;br /&gt;
  |   atlas-8 = {{Spoiler|Stand on the other button.}}&lt;br /&gt;
  |   pbody-9 = {{Spoiler|Get on the yellow block and fire the portal from the top of the maze.}}&lt;br /&gt;
  |  atlas-10 = {{Spoiler|Get away from the button after your partner has fired the portal on the wall.}}&lt;br /&gt;
  |  pbody-11 = {{Spoiler|Pick up the [[Discouragement Redirection Cube]] and get back on the block.}}&lt;br /&gt;
  |  atlas-12 = {{Spoiler|Stand on the button again.}}&lt;br /&gt;
  |  atlas-13 = {{Spoiler|Place portals on the panels next to the beam and on the wall facing the beam receptacle.}}&lt;br /&gt;
  |  pbody-13 = {{Spoiler|Go through the portal and place the Cube under the Thermal Discouragement Beam and aim the beam on the panels next to it.}}&lt;br /&gt;
  |   both-14 = {{Spoiler|Proceed to the disassembly area.}}&lt;br /&gt;
}}&lt;br /&gt;
=== Speedrunning ===&lt;br /&gt;
==== Best time ====&lt;br /&gt;
==== Fewest portals ====&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Portal 2 Co-op Course 1 Chamber 4 View 1.png|alt1=Super Button platform.|Super Button platform.&lt;br /&gt;
|File:Portal 2 Co-op Course 1 Chamber 4 View 2.png|alt2=View of the exit.|View of the exit.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
=== Team Building ===&lt;br /&gt;
{{Show achievement|Portal 2|Team Building|story-related|self-explanatory.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[GLaDOS]]&#039; voice lines ==&lt;br /&gt;
* {{Voice line|GLaDOS|coop hub track09}}&lt;br /&gt;
* {{Voice line|GLaDOS|mp coop test chamber both09 01}}&lt;br /&gt;
&lt;br /&gt;
Crushing deaths:&lt;br /&gt;
* {{Voice line|GLaDOS|mp_coop_laser_crushercrush01}}&lt;br /&gt;
* {{Voice line|GLaDOS|mp_coop_laser_crushercrush02}} when [[Atlas]] kills [[P-body]].&lt;br /&gt;
* {{Voice line|GLaDOS|mp_coop_laser_crushercrush03}}&lt;br /&gt;
* {{Voice line|GLaDOS|mp_coop_laser_crushercrush04}}&lt;br /&gt;
* {{Voice line|GLaDOS|mp_coop_laser_crushercrush05}}&lt;br /&gt;
* {{Voice line|GLaDOS|mp_coop_laser_crushercrush06}}&lt;br /&gt;
Finish:&lt;br /&gt;
* {{Voice line|GLaDOS|mp coop laser 207}}&lt;br /&gt;
* {{Voice line|GLaDOS|mp_coop_laser_209}}&lt;br /&gt;
* {{Voice line|GLaDOS|mp_coop_laser_210}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Needimage}}&lt;br /&gt;
{{cleanup|reason=1. use [[Portal Wiki:Help:Walkthrough table]].&amp;lt;br /&amp;gt;2. Fix YouTube embeds.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Portal 2 Co-op chambers]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2_Co-op_Course_1_Chamber_3&amp;diff=185467</id>
		<title>Portal 2 Co-op Course 1 Chamber 3</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2_Co-op_Course_1_Chamber_3&amp;diff=185467"/>
		<updated>2023-06-13T04:54:37Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 183904 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Chamber infobox&lt;br /&gt;
  | title      = Lasers&lt;br /&gt;
  | valve-title= 03 Lasers&lt;br /&gt;
  | map        = mp_coop_laser_2.bsp&lt;br /&gt;
  | number     = 03&lt;br /&gt;
  | total      = 06&lt;br /&gt;
  | screenshot = Portal 2 Co-op Course 1 Chamber 3 overview.jpg&lt;br /&gt;
  | icon1      = water hazard&lt;br /&gt;
  | icon2      = player button on&lt;br /&gt;
  | icon3      = cube button&lt;br /&gt;
  | icon4      = cube hazard&lt;br /&gt;
  | icon5      = pass cube&lt;br /&gt;
  | icon6      = turret hazard on&lt;br /&gt;
  | icon7      = laser hazard on &lt;br /&gt;
  | icon8      = laser redirection on&lt;br /&gt;
  | icon9      = crusher hazard&lt;br /&gt;
  | icon10     = dirty water&lt;br /&gt;
  | previous   = Portal 2 Co-op Course 1 Chamber 2&lt;br /&gt;
  | next       = Portal 2 Co-op Course 1 Chamber 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This is the fourth level in Co-op mode of Portal 2 and the third chamber in the course. It introduces players to the use of the [[Thermal Discouragement Beam]]s and [[Discouragement Redirection Cube]]s. [[Turret]]s are present as the primary hazard.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
{{Spoiler|block=on|The goal in the first area is to get the beam through each of the nodes. In the second area the beam must be aimed at the panels and by using all four portals direct the beam to the receptacle.}}&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Heavy Duty Super-Colliding Super Button]]&lt;br /&gt;
* [[Thermal Discouragement Beam]]&lt;br /&gt;
* [[Switch]]&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* [[Turret]]s&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Coop walkthrough table&lt;br /&gt;
  |  atlas-1 = {{Spoiler|Put your portals on each side of the wall on the left of the node.}}&lt;br /&gt;
  |  pbody-1 = {{Spoiler|Put your portals on each side of the wall on the right of the node.}}&lt;br /&gt;
  |  atlas-2 = {{Spoiler|Pick up the cube and aim it through every node.}}&lt;br /&gt;
  |   both-3 = {{Spoiler|Go in the checkpoint room and then proceed to the next area.}}&lt;br /&gt;
  |  atlas-4 = {{Spoiler|Push the [[Switch]] and then go stand on the [[Heavy Duty Super-Colliding Super Button]].}}&lt;br /&gt;
  |  pbody-5 = {{Spoiler|Pick up the Cube and redirect the beam from the ceiling to the turrets in order to destroy them. Then aim the beam straight forward to the white panels.}}&lt;br /&gt;
  |  atlas-6 = {{Spoiler|Shoot your portals to the panels with the beam and the other portal on the wall nearest to the node.}}&lt;br /&gt;
  |  pbody-6 = {{Spoiler|Place your portals on the highest panels and then to the panels near the place where you picked up the Cube.}}&lt;br /&gt;
  |   both-7 = {{Spoiler|Go to the door and then proceed to the disassembly area.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{walkthrough | nodemo = true}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=2&lt;br /&gt;
|File:Portal 2 Co-op Course 1 Chamber 3 area 2.png|alt2=The second area of the chamber.|The second area of the chamber.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Portal 2 Co-op chambers]]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2_Co-op_Course_1_Chamber_6&amp;diff=185466</id>
		<title>Portal 2 Co-op Course 1 Chamber 6</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2_Co-op_Course_1_Chamber_6&amp;diff=185466"/>
		<updated>2023-06-13T04:54:26Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 183905 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Chamber infobox&lt;br /&gt;
  | title      = Behind the Scenes&lt;br /&gt;
  | valve-title= Behind the Scenes&lt;br /&gt;
  | map        = mp_coop_teambts.bsp&lt;br /&gt;
  | number     = 06&lt;br /&gt;
  | total      = 06&lt;br /&gt;
  | screenshot = Portal 2 Co-op Course 1 Chamber 6 overview.jpg&lt;br /&gt;
  | previous   = Portal 2 Co-op Course 1 Chamber 5&lt;br /&gt;
  | next       = Hub&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This is the seventh level in Co-op mode of Portal 2 and the sixth level in the course. {{Spoiler|This level takes place &amp;quot;behind the scenes&amp;quot; and doesn&#039;t contain a disassembly machine.}} It also introduces the players to [[Circuit Breaker]]s.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
{{Spoiler|block=on|The goal of the level is to insert a disc into the CD player.}}&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Circuit Breaker]]&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* Being crushed by the door&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Coop walkthrough table&lt;br /&gt;
  |  atlas-1 = {{Spoiler|Walk along the catwalk and stop just as you are about to pass a wall. Shoot a portal to the wall and place the other portal over to the bright small room behind it.}}&lt;br /&gt;
  |   both-2 = {{Spoiler|Go through the portal and proceed to the room with the CD player. Then go to the room with the two [[Circuit Breaker]]s and go stand in front of them. Use the Breakers simultaneously (the [[Ping tool|Timer ping]] is very useful in these situations).}}&lt;br /&gt;
  |  pbody-3 = {{Spoiler|Fire a portal through the door and place the other one on the wall next to you.}}&lt;br /&gt;
  |  atlas-4 = {{Spoiler|Retrieve the CD and place it in the player.}}&lt;br /&gt;
  |   both-5 = {{Spoiler|Wait for GLaDOS to help your exit.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{walkthrough | nodemo = true}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=2&lt;br /&gt;
|File:Portal 2 Co-op Course 1 Chamber 6 View 1.png|alt1=A view of the corridor with the Circuit Breakers.|A view of the corridor with the Circuit Breakers.&lt;br /&gt;
|File:Portal 2 Co-op Course 1 Chamber 6 View 2.png|alt2=A view of the room with the CD player.|A view of the room with the CD player.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Portal 2 Co-op chambers]]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2_Co-op_Course_1_Chamber_5&amp;diff=185456</id>
		<title>Portal 2 Co-op Course 1 Chamber 5</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2_Co-op_Course_1_Chamber_5&amp;diff=185456"/>
		<updated>2023-06-13T04:54:08Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 183906 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Chamber infobox&lt;br /&gt;
  | title      = Laser Crusher&lt;br /&gt;
  | valve-title= 05 Laser Crusher&lt;br /&gt;
  | map        = mp_coop_laser_crusher.bsp&lt;br /&gt;
