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	<id>https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ARTYOM</id>
	<title>Portal Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://theportalwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ARTYOM"/>
	<link rel="alternate" type="text/html" href="https://theportalwiki.com/wiki/Special:Contributions/ARTYOM"/>
	<updated>2026-04-13T08:06:05Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Miscellaneous_items/ru&amp;diff=27254</id>
		<title>Miscellaneous items/ru</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Miscellaneous_items/ru&amp;diff=27254"/>
		<updated>2011-06-14T08:51:43Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Предметы категории «Разное»}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Image:Item MOUSTACHIO.png|400px|right|The [[Moustachio]].]]&lt;br /&gt;
Предметы категории «Разное» - это предметы, которые одеваются в слот «Разное», они, также как и  [[hats/ru|шляпы]] являются обычным украшением.&lt;br /&gt;
&lt;br /&gt;
== Список предметов категории «Разное» ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=1 style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; colspan=10| Список предметов категории «Разное»&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack SAFETY GLASSES.png|100px|link=Safety Glasses/ru]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack MOUSTACHIO.png|100px|link=Moustachio/ru]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack METALLIC MOUSTACHE.png|100px|link=Metallic Moustache/ru]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Safety Glasses/ru|Защитные очки]]&lt;br /&gt;
| [[Moustachio/ru|Усы]]&lt;br /&gt;
| [[Metallic Moustache/ru|Металлические усы]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=1 style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; colspan=10| Флаги&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack CUBE N SKULL FLAGS.png|100px|link=Cube N Skull Flags/ru]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack MOON FLAG.png|100px|link=Moon Flag/ru]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack WCC FLAG.png|100px|link=WCC Flag/ru]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack AMNESIA FLAG.png|100px|link=Amnesia Flag/ru]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack AUDIOSURF FLAG.png|100px|link=Audiosurf Flag/ru]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cube N Skull Flags/ru|Флаг Cube N Skull]]&lt;br /&gt;
| [[Moon Flag/ru|Флаг Moon]]&lt;br /&gt;
| [[WCC Flag/ru|Флаг WCC]]&lt;br /&gt;
| [[Amnesia Flag/ru|Флаг Amnesia]]&lt;br /&gt;
| [[Audiosurf Flag/ru|Флаг Audiosurf]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack BIT.TRIP FLAG.png|100px|link=BIT.TRIP Flag/ru]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack COGS FLAG.png|100px|link=Cogs Flag/ru]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack 1 2 3 KICK IT FLAG.png|100px|link=1 2 3 KICK IT Flag/ru]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack DEFENSE GRID FLAG.png|100px|link=Defense Grid Flag/ru]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack KILLING FLOOR FLAG.png|100px|link=Killing Floor Flag/ru]]&lt;br /&gt;
|-&lt;br /&gt;
| [[BIT.TRIP Flag/ru|Флаг BIT.TRIP]]&lt;br /&gt;
| [[Cogs Flag/ru|Флаг Cogs]]&lt;br /&gt;
| [[1 2 3 KICK IT Flag/ru|Флаг 1 2 3 KICK IT]]&lt;br /&gt;
| [[Defense Grid Flag/ru|Флаг Grid Flag]]&lt;br /&gt;
| [[Killing Floor Flag/ru|Флаг Floor Flag]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc items/ru| ]]&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User_talk:RJackson&amp;diff=27049</id>
		<title>User talk:RJackson</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User_talk:RJackson&amp;diff=27049"/>
		<updated>2011-06-13T17:58:00Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: /* hey */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Steam==&lt;br /&gt;
If you have a moment, can you get on Steam, please? Thanks. [[User:En Ex|En Ex]] 04:28, 25 April 2011 (UTC)&lt;br /&gt;
:&#039;&#039;checks time&#039;&#039;...5:30am.  Hmm, I&#039;m not asleep yet so what&#039;s the harm. :p [[User:RJackson|RJackson]] 04:31, 25 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==This is a subject==&lt;br /&gt;
This is the message body for the above subject -- [[User:Benjamoose|&amp;lt;span style=&amp;quot;color:#000000;font-size:13px;font-family:&#039;Arial&#039;;font-weight: bold;&amp;quot;&amp;gt;This is a signature&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;font-size:10px&amp;quot;&amp;gt;[[File:User_Benjamoose_Sig.png|Om nom nom!]] ([[User talk:Benjamoose|talk]] | [[Special:Contributions/Benjamoose|contribs]])&amp;lt;/span&amp;gt; 13:30, 30 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Hur hur -- [[User:Benjamoose|&amp;lt;span style=&amp;quot;color:#000000;font-size:13px;font-family:&#039;Arial&#039;;font-weight: bold;&amp;quot;&amp;gt;Benjamoose&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;font-size:10px&amp;quot;&amp;gt;[[File:User_Benjamoose_Sig.png|Om nom nom!]] ([[User talk:Benjamoose|talk]] | [[Special:Contributions/Benjamoose|contribs]])&amp;lt;/span&amp;gt; 13:31, 30 April 2011 (UTC)&lt;br /&gt;
::: My Aperture Science Emergency Turret for Protection Against Surprised shall PEWPEW you, as soon as my sig appears. - [[User:RJackson|RJ]][[File:User RJackson Pixelturret.png|link=User:RJackson|top]] [[User talk:RJackson|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background:#C0DFFF;padding:0 2px;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 13:33, 30 April 2011 (UTC)&lt;br /&gt;
:::: Here have some CAAAAAAAAAAAAAAAAAAAAAAAAAAAAKE -- [[User:Benjamoose|&amp;lt;span style=&amp;quot;color:#000000;font-size:13px;font-family:&#039;Arial&#039;;font-weight: bold;&amp;quot;&amp;gt;Benjamoose&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;font-size:10px&amp;quot;&amp;gt;[[File:User_Benjamoose_Sig.png|Om nom nom!]] ([[User talk:Benjamoose|talk]] | [[Special:Contributions/Benjamoose|contribs]])&amp;lt;/span&amp;gt; 13:33, 30 April 2011 (UTC)&lt;br /&gt;
::::: HOOPY, GIT HIM!&lt;br /&gt;
&lt;br /&gt;
[[File:Hoopy the Hoop.png|100px]]&lt;br /&gt;
&lt;br /&gt;
- [[User:RJackson|RJ]][[File:User RJackson Pixelturret.png|link=User:RJackson|top]] [[User talk:RJackson|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background:#C0DFFF;padding:0 2px;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 13:35, 30 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::OH YER DEAD NOW!&lt;br /&gt;
:::GIT HIM GLADOS!!!&lt;br /&gt;
[[File:Portal_GLaDOSCamera.png|100px]]&lt;br /&gt;
&lt;br /&gt;
:::: Dateye... -- [[User:Benjamoose|&amp;lt;span style=&amp;quot;color:#000000;font-size:13px;font-family:&#039;Arial&#039;;font-weight: bold;&amp;quot;&amp;gt;Benjamoose&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;font-size:10px&amp;quot;&amp;gt;[[File:User_Benjamoose_Sig.png|Om nom nom!]] ([[User talk:Benjamoose|talk]] | [[Special:Contributions/Benjamoose|contribs]])&amp;lt;/span&amp;gt; 17:11, 5 May 2011 (UTC)&lt;br /&gt;
::::: NUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUH&lt;br /&gt;
[[File:User RJackson Pixelturret.png|100px]]&lt;br /&gt;
::::: Protekt me pixelturret! - [[User:RJackson|RJ]][[File:User RJackson Pixelturret.png|link=User:RJackson|top]] [[User talk:RJackson|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background:#C0DFFF;padding:0 2px;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 18:41, 5 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== irc ==&lt;br /&gt;
&lt;br /&gt;
can u join it? thx babe -- [[User:Pilk|Pilk]] &amp;lt;sub&amp;gt;([[User talk:Pilk|talk]])&amp;lt;/sub&amp;gt; 12:46, 4 May 2011 (UTC)&lt;br /&gt;
: kdun - [[User:RJackson|RJ]][[File:User RJackson Pixelturret.png|link=User:RJackson|top]] [[User talk:RJackson|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background:#C0DFFF;padding:0 2px;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 18:41, 5 May 2011 (UTC)&lt;br /&gt;
==Show preview==&lt;br /&gt;
I am doing show preview so I won&#039;t be blocked for editing, yes?)--&#039;&#039;&#039;[[User:Shimku|&amp;lt;span style=&amp;quot;color:#CF7336&amp;quot;&amp;gt;Shimku&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; [[File:Portal Companion Cube.png|25px|link=User:Shimku]]{{md}}&#039;&#039;&#039;(&#039;&#039;[[User talk:Shimku|Talk]]&#039;&#039;)&#039;&#039;&#039; 15:18, 27 May 2011 (UTC)&lt;br /&gt;
:You won&#039;t be blocked.  It just makes [[Special:RecentChanges]] easier to read when you hit show-preview and correct mistakes before saving a page - and it&#039;s easier on our IRC channel (Recent-changes are announced there too).  It&#039;s very unlikely we&#039;ll block anybody for making consecutive edits, so don&#039;t worry about it.  Just try to keep hitting show-preview. :) - [[User:RJackson|RJ]][[File:User RJackson Pixelturret.png|link=User:RJackson|top]] [[User talk:RJackson|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background:#C0DFFF;padding:0 2px;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 15:34, 27 May 2011 (UTC)&lt;br /&gt;
:OK. Ofcourse I will. Thank You.--&#039;&#039;&#039;[[User:Shimku|&amp;lt;span style=&amp;quot;color:#CF7336&amp;quot;&amp;gt;Shimku&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; [[File:Portal Companion Cube.png|25px|link=User:Shimku]]{{md}}&#039;&#039;&#039;(&#039;&#039;[[User talk:Shimku|Talk]]&#039;&#039;)&#039;&#039;&#039; 15:42, 27 May 2011 (UTC)&lt;br /&gt;
== hey ==&lt;br /&gt;
hey,  RJackson!&lt;br /&gt;
Can you please give me an invite code to http://www.steamgifts.com [[User:ARTYOM|ARTYOM]] 17:58, 13 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User_talk:RJackson&amp;diff=27048</id>
		<title>User talk:RJackson</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User_talk:RJackson&amp;diff=27048"/>
		<updated>2011-06-13T17:57:24Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Steam==&lt;br /&gt;
If you have a moment, can you get on Steam, please? Thanks. [[User:En Ex|En Ex]] 04:28, 25 April 2011 (UTC)&lt;br /&gt;
:&#039;&#039;checks time&#039;&#039;...5:30am.  Hmm, I&#039;m not asleep yet so what&#039;s the harm. :p [[User:RJackson|RJackson]] 04:31, 25 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==This is a subject==&lt;br /&gt;
This is the message body for the above subject -- [[User:Benjamoose|&amp;lt;span style=&amp;quot;color:#000000;font-size:13px;font-family:&#039;Arial&#039;;font-weight: bold;&amp;quot;&amp;gt;This is a signature&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;font-size:10px&amp;quot;&amp;gt;[[File:User_Benjamoose_Sig.png|Om nom nom!]] ([[User talk:Benjamoose|talk]] | [[Special:Contributions/Benjamoose|contribs]])&amp;lt;/span&amp;gt; 13:30, 30 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Hur hur -- [[User:Benjamoose|&amp;lt;span style=&amp;quot;color:#000000;font-size:13px;font-family:&#039;Arial&#039;;font-weight: bold;&amp;quot;&amp;gt;Benjamoose&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;font-size:10px&amp;quot;&amp;gt;[[File:User_Benjamoose_Sig.png|Om nom nom!]] ([[User talk:Benjamoose|talk]] | [[Special:Contributions/Benjamoose|contribs]])&amp;lt;/span&amp;gt; 13:31, 30 April 2011 (UTC)&lt;br /&gt;
::: My Aperture Science Emergency Turret for Protection Against Surprised shall PEWPEW you, as soon as my sig appears. - [[User:RJackson|RJ]][[File:User RJackson Pixelturret.png|link=User:RJackson|top]] [[User talk:RJackson|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background:#C0DFFF;padding:0 2px;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 13:33, 30 April 2011 (UTC)&lt;br /&gt;
:::: Here have some CAAAAAAAAAAAAAAAAAAAAAAAAAAAAKE -- [[User:Benjamoose|&amp;lt;span style=&amp;quot;color:#000000;font-size:13px;font-family:&#039;Arial&#039;;font-weight: bold;&amp;quot;&amp;gt;Benjamoose&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;font-size:10px&amp;quot;&amp;gt;[[File:User_Benjamoose_Sig.png|Om nom nom!]] ([[User talk:Benjamoose|talk]] | [[Special:Contributions/Benjamoose|contribs]])&amp;lt;/span&amp;gt; 13:33, 30 April 2011 (UTC)&lt;br /&gt;
::::: HOOPY, GIT HIM!&lt;br /&gt;
&lt;br /&gt;
[[File:Hoopy the Hoop.png|100px]]&lt;br /&gt;
&lt;br /&gt;
- [[User:RJackson|RJ]][[File:User RJackson Pixelturret.png|link=User:RJackson|top]] [[User talk:RJackson|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background:#C0DFFF;padding:0 2px;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 13:35, 30 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::OH YER DEAD NOW!&lt;br /&gt;
:::GIT HIM GLADOS!!!&lt;br /&gt;
[[File:Portal_GLaDOSCamera.png|100px]]&lt;br /&gt;
&lt;br /&gt;
:::: Dateye... -- [[User:Benjamoose|&amp;lt;span style=&amp;quot;color:#000000;font-size:13px;font-family:&#039;Arial&#039;;font-weight: bold;&amp;quot;&amp;gt;Benjamoose&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;font-size:10px&amp;quot;&amp;gt;[[File:User_Benjamoose_Sig.png|Om nom nom!]] ([[User talk:Benjamoose|talk]] | [[Special:Contributions/Benjamoose|contribs]])&amp;lt;/span&amp;gt; 17:11, 5 May 2011 (UTC)&lt;br /&gt;
::::: NUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUH&lt;br /&gt;
[[File:User RJackson Pixelturret.png|100px]]&lt;br /&gt;
::::: Protekt me pixelturret! - [[User:RJackson|RJ]][[File:User RJackson Pixelturret.png|link=User:RJackson|top]] [[User talk:RJackson|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background:#C0DFFF;padding:0 2px;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 18:41, 5 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== irc ==&lt;br /&gt;
&lt;br /&gt;
can u join it? thx babe -- [[User:Pilk|Pilk]] &amp;lt;sub&amp;gt;([[User talk:Pilk|talk]])&amp;lt;/sub&amp;gt; 12:46, 4 May 2011 (UTC)&lt;br /&gt;
: kdun - [[User:RJackson|RJ]][[File:User RJackson Pixelturret.png|link=User:RJackson|top]] [[User talk:RJackson|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background:#C0DFFF;padding:0 2px;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 18:41, 5 May 2011 (UTC)&lt;br /&gt;
==Show preview==&lt;br /&gt;
I am doing show preview so I won&#039;t be blocked for editing, yes?)--&#039;&#039;&#039;[[User:Shimku|&amp;lt;span style=&amp;quot;color:#CF7336&amp;quot;&amp;gt;Shimku&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; [[File:Portal Companion Cube.png|25px|link=User:Shimku]]{{md}}&#039;&#039;&#039;(&#039;&#039;[[User talk:Shimku|Talk]]&#039;&#039;)&#039;&#039;&#039; 15:18, 27 May 2011 (UTC)&lt;br /&gt;
:You won&#039;t be blocked.  It just makes [[Special:RecentChanges]] easier to read when you hit show-preview and correct mistakes before saving a page - and it&#039;s easier on our IRC channel (Recent-changes are announced there too).  It&#039;s very unlikely we&#039;ll block anybody for making consecutive edits, so don&#039;t worry about it.  Just try to keep hitting show-preview. :) - [[User:RJackson|RJ]][[File:User RJackson Pixelturret.png|link=User:RJackson|top]] [[User talk:RJackson|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;background:#C0DFFF;padding:0 2px;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 15:34, 27 May 2011 (UTC)&lt;br /&gt;
:OK. Ofcourse I will. Thank You.--&#039;&#039;&#039;[[User:Shimku|&amp;lt;span style=&amp;quot;color:#CF7336&amp;quot;&amp;gt;Shimku&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; [[File:Portal Companion Cube.png|25px|link=User:Shimku]]{{md}}&#039;&#039;&#039;(&#039;&#039;[[User talk:Shimku|Talk]]&#039;&#039;)&#039;&#039;&#039; 15:42, 27 May 2011 (UTC)&lt;br /&gt;
== hey ==&lt;br /&gt;
hey,  RJackson!&lt;br /&gt;
Can you please give me an invite code to http://www.steamgifts.com&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2_Chapter_1_Test_Chamber_6/ru&amp;diff=24556</id>
		<title>Portal 2 Chapter 1 Test Chamber 6/ru</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2_Chapter_1_Test_Chamber_6/ru&amp;diff=24556"/>
		<updated>2011-06-13T13:21:09Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: Redirected page to Portal 2 Act 1 Test Chamber 06/ru&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Portal_2_Act_1_Test_Chamber_06/ru]]&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Backpack/ru&amp;diff=24547</id>
		<title>Backpack/ru</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Backpack/ru&amp;diff=24547"/>
		<updated>2011-06-13T13:00:16Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Рюкзак}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
Рюкзак - это возможность, представленная в Portal 2 для системы [[Robot Enrichment/ru|усовершенствования роботов]]. Она позволяет игроку настраивать предметы для главных персонажей, [[Atlas/ru|Атласа]] и [[P-body/ru|Пи-боди]], для [[Co-op/ru|кооперативного режима]]. Всего в рюкзаке 6 страниц по 50 ячеек для разных предметов. Эти предметы включают в себя [[Miscellaneous_items/ru|предметы категории разное]], [[hats/ru|шляпы]], [[skins/ru|текстуры]], и [[gestures/ru|жесты]].&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Снаряжение ==&lt;br /&gt;
&lt;br /&gt;
Экран снаряжения показывает надетые предметы, включая [[Miscellaneous items/ru|предметы категории &amp;quot;разное&amp;quot;]], [[hats/ru|шляпы]], [[skins/ru|текстуры]], [[gestures/ru|жесты]], и позволяет игроку менять их на другие.&lt;br /&gt;
&lt;br /&gt;
== Галерея ==&lt;br /&gt;
&lt;br /&gt;
===Интерфейс===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Robot Enrichment loadout.png|Снаряжение.&lt;br /&gt;
File:Robot Enrichment backpack.png|Рюкзак.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== См. также ==&lt;br /&gt;
* [[Store/ru|Магазин]]&lt;br /&gt;
* [[Co-op/ru|Кооперативный режим]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items/ru]]&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Backpack/ru&amp;diff=24546</id>
		<title>Backpack/ru</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Backpack/ru&amp;diff=24546"/>
		<updated>2011-06-13T12:59:10Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Рюкзак}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
Рюкзак - это возможность, представленная в Portal 2 для системы [[Robot Enrichment/ru|усовершенствования роботов]]. Она позволяет игроку настраивать предметы для главных персонажей, [[Atlas/ru|Атласа]] и [[P-body/ru|Пи-боди]], для [[Сo-op/ru|кооперативного режима]]. Всего в рюкзаке 6 страниц по 50 ячеек для разных предметов. Эти предметы включают в себя [[Miscellaneous_items/ru|предметы категории разное]], [[hats/ru|шляпы]], [[skins/ru|текстуры]], и [[gestures/ru|жесты]].&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Снаряжение ==&lt;br /&gt;
&lt;br /&gt;
Экран снаряжения показывает надетые предметы, включая [[Miscellaneous items/ru|предметы категории &amp;quot;разное&amp;quot;]], [[hats/ru|шляпы]], [[skins/ru|текстуры]], [[gestures/ru|жесты]], и позволяет игроку менять их на другие.&lt;br /&gt;
&lt;br /&gt;
== Галерея ==&lt;br /&gt;
&lt;br /&gt;
===Интерфейс===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Robot Enrichment loadout.png|Снаряжение.&lt;br /&gt;
File:Robot Enrichment backpack.png|Рюкзак.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== См. также ==&lt;br /&gt;
* [[Store/ru|Магазин]]&lt;br /&gt;
* [[Co-op/ru|Кооперативный режим]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items/ru]]&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Miscellaneous_items&amp;diff=24544</id>
		<title>Miscellaneous items</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Miscellaneous_items&amp;diff=24544"/>
		<updated>2011-06-13T12:58:24Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:Item MOUSTACHIO.png|400px|right|The [[Moustachio]].]]&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous items&#039;&#039;&#039; are items that are equipped in the Misc slot of the loadout screen and like [[hats]] are purely cosmetic.&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous items ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=1 style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; colspan=10| Miscellaneous items&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack SAFETY GLASSES.png|100px|link=Safety Glasses]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack MOUSTACHIO.png|100px|link=Moustachio]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack METALLIC MOUSTACHE.png|100px|link=Metallic Moustache]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Safety Glasses]]&lt;br /&gt;
| [[Moustachio]]&lt;br /&gt;
