<?xml version="1.0"?>
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	<id>https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BananaSquid</id>
	<title>Portal Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BananaSquid"/>
	<link rel="alternate" type="text/html" href="https://theportalwiki.com/wiki/Special:Contributions/BananaSquid"/>
	<updated>2026-04-18T09:56:22Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:BananaSquid&amp;diff=131426</id>
		<title>User:BananaSquid</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:BananaSquid&amp;diff=131426"/>
		<updated>2015-12-25T00:19:34Z</updated>

		<summary type="html">&lt;p&gt;BananaSquid: added a userpage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hoi.&lt;/div&gt;</summary>
		<author><name>BananaSquid</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative&amp;diff=131425</id>
		<title>Aperture Tag: The Paint Gun Testing Initiative</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative&amp;diff=131425"/>
		<updated>2015-12-25T00:18:55Z</updated>

		<summary type="html">&lt;p&gt;BananaSquid: added info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{needimage}}&lt;br /&gt;
&lt;br /&gt;
{{Game infobox&lt;br /&gt;
| appid = 280740&lt;br /&gt;
| game-name-override = Aperture Tag: The Paint Gun Testing Initiative&lt;br /&gt;
| boxart-image = Aperture Tag Header.jpg&lt;br /&gt;
| developer = Aperture Tag Team&lt;br /&gt;
| engine = [[Source_Engine|Source Engine]]&lt;br /&gt;
| released = 15 Jul 2014&lt;br /&gt;
| modes = Singleplayer&lt;br /&gt;
| genre = First-person puzzle/platformer&lt;br /&gt;
| requirements = [[Portal 2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aperture Tag: The Paint Gun Testing Initiative&#039;&#039;&#039; is a [[Portal 2]] modification featuring gameplay focussing around the use and manipulation of the [[Gels]] featured in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The events take place after the events of Portal 2&#039;s cooperative campaign&#039;s Mobility Gels course, and before the events of the Art Therapy course, in the Aperture Science Facility, while [[GLaDOS]] had finished building the Aperture Science Paint Gun. A test subject wakes up in an [[Aperture Science]] [[Extended Relaxation Center]]&#039;s restroom ready to begin their test. They are introduced to Nigel, a [[personality core]] and his test associate. He then is put through a series of tests featuring the Aperture Science Paint Gun, [[Aperture Science]]&#039;s final product. When the testing is over, Nigel was surprised that there was someone to complete every single [[test chamber]] and thinks that he is the proper one to deactivate the old Aperture Laboratories stability Stable Energy Reactor (ALSER), the energy supply of Aperture Science, as a new one was built. Nigel is very surprised that he made it through so easily and decides to put him through another round of tests. {{spoiler|Near the end of the test, the test subject accidentally breaks into a maintenance area of the Aperture Science facility, which happened to be the [[Emergency Intelligence Incinerator]]&#039;s control room. The test subject learns about their fate, and decides to close the fire area, so that they survive. When they reach the end of the test, Nigel doesn&#039;t know what&#039;s wrong with the Incinerator, and claims that &amp;quot;he is actually happy that you didn&#039;t have to die&amp;quot;, so he lets the subject out of Aperture Science. The outside is finally revealed when the &amp;quot;room&amp;quot; malfunctions and the truth is revealed. The outside was a simulation of Aperture Science, much like the one at the start of [[Thinking with Time Machine]].}}&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
{{main|Mechanics}}&lt;br /&gt;
{{Expandlist}}&lt;br /&gt;
* Aperture Science Paint Gun&lt;br /&gt;
: Allows the player to coat a surface with a never-ending supply of either [[Repulsion Gel]] or [[Propulsion Gel]], and allows the player to pick up objects in a similar fashion to the [[Handheld Portal Device]].&lt;br /&gt;
* Aperture Science Paint Gun Activation Field&lt;br /&gt;
: Has two sides: The green one activates the Paint Gun so that it can shoot [[gel]], and the purple one deactivates it. The Paint gun Activation Field can activate the Repulsion Gel, the Propulsion Gel, or both. &lt;br /&gt;
* Aperture Science Vacuum Delivery System &lt;br /&gt;
: As a substitute to Portal&#039;s [[Chamberlock]]s, the [[Pneumatic Diversity Vent]]s are used for transportation between [[test chambers]].&lt;br /&gt;
* Glass&lt;br /&gt;
: Much like non-portalable surfaces, you can&#039;t put [[Gels]] on glass.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
===Nigel===&lt;br /&gt;
Nigel is the [[Core]] that oversees your tests in Aperture Tag. His eye is a yellow recolor from that of the [[Fact Core]].&lt;br /&gt;
[[File:B297a0970e498b036c71e3b7e35182c3e91f79e0.jpg|thumbnail|right|Nigel in his office.]]&lt;br /&gt;
&lt;br /&gt;
===Heavy Metal Core===&lt;br /&gt;
An easter egg found in a [[test chamber]], the Heavy Metal Core sits in a throne made of gas tanks and listens to  [https://www.youtube.com/watch?v=nBhiFvCV-SQ a heavy metal version] of [[Still Alive (song)|Still Alive]] and bounces his eye container plate up and down. His eye is alternating red and white bands, which is a recolor of the [[Space Core]]&#039;s eye.&lt;br /&gt;
[[File:HeavyMetalCore.jpg|thumbnail|right|The Heavy Metal core.]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CommunityContentNav}}&lt;br /&gt;
[[Category:Mods]]&lt;/div&gt;</summary>
		<author><name>BananaSquid</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:HeavyMetalCore.jpg&amp;diff=131424</id>
		<title>File:HeavyMetalCore.jpg</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:HeavyMetalCore.jpg&amp;diff=131424"/>
		<updated>2015-12-25T00:15:40Z</updated>

