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	<updated>2026-04-06T07:19:14Z</updated>
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		<id>https://theportalwiki.com/w/index.php?title=Adhesion_Gel&amp;diff=56809</id>
		<title>Adhesion Gel</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Adhesion_Gel&amp;diff=56809"/>
		<updated>2012-06-18T22:13:34Z</updated>

		<summary type="html">&lt;p&gt;CamBen: &lt;/p&gt;
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[[File:Adhesion Gel 2.jpg|right|300px|The beta Adhesion gel]]&lt;br /&gt;
The &#039;&#039;&#039;Adhesion Gel&#039;&#039;&#039; or &#039;&#039;&#039;sticky gel&#039;&#039;&#039;, was a gel type scrapped from the final release of &#039;&#039;[[Portal 2]]&#039;&#039; and can only be found in the &#039;&#039;Portal 2&#039;&#039; authoring tools.&lt;br /&gt;
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The sticky gel was initially meant to function the same manner as the blue stick paint in &#039;&#039;Tag: The Power of Paint&#039;&#039;, the game off of which &#039;&#039;Portal 2&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s gel mechanics are based on. According to the &#039;&#039;Portal 2&#039;&#039; developer commentaries, play testers were disoriented when they had to think with portals while walking on walls and ceilings. Valve had ultimately scrapped the gel as a result.&lt;br /&gt;
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Since textures of the adhesion gel still exists along with its indicator signage, various community map makers have attempted to incorporate the gel [http://www.youtube.com/watch?v=WDZ2AOm-0Do into their maps] from scratch as the entity itself no longer exists.&lt;br /&gt;
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The Adhesion Gel was eventually replaced with Reflection Gel after an update to the game, which uses the same textures as the Conversion Gel. The updated gel is not found in the game, but it is usable to redirect lasers with.&lt;br /&gt;
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{{MechanicsNav}}&lt;br /&gt;
[[Category:Beta and unused content]]&lt;/div&gt;</summary>
		<author><name>CamBen</name></author>
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