  | number     = 05&lt;br /&gt;
  | total      = 06&lt;br /&gt;
  | screenshot = Portal 2 Co-op Course 1 Chamber 5 overview.jpg&lt;br /&gt;
  | icon1      = water hazard on&lt;br /&gt;
  | icon2      = player button&lt;br /&gt;
  | icon3      = cube button&lt;br /&gt;
  | icon4      = cube hazard&lt;br /&gt;
  | icon5      = pass cube&lt;br /&gt;
  | icon6      = turret hazard&lt;br /&gt;
  | icon7      = laser hazard&lt;br /&gt;
  | icon8      = laser redirection on&lt;br /&gt;
  | icon9      = crusher hazard on&lt;br /&gt;
  | icon10     = dirty water&lt;br /&gt;
  | previous   = Portal 2 Co-op Course 1 Chamber 4&lt;br /&gt;
  | next       = Portal 2 Co-op Course 1 Chamber 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This is the sixth level in Co-op mode of Portal 2 and the fifth chamber in the course. [[Goo]] is present as the primary hazard.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
{{Spoiler|block=on|The goal of the chamber is to get one of the players to the area behind the glass walls. To do this the players must use Thermal Discouragement Beam to lift the Crusher, lift a platform from the [[Goo]] and then quickly lift the other crusher.}}&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Thermal Discouragement Beam]]&lt;br /&gt;
* [[Victory Lift|Piston Platform]]s&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* [[Goo]]&lt;br /&gt;
* [[Crusher]]s&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Coop walkthrough table&lt;br /&gt;
  |  atlas-1 = {{Spoiler|Take the Cube and place it under the [[Thermal Discouragement Beam]] and aim it at the Catcher at the left.}}&lt;br /&gt;
  |  pbody-2 = {{Spoiler|When the first [[Crusher]] is raised enough for you to go under it without risks, make your way on the first [[Victory Lift|Piston Platform]] and place portals on the wall next to you and the other one a little higher on the opposite side of the same wall.}}&lt;br /&gt;
  |  atlas-3 = {{Spoiler|Aim the beam at the receptacle at the center.}}&lt;br /&gt;
  |  pbody-3 = {{Spoiler|When the platform appears on the opposite side, go through the portal.}}&lt;br /&gt;
  |  atlas-4 = {{Spoiler|Wait until the platform is one panel higher than the Crusher and then aim the Beam at the Catcher on the right.}}&lt;br /&gt;
  |  pbody-5 = {{Spoiler|Go under the Crusher as soon as it has been raised enough. Then proceed to the area behind the glass and fire the second portal to the panels next to the door.}}&lt;br /&gt;
  |  atlas-6 = {{Spoiler|Aim the Beam at the left Catcher again and go through the portal.}}&lt;br /&gt;
  |   both-7 = {{Spoiler|Go to the disassembly area.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{walkthrough | nodemo = true}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
{{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Portal 2 Co-op chambers]]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Mp_coop_lobby_30502.jpg&amp;diff=185363</id>
		<title>File:Mp coop lobby 30502.jpg</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Mp_coop_lobby_30502.jpg&amp;diff=185363"/>
		<updated>2023-06-13T04:51:06Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184076 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Animated [[Hub]]...&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Mp_coop_start0161.jpg&amp;diff=185358</id>
		<title>File:Mp coop start0161.jpg</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Mp_coop_start0161.jpg&amp;diff=185358"/>
		<updated>2023-06-13T04:50:54Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184075 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Portal 2 Co-op Calibration Course]].&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Chell&amp;diff=185303</id>
		<title>Chell</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Chell&amp;diff=185303"/>
		<updated>2023-06-13T04:49:23Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184102 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SpoilerHeavy}}&lt;br /&gt;
[[File:Chell.png|thumb|right|150px|Chell as seen in &#039;&#039;Portal 2&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|You really are doing great... Chell.|sound=GLaDOS_sp_sphere_2nd_encounter_completion01.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chell&#039;&#039;&#039;, documented as &#039;&#039;&#039;Test Subject #1&#039;&#039;&#039;{{cite}} but previously{{cite}} as &#039;&#039;&#039;#1498&#039;&#039;&#039;,&amp;lt;ref&amp;gt;[[Portal 2: Lab Rat]], page 21. https://www.thinkwithportals.com/comic/#22&amp;lt;/ref&amp;gt; was a test subject of the [[Aperture Science]] computer-aided Enrichment Center, and was involved in the testing of the Company&#039;s [[Handheld Portal Device]] (commonly known as the Portal Gun).&lt;br /&gt;
&lt;br /&gt;
She is the silent protagonist of &#039;&#039;[[Portal]]&#039;&#039; and the single-player campaign in &#039;&#039;[[Portal 2]]&#039;&#039;. Very little is known of her past, beyond {{spoiler|her possible abandonment at birth and}} her stubborn will to live.&lt;br /&gt;
&lt;br /&gt;
Throughout the series, Chell is {{Spoiler|antagonized by the AI and facility overseer [[GLaDOS]]}} during her testing courses. Wielding only the Handheld Portal Device, she eventually utilizes this device as a means of avoiding hazards and {{Spoiler|bypassing various sections of the Facility in order to escape.}}&lt;br /&gt;
&lt;br /&gt;
According to one timeline, she likely has soulless clones made from her DNA.&amp;lt;ref&amp;gt;[[Portal 2: Lab Rat]], page 21. https://www.thinkwithportals.com/comic/#22&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Much of Chell&#039;s past remains a mystery. {{Spoiler|During the final events of &#039;&#039;[[Portal]]&#039;&#039;, [[GLaDOS]] mentions numerous times that Chell was abandoned at birth, and also mentions that she was adopted, and such references continue throughout &#039;&#039;[[Portal 2]]&#039;&#039;, although the credibility of GLaDOS&#039; word is unclear. Many of GLaDOS&#039; comments throughout &#039;&#039;Portal 2&#039;&#039; and the latter stages of &#039;&#039;Portal&#039;&#039; are in an effort to belittle, annoy or distract Chell from achieving her goal, and whether or not statements of her adoption and orphan status are true or not is up for debate}}.&lt;br /&gt;
&lt;br /&gt;
During the events of Portal 2, {{Spoiler|it is implied that Chell may be the daughter of a scientist who worked at Aperture Science.}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Spoiler|Some time after GLaDOS&#039; takeover of Aperture Science, Chell is awakened in a [[Relaxation Vault]] after being unconsciously placed into it. Curious, she explores the Vault, and within only ten seconds of awakening, Chell is greeted by a robotic and seemingly automated female voice who informs her that she is a test subject. A voice, (later to be revealed as GLaDOS) then states that Chell will be undergoing testing for the benefit of Aperture Science&#039;s research program.}}&lt;br /&gt;
&lt;br /&gt;
GLaDOS then generates two oval-shaped teleportation fabrics ([[portals]]) on a solid flat surface, with an entrance portal in the Relaxation Vault and an exit just in front of the exterior of the Vault. Chell exits from the Vault, however {{Spoiler|she notices empty observation rooms which lack the staff that should be recording her performance.}} After completing her first test and acquiring an understanding the [[Cubes|cube]]-and-[[Heavy Duty Super-Colliding Super Button|button]] based mechanic, she is put through a series of tests to further explore and understand the use of portals.&lt;br /&gt;
&lt;br /&gt;
[[File:Portal Chell.png|thumb|right|100px|Chell as seen in &#039;&#039;Portal&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Having completed two tests, Chell reaches a test chamber in which she acquires the [[Handheld Portal Device|Portal Gun]]. Later on during the testing course, she is put through a series of more dangerous tests including hazards such as [[Goo]] and [[High Energy Pellet]]s, among others. Skillfully avoiding these hazards, Chell is assisted by the [[Companion Cube]] and by the Aperture Science [[Advanced Knee Replacement]] components applied to the back of her lower legs to her ankles, which allow Chell to avoid injury when falling from great heights. Eventually, the single-portal variant of her Portal Gun is upgraded to create a set of linked portals. As an incentive to complete the tests, [[GLaDOS]] promises Chell that [[cake]] will be served once all tests chambers have been completed.}}&lt;br /&gt;
&lt;br /&gt;
