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	<id>https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JamesTDG</id>
	<title>Portal Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JamesTDG"/>
	<link rel="alternate" type="text/html" href="https://theportalwiki.com/wiki/Special:Contributions/JamesTDG"/>
	<updated>2026-04-12T08:02:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Re:/Flashed&amp;diff=187834</id>
		<title>Portal Re:/Flashed</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Re:/Flashed&amp;diff=187834"/>
		<updated>2024-06-01T10:08:12Z</updated>

		<summary type="html">&lt;p&gt;JamesTDG: /* Online Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game infobox&lt;br /&gt;
| game-name-override = [https://jamestdg.itch.io/portal-reflashed Portal Re:/Flashed]&lt;br /&gt;
| boxart-image = https://img.itch.zone/aW1nLzE2MzczODUyLnBuZw==/315x250%23c/oT7Ywm.png|300px&lt;br /&gt;
| developer = Alternate Worlds Entertainment&lt;br /&gt;
| publisher = Alternate Worlds Entertainment&lt;br /&gt;
| distributor = * Alternate Worlds Entertainment&lt;br /&gt;
* Itch.io&lt;br /&gt;
* Newgrounds&lt;br /&gt;
| engine = Godot&lt;br /&gt;
| modes = Singleplayer&lt;br /&gt;
| genre = Two Dimensional Puzzle Platformer&lt;br /&gt;
| ratings = * N/A&lt;br /&gt;
| platforms = * Any Godot Web-compatible machine&lt;br /&gt;
| requirements = * N/A&lt;br /&gt;
* Game resolution 256x224&lt;br /&gt;
* Decent/Competent CPU&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://jamestdg.itch.io/portal-reflashed Portal Re:/Flashed]&#039;&#039;&#039; (or Portal Reflashed) is a 2D Fan Game inspired by Valve&#039;s [[Portal|Portal Series]] made in Godot for [https://itch.io/jam/lospec-jam-2 Lospec Jam 2]. It features levels inspired by ones from [[Portal: The Flash Version]]. The game is currently still under development post-jam, expecting to receive additional levels, mechanics, and audio, with improvements in controls and visuals. &lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The game starts in a room familiar to those who played [[Portal: The Flash Version]], where you escape your glass box and start running through each level. There are not many hazards across the few levels in the Game Jam version, only having lasers, the energy pellets, and pitfalls.&lt;br /&gt;
&lt;br /&gt;
== Items and Mechanics == &lt;br /&gt;
The Game Jam version of Portal Re:/Flashed carries over fewer mechanics from its flash cousin.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Item or Mechanic&lt;br /&gt;
!Game Jam verison&lt;br /&gt;
!Portal: The Flash Version&lt;br /&gt;
|-&lt;br /&gt;
|[[Security Camera]]&lt;br /&gt;
| style=&amp;quot;background-color: #EE9090;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Crusher]]&lt;br /&gt;
| style=&amp;quot;background-color: #EE9090;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Unstationary Scaffold]]&lt;br /&gt;
| 03&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|Electricity Fields&lt;br /&gt;
| style=&amp;quot;background-color: #EE9090;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard light bridge|Blue Plasma Wall]]&lt;br /&gt;
| 04&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Laser Field|Red Plasma Wall]]&lt;br /&gt;
| 04&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavy Duty Super-Colliding Super Button|Button]]&lt;br /&gt;
| 05&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[High Energy Pellet|Energy ball]]&lt;br /&gt;
| 06&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Storage Cube]]&lt;br /&gt;
| 05&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Turret]]&lt;br /&gt;
| style=&amp;quot;background-color: #EE9090;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controls ==&lt;br /&gt;
{{key|Enter}} - Start&amp;lt;br&amp;gt;&lt;br /&gt;
{{key|Left}} {{key|Right}} {{key|Up}} - Move&amp;lt;br&amp;gt;&lt;br /&gt;
{{key|Down}} - Fire a portal/pick up item&amp;lt;br&amp;gt;&lt;br /&gt;
{{key|Z}} - Aim Mode, {{key|Left}} {{key|Right}} {{key|Up}} control aim while {{key|Z}} is held&amp;lt;br&amp;gt;&lt;br /&gt;
