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	<id>https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FerJox</id>
	<title>Portal Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FerJox"/>
	<link rel="alternate" type="text/html" href="https://theportalwiki.com/wiki/Special:Contributions/FerJox"/>
	<updated>2026-04-19T21:29:12Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Characters&amp;diff=157963</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Characters&amp;diff=157963"/>
		<updated>2019-04-11T19:31:39Z</updated>

		<summary type="html">&lt;p&gt;FerJox: /* Robots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Portal storyline is home to a number of richly detailed characters.&lt;br /&gt;
&lt;br /&gt;
== Humans ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=Chell.png|link=Chell|text=Chell}}&lt;br /&gt;
| {{PortalCharacter|image=Doug Rattmann.jpg|link=Doug Rattmann|text=Doug Rattmann}}&lt;br /&gt;
| {{PortalCharacter|image=Cave Johnson Painting 3.png|link=Cave Johnson|text=Cave Johnson}}&lt;br /&gt;
| {{PortalCharacter|image=Caroline.png|link=Caroline|text=Caroline}}&lt;br /&gt;
| {{PortalCharacter|image=Portal Tabletop Greg cropped.jpg|link=Greg|text=Greg}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Robots ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=GLaDOS_P2.png|link=GLaDOS|text=GLaDOS}}&lt;br /&gt;
| {{PortalCharacter|image=Atlas.png|link=Atlas|text=Atlas}}&lt;br /&gt;
| {{PortalCharacter|image=P-body.png|link=P-body|text=P-body}}&lt;br /&gt;
| {{PortalCharacter|image=Portal2 Turret Standard.png|link=Turrets#Sentry Turret|text=Sentry Turret}}&lt;br /&gt;
| {{PortalCharacter|image=Portal2 Turret Defective.png|link=Defective Turret|text=Defective Turret}}&lt;br /&gt;
| {{PortalCharacter|image=Portal Tabletop Party Escort Bot cropped.png|link=Party Escort Bot|text=Party Escort Bot}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cores ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=MoralityCore.png|link=Morality Core|text=Morality Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=CuriousityCore.png|link=Curiosity Core|text=Curiosity Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=LogicCore.png|link=Intelligence Core|text=Intelligence Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=AngerCore.png|link=Anger Core|text=Anger Sphere}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=Wheatley.png|link=Wheatley|text=Wheatley}}&lt;br /&gt;
| {{PortalCharacter|image=SpaceCore.png|link=Space Sphere|text=Space Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=AdventureCore.png|link=Adventure Sphere|text=Adventure Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=FactCore.png|link=Fact Sphere|text=Fact Sphere}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Others ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=Unknownweapon.png|link=Announcer|text=Announcer}}&lt;br /&gt;
| {{PortalCharacter|image=Bendy.png|link=Bendy|text=Bendy}}&lt;br /&gt;
| {{PortalCharacter|image=Portal2 CompanionCube.png|link=Weighted Companion Cube|text=Companion Cube}}&lt;br /&gt;
| {{PortalCharacter|image=Hoopy the Hoop.png|link=Hoopy the Hoop|text=Hoopy the Hoop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scrapped Characters ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=Betty.png|link=Betty|text=Betty}}&lt;br /&gt;
| {{PortalCharacter|image=Mel.png|link=Mel|text=Mel}}&lt;br /&gt;
| {{PortalCharacter|image=Walking_Turret.jpeg|link=Walking Turret|text=Walking Turret}}&lt;br /&gt;
| {{PortalCharacter|image=Portal_2_Hover_Turret.png|link=Hover Turret|text=Hover Turret}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>FerJox</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:SphereConcept.jpg&amp;diff=157497</id>
		<title>File:SphereConcept.jpg</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:SphereConcept.jpg&amp;diff=157497"/>
		<updated>2019-01-15T01:53:48Z</updated>

		<summary type="html">&lt;p&gt;FerJox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{ArtworkP2}}&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Valve content}}&lt;/div&gt;</summary>
		<author><name>FerJox</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Mechanics&amp;diff=157302</id>
		<title>Mechanics</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Mechanics&amp;diff=157302"/>
		<updated>2018-11-19T05:48:31Z</updated>