| [[Metallic Moustache]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=1 style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; colspan=10| Miscellaneous items - Flags&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack CUBE N SKULL FLAGS.png|100px|link=Cube N Skull Flags]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack MOON FLAG.png|100px|link=Moon Flag]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack WCC FLAG.png|100px|link=WCC Flag]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack AMNESIA FLAG.png|100px|link=Amnesia Flag]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack AUDIOSURF FLAG.png|100px|link=Audiosurf Flag]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cube N Skull Flags]]&lt;br /&gt;
| [[Moon Flag]]&lt;br /&gt;
| [[WCC Flag]]&lt;br /&gt;
| [[Amnesia Flag]]&lt;br /&gt;
| [[Audiosurf Flag]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack BIT.TRIP FLAG.png|100px|link=BIT.TRIP Flag]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack COGS FLAG.png|100px|link=Cogs Flag]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack 1 2 3 KICK IT FLAG.png|100px|link=1 2 3 KICK IT Flag]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack DEFENSE GRID FLAG.png|100px|link=Defense Grid Flag]]&lt;br /&gt;
| width=&amp;quot;10%&amp;quot; | [[File:Backpack KILLING FLOOR FLAG.png|100px|link=Killing Floor Flag]]&lt;br /&gt;
|-&lt;br /&gt;
| [[BIT.TRIP Flag]]&lt;br /&gt;
| [[Cogs Flag]]&lt;br /&gt;
| [[1 2 3 KICK IT Flag]]&lt;br /&gt;
| [[Defense Grid Flag]]&lt;br /&gt;
| [[Killing Floor Flag]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{itemNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc items| ]]&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cave_Johnson&amp;diff=24491</id>
		<title>Cave Johnson</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cave_Johnson&amp;diff=24491"/>
		<updated>2011-06-13T11:37:23Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured article tag}}&lt;br /&gt;
{{SpoilerHeavy}}&lt;br /&gt;
[[Image:Cave Johnson Painting 2.png|right|300px|Portrait of Cave Johnson.]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039;|I&#039;m Cave Johnson. I own the place.|sound=Cave_Johnson_fifties_intro04.wav}}&lt;br /&gt;
&#039;&#039;&#039;Cave Johnson&#039;&#039;&#039; is the founder of [[Aperture Science]], which evolved from its precursor, Aperture Science Innovators. Cave Johnson first appeared by name as a reference in a [[Media:Portal_Ratman_scrawling.png|hidden room]] in &#039;&#039;[[Portal]]&#039;&#039;, and was fleshed out and provided with additional details during the [[Portal ARG]]. In &#039;&#039;[[Portal 2]]&#039;&#039;, Cave Johnson became a prominent character and communicates with the player through a variety of automated audio recordings. {{spoiler text|His current status and whereabouts are unknown, but he is presumed dead due to his exposure to the toxic by-products created as a result of refining moon rocks.}}&lt;br /&gt;
&lt;br /&gt;
Cave Johnson is voiced by American actor {{W|J. K. Simmons}}.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
==== Shower curtains ====&lt;br /&gt;
In 1953, Cave Johnson created Aperture Fixtures, a shower curtain manufacturer. The precursor to Aperture Science, he selected the name because it &#039;makes the curtains sound more hygienic&#039;. He became a billionaire after winning contracts to manufacture shower curtains for the U.S. Military.&lt;br /&gt;
&lt;br /&gt;
==== Aperture Science Innovators====&lt;br /&gt;
During his career in science, he called upon the wealthy and powerful to join his cause for the future of science. He also employed top scientists and other staff who were dedicated to the field, such as [[Caroline]], and those lacking common sense for the dangers inherent in scientific experimentation. {{spoiler text|Most of his ideas were wild and, more often than not, lethal. Some experiments involved replacing the test subject&#039;s blood with gasoline, while others exposed a test subject to jet engines in order to lower the amount of water in the human body. The latter experiment was conducted after Cave Johnson concluded that the average amount of water in the human body &#039;seemed excessive&#039;. Most of his crackpot ideas turned out to be massive failures, leaving only a few that seemed to be remotely useful, such as the [[Gels|gels]] that appear during the later stages of the game.}}&lt;br /&gt;
&lt;br /&gt;
==== Aperture ====&lt;br /&gt;
At the time of its creation, Aperture Science Innovations had developed {{spoiler text|the &#039;&#039;Aperture Science Portable Quantum Tunneling Device&#039;&#039;,}} a prototype to the modern [[Handheld Portal Device]] Chell wields. {{spoiler text|As such, it seems that Aperture had already started to perfect portal technology, but was not ready to release it to the world, under the belief that much more could be done than just create portals. Of course, the technology was also impractical and bulky, and was delayed by Cave&#039;s wild innovations. During the 1970s, Aperture Science had become known as just &#039;Aperture&#039;, and the rise of Black Mesa and its success in bidding for contracts pushed Cave&#039;s temper to the limit. It was around this time that Caroline became a bigger part of Cave&#039;s life as a secretary, and Cave became more desperate in his struggle to continue his work by offering incentives to potential test subjects, although only rarely were test subjects able to collect their reward due to the hazards involved.}}&lt;br /&gt;
&lt;br /&gt;
==== Aperture Laboratories ====&lt;br /&gt;
{{See also|Aperture Science}}&lt;br /&gt;
At some point during the 1980s, Cave Johnson had renamed the company to Aperture Laboratories, a name that would be known far into the future. However, the number of willing test subjects had dwindled over the years, and out of desperation, employees and random strangers were pulled off the streets in order to be a part of the testing. The technology had advanced greatly, and robots had started to replace human employees. These employees then become unfortunate victims in Cave&#039;s quest for the future of science.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During his final days, Cave stated that he had tried to purchase a number of &amp;quot;moon rocks&amp;quot;. However, his last few recordings indicated that these acquired &amp;quot;moon rocks&amp;quot; were toxic, and resulted in a fatal illness. He explained that he contracted the illness when, in one of his wild ideas, he was grinding moon rocks together in the name of science in order to form a new type of substance called the &#039;Conversion Gel&#039;, most likely named due to its ability to serve as a portal conductor and allow portals to be placed on any surface. As the symptoms of his terminal illness became more severe however, he decided to re-purpose the &#039;conversion gel&#039; to create new portals that would hopefully leech the poison out of his system. &lt;br /&gt;
&lt;br /&gt;
His attempts to cure his affliction failed, and with little hope of a cure, he instructed his engineers to start research on {{W|artificial intelligence}} (AI) and {{W|brain mapping}} in the hope that his brain could be downloaded into a computer. Cave also stated that they &amp;quot;should&#039;ve been doing this 30 years ago&amp;quot;. Fearing that he would die before the release of the technology, he left instructions that his secretary [[Caroline]] should take charge of Aperture Science. He stated that he knows that &amp;quot;she will decline at first or feel she can&#039;t do it&amp;quot;, which he followed up with &amp;quot;force her to do it if you have to&amp;quot;. It is presumed that Caroline was selected due to her devotion scientific progress, a trait admired by Cave, and also due to her close relationship with Aperture&#039;s founder. It is unknown what became of Cave himself, but it is presumed that he fell victim to his illness and, ultimately, to science.}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
=== Portal ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
During &#039;&#039;Portal&#039;&#039; {{spoiler text|when [[Chell]] makes her first escape}}, there are several &amp;quot;Rattmann Nests&amp;quot; that are scattered throughout the facility. In one of them, there are several pictures of a suited man with a small picture of a [[Companion Cube]] over his face, along with the words &amp;quot;Our Founder&amp;quot; found in one of the photos. {{spoiler text|Below the mad scribblings of Rattmann is what appears to be a login name and password labeled &amp;quot;cjohnson&amp;quot;, with the password &amp;quot;tier3&amp;quot;, alluding to Cave Johnson himself. It would later be discovered that this could be used on Aperture Science&#039;s own [http://www.aperturescience.com website], giving more insight into the grim world of Aperture Science}}.&lt;br /&gt;
=== First Portal 2 ARG ===&lt;br /&gt;
Additional details about Portal 2 background were provided by the first Portal 2 ARG, which took place in March 2010. On those notes, Cave Johnson&#039;s life, as well as Aperture history, look much different than in Portal 1, foreseeing the ret-conned Aperture history showcased in Portal 2: {{spoiler text|most notably, some of the ARG text findings are written into the form of Cave Johnson&#039;s post-mortem memos, implying that Johnson&#039;s consciousness was uploaded into an AI, much like Caroline&#039;s in the final game.&amp;lt;ref&amp;gt;[http://half-life.wikia.com/wiki/Portal_ARG#BBS_resource_list BBS resource list @ Combine OverWiki]. Retrieved 2011-26-05.&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|title=Cave Johnson&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=200&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Cave Johnson Painting.png|alt1=Cave Johnson|1950s portrait of Cave Johnson&lt;br /&gt;
|File:Cave Johnson Painting 3.png|alt2=An older Cave Johnson.|1970s portrait of Cave Johnson&lt;br /&gt;
|File:Cave Johnson Painting 4.png|alt3=Cave Johnson with his secretary, [[Caroline]].|Cave Johnson with his secretary, [[Caroline]].&lt;br /&gt;
|File:Cave Johnson Painting 2.png|alt4=Last known image of Cave Johnson.|1980s portrait of Cave Johnson.&lt;br /&gt;
|File:Cave 2008.jpg|alt5=Concept art from the leaked 2008 casting call.|Concept art from the leaked 2008 casting call.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* During early stage of development, Cave Johnson was planned to be the player&#039;s sidekick, taking the form of an AI. As the story progressed, he would lose his touch with humanity and eventually try to become a full robot, leading to a robot uprising. Cave would confront the player for their &amp;quot;committed crimes against their [[Turrets|brothers-in-arms]]&amp;quot; and become the game&#039;s main antagonist. {{spoiler|Cave&#039;s original role of sidekick to antagonist was recycled in the final game by [[Wheatley]].}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Cave Johnson voice lines]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:FactCore.png&amp;diff=24490</id>
		<title>File:FactCore.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:FactCore.png&amp;diff=24490"/>
		<updated>2011-06-13T11:35:05Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: uploaded a new version of &amp;amp;quot;File:FactCore.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;br /&gt;
&lt;br /&gt;
{{crush|90ed92679b3476f5466b699aaad51e4f|None}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:AdventureCore.png&amp;diff=24489</id>
		<title>File:AdventureCore.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:AdventureCore.png&amp;diff=24489"/>
		<updated>2011-06-13T11:34:55Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: uploaded a new version of &amp;amp;quot;File:AdventureCore.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;br /&gt;
&lt;br /&gt;
{{crush|387871685b8bb4ca170630750556f1ce|None}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:SpaceCore.png&amp;diff=24488</id>
		<title>File:SpaceCore.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:SpaceCore.png&amp;diff=24488"/>
		<updated>2011-06-13T11:34:46Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: uploaded a new version of &amp;amp;quot;File:SpaceCore.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;br /&gt;
&lt;br /&gt;
{{crush|62a42beee796ae296cdb1c9a34d246ad|None}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=24485</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=24485"/>
		<updated>2011-06-13T11:24:28Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; are mechanical &#039;&#039;&#039;spheres&#039;&#039;&#039; that mostly appear {{spoiler|near the end of}} &#039;&#039;[[Portal]]&#039;&#039; and &#039;&#039;[[Portal 2]]&#039;&#039;. They were developed by Aperture scientists in order to counteract [[GLaDOS]]&#039; merciless behavior, such as from flooding test chambers and other vital parts of Aperture Laboratories with deadly [[Neurotoxin]], and her attempts to seize control of the Facility.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each Core has its own unique personality and behavior, which is incorporated into the central core when they are physically attached to it.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|In &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] drops one of the Personality Cores into the Incinerator, not only does GLaDOS experience pain when they are destroyed, she also starts to lose some of her more prominent personality traits. These include as her references to [[Cake]], her sarcasm, and her moral values, which resulted in an a stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the cores attached to GLaDOS in &#039;&#039;Portal&#039;&#039;. {{Spoiler|It was installed onto GLaDOS some time ago in order to stop her from filling the enrichment Center with deadly Neurotoxin. It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
[[Image:CuriousityCore.png|right|150px|Curiousity Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey look at that thing. No, that other thing!}}&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Core ===&lt;br /&gt;
[[Image:LogicCore.png|right|150px|Intelligence Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039;|...And sediment-shaped sediment.}}&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039; (also known as the Logic Core), rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[Image:AngerCore.png|right|150px|Anger Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is hard-wired into the mainframe of Aperture Laboratories, and is provided with the power to control and regulate the entire Facility. The central core is capable of overseeing all of the events that occur within monitored areas of the Facility, creating and stockpiling test chambers, constructing and dispensing [[Turrets]], and activating core functions among other things. Unlike the personality cores, the central core does not need to possess a spherical shape, but must remain uncorrupted and stable at all times lest it be replaced by an Stalemate Resolution Associate.&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Dampening Sphere ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|150px|Weathley]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, was specifically designed by Aperture Science scientists in order to make GLaDOS less dangerous by generating an endless stream of stupid ideas to distract her. It was thought that this would prevent her from killing the scientists when activated and improve the operation of the Facility. According to GLaDOS, the Intelligence Dampening Sphere is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be automatically labeled as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the core transfer bay.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS drops three of these cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? Because I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how right and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; in the game files, suggesting the Anger core was going to make an appearance in the sequel.&lt;br /&gt;
*The bomb model also has animations that can be viewed in, for example, hammer&#039;s model viewer. These include a stationary animation, a test animation where the core aimlessly looks around and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=1&lt;br /&gt;
|title=Cores&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=24483</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=24483"/>
		<updated>2011-06-13T11:21:29Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: /* Morality Core */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; are mechanical &#039;&#039;&#039;spheres&#039;&#039;&#039; that mostly appear {{spoiler|near the end of}} &#039;&#039;[[Portal]]&#039;&#039; and &#039;&#039;[[Portal 2]]&#039;&#039;. They were developed by Aperture scientists in order to counteract [[GLaDOS]]&#039; merciless behavior, such as from flooding test chambers and other vital parts of Aperture Laboratories with deadly [[Neurotoxin]], and her attempts to seize control of the Facility.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each Core has its own unique personality and behavior, which is incorporated into the central core when they are physically attached to it.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|In &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] drops one of the Personality Cores into the Incinerator, not only does GLaDOS experience pain when they are destroyed, she also starts to lose some of her more prominent personality traits. These include as her references to [[Cake]], her sarcasm, and her moral values, which resulted in an a stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
[[Image:MoralityCore.png|right|150px|Morality Core]]&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the cores attached to GLaDOS in &#039;&#039;Portal&#039;&#039;. {{Spoiler|It was installed onto GLaDOS some time ago in order to stop her from filling the enrichment Center with deadly Neurotoxin. It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
[[File:CuriousityCore.png|right|150px|thumb|Curiousity Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey look at that thing. No, that other thing!}}&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Core ===&lt;br /&gt;
[[File:LogicCore.png|right|150px|thumb|Intelligence Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039;|...And sediment-shaped sediment.}}&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039; (also known as the Logic Core), rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[File:AngerCore.png|right|150px|thumb|Anger Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is hard-wired into the mainframe of Aperture Laboratories, and is provided with the power to control and regulate the entire Facility. The central core is capable of overseeing all of the events that occur within monitored areas of the Facility, creating and stockpiling test chambers, constructing and dispensing [[Turrets]], and activating core functions among other things. Unlike the personality cores, the central core does not need to possess a spherical shape, but must remain uncorrupted and stable at all times lest it be replaced by an Stalemate Resolution Associate.&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Dampening Sphere ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|150px|Weathley]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, was specifically designed by Aperture Science scientists in order to make GLaDOS less dangerous by generating an endless stream of stupid ideas to distract her. It was thought that this would prevent her from killing the scientists when activated and improve the operation of the Facility. According to GLaDOS, the Intelligence Dampening Sphere is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be automatically labeled as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the core transfer bay.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS drops three of these cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? Because I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how right and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; in the game files, suggesting the Anger core was going to make an appearance in the sequel.&lt;br /&gt;
*The bomb model also has animations that can be viewed in, for example, hammer&#039;s model viewer. These include a stationary animation, a test animation where the core aimlessly looks around and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=1&lt;br /&gt;
|title=Cores&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=24482</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=24482"/>
