Turrets/cs



Střílny představují jednu z hlavních překážek ve všech hrách Portal. Ozbrojené s nekonečnou municí a smrtelnou přestností, pokusí jse zabít jakýkoliv testovací subjekt v jejich dohledu.

Střílny jsou dabované Ellen McLain.

Střílna


Střílny jsou miniaturní roboti se třema nohama, které vystupují ve všech hrách Portal. Nemůžou jse hýbat sami, ale dokážou otevťít svůj rám (jejich 'ruce') horizontálne, co odhalí dvě páry revolvérů. Střed jejich těla je tvořen jedním červeným okem, které vytváří jeden mířicí paprsek. Téměř všechno místo uvnitř je venované nábojům, co vysvětluje nekonečnou zásobu nábojů při střílení.

Když jse testovací subjekty dostanou pryč z jejich dohledu, zůstanou v pohotovosti a budou bez pohybu s jejich zbraněmi zasunuty. Ale když jse subjekt postaví do jejich dohledu, Střílny vysunou jejich zbraně, 'přivítají' tohohle nešťestníka a začnou bezhlavě střílet. Budou střílet dokud subjekt nezemře nebo neodejde z jejich dohledu. TRANSLATION IN PROGRESS/NA PŘEKLADU JSE PRACUJE. If the latter occurs, Turrets will briefly search for the test subject (as indicated by the movement of the targeting laser), after which they will revert to a standby state.

Turrets can be avoided, disabled or destroyed in a number of ways. The most common method is knocking them over, causing them to flail and fire wildly before deactivating. This can be done by picking them up and dropping them, or using any object to tip them over. Additionally, the Discouragement Beamss or Emancipation Grills can be used to completely destroy them.

In Portal, once a Turret has been knocked over and deactivated, restoring it to an upright position will reactivate it and the Turret will function normally once again. In Portal 2 however, the Turret will remain permanently deactivated once it has been knocked over.

Rocket Turret


The Rocket Turret is a unique enemy seen at the end of Portal. It appears as a raw personality core outfitted with a rocket launcher. Upon activation, it will slowly lock onto Chell and emits a sound before firing a rocket.

Rockets can also be redirected by Chell to shatter the observation windows throughout the offices of the Enrichment Center.

Defective Turret


Defective Turrets, referred to as "Crap Turrets" by Wheatley, are incomplete, sometimes ammo-less versions of the Sentry Turrets introduced in Portal 2. Unlike normal Sentry Turrets, Defective Turrets have a more humorous and sarcastic dialogue, and speak in a masculine, less robotic voice.

They are harmless to Chell, many times making comments such as "If anyone asks, I killed you". Their voice lines seem to imply they are blind, but they are still aware of Chell's presence.

In the game's co-op campaign, the Defective Turrets appear as obstacles for Atlas and P-body throughout the Mobility Gels testing course. These Turrets appear to be as fully functional as regular Sentry Turrets and possesses the innocent and feminine voice tones as they should. The only difference from regular Turrets is that they have been defaced.

Animal King Turret
The Animal King Turret is a unique type in the single-player campaign of Portal 2 that is only used in an Aperture Science slideshow to represent an "Animal King Takeover" in the chapter, The Courtesy Call. The Turret is considerably colossal in comparison to its Sentry Turret brethren, and appears to operate the 'arms' on its side in exactly the same way.

It can be distinguished from ordinary Turrets by its immense size, crown and leopard skin-detailed chassis. In the context of the slideshow, the Animal King Turret is used as an example of an entity or a form of organization capable of taking control of Earth which "[[Media:Announcer prehub46.wav|...refuses to, or is incapable of listening to reason]]".

Hover Turret


The Hover Turret is an unused Turret found within the game files of Portal 2. It emits a laser, similar to the other types of Turrets, that is coloured light-blue and able to burn the player similar to the burn of the Thermal Discouragement Beam, however unlike the Thermal Discouragement Beam it's laser does not provide a barrier for the player's movement, nor does it interact with game mechanics. The Hover Turret can be spawned within Portal 2 via the cheat command.

Portal
Turrets are introduced as testing hazards to Chell during the entirety of Test Chamber 16. Following this, they continue to appear throughout the remaining test chambers and eventually, during Chell's escape.

Portal 2
Turrets reprise their role as testing hazards to Chell and to Atlas and P-body for the game's co-op campaign, and appears fairly early in the game. Distinct versions of the Turrets are introduced, including the Defective Turrets and Animal King Turret.

Videos
The Turrets and Animal King Turret as they appear in Chamberlock informational videos.

Trivia

 * The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.
 * The shipping box for the Turrets states that one of the blue painted Turrets was bought on January 25, 2010 by a person with an unreadable name. The reference to Michael Jackson can be seen on the box.