		<summary type="html">&lt;p&gt;FerJox: /* Scrapped */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Testing mechanics are what make up the meat of the puzzles in the &#039;&#039;Portal&#039;&#039; series. The different devices, structures, cubes, gels, and hazards are placed strategically around the test chambers.&lt;br /&gt;
&lt;br /&gt;
== Devices ==&lt;br /&gt;
* [[Handheld Portal Device]]&lt;br /&gt;
* [[Advanced Knee Replacement]]&lt;br /&gt;
* [[Long Fall Boots]]&lt;br /&gt;
&lt;br /&gt;
== Structures ==&lt;br /&gt;
* [[Test Chambers]]&lt;br /&gt;
* [[Chamberlock]]s&lt;br /&gt;
* [[Emergency Intelligence Incinerator]]&lt;br /&gt;
* [[Material Emancipation Grill]]&lt;br /&gt;
* [[Unstationary Scaffold]]&lt;br /&gt;
* [[Victory Lift]]&lt;br /&gt;
* [[Aerial Faith Plate]]&lt;br /&gt;
* [[Crusher]]&lt;br /&gt;
* [[Panels]]&lt;br /&gt;
* [[Excursion Funnel]]&lt;br /&gt;
* [[Hard Light Bridge]]&lt;br /&gt;
* [[Thermal Discouragement Beam]]&lt;br /&gt;
* [[Electricity Field]]&lt;br /&gt;
&lt;br /&gt;
== Cubes ==&lt;br /&gt;
{{Main|Cubes}}&lt;br /&gt;
* [[Weighted Storage Cube]]&lt;br /&gt;
* [[Weighted Companion Cube]]&lt;br /&gt;
* [[Discouragement Redirection Cube]]&lt;br /&gt;
* [[Edgeless Safety Cube]]&lt;br /&gt;
* [[Frankenturret]]&lt;br /&gt;
* [[Scalable Cube]]&lt;br /&gt;
* [[Cubes#Contraption Cube|Contraption Cube]]&lt;br /&gt;
&lt;br /&gt;
== Buttons ==&lt;br /&gt;
* [[Heavy Duty Super-Colliding Super Button]]&lt;br /&gt;
* [[Pedestal Button]]&lt;br /&gt;
* [[Circuit Breaker]]&lt;br /&gt;
* [[Edgeless Safety Cube Receptacle]]&lt;br /&gt;
* [[Weighted Storage Cube Receptacle]]&lt;br /&gt;
* [[Cubes#Contraption Cube Receptacle|Contraption Cube Receptacle]]&lt;br /&gt;
&lt;br /&gt;
== Gels ==&lt;br /&gt;
{{Main|Gels}}&lt;br /&gt;
* [[Propulsion Gel]]&lt;br /&gt;
* [[Repulsion Gel]]&lt;br /&gt;
* [[Conversion Gel]]&lt;br /&gt;
* [[Cleansing Gel]]&lt;br /&gt;
&lt;br /&gt;
== Hazards ==&lt;br /&gt;
* [[Crusher]]&lt;br /&gt;
* [[High Energy Pellet]]&lt;br /&gt;
* [[Thermal Discouragement Beam]]&lt;br /&gt;
* [[Goo]]&lt;br /&gt;
* [[Turret]]&lt;br /&gt;
* [[Piston]]&lt;br /&gt;
* [[Laser Field]]&lt;br /&gt;
* [[Shredder]]&lt;br /&gt;
* [[Rocket Turret]]&lt;br /&gt;
* [[Bomb]]&lt;br /&gt;
&lt;br /&gt;
== Tubes ==&lt;br /&gt;
{{Main|Tubes}}&lt;br /&gt;
* [[Vital Apparatus Vent]]&lt;br /&gt;
* [[Pneumatic Diversity Vent]]&lt;br /&gt;
&lt;br /&gt;
== Scrapped ==&lt;br /&gt;
{{Main|Unused content}}&lt;br /&gt;
* Glass Futbol&lt;br /&gt;
* Exploding Futbol&lt;br /&gt;
* Futbol Spawner&lt;br /&gt;
* Futbol Receptacle&lt;br /&gt;
* [[Adhesion Gel]]&lt;br /&gt;
* [[Reflection Gel]]&lt;br /&gt;
* [[Hover Turret]]&lt;br /&gt;
* [[Paint Gun]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>FerJox</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Paint_gun.png&amp;diff=157294</id>
		<title>File:Paint gun.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Paint_gun.png&amp;diff=157294"/>
		<updated>2018-11-16T19:31:55Z</updated>

		<summary type="html">&lt;p&gt;FerJox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot showing an early Portal 2 Paint Gun, from [https://www.youtube.com/watch?v=ivyseNMVt-4 Portal Problems - Lecture 11].&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;br /&gt;
[[Category:Unused content images]]&lt;/div&gt;</summary>
		<author><name>FerJox</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Unused_content&amp;diff=157293</id>
		<title>Unused content</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Unused_content&amp;diff=157293"/>
		<updated>2018-11-16T19:28:15Z</updated>

		<summary type="html">&lt;p&gt;FerJox: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mel.png|150px|Hi. I&#039;m Mel.|right]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039; on unused content.|Think about it: If that thing is important, why don&#039;t I know about it?|sound=GLaDOS_escape_02_spherenag1-14.wav}}&lt;br /&gt;
Much like any video game, the &#039;&#039;Portal&#039;&#039; series contains a large amount of &#039;&#039;&#039;unused content&#039;&#039;&#039; that was cut from development due to a series of reasons either given or disclosed. Below is a list of characters and other unique mechanics that were unfortunate enough to be put on the chopping block.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;Portal&#039;&#039; ==&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
In Early versions of Portal (Specifically, 2005 there was a Advanced, Larger, dirtier, Gravity-Gun-Like Device That could shoot the early cyan and magenta portals.&lt;br /&gt;
&lt;br /&gt;