		<updated>2011-06-13T11:20:52Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: /* Fact Sphere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; are mechanical &#039;&#039;&#039;spheres&#039;&#039;&#039; that mostly appear {{spoiler|near the end of}} &#039;&#039;[[Portal]]&#039;&#039; and &#039;&#039;[[Portal 2]]&#039;&#039;. They were developed by Aperture scientists in order to counteract [[GLaDOS]]&#039; merciless behavior, such as from flooding test chambers and other vital parts of Aperture Laboratories with deadly [[Neurotoxin]], and her attempts to seize control of the Facility.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each Core has its own unique personality and behavior, which is incorporated into the central core when they are physically attached to it.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|In &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] drops one of the Personality Cores into the Incinerator, not only does GLaDOS experience pain when they are destroyed, she also starts to lose some of her more prominent personality traits. These include as her references to [[Cake]], her sarcasm, and her moral values, which resulted in an a stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
[[File:MoralityCore.png|right|150px|thumb|Morality Core]]&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the cores attached to GLaDOS in &#039;&#039;Portal&#039;&#039;. {{Spoiler|It was installed onto GLaDOS some time ago in order to stop her from filling the enrichment Center with deadly Neurotoxin. It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
[[File:CuriousityCore.png|right|150px|thumb|Curiousity Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey look at that thing. No, that other thing!}}&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Core ===&lt;br /&gt;
[[File:LogicCore.png|right|150px|thumb|Intelligence Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039;|...And sediment-shaped sediment.}}&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039; (also known as the Logic Core), rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[File:AngerCore.png|right|150px|thumb|Anger Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is hard-wired into the mainframe of Aperture Laboratories, and is provided with the power to control and regulate the entire Facility. The central core is capable of overseeing all of the events that occur within monitored areas of the Facility, creating and stockpiling test chambers, constructing and dispensing [[Turrets]], and activating core functions among other things. Unlike the personality cores, the central core does not need to possess a spherical shape, but must remain uncorrupted and stable at all times lest it be replaced by an Stalemate Resolution Associate.&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Dampening Sphere ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|150px|Weathley]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, was specifically designed by Aperture Science scientists in order to make GLaDOS less dangerous by generating an endless stream of stupid ideas to distract her. It was thought that this would prevent her from killing the scientists when activated and improve the operation of the Facility. According to GLaDOS, the Intelligence Dampening Sphere is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be automatically labeled as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the core transfer bay.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS drops three of these cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? Because I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[Image:FactCore.png|right|150px|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how right and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; in the game files, suggesting the Anger core was going to make an appearance in the sequel.&lt;br /&gt;
*The bomb model also has animations that can be viewed in, for example, hammer&#039;s model viewer. These include a stationary animation, a test animation where the core aimlessly looks around and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=1&lt;br /&gt;
|title=Cores&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=24480</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=24480"/>
		<updated>2011-06-13T11:20:18Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: /* Adventure Sphere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; are mechanical &#039;&#039;&#039;spheres&#039;&#039;&#039; that mostly appear {{spoiler|near the end of}} &#039;&#039;[[Portal]]&#039;&#039; and &#039;&#039;[[Portal 2]]&#039;&#039;. They were developed by Aperture scientists in order to counteract [[GLaDOS]]&#039; merciless behavior, such as from flooding test chambers and other vital parts of Aperture Laboratories with deadly [[Neurotoxin]], and her attempts to seize control of the Facility.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each Core has its own unique personality and behavior, which is incorporated into the central core when they are physically attached to it.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|In &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] drops one of the Personality Cores into the Incinerator, not only does GLaDOS experience pain when they are destroyed, she also starts to lose some of her more prominent personality traits. These include as her references to [[Cake]], her sarcasm, and her moral values, which resulted in an a stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
[[File:MoralityCore.png|right|150px|thumb|Morality Core]]&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the cores attached to GLaDOS in &#039;&#039;Portal&#039;&#039;. {{Spoiler|It was installed onto GLaDOS some time ago in order to stop her from filling the enrichment Center with deadly Neurotoxin. It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
[[File:CuriousityCore.png|right|150px|thumb|Curiousity Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey look at that thing. No, that other thing!}}&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Core ===&lt;br /&gt;
[[File:LogicCore.png|right|150px|thumb|Intelligence Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039;|...And sediment-shaped sediment.}}&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039; (also known as the Logic Core), rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[File:AngerCore.png|right|150px|thumb|Anger Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is hard-wired into the mainframe of Aperture Laboratories, and is provided with the power to control and regulate the entire Facility. The central core is capable of overseeing all of the events that occur within monitored areas of the Facility, creating and stockpiling test chambers, constructing and dispensing [[Turrets]], and activating core functions among other things. Unlike the personality cores, the central core does not need to possess a spherical shape, but must remain uncorrupted and stable at all times lest it be replaced by an Stalemate Resolution Associate.&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Dampening Sphere ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|150px|Weathley]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, was specifically designed by Aperture Science scientists in order to make GLaDOS less dangerous by generating an endless stream of stupid ideas to distract her. It was thought that this would prevent her from killing the scientists when activated and improve the operation of the Facility. According to GLaDOS, the Intelligence Dampening Sphere is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be automatically labeled as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the core transfer bay.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS drops three of these cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? Because I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[File:FactCore.png|right|150px|thumb|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how right and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; in the game files, suggesting the Anger core was going to make an appearance in the sequel.&lt;br /&gt;
*The bomb model also has animations that can be viewed in, for example, hammer&#039;s model viewer. These include a stationary animation, a test animation where the core aimlessly looks around and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=1&lt;br /&gt;
|title=Cores&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=24479</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=24479"/>
		<updated>2011-06-13T11:20:02Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: /* Adventure Sphere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; are mechanical &#039;&#039;&#039;spheres&#039;&#039;&#039; that mostly appear {{spoiler|near the end of}} &#039;&#039;[[Portal]]&#039;&#039; and &#039;&#039;[[Portal 2]]&#039;&#039;. They were developed by Aperture scientists in order to counteract [[GLaDOS]]&#039; merciless behavior, such as from flooding test chambers and other vital parts of Aperture Laboratories with deadly [[Neurotoxin]], and her attempts to seize control of the Facility.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each Core has its own unique personality and behavior, which is incorporated into the central core when they are physically attached to it.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|In &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] drops one of the Personality Cores into the Incinerator, not only does GLaDOS experience pain when they are destroyed, she also starts to lose some of her more prominent personality traits. These include as her references to [[Cake]], her sarcasm, and her moral values, which resulted in an a stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
[[File:MoralityCore.png|right|150px|thumb|Morality Core]]&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the cores attached to GLaDOS in &#039;&#039;Portal&#039;&#039;. {{Spoiler|It was installed onto GLaDOS some time ago in order to stop her from filling the enrichment Center with deadly Neurotoxin. It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
[[File:CuriousityCore.png|right|150px|thumb|Curiousity Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey look at that thing. No, that other thing!}}&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Core ===&lt;br /&gt;
[[File:LogicCore.png|right|150px|thumb|Intelligence Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039;|...And sediment-shaped sediment.}}&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039; (also known as the Logic Core), rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[File:AngerCore.png|right|150px|thumb|Anger Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is hard-wired into the mainframe of Aperture Laboratories, and is provided with the power to control and regulate the entire Facility. The central core is capable of overseeing all of the events that occur within monitored areas of the Facility, creating and stockpiling test chambers, constructing and dispensing [[Turrets]], and activating core functions among other things. Unlike the personality cores, the central core does not need to possess a spherical shape, but must remain uncorrupted and stable at all times lest it be replaced by an Stalemate Resolution Associate.&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Dampening Sphere ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|150px|Weathley]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, was specifically designed by Aperture Science scientists in order to make GLaDOS less dangerous by generating an endless stream of stupid ideas to distract her. It was thought that this would prevent her from killing the scientists when activated and improve the operation of the Facility. According to GLaDOS, the Intelligence Dampening Sphere is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be automatically labeled as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the core transfer bay.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS drops three of these cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[Image:AdventureCoreCore.png|right|150px|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? Because I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[File:FactCore.png|right|150px|thumb|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how right and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; in the game files, suggesting the Anger core was going to make an appearance in the sequel.&lt;br /&gt;
*The bomb model also has animations that can be viewed in, for example, hammer&#039;s model viewer. These include a stationary animation, a test animation where the core aimlessly looks around and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=1&lt;br /&gt;
|title=Cores&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=24478</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=24478"/>
		<updated>2011-06-13T11:19:25Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: /* Space Sphere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; are mechanical &#039;&#039;&#039;spheres&#039;&#039;&#039; that mostly appear {{spoiler|near the end of}} &#039;&#039;[[Portal]]&#039;&#039; and &#039;&#039;[[Portal 2]]&#039;&#039;. They were developed by Aperture scientists in order to counteract [[GLaDOS]]&#039; merciless behavior, such as from flooding test chambers and other vital parts of Aperture Laboratories with deadly [[Neurotoxin]], and her attempts to seize control of the Facility.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each Core has its own unique personality and behavior, which is incorporated into the central core when they are physically attached to it.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|In &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] drops one of the Personality Cores into the Incinerator, not only does GLaDOS experience pain when they are destroyed, she also starts to lose some of her more prominent personality traits. These include as her references to [[Cake]], her sarcasm, and her moral values, which resulted in an a stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
[[File:MoralityCore.png|right|150px|thumb|Morality Core]]&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the cores attached to GLaDOS in &#039;&#039;Portal&#039;&#039;. {{Spoiler|It was installed onto GLaDOS some time ago in order to stop her from filling the enrichment Center with deadly Neurotoxin. It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
[[File:CuriousityCore.png|right|150px|thumb|Curiousity Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey look at that thing. No, that other thing!}}&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Core ===&lt;br /&gt;
[[File:LogicCore.png|right|150px|thumb|Intelligence Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039;|...And sediment-shaped sediment.}}&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039; (also known as the Logic Core), rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[File:AngerCore.png|right|150px|thumb|Anger Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is hard-wired into the mainframe of Aperture Laboratories, and is provided with the power to control and regulate the entire Facility. The central core is capable of overseeing all of the events that occur within monitored areas of the Facility, creating and stockpiling test chambers, constructing and dispensing [[Turrets]], and activating core functions among other things. Unlike the personality cores, the central core does not need to possess a spherical shape, but must remain uncorrupted and stable at all times lest it be replaced by an Stalemate Resolution Associate.&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Dampening Sphere ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|150px|Weathley]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, was specifically designed by Aperture Science scientists in order to make GLaDOS less dangerous by generating an endless stream of stupid ideas to distract her. It was thought that this would prevent her from killing the scientists when activated and improve the operation of the Facility. According to GLaDOS, the Intelligence Dampening Sphere is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be automatically labeled as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the core transfer bay.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS drops three of these cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[Image:SpaceCore.png|right|150px|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[File:AdventureCore.png|right|150px|thumb|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? Because I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[File:FactCore.png|right|150px|thumb|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how right and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; in the game files, suggesting the Anger core was going to make an appearance in the sequel.&lt;br /&gt;
*The bomb model also has animations that can be viewed in, for example, hammer&#039;s model viewer. These include a stationary animation, a test animation where the core aimlessly looks around and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=1&lt;br /&gt;
|title=Cores&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cores&amp;diff=24477</id>
		<title>Cores</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cores&amp;diff=24477"/>
		<updated>2011-06-13T11:18:51Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: /* Intelligence Dampening Sphere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Do you see that thing that fell out of me? What is that? It&#039;s not the surprise... I&#039;ve never seen it before.|sound=GLaDOS_escape_02_spheredrop1-02.wav}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cores&#039;&#039;&#039; are mechanical &#039;&#039;&#039;spheres&#039;&#039;&#039; that mostly appear {{spoiler|near the end of}} &#039;&#039;[[Portal]]&#039;&#039; and &#039;&#039;[[Portal 2]]&#039;&#039;. They were developed by Aperture scientists in order to counteract [[GLaDOS]]&#039; merciless behavior, such as from flooding test chambers and other vital parts of Aperture Laboratories with deadly [[Neurotoxin]], and her attempts to seize control of the Facility.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Personality Cores == &lt;br /&gt;
As the name implies, each Core has its own unique personality and behavior, which is incorporated into the central core when they are physically attached to it.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|In &#039;&#039;Portal&#039;&#039;, whenever [[Chell]] drops one of the Personality Cores into the Incinerator, not only does GLaDOS experience pain when they are destroyed, she also starts to lose some of her more prominent personality traits. These include as her references to [[Cake]], her sarcasm, and her moral values, which resulted in an a stronger desire to kill Chell.}}&lt;br /&gt;
&lt;br /&gt;
=== Morality Core ===&lt;br /&gt;
[[File:MoralityCore.png|right|150px|thumb|Morality Core]]&lt;br /&gt;
The &#039;&#039;&#039;Morality Core&#039;&#039;&#039; is one of the cores attached to GLaDOS in &#039;&#039;Portal&#039;&#039;. {{Spoiler|It was installed onto GLaDOS some time ago in order to stop her from filling the enrichment Center with deadly Neurotoxin. It is the first core collected and incinerated by Chell, which causes GLaDOS to begin losing her moral traits and once again start filling the room with Neurotoxin.}} Unlike other cores, the Morality Core is mute.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Curiosity Core ===&lt;br /&gt;
[[File:CuriousityCore.png|right|150px|thumb|Curiousity Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;|Hey look at that thing. No, that other thing!}}&lt;br /&gt;
The second core attached to GLaDOS is the &#039;&#039;&#039;Curiosity Core&#039;&#039;&#039;. It has a tendency to constantly ask questions, ranging from its surroundings, to Chell, to where it is going.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Core ===&lt;br /&gt;
[[File:LogicCore.png|right|150px|thumb|Intelligence Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039;|...And sediment-shaped sediment.}}&lt;br /&gt;
