Portal 2 Chapter 3 Test Chamber 15

This is the twenty-fourth level of the game, and is set within a dilapidated Test Chamber. This level features the Hard Light Bridge as well as Turrets, and demonstrates the way in which the Bridge can be used to prevent Turrets from harming the player. This level also demonstrates the way in which the positioning of the Bridge can be used to halt the player's momentum when it is advantageous to do so.

Mechanics

 * Hard Light Bridge
 * Weighted Storage Cube
 * Heavy Duty Super-Colliding Super Button
 * Aerial Faith Plate
 * Glass
 * Grating
 * Light Strip (blue, white, pink)

Characters

 * Chell
 * GLaDOS

Objective

 * Complete GLaDOS' Test Shaft (Test Chamber 15)

Hazards

 * Turrets

Glitches

 * You can get stuck between the glass and the exit with no means of escape. However, Glados opens the glass for you so you can continue testing.