In mid-2005 there could be a smaller gun which was a secondary portal gun.&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; width=&amp;quot;15%&amp;quot; | Name&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;[[Walking Turret]]&#039;&#039;&#039;&lt;br /&gt;
| The Walking Turret, also known as the Moving or Mobile Turret, is a Sentry Turret variant cut from Portal. The turret had a personality construct design and the ability to roam through portals and shoot in a way identical to the single directional Sentry Turret that it was replaced with.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;[[Crusher|Crushers]]&#039;&#039;&#039;&lt;br /&gt;
| The Crusher was featured in the [[Portal Teaser Trailer (video)|Portal teaser trailer]], but not included in the final game. It is a slow moving [[panel]] with spikes that descend from the ceiling when the player is underneath it. The crusher was included in some of the bonus chambers of &#039;&#039;[[Portal: Still Alive]]&#039;&#039;, and made an updated appearance in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=110&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Portal Walking Turret front.png|alt2=Walking Turret|The Walking Turret&lt;br /&gt;
|File:Portal Early Crusher.png|alt1=Heavy Duty Super-Colliding Super Button|The crusher in the [[Portal Teaser Trailer (video)|&#039;&#039;Portal&#039;&#039; teaser trailer]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;Portal: Still Alive&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Portal: Still Alive&#039;&#039; has the same unused content as the original game, with the exception of Crushers, which appear in the bonus chambers. However, Portal: Still Alive also contains some unused or cut content of its own.&amp;lt;ref&amp;gt;https://youtu.be/ivj-0EJT0wc?t=281 History of Portal: Still Alive&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Note: The skull cube and chamber 15 icon are both used in the PC port. As this is an unofficial mod, they are still considered unused; do not remove them from the page. --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; width=&amp;quot;15%&amp;quot; | Name&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Skull [[Cube]]&#039;&#039;&#039;&lt;br /&gt;
| In &#039;&#039;Portal: Still Alive&#039;&#039;, [[Pedestal Button|Pedestal Buttons]] connected to cube droppers are given a different skin, with red lights on the sides and an image of a skull on top. A matching cube skin exists, but goes unused.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;15th [[Test Chambers#Challenge modes|Bonus Chamber]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;Portal: Still Alive&#039;&#039; contains 14 bonus chambers. In the 14th chamber, the sign at the beginning shows the &amp;quot;cake&amp;quot; light on, which usually means there will be an escape sequence at the end of the chamber. But when the chamber is completed, the usual elevator ride occurs and the player is returned to the menu. However, an icon for a 15th chamber exists in the files, which shows a section of the escape sequence from the original [[Portal: The Flash Version MapPack]], which &#039;&#039;Still Alive&#039;&#039;&#039;s bonus levels were based off of. Unfortunately, the actual map does not exist anywhere in the files, meaning the 15th chamber cannot actually be played.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:metal box skin002.png|The texture for the unused skull cube.&lt;br /&gt;
|File:StillAlive skull cube.png|The skull cube in-game.&lt;br /&gt;
|File:xbla15.png|The unused icon for bonus chamber 15.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;Portal 2&#039;&#039; ==&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Betty{{if lang}}|{{Character|Betty}}]] - A small robot who, prior to testing, would absolve Aperture Science of liabilities. &lt;br /&gt;
* [[Mel{{if lang}}|{{Character|Mel}}]] - One of two playable human test subjects during development on the co-op campaign.&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
{{expandlist}}&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; width=&amp;quot;15%&amp;quot; | Name&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;[[Pneumatic Diversity Vent]]&#039;&#039;&#039;&lt;br /&gt;
| This type of mechanic was first introduced in a demo of the same name, displaying its abilities to pull objects at a high force. This mechanic is kept as a traveling system around the tube networks. Valve decided this element was not versatile enough to be included in any maps, but it is still fully functional.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;[[Hover Turret]]&#039;&#039;&#039;&lt;br /&gt;