GLaDOS&#039; third core, the &#039;&#039;&#039;Intelligence Core&#039;&#039;&#039; (also known as the Logic Core), rambles on about an odd recipe for a rather unique kind of cake, {{Spoiler|which is the cake shown before the end credits of &#039;&#039;Portal&#039;&#039;. GLaDOS does not make references to [[Cake]] in &#039;&#039;Portal 2&#039;&#039;, and it is presumed that this is because the Core was destroyed in Portal.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Anger Core ===&lt;br /&gt;
[[File:AngerCore.png|right|150px|thumb|Anger Core]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Anger Core&#039;&#039;&#039;|*Snarl* *Snarl* *Growl*}}&lt;br /&gt;
The last core attached to GLaDOS is the &#039;&#039;&#039;Anger Core&#039;&#039;&#039;. It is also referred to as the Emotion Core. Rather than speak, the Core snarls and growls ferociously at Chell. {{Spoiler|Once Chell puts the Anger Core into the Incinerator, GLaDOS begins to implode. In &#039;&#039;Portal 2&#039;&#039;, GLaDOS, due to the loss of this core, sounds very mellow, and barely expresses any emotional indications of hostility.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Central Core ===&lt;br /&gt;
The &#039;&#039;&#039;Central Core&#039;&#039;&#039; is hard-wired into the mainframe of Aperture Laboratories, and is provided with the power to control and regulate the entire Facility. The central core is capable of overseeing all of the events that occur within monitored areas of the Facility, creating and stockpiling test chambers, constructing and dispensing [[Turrets]], and activating core functions among other things. Unlike the personality cores, the central core does not need to possess a spherical shape, but must remain uncorrupted and stable at all times lest it be replaced by an Stalemate Resolution Associate.&lt;br /&gt;
&lt;br /&gt;
=== Intelligence Dampening Sphere ===&lt;br /&gt;
{{Main|Wheatley}}&lt;br /&gt;
[[Image:Wheatley.png|right|150px|Weathley]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|One minute ago. Less than one minute ago you solved this puzzle. Now you&#039;re having problems.|sound=Wheatley_bw_a4_2nd_first_test_solve_nags04.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wheatley&#039;&#039;&#039;, was specifically designed by Aperture Science scientists in order to make GLaDOS less dangerous by generating an endless stream of stupid ideas to distract her. It was thought that this would prevent her from killing the scientists when activated and improve the operation of the Facility. According to GLaDOS, the Intelligence Dampening Sphere is &amp;quot;the product of the greatest minds of a generation working together with the express purpose of building the dumbest moron who ever lived&amp;quot;.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Corrupted Cores ==&lt;br /&gt;
Due to technical difficulties over time, a core may be automatically labeled as a &#039;&#039;&#039;Corrupted Core&#039;&#039;&#039; and would be subject to disposal. However, if the corrupted core is the central core, a substitute core must be present in a core receptacle in order to initiate a core transfer. Once a substitute core is found, both cores must agree or disagree to the core transfer procedure. If one agrees while the other disagrees, the transfer process cannot occur unless a Stalemate Resolution Associate is present in order to press the stalemate resolution button, which will initiate the core transfer process once the Associate has returned to the core transfer bay.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the fight against Wheatley in &#039;&#039;Portal 2&#039;&#039;, GLaDOS drops three of these cores to Chell for her to attach to Wheatley in order to make him corrupt enough to initiate another core transfer procedure.}}&lt;br /&gt;
&lt;br /&gt;
All three Corrupted Cores are voiced by [[w:Nolan North|Nolan North]].&lt;br /&gt;
&lt;br /&gt;
=== Space Sphere ===&lt;br /&gt;
{{main|Space Sphere}}&lt;br /&gt;
[[File:SpaceCore.png|right|150px|thumb|Space Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039;|SPAAAAAAAAAAAAAAAAAAAAAAACE!!!|sound=Space_core_space21.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Space Sphere&#039;&#039;&#039; is one of three active, corrupted cores. It speaks rapidly, and possesses an unhealthy obsession with space. Its key personality trait is its often-repeated desire to travel to outer space. {{spoiler text|It finally gets to live its dream of going to space when it is sucked through the portal that connects the remaining blot of Conversion Gel to the surface of the Moon.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Adventure Sphere ===&lt;br /&gt;
{{main|Adventure Sphere}}&lt;br /&gt;
[[File:AdventureCore.png|right|150px|thumb|Rick, the Adventure Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039;|Do you have a gun? Because I should really have a gun. What is that thing you&#039;re holding?|sound=Adventure_core_babble16.wav}}&lt;br /&gt;
The second corrupted core, the &#039;&#039;&#039;Adventure Sphere&#039;&#039;&#039; (or as he calls himself, &#039;&#039;&#039;Rick&#039;&#039;&#039;) speaks like a stereotypical soldier. {{spoiler text|Upon seeing Chell, he starts to swoon over her. He even tries (unsuccessfully) to convince Chell to take a &amp;quot;lady break&amp;quot; while he deals with Wheatley.}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
=== Fact Sphere ===&lt;br /&gt;
{{main|Fact Sphere}}&lt;br /&gt;
[[File:FactCore.png|right|150px|thumb|Fact Sphere]]&lt;br /&gt;
{{Quotation|The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039;|In 1948, at the request of a dying boy, baseball legend Babe Ruth ate seventy-five hot dogs, then died of hot dog poisoning.|sound=Fact core fact47.wav}}&lt;br /&gt;
The &#039;&#039;&#039;Fact Sphere&#039;&#039;&#039; is the third corrupted core. It constantly states several random, twisted and not entirely true &amp;quot;facts&amp;quot; related to history, the current situation, as well as apparent facts about how right and handsome it is.&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The bomb model used in &#039;&#039;Portal 2&#039;&#039; is named &#039;personality_sphere_angry&#039; in the game files, suggesting the Anger core was going to make an appearance in the sequel.&lt;br /&gt;
*The bomb model also has animations that can be viewed in, for example, hammer&#039;s model viewer. These include a stationary animation, a test animation where the core aimlessly looks around and an angry animation where it twitches violently.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=1&lt;br /&gt;
|title=Cores&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Portal 2 Bomb.png|alt1=Cores|The bomb model in &#039;&#039;Portal 2&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Core voice lines]]&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Wheatley/ru&amp;diff=24475</id>
		<title>Wheatley/ru</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Wheatley/ru&amp;diff=24475"/>
		<updated>2011-06-13T11:16:03Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Уитли}}&lt;br /&gt;
[[Image:Wheatley.png|right|350px|Уитли]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Уитли&#039;&#039;&#039;|Подожду... подожду один час. А потом вернусь и, если найду твое мертвое тело, похороню тебя. Правильно? Отлично! Мы команда! Увидимся через час. Надеюсь. Если ты не мертва...|sound=Wheatley_sp_intro_03_afterfallalt09_ru.wav}}&lt;br /&gt;
&#039;&#039;&#039;Уитли&#039;&#039;&#039;, известен как {{spoiler text|&#039;&#039;&#039;Интеллектуальная Сфера&#039;&#039;&#039;}}, это [[Cores/ru|модуль персональности]], запрограмированный как мужчина с западным английским акцентом, впервые появляется в &#039;&#039;[[Portal 2/ru|Portal 2]]&#039;&#039;. Он сопровождает [[Chell/ru|Челл]] на первых этапах игры и помогает ей бежать из лаборатории.&lt;br /&gt;
&lt;br /&gt;
В английской версии Уитли озвучен [[w:Stephen Merchant|Стивеном Мерчантом]].&lt;br /&gt;
&lt;br /&gt;
== Portal 2 ==&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
{{spoiler text|В ходе игры Уитли помогает Челл избегать испытаний [[GLaDOS/ru|ГЛаДОС]]. В конце концов им удается остановить конвейер по производству турелей и обезвредить нейротоксин, а позже и сразиться с самой ГЛаДОС. Замена модулей проходит успешно и Уитли обретает контроль над лабораторией. Уже готового отпустить Челл, Уитли внезапно опьяняет власть. Уитли перемещает ГЛаДОС в картофельную батарею и скидывает их обоих в забытые тестовые камеры [[Aperture Science/ru|лабораториии Aperture]].}}&lt;br /&gt;
 &lt;br /&gt;
{{spoiler text|Выбравшись из тестовых камер Челл и ГЛэДОС понимают, что действия Уитли провоцируют перегрузку реактора, которая может вызвать ядерный взрыв. После прохождения еще нескольких тестовых камер, сделанных Уитли, он пытается убить Челл и ГЛаДОС. Затем, обойдя все его ловушки, ГЛаДОС предлагает провести еще одну замену модулей, подсоединив неисправные модули персональности к Уитли.}}&lt;br /&gt;
&lt;br /&gt;
Челл заходит в логово Уитли для финальной схватки. Временно отключив его бомбами, Челл заменяет модули персональности на неисправные и ломает его, это позволяет запустить новый процесс замены модулей, чтобы спасти лабораторию от саморазрушения. Уитли препятствует Челл отказываясь от замены, это вынуждает её нажать кнопку безвыходных ситуаций, чтобы закончить провести замену. К сожалению Уитли заминировал её, и взрывом Челл отбрасывает назад. Она выживает и запускает портал на луну, в следствии чего их с Уитли засасывает в космос. Тем временем ГЛаДОС возвращается на свое место и спасет Челл, оставив Уитли летать в космосе.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|Последний раз Уитли можно увидеть в последней сцене с [[Cores/ru|космическим модулем]], где он рассказывает, что он хочет попросить прощения у Челл за все что он ей сделал.}}&lt;br /&gt;
&lt;br /&gt;
== Галерея ==&lt;br /&gt;
{{gallery&lt;br /&gt;
|title=Уитли&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=3&lt;br /&gt;
|File:Portal2 Wheatley E3.jpg|alt1=Wheatley, as he appeared in the E3 2010 trailer.|Уитли в тизере с Е3 2010.&lt;br /&gt;
|File:Wheatley rail.png|alt2=Wheatley attached to his rail.|Уитли прикрепленный к своим рельсам.&lt;br /&gt;
|File:Portal2 Wheatley Boss.png|alt3=Wheatley after taking control of the facility.|{{spoiler|Уитли после взятия под контроль лаборатории/}}|spoiler3=yes&lt;br /&gt;
|File:Wheatley corrupted.png|alt4=Wheatley in a dirty state, after being crushed by GLaDOS (but somehow surviving.)|&lt;br /&gt;
{{spoiler|Уитли, в грязном состоянии, будучи раздавленным ГЛаДОС (но как то сумел выжить)/}}|spoiler4=yes&lt;br /&gt;
|File:Portal2_Intelligence_Core.jpg|alt1=Intelligence Core from Portal which Wheatley may be.|Модуль интеллекта из первой части Portal, которым может быть Уитли.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Факты ==&lt;br /&gt;
* Есть мнение, что Уитли это обновленная версия Модуля интеллетка ГЛаДОС (того, что рассказывал рецепт торта), у которого был синий глаз и по три точки ка каждом боку, несмотря на то, что у Уитли точки только справа. С момента ранних скриншотов и тизеров Portal 2 на E3 модель Уитли была сильно улучшена и детализирована, включая расширенный спектр эмоций.&lt;br /&gt;
&lt;br /&gt;
* Уитли с {{W|Cockney#Cockney_speech|акцентом Кокни}} промелькнул в видео [http://www.youtube.com/watch?v=mYsAklh4uqQ &amp;quot;Знакомьтесь: Уитли&amp;quot;], в котором использовали голос  аниматора [http://www.mobygames.com/developer/sheet/view/developerId,55298/ Ричарда Лорда].&amp;lt;ref&amp;gt;[http://www.wired.com/gamelife/2010/06/portal-2-wheatley/ &#039;&#039;Portal 2&#039;&#039; Gains a Talkative Companion] on Wired.com&amp;lt;/ref&amp;gt; Из-за положительных отзывов Valve думала оставить этот голос и сделать его официальным.&amp;lt;ref&amp;gt;[http://www.neogaf.com/forum/showpost.php?p=21890104&amp;amp;postcount=83 &#039;&#039;Portal 2&#039;&#039; E3 gameplay video (single post)] on the NeoGAF forums&amp;lt;/ref&amp;gt; Позже сам Лорд подчеркнул, что его голос был временным, заявив, &amp;quot;​​пока что я буду разочарован - но я буду на седьмом небе от счастья, когда мы найдем того кто нам нужен&amp;quot; [sic],&amp;lt;ref&amp;gt;[http://lastoutpostofsanity.com/2010/06/tempvoice/ &amp;quot;Temp voice!&amp;quot;] on Last Outpost of Sanity, Richard Lord&#039;s official blog&amp;lt;/ref&amp;gt;, затем было обьявлено, что озвучивать Уитли будет Стивен Мерчант.&amp;lt;ref&amp;gt;[http://pc.ign.com/articles/109/1095842p1.html Gamescom: &#039;&#039;Portal 2&#039;&#039; gets Stephen Merchant] on ComputerAndVideoGames.com&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ссылки ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Wheatley/ru&amp;diff=24467</id>
		<title>Wheatley/ru</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Wheatley/ru&amp;diff=24467"/>
		<updated>2011-06-13T11:05:28Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Уитли}}&lt;br /&gt;
[[Image:Wheatley.png|right|400px|Уитли]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Уитли&#039;&#039;&#039;|Подожду... подожду один час. А потом вернусь и, если найду твое мертвое тело, похороню тебя. Правильно? Отлично! Мы команда! Увидимся через час. Надеюсь. Если ты не мертва...|sound=Wheatley_sp_intro_03_afterfallalt09_ru.wav}}&lt;br /&gt;
&#039;&#039;&#039;Уитли&#039;&#039;&#039;, известен как {{spoiler text|&#039;&#039;&#039;Интеллектуальная Сфера&#039;&#039;&#039;}}, это [[Cores/ru|модуль персональности]], запрограмированный как мужчина с западным английским акцентом, впервые появляется в &#039;&#039;[[Portal 2/ru|Portal 2]]&#039;&#039;. Он сопровождает [[Chell/ru|Челл]] на первых этапах игры и помогает ей бежать из лаборатории.&lt;br /&gt;
&lt;br /&gt;
В английской версии Уитли озвучен [[w:Stephen Merchant|Стивеном Мерчантом]].&lt;br /&gt;
&lt;br /&gt;
== Portal 2 ==&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
{{spoiler text|В ходе игры Уитли помогает Челл избегать испытаний [[GLaDOS/ru|ГЛаДОС]]. В конце концов им удается остановить конвейер по производству турелей и обезвредить нейротоксин, а позже и сразиться с самой ГЛаДОС. Замена модулей проходит успешно и Уитли обретает контроль над лабораторией. Уже готового отпустить Челл, Уитли внезапно опьяняет власть. Уитли перемещает ГЛаДОС в картофельную батарею и скидывает их обоих в забытые тестовые камеры [[Aperture Science/ru|лабораториии Aperture]].}}&lt;br /&gt;
 &lt;br /&gt;
{{spoiler text|Выбравшись из тестовых камер Челл и ГЛэДОС понимают, что действия Уитли провоцируют перегрузку реактора, которая может вызвать ядерный взрыв. После прохождения еще нескольких тестовых камер, сделанных Уитли, он пытается убить Челл и ГЛаДОС. Затем, обойдя все его ловушки, ГЛаДОС предлагает провести еще одну замену модулей, подсоединив неисправные модули персональности к Уитли.}}&lt;br /&gt;
&lt;br /&gt;
Челл заходит в логово Уитли для финальной схватки. Временно отключив его бомбами, Челл заменяет модули персональности на неисправные и ломает его, это позволяет запустить новый процесс замены модулей, чтобы спасти лабораторию от саморазрушения. Уитли препятствует Челл отказываясь от замены, это вынуждает её нажать кнопку безвыходных ситуаций, чтобы закончить провести замену. К сожалению Уитли заминировал её, и взрывом Челл отбрасывает назад. Она выживает и запускает портал на луну, в следствии чего их с Уитли засасывает в космос. Тем временем ГЛаДОС возвращается на свое место и спасет Челл, оставив Уитли летать в космосе.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|Последний раз Уитли можно увидеть в последней сцене с [[Cores/ru|космическим модулем]], где он рассказывает, что он хочет попросить прощения у Челл за все что он ей сделал.}}&lt;br /&gt;
&lt;br /&gt;
== Галерея ==&lt;br /&gt;
{{gallery&lt;br /&gt;
|title=Уитли&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=3&lt;br /&gt;
|File:Portal2 Wheatley E3.jpg|alt1=Wheatley, as he appeared in the E3 2010 trailer.|Уитли в тизере с Е3 2010.&lt;br /&gt;
|File:Wheatley rail.png|alt2=Wheatley attached to his rail.|Уитли прикрепленный к своим рельсам.&lt;br /&gt;
|File:Portal2 Wheatley Boss.png|alt3=Wheatley after taking control of the facility.|{{spoiler|Уитли после взятия под контроль лаборатории/}}|spoiler3=yes&lt;br /&gt;
|File:Wheatley corrupted.png|alt4=Wheatley in a dirty state, after being crushed by GLaDOS (but somehow surviving.)|&lt;br /&gt;
{{spoiler|Уитли, в грязном состоянии, будучи раздавленным ГЛаДОС (но как то сумел выжить)/}}|spoiler4=yes&lt;br /&gt;
|File:Portal2_Intelligence_Core.jpg|alt1=Intelligence Core from Portal which Wheatley may be.|Модуль интеллекта из первой части Portal, которым может быть Уитли.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Факты ==&lt;br /&gt;
* Есть мнение, что Уитли это обновленная версия Модуля интеллетка ГЛаДОС (того, что рассказывал рецепт торта), у которого был синий глаз и по три точки ка каждом боку, несмотря на то, что у Уитли точки только справа. С момента ранних скриншотов и тизеров Portal 2 на E3 модель Уитли была сильно улучшена и детализирована, включая расширенный спектр эмоций.&lt;br /&gt;
&lt;br /&gt;
* Уитли с {{W|Cockney#Cockney_speech|акцентом Кокни}} промелькнул в видео [http://www.youtube.com/watch?v=mYsAklh4uqQ &amp;quot;Знакомьтесь: Уитли&amp;quot;], в котором использовали голос  аниматора [http://www.mobygames.com/developer/sheet/view/developerId,55298/ Ричарда Лорда].&amp;lt;ref&amp;gt;[http://www.wired.com/gamelife/2010/06/portal-2-wheatley/ &#039;&#039;Portal 2&#039;&#039; Gains a Talkative Companion] on Wired.com&amp;lt;/ref&amp;gt; Из-за положительных отзывов Valve думала оставить этот голос и сделать его официальным.&amp;lt;ref&amp;gt;[http://www.neogaf.com/forum/showpost.php?p=21890104&amp;amp;postcount=83 &#039;&#039;Portal 2&#039;&#039; E3 gameplay video (single post)] on the NeoGAF forums&amp;lt;/ref&amp;gt; Позже сам Лорд подчеркнул, что его голос был временным, заявив, &amp;quot;​​пока что я буду разочарован - но я буду на седьмом небе от счастья, когда мы найдем того кто нам нужен&amp;quot; [sic],&amp;lt;ref&amp;gt;[http://lastoutpostofsanity.com/2010/06/tempvoice/ &amp;quot;Temp voice!&amp;quot;] on Last Outpost of Sanity, Richard Lord&#039;s official blog&amp;lt;/ref&amp;gt;, затем было обьявлено, что озвучивать Уитли будет Стивен Мерчант.&amp;lt;ref&amp;gt;[http://pc.ign.com/articles/109/1095842p1.html Gamescom: &#039;&#039;Portal 2&#039;&#039; gets Stephen Merchant] on ComputerAndVideoGames.com&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ссылки ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:ARTYOM/Artyom%27s_maps&amp;diff=24464</id>
		<title>User:ARTYOM/Artyom&#039;s maps</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:ARTYOM/Artyom%27s_maps&amp;diff=24464"/>
		<updated>2011-06-13T11:00:58Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ArtyomBird.png|right|500px|Weatley]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artyom&#039;s mappack&#039;&#039;&#039; is a fan-made mappack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It includes 4 maps&#039;&#039;:&lt;br /&gt;
*sp1_easy1.bsp&lt;br /&gt;
*sp1_easy2.bsp&lt;br /&gt;
*sp1_easy3.bsp&lt;br /&gt;
*sp1_easy4.bsp&lt;br /&gt;
&lt;br /&gt;
== How to install it ==&lt;br /&gt;
*You download mappack here [http://assassians-clan.ucoz.ru/host/new-portal2_maps.rar]&lt;br /&gt;
*You extract me archive anywhere you want&lt;br /&gt;
*You paste my maps into your portal 2/portal2/maps directory, for example: G:\steam\steamapps\common\portal 2\portal2\maps&lt;br /&gt;
*You launch portal 2 and type in console: map sp1_easy 1&lt;br /&gt;
{{gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Artyommenu.PNG|console command to run Artyom&#039;s mappack}}&lt;br /&gt;
*Enjoy&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{gallery&lt;br /&gt;
|title=Pictures&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=3&lt;br /&gt;
|File:artyom1.jpg|&lt;br /&gt;
|File:artyom2.png|&lt;br /&gt;
|File:artyom3.png|&lt;br /&gt;
|File:artyom4.png|&lt;br /&gt;
|File:artyom5.png|&lt;br /&gt;
|File:artyom7.png|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trailer ==&lt;br /&gt;
{{youtube|Gl1-3ynsac8}}&lt;br /&gt;
== Update #1 ==&lt;br /&gt;
Update 22.05.11:&lt;br /&gt;
* Fixed a hole on sp1_easy1&lt;br /&gt;
* Fixed a bug, when player couldn&#039;t go to sp1_easy3&lt;br /&gt;
* Fixed some textures on  sp1_easy2&lt;br /&gt;
* Added sp1_easy4&lt;br /&gt;
&lt;br /&gt;
== Update #2 ==&lt;br /&gt;
Global Update №1(Cave&#039;s Update)(22.05.11):&lt;br /&gt;
* Fixed a bug on map sp1_easy1&lt;br /&gt;
* Changed some textures on map sp1_easy1&lt;br /&gt;
* Added some props on map sp1_easy1&lt;br /&gt;
* Changed some textures on  sp1_easy2&lt;br /&gt;
* Fixed a bug, when player can go out of sp1_easy2 map&lt;br /&gt;
* Fixed some textures on map sp1_easy3&lt;br /&gt;
