Aperture Tag: The Paint Gun Testing Initiative Chapter 1 Test Chamber 3

This is the fourth level of the game.

Purpose
This test chamber introduces the concept of removing cubes from buttons, which will become practically essential during the chambers up ahead. It also reintroduces two testing elements from the Intro - the Excursion Funnel and the Thermal Discouragement Beam.

Mechanics

 * Weighted Storage Cube
 * Buttons
 * Excursion Funnel

Hazards

 * Goo
 * Thermal Discouragement Beam