Portal 2 Chapter 3 Test Chamber 9

This is the eighteenth level of the game, and the first part of Chapter 3. The level is set within a dilapidated Test Chamber, and requires the player to combine the momentum provided by an Aerial Faith Plate with a Thermal Discouragement Beam and Discouragement Redirection Cube in order to proceed to the next level.

Mechanics

 * Discouragement Redirection Cube
 * Vital Apparatus Vent
 * Aerial Faith Plate
 * Flinging
 * Pedestal Button
 * Laser Receptacles
 * Panels
 * Light Strip (white, pink)

Characters

 * Chell
 * GLaDOS
 * Wheatley

Hazards

 * Thermal Discouragement Beam