List of Portal 2 chambers

List of Test Chambers in Portal 2. Click on this link for Portal Test Chambers.

Single-player
Chapter 1: The Courtesy Call
 * Container Ride | Chapter 1 - Introduction (Test Chamber 00)
 * Portal Carousel | Chapter 1 - Test Chamber 01
 * Portal Gun | Chapter 1 - Test Chamber 02
 * Smooth Jazz | Chapter 1 - Test Chambers 03 & 04
 * Cube Momentum | Chapter 1 - Test Chamber 05
 * Future Starter | Chapter 1 - Test Chamber 06
 * Secret Panel | Chapter 1 - We're out of Options Here (Test Chambers 07 & 08)
 * Wakeup | Chapter 1 - You Monster
 * Incinerator | Chapter 1 - The Incinerator Room (Test Chamber 19)

Chapter 2: The Cold Boot
 * Laser Intro | Chapter 2 - Test Chamber 01
 * Laser Stairs | Chapter 2 - Test Chamber 02
 * Dual Lasers | Chapter 2 - Test Chamber 03
 * Laser Over Goo | Chapter 2 - Test Chamber 04
 * Catapult Intro | Chapter 2 - Test Chamber 05
 * Trust Fling | Chapter 2 - Test Chamber 06
 * Pit Flings | Chapter 2 - Test Chamber 07
 * Fizzler Intro | Chapter 2 - Test Chamber 08

Chapter 3: The Return
 * Ceiling Catapult | Chapter 3 - Test Chamber 09
 * Ricochet | Chapter 3 - Test Chamber 10
 * Bridge Intro | Chapter 3 - Test Chamber 11
 * Bridge the Gap | Chapter 3 - Test Chamber 12
 * Turret Intro | Chapter 3 - Test Chamber 13
 * Laser Relays | Chapter 3 - Test Chamber 14
 * Turret Blocker | Chapter 3 - Test Chamber 15
 * Laser vs. Turret | Chapter 3 - Test Chamber 16
 * Pull the Rug | Chapter 3 - Test Chamber 17

Chapter 4: The Surprise
 * Column Blocker | Chapter 4 - Test Chamber 18
 * Laser Chaining | Chapter 4 - Test Chamber 19
 * Triple Laser | Chapter 4 - Test Chamber 20
 * Jailbreak - Escape | Chapter 4 - Escaping GLaDOS' Test Shaft - Parts 1 & 2 (Test Chambers 21 & 22)

Chapter 5: The Escape
 * Turret Factory | Chapter 5 - She Can't Touch Us Back Here (Escaping GLaDOS' Test Shaft - Part 3)
 * Turret Sabotage | Chapter 5 - Replacing the Turret Template (Escaping GLaDOS' Test Shaft - Part 4)
 * Neurotoxin Sabotage | Chapter 5 - The Neurotoxin Generator (Escaping GLaDOS' Test Shaft - Part 5)
 * Tube Ride | Chapter 5 - GLaDOS' Ventilation System (Escaping GLaDOS' Test Shaft - Part 6)
 * Core | Chapter 5 - Confronting GLaDOS

Chapter 6: The Fall
 * Long Fall - Underground | Chapter 6 - Condemned Testing Area (Test Shaft 09)
 * Cave Johnson | Chapter 6 - You'll Know When The Test Starts (Old Facility Foyer)
 * Repulsion Intro | Chapter 6 - Repulsion Gel: Test Chamber 01 (Alpha Sphere 01)
 * Bomb Flings | Chapter 6 - Repulsion Gel: Test Chamber 02 (Alpha Sphere 02)
 * Crazy Cube | Chapter 6 - Repulsion Gel: Test Chamber 03 (Alpha Sphere 03 - Test Chambers 27 & 28)
 * PotatOS | Chapter 6 - Say Goodbye, Caroline (Pump Station Beta)

Chapter 7: The Reunion
 * Propulsion Intro | Chapter 7 - Propulsion Gel: Test Chamber 01 (Beta Sphere 01)
 * Propulsion Flings | Chapter 7 - Propulsion Gel: Test Chamber 02 (Beta Sphere 02)
 * Pump Station Gamma - Conversion Intro | Chapter 7 - Conversion Gel: Test Chambers 01 & 02 (Gamma Spheres 01 & 02)
 * Three Gels | Chapter 7 - Conversion Gel: Test Chamber 03 

Chapter 8: The Itch
 * Test | Chapter 8 - Experimental Testing Chambers - (Test Chamber 01/01 - The Moat)
 * Funnel Intro | Chapter 8 - Test Chamber 01
 * Ceiling Button | Chapter 8 - Test Chamber 02
 * Wall Button | Chapter 8 - Test Chamber 03
 * Polarity | Chapter 8 - Test Chamber 04
 * Funnel Catch | Chapter 8 - Test Chamber 05
 * Stop the Cube | Chapter 8 - Test Chamber 06
 * Laser Catapult | Chapter 8 - Test Chamber 11
 * Laser Platform | Chapter 8 - Test Chamber 12
 * Propulsion Catch | Chapter 8 - Test Chamber 15
 * Repulsion Polarity | Chapter 8 - Test Chamber 16

