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	<updated>2026-04-07T23:25:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Adventure_Sphere&amp;diff=157104</id>
		<title>Adventure Sphere</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Adventure_Sphere&amp;diff=157104"/>
		<updated>2018-09-04T03:26:40Z</updated>

		<summary type="html">&lt;p&gt;ApertureScienceQualityEnforcer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:AdventureCore.png|right|270px]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; to Chell|I don&#039;t want to scare you, but, I&#039;m an Adventure Sphere. Designed for danger. So, why don&#039;t you go ahead and have yourself a little lady break, and I&#039;ll just take it from here.|sound=Adventure core babble05.wav}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;, also known as &#039;&#039;&#039;Rick&#039;&#039;&#039;, is a corrupted [[Cores#Personality Cores|personality core]] of male programming who appears in the single-player campaign of &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|He is one of the cores retrieved by [[GLaDOS]] for [[Chell]] to attach onto [[Wheatley]], in attempt to initiate a core transfer procedure via corrupting his control of the [[Cores#Central Core|central core]] body.}}&lt;br /&gt;
&lt;br /&gt;
The Adventure Sphere speaks in the manner of a stereotypical &amp;quot;tough guy&amp;quot;, spending most of his time boasting about his bravery and lust for danger. Upon seeing [[Chell]], he flirts with her and makes increasingly chauvinistic comments. He even tries (but to no avail) to convince Chell to take a &amp;quot;lady break&amp;quot; {{spoiler|while he deals with Wheatley by himself}}.&lt;br /&gt;
&lt;br /&gt;
Rick, along with all the corrupted cores, is voiced by {{W|Nolan North}}.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{Spoiler|When [[GLaDOS]] sends him up for Chell to attach, he is hanging and swinging on a wire, in a manner not unlike that which would be expected from an archetypal adventurer coming to the rescue}}.&lt;br /&gt;
* The Adventure Sphere at one point makes reference to his supposed many black belts in various martial arts, including &amp;quot;Larate&amp;quot;. Larate was first mentioned in the [http://www.teamfortress.com/war/saxtonhale/poopyjoe.htm hidden webpage] of the [[tf2:WAR! Update|WAR! Update]] in the Valve multiplayer game, &#039;&#039;[[tf2:Team Fortress 2|Team Fortress 2]]&#039;&#039;.&lt;br /&gt;
* {{spoiler|In the unused audio files, Rick can be heard yelling at both the Space Sphere and [[Fact Sphere]]. This could be used for three things: used when they are in the cage right before the boss fight begins, while on the [[Cores#Central Core|central core]] body, or he and Fact Sphere were going to be in the ending cutscene.}}&lt;br /&gt;
* {{Spoiler|When Chell places the final portal on the moon, Rick is sucked out into space before Wheatley and the Space Sphere.}}&lt;br /&gt;
* {{Spoiler|A minor easter egg involves holding onto the Adventure Sphere for an extended amount of time. If you listen to the Adventure Core&#039;s dialog for long enough, he will ask Chell about getting Wheatley to say &amp;quot;[[Media:Wheatley bw finale04 thorn01.wav|You have been a thorn in my side long enough!]]&amp;quot;, because he has a &amp;quot;cool line&amp;quot; to reply with. After attaching the Fact Sphere, Wheatley says the line; the Adventure Sphere responds with &amp;quot;[[Media:Adventure_core_babble26.wav|Yeah? Well this thorn... is about to take you down.&#039; Man, that sounded a whole lot better in my head.]]&amp;quot;}}&lt;br /&gt;
* Rick is the only core with an actual name, aside from the protagonists and antagonists.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Core_voice_lines#Adventure_core|Adventure Sphere voice lines]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ApertureScienceQualityEnforcer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Space_Sphere&amp;diff=157103</id>
		<title>Space Sphere</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Space_Sphere&amp;diff=157103"/>
		<updated>2018-09-04T03:24:48Z</updated>