As the testing progresses, Chell {{Spoiler|stumbles across various areas with defunct [[Panels|wall panels]], and manages to sneak into them. As she enters these maintenance areas, she finds refuge areas commonly known as the [[Doug Rattmann|Rat Man]]&#039;s Dens, previously used as hiding places by Aperture technician Doug Rattmann. The scribblings on the walls in these Dens appear to be warnings for Chell, telling her that &amp;quot;the cake is a lie&amp;quot; and that &amp;quot;she&#039;s watching you&amp;quot;. Chell, now made more aware of her situation, is forced to continue testing and play along with GLaDOS&#039; plans. The Rat Man&#039;s warnings are eventually revealed to be correct, as GLaDOS attempts to murder Chell upon her completion of the final test chamber, despite earlier promises of cake.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Chell successfully escapes the dramatically slow death trap, and is informed by GLaDOS that pretending to kill Chell is simply part of the test. Dubious as to the veracity of this claim, Chell escapes the testing course, and travels through the Aperture Science Facility in an attempt to reach the surface and escape. Eventually however, Chell realizes there there is no chance of escape as long as GLaDOS is in control of the Facility, and is forced to confront GLaDOS in the [[Central AI Chamber]].}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Upon entry to the chamber, Chell is greeted by the passive-aggressive rogue AI. GLaDOS claims that she will provide Chell with a surprise, however a [[Cores#Morality Core|Morality Core]] unexpectedly detaches from GLaDOS&#039; chassis. Chell destroys it using a nearby [[Emergency Intelligence Incinerator]], however the Core is revealed to be a safeguard designed to inhibit GLaDOS&#039; homicidal tendencies. With the Core destroyed, GLaDOS releases [[neurotoxin]] into the chamber in an attempt to kill Chell. At the same time, a [[Turrets#Rocket Turret|Rocket Turret]] emerges from a core hatch beside GLaDOS and begins to target Chell. Using the Portal Gun, Chell redirects the projectiles through linked portals, causing the rockets to strike GLaDOS, each of which detaches more Personality Cores from the chassis. Although inflicting damage, the loss of the Cores merely increases GLaDOS&#039;s desire to kill Chell. After destroying each detached Core one-by-one, Chell destroys the final Core (the [[Cores#Anger Core|Anger Core]]), and GLaDOS is sent literally spiraling into her demise, as the destruction of her generators triggers a gravitational vortex, which deposits Chell on the surface.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Chell slowly regains consciousness in the parking lot of the Enrichment Center, with with a lifeless GLaDOS beside her. As Chell&#039;s vision clears, the [[Party Escort Bot]] thanks her for &amp;quot;assuming the party escort submission position&amp;quot;, and begins dragging her back into the now-ruined Aperture Science Facility. As Chell is dragged away, it is revealed that the destruction of the Central Core (GLaDOS) resulted in the automatic activation of other Personality Cores, tasked with the management of the Enrichment Center while GLaDOS is offline. The final scene depicts the Companion Cube and a cake deep within the bowels Facility, waiting for Chell to claim them.}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;[[Portal 2: Lab Rat|Lab Rat]]&#039;&#039; ===&lt;br /&gt;
During the course of the comic, we are introduced to former Aperture scientist, Doug Rattman. {{Spoiler|He witnesses the apparent destruction of GLaDOS, and later, {{Spoiler| after escaping from the facility himself,}} witnesses the recapturing of Chell by the Party Escort Robot. Following the robot, he finds that Chell has been placed into an [[Aperture Science Extended Relaxation Center| Extended Relaxation Vault]]. However, as a result of the explosion {{Spoiler|at the conclusion of Portal}}, all of the relaxation vaults&#039; life support systems are offline. Doug patches Chell&#039;s vault onto a reserve grid (as he was unable to open the vault), allowing Chell to survive the years prior to her reawakening in Portal 2.}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Spoiler|Many years after the events of the original games, Chell is revived by [[Wheatley]], a [[Personality Core]]. After a brief introduction, he convinces Chell to escape with him from the ruined facility. The pair eventually find themselves in the remains of GLaDOS&#039; chamber. Wheatley then inadvertently reawakens GLaDOS, who immediately recognizes Chell. Discarding Wheatley, GLaDOS plunges Chell back into the depths of Aperture, to resume testing.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|Chell finds herself testing in the ruined facility with GLaDOS, but after several chambers, Wheatley rescues Chell to help him sabotage GLaDOS&#039; weaponry, allowing for a coup to take place later. GLaDOS eventually manages to trap Chell and bring her into her lair. After finding that her preferred methods of murder are unusable, Chell and GLaDOS find themselves at a standstill. Wheatley reappears, and after Chell initiates a core transfer, replaces GLaDOS as the Central AI of Aperture. However, he goes mad with power, dismantles the remains of GLaDOS&#039; head and reconfigures it into a potato battery, and accidentally sends both GLaDOS and Chell to the decomposing underbelly of the facility, &amp;quot;Old Aperture,&amp;quot; which had been sealed off for many decades.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|In Old Aperture, Chell is introduced to [[Cave Johnson]], the now-deceased founder and CEO of Aperture and his assistant [[Caroline]]. Throughout the tests, Chell finds and re-activates the [[Repulsion Gel|Repulsion]], [[Propulsion Gel|Propulsion]] and [[Conversion Gel|Conversion Gels]]. She is reunited with GLaDOS during her travel through Old Aperture, and the two forge a plot to overthrow Wheatley in exchange for Chell&#039;s freedom.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|After departing from Old Aperture, the duo locate a test chamber that Wheatley is overseeing and attempt to disable him via a logical paradox. This fails, however, and they quickly find themselves solving Wheatley&#039;s own cobbled-together tests. Much like in the first game, Wheatley tries to kill Chell and GLaDOS, saying that he had found the [[Cooperative Testing Initiative| perfect replacements]] for Chell. After a lengthy chase through the upper facility, Chell and GLaDOS are again in the Central AI Chamber with Wheatley. Chell furthers Wheatley&#039;s &amp;quot;corruption&amp;quot; by attaching corrupted cores to his frame, allowing for a second core transfer. Before Chell can do this, however, Wheatley detonates bombs that he had &amp;quot;booby-trapped the stalemate button&amp;quot; with in a last ditch effort to maintain control. However, Chell fires one last set of portals above and below Wheatley. These portals link together the Moon and the Central AI Chamber, and both Chell and Wheatley are sucked through into outer space. Seconds afterward, GLaDOS regains control of her chassis, rescues Chell, and closes the portals, leaving Wheatley to be lost in space. After a monologue, GLaDOS (supposedly) makes good on her promise, and delivers Chell, via high-speed elevator, to the surface above Aperture Science. As the elevator ascends, it enters an ampitheatre-like space, where a [[Turret Opera|choir of turrets]] sing [[Cara Mia|a farewell song]] to Chell. Chell&#039;s elevator emerges in a shed in a large field of wheat. Chell&#039;s [[Weighted Companion Cube|Companion Cube]] is also sent up moments afterword, presumably as a token of &amp;quot;thank you&amp;quot; from GLaDOS. After expelling the Companion Cube, the elevator door slams violently, probably to indicate that GLaDOS does not want Chell to return to the Enrichment Center again.}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=5&lt;br /&gt;
|title=Chell&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Alésia Glidewell Chell reference pose.jpg|alt3=[[wikipedia:Alésia Glidewell|:Alésia Glidewell]] posing for a Chell reference shot.|[[wikipedia::Alésia Glidewell|Alésia Glidewell]] posing for a Chell reference shot.&lt;br /&gt;
|File:Chell_from_Personality_Test.jpg|alt4=Chell image from the official Aperture Science Collaborative Disposition Test.|Chell image from the [http://www.thinkwithportals.com/coop_survey.php official Aperture Science Collaborative Disposition Test].&lt;br /&gt;
|File:Chell_-_Audiosurf.png|alt5=Chell from the Audiosurf part of the Valve Potato Fool&#039;s Day ARG.|Chell from the Audiosurf part of the Valve Potato Fool&#039;s Day ARG.&lt;br /&gt;
|File:Chell_Valentine.png|alt6=Chell Valentine from Valve&#039;s official Portal 2 blog.|Chell Valentine from [http://tinyurl.com/3pt4d34 Valve&#039;s official Portal 2 blog].&lt;br /&gt;
|File:Chell Icon.jpg|alt7=Avatar of Chell from the official Steam Portal 2 group.|Avatar of Chell from the [http://steamcommunity.com/games/portal2/Avatar/List official Steam Portal 2 group].&lt;br /&gt;
|File:Lab Rat - A Page From Chell&#039;s File.png|alt8=One of the pages from Chell&#039;s file in Lab Rat.|One of the pages from Chell&#039;s file in the comic, &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039;.&lt;br /&gt;
|File:Lab Rat - Ratman With Chell&#039;s File.png|alt9=Doug Rattmann holding Chell&#039;s file in Lab Rat.|[[Doug Rattmann]] holding Chell&#039;s file in &#039;&#039;Lab Rat&#039;&#039;.&lt;br /&gt;
|File:Lab Rat - Chell&#039;s File - Stubborn.png|alt10=Chell&#039;s file showing her high level of tenacity from the &#039;&#039;Lab Rat&#039;&#039; comic.|Chell&#039;s file showing her high level of tenacity from the &#039;&#039;Lab Rat&#039;&#039; comic.&lt;br /&gt;
|File:Lab Rat - Chell&#039;s Name on the List.png|alt11=Chell on the test subject list when Rattmann sabotages the list from &#039;&#039;Lab Rat&#039;&#039;.|Chell on the test subject list when Rattmann sabotages the list from &#039;&#039;Lab Rat&#039;&#039;.&lt;br /&gt;