* Added a secret room on map sp1_easy3 [[File:Wheatley_spoils_you.png]]&lt;br /&gt;
* Fixed a hole on map sp1_easy3&lt;br /&gt;
* Fixed a bug, when player was not directed to map sp1_easy4 after sp1_easy3 &lt;br /&gt;
* Added some sounds on maps sp1_easy1, sp1_easy2, sp1_easy4&lt;br /&gt;
&lt;br /&gt;
== Update #3 ==&lt;br /&gt;
Update 25.05.11:&lt;br /&gt;
* Deleted arrows, which where showing a way to the sercret room [[File:Wheatley_spoils_you.png]]&lt;br /&gt;
* Fixed a missing texture on map sp1_easy3&lt;br /&gt;
* Fixed door placement on map sp1_easy2&lt;br /&gt;
* Deleted unused props on map sp1_easy3&lt;br /&gt;
* Deleted unused arrows on map sp1_easy1&lt;br /&gt;
&lt;br /&gt;
== Update #4 ==&lt;br /&gt;
Update 13.06.11:&lt;br /&gt;
* Added timer sound on map sp1_easy4&lt;br /&gt;
* Now Hard Light Bridge goes straighton map sp1_easy3&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:ARTYOM/Artyom%27s_maps&amp;diff=24458</id>
		<title>User:ARTYOM/Artyom&#039;s maps</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:ARTYOM/Artyom%27s_maps&amp;diff=24458"/>
		<updated>2011-06-13T10:56:03Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ArtyomBird.png|right|500px|Weatley]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artyom&#039;s mappack&#039;&#039;&#039; is a fan-made mappack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It includes 4 maps&#039;&#039;:&lt;br /&gt;
*sp1_easy1.bsp&lt;br /&gt;
*sp1_easy2.bsp&lt;br /&gt;
*sp1_easy3.bsp&lt;br /&gt;
*sp1_easy4.bsp&lt;br /&gt;
&lt;br /&gt;
== How to install it ==&lt;br /&gt;
*You download mappack here [http://assassians-clan.ucoz.ru/host/new-portal2_maps.rar]&lt;br /&gt;
*You extract me archive anywhere you want&lt;br /&gt;
*You paste my maps into your portal 2/portal2/maps directory, for example: G:\steam\steamapps\common\portal 2\portal2\maps&lt;br /&gt;
*You launch portal 2 and type in console: map sp1_easy 1&lt;br /&gt;
{{gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Artyommenu.PNG|console command to run Artyom&#039;s mappack}}&lt;br /&gt;
*Enjoy&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{gallery&lt;br /&gt;
|title=Pictures&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=3&lt;br /&gt;
|File:artyom1.jpg|&lt;br /&gt;
|File:artyom2.png|&lt;br /&gt;
|File:artyom3.png|&lt;br /&gt;
|File:artyom4.png|&lt;br /&gt;
|File:artyom5.png|&lt;br /&gt;
|File:artyom7.png|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Update #1 ==&lt;br /&gt;
Update 22.05.11:&lt;br /&gt;
* Fixed a hole on sp1_easy1&lt;br /&gt;
* Fixed a bug, when player couldn&#039;t go to sp1_easy3&lt;br /&gt;
* Fixed some textures on  sp1_easy2&lt;br /&gt;
* Added sp1_easy4&lt;br /&gt;
&lt;br /&gt;
== Update #2 ==&lt;br /&gt;
Global Update №1(Cave&#039;s Update)(22.05.11):&lt;br /&gt;
* Fixed a bug on map sp1_easy1&lt;br /&gt;
* Changed some textures on map sp1_easy1&lt;br /&gt;
* Added some props on map sp1_easy1&lt;br /&gt;
* Changed some textures on  sp1_easy2&lt;br /&gt;
* Fixed a bug, when player can go out of sp1_easy2 map&lt;br /&gt;
* Fixed some textures on map sp1_easy3&lt;br /&gt;
* Added a secret room on map sp1_easy3 [[File:Wheatley_spoils_you.png]]&lt;br /&gt;
* Fixed a hole on map sp1_easy3&lt;br /&gt;
* Fixed a bug, when player was not directed to map sp1_easy4 after sp1_easy3 &lt;br /&gt;
* Added some sounds on maps sp1_easy1, sp1_easy2, sp1_easy4&lt;br /&gt;
&lt;br /&gt;
== Update #3 ==&lt;br /&gt;
Update 25.05.11:&lt;br /&gt;
* Deleted arrows, which where showing a way to the sercret room [[File:Wheatley_spoils_you.png]]&lt;br /&gt;
* Fixed a missing texture on map sp1_easy3&lt;br /&gt;
* Fixed door placement on map sp1_easy2&lt;br /&gt;
* Deleted unused props on map sp1_easy3&lt;br /&gt;
* Deleted unused arrows on map sp1_easy1&lt;br /&gt;
&lt;br /&gt;
== Update #4 ==&lt;br /&gt;
Update 13.06.11:&lt;br /&gt;
* Added timer sound on map sp1_easy4&lt;br /&gt;
* Now Hard Light Bridge goes straighton map sp1_easy3&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:ARTYOM/Artyom%27s_maps&amp;diff=24457</id>
		<title>User:ARTYOM/Artyom&#039;s maps</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:ARTYOM/Artyom%27s_maps&amp;diff=24457"/>
		<updated>2011-06-13T10:53:43Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: Created page with &amp;quot;Weatley  &amp;#039;&amp;#039;&amp;#039;Artyom&amp;#039;s mappack&amp;#039;&amp;#039;&amp;#039; is a fan-made mappack.   &amp;#039;&amp;#039;It includes 4 maps&amp;#039;&amp;#039;: *sp1_easy1.bsp *sp1_easy2.bsp *sp1_easy3.bsp *sp1_easy4.bsp ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ArtyomBird.png|right|500px|Weatley]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artyom&#039;s mappack&#039;&#039;&#039; is a fan-made mappack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It includes 4 maps&#039;&#039;:&lt;br /&gt;
*sp1_easy1.bsp&lt;br /&gt;
*sp1_easy2.bsp&lt;br /&gt;
*sp1_easy3.bsp&lt;br /&gt;
*sp1_easy4.bsp&lt;br /&gt;
&lt;br /&gt;
== How to install it ==&lt;br /&gt;
*You download mappack here [http://assassians-clan.ucoz.ru/host/new-portal2_maps.rar]&lt;br /&gt;
*You extract me archive anywhere you want&lt;br /&gt;
*You paste my maps into your portal 2/portal2/maps directory, for example: G:\steam\steamapps\common\portal 2\portal2\maps&lt;br /&gt;
*You launch portal 2 and type in console: map sp1_easy 1&lt;br /&gt;
{{gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=1&lt;br /&gt;
|File:Artyommenu.PNG|console command to run Artyom&#039;s mappack}}&lt;br /&gt;
*Enjoy&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{gallery&lt;br /&gt;
|title=Pictures&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=3&lt;br /&gt;
|File:artyom1.jpg|&lt;br /&gt;
|File:artyom2.png|&lt;br /&gt;
|File:artyom3.png|&lt;br /&gt;
|File:artyom4.png|&lt;br /&gt;
|File:artyom5.png|&lt;br /&gt;
|File:artyom7.png|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Update #1 ==&lt;br /&gt;
Update 22.05.11:&lt;br /&gt;
* Fixed a hole on sp1_easy1&lt;br /&gt;
* Fixed a bug, when player couldn&#039;t go to sp1_easy3&lt;br /&gt;
* Fixed some textures on  sp1_easy2&lt;br /&gt;
* Added sp1_easy4&lt;br /&gt;
&lt;br /&gt;
== Update #2 ==&lt;br /&gt;
Global Update №1(Cave&#039;s Update)(22.05.11):&lt;br /&gt;
* Fixed a bug on map sp1_easy1&lt;br /&gt;
* Changed some textures on map sp1_easy1&lt;br /&gt;
* Added some props on map sp1_easy1&lt;br /&gt;
* Changed some textures on  sp1_easy2&lt;br /&gt;
* Fixed a bug, when player can go out of sp1_easy2 map&lt;br /&gt;
* Fixed some textures on map sp1_easy3&lt;br /&gt;
* Added a secret room on map sp1_easy3 [[File:Wheatley_spoils_you.png]]&lt;br /&gt;
* Fixed a hole on map sp1_easy3&lt;br /&gt;
* Fixed a bug, when player was not directed to map sp1_easy4 after sp1_easy3 &lt;br /&gt;
* Added some sounds on maps sp1_easy1, sp1_easy2, sp1_easy4&lt;br /&gt;
&lt;br /&gt;
== Update #3 ==&lt;br /&gt;
Update 25.05.11:&lt;br /&gt;
* Deleted arrows, which where showing a way to the sercret room [[File:Wheatley_spoils_you.png]]&lt;br /&gt;
* Fixed a missing texture on map sp1_easy3&lt;br /&gt;
* Fixed door placement on map sp1_easy2&lt;br /&gt;
* Deleted unused props on map sp1_easy3&lt;br /&gt;
* Deleted unused arrows on map sp1_easy1&lt;br /&gt;
&lt;br /&gt;
== Update #4 ==&lt;br /&gt;
Update 13.06.11:&lt;br /&gt;
* Added timer sound on map sp1_easy4&lt;br /&gt;
* Now Hard Light Bridge goes straighton map sp1_easy3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:User_Artyom_Artyom1.jpg&amp;diff=24428</id>
		<title>File:User Artyom Artyom1.jpg</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:User_Artyom_Artyom1.jpg&amp;diff=24428"/>
		<updated>2011-06-13T10:31:20Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:User_Artyom_Artyommenu.PNG&amp;diff=24425</id>
		<title>File:User Artyom Artyommenu.PNG</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:User_Artyom_Artyommenu.PNG&amp;diff=24425"/>
		<updated>2011-06-13T10:18:23Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:User_Artyom_ArtyomBird.png&amp;diff=24421</id>
		<title>File:User Artyom ArtyomBird.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:User_Artyom_ArtyomBird.png&amp;diff=24421"/>
		<updated>2011-06-13T10:04:03Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: uploaded a new version of &amp;amp;quot;File:ArtyomBird.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:User_Artyom_ArtyomBird.png&amp;diff=24419</id>
		<title>File:User Artyom ArtyomBird.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:User_Artyom_ArtyomBird.png&amp;diff=24419"/>
		<updated>2011-06-13T09:58:12Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Wheatley_corrupted.png&amp;diff=24409</id>
		<title>File:Wheatley corrupted.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Wheatley_corrupted.png&amp;diff=24409"/>
		<updated>2011-06-13T09:44:42Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: uploaded a new version of &amp;amp;quot;File:Wheatley corrupted.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Wheatley images]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;br /&gt;
&lt;br /&gt;
{{crush|61229e6b3fa955219cdaf61fce1abee6|f2b5ef6518c1facaa96fdf8b316368e7}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Cubes&amp;diff=24408</id>
		<title>Cubes</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Cubes&amp;diff=24408"/>
		<updated>2011-06-13T09:41:48Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Portal Companion Cube.png|right|300px|The [[Weighted Companion Cube]] as it appears in &#039;&#039;Portal&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cubes&#039;&#039;&#039; are common gameplay implements in both &#039;&#039;[[Portal]]&#039;&#039; and &#039;&#039;[[Portal 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Cubes ==&lt;br /&gt;
=== Weighted Storage Cube ===&lt;br /&gt;
The Weighted Storage Cube was first introduced in &#039;&#039;Portal&#039;&#039;, and remains prevalent in &#039;&#039;Portal 2&#039;&#039;. In &#039;&#039;Portal 2&#039;&#039;, the blue ring turns yellow when placed upon a [[Heavy Duty Super-Colliding Super Button]].&lt;br /&gt;
&lt;br /&gt;
=== Weighted Companion Cube ===&lt;br /&gt;
{{Main|Weighted Companion Cube}}&lt;br /&gt;
The Weighted Companion Cube was first introduced in &#039;&#039;Portal&#039;&#039;, and remains prevalent in &#039;&#039;Portal 2&#039;&#039;. It functions in the same way as a regular Storage Cube, being differentiated only to help players to feel attached to the cube, and realize that they must keep the same cube throughout the entire chamber.&lt;br /&gt;
&lt;br /&gt;
=== Edgeless Safety Cube ===&lt;br /&gt;
The Edgeless Safety Cube was introduced in &#039;&#039;Portal 2&#039;&#039;, and is used only in [[Co-op]] gameplay, however it also appears once in the single player campaign as garbage. The &amp;quot;cube&amp;quot; is really a sphere. However, it still retains the coloring scheme and patterns present in the designs of the other cubes.&lt;br /&gt;
&lt;br /&gt;
=== Discouragement Redirection Cube ===&lt;br /&gt;
{{Main|Discouragement Redirection Cube}}&lt;br /&gt;
The Discouragement Redirection Cube was introduced in &#039;&#039;Portal 2&#039;&#039;. Its main purpose is to redirect the [[Thermal Discouragement Beam]] (a deadly laser) to other places or through portals if necessary.&lt;br /&gt;
&lt;br /&gt;
== Receptacles ==&lt;br /&gt;
=== Weighted Storage Cube Receptacle ===&lt;br /&gt;
Weighted Storage Cube Receptacle is a receptacle for the [[#Weighted Storage Cube|Weighted Storage Cube]], introduced in &#039;&#039;Portal 2&#039;&#039;. The Storage Cube must be placed securely inside the receptacle in order for the player to proceed. Although its appearance is similar to the [[Heavy Duty Super-Colliding Super Button]], it cannot be activated by the player or any other object being placed upon it.&lt;br /&gt;
&lt;br /&gt;
=== Edgeless Safety Cube Receptacle ===&lt;br /&gt;
The Edgeless Safety Cube Receptacle is a receptacle for the [[#Edgeless Safety Cube|Edgeless Safety Cube]], introduced in &#039;&#039;Portal 2&#039;&#039;. The Cube must be placed securely inside the receptacle in order for the player to proceed.&lt;br /&gt;
&lt;br /&gt;
The Edgeless Safety Cube and its receptacle only appear as gameplay implements in [[Co-op]] mode.&lt;br /&gt;
&lt;br /&gt;
== Related Achievements ==&lt;br /&gt;
=== Portal ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal|Fratricide}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{Achievement table&lt;br /&gt;
| 1 = {{Show achievement|Portal 2|Drop Box}}&lt;br /&gt;
      {{Show achievement|Portal 2|Preservation of Mass}}&lt;br /&gt;
      {{Show achievement|Portal 2|Schrodinger&#039;s Catch}}&lt;br /&gt;
| 2 = {{Show achievement|Portal 2|Iron Grip}}&lt;br /&gt;
      {{Show achievement|Portal 2|Party of Three}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=200&lt;br /&gt;
|width=200&lt;br /&gt;
|title=Portal&lt;br /&gt;
|File:Portal1 StorageCube.png|alt1=Portal|Weighted Storage Cube.&lt;br /&gt;
|File:Portal Companion Cube.png|alt2=Weighted Companion Cube.|Weighted Companion Cube.&lt;br /&gt;
|File:Portal Sphere.png|alt3=A spherical replacement seen in an advanced chamber.|A spherical replacement seen in an advanced chamber.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|height=200&lt;br /&gt;
|width=200&lt;br /&gt;
|title=Portal 2&lt;br /&gt;
|File:Portal2 StorageCube.png|alt1=Portal 2|Weighted Storage Cube.&lt;br /&gt;
|File:Companion Cube.png|alt2=Weighted Companion Cube.|Weighted Companion Cube.&lt;br /&gt;
|File:Portal2 ReflectionCube.png|alt3=Discouragement Redirection Cube.|Discouragement Redirection Cube.&lt;br /&gt;
|File:Portal2 40sStorageCube.png|alt4=Old Weighted Storage Cube.|Old Weighted Storage Cube.&lt;br /&gt;
|File:ESC.png|alt5=Edgeless Safety Cube.|Edgeless Safety Cube.&lt;br /&gt;
|File:Weighted Storage Cube Receptacle.png|alt6=Weighted Storage Cube Receptacle.|Weighted Storage Cube Receptacle.&lt;br /&gt;
|File:Weighted Storage Cube Receptacle active.png|alt7=Active Weighted Storage Cube Receptacle.|Active Weighted Storage Cube Receptacle.&lt;br /&gt;
|File:Edgeless Safety Cube Receptacle.png|alt8=Edgeless Safety Cube Receptacle.|Edgeless Safety Cube Receptacle.&lt;br /&gt;
|File:Edgeless Safety Cube Receptacle active.png|alt9=Active Edgeless Safety Cube Receptacle.|Active Edgeless Safety Cube Receptacle.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Atlas&amp;diff=24407</id>
		<title>Atlas</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Atlas&amp;diff=24407"/>
		<updated>2011-06-13T09:40:10Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:Atlas.png|right|300px|Atlas]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Blue, you go first.|sound=GLaDOS_coop_teamwork_exercise_alt05.wav}}&lt;br /&gt;
&#039;&#039;&#039;Atlas&#039;&#039;&#039;, is [[P-body]]&#039;s short and stout companion, and is one of the two bots [[GLaDOS]] built for the [[Co-op|Cooperative Testing Initiative]], which was devised to phase out human testing. GLaDOS created the testing initiative after {{spoiler|[[Chell]] killed her the first time, during &#039;&#039;Portal&#039;&#039;}}. Along with P-body, the two bots are pitted against a series of tests built by GLaDOS herself, utilizing the many different aspects encountered by Chell in single-player. &lt;br /&gt;
&lt;br /&gt;
Both Atlas and P-body are voiced by [http://www.imdb.com/name/nm0048389/ Dee Bradley Baker].&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the final phases of testing, GLaDOS reveals that, while the Cooperative Testing Initiative has its uses, she needs human testing for science, not robots. GLaDOS reveals that there are humans locked away, deep within the ancient Aperture facilities. There the bots will be tasked with navigating the old test chambers and unlock the massive vault containing the humans, seemingly kept in place by some form of cryogenic storage. By doing this, they &#039;save science.&#039;}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=1&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Atlas first person.png|alt1=Atlas first-person view.|Atlas first-person view.&lt;br /&gt;
|File:Atlas_lmb_portal.png|alt2=Atlas&#039; Primary-fire portal|Atlas&#039; Primary-fire portal.&lt;br /&gt;
|File:Atlas_rmb_portal.png|alt3=Atlas&#039; Secondary-fire portal|Atlas&#039; Secondary-fire portal.&lt;br /&gt;
|File:Atlas_both_portal.png|alt4=Both of Atlas&#039; portals|Both of Atlas&#039; portals.&lt;br /&gt;
|File:Bots_Screenshot.png|alt5=Atlas in Roll Cage|Atlas prototype, with a [[Roll Cage]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* In the pre-release [[videos|video]] &amp;quot;[[Bot Trust]]&amp;quot;, the prototype Atlas in the &amp;quot;Unilateral Force-Induced Isokinetic Breakfast Trials&amp;quot; wields the same frying pan found in &#039;&#039;[[wikipedia:Left 4 Dead 2|Left 4 Dead 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Wheatley&amp;diff=24406</id>
		<title>Wheatley</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Wheatley&amp;diff=24406"/>
		<updated>2011-06-13T09:39:09Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Wheatley.png|right|400px|Weatley]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Wheatley&#039;&#039;&#039;|I&#039;ll wait--I&#039;ll wait one hour. Then I&#039;ll come back and, assuming I can locate your dead body, I&#039;ll bury you. Alright? Brilliant! Go team! See you in an hour! Hopefully! If you&#039;re not... dead.|sound=Wheatley_sp_intro_03_afterfallalt09.wav}}&lt;br /&gt;
&#039;&#039;&#039;Wheatley&#039;&#039;&#039;, as known as the {{spoiler text|&#039;&#039;&#039;Intelligence Dampening Sphere&#039;&#039;&#039;}}, is a [[Cores#Personality Cores|Personality Core]] of male programming and English West Country accent who first appears in &#039;&#039;[[Portal 2]]&#039;&#039;. He is [[Chell]]&#039;s guide through the first part of the game, and helps her to find a way to escape the facility.&lt;br /&gt;
&lt;br /&gt;
Wheatley is voiced by British actor and comedian [[w:Stephen Merchant|Stephen Merchant]].&lt;br /&gt;
&lt;br /&gt;
== Portal 2 ==&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
{{spoiler text|During the course of the game, Wheatley aids Chell into escaping from [[GLaDOS]]&#039; tests. The two eventually sabotage GLaDOS&#039; turret production line and neurotoxin and later confront GLaDOS herself. A core transference occurs and Wheatley takes over the facility. When he is about to let Chell escape, Wheatley becomes corrupted with power and becomes the game&#039;s new main antagonist. Wheatley reconstructs GLaDOS&#039; hardware on to a potato battery and knocks both her and Chell into [[Aperture Science|Aperture Science&#039;s]] old and forgotten test chambers by accident.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|After returning from the old test chambers, Chell and GLaDOS learn that Wheatley&#039;s actions are causing the facility&#039;s reactor to approach a nuclear meltdown. After passing through more test chambers made by Wheatley, he attempts to kill Chell and GLaDOS. After escaping his traps, GLaDOS suggests causing a new core transfer by implanting corrupt Personality Cores into Wheatley.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|Chell enters Wheatley&#039;s lair to begin the final confrontation of the game. By shutting him down temporarily with bombs, Chell corrupts Wheatley enough to initiate a new core transference, saving the facility from destruction in the progress. However, a stalemate occurs when Wheatley does not agree to transfer himself, and Chell must press the stalemate resolution button to finalize the transfer. However, Wheatley had booby trapped it with explosives, and Chell is flung from the button. Chell survives and launches a portal onto the surface of the Moon, causing both her and Wheatley to be sucked into space. GLaDOS then reacquires her old body and rescues Chell while letting Wheatley be launched into the vacuum of space.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|Wheatley is last seen in the prologue after the end credits, with the [[Cores#Space Core|Space Core]] orbiting him, where he wishes he could say he was sorry for all he did to Chell.}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{gallery&lt;br /&gt;
|title=Wheatley&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=3&lt;br /&gt;
|File:Portal2 Wheatley E3.jpg|alt1=Wheatley, as he appeared in the E3 2010 trailer.|Wheatley, as he appeared in the E3 2010 trailer.&lt;br /&gt;
|File:Wheatley rail.png|alt2=Wheatley attached to his rail.|Wheatley attached to his rail.&lt;br /&gt;