| The Hover Turret may have been intended for &#039;&#039;Portal 2&#039;&#039;, and its primary attack is a blue laser beam that brings a similar injury effect as the [[Thermal Discouragement Beam]]. No concept arts have been pinpointed to this turret variant, but a screenshot from the &#039;&#039;[[Portal 2 - The Final Hours|The Final Hours of Portal 2]]&#039;&#039; reveals a group of [[Cores#Personality Cores|personality cores]] on a ceiling railing that appear to be &amp;quot;hovering&amp;quot; versions of the [[Turrets#Rocket Turret|Rocket Turret]]. Further tie in to this can be found in unused textures for the [[Pneumatic Diversity Vent]]&#039;s passive monitoring screens, showing a personality core with rockets inside to be dubbed as the Hover Turret. It can be spawned in-game, albeit without a proper model and AI.&lt;br /&gt;
&lt;br /&gt;
Spawn code: ent_create npc_hover_turret&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;[[Adhesion Gel]]&#039;&#039;&#039;&lt;br /&gt;
| This mechanic was mentioned to allow players to stick to wherever the gel was placed. It was cut from the game when play-testers complained of motion sickness.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;[[Reflection Gel]]&#039;&#039;&#039;&lt;br /&gt;
| The Reflection Gel replaced the Adhesion Gel in the Authoring Tools after Portal 2 received the [[Peer Review]] update. It was to act similarly to the [[Discouragement Redirection Cube]], in that it could reflect [[Thermal Discouragement Beam]]s. It remains unused for unknown reasons. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;[[Futbol]]&#039;&#039;&#039;&lt;br /&gt;
| The &amp;quot;futbol&amp;quot; was a gameplay mechanic that explodes on contact and is the original multiplayer gamemode for &#039;&#039;Portal 2&#039;&#039;; which was to carry the device around with [[portals]] and to frag other players by dropping these into their presence. The &amp;quot;futbols&amp;quot; also appear to have a dispenser model found in the game&#039;s files. The texturing of the &amp;quot;futbols&amp;quot; and its dispensers are similar to the texturing styles of &#039;&#039;Portal&#039;&#039;, indicating that this gamemode was cut very early in &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s development. In the game&#039;s release, the &amp;quot;futbol&amp;quot; codes have been reused{{spoiler| to create the [[Bombs]] in the single-player finale}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;[[Paint Fizzler]]&#039;&#039;&#039;&lt;br /&gt;
| Paint Fizzlers are an unused fizzler variant which destroys gel instead of portals. Any gel will splatter on contact with the field, and cubes will be cleaned on contact. It does not affect the player. The particle left in the game (paint_cleanser) appears as a red version of the Portal 1 fizzler field. The entity is used in some maps to prevent players from placing gel on certain surfaces to cheat puzzles. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;[[F-Stop]]&#039;&#039;&#039;&lt;br /&gt;
| This mechanic was originally intended to be the primary handheld testing element for a prequel to &#039;&#039;Portal&#039;&#039;. The developers very much praised the concept but after the prequel itself received negative feedback from playtesters as they were expecting a sequel with the [[Handheld Portal Device|Portal Gun]], the F-Stop project was canceled and it was decided to keep the mechanic disclosed to reserve for another potential game.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;[[Rocket Turret]]&#039;&#039;&#039;&lt;br /&gt;
| An enemy featured in &#039;&#039;Portal,&#039;&#039; the Rocket Turret was apparently to make a reappearance in &#039;&#039;Portal 2,&#039;&#039; as evidenced by files found the &amp;quot;scripts&amp;quot; folder of &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s directory files. It can be spawned in-game, albeit without a proper model, missing sounds and somewhat broken AI. &lt;br /&gt;
&lt;br /&gt;
Spawn code: ent_create npc_rocket_turret&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Mannequins&#039;&#039;&#039;&lt;br /&gt;