|File:Chell on the Cover of The Sacrifice.png|alt12=The cover of &amp;quot;The Sacrifice&amp;quot; featuring various Valve characters, including Chell.|The cover of &amp;quot;The Sacrifice&amp;quot; featuring various Valve characters, including Chell.&lt;br /&gt;
|File:Full Zoom of Chell on the Cover of The Sacrifice.png|alt13=Full zoom of Chell on the cover of &amp;quot;The Sacrifice&amp;quot;.|Full zoom of Chell on the cover of &amp;quot;The Sacrifice&amp;quot;.&lt;br /&gt;
|File:The_Sacrifice_Concept_Art.jpg|alt14=Concept art for &amp;quot;The Sacrifice&amp;quot;.|Concept art for &amp;quot;The Sacrifice&amp;quot;.&amp;lt;ref&amp;gt;http://www.destructoid.com/dark-horse-publishing-valve-steam-powered-comic-205623.phtml&amp;lt;/ref&amp;gt;&lt;br /&gt;
|File:Chell and GLaDOS Gelaskin.png|alt15=Artwork of Chell and GLaDOS on an iPad gelaskin.|Artwork of Chell and [[GLaDOS]] on an iPad gelaskin.&lt;br /&gt;
|File:GLaDOS Lithograph Aperture&#039;s Requiem.png|alt16=Chell and GLaDOS on the &amp;quot;Aperture&#039;s Requiem&amp;quot; lithograph.|Chell and [[GLaDOS]] on the &amp;quot;Aperture&#039;s Requiem&amp;quot; lithograph.&lt;br /&gt;
|File:Red-Nosed P02.jpg|alt17=Chell in the &amp;quot;Randolph the Red-Nosed Turret&amp;quot; comic.|Chell in the &amp;quot;[[Randolph the Red-Nosed Turret]]&amp;quot; comic.&lt;br /&gt;
|File:LEGO Minifig Chell.jpg|alt18=LEGO Chell minifig|LEGO Chell minifig.&lt;br /&gt;
|File:LEGO Dimensions Chell.png|alt19=Chell in LEGO Dimensions|Chell in [[LEGO Dimensions]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{Spoiler|One of the &#039;&#039;Bring Your Daughter to Work Day&#039;&#039; science-fair entries within &#039;&#039;Portal 2&#039;&#039; is signed, &amp;quot;by Chell&amp;quot;; indicating Chell was the daughter of an Aperture Science employee. The entry seemingly began as a potato, interacting with &amp;quot;an element from daddy&#039;s work&amp;quot; and has now grown massively out of control and taken up roots in the structure. This is also hinted at by GLaDOS at the end of the third test chamber of the first Portal where she says &amp;quot;Well done, remember, the Aperture Science Bring Your Daughter to Work Day is the perfect time to have her tested.&amp;quot; and in the sixth chamber in which she states &amp;quot;Unbelievable. You, SUBJECT NAME HERE must be the pride of SUBJECT HOMETOWN HERE.&amp;quot;}}&lt;br /&gt;
* Chell is modeled after actress {{W|Alésia Glidewell}}, and appears to be of mixed-race white European and East or Southeast Asian background, with dark hair and blue eyes.&lt;br /&gt;
* In &#039;&#039;[[Portal]]&#039;&#039;, Chell may sometimes emit small screams when hurt. However, these voice clips are simply archive recordings from [[Half-Life 2]]&#039;s female citizens, who were voiced by Mary Kae Irvin. This was then one of many things that received a retroactive continuity in &#039;&#039;[[Portal 2]]&#039;&#039;, as Chell no longer emits any pain groans whatsoever.&lt;br /&gt;
* Chell used to be the second partner seen in Co-Op. She was replaced by [[P-Body]] early in development.&lt;br /&gt;
* In the original ending sequence, {{Spoiler|the Stalemate Resolution Button was to be destroyed by Wheatley, in which the Announcer would say the stalemate would be resolved if the Stalemate Resolution Associate would say &amp;quot;Yes.&amp;quot; This led to a blackout in which, upon pressing a button, Chell would say &amp;quot;Yes.&amp;quot; This was cut due to playtesters finding it hard to find out who was actually saying yes. &amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=vboI7UUziHk&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
* Chell appears alongside several other &#039;&#039;Portal 2&#039;&#039; characters in the &#039;&#039;Portal 2 Level Pack&#039;&#039; for [[LEGO Dimensions]].&lt;br /&gt;
* GLaDOS states to Chell {{Spoiler|that she had found two test subjects in cryogenic storage with her last name, implying that her parents may have worked at Aperture, and were not killed upon the Bring Your Daughter to Work Day disaster.}}&lt;br /&gt;
* Though she is who the player is playing as her name is almost never said in [[Portal]] or in [[Portal 2]], presumably to allow the player to feel as it is them.&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Portal 2: Lab Rat]]&lt;br /&gt;
* [[Collaborative Disposition Test#Chell|Collaborative Disposition Test]]&lt;br /&gt;
* [[Audiosurf Flag]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Talk:Default_keybinds&amp;diff=185296</id>
		<title>Talk:Default keybinds</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Talk:Default_keybinds&amp;diff=185296"/>
		<updated>2023-06-13T04:48:52Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184115 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Oh really? I don&#039;t see ALT the default crouch/duck key! СTRL is the one instead. If you see ALT as the default one, please show me where you got it from. [[User:Hypocriticism|Hypocriticism]] ([[User talk:Hypocriticism|talk]]) 03:42, 26 August 2018 (UTC)&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Talk:List_of_default_keys&amp;diff=185295</id>
		<title>Talk:List of default keys</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Talk:List_of_default_keys&amp;diff=185295"/>
		<updated>2023-06-13T04:48:46Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184114 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:Default keybinds]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:TheRilonh/sandbox&amp;diff=185287</id>
		<title>User:TheRilonh/sandbox</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:TheRilonh/sandbox&amp;diff=185287"/>
		<updated>2023-06-13T04:47:48Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 183954 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = MusicNav1&lt;br /&gt;
| state = {{{state|uncollapsed}}}&lt;br /&gt;
| liststyle = padding: 0.25em;&lt;br /&gt;
| title = &#039;&#039;&#039;{{lang&lt;br /&gt;
 | en = Music&lt;br /&gt;
 | cs = &lt;br /&gt;
 | es = &lt;br /&gt;
 | fr = &lt;br /&gt;
 | ko = &lt;br /&gt;
 | pl = &lt;br /&gt;
 | pt-br = test&lt;br /&gt;
 | ru = Музыка&lt;br /&gt;
 }}&#039;&#039;&#039;&lt;br /&gt;
| group1 = {{lang&lt;br /&gt;
   | en = Songs&lt;br /&gt;
   | fi = &lt;br /&gt;
   | fr = &lt;br /&gt;
   | pl = &lt;br /&gt;
   | pt-br = test?&lt;br /&gt;
   | ru = Песни&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| list1 = &amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Still Alive (song){{if lang}}|{{lang&lt;br /&gt;
 | en = Still Alive (song)&lt;br /&gt;
 | cs = Still Alive (píseň)&lt;br /&gt;
 | fi = Still Alive (kappale)&lt;br /&gt;
 | fr = Still Alive&lt;br /&gt;
 | ja = Still Alive(曲)&lt;br /&gt;
 | pt-br = Still Alive (canção)&lt;br /&gt;
 | ru = Still Alive (песня)&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
 --&amp;gt;}}]]{{md}}[[Want You Gone{{if lang}}|{{lang&lt;br /&gt;
 | en = Want You Gone&lt;br /&gt;
 | fi = Want You Gone&lt;br /&gt;
 | fr = Want You Gone&lt;br /&gt;
 | ja = Want You Gone&lt;br /&gt;
 | ru = Want You Gone&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
 --&amp;gt;}}]]{{md}}[[Turret Opera{{if lang}}|{{lang&lt;br /&gt;
 | en = Turret Opera&lt;br /&gt;
 | es = Ópera de Torretas&lt;br /&gt;
 | fi = Tykkioopera&lt;br /&gt;
 | fr = Opéra des Tourelles&lt;br /&gt;
 | pl = Turret Opera&lt;br /&gt;
 | pt-br = Turret Opera&lt;br /&gt;
 | ru = Опера турелей&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
 --&amp;gt;}}]]{{md}}[[You Wouldn&#039;t Know{{if lang}}|{{lang&lt;br /&gt;
 | en = You Wouldn&#039;t Know&lt;br /&gt;
 | ru = You Wouldn&#039;t Know&lt;br /&gt;
}}]]&lt;br /&gt;
&lt;br /&gt;
| group2 = {{lang&lt;br /&gt;
   | en = Albums&lt;br /&gt;
   | fi = &lt;br /&gt;
   | fr = &lt;br /&gt;
   | pl = &lt;br /&gt;
   | pt-br = test, test&lt;br /&gt;
   | ru = Альбомы&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| list2 = &amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Portal soundtrack{{if lang}}|{{lang&lt;br /&gt;
 | en = Portal soundtrack&lt;br /&gt;
 | cs = Soundtrack Portalu&lt;br /&gt;
 | fi = Portal soundtrack&lt;br /&gt;
 | fr = Bande Son de Portal&lt;br /&gt;
 | pt-br = Trilha sonora de Portal&lt;br /&gt;
 | ru = Саундтрек Portal&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
 --&amp;gt;}}]]{{md}}[[Portal 2 soundtrack{{if lang}}|{{lang&lt;br /&gt;
 | en = Portal 2 soundtrack&lt;br /&gt;
 | fi = Portal 2 soundtrack&lt;br /&gt;
 | fr = Bande Son de Portal 2&lt;br /&gt;
 | pt-br = Trilha sonora de Portal 2&lt;br /&gt;
 | ru = Саундтрек Portal 2&lt;br /&gt;
}}]]&lt;br /&gt;
&lt;br /&gt;
| group3 = {{lang&lt;br /&gt;
   | en = Other&lt;br /&gt;
   | fi = Muut&lt;br /&gt;
   | fr = Autre&lt;br /&gt;
   | pl = Inne&lt;br /&gt;
   | pt-br = Outros&lt;br /&gt;
   | ru = Прочее&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| list3 = &amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Portal 2 Music Video Contest{{if lang}}|{{lang&lt;br /&gt;
 | en = Portal 2 Music Video Contest&lt;br /&gt;
 | cs = Portal 2 Music Video Contest&lt;br /&gt;
 | fi = Portal 2 Music Video Contest-kilpailu&lt;br /&gt;
 | fr = Concours Portal 2 de Clip Vidéo&lt;br /&gt;
 | pt-br = Portal 2 Music Video Contest&lt;br /&gt;