{{key|X}} - Change firing mode&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title=Reflashed Levels&lt;br /&gt;
}}&lt;br /&gt;
To Be Updated&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The game was made for the 2nd Lospec Jam&lt;br /&gt;
* JamesTDG and PixelDud made the game, while BirdsProbably made the title screen&lt;br /&gt;
* The player character&#039;s design is inspired by the pocket universe people, such as Sticky from Portal 2&#039;s Perpetual Testing Initiative&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
=== Play ===&lt;br /&gt;
==== Online Links ====&lt;br /&gt;
* [https://jamestdg.itch.io/portal-reflashed On itch.io]&lt;br /&gt;
* [https://www.newgrounds.com/portal/view/932774 On newgrounds.com] (Page is down for important bug fixing)&lt;/div&gt;</summary>
		<author><name>JamesTDG</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Re:/Flashed&amp;diff=187833</id>
		<title>Portal Re:/Flashed</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Re:/Flashed&amp;diff=187833"/>
		<updated>2024-06-01T10:05:21Z</updated>

		<summary type="html">&lt;p&gt;JamesTDG: Patched minor formatting issue on levels section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game infobox&lt;br /&gt;
| game-name-override = [https://jamestdg.itch.io/portal-reflashed Portal Re:/Flashed]&lt;br /&gt;
| boxart-image = https://img.itch.zone/aW1nLzE2MzczODUyLnBuZw==/315x250%23c/oT7Ywm.png|300px&lt;br /&gt;
| developer = Alternate Worlds Entertainment&lt;br /&gt;
| publisher = Alternate Worlds Entertainment&lt;br /&gt;
| distributor = * Alternate Worlds Entertainment&lt;br /&gt;
* Itch.io&lt;br /&gt;
* Newgrounds&lt;br /&gt;
| engine = Godot&lt;br /&gt;
| modes = Singleplayer&lt;br /&gt;
| genre = Two Dimensional Puzzle Platformer&lt;br /&gt;
| ratings = * N/A&lt;br /&gt;
| platforms = * Any Godot Web-compatible machine&lt;br /&gt;
| requirements = * N/A&lt;br /&gt;
* Game resolution 256x224&lt;br /&gt;
* Decent/Competent CPU&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://jamestdg.itch.io/portal-reflashed Portal Re:/Flashed]&#039;&#039;&#039; (or Portal Reflashed) is a 2D Fan Game inspired by Valve&#039;s [[Portal|Portal Series]] made in Godot for [https://itch.io/jam/lospec-jam-2 Lospec Jam 2]. It features levels inspired by ones from [[Portal: The Flash Version]]. The game is currently still under development post-jam, expecting to receive additional levels, mechanics, and audio, with improvements in controls and visuals. &lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The game starts in a room familiar to those who played [[Portal: The Flash Version]], where you escape your glass box and start running through each level. There are not many hazards across the few levels in the Game Jam version, only having lasers, the energy pellets, and pitfalls.&lt;br /&gt;
&lt;br /&gt;
== Items and Mechanics == &lt;br /&gt;
The Game Jam version of Portal Re:/Flashed carries over fewer mechanics from its flash cousin.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Item or Mechanic&lt;br /&gt;
!Game Jam verison&lt;br /&gt;
!Portal: The Flash Version&lt;br /&gt;
|-&lt;br /&gt;
|[[Security Camera]]&lt;br /&gt;
| style=&amp;quot;background-color: #EE9090;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Crusher]]&lt;br /&gt;
| style=&amp;quot;background-color: #EE9090;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Unstationary Scaffold]]&lt;br /&gt;
| 03&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|Electricity Fields&lt;br /&gt;
| style=&amp;quot;background-color: #EE9090;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard light bridge|Blue Plasma Wall]]&lt;br /&gt;
| 04&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Laser Field|Red Plasma Wall]]&lt;br /&gt;
| 04&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavy Duty Super-Colliding Super Button|Button]]&lt;br /&gt;
| 05&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[High Energy Pellet|Energy ball]]&lt;br /&gt;
| 06&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Storage Cube]]&lt;br /&gt;
