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	<updated>2026-04-29T07:50:36Z</updated>
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	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_00&amp;diff=189707</id>
		<title>Portal Test Chamber 00</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_Test_Chamber_00&amp;diff=189707"/>
		<updated>2025-06-22T12:01:55Z</updated>

		<summary type="html">&lt;p&gt;CAS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Portal Test Chamber 00&lt;br /&gt;
  | map        = testchmb_a_00.bsp&lt;br /&gt;
  | number     = 00&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal Test Chamber 00.png&lt;br /&gt;
  | icon1      = cube dispenser on&lt;br /&gt;
  | icon2      = cube hazard on&lt;br /&gt;
  | icon3      = pellet hazard&lt;br /&gt;
  | icon4      = pellet catcher&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = cake&lt;br /&gt;
  | previous   = &lt;br /&gt;
  | next       = Portal Test Chamber 01&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[Test Chamber]] is the first level of the game, and introduces the player to [[GLaDOS]], [[Portals]], the [[Weighted Storage Cube]] the [[Heavy Duty Super-Colliding Super Button]], the [[Chamberlock]] and the [[Emancipation Grill]].&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
* [[Weighted Storage Cube]]&lt;br /&gt;
* [[Emancipation Grill]]&lt;br /&gt;
* [[Heavy Duty Super-Colliding Super Button|Heavy Duty Super-Colliding Super Button &#039;&#039;(H.D.S.C.S.B)&#039;&#039;]]&lt;br /&gt;
* [[Chamberlock]]&lt;br /&gt;
* [[Portal Spawner]] &#039;&#039;(blue and orange)&#039;&#039;&lt;br /&gt;
* [[Portals]] &#039;&#039;(blue and orange)&#039;&#039;&lt;br /&gt;
* [[Vital Apparatus Vent]]&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* [[Chell]]&lt;br /&gt;
* [[GLaDOS]]&lt;br /&gt;
&lt;br /&gt;
=== Objective ===&lt;br /&gt;
* Complete GLaDOS&#039; Test Track (Test Chamber 00)&lt;br /&gt;
&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* [[Weighted Storage Cube|Cube Hazard]]&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Aperture Science Enrichment Center&#039;&#039;&lt;br /&gt;
* &#039;&#039;Test Chamber 00 (GLaDOS)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Relaxation Vault&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Wait for the portals to open.&lt;br /&gt;
* Walk through the portal, then walk around the [[Relaxation Vault]] and through the door.&lt;br /&gt;
* A [[Weighted Storage Cube]] will drop from the [[Vital Apparatus Vent]]. Pick it up and place it on the [[Heavy Duty Super Colliding Super Button]].&lt;br /&gt;
* Walk through the final door and into the [[Chamberlock]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Video walkthrough ==&lt;br /&gt;
{{chamber demonstration}}&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
* In the second room, it is possible to soft-lock the game by using the [[Weighted Storage Cube]] to crouch jump onto the door indicator. The player can then place the [[Weighted Storage Cube]] onto the [[Security Camera]] above the door. Once the player is back on the ground, the player is unable to proceed as the [[Weighted Storage Cube]] is inaccessible and is needed to open the door.&lt;br /&gt;
&lt;br /&gt;
== Radio location ==&lt;br /&gt;
The radio in this level is located on the table in the [[Relaxation Vault]]. To gain progress on the &#039;&#039;Transmission Recieved&#039;&#039; achiement, you need to bring the radio to the button.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=2&lt;br /&gt;
|File:Portal 2 Chapter 1 Introduction cube button.png|alt1=The decayed Test Chamber 00 in Portal 2|The decayed Test Chamber 00 in &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Script==&lt;br /&gt;
&amp;lt;code&amp;gt;{{Spoiler|&lt;br /&gt;
[RADIO MUSIC] &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: Hello, and again. welcome to the Aperture Science Computer Aided Enrichment Center. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: We hope your brief detention in the relaxation vault has been a pleasant one. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: Your specimen has been processed and we are now ready to begin the test properly. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: Before we start, however, keep in mind that although fun and learning are the primary goals of all Enrichment Center activities, serious injuries may occur. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: For your own safety and the safety of others, please refrain from--- [BZZZZZT] ---por favor bordón de fallar Muchos gracias de fallar gracias---- ---stand back. The portal will open in three, two, one. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: Excellent. Please proceed into the chamberlock after completing each test. &amp;lt;br&amp;gt;&lt;br /&gt;
GLaDOS: First, however, note the incandescent particle field across the exit. This Aperture Science Material Emancipation Grill will vaporize any unauthorized equipment that passes through it - for instance, the Aperture Science Weighted Storage Cube. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/code&amp;gt;&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal chambers]]&lt;/div&gt;</summary>
		<author><name>CAS</name></author>
	</entry>
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