Portal: Prelude: Difference between revisions

From the Portal Wiki
Jump to navigation Jump to search
m (+correction)
No edit summary
Line 11: Line 11:
| released =  
| released =  
Microsoft Windows
Microsoft Windows
*International: October 9, 2009
*International: October 9, 2008
| modes = Singleplayer
| modes = Singleplayer
| genre = First-person puzzle/platformer
| genre = First-person puzzle/platformer
Line 23: Line 23:
}}
}}


'''''Portal: Prelude''''' is an unofficial prequel to the game [[Portal]], developed by an independant team of three. The game features a brand new storyline focussing on the pre-[[GLaDOS]] era of [[Aperture Science]] where test subjects are monitored by employees of the facility. The game spans across 8 chapters covering 19 [[Test Chamber|test chamber]]s which follow a gradual learning curve similar to that of Portal. In addition, 48 [[Test Chamber#Challenge Chambers|challenge maps]] and 8 [[Test Chamber#Advanced Chambers|advanced]] test chambers are included with the mod.
'''''Portal: Prelude''''' is an unofficial prequel to the game [[Portal]], developed by an independent team of three. The game features a brand new storyline focusing on the pre-[[GLaDOS]] era of [[Aperture Science]] where test subjects are monitored by employees of the facility. The game spans across 8 chapters covering 19 [[Test Chamber|test chamber]]s which follow a gradual learning curve similar to that of Portal. In addition, 48 [[Test Chamber#Challenge Chambers|challenge maps]] and 8 [[Test Chamber#Advanced Chambers|advanced]] test chambers are included with the mod.


Many gameplay elements from Portal make a return in ''Prelude'', while entirely new gameplay devices were created exclusively for the mod, such as localised graviational fields. Portal: Prelude also features over 400 lines of voice acting, with English, French and German subtitles.
Many gameplay elements from Portal make a return in ''Prelude'', while entirely new gameplay devices were created exclusively for the mod, such as localised gravitational fields. Portal: Prelude also features over 400 lines of voice acting, with English, French and German subtitles.


== Awards ==
== Awards ==

Revision as of 06:03, 28 June 2011

Portal: Prelude
Mod Portal Prelude Splash.png
Basic Information
Developer:
  • Nicolas "NykO18" Grevet
  • Jérémy "Capitaine Mousse" Barbe
  • Marc "Moroes" Bidoul
Engine:

Source Engine

Released:

Microsoft Windows

  • International: October 9, 2008
Modes:

Singleplayer

Genre:

First-person puzzle/platformer

Ratings:

N/A

Requirements:
  • Processor: Intel Pentium 4 3000 MHz
  • Display Card: DirectX 9 compatible graphics card
  • Memory: 1024 MB
  • Free Disk Space: 1.5 GB
  • Operating System: Microsoft Windows 2000/XP/Vista

Portal: Prelude is an unofficial prequel to the game Portal, developed by an independent team of three. The game features a brand new storyline focusing on the pre-GLaDOS era of Aperture Science where test subjects are monitored by employees of the facility. The game spans across 8 chapters covering 19 test chambers which follow a gradual learning curve similar to that of Portal. In addition, 48 challenge maps and 8 advanced test chambers are included with the mod.

Many gameplay elements from Portal make a return in Prelude, while entirely new gameplay devices were created exclusively for the mod, such as localised gravitational fields. Portal: Prelude also features over 400 lines of voice acting, with English, French and German subtitles.

Awards

  • Portal: Prelude won third place in ModDB's Mod of the Year 2008.[1]

External links

References