| 05&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Turret]]&lt;br /&gt;
| style=&amp;quot;background-color: #EE9090;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controls ==&lt;br /&gt;
{{key|Enter}} - Start&amp;lt;br&amp;gt;&lt;br /&gt;
{{key|Left}} {{key|Right}} {{key|Up}} - Move&amp;lt;br&amp;gt;&lt;br /&gt;
{{key|Down}} - Fire a portal/pick up item&amp;lt;br&amp;gt;&lt;br /&gt;
{{key|Z}} - Aim Mode, {{key|Left}} {{key|Right}} {{key|Up}} control aim while {{key|Z}} is held&amp;lt;br&amp;gt;&lt;br /&gt;
{{key|X}} - Change firing mode&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title=Reflashed Levels&lt;br /&gt;
}}&lt;br /&gt;
To Be Updated&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The game was made for the 2nd Lospec Jam&lt;br /&gt;
* JamesTDG and PixelDud made the game, while BirdsProbably made the title screen&lt;br /&gt;
* The player character&#039;s design is inspired by the pocket universe people, such as Sticky from Portal 2&#039;s Perpetual Testing Initiative&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
=== Play ===&lt;br /&gt;
==== Online Links ====&lt;br /&gt;
* [https://jamestdg.itch.io/portal-reflashed On itch.io]&lt;br /&gt;
* [https://www.newgrounds.com/portal/view/932774 On newgrounds.com]&lt;/div&gt;</summary>
		<author><name>JamesTDG</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Re:/Flashed&amp;diff=187832</id>
		<title>Portal Re:/Flashed</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Re:/Flashed&amp;diff=187832"/>
		<updated>2024-06-01T10:03:49Z</updated>

		<summary type="html">&lt;p&gt;JamesTDG: Started the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game infobox&lt;br /&gt;
| game-name-override = [https://jamestdg.itch.io/portal-reflashed Portal Re:/Flashed]&lt;br /&gt;
| boxart-image = https://img.itch.zone/aW1nLzE2MzczODUyLnBuZw==/315x250%23c/oT7Ywm.png|300px&lt;br /&gt;
| developer = Alternate Worlds Entertainment&lt;br /&gt;
| publisher = Alternate Worlds Entertainment&lt;br /&gt;
| distributor = * Alternate Worlds Entertainment&lt;br /&gt;
* Itch.io&lt;br /&gt;
* Newgrounds&lt;br /&gt;
| engine = Godot&lt;br /&gt;
| modes = Singleplayer&lt;br /&gt;
| genre = Two Dimensional Puzzle Platformer&lt;br /&gt;
| ratings = * N/A&lt;br /&gt;
| platforms = * Any Godot Web-compatible machine&lt;br /&gt;
| requirements = * N/A&lt;br /&gt;
* Game resolution 256x224&lt;br /&gt;
* Decent/Competent CPU&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://jamestdg.itch.io/portal-reflashed Portal Re:/Flashed]&#039;&#039;&#039; (or Portal Reflashed) is a 2D Fan Game inspired by Valve&#039;s [[Portal|Portal Series]] made in Godot for [https://itch.io/jam/lospec-jam-2 Lospec Jam 2]. It features levels inspired by ones from [[Portal: The Flash Version]]. The game is currently still under development post-jam, expecting to receive additional levels, mechanics, and audio, with improvements in controls and visuals. &lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The game starts in a room familiar to those who played [[Portal: The Flash Version]], where you escape your glass box and start running through each level. There are not many hazards across the few levels in the Game Jam version, only having lasers, the energy pellets, and pitfalls.&lt;br /&gt;
&lt;br /&gt;
== Items and Mechanics == &lt;br /&gt;
The Game Jam version of Portal Re:/Flashed carries over fewer mechanics from its flash cousin.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Item or Mechanic&lt;br /&gt;
!Game Jam verison&lt;br /&gt;
!Portal: The Flash Version&lt;br /&gt;
|-&lt;br /&gt;
|[[Security Camera]]&lt;br /&gt;
| style=&amp;quot;background-color: #EE9090;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Crusher]]&lt;br /&gt;
| style=&amp;quot;background-color: #EE9090;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Unstationary Scaffold]]&lt;br /&gt;
| 03&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|Electricity Fields&lt;br /&gt;
| style=&amp;quot;background-color: #EE9090;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard light bridge|Blue Plasma Wall]]&lt;br /&gt;
