GLaDOS voice lines (Portal)

= Introduction =
 * (translated to "Please refrain from many fail because of failure thanks")
 * (translated to "Please refrain from many fail because of failure thanks")
 * (translated to "Please refrain from many fail because of failure thanks")
 * (translated to "Please refrain from many fail because of failure thanks")
 * (translated to "Please refrain from many fail because of failure thanks")
 * (translated to "Please refrain from many fail because of failure thanks")



If the player manages to take a cube into the material emancipation grill while the door is open





= Receiving the Handheld Portal Device =



= Test Chambers 03-05 =







If the player manages to trap themselves:

= Test Chambers 06-08 =





= Test Chambers 09-11 =

During the level:







If the player is trapped in the High Energy Pellet emitter area

= Upgrading the Handheld Portal Device =



= Test Chambers 12-16 =







If the player manages to trap themselves in Test Chamber 13 and/or 14:



If the player is trapped in the High Energy Pellet receptor area







= Test Chamber 17 =















= Test Chamber 18 =

If a Storage Cube is lost in the goo at the bottom

If the player is trapped in the High Energy Pellet receptor area



= Test Chamber 19 =





= During escape =

Part 1












Part 2











 * [[Media:GLaDOS_escape_00_part3_nag01-1.wav|"Okay. I am going to kill you now."]] (the sound file only exists in the Portal beta)


 * (goes randomly either heard or unheard in the normal game because the audio starts before the speaker is enabled)

Part 3

 * (This is also heard if the player manages to trap themselves in Test Chamber 05)









= On destroying a security camera =

In order, for the first three cameras destroyed:

For further destroyed cameras:

''The following line is intended to play when all 33 cameras required for the Camera Shy achievement are destroyed. However, due to a programming error, this only happens if the player avoids destroying any cameras while GLaDOS is talking.''

= Final battle =

(Morality Core drops to the ground)
 * (the English captions add "with the sphere, cycle through these:")
 * (the English captions add "with the sphere, cycle through these:")
 * (the English captions add "with the sphere, cycle through these:")

When the player picks up the morality core


 * (repeats "I'll tell you what that thing isn't: It isn't yours. So leave it alone.")
 * (repeats "I'll tell you what that thing isn't: It isn't yours. So leave it alone.")
 * (repeats "I'll tell you what that thing isn't: It isn't yours. So leave it alone.")
 * (repeats "I'll tell you what that thing isn't: It isn't yours. So leave it alone.")
 * (repeats "I'll tell you what that thing isn't: It isn't yours. So leave it alone.")
 * (repeats "I'll tell you what that thing isn't: It isn't yours. So leave it alone.")
 * (repeats "I'll tell you what that thing isn't: It isn't yours. So leave it alone.")
 * (repeats "I'll tell you what that thing isn't: It isn't yours. So leave it alone.")
 * (repeats "I'll tell you what that thing isn't: It isn't yours. So leave it alone.")
 * (repeats "I'll tell you what that thing isn't: It isn't yours. So leave it alone.")
 * (repeats "I'll tell you what that thing isn't: It isn't yours. So leave it alone.")
 * (repeats "I'll tell you what that thing isn't: It isn't yours. So leave it alone.")
 * (repeats "I'll tell you what that thing isn't: It isn't yours. So leave it alone.")
 * (repeats "I'll tell you what that thing isn't: It isn't yours. So leave it alone.")

First core destroyed

 * (the English captions include the description "[The voice has subtly changed. Smoother, more seductive, less computerized]")
 * (the English captions include the description "[The voice has subtly changed. Smoother, more seductive, less computerized]")
 * (the English captions include the description "[The voice has subtly changed. Smoother, more seductive, less computerized]")



The following automatically plays or repeats after the respective speech for every destroyed core.






 * (unused)






 * Upon destroying of the second, third and fourth cores, this will sound: [[Media:GLaDOS escape_02_sphere_Death_Scream.wav|"*scream*"]]

Second core destroyed








Third core destroyed



 * (unused, the captions add "[PAIN LAUGHTER]")
 * (unused, the captions add "[PAIN LAUGHTER]")
 * (unused, the captions add "[PAIN LAUGHTER]")
 * (unused, the captions add "[PAIN LAUGHTER]")
 * (unused, the captions add "[PAIN LAUGHTER]")
 * (unused, the captions add "[PAIN LAUGHTER]")
 * (unused, the captions add "[PAIN LAUGHTER]")
 * (unused, the captions add "[PAIN LAUGHTER]")

= Notes =


 * [[Media:GLaDOS Announcer ding on.wav|Start chime]]
 * [[Media:GLaDOS Announcer ding off.wav|End chime]]