		<summary type="html">&lt;p&gt;ApertureScienceQualityEnforcer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:SpaceCore.png|right|300px]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|Space space wanna go to space yes please space. Space space. Go to space.|sound=Space_core_babble20.wav}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; (more commonly known as the &#039;&#039;&#039;Space Core&#039;&#039;&#039;) is a corrupted [[Cores#Personality Cores|personality core]] of male programming who first appears in &#039;&#039;[[Portal 2]]&#039;&#039;. {{Spoiler|He is the first of three cores attached to [[Wheatley]] by [[Chell]] in order to initiate a Core Transfer Procedure.}}&lt;br /&gt;
&lt;br /&gt;
The Space Sphere speaks in a hyperactive manner, constantly talking about his infatuation with outer space and how he would like to one day go to space. {{Spoiler|His dream of going to space is fulfilled after he gets sucked through a [[portal]] that sends him and Wheatley into space. However, a small portion of his dialogue states that he eventually gets bored of space and wants to return to Earth. After the song &amp;quot;Want You Gone&amp;quot; at the end of the game, the Space Sphere can be heard along with [[Wheatley]].}}&lt;br /&gt;
&lt;br /&gt;
The Space Sphere, along with all the corrupted cores, is voiced by {{W|Nolan North}}.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Space Sphere&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Space Sphere from Shirt.png|alt1=The Space Sphere on a shirt.|The Space Sphere on a shirt.&lt;br /&gt;
|File:Spacemod.jpg|alt1=The Space Core in Skyrim.| The Space Sphere as seen in &amp;quot;Fall of the Space Core, Vol. 1&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Space Sphere&#039;s character was inspired by [https://www.youtube.com/watch?v=9xJfPx8RViU an advertisement] for the Oregon Coast Aquarium.&amp;lt;ref&amp;gt;Chapter 7, page 4 of [[Portal 2 - The Final Hours]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The Space Sphere became a popular character on the Internet after the release of Portal 2. He is seen in parodies of popular culture videos.&lt;br /&gt;
* To celebrate &#039;&#039;The Elder Scrolls V: Skyrim&#039;&#039; coming to the Steam Workshop, Valve created a mod to have the Space Sphere drop into a nearby home just outside the city of Whiterun. In this mod he is known as the &#039;&#039;&#039;Space Core&#039;&#039;&#039;.&amp;lt;ref name=&amp;quot;Aperture Laboratories&amp;quot;&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=7375 Steam Workshop &#039;&#039;Fall of the Space Core, Vol. 1&#039;&#039;] accessed 1 April 2016&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The space cores main line is &amp;quot;SSSSPPPPPAAAAAAAAAaAAAAAAAAAAAAAACCCCCCCCCCCCCCCCCEEEEEEEEEEEEEEEE!!!!!!!!!!!!&amp;quot;&lt;br /&gt;
==See also ==&lt;br /&gt;
* [[Core voice lines#Space core lines|Space sphere voice lines]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ApertureScienceQualityEnforcer</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Sentry_Turret&amp;diff=157102</id>
		<title>Sentry Turret</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Sentry_Turret&amp;diff=157102"/>
		<updated>2018-09-04T03:22:26Z</updated>

		<summary type="html">&lt;p&gt;ApertureScienceQualityEnforcer: added a few details, mainly bits of lore and a way to kill a turret.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Portal2_Turret_Standard.png|right|140px|Sentry Turret]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;&#039;&#039;, to &#039;&#039;&#039;&#039;&#039;Chell&#039;&#039;&#039;&#039;&#039;|&amp;quot;This next test involves turrets. You remember them, right? They&#039;re the pale, spherical things that are full of bullets. Oh wait, that&#039;s you in five seconds. Good luck.&amp;quot;|}}&lt;br /&gt;
&#039;&#039;&#039;Sentry Turrets&#039;&#039;&#039; are miniature tripod robots that appear in every game in the &#039;&#039;Portal&#039;&#039; series. They are seen as incapable of independent movement, but can open each side of their chassis (their &#039;arms&#039;) horizontally in order to reveal two gatling guns. The central part of the chassis holds their red eye, which emits a targeting laser. Almost all of the space within the Turret is devoted to storing the ridiculously stacked ammo, explaining the nearly infinite supply of ammo when firing.&lt;br /&gt;
&lt;br /&gt;
When test subjects are out of sight from the [[Turret]]&#039;s presence, they will maintain a standby state and will remain motionless with their guns retracted. Moving into their angle of sight however, will cause [[Turret]]s to deploy their guns shortly after greeting the unlucky individual before opening fire. They will continue to fire until the target is dead or moves out of sight. If the latter occurs, Turrets will briefly search for the test subject (as indicated by the movement of the targeting laser), after which they will revert to a standby state.&lt;br /&gt;