 | ru = Конкурс Portal 2 на лучшее музыкальное видео&lt;br /&gt;
}}]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;includeonly&amp;gt;{{lang cat|Community contests}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{translation switching|fi, fr, pl, pt-br, ru}}&lt;br /&gt;
[[Category:Navigational templates|CharactersNav]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:Sven/Template:TheLabNav&amp;diff=185286</id>
		<title>User:Sven/Template:TheLabNav</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:Sven/Template:TheLabNav&amp;diff=185286"/>
		<updated>2023-06-13T04:47:40Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 183951 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = TheLabNav&lt;br /&gt;
| state = {{{state|uncollapsed}}}&lt;br /&gt;
| liststyle = padding: 0.25em;&lt;br /&gt;
| title = [[File:The Lab logo.png|15px|link=]] &#039;&#039;&#039;{{lang&lt;br /&gt;
 | en = The Lab&lt;br /&gt;
 | cs = &lt;br /&gt;
 | es = &lt;br /&gt;
 | fr = &lt;br /&gt;
 | ko = &lt;br /&gt;
 | pl = &lt;br /&gt;
 | pt-br = &lt;br /&gt;
 | ru = &lt;br /&gt;
 }}&#039;&#039;&#039;&lt;br /&gt;
| group1 = {{lang&lt;br /&gt;
   | en = Experiments&lt;br /&gt;
   | fi = &lt;br /&gt;
   | fr = &lt;br /&gt;
   | pl = &lt;br /&gt;
   | pt-br = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| list1 = &amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[User:Sven/The_Bird|User:Sven/The_Bird]]{{md}}&lt;br /&gt;
&lt;br /&gt;
| group2 = {{lang&lt;br /&gt;
   | en = Characters&lt;br /&gt;
   | fi = &lt;br /&gt;
   | fr = &lt;br /&gt;
   | pl = &lt;br /&gt;
   | pt-br = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| list2 = &amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[User:Sven/The_Bird|User:Sven/The_Bird]] ([[Core_voice_lines#Horror_core voice lines{{if lang}}|{{Common string|voice lines}}]]){{md}}&lt;br /&gt;
&lt;br /&gt;
| group3 = {{lang&lt;br /&gt;
   | en = Other&lt;br /&gt;
   | fi = Muut&lt;br /&gt;
   | fr = Autre&lt;br /&gt;
   | pl = Inne&lt;br /&gt;
   | pt-br = Outros&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| list3 = &amp;lt;!--&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;includeonly&amp;gt;{{lang cat|Community contests}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{translation switching|fi, fr, pl, pt-br}}&lt;br /&gt;
[[Category:Navigational templates|CharactersNav]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:Headquarter8302/Template:AltMusicNav&amp;diff=185285</id>
		<title>User:Headquarter8302/Template:AltMusicNav</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:Headquarter8302/Template:AltMusicNav&amp;diff=185285"/>
		<updated>2023-06-13T04:47:30Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 183946 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = MusicNav&lt;br /&gt;
| state = {{{state|uncollapsed}}}&lt;br /&gt;
| liststyle = padding: 0.25em;&lt;br /&gt;
| title = &#039;&#039;&#039;{{lang&lt;br /&gt;
 | en = (Alt) Music&lt;br /&gt;
 }}&#039;&#039;&#039;&lt;br /&gt;
| group1 = {{lang&lt;br /&gt;
   | en = Songs&lt;br /&gt;
   | es = Canciones&lt;br /&gt;
   | pl = Piosenki&lt;br /&gt;
   | pt-br = Canções&lt;br /&gt;
   | ru = Песни&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| list1 = &amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Still Alive (song){{if lang}}|{{lang&lt;br /&gt;
 | en = Still Alive (song)&lt;br /&gt;
 | es = Still Alive (canción)&lt;br /&gt;
 | cs = Still Alive (píseň)&lt;br /&gt;
 | fi = Still Alive (kappale)&lt;br /&gt;
 | fr = Still Alive&lt;br /&gt;
 | ja = Still Alive(曲)&lt;br /&gt;
 | pl = Still Alive (piosenka)&lt;br /&gt;
 | pt-br = Still Alive (canção)&lt;br /&gt;
 | ru = Still Alive (песня)&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
 --&amp;gt;}}]]{{md}}[[Want You Gone{{if lang}}|{{lang&lt;br /&gt;
 | en = Want You Gone&lt;br /&gt;
 | fi = Want You Gone&lt;br /&gt;
 | fr = Want You Gone&lt;br /&gt;
 | ja = Want You Gone&lt;br /&gt;
 | pt-br = Want You Gone&lt;br /&gt;
 | ru = Want You Gone&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
 --&amp;gt;}}]]{{md}}[[Turret Opera{{if lang}}|{{lang&lt;br /&gt;
 | en = Turret Opera&lt;br /&gt;
 | es = Ópera de torretas&lt;br /&gt;
 | fi = Tykkioopera&lt;br /&gt;
 | fr = Opéra des Tourelles&lt;br /&gt;
 | pl = Turret Opera&lt;br /&gt;
 | pt-br = Turret Opera&lt;br /&gt;
 | ru = Опера турелей&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
 --&amp;gt;}}]]{{md}}[[You Wouldn&#039;t Know{{if lang}}|{{lang&lt;br /&gt;
 | en = You Wouldn&#039;t Know&lt;br /&gt;
 | pt-br = You Wouldn&#039;t Know&lt;br /&gt;
 | ru = You Wouldn&#039;t Know&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
 --&amp;gt;}}]]{{md}}[[User:Headquarter8302/sandbox/Exile Vilify| Exile Vilify]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
}}]]&lt;br /&gt;
&lt;br /&gt;
| group2 = {{lang&lt;br /&gt;
   | en = Albums&lt;br /&gt;
   | es = Álbumes&lt;br /&gt;
   | pl = Albumy&lt;br /&gt;
   | pt-br = Álbuns&lt;br /&gt;
   | ru = Альбомы&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| list2 = &amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Portal soundtrack{{if lang}}|{{lang&lt;br /&gt;
 | en = Portal soundtrack&lt;br /&gt;
 | es = Banda sonora de Portal&lt;br /&gt;
 | cs = Soundtrack Portalu&lt;br /&gt;
 | fi = Portal soundtrack&lt;br /&gt;
 | fr = Bande Son de Portal&lt;br /&gt;
 | pl = Ścieżka dźwiękowa gry Portal&lt;br /&gt;
 | pt-br = Trilha sonora de Portal&lt;br /&gt;
 | ru = Саундтрек Portal&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
 --&amp;gt;}}]]{{md}}[[Portal 2 soundtrack{{if lang}}|{{lang&lt;br /&gt;
 | en = Portal 2 soundtrack&lt;br /&gt;
 | es = Banda sonora de Portal 2&lt;br /&gt;
 | fi = Portal 2 soundtrack&lt;br /&gt;
 | fr = Bande Son de Portal 2&lt;br /&gt;
 | pl = Ścieżka dźwiękowa gry Portal 2&lt;br /&gt;
 | pt-br = Trilha sonora de Portal 2&lt;br /&gt;
 | ru = Саундтрек Portal 2&lt;br /&gt;
}}]]&lt;br /&gt;
&lt;br /&gt;
| group3 = {{lang&lt;br /&gt;
   | en = Other&lt;br /&gt;
   | es = Otras&lt;br /&gt;
   | fi = Muut&lt;br /&gt;
   | fr = Autre&lt;br /&gt;
   | pl = Inne&lt;br /&gt;
   | pt-br = Outros&lt;br /&gt;
   | ru = Прочее&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| list3 = &amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Portal 2 Music Video Contest{{if lang}}|{{lang&lt;br /&gt;
 | en = Portal 2 Music Video Contest&lt;br /&gt;
 | es = Concurso de vídeo musical de Portal 2&lt;br /&gt;
 | cs = Portal 2 Music Video Contest&lt;br /&gt;
 | fi = Portal 2 Music Video Contest-kilpailu&lt;br /&gt;
 | fr = Concours Portal 2 de Clip Vidéo&lt;br /&gt;
 | pl = Zawody Teledyskowe Portal 2&lt;br /&gt;
 | pt-br = Portal 2 Music Video Contest&lt;br /&gt;
 | ru = Конкурс Portal 2 на лучшее музыкальное видео&lt;br /&gt;
}}]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;includeonly&amp;gt;{{lang cat|Community contests}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigational templates|CharactersNav]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:Sven/Template:CustomMechanicsNav&amp;diff=185284</id>
		<title>User:Sven/Template:CustomMechanicsNav</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:Sven/Template:CustomMechanicsNav&amp;diff=185284"/>
		<updated>2023-06-13T04:47:19Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 183948 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name  = CustomMechanicsNav&lt;br /&gt;
| state = {{{state|collapsed}}}&lt;br /&gt;
| liststyle = padding: 0.25em;&lt;br /&gt;
| title = {{lang&lt;br /&gt;
 | en = Custom Mechanics&lt;br /&gt;
 | cs = &lt;br /&gt;
 | es = &lt;br /&gt;
 | fr = &lt;br /&gt;
 | ko = &lt;br /&gt;
 | pl = &lt;br /&gt;
 | pt-br = &lt;br /&gt;
 | ru = &lt;br /&gt;
 }}&lt;br /&gt;
| group1 = &#039;&#039;[[Rexaura{{if lang}}|{{lang&lt;br /&gt;
  | en = Rexaura&lt;br /&gt;
  | ko = &lt;br /&gt;
   }}]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| list1 = &amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Rexaura Flux Field{{if lang}}|{{mechanic|flux field}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Rexaura Hydrodynamic Cube Stability Unit{{if lang}}|{{mechanic|hydrodynamic cube stability unit}}]]{{md}}&amp;lt;!--&lt;br /&gt;
 --&amp;gt;[[Rexaura Positron Energy Orb{{if lang}}|{{mechanic|positron energy orb}}]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{translation switching|fi, fr, pl, pt-br}}&lt;br /&gt;
[[Category:Navigational templates|CharactersNav]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Disassembly_chamber&amp;diff=185281</id>
		<title>Disassembly chamber</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Disassembly_chamber&amp;diff=185281"/>
		<updated>2023-06-13T04:46:57Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 183898 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearances ==&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
[[Portal 2]] during [[Cooperative Testing Initiative]]:&lt;br /&gt;
# after the [[Portal 2 Co-op Calibration Course|Calibration Course]]&lt;br /&gt;
# before Course One, in the [[Hub]]&lt;br /&gt;
# before Course Two, in the [[Hub]]&lt;br /&gt;
# before Course Three, in the [[Hub]]&lt;br /&gt;
# before Course Four, in the [[Hub]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Portal 2 Hub Course View.png|alt2=Disassembly chamber|[[Disassembly chamber]] with closed panel.&lt;br /&gt;
}}&lt;br /&gt;