|File:Portal2 Wheatley Boss.png|alt3=Wheatley after taking control of the facility.|{{spoiler|Wheatley after taking control of the facility.}}|spoiler3=yes&lt;br /&gt;
|File:Wheatley corrupted.png|alt4=Wheatley in a dirty state, after being crushed by GLaDOS (but somehow surviving.)|{{spoiler|Wheatley in a dirty state, after being crushed by GLaDOS (but somehow surviving.)}}|spoiler4=yes&lt;br /&gt;
|File:Portal2_Intelligence_Core.jpg|alt1=Intelligence Core from Portal which Wheatley may be.|Intelligence Core from Portal which Wheatley may be.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Video game-wise, Wheatley appears to be an upgraded version of GLaDOS&#039; Intelligence Core (the one telling the cake recipe), with a blue &amp;quot;eye&amp;quot; and three dots, though Wheatley has dots only on his right side. From early screenshots and the &#039;&#039;Portal 2&#039;&#039; E3 teaser trailer, the model also appears to have been greatly improved and more detailed, with a wider range of emotions. &lt;br /&gt;
&lt;br /&gt;
* Wheatley&#039;s {{W|Cockney#Cockney_speech|Cockney accent}} heard in the [http://www.youtube.com/watch?v=mYsAklh4uqQ &amp;quot;Meet Wheatley&amp;quot; video shown at E3 2010] uses a placeholder voice provided by [[Valve]] animator [http://www.mobygames.com/developer/sheet/view/developerId,55298/ Richard Lord].&amp;lt;ref&amp;gt;[http://www.wired.com/gamelife/2010/06/portal-2-wheatley/ &#039;&#039;Portal 2&#039;&#039; Gains a Talkative Companion] on Wired.com&amp;lt;/ref&amp;gt; Due to very positive feedback, Valve considered at some point making the voice official.&amp;lt;ref&amp;gt;[http://www.neogaf.com/forum/showpost.php?p=21890104&amp;amp;postcount=83 &#039;&#039;Portal 2&#039;&#039; E3 gameplay video (single post)] on the NeoGAF forums&amp;lt;/ref&amp;gt; Later Lord himself emphasized that his voice was temporary, saying that &amp;quot;theres no way you will be dissapointed with the final voice - i&#039;m over the moon with who it might be.&amp;quot; [sic],&amp;lt;ref&amp;gt;[http://lastoutpostofsanity.com/2010/06/tempvoice/ &amp;quot;Temp voice!&amp;quot;] on Last Outpost of Sanity, Richard Lord&#039;s official blog&amp;lt;/ref&amp;gt; until it was announced that Stephen Merchant would provide the final voice.&amp;lt;ref&amp;gt;[http://pc.ign.com/articles/109/1095842p1.html Gamescom: &#039;&#039;Portal 2&#039;&#039; gets Stephen Merchant] on ComputerAndVideoGames.com&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Wheatley/ru&amp;diff=24405</id>
		<title>Wheatley/ru</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Wheatley/ru&amp;diff=24405"/>
		<updated>2011-06-13T09:38:46Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Уитли}}&lt;br /&gt;
[[Image:Wheatley.png|right|400px|Weatley]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Уитли&#039;&#039;&#039;|Подожду... подожду один час. А потом вернусь и, если найду твое мертвое тело, похороню тебя. Правильно? Отлично! Мы команда! Увидимся через час. Надеюсь. Если ты не мертва...|sound=Wheatley_sp_intro_03_afterfallalt09_ru.wav}}&lt;br /&gt;
&#039;&#039;&#039;Уитли&#039;&#039;&#039;, известен как {{spoiler text|&#039;&#039;&#039;Интеллектуальная Сфера&#039;&#039;&#039;}}, это [[Cores/ru|модуль персональности]], запрограмированный как мужчина с западным английским акцентом, впервые появляется в &#039;&#039;[[Portal 2/ru|Portal 2]]&#039;&#039;. Он сопровождает [[Chell/ru|Челл]] на первых этапах игры и помогает ей бежать из лаборатории.&lt;br /&gt;
&lt;br /&gt;
В английской версии Уитли озвучен [[w:Stephen Merchant|Стивеном Мерчантом]].&lt;br /&gt;
&lt;br /&gt;
== Portal 2 ==&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
{{spoiler text|В ходе игры Уитли помогает Челл избегать испытаний [[GLaDOS/ru|ГЛаДОС]]. В конце концов им удается остановить конвейер по производству турелей и обезвредить нейротоксин, а позже и сразиться с самой ГЛаДОС. Замена модулей проходит успешно и Уитли обретает контроль над лабораторией. Уже готового отпустить Челл, Уитли внезапно опьяняет власть. Уитли перемещает ГЛаДОС в картофельную батарею и скидывает их обоих в забытые тестовые камеры [[Aperture Science/ru|лабораториии Aperture]].}}&lt;br /&gt;
 &lt;br /&gt;
{{spoiler text|Выбравшись из тестовых камер Челл и ГЛэДОС понимают, что действия Уитли провоцируют перегрузку реактора, которая может вызвать ядерный взрыв. После прохождения еще нескольких тестовых камер, сделанных Уитли, он пытается убить Челл и ГЛаДОС. Затем, обойдя все его ловушки, ГЛаДОС предлагает провести еще одну замену модулей, подсоединив неисправные модули персональности к Уитли.}}&lt;br /&gt;
&lt;br /&gt;
Челл заходит в логово Уитли для финальной схватки. Временно отключив его бомбами, Челл заменяет модули персональности на неисправные и ломает его, это позволяет запустить новый процесс замены модулей, чтобы спасти лабораторию от саморазрушения. Уитли препятствует Челл отказываясь от замены, это вынуждает её нажать кнопку безвыходных ситуаций, чтобы закончить провести замену. К сожалению Уитли заминировал её, и взрывом Челл отбрасывает назад. Она выживает и запускает портал на луну, в следствии чего их с Уитли засасывает в космос. Тем временем ГЛаДОС возвращается на свое место и спасет Челл, оставив Уитли летать в космосе.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|Последний раз Уитли можно увидеть в последней сцене с [[Cores/ru|космическим модулем]], где он рассказывает, что он хочет попросить прощения у Челл за все что он ей сделал.}}&lt;br /&gt;
&lt;br /&gt;
== Галерея ==&lt;br /&gt;
{{gallery&lt;br /&gt;
|title=Уитли&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=3&lt;br /&gt;
|File:Portal2 Wheatley E3.jpg|alt1=Wheatley, as he appeared in the E3 2010 trailer.|Уитли в тизере с Е3 2010.&lt;br /&gt;
|File:Wheatley rail.png|alt2=Wheatley attached to his rail.|Уитли прикрепленный к своим рельсам.&lt;br /&gt;
|File:Portal2 Wheatley Boss.png|alt3=Wheatley after taking control of the facility.|{{spoiler|Уитли после взятия под контроль лаборатории/}}|spoiler3=yes&lt;br /&gt;
|File:Wheatley corrupted.png|alt4=Wheatley in a dirty state, after being crushed by GLaDOS (but somehow surviving.)|&lt;br /&gt;
{{spoiler|Уитли, в грязном состоянии, будучи раздавленным ГЛаДОС (но как то сумел выжить)/}}|spoiler4=yes&lt;br /&gt;
|File:Portal2_Intelligence_Core.jpg|alt1=Intelligence Core from Portal which Wheatley may be.|Модуль интеллекта из первой части Portal, которым может быть Уитли.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Факты ==&lt;br /&gt;
* Есть мнение, что Уитли это обновленная версия Модуля интеллетка ГЛаДОС (того, что рассказывал рецепт торта), у которого был синий глаз и по три точки ка каждом боку, несмотря на то, что у Уитли точки только справа. С момента ранних скриншотов и тизеров Portal 2 на E3 модель Уитли была сильно улучшена и детализирована, включая расширенный спектр эмоций.&lt;br /&gt;
&lt;br /&gt;
* Уитли с {{W|Cockney#Cockney_speech|акцентом Кокни}} промелькнул в видео [http://www.youtube.com/watch?v=mYsAklh4uqQ &amp;quot;Знакомьтесь: Уитли&amp;quot;], в котором использовали голос  аниматора [http://www.mobygames.com/developer/sheet/view/developerId,55298/ Ричарда Лорда].&amp;lt;ref&amp;gt;[http://www.wired.com/gamelife/2010/06/portal-2-wheatley/ &#039;&#039;Portal 2&#039;&#039; Gains a Talkative Companion] on Wired.com&amp;lt;/ref&amp;gt; Из-за положительных отзывов Valve думала оставить этот голос и сделать его официальным.&amp;lt;ref&amp;gt;[http://www.neogaf.com/forum/showpost.php?p=21890104&amp;amp;postcount=83 &#039;&#039;Portal 2&#039;&#039; E3 gameplay video (single post)] on the NeoGAF forums&amp;lt;/ref&amp;gt; Позже сам Лорд подчеркнул, что его голос был временным, заявив, &amp;quot;​​пока что я буду разочарован - но я буду на седьмом небе от счастья, когда мы найдем того кто нам нужен&amp;quot; [sic],&amp;lt;ref&amp;gt;[http://lastoutpostofsanity.com/2010/06/tempvoice/ &amp;quot;Temp voice!&amp;quot;] on Last Outpost of Sanity, Richard Lord&#039;s official blog&amp;lt;/ref&amp;gt;, затем было обьявлено, что озвучивать Уитли будет Стивен Мерчант.&amp;lt;ref&amp;gt;[http://pc.ign.com/articles/109/1095842p1.html Gamescom: &#039;&#039;Portal 2&#039;&#039; gets Stephen Merchant] on ComputerAndVideoGames.com&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ссылки ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=P-body&amp;diff=24404</id>
		<title>P-body</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=P-body&amp;diff=24404"/>
		<updated>2011-06-13T09:38:18Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:P-body.png|right|200px|P-body]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Blue! Orange has always been my favorite.|sound=GLaDOS_mp_coop_rat_mazedeath02.wav}}&lt;br /&gt;
&#039;&#039;&#039;P-body&#039;&#039;&#039;, [[Atlas]]&#039; tall and wiry partner in crime, is one of the two bots [[GLaDOS]] built for the [[Co-op|Cooperative Testing Initiative]] in &#039;&#039;Portal 2&#039;&#039;, which was devised to phase out human testing. GLaDOS created the testing initiative after {{spoiler|[[Chell]] killed her the first time, during &#039;&#039;Portal&#039;&#039;}}. Along with Atlas, the two bots are pitted against a series of tests built by GLaDOS herself, utilizing the many different aspects encountered by Chell in single-player. &lt;br /&gt;
&lt;br /&gt;
Both P-body and Atlas are voiced by [http://www.imdb.com/name/nm0048389/ Dee Bradley Baker].&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the final phases of testing, GLaDOS reveals that, while the Cooperative Testing Initiative has its uses, she needs human testing for science, not robots. GLaDOS reveals that there are humans locked away, deep within the ancient Aperture facilities. There the bots will be tasked with navigating the old test chambers and unlock the massive vault containing the humans, seemingly kept in place by some form of cryogenic storage. By doing this, they &#039;save science.&#039;}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=1&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:P-body first person.png|alt1=P-body first-person view.|P-body first-person view.&lt;br /&gt;
|File:P-body_lmb_portal.png|alt2=P-body&#039;s Primary-fire portal|P-body&#039;s Primary-fire portal&lt;br /&gt;
|File:P-body_rmb_portal.png|alt3=P-body&#039;s Secondary-fire portal|P-body&#039;s Secondary-fire portal&lt;br /&gt;
|File:P-body_both_portal.png|alt4=Both of P-body&#039;s portals|Both of P-body&#039;s portals&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* P-body appears momentarily in the single player mode. {{Spoiler text|Upon arriving in [[Wheatley|Wheatley&#039;s]] Test Chamber where he &amp;quot;makes the exit&amp;quot;, P-body can be seen in the newly created area watching the player, before panicking and running through the exit.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=GLaDOS&amp;diff=24402</id>
		<title>GLaDOS</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=GLaDOS&amp;diff=24402"/>
		<updated>2011-06-13T09:37:29Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|400px|GLaDOS in &#039;&#039;Portal 2&#039;&#039;]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Okay, look: We both said a lot of things that you&#039;re going to regret, but I think we can put our differences behind us; for science... you monster.|sound=GLaDOS chellgladoswakeup06.wav}}&lt;br /&gt;
&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;, known in full as the &#039;&#039;&#039;Genetic Lifeform and Disk Operating System&#039;&#039;&#039;, is the computer system designed to control and oversee Aperture Laboratories, as well as the guide of the [[Aperture Science]] computer-aided Enrichment Center. She has the ability to shift and move the facilities and the chambers, making for seamless and almost infinite testing design.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler text|GlaDOS was a creation of [[Aperture Science]], which began under the oversight of [[Cave Johnson]] over the company. It was an attempt to create a fully functional, advanced artificial intelligence which was originally intended to be occupied by Johnson. After it became apparent to Johnson that he may die before GlaDOS is officially activated, Johnson motioned for [[Caroline]] to inhabit GlaDOS&#039; mind instead.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|GlaDOS was activated in 1998, which coincided with the company&#039;s &amp;quot;Bring Your Daughter to Work&amp;quot; day. GlaDOS was able to take control of the entire building, supposedly killing most of its inhabitants with exceptions such as [[Doug Rattmann]]. The destruction of the company also coincided with an invasion of Earth, two days afterwards at Aperture Science&#039;s rival company, Black Mesa.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|GlaDOS continued to operate the company, and at some time-frame awakened [[Chell]] and used her as a test subject, whose data was manipulated by Rattman so that she becomes the first test subject to be used. After putting Chell through a number of tests with the Portal gun, Chell was able to confront GlaDOS in her chamber and confronted her in a conflict, which Chell won. During the conflict, GlaDOS was heavily damaged, and remained in a dormant status for an unspecified period of time, during which the facility degraded. She was eventually reactivated through the accidental efforts of [[Wheatley]] and Chell, the latter of whom was also trapped in the building following GlaDOS&#039; defeat. As revenge, GlaDOS returned Chell to the facility&#039;s science experiments, and makes various taunts in hopes to crush her morale. Eventually she was trapped in yet another conflict, which led to Wheatley replacing her as the facility&#039;s overseer and her essence trapped in a potato and thrown into the depths of the facility.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|After Wheatley became corrupted by his position and power, GlaDOS and Chell worked together, initially as unwilling partners, to restore control over the facility. (which further degraded and corrupted under the influence of Wheatley, to the point where it may self-distruct.) Their attempts were eventually successful, resulting in the exile of Wheatley to outer space and the reconciliation between Chell and GlaDOS. GlaDOS then expelled Chell from the facility in order to avoid further trouble to her control.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
As the overseer and operator of the facility, GlaDOS is seemingly omnipotent, able to reconfigure rooms and carry out actions at her will.&lt;br /&gt;
&lt;br /&gt;
==Development and Acting==&lt;br /&gt;
&lt;br /&gt;
GLaDOS is voiced by {{W|Ellen McLain}}.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|height=200&lt;br /&gt;
|width=150&lt;br /&gt;
|title=GLaDOS&lt;br /&gt;
|File:GLaDOS P1.png|alt1=GLaDOS|GLaDOS in &#039;&#039;Portal&#039;&#039;&lt;br /&gt;
|File:Glados.png|alt2={{Spoiler|GLaDOS, reawakened in &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|GLaDOS, reawakened in &#039;&#039;Portal 2&#039;&#039;}}|spoiler2=yes&lt;br /&gt;
|File:Portal2 GLaDOS Potato.png|alt3={{Spoiler|GLaDOS after being attached to a potato battery by [[Wheatley]] in &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|GLaDOS after being attached to a potato battery by [[Wheatley]] in &#039;&#039;Portal 2&#039;&#039;}}|spoiler3=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* McLain, the voice of GLaDOS, also provides the voice for the [[tf:Administrator|Administrator]] in [[tf:Team Fortress 2|&#039;&#039;Team Fortress 2&#039;&#039;]] and the [[hl2:Combine Overwatch|Combine Overwatch]] in the [[hl2:Half-Life 2|&#039;&#039;Half-Life 2&#039;&#039;]] series.&lt;br /&gt;
* During the development of Portal 2, playtesters complained that GLaDOS was &amp;quot;too mean&amp;quot;, and it was concluded that some of her dialogue was too extreme. Due to this, elements of the dialogue were reworked and resulted in the creation of GLaDOS&#039; more amicable, passive-aggressive personality.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[GLaDOS voice lines]]&lt;br /&gt;
* {{Spoiler|[[Caroline]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Chell&amp;diff=24400</id>
		<title>Chell</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Chell&amp;diff=24400"/>
		<updated>2011-06-13T09:35:31Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:Chell.png|right|300px|Chell in &#039;&#039;Portal 2&#039;&#039;]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|You really are doing great... Chell.|sound=GLaDOS_sp_sphere_2nd_encounter_completion01.wav}}&lt;br /&gt;
&#039;&#039;&#039;Chell&#039;&#039;&#039; is the protagonist of both &#039;&#039;[[Portal]]&#039;&#039; and &#039;&#039;[[Portal 2]]&#039;&#039;. Little is known about her past beyond her being abandoned at birth and her stubborn will to live. She wields only the [[Handheld Portal Device]] throughout her entire quest for freedom.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Most of Chell&#039;s history remains a mystery. Throughout &#039;&#039;Portal 2&#039;&#039;, [[GLaDOS]] mentions numerous times that Chell was abandoned at birth and later adopted, though the credibility of GLaDOS&#039; word is left up to the interpreter. Many of GLaDOS&#039; comments throughout &#039;&#039;Portal 2&#039;&#039; and the latter stages of Portal are in an effort to belittle, annoy, or distract Chell from achieving her goal, whether or not statements of her adoption are true or not is up for debate.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=2&lt;br /&gt;
|title=Chell&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:Chell first person.png|alt1=Chell|Chell first-person view.&lt;br /&gt;
|File:Portal Chell.png|alt2=Chell in &#039;&#039;Portal&#039;&#039;.|Chell in &#039;&#039;Portal&#039;&#039;.&lt;br /&gt;
|File:Alésia Glidewell Chell reference pose.jpg|alt3=Alésia Glidewell posing for a Chell reference shot.|Alésia Glidewell posing for a Chell reference shot.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{spoiler text|One of the &#039;&#039;Bring Your Daughter to Work Day&#039;&#039; science-fair entries within &#039;&#039;Portal 2&#039;&#039; is signed, &amp;quot;by Chell&amp;quot;; indicating Chell was the daughter of an Aperture Science employee. The entry seemingly began as a potato, interacting with &amp;quot;an element from daddys work&amp;quot; and has now grown massively out of control and taken up roots in the structure.}}&lt;br /&gt;
* {{spoiler text|The [[turret]] opera at the end of &#039;&#039;Portal 2&#039;&#039; mentions Chell by name, calling her &amp;quot;cara mia&amp;quot; {{N}} &amp;quot;my dear&amp;quot; in Italian. This implies a deeper connection between Chell and GLaDOS than was previously let on.&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=mtAXSyFCWXY&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
* Chell is modelled after actress {{W|Alésia Glidewell}}.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Hoopy_the_Hoop&amp;diff=24399</id>
		<title>Hoopy the Hoop</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Hoopy_the_Hoop&amp;diff=24399"/>
		<updated>2011-06-13T09:34:23Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:Hoopy the Hoop.png|right|200px|Hoopy the Hoop]]&lt;br /&gt;
In the first &#039;&#039;[[Portal]]&#039;&#039;, &#039;&#039;&#039;Hoopy the Hoop&#039;&#039;&#039; was a lone hoop that dropped and rolled over in-front of the player at the end of the game. While Valve had anticipated Hoopy the Hoop would become an [[w:Internet meme|internet meme]], [[cake]] took that place and Hoopy the Hoop was forgotten.&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/features/archive/2010/03/10/opening-the-portal-exploring-portal-s-creation-and-its-ties-to-half-life-2.aspx?PostPageIndex=3 Gameinformer interview], page 3. Retrieved 2011-05-04.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
=== Portal ===&lt;br /&gt;
{{See also|Portal}}&lt;br /&gt;
Hoopy the Hoop rolls across the screen at the end of the game {{spoiler text|as [[Chell]] lays outside the [[Aperture Science]] facility.}}&lt;br /&gt;
&lt;br /&gt;
=== Portal 2 ===&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
Hoopy first appears in &#039;&#039;Portal 2&#039;&#039; underneath a floor panel in [[Portal 2 Chapter 2 Test Chamber 2|Test Chamber 2]].  He makes his second appearence behind a desk in [[Doug Rattmann|Rattmann&#039;s]] den in [[Portal 2 Chapter 2 Test Chamber 6|Test Chamber 6]]; this is the same den as referred to by the [[Achievements#Portal 2|Final Transmission]] achievement.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|title=Hoopy the Hoop&lt;br /&gt;