&lt;br /&gt;
[[Turret]]s can be avoided, disabled or destroyed in a number of ways. The most common method is knocking them over, causing them to flail and fire wildly before deactivating. This can be done by picking them up and dropping them, or using any object to tip them over. Additionally, the [[Thermal Discouragement Beam|Discouragement Beams]] or [[Material Emancipation Grill|Emancipation Grill]]s can be used to completely destroy them.&lt;br /&gt;
&lt;br /&gt;
In [[Portal]], [[Turret]]s will shoot the glass when the player is on the other side. In [[Portal 2]], however, [[Turret]]s will only follow the player behind glass.&lt;br /&gt;
&lt;br /&gt;
The Sentry Turrets are voiced by opera singer and voice actress {{W|Ellen McLain}}.&lt;br /&gt;
== Overview ==&lt;br /&gt;
*The Aperture Sentry Turret has a single red eye, sleek appearance, and predominately white color scheme common to most [[Aperture Science]] technology. Sentry Turrets are commonly seen serving as (rather ineffective) guards in the maintenance areas of the Enrichment Center, and during testing as an obstacle to the Test Subject.&lt;br /&gt;
&lt;br /&gt;
*Sentry Turrets often speak in a sweet child-like, artificial voice similar to [[GLaDOS]] and a lavatory bowl within the Enrichment Center. They have a strangely polite demeanor, which is in direct contrast with their deadly behavior. They will even forgive [[Chell]] for knocking them over, suggesting they do not want to kill [[Chell]]. In one scene in [[Portal 2]], an [[Oracle Turret]] is seen stuck inside the Aperture Science Pipe Network, who attempts to get [[Chell]] and [[Wheatley]]&#039;s attention. At [[Wheatley]]&#039;s encouragement, [[Chell]] ignores it, but the Sentry Turret politely says &amp;quot;thanks anyway&amp;quot; with a hint of shattered hopes. It can later be seen and picked up in the incinerator room.&lt;br /&gt;
&lt;br /&gt;
*The Sentry Turrets are armed with two dual machine guns, which can only be armed once a target comes within visual sight. Upon visual acquisition of the target, the Sentry Turret will come to full alert, and the machine guns will emerge. They will begin to fire at any visible targets (usually Test Subjects or intruders). When no targets are in visual range, the Sentry will scan the area in a sweeping motion with its laser targeting beam. Upon seeing that there are no more targets, the Sentry Turret will return to sleep mode after three seconds. These weapons, the machine guns, along with its antenna are normally hidden inside the body, during the Turret&#039;s &amp;quot;sleep mode&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*When passed through the material emancipation grill, they will emit a loud and long &amp;quot;oowowowowow&amp;quot; sound as it disintegrates, even if deactivated, suggesting they are only put in sleep mode when knocked over. The machine gun panels also close together in an erattic position if the turret is vaporised active.&lt;br /&gt;
&lt;br /&gt;
*Aperture-Brand Resolution Pellets, the bullets for a Sentry Turret&#039;s guns, are simply dumped into its hollow body, called the Shell Redistribution Chamber; this allows for an unusually large supply of ammunition for such a small device. Aperture-Brand Resolution Pellets are the only type of ammunition that is recommended for use with a Sentry Turret. In addition, bullets are not &amp;quot;fired&amp;quot; in the traditional sense. They are propelled, shell and all, with a spring-loaded mechanism called the Projectile Acceleration Cylinder, which is guarded by the Aperture Turret External Barrel.&lt;br /&gt;
&lt;br /&gt;
*The [[Personality Core]] of the Sentry Turret is located within the outer shell, right above the guns. It is fitted with a Fire/No Fire Incident Resolution Chip, presumably to help the [[Turret]] distinguish when or when not to fire, an Empathy Generator and an Empathy Suppressor. Apparently, the Empathy Suppressor is of greater influence, as simply standing near a Sentry Turret may cause its Empathy Suppressor to accidentally activate, greatly reducing the Sentry Turret&#039;s feelings of empathy toward its foe.&lt;br /&gt;
&lt;br /&gt;