|block=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Disassembly has an unskippable animation which lasts several seconds...&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Material Emancipation Grill]]&lt;br /&gt;
* [[Chamberlock]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Needimage}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Portal 2]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cooperative_Testing_Initiative&amp;diff=185279</id>
		<title>Cooperative Testing Initiative</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cooperative_Testing_Initiative&amp;diff=185279"/>
		<updated>2023-06-13T04:46:32Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 183897 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:The bots.png|right|350px|Co-op bots [[Atlas]] and [[P-body]], in &#039;&#039;[[Portal 2]]&#039;&#039;.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|These next tests require cooperation. Consequently, they have never been solved by a human. That&#039;s where you come in. You don&#039;t know pride; you don&#039;t know fear. You don&#039;t know anything. You&#039;ll be perfect.}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Cooperative Testing Initiative&#039;&#039;&#039;, or simply &#039;&#039;&#039;co-op&#039;&#039;&#039;, is a multi-player gamemode and campaign in &#039;&#039;[[Portal 2]]&#039;&#039; whereby two players can join up and take part in test courses built specifically for cooperative testing.&lt;br /&gt;
 &lt;br /&gt;
Most beginners (or players who made a [[Cooperative_Testing_Initiative#Reset_progress|reset]] recently) start from &#039;&#039;[[Portal 2 Co-op Calibration Course|Calibration Course]]&#039;&#039; - the first [[Test Chamber]] during [[Portal 2]]&#039;s [[Cooperative Testing Initiative]].&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Overview ==&lt;br /&gt;
Players take the form of two robot test subjects built by [[GLaDOS]], [[Atlas]]; the short and round blue bot, [[P-body]]; the tall and pea-shaped orange bot that looks like a turret with arms and legs. Each bot comes equipped with their own [[Handheld Portal Device]] with separate [[Portals|portal]] colors. The portals are capable of maintaining the flow of things, even if it enters a partner&#039;s portal, which is essential during some test chambers.&lt;br /&gt;
&lt;br /&gt;
There are five official testing courses, each with a number of test chambers within, which will test both the robots&#039; ability to solve the different puzzles as they progress. Each chamber becomes much harder than the last, with the final test taking place outside the official Aperture testing facilities. In these tests, the bots are then put to the test, so to speak, and must use every bit of knowledge earned about the previous tests in the final one.&lt;br /&gt;
&lt;br /&gt;
For the last chambers of each courses, excluding the fifth, the bots are instructed by [[GLaDOS]] to go out and locate a certain disk to be inserted into a DVD player found at the end of the course. Once found and inserted within the device, the players are given a few lines from GLaDOS before she triggers a self-destruct sequence on the duo. This is the only means of retrieving them back to the [[Hub]].&lt;br /&gt;
&lt;br /&gt;
During the testing, GLaDOS will periodically chime in and say a few choice words, either to bemoan the bots&#039; progress or point out their tiny flaws. She even goes beyond to try and break their partnership by pointing fingers at one or the other. If either both or one of the bots&#039; stands within range of GLaDOS&#039; monitoring cameras and perform a gesture, it will elicit her response, depending on the gesture performed.&lt;br /&gt;
&lt;br /&gt;
In this campaign, the bots will be notified that their partner has been destroyed and exactly where it did. The destroyed bot will be easily rebuilt seconds later in a chute from the [[Reassembly Machine]]. The gamemode gives an infinite amount of lives, and GLaDOS will comment on every death that occurs with dry humor or irritability. As the bots progress, they will cross checkpoints that lead into the next part of the test chamber. Checkpoints allow the bot that died to respawn at the checkpoint for shorter travel time to the next testing chamber.&lt;br /&gt;
&lt;br /&gt;
== Courses ==&lt;br /&gt;
{{main|Portal 2 courses during Cooperative Testing Initiative}}&lt;br /&gt;
{{:Portal 2 courses during Cooperative Testing Initiative}}&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
{{main|Cooperative Testing Initiative/Credits}}&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
=== Split screen ===&lt;br /&gt;
Read [https://developer.valvesoftware.com/wiki/Testing_Portal_2_Co-Op_Maps_Alone &#039;&#039;Testing Portal 2 Co-Op Maps Alone&#039;&#039;].&lt;br /&gt;
&lt;br /&gt;
=== Split screen alone ===&lt;br /&gt;
&lt;br /&gt;
=== Reset progress ===&lt;br /&gt;
Note that these commands affect both players and cannot be undone:&lt;br /&gt;
# [[mp_mark_all_maps_incomplete]]&lt;br /&gt;
# [[changelevel]] [[Hub|mp_coop_lobby_2]]&lt;br /&gt;
&lt;br /&gt;
== Notes==&lt;br /&gt;
* The [https://steamcommunity.com/my/friends/blocked Steam blacklist] doesn&#039;t work and players will be matched with blacklisted users.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=4&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Bots_Screenshot.png|alt7=Atlas in Roll Cage|Atlas in the [[Roll Cage]]. P-body is located behind Atlas&#039;s frying pan, also in a roll cage&lt;br /&gt;
|File:Atlas and p-body.png|The bots in a Aperture Science blueprint format&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|You Saved Science}}&lt;br /&gt;
      {{Show achievement|Portal 2|Team Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Triple Crown}}&lt;br /&gt;
      {{Show achievement|Portal 2|Still Alive}}&lt;br /&gt;
      {{Show achievement|Portal 2|Rock Portal Scissors}}&lt;br /&gt;
      {{Show achievement|Portal 2|Professor Portal}}&lt;br /&gt;
      {{Show achievement|Portal 2|Portal Conservation Society}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
      {{Show achievement|Portal 2|Obstacle Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Narbacular Drop}}&lt;br /&gt;
      {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|High Five}}&lt;br /&gt;
      {{Show achievement|Portal 2|Gesticul-8}}&lt;br /&gt;
      {{Show achievement|Portal 2|Friends List With Benefits}}&lt;br /&gt;
      {{Show achievement|Portal 2|Four Ring Circus}}&lt;br /&gt;
      {{Show achievement|Portal 2|Empty Gesture}}&lt;br /&gt;
      {{Show achievement|Portal 2|Confidence Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
      {{Show achievement|Portal 2|Bridge Building}}&lt;br /&gt;
      {{Show achievement|Portal 2|Asking for Trouble}}&lt;br /&gt;
      {{Show achievement|Portal 2|Air Show}}&lt;br /&gt;
      {{Show achievement|Portal 2|Talent Show}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Perpetual Testing Initiative]]&lt;br /&gt;
{{Portal2Co-opTestChambersNav}}&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2_Chapter_5_Turret_Manufacturing&amp;diff=185257</id>
		<title>Portal 2 Chapter 5 Turret Manufacturing</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2_Chapter_5_Turret_Manufacturing&amp;diff=185257"/>
		<updated>2023-06-13T04:44:29Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184199 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Test Chamber Infobox&lt;br /&gt;
  | title      = Portal 2 Chapter 5 Turret Manufacturing&lt;br /&gt;
  | valve-title= Turret Factory&lt;br /&gt;
  | map        = sp_a2_bts3.bsp&lt;br /&gt;
  | screenshot      = Portal 2 Chapter 5 Turret Manufacturing.png&lt;br /&gt;
  | previous   = Portal 2 Chapter 4 Test Chamber 21 (Escape)&lt;br /&gt;
  | next       = Portal 2 Chapter 5 Turret Control Center&lt;br /&gt;
}}&lt;br /&gt;
This is the thirty-first level of the game, and the first part of Chapter 5. This level is set within one of the maintenance and construction areas of the [[Aperture Science]] facility. This level advances the central plot, and does not contain any significant [[Portals|Portal]]-related challenges.&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
&lt;br /&gt;
===Mechanics===&lt;br /&gt;
* Catwalk&lt;br /&gt;
* Turret Boards&lt;br /&gt;
* Light Strip (behind-the-scenes)&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Wheatley]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Go through the Turret manufacturing Wing with Wheatley&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* Lasers&lt;br /&gt;
* Deadly Pits&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
* &#039;&#039;Turret Manufacturing Area&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
*When the first door is partially open, fire a portal through the part that&#039;s open and the other one on the wall beside you. Go through the portal.&lt;br /&gt;
*Walk to the catwalk and Wheatley will meet you there.Walk right until the lights start to shut down and Wheatley to turn on his flashlight.&lt;br /&gt;
*Continue to the right and follow the catwalk.&lt;br /&gt;
*When you reach a place filled with bits of turrets, jump on the conveyor belt and continue to the right.&lt;br /&gt;