| The mannequins were used as a testing element for the [[F-Stop]], similar as to how the [[Turrets]] were for the [[Handheld Portal Device|Portal Gun]]. According to the &#039;&#039;[[Portal 2 - The Final Hours|The Final Hours of Portal 2]]&#039;&#039;, the mannequins appear to be sentient robots that would later rise against Aperture Science in the prequel to &#039;&#039;Portal&#039;&#039;. Along with the prequel and F-Stop mechanic, the dummies were ultimately cut. A deactivated male crash dummy was kept in the release of &#039;&#039;Portal 2&#039;&#039;, used as a target for the [[Turrets]]&#039; firing range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Android&#039;&#039;&#039;&lt;br /&gt;
| In the &amp;quot;scripts&amp;quot; folder of &#039;&#039;Portal 2&#039;&#039;, a file called &amp;quot;npc_sounds_android&amp;quot; can be found. The file references sounds that were not shipped with the game, nor does attempting to spawn the npc yield any results. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Chicken&#039;&#039;&#039;&lt;br /&gt;
| Not much is revealed of the chicken, but concept arts released revealed that a giant chicken may have been a boss for either the prequel to &#039;&#039;Portal&#039;&#039; or early stages of &#039;&#039;Portal 2&#039;&#039;. Minor evidence of the chicken&#039;s leftover files are in the &amp;quot;scripts&amp;quot; folder of &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s directory files.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Zombie&#039;&#039;&#039;&lt;br /&gt;
| In the &amp;quot;scripts&amp;quot; folder of &#039;&#039;Portal 2&#039;&#039;, a file called &amp;quot;npc_sounds_zombie_aperture&amp;quot; can be found. The file references sounds that were not shipped with the game, nor does attempting to spawn the npc yield any results. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gamemodes ===&lt;br /&gt;
{| class=&amp;quot;wikitable grid&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; width=&amp;quot;15%&amp;quot; | Name&lt;br /&gt;
! class=&amp;quot;header&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Spite Your Neighbor&#039;&#039;&#039;&lt;br /&gt;
| Described by [[Valve Corporation|Valve]] writer Erik Wolpaw as &amp;quot;speedball meets Portal&amp;quot;&amp;lt;ref&amp;gt;http://www.tomshardware.com/news/Portal-2-PC-Game-Multiplayer-Steam,11179.html Why Valve Nuked Portal 2&#039;s VS. Multiplayer Mode&amp;lt;/ref&amp;gt;, Spite Your Neighbor was going to be a competitive gamemode involving moving a ball from one side of a stage to the other using portals. Other players could use portals as well and &amp;quot;it quickly just devolves into pure chaos&amp;quot;, says Wolpaw.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=120&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Paint gun.png|Paint Gun&lt;br /&gt;
|File:BettyGDC.png|Betty&lt;br /&gt;
|File:Human_co-op.jpg|Mel&lt;br /&gt;
|File:Pneumatic Diversity Vent E3 Promo.png|Pneumatic Diversity Vent&lt;br /&gt;
|File:Portal_2_Hover_Turret_action.png|Hover Turrets&lt;br /&gt;
|File:Sticky Gel Screenshot.png|Adhesion Gel&lt;br /&gt;
|File:Reflection Gel Screenshot.png|Reflection Gel&lt;br /&gt;
|File:Futbul.png|Glass Futbol&lt;br /&gt;
|File:Futbul2.png|Exploding Futbol&lt;br /&gt;
|File:Portal 2 Paint Fizzler.jpg|Paint Fizzler&lt;br /&gt;
|File:Portal_Rocket_Turret.png|Rocket Turret&lt;br /&gt;
|File:Portal2 HumanDummy.png|A mannequin&lt;br /&gt;
|File:Portal 2 office chicken concept art.png|Chicken concept art&lt;br /&gt;
|File:Portal 2 beta versus mode.png|Competitive multiplayer mode&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Prior to the the [[March 3, 2010 Patch (Portal)|March 3, 2010 patch]] for &#039;&#039;Portal&#039;&#039; the [[Party Escort Bot]] was considered to be cut content; it was added back into the game to fulfill its original purpose of {{spoiler|&amp;quot;collect[ing] Chell after she escapes the fiery death that GLaDOS had prepared for her.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
{{mechanicsNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Beta and unused content]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>FerJox</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Paint_gun.png&amp;diff=157292</id>
		<title>File:Paint gun.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Paint_gun.png&amp;diff=157292"/>
		<updated>2018-11-16T19:26:48Z</updated>

		<summary type="html">&lt;p&gt;FerJox: Screenshot showing an early Portal 2 Paint Gun.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot showing an early Portal 2 Paint Gun.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;/div&gt;</summary>
