Portal 2 Chapter 3 Test Chamber 13

This is the twenty-second level of the game, and is set within a dilapidated Test Chamber. This level reintroduces the player to Turrets, and the way in which they can be disabled through direct interaction, or by using a Weighted Storage Cube.

Mechanics

 * Weighted Storage Cube
 * Heavy Duty Super-Colliding Super Button
 * Vital Apparatus Vent
 * Stairs
 * Light Strip (blue, pink, white)

Characters

 * Chell
 * GLaDOS

Objective

 * Complete GLaDOS' Test Shaft (Test Chamber 13)

Hazards

 * Turrets

Locations

 * Aperture Science Enrichment Center
 * Test Chamber 13 (GLaDOS)

Trivia

 * This is the only chamber in this test track to end with a catwalk.