Chapter 9: The Part Where 
 * Finale 1 | Chapter 9 - Test Chamber 17 (Wheatley's Surprise)
 * Finale 2 | Chapter 9 - Wheatley's Gauntlet of Traps - Part A (Test Chamber 75)
 * Finale 3 | Chapter 9 - Wheatley's Gauntlet of Traps - Part B
 * Finale 4 | Chapter 9 - Final Boss Fight (Wheatley's Lair)
 * Turret Opera | Chapter 9 - Turret Opera

Chapter 10: The Credits
 * Credits | Chapter 10 - Want You Gone

Speedrunning Guide
There are 50 maps creating the cooperative campaign. 2 of them (Calibration and Hub) cannot be played through Challenge Mode.

Courses
Calibration Course + Hub
 * Calibration | Course 0 - Introduction
 * Hub | Course 0 - CinTech

Course 1: Team Building
 * Doors | Course 1 - Test Chamber 01
 * Buttons | Course 1 - Test Chamber 02
 * Lasers | Course 1 - Test Chamber 03
 * Rat Maze | Course 1 - Test Chamber 04
 * Laser Crusher | Course 1 - Test Chamber 05
 * Behind the Scenes | Course 1 - Test Chamber 06

Course 2: Mass and Velocity
 * Flings | Course 2 - Test Chamber 01
 * Infinifling | Course 2 - Test Chamber 02
 * Team Retrieval | Course 2 - Test Chamber 03
 * Vertical Flings | Course 2 - Test Chamber 04
 * Catapults | Course 2 - Test Chamber 05
 * Multifling | Course 2 - Test Chamber 06
 * Fling Crushers | Course 2 - Test Chamber 07
 * Industrial Fan | Course 2 - Test Chamber 08

Course 3: Hard-Light Surfaces
 * Cooperative Bridges | Course 3 - Test Chamber 01
 * Bridge Swap | Course 3 - Test Chamber 02
 * Fling Block | Course 3 - Test Chamber 03
 * Catapult Block | Course 3 - Test Chamber 04
 * Bridge Fling | Course 3 - Test Chamber 05
 * Turret Walls | Course 3 - Test Chamber 06
 * Turret Assassin | Course 3 - Test Chamber 07
 * Bridge Testing | Course 3 - Test Chamber 08

Course 4: Excursion Funnels
 * Cooperative Funnels | Course 4 - Test Chamber 01
 * Funnel Drill | Course 4 - Test Chamber 02
 * Funnel Catch | Course 4 - Test Chamber 03
 * Funnel Laser | Course 4 - Test Chamber 04
 * Cooperative Polarity | Course 4 - Test Chamber 05
 * Funnel Hop | Course 4 - Test Chamber 06
 * Advanced Polarity | Course 4 - Test Chamber 07
 * Funnel Maze | Course 4 - Test Chamber 08
 * Turret Warehouse | Course 4 - Test Chamber 09

Course 5: Mobility Gels
 * Repulsion Jumps | Course 5 - Test Chamber 01
 * Double Bounce | Course 5 - Test Chamber 02
 * Bridge Repulsion | Course 5 - Test Chamber 03
 * Wall Repulsion | Course 5 - Test Chamber 04
 * Propulsion Crushers | Course 5 - Test Chamber 05
 * Turret Ninja | Course 5 - Test Chamber 06
 * Propulsion Retrieval | Course 5 - Test Chamber 07
 * Vault Entrance | Course 5 - Test Chamber 08
 * Credits | Course 5 - Credits

Additional Course: Art Therapy
 * Separation | Course 6 - Test Chamber 01
 * Triple Axis | Course 6 - Test Chamber 02
 * Catapult Catch | Course 6 - Test Chamber 03
 * Bridge Gels | Course 6 - Test Chamber 04
 * Maintenance | Course 6 - Test Chamber 05
 * Bridge Catch | Course 6 - Test Chamber 06
 * Double Lift | Course 6 - Test Chamber 07
 * Gel Maze | Course 6 - Test Chamber 08
 * Crazier Box | Course 6 - Test Chamber 09

Sixense MotionPack DLC
{| width="100%"
 * width="49%" valign="top" |
 * width="49%" valign="top" |

Single-player

 * Portal 2 Sixense MotionPack DLC Test Chamber 1
 * Portal 2 Sixense MotionPack DLC Test Chamber 2
 * Portal 2 Sixense MotionPack DLC Test Chamber 3
 * Portal 2 Sixense MotionPack DLC Test Chamber 4
 * Portal 2 Sixense MotionPack DLC Test Chamber 5
 * Portal 2 Sixense MotionPack DLC Test Chamber 6
 * Portal 2 Sixense MotionPack DLC Test Chamber 7