		<author><name>FerJox</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Template:Portal_Series&amp;diff=157246</id>
		<title>Template:Portal Series</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Template:Portal_Series&amp;diff=157246"/>
		<updated>2018-10-19T02:55:45Z</updated>

		<summary type="html">&lt;p&gt;FerJox: Added Mods group&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name      = Portal Series&lt;br /&gt;
| state     = {{{coluncolstate|uncollapsed}}}&lt;br /&gt;
&lt;br /&gt;
| title     = [[File:Portal logo.png|15px|link=]] &#039;&#039;&#039;{{lang&lt;br /&gt;
 | en = Portal Series&lt;br /&gt;
 | cs = Portal série&lt;br /&gt;
 | es = Saga Portal&lt;br /&gt;
 | fr = Série Portal&lt;br /&gt;
 | ko = 포털 시리즈&lt;br /&gt;
 | pl = Seria Portal&lt;br /&gt;
 | pt-br = Série Portal&lt;br /&gt;
 | ru = Серия Portal&lt;br /&gt;
 }}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| group1 = {{lang&lt;br /&gt;
  | en = Games&lt;br /&gt;
  | cs = Hry&lt;br /&gt;
  | es = Juegos&lt;br /&gt;
  | fr = Jeux&lt;br /&gt;
  | ko = 게임들&lt;br /&gt;
  | pl = Gry&lt;br /&gt;
  | pt-br = Jogos&lt;br /&gt;
  | ru = Игры&lt;br /&gt;
  }}&lt;br /&gt;
| list1 = [[Portal{{if lang}}|{{common string|portal-game}}]]&amp;lt;!--&lt;br /&gt;
--&amp;gt; ([[The Orange Box{{if lang}}|{{lang&lt;br /&gt;
  | en = The Orange Box&lt;br /&gt;
  | es = La Orange Box&lt;br /&gt;
  | ko = 오렌지 박스&lt;br /&gt;
  | pt-br = The Orange Box&lt;br /&gt;
  }}]])&amp;lt;!--&lt;br /&gt;
--&amp;gt; → [[Portal: The First Slice{{if lang}}|{{lang&lt;br /&gt;
  | en = Portal: The First Slice&lt;br /&gt;
  | es = Portal: The First Slice&lt;br /&gt;
  | ko = Portal: The First Slice&lt;br /&gt;
  | pt-br = Portal: The First Slice&lt;br /&gt;
  }}]]&amp;lt;!--&lt;br /&gt;
--&amp;gt; → [[Portal: Still Alive{{if lang}}|{{common string|portal still alive-game}}]]&amp;lt;!--&lt;br /&gt;
--&amp;gt; → [[Portal 2{{if lang}}|{{common string|portal 2-game}}]]&amp;lt;!--&lt;br /&gt;
--&amp;gt; → [[Portal 2 - Educational Version{{if lang}}|Portal 2 - Educational Version]]&lt;br /&gt;
&lt;br /&gt;
| group2 = {{lang&lt;br /&gt;
  | en = DLC&lt;br /&gt;
  | pt-br = Conteúdo adicional&lt;br /&gt;
}}&lt;br /&gt;
| list2 = {{Navbox | child&lt;br /&gt;
            | group1 = [[Portal 2{{if lang}}|{{common string|portal 2-game}}]]&lt;br /&gt;
            | list1 = [[Portal 2 Sixense MotionPack DLC{{if lang}}|{{common string|sixense-short}}]]&amp;lt;!--&lt;br /&gt;
                   --&amp;gt; → [[Peer Review{{if lang}}|Peer Review]]&amp;lt;!--&lt;br /&gt;
                   --&amp;gt; → [[Perpetual Testing Initiative{{if lang}}|Perpetual Testing Initiative]]&amp;lt;!--&lt;br /&gt;
                   --&amp;gt; → [[Portal 2 Sixense Perceptual Pack{{if lang}}|Sixense Perceptual Pack]]&lt;br /&gt;
          }}&lt;br /&gt;
&lt;br /&gt;
| group3 = {{lang&lt;br /&gt;
  | en = Mods&lt;br /&gt;
}}&lt;br /&gt;
| list3 = {{Navbox | child&lt;br /&gt;
            | group1 = [[Portal]]&lt;br /&gt;
            | list1 = [[Blue Portals]]&amp;lt;!--&lt;br /&gt;
                   --&amp;gt; → [[Portal: Prelude]]&amp;lt;!--&lt;br /&gt;
                   --&amp;gt; → [[Portal: Project-Beta]]&amp;lt;!--&lt;br /&gt;
                   --&amp;gt; → [[Rexaura]]&lt;br /&gt;
            | group2 = [[Portal 2{{if lang}}|{{common string|portal 2-game}}]]&lt;br /&gt;
            | list2 = [[Aperture Tag: The Paint Gun Testing Initiative]]&amp;lt;!--&lt;br /&gt;
                   --&amp;gt; → [[Portal Stories: Mel]]&lt;br /&gt;
          }}&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{translation switching|ar, cs, de, es, it, fr, hu, ko, pl, pt-br, ro, ru, sv, zh-hant}}&lt;br /&gt;
[[Category:Navigational templates|Portal Series]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>FerJox</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Party_Escort_Bot&amp;diff=157244</id>
		<title>Party Escort Bot</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Party_Escort_Bot&amp;diff=157244"/>
		<updated>2018-10-18T05:46:26Z</updated>

		<summary type="html">&lt;p&gt;FerJox: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Party Escort Bot.png|right|300px|thumb|Party Escort Bot as it appears in &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039;|Thank you for assuming the party escort submission position.|sound=partyescort.wav}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Party Escort Bot&#039;&#039;&#039; or &#039;&#039;&#039;Party Associate&#039;&#039;&#039;, is a mysterious pink-eyed [[Cores#Personality Cores|core]] and android that was originally cut from &#039;&#039;[[Portal]]&#039;&#039; until it was later added {{spoiler|into the game&#039;s ending}} as part of the [[March 3, 2010 Patch (Portal)|March 3, 2010 patch]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