| 04&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Laser Field|Red Plasma Wall]]&lt;br /&gt;
| 04&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavy Duty Super-Colliding Super Button|Button]]&lt;br /&gt;
| 05&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[High Energy Pellet|Energy ball]]&lt;br /&gt;
| 06&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Storage Cube]]&lt;br /&gt;
| 05&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Turret]]&lt;br /&gt;
| style=&amp;quot;background-color: #EE9090;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color: lightgreen;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controls ==&lt;br /&gt;
{{key|Enter}} - Start&amp;lt;br&amp;gt;&lt;br /&gt;
{{key|Left}} {{key|Right}} {{key|Up}} - Move&amp;lt;br&amp;gt;&lt;br /&gt;
{{key|Down}} - Fire a portal/pick up item&amp;lt;br&amp;gt;&lt;br /&gt;
{{key|Z}} - Aim Mode, {{key|Left}} {{key|Right}} {{key|Up}} control aim while {{key|Z}} is held&amp;lt;br&amp;gt;&lt;br /&gt;
{{key|X}} - Change firing mode&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title=Levels&lt;br /&gt;
|width=200&lt;br /&gt;
|height=112&lt;br /&gt;
|lines=2&lt;br /&gt;
To be added&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The game was made for the 2nd Lospec Jam&lt;br /&gt;
* JamesTDG and PixelDud made the game, while BirdsProbably made the title screen&lt;br /&gt;
* The player character&#039;s design is inspired by the pocket universe people, such as Sticky from Portal 2&#039;s Perpetual Testing Initiative&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
=== Play ===&lt;br /&gt;
==== Online Links ====&lt;br /&gt;
* [https://jamestdg.itch.io/portal-reflashed On itch.io]&lt;br /&gt;
* [https://www.newgrounds.com/portal/view/932774 On newgrounds.com]&lt;/div&gt;</summary>
		<author><name>JamesTDG</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Community_content&amp;diff=187831</id>
		<title>Community content</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Community_content&amp;diff=187831"/>
		<updated>2024-06-01T09:05:27Z</updated>

		<summary type="html">&lt;p&gt;JamesTDG: /* Websites */  Added entry for Portal Re:/Flashed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Community content&#039;&#039;&#039; refers to any material created by the Portal community including, but not limited to, maps, websites, tutorials, contests and in-game assets. All community content is categorized under the [[:Category:Community content|Community content]] category, a collective but not exhaustive list of such content follows.&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;!--- Remember: Community content only ---&amp;gt;&lt;br /&gt;
==Websites==&lt;br /&gt;
*[[Portal 2 ARG|Valve Potato Fools Day ARG Wiki]]&lt;br /&gt;
*[[myApertureLabs]]&lt;br /&gt;
*[[Thinkingwithportals.com]]&lt;br /&gt;
*[[Portal: The Flash version]]&lt;br /&gt;
*[[Portal Re:/Flashed]]&lt;br /&gt;
&lt;br /&gt;
==Mods and Map packs==&lt;br /&gt;
*[[Portal: The Flash Version MapPack]]&lt;br /&gt;
*[[Aperture Tag: The Paint Gun Testing Initiative]]&lt;br /&gt;
*[[Aperture: The Other Wing]]&lt;br /&gt;
*[[Blue Portals]]&lt;br /&gt;
*[[Conversion]]&lt;br /&gt;
*[[Cosmogony]]&lt;br /&gt;
*[[Destroyed Aperture]]&lt;br /&gt;
*[[Gamma Energy]]&lt;br /&gt;
*[[Growth: Infinite Stories]]&lt;br /&gt;
*[[Portal Epic Edition]]&lt;br /&gt;
*[[Portal: Outside Influence]]&lt;br /&gt;
*[[Portal: Prelude]]&lt;br /&gt;
*[[Portal Pro]]&lt;br /&gt;
*[[Portal: Project-Beta]]&lt;br /&gt;
*[[Portal Stories: Mel]]&lt;br /&gt;
*[[Rexaura]]&lt;br /&gt;
*[[Thinking with Time Machine]]&lt;br /&gt;
*[[APERTURE:REMASTER]]&lt;br /&gt;
*[[Portal: Reloaded]]&lt;br /&gt;
*[[Portal: Still Alive|Portal: Still Alive PC port]]&lt;br /&gt;
&lt;br /&gt;
== Contests ==&lt;br /&gt;
* [[Summer Mapping Initiative]]&lt;br /&gt;
* [[Heavy-duty Super-mapping Super-contest]]&lt;br /&gt;
&lt;br /&gt;
{{CommunityContentNav}}&lt;/div&gt;</summary>
		<author><name>JamesTDG</name></author>
	</entry>
</feed>