*The consumer version of the Sentry Turret is available in hundreds of different designer patterns and colors, including &amp;quot;Forest&amp;quot;, &amp;quot;Desert&amp;quot;, &amp;quot;Table&amp;quot;, &amp;quot;Evening at the Improv&amp;quot;, and &amp;quot;What Idiot Picked This?&amp;quot; (the latter three schemes being humorously named by Cave Johnson).&lt;br /&gt;
&lt;br /&gt;
*Detailed in a [[Portal]] comic strip, the inception of the Sentry&#039;s strange disposition for singing and using melodious tones came from [[Aperture Science]] consumer product testers using the weapon as a possible use for protecting children from criminals. The test is a success but the baby begins to cry every time so they decide to include soft tones and lullabies. The second test is then deemed a success with the sleeping child.&lt;br /&gt;
&lt;br /&gt;
== Tactics ==&lt;br /&gt;
*Sentry Turrets, when idle, conceal their weapons under the two plates on either side of their body. When they spot a target it takes a moment to deploy its weapons to fire. A Sentry Turret&#039;s weapons are very powerful and are able to kill a human, such as [[Chell]], after a few seconds of continuous fire. [[Atlas]] and [[P-body]], while sturdier than a human, still cannot endure lengthy sustained fire before falling apart. However, Sentry Turrets can be easily spotted by the visible laser beam emitted from their eye at all times, making it easier to avoid them. When knocked over Sentry Turrets fire frantically in all directions before permanently deactivating. Like all other objects within the Enrichment Center, the Sentry Turret will disintegrate (and produce an unusual sound) if it passes through a Material Emancipation Grill.&lt;br /&gt;
&lt;br /&gt;
*In [[Portal]], the primary method of defeating the [[Turret]] is to disable it via knocking it over (echoing the method used in Half-Life 2). This can be accomplished in various ways: by picking it up from behind and dropping it in an odd position, knocking it over with a weighted cube, hitting it with another object (including another turret), shooting a portal at its feet, or directing a [[High Energy Pellet]] into it (the Pellet will not destroy the turret on impact, but it will impart enough force to knock it over). They can also be destroyed by standing in front of a turret while holding another turret, however, this is difficult to do.&lt;br /&gt;
&lt;br /&gt;
*[[Portal 2]] introduces two new means for the player to disable the Turrets. One is to direct a [[Thermal Discouragement Beam]] onto it (usually via a portal and/or Weighted Pivot Cube), causing it to heat up and explode. Another is to cover it in [[Repulsion Gel]] or [[Propulsion Gel]] (via the Perpetual Testing Initiative), causing it to bounce with increasing force until it either shatters or falls away.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[File:Turret Boxed.png|right|thumb|Sentry Turret packaging|140px]]&lt;br /&gt;
*In contrast to [[Portal]], [[Portal 2]] Sentry Turrets will not attempt to shoot at enemies if glass is between them, while still tracking the enemy with the laser pointer (They will, however, shoot at the player when 2 panes are between them and the player in some circumstances). A [[Hard Light Bridge]] will prevent the [[Turret]] from even detecting the enemy, making it go to sleep.&lt;br /&gt;
&lt;br /&gt;
*During [[Portal 2]]&#039;s chapter The Escape, [[Chell]] passes through the production line for the commercial version of the Aperture Science Sentry Turret. The developer commentary states that originally, they would have had the Sentry Turret built and boxed, then passed into a machine directly below. This machine would unbox and disassemble it, then recycling the parts, meaning that the Sentry Turrets are never actually shipped. They also would have included a massive pile of all the unrecycled packaging material, giving Aperture the most inefficient recycling system possible.&lt;br /&gt;
&lt;br /&gt;
*Some of the Sentry Turret&#039;s sounds were not used in the game, but can be found in Portal&#039;s Game Cache File, including &amp;quot;Hello&amp;quot; from Portal 2 teaser trailer and &amp;quot;Your business is appreciated,&amp;quot; played when flushing the lavatory bowl in the Relaxation Vault.&lt;br /&gt;
&lt;br /&gt;
*Sentry Turrets will fire at rockets fired from a Rocket Sentry. This is not seen in-game, as they normally never encounter each other.&lt;br /&gt;
&lt;br /&gt;
*[[Portal 2]] features numerous [[Defective Turret]]s, either missing their casings or assembled incorrectly.&lt;br /&gt;
&lt;br /&gt;