During the events of &#039;&#039;[[Portal]]&#039;&#039;, {{spoiler|[[GLaDOS]] refers to the Party Associate after failing her attempt to kill [[Chell]] at the end of the [[Portal Test Chamber 19|final test chamber]]. As Chell did not follow GLaDOS as the latter instructed her to &amp;quot;place the device on the ground, then lie on [her] stomach with [her] arms at [her] sides&amp;quot; which was described as the &amp;quot;party escort submission position&amp;quot;, it is presumed that the Party Escort Bot was required to travel to the surface in order to retrieve her and &amp;quot;escort her to the party&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|Prior to the [[March 3, 2010 Patch (Portal)|March 3, 2010 patch]], &#039;&#039;Portal&#039;&#039; ended with [[Chell]] slowly regaining consciousness on the parking lot above the [[Aperture Science]] Enrichment Center. Since the patch was added to bridge the gap between &#039;&#039;Portal&#039;&#039; and &#039;&#039;[[Portal 2]]&#039;&#039;, Chell is instead slowly and unwillingly dragged back towards the facility by the unseen Party Escort Bot as it thanks her for &amp;quot;assuming the party escort submission position&amp;quot;.}}&lt;br /&gt;
&lt;br /&gt;
The Party Escort Bot is seen briefly in the &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039; comic and was only partially depicted, revealed to be a [[Cores#Personality Cores|core]]-based android with a pink eye.&lt;br /&gt;
&lt;br /&gt;
Like most Aperture robots, the Party Escort Bot possesses a mechanical tone of voice.&lt;br /&gt;
&lt;br /&gt;
== Development and acting ==&lt;br /&gt;
According to [[Valve Corporation|Valve]] writer Erik Wolpaw, the Party Escort Bot was initially intended to be seen as an easter egg {{spoiler|during the escape chapter of &#039;&#039;Portal&#039;&#039;. Wolpaw describes the bot as something that will &amp;quot;presumably come to collect Chell after she escapes the fiery death that GLaDOS had prepared for her&amp;quot;.&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/features/archive/2010/03/10/opening-the-portal-exploring-portal-s-creation-and-its-ties-to-half-life-2.aspx?PostPageIndex=2 Opening The Portal: Exploring The Game&#039;s Development] on GameInformer&amp;lt;/ref&amp;gt;}} Currently, the voice actor behind the Party Associate has yet to be named and may likely have been a part of the Valve staff.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Party Escort Bot uses a placeholder model in-game, named &amp;lt;code&amp;gt;GhostAnim.mdl&amp;lt;/code&amp;gt;, which uses the texture of the bean cans found throughout the game. Shooting a [[Portals|portal]] on it or anywhere near it will crash the game. It was nicknamed &amp;quot;Bean Cube&amp;quot; during the &#039;&#039;Portal&#039;&#039; ARG.&lt;br /&gt;
* The bot&#039;s line isn&#039;t subtitled.&lt;br /&gt;
* The bot&#039;s line also isn&#039;t translated in other languages.&lt;br /&gt;
* The track &#039;&#039;&#039;&#039;&#039;Party Escort&#039;&#039;&#039;&#039;&#039; from the [[Portal soundtrack]] is a reference to the Party Escort Bot.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title = &lt;br /&gt;
|lines = 4&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 150&lt;br /&gt;
|File:Party Escort Bot GhostAnim.png|alt1=PEB|The Party Escort Bot&#039;s placeholder model in-game.&lt;br /&gt;
|File:Portal_Tabletop_Party_Escort_Bot.jpeg|alt1=PEB|Party Escort Bot&#039;s character card from the [[Portal: The Uncooperative Cake Acquistion Game|Portal board game]].&lt;br /&gt;
|File:Portal Tabletop Party Escort Bot cropped.png|alt1=PEB|Ditto, cropped.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== List of appearances ==&lt;br /&gt;
* &#039;&#039;[[Portal]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Portal: Still Alive]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Portal 2: Lab Rat]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[Cores]]&lt;br /&gt;
* [[Aperture Science]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>FerJox</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Portal_Tabletop_Party_Escort_Bot_cropped.png&amp;diff=157243</id>