*Jump on the catwalk on the right and walk forwards. When the catwalk is cut of, jump down on the stairs and go forwards as long as you can.&lt;br /&gt;
*Hop down on the moving platforms below while Wheatley holds the light steady.&lt;br /&gt;
*Stay on the platforms and follow them until you see a catwalk on the left.&lt;br /&gt;
*Go up the stairs and go straight until you get to the transportation tubes.&lt;br /&gt;
*Go around the first tube and then jump on the catwalk on the right and continue walking to the left.&lt;br /&gt;
*Wheatley will show you to a wall. Place a portal on the wall and place the other portal on the room on the left. Go through the portal.&lt;br /&gt;
*Fire a portal on the other side of the room where Wheatley shows you the wall. Place a portal on the wall and put the other portal on the wall next to you and go through it.&lt;br /&gt;
*Now Wheatley shows another wall where you should shoot the portal you placed in the room. Go through the portal.&lt;br /&gt;
*Walk left on the catwalk and follow it until you get to the room with spiral-shaped tube.&lt;br /&gt;
*Jump on the tube and go down to the room on the opposite side.&lt;br /&gt;
*Run through the door at the end of the room on the left side.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{walkthrough}}&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
{{Track|Robot Ghost Story}}&amp;lt;br/&amp;gt;{{Track|Die Cut Laser Dance}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=2&lt;br /&gt;
|File:Portal 2 Chapter 5 Turret Manufacturing Disposed Turrets.png|alt1=Turrets being processed for disposal|Turrets being processed for disposal.&lt;br /&gt;
|File:Portal 2 Chapter 5 Turret Manufacturing Tubes.png|alt2=Transport tubes|Transport tubes.&lt;br /&gt;
|File:Portal 2 Chapter 5 Turret Manufacturing Process.png|alt3=The Turret manufacturing process|The Turret manufacturing process.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal 2 chambers]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2_Co-op_Calibration_Course&amp;diff=185240</id>
		<title>Portal 2 Co-op Calibration Course</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2_Co-op_Calibration_Course&amp;diff=185240"/>
		<updated>2023-06-13T04:43:19Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184177 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Cooperative Testing Initiative/Calibration Course]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Hub&amp;diff=185225</id>
		<title>Hub</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Hub&amp;diff=185225"/>
		<updated>2023-06-13T04:42:18Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184360 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Chamber infobox&lt;br /&gt;
  | title      = Hub&lt;br /&gt;
  | map        = mp_coop_lobby_2.bsp&lt;br /&gt;
  | valve-title        = Hub&lt;br /&gt;
  | screenshot = Portal 2 Hub.jpg&lt;br /&gt;
  | number = 00&lt;br /&gt;
  | previous   = Portal 2 Co-op Calibration Course&lt;br /&gt;
  | next       = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Computer Intelligence Training and Enrichment Center Human Test Subject Research Center&#039;&#039;&#039; or &#039;&#039;&#039;CinTech&#039;&#039;&#039; (pronounced Sin-Tech) or the &#039;&#039;&#039;Hub&#039;&#039;&#039;) is a section of [[Aperture Science]] that is featured exclusively during the [[Cooperative Testing Initiative]].&lt;br /&gt;
&lt;br /&gt;
Most beginners (or players who made a [[Cooperative_Testing_Initiative#Reset_progress|reset]] recently) continue to the [[Portal 2 Co-op Course 1 Chamber 1|01 &#039;&#039;Doors&#039;&#039;]], [[Portal_2_courses_during_Cooperative_Testing_Initiative#Course_One:_Team_Building|Course 1: &#039;&#039;Team Building&#039;&#039;]] from here. The next [[Test Chamber]] can be anything when at least one player unlocked it...&lt;br /&gt;
&lt;br /&gt;
== Courses ==&lt;br /&gt;
{{main|Portal 2 courses during Cooperative Testing Initiative}}&lt;br /&gt;
{{:Portal 2 courses during Cooperative Testing Initiative}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The Hub has [[Aerial Faith Plate]]s, [[Hard Light Bridge]]s, and [[Panels]] that allow for easy traversal of the chamber.&lt;br /&gt;
* Players can&#039;t start the [[Portal 2 Co-op Calibration Course|Calibration Course]]&lt;br /&gt;
* {{Spoiler|After you complete the final course, &#039;&#039;Mobility Gels&#039;&#039;, the [[Announcer]] then speaks to the players in the Hub. This will happen even if one of the players has not completed co-op mode. As such, one player will miss out on GLaDOS&#039; story-related lines and the unique &amp;quot;new area unlocked&amp;quot; animations that this map plays when neither player has completed a part.}}&lt;br /&gt;
* Steam version of Portal 2 automatically unlocks all courses while playing in local split-screen, so this will also prevent the unique sequences from being used.&amp;lt;ref&amp;gt;[http://steamcommunity.com/app/620/discussions/0/864951657941091415/#c864951657965247978 &amp;quot;Portal 2 split screen coop NOT saving progress&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Console versions of Portal 2 track co-op progress in split-screen correctly.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* It features a large screen that displays the total steps players have taken since starting co-op, as well as total portals fired and other statistics.&lt;br /&gt;
* There are 2 different map files for the hub. {{code|mp_coop_lobby_2}} is the original version of the hub present in the game at release, while {{code|mp_coop_lobby_3}} added {{Spoiler|the Art Therapy DLC course.}}&lt;br /&gt;
** {{code|mp_coop_lobby_2}} is only used when playing with a partner who doesn&#039;t have the [[Peer Review]] DLC installed. Since the PC and Switch versions of Portal 2 bundle Peer Review with the base game rather than being a separate download, &#039;&#039;&#039;this is only possible in the Xbox 360 and PS3 versions of the game&#039;&#039;&#039;. On PC, the map can also be loaded through the developer console, and still functions as expected.&lt;br /&gt;
** There is no {{code|mp_coop_lobby}}; unused files indicate that this was an early version of the hub which was replaced later in the game&#039;s development.&lt;br /&gt;
* As the host (Atlas/player 1), to reset your progress so that your testing partner can experience the story in the Hub from the beginning, use the console to enter in {{code|mp_mark_all_maps_incomplete}}. You won&#039;t lose your achievements or your accumulated stats (portals placed, footsteps taken, etc.), but after resetting the level with {{spoiler|{{code|changelevel mp_coop_lobby_3}}}}, all of the test chambers will be closed off and you&#039;ll hear GLaDOS&#039;s lines again. If your friend was further along with &#039;&#039;some&#039;&#039; of the sections done, you can use {{code|mp_mark_course_complete}} and then 0, 1, 2, or 3, depending on what their last completed section was, to make your completion progress roughly equal. Finally, use {{code|changelevel}} again to load the map with the changes applied.&lt;br /&gt;
* There are small speakers with the label 409 in the chamber changer for every course (including art therapy), which can play 3 [[Turret voice lines]] at random. ([[Media:Turret turretlaunched04.wav|&amp;quot;Noooooo!&amp;quot;]], [[Media:Turret turretlaunched08.wav|&amp;quot;Hooray!&amp;quot;]] and [[Media:Turret turretlaunched11.wav|&amp;quot;Goodbye!&amp;quot;]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Portal 2 Hub view.png|alt1=Courses 1, 4 and 5|Courses 1, 4 and 5&lt;br /&gt;
|File:Portal 2 Hub Course View.png|alt2=Disassembly chamber|[[Disassembly chamber]] with closed panel.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|block=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
=== Animation 5 ===&lt;br /&gt;
&#039;&#039;Upon first-time-unlocking of course 5&#039;&#039;:&lt;br /&gt;
&amp;lt;gallery widths=200&amp;gt;&lt;br /&gt;
File:mp coop lobby 30500.jpg|{{Voice line|GLaDOS|mp_coop_paint_come_along01}}&lt;br /&gt;
File:mp coop lobby 30501.jpg|{{Voice line|GLaDOS|mp_coop_paint_come_along02}}&lt;br /&gt;
File:mp coop lobby 30502.jpg|{{Voice line|GLaDOS|mp_coop_paint_come_along03}}&lt;br /&gt;
File:mp coop lobby 30503.jpg|{{Voice line|GLaDOS|mp_coop_paint_come_along04}}&lt;br /&gt;
File:mp coop lobby 30504.jpg|{{Voice line|GLaDOS|mp_coop_paint_come_along05}}&lt;br /&gt;
File:mp coop lobby 30505.jpg|6&lt;br /&gt;
File:mp coop lobby 30506.jpg|{{Voice line|GLaDOS|mp_coop_paint_come_along06}}&lt;br /&gt;
File:mp coop lobby 30507.jpg|8&lt;br /&gt;
File:mp coop lobby 30508.jpg|9&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery widths=200&amp;gt;&lt;br /&gt;
File:mp coop lobby 30510.jpg|1&lt;br /&gt;
File:mp coop lobby 30511.jpg|2&lt;br /&gt;
File:mp coop lobby 30512.jpg|3&lt;br /&gt;
File:mp coop lobby 30513.jpg|4&lt;br /&gt;
File:mp coop lobby 30514.jpg|5&lt;br /&gt;
File:mp coop lobby 30515.jpg|6&lt;br /&gt;
File:mp coop lobby 30516.jpg|7&lt;br /&gt;
File:mp coop lobby 30517.jpg|8&lt;br /&gt;
File:mp coop lobby 30518.jpg|9&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
}}&amp;lt;!--spoiler--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Announcer]]&#039;s voice lines ==&lt;br /&gt;
* {{Voice line|Announcer|mp_hub_return01}} (only played upon first-time-unlocking of the Art Therapy course)&lt;br /&gt;