*The Sentry Turrets are powered by a compact fusion core. It can be seen on the caseless [[Defective Turret]]s, on their back.&lt;br /&gt;
&lt;br /&gt;
*The turret box states that one of the blue turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the posters.&lt;br /&gt;
&lt;br /&gt;
*In [[Portal 2]], turret boxes indicated that turrets inside are blue. However, the machines in Turret Manufacturing build and box white turrets.&lt;br /&gt;
&lt;br /&gt;
*Though [[Frankenturret]]s are able to move about with their legs, normal [[Turret]]s do not seem to be able to. This would indicate a usage modification which ultimately failed on [[Wheatley]]&#039;s part. However, turrets are able to fold their legs inside of themselves for storage. Frankenturrets, lacking the back leg, might be attempting this motion in a way that would drag themselves forward.&lt;br /&gt;
&lt;br /&gt;
*In &#039;&#039;Portal&#039;&#039;, turrets will stay in the position they were picked up in when held (i.e. picking up a turret upside-down would make you keep holding it that way). In &#039;&#039;Portal 2&#039;&#039; they automatically rotate to upright and facing away from the player.&lt;br /&gt;
&lt;br /&gt;
*When turrets are knocked over, they spin around wildly firing in all directions, this will cause them to deactivate themselves. If you can pick them up quick enough they won&#039;t deactivate.&lt;br /&gt;
&lt;br /&gt;
*Despite the fact that the bullets fired from the [[Aperture Science]] [[Turret]] are propelled using a spring, the guns produce a muzzle flash and a noise; this is unusual considering that there is no gunpowder, or explosive propellant being used.&lt;br /&gt;
&lt;br /&gt;
*In the [[Turret]] commercial, Cave Johnson says that the bullets are rammed into the Turret to have maximum functionality.&lt;br /&gt;
&lt;br /&gt;
*When [[GLaDOS]] attempts to kill [[Wheatley]] with a paradox in the beginning of Chapter 8: The Itch, every [[Frankenturret]] is fried, humorously implying that they are smarter than [[Wheatley]].&lt;br /&gt;
&lt;br /&gt;
*Pointing a turret at a [[Wheatley]] monitor will cause the turret to shoot at [[Wheatley]]&#039;s image, therefore implying they see him as a threat.&lt;br /&gt;
&lt;br /&gt;
*Turrets have been seen to be female, as an unused turret line states &amp;quot;I never liked &#039;&#039;her&#039;&#039; anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* The Sentry Turret appears alongside several other &#039;&#039;Portal 2&#039;&#039; characters in the &#039;&#039;Portal 2 Level Pack&#039;&#039; for [[LEGO Dimensions]].&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;Portal 2&#039;&#039;, Sentry Turret gibs (when exploded with the Thermal Discouragement Beam) appear to use the &#039;&#039;Portal&#039;&#039; textures, as the eye&#039;s texture looks vastly unlike the &#039;&#039;Portal 2&#039;&#039; striped version.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines = 1&lt;br /&gt;
|height = 200&lt;br /&gt;
|width = 200&lt;br /&gt;
|File:Portal Turret.png|alt1=Turrets|Sentry turret from &#039;&#039;[[Portal]]&#039;&#039;.&lt;br /&gt;
|File:Portal2 Turret Standard.png|alt2=Turret from &#039;&#039;Portal 2&#039;&#039;|Sentry turret from &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
|File:LEGO Turret.jpg|alt3=LEGO Sentry Turret minifig|LEGO Sentry Turret minifig.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{see also|Videos}}&lt;br /&gt;
{{Video gallery&lt;br /&gt;
|video1=FuvmK-wrbJM&lt;br /&gt;
|video2=msXHIiEDWdk&lt;br /&gt;
|video3=zsxAlL9WAbk&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
=== &#039;&#039;Portal&#039;&#039; ===&lt;br /&gt;
{{Show achievement|Portal|Friendly Fire}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal: Still Alive&#039;&#039; ===&lt;br /&gt;
{{Show achievement|Portal: Still Alive|A Feeling Like Floating}}&lt;br /&gt;
{{Show achievement|Portal: Still Alive|Is Anyone There}}&lt;br /&gt;
{{Show achievement|Portal: Still Alive|The Camera Adds 10 Pounds}}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Portal 2&#039;&#039; ===&lt;br /&gt;
{{Show achievement|Portal 2|No Hard Feelings}}&lt;br /&gt;
{{Show achievement|Portal 2|Pturretdactyl}}&lt;br /&gt;
{{Show achievement|Portal 2|Can&#039;t Touch This}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Turret]]&lt;br /&gt;
* [[Turret voice lines]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ApertureScienceQualityEnforcer</name></author>
	</entry>
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