		<title>File:Portal Tabletop Party Escort Bot cropped.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Portal_Tabletop_Party_Escort_Bot_cropped.png&amp;diff=157243"/>
		<updated>2018-10-18T05:44:28Z</updated>

		<summary type="html">&lt;p&gt;FerJox: Category: Artwork images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Artwork images]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Valve content}}&lt;/div&gt;</summary>
		<author><name>FerJox</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Characters&amp;diff=157242</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Characters&amp;diff=157242"/>
		<updated>2018-10-18T05:32:10Z</updated>

		<summary type="html">&lt;p&gt;FerJox: Added Greg image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Portal storyline is home to a number of richly detailed characters.&lt;br /&gt;
&lt;br /&gt;
== Humans ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=Chell.png|link=Chell|text=Chell}}&lt;br /&gt;
| {{PortalCharacter|image=Doug Rattmann.jpg|link=Doug Rattmann|text=Doug Rattmann}}&lt;br /&gt;
| {{PortalCharacter|image=Cave Johnson Painting 3.png|link=Cave Johnson|text=Cave Johnson}}&lt;br /&gt;
| {{PortalCharacter|image=Caroline.png|link=Caroline|text=Caroline}}&lt;br /&gt;
| {{PortalCharacter|image=Portal Tabletop Greg cropped.jpg|link=Greg|text=Greg}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Robots ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=GLaDOS_P2.png|link=GLaDOS|text=GLaDOS}}&lt;br /&gt;
| {{PortalCharacter|image=Atlas.png|link=Atlas|text=Atlas}}&lt;br /&gt;
| {{PortalCharacter|image=P-body.png|link=P-body|text=P-body}}&lt;br /&gt;
| {{PortalCharacter|image=Portal2 Turret Standard.png|link=Turrets#Sentry Turret|text=Sentry Turret}}&lt;br /&gt;
| {{PortalCharacter|image=Portal2 Turret Defective.png|link=Defective Turret|text=Defective Turret}}&lt;br /&gt;
| {{PortalCharacter|image=Party Escort Bot.png|link=Party Escort Bot|text=Party Escort Bot}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cores ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=MoralityCore.png|link=Morality Core|text=Morality Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=CuriousityCore.png|link=Curiosity Core|text=Curiosity Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=LogicCore.png|link=Intelligence Core|text=Intelligence Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=AngerCore.png|link=Anger Core|text=Anger Sphere}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=Wheatley.png|link=Wheatley|text=Wheatley}}&lt;br /&gt;
| {{PortalCharacter|image=SpaceCore.png|link=Space Sphere|text=Space Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=AdventureCore.png|link=Adventure Sphere|text=Adventure Sphere}}&lt;br /&gt;
| {{PortalCharacter|image=FactCore.png|link=Fact Sphere|text=Fact Sphere}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Others ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=Unknownweapon.png|link=Announcer|text=Announcer}}&lt;br /&gt;
| {{PortalCharacter|image=Bendy.png|link=Bendy|text=Bendy}}&lt;br /&gt;
| {{PortalCharacter|image=Portal2 CompanionCube.png|link=Weighted Companion Cube|text=Companion Cube}}&lt;br /&gt;
| {{PortalCharacter|image=Hoopy the Hoop.png|link=Hoopy the Hoop|text=Hoopy the Hoop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scrapped Characters ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{PortalCharacter|image=Betty.png|link=Betty|text=Betty}}&lt;br /&gt;
| {{PortalCharacter|image=Mel.png|link=Mel|text=Mel}}&lt;br /&gt;
| {{PortalCharacter|image=Walking_Turret.jpeg|link=Walking Turret|text=Walking Turret}}&lt;br /&gt;
| {{PortalCharacter|image=Portal_2_Hover_Turret.png|link=Hover Turret|text=Hover Turret}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>FerJox</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Portal_Tabletop_Greg_cropped.jpg&amp;diff=157241</id>
		<title>File:Portal Tabletop Greg cropped.jpg</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Portal_Tabletop_Greg_cropped.jpg&amp;diff=157241"/>
		<updated>2018-10-18T05:30:19Z</updated>

		<summary type="html">&lt;p&gt;FerJox: FerJox uploaded a new version of &amp;amp;quot;File:Portal Tabletop Greg cropped.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Artwork images]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Valve content}}&lt;/div&gt;</summary>
		<author><name>FerJox</name></author>
	</entry>
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