* {{Voice line|Announcer|mp_hub_return02}}&lt;br /&gt;
* {{Voice line|Announcer|mp_hub_return03}}&lt;br /&gt;
* {{Voice line|Announcer|mp_hub_return04}}&lt;br /&gt;
* {{Voice line|Announcer|mp_hub_return05}}&lt;br /&gt;
* {{Voice line|Announcer|mp_hub_return06}}&lt;br /&gt;
* {{Voice line|Announcer|mp_hub_return07}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Portal2Co-opTestChambersNav}}&lt;br /&gt;
{{Needimage}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Portal 2 Co-op chambers]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Talk:Portal&amp;diff=185219</id>
		<title>Talk:Portal</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Talk:Portal&amp;diff=185219"/>
		<updated>2023-06-13T04:41:57Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184371 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_with_RTX&amp;diff=185201</id>
		<title>Portal with RTX</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_with_RTX&amp;diff=185201"/>
		<updated>2023-06-13T04:40:43Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184494 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Game infobox&lt;br /&gt;
| appid = 2012840&lt;br /&gt;
| free = yes&lt;br /&gt;
| game-name-override = Portal with RTX&lt;br /&gt;
| boxart-image = Portal with RTX Header.jpg|300px&lt;br /&gt;
| developer = Lightspeed Studios™&lt;br /&gt;
| requirements = [[Portal]]&lt;br /&gt;
| publisher = NVIDIA&lt;br /&gt;
| distributor = [[Valve]], NVIDIA&lt;br /&gt;
| engine = [[Source_Engine|Source Engine]]&lt;br /&gt;
| released = December 8, 2022&lt;br /&gt;
| modes = Singleplayer&lt;br /&gt;
| genre = First-person puzzle/platformer&lt;br /&gt;
| requirements  = {{Collapsible list&lt;br /&gt;
  | title         = Windows&lt;br /&gt;
  | &#039;&#039;&#039;OS&#039;&#039;&#039;: Windows® 10 (64-bit)&lt;br /&gt;
  | &#039;&#039;&#039;Graphics&#039;&#039;&#039;: DirectX® 12 level or Vulkan Graphics Card (Requires support for DXR, Vulkan Ray Tracing)&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Portal with RTX&#039;&#039;&#039;&#039;&#039; is an enhanced version of [[Portal]] developed by [[Nvidia Lightspeed Studios]] and published by [[Nvidia]], featuring physically based 4K textures, updated high-poly models, and ray-traced lighting. &#039;&#039;Portal with RTX&#039;&#039; is available free of charge to owners of &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[https://www.nvidia.com/en-gb/geforce/news/portal-with-rtx-ray-tracing/ Announcement] on Nvidia news&lt;br /&gt;
&lt;br /&gt;
[[Category:Portal]]&lt;br /&gt;
&lt;br /&gt;
{{Portal Series}}&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Talk:Exploding_Futbol&amp;diff=185198</id>
		<title>Talk:Exploding Futbol</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Talk:Exploding_Futbol&amp;diff=185198"/>
		<updated>2023-06-13T04:40:19Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184493 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Bomb? ==&lt;br /&gt;
Is this the [[Bomb]]? ~ &amp;lt;span style=&amp;quot;text-shadow: 0 0 .09vw cyan; font-weight: 900; font-family: Ubuntu, sans-serif; font-size: 110%&amp;quot;&amp;gt;[[User:Headquarter8302|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Headquarter&amp;lt;/span&amp;gt;]][[User talk:Headquarter8302|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;8302&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:18, 1 March 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User_talk:Headquarter8302/Archive2&amp;diff=185196</id>
		<title>User talk:Headquarter8302/Archive2</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User_talk:Headquarter8302/Archive2&amp;diff=185196"/>
		<updated>2023-06-13T04:40:11Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184492 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Question about stubs ==&lt;br /&gt;
&lt;br /&gt;
I am trying to help this wiki in some way and I don&#039;t have a lot of free time. Is there any page that has a list of every stub page? If I know something that is not written on the Wiki, I&#039;d like to add info, pics or even create some pages!&lt;br /&gt;
&lt;br /&gt;
Thank you in advance.&lt;br /&gt;
[[User:Bobanchoban77|Bobanchoban77]] ([[User talk:Bobanchoban77|talk]]) 14:53, 9 November 2021 (UTC) Bobanchoban77&lt;br /&gt;
&lt;br /&gt;
== Could we do something about Laurencegta22? ==&lt;br /&gt;
&lt;br /&gt;
They&#039;ve been unnecessarily adjusting the titles of *every* Portal 2 map, as well as unnecessarily changing and obsoleting multiple images from various Portal 2 map pages. I&#039;ve asked them twice and they&#039;ve responded both times by blanking their talk page to avoid communication --[[User:Frying1Pans|Frying1Pans]] ([[User talk:Frying1Pans|talk]]) 19:50, 23 November 2021 (UTC)&lt;br /&gt;
:I fully agree, in addition to useless edits, they still copy and paste information from other wikis (such as Half-Life + Portal ones) and edit things that were already correct. Still polluting chamber articles with incorrect graphic information, like the chamber signages. Speaking of chamber articles, they create several blanked chamber articles about 3rd party chambers without any relevance. But Looks like Tark will do something about it. [[User:Quantum|Quantum]] ([[User talk:Quantum|talk]]) 22:57, 6 December 2021 (UTC)&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User_talk:Matthew250&amp;diff=185183</id>
		<title>User talk:Matthew250</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User_talk:Matthew250&amp;diff=185183"/>
		<updated>2023-06-13T04:38:05Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Thanks for Vandalism Removal==&lt;br /&gt;
Hi Matthew250, thanks for helping remove vandalism from the site.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Just so you know, I am already removing all of it via an automated bot. You are still welcome to remove it yourself if you want-- it&#039;ll be removed slightly faster that way, but I thought I would let you know that it is being taken care of automatically just in case you wanted to relax a bit--computers do not get tired :) This is not how I wanted to spend my evening either, but it&#039;s good that volunteers like you are around. [[User:Naleksuh|Naleksuh]] ([[User talk:Naleksuh|talk]]) 04:35, 13 June 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
No problem. Glad I could help. [[User:Matthew250|Matthew250]] ([[User talk:Matthew250|talk]]) 04:37, 13 June 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User_talk:Matthew250&amp;diff=185175</id>
		<title>User talk:Matthew250</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User_talk:Matthew250&amp;diff=185175"/>
		<updated>2023-06-13T04:37:29Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi Matthew250, thanks for helping remove vandalism from the site.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Just so you know, I am already removing all of it via an automated bot. You are still welcome to remove it yourself if you want-- it&#039;ll be removed slightly faster that way, but I thought I would let you know that it is being taken care of automatically just in case you wanted to relax a bit--computers do not get tired :) This is not how I wanted to spend my evening either, but it&#039;s good that volunteers like you are around. [[User:Naleksuh|Naleksuh]] ([[User talk:Naleksuh|talk]]) 04:35, 13 June 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
No problem. Glad I could help. [[User:Matthew250|Matthew250]] ([[User talk:Matthew250|talk]]) 04:37, 13 June 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Category:Portal:_Still_Alive_achievements_images&amp;diff=185156</id>
		<title>Category:Portal: Still Alive achievements images</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Category:Portal:_Still_Alive_achievements_images&amp;diff=185156"/>
		<updated>2023-06-13T04:34:14Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184398 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The images of Portal: Still Alive achievements (Portal&#039;s Xbox 360 Version)&lt;br /&gt;
&lt;br /&gt;
[[Category:Images|Images]]&lt;br /&gt;
[[Category:Portal: Still Alive]]&lt;br /&gt;
[[Category:Achievement images]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Category:Articles_needing_images&amp;diff=185153</id>
		<title>Category:Articles needing images</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Category:Articles_needing_images&amp;diff=185153"/>
		<updated>2023-06-13T04:33:28Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184083 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__HIDDENCAT__&lt;br /&gt;
__EXPECTUNUSEDCATEGORY__&lt;br /&gt;
&lt;br /&gt;
The pages listed below would benefit from the addition of one or more images.&lt;br /&gt;
&lt;br /&gt;
[[Category:Maintenance]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Category:3D_model_images&amp;diff=185149</id>
		<title>Category:3D model images</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Category:3D_model_images&amp;diff=185149"/>
		<updated>2023-06-13T04:33:16Z</updated>

		<summary type="html">&lt;p&gt;Matthew250: Undo revision 184147 by KEMONO PANTSU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Images]]&lt;/div&gt;</summary>
		<author><name>Matthew250</name></author>
	</entry>
</feed>