 * Advanced chambers
 * Portal 2 Sixense MotionPack DLC Test Chamber 1 (Advanced)
 * Portal 2 Sixense MotionPack DLC Test Chamber 2 (Advanced)
 * Portal 2 Sixense MotionPack DLC Test Chamber 3 (Advanced)
 * Portal 2 Sixense MotionPack DLC Test Chamber 4 (Advanced)
 * Portal 2 Sixense MotionPack DLC Test Chamber 5 (Advanced)
 * Portal 2 Sixense MotionPack DLC Test Chamber 6 (Advanced)

Co-op
Additional Course: Non-Emotional Manipulation
 * Portal 2 Sixense MotionPack DLC Co-op Test Chamber 1
 * Portal 2 Sixense MotionPack DLC Co-op Test Chamber 2
 * Portal 2 Sixense MotionPack DLC Co-op Test Chamber 3
 * Portal 2 Sixense MotionPack DLC Co-op Test Chamber 4
 * Portal 2 Sixense MotionPack DLC Co-op Test Chamber 5
 * Portal 2 Sixense MotionPack DLC Co-op Test Chamber 6
 * }

Chapter 1 (Act 1)

 * sp_a1_intro1
 * sp_a1_intro2
 * sp_a1_intro3
 * sp_a1_intro4
 * sp_a1_intro5
 * sp_a1_intro6
 * sp_a1_intro7
 * sp_a1_wakeup

Chapters 2-5 (Act 2)

 * sp_a2_bridge_intro
 * sp_a2_bridge_the_gap
 * sp_a2_bts1
 * sp_a2_bts2
 * sp_a2_bts3
 * sp_a2_bts4
 * sp_a2_bts5
 * sp_a2_bts6
 * sp_a2_catapult_intro
 * sp_a2_column_blocker
 * sp_a2_core
 * sp_a2_dual_lasers
 * sp_a2_fizzler_intro
 * sp_a2_intro
 * sp_a2_laser_chaining
 * sp_a2_laser_intro
 * sp_a2_laser_over_goo
 * sp_a2_laser_relays
 * sp_a2_laser_stairs
 * sp_a2_laser_vs_turret
 * sp_a2_pit_flings
 * sp_a2_pull_the_rug
 * sp_a2_ricochet
 * sp_a2_sphere_peek
 * sp_a2_triple_laser
 * sp_a2_trust_fling
 * sp_a2_turret_blocker
 * sp_a2_turret_intro

Chapters 6 & 7 (Act 3)

 * sp_a3_00
 * sp_a3_01
 * sp_a3_03
 * sp_a3_bomb_flings
 * sp_a3_crazy_box
 * sp_a3_end
 * sp_a3_jump_intro
 * sp_a3_portal_intro
 * sp_a3_speed_flings
 * sp_a3_speed_ramp
 * sp_a3_transition01

Chapters 8 & 9 (Act 4)

 * sp_a4_finale1
 * sp_a4_finale2
 * sp_a4_finale3
 * sp_a4_finale4
 * sp_a4_jump_polarity
 * sp_a4_laser_catapult
 * sp_a4_laser_platform
 * sp_a4_stop_the_box
 * sp_a4_speed_tb_catch
 * sp_a4_tb_catch
 * sp_a4_tb_intro
 * sp_a4_tb_polarity
 * sp_a4_tb_trust_drop
 * sp_a4_tb_wall_button

Chapter 10 (Act 5)

 * sp_a5_credits

Course 1

 * mp_coop_doors
 * mp_coop_laser_2
 * mp_coop_race_2

Course 2

 * mp_coop_catapult_1
 * mp_coop_come_along
 * mp_coop_fan
 * mp_coop_fling_1
 * mp_coop_fling_3
 * mp_coop_fling_crushers
 * mp_coop_infinifling_train
 * mp_coop_multifling_1

Course 3

 * mp_coop_catapult_2
 * mp_coop_catapult_wall_intro
 * mp_coop_turret_ball
 * mp_coop_turret_walls
 * mp_coop_wall_2
 * mp_coop_wall_5
 * mp_coop_wall_block
 * mp_coop_wall_intro

Course 4

 * mp_coop_tbeam_redirect
 * mp_coop_tbeam_catch_grind_1
 * mp_coop_tbeam_drill
 * mp_coop_tbeam_end
 * mp_coop_tbeam_laser_1
 * mp_coop_tbeam_maze
 * mp_coop_tbeam_polarity
 * mp_coop_tbeam_polarity2
 * mp_coop_tbeam_polarity3

Course 5

 * mp_coop_paint_bridge
 * mp_coop_paint_come_along
 * mp_coop_paint_longjump_intro
 * mp_coop_paint_redirect
 * mp_coop_paint_red_racer
 * mp_coop_paint_speed_catch
 * mp_coop_paint_speed_fling
 * mp_coop_credits

Course 6 (DLC1)

 * mp_coop_2paints_1bridge
 * mp_coop_bridge_catch
 * mp_coop_catapult_catch
 * mp_coop_laser_tbeam
 * mp_coop_paint_conversion
 * mp_coop_paint_crazy_box
 * mp_coop_paint_rat_maze
 * mp_coop_tripleaxis