|height=150&lt;br /&gt;
|width=200&lt;br /&gt;
|File:Portal Hoopy the Hoop 1.png|alt1=Hoopy the Hoop|{{Spoiler|Hoopy the Hoop at the end of &#039;&#039;[[Portal]]&#039;&#039;}}&lt;br /&gt;
|File:Portal 2 Chapter 2 Test Chamber 02 Hoopy the Hoop.png|alt2=Hoopy the Hoop in [[Portal 2 Chapter 2 Test Chamber 2|Test Chamber 2]].|Hoopy the Hoop in [[Portal 2 Chapter 2 Test Chamber 2|Test Chamber 2]].&lt;br /&gt;
|File:Portal 2 Chapter 2 Test Chamber 6 Hoopy the Hoop.png|alt3=Hoopy the Hoop in one of {{Spoiler|[[Doug Rattmann|Rattmann&#039;s dens]] in &#039;&#039;[[Portal 2]]&#039;&#039;}}|Hoopy the Hoop in one of {{Spoiler|[[Doug Rattmann|Rattmann&#039;s dens]] in &#039;&#039;[[Portal 2]]&#039;&#039;}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=P-body&amp;diff=24398</id>
		<title>P-body</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=P-body&amp;diff=24398"/>
		<updated>2011-06-13T09:33:17Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:P-body.png|right|175px|P-body]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Blue! Orange has always been my favorite.|sound=GLaDOS_mp_coop_rat_mazedeath02.wav}}&lt;br /&gt;
&#039;&#039;&#039;P-body&#039;&#039;&#039;, [[Atlas]]&#039; tall and wiry partner in crime, is one of the two bots [[GLaDOS]] built for the [[Co-op|Cooperative Testing Initiative]] in &#039;&#039;Portal 2&#039;&#039;, which was devised to phase out human testing. GLaDOS created the testing initiative after {{spoiler|[[Chell]] killed her the first time, during &#039;&#039;Portal&#039;&#039;}}. Along with Atlas, the two bots are pitted against a series of tests built by GLaDOS herself, utilizing the many different aspects encountered by Chell in single-player. &lt;br /&gt;
&lt;br /&gt;
Both P-body and Atlas are voiced by [http://www.imdb.com/name/nm0048389/ Dee Bradley Baker].&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the final phases of testing, GLaDOS reveals that, while the Cooperative Testing Initiative has its uses, she needs human testing for science, not robots. GLaDOS reveals that there are humans locked away, deep within the ancient Aperture facilities. There the bots will be tasked with navigating the old test chambers and unlock the massive vault containing the humans, seemingly kept in place by some form of cryogenic storage. By doing this, they &#039;save science.&#039;}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=1&lt;br /&gt;
|height=150&lt;br /&gt;
|width=150&lt;br /&gt;
|File:P-body first person.png|alt1=P-body first-person view.|P-body first-person view.&lt;br /&gt;
|File:P-body_lmb_portal.png|alt2=P-body&#039;s Primary-fire portal|P-body&#039;s Primary-fire portal&lt;br /&gt;
|File:P-body_rmb_portal.png|alt3=P-body&#039;s Secondary-fire portal|P-body&#039;s Secondary-fire portal&lt;br /&gt;
|File:P-body_both_portal.png|alt4=Both of P-body&#039;s portals|Both of P-body&#039;s portals&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* P-body appears momentarily in the single player mode. {{Spoiler text|Upon arriving in [[Wheatley|Wheatley&#039;s]] Test Chamber where he &amp;quot;makes the exit&amp;quot;, P-body can be seen in the newly created area watching the player, before panicking and running through the exit.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=GLaDOS&amp;diff=24397</id>
		<title>GLaDOS</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=GLaDOS&amp;diff=24397"/>
		<updated>2011-06-13T09:32:04Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:GLaDOS P2.png|right|325px|GLaDOS in &#039;&#039;Portal 2&#039;&#039;]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Okay, look: We both said a lot of things that you&#039;re going to regret, but I think we can put our differences behind us; for science... you monster.|sound=GLaDOS chellgladoswakeup06.wav}}&lt;br /&gt;
&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;, known in full as the &#039;&#039;&#039;Genetic Lifeform and Disk Operating System&#039;&#039;&#039;, is the computer system designed to control and oversee Aperture Laboratories, as well as the guide of the [[Aperture Science]] computer-aided Enrichment Center. She has the ability to shift and move the facilities and the chambers, making for seamless and almost infinite testing design.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler text|GlaDOS was a creation of [[Aperture Science]], which began under the oversight of [[Cave Johnson]] over the company. It was an attempt to create a fully functional, advanced artificial intelligence which was originally intended to be occupied by Johnson. After it became apparent to Johnson that he may die before GlaDOS is officially activated, Johnson motioned for [[Caroline]] to inhabit GlaDOS&#039; mind instead.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|GlaDOS was activated in 1998, which coincided with the company&#039;s &amp;quot;Bring Your Daughter to Work&amp;quot; day. GlaDOS was able to take control of the entire building, supposedly killing most of its inhabitants with exceptions such as [[Doug Rattmann]]. The destruction of the company also coincided with an invasion of Earth, two days afterwards at Aperture Science&#039;s rival company, Black Mesa.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|GlaDOS continued to operate the company, and at some time-frame awakened [[Chell]] and used her as a test subject, whose data was manipulated by Rattman so that she becomes the first test subject to be used. After putting Chell through a number of tests with the Portal gun, Chell was able to confront GlaDOS in her chamber and confronted her in a conflict, which Chell won. During the conflict, GlaDOS was heavily damaged, and remained in a dormant status for an unspecified period of time, during which the facility degraded. She was eventually reactivated through the accidental efforts of [[Wheatley]] and Chell, the latter of whom was also trapped in the building following GlaDOS&#039; defeat. As revenge, GlaDOS returned Chell to the facility&#039;s science experiments, and makes various taunts in hopes to crush her morale. Eventually she was trapped in yet another conflict, which led to Wheatley replacing her as the facility&#039;s overseer and her essence trapped in a potato and thrown into the depths of the facility.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|After Wheatley became corrupted by his position and power, GlaDOS and Chell worked together, initially as unwilling partners, to restore control over the facility. (which further degraded and corrupted under the influence of Wheatley, to the point where it may self-distruct.) Their attempts were eventually successful, resulting in the exile of Wheatley to outer space and the reconciliation between Chell and GlaDOS. GlaDOS then expelled Chell from the facility in order to avoid further trouble to her control.}}&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
As the overseer and operator of the facility, GlaDOS is seemingly omnipotent, able to reconfigure rooms and carry out actions at her will.&lt;br /&gt;
&lt;br /&gt;
==Development and Acting==&lt;br /&gt;
&lt;br /&gt;
GLaDOS is voiced by {{W|Ellen McLain}}.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=3&lt;br /&gt;
|height=200&lt;br /&gt;
|width=150&lt;br /&gt;
|title=GLaDOS&lt;br /&gt;
|File:GLaDOS P1.png|alt1=GLaDOS|GLaDOS in &#039;&#039;Portal&#039;&#039;&lt;br /&gt;
|File:Glados.png|alt2={{Spoiler|GLaDOS, reawakened in &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|GLaDOS, reawakened in &#039;&#039;Portal 2&#039;&#039;}}|spoiler2=yes&lt;br /&gt;
|File:Portal2 GLaDOS Potato.png|alt3={{Spoiler|GLaDOS after being attached to a potato battery by [[Wheatley]] in &#039;&#039;Portal 2&#039;&#039;}}|{{Spoiler|GLaDOS after being attached to a potato battery by [[Wheatley]] in &#039;&#039;Portal 2&#039;&#039;}}|spoiler3=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* McLain, the voice of GLaDOS, also provides the voice for the [[tf:Administrator|Administrator]] in [[tf:Team Fortress 2|&#039;&#039;Team Fortress 2&#039;&#039;]] and the [[hl2:Combine Overwatch|Combine Overwatch]] in the [[hl2:Half-Life 2|&#039;&#039;Half-Life 2&#039;&#039;]] series.&lt;br /&gt;
* During the development of Portal 2, playtesters complained that GLaDOS was &amp;quot;too mean&amp;quot;, and it was concluded that some of her dialogue was too extreme. Due to this, elements of the dialogue were reworked and resulted in the creation of GLaDOS&#039; more amicable, passive-aggressive personality.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[GLaDOS voice lines]]&lt;br /&gt;
* {{Spoiler|[[Caroline]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Atlas&amp;diff=24396</id>
		<title>Atlas</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Atlas&amp;diff=24396"/>
		<updated>2011-06-13T09:31:02Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Image:Atlas.png|right|175px|Atlas]]&lt;br /&gt;
&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;GLaDOS&#039;&#039;&#039;|Blue, you go first.|sound=GLaDOS_coop_teamwork_exercise_alt05.wav}}&lt;br /&gt;
&#039;&#039;&#039;Atlas&#039;&#039;&#039;, is [[P-body]]&#039;s short and stout companion, and is one of the two bots [[GLaDOS]] built for the [[Co-op|Cooperative Testing Initiative]], which was devised to phase out human testing. GLaDOS created the testing initiative after {{spoiler|[[Chell]] killed her the first time, during &#039;&#039;Portal&#039;&#039;}}. Along with P-body, the two bots are pitted against a series of tests built by GLaDOS herself, utilizing the many different aspects encountered by Chell in single-player. &lt;br /&gt;
&lt;br /&gt;
Both Atlas and P-body are voiced by [http://www.imdb.com/name/nm0048389/ Dee Bradley Baker].&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|During the final phases of testing, GLaDOS reveals that, while the Cooperative Testing Initiative has its uses, she needs human testing for science, not robots. GLaDOS reveals that there are humans locked away, deep within the ancient Aperture facilities. There the bots will be tasked with navigating the old test chambers and unlock the massive vault containing the humans, seemingly kept in place by some form of cryogenic storage. By doing this, they &#039;save science.&#039;}}&lt;br /&gt;
{{Clr}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|lines=1&lt;br /&gt;
|height=150&lt;br /&gt;
|width=175&lt;br /&gt;
|File:Atlas first person.png|alt1=Atlas first-person view.|Atlas first-person view.&lt;br /&gt;
|File:Atlas_lmb_portal.png|alt2=Atlas&#039; Primary-fire portal|Atlas&#039; Primary-fire portal.&lt;br /&gt;
|File:Atlas_rmb_portal.png|alt3=Atlas&#039; Secondary-fire portal|Atlas&#039; Secondary-fire portal.&lt;br /&gt;
|File:Atlas_both_portal.png|alt4=Both of Atlas&#039; portals|Both of Atlas&#039; portals.&lt;br /&gt;
|File:Bots_Screenshot.png|alt5=Atlas in Roll Cage|Atlas prototype, with a [[Roll Cage]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* In the pre-release [[videos|video]] &amp;quot;[[Bot Trust]]&amp;quot;, the prototype Atlas in the &amp;quot;Unilateral Force-Induced Isokinetic Breakfast Trials&amp;quot; wields the same frying pan found in &#039;&#039;[[wikipedia:Left 4 Dead 2|Left 4 Dead 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Wheatley/ru&amp;diff=24395</id>
		<title>Wheatley/ru</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Wheatley/ru&amp;diff=24395"/>
		<updated>2011-06-13T09:30:13Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Уитли}}&lt;br /&gt;
[[Image:Wheatley.png|right|300px|Weatley]]&lt;br /&gt;
{{Quotation|&#039;&#039;&#039;Уитли&#039;&#039;&#039;|Подожду... подожду один час. А потом вернусь и, если найду твое мертвое тело, похороню тебя. Правильно? Отлично! Мы команда! Увидимся через час. Надеюсь. Если ты не мертва...|sound=Wheatley_sp_intro_03_afterfallalt09_ru.wav}}&lt;br /&gt;
&#039;&#039;&#039;Уитли&#039;&#039;&#039;, известен как {{spoiler text|&#039;&#039;&#039;Интеллектуальная Сфера&#039;&#039;&#039;}}, это [[Cores/ru|модуль персональности]], запрограмированный как мужчина с западным английским акцентом, впервые появляется в &#039;&#039;[[Portal 2/ru|Portal 2]]&#039;&#039;. Он сопровождает [[Chell/ru|Челл]] на первых этапах игры и помогает ей бежать из лаборатории.&lt;br /&gt;
&lt;br /&gt;
В английской версии Уитли озвучен [[w:Stephen Merchant|Стивеном Мерчантом]].&lt;br /&gt;
&lt;br /&gt;
== Portal 2 ==&lt;br /&gt;
{{See also|Portal 2}}&lt;br /&gt;
{{spoiler text|В ходе игры Уитли помогает Челл избегать испытаний [[GLaDOS/ru|ГЛаДОС]]. В конце концов им удается остановить конвейер по производству турелей и обезвредить нейротоксин, а позже и сразиться с самой ГЛаДОС. Замена модулей проходит успешно и Уитли обретает контроль над лабораторией. Уже готового отпустить Челл, Уитли внезапно опьяняет власть. Уитли перемещает ГЛаДОС в картофельную батарею и скидывает их обоих в забытые тестовые камеры [[Aperture Science/ru|лабораториии Aperture]].}}&lt;br /&gt;
 &lt;br /&gt;
{{spoiler text|Выбравшись из тестовых камер Челл и ГЛэДОС понимают, что действия Уитли провоцируют перегрузку реактора, которая может вызвать ядерный взрыв. После прохождения еще нескольких тестовых камер, сделанных Уитли, он пытается убить Челл и ГЛаДОС. Затем, обойдя все его ловушки, ГЛаДОС предлагает провести еще одну замену модулей, подсоединив неисправные модули персональности к Уитли.}}&lt;br /&gt;
&lt;br /&gt;
Челл заходит в логово Уитли для финальной схватки. Временно отключив его бомбами, Челл заменяет модули персональности на неисправные и ломает его, это позволяет запустить новый процесс замены модулей, чтобы спасти лабораторию от саморазрушения. Уитли препятствует Челл отказываясь от замены, это вынуждает её нажать кнопку безвыходных ситуаций, чтобы закончить провести замену. К сожалению Уитли заминировал её, и взрывом Челл отбрасывает назад. Она выживает и запускает портал на луну, в следствии чего их с Уитли засасывает в космос. Тем временем ГЛаДОС возвращается на свое место и спасет Челл, оставив Уитли летать в космосе.&lt;br /&gt;
&lt;br /&gt;
{{spoiler text|Последний раз Уитли можно увидеть в последней сцене с [[Cores/ru|космическим модулем]], где он рассказывает, что он хочет попросить прощения у Челл за все что он ей сделал.}}&lt;br /&gt;
&lt;br /&gt;
== Галерея ==&lt;br /&gt;
{{gallery&lt;br /&gt;
|title=Уитли&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=3&lt;br /&gt;
|File:Portal2 Wheatley E3.jpg|alt1=Wheatley, as he appeared in the E3 2010 trailer.|Уитли в тизере с Е3 2010.&lt;br /&gt;
|File:Wheatley rail.png|alt2=Wheatley attached to his rail.|Уитли прикрепленный к своим рельсам.&lt;br /&gt;
|File:Portal2 Wheatley Boss.png|alt3=Wheatley after taking control of the facility.|{{spoiler|Уитли после взятия под контроль лаборатории/}}|spoiler3=yes&lt;br /&gt;
|File:Wheatley corrupted.png|alt4=Wheatley in a dirty state, after being crushed by GLaDOS (but somehow surviving.)|&lt;br /&gt;
{{spoiler|Уитли, в грязном состоянии, будучи раздавленным ГЛаДОС (но как то сумел выжить)/}}|spoiler4=yes&lt;br /&gt;
|File:Portal2_Intelligence_Core.jpg|alt1=Intelligence Core from Portal which Wheatley may be.|Модуль интеллекта из первой части Portal, которым может быть Уитли.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Факты ==&lt;br /&gt;
* Есть мнение, что Уитли это обновленная версия Модуля интеллетка ГЛаДОС (того, что рассказывал рецепт торта), у которого был синий глаз и по три точки ка каждом боку, несмотря на то, что у Уитли точки только справа. С момента ранних скриншотов и тизеров Portal 2 на E3 модель Уитли была сильно улучшена и детализирована, включая расширенный спектр эмоций.&lt;br /&gt;
&lt;br /&gt;
* Уитли с {{W|Cockney#Cockney_speech|акцентом Кокни}} промелькнул в видео [http://www.youtube.com/watch?v=mYsAklh4uqQ &amp;quot;Знакомьтесь: Уитли&amp;quot;], в котором использовали голос  аниматора [http://www.mobygames.com/developer/sheet/view/developerId,55298/ Ричарда Лорда].&amp;lt;ref&amp;gt;[http://www.wired.com/gamelife/2010/06/portal-2-wheatley/ &#039;&#039;Portal 2&#039;&#039; Gains a Talkative Companion] on Wired.com&amp;lt;/ref&amp;gt; Из-за положительных отзывов Valve думала оставить этот голос и сделать его официальным.&amp;lt;ref&amp;gt;[http://www.neogaf.com/forum/showpost.php?p=21890104&amp;amp;postcount=83 &#039;&#039;Portal 2&#039;&#039; E3 gameplay video (single post)] on the NeoGAF forums&amp;lt;/ref&amp;gt; Позже сам Лорд подчеркнул, что его голос был временным, заявив, &amp;quot;​​пока что я буду разочарован - но я буду на седьмом небе от счастья, когда мы найдем того кто нам нужен&amp;quot; [sic],&amp;lt;ref&amp;gt;[http://lastoutpostofsanity.com/2010/06/tempvoice/ &amp;quot;Temp voice!&amp;quot;] on Last Outpost of Sanity, Richard Lord&#039;s official blog&amp;lt;/ref&amp;gt;, затем было обьявлено, что озвучивать Уитли будет Стивен Мерчант.&amp;lt;ref&amp;gt;[http://pc.ign.com/articles/109/1095842p1.html Gamescom: &#039;&#039;Portal 2&#039;&#039; gets Stephen Merchant] on ComputerAndVideoGames.com&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ссылки ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CharactersNav}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:Wheatley.png&amp;diff=24394</id>
		<title>File:Wheatley.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:Wheatley.png&amp;diff=24394"/>
		<updated>2011-06-13T09:26:59Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: uploaded a new version of &amp;amp;quot;File:Wheatley.png&amp;amp;quot;: more weatley, better quality&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Wheatley images]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;br /&gt;
&lt;br /&gt;
{{crush|94c44874206d6c4fe60d8e6ee7400987|dc163860412ea6f52f3c8415c73e2ac1}}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/ru&amp;diff=24389</id>
		<title>Handheld Portal Device/ru</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Handheld_Portal_Device/ru&amp;diff=24389"/>
		<updated>2011-06-13T08:52:14Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: /* Галерея */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Переносное устройство создания порталов}}&lt;br /&gt;
[[File:Portal PortalGun.png|right|thumb|Переносное устройство создания порталов в &#039;&#039;[[Portal/ru|Portal]]&#039;&#039;.|250px]]&lt;br /&gt;
&#039;&#039;&#039;Переносное устройство создания порталов&#039;&#039;&#039; производства [[Aperture Science/ru|Aperture Science]] (также известна как &#039;&#039;&#039;Портальная пушка&#039;&#039;&#039; или &#039;&#039;&#039;ASHPD&#039;&#039;&#039;) - это экспериментальное оружие, предназначенное для создания 2-х связанных порталов, через которые можно пройти. Это основной инструмент игроков, требуемый для прохождения [[Test Chamber/ru|тестовых камер]].&lt;br /&gt;
&lt;br /&gt;
== Обзор ==&lt;br /&gt;
Переносное устройство создания порталов предназначено для создания порталов и установки их на любую белую поверхность, являющийся неподвижной, плоской и достаточно большой. Если снаряд долетел до требуемой поверхности, портал соответствующего цвета будет установлен. Если два портала разных цветов установлены, эти два порталы будут связаны между собой.&lt;br /&gt;
&lt;br /&gt;
Переносное устройство создания порталов также имеет возможность подбирать и переносить предметы таким же образом, как [[hl2:Gravity Gun/ru|гравитационная пушка]] из серии игр &#039;&#039;Half-Life&#039;&#039;. Она не может запускать объекты, как гравитационная пушка, но может нести тяжелые предметы, даже через порталы.&lt;br /&gt;
&lt;br /&gt;
== Галерея ==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:Portal ASHPD 1st person.png|Вид от первого лица в &#039;&#039;[[Portal/ru|Portal]]&#039;&#039;&lt;br /&gt;
File:Atlas_Portal_Gun.png|Портальное устройство [[Atlas/ru|Атласа]] в &#039;&#039;[[Portal 2/ru|Portal 2]]&#039;&#039;&lt;br /&gt;
File:P-Body_Portal_Gun.png|Портальное устройство [[P-body/ru|Пи-боди]] в &#039;&#039;Portal 2&#039;&#039;&lt;br /&gt;
File:Old Handheld Portal Device.png|Переносное устройство создания порталов Aperture Science. Портальное устройство 1940-го года.&lt;br /&gt;
File:Old Portal Gun.jpg|Возможная форма портального устройства в бета версии [[Portal/ru|Portal]].&lt;br /&gt;
File:Ashpd blueprint.jpg|Чертеж переносного устройства создания порталов&lt;br /&gt;
File:Ashpd_blueprint2.jpg‎|Другой чертеж переносного устройства создания порталов&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MechanicsNav}}&lt;br /&gt;
[[Category:Mechanics/ru]]&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:ARTYOM&amp;diff=24384</id>
		<title>User:ARTYOM</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:ARTYOM&amp;diff=24384"/>