		<summary type="html">&lt;p&gt;BananaSquid: Heavy metal core from aperture tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Heavy metal core from aperture tag&lt;/div&gt;</summary>
		<author><name>BananaSquid</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative&amp;diff=131423</id>
		<title>Aperture Tag: The Paint Gun Testing Initiative</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Aperture_Tag:_The_Paint_Gun_Testing_Initiative&amp;diff=131423"/>
		<updated>2015-12-25T00:11:16Z</updated>

		<summary type="html">&lt;p&gt;BananaSquid: /* Mechanics */  added more info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{needimage}}&lt;br /&gt;
&lt;br /&gt;
{{Game infobox&lt;br /&gt;
| appid = 280740&lt;br /&gt;
| game-name-override = Aperture Tag: The Paint Gun Testing Initiative&lt;br /&gt;
| boxart-image = Aperture Tag Header.jpg&lt;br /&gt;
| developer = Aperture Tag Team&lt;br /&gt;
| engine = [[Source_Engine|Source Engine]]&lt;br /&gt;
| released = 15 Jul 2014&lt;br /&gt;
| modes = Singleplayer&lt;br /&gt;
| genre = First-person puzzle/platformer&lt;br /&gt;
| requirements = [[Portal 2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aperture Tag: The Paint Gun Testing Initiative&#039;&#039;&#039; is a [[Portal 2]] modification featuring gameplay focussing around the use and manipulation of the [[Gels]] featured in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The events take place after the events of Portal 2&#039;s cooperative campaign&#039;s Mobility Gels course, and before the events of the Art Therapy course, in the Aperture Science Facility, while [[GLaDOS]] had finished building the Aperture Science Paint Gun. A test subject wakes up in an [[Aperture Science]] [[Extended Relaxation Center]]&#039;s restroom ready to begin their test. They are introduced to Nigel, a [[personality core]] and his test associate. He then is put through a series of tests featuring the Aperture Science Paint Gun, [[Aperture Science]]&#039;s final product. When the testing is over, Nigel was surprised that there was someone to complete every single [[test chamber]] and thinks that he is the proper one to deactivate the old Aperture Laboratories stability Stable Energy Reactor (ALSER), the energy supply of Aperture Science, as a new one was built. Nigel is very surprised that he made it through so easily and decides to put him through another round of tests. {{spoiler|Near the end of the test, the test subject accidentally breaks into a maintenance area of the Aperture Science facility, which happened to be the [[Emergency Intelligence Incinerator]]&#039;s control room. The test subject learns about their fate, and decides to close the fire area, so that they survive. When they reach the end of the test, Nigel doesn&#039;t know what&#039;s wrong with the Incinerator, and claims that &amp;quot;he is actually happy that you didn&#039;t have to die&amp;quot;, so he lets the subject out of Aperture Science. The outside is finally revealed when the &amp;quot;room&amp;quot; malfunctions and the truth is revealed. The outside was a simulation of Aperture Science, much like the one at the start of [[Thinking with Time Machine]].}}&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
{{main|Mechanics}}&lt;br /&gt;
{{Expandlist}}&lt;br /&gt;
* Aperture Science Paint Gun&lt;br /&gt;
: Allows the player to coat a surface with a never-ending supply of either [[Repulsion Gel]] or [[Propulsion Gel]], and allows the player to pick up objects in a similar fashion to the [[Handheld Portal Device]].&lt;br /&gt;
* Aperture Science Paint Gun Activation Field&lt;br /&gt;
: Has two sides: The green one activates the Paint Gun so that it can shoot [[gel]], and the purple one deactivates it. The Paint gun Activation Field can activate the Repulsion Gel, the Propulsion Gel, or both. &lt;br /&gt;
* Aperture Science Vacuum Delivery System &lt;br /&gt;
: As a substitute to Portal&#039;s [[Chamberlock]]s, the [[Pneumatic Diversity Vent]]s are used for transportation between [[test chambers]].&lt;br /&gt;
* Glass&lt;br /&gt;
: Much like non-portalable surfaces, you can&#039;t put [[Gels]] on glass.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
===Nigel===&lt;br /&gt;
Nigel is the [[Core]] that helps you in Aperture Tag. He looks like the [[Space Core]] from [[Portal 2]] but is in fact a reskin of the [[Fact Core]] (also from Portal 2), with an orange eye instead of pink.&lt;br /&gt;
[[File:B297a0970e498b036c71e3b7e35182c3e91f79e0.jpg|thumbnail|right|Nigel in his office.]]&lt;br /&gt;
&lt;br /&gt;
===Heavy Metal Core===&lt;br /&gt;
An easter egg found in a [[test chamber]], the Heavy Metal Core sits in his chair and listens to a heavy metal version of [[Still Alive (song)|Still Alive]] and bounces his eye container plate up and down. His eye is alternating red and white bands.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CommunityContentNav}}&lt;br /&gt;
[[Category:Mods]]&lt;/div&gt;</summary>
		<author><name>BananaSquid</name></author>
	</entry>
</feed>