Reflection Gel: Difference between revisions

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== Function ==
== Function ==


The gel, when painted in a wall, floor or ceiling, can reflect lasers in it, like the [[Discouragement Redirection Cube]], and can be used on the same surface by multiple times.<ref>http://www.youtube.com/watch?v=s6eaeZ3pzpQ</ref>
The gel, when painted on a wall, floor or ceiling, can reflect lasers off of it, like the [[Discouragement Redirection Cube]], and can be used on the same surface multiple times.<ref>http://www.youtube.com/watch?v=s6eaeZ3pzpQ</ref>




== Demonstrations ==
== Demonstrations ==


Since the properties of the gel were left in the codes of ''Portal 2'', community map makers incorporated the gel into some of their maps, only having some problems with missing textures and some animations.
Since the properties of the gel were left in the code of ''Portal 2'', community map makers incorporated the gel into some of their maps, only having some problems with missing textures and some animations.


{{youtube|myW3mmMbcnE}}
{{youtube|myW3mmMbcnE}}
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== Trivia ==
== Trivia ==


*The Reflection Gel uses the same texture of the [[Conversion Gel]], but it does not has the same properties, like make a non-portal conductive surface allowed to shoot portals.
*The Reflection Gel uses the same texture as the [[Conversion Gel]], but it does not have the same properties, like making a non-portal conductive surface able to conduct portals.


*It's one of the two gels that didn't was based in any one of the ''[[Tag: The Power of Paint]]'''s gels. The other one is the Conversion Gel.  
*It's one of the two gels that wasn't based on any of the ''[[Tag: The Power of Paint]]'' gels. The other one is the Conversion Gel.  


*One of the functions on Reflection Gel left on the code of Portal 2 is being able to cancel the Propulsion Gel effects in objects. It's a leftover property of the unused [[Adhesion Gel]].
*One of the functions of Reflection Gel left in the code of Portal 2 is being able to cancel the Propulsion Gel's effects on objects. It's a leftover property of the unused [[Adhesion Gel]].


*When this gel hits the player, it shows the screen effect of the [[Propulsion Gel]].
*When this gel hits the player, it shows the screen effect of the [[Propulsion Gel]].
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|height = 150
|height = 150
|width = 250
|width = 250
|File:Reflection_Gel_Screenshot.png|The effect of the Reflection Gel in a laser on the wall, in a modded ''Portal 2'' community map.
|File:Reflection_Gel_Screenshot.png|The effect of the Reflection Gel on a laser on the wall, in a modded ''Portal 2'' community map.
}}
}}



Revision as of 17:35, 23 March 2013

The unused Reflection gel

The Reflection Gel replaced the Adhesion Gel in the Portal 2 Authoring Tools in the major update of their first DLC. It's still unused in both the single-player and multi-player campaigns.


Function

The gel, when painted on a wall, floor or ceiling, can reflect lasers off of it, like the Discouragement Redirection Cube, and can be used on the same surface multiple times.[1]


Demonstrations

Since the properties of the gel were left in the code of Portal 2, community map makers incorporated the gel into some of their maps, only having some problems with missing textures and some animations.


Trivia

  • The Reflection Gel uses the same texture as the Conversion Gel, but it does not have the same properties, like making a non-portal conductive surface able to conduct portals.
  • It's one of the two gels that wasn't based on any of the Tag: The Power of Paint gels. The other one is the Conversion Gel.
  • One of the functions of Reflection Gel left in the code of Portal 2 is being able to cancel the Propulsion Gel's effects on objects. It's a leftover property of the unused Adhesion Gel.
  • When this gel hits the player, it shows the screen effect of the Propulsion Gel.


Gallery

See also: Portal 2


References