		<updated>2011-06-13T08:41:28Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User infobox&lt;br /&gt;
| image = Artyomavatar.png&lt;br /&gt;
| type = Translator&lt;br /&gt;
| health = {{tooltip|100500|I am &#039;&#039;&#039;SAXTON HALE&#039;&#039;&#039; friend!}}&lt;br /&gt;
| speed = &#039;&#039;&#039;100500%&#039;&#039;&#039; &amp;lt;br&amp;gt; 10000005000000% &amp;lt;small&amp;gt;if in love&amp;lt;/small&amp;gt;&lt;br /&gt;
| infoboxcolour = #f2a856 &lt;br /&gt;
| tf2info = no&lt;br /&gt;
| contactinfo = no&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;== Welcome! ==&#039;&#039;&#039;&lt;br /&gt;
{{Quotation|Hi, i am Portal 2 Wiki translator from Russia. I am here to have a good practice in translating! And of course I want to help wiki as much as i can, i finally understood how to make all this scripts and stuff. I Hope I can help! [[File:Wheatley_spoils_you.png]]    &#039;&#039;&#039;ARTYOM&#039;&#039;&#039;|}}   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TASKS ==&lt;br /&gt;
&lt;br /&gt;
* To translate all not translated test chambers&lt;br /&gt;
3 chambers &#039;&#039;DONE&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== my pre-orders ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Monday Night Combat!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Portal 2!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Homefront!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Total War: Shogun 2!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==YouTube==&lt;br /&gt;
Check out mine YouTube Channel:&lt;br /&gt;
http://www.youtube.com/user/888696ARTYOM&lt;br /&gt;
You can see there my portal 2 maps :D&lt;br /&gt;
== Some information about me ==&lt;br /&gt;
&#039;&#039;&#039;This user from Russia &#039;&#039;&#039;&lt;br /&gt;
{| cellpadding = 5&lt;br /&gt;
|{{User Russian}}  &lt;br /&gt;
|-&lt;br /&gt;
|{{User Backpack|artyom888}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Steam|artyom888}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User IRC regular}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:ARTYOM&amp;diff=24381</id>
		<title>User:ARTYOM</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:ARTYOM&amp;diff=24381"/>
		<updated>2011-06-13T08:32:19Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User infobox&lt;br /&gt;
| image = Artyomavatar.png&lt;br /&gt;
| type = Translator&lt;br /&gt;
| health = {{tooltip|100500|I am &#039;&#039;&#039;SAXTON HALE&#039;&#039;&#039; friend!}}&lt;br /&gt;
| speed = &#039;&#039;&#039;100500%&#039;&#039;&#039; &amp;lt;br&amp;gt; 10000005000000% &amp;lt;small&amp;gt;if in love&amp;lt;/small&amp;gt;&lt;br /&gt;
| infoboxcolour = #f2a856 &lt;br /&gt;
| tf2info = no&lt;br /&gt;
| contactinfo = no&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;== Welcome! ==&#039;&#039;&#039;&lt;br /&gt;
{{Quotation|Hi, i am Portal 2 Wiki translator from Russia. I am here to have a good practice in translating! And of course I want to help wiki as much as i can, i finally understood how to make all this scripts and stuff. I Hope I can help!     &#039;&#039;&#039;ARTYOM&#039;&#039;&#039;|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TASKS ==&lt;br /&gt;
&lt;br /&gt;
* To translate all not translated test chambers&lt;br /&gt;
3 chambers &#039;&#039;DONE&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== my pre-orders ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Monday Night Combat!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Portal 2!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Homefront!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Total War: Shogun 2!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==YouTube==&lt;br /&gt;
Check out mine YouTube Channel:&lt;br /&gt;
http://www.youtube.com/user/888696ARTYOM&lt;br /&gt;
You can see there my portal 2 maps :D&lt;br /&gt;
== Some information about me ==&lt;br /&gt;
&#039;&#039;&#039;This user from Russia &#039;&#039;&#039;&lt;br /&gt;
{| cellpadding = 5&lt;br /&gt;
|{{User Russian}}  &lt;br /&gt;
|-&lt;br /&gt;
|{{User Backpack|artyom888}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Steam|artyom888}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User IRC regular}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2_Chapter_1_Test_Chamber_2/ru&amp;diff=24378</id>
		<title>Portal 2 Chapter 1 Test Chamber 2/ru</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2_Chapter_1_Test_Chamber_2/ru&amp;diff=24378"/>
		<updated>2011-06-13T08:30:48Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: /* Галерея */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Глава 1 - Тестовая камера 02&lt;br /&gt;
  | map        = sp_a1_intro3.bsp&lt;br /&gt;
  | number     = 02&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal 2 Chapter 1 Test Chamber 02.png&lt;br /&gt;
  | icon1      = cube dispenser&lt;br /&gt;
  | icon2      = cube button&lt;br /&gt;
  | icon3      = cube hazard&lt;br /&gt;
  | icon4      = player button&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = blades hazard&lt;br /&gt;
  | previous   = Portal 2 Chapter 1 Test Chamber 1&lt;br /&gt;
  | next       = Portal 2 Chapter 1 Test Chambers 3 &amp;amp; 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Это третий уровень в игре, на этом уровне игроку разрешено использовать Портальную пушку стрелующую только одним порталом.&lt;br /&gt;
&lt;br /&gt;
== Опасности ==&lt;br /&gt;
Отсутвуют&lt;br /&gt;
== Пошаговое руководство ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Проходите сквозь дверь и вниз к пъедесталу. &lt;br /&gt;
* После того как вы преземлились, проходите по спиральной панели, и возьмите [[Handheld Portal Device/ru| Портальную пушку]].&lt;br /&gt;
* Создайте портал на одной из стен, пройдите сквозь него, затем идите направо.&lt;br /&gt;
* Продолжайте идти через комнаты, пока не достигните конца комнат. Спрагните с края и посмотрите на ораньжевый портал слева.&lt;br /&gt;
* Создайте портал на одной из близлежащих стен, пройдите сквозь него, и вы увидите дверь слева.&lt;br /&gt;
* Поставьте портал на одну из стен, на той же платформе, где находится дверь; Вернитесь назад к ораньжевому порталу и пройдите сквозь него к двери, а затем проходите в [[chamberlock/ru|Шлюзовую камеру]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Пошаговое руководство на видео ==&lt;br /&gt;
{{walkthrough}}&lt;br /&gt;
&lt;br /&gt;
== Музыка ==&lt;br /&gt;
{{main|Portal 2 саундтрек}}&lt;br /&gt;
7. &#039;&#039;&#039;&#039;&#039;Ghost of Rattman&#039;&#039;&#039;&#039;&#039; - 4:06 - {{Download|[[Media:07-Ghost of Rattman.mp3|07-Ghost of Rattman.mp3]]}}&lt;br /&gt;
&amp;lt;mp3player&amp;gt;File:07-Ghost of Rattman.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Галерея ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=3&lt;br /&gt;
|File:Portal 2 Chapter 1 portal gun.png|alt1=Deteriorated Test Chamber previously holding the Handheld Portal Device|Deteriorated Test Chamber previously holding the Handheld Portal Device.&lt;br /&gt;
|File:Portal Test Chamber 02.png|alt2=The Test Chamber in Portal|Тестовая камера в [[Portal]].&lt;br /&gt;
|File:Portal 2 Chapter 1 fall.png|alt3=The tunnel beneath the Test Chamber|The tunnel beneath the Test Chamber.&lt;br /&gt;
|File:Portal 2 Chapter 1 mural room.png|alt4=The room containing the Handheld Portal Device surrounded by Rattmann murals|The room containing the Handheld Portal Device surrounded by [[Rattmann]] murals.&lt;br /&gt;
|File:Portal 2 Chapter 1 mural room 2.png|alt5=Another view of the murals|Another view of the murals.&lt;br /&gt;
|File:Portal 2 Chapter 1 computer corridor.png|alt6=Computer room|Компьютерная комната.&lt;br /&gt;
|File:Portal 2 Chapter 1 deteriorated corridor.png|alt7=Deteriorated corridor|Испорченый временем коридор.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal 2 chambers]]&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=Portal_2_Chapter_1_Test_Chamber_2/ru&amp;diff=24377</id>
		<title>Portal 2 Chapter 1 Test Chamber 2/ru</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=Portal_2_Chapter_1_Test_Chamber_2/ru&amp;diff=24377"/>
		<updated>2011-06-13T08:28:48Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Chamber infobox&lt;br /&gt;
  | title      = Глава 1 - Тестовая камера 02&lt;br /&gt;
  | map        = sp_a1_intro3.bsp&lt;br /&gt;
  | number     = 02&lt;br /&gt;
  | total      = 19&lt;br /&gt;
  | screenshot = Portal 2 Chapter 1 Test Chamber 02.png&lt;br /&gt;
  | icon1      = cube dispenser&lt;br /&gt;
  | icon2      = cube button&lt;br /&gt;
  | icon3      = cube hazard&lt;br /&gt;
  | icon4      = player button&lt;br /&gt;
  | icon5      = water hazard&lt;br /&gt;
  | icon6      = fling enter&lt;br /&gt;
  | icon7      = fling exit&lt;br /&gt;
  | icon8      = turret hazard&lt;br /&gt;
  | icon9      = dirty water&lt;br /&gt;
  | icon10     = blades hazard&lt;br /&gt;
  | previous   = Portal 2 Chapter 1 Test Chamber 1&lt;br /&gt;
  | next       = Portal 2 Chapter 1 Test Chambers 3 &amp;amp; 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Это третий уровень в игре, на этом уровне игроку разрешено использовать Портальную пушку стрелующую только одним порталом.&lt;br /&gt;
&lt;br /&gt;
== Опасности ==&lt;br /&gt;
Отсутвуют&lt;br /&gt;
== Пошаговое руководство ==&lt;br /&gt;
{{Spoiler|block=yes|&lt;br /&gt;
* Проходите сквозь дверь и вниз к пъедесталу. &lt;br /&gt;
* После того как вы преземлились, проходите по спиральной панели, и возьмите [[Handheld Portal Device/ru| Портальную пушку]].&lt;br /&gt;
* Создайте портал на одной из стен, пройдите сквозь него, затем идите направо.&lt;br /&gt;
* Продолжайте идти через комнаты, пока не достигните конца комнат. Спрагните с края и посмотрите на ораньжевый портал слева.&lt;br /&gt;
* Создайте портал на одной из близлежащих стен, пройдите сквозь него, и вы увидите дверь слева.&lt;br /&gt;
* Поставьте портал на одну из стен, на той же платформе, где находится дверь; Вернитесь назад к ораньжевому порталу и пройдите сквозь него к двери, а затем проходите в [[chamberlock/ru|Шлюзовую камеру]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Пошаговое руководство на видео ==&lt;br /&gt;
{{walkthrough}}&lt;br /&gt;
&lt;br /&gt;
== Музыка ==&lt;br /&gt;
{{main|Portal 2 саундтрек}}&lt;br /&gt;
7. &#039;&#039;&#039;&#039;&#039;Ghost of Rattman&#039;&#039;&#039;&#039;&#039; - 4:06 - {{Download|[[Media:07-Ghost of Rattman.mp3|07-Ghost of Rattman.mp3]]}}&lt;br /&gt;
&amp;lt;mp3player&amp;gt;File:07-Ghost of Rattman.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Галерея ==&lt;br /&gt;
{{Gallery&lt;br /&gt;
|width=192&lt;br /&gt;
|height=108&lt;br /&gt;
|lines=3&lt;br /&gt;
|File:Portal 2 Chapter 1 portal gun.png|alt1=Deteriorated Test Chamber previously holding the Handheld Portal Device|Deteriorated Test Chamber previously holding the Handheld Portal Device.&lt;br /&gt;
|File:Portal Test Chamber 02.png|alt2=The Test Chamber in Portal|The Test Chamber in [[Portal]].&lt;br /&gt;
|File:Portal 2 Chapter 1 fall.png|alt3=The tunnel beneath the Test Chamber|The tunnel beneath the Test Chamber.&lt;br /&gt;
|File:Portal 2 Chapter 1 mural room.png|alt4=The room containing the Handheld Portal Device surrounded by Rattmann murals|The room containing the Handheld Portal Device surrounded by [[Rattmann]] murals.&lt;br /&gt;
|File:Portal 2 Chapter 1 mural room 2.png|alt5=Another view of the murals|Another view of the murals.&lt;br /&gt;
|File:Portal 2 Chapter 1 computer corridor.png|alt6=Computer room|Computer room.&lt;br /&gt;
|File:Portal 2 Chapter 1 deteriorated corridor.png|alt7=Deteriorated corridor|Deteriorated corridor.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TestChambersNav}}&lt;br /&gt;
[[Category:Portal 2 chambers]]&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=File:User_Artyom_Artyomavatar.png&amp;diff=24375</id>
		<title>File:User Artyom Artyomavatar.png</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=File:User_Artyom_Artyomavatar.png&amp;diff=24375"/>
		<updated>2011-06-13T08:18:59Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{ScreenshotP2}}&lt;br /&gt;
== Summary ==&lt;br /&gt;
A screenshot for ARTYOM&#039;s wiki page&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:ARTYOM&amp;diff=24374</id>
		<title>User:ARTYOM</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:ARTYOM&amp;diff=24374"/>
		<updated>2011-06-13T08:18:14Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: /* TASKS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User infobox&lt;br /&gt;
| image = Artyomavatar.png&lt;br /&gt;
| type = Translator&lt;br /&gt;
| health = {{tooltip|100500|I am &#039;&#039;&#039;SAXTON HALE&#039;&#039;&#039; friend!}}&lt;br /&gt;
| speed = &#039;&#039;&#039;100500%&#039;&#039;&#039; &amp;lt;br&amp;gt; 10000005000000% &amp;lt;small&amp;gt;if in love&amp;lt;/small&amp;gt;&lt;br /&gt;
| infoboxcolour = #f2a856 &lt;br /&gt;
| tf2info = no&lt;br /&gt;
| contactinfo = no&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;== Welcome! ==&#039;&#039;&#039;&lt;br /&gt;
{{Quotation|Hi, i am Portal 2 Wiki translator from Russia. I am here to have a good practice in translating! And of course I want to help wiki as much as i can, i finally understood how to make all this scripts and stuff. I Hope I can help!     &#039;&#039;&#039;ARTYOM&#039;&#039;&#039;|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TASKS ==&lt;br /&gt;
&lt;br /&gt;
* To translate all not translated test chambers&lt;br /&gt;
2 chambers &#039;&#039;DONE&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== my pre-orders ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Monday Night Combat!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Portal 2!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Homefront!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Total War: Shogun 2!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==YouTube==&lt;br /&gt;
Check out mine YouTube Channel:&lt;br /&gt;
http://www.youtube.com/user/888696ARTYOM&lt;br /&gt;
You can see there my portal 2 maps :D&lt;br /&gt;
== Some information about me ==&lt;br /&gt;
&#039;&#039;&#039;This user from Russia &#039;&#039;&#039;&lt;br /&gt;
{| cellpadding = 5&lt;br /&gt;
|{{User Russian}}  &lt;br /&gt;
|-&lt;br /&gt;
|{{User Backpack|artyom888}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Steam|artyom888}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User IRC regular}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:ARTYOM&amp;diff=24373</id>
		<title>User:ARTYOM</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:ARTYOM&amp;diff=24373"/>
		<updated>2011-06-13T08:17:27Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: /* Some information about me */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User infobox&lt;br /&gt;
| image = Artyomavatar.png&lt;br /&gt;
| type = Translator&lt;br /&gt;
| health = {{tooltip|100500|I am &#039;&#039;&#039;SAXTON HALE&#039;&#039;&#039; friend!}}&lt;br /&gt;
| speed = &#039;&#039;&#039;100500%&#039;&#039;&#039; &amp;lt;br&amp;gt; 10000005000000% &amp;lt;small&amp;gt;if in love&amp;lt;/small&amp;gt;&lt;br /&gt;
| infoboxcolour = #f2a856 &lt;br /&gt;
| tf2info = no&lt;br /&gt;
| contactinfo = no&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;== Welcome! ==&#039;&#039;&#039;&lt;br /&gt;
{{Quotation|Hi, i am Portal 2 Wiki translator from Russia. I am here to have a good practice in translating! And of course I want to help wiki as much as i can, i finally understood how to make all this scripts and stuff. I Hope I can help!     &#039;&#039;&#039;ARTYOM&#039;&#039;&#039;|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TASKS ==&lt;br /&gt;
&lt;br /&gt;
*My &#039;&#039;&#039;current&#039;&#039;&#039; task is to &#039;&#039;&#039;translate&#039;&#039;&#039; [http://wiki.teamfortress.com/wiki/Meridian/ru] into Russian, i already translated into Russian this parts of the article: RED CP1: The Volcano, BLU CP1: The Temple! I want to &#039;&#039;&#039;finish&#039;&#039;&#039; my work! okay... now it finished 100%! :D &#039;&#039;&#039;FINISHED&#039;&#039;&#039;&lt;br /&gt;
*To create and translate [[119th_Update/ru|this page]]!!! &#039;&#039;&#039;FINISHED&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;== I have &#039;&#039;&#039;PLATINUM&#039;&#039;&#039; Dueling badge 741 wins ==&lt;br /&gt;
&lt;br /&gt;
== my pre-orders ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Monday Night Combat!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Portal 2!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Homefront!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Total War: Shogun 2!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==YouTube==&lt;br /&gt;
Check out mine YouTube Channel:&lt;br /&gt;
http://www.youtube.com/user/888696ARTYOM&lt;br /&gt;
You can see there my portal 2 maps :D&lt;br /&gt;
== Some information about me ==&lt;br /&gt;
&#039;&#039;&#039;This user from Russia &#039;&#039;&#039;&lt;br /&gt;
{| cellpadding = 5&lt;br /&gt;
|{{User Russian}}  &lt;br /&gt;
|-&lt;br /&gt;
|{{User Backpack|artyom888}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Steam|artyom888}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User IRC regular}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
	<entry>
		<id>https://theportalwiki.com/w/index.php?title=User:ARTYOM&amp;diff=24372</id>
		<title>User:ARTYOM</title>
		<link rel="alternate" type="text/html" href="https://theportalwiki.com/w/index.php?title=User:ARTYOM&amp;diff=24372"/>
		<updated>2011-06-13T08:16:32Z</updated>

		<summary type="html">&lt;p&gt;ARTYOM: /* here is other stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User infobox&lt;br /&gt;
| image = Artyomavatar.png&lt;br /&gt;
| type = Translator&lt;br /&gt;
| health = {{tooltip|100500|I am &#039;&#039;&#039;SAXTON HALE&#039;&#039;&#039; friend!}}&lt;br /&gt;
| speed = &#039;&#039;&#039;100500%&#039;&#039;&#039; &amp;lt;br&amp;gt; 10000005000000% &amp;lt;small&amp;gt;if in love&amp;lt;/small&amp;gt;&lt;br /&gt;
| infoboxcolour = #f2a856 &lt;br /&gt;
| tf2info = no&lt;br /&gt;
| contactinfo = no&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;== Welcome! ==&#039;&#039;&#039;&lt;br /&gt;
{{Quotation|Hi, i am Portal 2 Wiki translator from Russia. I am here to have a good practice in translating! And of course I want to help wiki as much as i can, i finally understood how to make all this scripts and stuff. I Hope I can help!     &#039;&#039;&#039;ARTYOM&#039;&#039;&#039;|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TASKS ==&lt;br /&gt;
&lt;br /&gt;
*My &#039;&#039;&#039;current&#039;&#039;&#039; task is to &#039;&#039;&#039;translate&#039;&#039;&#039; [http://wiki.teamfortress.com/wiki/Meridian/ru] into Russian, i already translated into Russian this parts of the article: RED CP1: The Volcano, BLU CP1: The Temple! I want to &#039;&#039;&#039;finish&#039;&#039;&#039; my work! okay... now it finished 100%! :D &#039;&#039;&#039;FINISHED&#039;&#039;&#039;&lt;br /&gt;
*To create and translate [[119th_Update/ru|this page]]!!! &#039;&#039;&#039;FINISHED&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;== I have &#039;&#039;&#039;PLATINUM&#039;&#039;&#039; Dueling badge 741 wins ==&lt;br /&gt;
&lt;br /&gt;
== my pre-orders ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Monday Night Combat!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Portal 2!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Homefront!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRE-ORDERED&#039;&#039;&#039; Total War: Shogun 2!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==YouTube==&lt;br /&gt;
Check out mine YouTube Channel:&lt;br /&gt;
http://www.youtube.com/user/888696ARTYOM&lt;br /&gt;
You can see there my portal 2 maps :D&lt;br /&gt;
== Some information about me ==&lt;br /&gt;
&#039;&#039;&#039;This user from Russia {{flagicon|ru}}&#039;&#039;&#039;&lt;br /&gt;
{| cellpadding = 5&lt;br /&gt;
|{{User Russian}}  &lt;br /&gt;
|{{User Wiki translator}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Backpack|artyom888}}&lt;br /&gt;
|{{User_Tea_addict}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Spy}}  &lt;br /&gt;
|{{User Backstabber}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Steam|artyom888}}&lt;br /&gt;
|{{User TF2 total achievements|368}}&lt;br /&gt;
|{{User Unusual Owner}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Engineer update}}  &lt;br /&gt;
|{{User IRC regular}}&lt;br /&gt;
{{User game translator|ru}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mentlegen, I am a YPS&#039;&#039;&#039;&lt;br /&gt;
http://s54.radikal.ru/i146/1101/c9/8c7288bd196f.png&lt;/div&gt;</summary>
		<author><name>ARTYOM</name></author>
	</entry>
</feed>